@pascal-app/core 1.0.1 → 1.0.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/agent-operations/__fixtures__/add-object-cases.d.ts +235 -0
- package/dist/agent-operations/__fixtures__/add-object-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/add-object-cases.js +129 -0
- package/dist/agent-operations/__fixtures__/build-room-cases.d.ts +4 -0
- package/dist/agent-operations/__fixtures__/build-room-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/build-room-cases.js +635 -0
- package/dist/agent-operations/__fixtures__/cases.d.ts +52 -0
- package/dist/agent-operations/__fixtures__/cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/cases.js +689 -0
- package/dist/agent-operations/__fixtures__/find-by-type-cases.d.ts +7 -0
- package/dist/agent-operations/__fixtures__/find-by-type-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/find-by-type-cases.js +21 -0
- package/dist/agent-operations/__fixtures__/place-items-cases.d.ts +17 -0
- package/dist/agent-operations/__fixtures__/place-items-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/place-items-cases.js +506 -0
- package/dist/agent-operations/__fixtures__/room-cases.d.ts +3 -0
- package/dist/agent-operations/__fixtures__/room-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/room-cases.js +338 -0
- package/dist/agent-operations/__fixtures__/search-assets-cases.d.ts +5 -0
- package/dist/agent-operations/__fixtures__/search-assets-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/search-assets-cases.js +137 -0
- package/dist/agent-operations/__fixtures__/structure-cases.d.ts +6 -0
- package/dist/agent-operations/__fixtures__/structure-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/structure-cases.js +588 -0
- package/dist/agent-operations/__fixtures__/verify-scene-cases.d.ts +3 -0
- package/dist/agent-operations/__fixtures__/verify-scene-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/verify-scene-cases.js +302 -0
- package/dist/agent-operations/achieved.d.ts +16 -0
- package/dist/agent-operations/achieved.d.ts.map +1 -0
- package/dist/agent-operations/achieved.js +28 -0
- package/dist/agent-operations/add-column.d.ts +23 -0
- package/dist/agent-operations/add-column.d.ts.map +1 -0
- package/dist/agent-operations/add-column.js +97 -0
- package/dist/agent-operations/add-level.d.ts +14 -0
- package/dist/agent-operations/add-level.d.ts.map +1 -0
- package/dist/agent-operations/add-level.js +94 -0
- package/dist/agent-operations/add-object.d.ts +114 -0
- package/dist/agent-operations/add-object.d.ts.map +1 -0
- package/dist/agent-operations/add-object.js +361 -0
- package/dist/agent-operations/add-wall.d.ts +15 -0
- package/dist/agent-operations/add-wall.d.ts.map +1 -0
- package/dist/agent-operations/add-wall.js +47 -0
- package/dist/agent-operations/apply-changes.d.ts +16 -0
- package/dist/agent-operations/apply-changes.d.ts.map +1 -0
- package/dist/agent-operations/apply-changes.js +93 -0
- package/dist/agent-operations/apply-outcome.d.ts +15 -0
- package/dist/agent-operations/apply-outcome.d.ts.map +1 -0
- package/dist/agent-operations/apply-outcome.js +18 -0
- package/dist/agent-operations/collections.d.ts +28 -0
- package/dist/agent-operations/collections.d.ts.map +1 -0
- package/dist/agent-operations/collections.js +130 -0
- package/dist/agent-operations/create-room.d.ts +36 -0
- package/dist/agent-operations/create-room.d.ts.map +1 -0
- package/dist/agent-operations/create-room.js +177 -0
- package/dist/agent-operations/create-stair.d.ts +33 -0
- package/dist/agent-operations/create-stair.d.ts.map +1 -0
- package/dist/agent-operations/create-stair.js +247 -0
- package/dist/agent-operations/delete-node.d.ts +6 -0
- package/dist/agent-operations/delete-node.d.ts.map +1 -0
- package/dist/agent-operations/delete-node.js +9 -0
- package/dist/agent-operations/door-clearance.d.ts +135 -0
- package/dist/agent-operations/door-clearance.d.ts.map +1 -0
- package/dist/agent-operations/door-clearance.js +334 -0
- package/dist/agent-operations/duplicate-level.d.ts +12 -0
- package/dist/agent-operations/duplicate-level.d.ts.map +1 -0
- package/dist/agent-operations/duplicate-level.js +54 -0
- package/dist/agent-operations/find-by-type.d.ts +11 -0
- package/dist/agent-operations/find-by-type.d.ts.map +1 -0
- package/dist/agent-operations/find-by-type.js +94 -0
- package/dist/agent-operations/furnish-room.d.ts +18 -0
- package/dist/agent-operations/furnish-room.d.ts.map +1 -0
- package/dist/agent-operations/furnish-room.js +259 -0
- package/dist/agent-operations/get-node.d.ts +9 -0
- package/dist/agent-operations/get-node.d.ts.map +1 -0
- package/dist/agent-operations/get-node.js +33 -0
- package/dist/agent-operations/hosted-services.d.ts +13 -0
- package/dist/agent-operations/hosted-services.d.ts.map +1 -0
- package/dist/agent-operations/hosted-services.js +22 -0
- package/dist/agent-operations/index.d.ts +277 -0
- package/dist/agent-operations/index.d.ts.map +1 -0
- package/dist/agent-operations/index.js +80 -0
- package/dist/agent-operations/layout-clearance.d.ts +108 -0
- package/dist/agent-operations/layout-clearance.d.ts.map +1 -0
- package/dist/agent-operations/layout-clearance.js +190 -0
- package/dist/agent-operations/level-reads.d.ts +33 -0
- package/dist/agent-operations/level-reads.d.ts.map +1 -0
- package/dist/agent-operations/level-reads.js +161 -0
- package/dist/agent-operations/level-target.d.ts +11 -0
- package/dist/agent-operations/level-target.d.ts.map +1 -0
- package/dist/agent-operations/level-target.js +29 -0
- package/dist/agent-operations/list-levels.d.ts +4 -0
- package/dist/agent-operations/list-levels.d.ts.map +1 -0
- package/dist/agent-operations/list-levels.js +31 -0
- package/dist/agent-operations/material-preset.d.ts +11 -0
- package/dist/agent-operations/material-preset.d.ts.map +1 -0
- package/dist/agent-operations/material-preset.js +74 -0
- package/dist/agent-operations/material-refs.d.ts +24 -0
- package/dist/agent-operations/material-refs.d.ts.map +1 -0
- package/dist/agent-operations/material-refs.js +100 -0
- package/dist/agent-operations/node-patch.d.ts +3 -0
- package/dist/agent-operations/node-patch.d.ts.map +1 -0
- package/dist/agent-operations/node-patch.js +114 -0
- package/dist/agent-operations/paint.d.ts +21 -0
- package/dist/agent-operations/paint.d.ts.map +1 -0
- package/dist/agent-operations/paint.js +219 -0
- package/dist/agent-operations/place-items.d.ts +20 -0
- package/dist/agent-operations/place-items.d.ts.map +1 -0
- package/dist/agent-operations/place-items.js +226 -0
- package/dist/agent-operations/plan-geometry.d.ts +24 -0
- package/dist/agent-operations/plan-geometry.d.ts.map +1 -0
- package/dist/agent-operations/plan-geometry.js +94 -0
- package/dist/agent-operations/room-structure.d.ts +87 -0
- package/dist/agent-operations/room-structure.d.ts.map +1 -0
- package/dist/agent-operations/room-structure.js +144 -0
- package/dist/agent-operations/scene-materials.d.ts +15 -0
- package/dist/agent-operations/scene-materials.d.ts.map +1 -0
- package/dist/agent-operations/scene-materials.js +62 -0
- package/dist/agent-operations/scene-measure.d.ts +73 -0
- package/dist/agent-operations/scene-measure.d.ts.map +1 -0
- package/dist/agent-operations/scene-measure.js +73 -0
- package/dist/agent-operations/scene-queries.d.ts +4510 -0
- package/dist/agent-operations/scene-queries.d.ts.map +1 -0
- package/dist/agent-operations/scene-queries.js +84 -0
- package/dist/agent-operations/scene-view.d.ts +98 -0
- package/dist/agent-operations/scene-view.d.ts.map +1 -0
- package/dist/agent-operations/scene-view.js +559 -0
- package/dist/agent-operations/search-assets.d.ts +14 -0
- package/dist/agent-operations/search-assets.d.ts.map +1 -0
- package/dist/agent-operations/search-assets.js +42 -0
- package/dist/agent-operations/search-materials.d.ts +12 -0
- package/dist/agent-operations/search-materials.d.ts.map +1 -0
- package/dist/agent-operations/search-materials.js +111 -0
- package/dist/agent-operations/stairs.d.ts +5 -0
- package/dist/agent-operations/stairs.d.ts.map +1 -0
- package/dist/agent-operations/stairs.js +70 -0
- package/dist/agent-operations/types.d.ts +59 -0
- package/dist/agent-operations/types.d.ts.map +1 -0
- package/dist/agent-operations/types.js +1 -0
- package/dist/agent-operations/verify-scene.d.ts +50 -0
- package/dist/agent-operations/verify-scene.d.ts.map +1 -0
- package/dist/agent-operations/verify-scene.js +369 -0
- package/dist/agent-operations/wall-opening.d.ts +65 -0
- package/dist/agent-operations/wall-opening.d.ts.map +1 -0
- package/dist/agent-operations/wall-opening.js +55 -0
- package/dist/agent-tools/achieved.d.ts +9 -0
- package/dist/agent-tools/achieved.d.ts.map +1 -0
- package/dist/agent-tools/achieved.js +8 -0
- package/dist/agent-tools/add-object.d.ts +43 -0
- package/dist/agent-tools/add-object.d.ts.map +1 -0
- package/dist/agent-tools/add-object.js +86 -0
- package/dist/agent-tools/assets.d.ts +13 -0
- package/dist/agent-tools/assets.d.ts.map +1 -0
- package/dist/agent-tools/assets.js +18 -0
- package/dist/agent-tools/clear-scene.d.ts +10 -0
- package/dist/agent-tools/clear-scene.d.ts.map +1 -0
- package/dist/agent-tools/clear-scene.js +9 -0
- package/dist/agent-tools/collections.d.ts +35 -0
- package/dist/agent-tools/collections.d.ts.map +1 -0
- package/dist/agent-tools/collections.js +31 -0
- package/dist/agent-tools/columns.d.ts +44 -0
- package/dist/agent-tools/columns.d.ts.map +1 -0
- package/dist/agent-tools/columns.js +59 -0
- package/dist/agent-tools/contract.d.ts +68 -0
- package/dist/agent-tools/contract.d.ts.map +1 -0
- package/dist/agent-tools/contract.js +1 -0
- package/dist/agent-tools/create-room.d.ts +63 -0
- package/dist/agent-tools/create-room.d.ts.map +1 -0
- package/dist/agent-tools/create-room.js +90 -0
- package/dist/agent-tools/find-by-type.d.ts +11 -0
- package/dist/agent-tools/find-by-type.d.ts.map +1 -0
- package/dist/agent-tools/find-by-type.js +14 -0
- package/dist/agent-tools/furnish-room.d.ts +26 -0
- package/dist/agent-tools/furnish-room.d.ts.map +1 -0
- package/dist/agent-tools/furnish-room.js +35 -0
- package/dist/agent-tools/hosted-services.d.ts +402 -0
- package/dist/agent-tools/hosted-services.d.ts.map +1 -0
- package/dist/agent-tools/hosted-services.js +148 -0
- package/dist/agent-tools/index.d.ts +864 -0
- package/dist/agent-tools/index.d.ts.map +1 -0
- package/dist/agent-tools/index.js +82 -0
- package/dist/agent-tools/levels.d.ts +72 -0
- package/dist/agent-tools/levels.d.ts.map +1 -0
- package/dist/agent-tools/levels.js +76 -0
- package/dist/agent-tools/measurement.d.ts +37 -0
- package/dist/agent-tools/measurement.d.ts.map +1 -0
- package/dist/agent-tools/measurement.js +94 -0
- package/dist/agent-tools/node-id.d.ts +3 -0
- package/dist/agent-tools/node-id.d.ts.map +1 -0
- package/dist/agent-tools/node-id.js +2 -0
- package/dist/agent-tools/nodes.d.ts +17 -0
- package/dist/agent-tools/nodes.d.ts.map +1 -0
- package/dist/agent-tools/nodes.js +13 -0
- package/dist/agent-tools/paint.d.ts +46 -0
- package/dist/agent-tools/paint.d.ts.map +1 -0
- package/dist/agent-tools/paint.js +29 -0
- package/dist/agent-tools/place-items.d.ts +19 -0
- package/dist/agent-tools/place-items.d.ts.map +1 -0
- package/dist/agent-tools/place-items.js +29 -0
- package/dist/agent-tools/refusal.d.ts +20 -0
- package/dist/agent-tools/refusal.d.ts.map +1 -0
- package/dist/agent-tools/refusal.js +29 -0
- package/dist/agent-tools/room-structure.d.ts +438 -0
- package/dist/agent-tools/room-structure.d.ts.map +1 -0
- package/dist/agent-tools/room-structure.js +207 -0
- package/dist/agent-tools/search-materials.d.ts +20 -0
- package/dist/agent-tools/search-materials.d.ts.map +1 -0
- package/dist/agent-tools/search-materials.js +32 -0
- package/dist/agent-tools/stairs.d.ts +86 -0
- package/dist/agent-tools/stairs.d.ts.map +1 -0
- package/dist/agent-tools/stairs.js +103 -0
- package/dist/agent-tools/verify-scene.d.ts +13 -0
- package/dist/agent-tools/verify-scene.d.ts.map +1 -0
- package/dist/agent-tools/verify-scene.js +21 -0
- package/dist/agent-tools/view-scene.d.ts +43 -0
- package/dist/agent-tools/view-scene.d.ts.map +1 -0
- package/dist/agent-tools/view-scene.js +80 -0
- package/dist/agent-tools/wall-openings.d.ts +163 -0
- package/dist/agent-tools/wall-openings.d.ts.map +1 -0
- package/dist/agent-tools/wall-openings.js +144 -0
- package/dist/agent-tools/walls.d.ts +21 -0
- package/dist/agent-tools/walls.d.ts.map +1 -0
- package/dist/agent-tools/walls.js +30 -0
- package/dist/agent-tools/write-target.d.ts +12 -0
- package/dist/agent-tools/write-target.d.ts.map +1 -0
- package/dist/agent-tools/write-target.js +10 -0
- package/dist/building/__fixtures__/wall-opening-cases.d.ts +736 -0
- package/dist/building/__fixtures__/wall-opening-cases.d.ts.map +1 -0
- package/dist/building/__fixtures__/wall-opening-cases.js +307 -0
- package/dist/building/door-types.d.ts +22 -0
- package/dist/building/door-types.d.ts.map +1 -0
- package/dist/building/door-types.js +167 -0
- package/dist/building/floor-item-fit.d.ts +38 -0
- package/dist/building/floor-item-fit.d.ts.map +1 -0
- package/dist/building/floor-item-fit.js +47 -0
- package/dist/building/index.d.ts +7 -0
- package/dist/building/index.d.ts.map +1 -0
- package/dist/building/index.js +6 -0
- package/dist/building/level-duplication.d.ts +8983 -0
- package/dist/building/level-duplication.d.ts.map +1 -0
- package/dist/building/level-duplication.js +314 -0
- package/dist/building/opening-style-presets.d.ts +46 -0
- package/dist/building/opening-style-presets.d.ts.map +1 -0
- package/dist/building/opening-style-presets.js +195 -0
- package/dist/building/wall-openings.d.ts +445 -0
- package/dist/building/wall-openings.d.ts.map +1 -0
- package/dist/building/wall-openings.js +231 -0
- package/dist/building/window-types.d.ts +17 -0
- package/dist/building/window-types.d.ts.map +1 -0
- package/dist/building/window-types.js +31 -0
- package/dist/commands/structure/apply-zone-transform.d.ts +23 -0
- package/dist/commands/structure/apply-zone-transform.d.ts.map +1 -0
- package/dist/commands/structure/apply-zone-transform.js +55 -0
- package/dist/commands/structure/create-mezzanine.d.ts +12 -0
- package/dist/commands/structure/create-mezzanine.d.ts.map +1 -0
- package/dist/commands/structure/create-mezzanine.js +46 -0
- package/dist/commands/structure/create-zone.d.ts +32 -0
- package/dist/commands/structure/create-zone.d.ts.map +1 -0
- package/dist/commands/structure/create-zone.js +126 -0
- package/dist/commands/structure/delete-zone.d.ts +51 -0
- package/dist/commands/structure/delete-zone.d.ts.map +1 -0
- package/dist/commands/structure/delete-zone.js +354 -0
- package/dist/commands/structure/divide-zone.d.ts +38 -0
- package/dist/commands/structure/divide-zone.d.ts.map +1 -0
- package/dist/commands/structure/divide-zone.js +186 -0
- package/dist/commands/structure/duplicate-zone.d.ts +7 -0
- package/dist/commands/structure/duplicate-zone.d.ts.map +1 -0
- package/dist/commands/structure/duplicate-zone.js +21 -0
- package/dist/commands/structure/floor-opening.d.ts +36 -0
- package/dist/commands/structure/floor-opening.d.ts.map +1 -0
- package/dist/commands/structure/floor-opening.js +124 -0
- package/dist/commands/structure/index.d.ts +22 -0
- package/dist/commands/structure/index.d.ts.map +1 -0
- package/dist/commands/structure/index.js +20 -0
- package/dist/commands/structure/lock-outside-faces.d.ts +12 -0
- package/dist/commands/structure/lock-outside-faces.d.ts.map +1 -0
- package/dist/commands/structure/lock-outside-faces.js +32 -0
- package/dist/commands/structure/merge-zones.d.ts +5 -0
- package/dist/commands/structure/merge-zones.d.ts.map +1 -0
- package/dist/commands/structure/merge-zones.js +22 -0
- package/dist/commands/structure/mezzanine-content.d.ts +16 -0
- package/dist/commands/structure/mezzanine-content.d.ts.map +1 -0
- package/dist/commands/structure/mezzanine-content.js +109 -0
- package/dist/commands/structure/plan-mezzanine-stair.d.ts +7 -0
- package/dist/commands/structure/plan-mezzanine-stair.d.ts.map +1 -0
- package/dist/commands/structure/plan-mezzanine-stair.js +127 -0
- package/dist/commands/structure/plan-wall-deletion.d.ts +9 -0
- package/dist/commands/structure/plan-wall-deletion.d.ts.map +1 -0
- package/dist/commands/structure/plan-wall-deletion.js +151 -0
- package/dist/commands/structure/rebase-floor-reference.d.ts +7 -0
- package/dist/commands/structure/rebase-floor-reference.d.ts.map +1 -0
- package/dist/commands/structure/rebase-floor-reference.js +90 -0
- package/dist/commands/structure/resize-mezzanine.d.ts +8 -0
- package/dist/commands/structure/resize-mezzanine.d.ts.map +1 -0
- package/dist/commands/structure/resize-mezzanine.js +43 -0
- package/dist/commands/structure/rotate-zone.d.ts +8 -0
- package/dist/commands/structure/rotate-zone.d.ts.map +1 -0
- package/dist/commands/structure/rotate-zone.js +28 -0
- package/dist/commands/structure/set-floor-foundation.d.ts +62 -0
- package/dist/commands/structure/set-floor-foundation.d.ts.map +1 -0
- package/dist/commands/structure/set-floor-foundation.js +162 -0
- package/dist/commands/structure/set-room-floor-construction.d.ts +8 -0
- package/dist/commands/structure/set-room-floor-construction.d.ts.map +1 -0
- package/dist/commands/structure/set-room-floor-construction.js +72 -0
- package/dist/commands/structure/set-wall-geometry.d.ts +10 -0
- package/dist/commands/structure/set-wall-geometry.d.ts.map +1 -0
- package/dist/commands/structure/set-wall-geometry.js +52 -0
- package/dist/commands/structure/set-zone-edges.d.ts +14 -0
- package/dist/commands/structure/set-zone-edges.d.ts.map +1 -0
- package/dist/commands/structure/set-zone-edges.js +143 -0
- package/dist/commands/structure/set-zone-intent.d.ts +39 -0
- package/dist/commands/structure/set-zone-intent.d.ts.map +1 -0
- package/dist/commands/structure/set-zone-intent.js +125 -0
- package/dist/commands/structure/shared.d.ts +4512 -0
- package/dist/commands/structure/shared.d.ts.map +1 -0
- package/dist/commands/structure/shared.js +102 -0
- package/dist/commands/structure/transform-zone.d.ts +23 -0
- package/dist/commands/structure/transform-zone.d.ts.map +1 -0
- package/dist/commands/structure/transform-zone.js +472 -0
- package/dist/commands/structure/validate-mezzanine.d.ts +5 -0
- package/dist/commands/structure/validate-mezzanine.d.ts.map +1 -0
- package/dist/commands/structure/validate-mezzanine.js +46 -0
- package/dist/commands/structure/zone-crossings.d.ts +8 -0
- package/dist/commands/structure/zone-crossings.d.ts.map +1 -0
- package/dist/commands/structure/zone-crossings.js +162 -0
- package/dist/commands/structure/zone-drop.d.ts +4 -0
- package/dist/commands/structure/zone-drop.d.ts.map +1 -0
- package/dist/commands/structure/zone-drop.js +68 -0
- package/dist/commands/structure/zone-insertion.d.ts +4 -0
- package/dist/commands/structure/zone-insertion.d.ts.map +1 -0
- package/dist/commands/structure/zone-insertion.js +200 -0
- package/dist/commands/structure/zone-transform-content.d.ts +6 -0
- package/dist/commands/structure/zone-transform-content.d.ts.map +1 -0
- package/dist/commands/structure/zone-transform-content.js +117 -0
- package/dist/commands/structure/zone-wall-merge.d.ts +4977 -0
- package/dist/commands/structure/zone-wall-merge.d.ts.map +1 -0
- package/dist/commands/structure/zone-wall-merge.js +135 -0
- package/dist/contracts/reference-discovery.d.ts +18 -0
- package/dist/contracts/reference-discovery.d.ts.map +1 -0
- package/dist/contracts/reference-discovery.js +100 -0
- package/dist/contracts/reference-inventory.d.ts +44 -0
- package/dist/contracts/reference-inventory.d.ts.map +1 -0
- package/dist/contracts/reference-inventory.js +872 -0
- package/dist/events/bus.d.ts +70 -9
- package/dist/events/bus.d.ts.map +1 -1
- package/dist/hooks/scene-registry/item-clip-registry.d.ts +6 -3
- package/dist/hooks/scene-registry/item-clip-registry.d.ts.map +1 -1
- package/dist/hooks/scene-registry/item-clip-registry.js +2 -1
- package/dist/hooks/spatial-grid/floor-placed-elevation.d.ts.map +1 -1
- package/dist/hooks/spatial-grid/floor-placed-elevation.js +15 -1
- package/dist/hooks/spatial-grid/spatial-grid-manager.d.ts +3 -2
- package/dist/hooks/spatial-grid/spatial-grid-manager.d.ts.map +1 -1
- package/dist/hooks/spatial-grid/spatial-grid-manager.js +53 -66
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- package/dist/utils/owned-floor-opening-migration.d.ts.map +1 -0
- package/dist/utils/owned-floor-opening-migration.js +365 -0
- package/dist/utils/reconcile-structure-on-load.d.ts +8965 -0
- package/dist/utils/reconcile-structure-on-load.d.ts.map +1 -0
- package/dist/utils/reconcile-structure-on-load.js +307 -0
- package/dist/utils/room-zone-migration.d.ts +18 -0
- package/dist/utils/room-zone-migration.d.ts.map +1 -0
- package/dist/utils/room-zone-migration.js +258 -0
- package/dist/utils/scene-migrations.d.ts +16 -1
- package/dist/utils/scene-migrations.d.ts.map +1 -1
- package/dist/utils/scene-migrations.js +15 -1
- package/dist/utils/structure-id.d.ts +4 -0
- package/dist/utils/structure-id.d.ts.map +1 -0
- package/dist/utils/structure-id.js +115 -0
- package/dist/utils/vertical-scene-migration.d.ts +8 -8
- package/dist/utils/vertical-scene-migration.d.ts.map +1 -1
- package/dist/utils/vertical-scene-migration.js +18 -8
- package/dist/utils/wall-assembly-migration.d.ts +14 -0
- package/dist/utils/wall-assembly-migration.d.ts.map +1 -0
- package/dist/utils/wall-assembly-migration.js +23 -0
- package/dist/utils/wall-face-migration.d.ts +23 -0
- package/dist/utils/wall-face-migration.d.ts.map +1 -0
- package/dist/utils/wall-face-migration.js +246 -0
- package/dist/validation/opening-bounds.d.ts +36 -0
- package/dist/validation/opening-bounds.d.ts.map +1 -0
- package/dist/validation/opening-bounds.js +34 -0
- package/dist/validation/validate-build-json.d.ts +2 -0
- package/dist/validation/validate-build-json.d.ts.map +1 -1
- package/dist/validation/validate-build-json.js +48 -1
- package/package.json +37 -4
- package/dist/services/surface-hosting-procedural-parity.fixtures.d.ts +0 -13
- package/dist/services/surface-hosting-procedural-parity.fixtures.d.ts.map +0 -1
- package/dist/services/surface-hosting-procedural-parity.fixtures.js +0 -4691
- package/dist/services/surface-hosting-shelf-parity.fixtures.d.ts +0 -1060
- package/dist/services/surface-hosting-shelf-parity.fixtures.d.ts.map +0 -1
- package/dist/services/surface-hosting-shelf-parity.fixtures.js +0 -3127
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"ensure-scene-openings.d.ts","sourceRoot":"","sources":["../../src/utils/ensure-scene-openings.ts"],"names":[],"mappings":"AA+BA,eAAO,MAAM,mBAAmB;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;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|
|
@@ -0,0 +1,29 @@
|
|
|
1
|
+
import { syncStairRises } from '../systems/stair/stair-rise-query.js';
|
|
2
|
+
import { loadMigration } from './load-migration.js';
|
|
3
|
+
function ensureSceneOpeningsOnView(sourceNodes) {
|
|
4
|
+
let nodes = sourceNodes;
|
|
5
|
+
const patches = new Map();
|
|
6
|
+
const kinds = new Set(Object.values(nodes).map((node) => node.type));
|
|
7
|
+
const steps = kinds.has('stair') ? [syncStairRises] : [];
|
|
8
|
+
let pending = true;
|
|
9
|
+
while (pending) {
|
|
10
|
+
pending = false;
|
|
11
|
+
for (const derive of steps) {
|
|
12
|
+
const updates = derive(nodes);
|
|
13
|
+
if (!updates.length)
|
|
14
|
+
continue;
|
|
15
|
+
pending = true;
|
|
16
|
+
nodes = { ...nodes };
|
|
17
|
+
for (const { id, data } of updates) {
|
|
18
|
+
nodes[id] = { ...nodes[id], ...data };
|
|
19
|
+
patches.set(id, { ...patches.get(id), ...data });
|
|
20
|
+
}
|
|
21
|
+
}
|
|
22
|
+
}
|
|
23
|
+
return {
|
|
24
|
+
nodes,
|
|
25
|
+
changed: nodes !== sourceNodes,
|
|
26
|
+
updates: [...patches].map(([id, data]) => ({ id, data })),
|
|
27
|
+
};
|
|
28
|
+
}
|
|
29
|
+
export const ensureSceneOpenings = loadMigration('stair and elevator openings', ensureSceneOpeningsOnView, (nodes) => ({ nodes: nodes, changed: false, updates: [] }));
|
|
@@ -0,0 +1,4 @@
|
|
|
1
|
+
import type { AnyNode } from '../schema/index.js';
|
|
2
|
+
/** Preserve the formerly plate-owned finish as ordinary, editable room paint. */
|
|
3
|
+
export declare function migrateExteriorThresholds(source: Record<string, AnyNode>, legacy?: Record<string, unknown>): Record<string, AnyNode>;
|
|
4
|
+
//# sourceMappingURL=exterior-threshold-migration.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"exterior-threshold-migration.d.ts","sourceRoot":"","sources":["../../src/utils/exterior-threshold-migration.ts"],"names":[],"mappings":"AAiBA,OAAO,KAAK,EAAE,OAAO,EAAsD,MAAM,WAAW,CAAA;AA6C5F,iFAAiF;AACjF,wBAAgB,yBAAyB,CACvC,MAAM,EAAE,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,EAC/B,MAAM,GAAE,MAAM,CAAC,MAAM,EAAE,OAAO,CAAU,GACvC,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,CAwEzB"}
|
|
@@ -0,0 +1,114 @@
|
|
|
1
|
+
import { parseSlabConstruction } from '../lib/floor-plates.js';
|
|
2
|
+
import { computePlateSurfacePartition, parseRoomFinishRole, plateFinishKey, plateLevelContext, plateOpeningLandings, } from '../lib/plate-surface.js';
|
|
3
|
+
import { area, difference, intersection, } from '../lib/polygon-boolean.js';
|
|
4
|
+
import { getRenderableSlabPolygon, prepareSlabPolygonContext } from '../lib/slab-polygon.js';
|
|
5
|
+
function slabFinish(slab) {
|
|
6
|
+
return slab.slots?.surface ?? slab.material ?? slab.materialPreset ?? 'library:wood-woodplank48';
|
|
7
|
+
}
|
|
8
|
+
function legacySurfaces(legacy, levelId) {
|
|
9
|
+
const children = Object.values(legacy).filter((node) => node.parentId === levelId);
|
|
10
|
+
const slabs = children.filter((node) => node.type === 'slab');
|
|
11
|
+
if (slabs.some((slab) => slab.plateRole))
|
|
12
|
+
return [];
|
|
13
|
+
const context = prepareSlabPolygonContext({
|
|
14
|
+
walls: children.filter((node) => node.type === 'wall'),
|
|
15
|
+
siblingSlabs: slabs,
|
|
16
|
+
});
|
|
17
|
+
return slabs
|
|
18
|
+
.filter((slab) => slab.visible !== false && !slab.recessed)
|
|
19
|
+
.map(parseSlabConstruction)
|
|
20
|
+
.sort((a, b) => b.elevation - a.elevation || a.id.localeCompare(b.id))
|
|
21
|
+
.map((slab) => ({
|
|
22
|
+
elevation: slab.elevation,
|
|
23
|
+
polygons: { outer: getRenderableSlabPolygon(slab, context), holes: slab.holes },
|
|
24
|
+
finish: slabFinish(slab),
|
|
25
|
+
}));
|
|
26
|
+
}
|
|
27
|
+
function regionRings(polygon) {
|
|
28
|
+
if (!polygon.holes.length)
|
|
29
|
+
return [polygon.outer];
|
|
30
|
+
const xs = [...new Set([...polygon.outer, ...polygon.holes.flat()].map(([x]) => x))].sort((a, b) => a - b);
|
|
31
|
+
const zs = polygon.outer.map(([, z]) => z);
|
|
32
|
+
const minZ = Math.min(...zs), maxZ = Math.max(...zs);
|
|
33
|
+
return xs.slice(1).flatMap((x, i) => intersection(polygon, [
|
|
34
|
+
[xs[i], minZ],
|
|
35
|
+
[x, minZ],
|
|
36
|
+
[x, maxZ],
|
|
37
|
+
[xs[i], maxZ],
|
|
38
|
+
]).map((part) => part.outer));
|
|
39
|
+
}
|
|
40
|
+
/** Preserve the formerly plate-owned finish as ordinary, editable room paint. */
|
|
41
|
+
export function migrateExteriorThresholds(source, legacy = source) {
|
|
42
|
+
const pending = new Set(Object.values(source)
|
|
43
|
+
.filter((node) => (node.type === 'door' || node.type === 'window') &&
|
|
44
|
+
legacy[node.id]?.floorThresholdVersion !== 1)
|
|
45
|
+
.map((node) => node.id));
|
|
46
|
+
if (!pending.size)
|
|
47
|
+
return source;
|
|
48
|
+
const nodes = { ...source };
|
|
49
|
+
for (const level of Object.values(source)) {
|
|
50
|
+
if (level.type !== 'level')
|
|
51
|
+
continue;
|
|
52
|
+
const context = plateLevelContext(level, (id) => source[id]);
|
|
53
|
+
if (!context.openings?.some((opening) => pending.has(opening.id)))
|
|
54
|
+
continue;
|
|
55
|
+
const landings = plateOpeningLandings(context).filter((landing) => landing.exterior && pending.has(landing.openingId));
|
|
56
|
+
if (!landings.length)
|
|
57
|
+
continue;
|
|
58
|
+
const original = legacySurfaces(legacy, level.id);
|
|
59
|
+
for (const plate of context.slabs) {
|
|
60
|
+
if (plate.visible === false)
|
|
61
|
+
continue;
|
|
62
|
+
const partition = computePlateSurfacePartition(plate, context);
|
|
63
|
+
if (!partition)
|
|
64
|
+
continue;
|
|
65
|
+
const fallback = slabFinish(plate);
|
|
66
|
+
for (const landing of landings) {
|
|
67
|
+
let index = 0;
|
|
68
|
+
for (const cell of partition.cells) {
|
|
69
|
+
if (parseRoomFinishRole(cell.role)?.zoneId !== landing.zoneId)
|
|
70
|
+
continue;
|
|
71
|
+
let remaining = intersection(cell.polygons, landing.polygons);
|
|
72
|
+
if (area(remaining) < 1e-6)
|
|
73
|
+
continue;
|
|
74
|
+
const preserved = [];
|
|
75
|
+
// Raw pre-plate scenes still have their original slabs. Reading only
|
|
76
|
+
// the merged plate would preserve an earlier migration's lost finish.
|
|
77
|
+
for (const surface of original) {
|
|
78
|
+
if (Math.abs(surface.elevation - plate.elevation) > 0.02 + 1e-9)
|
|
79
|
+
continue;
|
|
80
|
+
const polygons = intersection(remaining, surface.polygons);
|
|
81
|
+
if (area(polygons) < 1e-6)
|
|
82
|
+
continue;
|
|
83
|
+
preserved.push({ polygons, finish: surface.finish });
|
|
84
|
+
remaining = difference(remaining, polygons);
|
|
85
|
+
}
|
|
86
|
+
if (area(remaining) >= 1e-6)
|
|
87
|
+
preserved.push({ polygons: remaining, finish: fallback });
|
|
88
|
+
const regions = preserved.flatMap(({ polygons, finish }) => plateFinishKey(cell.finish ?? fallback) === plateFinishKey(finish)
|
|
89
|
+
? []
|
|
90
|
+
: polygons.flatMap(regionRings).map((polygon) => ({
|
|
91
|
+
id: `threshold:${landing.openingId}:${plate.id}:${index++}`,
|
|
92
|
+
polygon,
|
|
93
|
+
finish,
|
|
94
|
+
})));
|
|
95
|
+
if (!regions.length)
|
|
96
|
+
continue;
|
|
97
|
+
const zone = nodes[landing.zoneId];
|
|
98
|
+
nodes[zone.id] = {
|
|
99
|
+
...zone,
|
|
100
|
+
floor: {
|
|
101
|
+
...zone.floor,
|
|
102
|
+
regions: [...(zone.floor?.regions ?? []), ...regions],
|
|
103
|
+
},
|
|
104
|
+
};
|
|
105
|
+
}
|
|
106
|
+
}
|
|
107
|
+
}
|
|
108
|
+
}
|
|
109
|
+
// Stamp every existing opening, even interior ones: a later room deletion
|
|
110
|
+
// must not turn a newly exterior doorway into another legacy migration.
|
|
111
|
+
for (const id of pending)
|
|
112
|
+
nodes[id] = { ...nodes[id], floorThresholdVersion: 1 };
|
|
113
|
+
return nodes;
|
|
114
|
+
}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"floor-follow-migration.d.ts","sourceRoot":"","sources":["../../src/utils/floor-follow-migration.ts"],"names":[],"mappings":"AAEA,OAAO,KAAK,EAAE,OAAO,EAAE,MAAM,WAAW,CAAA;AAIxC,wBAAgB,yBAAyB,CAAC,KAAK,EAAE,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,GAAG,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,CA8BjG"}
|
|
@@ -0,0 +1,29 @@
|
|
|
1
|
+
import { footprintLift } from '../lib/floor-foundation-datum.js';
|
|
2
|
+
import { wallSupportForNodes } from '../lib/opening-floor-datum.js';
|
|
3
|
+
import { getWallPlaneTop } from '../services/storey.js';
|
|
4
|
+
import { wallOverlapsSlabFootprint } from '../systems/slab/slab-support.js';
|
|
5
|
+
export function migrateFootprintFollowing(nodes) {
|
|
6
|
+
const bases = Object.values(nodes).filter((node) => node.type === 'slab' &&
|
|
7
|
+
node.plateRole === 'base' &&
|
|
8
|
+
Math.abs(footprintLift(nodes, node)) > 1e-6);
|
|
9
|
+
if (!bases.length)
|
|
10
|
+
return nodes;
|
|
11
|
+
let result = nodes;
|
|
12
|
+
for (const wall of Object.values(nodes)) {
|
|
13
|
+
if (wall.type !== 'wall' ||
|
|
14
|
+
wall.height === undefined ||
|
|
15
|
+
wall.supportSlabId === 'ground' ||
|
|
16
|
+
!bases.some((base) => base.type === 'slab' &&
|
|
17
|
+
base.parentId === wall.parentId &&
|
|
18
|
+
wallOverlapsSlabFootprint(wall, base.polygon)))
|
|
19
|
+
continue;
|
|
20
|
+
const following = getWallPlaneTop(wall, wall.parentId, nodes) - wallSupportForNodes(wall, nodes).elevation;
|
|
21
|
+
if (Math.abs(following - wall.height) > 1e-6)
|
|
22
|
+
continue;
|
|
23
|
+
const { height: _height, ...next } = wall;
|
|
24
|
+
if (result === nodes)
|
|
25
|
+
result = { ...nodes };
|
|
26
|
+
result[wall.id] = next;
|
|
27
|
+
}
|
|
28
|
+
return result;
|
|
29
|
+
}
|
|
@@ -0,0 +1,13 @@
|
|
|
1
|
+
export declare const migrateFloorOpeningNodes: (nodes: {
|
|
2
|
+
[x: string]: unknown;
|
|
3
|
+
}) => {
|
|
4
|
+
nodes: {
|
|
5
|
+
[x: string]: unknown;
|
|
6
|
+
};
|
|
7
|
+
changed: boolean;
|
|
8
|
+
adoptedHoles: number;
|
|
9
|
+
created: number;
|
|
10
|
+
dedupes: number;
|
|
11
|
+
unions: number;
|
|
12
|
+
};
|
|
13
|
+
//# sourceMappingURL=floor-opening-migration.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"floor-opening-migration.d.ts","sourceRoot":"","sources":["../../src/utils/floor-opening-migration.ts"],"names":[],"mappings":"AAiKA,eAAO,MAAM,wBAAwB;;;;;;;;;;;CAWpC,CAAA"}
|
|
@@ -0,0 +1,148 @@
|
|
|
1
|
+
import { adjacentLevelId } from '../lib/floor-opening-intent.js';
|
|
2
|
+
import { area, intersection, union } from '../lib/polygon-boolean.js';
|
|
3
|
+
import { FloorOpeningNode } from '../schema/nodes/floor-opening.js';
|
|
4
|
+
import { loadMigration } from './load-migration.js';
|
|
5
|
+
function polygonKey(polygon) {
|
|
6
|
+
return polygon.map(([x, z]) => [Math.round(x * 10_000), Math.round(z * 10_000)]);
|
|
7
|
+
}
|
|
8
|
+
function openingId(levelId, hostZoneId, polygon) {
|
|
9
|
+
const seed = JSON.stringify([levelId, hostZoneId ?? '', polygonKey(polygon)]);
|
|
10
|
+
let hash = 0xcbf29ce484222325n;
|
|
11
|
+
for (const byte of new TextEncoder().encode(seed))
|
|
12
|
+
hash = BigInt.asUintN(64, (hash ^ BigInt(byte)) * 0x100000001b3n);
|
|
13
|
+
return `floor-opening_${hash.toString(36).padStart(16, '0')}`;
|
|
14
|
+
}
|
|
15
|
+
function matchingCeilingHole(nodes, levelId, polygon) {
|
|
16
|
+
const below = adjacentLevelId(nodes, levelId, -1);
|
|
17
|
+
if (!below)
|
|
18
|
+
return false;
|
|
19
|
+
const size = area([{ outer: polygon, holes: [] }]);
|
|
20
|
+
if (size < 1e-4)
|
|
21
|
+
return false;
|
|
22
|
+
return Object.values(nodes).some((value) => {
|
|
23
|
+
const ceiling = value;
|
|
24
|
+
return (ceiling.type === 'ceiling' &&
|
|
25
|
+
ceiling.parentId === below &&
|
|
26
|
+
(ceiling.boundary === 'auto' || ceiling.autoFromWalls) &&
|
|
27
|
+
ceiling.holes?.some((hole) => Math.abs(area(intersection(polygon, hole)) - size) < 1e-4 &&
|
|
28
|
+
Math.abs(area([{ outer: hole, holes: [] }]) - size) < 1e-4));
|
|
29
|
+
});
|
|
30
|
+
}
|
|
31
|
+
function migrateFloorOpeningNodesOnView(sourceNodes) {
|
|
32
|
+
let nodes = sourceNodes;
|
|
33
|
+
const groups = new Map();
|
|
34
|
+
let adoptedHoles = 0;
|
|
35
|
+
let dedupes = 0;
|
|
36
|
+
let unions = 0;
|
|
37
|
+
for (const value of Object.values(sourceNodes)) {
|
|
38
|
+
const slab = value;
|
|
39
|
+
if (slab.type !== 'slab' ||
|
|
40
|
+
!(slab.boundary === 'auto' || slab.autoFromWalls) ||
|
|
41
|
+
(slab.recessed === true && slab.autoFromWalls && !slab.boundary) ||
|
|
42
|
+
!slab.parentId ||
|
|
43
|
+
!Array.isArray(slab.holes))
|
|
44
|
+
continue;
|
|
45
|
+
const kept = slab.holes.flatMap((hole, index) => {
|
|
46
|
+
const metadata = slab.holeMetadata?.[index];
|
|
47
|
+
if ((metadata?.source ?? 'manual') !== 'manual')
|
|
48
|
+
return [{ hole, metadata }];
|
|
49
|
+
if (area([{ outer: hole, holes: [] }]) < 1e-4)
|
|
50
|
+
return [];
|
|
51
|
+
const hostZoneId = slab.support === 'open' && slab.zoneIds?.length === 1 ? slab.zoneIds[0] : undefined;
|
|
52
|
+
const managed = slab.metadata?.poolManagedOpenings;
|
|
53
|
+
const pool = Array.isArray(managed)
|
|
54
|
+
? managed.find((entry) => {
|
|
55
|
+
const candidate = entry;
|
|
56
|
+
return (typeof candidate.poolId === 'string' &&
|
|
57
|
+
(candidate.holeIndex === index ||
|
|
58
|
+
JSON.stringify(candidate.polygon) === JSON.stringify(hole)));
|
|
59
|
+
})
|
|
60
|
+
: undefined;
|
|
61
|
+
const ownerId = pool?.poolId;
|
|
62
|
+
const key = JSON.stringify([slab.parentId, hostZoneId ?? '', ownerId ?? '']);
|
|
63
|
+
const group = groups.get(key) ?? {
|
|
64
|
+
levelId: slab.parentId,
|
|
65
|
+
hostZoneId,
|
|
66
|
+
ownerId,
|
|
67
|
+
cuts: [],
|
|
68
|
+
};
|
|
69
|
+
group.cuts.push({ plateId: slab.id, polygon: hole });
|
|
70
|
+
groups.set(key, group);
|
|
71
|
+
adoptedHoles++;
|
|
72
|
+
return [];
|
|
73
|
+
});
|
|
74
|
+
if (kept.length === slab.holes.length)
|
|
75
|
+
continue;
|
|
76
|
+
if (nodes === sourceNodes)
|
|
77
|
+
nodes = { ...sourceNodes };
|
|
78
|
+
nodes[slab.id] = {
|
|
79
|
+
...slab,
|
|
80
|
+
holes: kept.map(({ hole }) => hole),
|
|
81
|
+
holeMetadata: kept.map(({ metadata }) => metadata ?? { source: 'manual' }),
|
|
82
|
+
};
|
|
83
|
+
}
|
|
84
|
+
let created = 0;
|
|
85
|
+
for (const group of [...groups.values()].sort((a, b) => JSON.stringify([a.levelId, a.hostZoneId, a.ownerId]).localeCompare(JSON.stringify([b.levelId, b.hostZoneId, b.ownerId])))) {
|
|
86
|
+
const unique = [
|
|
87
|
+
...new Map(group.cuts.map(({ polygon }) => [JSON.stringify(polygonKey(polygon)), polygon])).values(),
|
|
88
|
+
];
|
|
89
|
+
const parts = union(unique);
|
|
90
|
+
dedupes += group.cuts.length - unique.length;
|
|
91
|
+
unions += unique.length - parts.length;
|
|
92
|
+
for (const part of parts) {
|
|
93
|
+
if (area([part]) < 1e-4)
|
|
94
|
+
continue;
|
|
95
|
+
const id = openingId(group.levelId, group.hostZoneId, part.outer);
|
|
96
|
+
const legacyPlateCuts = {};
|
|
97
|
+
for (const cut of group.cuts) {
|
|
98
|
+
if (area(intersection(cut.polygon, part)) < 1e-6)
|
|
99
|
+
continue;
|
|
100
|
+
const stored = legacyPlateCuts[cut.plateId] ?? [];
|
|
101
|
+
if (!stored.some((ring) => JSON.stringify(ring) === JSON.stringify(cut.polygon)))
|
|
102
|
+
stored.push(cut.polygon);
|
|
103
|
+
legacyPlateCuts[cut.plateId] = stored;
|
|
104
|
+
}
|
|
105
|
+
const existing = nodes[id];
|
|
106
|
+
if (existing?.type === 'floor-opening') {
|
|
107
|
+
if (nodes === sourceNodes)
|
|
108
|
+
nodes = { ...sourceNodes };
|
|
109
|
+
nodes[id] = {
|
|
110
|
+
...existing,
|
|
111
|
+
legacyPlateCuts: { ...existing.legacyPlateCuts, ...legacyPlateCuts },
|
|
112
|
+
...(group.ownerId ? { source: 'plugin:pool', ownerId: group.ownerId } : {}),
|
|
113
|
+
};
|
|
114
|
+
continue;
|
|
115
|
+
}
|
|
116
|
+
if (nodes === sourceNodes)
|
|
117
|
+
nodes = { ...sourceNodes };
|
|
118
|
+
nodes[id] = FloorOpeningNode.parse({
|
|
119
|
+
id,
|
|
120
|
+
parentId: group.levelId,
|
|
121
|
+
name: 'Floor opening',
|
|
122
|
+
polygon: part.outer,
|
|
123
|
+
...(group.hostZoneId ? { hostZoneId: group.hostZoneId } : {}),
|
|
124
|
+
legacyPlateCuts,
|
|
125
|
+
source: group.ownerId ? 'plugin:pool' : 'manual',
|
|
126
|
+
ownerId: group.ownerId,
|
|
127
|
+
drawnOn: 'floor',
|
|
128
|
+
cutsPrimary: true,
|
|
129
|
+
cutsAdjacent: !group.ownerId &&
|
|
130
|
+
!group.hostZoneId &&
|
|
131
|
+
matchingCeilingHole(sourceNodes, group.levelId, part.outer),
|
|
132
|
+
});
|
|
133
|
+
const level = nodes[group.levelId];
|
|
134
|
+
if (level?.type === 'level' && !level.children.includes(id))
|
|
135
|
+
nodes[group.levelId] = { ...level, children: [...level.children, id] };
|
|
136
|
+
created++;
|
|
137
|
+
}
|
|
138
|
+
}
|
|
139
|
+
return { nodes, changed: nodes !== sourceNodes, adoptedHoles, created, dedupes, unions };
|
|
140
|
+
}
|
|
141
|
+
export const migrateFloorOpeningNodes = loadMigration('floor openings', migrateFloorOpeningNodesOnView, (nodes) => ({
|
|
142
|
+
nodes,
|
|
143
|
+
changed: false,
|
|
144
|
+
adoptedHoles: 0,
|
|
145
|
+
created: 0,
|
|
146
|
+
dedupes: 0,
|
|
147
|
+
unions: 0,
|
|
148
|
+
}));
|
|
@@ -0,0 +1,50 @@
|
|
|
1
|
+
import { type Polygon, type Ring } from '../lib/polygon-boolean.js';
|
|
2
|
+
import type { AnyNode, SlabNode } from '../schema/index.js';
|
|
3
|
+
/**
|
|
4
|
+
* Hand-drawn floor pieces: legacy manual slabs someone drew to be the house
|
|
5
|
+
* floor before rooms generated one. A level's pieces are adopted, all or
|
|
6
|
+
* nothing, when they are the level's only floor inside its rooms: one top and
|
|
7
|
+
* one construction, grounded, no platform or step at another height, nothing
|
|
8
|
+
* reaching more than PIECE_TRIM_DEPTH past the rooms and walls. The load
|
|
9
|
+
* migration then treats them like legacy wall-generated slabs, so one plate
|
|
10
|
+
* replaces the patchwork and each room keeps the finish its piece showed.
|
|
11
|
+
* Drawing noise is the only visible change: strips at most PIECE_TRIM_DEPTH
|
|
12
|
+
* past a facade go, cracks at most PIECE_GAP_WIDTH wide close, and wider
|
|
13
|
+
* uncovered room floor stays open as a hole in the plate.
|
|
14
|
+
*/
|
|
15
|
+
export declare const PIECE_TRIM_DEPTH = 0.1;
|
|
16
|
+
export declare const PIECE_GAP_WIDTH = 0.05;
|
|
17
|
+
export type FloorPieceAdoption = {
|
|
18
|
+
/** Adopted piece id → its level id. */
|
|
19
|
+
pieces: Map<string, string>;
|
|
20
|
+
/** Per adopted level: uncovered room floor wider than a crack (plate holes). */
|
|
21
|
+
levels: Map<string, {
|
|
22
|
+
voids: Ring[];
|
|
23
|
+
}>;
|
|
24
|
+
};
|
|
25
|
+
export declare function floorPieceFinish(slab: SlabNode): string | {
|
|
26
|
+
id?: string | undefined;
|
|
27
|
+
preset?: "custom" | "white" | "brick" | "concrete" | "wood" | "glass" | "metal" | "plaster" | "tile" | "marble" | undefined;
|
|
28
|
+
properties?: {
|
|
29
|
+
color: string;
|
|
30
|
+
roughness: number;
|
|
31
|
+
metalness: number;
|
|
32
|
+
opacity: number;
|
|
33
|
+
transparent: boolean;
|
|
34
|
+
side: "front" | "back" | "double";
|
|
35
|
+
} | undefined;
|
|
36
|
+
texture?: {
|
|
37
|
+
url: string;
|
|
38
|
+
repeat?: [number, number] | undefined;
|
|
39
|
+
scale?: number | undefined;
|
|
40
|
+
} | undefined;
|
|
41
|
+
} | undefined;
|
|
42
|
+
/** Mean width of a part: 2·area / perimeter (the width of a long strip). */
|
|
43
|
+
export declare function partWidth(part: Polygon): number;
|
|
44
|
+
/**
|
|
45
|
+
* Plans which legacy manual slabs the floor-plate migration adopts. Runs only
|
|
46
|
+
* on scenes that have no floor plates yet (the same guard as the legacy floor
|
|
47
|
+
* migration), so a migrated scene never re-plans.
|
|
48
|
+
*/
|
|
49
|
+
export declare function planFloorPieceAdoption(nodes: Readonly<Record<string, AnyNode>>, skipLevels?: ReadonlySet<string>): FloorPieceAdoption;
|
|
50
|
+
//# sourceMappingURL=floor-piece-adoption.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"floor-piece-adoption.d.ts","sourceRoot":"","sources":["../../src/utils/floor-piece-adoption.ts"],"names":[],"mappings":"AAAA,OAAO,EAOL,KAAK,OAAO,EACZ,KAAK,IAAI,EAEV,MAAM,wBAAwB,CAAA;AAE/B,OAAO,KAAK,EAAE,OAAO,EAAE,QAAQ,EAAsB,MAAM,WAAW,CAAA;AAGtE;;;;;;;;;;;GAWG;AACH,eAAO,MAAM,gBAAgB,MAAM,CAAA;AACnC,eAAO,MAAM,eAAe,OAAO,CAAA;AAEnC,MAAM,MAAM,kBAAkB,GAAG;IAC/B,uCAAuC;IACvC,MAAM,EAAE,GAAG,CAAC,MAAM,EAAE,MAAM,CAAC,CAAA;IAC3B,gFAAgF;IAChF,MAAM,EAAE,GAAG,CAAC,MAAM,EAAE;QAAE,KAAK,EAAE,IAAI,EAAE,CAAA;KAAE,CAAC,CAAA;CACvC,CAAA;AAED,wBAAgB,gBAAgB,CAAC,IAAI,EAAE,QAAQ;;;;;;;;;;;;;;;;cAE9C;AAUD,4EAA4E;AAC5E,wBAAgB,SAAS,CAAC,IAAI,EAAE,OAAO,UAQtC;AAwID;;;;GAIG;AACH,wBAAgB,sBAAsB,CACpC,KAAK,EAAE,QAAQ,CAAC,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,CAAC,EACxC,UAAU,GAAE,WAAW,CAAC,MAAM,CAAa,GAC1C,kBAAkB,CA+BpB"}
|
|
@@ -0,0 +1,182 @@
|
|
|
1
|
+
import { area, containsPoint, difference, distanceToBoundary, intersection, union, } from '../lib/polygon-boolean.js';
|
|
2
|
+
import { getRenderableSlabPolygon, prepareSlabPolygonContext } from '../lib/slab-polygon.js';
|
|
3
|
+
import { calculateLevelMiters, getWallPlanFootprint } from '../systems/wall/wall-footprint.js';
|
|
4
|
+
/**
|
|
5
|
+
* Hand-drawn floor pieces: legacy manual slabs someone drew to be the house
|
|
6
|
+
* floor before rooms generated one. A level's pieces are adopted, all or
|
|
7
|
+
* nothing, when they are the level's only floor inside its rooms: one top and
|
|
8
|
+
* one construction, grounded, no platform or step at another height, nothing
|
|
9
|
+
* reaching more than PIECE_TRIM_DEPTH past the rooms and walls. The load
|
|
10
|
+
* migration then treats them like legacy wall-generated slabs, so one plate
|
|
11
|
+
* replaces the patchwork and each room keeps the finish its piece showed.
|
|
12
|
+
* Drawing noise is the only visible change: strips at most PIECE_TRIM_DEPTH
|
|
13
|
+
* past a facade go, cracks at most PIECE_GAP_WIDTH wide close, and wider
|
|
14
|
+
* uncovered room floor stays open as a hole in the plate.
|
|
15
|
+
*/
|
|
16
|
+
export const PIECE_TRIM_DEPTH = 0.1;
|
|
17
|
+
export const PIECE_GAP_WIDTH = 0.05;
|
|
18
|
+
export function floorPieceFinish(slab) {
|
|
19
|
+
return slab.slots?.surface ?? slab.material ?? slab.materialPreset;
|
|
20
|
+
}
|
|
21
|
+
function tryArea(compute) {
|
|
22
|
+
try {
|
|
23
|
+
return area(compute());
|
|
24
|
+
}
|
|
25
|
+
catch {
|
|
26
|
+
return Number.NaN;
|
|
27
|
+
}
|
|
28
|
+
}
|
|
29
|
+
/** Mean width of a part: 2·area / perimeter (the width of a long strip). */
|
|
30
|
+
export function partWidth(part) {
|
|
31
|
+
let perimeter = 0;
|
|
32
|
+
for (const ring of [part.outer, ...part.holes])
|
|
33
|
+
for (const [i, [x, z]] of ring.entries()) {
|
|
34
|
+
const [nx, nz] = ring[(i + 1) % ring.length];
|
|
35
|
+
perimeter += Math.hypot(nx - x, nz - z);
|
|
36
|
+
}
|
|
37
|
+
return perimeter > 0 ? (2 * area([part])) / perimeter : 0;
|
|
38
|
+
}
|
|
39
|
+
function depthOutside(part, from) {
|
|
40
|
+
let depth = 0;
|
|
41
|
+
for (const point of part.outer)
|
|
42
|
+
if (!containsPoint(from, point))
|
|
43
|
+
depth = Math.max(depth, distanceToBoundary(from, point));
|
|
44
|
+
return depth;
|
|
45
|
+
}
|
|
46
|
+
function planLevel(children) {
|
|
47
|
+
const slabs = children.filter((node) => node.type === 'slab');
|
|
48
|
+
const walls = children.filter((node) => node.type === 'wall');
|
|
49
|
+
const rooms = children.filter((node) => node.type === 'zone' &&
|
|
50
|
+
node.spaceRole === 'room' &&
|
|
51
|
+
node.enclosureStatus !== 'open' &&
|
|
52
|
+
node.hasFloor !== false &&
|
|
53
|
+
node.floor?.support !== 'open' &&
|
|
54
|
+
node.polygon.length >= 3);
|
|
55
|
+
if (!rooms.length || !walls.length)
|
|
56
|
+
return;
|
|
57
|
+
const floorish = slabs.filter((slab) => slab.visible !== false &&
|
|
58
|
+
slab.support !== 'open' &&
|
|
59
|
+
!slab.recessed &&
|
|
60
|
+
!slab.plateRole &&
|
|
61
|
+
slab.polygon.length >= 3 &&
|
|
62
|
+
slab.elevation - slab.thickness <= 0.01);
|
|
63
|
+
const miters = calculateLevelMiters(walls);
|
|
64
|
+
const wallArea = union(walls.map((wall) => ({
|
|
65
|
+
outer: getWallPlanFootprint(wall, miters).map(({ x, y }) => [x, y]),
|
|
66
|
+
holes: [],
|
|
67
|
+
})));
|
|
68
|
+
const roomArea = union(rooms.map((room) => ({ outer: room.polygon, holes: room.holes ?? [] })));
|
|
69
|
+
const context = prepareSlabPolygonContext({ walls, siblingSlabs: slabs });
|
|
70
|
+
const rendered = new Map(floorish.map((slab) => [
|
|
71
|
+
slab.id,
|
|
72
|
+
{ outer: getRenderableSlabPolygon(slab, context), holes: slab.holes ?? [] },
|
|
73
|
+
]));
|
|
74
|
+
const weights = new Map();
|
|
75
|
+
const cover = new Map();
|
|
76
|
+
for (const slab of floorish) {
|
|
77
|
+
const inRooms = area(intersection(rendered.get(slab.id), roomArea));
|
|
78
|
+
cover.set(slab.id, inRooms);
|
|
79
|
+
if (inRooms <= 1e-3)
|
|
80
|
+
continue;
|
|
81
|
+
const top = Math.round(slab.elevation * 1e6) / 1e6;
|
|
82
|
+
weights.set(top, (weights.get(top) ?? 0) + inRooms);
|
|
83
|
+
}
|
|
84
|
+
const [datum] = [...weights].sort((a, b) => b[1] - a[1] || a[0] - b[0])[0] ?? [];
|
|
85
|
+
if (datum === undefined)
|
|
86
|
+
return;
|
|
87
|
+
const floor = floorish.filter((slab) => (cover.get(slab.id) ?? 0) > 1e-3);
|
|
88
|
+
// A second floor height inside the rooms (a platform, a step, a raised floor
|
|
89
|
+
// reaching down to the floor) is custom construction.
|
|
90
|
+
const stepped = slabs.some((slab) => slab.visible !== false &&
|
|
91
|
+
slab.support !== 'open' &&
|
|
92
|
+
!slab.recessed &&
|
|
93
|
+
slab.polygon.length >= 3 &&
|
|
94
|
+
Math.abs(slab.elevation - datum) > 1e-3 &&
|
|
95
|
+
slab.elevation - slab.thickness <= datum + 1e-3 &&
|
|
96
|
+
area(intersection(rendered.get(slab.id) ?? { outer: slab.polygon, holes: slab.holes ?? [] }, roomArea)) > 1e-3);
|
|
97
|
+
if (stepped)
|
|
98
|
+
return;
|
|
99
|
+
// One construction: the generated plate has one thickness and foundation.
|
|
100
|
+
const [first] = floor;
|
|
101
|
+
if (!first ||
|
|
102
|
+
floor.some((slab) => Math.abs(slab.thickness - first.thickness) > 1e-3 ||
|
|
103
|
+
!!slab.fillToTerrain !== !!first.fillToTerrain))
|
|
104
|
+
return;
|
|
105
|
+
const decks = new Set(children.flatMap((node) => {
|
|
106
|
+
const deck = node.deckSlabId;
|
|
107
|
+
return deck ? [deck] : [];
|
|
108
|
+
}));
|
|
109
|
+
const autos = floor.filter((slab) => slab.autoFromWalls || slab.boundary === 'auto');
|
|
110
|
+
const autoArea = union(autos.map((slab) => rendered.get(slab.id)));
|
|
111
|
+
const inside = union([roomArea, wallArea]);
|
|
112
|
+
const pieces = [];
|
|
113
|
+
for (const slab of floor) {
|
|
114
|
+
if (slab.autoFromWalls || slab.boundary === 'auto')
|
|
115
|
+
continue;
|
|
116
|
+
if (slab.metadata?.plateMigration !== undefined || decks.has(slab.id))
|
|
117
|
+
return;
|
|
118
|
+
const surface = rendered.get(slab.id);
|
|
119
|
+
// A finish laid on a wall-generated slab: the finish migration owns it.
|
|
120
|
+
if (autos.length && tryArea(() => difference(surface, autoArea)) <= 1e-4)
|
|
121
|
+
continue;
|
|
122
|
+
const outside = difference(surface, inside);
|
|
123
|
+
// The whole floor or nothing: a level keeping one hand-drawn floor keeps them all.
|
|
124
|
+
if (outside.some((part) => partWidth(part) > PIECE_TRIM_DEPTH ||
|
|
125
|
+
depthOutside(part, inside) > PIECE_TRIM_DEPTH + 1e-9))
|
|
126
|
+
return;
|
|
127
|
+
pieces.push(slab);
|
|
128
|
+
}
|
|
129
|
+
if (!pieces.length)
|
|
130
|
+
return;
|
|
131
|
+
const covered = union([...autos, ...pieces].map((slab) => rendered.get(slab.id)));
|
|
132
|
+
const floored = union(rooms
|
|
133
|
+
.filter((room) => area(intersection({ outer: room.polygon, holes: room.holes ?? [] }, covered)) > 1e-3)
|
|
134
|
+
.map((room) => ({ outer: room.polygon, holes: room.holes ?? [] })));
|
|
135
|
+
const uncovered = difference(difference(floored, covered), wallArea).filter((part) => area([part]) > 1e-4);
|
|
136
|
+
return {
|
|
137
|
+
pieces,
|
|
138
|
+
voids: uncovered
|
|
139
|
+
.filter((part) => partWidth(part) > PIECE_GAP_WIDTH + 1e-9)
|
|
140
|
+
.map((part) => part.outer),
|
|
141
|
+
};
|
|
142
|
+
}
|
|
143
|
+
/**
|
|
144
|
+
* Plans which legacy manual slabs the floor-plate migration adopts. Runs only
|
|
145
|
+
* on scenes that have no floor plates yet (the same guard as the legacy floor
|
|
146
|
+
* migration), so a migrated scene never re-plans.
|
|
147
|
+
*/
|
|
148
|
+
export function planFloorPieceAdoption(nodes, skipLevels = new Set()) {
|
|
149
|
+
const adoption = { pieces: new Map(), levels: new Map() };
|
|
150
|
+
const all = Object.values(nodes);
|
|
151
|
+
if (all.some((node) => node.type === 'slab' && node.plateRole))
|
|
152
|
+
return adoption;
|
|
153
|
+
const byParent = new Map();
|
|
154
|
+
for (const node of all) {
|
|
155
|
+
if (!node.parentId)
|
|
156
|
+
continue;
|
|
157
|
+
const list = byParent.get(node.parentId) ?? [];
|
|
158
|
+
list.push(node);
|
|
159
|
+
byParent.set(node.parentId, list);
|
|
160
|
+
}
|
|
161
|
+
for (const level of all) {
|
|
162
|
+
// Levels the floor migration already settled (a saved, migrated scene) never re-plan.
|
|
163
|
+
if (level.type !== 'level' ||
|
|
164
|
+
skipLevels.has(level.id) ||
|
|
165
|
+
level.metadata?.floorOwnershipMigrated === true)
|
|
166
|
+
continue;
|
|
167
|
+
const children = byParent.get(level.id) ?? [];
|
|
168
|
+
let planned;
|
|
169
|
+
try {
|
|
170
|
+
planned = planLevel(children);
|
|
171
|
+
}
|
|
172
|
+
catch {
|
|
173
|
+
continue;
|
|
174
|
+
}
|
|
175
|
+
if (!planned)
|
|
176
|
+
continue;
|
|
177
|
+
adoption.levels.set(level.id, { voids: planned.voids });
|
|
178
|
+
for (const piece of planned.pieces)
|
|
179
|
+
adoption.pieces.set(piece.id, level.id);
|
|
180
|
+
}
|
|
181
|
+
return adoption;
|
|
182
|
+
}
|