@pascal-app/core 1.0.1 → 1.0.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/agent-operations/__fixtures__/add-object-cases.d.ts +235 -0
- package/dist/agent-operations/__fixtures__/add-object-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/add-object-cases.js +129 -0
- package/dist/agent-operations/__fixtures__/build-room-cases.d.ts +4 -0
- package/dist/agent-operations/__fixtures__/build-room-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/build-room-cases.js +635 -0
- package/dist/agent-operations/__fixtures__/cases.d.ts +52 -0
- package/dist/agent-operations/__fixtures__/cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/cases.js +689 -0
- package/dist/agent-operations/__fixtures__/find-by-type-cases.d.ts +7 -0
- package/dist/agent-operations/__fixtures__/find-by-type-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/find-by-type-cases.js +21 -0
- package/dist/agent-operations/__fixtures__/place-items-cases.d.ts +17 -0
- package/dist/agent-operations/__fixtures__/place-items-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/place-items-cases.js +506 -0
- package/dist/agent-operations/__fixtures__/room-cases.d.ts +3 -0
- package/dist/agent-operations/__fixtures__/room-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/room-cases.js +338 -0
- package/dist/agent-operations/__fixtures__/search-assets-cases.d.ts +5 -0
- package/dist/agent-operations/__fixtures__/search-assets-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/search-assets-cases.js +137 -0
- package/dist/agent-operations/__fixtures__/structure-cases.d.ts +6 -0
- package/dist/agent-operations/__fixtures__/structure-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/structure-cases.js +588 -0
- package/dist/agent-operations/__fixtures__/verify-scene-cases.d.ts +3 -0
- package/dist/agent-operations/__fixtures__/verify-scene-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/verify-scene-cases.js +302 -0
- package/dist/agent-operations/achieved.d.ts +16 -0
- package/dist/agent-operations/achieved.d.ts.map +1 -0
- package/dist/agent-operations/achieved.js +28 -0
- package/dist/agent-operations/add-column.d.ts +23 -0
- package/dist/agent-operations/add-column.d.ts.map +1 -0
- package/dist/agent-operations/add-column.js +97 -0
- package/dist/agent-operations/add-level.d.ts +14 -0
- package/dist/agent-operations/add-level.d.ts.map +1 -0
- package/dist/agent-operations/add-level.js +94 -0
- package/dist/agent-operations/add-object.d.ts +114 -0
- package/dist/agent-operations/add-object.d.ts.map +1 -0
- package/dist/agent-operations/add-object.js +361 -0
- package/dist/agent-operations/add-wall.d.ts +15 -0
- package/dist/agent-operations/add-wall.d.ts.map +1 -0
- package/dist/agent-operations/add-wall.js +47 -0
- package/dist/agent-operations/apply-changes.d.ts +16 -0
- package/dist/agent-operations/apply-changes.d.ts.map +1 -0
- package/dist/agent-operations/apply-changes.js +93 -0
- package/dist/agent-operations/apply-outcome.d.ts +15 -0
- package/dist/agent-operations/apply-outcome.d.ts.map +1 -0
- package/dist/agent-operations/apply-outcome.js +18 -0
- package/dist/agent-operations/collections.d.ts +28 -0
- package/dist/agent-operations/collections.d.ts.map +1 -0
- package/dist/agent-operations/collections.js +130 -0
- package/dist/agent-operations/create-room.d.ts +36 -0
- package/dist/agent-operations/create-room.d.ts.map +1 -0
- package/dist/agent-operations/create-room.js +177 -0
- package/dist/agent-operations/create-stair.d.ts +33 -0
- package/dist/agent-operations/create-stair.d.ts.map +1 -0
- package/dist/agent-operations/create-stair.js +247 -0
- package/dist/agent-operations/delete-node.d.ts +6 -0
- package/dist/agent-operations/delete-node.d.ts.map +1 -0
- package/dist/agent-operations/delete-node.js +9 -0
- package/dist/agent-operations/door-clearance.d.ts +135 -0
- package/dist/agent-operations/door-clearance.d.ts.map +1 -0
- package/dist/agent-operations/door-clearance.js +334 -0
- package/dist/agent-operations/duplicate-level.d.ts +12 -0
- package/dist/agent-operations/duplicate-level.d.ts.map +1 -0
- package/dist/agent-operations/duplicate-level.js +54 -0
- package/dist/agent-operations/find-by-type.d.ts +11 -0
- package/dist/agent-operations/find-by-type.d.ts.map +1 -0
- package/dist/agent-operations/find-by-type.js +94 -0
- package/dist/agent-operations/furnish-room.d.ts +18 -0
- package/dist/agent-operations/furnish-room.d.ts.map +1 -0
- package/dist/agent-operations/furnish-room.js +259 -0
- package/dist/agent-operations/get-node.d.ts +9 -0
- package/dist/agent-operations/get-node.d.ts.map +1 -0
- package/dist/agent-operations/get-node.js +33 -0
- package/dist/agent-operations/hosted-services.d.ts +13 -0
- package/dist/agent-operations/hosted-services.d.ts.map +1 -0
- package/dist/agent-operations/hosted-services.js +22 -0
- package/dist/agent-operations/index.d.ts +277 -0
- package/dist/agent-operations/index.d.ts.map +1 -0
- package/dist/agent-operations/index.js +80 -0
- package/dist/agent-operations/layout-clearance.d.ts +108 -0
- package/dist/agent-operations/layout-clearance.d.ts.map +1 -0
- package/dist/agent-operations/layout-clearance.js +190 -0
- package/dist/agent-operations/level-reads.d.ts +33 -0
- package/dist/agent-operations/level-reads.d.ts.map +1 -0
- package/dist/agent-operations/level-reads.js +161 -0
- package/dist/agent-operations/level-target.d.ts +11 -0
- package/dist/agent-operations/level-target.d.ts.map +1 -0
- package/dist/agent-operations/level-target.js +29 -0
- package/dist/agent-operations/list-levels.d.ts +4 -0
- package/dist/agent-operations/list-levels.d.ts.map +1 -0
- package/dist/agent-operations/list-levels.js +31 -0
- package/dist/agent-operations/material-preset.d.ts +11 -0
- package/dist/agent-operations/material-preset.d.ts.map +1 -0
- package/dist/agent-operations/material-preset.js +74 -0
- package/dist/agent-operations/material-refs.d.ts +24 -0
- package/dist/agent-operations/material-refs.d.ts.map +1 -0
- package/dist/agent-operations/material-refs.js +100 -0
- package/dist/agent-operations/node-patch.d.ts +3 -0
- package/dist/agent-operations/node-patch.d.ts.map +1 -0
- package/dist/agent-operations/node-patch.js +114 -0
- package/dist/agent-operations/paint.d.ts +21 -0
- package/dist/agent-operations/paint.d.ts.map +1 -0
- package/dist/agent-operations/paint.js +219 -0
- package/dist/agent-operations/place-items.d.ts +20 -0
- package/dist/agent-operations/place-items.d.ts.map +1 -0
- package/dist/agent-operations/place-items.js +226 -0
- package/dist/agent-operations/plan-geometry.d.ts +24 -0
- package/dist/agent-operations/plan-geometry.d.ts.map +1 -0
- package/dist/agent-operations/plan-geometry.js +94 -0
- package/dist/agent-operations/room-structure.d.ts +87 -0
- package/dist/agent-operations/room-structure.d.ts.map +1 -0
- package/dist/agent-operations/room-structure.js +144 -0
- package/dist/agent-operations/scene-materials.d.ts +15 -0
- package/dist/agent-operations/scene-materials.d.ts.map +1 -0
- package/dist/agent-operations/scene-materials.js +62 -0
- package/dist/agent-operations/scene-measure.d.ts +73 -0
- package/dist/agent-operations/scene-measure.d.ts.map +1 -0
- package/dist/agent-operations/scene-measure.js +73 -0
- package/dist/agent-operations/scene-queries.d.ts +4510 -0
- package/dist/agent-operations/scene-queries.d.ts.map +1 -0
- package/dist/agent-operations/scene-queries.js +84 -0
- package/dist/agent-operations/scene-view.d.ts +98 -0
- package/dist/agent-operations/scene-view.d.ts.map +1 -0
- package/dist/agent-operations/scene-view.js +559 -0
- package/dist/agent-operations/search-assets.d.ts +14 -0
- package/dist/agent-operations/search-assets.d.ts.map +1 -0
- package/dist/agent-operations/search-assets.js +42 -0
- package/dist/agent-operations/search-materials.d.ts +12 -0
- package/dist/agent-operations/search-materials.d.ts.map +1 -0
- package/dist/agent-operations/search-materials.js +111 -0
- package/dist/agent-operations/stairs.d.ts +5 -0
- package/dist/agent-operations/stairs.d.ts.map +1 -0
- package/dist/agent-operations/stairs.js +70 -0
- package/dist/agent-operations/types.d.ts +59 -0
- package/dist/agent-operations/types.d.ts.map +1 -0
- package/dist/agent-operations/types.js +1 -0
- package/dist/agent-operations/verify-scene.d.ts +50 -0
- package/dist/agent-operations/verify-scene.d.ts.map +1 -0
- package/dist/agent-operations/verify-scene.js +369 -0
- package/dist/agent-operations/wall-opening.d.ts +65 -0
- package/dist/agent-operations/wall-opening.d.ts.map +1 -0
- package/dist/agent-operations/wall-opening.js +55 -0
- package/dist/agent-tools/achieved.d.ts +9 -0
- package/dist/agent-tools/achieved.d.ts.map +1 -0
- package/dist/agent-tools/achieved.js +8 -0
- package/dist/agent-tools/add-object.d.ts +43 -0
- package/dist/agent-tools/add-object.d.ts.map +1 -0
- package/dist/agent-tools/add-object.js +86 -0
- package/dist/agent-tools/assets.d.ts +13 -0
- package/dist/agent-tools/assets.d.ts.map +1 -0
- package/dist/agent-tools/assets.js +18 -0
- package/dist/agent-tools/clear-scene.d.ts +10 -0
- package/dist/agent-tools/clear-scene.d.ts.map +1 -0
- package/dist/agent-tools/clear-scene.js +9 -0
- package/dist/agent-tools/collections.d.ts +35 -0
- package/dist/agent-tools/collections.d.ts.map +1 -0
- package/dist/agent-tools/collections.js +31 -0
- package/dist/agent-tools/columns.d.ts +44 -0
- package/dist/agent-tools/columns.d.ts.map +1 -0
- package/dist/agent-tools/columns.js +59 -0
- package/dist/agent-tools/contract.d.ts +68 -0
- package/dist/agent-tools/contract.d.ts.map +1 -0
- package/dist/agent-tools/contract.js +1 -0
- package/dist/agent-tools/create-room.d.ts +63 -0
- package/dist/agent-tools/create-room.d.ts.map +1 -0
- package/dist/agent-tools/create-room.js +90 -0
- package/dist/agent-tools/find-by-type.d.ts +11 -0
- package/dist/agent-tools/find-by-type.d.ts.map +1 -0
- package/dist/agent-tools/find-by-type.js +14 -0
- package/dist/agent-tools/furnish-room.d.ts +26 -0
- package/dist/agent-tools/furnish-room.d.ts.map +1 -0
- package/dist/agent-tools/furnish-room.js +35 -0
- package/dist/agent-tools/hosted-services.d.ts +402 -0
- package/dist/agent-tools/hosted-services.d.ts.map +1 -0
- package/dist/agent-tools/hosted-services.js +148 -0
- package/dist/agent-tools/index.d.ts +864 -0
- package/dist/agent-tools/index.d.ts.map +1 -0
- package/dist/agent-tools/index.js +82 -0
- package/dist/agent-tools/levels.d.ts +72 -0
- package/dist/agent-tools/levels.d.ts.map +1 -0
- package/dist/agent-tools/levels.js +76 -0
- package/dist/agent-tools/measurement.d.ts +37 -0
- package/dist/agent-tools/measurement.d.ts.map +1 -0
- package/dist/agent-tools/measurement.js +94 -0
- package/dist/agent-tools/node-id.d.ts +3 -0
- package/dist/agent-tools/node-id.d.ts.map +1 -0
- package/dist/agent-tools/node-id.js +2 -0
- package/dist/agent-tools/nodes.d.ts +17 -0
- package/dist/agent-tools/nodes.d.ts.map +1 -0
- package/dist/agent-tools/nodes.js +13 -0
- package/dist/agent-tools/paint.d.ts +46 -0
- package/dist/agent-tools/paint.d.ts.map +1 -0
- package/dist/agent-tools/paint.js +29 -0
- package/dist/agent-tools/place-items.d.ts +19 -0
- package/dist/agent-tools/place-items.d.ts.map +1 -0
- package/dist/agent-tools/place-items.js +29 -0
- package/dist/agent-tools/refusal.d.ts +20 -0
- package/dist/agent-tools/refusal.d.ts.map +1 -0
- package/dist/agent-tools/refusal.js +29 -0
- package/dist/agent-tools/room-structure.d.ts +438 -0
- package/dist/agent-tools/room-structure.d.ts.map +1 -0
- package/dist/agent-tools/room-structure.js +207 -0
- package/dist/agent-tools/search-materials.d.ts +20 -0
- package/dist/agent-tools/search-materials.d.ts.map +1 -0
- package/dist/agent-tools/search-materials.js +32 -0
- package/dist/agent-tools/stairs.d.ts +86 -0
- package/dist/agent-tools/stairs.d.ts.map +1 -0
- package/dist/agent-tools/stairs.js +103 -0
- package/dist/agent-tools/verify-scene.d.ts +13 -0
- package/dist/agent-tools/verify-scene.d.ts.map +1 -0
- package/dist/agent-tools/verify-scene.js +21 -0
- package/dist/agent-tools/view-scene.d.ts +43 -0
- package/dist/agent-tools/view-scene.d.ts.map +1 -0
- package/dist/agent-tools/view-scene.js +80 -0
- package/dist/agent-tools/wall-openings.d.ts +163 -0
- package/dist/agent-tools/wall-openings.d.ts.map +1 -0
- package/dist/agent-tools/wall-openings.js +144 -0
- package/dist/agent-tools/walls.d.ts +21 -0
- package/dist/agent-tools/walls.d.ts.map +1 -0
- package/dist/agent-tools/walls.js +30 -0
- package/dist/agent-tools/write-target.d.ts +12 -0
- package/dist/agent-tools/write-target.d.ts.map +1 -0
- package/dist/agent-tools/write-target.js +10 -0
- package/dist/building/__fixtures__/wall-opening-cases.d.ts +736 -0
- package/dist/building/__fixtures__/wall-opening-cases.d.ts.map +1 -0
- package/dist/building/__fixtures__/wall-opening-cases.js +307 -0
- package/dist/building/door-types.d.ts +22 -0
- package/dist/building/door-types.d.ts.map +1 -0
- package/dist/building/door-types.js +167 -0
- package/dist/building/floor-item-fit.d.ts +38 -0
- package/dist/building/floor-item-fit.d.ts.map +1 -0
- package/dist/building/floor-item-fit.js +47 -0
- package/dist/building/index.d.ts +7 -0
- package/dist/building/index.d.ts.map +1 -0
- package/dist/building/index.js +6 -0
- package/dist/building/level-duplication.d.ts +8983 -0
- package/dist/building/level-duplication.d.ts.map +1 -0
- package/dist/building/level-duplication.js +314 -0
- package/dist/building/opening-style-presets.d.ts +46 -0
- package/dist/building/opening-style-presets.d.ts.map +1 -0
- package/dist/building/opening-style-presets.js +195 -0
- package/dist/building/wall-openings.d.ts +445 -0
- package/dist/building/wall-openings.d.ts.map +1 -0
- package/dist/building/wall-openings.js +231 -0
- package/dist/building/window-types.d.ts +17 -0
- package/dist/building/window-types.d.ts.map +1 -0
- package/dist/building/window-types.js +31 -0
- package/dist/commands/structure/apply-zone-transform.d.ts +23 -0
- package/dist/commands/structure/apply-zone-transform.d.ts.map +1 -0
- package/dist/commands/structure/apply-zone-transform.js +55 -0
- package/dist/commands/structure/create-mezzanine.d.ts +12 -0
- package/dist/commands/structure/create-mezzanine.d.ts.map +1 -0
- package/dist/commands/structure/create-mezzanine.js +46 -0
- package/dist/commands/structure/create-zone.d.ts +32 -0
- package/dist/commands/structure/create-zone.d.ts.map +1 -0
- package/dist/commands/structure/create-zone.js +126 -0
- package/dist/commands/structure/delete-zone.d.ts +51 -0
- package/dist/commands/structure/delete-zone.d.ts.map +1 -0
- package/dist/commands/structure/delete-zone.js +354 -0
- package/dist/commands/structure/divide-zone.d.ts +38 -0
- package/dist/commands/structure/divide-zone.d.ts.map +1 -0
- package/dist/commands/structure/divide-zone.js +186 -0
- package/dist/commands/structure/duplicate-zone.d.ts +7 -0
- package/dist/commands/structure/duplicate-zone.d.ts.map +1 -0
- package/dist/commands/structure/duplicate-zone.js +21 -0
- package/dist/commands/structure/floor-opening.d.ts +36 -0
- package/dist/commands/structure/floor-opening.d.ts.map +1 -0
- package/dist/commands/structure/floor-opening.js +124 -0
- package/dist/commands/structure/index.d.ts +22 -0
- package/dist/commands/structure/index.d.ts.map +1 -0
- package/dist/commands/structure/index.js +20 -0
- package/dist/commands/structure/lock-outside-faces.d.ts +12 -0
- package/dist/commands/structure/lock-outside-faces.d.ts.map +1 -0
- package/dist/commands/structure/lock-outside-faces.js +32 -0
- package/dist/commands/structure/merge-zones.d.ts +5 -0
- package/dist/commands/structure/merge-zones.d.ts.map +1 -0
- package/dist/commands/structure/merge-zones.js +22 -0
- package/dist/commands/structure/mezzanine-content.d.ts +16 -0
- package/dist/commands/structure/mezzanine-content.d.ts.map +1 -0
- package/dist/commands/structure/mezzanine-content.js +109 -0
- package/dist/commands/structure/plan-mezzanine-stair.d.ts +7 -0
- package/dist/commands/structure/plan-mezzanine-stair.d.ts.map +1 -0
- package/dist/commands/structure/plan-mezzanine-stair.js +127 -0
- package/dist/commands/structure/plan-wall-deletion.d.ts +9 -0
- package/dist/commands/structure/plan-wall-deletion.d.ts.map +1 -0
- package/dist/commands/structure/plan-wall-deletion.js +151 -0
- package/dist/commands/structure/rebase-floor-reference.d.ts +7 -0
- package/dist/commands/structure/rebase-floor-reference.d.ts.map +1 -0
- package/dist/commands/structure/rebase-floor-reference.js +90 -0
- package/dist/commands/structure/resize-mezzanine.d.ts +8 -0
- package/dist/commands/structure/resize-mezzanine.d.ts.map +1 -0
- package/dist/commands/structure/resize-mezzanine.js +43 -0
- package/dist/commands/structure/rotate-zone.d.ts +8 -0
- package/dist/commands/structure/rotate-zone.d.ts.map +1 -0
- package/dist/commands/structure/rotate-zone.js +28 -0
- package/dist/commands/structure/set-floor-foundation.d.ts +62 -0
- package/dist/commands/structure/set-floor-foundation.d.ts.map +1 -0
- package/dist/commands/structure/set-floor-foundation.js +162 -0
- package/dist/commands/structure/set-room-floor-construction.d.ts +8 -0
- package/dist/commands/structure/set-room-floor-construction.d.ts.map +1 -0
- package/dist/commands/structure/set-room-floor-construction.js +72 -0
- package/dist/commands/structure/set-wall-geometry.d.ts +10 -0
- package/dist/commands/structure/set-wall-geometry.d.ts.map +1 -0
- package/dist/commands/structure/set-wall-geometry.js +52 -0
- package/dist/commands/structure/set-zone-edges.d.ts +14 -0
- package/dist/commands/structure/set-zone-edges.d.ts.map +1 -0
- package/dist/commands/structure/set-zone-edges.js +143 -0
- package/dist/commands/structure/set-zone-intent.d.ts +39 -0
- package/dist/commands/structure/set-zone-intent.d.ts.map +1 -0
- package/dist/commands/structure/set-zone-intent.js +125 -0
- package/dist/commands/structure/shared.d.ts +4512 -0
- package/dist/commands/structure/shared.d.ts.map +1 -0
- package/dist/commands/structure/shared.js +102 -0
- package/dist/commands/structure/transform-zone.d.ts +23 -0
- package/dist/commands/structure/transform-zone.d.ts.map +1 -0
- package/dist/commands/structure/transform-zone.js +472 -0
- package/dist/commands/structure/validate-mezzanine.d.ts +5 -0
- package/dist/commands/structure/validate-mezzanine.d.ts.map +1 -0
- package/dist/commands/structure/validate-mezzanine.js +46 -0
- package/dist/commands/structure/zone-crossings.d.ts +8 -0
- package/dist/commands/structure/zone-crossings.d.ts.map +1 -0
- package/dist/commands/structure/zone-crossings.js +162 -0
- package/dist/commands/structure/zone-drop.d.ts +4 -0
- package/dist/commands/structure/zone-drop.d.ts.map +1 -0
- package/dist/commands/structure/zone-drop.js +68 -0
- package/dist/commands/structure/zone-insertion.d.ts +4 -0
- package/dist/commands/structure/zone-insertion.d.ts.map +1 -0
- package/dist/commands/structure/zone-insertion.js +200 -0
- package/dist/commands/structure/zone-transform-content.d.ts +6 -0
- package/dist/commands/structure/zone-transform-content.d.ts.map +1 -0
- package/dist/commands/structure/zone-transform-content.js +117 -0
- package/dist/commands/structure/zone-wall-merge.d.ts +4977 -0
- package/dist/commands/structure/zone-wall-merge.d.ts.map +1 -0
- package/dist/commands/structure/zone-wall-merge.js +135 -0
- package/dist/contracts/reference-discovery.d.ts +18 -0
- package/dist/contracts/reference-discovery.d.ts.map +1 -0
- package/dist/contracts/reference-discovery.js +100 -0
- package/dist/contracts/reference-inventory.d.ts +44 -0
- package/dist/contracts/reference-inventory.d.ts.map +1 -0
- package/dist/contracts/reference-inventory.js +872 -0
- package/dist/events/bus.d.ts +70 -9
- package/dist/events/bus.d.ts.map +1 -1
- package/dist/hooks/scene-registry/item-clip-registry.d.ts +6 -3
- package/dist/hooks/scene-registry/item-clip-registry.d.ts.map +1 -1
- package/dist/hooks/scene-registry/item-clip-registry.js +2 -1
- package/dist/hooks/spatial-grid/floor-placed-elevation.d.ts.map +1 -1
- package/dist/hooks/spatial-grid/floor-placed-elevation.js +15 -1
- package/dist/hooks/spatial-grid/spatial-grid-manager.d.ts +3 -2
- package/dist/hooks/spatial-grid/spatial-grid-manager.d.ts.map +1 -1
- package/dist/hooks/spatial-grid/spatial-grid-manager.js +53 -66
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- package/dist/utils/owned-floor-opening-migration.d.ts.map +1 -0
- package/dist/utils/owned-floor-opening-migration.js +365 -0
- package/dist/utils/reconcile-structure-on-load.d.ts +8965 -0
- package/dist/utils/reconcile-structure-on-load.d.ts.map +1 -0
- package/dist/utils/reconcile-structure-on-load.js +307 -0
- package/dist/utils/room-zone-migration.d.ts +18 -0
- package/dist/utils/room-zone-migration.d.ts.map +1 -0
- package/dist/utils/room-zone-migration.js +258 -0
- package/dist/utils/scene-migrations.d.ts +16 -1
- package/dist/utils/scene-migrations.d.ts.map +1 -1
- package/dist/utils/scene-migrations.js +15 -1
- package/dist/utils/structure-id.d.ts +4 -0
- package/dist/utils/structure-id.d.ts.map +1 -0
- package/dist/utils/structure-id.js +115 -0
- package/dist/utils/vertical-scene-migration.d.ts +8 -8
- package/dist/utils/vertical-scene-migration.d.ts.map +1 -1
- package/dist/utils/vertical-scene-migration.js +18 -8
- package/dist/utils/wall-assembly-migration.d.ts +14 -0
- package/dist/utils/wall-assembly-migration.d.ts.map +1 -0
- package/dist/utils/wall-assembly-migration.js +23 -0
- package/dist/utils/wall-face-migration.d.ts +23 -0
- package/dist/utils/wall-face-migration.d.ts.map +1 -0
- package/dist/utils/wall-face-migration.js +246 -0
- package/dist/validation/opening-bounds.d.ts +36 -0
- package/dist/validation/opening-bounds.d.ts.map +1 -0
- package/dist/validation/opening-bounds.js +34 -0
- package/dist/validation/validate-build-json.d.ts +2 -0
- package/dist/validation/validate-build-json.d.ts.map +1 -1
- package/dist/validation/validate-build-json.js +48 -1
- package/package.json +37 -4
- package/dist/services/surface-hosting-procedural-parity.fixtures.d.ts +0 -13
- package/dist/services/surface-hosting-procedural-parity.fixtures.d.ts.map +0 -1
- package/dist/services/surface-hosting-procedural-parity.fixtures.js +0 -4691
- package/dist/services/surface-hosting-shelf-parity.fixtures.d.ts +0 -1060
- package/dist/services/surface-hosting-shelf-parity.fixtures.d.ts.map +0 -1
- package/dist/services/surface-hosting-shelf-parity.fixtures.js +0 -3127
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/** Part types whose tops shelter rather than hold: nothing is placed on a porch roof. */
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const SHELTER_TYPES = new Set(['roof', 'canopy', 'awning', 'ceiling']);
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function receives(manifest, surface) {
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if (!surface.part)
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return true;
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const type = manifest.parts.find((part) => part.id === surface.part)?.type;
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return !(type && SHELTER_TYPES.has(type));
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}
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function contains(polygon, x, z) {
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let inside = false;
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for (let i = 0, j = polygon.length - 1; i < polygon.length; j = i++) {
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const [xi, zi] = polygon[i];
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const [xj, zj] = polygon[j];
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if (zi > z !== zj > z && x < ((xj - xi) * (z - zi)) / (zj - zi) + xi)
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inside = !inside;
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}
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return inside;
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}
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function area(polygon) {
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let sum = 0;
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for (let i = 0, j = polygon.length - 1; i < polygon.length; j = i++) {
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sum += (polygon[j][0] + polygon[i][0]) * (polygon[j][1] - polygon[i][1]);
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}
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return Math.abs(sum) / 2;
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}
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/** Non-roof surfaces covering at least half the object's footprint: its landing, its top. */
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function mainSurfaces(manifest) {
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const { min, max } = manifest.bounds;
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const footprint = (max[0] - min[0]) * (max[2] - min[2]);
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return manifest.surfaces.filter((surface) => receives(manifest, surface) && area(surface.polygon) >= footprint / 2);
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}
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const highest = (surfaces) => surfaces.reduce((best, s) => (!best || s.y > best.y ? s : best), null);
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/**
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* Where something dropped at local (x, z) comes to rest on an authored
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* object: its main surface when the point is over it (a bench anywhere on a
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* porch lands on the landing, not on the beam), otherwise the highest
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* non-roof surface under the point. `maxY` caps the search. Null when
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* nothing is under the point.
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*/
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export function geometrySurfaceAt(manifest, x, z, maxY = Number.POSITIVE_INFINITY) {
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const under = (surface) => surface.y <= maxY && contains(surface.polygon, x, z);
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return (highest(mainSurfaces(manifest).filter(under)) ??
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highest(manifest.surfaces.filter((s) => receives(manifest, s) && under(s))));
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}
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/**
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* The one height an authored object offers as "where things rest" (the
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* item's `asset.surface`): its highest main surface, so a porch rests things
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* on its landing and a table on its top. Null when it has none.
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*/
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export function geometryRestingHeight(manifest) {
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return highest(mainSurfaces(manifest))?.y ?? null;
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}
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/**
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* Where a ceiling item hangs from an authored object above local (x, z): the
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* lowest underside over the point (a beam before the vault plane above it),
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* with its height there — sloped undersides included. Null when none is over it.
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*/
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export function geometryUndersideAt(manifest, x, z) {
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let best = null;
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for (const underside of manifest.undersides) {
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const [a, b, c, d] = underside.plane;
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if (b === 0 || !contains(underside.polygon, x, z))
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continue;
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const y = -(a * x + c * z + d) / b;
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if (!best || y < best.y)
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best = { part: underside.part, y, normal: [a, b, c] };
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}
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return best;
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}
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/**
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* The rotation that seats a flush fixture (a recessed can) on a sloped
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* underside: its +Y goes into the surface, against the downward `normal`,
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* then it keeps its own turn `yaw`. Euler XYZ, as items store rotation.
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*/
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export function flushMountRotation(normal, yaw) {
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// Quaternion turning +Y onto -normal (the direction into the surface).
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const [vx, vy, vz] = [-normal[0], -normal[1], -normal[2]];
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let [qx, qy, qz, qw] = [vz, 0, -vx, 1 + vy];
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const length = Math.hypot(qx, qy, qz, qw) || 1;
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[qx, qy, qz, qw] = [qx / length, qy / length, qz / length, qw / length];
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// Then the fixture's own yaw about its local +Y.
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const [sy, cy] = [Math.sin(yaw / 2), Math.cos(yaw / 2)];
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const [x, y, z, w] = [qx * cy - qz * sy, qw * sy + qy * cy, qz * cy + qx * sy, qw * cy - qy * sy];
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const m11 = 1 - 2 * (y * y + z * z);
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const m12 = 2 * (x * y - w * z);
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const m13 = 2 * (x * z + w * y);
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const m22 = 1 - 2 * (x * x + z * z);
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const m23 = 2 * (y * z - w * x);
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const m32 = 2 * (y * z + w * x);
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const m33 = 1 - 2 * (x * x + y * y);
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const ry = Math.asin(Math.max(-1, Math.min(1, m13)));
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return Math.abs(m13) < 0.9999999
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? [Math.atan2(-m23, m33), ry, Math.atan2(-m12, m11)]
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: [Math.atan2(m32, m22), ry, 0];
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}
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/** At or under this height a ceiling fixture mounts flush (a can, a surface light) rather than hangs. */
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const FLUSH_MOUNT_MAX_HEIGHT = 0.15;
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/**
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* Whether a ceiling fixture sits flush on a surface (tilting with a slope)
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* rather than hanging plumb: flagged `recessed`, or shallow enough that it
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* can only be a can or a surface light (catalog data often lacks the flag).
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*/
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export function mountsFlush(asset) {
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return Boolean(asset.recessed) || (asset.dimensions?.[1] ?? 1) <= FLUSH_MOUNT_MAX_HEIGHT;
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}
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/** The closest point to (x, z) inside a convex outline (itself when inside). */
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export function nearestPointIn(polygon, x, z) {
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if (contains(polygon, x, z))
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return [x, z];
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let best = [x, z];
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let bestDistance = Number.POSITIVE_INFINITY;
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for (let i = 0, j = polygon.length - 1; i < polygon.length; j = i++) {
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const [ax, az] = polygon[j];
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const [bx, bz] = polygon[i];
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const dx = bx - ax;
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const dz = bz - az;
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const t = Math.max(0, Math.min(1, ((x - ax) * dx + (z - az) * dz) / (dx * dx + dz * dz || 1)));
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const px = ax + t * dx;
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const pz = az + t * dz;
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const distance = Math.hypot(px - x, pz - z);
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if (distance < bestDistance) {
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bestDistance = distance;
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best = [px, pz];
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}
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}
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return best;
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}
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/**
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* Where a child item of an authored object sits after the object is rebuilt:
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* a resting item back on the surface under it (moved onto the main surface
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* when that shrank away from it), a hanging one from the underside above it.
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* Positions are in the object's frame; `scale` is the object's. Null when
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* nothing applies (wall-mounted children, objects without surfaces).
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*/
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export function resettledPosition(manifest, child, scale) {
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const [sx, sy, sz] = scale;
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const x = child.position[0] / sx;
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const z = child.position[2] / sz;
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if (child.asset.attachTo === 'ceiling') {
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const underside = geometryUndersideAt(manifest, x, z);
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if (!underside)
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return null;
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const drop = mountsFlush(child.asset) ? 0.02 : (child.asset.dimensions?.[1] ?? 0);
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return [child.position[0], underside.y * sy - drop, child.position[2]];
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}
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if (child.asset.attachTo)
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return null;
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const surface = geometrySurfaceAt(manifest, x, z);
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if (surface)
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return [child.position[0], surface.y * sy, child.position[2]];
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const main = mainSurfaces(manifest).sort((a, b) => b.y - a.y)[0];
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if (!main)
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return null;
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const [nx, nz] = nearestPointIn(main.polygon, x, z);
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return [nx * sx, main.y * sy, nz * sz];
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}
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@@ -0,0 +1,14 @@
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import type { SlabNode } from '../schema/index.js';
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type Footprint = {
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position: [number, number, number];
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dimensions: [number, number, number];
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rotation: [number, number, number];
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};
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export declare function slabSupportsItemFootprint(slab: SlabNode, footprint: Footprint, renderedPolygon: [number, number][]): boolean;
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/** Rendered polygons may come from the placement cache or a headless scene snapshot. */
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export declare function selectSlabSupportForItem(slabs: Iterable<SlabNode>, footprint: Footprint, renderedPolygon: (slab: SlabNode) => [number, number][], options?: {
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maxElevation?: number | null;
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preferredSlabId?: string | null;
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}): SlabNode | undefined;
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export {};
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//# sourceMappingURL=item-slab-support.d.ts.map
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@@ -0,0 +1 @@
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{"version":3,"file":"item-slab-support.d.ts","sourceRoot":"","sources":["../../src/lib/item-slab-support.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,QAAQ,EAAE,MAAM,WAAW,CAAA;AAIzC,KAAK,SAAS,GAAG;IACf,QAAQ,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAA;IAClC,UAAU,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAA;IACpC,QAAQ,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAA;CACnC,CAAA;AAED,wBAAgB,yBAAyB,CACvC,IAAI,EAAE,QAAQ,EACd,SAAS,EAAE,SAAS,EACpB,eAAe,EAAE,CAAC,MAAM,EAAE,MAAM,CAAC,EAAE,GAClC,OAAO,CAST;AAED,wFAAwF;AACxF,wBAAgB,wBAAwB,CACtC,KAAK,EAAE,QAAQ,CAAC,QAAQ,CAAC,EACzB,SAAS,EAAE,SAAS,EACpB,eAAe,EAAE,CAAC,IAAI,EAAE,QAAQ,KAAK,CAAC,MAAM,EAAE,MAAM,CAAC,EAAE,EACvD,OAAO,GAAE;IAAE,YAAY,CAAC,EAAE,MAAM,GAAG,IAAI,CAAC;IAAC,eAAe,CAAC,EAAE,MAAM,GAAG,IAAI,CAAA;CAAO,GAC9E,QAAQ,GAAG,SAAS,CAsBtB"}
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@@ -0,0 +1,40 @@
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1
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import { pointInPolygon, SUPPORT_ELEVATION_EPSILON } from '../systems/slab/slab-support.js';
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2
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import { itemOverlapsPolygon } from './item-polygon-overlap.js';
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3
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export function slabSupportsItemFootprint(slab, footprint, renderedPolygon) {
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const { position, dimensions, rotation } = footprint;
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return (slab.polygon.length >= 3 &&
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itemOverlapsPolygon(position, dimensions, rotation, renderedPolygon, 0.01) &&
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!(slab.holes ?? []).some((hole) => hole.length >= 3 && pointInPolygon(position[0], position[2], hole)));
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8
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}
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9
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/** Rendered polygons may come from the placement cache or a headless scene snapshot. */
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10
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export function selectSlabSupportForItem(slabs, footprint, renderedPolygon, options = {}) {
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const { maxElevation, preferredSlabId } = options;
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if (maxElevation == null && preferredSlabId === 'ground')
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return;
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14
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let highest;
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15
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let preferred;
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let covering;
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let prefersBase = false;
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for (const slab of slabs) {
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if (slab.id === preferredSlabId && slab.plateRole === 'base')
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prefersBase = true;
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const elevation = slab.elevation ?? 0.05;
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if (maxElevation != null && elevation > maxElevation + SUPPORT_ELEVATION_EPSILON)
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continue;
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if (!slabSupportsItemFootprint(slab, footprint, renderedPolygon(slab)))
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continue;
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26
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if (!highest || elevation > (highest.elevation ?? 0.05))
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highest = slab;
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28
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if (slab.id === preferredSlabId)
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29
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preferred = slab;
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30
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if (slab.plateRole === 'platform' && (!covering || elevation > (covering.elevation ?? 0.05)))
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covering = slab;
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32
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}
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33
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if (maxElevation == null) {
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34
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if (prefersBase && covering)
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35
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return covering;
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36
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if (preferred)
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37
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return preferred;
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38
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}
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39
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return highest;
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40
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}
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@@ -0,0 +1,23 @@
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1
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import type { WallNode } from '../schema/index.js';
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2
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import { type MultiPolygon } from './polygon-boolean.js';
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3
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import type { LevelFootprintContext, TopologyRoom } from './room-topology-index.js';
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4
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export declare function roomWallFootprints(rooms: readonly TopologyRoom[]): MultiPolygon;
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5
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export declare function roomClearPolygon(room: TopologyRoom): MultiPolygon;
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6
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/** Rooms must belong to the same immutable level topology revision. */
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|
7
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export declare function plateFootprint(rooms: readonly TopologyRoom[]): MultiPolygon;
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8
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export type ExposedInterval = {
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9
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covered?: boolean;
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10
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polygonIndex: number;
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edgeIndex: number;
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t0: number;
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13
|
+
t1: number;
|
|
14
|
+
start: [number, number];
|
|
15
|
+
end: [number, number];
|
|
16
|
+
};
|
|
17
|
+
/** Passing a topology context reuses its joined footprints across every plate in that revision. */
|
|
18
|
+
export declare function exposedIntervals(plate: MultiPolygon, walls: readonly WallNode[] | LevelFootprintContext, cover?: MultiPolygon, options?: {
|
|
19
|
+
includeCovered?: boolean;
|
|
20
|
+
splitAt?: MultiPolygon;
|
|
21
|
+
}): ExposedInterval[];
|
|
22
|
+
export declare function clearLevelFootprintCaches(): void;
|
|
23
|
+
//# sourceMappingURL=level-footprints.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"level-footprints.d.ts","sourceRoot":"","sources":["../../src/lib/level-footprints.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,QAAQ,EAAE,MAAM,WAAW,CAAA;AAKzC,OAAO,EAIL,KAAK,YAAY,EAGlB,MAAM,mBAAmB,CAAA;AAE1B,OAAO,KAAK,EAAE,qBAAqB,EAAE,YAAY,EAAE,MAAM,uBAAuB,CAAA;AAmLhF,wBAAgB,kBAAkB,CAAC,KAAK,EAAE,SAAS,YAAY,EAAE,GAAG,YAAY,CAE/E;AAED,wBAAgB,gBAAgB,CAAC,IAAI,EAAE,YAAY,GAAG,YAAY,CASjE;AAED,uEAAuE;AACvE,wBAAgB,cAAc,CAAC,KAAK,EAAE,SAAS,YAAY,EAAE,GAAG,YAAY,CA8F3E;AAED,MAAM,MAAM,eAAe,GAAG;IAC5B,OAAO,CAAC,EAAE,OAAO,CAAA;IACjB,YAAY,EAAE,MAAM,CAAA;IACpB,SAAS,EAAE,MAAM,CAAA;IACjB,EAAE,EAAE,MAAM,CAAA;IACV,EAAE,EAAE,MAAM,CAAA;IACV,KAAK,EAAE,CAAC,MAAM,EAAE,MAAM,CAAC,CAAA;IACvB,GAAG,EAAE,CAAC,MAAM,EAAE,MAAM,CAAC,CAAA;CACtB,CAAA;AA2ED,mGAAmG;AACnG,wBAAgB,gBAAgB,CAC9B,KAAK,EAAE,YAAY,EACnB,KAAK,EAAE,SAAS,QAAQ,EAAE,GAAG,qBAAqB,EAClD,KAAK,CAAC,EAAE,YAAY,EACpB,OAAO,CAAC,EAAE;IAAE,cAAc,CAAC,EAAE,OAAO,CAAC;IAAC,OAAO,CAAC,EAAE,YAAY,CAAA;CAAE,GAC7D,eAAe,EAAE,CA2EnB;AAED,wBAAgB,yBAAyB,IAAI,IAAI,CAEhD"}
|
|
@@ -0,0 +1,398 @@
|
|
|
1
|
+
import { getWallSurfacePolygon, isCurvedWall } from '../systems/wall/wall-curve.js';
|
|
2
|
+
import { calculateLevelMiters, getWallPlanFootprint } from '../systems/wall/wall-footprint.js';
|
|
3
|
+
import { getWallFaceLine } from '../systems/wall/wall-frame.js';
|
|
4
|
+
import { getWallMiterBoundaryPoints } from '../systems/wall/wall-mitering.js';
|
|
5
|
+
import { area, containsPoint, difference, union, } from './polygon-boolean.js';
|
|
6
|
+
import { WALL_JUNCTION_TOLERANCE } from './room-graph.js';
|
|
7
|
+
const sharedPlateCache = new Map();
|
|
8
|
+
const clearCache = new WeakMap();
|
|
9
|
+
const plateCache = new WeakMap();
|
|
10
|
+
const plateContexts = new WeakMap();
|
|
11
|
+
const miterCache = new WeakMap();
|
|
12
|
+
function clipWallSpan(polygon, wall, t0, t1) {
|
|
13
|
+
let result = polygon;
|
|
14
|
+
const dx = wall.end[0] - wall.start[0], dz = wall.end[1] - wall.start[1];
|
|
15
|
+
const length = Math.hypot(dx, dz);
|
|
16
|
+
const tangent = { x: dx / length, y: dz / length };
|
|
17
|
+
for (const [t, sign] of [
|
|
18
|
+
[t0, 1],
|
|
19
|
+
[t1, -1],
|
|
20
|
+
]) {
|
|
21
|
+
// Spans use chord parameters, and topology can snap a junction up to 8 cm
|
|
22
|
+
// from an endpoint. Keep the real miter at those terminal spans.
|
|
23
|
+
if ((sign === 1 && t * length <= WALL_JUNCTION_TOLERANCE) ||
|
|
24
|
+
(sign === -1 && (1 - t) * length <= WALL_JUNCTION_TOLERANCE))
|
|
25
|
+
continue;
|
|
26
|
+
const point = { x: wall.start[0] + dx * t, y: wall.start[1] + dz * t };
|
|
27
|
+
const distance = ([x, z]) => sign * ((x - point.x) * tangent.x + (z - point.y) * tangent.y);
|
|
28
|
+
const clipped = [];
|
|
29
|
+
for (const [i, end] of result.entries()) {
|
|
30
|
+
const start = result[(i + result.length - 1) % result.length];
|
|
31
|
+
const a = distance(start), b = distance(end);
|
|
32
|
+
if (a >= 0 !== b >= 0) {
|
|
33
|
+
const u = a / (a - b);
|
|
34
|
+
clipped.push([start[0] + u * (end[0] - start[0]), start[1] + u * (end[1] - start[1])]);
|
|
35
|
+
}
|
|
36
|
+
if (b >= 0)
|
|
37
|
+
clipped.push(end);
|
|
38
|
+
}
|
|
39
|
+
result = clipped;
|
|
40
|
+
}
|
|
41
|
+
return result;
|
|
42
|
+
}
|
|
43
|
+
function boundaryFootprints(rooms) {
|
|
44
|
+
const context = rooms[0]?.context;
|
|
45
|
+
if (!context)
|
|
46
|
+
return [];
|
|
47
|
+
let miters = miterCache.get(context);
|
|
48
|
+
if (!miters) {
|
|
49
|
+
miters = calculateLevelMiters([...context.walls.values()]);
|
|
50
|
+
miterCache.set(context, miters);
|
|
51
|
+
}
|
|
52
|
+
const intervals = new Map();
|
|
53
|
+
for (const room of rooms)
|
|
54
|
+
for (const span of room.spans) {
|
|
55
|
+
if (span.kind !== 'wall')
|
|
56
|
+
continue;
|
|
57
|
+
const list = intervals.get(span.boundaryId) ?? [];
|
|
58
|
+
list.push(span);
|
|
59
|
+
intervals.set(span.boundaryId, list);
|
|
60
|
+
}
|
|
61
|
+
return [...intervals].flatMap(([id, spans]) => {
|
|
62
|
+
const wall = context?.walls.get(id), polygon = context?.wallFootprints.get(id);
|
|
63
|
+
if (!(wall && polygon))
|
|
64
|
+
return [];
|
|
65
|
+
const merged = [];
|
|
66
|
+
for (const span of spans.sort((a, b) => a.t0 - b.t0)) {
|
|
67
|
+
const last = merged.at(-1);
|
|
68
|
+
if (last && span.t0 <= last.t1 + 1e-8)
|
|
69
|
+
last.t1 = Math.max(last.t1, span.t1);
|
|
70
|
+
else
|
|
71
|
+
merged.push({ t0: span.t0, t1: span.t1 });
|
|
72
|
+
}
|
|
73
|
+
const boundary = getWallMiterBoundaryPoints(wall, miters);
|
|
74
|
+
const dx = wall.end[0] - wall.start[0], dz = wall.end[1] - wall.start[1];
|
|
75
|
+
const lengthSq = dx * dx + dz * dz;
|
|
76
|
+
const segments = isCurvedWall(wall) ? 24 : 1;
|
|
77
|
+
const surface = boundary ? getWallSurfacePolygon(wall, segments, boundary) : [];
|
|
78
|
+
const lines = [surface.slice(0, segments + 1), surface.slice(segments + 1).reverse()];
|
|
79
|
+
const faceParameters = (t) => boundary
|
|
80
|
+
? lines.map((line) => {
|
|
81
|
+
const index = Math.min(Math.floor(t * segments), segments - 1);
|
|
82
|
+
const fraction = t * segments - index;
|
|
83
|
+
const start = line[index], end = line[index + 1];
|
|
84
|
+
return (((start.x + (end.x - start.x) * fraction - wall.start[0]) * dx +
|
|
85
|
+
(start.y + (end.y - start.y) * fraction - wall.start[1]) * dz) /
|
|
86
|
+
lengthSq);
|
|
87
|
+
})
|
|
88
|
+
: [t];
|
|
89
|
+
return merged.map(({ t0, t1 }) => {
|
|
90
|
+
// Mitered face endpoints can lie beyond the reference segment. Retain the
|
|
91
|
+
// owned face interval as well as its perpendicular reference-line cut.
|
|
92
|
+
const stations = [
|
|
93
|
+
t0,
|
|
94
|
+
t1,
|
|
95
|
+
...Array.from({ length: segments + 1 }, (_, i) => i / segments).filter((t) => t > t0 && t < t1),
|
|
96
|
+
];
|
|
97
|
+
const parameters = stations.flatMap(faceParameters);
|
|
98
|
+
const from = Math.min(t0, ...parameters);
|
|
99
|
+
const to = Math.max(t1, ...parameters);
|
|
100
|
+
return { id, t0: from, t1: to, polygon: clipWallSpan(polygon, wall, from, to) };
|
|
101
|
+
});
|
|
102
|
+
});
|
|
103
|
+
}
|
|
104
|
+
const coverageCache = new WeakMap();
|
|
105
|
+
function coversFootprint(plate, footprint) {
|
|
106
|
+
const cache = coverageCache.get(plate) ?? new WeakMap();
|
|
107
|
+
const cached = cache.get(footprint);
|
|
108
|
+
if (cached !== undefined)
|
|
109
|
+
return cached;
|
|
110
|
+
try {
|
|
111
|
+
const covered = area(difference(footprint, plate, { throwOnError: true })) < 1e-6;
|
|
112
|
+
cache.set(footprint, covered);
|
|
113
|
+
coverageCache.set(plate, cache);
|
|
114
|
+
return covered;
|
|
115
|
+
}
|
|
116
|
+
catch {
|
|
117
|
+
return false;
|
|
118
|
+
}
|
|
119
|
+
}
|
|
120
|
+
function rawWallRectangle(wall) {
|
|
121
|
+
const a = getWallFaceLine(wall, 'a');
|
|
122
|
+
const b = getWallFaceLine(wall, 'b');
|
|
123
|
+
const dx = wall.end[0] - wall.start[0];
|
|
124
|
+
const dz = wall.end[1] - wall.start[1];
|
|
125
|
+
const length = Math.hypot(dx, dz);
|
|
126
|
+
const tx = dx / length;
|
|
127
|
+
const tz = dz / length;
|
|
128
|
+
// Two clipping-grid steps keep re-quantized intersections inside the fallback.
|
|
129
|
+
const padding = 0.0002;
|
|
130
|
+
return [
|
|
131
|
+
[a.start.x + padding * (-tx - tz), a.start.y + padding * (-tz + tx)],
|
|
132
|
+
[b.start.x + padding * (-tx + tz), b.start.y + padding * (-tz - tx)],
|
|
133
|
+
[b.end.x + padding * (tx + tz), b.end.y + padding * (tz - tx)],
|
|
134
|
+
[a.end.x + padding * (tx - tz), a.end.y + padding * (tz + tx)],
|
|
135
|
+
];
|
|
136
|
+
}
|
|
137
|
+
function recoverWallFootprint(plate, footprint, context) {
|
|
138
|
+
const wall = context.walls.get(footprint.id);
|
|
139
|
+
const diagnostic = { levelId: wall?.parentId, wallId: footprint.id };
|
|
140
|
+
const cleaned = union([footprint.polygon]);
|
|
141
|
+
if (cleaned.length) {
|
|
142
|
+
const combined = union([plate, cleaned]);
|
|
143
|
+
if (combined.length && coversFootprint(combined, footprint.polygon))
|
|
144
|
+
return combined;
|
|
145
|
+
}
|
|
146
|
+
if (wall) {
|
|
147
|
+
const combined = union([
|
|
148
|
+
plate,
|
|
149
|
+
clipWallSpan(rawWallRectangle(wall), wall, footprint.t0, footprint.t1),
|
|
150
|
+
]);
|
|
151
|
+
if (combined.length && coversFootprint(combined, footprint.polygon))
|
|
152
|
+
return combined;
|
|
153
|
+
if (combined.length && cleaned.length) {
|
|
154
|
+
const joined = union([combined, cleaned]);
|
|
155
|
+
if (joined.length && coversFootprint(joined, footprint.polygon))
|
|
156
|
+
return joined;
|
|
157
|
+
}
|
|
158
|
+
}
|
|
159
|
+
const padded = union([-0.0002, 0, 0.0002].flatMap((dx) => [-0.0002, 0, 0.0002].map((dz) => footprint.polygon.map(([x, z]) => [x + dx, z + dz]))));
|
|
160
|
+
const combined = union([plate, padded]);
|
|
161
|
+
if (combined.length && coversFootprint(combined, footprint.polygon))
|
|
162
|
+
return combined;
|
|
163
|
+
throw new Error(`Cannot cover boundary wall ${diagnostic.wallId} on level ${diagnostic.levelId}`);
|
|
164
|
+
}
|
|
165
|
+
export function roomWallFootprints(rooms) {
|
|
166
|
+
return union(boundaryFootprints(rooms).map(({ polygon }) => polygon));
|
|
167
|
+
}
|
|
168
|
+
export function roomClearPolygon(room) {
|
|
169
|
+
const cached = clearCache.get(room);
|
|
170
|
+
if (cached)
|
|
171
|
+
return cached;
|
|
172
|
+
const result = difference({ outer: room.polygon, holes: room.holes }, union(boundaryFootprints([room]).map(({ polygon }) => polygon)));
|
|
173
|
+
clearCache.set(room, result);
|
|
174
|
+
return result;
|
|
175
|
+
}
|
|
176
|
+
/** Rooms must belong to the same immutable level topology revision. */
|
|
177
|
+
export function plateFootprint(rooms) {
|
|
178
|
+
const context = rooms[0]?.context;
|
|
179
|
+
if (!context)
|
|
180
|
+
return [];
|
|
181
|
+
if (rooms.some((room) => room.context !== context))
|
|
182
|
+
throw new Error('Plate rooms must share a level topology revision');
|
|
183
|
+
const key = JSON.stringify([...new Set(rooms.map((room) => room.id))].sort());
|
|
184
|
+
const cache = plateCache.get(context) ?? new Map();
|
|
185
|
+
const cached = cache.get(key);
|
|
186
|
+
if (cached)
|
|
187
|
+
return cached;
|
|
188
|
+
const signature = JSON.stringify([
|
|
189
|
+
rooms
|
|
190
|
+
.map(({ id, polygon, holes, spans }) => [id, polygon, holes, spans])
|
|
191
|
+
.sort((a, b) => String(a[0]).localeCompare(String(b[0]))),
|
|
192
|
+
[...context.wallFootprints],
|
|
193
|
+
[...context.walls.values()].map(({ id, start, end, thickness, justification, curveOffset }) => [
|
|
194
|
+
id,
|
|
195
|
+
start,
|
|
196
|
+
end,
|
|
197
|
+
thickness,
|
|
198
|
+
justification,
|
|
199
|
+
curveOffset,
|
|
200
|
+
]),
|
|
201
|
+
]);
|
|
202
|
+
const shared = sharedPlateCache.get(signature);
|
|
203
|
+
if (shared) {
|
|
204
|
+
cache.set(key, shared);
|
|
205
|
+
plateCache.set(context, cache);
|
|
206
|
+
plateContexts.set(shared, context);
|
|
207
|
+
return shared;
|
|
208
|
+
}
|
|
209
|
+
// Only half-edges in closed faces contribute: dangling T-stems are not room boundaries.
|
|
210
|
+
const faces = rooms.map((room) => ({ outer: room.polygon, holes: room.holes }));
|
|
211
|
+
const footprints = boundaryFootprints(rooms);
|
|
212
|
+
let result = union([...faces, ...footprints.map(({ polygon }) => polygon)]);
|
|
213
|
+
if (!result.length) {
|
|
214
|
+
// A combined sweep can fail even when both sets union separately. Preserve
|
|
215
|
+
// the room surface while isolating additions that the clipper cannot handle.
|
|
216
|
+
result = union(faces);
|
|
217
|
+
if (!result.length) {
|
|
218
|
+
result = faces.flatMap((face) => {
|
|
219
|
+
const cleaned = union([face]);
|
|
220
|
+
return cleaned.length ? cleaned : [face];
|
|
221
|
+
});
|
|
222
|
+
}
|
|
223
|
+
for (const footprint of footprints) {
|
|
224
|
+
const combined = union([result, footprint.polygon]);
|
|
225
|
+
result = combined.length ? combined : recoverWallFootprint(result, footprint, context);
|
|
226
|
+
}
|
|
227
|
+
}
|
|
228
|
+
for (const footprint of footprints) {
|
|
229
|
+
if (!coversFootprint(result, footprint.polygon))
|
|
230
|
+
result = recoverWallFootprint(result, footprint, context);
|
|
231
|
+
}
|
|
232
|
+
if (result.length > 1) {
|
|
233
|
+
const rectangles = footprints.flatMap(({ id, t0, t1 }) => {
|
|
234
|
+
const wall = context.walls.get(id);
|
|
235
|
+
return wall && !wall.curveOffset ? [clipWallSpan(rawWallRectangle(wall), wall, t0, t1)] : [];
|
|
236
|
+
});
|
|
237
|
+
const joined = union([result, ...rectangles]);
|
|
238
|
+
if (joined.length)
|
|
239
|
+
result = joined;
|
|
240
|
+
}
|
|
241
|
+
// Quantization in a later union can reopen a sliver at an earlier wall.
|
|
242
|
+
for (let pass = 0; pass < 3; pass++) {
|
|
243
|
+
const missing = footprints.filter((footprint) => !coversFootprint(result, footprint.polygon));
|
|
244
|
+
if (!missing.length)
|
|
245
|
+
break;
|
|
246
|
+
for (const footprint of missing)
|
|
247
|
+
result = recoverWallFootprint(result, footprint, context);
|
|
248
|
+
}
|
|
249
|
+
if (footprints.some((footprint) => !coversFootprint(result, footprint.polygon))) {
|
|
250
|
+
// Recover all seams together: repairing one wall at a time can repeatedly
|
|
251
|
+
// reopen the preceding wall's intersection on the clipping grid.
|
|
252
|
+
const padded = footprints.flatMap(({ polygon }) => [-0.0002, 0, 0.0002].flatMap((dx) => [-0.0002, 0, 0.0002].map((dz) => polygon.map(([x, z]) => [x + dx, z + dz]))));
|
|
253
|
+
const covered = union([result, ...padded]);
|
|
254
|
+
if (covered.length)
|
|
255
|
+
result = covered;
|
|
256
|
+
}
|
|
257
|
+
// Later unions re-quantize earlier intersections; never cache a plate that
|
|
258
|
+
// lost coverage during a subsequent recovery.
|
|
259
|
+
for (const footprint of footprints) {
|
|
260
|
+
if (!coversFootprint(result, footprint.polygon)) {
|
|
261
|
+
const levelId = context.walls.get(footprint.id)?.parentId;
|
|
262
|
+
throw new Error(`Cannot cover boundary wall ${footprint.id} on level ${levelId}`);
|
|
263
|
+
}
|
|
264
|
+
}
|
|
265
|
+
sharedPlateCache.set(signature, result);
|
|
266
|
+
if (sharedPlateCache.size > 64)
|
|
267
|
+
sharedPlateCache.delete(sharedPlateCache.keys().next().value);
|
|
268
|
+
plateContexts.set(result, context);
|
|
269
|
+
cache.set(key, result);
|
|
270
|
+
plateCache.set(context, cache);
|
|
271
|
+
return result;
|
|
272
|
+
}
|
|
273
|
+
const exposureCache = new WeakMap();
|
|
274
|
+
const wallExposureCache = new WeakMap();
|
|
275
|
+
const plateEdgeCache = new WeakMap();
|
|
276
|
+
function edges(ring) {
|
|
277
|
+
return ring.map((start, i) => {
|
|
278
|
+
const end = ring[(i + 1) % ring.length];
|
|
279
|
+
return { start, end, dx: end[0] - start[0], dz: end[1] - start[1] };
|
|
280
|
+
});
|
|
281
|
+
}
|
|
282
|
+
function prepareFootprints(rings) {
|
|
283
|
+
const polygons = union(rings);
|
|
284
|
+
return {
|
|
285
|
+
polygons,
|
|
286
|
+
edges: polygons.flatMap(({ outer, holes }) => [outer, ...holes].flatMap(edges)),
|
|
287
|
+
};
|
|
288
|
+
}
|
|
289
|
+
function exposureFootprints(plate, source) {
|
|
290
|
+
let context;
|
|
291
|
+
if ('wallFootprints' in source)
|
|
292
|
+
context = source;
|
|
293
|
+
else {
|
|
294
|
+
const candidate = plateContexts.get(plate);
|
|
295
|
+
if (candidate &&
|
|
296
|
+
candidate.walls.size === source.length &&
|
|
297
|
+
source.every((wall) => candidate.walls.get(wall.id) === wall))
|
|
298
|
+
context = candidate;
|
|
299
|
+
}
|
|
300
|
+
if (context) {
|
|
301
|
+
let prepared = exposureCache.get(context);
|
|
302
|
+
if (!prepared) {
|
|
303
|
+
prepared = prepareFootprints([...context.wallFootprints.values()]);
|
|
304
|
+
exposureCache.set(context, prepared);
|
|
305
|
+
}
|
|
306
|
+
return prepared;
|
|
307
|
+
}
|
|
308
|
+
const walls = source;
|
|
309
|
+
const signature = JSON.stringify(walls.map(({ id, start, end, thickness, justification, curveOffset }) => [
|
|
310
|
+
id,
|
|
311
|
+
start,
|
|
312
|
+
end,
|
|
313
|
+
thickness,
|
|
314
|
+
justification,
|
|
315
|
+
curveOffset,
|
|
316
|
+
]));
|
|
317
|
+
const cached = wallExposureCache.get(walls);
|
|
318
|
+
if (cached?.signature === signature)
|
|
319
|
+
return cached.prepared;
|
|
320
|
+
const miters = calculateLevelMiters([...walls]);
|
|
321
|
+
const prepared = prepareFootprints(walls.map((wall) => getWallPlanFootprint(wall, miters).map(({ x, y }) => [x, y])));
|
|
322
|
+
wallExposureCache.set(walls, { signature, prepared });
|
|
323
|
+
return prepared;
|
|
324
|
+
}
|
|
325
|
+
/** Passing a topology context reuses its joined footprints across every plate in that revision. */
|
|
326
|
+
export function exposedIntervals(plate, walls, cover, options) {
|
|
327
|
+
if (!plate.length)
|
|
328
|
+
return [];
|
|
329
|
+
const footprints = cover
|
|
330
|
+
? {
|
|
331
|
+
polygons: cover,
|
|
332
|
+
edges: cover.flatMap(({ outer, holes }) => [outer, ...holes].flatMap(edges)),
|
|
333
|
+
}
|
|
334
|
+
: exposureFootprints(plate, walls);
|
|
335
|
+
const cuttingEdges = [
|
|
336
|
+
...footprints.edges,
|
|
337
|
+
...(options?.splitAt ?? []).flatMap(({ outer, holes }) => [outer, ...holes].flatMap(edges)),
|
|
338
|
+
];
|
|
339
|
+
let plateEdges = plateEdgeCache.get(plate);
|
|
340
|
+
if (!plateEdges) {
|
|
341
|
+
plateEdges = plate.flatMap(({ outer, holes }, polygonIndex) => [outer, ...holes]
|
|
342
|
+
.flatMap(edges)
|
|
343
|
+
.map((edge, edgeIndex) => ({ ...edge, polygonIndex, edgeIndex })));
|
|
344
|
+
plateEdgeCache.set(plate, plateEdges);
|
|
345
|
+
}
|
|
346
|
+
const result = [];
|
|
347
|
+
for (const { start, dx, dz, polygonIndex, edgeIndex } of plateEdges) {
|
|
348
|
+
const lengthSq = dx * dx + dz * dz;
|
|
349
|
+
if (!lengthSq)
|
|
350
|
+
continue;
|
|
351
|
+
const at = (t) => [start[0] + t * dx, start[1] + t * dz];
|
|
352
|
+
const cuts = [0, 1];
|
|
353
|
+
for (const { start: a, end: b, dx: ex, dz: ez } of cuttingEdges) {
|
|
354
|
+
const ax = a[0] - start[0], az = a[1] - start[1];
|
|
355
|
+
const cross = dx * ez - dz * ex;
|
|
356
|
+
if (Math.abs(cross) < 1e-12) {
|
|
357
|
+
if (Math.abs(ax * dz - az * dx) < 1e-12) {
|
|
358
|
+
for (const p of [a, b])
|
|
359
|
+
cuts.push(Math.max(0, Math.min(1, ((p[0] - start[0]) * dx + (p[1] - start[1]) * dz) / lengthSq)));
|
|
360
|
+
}
|
|
361
|
+
continue;
|
|
362
|
+
}
|
|
363
|
+
const t = (ax * ez - az * ex) / cross;
|
|
364
|
+
const u = (ax * dz - az * dx) / cross;
|
|
365
|
+
if (t > 0 && t < 1 && u >= 0 && u <= 1)
|
|
366
|
+
cuts.push(t);
|
|
367
|
+
}
|
|
368
|
+
const ordered = [...new Set(cuts)].sort((a, b) => a - b);
|
|
369
|
+
for (let i = 0; i < ordered.length - 1; i++) {
|
|
370
|
+
const t0 = ordered[i], t1 = ordered[i + 1];
|
|
371
|
+
const covered = containsPoint(footprints.polygons, at((t0 + t1) / 2));
|
|
372
|
+
if (t1 - t0 <= 1e-12 || (covered && !options?.includeCovered))
|
|
373
|
+
continue;
|
|
374
|
+
const previous = result.at(-1);
|
|
375
|
+
if (previous?.polygonIndex === polygonIndex &&
|
|
376
|
+
previous.edgeIndex === edgeIndex &&
|
|
377
|
+
previous.t1 === t0 &&
|
|
378
|
+
!options?.includeCovered) {
|
|
379
|
+
previous.t1 = t1;
|
|
380
|
+
previous.end = at(t1);
|
|
381
|
+
}
|
|
382
|
+
else
|
|
383
|
+
result.push({
|
|
384
|
+
polygonIndex,
|
|
385
|
+
edgeIndex,
|
|
386
|
+
t0,
|
|
387
|
+
t1,
|
|
388
|
+
start: at(t0),
|
|
389
|
+
end: at(t1),
|
|
390
|
+
...(options?.includeCovered ? { covered } : {}),
|
|
391
|
+
});
|
|
392
|
+
}
|
|
393
|
+
}
|
|
394
|
+
return result;
|
|
395
|
+
}
|
|
396
|
+
export function clearLevelFootprintCaches() {
|
|
397
|
+
sharedPlateCache.clear();
|
|
398
|
+
}
|
package/dist/lib/level-name.d.ts
CHANGED
|
@@ -1,4 +1,11 @@
|
|
|
1
1
|
import type { LevelNode } from '../schema/index.js';
|
|
2
|
+
/** What an unnamed level is called: Ground floor, Floor 1, Floor 2…, Basement, Basement 2… */
|
|
2
3
|
export declare function getDefaultLevelName(level: number): string;
|
|
4
|
+
/**
|
|
5
|
+
* The one way a level's name is shown. A name the user gave wins; a level
|
|
6
|
+
* without one — or still carrying the "Level N" an older build stamped on
|
|
7
|
+
* every new level — reads by its place in the building. Display only: the
|
|
8
|
+
* stored name is never rewritten.
|
|
9
|
+
*/
|
|
3
10
|
export declare function getLevelDisplayName(level: Pick<LevelNode, 'name' | 'level'>): string;
|
|
4
11
|
//# sourceMappingURL=level-name.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"level-name.d.ts","sourceRoot":"","sources":["../../src/lib/level-name.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,SAAS,EAAE,MAAM,WAAW,CAAA;AAE1C,wBAAgB,mBAAmB,CAAC,KAAK,EAAE,MAAM,GAAG,MAAM,CAIzD;AAED,wBAAgB,mBAAmB,CAAC,KAAK,EAAE,IAAI,CAAC,SAAS,EAAE,MAAM,GAAG,OAAO,CAAC,GAAG,MAAM,
|
|
1
|
+
{"version":3,"file":"level-name.d.ts","sourceRoot":"","sources":["../../src/lib/level-name.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,SAAS,EAAE,MAAM,WAAW,CAAA;AAE1C,8FAA8F;AAC9F,wBAAgB,mBAAmB,CAAC,KAAK,EAAE,MAAM,GAAG,MAAM,CAIzD;AAED;;;;;GAKG;AACH,wBAAgB,mBAAmB,CAAC,KAAK,EAAE,IAAI,CAAC,SAAS,EAAE,MAAM,GAAG,OAAO,CAAC,GAAG,MAAM,CAGpF"}
|