@oh-story/dsh 0.1.14 → 0.1.16
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +12 -10
- package/lib/drama/manifest.json +284 -364
- package/lib/drama/skills/short-drama/SKILL.md +13 -14
- package/lib/drama/skills/short-drama/agents/openai.yaml +1 -1
- package/lib/drama/skills/short-drama/references/audience-reveal.md +4 -4
- package/lib/drama/skills/short-drama/references/contract-and-ownership.md +2 -2
- package/lib/drama/skills/short-drama/references/creator-documents.md +12 -10
- package/lib/drama/skills/short-drama/references/creator-workflow.md +6 -5
- package/lib/drama/skills/short-drama/references/form-cards/Q/347/211/210/350/241/250/350/276/276.md +8 -8
- package/lib/drama/skills/short-drama/references/form-cards//344/272/214/347/273/264/345/212/250/346/200/201/346/274/253.md +5 -5
- package/lib/drama/skills/short-drama/references/form-cards//345/233/275/346/274/253/344/272/214/346/254/241/345/205/203.md +5 -6
- package/lib/drama/skills/short-drama/references/form-cards//345/256/236/346/213/215.md +6 -7
- package/lib/drama/skills/short-drama/references/form-cards//346/260/264/345/242/250/347/254/224/350/247/246.md +2 -3
- package/lib/drama/skills/short-drama/references/form-cards//351/243/216/346/240/274/345/214/226/344/270/211/347/273/264.md +6 -7
- package/lib/drama/skills/short-drama/references/knowhow-index.md +6 -7
- package/lib/drama/skills/short-drama/references/look-development.md +5 -7
- package/lib/drama/skills/short-drama/references/pickup-and-alternate.md +6 -3
- package/lib/drama/skills/short-drama/references/production-form-profiles.md +14 -16
- package/lib/drama/skills/short-drama/references/reference-roles.md +5 -3
- package/lib/drama/skills/short-drama/references/runtime-preflight.md +2 -1
- package/lib/drama/skills/short-drama-assets/SKILL.md +8 -8
- package/lib/drama/skills/short-drama-assets/agents/openai.yaml +1 -1
- package/lib/drama/skills/short-drama-assets/references/asset-review-checklist.md +26 -27
- package/lib/drama/skills/short-drama-assets/references/character-and-look.md +22 -22
- package/lib/drama/skills/short-drama-assets/references/continuity-delta.md +4 -4
- package/lib/drama/skills/short-drama-assets/references/continuity-lock.md +4 -4
- package/lib/drama/skills/short-drama-assets/references/era-anchors.md +3 -3
- package/lib/drama/skills/short-drama-assets/references/identity-vs-variant.md +5 -5
- package/lib/drama/skills/short-drama-assets/references/location-and-view.md +6 -7
- package/lib/drama/skills/short-drama-assets/references/occurrence-extraction.md +8 -9
- package/lib/drama/skills/short-drama-assets/references/prop-and-state.md +8 -11
- package/lib/drama/skills/short-drama-assets/references/voice-direction.md +22 -22
- package/lib/drama/skills/short-drama-develop/SKILL.md +6 -6
- package/lib/drama/skills/short-drama-develop/agents/openai.yaml +1 -1
- package/lib/drama/skills/short-drama-develop/assets/creative-brief.md +2 -2
- package/lib/drama/skills/short-drama-develop/assets/story-engine.md +2 -2
- package/lib/drama/skills/short-drama-develop/references/adaptation-craft.md +13 -12
- package/lib/drama/skills/short-drama-develop/references/creative-reference-intake.md +7 -7
- package/lib/drama/skills/short-drama-develop/references/director-brief-craft.md +7 -8
- package/lib/drama/skills/short-drama-develop/references/episode-design.md +20 -24
- package/lib/drama/skills/short-drama-develop/references/genre-and-hook-playbook.md +7 -7
- package/lib/drama/skills/short-drama-develop/references/genre-cards//344/272/262/345/255/220/351/232/220/347/247/230.md +4 -5
- package/lib/drama/skills/short-drama-develop/references/genre-cards//344/273/231/344/276/240/344/277/256/347/234/237.md +2 -2
- package/lib/drama/skills/short-drama-develop/references/genre-cards//345/212/250/344/275/234/344/273/273/345/212/241.md +1 -1
- package/lib/drama/skills/short-drama-develop/references/genre-cards//345/217/244/350/243/205/346/235/203/350/260/213.md +2 -2
- package/lib/drama/skills/short-drama-develop/references/genre-cards//345/244/215/344/273/207/346/211/223/350/204/270.md +1 -1
- package/lib/drama/skills/short-drama-develop/references/genre-cards//345/256/266/345/272/255/345/205/263/347/263/273.md +1 -1
- package/lib/drama/skills/short-drama-develop/references/genre-cards//346/202/254/347/226/221/350/247/204/345/210/231.md +1 -1
- package/lib/drama/skills/short-drama-develop/references/genre-cards//347/224/237/346/264/273/346/265/201.md +1 -1
- package/lib/drama/skills/short-drama-develop/references/genre-cards//347/240/264/351/225/234/351/207/215/345/234/206.md +4 -5
- package/lib/drama/skills/short-drama-develop/references/genre-cards//350/261/252/351/227/250/345/251/232/346/201/213.md +1 -1
- package/lib/drama/skills/short-drama-develop/references/genre-cards//350/272/253/344/273/275/351/224/231/344/275/215.md +1 -1
- package/lib/drama/skills/short-drama-develop/references/genre-cards//351/200/206/350/242/255.md +1 -1
- package/lib/drama/skills/short-drama-develop/references/genre-cards//351/207/215/347/224/237/347/251/277/350/266/212.md +2 -2
- package/lib/drama/skills/short-drama-develop/references/genre-cards.md +4 -4
- package/lib/drama/skills/short-drama-develop/references/mechanism-loop.md +6 -7
- package/lib/drama/skills/short-drama-develop/references/multi-episode-intake.md +19 -17
- package/lib/drama/skills/short-drama-develop/references/premise-devices.md +5 -5
- package/lib/drama/skills/short-drama-develop/references/reveal-reversal-payoff.md +6 -5
- package/lib/drama/skills/short-drama-develop/references/serial-character-and-memory.md +3 -4
- package/lib/drama/skills/short-drama-develop/references/stage-contract.md +7 -9
- package/lib/drama/skills/short-drama-develop/references/story-craft.md +8 -10
- package/lib/drama/skills/short-drama-edit/SKILL.md +11 -14
- package/lib/drama/skills/short-drama-edit/assets/remotion/README.md +12 -19
- package/lib/drama/skills/short-drama-edit/assets//345/211/252/350/276/221/345/215/225.md +2 -2
- package/lib/drama/skills/short-drama-edit/references/cut-craft.md +5 -4
- package/lib/drama/skills/short-drama-edit/references/generated-footage.md +1 -1
- package/lib/drama/skills/short-drama-edit/references/sound-and-subtitles.md +6 -4
- package/lib/drama/skills/short-drama-edit/references/stage-contract.md +5 -5
- package/lib/drama/skills/short-drama-edit/references/still-cuts.md +1 -1
- package/lib/drama/skills/short-drama-image-prompts/SKILL.md +7 -2
- package/lib/drama/skills/short-drama-image-prompts/agents/openai.yaml +1 -1
- package/lib/drama/skills/short-drama-image-prompts/references/character-and-look.md +4 -5
- package/lib/drama/skills/short-drama-image-prompts/references/common-recipe.md +17 -17
- package/lib/drama/skills/short-drama-image-prompts/references/edit-and-revision.md +10 -9
- package/lib/drama/skills/short-drama-image-prompts/references/location-plate.md +11 -12
- package/lib/drama/skills/short-drama-image-prompts/references/look-and-state-variant.md +6 -5
- package/lib/drama/skills/short-drama-image-prompts/references/lookdev-frame.md +2 -2
- package/lib/drama/skills/short-drama-image-prompts/references/production-sheet-recipes.md +6 -6
- package/lib/drama/skills/short-drama-image-prompts/references/prop-plate.md +8 -8
- package/lib/drama/skills/short-drama-image-prompts/references/review-and-fixtures.md +5 -4
- package/lib/drama/skills/short-drama-novel-analyze/SKILL.md +17 -24
- package/lib/drama/skills/short-drama-novel-analyze/references/adaptation-triage.md +3 -4
- package/lib/drama/skills/short-drama-novel-analyze/references/adaptation-value.md +5 -10
- package/lib/drama/skills/short-drama-novel-analyze/references/aggregation-and-entities.md +4 -6
- package/lib/drama/skills/short-drama-novel-analyze/references/chapter-extraction.md +9 -13
- package/lib/drama/skills/short-drama-novel-analyze/references/stage-contract.md +3 -7
- package/lib/drama/skills/short-drama-produce/SKILL.md +43 -42
- package/lib/drama/skills/short-drama-produce/agents/openai.yaml +1 -1
- package/lib/drama/skills/short-drama-produce/references/adapter-contract.md +31 -18
- package/lib/drama/skills/short-drama-produce/references/providers/gpt-image-2.md +1 -1
- package/lib/drama/skills/short-drama-produce/references/providers/minimax-h3-video.md +11 -6
- package/lib/drama/skills/short-drama-produce/references/providers/minimax-music.md +2 -2
- package/lib/drama/skills/short-drama-produce/references/providers/minimax-speech.md +7 -5
- package/lib/drama/skills/short-drama-produce/references/providers/seedance.md +14 -8
- package/lib/drama/skills/short-drama-review/SKILL.md +9 -9
- package/lib/drama/skills/short-drama-review/agents/openai.yaml +1 -1
- package/lib/drama/skills/short-drama-review/references/anti-template-repair.md +10 -11
- package/lib/drama/skills/short-drama-review/references/production-quality-gates.md +24 -23
- package/lib/drama/skills/short-drama-review/references/project-calibration.md +17 -16
- package/lib/drama/skills/short-drama-review/references/review-method.md +8 -6
- package/lib/drama/skills/short-drama-review/references/rubric-assets-prompts.md +7 -6
- package/lib/drama/skills/short-drama-review/references/rubric-source-analysis.md +17 -10
- package/lib/drama/skills/short-drama-review/references/rubric-story-script.md +29 -25
- package/lib/drama/skills/short-drama-review/references/rubric-visual-motion.md +11 -11
- package/lib/drama/skills/short-drama-review/references/stage-contract.md +3 -2
- package/lib/drama/skills/short-drama-storyboard/SKILL.md +8 -10
- package/lib/drama/skills/short-drama-storyboard/agents/openai.yaml +1 -1
- package/lib/drama/skills/short-drama-storyboard/references/blocking-playbooks.md +8 -11
- package/lib/drama/skills/short-drama-storyboard/references/comic-keyframe-lexicon.md +11 -12
- package/lib/drama/skills/short-drama-storyboard/references/coverage-audition.md +4 -5
- package/lib/drama/skills/short-drama-storyboard/references/keyframe-craft.md +19 -24
- package/lib/drama/skills/short-drama-storyboard/references/lighting-craft.md +1 -1
- package/lib/drama/skills/short-drama-storyboard/references/production-shot-grammar.md +26 -29
- package/lib/drama/skills/short-drama-storyboard/references/review-and-fixtures.md +6 -5
- package/lib/drama/skills/short-drama-storyboard/references/scene-visual-plan.md +2 -2
- package/lib/drama/skills/short-drama-storyboard/references/screenplay-to-keyframe-example.md +4 -4
- package/lib/drama/skills/short-drama-storyboard/references/shot-craft.md +8 -8
- package/lib/drama/skills/short-drama-storyboard/references/shot-revision-identity.md +3 -3
- package/lib/drama/skills/short-drama-video-prompts/SKILL.md +10 -7
- package/lib/drama/skills/short-drama-video-prompts/agents/openai.yaml +1 -1
- package/lib/drama/skills/short-drama-video-prompts/references/camera-audio-continuity.md +63 -61
- package/lib/drama/skills/short-drama-video-prompts/references/delivery-profile.md +20 -18
- package/lib/drama/skills/short-drama-video-prompts/references/generability.md +12 -12
- package/lib/drama/skills/short-drama-video-prompts/references/minimax-h3.md +4 -3
- package/lib/drama/skills/short-drama-video-prompts/references/motion-recipe.md +38 -40
- package/lib/drama/skills/short-drama-video-prompts/references/performance-action-timing.md +36 -36
- package/lib/drama/skills/short-drama-video-prompts/references/production-prompt-grammar.md +17 -21
- package/lib/drama/skills/short-drama-video-prompts/references/review-and-fixtures.md +10 -11
- package/lib/drama/skills/short-drama-video-prompts/references/seedance-2.0.md +1 -1
- package/lib/drama/skills/short-drama-video-prompts/references/seedance-2.5.md +2 -2
- package/lib/drama/skills/short-drama-video-prompts/references/target-model-profile.md +6 -12
- package/lib/drama/skills/short-drama-video-prompts/references/wan-3.0.md +2 -1
- package/lib/drama/skills/short-drama-write/SKILL.md +15 -15
- package/lib/drama/skills/short-drama-write/agents/openai.yaml +1 -1
- package/lib/drama/skills/short-drama-write/assets/screenplay.md +3 -4
- package/lib/drama/skills/short-drama-write/references/dialogue-craft.md +20 -22
- package/lib/drama/skills/short-drama-write/references/production-format-dialect.md +20 -22
- package/lib/drama/skills/short-drama-write/references/scene-handoff-capsule.md +10 -10
- package/lib/drama/skills/short-drama-write/references/scene-sound-dramaturgy.md +11 -9
- package/lib/drama/skills/short-drama-write/references/screenplay-format.md +11 -10
- package/lib/drama/skills/short-drama-write/references/script-craft.md +41 -47
- package/lib/drama/skills/short-drama-write/references/stage-contract.md +7 -5
- package/lib/drama/skills/short-drama-write/references/substitutable-realization.md +19 -25
- package/lib/index.js +80 -17
- package/lib/index.js.map +3 -3
- package/lib/novel-to-game/README.md +8 -9
- package/lib/novel-to-game/README_ZH.md +12 -13
- package/lib/novel-to-game/manifest.json +19 -19
- package/lib/novel-to-game/skills/game-art-direction/SKILL.md +2 -2
- package/lib/novel-to-game/skills/game-build/SKILL.md +2 -0
- package/lib/novel-to-game/skills/game-concept/SKILL.md +1 -1
- package/lib/novel-to-game/skills/game-qa/references/test-design-method.md +1 -1
- package/lib/novel-to-game/skills/game-world-design/SKILL.md +1 -1
- package/lib/novel-to-game/skills/game-world-design/agents/openai.yaml +1 -1
- package/lib/novel-to-game/skills/novel-to-game/references/intake-method.md +4 -4
- package/lib/oh-story/manifest.json +676 -676
- package/lib/oh-story/roles/chapter-extractor.md +10 -10
- package/lib/oh-story/roles/character-designer.md +8 -24
- package/lib/oh-story/roles/consistency-checker.md +3 -5
- package/lib/oh-story/roles/narrative-writer.md +16 -16
- package/lib/oh-story/roles/story-architect.md +8 -11
- package/lib/oh-story/roles/story-explorer.md +7 -9
- package/lib/oh-story/roles/story-researcher.md +8 -8
- package/lib/oh-story/skills/browser-cdp/SKILL.md +19 -18
- package/lib/oh-story/skills/story/SKILL.md +15 -20
- package/lib/oh-story/skills/story/VERSION +1 -1
- package/lib/oh-story/skills/story-cover/SKILL.md +17 -26
- package/lib/oh-story/skills/story-cover/references/cover-styles.md +12 -10
- package/lib/oh-story/skills/story-deslop/SKILL.md +69 -211
- package/lib/oh-story/skills/story-deslop/references/agent-calls.md +17 -3
- package/lib/oh-story/skills/story-deslop/references/banned-words.md +63 -151
- package/lib/oh-story/skills/story-deslop/references/deslop-gates.md +23 -160
- package/lib/oh-story/skills/story-deslop/references/expression.md +76 -0
- package/lib/oh-story/skills/story-deslop/references/narrative-focus.md +63 -0
- package/lib/oh-story/skills/story-deslop/references/story-logic.md +65 -0
- package/lib/oh-story/skills/story-deslop/references/style-resolution.md +5 -5
- package/lib/oh-story/skills/story-import/SKILL.md +8 -13
- package/lib/oh-story/skills/story-import/references/character-state-reverse.md +9 -8
- package/lib/oh-story/skills/story-import/references/deep-analysis.md +5 -5
- package/lib/oh-story/skills/story-import/references/format-and-structure.md +11 -11
- package/lib/oh-story/skills/story-import/references/import-report.md +5 -5
- package/lib/oh-story/skills/story-import/references/import-special-cases.md +4 -4
- package/lib/oh-story/skills/story-import/references/import-tracking.md +5 -5
- package/lib/oh-story/skills/story-import/references/length-routing.md +12 -20
- package/lib/oh-story/skills/story-import/references/outline-reverse-rules.md +3 -3
- package/lib/oh-story/skills/story-import/references/outline-reverse.md +2 -2
- package/lib/oh-story/skills/story-import/references/state-tracking.md +5 -3
- package/lib/oh-story/skills/story-import/references/structure-mapping-long.md +13 -13
- package/lib/oh-story/skills/story-import/references/structure-mapping-short.md +10 -14
- package/lib/oh-story/skills/story-import/references/tracking-initialization.md +2 -2
- package/lib/oh-story/skills/story-import/references/tracking-transaction.md +2 -2
- package/lib/oh-story/skills/story-long-analyze/SKILL.md +8 -8
- package/lib/oh-story/skills/story-long-analyze/references/author-facing.md +9 -9
- package/lib/oh-story/skills/story-long-analyze/references/deconstruction-notes.md +22 -22
- package/lib/oh-story/skills/story-long-analyze/references/final-checks.md +5 -4
- package/lib/oh-story/skills/story-long-analyze/references/index-rebuild.md +9 -3
- package/lib/oh-story/skills/story-long-analyze/references/inspiration-library.md +7 -7
- package/lib/oh-story/skills/story-long-analyze/references/pipeline-ops.md +8 -9
- package/lib/oh-story/skills/story-long-analyze/references/semantic-acceptance-fixtures.md +2 -2
- package/lib/oh-story/skills/story-long-analyze/references/stage1-golden-chapters.md +8 -8
- package/lib/oh-story/skills/story-long-analyze/references/stage2-extraction.md +9 -9
- package/lib/oh-story/skills/story-long-analyze/references/stage3-plot-rhythm.md +15 -15
- package/lib/oh-story/skills/story-long-analyze/references/stage4-characters-settings.md +17 -15
- package/lib/oh-story/skills/story-long-analyze/references/stage5-report.md +8 -6
- package/lib/oh-story/skills/story-long-analyze/references/style-profile-generator.md +19 -16
- package/lib/oh-story/skills/story-long-analyze/references/style-profile-protocol.md +8 -8
- package/lib/oh-story/skills/story-long-analyze/references/synthesis-inputs.md +6 -6
- package/lib/oh-story/skills/story-long-scan/SKILL.md +24 -34
- package/lib/oh-story/skills/story-long-scan/references/genre-trends.md +30 -44
- package/lib/oh-story/skills/story-long-scan/references/platform-ciweimao.md +6 -4
- package/lib/oh-story/skills/story-long-scan/references/platform-fanqie.md +5 -5
- package/lib/oh-story/skills/story-long-scan/references/platform-jjwxc.md +7 -7
- package/lib/oh-story/skills/story-long-scan/references/platform-qidian.md +17 -7
- package/lib/oh-story/skills/story-long-scan/references/platform-qimao.md +16 -4
- package/lib/oh-story/skills/story-long-scan/references/publishing-guide.md +16 -29
- package/lib/oh-story/skills/story-long-scan/references/reader-profiling.md +26 -39
- package/lib/oh-story/skills/story-long-scan/references/topic-decision.md +10 -11
- package/lib/oh-story/skills/story-long-write/SKILL.md +9 -10
- package/lib/oh-story/skills/story-long-write/references/agent-calls.md +3 -3
- package/lib/oh-story/skills/story-long-write/references/artifact-protocols.md +3 -3
- package/lib/oh-story/skills/story-long-write/references/author-memory-maintenance.md +11 -9
- package/lib/oh-story/skills/story-long-write/references/author-memory.md +8 -8
- package/lib/oh-story/skills/story-long-write/references/banned-words.md +63 -151
- package/lib/oh-story/skills/story-long-write/references/benchmark-recall.md +2 -2
- package/lib/oh-story/skills/story-long-write/references/character-basics.md +3 -3
- package/lib/oh-story/skills/story-long-write/references/character-design-methods.md +4 -4
- package/lib/oh-story/skills/story-long-write/references/character-relations.md +4 -4
- package/lib/oh-story/skills/story-long-write/references/commercial-core-methods.md +7 -6
- package/lib/oh-story/skills/story-long-write/references/cross-book-recall.md +1 -1
- package/lib/oh-story/skills/story-long-write/references/deslop-gates.md +23 -160
- package/lib/oh-story/skills/story-long-write/references/dialogue-mastery.md +19 -22
- package/lib/oh-story/skills/story-long-write/references/emotion-on-page.md +2 -2
- package/lib/oh-story/skills/story-long-write/references/emotional-arc-design.md +3 -3
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- package/lib/oh-story/skills/story-short-analyze/references/stage4-6-reversal-summary.md +17 -17
- package/lib/oh-story/skills/story-short-analyze/references/zhihu-style.md +11 -11
- package/lib/oh-story/skills/story-short-scan/SKILL.md +22 -29
- package/lib/oh-story/skills/story-short-scan/references/manual-rank-input.md +3 -3
- package/lib/oh-story/skills/story-short-scan/references/platform-dianzhong.md +2 -2
- package/lib/oh-story/skills/story-short-scan/references/platform-heiyan.md +2 -2
- package/lib/oh-story/skills/story-short-scan/references/real-market-data.md +24 -25
- package/lib/oh-story/skills/story-short-scan/references/topic-match.md +3 -3
- package/lib/oh-story/skills/story-short-write/SKILL.md +20 -23
- package/lib/oh-story/skills/story-short-write/references/agent-calls.md +4 -4
- package/lib/oh-story/skills/story-short-write/references/author-memory-maintenance.md +11 -9
- package/lib/oh-story/skills/story-short-write/references/author-memory.md +8 -8
- package/lib/oh-story/skills/story-short-write/references/banned-words.md +63 -151
- package/lib/oh-story/skills/story-short-write/references/benchmark-recall.md +8 -8
- package/lib/oh-story/skills/story-short-write/references/cross-book-recall.md +11 -11
- package/lib/oh-story/skills/story-short-write/references/deslop-gates.md +34 -0
- package/lib/oh-story/skills/story-short-write/references/dialogue-mastery.md +19 -22
- package/lib/oh-story/skills/story-short-write/references/emotional-methods.md +7 -9
- package/lib/oh-story/skills/story-short-write/references/expression.md +76 -0
- package/lib/oh-story/skills/story-short-write/references/genre-styles//344/270/226/346/203/205/346/211/223/350/204/270.md +9 -9
- package/lib/oh-story/skills/story-short-write/references/genre-styles//345/217/214/347/224/267/344/270/273.md +15 -15
- package/lib/oh-story/skills/story-short-write/references/genre-styles//345/244/215/344/273/207/346/211/223/350/204/270.md +9 -9
- package/lib/oh-story/skills/story-short-write/references/genre-styles//345/256/205/346/226/227/345/256/253/346/226/227.md +14 -14
- package/lib/oh-story/skills/story-short-write/references/genre-styles//346/200/273/350/243/201/350/261/252/351/227/250.md +11 -11
- package/lib/oh-story/skills/story-short-write/references/genre-styles//346/202/254/347/226/221.md +9 -9
- package/lib/oh-story/skills/story-short-write/references/genre-styles//346/260/221/344/277/227/346/200/252/350/260/210.md +14 -13
- package/lib/oh-story/skills/story-short-write/references/genre-styles//346/262/231/351/233/225/350/204/221/346/264/236.md +12 -12
- package/lib/oh-story/skills/story-short-write/references/genre-styles//347/224/234/345/256/240.md +8 -8
- package/lib/oh-story/skills/story-short-write/references/genre-styles//350/277/275/345/246/273/347/201/253/350/221/254/345/234/272.md +12 -12
- package/lib/oh-story/skills/story-short-write/references/genre-writing-formulas.md +8 -10
- package/lib/oh-story/skills/story-short-write/references/hooks-chapter.md +14 -34
- package/lib/oh-story/skills/story-short-write/references/hooks-paragraph.md +11 -12
- package/lib/oh-story/skills/story-short-write/references/narrative-focus.md +63 -0
- package/lib/oh-story/skills/story-short-write/references/output-contract.md +13 -24
- package/lib/oh-story/skills/story-short-write/references/reference-index.md +3 -4
- package/lib/oh-story/skills/story-short-write/references/scene-craft.md +8 -7
- package/lib/oh-story/skills/story-short-write/references/short-craft.md +16 -18
- package/lib/oh-story/skills/story-short-write/references/short-deslop.md +12 -125
- package/lib/oh-story/skills/story-short-write/references/short-format.md +9 -13
- package/lib/oh-story/skills/story-short-write/references/short-prose-quality.md +18 -35
- package/lib/oh-story/skills/story-short-write/references/short-reversal.md +11 -11
- package/lib/oh-story/skills/story-short-write/references/story-logic.md +65 -0
- package/lib/oh-story/skills/story-short-write/references/style-resolution.md +5 -5
- package/lib/oh-story/skills/story-short-write/references/submission-craft.md +8 -8
- package/lib/oh-story/skills/story-short-write/references/villain-and-reveal.md +11 -13
- package/lib/oh-story/skills/story-short-write/references/workflow-design.md +11 -9
- package/lib/oh-story/skills/story-short-write/references/workflow-draft.md +10 -10
- package/lib/oh-story/skills/story-short-write/references/workflow-revision.md +10 -9
- package/lib/oh-story/skills/story-short-write/references/writing-workflow.md +4 -4
- package/lib/oh-story/skills/story-short-write/scripts/author_memory_commit.py +61 -58
- package/lib/types/role-tool.d.ts +42 -2
- package/lib/types/role-tool.d.ts.map +1 -1
- package/lib/types/skill-provider.d.ts.map +1 -1
- package/lib/video-recap/CHANGELOG.md +8 -0
- package/lib/video-recap/README.en.md +8 -10
- package/lib/video-recap/README.md +8 -8
- package/lib/video-recap/manifest.json +48 -48
- package/lib/video-recap/skills/video-assemble/SKILL.md +5 -8
- package/lib/video-recap/skills/video-assemble/references/audio-modes.md +3 -3
- package/lib/video-recap/skills/video-assemble/references/jianying/SOURCE.md +1 -2
- package/lib/video-recap/skills/video-assemble/references/packaging.md +1 -2
- package/lib/video-recap/skills/video-assemble/references/source-score.md +5 -6
- package/lib/video-recap/skills/video-cut/SKILL.md +3 -7
- package/lib/video-recap/skills/video-cut/references/shot-review.md +1 -1
- package/lib/video-recap/skills/video-recap/SKILL.md +7 -11
- package/lib/video-recap/skills/video-recap/references/audio-routing.md +1 -2
- package/lib/video-recap/skills/video-recap/references/config-playbook.md +5 -7
- package/lib/video-recap/skills/video-recap/references/data-schema.md +8 -8
- package/lib/video-recap/skills/video-recap/references/resource-library.md +2 -2
- package/lib/video-recap/skills/video-reference/SKILL.md +4 -8
- package/lib/video-recap/skills/video-reference/references/reference-schema.md +1 -1
- package/lib/video-recap/skills/video-script/SKILL.md +4 -13
- package/lib/video-recap/skills/video-script/references/creative-editing-playbook.md +2 -2
- package/lib/video-recap/skills/video-understanding/SKILL.md +10 -6
- package/lib/video-recap/skills/video-understanding/references/data-schema.md +2 -2
- package/lib/video-recap/skills/video-voiceover/SKILL.md +3 -11
- package/lib/video-recap/skills/video-voiceover/references/index-tts.md +1 -2
- package/package.json +25 -24
- package/lib/drama/skills/short-drama-image-prompts/assets/image-prompt-spec.jsonl.md +0 -187
- package/lib/drama/skills/short-drama-image-prompts/assets/image-prompts.md +0 -42
- package/lib/drama/skills/short-drama-image-prompts/assets/lookdev-frame-spec.jsonl.md +0 -128
- package/lib/drama/skills/short-drama-image-prompts/assets/lookdev-prompts.md +0 -34
- package/lib/drama/skills/short-drama-storyboard/assets/coverage-template.json +0 -49
- package/lib/drama/skills/short-drama-storyboard/assets/keyframe-prompts.md +0 -36
- package/lib/drama/skills/short-drama-storyboard/assets/keyframe-template.jsonl +0 -2
- package/lib/drama/skills/short-drama-storyboard/assets/shot-template.jsonl +0 -2
- package/lib/drama/skills/short-drama-video-prompts/assets/delivery-container.jsonl.md +0 -101
- package/lib/drama/skills/short-drama-video-prompts/assets/motion-spec.jsonl.md +0 -217
- package/lib/drama/skills/short-drama-video-prompts/assets/music-spec.jsonl.md +0 -31
- package/lib/drama/skills/short-drama-video-prompts/assets/video-prompts.md +0 -67
- package/lib/drama/skills/short-drama-write/assets/beats.jsonl +0 -2
- package/lib/drama/skills/short-drama-write/assets/episode-card-standalone.json +0 -120
- package/lib/drama/skills/short-drama-write/assets/episode-card.json +0 -55
- package/lib/drama/skills/short-drama-write/assets/voice-record-sheet.jsonl.md +0 -89
- package/lib/oh-story/skills/story/references/author-memory-maintenance.md +0 -75
- package/lib/oh-story/skills/story/references/author-memory.md +0 -117
- package/lib/oh-story/skills/story/scripts/author_memory_commit.py +0 -1635
- package/lib/oh-story/skills/story-deslop/references/anti-ai-writing.md +0 -556
- package/lib/oh-story/skills/story-deslop/references/author-memory-maintenance.md +0 -75
- package/lib/oh-story/skills/story-deslop/references/author-memory.md +0 -117
- package/lib/oh-story/skills/story-deslop/scripts/author_memory_commit.py +0 -1635
- package/lib/oh-story/skills/story-long-write/references/anti-ai-writing.md +0 -556
- package/lib/oh-story/skills/story-review/references/anti-ai-writing.md +0 -556
- package/lib/oh-story/skills/story-review/references/author-memory-maintenance.md +0 -75
- package/lib/oh-story/skills/story-review/references/author-memory.md +0 -117
- package/lib/oh-story/skills/story-review/scripts/author_memory_commit.py +0 -1635
- package/lib/oh-story/skills/story-setup/references/agent-references/anti-ai-writing.md +0 -556
- package/lib/oh-story/skills/story-setup/references/agent-references/short-suspense.md +0 -352
- package/lib/oh-story/skills/story-short-write/references/genre-writing-techniques.md +0 -490
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> **配合**:长篇结构与声线见 `long-genre-catalog.md`、`long-genre-mechanics.md` 与 `genre-prose-cards.md`;短篇结构见 `short-genre-formulas.md`。
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> **配合**:长篇结构、核心梗与声线见 `long-genre-catalog.md`、`long-genre-mechanics.md`、`genre-prose-cards.md`;短篇结构见 `short-genre-formulas.md`。
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## 决策路由
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- 检查主情绪是否贯穿全书,如斗破的"莫欺少年穷";升级、复仇、寻宝等小情绪应服务于主情绪,避免各自展开却互不支撑。
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金手指须关联主角生活、职业与主线。医生配医术秘籍=合理;医生配隐身=牵强。让同一技能升级、衍生不同效果,不频繁另开金手指。
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- 采用仁义换忠诚的历史爽文路线时,写主角悲天悯人、施惠于人,受惠者因此效忠或受感化;人物立场前后一致。
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- 历史网文≠历史,以读者为第一要素不是以真实为第一要素
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- 历史人物评判跟随当代权威共识,尤其是教员的评判,不要逾越
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- 爽感阈值管理:前期家族/势力升级过快→后续难以为继
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代入感会放大爽感:读者认同主角的目标与处境,才更容易因主角的突破、获利或被认可而满足。
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塑料感常来自仙侠不仙、武侠不侠,或新元素与原有世界脱节,如仙侠世界搞科研却不交代知识和制度如何衔接。补足世界内部的因果,让人物的生活与选择受其规则影响。
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### 同人为什么开头高追读
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熟悉原作的读者已有世界观和人物认知,开篇较容易建立代入感。搞笑文/梗文则可侧重旁观者看热闹的趣味,爽感居次,不必强求读者与主角高度同一。
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### 有效扫榜
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### 商业化认知
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私人表达须服务于核心卖点和主线剧情。非核心情绪的个人表达不超过全篇5%,且不得打断叙事节奏。
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### 身份法(覆盖约1/3书名)
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按目标榜单核对这类书名的占比,再选以下公式。
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| 类别 | 公式 | 示例 |
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|------|------|------|
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| 高逼格身份 | [仙帝/魔神/财阀]爹妈+[反差行为/目标] | "武神爹,财阀妈,我当躺赢狗怎么了?" |
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| 平台 | 风格 | 关键原则 |
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|------|------|----------|
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| 番茄 | 噱头优先吸量第一 |
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| 番茄 | 噱头优先吸量第一 | 书名承担吸量入口,须准确承诺正文卖点 |
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| 起点 | 轻度反差+金手指+主线+爽点 | 内容必须贴合书名 |
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---
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@@ -212,24 +206,22 @@
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### 文案要点
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-
-
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- 体现主角主体性,让读者看见主角会作什么选择;女频感情线尤其要交代女主如何回应处境。
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- 简介按类型兑现承诺:成功型暗示会赢,行动型留下结果悬念,失败型交付虐感并留悬念,悬疑型交代核心问题。
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- 文案和书名货不对板会劝退
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-
-
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- 悬疑型文案不宜叠加过多未解问题;读者至少要看懂主角处境与核心悬念,避免只剩"谜语人"式表达。
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---
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## 质量检查清单
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-
> 选题定位完成后逐项核对。全部通过才算合格。
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-
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- [ ] **读者画像明确**:能用一句话说出目标读者是谁、现实生活中最缺什么
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- [ ] **深层需求对位**:题材提供的核心情绪与读者深层需求匹配,不是自嗨
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- [ ] **题材生命力判断**:已用当前样本确认题材阶段,不把历史热度当作当前事实
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- [ ] **平台适配**:写法已针对目标平台调整,不是用A平台的经验硬套B平台
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- [ ] **边界感确认**:当前素材、知识储备和篇幅能支撑所选题材
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- [ ] **书名3秒抓人**:书名在目标平台的命名规则内,3秒内能传递核心卖点或钩子
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-
- [ ]
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- [ ] **简介有安全感+钩子**:承诺的情绪与简介类型一致,读者知道看什么,并有继续看的悬念
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- [ ] **代入感无塑料感**:世界观自洽,画风统一,没有"仙侠搞科研"式撕裂
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- [ ] **书名简介内容三位一体**:书名暗示的卖点=简介承诺的内容=正文实际交付的东西
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- [ ] **金手指与生活关联**:金手指设定与主角职业/生活紧密相关,不是硬贴的
|
package/lib/oh-story/skills/story-setup/references/agent-references/long-emotional-methods.md
CHANGED
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@@ -6,16 +6,16 @@
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## 长篇单元情绪引擎(通用正向框架)
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每个剧情单元先设计能制造情绪与兑现的**情绪引擎**,再按契约四问检查:
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> **核心情绪命题 → 承载对象/情绪缺口 → 受阻或缺口维持原因 → 本轮触发 → 主角不可替代的点火/转化动作 → 意义变化或可见兑现 → 题材/契约兑现**
|
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-
|
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+
这条因果链适用于爽、燃、甜、虐、恐、治愈等不同核心情绪。承载对象可以是人物、关系、目标、规则或场景;不适用的环节可写“无/即时”,但必须保持因果闭合。下文“情感虐心三板斧”供需要羁绊、撕裂与余韵的桥段选用。
|
|
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14
|
|
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-
###
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|
+
### 先设计情绪,再检查契约
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|
-
1.
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|
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-
2.
|
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+
1. **先设计情绪引擎**:明确读者会为什么投入,本轮如何让这份投入改变意义并得到可见兑现。
|
|
18
|
+
2. **再检查主角代理权与成长**:按契约四问核查:主角是否凭选择挣到结果,收益是否被无交换地拿走,是否提前用尽终局底牌或升级空间,旧期待是否付了利息。“安全”只代表没踩红线,不代表好看;契约检查不能代替情绪设计。
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19
|
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|
### 合理性五问
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@@ -29,7 +29,7 @@
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|
### 强度原则
|
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|
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|
-
|
|
32
|
+
强情绪来自**具体投入、受阻/延迟、意义变化、可信反应等机制按题材组合**,不要求全部出现,也不来自堆叠死亡、疾病和哭喊。克制反应只是部分情绪的可选放大器。物件、对话、动作、身份、规则和关系均可作锚点,重复频率随篇幅与记忆需求调整,不固定三次。集体或价值抬升也是可选的;只在题材需要时,才由个体兑现扩展到题材核心情绪。
|
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|
---
|
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35
35
|
|
|
@@ -49,7 +49,7 @@
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|
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|
## 情感虐心三板斧
|
|
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51
|
|
|
52
|
-
###
|
|
52
|
+
### 第一斧:羁绊铺设
|
|
53
53
|
|
|
54
54
|
**目标**:用具体物件/数字/细节建立关系质感,让读者相信这段关系是真实的。
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|
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@@ -67,7 +67,7 @@
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|
---
|
|
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|
|
|
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|
-
###
|
|
70
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+
### 第二斧:情感撕裂
|
|
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|
**目标**:制造反差,让读者以为恨对了 → 发现恨错了(或反过来)。
|
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|
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@@ -85,7 +85,7 @@
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|
---
|
|
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|
|
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|
-
###
|
|
88
|
+
### 第三斧:余韵钝痛
|
|
89
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|
|
|
90
90
|
**目标**:不用大哭大闹,用安静细节击穿读者防线。
|
|
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|
|
|
@@ -123,7 +123,7 @@
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|
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|
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### 拉扯原则
|
|
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|
|
|
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|
-
1.
|
|
126
|
+
1. **安排情绪转向**:结合题材、篇幅和既有兑现节奏,决定何时加压、反弹或收束
|
|
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|
2. **每次转向都要有触发事件**(不能无理由地改变情绪)
|
|
128
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|
3. **最后一次转向决定结尾余韵的基调**
|
|
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|
4. **爽文允许快速反弹,虐文需要更长铺垫**
|
|
@@ -132,17 +132,18 @@
|
|
|
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|
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|
## 按题材的情感策略差异
|
|
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134
|
|
|
135
|
+
下列短篇案例示范情绪机制,长篇按当前剧情单元的因果与关系变化安排时机。
|
|
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|
+
|
|
135
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|
### 世情/爽文
|
|
136
138
|
|
|
137
|
-
-
|
|
138
|
-
- 打脸密度:每 3-5 节一次
|
|
139
|
+
- 受辱→蓄势→反击:让蓄势增加可用筹码,反击后改变关系或局势
|
|
139
140
|
- 反派嚣张度:递增(第一次小嚣张,最后一次大嚣张)
|
|
140
141
|
- 结尾基调:痛快、解气
|
|
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142
|
- 案例:《准儿媳打分》— 打分制反制、铁盒零分、断绝关系
|
|
142
143
|
|
|
143
144
|
### 情感/虐心
|
|
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145
|
|
|
145
|
-
-
|
|
146
|
+
- 羁绊铺垫:撕裂前用具体经历、习惯或物件让关系成立
|
|
146
147
|
- 反差设计:先暖后冷,先甜后苦
|
|
147
148
|
- 余韵技法:安静结尾 + 物件细节
|
|
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|
- 结尾基调:意难平、释然
|
|
@@ -152,7 +153,7 @@
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|
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|
- 设定简洁原则:人物关系清晰,不搞复杂世界观
|
|
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155
|
- 暴力美学写法:打脸要直接,不拖泥带水
|
|
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|
-
-
|
|
156
|
+
- 底牌时机:反击条件与铺垫成熟后揭示,留出行动与后果的篇幅
|
|
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|
- 结尾基调:大快人心、因果报应
|
|
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|
- 案例:《皇弟欺负幼子》— 一声令下打二十棍 → 查出真相 → 废后
|
|
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|
@@ -178,32 +179,32 @@
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|
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|
| 失败模式 | 识别方法 | 修正方向 |
|
|
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181
|
|----------|----------|----------|
|
|
181
|
-
| **太平** |
|
|
182
|
-
| **太赶** | 重大转折缺少可辨认的铺垫 |
|
|
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|
+
| **太平** | 剧情单元内期待停滞,没有新的投入、阻碍或兑现 | 插入意外事件或新信息 |
|
|
183
|
+
| **太赶** | 重大转折缺少可辨认的铺垫 | 按转折重量与篇幅补足铺垫 |
|
|
183
184
|
| **假虐** | 读者不心疼,只是看着难受 | 检查羁绊铺设是否具体 |
|
|
184
185
|
| **割裂** | 前半部分和后半部分像两篇不同的故事 | 用伏笔/物件/主题贯穿 |
|
|
185
|
-
| **烂尾** | 反转后仍长时间重复交代 |
|
|
186
|
+
| **烂尾** | 反转后仍长时间重复交代 | 交代行动、关系或代价的后果,再按题材收束或冷却 |
|
|
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187
|
| **人设崩** | 角色在关键时刻的行为不符合前面的人设 | 回顾人设,确保行为逻辑一致 |
|
|
187
188
|
|
|
188
189
|
---
|
|
189
190
|
|
|
190
191
|
## 快速自查
|
|
191
192
|
|
|
192
|
-
|
|
193
|
+
使用三板斧时,按所选技法核对:
|
|
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194
|
|
|
194
|
-
- [ ]
|
|
195
|
-
- [ ]
|
|
196
|
-
- [ ]
|
|
197
|
-
- [ ]
|
|
195
|
+
- [ ] 羁绊铺设:撕裂发生前,具体细节是否已让读者相信关系?
|
|
196
|
+
- [ ] 情感撕裂:真相、反差或错位是否改变了对关系的理解?
|
|
197
|
+
- [ ] 余韵钝痛:桥段收束时,安静细节是否承接了变化的后果?
|
|
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|
+
- [ ] 情绪转向是否有事件触发,并符合题材、篇幅和既有兑现节奏?
|
|
198
199
|
- [ ] 反派行为符合其人设逻辑?
|
|
199
200
|
- [ ] 不存在上述 6 种失败模式?
|
|
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201
|
|
|
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202
|
---
|
|
202
203
|
|
|
203
|
-
##
|
|
204
|
+
## 三板斧在情感桥段中的位置
|
|
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|
|
|
205
|
-
| 三板斧 |
|
|
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|
+
| 三板斧 | 桥段位置 | 说明 |
|
|
206
207
|
|--------|-------------------|------|
|
|
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|
-
|
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|
-
|
|
|
209
|
-
|
|
|
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|
+
| 第一斧:羁绊铺设 | 情感撕裂前 | 用物件/数字/习惯建立关系质感 |
|
|
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|
+
| 第二斧:情感撕裂 | 羁绊成立后 | 反差/错位/延迟真相制造撕裂 |
|
|
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|
+
| 第三斧:余韵钝痛 | 桥段收束时 | 用安静细节承接关系变化的后果 |
|
|
@@ -6,15 +6,15 @@
|
|
|
6
6
|
|
|
7
7
|
## 题材选择路由
|
|
8
8
|
|
|
9
|
-
|
|
9
|
+
先按故事核心判断大类,再查具体变体。
|
|
10
10
|
|
|
11
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**设定**:冷拒主线为女主被伤害 → 离开 → 男主后悔追回但女主不回头;复合型在结局另作变体。场景:豪门/职场/娱乐圈/古代贵族,需权力差。
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| 8.结局 | 冷拒主线开放/悲剧;复合变体可回头 | 15% | 释放 |
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借用已有 IP 的世界观和角色写新故事,核心卖点是"如果在这个世界里有主角会怎样"。
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用户明确目标 IP、平台允许且近期样本有效时,抽取“已知世界 + 新主角变量 + 名场面改写”的结构;具体题材随本次目标确定。
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- 面向"云爱好者"时,补足读懂当前剧情所需的原著背景,不预设读者熟悉全部原作
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- 时代设定可简化,适度改编不影响阅读;但人物命名不脱离原著的地域和文化——原著角色用官方本名/译名,新角色顺对应地域的命名风格,别混语系或塞与设定不符的现代化/政治化名字
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- 优势:自带世界观省铺设定 | 风险:原著粉考据挑刺
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核心卖点确定后,用主线串联多个套路:每个单元围绕一个套路展开,重复模式时升级对象、场景或规模。
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**关键**:面向"云爱好者"时,先交代读懂剧情所需的历史处境,爽感优先于细节还原 | 现代认知信息差=最大金手指 | 架空可降低门槛 | 盘点+历史共鸣感强
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类无限流,玩家被抽入规则副本冒险求生。主打国运压力和围观反馈时,可用绑定国运+直播组合。副本构建:背景故事→规则包装→通关线+dead end(死路)→节奏(别人死→主角装→揭露→升华)。爽文路线用智斗和金手指解释通关结果,规则和限制要能支撑翻盘。
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核心卖=时移世易沧海桑田,主角长生看别人浴血搏杀。凡俗时期最好看。天然缺陷:开始修仙后实力增长→身边同级别出现→"熬时间"失去意义→变成寻常修仙文。延续方向:保持时间碾压感/代际传承/分层世界/凡俗时期充分展开。
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西幻要让魔法、种族、神权和契约影响人物选择,不能只替换东方玄幻名词。骑士晋升可作力量体系骨架;这里侧重DND式/巫师式/种田领主文,日式奇幻另按目标对标确定写法。开篇从低位开始(马奴/铁匠学徒),凿壁偷光式努力。
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### 新媒体文
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一切为情绪服务。第一情绪对:不爽→装逼/愤怒→解气。双向结构=强+虐(反差/矛盾)。矛盾必须源于现实逻辑。核心三重点:用梗+节奏+情绪。极致信息差=强烈期待感。
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核心靠铺垫+氛围描写营造悬疑感,非靠血腥暴力。信息释放节奏要控好。
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爽点集中于升级打怪,成熟套路便于建立期待。可借鉴成功作品的战力层级、地图递进和资源循环,按本书设定重建世界观。
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### 后悔流
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避免退婚等老套外衣,需创新包装(后悔对象可从爱情转为事业选择/人生抉择)。
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## 核心梗三层递进设计(主题→题材→情绪)
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下文一代、二代、三代指从主题到题材再到情绪的**三个设计层次**,不指写作的历史阶段;一本小说通常融合2-4条核心梗。
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同类关键爽点要在下列维度中递升;两次高潮间可安排呼吸与关系回收。
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**递升维度**:影响力范围扩大 | 人物层级升高 | 收获价值增大 | 认知颠覆加深
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# 长篇质量覆盖
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> 与 `agent-quality.md` 配套,仅在 `long` profile 加载,按章、单元、卷和全书审查;不套短篇全文百分比、每节字数或对话密度。
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## 连载节奏
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- [ ] 最近一段章节有可见进展;范围按当前卷和章节定位判断,不套短篇节数。
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- [ ] 高压、推进、低压、关系和信息整理章形成张弛,不让同一情绪母题和同一种钩子连续占据高位。
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- [ ] 短期、中期、远期期待都有人维护;回收旧期待前已建立下一层期待。
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- [ ] 单章反转改变下一步行动,卷级反转改变对阶段机制的理解,全书真相没有被提前透支。
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# 长篇反转设计
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> 操作手册:反转类型、嵌套反转、误导技巧、打脸节奏。按决策路由选用,按设置/揭示步骤执行,用自检清单验收。
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> 以下分类也用于短篇拆文的 `_meta.json.reversal_type` 字段:视角/身份/动机/时间线/信息/认知/无反转。
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## 决策路由
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2. 报应型:每个报应要让读者等过、铺过,兑现时才解气
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3. 甜宠型:在关系阶段节点给甜点/反差点,不为每章硬塞反转
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> 使用短篇拆文资料时,「无反转」对应 `reversal_type`,「反转铺垫」对应 `setup_clues`;该类型跳过铺垫数量阈值。它们是短篇拆文字段,不是长篇卷纲新增字段。
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1. 展示物品/能力强大,读者期待+1
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2. 配角因信息差认为鸡肋,读者期待打脸+1
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3.
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3. 展示反派特性,前述物品/能力恰好克制反派,读者期待+1
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4. 配角拿更强装备打反派失败,期待+1
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5. 众人看衰主角,期待继续+1
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6. 主角秒杀,期待满足
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| 跨卷悬念 | 期待接力法 + 震惊分层 |
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| 判断悬念强度 | 强度5级分级表 |
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使用方法:先看左列定位你的当前任务,再用右列指定的方法。
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## 悬念构建核心法则
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| 揭示时机 | 短期内揭晓 | 长期后才揭示 |
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| 情绪效果 | 紧张/好奇/期待 | 震惊/恍然大悟 |
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判断先看作用:未决问题引起悬念,预埋线索支撑后续揭示。上表是常见安排;悬念也能跨卷,伏笔也能短期回收。
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### 四种悬念信息顺序模板
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### 永留悬念大结构设计
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- 马甲曝光等长悬念可阶段延迟:每次解决一个局部疑问,再暴露更深问题。
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- 局部必须真有推进,不能反复撤销成果,让主线永远原地打转。
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# 叙事用笔:让篇幅落在值得经历的地方
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本文件检查场景与段落组的详略。表达修法见 [expression.md](expression.md),需要改变事件或人物选择时见 [story-logic.md](story-logic.md)。取舍服从 [style-resolution.md](style-resolution.md) 的文风裁决。
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## 从场景作用找到重心
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通读一场连续的戏,用一句话说明它要让读者经历什么:一次选择、交涉转向、关系变冷、发现误会,也可以是生活处境、松弛、氛围或余韵。只作为本次判断依据,不强制生成逐段标签或新附件。
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沿正文找最需要被经历的地方:人物何时改变判断,哪句话使交涉转向,犹疑怎样走到决定,某个日常细节怎样拉近或拉开关系。对照实际篇幅,指出具体的过详或过略。场景重心没有展开时,先检查原文、前后文或已定设计是否已有过程,不能用一批感官细节顶替。
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| 问题 | 看什么 | 怎么处理 |
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|---|---|---|
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| 次要过程占住篇幅 | 开门、倒水、赶路、逐件清点被连续展开,却不改变人物处境或读者感受 | 压成必要承接,留能建立空间、声口、关系或氛围的细节 |
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| 关键过程被概述吞掉 | “商量妥了”“三言两语解释清楚”“她终于想通了”替代选择或交锋 | 展开已有条件、试探、判断和反馈;依据缺失时转故事诊断,不编造说服理由 |
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| 同类对象平均用力 | 三个人、四件物品各给同样篇幅,读者找不到重心 | 围绕此场作用分配;重要对象展开,其他对象概括或略过,不规定递减次数 |
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| 状态原地打转 | 反复写害怕、愤怒、沉默,人物的理解和行动始终相同 | 合并复述,保留会改变下一步或积累体验的过程 |
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| 只见结果、不见过渡 | 上句拒绝、下句答应;情绪突然抵达 | 找回已有承接;若成立条件从未设计,提出故事修法 |
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“平”可能来自重心写薄,也可能来自故事没有足够的变化。先判断是哪一种,避免把所有慢场景都压短。
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## 删除、压缩、展开各有检验
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23
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+
**删除测试**:删去后,是否损失事实、伏笔、因果、空间方向、人物声口、关系、情绪持续时间或审美体验?没有损失可以删除,包括整段;有损失则保留有效部分或压缩表达。无须给每个细节编出后续情节用途。
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24
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+
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25
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+
**压缩测试**:用一句概述替代后,读者是否只知道结果,却无法体会人物怎样走到这里?如果丢掉必要的犹疑、交锋或情绪抵达,就保留展开。事实未丢只是一项检查,不能据此抹平生活质感。
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26
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+
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27
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+
**展开测试**:新增的每一轮有没有使信息、处境、判断、关系或感受发生变化?同一情绪可以持续,停顿也有时间感;只换措辞强调强度的反应链应收拢。原文已有的分阶段变化可以分段演出,不因相邻出现动作、感知、反应就判重复。
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28
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+
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29
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+
重排后通读整场:读者还能知道谁在哪里、为什么停下、下一步为何发生吗?删过头导致电报体时,恢复必要的主体、连接和承接,不恢复模板解释。遵守作者字数范围;若有效内容不足以满足下限,报告缺口,不用微动作或新事件补齐。删改比例只描述实际变化,不决定哪些废话必须保留。
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30
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+
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31
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+
## 细节要服务这场戏
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32
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+
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33
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+
- **动作**:保留带来阻碍、失败、选择、关系或人物习惯的动作。没有必要逐次记录伸手、拿起、放下、转身;打斗、追逐、操作步骤若承担真实空间和因果信息,可以细写。
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34
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+
- **心理**:保留新判断、误判、回忆、权衡与自我欺骗。准确直写能承担过渡;反复翻译刚发生的事、总结同一情绪则压缩。不能把内心活动一律改成身体反应。
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35
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+
- **对话**:看双方各自争取什么、什么不愿说、哪次回应改变了局面。关键处展开,其余可用叙述带过,不把原文每个“他说/她说”都改成一行台词。对白、叙述和心理共同承接这场戏,不用整齐的一问一答代替场景。不要求每句答非所问,也不靠加粗话提高烈度。
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36
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+
- **环境和物件**:观察应贴人物此时的注意力。可以建立生活质感、时间感、审美和关系;不要求每件东西都成为线索。逐件同精度陈列、通用天气和无功能装饰应压缩。
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37
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+
- **群像反应**:人物因立场不同改变行动,值得分开;全体轮流手抖、后退、吃惊只是在重复标价。判断和分量可以由有立场的人给出,不强行给所有人台词。
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38
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+
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39
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+
## 信息交付与收尾
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40
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+
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41
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+
新人物、新物件或新设定出现时,让读者知道当前行动所需的身份、作用或限制。已有场内载体和简明叙述都可使用,不强迫改成手机、账单或办事卡点。必要解释可以直说;读者暂时不知道答案时,至少要知道自己正在等哪个问题。
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42
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+
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43
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+
分清角色已知、读者已知与仍待揭露的信息。故意留下的悬念不补答案,必要承接不删成生词清单。事实依据与揭露时机的核查见 [story-logic.md](story-logic.md)。
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44
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+
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45
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+
结尾检查最后一拍带来了什么:行动未完、关系变化、一次兑现、尚未解决的问题或情绪余韵都可以。动作、对话、心理和带立场的叙述均可收尾;清理重复复述、空泛哲理与没有具体对象的预告。短篇的主观审判、心死判词和火葬场预告按本书卖点取舍,保留并不等于放过重复。
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46
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+
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47
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+
## 同一事实怎样换用笔
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48
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+
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49
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+
以下为合成示例。已定事实:余舟要送信过溪,先试石墩,第二块松动后退回;他改从上游的倒树过,把信袋挂在颈前,终于到了对岸。
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50
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+
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51
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+
**用笔失衡**:溪边有三棵树,两棵树皮灰白,一棵长了苔。树下散着石子,近处圆一些,远处扁一些。余舟想了几个办法,费了一番工夫,终于把信带过溪。
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52
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+
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53
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+
**重心恢复**:
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54
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+
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55
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+
> 余舟踏上第二块石墩,石头往下一沉,他赶紧退回岸边。
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56
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+
>
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57
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+
> 上游横着一棵倒树。他沿溪走过去,把信袋挂到颈前,空出手扶着树干,一点点挪到了对岸。
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58
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+
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59
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+
改的是已定尝试和调整的呈现,没有新加救援者、工具或意外。如果资料只说“费了一番工夫”,连尝试和办法都没有,就不能照本例编石墩和倒树。
|
|
60
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+
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61
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+
**会改坏的方向**:只写“他从倒树过了溪”,会把已有的试探和改变办法压没;逐一罗列抬脚、落脚、换手,又会让无差别的动作抢走注意力。
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62
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+
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63
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+
**该保留的慢处**:老人收起亡妻的茶具,先按她原来的位置放好,再取下来包纸。多停留的这一会儿可以让读者经历习惯与失落。可以修机械句式,不能仅以“事件推进少”删掉。
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