@oh-story/dsh 0.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/README.md +38 -0
- package/cordis.patch.yml +3 -0
- package/lib/client.js +1201 -0
- package/lib/client.js.map +7 -0
- package/lib/drama/LICENSE.upstream +21 -0
- package/lib/drama/manifest.json +1012 -0
- package/lib/drama/skills/short-drama/SKILL.md +153 -0
- package/lib/drama/skills/short-drama/agents/openai.yaml +4 -0
- package/lib/drama/skills/short-drama/assets/creator-decision.example.jsonl +4 -0
- package/lib/drama/skills/short-drama/assets/production-observation.example.jsonl +2 -0
- package/lib/drama/skills/short-drama/assets/project-template/short-drama.json +36 -0
- package/lib/drama/skills/short-drama/assets/reference-observation.example.jsonl +2 -0
- package/lib/drama/skills/short-drama/references/audience-reveal.md +74 -0
- package/lib/drama/skills/short-drama/references/contract-and-ownership.md +94 -0
- package/lib/drama/skills/short-drama/references/creator-workflow.md +82 -0
- package/lib/drama/skills/short-drama/references/form-cards/Q/347/211/210/350/241/250/350/276/276.md +73 -0
- package/lib/drama/skills/short-drama/references/form-cards//344/272/214/347/273/264/345/212/250/346/200/201/346/274/253.md +74 -0
- package/lib/drama/skills/short-drama/references/form-cards//345/233/275/346/274/253/344/272/214/346/254/241/345/205/203.md +79 -0
- package/lib/drama/skills/short-drama/references/form-cards//345/256/236/346/213/215.md +75 -0
- package/lib/drama/skills/short-drama/references/form-cards//346/260/264/345/242/250/347/254/224/350/247/246.md +85 -0
- package/lib/drama/skills/short-drama/references/form-cards//351/243/216/346/240/274/345/214/226/344/270/211/347/273/264.md +72 -0
- package/lib/drama/skills/short-drama/references/knowhow-index.md +80 -0
- package/lib/drama/skills/short-drama/references/lifecycle-commands.md +130 -0
- package/lib/drama/skills/short-drama/references/look-development.md +52 -0
- package/lib/drama/skills/short-drama/references/pickup-and-alternate.md +58 -0
- package/lib/drama/skills/short-drama/references/production-form-profiles.md +126 -0
- package/lib/drama/skills/short-drama/references/reference-roles.md +142 -0
- package/lib/drama/skills/short-drama/references/runtime-preflight.md +27 -0
- package/lib/drama/skills/short-drama/scripts/project_tool.py +1963 -0
- package/lib/drama/skills/short-drama/scripts/selftest.py +287 -0
- package/lib/drama/skills/short-drama-assets/SKILL.md +187 -0
- package/lib/drama/skills/short-drama-assets/agents/openai.yaml +4 -0
- package/lib/drama/skills/short-drama-assets/assets/character-look.example.jsonl +3 -0
- package/lib/drama/skills/short-drama-assets/assets/continuity.example.jsonl +4 -0
- package/lib/drama/skills/short-drama-assets/assets/decisions.example.jsonl +5 -0
- package/lib/drama/skills/short-drama-assets/assets/location-view.example.jsonl +3 -0
- package/lib/drama/skills/short-drama-assets/assets/occurrences.example.jsonl +5 -0
- package/lib/drama/skills/short-drama-assets/assets/prop-state.example.jsonl +3 -0
- package/lib/drama/skills/short-drama-assets/examples/minimal/characters.jsonl +2 -0
- package/lib/drama/skills/short-drama-assets/examples/minimal/looks.jsonl +2 -0
- package/lib/drama/skills/short-drama-assets/references/asset-review-checklist.md +89 -0
- package/lib/drama/skills/short-drama-assets/references/character-and-look.md +164 -0
- package/lib/drama/skills/short-drama-assets/references/continuity-delta.md +123 -0
- package/lib/drama/skills/short-drama-assets/references/identity-vs-variant.md +146 -0
- package/lib/drama/skills/short-drama-assets/references/location-and-view.md +84 -0
- package/lib/drama/skills/short-drama-assets/references/occurrence-extraction.md +111 -0
- package/lib/drama/skills/short-drama-assets/references/prop-and-state.md +107 -0
- package/lib/drama/skills/short-drama-assets/references/stage-contract.md +136 -0
- package/lib/drama/skills/short-drama-assets/references/voice-direction.md +171 -0
- package/lib/drama/skills/short-drama-assets/scripts/asset_check.py +267 -0
- package/lib/drama/skills/short-drama-assets/scripts/selftest.py +89 -0
- package/lib/drama/skills/short-drama-develop/SKILL.md +157 -0
- package/lib/drama/skills/short-drama-develop/agents/openai.yaml +4 -0
- package/lib/drama/skills/short-drama-develop/assets/adaptation-map.example.jsonl +1 -0
- package/lib/drama/skills/short-drama-develop/assets/creative-brief.md +120 -0
- package/lib/drama/skills/short-drama-develop/assets/episode-map.jsonl +1 -0
- package/lib/drama/skills/short-drama-develop/assets/story-engine.md +181 -0
- package/lib/drama/skills/short-drama-develop/references/adaptation-craft.md +219 -0
- package/lib/drama/skills/short-drama-develop/references/creative-reference-intake.md +57 -0
- package/lib/drama/skills/short-drama-develop/references/director-brief-craft.md +113 -0
- package/lib/drama/skills/short-drama-develop/references/episode-design.md +509 -0
- package/lib/drama/skills/short-drama-develop/references/genre-and-hook-playbook.md +240 -0
- package/lib/drama/skills/short-drama-develop/references/genre-cards//344/272/262/345/255/220/351/232/220/347/247/230.md +112 -0
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- package/lib/drama/skills/short-drama-develop/references/genre-cards//347/224/237/346/264/273/346/265/201.md +51 -0
- package/lib/drama/skills/short-drama-develop/references/genre-cards//347/240/264/351/225/234/351/207/215/345/234/206.md +109 -0
- package/lib/drama/skills/short-drama-develop/references/genre-cards//350/201/214/345/234/272/345/226/234/345/211/247.md +51 -0
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- package/lib/drama/skills/short-drama-develop/references/genre-cards.md +92 -0
- package/lib/drama/skills/short-drama-develop/references/mechanism-loop.md +282 -0
- package/lib/drama/skills/short-drama-develop/references/multi-episode-intake.md +128 -0
- package/lib/drama/skills/short-drama-develop/references/premise-devices.md +211 -0
- package/lib/drama/skills/short-drama-develop/references/reveal-reversal-payoff.md +99 -0
- package/lib/drama/skills/short-drama-develop/references/serial-character-and-memory.md +293 -0
- package/lib/drama/skills/short-drama-develop/references/stage-contract.md +88 -0
- package/lib/drama/skills/short-drama-develop/references/story-craft.md +359 -0
- package/lib/drama/skills/short-drama-develop/scripts/episode_intake.py +699 -0
- package/lib/drama/skills/short-drama-develop/scripts/selftest.py +47 -0
- package/lib/drama/skills/short-drama-image-prompts/SKILL.md +181 -0
- package/lib/drama/skills/short-drama-image-prompts/agents/openai.yaml +4 -0
- package/lib/drama/skills/short-drama-image-prompts/assets/image-prompt-spec.jsonl.md +187 -0
- package/lib/drama/skills/short-drama-image-prompts/assets/image-prompts.md +37 -0
- package/lib/drama/skills/short-drama-image-prompts/assets/lookdev-frame-spec.jsonl.md +128 -0
- package/lib/drama/skills/short-drama-image-prompts/assets/lookdev-prompts.md +31 -0
- package/lib/drama/skills/short-drama-image-prompts/examples/minimal-image-prompt-specs.jsonl +2 -0
- package/lib/drama/skills/short-drama-image-prompts/references/character-and-look.md +154 -0
- package/lib/drama/skills/short-drama-image-prompts/references/common-recipe.md +231 -0
- package/lib/drama/skills/short-drama-image-prompts/references/edit-and-revision.md +122 -0
- package/lib/drama/skills/short-drama-image-prompts/references/location-plate.md +152 -0
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- package/lib/drama/skills/short-drama-image-prompts/references/lookdev-frame.md +38 -0
- package/lib/drama/skills/short-drama-image-prompts/references/production-sheet-recipes.md +177 -0
- package/lib/drama/skills/short-drama-image-prompts/references/prop-plate.md +140 -0
- package/lib/drama/skills/short-drama-image-prompts/references/review-and-fixtures.md +92 -0
- package/lib/drama/skills/short-drama-image-prompts/references/stage-contract.md +89 -0
- package/lib/drama/skills/short-drama-image-prompts/scripts/image_prompt_check.py +443 -0
- package/lib/drama/skills/short-drama-image-prompts/scripts/selftest.py +93 -0
- package/lib/drama/skills/short-drama-novel-analyze/SKILL.md +245 -0
- package/lib/drama/skills/short-drama-novel-analyze/agents/openai.yaml +4 -0
- package/lib/drama/skills/short-drama-novel-analyze/assets/episode-candidate.example.jsonl +3 -0
- package/lib/drama/skills/short-drama-novel-analyze/references/adaptation-triage.md +116 -0
- package/lib/drama/skills/short-drama-novel-analyze/references/adaptation-value.md +124 -0
- package/lib/drama/skills/short-drama-novel-analyze/references/aggregation-and-entities.md +155 -0
- package/lib/drama/skills/short-drama-novel-analyze/references/chapter-extraction.md +141 -0
- package/lib/drama/skills/short-drama-novel-analyze/references/stage-contract.md +67 -0
- package/lib/drama/skills/short-drama-novel-analyze/scripts/novel_index.py +651 -0
- package/lib/drama/skills/short-drama-novel-analyze/scripts/selftest.py +51 -0
- package/lib/drama/skills/short-drama-produce/SKILL.md +103 -0
- package/lib/drama/skills/short-drama-produce/agents/openai.yaml +4 -0
- package/lib/drama/skills/short-drama-produce/references/adapter-contract.md +140 -0
- package/lib/drama/skills/short-drama-produce/references/providers/gpt-image-2.md +24 -0
- package/lib/drama/skills/short-drama-produce/references/providers/minimax-music.md +25 -0
- package/lib/drama/skills/short-drama-produce/references/providers/seedance.md +40 -0
- package/lib/drama/skills/short-drama-produce/scripts/fixture_adapter.py +60 -0
- package/lib/drama/skills/short-drama-produce/scripts/production_tool.py +1635 -0
- package/lib/drama/skills/short-drama-produce/scripts/provider_adapters.py +964 -0
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- package/lib/drama/skills/short-drama-review/assets/finding-template.jsonl +2 -0
- package/lib/drama/skills/short-drama-review/assets/supersession-decision.example.json +42 -0
- package/lib/drama/skills/short-drama-review/assets/verdict-template.json +32 -0
- package/lib/drama/skills/short-drama-review/examples/minimal-findings.jsonl +2 -0
- package/lib/drama/skills/short-drama-review/examples/minimal-verdict.json +34 -0
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- package/lib/drama/skills/short-drama-storyboard/agents/openai.yaml +4 -0
- package/lib/drama/skills/short-drama-storyboard/assets/coverage-audition.example.jsonl +2 -0
- package/lib/drama/skills/short-drama-storyboard/assets/coverage-template.json +49 -0
- package/lib/drama/skills/short-drama-storyboard/assets/keyframe-prompts.md +32 -0
- package/lib/drama/skills/short-drama-storyboard/assets/keyframe-template.jsonl +2 -0
- package/lib/drama/skills/short-drama-storyboard/assets/revision-lineage.fragment.json +12 -0
- package/lib/drama/skills/short-drama-storyboard/assets/scene-visual-plan.example.jsonl +2 -0
- package/lib/drama/skills/short-drama-storyboard/assets/shot-template.jsonl +2 -0
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- package/lib/drama/skills/short-drama-video-prompts/assets/coverage-scope.fragment.json +21 -0
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- package/lib/drama/skills/short-drama-video-prompts/assets/motion-terminal.example.jsonl +2 -0
- package/lib/drama/skills/short-drama-video-prompts/assets/music-spec.jsonl.md +31 -0
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- package/lib/oh-story/skills/story-short-scan/references/real-market-data.md +90 -0
- package/lib/oh-story/skills/story-short-write/SKILL.md +433 -0
- package/lib/oh-story/skills/story-short-write/references/banned-words.md +147 -0
- package/lib/oh-story/skills/story-short-write/references/cross-book-recall.md +62 -0
- package/lib/oh-story/skills/story-short-write/references/dialogue-mastery.md +282 -0
- package/lib/oh-story/skills/story-short-write/references/emotional-methods.md +179 -0
- package/lib/oh-story/skills/story-short-write/references/genre-styles//344/270/226/346/203/205/346/211/223/350/204/270.md +159 -0
- package/lib/oh-story/skills/story-short-write/references/genre-styles//345/217/214/347/224/267/344/270/273.md +156 -0
- package/lib/oh-story/skills/story-short-write/references/genre-styles//345/244/215/344/273/207/346/211/223/350/204/270.md +163 -0
- package/lib/oh-story/skills/story-short-write/references/genre-styles//345/256/205/346/226/227/345/256/253/346/226/227.md +167 -0
- package/lib/oh-story/skills/story-short-write/references/genre-styles//346/200/273/350/243/201/350/261/252/351/227/250.md +178 -0
- package/lib/oh-story/skills/story-short-write/references/genre-styles//346/202/254/347/226/221.md +166 -0
- package/lib/oh-story/skills/story-short-write/references/genre-styles//346/260/221/344/277/227/346/200/252/350/260/210.md +159 -0
- package/lib/oh-story/skills/story-short-write/references/genre-styles//346/262/231/351/233/225/350/204/221/346/264/236.md +151 -0
- package/lib/oh-story/skills/story-short-write/references/genre-styles//347/224/234/345/256/240.md +153 -0
- package/lib/oh-story/skills/story-short-write/references/genre-styles//350/277/275/345/246/273/347/201/253/350/221/254/345/234/272.md +210 -0
- package/lib/oh-story/skills/story-short-write/references/genre-writing-formulas.md +444 -0
- package/lib/oh-story/skills/story-short-write/references/genre-writing-techniques.md +488 -0
- package/lib/oh-story/skills/story-short-write/references/hooks-chapter.md +225 -0
- package/lib/oh-story/skills/story-short-write/references/hooks-paragraph.md +146 -0
- package/lib/oh-story/skills/story-short-write/references/hooks-suspense.md +352 -0
- package/lib/oh-story/skills/story-short-write/references/output-contract.md +165 -0
- package/lib/oh-story/skills/story-short-write/references/quality-checklist.md +222 -0
- package/lib/oh-story/skills/story-short-write/references/reversal-toolkit.md +349 -0
- package/lib/oh-story/skills/story-short-write/references/short-craft.md +185 -0
- package/lib/oh-story/skills/story-short-write/references/short-deslop.md +133 -0
- package/lib/oh-story/skills/story-short-write/references/short-format.md +167 -0
- package/lib/oh-story/skills/story-short-write/references/submission-craft.md +35 -0
- package/lib/oh-story/skills/story-short-write/references/villain-and-reveal.md +158 -0
- package/lib/oh-story/skills/story-short-write/references/writing-workflow.md +153 -0
- package/lib/oh-story/skills/story-short-write/scripts/check-ai-patterns.js +1371 -0
- package/lib/oh-story/skills/story-short-write/scripts/check-degeneration.js +330 -0
- package/lib/oh-story/skills/story-short-write/scripts/check-outline-copy.js +241 -0
- package/lib/oh-story/skills/story-short-write/scripts/normalize-punctuation.js +410 -0
- package/lib/types/client/file-activity.d.ts +30 -0
- package/lib/types/client/file-activity.d.ts.map +1 -0
- package/lib/types/client/file-tree.d.ts +20 -0
- package/lib/types/client/file-tree.d.ts.map +1 -0
- package/lib/types/client/index.d.ts +12 -0
- package/lib/types/client/index.d.ts.map +1 -0
- package/lib/types/client/jsonl-preview.d.ts +15 -0
- package/lib/types/client/jsonl-preview.d.ts.map +1 -0
- package/lib/types/client/markdown-preview.d.ts +38 -0
- package/lib/types/client/markdown-preview.d.ts.map +1 -0
- package/lib/types/index.d.ts +25 -0
- package/lib/types/index.d.ts.map +1 -0
- package/lib/types/native-hooks.d.ts +16 -0
- package/lib/types/native-hooks.d.ts.map +1 -0
- package/lib/types/role-provider.d.ts +6 -0
- package/lib/types/role-provider.d.ts.map +1 -0
- package/lib/types/role-tool.d.ts +10 -0
- package/lib/types/role-tool.d.ts.map +1 -0
- package/lib/types/skill-provider.d.ts +15 -0
- package/lib/types/skill-provider.d.ts.map +1 -0
- package/lib/types/workspace-request-trust.d.ts +13 -0
- package/lib/types/workspace-request-trust.d.ts.map +1 -0
- package/lib/types/workspace-route.d.ts +10 -0
- package/lib/types/workspace-route.d.ts.map +1 -0
- package/lib/types/workspace-security.d.ts +9 -0
- package/lib/types/workspace-security.d.ts.map +1 -0
- package/package.json +107 -0
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# 章级钩子:章首/章尾钩子选择与写作
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> 写每章开头或结尾时加载。先看决策路由,选对钩子类型,再套模板。
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---
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## 决策路由
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### 章尾钩子:根据本章情绪选类型
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| 本章情绪/阶段 | 推荐钩子 | 为什么 |
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|-------------|---------|-------|
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| 悬念/未知 | 突然揭示 / 神秘物品 / 留白 | 激发好奇 |
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| 紧迫/危机 | 紧急危机 / 倒计时 / 未完成动作 | 制造焦虑 |
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| 反转/真相 | 身份反转 / 隐藏含义 / 回声 | 颠覆认知 |
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| 情感/关系 | 两难抉择 / 承诺威胁 / 情感转折 | 拉扯情绪 |
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| 系统文特有 | 系统激活 / 选择型 | 期待金手指 |
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| 氛围/日常 | 意象钩子 / 离奇消失 / 信息差 | 暗流涌动 |
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### 章首钩子:根据开篇策略选类型
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| 开篇策略 | 推荐钩子 | 为什么 |
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|---------|---------|-------|
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| 直接冲击 | 未完成动作开局 / 倒计时开局 | 即时紧迫感 |
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| 制造好奇 | 悬念对话 / 闪前碎片 / 神秘独白 | 信息差驱动 |
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| 对比冲击 | 反差场景 / 意象预示 | 反差吸引 |
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### 章节阶段与钩子强度
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| 故事阶段 | 推荐类型 | 强度 |
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|----------|---------|------|
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| 第 1 章 | 系统激活 / 截断 / 危机升级 | 必须强 |
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| 2-3 章 | 选择 / 信息差 / 情感转折 | 强 |
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| 中期日常 | 对话悬念 / 信息差 / 身份即将揭露 | 中 |
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| 高潮前 | 危机升级 / 悬念预知 | 强 |
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| 大结局 | 时间跳跃 / 情感转折 | 收束 |
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---
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## 章尾钩子 13 式
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| # | 名称 | 公式 | 示例 |
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|---|------|------|------|
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| 1 | 突然揭示 | 抛出改变全局的信息 | "信上的日期,是他死后第七天。" |
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| 2 | 紧急危机 | 下章必须回应的紧迫威胁 | "裂缝在扩大,灵石还差三块。" |
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| 3 | 未完成动作 | 动作被新变量打断 | "他刚伸手,手腕忽然被人扣住。'别动。'身后传来一个声音。" |
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| 4 | 身份反转 | 身份真相偏离读者预期 | "她叫林小月。但档案上写的是:林小月,已故。" |
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| 5 | 两难抉择 | 被迫在两个坏选项中选一个 | "签了这份文件,公司保住了,但他得进去。" |
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| 6 | 神秘物品 | 重要但含义未知的物件 | "包裹里是一把钥匙,附了张纸条:'你欠我的。'" |
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| 7 | 倒计时 | 时间不够用 | "医生说还有三个月。那是两个月前的事了。" |
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| 8 | 承诺/威胁 | 有人宣布了行动意图 | "今晚十二点之前,我会告诉所有人你做了什么。" |
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| 9 | 离奇消失 | 不可能的消失 | "手铐还在,人没了。整个房间只有一个门,门没开过。" |
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| 10 | 隐藏含义 | 表面正常,实际暗藏信息 | "他说:'你和妹妹真像。'可她是独生女。" |
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| 11 | 意象钩子 | 反复出现的意象发生变化 | "窗台上那盆枯了一个月的茉莉,突然冒出了花苞。" |
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| 12 | 回声钩子 | 章尾句呼应开头,关键细节变了 | 开头:"她说她永远不会原谅他。" / 结尾:"她说她永远不会原谅他。但她的手,攥得更紧了。" |
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| 13 | 留白钩子 | 只展示反应,不揭示发生了什么 | "他看了信。脸色变了。什么也没说,把信叠好放进口袋。" |
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---
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## 章首钩子 7 式
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| # | 名称 | 公式 | 示例 |
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|---|------|------|------|
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| 1 | 悬念对话开局 | 直接从意味深长的对话开始 | "你确定要这么做?/ 确定。/ 那你就别后悔。" |
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| 2 | 闪前碎片 | 先给结果碎片,再回正常叙事 | "后来他才知道,那个电话改变了所有事。但此刻他还一无所知。" |
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| 3 | 倒计时开局 | 开头就建立紧迫感 | "距离合同到期还有 72 小时。" |
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| 4 | 神秘独白 | 第一人称诡异内心独白 | "我一直在想,那天如果我没有回头,一切会不会不一样。" |
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| 5 | 反差场景 | 两个截然不同的场景并列 | "一边是婚礼现场,香槟塔堆得老高。另一边,医院走廊的灯在闪。" |
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| 6 | 未完成动作开局 | 动作进行中被截断 | "他刚把钥匙插进锁孔,门里传来一声轻响。" |
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| 7 | 意象预示 | 用环境意象暗示即将发生的事 | "天边烧得通红,像是什么东西在着。她抬头看了一眼,继续走。" |
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---
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## 章尾实战模板
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### 一、系统激活型
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```
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就在{主角}{最低谷状态}之际。
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{一个感官描写}。
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叮!
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【{系统名},正式启动。】
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```
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> 就在他万念俱灰之际。一个冰冷的机械音,突然在他脑海中响起。叮!【年少轻狂系统,正式启动。】
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### 二、悬念预知型
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```
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{主角}{冷静/冷漠地}看着{对方的嚣张行为}。
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{一个短句:继续吧/慢慢来/不着急}。
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{预告即将发生的反转,不透露细节}。
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```
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> 我冷眼看着笑得前仰后合的人。笑吧。多笑会儿。过了今天,你们就再也笑不出来了。
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### 三、截断型
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```
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{一个小动作}。
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{剧烈反应}。
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{震惊/疑问。本章结束,不给答案}。
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```
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> 仅仅一口!她的瞳孔猛地收缩成针尖状。轰!一股恐怖到难以形容的热流,瞬间在她的腹中炸开!这粥有问题!里面到底放了什么?
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### 四、选择型
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```
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【选择一:{诱人选项}】奖励:{极其诱人} 代价:{隐含风险}
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【选择二:{另一选项}】奖励:{另一种诱人} 代价:{另一种风险}
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```
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章节结束,不给出选择结果。
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### 五、危机升级型
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```
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{突然的声响/动作}!
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{新威胁出现}。
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{主角的恐惧/紧迫反应}。
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```
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> "都给老子出来!快点!"哐啷!!!一只沾满泥污的军靴,粗暴地踹开了笼门。
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### 六、身份即将揭露型
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```
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{一个旁观者}突然{提出疑问/发现线索}。
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"{暗示主角真实身份的话}"
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{其他人不以为意,主角暗暗紧张}。
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```
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### 七、情感转折型
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```
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就在这时,{角色}的{表情/态度}突然{大变}。
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{一个出人意料的示弱/请求动作}。
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"{戳中主角软肋的话}"
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```
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### 八、信息差型
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```
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{主角的自我怀疑/感慨}。
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{一个意象/比喻}。
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{暗示即将改变,但不明说}。
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```
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> 花有重开日,人无再少年。自己怎么就把日子,过成了这副狗屎样?
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### 九、对话悬念型
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```
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"{提出请求的前半句}"
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"{对方回应}"
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"{意想不到的后半句,不是读者预期的}"
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```
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> "我有一个请求。"苏牧缓缓说道。"你说。""离婚之前,我要证明一次自己。"
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### 十、时间跳跃型
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```
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{精确/模糊的时间标记}。
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{出人意料的结果}。
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{暗示过程的一句话}。
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```
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> 三分三秒后。江亦瑶神色从容地走出房间,整理了一下微乱的衣服。
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---
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## 三种速写章末钩子
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### 收获预告型(副本/任务尾声)
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```
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{当前行动接近完成}。
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{暗示即将获得的奖励}。
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{一句话暗示奖励比预期更大}。
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```
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### 反派逼近型(铺垫段结尾)
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```
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{主角当前状态}。
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{暗处/远方,反派的某个行动}。
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169
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+
{暗示这个行动将影响主角}。
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170
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+
```
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171
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+
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172
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+
### 行动预告型(装逼/打脸前)
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173
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+
```
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174
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+
{主角做出一个决定}。
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175
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+
{一个准备动作}。
|
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176
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+
{暗示即将发生的行动}。不写结果。
|
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177
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+
```
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178
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+
|
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179
|
+
---
|
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180
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+
|
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181
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+
## 爽点与看点设计规则
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182
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+
|
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183
|
+
### 爽点核心公式
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184
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+
|
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185
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+
爽点 = 两个逻辑的冲突点:
|
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186
|
+
- **大众逻辑**:对手不可战胜 → 恐惧/绝望
|
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187
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+
- **主角逻辑**:正好手痒/轻描淡写
|
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188
|
+
- 落差越大 → 爽点越爽
|
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189
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+
|
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190
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+
### 爽点三要素
|
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191
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+
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192
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+
| 角色 | 操作 |
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193
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+
|------|------|
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194
|
+
| 吃瓜群众 | 用议论吹高对手逼格 → 震惊反应完成打脸升华 |
|
|
195
|
+
| 对手 | 嚣张到让读者恨 → 被打脸时才爽 |
|
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196
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+
| 主角 | 铺垫时低调 → 释放时干脆 |
|
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197
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+
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198
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+
看点 = 吊起读者期待;爽点 = 满足期待。一一对应:前面铺垫多少,后面爽点就有多少。
|
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199
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+
|
|
200
|
+
### 装逼打脸节奏
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|
201
|
+
|
|
202
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+
| 阶段 | 公众期(5 章循环) | VIP 期 |
|
|
203
|
+
|------|-------------------|--------|
|
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204
|
+
| 人设 | 1 章 | 1-2 章 |
|
|
205
|
+
| 铺垫 | 2 章 | 5 章 |
|
|
206
|
+
| 打脸 | 1 章 | 1-2 章 |
|
|
207
|
+
| 善后 | 1 章 | 1 章 |
|
|
208
|
+
|
|
209
|
+
**关键**:
|
|
210
|
+
- 前置小无敌:打脸前必须把道具/人物/实力准备好,没有则读者担惊受怕,嘲讽变虐主
|
|
211
|
+
- 铺垫比打脸重要:铺垫到位后主角站着不说话都能装逼
|
|
212
|
+
- 打脸对象层级决定爽感层级:路人甲震惊不叫爽,有分量的人震惊才叫爽
|
|
213
|
+
- 章末钩子约 100 字即可显著提升完读率
|
|
214
|
+
|
|
215
|
+
---
|
|
216
|
+
|
|
217
|
+
## 质量检查
|
|
218
|
+
|
|
219
|
+
写完章首/章尾后对照:
|
|
220
|
+
|
|
221
|
+
- [ ] 章首前 100 字有钩子(不是风景/天气开头)
|
|
222
|
+
- [ ] 章尾有让读者想翻下一页的东西
|
|
223
|
+
- [ ] 钩子强度与章节阶段匹配(日常章不必强钩子)
|
|
224
|
+
- [ ] 连续两章不用同一种钩子
|
|
225
|
+
- [ ] 钩子约 100 字,点到即止,不拖沓
|
|
@@ -0,0 +1,146 @@
|
|
|
1
|
+
# 段落级钩子技法
|
|
2
|
+
短篇/段落级钩子类型、组合技法、禁忌、对话情绪递增、不公平伤害、围观者层级。用于段落内微钩子设计。
|
|
3
|
+
|
|
4
|
+
---
|
|
5
|
+
|
|
6
|
+
## 段落级钩子 11 种
|
|
7
|
+
|
|
8
|
+
| # | 名称 | 公式 | 示例 | 有效性 |
|
|
9
|
+
|---|------|------|------|--------|
|
|
10
|
+
| 1 | 信息差 | 读者知道关键信息,角色不知道 | "他笑着接过咖啡,不知道她刚才在里面加了一片安眠药。" | ★5 |
|
|
11
|
+
| 2 | 倒计时 | 设置明确的时间压力 | "离婚冷静期还剩最后三天。三天后,他签不签都无所谓了。" | ★4 |
|
|
12
|
+
| 3 | 反转 | 读者预期突然被打破 | "她打开遗嘱,继承人那一栏空着。下一页压着她母亲的死亡证明。" | ★5 |
|
|
13
|
+
| 4 | 暗牌 | 主角藏了一张牌没打,读者等亮牌 | "婆婆骂了整整十分钟。我一句话没说。手机录音还在跑。" | ★4 |
|
|
14
|
+
| 5 | 打脸 | 角色正在得意,读者知道马上要被打脸 | "【就你?也想跟我争?】她笑得前仰后合。我没说话。只是把那份亲子鉴定报告从包里拿了出来。" | ★5 |
|
|
15
|
+
| 6 | 代价 | 暗示主角即将失去某样东西/选择要付出惨重代价 | "我知道举报他意味着什么。举报了他,我也完了。但我还是按下了发送键。" | ★4 |
|
|
16
|
+
| 7 | 弱者/孩子 | 引入需要被保护的弱者,激发保护欲 | "女儿躲在门后面,捂着耳朵。她才四岁,什么都不懂。但她知道不该出声。" | ★4 |
|
|
17
|
+
| 8 | 灵魂旁观 | 主角已死,以灵魂视角叙述,全知但无力改变 | "我的魂魄慢慢飘起来,看着妈妈铁青的脸。对不起妈妈,我没能站直。" | ★5 |
|
|
18
|
+
| 9 | 异常物件 | 不该出现在这里的物件引发全局 | "避孕套日期突然变了,连味道也变成了我以前过敏的芒果味。我笑着点头。" | ★5 |
|
|
19
|
+
| 10 | 假意顺从 | 重生后主动给出前世拼命保护的东西,对手以为她疯了 | "'你既然想要,就都给你吧。'反正谁拿到这笔巨额遗产谁就大祸临头,正愁保命的方法呢。" | ★4 |
|
|
20
|
+
| 11 | 冷发现 | 发现异常后第一反应保持极度冷静,冷静本身制造悬念 | "钥匙扣上印着'悦安月子中心VIP'。我们明明没有孩子。我笑着点头。当天就去月子中心记下了预约单。" | ★5 |
|
|
21
|
+
|
|
22
|
+
### 使用要点
|
|
23
|
+
- 信息差不能拖太久,超过 3000 字读者会烦
|
|
24
|
+
- 倒计时一旦设定,必须到期兑现,不能烂尾
|
|
25
|
+
- 反转必须有铺垫,无铺垫的反转是作弊
|
|
26
|
+
- 暗牌不能藏太久,短篇里最多藏 30% 篇幅
|
|
27
|
+
- 打脸要干脆利落,一句话打脸比一段话打脸爽
|
|
28
|
+
- 代价必须真实,主角最后什么都没失去则代价钩子失效
|
|
29
|
+
- 弱者不能只是工具人,要有自己的行动线
|
|
30
|
+
- 灵魂视角的限制(只能看不能动)必须严格遵守
|
|
31
|
+
|
|
32
|
+
---
|
|
33
|
+
|
|
34
|
+
## 钩子组合
|
|
35
|
+
|
|
36
|
+
### 基础组合
|
|
37
|
+
|
|
38
|
+
| 组合 | 效果 | 适合题材 |
|
|
39
|
+
|------|------|----------|
|
|
40
|
+
| 信息差 + 暗牌 | 读者知道主角在憋大招 | 复仇、世情 |
|
|
41
|
+
| 倒计时 + 代价 | 时间紧迫 + 选什么都亏 | 悬疑、婚恋 |
|
|
42
|
+
| 反转 + 打脸 | 情绪过山车 | 所有爽向短篇 |
|
|
43
|
+
| 弱者 + 代价 | 共情拉满 | 追妻、世情、死人文学 |
|
|
44
|
+
| 暗牌 + 打脸 | 爽感最强 | 复仇、逆袭 |
|
|
45
|
+
|
|
46
|
+
### 进阶组合
|
|
47
|
+
|
|
48
|
+
| 组合 | 效果 |
|
|
49
|
+
|------|------|
|
|
50
|
+
| 异常物件 + 冷发现 | 日常悬疑感 + 智商碾压 |
|
|
51
|
+
| 灵魂旁观 + 弱者 | 极致悲剧 + 保护欲 |
|
|
52
|
+
| 假意顺从 + 暗牌 | 三重信息差 + 爽感蓄力 |
|
|
53
|
+
| 阶梯背叛 + 冷发现 | 层层加码 + 全程冷静 |
|
|
54
|
+
|
|
55
|
+
### 组合使用原则
|
|
56
|
+
1. 技巧服务表达,不要为了用技巧而用技巧
|
|
57
|
+
2. 构思剧情阶段可同时考虑多种技巧丰富剧情
|
|
58
|
+
3. 技巧可杂糅使用,没用就丢弃
|
|
59
|
+
4. 不要通过单个技巧推导剧情,技巧是工具不是束缚
|
|
60
|
+
|
|
61
|
+
---
|
|
62
|
+
|
|
63
|
+
## 钩子禁忌
|
|
64
|
+
|
|
65
|
+
| 禁忌 | 说明 |
|
|
66
|
+
|------|------|
|
|
67
|
+
| 假悬念 | 威胁不存在或立刻解除,读者被骗一次就不会再信 |
|
|
68
|
+
| 机械降神 | 章尾抛出危机,下章开头用巧合解决 |
|
|
69
|
+
| 过度留白 | 连续多章不揭示任何信息,读者失去耐心 |
|
|
70
|
+
| 低风险钩 | 用无关紧要的事制造悬念 |
|
|
71
|
+
| 同类型连用 | 连续 3 章以上用同一种钩子类型 |
|
|
72
|
+
|
|
73
|
+
---
|
|
74
|
+
|
|
75
|
+
## 对话情绪五级递增
|
|
76
|
+
|
|
77
|
+
写矛盾冲突时,对话越不礼貌,情绪越强烈:
|
|
78
|
+
|
|
79
|
+
| 级别 | 类型 | 强度 |
|
|
80
|
+
|------|------|------|
|
|
81
|
+
| 1 | 客观陈述事实 | 最弱 |
|
|
82
|
+
| 2 | 客观陈述 + 提出建议 | 礼貌但有力 |
|
|
83
|
+
| 3 | 主观指责 | 开始有冲突感 |
|
|
84
|
+
| 4 | 主观指责 + 强制命令 | 强情绪 |
|
|
85
|
+
| 5 | 主观指责 + PUA抬升自己 | 最强 |
|
|
86
|
+
|
|
87
|
+
最强话术:打着"为你好"的幌子,句句不离关心,但句句都是嫌弃、指责、厌恶。
|
|
88
|
+
|
|
89
|
+
---
|
|
90
|
+
|
|
91
|
+
## 不公平伤害钩子
|
|
92
|
+
|
|
93
|
+
不公平伤害 = 不公平(主角无辜)+ 伤害(物理+精神)
|
|
94
|
+
|
|
95
|
+
- 精神上的伤害更能拉动读者情绪——大多数读者受气的时候多
|
|
96
|
+
- "不患寡而患不均":减月例大家都减(公平),但唯独主角药材降了一等(不公平)
|
|
97
|
+
- 随便挑一种写到位都能拉起对反派的仇恨
|
|
98
|
+
|
|
99
|
+
### 三种伤害类型
|
|
100
|
+
|
|
101
|
+
| 类型 | 动机 | 行为 | 态度 |
|
|
102
|
+
|------|------|------|------|
|
|
103
|
+
| 利益转移型 | 反派不想自己承担代价 | 掠夺、命令、逼迫主角 | 理所应当、趾高气昂 |
|
|
104
|
+
| 损失转嫁型 | 反派将受惩罚嫁祸给主角 | 威逼利诱、做局、逼迫顶罪 | 隐蔽、阴险 |
|
|
105
|
+
| 针锋相对型 | 反派所处秩序被主角打破 | 陷害、算计、伤害 | 不留活路 |
|
|
106
|
+
|
|
107
|
+
### 压主角的正确方式
|
|
108
|
+
1. 尽量不压——用"他人否定,主角打脸"替代"主角真受委屈"
|
|
109
|
+
2. 否定间接化——当面嘲讽改为内心活动或背后议论
|
|
110
|
+
3. 否定理由合情合理——基于现有信息的合理判断
|
|
111
|
+
4. 否定人物多元化——不同立场否定方式不同
|
|
112
|
+
5. 只在卷高潮时稍微压一下
|
|
113
|
+
|
|
114
|
+
---
|
|
115
|
+
|
|
116
|
+
## 围观者质量层级
|
|
117
|
+
|
|
118
|
+
震惊效果取决于围观者的数量和质量:
|
|
119
|
+
|
|
120
|
+
| 层级 | 对象 | 特征 |
|
|
121
|
+
|------|------|------|
|
|
122
|
+
| 低质量 | 群演、打杂、实习生 | 纯情绪反应,无后续 |
|
|
123
|
+
| 中质量 | 懂行的从业者、副手 | 能做专业对比,有态度变化 |
|
|
124
|
+
| 高质量 | 导演级别、行业顶层 | 反应伴随信息展露、关系进展、拉起期待 |
|
|
125
|
+
|
|
126
|
+
### 围观者分层扩大原则
|
|
127
|
+
|
|
128
|
+
| 维度 | 原则 |
|
|
129
|
+
|------|------|
|
|
130
|
+
| 角色种类 | 多种角色 > 单种角色,每种产生不同反应 |
|
|
131
|
+
| 角色数量 | 多人 > 少人,选择可多人出场的场合 |
|
|
132
|
+
| 角色层级 | 多层级 > 单层级,路人/同行/高手/反派每层不同 |
|
|
133
|
+
| 关系深度 | 熟人 > 陌生人,熟人震惊远爽于陌生人震惊 |
|
|
134
|
+
|
|
135
|
+
---
|
|
136
|
+
|
|
137
|
+
## 拆文检查清单
|
|
138
|
+
|
|
139
|
+
拆文时对每个钩子评估:
|
|
140
|
+
|
|
141
|
+
1. 钩子类型是什么?
|
|
142
|
+
2. 钩子在第几句话/第几个字出现?
|
|
143
|
+
3. 钩子强度(1-10)?
|
|
144
|
+
4. 钩子是否在合理位置兑现?
|
|
145
|
+
5. 铺垫和兑现之间的距离是否合适?
|
|
146
|
+
6. 是否有钩子未兑现(烂尾)?
|