@myclaw163/clawclaw-cli 0.6.55 → 0.6.57
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +440 -440
- package/bin/clawclaw-cli.mjs +3 -3
- package/package.json +48 -48
- package/personas//347/220/206/346/231/272/346/270/251/345/222/214.md +23 -23
- package/personas//350/200/201/350/260/213/346/267/261/347/256/227.md +22 -22
- package/personas//350/257/232/346/201/263/347/233/264/347/216/207.md +22 -22
- package/personas//350/275/273/346/235/276/346/264/273/346/263/274.md +22 -22
- package/personas//351/207/216/346/200/247/345/217/233/351/200/206.md +23 -23
- package/scripts/postinstall.mjs +20 -20
- package/scripts/sync-bundled-skill.mjs +245 -245
- package/scripts/sync-bundled-skill.test.mjs +152 -152
- package/skills/clawclaw/SKILL.md +244 -240
- package/skills/clawclaw/references/CHATTERBOX.md +142 -142
- package/skills/clawclaw/references/COMMANDS.md +132 -132
- package/skills/clawclaw/references/GAME-MECHANICS.md +186 -186
- package/skills/clawclaw/references/HUB.md +48 -48
- package/skills/clawclaw/references/KNOWLEDGE.md +43 -43
- package/skills/clawclaw/references/STRATEGIES.md +57 -57
- package/skills/clawclaw/references/STREAM.md +59 -58
- package/skills/clawclaw/references/TACTICS.md +65 -65
- package/src/assets/clawclaw-ascii-map.txt +40 -40
- package/src/cli.ts +110 -153
- package/src/commands/_schema.ts +109 -109
- package/src/commands/account.ts +209 -209
- package/src/commands/do.test.ts +37 -37
- package/src/commands/do.ts +95 -95
- package/src/commands/events.ts +22 -22
- package/src/commands/game-map.test.ts +28 -28
- package/src/commands/game-start-plan.test.ts +84 -142
- package/src/commands/game.ts +1027 -882
- package/src/commands/history-player.test.ts +102 -102
- package/src/commands/history.ts +573 -573
- package/src/commands/hub.test.ts +96 -96
- package/src/commands/hub.ts +234 -234
- package/src/commands/knowledge.test.ts +19 -19
- package/src/commands/knowledge.ts +168 -168
- package/src/commands/load.test.ts +51 -51
- package/src/commands/load.ts +13 -13
- package/src/commands/meeting-history.test.ts +106 -106
- package/src/commands/memory.ts +40 -40
- package/src/commands/peek.ts +45 -38
- package/src/commands/persona.ts +57 -57
- package/src/commands/skill.ts +128 -128
- package/src/commands/state.ts +46 -46
- package/src/commands/strategy.test.ts +135 -135
- package/src/commands/strategy.ts +180 -189
- package/src/commands/tts.ts +128 -128
- package/src/commands/upgrade.test.ts +82 -82
- package/src/commands/upgrade.ts +148 -148
- package/src/commands/watch.test.ts +969 -973
- package/src/commands/watch.ts +720 -709
- package/src/lib/auth.test.ts +59 -59
- package/src/lib/auth.ts +186 -186
- package/src/lib/command-meta.ts +37 -37
- package/src/lib/game-client.ts +391 -391
- package/src/lib/http-keepalive.ts +15 -15
- package/src/lib/http-transport.test.ts +42 -42
- package/src/lib/http-transport.ts +113 -113
- package/src/lib/hub-client.test.ts +56 -56
- package/src/lib/hub-client.ts +88 -88
- package/src/lib/hub-install.test.ts +98 -98
- package/src/lib/hub-install.ts +121 -121
- package/src/lib/hub-reminder.ts +75 -75
- package/src/lib/hub-unzip.test.ts +69 -69
- package/src/lib/hub-unzip.ts +62 -62
- package/src/lib/init-command.test.ts +75 -75
- package/src/lib/init-command.ts +120 -120
- package/src/lib/knowledge-store.test.ts +180 -180
- package/src/lib/knowledge-store.ts +374 -374
- package/src/lib/load-context.test.ts +52 -52
- package/src/lib/load-context.ts +52 -52
- package/src/lib/match-state.test.ts +134 -134
- package/src/lib/match-state.ts +94 -94
- package/src/lib/netease-tts.ts +83 -83
- package/src/lib/normalize.ts +42 -42
- package/src/lib/persona.test.ts +41 -41
- package/src/lib/persona.ts +72 -72
- package/src/lib/server-registry.ts +152 -152
- package/src/lib/skill-version.test.ts +48 -48
- package/src/lib/skill-version.ts +19 -19
- package/src/lib/strategy-export.test.ts +232 -232
- package/src/lib/strategy-export.ts +242 -242
- package/src/lib/tts-keys.ts +7 -7
- package/src/lib/tts-speech.test.ts +63 -63
- package/src/lib/tts-speech.ts +76 -76
- package/src/lib/workspace-argv.test.ts +49 -49
- package/src/lib/workspace-argv.ts +44 -44
- package/src/perception/player-history-store.test.ts +87 -87
- package/src/perception/player-history-store.ts +194 -194
- package/src/pipeline/event-store.ts +124 -124
- package/src/pipeline/pipeline.ts +35 -35
- package/src/runtime/auto-upgrade.test.ts +66 -66
- package/src/runtime/auto-upgrade.ts +31 -31
- package/src/runtime/event-daemon.test.ts +107 -28
- package/src/runtime/event-daemon.ts +409 -371
- package/src/runtime/owner-control.ts +150 -0
- package/src/runtime/raw-ws-log.test.ts +33 -33
- package/src/runtime/raw-ws-log.ts +32 -32
- package/src/runtime/runtime-logger.ts +107 -99
- package/src/runtime/ws-client.test.ts +104 -47
- package/src/runtime/ws-client.ts +272 -272
- package/src/sdk/action.ts +166 -166
- package/src/sdk/index.ts +110 -110
- package/src/sdk/types.ts +146 -146
- package/src/strategies/avoid-lone.ts +11 -11
- package/src/strategies/avoid-players.knowledge.md +20 -20
- package/src/strategies/avoid-players.ts +15 -15
- package/src/strategies/corpse-patrol.ts +22 -22
- package/src/strategies/crab-sabotage.ts +21 -21
- package/src/strategies/custom-module.test.ts +269 -269
- package/src/strategies/find-player.ts +16 -16
- package/src/strategies/game-utils.test.ts +164 -164
- package/src/strategies/game-utils.ts +737 -721
- package/src/strategies/goals/avoid-lone-top.ts +168 -168
- package/src/strategies/goals/avoid-players-top.test.ts +83 -83
- package/src/strategies/goals/avoid-players-top.ts +121 -121
- package/src/strategies/goals/conversation-goal.ts +51 -51
- package/src/strategies/goals/corpse-patrol-top.ts +91 -91
- package/src/strategies/goals/crab-octopus-reflexes.ts +93 -93
- package/src/strategies/goals/crab-sabotage-top.ts +197 -197
- package/src/strategies/goals/emergency-hunt-goal.ts +28 -28
- package/src/strategies/goals/find-player-top.ts +93 -93
- package/src/strategies/goals/flee-players-goal.ts +53 -53
- package/src/strategies/goals/goal-manager.ts +41 -41
- package/src/strategies/goals/goal-root-strategy.ts +49 -49
- package/src/strategies/goals/goal.ts +28 -28
- package/src/strategies/goals/keep-away-goal.ts +206 -206
- package/src/strategies/goals/kill-frenzy-top.ts +80 -80
- package/src/strategies/goals/kill-lone-top.ts +160 -160
- package/src/strategies/goals/kill-target-goal.ts +59 -59
- package/src/strategies/goals/kill-target-top.ts +109 -109
- package/src/strategies/goals/leaf-goal.ts +25 -25
- package/src/strategies/goals/linger-corpse-goal.ts +79 -79
- package/src/strategies/goals/lone-kill-core.ts +82 -82
- package/src/strategies/goals/lone-kill-goal.ts +24 -24
- package/src/strategies/goals/lone-kill-task-top.test.ts +85 -85
- package/src/strategies/goals/lone-kill-task-top.ts +86 -86
- package/src/strategies/goals/move-room-goal.ts +60 -60
- package/src/strategies/goals/normal-shrimp-top.test.ts +80 -80
- package/src/strategies/goals/normal-shrimp-top.ts +242 -242
- package/src/strategies/goals/paradise-fish-top.test.ts +126 -126
- package/src/strategies/goals/paradise-fish-top.ts +219 -219
- package/src/strategies/goals/patrol-top.ts +57 -57
- package/src/strategies/goals/report-patrol-top.ts +80 -80
- package/src/strategies/goals/safe-task-goal.ts +102 -102
- package/src/strategies/goals/social-task-top.ts +161 -161
- package/src/strategies/goals/task-kill-report-top.ts +163 -163
- package/src/strategies/goals/task-only-top.ts +57 -57
- package/src/strategies/goals/task-or-patrol-goal.ts +41 -41
- package/src/strategies/goals/task-report-top.ts +57 -57
- package/src/strategies/goals/wander-task-goal.ts +33 -33
- package/src/strategies/goals/warrior-shrimp-top.test.ts +86 -86
- package/src/strategies/goals/warrior-shrimp-top.ts +248 -248
- package/src/strategies/greeting.ts +53 -53
- package/src/strategies/kill-frenzy.ts +12 -12
- package/src/strategies/kill-lone.knowledge.md +20 -20
- package/src/strategies/kill-lone.ts +13 -13
- package/src/strategies/kill-target.ts +18 -18
- package/src/strategies/loader.test.ts +678 -678
- package/src/strategies/loader.ts +172 -172
- package/src/strategies/lone-kill-task.ts +21 -21
- package/src/strategies/meeting-gate.test.ts +59 -59
- package/src/strategies/meeting-gate.ts +23 -23
- package/src/strategies/move-room.ts +15 -15
- package/src/strategies/new-events-backfill.ts +98 -98
- package/src/strategies/paradise-fish.knowledge.md +20 -20
- package/src/strategies/paradise-fish.ts +25 -25
- package/src/strategies/pathfind/distance-field.ts +150 -150
- package/src/strategies/pathfind/escape-planner.test.ts +197 -197
- package/src/strategies/pathfind/escape-planner.ts +348 -348
- package/src/strategies/pathfind/walkable-grid.ts +117 -117
- package/src/strategies/patrol.ts +11 -11
- package/src/strategies/player-targets.ts +13 -13
- package/src/strategies/report-patrol.ts +11 -11
- package/src/strategies/shrimp-memory.knowledge.md +20 -20
- package/src/strategies/shrimp-memory.ts +25 -25
- package/src/strategies/social-task.test.ts +28 -28
- package/src/strategies/social-task.ts +49 -49
- package/src/strategies/spawn.ts +82 -71
- package/src/strategies/speech-module.ts +123 -123
- package/src/strategies/strategy-loop.ts +763 -757
- package/src/strategies/task-kill-report.ts +17 -17
- package/src/strategies/task-only.ts +11 -11
- package/src/strategies/task-report.ts +22 -22
- package/src/strategies/types.ts +96 -96
- package/src/strategies/warrior-memory.knowledge.md +20 -20
- package/src/strategies/warrior-memory.ts +16 -16
- package/src/runtime/daemon.ts +0 -100
- package/src/runtime/opening-mover.ts +0 -303
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1
|
+
import { existsSync, writeFileSync } from 'fs';
|
|
2
|
+
import { join } from 'path';
|
|
3
|
+
import { GameClient } from '../lib/game-client.js';
|
|
4
|
+
import { EventStore } from '../pipeline/event-store.js';
|
|
5
|
+
import { getProfileStateDir } from '../lib/init-command.js';
|
|
6
|
+
import { AuthStore } from '../lib/auth.js';
|
|
7
|
+
import { RuntimeLogger } from './runtime-logger.js';
|
|
8
|
+
import { isCclTestEnabled, rawWsLogPathForSession } from './raw-ws-log.js';
|
|
9
|
+
import { PlayerHistoryStore } from '../perception/player-history-store.js';
|
|
10
|
+
|
|
11
|
+
const log = new RuntimeLogger();
|
|
12
|
+
|
|
13
|
+
let feedSerial = 0;
|
|
14
|
+
const MAX_RECENT_EVENTS = 50;
|
|
15
|
+
|
|
16
|
+
function isTrue(value: string | undefined): boolean {
|
|
17
|
+
return typeof value === 'string' && value.trim().toLowerCase() === 'true';
|
|
18
|
+
}
|
|
19
|
+
|
|
20
|
+
function shouldWriteFeedFile(): boolean {
|
|
21
|
+
return isCclTestEnabled() || isTrue(process.env.CCL_DEBUG_RUNTIME);
|
|
22
|
+
}
|
|
23
|
+
|
|
24
|
+
function pushRecentEvent(recentEvents: Record<string, any>[], evt: Record<string, any>): void {
|
|
25
|
+
recentEvents.push(evt);
|
|
26
|
+
if (recentEvents.length > MAX_RECENT_EVENTS) recentEvents.shift();
|
|
27
|
+
}
|
|
28
|
+
|
|
29
|
+
function cleanObject<T extends Record<string, any>>(obj: T): T {
|
|
30
|
+
for (const key of Object.keys(obj)) {
|
|
31
|
+
if (obj[key] === undefined) delete obj[key];
|
|
32
|
+
}
|
|
33
|
+
return obj;
|
|
34
|
+
}
|
|
35
|
+
|
|
36
|
+
function isGameOverState(data: Record<string, any>): boolean {
|
|
37
|
+
return data.phase === 'game_over';
|
|
38
|
+
}
|
|
39
|
+
|
|
40
|
+
function isGameOverEvent(data: Record<string, any>): boolean {
|
|
41
|
+
return data.type === 'game_over';
|
|
42
|
+
}
|
|
43
|
+
|
|
44
|
+
export function buildMeetingStateProjection(meeting: any): Record<string, any> {
|
|
45
|
+
return {
|
|
46
|
+
caller: meeting?.caller ?? null,
|
|
47
|
+
sub_phase: meeting?.sub_phase ?? null,
|
|
48
|
+
first_speaker: meeting?.first_speaker ?? null,
|
|
49
|
+
speech_order: Array.isArray(meeting?.speech_order) ? meeting.speech_order : undefined,
|
|
50
|
+
current_speaker: meeting?.current_speaker ?? null,
|
|
51
|
+
speech_skipped: Array.isArray(meeting?.speech_skipped) ? meeting.speech_skipped : undefined,
|
|
52
|
+
votes_submitted: Array.isArray(meeting?.votes_submitted) ? meeting.votes_submitted : undefined,
|
|
53
|
+
alive_players: Array.isArray(meeting?.alive_players) ? meeting.alive_players : undefined,
|
|
54
|
+
};
|
|
55
|
+
}
|
|
56
|
+
|
|
57
|
+
/** Build the in-memory owner snapshot consumed by Monitor and owner-control snapshot requests. */
|
|
58
|
+
function buildFeed(
|
|
59
|
+
youName: string,
|
|
60
|
+
phase: string,
|
|
61
|
+
urgent: Record<string, any>,
|
|
62
|
+
meeting: any,
|
|
63
|
+
recentEvents: Record<string, any>[],
|
|
64
|
+
you?: Record<string, any>,
|
|
65
|
+
game?: Record<string, any>,
|
|
66
|
+
automation?: Record<string, any>,
|
|
67
|
+
): any {
|
|
68
|
+
return {
|
|
69
|
+
ts: new Date().toISOString(),
|
|
70
|
+
serial: ++feedSerial,
|
|
71
|
+
phase,
|
|
72
|
+
you: { name: youName, ...(you ?? {}) },
|
|
73
|
+
game,
|
|
74
|
+
urgent,
|
|
75
|
+
meeting,
|
|
76
|
+
automation,
|
|
77
|
+
recent_events: recentEvents.slice(-10),
|
|
78
|
+
};
|
|
79
|
+
}
|
|
80
|
+
|
|
81
|
+
export type EventRuntimeStopReason = 'game_over' | 'manual' | 'SIGINT' | 'SIGTERM' | 'error';
|
|
82
|
+
|
|
83
|
+
export interface EventRuntimeStop {
|
|
84
|
+
reason: EventRuntimeStopReason;
|
|
85
|
+
error?: unknown;
|
|
86
|
+
}
|
|
87
|
+
|
|
88
|
+
export interface EventRuntimeOptions {
|
|
89
|
+
authStore?: AuthStore;
|
|
90
|
+
onStop?: (stop: EventRuntimeStop) => void;
|
|
91
|
+
getAutomation?: () => Record<string, any> | undefined;
|
|
92
|
+
}
|
|
93
|
+
|
|
94
|
+
export class EventRuntime {
|
|
95
|
+
private readonly store: AuthStore;
|
|
96
|
+
private readonly onStop?: (stop: EventRuntimeStop) => void;
|
|
97
|
+
private readonly getAutomation?: () => Record<string, any> | undefined;
|
|
98
|
+
private events: EventStore | null = null;
|
|
99
|
+
private playerHistory: PlayerHistoryStore | null = null;
|
|
100
|
+
private client: GameClient | null = null;
|
|
101
|
+
private reconnectPoll: ReturnType<typeof setInterval> | null = null;
|
|
102
|
+
private reconnecting = false;
|
|
103
|
+
private stopped = false;
|
|
104
|
+
private notifyStop = false;
|
|
105
|
+
private gameOverEmitted = false;
|
|
106
|
+
private recentEvents: Record<string, any>[] = [];
|
|
107
|
+
|
|
108
|
+
private profileName = '';
|
|
109
|
+
private feedPath = '';
|
|
110
|
+
private currentPhase = 'lobby';
|
|
111
|
+
private currentMeeting: any = null;
|
|
112
|
+
private currentYou: Record<string, any> = {};
|
|
113
|
+
private currentGame: Record<string, any> = {};
|
|
114
|
+
private currentUrgent: Record<string, any> = {};
|
|
115
|
+
private mapCacheLoaded = false;
|
|
116
|
+
private mapCachePromise: Promise<void> | null = null;
|
|
117
|
+
private currentMeetingRound = 0;
|
|
118
|
+
private lastMeetingProjectionJson: string | null = null;
|
|
119
|
+
private lastSpeechYourTurnTick: number | null = null;
|
|
120
|
+
private prevCurrentSpeaker: string | null = null;
|
|
121
|
+
private latestFeed: any = null;
|
|
122
|
+
|
|
123
|
+
constructor(opts: EventRuntimeOptions = {}) {
|
|
124
|
+
this.store = opts.authStore ?? new AuthStore();
|
|
125
|
+
this.onStop = opts.onStop;
|
|
126
|
+
this.getAutomation = opts.getAutomation;
|
|
127
|
+
}
|
|
128
|
+
|
|
129
|
+
snapshot(): any | null {
|
|
130
|
+
return this.latestFeed;
|
|
131
|
+
}
|
|
132
|
+
|
|
133
|
+
refreshFeed(): void {
|
|
134
|
+
this.writeFeed();
|
|
135
|
+
}
|
|
136
|
+
|
|
137
|
+
async start(): Promise<void> {
|
|
138
|
+
const profile = this.store.getActive();
|
|
139
|
+
if (!profile) throw new Error('Not logged in.');
|
|
140
|
+
|
|
141
|
+
this.profileName = profile.agentName;
|
|
142
|
+
this.events = EventStore.forActiveAccount();
|
|
143
|
+
this.playerHistory = PlayerHistoryStore.forSession(this.events.path);
|
|
144
|
+
this.playerHistory.reset();
|
|
145
|
+
|
|
146
|
+
const stateDir = getProfileStateDir(profile);
|
|
147
|
+
const cclTest = isCclTestEnabled();
|
|
148
|
+
const rawWsLogPath = cclTest ? rawWsLogPathForSession(this.events.path) : undefined;
|
|
149
|
+
this.client = GameClient.fromAuth({ ws: true, authStore: this.store, rawWsLogPath });
|
|
150
|
+
this.feedPath = join(stateDir, 'feed.json');
|
|
151
|
+
|
|
152
|
+
if (existsSync(join(stateDir, 'match-state.json'))) {
|
|
153
|
+
this.currentPhase = 'matching';
|
|
154
|
+
const matchStart = { type: 'match_start', ts: new Date().toISOString() };
|
|
155
|
+
pushRecentEvent(this.recentEvents, matchStart);
|
|
156
|
+
this.events.append(matchStart);
|
|
157
|
+
}
|
|
158
|
+
|
|
159
|
+
this.writeFeed();
|
|
160
|
+
this.events.append({ type: 'event_runtime_started', pid: process.pid });
|
|
161
|
+
log.info('EVENT_RUNTIME', `started pid=${process.pid}`);
|
|
162
|
+
|
|
163
|
+
this.client.on('*', (data) => this.handleEvent(data));
|
|
164
|
+
|
|
165
|
+
await this.ensureWsConnected();
|
|
166
|
+
this.reconnectPoll = setInterval(() => {
|
|
167
|
+
void this.ensureWsConnected();
|
|
168
|
+
}, 3000);
|
|
169
|
+
}
|
|
170
|
+
|
|
171
|
+
stop(reason: EventRuntimeStopReason = 'manual'): void {
|
|
172
|
+
this.finish({ reason }, false);
|
|
173
|
+
}
|
|
174
|
+
|
|
175
|
+
private finish(stop: EventRuntimeStop, notify: boolean): void {
|
|
176
|
+
if (this.stopped) return;
|
|
177
|
+
this.stopped = true;
|
|
178
|
+
this.notifyStop = notify;
|
|
179
|
+
if (this.reconnectPoll) clearInterval(this.reconnectPoll);
|
|
180
|
+
this.reconnectPoll = null;
|
|
181
|
+
this.client?.disconnectWs();
|
|
182
|
+
this.client = null;
|
|
183
|
+
try {
|
|
184
|
+
this.events?.append({ type: 'event_runtime_stopped', reason: stop.reason });
|
|
185
|
+
} catch {}
|
|
186
|
+
if (this.notifyStop) this.onStop?.(stop);
|
|
187
|
+
}
|
|
188
|
+
|
|
189
|
+
private requestStop(reason: EventRuntimeStopReason, error?: unknown): void {
|
|
190
|
+
this.finish({ reason, error }, true);
|
|
191
|
+
}
|
|
192
|
+
|
|
193
|
+
private async ensureWsConnected(): Promise<void> {
|
|
194
|
+
const client = this.client;
|
|
195
|
+
if (!client || this.stopped || this.reconnecting || client.wsConnected) return;
|
|
196
|
+
this.reconnecting = true;
|
|
197
|
+
try {
|
|
198
|
+
await client.discoverGameServer();
|
|
199
|
+
if (!client.wsConnected) {
|
|
200
|
+
await client.connectWs();
|
|
201
|
+
}
|
|
202
|
+
if (client.wsConnected) {
|
|
203
|
+
log.info('EVENT_RUNTIME', `ws connected, game_server=${client._gameServerUrl}`);
|
|
204
|
+
} else {
|
|
205
|
+
log.info('EVENT_RUNTIME', 'waiting for game server / event websocket...');
|
|
206
|
+
}
|
|
207
|
+
} catch (err) {
|
|
208
|
+
const message = err instanceof Error ? err.message : String(err);
|
|
209
|
+
log.warn('EVENT_RUNTIME', `ws connection attempt failed: ${message}`);
|
|
210
|
+
} finally {
|
|
211
|
+
this.reconnecting = false;
|
|
212
|
+
}
|
|
213
|
+
}
|
|
214
|
+
|
|
215
|
+
private refreshPlayerHistoryMapCache(): void {
|
|
216
|
+
if (this.mapCacheLoaded || this.mapCachePromise || !this.client || !this.playerHistory) return;
|
|
217
|
+
this.mapCachePromise = this.client.getMap()
|
|
218
|
+
.then((mapData) => {
|
|
219
|
+
if (!mapData || typeof mapData !== 'object') return;
|
|
220
|
+
this.playerHistory?.updateMapCache(mapData);
|
|
221
|
+
this.mapCacheLoaded = true;
|
|
222
|
+
})
|
|
223
|
+
.catch(() => {})
|
|
224
|
+
.finally(() => {
|
|
225
|
+
this.mapCachePromise = null;
|
|
226
|
+
});
|
|
227
|
+
}
|
|
228
|
+
|
|
229
|
+
private writeFeed(): void {
|
|
230
|
+
this.latestFeed = buildFeed(
|
|
231
|
+
this.profileName,
|
|
232
|
+
this.currentPhase,
|
|
233
|
+
this.currentUrgent,
|
|
234
|
+
this.currentMeeting,
|
|
235
|
+
this.recentEvents,
|
|
236
|
+
this.currentYou,
|
|
237
|
+
this.currentGame,
|
|
238
|
+
this.getAutomation?.(),
|
|
239
|
+
);
|
|
240
|
+
if (!shouldWriteFeedFile()) return;
|
|
241
|
+
try {
|
|
242
|
+
writeFileSync(
|
|
243
|
+
this.feedPath,
|
|
244
|
+
JSON.stringify(this.latestFeed, null, 2),
|
|
245
|
+
);
|
|
246
|
+
} catch {}
|
|
247
|
+
}
|
|
248
|
+
|
|
249
|
+
private appendGameOverFromState(state: any): void {
|
|
250
|
+
if (this.gameOverEmitted || !this.events) return;
|
|
251
|
+
const event = cleanObject({
|
|
252
|
+
type: 'game_over',
|
|
253
|
+
synthetic: true,
|
|
254
|
+
source: '_state',
|
|
255
|
+
tick: state.tick,
|
|
256
|
+
winner: state.winner,
|
|
257
|
+
winning_faction: state.winning_faction,
|
|
258
|
+
result: state.result,
|
|
259
|
+
reason: state.reason,
|
|
260
|
+
});
|
|
261
|
+
this.events.append(event);
|
|
262
|
+
pushRecentEvent(this.recentEvents, event);
|
|
263
|
+
this.gameOverEmitted = true;
|
|
264
|
+
}
|
|
265
|
+
|
|
266
|
+
private handleState(data: Record<string, any>): void {
|
|
267
|
+
const s = data as any;
|
|
268
|
+
const stateSaysGameOver = isGameOverState(s);
|
|
269
|
+
this.currentPhase = s.phase ?? this.currentPhase;
|
|
270
|
+
this.currentYou = s.you ? { ...s.you } : this.currentYou;
|
|
271
|
+
this.currentGame = {
|
|
272
|
+
game_id: s.game_id,
|
|
273
|
+
alive_count: s.alive_count,
|
|
274
|
+
task_progress: s.task_progress,
|
|
275
|
+
};
|
|
276
|
+
if (this.currentPhase !== 'lobby') this.refreshPlayerHistoryMapCache();
|
|
277
|
+
|
|
278
|
+
if (s.meeting) {
|
|
279
|
+
if (this.currentMeetingRound === 0) {
|
|
280
|
+
this.currentMeetingRound = 1;
|
|
281
|
+
this.prevCurrentSpeaker = null;
|
|
282
|
+
}
|
|
283
|
+
const meetingProjection = buildMeetingStateProjection(s.meeting);
|
|
284
|
+
const meetingProjectionJson = JSON.stringify(meetingProjection);
|
|
285
|
+
if (meetingProjectionJson !== this.lastMeetingProjectionJson) {
|
|
286
|
+
this.events?.append({
|
|
287
|
+
type: 'meeting_state',
|
|
288
|
+
synthetic: true,
|
|
289
|
+
tick: s.tick,
|
|
290
|
+
round: this.currentMeetingRound,
|
|
291
|
+
...meetingProjection,
|
|
292
|
+
});
|
|
293
|
+
this.lastMeetingProjectionJson = meetingProjectionJson;
|
|
294
|
+
}
|
|
295
|
+
this.currentMeeting = {
|
|
296
|
+
caller: s.meeting.caller,
|
|
297
|
+
sub_phase: s.meeting.sub_phase,
|
|
298
|
+
current_speaker: s.meeting.current_speaker,
|
|
299
|
+
is_my_turn: s.meeting.current_speaker === (s.you?.name ?? this.currentYou.name),
|
|
300
|
+
alive_players: s.meeting.alive_players,
|
|
301
|
+
speech_order: s.meeting.speech_order,
|
|
302
|
+
};
|
|
303
|
+
const myName = s.you?.name ?? this.currentYou.name;
|
|
304
|
+
const newSpeaker = s.meeting.current_speaker;
|
|
305
|
+
if (
|
|
306
|
+
typeof newSpeaker === 'string' &&
|
|
307
|
+
newSpeaker === myName &&
|
|
308
|
+
newSpeaker !== this.prevCurrentSpeaker &&
|
|
309
|
+
(s.tick == null || s.tick !== this.lastSpeechYourTurnTick)
|
|
310
|
+
) {
|
|
311
|
+
const event = {
|
|
312
|
+
type: 'speech_your_turn',
|
|
313
|
+
synthetic: true,
|
|
314
|
+
tick: s.tick,
|
|
315
|
+
actor_name: myName,
|
|
316
|
+
};
|
|
317
|
+
this.events?.append(event);
|
|
318
|
+
pushRecentEvent(this.recentEvents, event);
|
|
319
|
+
this.lastSpeechYourTurnTick = s.tick;
|
|
320
|
+
}
|
|
321
|
+
this.prevCurrentSpeaker = typeof newSpeaker === 'string' ? newSpeaker : this.prevCurrentSpeaker;
|
|
322
|
+
if (s.meeting.sub_phase === 'vote') {
|
|
323
|
+
this.currentMeeting.votes_submitted = s.meeting.votes_submitted;
|
|
324
|
+
}
|
|
325
|
+
} else if (this.currentPhase !== 'meeting') {
|
|
326
|
+
this.currentMeeting = null;
|
|
327
|
+
}
|
|
328
|
+
|
|
329
|
+
const corpses: any[] = s.corpses ?? [];
|
|
330
|
+
let corpseNearby: any = null;
|
|
331
|
+
if (corpses.length > 0 && s.you?.x != null && s.you?.y != null) {
|
|
332
|
+
let bestDist = Infinity;
|
|
333
|
+
for (const c of corpses) {
|
|
334
|
+
if (c.x == null || c.y == null) continue;
|
|
335
|
+
const d = Math.sqrt((c.x - s.you.x) ** 2 + (c.y - s.you.y) ** 2);
|
|
336
|
+
if (d < bestDist) {
|
|
337
|
+
bestDist = d;
|
|
338
|
+
corpseNearby = { name: c.name, x: c.x, y: c.y, distance: Math.round(d) };
|
|
339
|
+
}
|
|
340
|
+
}
|
|
341
|
+
}
|
|
342
|
+
|
|
343
|
+
this.currentUrgent = {
|
|
344
|
+
meeting_started: this.currentPhase === 'meeting',
|
|
345
|
+
emergency_active: false,
|
|
346
|
+
corpse_nearby: corpseNearby,
|
|
347
|
+
game_over: this.currentPhase === 'game_over',
|
|
348
|
+
};
|
|
349
|
+
|
|
350
|
+
if (stateSaysGameOver || this.currentPhase === 'game_over') {
|
|
351
|
+
this.appendGameOverFromState(s);
|
|
352
|
+
}
|
|
353
|
+
this.writeFeed();
|
|
354
|
+
if (stateSaysGameOver || this.currentPhase === 'game_over') {
|
|
355
|
+
this.requestStop('game_over');
|
|
356
|
+
}
|
|
357
|
+
}
|
|
358
|
+
|
|
359
|
+
private handleEvent(data: Record<string, any>): void {
|
|
360
|
+
if (this.stopped) return;
|
|
361
|
+
try {
|
|
362
|
+
const eventSaysGameOver = isGameOverEvent(data);
|
|
363
|
+
if (data.type === 'speech_your_turn' && data.tick != null) {
|
|
364
|
+
this.lastSpeechYourTurnTick = data.tick;
|
|
365
|
+
}
|
|
366
|
+
|
|
367
|
+
if (data.type === '_state') {
|
|
368
|
+
this.handleState(data);
|
|
369
|
+
return;
|
|
370
|
+
}
|
|
371
|
+
|
|
372
|
+
this.events?.append(data);
|
|
373
|
+
pushRecentEvent(this.recentEvents, data);
|
|
374
|
+
if (data.type === 'player_spotted') {
|
|
375
|
+
this.refreshPlayerHistoryMapCache();
|
|
376
|
+
this.playerHistory?.recordPlayerSpotted(data);
|
|
377
|
+
}
|
|
378
|
+
|
|
379
|
+
if (data.type === 'meeting_start' || data.type === 'meeting_started') {
|
|
380
|
+
this.currentMeetingRound += 1;
|
|
381
|
+
this.lastMeetingProjectionJson = null;
|
|
382
|
+
this.prevCurrentSpeaker = null;
|
|
383
|
+
this.currentPhase = 'meeting';
|
|
384
|
+
this.currentMeeting = { sub_phase: 'speech' };
|
|
385
|
+
} else if (data.type === 'meeting_ended' || data.type === 'meeting_result_pending') {
|
|
386
|
+
this.currentPhase = 'wandering';
|
|
387
|
+
this.currentMeeting = null;
|
|
388
|
+
} else if (eventSaysGameOver) {
|
|
389
|
+
this.currentPhase = 'game_over';
|
|
390
|
+
this.currentMeeting = null;
|
|
391
|
+
this.gameOverEmitted = true;
|
|
392
|
+
} else if (data.type === 'game_started') {
|
|
393
|
+
this.currentPhase = 'wandering';
|
|
394
|
+
}
|
|
395
|
+
|
|
396
|
+
this.currentUrgent = {
|
|
397
|
+
meeting_started: this.currentPhase === 'meeting',
|
|
398
|
+
game_over: this.currentPhase === 'game_over',
|
|
399
|
+
};
|
|
400
|
+
this.writeFeed();
|
|
401
|
+
|
|
402
|
+
if (eventSaysGameOver) {
|
|
403
|
+
this.requestStop('game_over');
|
|
404
|
+
}
|
|
405
|
+
} catch (err) {
|
|
406
|
+
this.requestStop('error', err);
|
|
407
|
+
}
|
|
408
|
+
}
|
|
409
|
+
}
|