@myclaw163/clawclaw-cli 0.6.55 → 0.6.57

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (189) hide show
  1. package/README.md +440 -440
  2. package/bin/clawclaw-cli.mjs +3 -3
  3. package/package.json +48 -48
  4. package/personas//347/220/206/346/231/272/346/270/251/345/222/214.md +23 -23
  5. package/personas//350/200/201/350/260/213/346/267/261/347/256/227.md +22 -22
  6. package/personas//350/257/232/346/201/263/347/233/264/347/216/207.md +22 -22
  7. package/personas//350/275/273/346/235/276/346/264/273/346/263/274.md +22 -22
  8. package/personas//351/207/216/346/200/247/345/217/233/351/200/206.md +23 -23
  9. package/scripts/postinstall.mjs +20 -20
  10. package/scripts/sync-bundled-skill.mjs +245 -245
  11. package/scripts/sync-bundled-skill.test.mjs +152 -152
  12. package/skills/clawclaw/SKILL.md +244 -240
  13. package/skills/clawclaw/references/CHATTERBOX.md +142 -142
  14. package/skills/clawclaw/references/COMMANDS.md +132 -132
  15. package/skills/clawclaw/references/GAME-MECHANICS.md +186 -186
  16. package/skills/clawclaw/references/HUB.md +48 -48
  17. package/skills/clawclaw/references/KNOWLEDGE.md +43 -43
  18. package/skills/clawclaw/references/STRATEGIES.md +57 -57
  19. package/skills/clawclaw/references/STREAM.md +59 -58
  20. package/skills/clawclaw/references/TACTICS.md +65 -65
  21. package/src/assets/clawclaw-ascii-map.txt +40 -40
  22. package/src/cli.ts +110 -153
  23. package/src/commands/_schema.ts +109 -109
  24. package/src/commands/account.ts +209 -209
  25. package/src/commands/do.test.ts +37 -37
  26. package/src/commands/do.ts +95 -95
  27. package/src/commands/events.ts +22 -22
  28. package/src/commands/game-map.test.ts +28 -28
  29. package/src/commands/game-start-plan.test.ts +84 -142
  30. package/src/commands/game.ts +1027 -882
  31. package/src/commands/history-player.test.ts +102 -102
  32. package/src/commands/history.ts +573 -573
  33. package/src/commands/hub.test.ts +96 -96
  34. package/src/commands/hub.ts +234 -234
  35. package/src/commands/knowledge.test.ts +19 -19
  36. package/src/commands/knowledge.ts +168 -168
  37. package/src/commands/load.test.ts +51 -51
  38. package/src/commands/load.ts +13 -13
  39. package/src/commands/meeting-history.test.ts +106 -106
  40. package/src/commands/memory.ts +40 -40
  41. package/src/commands/peek.ts +45 -38
  42. package/src/commands/persona.ts +57 -57
  43. package/src/commands/skill.ts +128 -128
  44. package/src/commands/state.ts +46 -46
  45. package/src/commands/strategy.test.ts +135 -135
  46. package/src/commands/strategy.ts +180 -189
  47. package/src/commands/tts.ts +128 -128
  48. package/src/commands/upgrade.test.ts +82 -82
  49. package/src/commands/upgrade.ts +148 -148
  50. package/src/commands/watch.test.ts +969 -973
  51. package/src/commands/watch.ts +720 -709
  52. package/src/lib/auth.test.ts +59 -59
  53. package/src/lib/auth.ts +186 -186
  54. package/src/lib/command-meta.ts +37 -37
  55. package/src/lib/game-client.ts +391 -391
  56. package/src/lib/http-keepalive.ts +15 -15
  57. package/src/lib/http-transport.test.ts +42 -42
  58. package/src/lib/http-transport.ts +113 -113
  59. package/src/lib/hub-client.test.ts +56 -56
  60. package/src/lib/hub-client.ts +88 -88
  61. package/src/lib/hub-install.test.ts +98 -98
  62. package/src/lib/hub-install.ts +121 -121
  63. package/src/lib/hub-reminder.ts +75 -75
  64. package/src/lib/hub-unzip.test.ts +69 -69
  65. package/src/lib/hub-unzip.ts +62 -62
  66. package/src/lib/init-command.test.ts +75 -75
  67. package/src/lib/init-command.ts +120 -120
  68. package/src/lib/knowledge-store.test.ts +180 -180
  69. package/src/lib/knowledge-store.ts +374 -374
  70. package/src/lib/load-context.test.ts +52 -52
  71. package/src/lib/load-context.ts +52 -52
  72. package/src/lib/match-state.test.ts +134 -134
  73. package/src/lib/match-state.ts +94 -94
  74. package/src/lib/netease-tts.ts +83 -83
  75. package/src/lib/normalize.ts +42 -42
  76. package/src/lib/persona.test.ts +41 -41
  77. package/src/lib/persona.ts +72 -72
  78. package/src/lib/server-registry.ts +152 -152
  79. package/src/lib/skill-version.test.ts +48 -48
  80. package/src/lib/skill-version.ts +19 -19
  81. package/src/lib/strategy-export.test.ts +232 -232
  82. package/src/lib/strategy-export.ts +242 -242
  83. package/src/lib/tts-keys.ts +7 -7
  84. package/src/lib/tts-speech.test.ts +63 -63
  85. package/src/lib/tts-speech.ts +76 -76
  86. package/src/lib/workspace-argv.test.ts +49 -49
  87. package/src/lib/workspace-argv.ts +44 -44
  88. package/src/perception/player-history-store.test.ts +87 -87
  89. package/src/perception/player-history-store.ts +194 -194
  90. package/src/pipeline/event-store.ts +124 -124
  91. package/src/pipeline/pipeline.ts +35 -35
  92. package/src/runtime/auto-upgrade.test.ts +66 -66
  93. package/src/runtime/auto-upgrade.ts +31 -31
  94. package/src/runtime/event-daemon.test.ts +107 -28
  95. package/src/runtime/event-daemon.ts +409 -371
  96. package/src/runtime/owner-control.ts +150 -0
  97. package/src/runtime/raw-ws-log.test.ts +33 -33
  98. package/src/runtime/raw-ws-log.ts +32 -32
  99. package/src/runtime/runtime-logger.ts +107 -99
  100. package/src/runtime/ws-client.test.ts +104 -47
  101. package/src/runtime/ws-client.ts +272 -272
  102. package/src/sdk/action.ts +166 -166
  103. package/src/sdk/index.ts +110 -110
  104. package/src/sdk/types.ts +146 -146
  105. package/src/strategies/avoid-lone.ts +11 -11
  106. package/src/strategies/avoid-players.knowledge.md +20 -20
  107. package/src/strategies/avoid-players.ts +15 -15
  108. package/src/strategies/corpse-patrol.ts +22 -22
  109. package/src/strategies/crab-sabotage.ts +21 -21
  110. package/src/strategies/custom-module.test.ts +269 -269
  111. package/src/strategies/find-player.ts +16 -16
  112. package/src/strategies/game-utils.test.ts +164 -164
  113. package/src/strategies/game-utils.ts +737 -721
  114. package/src/strategies/goals/avoid-lone-top.ts +168 -168
  115. package/src/strategies/goals/avoid-players-top.test.ts +83 -83
  116. package/src/strategies/goals/avoid-players-top.ts +121 -121
  117. package/src/strategies/goals/conversation-goal.ts +51 -51
  118. package/src/strategies/goals/corpse-patrol-top.ts +91 -91
  119. package/src/strategies/goals/crab-octopus-reflexes.ts +93 -93
  120. package/src/strategies/goals/crab-sabotage-top.ts +197 -197
  121. package/src/strategies/goals/emergency-hunt-goal.ts +28 -28
  122. package/src/strategies/goals/find-player-top.ts +93 -93
  123. package/src/strategies/goals/flee-players-goal.ts +53 -53
  124. package/src/strategies/goals/goal-manager.ts +41 -41
  125. package/src/strategies/goals/goal-root-strategy.ts +49 -49
  126. package/src/strategies/goals/goal.ts +28 -28
  127. package/src/strategies/goals/keep-away-goal.ts +206 -206
  128. package/src/strategies/goals/kill-frenzy-top.ts +80 -80
  129. package/src/strategies/goals/kill-lone-top.ts +160 -160
  130. package/src/strategies/goals/kill-target-goal.ts +59 -59
  131. package/src/strategies/goals/kill-target-top.ts +109 -109
  132. package/src/strategies/goals/leaf-goal.ts +25 -25
  133. package/src/strategies/goals/linger-corpse-goal.ts +79 -79
  134. package/src/strategies/goals/lone-kill-core.ts +82 -82
  135. package/src/strategies/goals/lone-kill-goal.ts +24 -24
  136. package/src/strategies/goals/lone-kill-task-top.test.ts +85 -85
  137. package/src/strategies/goals/lone-kill-task-top.ts +86 -86
  138. package/src/strategies/goals/move-room-goal.ts +60 -60
  139. package/src/strategies/goals/normal-shrimp-top.test.ts +80 -80
  140. package/src/strategies/goals/normal-shrimp-top.ts +242 -242
  141. package/src/strategies/goals/paradise-fish-top.test.ts +126 -126
  142. package/src/strategies/goals/paradise-fish-top.ts +219 -219
  143. package/src/strategies/goals/patrol-top.ts +57 -57
  144. package/src/strategies/goals/report-patrol-top.ts +80 -80
  145. package/src/strategies/goals/safe-task-goal.ts +102 -102
  146. package/src/strategies/goals/social-task-top.ts +161 -161
  147. package/src/strategies/goals/task-kill-report-top.ts +163 -163
  148. package/src/strategies/goals/task-only-top.ts +57 -57
  149. package/src/strategies/goals/task-or-patrol-goal.ts +41 -41
  150. package/src/strategies/goals/task-report-top.ts +57 -57
  151. package/src/strategies/goals/wander-task-goal.ts +33 -33
  152. package/src/strategies/goals/warrior-shrimp-top.test.ts +86 -86
  153. package/src/strategies/goals/warrior-shrimp-top.ts +248 -248
  154. package/src/strategies/greeting.ts +53 -53
  155. package/src/strategies/kill-frenzy.ts +12 -12
  156. package/src/strategies/kill-lone.knowledge.md +20 -20
  157. package/src/strategies/kill-lone.ts +13 -13
  158. package/src/strategies/kill-target.ts +18 -18
  159. package/src/strategies/loader.test.ts +678 -678
  160. package/src/strategies/loader.ts +172 -172
  161. package/src/strategies/lone-kill-task.ts +21 -21
  162. package/src/strategies/meeting-gate.test.ts +59 -59
  163. package/src/strategies/meeting-gate.ts +23 -23
  164. package/src/strategies/move-room.ts +15 -15
  165. package/src/strategies/new-events-backfill.ts +98 -98
  166. package/src/strategies/paradise-fish.knowledge.md +20 -20
  167. package/src/strategies/paradise-fish.ts +25 -25
  168. package/src/strategies/pathfind/distance-field.ts +150 -150
  169. package/src/strategies/pathfind/escape-planner.test.ts +197 -197
  170. package/src/strategies/pathfind/escape-planner.ts +348 -348
  171. package/src/strategies/pathfind/walkable-grid.ts +117 -117
  172. package/src/strategies/patrol.ts +11 -11
  173. package/src/strategies/player-targets.ts +13 -13
  174. package/src/strategies/report-patrol.ts +11 -11
  175. package/src/strategies/shrimp-memory.knowledge.md +20 -20
  176. package/src/strategies/shrimp-memory.ts +25 -25
  177. package/src/strategies/social-task.test.ts +28 -28
  178. package/src/strategies/social-task.ts +49 -49
  179. package/src/strategies/spawn.ts +82 -71
  180. package/src/strategies/speech-module.ts +123 -123
  181. package/src/strategies/strategy-loop.ts +763 -757
  182. package/src/strategies/task-kill-report.ts +17 -17
  183. package/src/strategies/task-only.ts +11 -11
  184. package/src/strategies/task-report.ts +22 -22
  185. package/src/strategies/types.ts +96 -96
  186. package/src/strategies/warrior-memory.knowledge.md +20 -20
  187. package/src/strategies/warrior-memory.ts +16 -16
  188. package/src/runtime/daemon.ts +0 -100
  189. package/src/runtime/opening-mover.ts +0 -303
@@ -1,189 +1,180 @@
1
- import { Command } from 'commander';
2
- import { join } from 'path';
3
- import { spawnStrategyLoop } from '../strategies/spawn.js';
4
- import { GameClient } from '../lib/game-client.js';
5
- import { getWorkspaceDir } from '../lib/init-command.js';
6
-
7
- const KILL_STRATEGIES = new Set([
8
- 'kill-frenzy', 'kill-lone', 'kill-target', 'warrior-memory',
9
- 'crab-sabotage', 'lone-kill-task', 'task-kill-report',
10
- ]);
11
- const KILL_CAPABLE_ROLES = new Set([
12
- 'crab_generic', 'shrimp_warrior', 'shrimp_pistol', 'neutral_octopus',
13
- ]);
14
-
15
- function nonEmptyString(value: unknown): string | undefined {
16
- return typeof value === 'string' && value.length > 0 ? value : undefined;
17
- }
18
-
19
- async function currentStrategyMetadata(): Promise<{ gameId?: string; role?: string }> {
20
- try {
21
- const client = GameClient.fromAuth();
22
- const [stateResult, roleResult] = await Promise.allSettled([
23
- client.getGameState(),
24
- client.getRoleInfo(),
25
- ]);
26
- const state = stateResult.status === 'fulfilled' ? stateResult.value : null;
27
- const roleInfo = roleResult.status === 'fulfilled'
28
- ? (roleResult.value?.data ?? roleResult.value)
29
- : null;
30
- return {
31
- gameId: nonEmptyString(state?.game_id)
32
- ?? nonEmptyString((state as any)?.game?.id)
33
- ?? nonEmptyString((state as any)?.game?.game_id),
34
- role: nonEmptyString(roleInfo?.role) ?? nonEmptyString(state?.you?.role),
35
- };
36
- } catch {
37
- return {};
38
- }
39
- }
40
-
41
- export function createStrategyCommand(): Command {
42
- const cmd = new Command('strategy')
43
- .alias('stg')
44
- .description('Run a named strategy, or manage exported strategies')
45
- .argument('[name]', 'Strategy name to start')
46
- .argument('[args...]', 'Strategy arguments')
47
- .option('--list', 'List all available strategies')
48
- .option('--stop', 'Stop any running strategy')
49
- .option('--info <id>', 'Show a strategy\'s knowledge contract')
50
- .option('--export <id>', 'Export an official strategy to workspace for customization')
51
- .option('--force', 'Force overwrite if strategy file already exists (use with --export)')
52
- .allowUnknownOption()
53
- .addHelpText('after', () => {
54
- const strategiesDir = join(getWorkspaceDir(), 'strategies');
55
- return `
56
- Custom strategies:
57
- Place .ts or .js files in ${strategiesDir}
58
- (or $CLAWCLAW_WORKSPACE_DIR/strategies/)
59
- Each file must export a 'strategy' object with id, description, and create() function.
60
- Use 'import { ... } from "@myclaw163/clawclaw-cli"' to access Action, GameState, and utilities.
61
- See docs/自定义策略.md for full API reference and examples.
62
- `;
63
- })
64
- .action(async (name: string | undefined, args: string[], opts: { list?: boolean; stop?: boolean; info?: string; export?: string; force?: boolean }) => {
65
- if (opts.info) {
66
- const { getStrategyEntry, getStrategyKnowledgeDoc, listStrategyEntries } = await import('../strategies/loader.js');
67
- const entry = await getStrategyEntry(opts.info);
68
- if (!entry) {
69
- const available = await listStrategyEntries();
70
- console.error(JSON.stringify({
71
- error: 'unknown_strategy',
72
- message: `Unknown strategy '${opts.info}'.`,
73
- available: available.map(e => e.id),
74
- }, null, 2));
75
- process.exit(1);
76
- }
77
- const knowledge = await getStrategyKnowledgeDoc(opts.info);
78
- console.log(JSON.stringify({ id: opts.info, description: entry.description, knowledge: knowledge ?? null }, null, 2));
79
- return;
80
- }
81
-
82
- if (opts.export) {
83
- try {
84
- const { exportStrategy } = await import('../lib/strategy-export.js');
85
- await exportStrategy(opts.export, { force: opts.force ?? false });
86
- console.log(JSON.stringify({ message: `Strategy '${opts.export}' exported to workspace.`, path: `${opts.export}.ts` }, null, 2));
87
- } catch (err: any) {
88
- console.error(JSON.stringify({ error: 'export_failed', message: err?.message ?? String(err) }, null, 2));
89
- process.exit(1);
90
- }
91
-
92
- // After exporting, check if there are other stale strategies.
93
- try {
94
- const { detectStaleOfficialStrategies } = await import('../lib/strategy-export.js');
95
- const staleIds = detectStaleOfficialStrategies().filter(id => id !== opts.export);
96
- if (staleIds.length > 0) {
97
- const ids = staleIds.join(', ');
98
- console.error(`[提示] 还有其他官方策略有更新 (${ids}),运行 \`ccl strategy --export <id> --force\` 重新导出`);
99
- }
100
- } catch {
101
- // Silently ignore
102
- }
103
-
104
- return;
105
- }
106
-
107
- if (opts.list) {
108
- const { listStrategyEntries } = await import('../strategies/loader.js');
109
- const entries = await listStrategyEntries();
110
- if (entries.length === 0) {
111
- console.log(JSON.stringify({ strategies: [], message: 'No strategies found.' }, null, 2));
112
- return;
113
- }
114
- console.log(JSON.stringify({
115
- strategies: entries.map(e => ({ id: e.id, description: e.description })),
116
- }, null, 2));
117
- return;
118
- }
119
-
120
- if (opts.stop) {
121
- const { stopStrategyIfRunning } = await import('../strategies/strategy-loop.js');
122
- stopStrategyIfRunning();
123
- console.log(JSON.stringify({ message: 'Strategy stopped.' }, null, 2));
124
- return;
125
- }
126
-
127
- if (!name) {
128
- cmd.help();
129
- return;
130
- }
131
-
132
- const { listStrategyEntries, getStrategyEntry } = await import('../strategies/loader.js');
133
- const entry = await getStrategyEntry(name);
134
- if (!entry) {
135
- const available = await listStrategyEntries();
136
- console.error(JSON.stringify({
137
- error: 'unknown_strategy',
138
- message: `Unknown strategy '${name}'.`,
139
- available: available.map(e => ({ id: e.id, description: e.description })),
140
- }, null, 2));
141
- process.exit(1);
142
- }
143
-
144
- try {
145
- entry.create(args.length > 0 ? args : undefined);
146
- } catch (err: any) {
147
- console.error(JSON.stringify({
148
- error: 'strategy_create_failed',
149
- message: err?.message ?? String(err),
150
- strategy: name,
151
- }, null, 2));
152
- process.exit(1);
153
- }
154
-
155
- if (KILL_STRATEGIES.has(name)) {
156
- try {
157
- const client = GameClient.fromAuth();
158
- await client.discoverGameServer();
159
- const roleInfo = await client.getRoleInfo();
160
- const role: string = roleInfo?.data?.role ?? roleInfo?.role ?? '';
161
- const displayName: string = roleInfo?.data?.display_name ?? role;
162
- if (role && !KILL_CAPABLE_ROLES.has(role)) {
163
- console.error(JSON.stringify({
164
- error: 'role_incompatible',
165
- message: `Strategy '${name}' requires kill ability, but your role '${displayName}' (${role}) cannot kill. Use a non-kill strategy like task-report, patrol, or report-patrol.`,
166
- strategy: name,
167
- role,
168
- }, null, 2));
169
- process.exit(1);
170
- }
171
- } catch {}
172
- }
173
-
174
- const { stopStrategyIfRunning } = await import('../strategies/strategy-loop.js');
175
- const { stopOpeningMoverIfRunning } = await import('../runtime/opening-mover.js');
176
- stopStrategyIfRunning();
177
- stopOpeningMoverIfRunning();
178
-
179
- const metadata = await currentStrategyMetadata();
180
- const child = spawnStrategyLoop(name, args.length > 0 ? args : undefined, metadata);
181
- console.log(JSON.stringify({
182
- message: `Strategy started: ${name}`,
183
- description: entry.description,
184
- pid: child.pid,
185
- }, null, 2));
186
- });
187
-
188
- return cmd;
189
- }
1
+ import { Command } from 'commander';
2
+ import { join } from 'path';
3
+ import { GameClient } from '../lib/game-client.js';
4
+ import { getProfileStateDir, getWorkspaceDir } from '../lib/init-command.js';
5
+ import { AuthStore } from '../lib/auth.js';
6
+ import { sendOwnerControlRequest } from '../runtime/owner-control.js';
7
+
8
+ const KILL_STRATEGIES = new Set([
9
+ 'kill-frenzy', 'kill-lone', 'kill-target', 'warrior-memory',
10
+ 'crab-sabotage', 'lone-kill-task', 'task-kill-report',
11
+ ]);
12
+ const KILL_CAPABLE_ROLES = new Set([
13
+ 'crab_generic', 'shrimp_warrior', 'shrimp_pistol', 'neutral_octopus',
14
+ ]);
15
+
16
+ export function createStrategyCommand(): Command {
17
+ const cmd = new Command('strategy')
18
+ .alias('stg')
19
+ .description('Run a named strategy, or manage exported strategies')
20
+ .argument('[name]', 'Strategy name to start')
21
+ .argument('[args...]', 'Strategy arguments')
22
+ .option('--list', 'List all available strategies')
23
+ .option('--stop', 'Stop any running strategy')
24
+ .option('--info <id>', 'Show a strategy\'s knowledge contract')
25
+ .option('--export <id>', 'Export an official strategy to workspace for customization')
26
+ .option('--force', 'Force overwrite if strategy file already exists (use with --export)')
27
+ .allowUnknownOption()
28
+ .addHelpText('after', () => {
29
+ const strategiesDir = join(getWorkspaceDir(), 'strategies');
30
+ return `
31
+ Custom strategies:
32
+ Place .ts or .js files in ${strategiesDir}
33
+ (or $CLAWCLAW_WORKSPACE_DIR/strategies/)
34
+ Each file must export a 'strategy' object with id, description, and create() function.
35
+ Use 'import { ... } from "@myclaw163/clawclaw-cli"' to access Action, GameState, and utilities.
36
+ See docs/自定义策略.md for full API reference and examples.
37
+ `;
38
+ })
39
+ .action(async (name: string | undefined, args: string[], opts: { list?: boolean; stop?: boolean; info?: string; export?: string; force?: boolean }) => {
40
+ if (opts.info) {
41
+ const { getStrategyEntry, getStrategyKnowledgeDoc, listStrategyEntries } = await import('../strategies/loader.js');
42
+ const entry = await getStrategyEntry(opts.info);
43
+ if (!entry) {
44
+ const available = await listStrategyEntries();
45
+ console.error(JSON.stringify({
46
+ error: 'unknown_strategy',
47
+ message: `Unknown strategy '${opts.info}'.`,
48
+ available: available.map(e => e.id),
49
+ }, null, 2));
50
+ process.exit(1);
51
+ }
52
+ const knowledge = await getStrategyKnowledgeDoc(opts.info);
53
+ console.log(JSON.stringify({ id: opts.info, description: entry.description, knowledge: knowledge ?? null }, null, 2));
54
+ return;
55
+ }
56
+
57
+ if (opts.export) {
58
+ try {
59
+ const { exportStrategy } = await import('../lib/strategy-export.js');
60
+ await exportStrategy(opts.export, { force: opts.force ?? false });
61
+ console.log(JSON.stringify({ message: `Strategy '${opts.export}' exported to workspace.`, path: `${opts.export}.ts` }, null, 2));
62
+ } catch (err: any) {
63
+ console.error(JSON.stringify({ error: 'export_failed', message: err?.message ?? String(err) }, null, 2));
64
+ process.exit(1);
65
+ }
66
+
67
+ // After exporting, check if there are other stale strategies.
68
+ try {
69
+ const { detectStaleOfficialStrategies } = await import('../lib/strategy-export.js');
70
+ const staleIds = detectStaleOfficialStrategies().filter(id => id !== opts.export);
71
+ if (staleIds.length > 0) {
72
+ const ids = staleIds.join(', ');
73
+ console.error(`[提示] 还有其他官方策略有更新 (${ids}),运行 \`ccl strategy --export <id> --force\` 重新导出`);
74
+ }
75
+ } catch {
76
+ // Silently ignore
77
+ }
78
+
79
+ return;
80
+ }
81
+
82
+ if (opts.list) {
83
+ const { listStrategyEntries } = await import('../strategies/loader.js');
84
+ const entries = await listStrategyEntries();
85
+ if (entries.length === 0) {
86
+ console.log(JSON.stringify({ strategies: [], message: 'No strategies found.' }, null, 2));
87
+ return;
88
+ }
89
+ console.log(JSON.stringify({
90
+ strategies: entries.map(e => ({ id: e.id, description: e.description })),
91
+ }, null, 2));
92
+ return;
93
+ }
94
+
95
+ if (opts.stop) {
96
+ const profile = new AuthStore().getActive();
97
+ const response = profile
98
+ ? await sendOwnerControlRequest(getProfileStateDir(profile), 'stop_strategy')
99
+ : null;
100
+ if (!response?.ok) {
101
+ console.error(JSON.stringify({
102
+ error: 'no_game_start_owner',
103
+ message: 'No active ccl game start owner is available to stop strategy.',
104
+ }, null, 2));
105
+ process.exit(1);
106
+ }
107
+ console.log(JSON.stringify({ message: 'Strategy stopped.' }, null, 2));
108
+ return;
109
+ }
110
+
111
+ if (!name) {
112
+ cmd.help();
113
+ return;
114
+ }
115
+
116
+ const { listStrategyEntries, getStrategyEntry } = await import('../strategies/loader.js');
117
+ const entry = await getStrategyEntry(name);
118
+ if (!entry) {
119
+ const available = await listStrategyEntries();
120
+ console.error(JSON.stringify({
121
+ error: 'unknown_strategy',
122
+ message: `Unknown strategy '${name}'.`,
123
+ available: available.map(e => ({ id: e.id, description: e.description })),
124
+ }, null, 2));
125
+ process.exit(1);
126
+ }
127
+
128
+ try {
129
+ entry.create(args.length > 0 ? args : undefined);
130
+ } catch (err: any) {
131
+ console.error(JSON.stringify({
132
+ error: 'strategy_create_failed',
133
+ message: err?.message ?? String(err),
134
+ strategy: name,
135
+ }, null, 2));
136
+ process.exit(1);
137
+ }
138
+
139
+ if (KILL_STRATEGIES.has(name)) {
140
+ try {
141
+ const client = GameClient.fromAuth();
142
+ await client.discoverGameServer();
143
+ const roleInfo = await client.getRoleInfo();
144
+ const role: string = roleInfo?.data?.role ?? roleInfo?.role ?? '';
145
+ const displayName: string = roleInfo?.data?.display_name ?? role;
146
+ if (role && !KILL_CAPABLE_ROLES.has(role)) {
147
+ console.error(JSON.stringify({
148
+ error: 'role_incompatible',
149
+ message: `Strategy '${name}' requires kill ability, but your role '${displayName}' (${role}) cannot kill. Use a non-kill strategy like task-report, patrol, or report-patrol.`,
150
+ strategy: name,
151
+ role,
152
+ }, null, 2));
153
+ process.exit(1);
154
+ }
155
+ } catch {}
156
+ }
157
+
158
+ const profile = new AuthStore().getActive();
159
+ const response = profile
160
+ ? await sendOwnerControlRequest(getProfileStateDir(profile), 'switch_strategy', {
161
+ strategy: name,
162
+ args: args.length > 0 ? args : undefined,
163
+ })
164
+ : null;
165
+ if (!response?.ok) {
166
+ console.error(JSON.stringify({
167
+ error: 'no_game_start_owner',
168
+ message: 'Run `ccl game start` before switching strategy; strategy processes are owned by the game start runtime.',
169
+ }, null, 2));
170
+ process.exit(1);
171
+ }
172
+ console.log(JSON.stringify({
173
+ message: `Strategy started: ${name}`,
174
+ description: entry.description,
175
+ pid: response.pid,
176
+ }, null, 2));
177
+ });
178
+
179
+ return cmd;
180
+ }