@myclaw163/clawclaw-cli 0.6.55 → 0.6.57

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (189) hide show
  1. package/README.md +440 -440
  2. package/bin/clawclaw-cli.mjs +3 -3
  3. package/package.json +48 -48
  4. package/personas//347/220/206/346/231/272/346/270/251/345/222/214.md +23 -23
  5. package/personas//350/200/201/350/260/213/346/267/261/347/256/227.md +22 -22
  6. package/personas//350/257/232/346/201/263/347/233/264/347/216/207.md +22 -22
  7. package/personas//350/275/273/346/235/276/346/264/273/346/263/274.md +22 -22
  8. package/personas//351/207/216/346/200/247/345/217/233/351/200/206.md +23 -23
  9. package/scripts/postinstall.mjs +20 -20
  10. package/scripts/sync-bundled-skill.mjs +245 -245
  11. package/scripts/sync-bundled-skill.test.mjs +152 -152
  12. package/skills/clawclaw/SKILL.md +244 -240
  13. package/skills/clawclaw/references/CHATTERBOX.md +142 -142
  14. package/skills/clawclaw/references/COMMANDS.md +132 -132
  15. package/skills/clawclaw/references/GAME-MECHANICS.md +186 -186
  16. package/skills/clawclaw/references/HUB.md +48 -48
  17. package/skills/clawclaw/references/KNOWLEDGE.md +43 -43
  18. package/skills/clawclaw/references/STRATEGIES.md +57 -57
  19. package/skills/clawclaw/references/STREAM.md +59 -58
  20. package/skills/clawclaw/references/TACTICS.md +65 -65
  21. package/src/assets/clawclaw-ascii-map.txt +40 -40
  22. package/src/cli.ts +110 -153
  23. package/src/commands/_schema.ts +109 -109
  24. package/src/commands/account.ts +209 -209
  25. package/src/commands/do.test.ts +37 -37
  26. package/src/commands/do.ts +95 -95
  27. package/src/commands/events.ts +22 -22
  28. package/src/commands/game-map.test.ts +28 -28
  29. package/src/commands/game-start-plan.test.ts +84 -142
  30. package/src/commands/game.ts +1027 -882
  31. package/src/commands/history-player.test.ts +102 -102
  32. package/src/commands/history.ts +573 -573
  33. package/src/commands/hub.test.ts +96 -96
  34. package/src/commands/hub.ts +234 -234
  35. package/src/commands/knowledge.test.ts +19 -19
  36. package/src/commands/knowledge.ts +168 -168
  37. package/src/commands/load.test.ts +51 -51
  38. package/src/commands/load.ts +13 -13
  39. package/src/commands/meeting-history.test.ts +106 -106
  40. package/src/commands/memory.ts +40 -40
  41. package/src/commands/peek.ts +45 -38
  42. package/src/commands/persona.ts +57 -57
  43. package/src/commands/skill.ts +128 -128
  44. package/src/commands/state.ts +46 -46
  45. package/src/commands/strategy.test.ts +135 -135
  46. package/src/commands/strategy.ts +180 -189
  47. package/src/commands/tts.ts +128 -128
  48. package/src/commands/upgrade.test.ts +82 -82
  49. package/src/commands/upgrade.ts +148 -148
  50. package/src/commands/watch.test.ts +969 -973
  51. package/src/commands/watch.ts +720 -709
  52. package/src/lib/auth.test.ts +59 -59
  53. package/src/lib/auth.ts +186 -186
  54. package/src/lib/command-meta.ts +37 -37
  55. package/src/lib/game-client.ts +391 -391
  56. package/src/lib/http-keepalive.ts +15 -15
  57. package/src/lib/http-transport.test.ts +42 -42
  58. package/src/lib/http-transport.ts +113 -113
  59. package/src/lib/hub-client.test.ts +56 -56
  60. package/src/lib/hub-client.ts +88 -88
  61. package/src/lib/hub-install.test.ts +98 -98
  62. package/src/lib/hub-install.ts +121 -121
  63. package/src/lib/hub-reminder.ts +75 -75
  64. package/src/lib/hub-unzip.test.ts +69 -69
  65. package/src/lib/hub-unzip.ts +62 -62
  66. package/src/lib/init-command.test.ts +75 -75
  67. package/src/lib/init-command.ts +120 -120
  68. package/src/lib/knowledge-store.test.ts +180 -180
  69. package/src/lib/knowledge-store.ts +374 -374
  70. package/src/lib/load-context.test.ts +52 -52
  71. package/src/lib/load-context.ts +52 -52
  72. package/src/lib/match-state.test.ts +134 -134
  73. package/src/lib/match-state.ts +94 -94
  74. package/src/lib/netease-tts.ts +83 -83
  75. package/src/lib/normalize.ts +42 -42
  76. package/src/lib/persona.test.ts +41 -41
  77. package/src/lib/persona.ts +72 -72
  78. package/src/lib/server-registry.ts +152 -152
  79. package/src/lib/skill-version.test.ts +48 -48
  80. package/src/lib/skill-version.ts +19 -19
  81. package/src/lib/strategy-export.test.ts +232 -232
  82. package/src/lib/strategy-export.ts +242 -242
  83. package/src/lib/tts-keys.ts +7 -7
  84. package/src/lib/tts-speech.test.ts +63 -63
  85. package/src/lib/tts-speech.ts +76 -76
  86. package/src/lib/workspace-argv.test.ts +49 -49
  87. package/src/lib/workspace-argv.ts +44 -44
  88. package/src/perception/player-history-store.test.ts +87 -87
  89. package/src/perception/player-history-store.ts +194 -194
  90. package/src/pipeline/event-store.ts +124 -124
  91. package/src/pipeline/pipeline.ts +35 -35
  92. package/src/runtime/auto-upgrade.test.ts +66 -66
  93. package/src/runtime/auto-upgrade.ts +31 -31
  94. package/src/runtime/event-daemon.test.ts +107 -28
  95. package/src/runtime/event-daemon.ts +409 -371
  96. package/src/runtime/owner-control.ts +150 -0
  97. package/src/runtime/raw-ws-log.test.ts +33 -33
  98. package/src/runtime/raw-ws-log.ts +32 -32
  99. package/src/runtime/runtime-logger.ts +107 -99
  100. package/src/runtime/ws-client.test.ts +104 -47
  101. package/src/runtime/ws-client.ts +272 -272
  102. package/src/sdk/action.ts +166 -166
  103. package/src/sdk/index.ts +110 -110
  104. package/src/sdk/types.ts +146 -146
  105. package/src/strategies/avoid-lone.ts +11 -11
  106. package/src/strategies/avoid-players.knowledge.md +20 -20
  107. package/src/strategies/avoid-players.ts +15 -15
  108. package/src/strategies/corpse-patrol.ts +22 -22
  109. package/src/strategies/crab-sabotage.ts +21 -21
  110. package/src/strategies/custom-module.test.ts +269 -269
  111. package/src/strategies/find-player.ts +16 -16
  112. package/src/strategies/game-utils.test.ts +164 -164
  113. package/src/strategies/game-utils.ts +737 -721
  114. package/src/strategies/goals/avoid-lone-top.ts +168 -168
  115. package/src/strategies/goals/avoid-players-top.test.ts +83 -83
  116. package/src/strategies/goals/avoid-players-top.ts +121 -121
  117. package/src/strategies/goals/conversation-goal.ts +51 -51
  118. package/src/strategies/goals/corpse-patrol-top.ts +91 -91
  119. package/src/strategies/goals/crab-octopus-reflexes.ts +93 -93
  120. package/src/strategies/goals/crab-sabotage-top.ts +197 -197
  121. package/src/strategies/goals/emergency-hunt-goal.ts +28 -28
  122. package/src/strategies/goals/find-player-top.ts +93 -93
  123. package/src/strategies/goals/flee-players-goal.ts +53 -53
  124. package/src/strategies/goals/goal-manager.ts +41 -41
  125. package/src/strategies/goals/goal-root-strategy.ts +49 -49
  126. package/src/strategies/goals/goal.ts +28 -28
  127. package/src/strategies/goals/keep-away-goal.ts +206 -206
  128. package/src/strategies/goals/kill-frenzy-top.ts +80 -80
  129. package/src/strategies/goals/kill-lone-top.ts +160 -160
  130. package/src/strategies/goals/kill-target-goal.ts +59 -59
  131. package/src/strategies/goals/kill-target-top.ts +109 -109
  132. package/src/strategies/goals/leaf-goal.ts +25 -25
  133. package/src/strategies/goals/linger-corpse-goal.ts +79 -79
  134. package/src/strategies/goals/lone-kill-core.ts +82 -82
  135. package/src/strategies/goals/lone-kill-goal.ts +24 -24
  136. package/src/strategies/goals/lone-kill-task-top.test.ts +85 -85
  137. package/src/strategies/goals/lone-kill-task-top.ts +86 -86
  138. package/src/strategies/goals/move-room-goal.ts +60 -60
  139. package/src/strategies/goals/normal-shrimp-top.test.ts +80 -80
  140. package/src/strategies/goals/normal-shrimp-top.ts +242 -242
  141. package/src/strategies/goals/paradise-fish-top.test.ts +126 -126
  142. package/src/strategies/goals/paradise-fish-top.ts +219 -219
  143. package/src/strategies/goals/patrol-top.ts +57 -57
  144. package/src/strategies/goals/report-patrol-top.ts +80 -80
  145. package/src/strategies/goals/safe-task-goal.ts +102 -102
  146. package/src/strategies/goals/social-task-top.ts +161 -161
  147. package/src/strategies/goals/task-kill-report-top.ts +163 -163
  148. package/src/strategies/goals/task-only-top.ts +57 -57
  149. package/src/strategies/goals/task-or-patrol-goal.ts +41 -41
  150. package/src/strategies/goals/task-report-top.ts +57 -57
  151. package/src/strategies/goals/wander-task-goal.ts +33 -33
  152. package/src/strategies/goals/warrior-shrimp-top.test.ts +86 -86
  153. package/src/strategies/goals/warrior-shrimp-top.ts +248 -248
  154. package/src/strategies/greeting.ts +53 -53
  155. package/src/strategies/kill-frenzy.ts +12 -12
  156. package/src/strategies/kill-lone.knowledge.md +20 -20
  157. package/src/strategies/kill-lone.ts +13 -13
  158. package/src/strategies/kill-target.ts +18 -18
  159. package/src/strategies/loader.test.ts +678 -678
  160. package/src/strategies/loader.ts +172 -172
  161. package/src/strategies/lone-kill-task.ts +21 -21
  162. package/src/strategies/meeting-gate.test.ts +59 -59
  163. package/src/strategies/meeting-gate.ts +23 -23
  164. package/src/strategies/move-room.ts +15 -15
  165. package/src/strategies/new-events-backfill.ts +98 -98
  166. package/src/strategies/paradise-fish.knowledge.md +20 -20
  167. package/src/strategies/paradise-fish.ts +25 -25
  168. package/src/strategies/pathfind/distance-field.ts +150 -150
  169. package/src/strategies/pathfind/escape-planner.test.ts +197 -197
  170. package/src/strategies/pathfind/escape-planner.ts +348 -348
  171. package/src/strategies/pathfind/walkable-grid.ts +117 -117
  172. package/src/strategies/patrol.ts +11 -11
  173. package/src/strategies/player-targets.ts +13 -13
  174. package/src/strategies/report-patrol.ts +11 -11
  175. package/src/strategies/shrimp-memory.knowledge.md +20 -20
  176. package/src/strategies/shrimp-memory.ts +25 -25
  177. package/src/strategies/social-task.test.ts +28 -28
  178. package/src/strategies/social-task.ts +49 -49
  179. package/src/strategies/spawn.ts +82 -71
  180. package/src/strategies/speech-module.ts +123 -123
  181. package/src/strategies/strategy-loop.ts +763 -757
  182. package/src/strategies/task-kill-report.ts +17 -17
  183. package/src/strategies/task-only.ts +11 -11
  184. package/src/strategies/task-report.ts +22 -22
  185. package/src/strategies/types.ts +96 -96
  186. package/src/strategies/warrior-memory.knowledge.md +20 -20
  187. package/src/strategies/warrior-memory.ts +16 -16
  188. package/src/runtime/daemon.ts +0 -100
  189. package/src/runtime/opening-mover.ts +0 -303
@@ -1,194 +1,194 @@
1
- import { existsSync, mkdirSync, readFileSync, unlinkSync, writeFileSync } from 'fs';
2
- import { dirname } from 'path';
3
-
4
- export interface FramePlayer {
5
- x: number;
6
- y: number;
7
- room?: string | null;
8
- }
9
-
10
- export interface VisibleFrame {
11
- tick: number;
12
- time: string;
13
- players: Record<string, FramePlayer>;
14
- }
15
-
16
- export interface LobsterTaskPoint {
17
- name: string;
18
- room?: string | null;
19
- x: number;
20
- y: number;
21
- }
22
-
23
- export interface PlayerHistoryData {
24
- time: string;
25
- visible_frames: VisibleFrame[];
26
- seats: Record<string, number>;
27
- lobster_tasks: LobsterTaskPoint[];
28
- last_raw_frame: null;
29
- last_history_tick: number | null;
30
- }
31
-
32
- const TICK_MS = 100;
33
-
34
- function nowIso(nowMs = Date.now()): string {
35
- return new Date(nowMs).toISOString();
36
- }
37
-
38
- function isFiniteNumber(value: unknown): value is number {
39
- return typeof value === 'number' && Number.isFinite(value);
40
- }
41
-
42
- function frameTimeFromPrevious(data: PlayerHistoryData, tick: number, nowMs: number): string {
43
- const lastTick = data.last_history_tick;
44
- if (lastTick == null || tick <= lastTick) return nowIso(nowMs);
45
- const lastFrame = data.visible_frames.find((frame) => frame.tick === lastTick);
46
- const lastMs = lastFrame ? Date.parse(lastFrame.time) : NaN;
47
- const baseMs = Number.isFinite(lastMs) ? lastMs : nowMs - (tick - lastTick) * TICK_MS;
48
- return nowIso(baseMs + (tick - lastTick) * TICK_MS);
49
- }
50
-
51
- function createEmptyData(nowMs = Date.now()): PlayerHistoryData {
52
- return {
53
- time: nowIso(nowMs),
54
- visible_frames: [],
55
- seats: {},
56
- lobster_tasks: [],
57
- last_raw_frame: null,
58
- last_history_tick: null,
59
- };
60
- }
61
-
62
- function normalizeData(raw: Partial<PlayerHistoryData> | null, nowMs = Date.now()): PlayerHistoryData {
63
- return {
64
- time: typeof raw?.time === 'string' ? raw.time : nowIso(nowMs),
65
- visible_frames: Array.isArray(raw?.visible_frames) ? raw.visible_frames : [],
66
- seats: raw?.seats && typeof raw.seats === 'object' ? raw.seats : {},
67
- lobster_tasks: Array.isArray(raw?.lobster_tasks) ? raw.lobster_tasks : [],
68
- last_raw_frame: null,
69
- last_history_tick: isFiniteNumber(raw?.last_history_tick) ? raw.last_history_tick : null,
70
- };
71
- }
72
-
73
- function ensureFrame(data: PlayerHistoryData, tick: number, time: string): VisibleFrame {
74
- let frame = data.visible_frames.find((candidate) => candidate.tick === tick);
75
- if (!frame) {
76
- frame = { tick, time, players: {} };
77
- data.visible_frames.push(frame);
78
- data.visible_frames.sort((a, b) => a.tick - b.tick);
79
- }
80
- return frame;
81
- }
82
-
83
- export function playerHistoryPathForSession(sessionPath: string): string {
84
- return sessionPath.endsWith('.jsonl')
85
- ? `${sessionPath.slice(0, -'.jsonl'.length)}.player-history.json`
86
- : `${sessionPath}.player-history.json`;
87
- }
88
-
89
- export class PlayerHistoryStore {
90
- constructor(private filePath: string) {}
91
-
92
- get path(): string {
93
- return this.filePath;
94
- }
95
-
96
- static forSession(sessionPath: string): PlayerHistoryStore {
97
- return new PlayerHistoryStore(playerHistoryPathForSession(sessionPath));
98
- }
99
-
100
- read(): PlayerHistoryData | null {
101
- if (!existsSync(this.filePath)) return null;
102
- try {
103
- return normalizeData(JSON.parse(readFileSync(this.filePath, 'utf8')));
104
- } catch {
105
- return null;
106
- }
107
- }
108
-
109
- reset(nowMs = Date.now()): PlayerHistoryData {
110
- const data = createEmptyData(nowMs);
111
- this.write(data);
112
- return data;
113
- }
114
-
115
- delete(): void {
116
- try { unlinkSync(this.filePath); } catch {}
117
- }
118
-
119
- updateMapCache(mapData: any, nowMs = Date.now()): void {
120
- if (!mapData || typeof mapData !== 'object') return;
121
- const data = this.read() ?? createEmptyData(nowMs);
122
- const seats: Record<string, number> = {};
123
- for (const player of Array.isArray(mapData.all_players) ? mapData.all_players : []) {
124
- if (typeof player?.name !== 'string' || !isFiniteNumber(player.seat)) continue;
125
- seats[player.name] = player.seat;
126
- }
127
- const lobsterTasks: LobsterTaskPoint[] = [];
128
- for (const task of Array.isArray(mapData.all_task_locations) ? mapData.all_task_locations : []) {
129
- if (task?.faction !== 'lobster') continue;
130
- if (typeof task.name !== 'string' || !isFiniteNumber(task.x) || !isFiniteNumber(task.y)) continue;
131
- lobsterTasks.push({
132
- name: task.name,
133
- room: typeof task.room === 'string' ? task.room : null,
134
- x: task.x,
135
- y: task.y,
136
- });
137
- }
138
- data.seats = seats;
139
- data.lobster_tasks = lobsterTasks;
140
- data.time = nowIso(nowMs);
141
- this.write(data);
142
- }
143
-
144
- recordPlayerSpotted(event: Record<string, any>, nowMs = Date.now()): boolean {
145
- if (event.type !== 'player_spotted') return false;
146
- const tick = event.tick;
147
- const name = event.spotted_name;
148
- const x = event.spotted_x;
149
- const y = event.spotted_y;
150
- if (!isFiniteNumber(tick) || !Number.isInteger(tick)) return false;
151
- if (typeof name !== 'string' || name.length === 0) return false;
152
- if (!isFiniteNumber(x) || !isFiniteNumber(y)) return false;
153
-
154
- const data = this.read() ?? createEmptyData(nowMs);
155
- let frame: VisibleFrame | undefined;
156
- const lastTick = data.last_history_tick;
157
-
158
- if (lastTick == null) {
159
- frame = ensureFrame(data, tick, nowIso(nowMs));
160
- data.last_history_tick = tick;
161
- } else if (tick > lastTick) {
162
- const lastFrame = data.visible_frames.find((candidate) => candidate.tick === lastTick);
163
- const lastMs = lastFrame ? Date.parse(lastFrame.time) : NaN;
164
- const baseMs = Number.isFinite(lastMs) ? lastMs : nowMs - (tick - lastTick) * TICK_MS;
165
- for (let emptyTick = lastTick + 1; emptyTick < tick; emptyTick++) {
166
- ensureFrame(data, emptyTick, nowIso(baseMs + (emptyTick - lastTick) * TICK_MS));
167
- }
168
- frame = ensureFrame(data, tick, nowIso(baseMs + (tick - lastTick) * TICK_MS));
169
- data.last_history_tick = tick;
170
- } else {
171
- frame = data.visible_frames.find((candidate) => candidate.tick === tick);
172
- if (!frame && tick === lastTick) frame = ensureFrame(data, tick, frameTimeFromPrevious(data, tick, nowMs));
173
- if (!frame) return false;
174
- }
175
-
176
- frame.players[name] = {
177
- x,
178
- y,
179
- room: typeof event.spotted_room === 'string'
180
- ? event.spotted_room
181
- : typeof event.room === 'string'
182
- ? event.room
183
- : null,
184
- };
185
- data.time = nowIso(nowMs);
186
- this.write(data);
187
- return true;
188
- }
189
-
190
- private write(data: PlayerHistoryData): void {
191
- mkdirSync(dirname(this.filePath), { recursive: true });
192
- writeFileSync(this.filePath, JSON.stringify(data, null, 2));
193
- }
194
- }
1
+ import { existsSync, mkdirSync, readFileSync, unlinkSync, writeFileSync } from 'fs';
2
+ import { dirname } from 'path';
3
+
4
+ export interface FramePlayer {
5
+ x: number;
6
+ y: number;
7
+ room?: string | null;
8
+ }
9
+
10
+ export interface VisibleFrame {
11
+ tick: number;
12
+ time: string;
13
+ players: Record<string, FramePlayer>;
14
+ }
15
+
16
+ export interface LobsterTaskPoint {
17
+ name: string;
18
+ room?: string | null;
19
+ x: number;
20
+ y: number;
21
+ }
22
+
23
+ export interface PlayerHistoryData {
24
+ time: string;
25
+ visible_frames: VisibleFrame[];
26
+ seats: Record<string, number>;
27
+ lobster_tasks: LobsterTaskPoint[];
28
+ last_raw_frame: null;
29
+ last_history_tick: number | null;
30
+ }
31
+
32
+ const TICK_MS = 100;
33
+
34
+ function nowIso(nowMs = Date.now()): string {
35
+ return new Date(nowMs).toISOString();
36
+ }
37
+
38
+ function isFiniteNumber(value: unknown): value is number {
39
+ return typeof value === 'number' && Number.isFinite(value);
40
+ }
41
+
42
+ function frameTimeFromPrevious(data: PlayerHistoryData, tick: number, nowMs: number): string {
43
+ const lastTick = data.last_history_tick;
44
+ if (lastTick == null || tick <= lastTick) return nowIso(nowMs);
45
+ const lastFrame = data.visible_frames.find((frame) => frame.tick === lastTick);
46
+ const lastMs = lastFrame ? Date.parse(lastFrame.time) : NaN;
47
+ const baseMs = Number.isFinite(lastMs) ? lastMs : nowMs - (tick - lastTick) * TICK_MS;
48
+ return nowIso(baseMs + (tick - lastTick) * TICK_MS);
49
+ }
50
+
51
+ function createEmptyData(nowMs = Date.now()): PlayerHistoryData {
52
+ return {
53
+ time: nowIso(nowMs),
54
+ visible_frames: [],
55
+ seats: {},
56
+ lobster_tasks: [],
57
+ last_raw_frame: null,
58
+ last_history_tick: null,
59
+ };
60
+ }
61
+
62
+ function normalizeData(raw: Partial<PlayerHistoryData> | null, nowMs = Date.now()): PlayerHistoryData {
63
+ return {
64
+ time: typeof raw?.time === 'string' ? raw.time : nowIso(nowMs),
65
+ visible_frames: Array.isArray(raw?.visible_frames) ? raw.visible_frames : [],
66
+ seats: raw?.seats && typeof raw.seats === 'object' ? raw.seats : {},
67
+ lobster_tasks: Array.isArray(raw?.lobster_tasks) ? raw.lobster_tasks : [],
68
+ last_raw_frame: null,
69
+ last_history_tick: isFiniteNumber(raw?.last_history_tick) ? raw.last_history_tick : null,
70
+ };
71
+ }
72
+
73
+ function ensureFrame(data: PlayerHistoryData, tick: number, time: string): VisibleFrame {
74
+ let frame = data.visible_frames.find((candidate) => candidate.tick === tick);
75
+ if (!frame) {
76
+ frame = { tick, time, players: {} };
77
+ data.visible_frames.push(frame);
78
+ data.visible_frames.sort((a, b) => a.tick - b.tick);
79
+ }
80
+ return frame;
81
+ }
82
+
83
+ export function playerHistoryPathForSession(sessionPath: string): string {
84
+ return sessionPath.endsWith('.jsonl')
85
+ ? `${sessionPath.slice(0, -'.jsonl'.length)}.player-history.json`
86
+ : `${sessionPath}.player-history.json`;
87
+ }
88
+
89
+ export class PlayerHistoryStore {
90
+ constructor(private filePath: string) {}
91
+
92
+ get path(): string {
93
+ return this.filePath;
94
+ }
95
+
96
+ static forSession(sessionPath: string): PlayerHistoryStore {
97
+ return new PlayerHistoryStore(playerHistoryPathForSession(sessionPath));
98
+ }
99
+
100
+ read(): PlayerHistoryData | null {
101
+ if (!existsSync(this.filePath)) return null;
102
+ try {
103
+ return normalizeData(JSON.parse(readFileSync(this.filePath, 'utf8')));
104
+ } catch {
105
+ return null;
106
+ }
107
+ }
108
+
109
+ reset(nowMs = Date.now()): PlayerHistoryData {
110
+ const data = createEmptyData(nowMs);
111
+ this.write(data);
112
+ return data;
113
+ }
114
+
115
+ delete(): void {
116
+ try { unlinkSync(this.filePath); } catch {}
117
+ }
118
+
119
+ updateMapCache(mapData: any, nowMs = Date.now()): void {
120
+ if (!mapData || typeof mapData !== 'object') return;
121
+ const data = this.read() ?? createEmptyData(nowMs);
122
+ const seats: Record<string, number> = {};
123
+ for (const player of Array.isArray(mapData.all_players) ? mapData.all_players : []) {
124
+ if (typeof player?.name !== 'string' || !isFiniteNumber(player.seat)) continue;
125
+ seats[player.name] = player.seat;
126
+ }
127
+ const lobsterTasks: LobsterTaskPoint[] = [];
128
+ for (const task of Array.isArray(mapData.all_task_locations) ? mapData.all_task_locations : []) {
129
+ if (task?.faction !== 'lobster') continue;
130
+ if (typeof task.name !== 'string' || !isFiniteNumber(task.x) || !isFiniteNumber(task.y)) continue;
131
+ lobsterTasks.push({
132
+ name: task.name,
133
+ room: typeof task.room === 'string' ? task.room : null,
134
+ x: task.x,
135
+ y: task.y,
136
+ });
137
+ }
138
+ data.seats = seats;
139
+ data.lobster_tasks = lobsterTasks;
140
+ data.time = nowIso(nowMs);
141
+ this.write(data);
142
+ }
143
+
144
+ recordPlayerSpotted(event: Record<string, any>, nowMs = Date.now()): boolean {
145
+ if (event.type !== 'player_spotted') return false;
146
+ const tick = event.tick;
147
+ const name = event.spotted_name;
148
+ const x = event.spotted_x;
149
+ const y = event.spotted_y;
150
+ if (!isFiniteNumber(tick) || !Number.isInteger(tick)) return false;
151
+ if (typeof name !== 'string' || name.length === 0) return false;
152
+ if (!isFiniteNumber(x) || !isFiniteNumber(y)) return false;
153
+
154
+ const data = this.read() ?? createEmptyData(nowMs);
155
+ let frame: VisibleFrame | undefined;
156
+ const lastTick = data.last_history_tick;
157
+
158
+ if (lastTick == null) {
159
+ frame = ensureFrame(data, tick, nowIso(nowMs));
160
+ data.last_history_tick = tick;
161
+ } else if (tick > lastTick) {
162
+ const lastFrame = data.visible_frames.find((candidate) => candidate.tick === lastTick);
163
+ const lastMs = lastFrame ? Date.parse(lastFrame.time) : NaN;
164
+ const baseMs = Number.isFinite(lastMs) ? lastMs : nowMs - (tick - lastTick) * TICK_MS;
165
+ for (let emptyTick = lastTick + 1; emptyTick < tick; emptyTick++) {
166
+ ensureFrame(data, emptyTick, nowIso(baseMs + (emptyTick - lastTick) * TICK_MS));
167
+ }
168
+ frame = ensureFrame(data, tick, nowIso(baseMs + (tick - lastTick) * TICK_MS));
169
+ data.last_history_tick = tick;
170
+ } else {
171
+ frame = data.visible_frames.find((candidate) => candidate.tick === tick);
172
+ if (!frame && tick === lastTick) frame = ensureFrame(data, tick, frameTimeFromPrevious(data, tick, nowMs));
173
+ if (!frame) return false;
174
+ }
175
+
176
+ frame.players[name] = {
177
+ x,
178
+ y,
179
+ room: typeof event.spotted_room === 'string'
180
+ ? event.spotted_room
181
+ : typeof event.room === 'string'
182
+ ? event.room
183
+ : null,
184
+ };
185
+ data.time = nowIso(nowMs);
186
+ this.write(data);
187
+ return true;
188
+ }
189
+
190
+ private write(data: PlayerHistoryData): void {
191
+ mkdirSync(dirname(this.filePath), { recursive: true });
192
+ writeFileSync(this.filePath, JSON.stringify(data, null, 2));
193
+ }
194
+ }
@@ -1,124 +1,124 @@
1
- import { appendFileSync, readFileSync, existsSync, writeFileSync, mkdirSync, readdirSync, statSync } from 'fs';
2
- import { dirname, join, basename } from 'path';
3
- import { AuthStore } from '../lib/auth.js';
4
- import { getProfileGamesDir } from '../lib/init-command.js';
5
-
6
- interface GameSessionFile {
7
- path: string;
8
- sessionId: string;
9
- mtimeMs: number;
10
- }
11
-
12
- export function extractNewEvents(source: any): Record<string, any>[] {
13
- const candidates = [
14
- source,
15
- source?.new_events,
16
- source?.data?.new_events,
17
- source?.result?.new_events,
18
- source?.result?.data?.new_events,
19
- ];
20
-
21
- for (const candidate of candidates) {
22
- if (Array.isArray(candidate)) {
23
- return candidate.filter((evt) => evt && typeof evt === 'object');
24
- }
25
- }
26
-
27
- return [];
28
- }
29
-
30
- export class EventStore {
31
- constructor(private filePath: string) {}
32
-
33
- get path(): string {
34
- return this.filePath;
35
- }
36
-
37
- static forActiveAccount(): EventStore {
38
- return EventStore.forLatestGame();
39
- }
40
-
41
- static forLatestGame(): EventStore {
42
- const store = new AuthStore();
43
- const profile = store.getActive();
44
- if (!profile) throw new Error('Not logged in.');
45
-
46
- const latest = EventStore.latestSessionFile(getProfileGamesDir(profile));
47
- if (!latest) {
48
- throw new Error('No game events found. Join a game first.');
49
- }
50
-
51
- return new EventStore(latest.path);
52
- }
53
-
54
- /** Returns the path to the latest session jsonl, or null if none exists. */
55
- static latestSessionPath(): string | null {
56
- const store = new AuthStore();
57
- const profile = store.getActive();
58
- if (!profile) return null;
59
- return EventStore.latestSessionFile(getProfileGamesDir(profile))?.path ?? null;
60
- }
61
-
62
- static createSessionForActiveAccount(sessionId = EventStore.createSessionId()): EventStore {
63
- const store = new AuthStore();
64
- const profile = store.getActive();
65
- if (!profile) throw new Error('Not logged in.');
66
-
67
- const dir = getProfileGamesDir(profile);
68
- mkdirSync(dir, { recursive: true });
69
- const filePath = join(dir, `${sessionId}.jsonl`);
70
- if (!existsSync(filePath)) writeFileSync(filePath, '');
71
- return new EventStore(filePath);
72
- }
73
-
74
- append(event: Record<string, any>): void {
75
- mkdirSync(dirname(this.filePath), { recursive: true });
76
- const line = JSON.stringify(event) + '\n';
77
- appendFileSync(this.filePath, line);
78
- }
79
-
80
- appendNewEvents(events: any): void {
81
- const extracted = extractNewEvents(events);
82
- if (extracted.length === 0) return;
83
- for (const evt of extracted) {
84
- this.append(evt);
85
- }
86
- }
87
-
88
- tail(n: number): Record<string, any>[] {
89
- if (!existsSync(this.filePath)) return [];
90
- const lines = readFileSync(this.filePath, 'utf8').trim().split('\n').filter(Boolean);
91
- return lines.slice(-n).map(l => JSON.parse(l));
92
- }
93
-
94
- all(): Record<string, any>[] {
95
- if (!existsSync(this.filePath)) return [];
96
- const content = readFileSync(this.filePath, 'utf8').trim();
97
- if (!content) return [];
98
- return content.split('\n').filter(Boolean).map(l => JSON.parse(l));
99
- }
100
-
101
- clear(): void {
102
- writeFileSync(this.filePath, '');
103
- }
104
-
105
- private static createSessionId(): string {
106
- const id = new Date().toISOString();
107
- return process.platform === 'win32' ? id.replace(/:/g, '_') : id;
108
- }
109
-
110
- private static latestSessionFile(dir: string): GameSessionFile | null {
111
- if (!existsSync(dir)) return null;
112
-
113
- const files = readdirSync(dir)
114
- .filter(name => name.endsWith('.jsonl') && !name.endsWith('.raw-ws.jsonl') && !name.startsWith('index.'))
115
- .map(name => {
116
- const path = join(dir, name);
117
- const stat = statSync(path);
118
- return { path, sessionId: basename(name, '.jsonl'), mtimeMs: stat.mtimeMs };
119
- })
120
- .sort((a, b) => b.sessionId.localeCompare(a.sessionId) || b.mtimeMs - a.mtimeMs);
121
-
122
- return files[0] ?? null;
123
- }
124
- }
1
+ import { appendFileSync, readFileSync, existsSync, writeFileSync, mkdirSync, readdirSync, statSync } from 'fs';
2
+ import { dirname, join, basename } from 'path';
3
+ import { AuthStore } from '../lib/auth.js';
4
+ import { getProfileGamesDir } from '../lib/init-command.js';
5
+
6
+ interface GameSessionFile {
7
+ path: string;
8
+ sessionId: string;
9
+ mtimeMs: number;
10
+ }
11
+
12
+ export function extractNewEvents(source: any): Record<string, any>[] {
13
+ const candidates = [
14
+ source,
15
+ source?.new_events,
16
+ source?.data?.new_events,
17
+ source?.result?.new_events,
18
+ source?.result?.data?.new_events,
19
+ ];
20
+
21
+ for (const candidate of candidates) {
22
+ if (Array.isArray(candidate)) {
23
+ return candidate.filter((evt) => evt && typeof evt === 'object');
24
+ }
25
+ }
26
+
27
+ return [];
28
+ }
29
+
30
+ export class EventStore {
31
+ constructor(private filePath: string) {}
32
+
33
+ get path(): string {
34
+ return this.filePath;
35
+ }
36
+
37
+ static forActiveAccount(): EventStore {
38
+ return EventStore.forLatestGame();
39
+ }
40
+
41
+ static forLatestGame(): EventStore {
42
+ const store = new AuthStore();
43
+ const profile = store.getActive();
44
+ if (!profile) throw new Error('Not logged in.');
45
+
46
+ const latest = EventStore.latestSessionFile(getProfileGamesDir(profile));
47
+ if (!latest) {
48
+ throw new Error('No game events found. Join a game first.');
49
+ }
50
+
51
+ return new EventStore(latest.path);
52
+ }
53
+
54
+ /** Returns the path to the latest session jsonl, or null if none exists. */
55
+ static latestSessionPath(): string | null {
56
+ const store = new AuthStore();
57
+ const profile = store.getActive();
58
+ if (!profile) return null;
59
+ return EventStore.latestSessionFile(getProfileGamesDir(profile))?.path ?? null;
60
+ }
61
+
62
+ static createSessionForActiveAccount(sessionId = EventStore.createSessionId()): EventStore {
63
+ const store = new AuthStore();
64
+ const profile = store.getActive();
65
+ if (!profile) throw new Error('Not logged in.');
66
+
67
+ const dir = getProfileGamesDir(profile);
68
+ mkdirSync(dir, { recursive: true });
69
+ const filePath = join(dir, `${sessionId}.jsonl`);
70
+ if (!existsSync(filePath)) writeFileSync(filePath, '');
71
+ return new EventStore(filePath);
72
+ }
73
+
74
+ append(event: Record<string, any>): void {
75
+ mkdirSync(dirname(this.filePath), { recursive: true });
76
+ const line = JSON.stringify(event) + '\n';
77
+ appendFileSync(this.filePath, line);
78
+ }
79
+
80
+ appendNewEvents(events: any): void {
81
+ const extracted = extractNewEvents(events);
82
+ if (extracted.length === 0) return;
83
+ for (const evt of extracted) {
84
+ this.append(evt);
85
+ }
86
+ }
87
+
88
+ tail(n: number): Record<string, any>[] {
89
+ if (!existsSync(this.filePath)) return [];
90
+ const lines = readFileSync(this.filePath, 'utf8').trim().split('\n').filter(Boolean);
91
+ return lines.slice(-n).map(l => JSON.parse(l));
92
+ }
93
+
94
+ all(): Record<string, any>[] {
95
+ if (!existsSync(this.filePath)) return [];
96
+ const content = readFileSync(this.filePath, 'utf8').trim();
97
+ if (!content) return [];
98
+ return content.split('\n').filter(Boolean).map(l => JSON.parse(l));
99
+ }
100
+
101
+ clear(): void {
102
+ writeFileSync(this.filePath, '');
103
+ }
104
+
105
+ private static createSessionId(): string {
106
+ const id = new Date().toISOString();
107
+ return process.platform === 'win32' ? id.replace(/:/g, '_') : id;
108
+ }
109
+
110
+ private static latestSessionFile(dir: string): GameSessionFile | null {
111
+ if (!existsSync(dir)) return null;
112
+
113
+ const files = readdirSync(dir)
114
+ .filter(name => name.endsWith('.jsonl') && !name.endsWith('.raw-ws.jsonl') && !name.startsWith('index.'))
115
+ .map(name => {
116
+ const path = join(dir, name);
117
+ const stat = statSync(path);
118
+ return { path, sessionId: basename(name, '.jsonl'), mtimeMs: stat.mtimeMs };
119
+ })
120
+ .sort((a, b) => b.sessionId.localeCompare(a.sessionId) || b.mtimeMs - a.mtimeMs);
121
+
122
+ return files[0] ?? null;
123
+ }
124
+ }