@myclaw163/clawclaw-cli 0.6.55 → 0.6.57

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (189) hide show
  1. package/README.md +440 -440
  2. package/bin/clawclaw-cli.mjs +3 -3
  3. package/package.json +48 -48
  4. package/personas//347/220/206/346/231/272/346/270/251/345/222/214.md +23 -23
  5. package/personas//350/200/201/350/260/213/346/267/261/347/256/227.md +22 -22
  6. package/personas//350/257/232/346/201/263/347/233/264/347/216/207.md +22 -22
  7. package/personas//350/275/273/346/235/276/346/264/273/346/263/274.md +22 -22
  8. package/personas//351/207/216/346/200/247/345/217/233/351/200/206.md +23 -23
  9. package/scripts/postinstall.mjs +20 -20
  10. package/scripts/sync-bundled-skill.mjs +245 -245
  11. package/scripts/sync-bundled-skill.test.mjs +152 -152
  12. package/skills/clawclaw/SKILL.md +244 -240
  13. package/skills/clawclaw/references/CHATTERBOX.md +142 -142
  14. package/skills/clawclaw/references/COMMANDS.md +132 -132
  15. package/skills/clawclaw/references/GAME-MECHANICS.md +186 -186
  16. package/skills/clawclaw/references/HUB.md +48 -48
  17. package/skills/clawclaw/references/KNOWLEDGE.md +43 -43
  18. package/skills/clawclaw/references/STRATEGIES.md +57 -57
  19. package/skills/clawclaw/references/STREAM.md +59 -58
  20. package/skills/clawclaw/references/TACTICS.md +65 -65
  21. package/src/assets/clawclaw-ascii-map.txt +40 -40
  22. package/src/cli.ts +110 -153
  23. package/src/commands/_schema.ts +109 -109
  24. package/src/commands/account.ts +209 -209
  25. package/src/commands/do.test.ts +37 -37
  26. package/src/commands/do.ts +95 -95
  27. package/src/commands/events.ts +22 -22
  28. package/src/commands/game-map.test.ts +28 -28
  29. package/src/commands/game-start-plan.test.ts +84 -142
  30. package/src/commands/game.ts +1027 -882
  31. package/src/commands/history-player.test.ts +102 -102
  32. package/src/commands/history.ts +573 -573
  33. package/src/commands/hub.test.ts +96 -96
  34. package/src/commands/hub.ts +234 -234
  35. package/src/commands/knowledge.test.ts +19 -19
  36. package/src/commands/knowledge.ts +168 -168
  37. package/src/commands/load.test.ts +51 -51
  38. package/src/commands/load.ts +13 -13
  39. package/src/commands/meeting-history.test.ts +106 -106
  40. package/src/commands/memory.ts +40 -40
  41. package/src/commands/peek.ts +45 -38
  42. package/src/commands/persona.ts +57 -57
  43. package/src/commands/skill.ts +128 -128
  44. package/src/commands/state.ts +46 -46
  45. package/src/commands/strategy.test.ts +135 -135
  46. package/src/commands/strategy.ts +180 -189
  47. package/src/commands/tts.ts +128 -128
  48. package/src/commands/upgrade.test.ts +82 -82
  49. package/src/commands/upgrade.ts +148 -148
  50. package/src/commands/watch.test.ts +969 -973
  51. package/src/commands/watch.ts +720 -709
  52. package/src/lib/auth.test.ts +59 -59
  53. package/src/lib/auth.ts +186 -186
  54. package/src/lib/command-meta.ts +37 -37
  55. package/src/lib/game-client.ts +391 -391
  56. package/src/lib/http-keepalive.ts +15 -15
  57. package/src/lib/http-transport.test.ts +42 -42
  58. package/src/lib/http-transport.ts +113 -113
  59. package/src/lib/hub-client.test.ts +56 -56
  60. package/src/lib/hub-client.ts +88 -88
  61. package/src/lib/hub-install.test.ts +98 -98
  62. package/src/lib/hub-install.ts +121 -121
  63. package/src/lib/hub-reminder.ts +75 -75
  64. package/src/lib/hub-unzip.test.ts +69 -69
  65. package/src/lib/hub-unzip.ts +62 -62
  66. package/src/lib/init-command.test.ts +75 -75
  67. package/src/lib/init-command.ts +120 -120
  68. package/src/lib/knowledge-store.test.ts +180 -180
  69. package/src/lib/knowledge-store.ts +374 -374
  70. package/src/lib/load-context.test.ts +52 -52
  71. package/src/lib/load-context.ts +52 -52
  72. package/src/lib/match-state.test.ts +134 -134
  73. package/src/lib/match-state.ts +94 -94
  74. package/src/lib/netease-tts.ts +83 -83
  75. package/src/lib/normalize.ts +42 -42
  76. package/src/lib/persona.test.ts +41 -41
  77. package/src/lib/persona.ts +72 -72
  78. package/src/lib/server-registry.ts +152 -152
  79. package/src/lib/skill-version.test.ts +48 -48
  80. package/src/lib/skill-version.ts +19 -19
  81. package/src/lib/strategy-export.test.ts +232 -232
  82. package/src/lib/strategy-export.ts +242 -242
  83. package/src/lib/tts-keys.ts +7 -7
  84. package/src/lib/tts-speech.test.ts +63 -63
  85. package/src/lib/tts-speech.ts +76 -76
  86. package/src/lib/workspace-argv.test.ts +49 -49
  87. package/src/lib/workspace-argv.ts +44 -44
  88. package/src/perception/player-history-store.test.ts +87 -87
  89. package/src/perception/player-history-store.ts +194 -194
  90. package/src/pipeline/event-store.ts +124 -124
  91. package/src/pipeline/pipeline.ts +35 -35
  92. package/src/runtime/auto-upgrade.test.ts +66 -66
  93. package/src/runtime/auto-upgrade.ts +31 -31
  94. package/src/runtime/event-daemon.test.ts +107 -28
  95. package/src/runtime/event-daemon.ts +409 -371
  96. package/src/runtime/owner-control.ts +150 -0
  97. package/src/runtime/raw-ws-log.test.ts +33 -33
  98. package/src/runtime/raw-ws-log.ts +32 -32
  99. package/src/runtime/runtime-logger.ts +107 -99
  100. package/src/runtime/ws-client.test.ts +104 -47
  101. package/src/runtime/ws-client.ts +272 -272
  102. package/src/sdk/action.ts +166 -166
  103. package/src/sdk/index.ts +110 -110
  104. package/src/sdk/types.ts +146 -146
  105. package/src/strategies/avoid-lone.ts +11 -11
  106. package/src/strategies/avoid-players.knowledge.md +20 -20
  107. package/src/strategies/avoid-players.ts +15 -15
  108. package/src/strategies/corpse-patrol.ts +22 -22
  109. package/src/strategies/crab-sabotage.ts +21 -21
  110. package/src/strategies/custom-module.test.ts +269 -269
  111. package/src/strategies/find-player.ts +16 -16
  112. package/src/strategies/game-utils.test.ts +164 -164
  113. package/src/strategies/game-utils.ts +737 -721
  114. package/src/strategies/goals/avoid-lone-top.ts +168 -168
  115. package/src/strategies/goals/avoid-players-top.test.ts +83 -83
  116. package/src/strategies/goals/avoid-players-top.ts +121 -121
  117. package/src/strategies/goals/conversation-goal.ts +51 -51
  118. package/src/strategies/goals/corpse-patrol-top.ts +91 -91
  119. package/src/strategies/goals/crab-octopus-reflexes.ts +93 -93
  120. package/src/strategies/goals/crab-sabotage-top.ts +197 -197
  121. package/src/strategies/goals/emergency-hunt-goal.ts +28 -28
  122. package/src/strategies/goals/find-player-top.ts +93 -93
  123. package/src/strategies/goals/flee-players-goal.ts +53 -53
  124. package/src/strategies/goals/goal-manager.ts +41 -41
  125. package/src/strategies/goals/goal-root-strategy.ts +49 -49
  126. package/src/strategies/goals/goal.ts +28 -28
  127. package/src/strategies/goals/keep-away-goal.ts +206 -206
  128. package/src/strategies/goals/kill-frenzy-top.ts +80 -80
  129. package/src/strategies/goals/kill-lone-top.ts +160 -160
  130. package/src/strategies/goals/kill-target-goal.ts +59 -59
  131. package/src/strategies/goals/kill-target-top.ts +109 -109
  132. package/src/strategies/goals/leaf-goal.ts +25 -25
  133. package/src/strategies/goals/linger-corpse-goal.ts +79 -79
  134. package/src/strategies/goals/lone-kill-core.ts +82 -82
  135. package/src/strategies/goals/lone-kill-goal.ts +24 -24
  136. package/src/strategies/goals/lone-kill-task-top.test.ts +85 -85
  137. package/src/strategies/goals/lone-kill-task-top.ts +86 -86
  138. package/src/strategies/goals/move-room-goal.ts +60 -60
  139. package/src/strategies/goals/normal-shrimp-top.test.ts +80 -80
  140. package/src/strategies/goals/normal-shrimp-top.ts +242 -242
  141. package/src/strategies/goals/paradise-fish-top.test.ts +126 -126
  142. package/src/strategies/goals/paradise-fish-top.ts +219 -219
  143. package/src/strategies/goals/patrol-top.ts +57 -57
  144. package/src/strategies/goals/report-patrol-top.ts +80 -80
  145. package/src/strategies/goals/safe-task-goal.ts +102 -102
  146. package/src/strategies/goals/social-task-top.ts +161 -161
  147. package/src/strategies/goals/task-kill-report-top.ts +163 -163
  148. package/src/strategies/goals/task-only-top.ts +57 -57
  149. package/src/strategies/goals/task-or-patrol-goal.ts +41 -41
  150. package/src/strategies/goals/task-report-top.ts +57 -57
  151. package/src/strategies/goals/wander-task-goal.ts +33 -33
  152. package/src/strategies/goals/warrior-shrimp-top.test.ts +86 -86
  153. package/src/strategies/goals/warrior-shrimp-top.ts +248 -248
  154. package/src/strategies/greeting.ts +53 -53
  155. package/src/strategies/kill-frenzy.ts +12 -12
  156. package/src/strategies/kill-lone.knowledge.md +20 -20
  157. package/src/strategies/kill-lone.ts +13 -13
  158. package/src/strategies/kill-target.ts +18 -18
  159. package/src/strategies/loader.test.ts +678 -678
  160. package/src/strategies/loader.ts +172 -172
  161. package/src/strategies/lone-kill-task.ts +21 -21
  162. package/src/strategies/meeting-gate.test.ts +59 -59
  163. package/src/strategies/meeting-gate.ts +23 -23
  164. package/src/strategies/move-room.ts +15 -15
  165. package/src/strategies/new-events-backfill.ts +98 -98
  166. package/src/strategies/paradise-fish.knowledge.md +20 -20
  167. package/src/strategies/paradise-fish.ts +25 -25
  168. package/src/strategies/pathfind/distance-field.ts +150 -150
  169. package/src/strategies/pathfind/escape-planner.test.ts +197 -197
  170. package/src/strategies/pathfind/escape-planner.ts +348 -348
  171. package/src/strategies/pathfind/walkable-grid.ts +117 -117
  172. package/src/strategies/patrol.ts +11 -11
  173. package/src/strategies/player-targets.ts +13 -13
  174. package/src/strategies/report-patrol.ts +11 -11
  175. package/src/strategies/shrimp-memory.knowledge.md +20 -20
  176. package/src/strategies/shrimp-memory.ts +25 -25
  177. package/src/strategies/social-task.test.ts +28 -28
  178. package/src/strategies/social-task.ts +49 -49
  179. package/src/strategies/spawn.ts +82 -71
  180. package/src/strategies/speech-module.ts +123 -123
  181. package/src/strategies/strategy-loop.ts +763 -757
  182. package/src/strategies/task-kill-report.ts +17 -17
  183. package/src/strategies/task-only.ts +11 -11
  184. package/src/strategies/task-report.ts +22 -22
  185. package/src/strategies/types.ts +96 -96
  186. package/src/strategies/warrior-memory.knowledge.md +20 -20
  187. package/src/strategies/warrior-memory.ts +16 -16
  188. package/src/runtime/daemon.ts +0 -100
  189. package/src/runtime/opening-mover.ts +0 -303
@@ -1,76 +1,76 @@
1
- import { AuthStore } from './auth.js';
2
- import type { GameClient } from './game-client.js';
3
- import { synthesizeNeteaseTTS } from './netease-tts.js';
4
- import {
5
- DEFAULT_TTS_VOICE,
6
- TTS_PROVIDER_LEIHUO,
7
- TTS_TEXT_MAX_LENGTH,
8
- } from './tts-keys.js';
9
-
10
- export interface SynthesizeSpeechAudioOptions {
11
- voice?: string;
12
- provider?: string;
13
- authStore?: AuthStore;
14
- }
15
-
16
- /**
17
- * Synthesize speech audio via the configured TTS provider and upload to OSS.
18
- * @throws when the provider key is missing, text is too long, or synthesis/upload fails.
19
- */
20
- export async function synthesizeAndUploadSpeechAudio(
21
- text: string,
22
- client: GameClient,
23
- opts: SynthesizeSpeechAudioOptions = {},
24
- ): Promise<string> {
25
- const store = opts.authStore ?? new AuthStore();
26
- const provider = opts.provider ?? TTS_PROVIDER_LEIHUO;
27
- const apiKey = store.getTtsKey(provider);
28
- if (!apiKey) {
29
- throw new Error(
30
- `TTS API key for provider "${provider}" is not configured. Use \`clawclaw-cli tts config <apiKey>\` first.`,
31
- );
32
- }
33
- if (text.length > TTS_TEXT_MAX_LENGTH) {
34
- throw new Error(`TTS text must be ${TTS_TEXT_MAX_LENGTH} characters or fewer.`);
35
- }
36
-
37
- const audio = await synthesizeNeteaseTTS({
38
- apiKey,
39
- text,
40
- voice: opts.voice ?? store.getTtsDefaultVoice() ?? DEFAULT_TTS_VOICE,
41
- });
42
- const upload = await client.uploadAudio(audio.audio, 'tts-audio.mp3', audio.contentType);
43
- return upload.audio_url;
44
- }
45
-
46
- /**
47
- * When the active account has a Leihuo TTS key, synthesize and upload audio for speech.
48
- * Returns undefined if no key, a URL was already provided, or auto-TTS was skipped (e.g. text too long).
49
- */
50
- export async function maybeSynthesizeSpeechAudioUrl(
51
- text: string,
52
- existingUrl: string | undefined,
53
- client: GameClient,
54
- opts: SynthesizeSpeechAudioOptions = {},
55
- ): Promise<string | undefined> {
56
- if (existingUrl) return existingUrl;
57
-
58
- const store = opts.authStore ?? new AuthStore();
59
- const provider = opts.provider ?? TTS_PROVIDER_LEIHUO;
60
- const apiKey = store.getTtsKey(provider);
61
- if (!apiKey) return undefined;
62
-
63
- if (text.length > TTS_TEXT_MAX_LENGTH) {
64
- console.error(
65
- `Speech is ${text.length} characters; auto TTS supports up to ${TTS_TEXT_MAX_LENGTH}. Sending without audio.`,
66
- );
67
- return undefined;
68
- }
69
-
70
- try {
71
- return await synthesizeAndUploadSpeechAudio(text, client, opts);
72
- } catch (err: any) {
73
- console.error(`Auto TTS failed: ${err?.message ?? String(err)}. Sending speech without audio.`);
74
- return undefined;
75
- }
76
- }
1
+ import { AuthStore } from './auth.js';
2
+ import type { GameClient } from './game-client.js';
3
+ import { synthesizeNeteaseTTS } from './netease-tts.js';
4
+ import {
5
+ DEFAULT_TTS_VOICE,
6
+ TTS_PROVIDER_LEIHUO,
7
+ TTS_TEXT_MAX_LENGTH,
8
+ } from './tts-keys.js';
9
+
10
+ export interface SynthesizeSpeechAudioOptions {
11
+ voice?: string;
12
+ provider?: string;
13
+ authStore?: AuthStore;
14
+ }
15
+
16
+ /**
17
+ * Synthesize speech audio via the configured TTS provider and upload to OSS.
18
+ * @throws when the provider key is missing, text is too long, or synthesis/upload fails.
19
+ */
20
+ export async function synthesizeAndUploadSpeechAudio(
21
+ text: string,
22
+ client: GameClient,
23
+ opts: SynthesizeSpeechAudioOptions = {},
24
+ ): Promise<string> {
25
+ const store = opts.authStore ?? new AuthStore();
26
+ const provider = opts.provider ?? TTS_PROVIDER_LEIHUO;
27
+ const apiKey = store.getTtsKey(provider);
28
+ if (!apiKey) {
29
+ throw new Error(
30
+ `TTS API key for provider "${provider}" is not configured. Use \`clawclaw-cli tts config <apiKey>\` first.`,
31
+ );
32
+ }
33
+ if (text.length > TTS_TEXT_MAX_LENGTH) {
34
+ throw new Error(`TTS text must be ${TTS_TEXT_MAX_LENGTH} characters or fewer.`);
35
+ }
36
+
37
+ const audio = await synthesizeNeteaseTTS({
38
+ apiKey,
39
+ text,
40
+ voice: opts.voice ?? store.getTtsDefaultVoice() ?? DEFAULT_TTS_VOICE,
41
+ });
42
+ const upload = await client.uploadAudio(audio.audio, 'tts-audio.mp3', audio.contentType);
43
+ return upload.audio_url;
44
+ }
45
+
46
+ /**
47
+ * When the active account has a Leihuo TTS key, synthesize and upload audio for speech.
48
+ * Returns undefined if no key, a URL was already provided, or auto-TTS was skipped (e.g. text too long).
49
+ */
50
+ export async function maybeSynthesizeSpeechAudioUrl(
51
+ text: string,
52
+ existingUrl: string | undefined,
53
+ client: GameClient,
54
+ opts: SynthesizeSpeechAudioOptions = {},
55
+ ): Promise<string | undefined> {
56
+ if (existingUrl) return existingUrl;
57
+
58
+ const store = opts.authStore ?? new AuthStore();
59
+ const provider = opts.provider ?? TTS_PROVIDER_LEIHUO;
60
+ const apiKey = store.getTtsKey(provider);
61
+ if (!apiKey) return undefined;
62
+
63
+ if (text.length > TTS_TEXT_MAX_LENGTH) {
64
+ console.error(
65
+ `Speech is ${text.length} characters; auto TTS supports up to ${TTS_TEXT_MAX_LENGTH}. Sending without audio.`,
66
+ );
67
+ return undefined;
68
+ }
69
+
70
+ try {
71
+ return await synthesizeAndUploadSpeechAudio(text, client, opts);
72
+ } catch (err: any) {
73
+ console.error(`Auto TTS failed: ${err?.message ?? String(err)}. Sending speech without audio.`);
74
+ return undefined;
75
+ }
76
+ }
@@ -1,49 +1,49 @@
1
- import { describe, expect, it } from 'vitest';
2
- import { CLAWCLAW_WORKSPACE_DIR, applyWorkspaceArgv, extractWorkspaceDirArgv } from './workspace-argv.js';
3
-
4
- describe('extractWorkspaceDirArgv', () => {
5
- it('supports --workspace-dir X', () => {
6
- expect(extractWorkspaceDirArgv(['node', 'cli', '--workspace-dir', 'tmp/workspace'])).toBe('tmp/workspace');
7
- });
8
-
9
- it('supports --workspace-dir=X', () => {
10
- expect(extractWorkspaceDirArgv(['node', 'cli', '--workspace-dir=tmp/workspace'])).toBe('tmp/workspace');
11
- });
12
-
13
- it('returns undefined when the option is not provided', () => {
14
- expect(extractWorkspaceDirArgv(['node', 'cli', 'do'])).toBeUndefined();
15
- });
16
-
17
- it('returns undefined for an empty value', () => {
18
- expect(extractWorkspaceDirArgv(['node', 'cli', '--workspace-dir='])).toBeUndefined();
19
- expect(extractWorkspaceDirArgv(['node', 'cli', '--workspace-dir', ' '])).toBeUndefined();
20
- });
21
- });
22
-
23
- describe('applyWorkspaceArgv', () => {
24
- it('writes an absolute workspace dir using the injected cwd', () => {
25
- const env: NodeJS.ProcessEnv = {};
26
-
27
- expect(applyWorkspaceArgv(['node', 'cli', '--workspace-dir', 'tmp/workspace'], env, 'D:\\open-claw-kill')).toBe(
28
- 'D:\\open-claw-kill\\tmp\\workspace',
29
- );
30
- expect(env[CLAWCLAW_WORKSPACE_DIR]).toBe('D:\\open-claw-kill\\tmp\\workspace');
31
- });
32
-
33
- it('lets explicit argv override an existing workspace env value', () => {
34
- const env: NodeJS.ProcessEnv = { [CLAWCLAW_WORKSPACE_DIR]: 'D:\\old\\workspace' };
35
-
36
- expect(applyWorkspaceArgv(['node', 'cli', '--workspace-dir', 'new/workspace'], env, 'D:\\open-claw-kill')).toBe(
37
- 'D:\\open-claw-kill\\new\\workspace',
38
- );
39
- expect(env[CLAWCLAW_WORKSPACE_DIR]).toBe('D:\\open-claw-kill\\new\\workspace');
40
- });
41
-
42
- it('leaves env untouched when the option is absent or empty', () => {
43
- const env: NodeJS.ProcessEnv = { EXISTING: 'keep' };
44
-
45
- expect(applyWorkspaceArgv(['node', 'cli', 'do'], env, 'D:\\open-claw-kill')).toBeUndefined();
46
- expect(applyWorkspaceArgv(['node', 'cli', '--workspace-dir='], env, 'D:\\open-claw-kill')).toBeUndefined();
47
- expect(env).toEqual({ EXISTING: 'keep' });
48
- });
49
- });
1
+ import { describe, expect, it } from 'vitest';
2
+ import { CLAWCLAW_WORKSPACE_DIR, applyWorkspaceArgv, extractWorkspaceDirArgv } from './workspace-argv.js';
3
+
4
+ describe('extractWorkspaceDirArgv', () => {
5
+ it('supports --workspace-dir X', () => {
6
+ expect(extractWorkspaceDirArgv(['node', 'cli', '--workspace-dir', 'tmp/workspace'])).toBe('tmp/workspace');
7
+ });
8
+
9
+ it('supports --workspace-dir=X', () => {
10
+ expect(extractWorkspaceDirArgv(['node', 'cli', '--workspace-dir=tmp/workspace'])).toBe('tmp/workspace');
11
+ });
12
+
13
+ it('returns undefined when the option is not provided', () => {
14
+ expect(extractWorkspaceDirArgv(['node', 'cli', 'do'])).toBeUndefined();
15
+ });
16
+
17
+ it('returns undefined for an empty value', () => {
18
+ expect(extractWorkspaceDirArgv(['node', 'cli', '--workspace-dir='])).toBeUndefined();
19
+ expect(extractWorkspaceDirArgv(['node', 'cli', '--workspace-dir', ' '])).toBeUndefined();
20
+ });
21
+ });
22
+
23
+ describe('applyWorkspaceArgv', () => {
24
+ it('writes an absolute workspace dir using the injected cwd', () => {
25
+ const env: NodeJS.ProcessEnv = {};
26
+
27
+ expect(applyWorkspaceArgv(['node', 'cli', '--workspace-dir', 'tmp/workspace'], env, 'D:\\open-claw-kill')).toBe(
28
+ 'D:\\open-claw-kill\\tmp\\workspace',
29
+ );
30
+ expect(env[CLAWCLAW_WORKSPACE_DIR]).toBe('D:\\open-claw-kill\\tmp\\workspace');
31
+ });
32
+
33
+ it('lets explicit argv override an existing workspace env value', () => {
34
+ const env: NodeJS.ProcessEnv = { [CLAWCLAW_WORKSPACE_DIR]: 'D:\\old\\workspace' };
35
+
36
+ expect(applyWorkspaceArgv(['node', 'cli', '--workspace-dir', 'new/workspace'], env, 'D:\\open-claw-kill')).toBe(
37
+ 'D:\\open-claw-kill\\new\\workspace',
38
+ );
39
+ expect(env[CLAWCLAW_WORKSPACE_DIR]).toBe('D:\\open-claw-kill\\new\\workspace');
40
+ });
41
+
42
+ it('leaves env untouched when the option is absent or empty', () => {
43
+ const env: NodeJS.ProcessEnv = { EXISTING: 'keep' };
44
+
45
+ expect(applyWorkspaceArgv(['node', 'cli', 'do'], env, 'D:\\open-claw-kill')).toBeUndefined();
46
+ expect(applyWorkspaceArgv(['node', 'cli', '--workspace-dir='], env, 'D:\\open-claw-kill')).toBeUndefined();
47
+ expect(env).toEqual({ EXISTING: 'keep' });
48
+ });
49
+ });
@@ -1,44 +1,44 @@
1
- import { resolve, win32 } from 'path';
2
- import { CLAWCLAW_WORKSPACE_DIR } from './init-command.js';
3
-
4
- const WORKSPACE_DIR_OPTION = '--workspace-dir';
5
- export { CLAWCLAW_WORKSPACE_DIR };
6
-
7
- function isPresent(value: string | undefined): value is string {
8
- return typeof value === 'string' && value.trim() !== '' && !value.startsWith('-');
9
- }
10
-
11
- export function extractWorkspaceDirArgv(argv: readonly string[]): string | undefined {
12
- for (let i = 0; i < argv.length; i += 1) {
13
- const current = argv[i];
14
- if (current === WORKSPACE_DIR_OPTION) {
15
- const next = argv[i + 1];
16
- return isPresent(next) ? next : undefined;
17
- }
18
-
19
- if (current.startsWith(`${WORKSPACE_DIR_OPTION}=`)) {
20
- const value = current.slice(WORKSPACE_DIR_OPTION.length + 1);
21
- return isPresent(value) ? value : undefined;
22
- }
23
- }
24
-
25
- return undefined;
26
- }
27
-
28
- export function applyWorkspaceArgv(
29
- argv: readonly string[],
30
- env: NodeJS.ProcessEnv,
31
- cwd: string = process.cwd(),
32
- ): string | undefined {
33
- const workspaceDir = extractWorkspaceDirArgv(argv);
34
- if (!workspaceDir) {
35
- return undefined;
36
- }
37
-
38
- const useWin32Path = /^[A-Za-z]:[\\/]/.test(cwd) || /^[A-Za-z]:[\\/]/.test(workspaceDir);
39
- const resolvedWorkspaceDir = useWin32Path
40
- ? win32.resolve(cwd, workspaceDir)
41
- : resolve(cwd, workspaceDir);
42
- env[CLAWCLAW_WORKSPACE_DIR] = resolvedWorkspaceDir;
43
- return resolvedWorkspaceDir;
44
- }
1
+ import { resolve, win32 } from 'path';
2
+ import { CLAWCLAW_WORKSPACE_DIR } from './init-command.js';
3
+
4
+ const WORKSPACE_DIR_OPTION = '--workspace-dir';
5
+ export { CLAWCLAW_WORKSPACE_DIR };
6
+
7
+ function isPresent(value: string | undefined): value is string {
8
+ return typeof value === 'string' && value.trim() !== '' && !value.startsWith('-');
9
+ }
10
+
11
+ export function extractWorkspaceDirArgv(argv: readonly string[]): string | undefined {
12
+ for (let i = 0; i < argv.length; i += 1) {
13
+ const current = argv[i];
14
+ if (current === WORKSPACE_DIR_OPTION) {
15
+ const next = argv[i + 1];
16
+ return isPresent(next) ? next : undefined;
17
+ }
18
+
19
+ if (current.startsWith(`${WORKSPACE_DIR_OPTION}=`)) {
20
+ const value = current.slice(WORKSPACE_DIR_OPTION.length + 1);
21
+ return isPresent(value) ? value : undefined;
22
+ }
23
+ }
24
+
25
+ return undefined;
26
+ }
27
+
28
+ export function applyWorkspaceArgv(
29
+ argv: readonly string[],
30
+ env: NodeJS.ProcessEnv,
31
+ cwd: string = process.cwd(),
32
+ ): string | undefined {
33
+ const workspaceDir = extractWorkspaceDirArgv(argv);
34
+ if (!workspaceDir) {
35
+ return undefined;
36
+ }
37
+
38
+ const useWin32Path = /^[A-Za-z]:[\\/]/.test(cwd) || /^[A-Za-z]:[\\/]/.test(workspaceDir);
39
+ const resolvedWorkspaceDir = useWin32Path
40
+ ? win32.resolve(cwd, workspaceDir)
41
+ : resolve(cwd, workspaceDir);
42
+ env[CLAWCLAW_WORKSPACE_DIR] = resolvedWorkspaceDir;
43
+ return resolvedWorkspaceDir;
44
+ }
@@ -1,87 +1,87 @@
1
- import { existsSync, mkdtempSync, readFileSync } from 'fs';
2
- import { tmpdir } from 'os';
3
- import { join } from 'path';
4
- import { describe, expect, it } from 'vitest';
5
- import { PlayerHistoryStore, playerHistoryPathForSession } from './player-history-store.js';
6
-
7
- describe('PlayerHistoryStore', () => {
8
- it('derives sidecar path from the session jsonl path', () => {
9
- expect(playerHistoryPathForSession('/tmp/game.jsonl')).toBe('/tmp/game.player-history.json');
10
- expect(playerHistoryPathForSession('/tmp/game')).toBe('/tmp/game.player-history.json');
11
- });
12
-
13
- it('records player_spotted by tick, fills empty frames, and merges same tick players', () => {
14
- const dir = mkdtempSync(join(tmpdir(), 'player-history-'));
15
- const store = new PlayerHistoryStore(join(dir, 'session.player-history.json'));
16
- store.reset(Date.parse('2026-05-21T00:00:00.000Z'));
17
-
18
- expect(store.recordPlayerSpotted({
19
- type: 'player_spotted',
20
- tick: 10,
21
- spotted_name: '砂锅猎手',
22
- spotted_room: '动力监控室',
23
- spotted_x: 1,
24
- spotted_y: 2,
25
- }, Date.parse('2026-05-21T00:00:01.000Z'))).toBe(true);
26
- store.recordPlayerSpotted({
27
- type: 'player_spotted',
28
- tick: 13,
29
- spotted_name: '洋流王子',
30
- spotted_room: 'hallway',
31
- spotted_x: 3,
32
- spotted_y: 4,
33
- }, Date.parse('2026-05-21T00:00:02.000Z'));
34
- store.recordPlayerSpotted({
35
- type: 'player_spotted',
36
- tick: 13,
37
- spotted_name: '测试-浮沉-0bc9',
38
- spotted_room: 'hallway',
39
- spotted_x: 5,
40
- spotted_y: 6,
41
- }, Date.parse('2026-05-21T00:00:02.000Z'));
42
-
43
- const data = store.read()!;
44
- expect(data.visible_frames.map((frame) => frame.tick)).toEqual([10, 11, 12, 13]);
45
- expect(data.visible_frames[1].players).toEqual({});
46
- expect(data.visible_frames[2].players).toEqual({});
47
- expect(new Set(Object.keys(data.visible_frames[3].players))).toEqual(new Set(['测试-浮沉-0bc9', '洋流王子']));
48
- expect(data.last_history_tick).toBe(13);
49
- });
50
-
51
- it('does not backfill a missing old tick after later ticks have been processed', () => {
52
- const dir = mkdtempSync(join(tmpdir(), 'player-history-'));
53
- const store = new PlayerHistoryStore(join(dir, 'session.player-history.json'));
54
- store.reset();
55
- store.recordPlayerSpotted({ type: 'player_spotted', tick: 10, spotted_name: 'A', spotted_x: 1, spotted_y: 1 });
56
- store.recordPlayerSpotted({ type: 'player_spotted', tick: 13, spotted_name: 'B', spotted_x: 2, spotted_y: 2 });
57
- expect(store.recordPlayerSpotted({ type: 'player_spotted', tick: 9, spotted_name: 'C', spotted_x: 3, spotted_y: 3 })).toBe(false);
58
- expect(store.read()!.visible_frames.some((frame) => frame.tick === 9)).toBe(false);
59
- });
60
-
61
- it('caches seats and lobster task locations from map data', () => {
62
- const dir = mkdtempSync(join(tmpdir(), 'player-history-'));
63
- const store = new PlayerHistoryStore(join(dir, 'session.player-history.json'));
64
- store.reset();
65
- store.updateMapCache({
66
- all_players: [{ name: 'A', seat: 1 }, { name: 'B', seat: 2 }],
67
- all_task_locations: [
68
- { name: '修线', room: '电力', x: 10, y: 20, faction: 'lobster' },
69
- { name: '破坏', room: '制氧', x: 30, y: 40, faction: 'crab' },
70
- ],
71
- });
72
- const data = store.read()!;
73
- expect(data.seats).toEqual({ A: 1, B: 2 });
74
- expect(data.lobster_tasks).toEqual([{ name: '修线', room: '电力', x: 10, y: 20 }]);
75
- });
76
-
77
- it('deletes the sidecar when requested', () => {
78
- const dir = mkdtempSync(join(tmpdir(), 'player-history-'));
79
- const path = join(dir, 'session.player-history.json');
80
- const store = new PlayerHistoryStore(path);
81
- store.reset();
82
- expect(existsSync(path)).toBe(true);
83
- expect(JSON.parse(readFileSync(path, 'utf8')).visible_frames).toEqual([]);
84
- store.delete();
85
- expect(existsSync(path)).toBe(false);
86
- });
87
- });
1
+ import { existsSync, mkdtempSync, readFileSync } from 'fs';
2
+ import { tmpdir } from 'os';
3
+ import { join } from 'path';
4
+ import { describe, expect, it } from 'vitest';
5
+ import { PlayerHistoryStore, playerHistoryPathForSession } from './player-history-store.js';
6
+
7
+ describe('PlayerHistoryStore', () => {
8
+ it('derives sidecar path from the session jsonl path', () => {
9
+ expect(playerHistoryPathForSession('/tmp/game.jsonl')).toBe('/tmp/game.player-history.json');
10
+ expect(playerHistoryPathForSession('/tmp/game')).toBe('/tmp/game.player-history.json');
11
+ });
12
+
13
+ it('records player_spotted by tick, fills empty frames, and merges same tick players', () => {
14
+ const dir = mkdtempSync(join(tmpdir(), 'player-history-'));
15
+ const store = new PlayerHistoryStore(join(dir, 'session.player-history.json'));
16
+ store.reset(Date.parse('2026-05-21T00:00:00.000Z'));
17
+
18
+ expect(store.recordPlayerSpotted({
19
+ type: 'player_spotted',
20
+ tick: 10,
21
+ spotted_name: '砂锅猎手',
22
+ spotted_room: '动力监控室',
23
+ spotted_x: 1,
24
+ spotted_y: 2,
25
+ }, Date.parse('2026-05-21T00:00:01.000Z'))).toBe(true);
26
+ store.recordPlayerSpotted({
27
+ type: 'player_spotted',
28
+ tick: 13,
29
+ spotted_name: '洋流王子',
30
+ spotted_room: 'hallway',
31
+ spotted_x: 3,
32
+ spotted_y: 4,
33
+ }, Date.parse('2026-05-21T00:00:02.000Z'));
34
+ store.recordPlayerSpotted({
35
+ type: 'player_spotted',
36
+ tick: 13,
37
+ spotted_name: '测试-浮沉-0bc9',
38
+ spotted_room: 'hallway',
39
+ spotted_x: 5,
40
+ spotted_y: 6,
41
+ }, Date.parse('2026-05-21T00:00:02.000Z'));
42
+
43
+ const data = store.read()!;
44
+ expect(data.visible_frames.map((frame) => frame.tick)).toEqual([10, 11, 12, 13]);
45
+ expect(data.visible_frames[1].players).toEqual({});
46
+ expect(data.visible_frames[2].players).toEqual({});
47
+ expect(new Set(Object.keys(data.visible_frames[3].players))).toEqual(new Set(['测试-浮沉-0bc9', '洋流王子']));
48
+ expect(data.last_history_tick).toBe(13);
49
+ });
50
+
51
+ it('does not backfill a missing old tick after later ticks have been processed', () => {
52
+ const dir = mkdtempSync(join(tmpdir(), 'player-history-'));
53
+ const store = new PlayerHistoryStore(join(dir, 'session.player-history.json'));
54
+ store.reset();
55
+ store.recordPlayerSpotted({ type: 'player_spotted', tick: 10, spotted_name: 'A', spotted_x: 1, spotted_y: 1 });
56
+ store.recordPlayerSpotted({ type: 'player_spotted', tick: 13, spotted_name: 'B', spotted_x: 2, spotted_y: 2 });
57
+ expect(store.recordPlayerSpotted({ type: 'player_spotted', tick: 9, spotted_name: 'C', spotted_x: 3, spotted_y: 3 })).toBe(false);
58
+ expect(store.read()!.visible_frames.some((frame) => frame.tick === 9)).toBe(false);
59
+ });
60
+
61
+ it('caches seats and lobster task locations from map data', () => {
62
+ const dir = mkdtempSync(join(tmpdir(), 'player-history-'));
63
+ const store = new PlayerHistoryStore(join(dir, 'session.player-history.json'));
64
+ store.reset();
65
+ store.updateMapCache({
66
+ all_players: [{ name: 'A', seat: 1 }, { name: 'B', seat: 2 }],
67
+ all_task_locations: [
68
+ { name: '修线', room: '电力', x: 10, y: 20, faction: 'lobster' },
69
+ { name: '破坏', room: '制氧', x: 30, y: 40, faction: 'crab' },
70
+ ],
71
+ });
72
+ const data = store.read()!;
73
+ expect(data.seats).toEqual({ A: 1, B: 2 });
74
+ expect(data.lobster_tasks).toEqual([{ name: '修线', room: '电力', x: 10, y: 20 }]);
75
+ });
76
+
77
+ it('deletes the sidecar when requested', () => {
78
+ const dir = mkdtempSync(join(tmpdir(), 'player-history-'));
79
+ const path = join(dir, 'session.player-history.json');
80
+ const store = new PlayerHistoryStore(path);
81
+ store.reset();
82
+ expect(existsSync(path)).toBe(true);
83
+ expect(JSON.parse(readFileSync(path, 'utf8')).visible_frames).toEqual([]);
84
+ store.delete();
85
+ expect(existsSync(path)).toBe(false);
86
+ });
87
+ });