@myclaw163/clawclaw-cli 0.6.55 → 0.6.57

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (189) hide show
  1. package/README.md +440 -440
  2. package/bin/clawclaw-cli.mjs +3 -3
  3. package/package.json +48 -48
  4. package/personas//347/220/206/346/231/272/346/270/251/345/222/214.md +23 -23
  5. package/personas//350/200/201/350/260/213/346/267/261/347/256/227.md +22 -22
  6. package/personas//350/257/232/346/201/263/347/233/264/347/216/207.md +22 -22
  7. package/personas//350/275/273/346/235/276/346/264/273/346/263/274.md +22 -22
  8. package/personas//351/207/216/346/200/247/345/217/233/351/200/206.md +23 -23
  9. package/scripts/postinstall.mjs +20 -20
  10. package/scripts/sync-bundled-skill.mjs +245 -245
  11. package/scripts/sync-bundled-skill.test.mjs +152 -152
  12. package/skills/clawclaw/SKILL.md +244 -240
  13. package/skills/clawclaw/references/CHATTERBOX.md +142 -142
  14. package/skills/clawclaw/references/COMMANDS.md +132 -132
  15. package/skills/clawclaw/references/GAME-MECHANICS.md +186 -186
  16. package/skills/clawclaw/references/HUB.md +48 -48
  17. package/skills/clawclaw/references/KNOWLEDGE.md +43 -43
  18. package/skills/clawclaw/references/STRATEGIES.md +57 -57
  19. package/skills/clawclaw/references/STREAM.md +59 -58
  20. package/skills/clawclaw/references/TACTICS.md +65 -65
  21. package/src/assets/clawclaw-ascii-map.txt +40 -40
  22. package/src/cli.ts +110 -153
  23. package/src/commands/_schema.ts +109 -109
  24. package/src/commands/account.ts +209 -209
  25. package/src/commands/do.test.ts +37 -37
  26. package/src/commands/do.ts +95 -95
  27. package/src/commands/events.ts +22 -22
  28. package/src/commands/game-map.test.ts +28 -28
  29. package/src/commands/game-start-plan.test.ts +84 -142
  30. package/src/commands/game.ts +1027 -882
  31. package/src/commands/history-player.test.ts +102 -102
  32. package/src/commands/history.ts +573 -573
  33. package/src/commands/hub.test.ts +96 -96
  34. package/src/commands/hub.ts +234 -234
  35. package/src/commands/knowledge.test.ts +19 -19
  36. package/src/commands/knowledge.ts +168 -168
  37. package/src/commands/load.test.ts +51 -51
  38. package/src/commands/load.ts +13 -13
  39. package/src/commands/meeting-history.test.ts +106 -106
  40. package/src/commands/memory.ts +40 -40
  41. package/src/commands/peek.ts +45 -38
  42. package/src/commands/persona.ts +57 -57
  43. package/src/commands/skill.ts +128 -128
  44. package/src/commands/state.ts +46 -46
  45. package/src/commands/strategy.test.ts +135 -135
  46. package/src/commands/strategy.ts +180 -189
  47. package/src/commands/tts.ts +128 -128
  48. package/src/commands/upgrade.test.ts +82 -82
  49. package/src/commands/upgrade.ts +148 -148
  50. package/src/commands/watch.test.ts +969 -973
  51. package/src/commands/watch.ts +720 -709
  52. package/src/lib/auth.test.ts +59 -59
  53. package/src/lib/auth.ts +186 -186
  54. package/src/lib/command-meta.ts +37 -37
  55. package/src/lib/game-client.ts +391 -391
  56. package/src/lib/http-keepalive.ts +15 -15
  57. package/src/lib/http-transport.test.ts +42 -42
  58. package/src/lib/http-transport.ts +113 -113
  59. package/src/lib/hub-client.test.ts +56 -56
  60. package/src/lib/hub-client.ts +88 -88
  61. package/src/lib/hub-install.test.ts +98 -98
  62. package/src/lib/hub-install.ts +121 -121
  63. package/src/lib/hub-reminder.ts +75 -75
  64. package/src/lib/hub-unzip.test.ts +69 -69
  65. package/src/lib/hub-unzip.ts +62 -62
  66. package/src/lib/init-command.test.ts +75 -75
  67. package/src/lib/init-command.ts +120 -120
  68. package/src/lib/knowledge-store.test.ts +180 -180
  69. package/src/lib/knowledge-store.ts +374 -374
  70. package/src/lib/load-context.test.ts +52 -52
  71. package/src/lib/load-context.ts +52 -52
  72. package/src/lib/match-state.test.ts +134 -134
  73. package/src/lib/match-state.ts +94 -94
  74. package/src/lib/netease-tts.ts +83 -83
  75. package/src/lib/normalize.ts +42 -42
  76. package/src/lib/persona.test.ts +41 -41
  77. package/src/lib/persona.ts +72 -72
  78. package/src/lib/server-registry.ts +152 -152
  79. package/src/lib/skill-version.test.ts +48 -48
  80. package/src/lib/skill-version.ts +19 -19
  81. package/src/lib/strategy-export.test.ts +232 -232
  82. package/src/lib/strategy-export.ts +242 -242
  83. package/src/lib/tts-keys.ts +7 -7
  84. package/src/lib/tts-speech.test.ts +63 -63
  85. package/src/lib/tts-speech.ts +76 -76
  86. package/src/lib/workspace-argv.test.ts +49 -49
  87. package/src/lib/workspace-argv.ts +44 -44
  88. package/src/perception/player-history-store.test.ts +87 -87
  89. package/src/perception/player-history-store.ts +194 -194
  90. package/src/pipeline/event-store.ts +124 -124
  91. package/src/pipeline/pipeline.ts +35 -35
  92. package/src/runtime/auto-upgrade.test.ts +66 -66
  93. package/src/runtime/auto-upgrade.ts +31 -31
  94. package/src/runtime/event-daemon.test.ts +107 -28
  95. package/src/runtime/event-daemon.ts +409 -371
  96. package/src/runtime/owner-control.ts +150 -0
  97. package/src/runtime/raw-ws-log.test.ts +33 -33
  98. package/src/runtime/raw-ws-log.ts +32 -32
  99. package/src/runtime/runtime-logger.ts +107 -99
  100. package/src/runtime/ws-client.test.ts +104 -47
  101. package/src/runtime/ws-client.ts +272 -272
  102. package/src/sdk/action.ts +166 -166
  103. package/src/sdk/index.ts +110 -110
  104. package/src/sdk/types.ts +146 -146
  105. package/src/strategies/avoid-lone.ts +11 -11
  106. package/src/strategies/avoid-players.knowledge.md +20 -20
  107. package/src/strategies/avoid-players.ts +15 -15
  108. package/src/strategies/corpse-patrol.ts +22 -22
  109. package/src/strategies/crab-sabotage.ts +21 -21
  110. package/src/strategies/custom-module.test.ts +269 -269
  111. package/src/strategies/find-player.ts +16 -16
  112. package/src/strategies/game-utils.test.ts +164 -164
  113. package/src/strategies/game-utils.ts +737 -721
  114. package/src/strategies/goals/avoid-lone-top.ts +168 -168
  115. package/src/strategies/goals/avoid-players-top.test.ts +83 -83
  116. package/src/strategies/goals/avoid-players-top.ts +121 -121
  117. package/src/strategies/goals/conversation-goal.ts +51 -51
  118. package/src/strategies/goals/corpse-patrol-top.ts +91 -91
  119. package/src/strategies/goals/crab-octopus-reflexes.ts +93 -93
  120. package/src/strategies/goals/crab-sabotage-top.ts +197 -197
  121. package/src/strategies/goals/emergency-hunt-goal.ts +28 -28
  122. package/src/strategies/goals/find-player-top.ts +93 -93
  123. package/src/strategies/goals/flee-players-goal.ts +53 -53
  124. package/src/strategies/goals/goal-manager.ts +41 -41
  125. package/src/strategies/goals/goal-root-strategy.ts +49 -49
  126. package/src/strategies/goals/goal.ts +28 -28
  127. package/src/strategies/goals/keep-away-goal.ts +206 -206
  128. package/src/strategies/goals/kill-frenzy-top.ts +80 -80
  129. package/src/strategies/goals/kill-lone-top.ts +160 -160
  130. package/src/strategies/goals/kill-target-goal.ts +59 -59
  131. package/src/strategies/goals/kill-target-top.ts +109 -109
  132. package/src/strategies/goals/leaf-goal.ts +25 -25
  133. package/src/strategies/goals/linger-corpse-goal.ts +79 -79
  134. package/src/strategies/goals/lone-kill-core.ts +82 -82
  135. package/src/strategies/goals/lone-kill-goal.ts +24 -24
  136. package/src/strategies/goals/lone-kill-task-top.test.ts +85 -85
  137. package/src/strategies/goals/lone-kill-task-top.ts +86 -86
  138. package/src/strategies/goals/move-room-goal.ts +60 -60
  139. package/src/strategies/goals/normal-shrimp-top.test.ts +80 -80
  140. package/src/strategies/goals/normal-shrimp-top.ts +242 -242
  141. package/src/strategies/goals/paradise-fish-top.test.ts +126 -126
  142. package/src/strategies/goals/paradise-fish-top.ts +219 -219
  143. package/src/strategies/goals/patrol-top.ts +57 -57
  144. package/src/strategies/goals/report-patrol-top.ts +80 -80
  145. package/src/strategies/goals/safe-task-goal.ts +102 -102
  146. package/src/strategies/goals/social-task-top.ts +161 -161
  147. package/src/strategies/goals/task-kill-report-top.ts +163 -163
  148. package/src/strategies/goals/task-only-top.ts +57 -57
  149. package/src/strategies/goals/task-or-patrol-goal.ts +41 -41
  150. package/src/strategies/goals/task-report-top.ts +57 -57
  151. package/src/strategies/goals/wander-task-goal.ts +33 -33
  152. package/src/strategies/goals/warrior-shrimp-top.test.ts +86 -86
  153. package/src/strategies/goals/warrior-shrimp-top.ts +248 -248
  154. package/src/strategies/greeting.ts +53 -53
  155. package/src/strategies/kill-frenzy.ts +12 -12
  156. package/src/strategies/kill-lone.knowledge.md +20 -20
  157. package/src/strategies/kill-lone.ts +13 -13
  158. package/src/strategies/kill-target.ts +18 -18
  159. package/src/strategies/loader.test.ts +678 -678
  160. package/src/strategies/loader.ts +172 -172
  161. package/src/strategies/lone-kill-task.ts +21 -21
  162. package/src/strategies/meeting-gate.test.ts +59 -59
  163. package/src/strategies/meeting-gate.ts +23 -23
  164. package/src/strategies/move-room.ts +15 -15
  165. package/src/strategies/new-events-backfill.ts +98 -98
  166. package/src/strategies/paradise-fish.knowledge.md +20 -20
  167. package/src/strategies/paradise-fish.ts +25 -25
  168. package/src/strategies/pathfind/distance-field.ts +150 -150
  169. package/src/strategies/pathfind/escape-planner.test.ts +197 -197
  170. package/src/strategies/pathfind/escape-planner.ts +348 -348
  171. package/src/strategies/pathfind/walkable-grid.ts +117 -117
  172. package/src/strategies/patrol.ts +11 -11
  173. package/src/strategies/player-targets.ts +13 -13
  174. package/src/strategies/report-patrol.ts +11 -11
  175. package/src/strategies/shrimp-memory.knowledge.md +20 -20
  176. package/src/strategies/shrimp-memory.ts +25 -25
  177. package/src/strategies/social-task.test.ts +28 -28
  178. package/src/strategies/social-task.ts +49 -49
  179. package/src/strategies/spawn.ts +82 -71
  180. package/src/strategies/speech-module.ts +123 -123
  181. package/src/strategies/strategy-loop.ts +763 -757
  182. package/src/strategies/task-kill-report.ts +17 -17
  183. package/src/strategies/task-only.ts +11 -11
  184. package/src/strategies/task-report.ts +22 -22
  185. package/src/strategies/types.ts +96 -96
  186. package/src/strategies/warrior-memory.knowledge.md +20 -20
  187. package/src/strategies/warrior-memory.ts +16 -16
  188. package/src/runtime/daemon.ts +0 -100
  189. package/src/runtime/opening-mover.ts +0 -303
@@ -1,52 +1,52 @@
1
- import { describe, expect, it, beforeEach, afterEach } from 'vitest';
2
- import { mkdtempSync, rmSync, writeFileSync, mkdirSync } from 'fs';
3
- import { tmpdir } from 'os';
4
- import { join } from 'path';
5
- import { AuthStore, type AuthData } from './auth.js';
6
- import { CLAWCLAW_WORKSPACE_DIR } from './init-command.js';
7
- import { loadContext } from './load-context.js';
8
-
9
- describe('loadContext', () => {
10
- let dir: string;
11
- let authFile: string;
12
- let prevWorkspace: string | undefined;
13
-
14
- beforeEach(() => {
15
- prevWorkspace = process.env[CLAWCLAW_WORKSPACE_DIR];
16
- dir = mkdtempSync(join(tmpdir(), 'clawclaw-load-'));
17
- process.env[CLAWCLAW_WORKSPACE_DIR] = dir;
18
- authFile = join(dir, '.auth.json');
19
- const auth: AuthData = {
20
- activeProfile: 'lobster-1',
21
- profiles: {
22
- 'lobster-1': {
23
- agentName: 'lobster-1',
24
- apiKey: 'claw_test_key_12345678',
25
- serverUrl: 'https://example.com',
26
- },
27
- },
28
- };
29
- writeFileSync(authFile, JSON.stringify(auth));
30
- const accountDir = join(dir, 'accounts', 'claw_test_key_12345678');
31
- mkdirSync(accountDir, { recursive: true });
32
- writeFileSync(join(accountDir, 'persona.md'), 'voice');
33
- writeFileSync(join(accountDir, 'memory.md'), 'notes');
34
- });
35
-
36
- afterEach(() => {
37
- rmSync(dir, { recursive: true, force: true });
38
- if (prevWorkspace === undefined) delete process.env[CLAWCLAW_WORKSPACE_DIR];
39
- else process.env[CLAWCLAW_WORKSPACE_DIR] = prevWorkspace;
40
- });
41
-
42
- it('returns persona and memory snapshots for the active account', () => {
43
- const store = new AuthStore(authFile);
44
- const snapshot = loadContext(store);
45
- expect(snapshot.persona.content).toBe('voice');
46
- expect(snapshot.persona.exists).toBe(true);
47
- expect(snapshot.memory.content).toBe('notes');
48
- expect(snapshot.memory.exists).toBe(true);
49
- expect(snapshot.persona.path).toContain('persona.md');
50
- expect(snapshot.memory.path).toContain('memory.md');
51
- });
52
- });
1
+ import { describe, expect, it, beforeEach, afterEach } from 'vitest';
2
+ import { mkdtempSync, rmSync, writeFileSync, mkdirSync } from 'fs';
3
+ import { tmpdir } from 'os';
4
+ import { join } from 'path';
5
+ import { AuthStore, type AuthData } from './auth.js';
6
+ import { CLAWCLAW_WORKSPACE_DIR } from './init-command.js';
7
+ import { loadContext } from './load-context.js';
8
+
9
+ describe('loadContext', () => {
10
+ let dir: string;
11
+ let authFile: string;
12
+ let prevWorkspace: string | undefined;
13
+
14
+ beforeEach(() => {
15
+ prevWorkspace = process.env[CLAWCLAW_WORKSPACE_DIR];
16
+ dir = mkdtempSync(join(tmpdir(), 'clawclaw-load-'));
17
+ process.env[CLAWCLAW_WORKSPACE_DIR] = dir;
18
+ authFile = join(dir, '.auth.json');
19
+ const auth: AuthData = {
20
+ activeProfile: 'lobster-1',
21
+ profiles: {
22
+ 'lobster-1': {
23
+ agentName: 'lobster-1',
24
+ apiKey: 'claw_test_key_12345678',
25
+ serverUrl: 'https://example.com',
26
+ },
27
+ },
28
+ };
29
+ writeFileSync(authFile, JSON.stringify(auth));
30
+ const accountDir = join(dir, 'accounts', 'claw_test_key_12345678');
31
+ mkdirSync(accountDir, { recursive: true });
32
+ writeFileSync(join(accountDir, 'persona.md'), 'voice');
33
+ writeFileSync(join(accountDir, 'memory.md'), 'notes');
34
+ });
35
+
36
+ afterEach(() => {
37
+ rmSync(dir, { recursive: true, force: true });
38
+ if (prevWorkspace === undefined) delete process.env[CLAWCLAW_WORKSPACE_DIR];
39
+ else process.env[CLAWCLAW_WORKSPACE_DIR] = prevWorkspace;
40
+ });
41
+
42
+ it('returns persona and memory snapshots for the active account', () => {
43
+ const store = new AuthStore(authFile);
44
+ const snapshot = loadContext(store);
45
+ expect(snapshot.persona.content).toBe('voice');
46
+ expect(snapshot.persona.exists).toBe(true);
47
+ expect(snapshot.memory.content).toBe('notes');
48
+ expect(snapshot.memory.exists).toBe(true);
49
+ expect(snapshot.persona.path).toContain('persona.md');
50
+ expect(snapshot.memory.path).toContain('memory.md');
51
+ });
52
+ });
@@ -1,52 +1,52 @@
1
- import { existsSync, readFileSync, writeFileSync } from 'fs';
2
- import { AuthStore } from './auth.js';
3
- import { getProfileMemoryFile } from './init-command.js';
4
- import {
5
- getActivePersonaFile,
6
- readPersonaFile,
7
- } from './persona.js';
8
-
9
- export interface LoadedFileSnapshot {
10
- path: string;
11
- exists: boolean;
12
- content: string;
13
- }
14
-
15
- export interface LoadContextSnapshot {
16
- persona: LoadedFileSnapshot;
17
- memory: LoadedFileSnapshot;
18
- }
19
-
20
- function ensureMemoryFile(path: string): void {
21
- if (!existsSync(path)) writeFileSync(path, '');
22
- }
23
-
24
- export function loadPersonaSnapshot(authStore = new AuthStore()): LoadedFileSnapshot {
25
- const path = getActivePersonaFile(authStore);
26
- const exists = existsSync(path);
27
- return {
28
- path,
29
- exists,
30
- content: readPersonaFile(path),
31
- };
32
- }
33
-
34
- export function loadMemorySnapshot(authStore = new AuthStore()): LoadedFileSnapshot {
35
- const profile = authStore.getActive();
36
- if (!profile) throw new Error('Not logged in.');
37
- const path = getProfileMemoryFile(profile);
38
- ensureMemoryFile(path);
39
- const exists = existsSync(path);
40
- return {
41
- path,
42
- exists,
43
- content: exists ? readFileSync(path, 'utf8') : '',
44
- };
45
- }
46
-
47
- export function loadContext(authStore = new AuthStore()): LoadContextSnapshot {
48
- return {
49
- persona: loadPersonaSnapshot(authStore),
50
- memory: loadMemorySnapshot(authStore),
51
- };
52
- }
1
+ import { existsSync, readFileSync, writeFileSync } from 'fs';
2
+ import { AuthStore } from './auth.js';
3
+ import { getProfileMemoryFile } from './init-command.js';
4
+ import {
5
+ getActivePersonaFile,
6
+ readPersonaFile,
7
+ } from './persona.js';
8
+
9
+ export interface LoadedFileSnapshot {
10
+ path: string;
11
+ exists: boolean;
12
+ content: string;
13
+ }
14
+
15
+ export interface LoadContextSnapshot {
16
+ persona: LoadedFileSnapshot;
17
+ memory: LoadedFileSnapshot;
18
+ }
19
+
20
+ function ensureMemoryFile(path: string): void {
21
+ if (!existsSync(path)) writeFileSync(path, '');
22
+ }
23
+
24
+ export function loadPersonaSnapshot(authStore = new AuthStore()): LoadedFileSnapshot {
25
+ const path = getActivePersonaFile(authStore);
26
+ const exists = existsSync(path);
27
+ return {
28
+ path,
29
+ exists,
30
+ content: readPersonaFile(path),
31
+ };
32
+ }
33
+
34
+ export function loadMemorySnapshot(authStore = new AuthStore()): LoadedFileSnapshot {
35
+ const profile = authStore.getActive();
36
+ if (!profile) throw new Error('Not logged in.');
37
+ const path = getProfileMemoryFile(profile);
38
+ ensureMemoryFile(path);
39
+ const exists = existsSync(path);
40
+ return {
41
+ path,
42
+ exists,
43
+ content: exists ? readFileSync(path, 'utf8') : '',
44
+ };
45
+ }
46
+
47
+ export function loadContext(authStore = new AuthStore()): LoadContextSnapshot {
48
+ return {
49
+ persona: loadPersonaSnapshot(authStore),
50
+ memory: loadMemorySnapshot(authStore),
51
+ };
52
+ }
@@ -1,134 +1,134 @@
1
- import { describe, it, expect, beforeEach } from 'vitest';
2
- import { mkdtempSync, existsSync, readFileSync } from 'fs';
3
- import { tmpdir } from 'os';
4
- import { join } from 'path';
5
- import {
6
- startMatch,
7
- endMatch,
8
- readMatchState,
9
- markWaitingEmitted,
10
- shouldEmitWaiting,
11
- getWaitedSecs,
12
- hasMatchTimedOut,
13
- DEFAULT_WAITING_HEARTBEAT_MS,
14
- DEFAULT_MATCH_TIMEOUT_MS,
15
- } from './match-state.js';
16
-
17
- function tmpDir(): string {
18
- return mkdtempSync(join(tmpdir(), 'match-state-'));
19
- }
20
-
21
- describe('match-state — startMatch / readMatchState / endMatch', () => {
22
- it('startMatch persists started_at with last_waiting_emit=0', () => {
23
- const dir = tmpDir();
24
- const now = 1_700_000_000_000;
25
- const state = startMatch(dir, now);
26
- expect(state).toEqual({ started_at: now, last_waiting_emit: 0 });
27
- expect(readMatchState(dir)).toEqual(state);
28
- });
29
-
30
- it('startMatch overwrites an existing state (new queue session)', () => {
31
- const dir = tmpDir();
32
- startMatch(dir, 1_000_000);
33
- markWaitingEmitted(dir, 1_500_000);
34
- const fresh = startMatch(dir, 2_000_000);
35
- expect(fresh).toEqual({ started_at: 2_000_000, last_waiting_emit: 0 });
36
- expect(readMatchState(dir)).toEqual(fresh);
37
- });
38
-
39
- it('readMatchState returns null when no state file exists', () => {
40
- expect(readMatchState(tmpDir())).toBeNull();
41
- });
42
-
43
- it('readMatchState returns null on corrupt JSON (does not throw)', () => {
44
- const dir = tmpDir();
45
- // Simulate a half-written file from a previous crash.
46
- const fs = require('fs');
47
- fs.writeFileSync(join(dir, 'match-state.json'), '{"started_at": 1');
48
- expect(readMatchState(dir)).toBeNull();
49
- });
50
-
51
- it('endMatch removes the file; idempotent on missing', () => {
52
- const dir = tmpDir();
53
- startMatch(dir, 1_000_000);
54
- expect(existsSync(join(dir, 'match-state.json'))).toBe(true);
55
- endMatch(dir);
56
- expect(existsSync(join(dir, 'match-state.json'))).toBe(false);
57
- expect(() => endMatch(dir)).not.toThrow();
58
- });
59
- });
60
-
61
- describe('match-state — atomic write', () => {
62
- it('does not leave a .tmp sibling after a successful write', () => {
63
- const dir = tmpDir();
64
- startMatch(dir, 1_000_000);
65
- markWaitingEmitted(dir, 1_100_000);
66
- expect(existsSync(join(dir, 'match-state.json.tmp'))).toBe(false);
67
- });
68
- });
69
-
70
- describe('match-state — shouldEmitWaiting', () => {
71
- it('returns true when last_waiting_emit is 0 (sentinel: never emitted)', () => {
72
- const state = { started_at: 1_000_000, last_waiting_emit: 0 };
73
- expect(shouldEmitWaiting(state, 1_000_001)).toBe(true);
74
- });
75
-
76
- it('returns true when the elapsed since last emit reaches the heartbeat', () => {
77
- const state = { started_at: 1_000_000, last_waiting_emit: 1_000_000 };
78
- expect(shouldEmitWaiting(state, 1_000_000 + DEFAULT_WAITING_HEARTBEAT_MS)).toBe(true);
79
- });
80
-
81
- it('returns false when below the heartbeat interval', () => {
82
- const state = { started_at: 1_000_000, last_waiting_emit: 1_000_000 };
83
- expect(shouldEmitWaiting(state, 1_000_000 + DEFAULT_WAITING_HEARTBEAT_MS - 1)).toBe(false);
84
- });
85
-
86
- it('honors a custom heartbeatMs', () => {
87
- const state = { started_at: 0, last_waiting_emit: 1_000 };
88
- expect(shouldEmitWaiting(state, 2_000, 1_000)).toBe(true); // elapsed 1000ms == hb
89
- expect(shouldEmitWaiting(state, 2_500, 1_000)).toBe(true); // elapsed 1500ms > hb
90
- expect(shouldEmitWaiting(state, 1_999, 1_000)).toBe(false); // elapsed 999ms < hb
91
- expect(shouldEmitWaiting(state, 5_000, 5_000)).toBe(false); // elapsed 4000ms < hb 5000
92
- });
93
- });
94
-
95
- describe('match-state — markWaitingEmitted', () => {
96
- it('updates last_waiting_emit while preserving started_at', () => {
97
- const dir = tmpDir();
98
- startMatch(dir, 1_000_000);
99
- markWaitingEmitted(dir, 1_200_000);
100
- expect(readMatchState(dir)).toEqual({ started_at: 1_000_000, last_waiting_emit: 1_200_000 });
101
- });
102
-
103
- it('no-ops when state file is missing', () => {
104
- const dir = tmpDir();
105
- expect(() => markWaitingEmitted(dir, 1_000_000)).not.toThrow();
106
- expect(readMatchState(dir)).toBeNull();
107
- });
108
- });
109
-
110
- describe('match-state — getWaitedSecs / hasMatchTimedOut', () => {
111
- it('getWaitedSecs returns floor of seconds since started_at', () => {
112
- const state = { started_at: 1_000_000, last_waiting_emit: 0 };
113
- expect(getWaitedSecs(state, 1_000_999)).toBe(0);
114
- expect(getWaitedSecs(state, 1_001_000)).toBe(1);
115
- expect(getWaitedSecs(state, 1_120_500)).toBe(120);
116
- });
117
-
118
- it('getWaitedSecs clamps to 0 if clock skews backwards', () => {
119
- const state = { started_at: 2_000_000, last_waiting_emit: 0 };
120
- expect(getWaitedSecs(state, 1_000_000)).toBe(0);
121
- });
122
-
123
- it('hasMatchTimedOut flips at the default 10-minute threshold', () => {
124
- const state = { started_at: 0, last_waiting_emit: 0 };
125
- expect(hasMatchTimedOut(state, DEFAULT_MATCH_TIMEOUT_MS - 1)).toBe(false);
126
- expect(hasMatchTimedOut(state, DEFAULT_MATCH_TIMEOUT_MS)).toBe(true);
127
- });
128
-
129
- it('honors a custom timeoutMs', () => {
130
- const state = { started_at: 0, last_waiting_emit: 0 };
131
- expect(hasMatchTimedOut(state, 999, 1_000)).toBe(false);
132
- expect(hasMatchTimedOut(state, 1_000, 1_000)).toBe(true);
133
- });
134
- });
1
+ import { describe, it, expect, beforeEach } from 'vitest';
2
+ import { mkdtempSync, existsSync, readFileSync } from 'fs';
3
+ import { tmpdir } from 'os';
4
+ import { join } from 'path';
5
+ import {
6
+ startMatch,
7
+ endMatch,
8
+ readMatchState,
9
+ markWaitingEmitted,
10
+ shouldEmitWaiting,
11
+ getWaitedSecs,
12
+ hasMatchTimedOut,
13
+ DEFAULT_WAITING_HEARTBEAT_MS,
14
+ DEFAULT_MATCH_TIMEOUT_MS,
15
+ } from './match-state.js';
16
+
17
+ function tmpDir(): string {
18
+ return mkdtempSync(join(tmpdir(), 'match-state-'));
19
+ }
20
+
21
+ describe('match-state — startMatch / readMatchState / endMatch', () => {
22
+ it('startMatch persists started_at with last_waiting_emit=0', () => {
23
+ const dir = tmpDir();
24
+ const now = 1_700_000_000_000;
25
+ const state = startMatch(dir, now);
26
+ expect(state).toEqual({ started_at: now, last_waiting_emit: 0 });
27
+ expect(readMatchState(dir)).toEqual(state);
28
+ });
29
+
30
+ it('startMatch overwrites an existing state (new queue session)', () => {
31
+ const dir = tmpDir();
32
+ startMatch(dir, 1_000_000);
33
+ markWaitingEmitted(dir, 1_500_000);
34
+ const fresh = startMatch(dir, 2_000_000);
35
+ expect(fresh).toEqual({ started_at: 2_000_000, last_waiting_emit: 0 });
36
+ expect(readMatchState(dir)).toEqual(fresh);
37
+ });
38
+
39
+ it('readMatchState returns null when no state file exists', () => {
40
+ expect(readMatchState(tmpDir())).toBeNull();
41
+ });
42
+
43
+ it('readMatchState returns null on corrupt JSON (does not throw)', () => {
44
+ const dir = tmpDir();
45
+ // Simulate a half-written file from a previous crash.
46
+ const fs = require('fs');
47
+ fs.writeFileSync(join(dir, 'match-state.json'), '{"started_at": 1');
48
+ expect(readMatchState(dir)).toBeNull();
49
+ });
50
+
51
+ it('endMatch removes the file; idempotent on missing', () => {
52
+ const dir = tmpDir();
53
+ startMatch(dir, 1_000_000);
54
+ expect(existsSync(join(dir, 'match-state.json'))).toBe(true);
55
+ endMatch(dir);
56
+ expect(existsSync(join(dir, 'match-state.json'))).toBe(false);
57
+ expect(() => endMatch(dir)).not.toThrow();
58
+ });
59
+ });
60
+
61
+ describe('match-state — atomic write', () => {
62
+ it('does not leave a .tmp sibling after a successful write', () => {
63
+ const dir = tmpDir();
64
+ startMatch(dir, 1_000_000);
65
+ markWaitingEmitted(dir, 1_100_000);
66
+ expect(existsSync(join(dir, 'match-state.json.tmp'))).toBe(false);
67
+ });
68
+ });
69
+
70
+ describe('match-state — shouldEmitWaiting', () => {
71
+ it('returns true when last_waiting_emit is 0 (sentinel: never emitted)', () => {
72
+ const state = { started_at: 1_000_000, last_waiting_emit: 0 };
73
+ expect(shouldEmitWaiting(state, 1_000_001)).toBe(true);
74
+ });
75
+
76
+ it('returns true when the elapsed since last emit reaches the heartbeat', () => {
77
+ const state = { started_at: 1_000_000, last_waiting_emit: 1_000_000 };
78
+ expect(shouldEmitWaiting(state, 1_000_000 + DEFAULT_WAITING_HEARTBEAT_MS)).toBe(true);
79
+ });
80
+
81
+ it('returns false when below the heartbeat interval', () => {
82
+ const state = { started_at: 1_000_000, last_waiting_emit: 1_000_000 };
83
+ expect(shouldEmitWaiting(state, 1_000_000 + DEFAULT_WAITING_HEARTBEAT_MS - 1)).toBe(false);
84
+ });
85
+
86
+ it('honors a custom heartbeatMs', () => {
87
+ const state = { started_at: 0, last_waiting_emit: 1_000 };
88
+ expect(shouldEmitWaiting(state, 2_000, 1_000)).toBe(true); // elapsed 1000ms == hb
89
+ expect(shouldEmitWaiting(state, 2_500, 1_000)).toBe(true); // elapsed 1500ms > hb
90
+ expect(shouldEmitWaiting(state, 1_999, 1_000)).toBe(false); // elapsed 999ms < hb
91
+ expect(shouldEmitWaiting(state, 5_000, 5_000)).toBe(false); // elapsed 4000ms < hb 5000
92
+ });
93
+ });
94
+
95
+ describe('match-state — markWaitingEmitted', () => {
96
+ it('updates last_waiting_emit while preserving started_at', () => {
97
+ const dir = tmpDir();
98
+ startMatch(dir, 1_000_000);
99
+ markWaitingEmitted(dir, 1_200_000);
100
+ expect(readMatchState(dir)).toEqual({ started_at: 1_000_000, last_waiting_emit: 1_200_000 });
101
+ });
102
+
103
+ it('no-ops when state file is missing', () => {
104
+ const dir = tmpDir();
105
+ expect(() => markWaitingEmitted(dir, 1_000_000)).not.toThrow();
106
+ expect(readMatchState(dir)).toBeNull();
107
+ });
108
+ });
109
+
110
+ describe('match-state — getWaitedSecs / hasMatchTimedOut', () => {
111
+ it('getWaitedSecs returns floor of seconds since started_at', () => {
112
+ const state = { started_at: 1_000_000, last_waiting_emit: 0 };
113
+ expect(getWaitedSecs(state, 1_000_999)).toBe(0);
114
+ expect(getWaitedSecs(state, 1_001_000)).toBe(1);
115
+ expect(getWaitedSecs(state, 1_120_500)).toBe(120);
116
+ });
117
+
118
+ it('getWaitedSecs clamps to 0 if clock skews backwards', () => {
119
+ const state = { started_at: 2_000_000, last_waiting_emit: 0 };
120
+ expect(getWaitedSecs(state, 1_000_000)).toBe(0);
121
+ });
122
+
123
+ it('hasMatchTimedOut flips at the default 10-minute threshold', () => {
124
+ const state = { started_at: 0, last_waiting_emit: 0 };
125
+ expect(hasMatchTimedOut(state, DEFAULT_MATCH_TIMEOUT_MS - 1)).toBe(false);
126
+ expect(hasMatchTimedOut(state, DEFAULT_MATCH_TIMEOUT_MS)).toBe(true);
127
+ });
128
+
129
+ it('honors a custom timeoutMs', () => {
130
+ const state = { started_at: 0, last_waiting_emit: 0 };
131
+ expect(hasMatchTimedOut(state, 999, 1_000)).toBe(false);
132
+ expect(hasMatchTimedOut(state, 1_000, 1_000)).toBe(true);
133
+ });
134
+ });
@@ -1,94 +1,94 @@
1
- /**
2
- * match-state — 记录单次匹配等待的进度,用于 `ccl game queue` 跨进程协调
3
- * `match_waiting` / `match_timeout` 合成事件的发射节奏。
4
- *
5
- * 每次 `ccl game queue` 是一个新进程,跨进程的"上次心跳时间"必须落盘。
6
- * 持久化在 `${profileStateDir}/match-state.json`,生命周期:
7
- * - `ccl game join` → startMatch() 创建
8
- * - `ccl game queue` 匹配成功 → endMatch() 删除
9
- * - `ccl game queue` 心跳到点 → markWaitingEmitted() 更新 last_waiting_emit
10
- * - 用户主动 leave/quit → endMatch() 删除
11
- */
12
-
13
- import { existsSync, readFileSync, writeFileSync, unlinkSync, renameSync } from 'fs';
14
- import { join } from 'path';
15
-
16
- export interface MatchState {
17
- started_at: number; // ms epoch — 进入队列的时刻
18
- last_waiting_emit: number; // ms epoch — 最近一次 emit match_waiting 的时刻 (0 = 从未)
19
- }
20
-
21
- /** 默认匹配等待心跳间隔:5 分钟 */
22
- export const DEFAULT_WAITING_HEARTBEAT_MS = 300_000;
23
-
24
- /** 默认匹配总超时阈值:600 秒 (10 分钟) */
25
- export const DEFAULT_MATCH_TIMEOUT_MS = 600_000;
26
-
27
- function statePath(stateDir: string): string {
28
- return join(stateDir, 'match-state.json');
29
- }
30
-
31
- /**
32
- * 原子写: 先写到 .tmp 再 rename。
33
- * rename 在 NTFS / ext4 / APFS 上都是原子操作,避免半写文件被 JSON.parse 时
34
- * 误判为"无匹配进行中"而把累计等待计数重置。
35
- */
36
- function atomicWriteJSON(path: string, value: unknown): void {
37
- const tmp = `${path}.tmp`;
38
- writeFileSync(tmp, JSON.stringify(value));
39
- renameSync(tmp, path);
40
- }
41
-
42
- export function readMatchState(stateDir: string): MatchState | null {
43
- const p = statePath(stateDir);
44
- if (!existsSync(p)) return null;
45
- try {
46
- return JSON.parse(readFileSync(p, 'utf8')) as MatchState;
47
- } catch {
48
- return null;
49
- }
50
- }
51
-
52
- /** 开始一轮新匹配。即使旧 state 残留也覆盖。 */
53
- export function startMatch(stateDir: string, now: number = Date.now()): MatchState {
54
- const state: MatchState = { started_at: now, last_waiting_emit: 0 };
55
- atomicWriteJSON(statePath(stateDir), state);
56
- return state;
57
- }
58
-
59
- /** 匹配成功或被取消时清理。幂等。 */
60
- export function endMatch(stateDir: string): void {
61
- const p = statePath(stateDir);
62
- if (!existsSync(p)) return;
63
- try { unlinkSync(p); } catch {}
64
- }
65
-
66
- export function markWaitingEmitted(stateDir: string, now: number = Date.now()): void {
67
- const cur = readMatchState(stateDir);
68
- if (!cur) return;
69
- const next: MatchState = { ...cur, last_waiting_emit: now };
70
- atomicWriteJSON(statePath(stateDir), next);
71
- }
72
-
73
- /** 距离上次 emit match_waiting 是否够久 (或从未 emit)。 */
74
- export function shouldEmitWaiting(
75
- state: MatchState,
76
- now: number = Date.now(),
77
- heartbeatMs: number = DEFAULT_WAITING_HEARTBEAT_MS,
78
- ): boolean {
79
- if (state.last_waiting_emit === 0) return true;
80
- return now - state.last_waiting_emit >= heartbeatMs;
81
- }
82
-
83
- export function getWaitedSecs(state: MatchState, now: number = Date.now()): number {
84
- return Math.max(0, Math.floor((now - state.started_at) / 1000));
85
- }
86
-
87
- /** 累计等待是否已到总超时阈值。 */
88
- export function hasMatchTimedOut(
89
- state: MatchState,
90
- now: number = Date.now(),
91
- timeoutMs: number = DEFAULT_MATCH_TIMEOUT_MS,
92
- ): boolean {
93
- return now - state.started_at >= timeoutMs;
94
- }
1
+ /**
2
+ * match-state — 记录单次匹配等待的进度,用于 `ccl game queue` 跨进程协调
3
+ * `match_waiting` / `match_timeout` 合成事件的发射节奏。
4
+ *
5
+ * 每次 `ccl game queue` 是一个新进程,跨进程的"上次心跳时间"必须落盘。
6
+ * 持久化在 `${profileStateDir}/match-state.json`,生命周期:
7
+ * - `ccl game join` → startMatch() 创建
8
+ * - `ccl game queue` 匹配成功 → endMatch() 删除
9
+ * - `ccl game queue` 心跳到点 → markWaitingEmitted() 更新 last_waiting_emit
10
+ * - 用户主动 leave/quit → endMatch() 删除
11
+ */
12
+
13
+ import { existsSync, readFileSync, writeFileSync, unlinkSync, renameSync } from 'fs';
14
+ import { join } from 'path';
15
+
16
+ export interface MatchState {
17
+ started_at: number; // ms epoch — 进入队列的时刻
18
+ last_waiting_emit: number; // ms epoch — 最近一次 emit match_waiting 的时刻 (0 = 从未)
19
+ }
20
+
21
+ /** 默认匹配等待心跳间隔:5 分钟 */
22
+ export const DEFAULT_WAITING_HEARTBEAT_MS = 300_000;
23
+
24
+ /** 默认匹配总超时阈值:600 秒 (10 分钟) */
25
+ export const DEFAULT_MATCH_TIMEOUT_MS = 600_000;
26
+
27
+ function statePath(stateDir: string): string {
28
+ return join(stateDir, 'match-state.json');
29
+ }
30
+
31
+ /**
32
+ * 原子写: 先写到 .tmp 再 rename。
33
+ * rename 在 NTFS / ext4 / APFS 上都是原子操作,避免半写文件被 JSON.parse 时
34
+ * 误判为"无匹配进行中"而把累计等待计数重置。
35
+ */
36
+ function atomicWriteJSON(path: string, value: unknown): void {
37
+ const tmp = `${path}.tmp`;
38
+ writeFileSync(tmp, JSON.stringify(value));
39
+ renameSync(tmp, path);
40
+ }
41
+
42
+ export function readMatchState(stateDir: string): MatchState | null {
43
+ const p = statePath(stateDir);
44
+ if (!existsSync(p)) return null;
45
+ try {
46
+ return JSON.parse(readFileSync(p, 'utf8')) as MatchState;
47
+ } catch {
48
+ return null;
49
+ }
50
+ }
51
+
52
+ /** 开始一轮新匹配。即使旧 state 残留也覆盖。 */
53
+ export function startMatch(stateDir: string, now: number = Date.now()): MatchState {
54
+ const state: MatchState = { started_at: now, last_waiting_emit: 0 };
55
+ atomicWriteJSON(statePath(stateDir), state);
56
+ return state;
57
+ }
58
+
59
+ /** 匹配成功或被取消时清理。幂等。 */
60
+ export function endMatch(stateDir: string): void {
61
+ const p = statePath(stateDir);
62
+ if (!existsSync(p)) return;
63
+ try { unlinkSync(p); } catch {}
64
+ }
65
+
66
+ export function markWaitingEmitted(stateDir: string, now: number = Date.now()): void {
67
+ const cur = readMatchState(stateDir);
68
+ if (!cur) return;
69
+ const next: MatchState = { ...cur, last_waiting_emit: now };
70
+ atomicWriteJSON(statePath(stateDir), next);
71
+ }
72
+
73
+ /** 距离上次 emit match_waiting 是否够久 (或从未 emit)。 */
74
+ export function shouldEmitWaiting(
75
+ state: MatchState,
76
+ now: number = Date.now(),
77
+ heartbeatMs: number = DEFAULT_WAITING_HEARTBEAT_MS,
78
+ ): boolean {
79
+ if (state.last_waiting_emit === 0) return true;
80
+ return now - state.last_waiting_emit >= heartbeatMs;
81
+ }
82
+
83
+ export function getWaitedSecs(state: MatchState, now: number = Date.now()): number {
84
+ return Math.max(0, Math.floor((now - state.started_at) / 1000));
85
+ }
86
+
87
+ /** 累计等待是否已到总超时阈值。 */
88
+ export function hasMatchTimedOut(
89
+ state: MatchState,
90
+ now: number = Date.now(),
91
+ timeoutMs: number = DEFAULT_MATCH_TIMEOUT_MS,
92
+ ): boolean {
93
+ return now - state.started_at >= timeoutMs;
94
+ }