@luma.gl/shaders 0.0.0-stage → 10.0.0-alpha.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (692) hide show
  1. package/README.md +25 -2
  2. package/dist/dist.dev.js +19686 -0
  3. package/dist/dist.min.js +12180 -0
  4. package/dist/glsl.cjs +33 -0
  5. package/dist/glsl.cjs.map +6 -0
  6. package/dist/glsl.d.ts +6 -0
  7. package/dist/glsl.d.ts.map +1 -0
  8. package/dist/glsl.js +7 -0
  9. package/dist/glsl.js.map +1 -0
  10. package/dist/index.cjs +243 -0
  11. package/dist/index.cjs.map +6 -0
  12. package/dist/index.d.ts +91 -0
  13. package/dist/index.d.ts.map +1 -0
  14. package/dist/index.js +65 -0
  15. package/dist/index.js.map +1 -0
  16. package/dist/lib/color/normalize-byte-colors.cjs +50 -0
  17. package/dist/lib/color/normalize-byte-colors.d.ts +23 -0
  18. package/dist/lib/color/normalize-byte-colors.d.ts.map +1 -0
  19. package/dist/lib/color/normalize-byte-colors.js +42 -0
  20. package/dist/lib/color/normalize-byte-colors.js.map +1 -0
  21. package/dist/lib/filters/prop-types.cjs +90 -0
  22. package/dist/lib/filters/prop-types.d.ts +44 -0
  23. package/dist/lib/filters/prop-types.d.ts.map +1 -0
  24. package/dist/lib/filters/prop-types.js +96 -0
  25. package/dist/lib/filters/prop-types.js.map +1 -0
  26. package/dist/lib/glsl-shader-assembler.cjs +50 -0
  27. package/dist/lib/glsl-shader-assembler.d.ts +19 -0
  28. package/dist/lib/glsl-shader-assembler.d.ts.map +1 -0
  29. package/dist/lib/glsl-shader-assembler.js +29 -0
  30. package/dist/lib/glsl-shader-assembler.js.map +1 -0
  31. package/dist/lib/glsl-utils/get-shader-info.cjs +52 -0
  32. package/dist/lib/glsl-utils/get-shader-info.d.ts +9 -0
  33. package/dist/lib/glsl-utils/get-shader-info.d.ts.map +1 -0
  34. package/dist/lib/glsl-utils/get-shader-info.js +33 -0
  35. package/dist/lib/glsl-utils/get-shader-info.js.map +1 -0
  36. package/dist/lib/glsl-utils/shader-utils.cjs +126 -0
  37. package/dist/lib/glsl-utils/shader-utils.d.ts +23 -0
  38. package/dist/lib/glsl-utils/shader-utils.d.ts.map +1 -0
  39. package/dist/lib/glsl-utils/shader-utils.js +92 -0
  40. package/dist/lib/glsl-utils/shader-utils.js.map +1 -0
  41. package/dist/lib/preprocessor/preprocessor.cjs +107 -0
  42. package/dist/lib/preprocessor/preprocessor.d.ts +15 -0
  43. package/dist/lib/preprocessor/preprocessor.d.ts.map +1 -0
  44. package/dist/lib/preprocessor/preprocessor.js +99 -0
  45. package/dist/lib/preprocessor/preprocessor.js.map +1 -0
  46. package/dist/lib/shader-assembler-base.cjs +133 -0
  47. package/dist/lib/shader-assembler-base.d.ts +52 -0
  48. package/dist/lib/shader-assembler-base.d.ts.map +1 -0
  49. package/dist/lib/shader-assembler-base.js +128 -0
  50. package/dist/lib/shader-assembler-base.js.map +1 -0
  51. package/dist/lib/shader-assembler.cjs +33 -0
  52. package/dist/lib/shader-assembler.d.ts +4 -0
  53. package/dist/lib/shader-assembler.d.ts.map +1 -0
  54. package/dist/lib/shader-assembler.js +7 -0
  55. package/dist/lib/shader-assembler.js.map +1 -0
  56. package/dist/lib/shader-assembly/assemble-glsl-shaders.cjs +200 -0
  57. package/dist/lib/shader-assembly/assemble-glsl-shaders.d.ts +69 -0
  58. package/dist/lib/shader-assembly/assemble-glsl-shaders.d.ts.map +1 -0
  59. package/dist/lib/shader-assembly/assemble-glsl-shaders.js +221 -0
  60. package/dist/lib/shader-assembly/assemble-glsl-shaders.js.map +1 -0
  61. package/dist/lib/shader-assembly/assemble-shaders.cjs +42 -0
  62. package/dist/lib/shader-assembly/assemble-shaders.d.ts +10 -0
  63. package/dist/lib/shader-assembly/assemble-shaders.d.ts.map +1 -0
  64. package/dist/lib/shader-assembly/assemble-shaders.js +10 -0
  65. package/dist/lib/shader-assembly/assemble-shaders.js.map +1 -0
  66. package/dist/lib/shader-assembly/assemble-wgsl-shaders.cjs +501 -0
  67. package/dist/lib/shader-assembly/assemble-wgsl-shaders.d.ts +71 -0
  68. package/dist/lib/shader-assembly/assemble-wgsl-shaders.d.ts.map +1 -0
  69. package/dist/lib/shader-assembly/assemble-wgsl-shaders.js +473 -0
  70. package/dist/lib/shader-assembly/assemble-wgsl-shaders.js.map +1 -0
  71. package/dist/lib/shader-assembly/platform-defines.cjs +79 -0
  72. package/dist/lib/shader-assembly/platform-defines.d.ts +4 -0
  73. package/dist/lib/shader-assembly/platform-defines.d.ts.map +1 -0
  74. package/dist/lib/shader-assembly/platform-defines.js +52 -0
  75. package/dist/lib/shader-assembly/platform-defines.js.map +1 -0
  76. package/dist/lib/shader-assembly/platform-info.cjs +15 -0
  77. package/dist/lib/shader-assembly/platform-info.d.ts +20 -0
  78. package/dist/lib/shader-assembly/platform-info.d.ts.map +1 -0
  79. package/dist/lib/shader-assembly/platform-info.js +5 -0
  80. package/dist/lib/shader-assembly/platform-info.js.map +1 -0
  81. package/dist/lib/shader-assembly/shader-assembly-shared.cjs +96 -0
  82. package/dist/lib/shader-assembly/shader-assembly-shared.d.ts +16 -0
  83. package/dist/lib/shader-assembly/shader-assembly-shared.d.ts.map +1 -0
  84. package/dist/lib/shader-assembly/shader-assembly-shared.js +79 -0
  85. package/dist/lib/shader-assembly/shader-assembly-shared.js.map +1 -0
  86. package/dist/lib/shader-assembly/shader-assembly-types.cjs +15 -0
  87. package/dist/lib/shader-assembly/shader-assembly-types.d.ts +128 -0
  88. package/dist/lib/shader-assembly/shader-assembly-types.d.ts.map +1 -0
  89. package/dist/lib/shader-assembly/shader-assembly-types.js +5 -0
  90. package/dist/lib/shader-assembly/shader-assembly-types.js.map +1 -0
  91. package/dist/lib/shader-assembly/shader-hooks.cjs +103 -0
  92. package/dist/lib/shader-assembly/shader-hooks.d.ts +45 -0
  93. package/dist/lib/shader-assembly/shader-hooks.d.ts.map +1 -0
  94. package/dist/lib/shader-assembly/shader-hooks.js +84 -0
  95. package/dist/lib/shader-assembly/shader-hooks.js.map +1 -0
  96. package/dist/lib/shader-assembly/shader-injections.cjs +180 -0
  97. package/dist/lib/shader-assembly/shader-injections.d.ts +34 -0
  98. package/dist/lib/shader-assembly/shader-injections.d.ts.map +1 -0
  99. package/dist/lib/shader-assembly/shader-injections.js +183 -0
  100. package/dist/lib/shader-assembly/shader-injections.js.map +1 -0
  101. package/dist/lib/shader-assembly/shader-plugin-varyings.cjs +417 -0
  102. package/dist/lib/shader-assembly/shader-plugin-varyings.d.ts +15 -0
  103. package/dist/lib/shader-assembly/shader-plugin-varyings.d.ts.map +1 -0
  104. package/dist/lib/shader-assembly/shader-plugin-varyings.js +412 -0
  105. package/dist/lib/shader-assembly/shader-plugin-varyings.js.map +1 -0
  106. package/dist/lib/shader-assembly/shader-plugin-vertex-inputs.cjs +254 -0
  107. package/dist/lib/shader-assembly/shader-plugin-vertex-inputs.d.ts +12 -0
  108. package/dist/lib/shader-assembly/shader-plugin-vertex-inputs.d.ts.map +1 -0
  109. package/dist/lib/shader-assembly/shader-plugin-vertex-inputs.js +237 -0
  110. package/dist/lib/shader-assembly/shader-plugin-vertex-inputs.js.map +1 -0
  111. package/dist/lib/shader-assembly/wgsl-binding-debug.cjs +166 -0
  112. package/dist/lib/shader-assembly/wgsl-binding-debug.d.ts +37 -0
  113. package/dist/lib/shader-assembly/wgsl-binding-debug.d.ts.map +1 -0
  114. package/dist/lib/shader-assembly/wgsl-binding-debug.js +144 -0
  115. package/dist/lib/shader-assembly/wgsl-binding-debug.js.map +1 -0
  116. package/dist/lib/shader-assembly/wgsl-binding-scan.cjs +184 -0
  117. package/dist/lib/shader-assembly/wgsl-binding-scan.d.ts +19 -0
  118. package/dist/lib/shader-assembly/wgsl-binding-scan.d.ts.map +1 -0
  119. package/dist/lib/shader-assembly/wgsl-binding-scan.js +151 -0
  120. package/dist/lib/shader-assembly/wgsl-binding-scan.js.map +1 -0
  121. package/dist/lib/shader-assembly/wgsl-interface-scan.cjs +502 -0
  122. package/dist/lib/shader-assembly/wgsl-interface-scan.d.ts +14 -0
  123. package/dist/lib/shader-assembly/wgsl-interface-scan.d.ts.map +1 -0
  124. package/dist/lib/shader-assembly/wgsl-interface-scan.js +498 -0
  125. package/dist/lib/shader-assembly/wgsl-interface-scan.js.map +1 -0
  126. package/dist/lib/shader-generator/generate-shader.cjs +36 -0
  127. package/dist/lib/shader-generator/generate-shader.d.ts +8 -0
  128. package/dist/lib/shader-generator/generate-shader.d.ts.map +1 -0
  129. package/dist/lib/shader-generator/generate-shader.js +15 -0
  130. package/dist/lib/shader-generator/generate-shader.js.map +1 -0
  131. package/dist/lib/shader-generator/glsl/generate-glsl.cjs +94 -0
  132. package/dist/lib/shader-generator/glsl/generate-glsl.d.ts +7 -0
  133. package/dist/lib/shader-generator/glsl/generate-glsl.d.ts.map +1 -0
  134. package/dist/lib/shader-generator/glsl/generate-glsl.js +79 -0
  135. package/dist/lib/shader-generator/glsl/generate-glsl.js.map +1 -0
  136. package/dist/lib/shader-generator/utils/capitalize.cjs +29 -0
  137. package/dist/lib/shader-generator/utils/capitalize.d.ts +7 -0
  138. package/dist/lib/shader-generator/utils/capitalize.d.ts.map +1 -0
  139. package/dist/lib/shader-generator/utils/capitalize.js +12 -0
  140. package/dist/lib/shader-generator/utils/capitalize.js.map +1 -0
  141. package/dist/lib/shader-generator/wgsl/generate-wgsl.cjs +46 -0
  142. package/dist/lib/shader-generator/wgsl/generate-wgsl.d.ts +7 -0
  143. package/dist/lib/shader-generator/wgsl/generate-wgsl.d.ts.map +1 -0
  144. package/dist/lib/shader-generator/wgsl/generate-wgsl.js +23 -0
  145. package/dist/lib/shader-generator/wgsl/generate-wgsl.js.map +1 -0
  146. package/dist/lib/shader-module/composite-shader-pass.cjs +15 -0
  147. package/dist/lib/shader-module/composite-shader-pass.d.ts +41 -0
  148. package/dist/lib/shader-module/composite-shader-pass.d.ts.map +1 -0
  149. package/dist/lib/shader-module/composite-shader-pass.js +5 -0
  150. package/dist/lib/shader-module/composite-shader-pass.js.map +1 -0
  151. package/dist/lib/shader-module/shader-module-dependencies.cjs +83 -0
  152. package/dist/lib/shader-module/shader-module-dependencies.d.ts +39 -0
  153. package/dist/lib/shader-module/shader-module-dependencies.d.ts.map +1 -0
  154. package/dist/lib/shader-module/shader-module-dependencies.js +103 -0
  155. package/dist/lib/shader-module/shader-module-dependencies.js.map +1 -0
  156. package/dist/lib/shader-module/shader-module-uniform-layout.cjs +224 -0
  157. package/dist/lib/shader-module/shader-module-uniform-layout.d.ts +91 -0
  158. package/dist/lib/shader-module/shader-module-uniform-layout.d.ts.map +1 -0
  159. package/dist/lib/shader-module/shader-module-uniform-layout.js +253 -0
  160. package/dist/lib/shader-module/shader-module-uniform-layout.js.map +1 -0
  161. package/dist/lib/shader-module/shader-module.cjs +105 -0
  162. package/dist/lib/shader-module/shader-module.d.ts +98 -0
  163. package/dist/lib/shader-module/shader-module.d.ts.map +1 -0
  164. package/dist/lib/shader-module/shader-module.js +104 -0
  165. package/dist/lib/shader-module/shader-module.js.map +1 -0
  166. package/dist/lib/shader-module/shader-pass.cjs +15 -0
  167. package/dist/lib/shader-module/shader-pass.d.ts +48 -0
  168. package/dist/lib/shader-module/shader-pass.d.ts.map +1 -0
  169. package/dist/lib/shader-module/shader-pass.js +5 -0
  170. package/dist/lib/shader-module/shader-pass.js.map +1 -0
  171. package/dist/lib/shader-plugin.cjs +117 -0
  172. package/dist/lib/shader-plugin.d.ts +68 -0
  173. package/dist/lib/shader-plugin.d.ts.map +1 -0
  174. package/dist/lib/shader-plugin.js +98 -0
  175. package/dist/lib/shader-plugin.js.map +1 -0
  176. package/dist/lib/shader-transpiler/shader-transpiler.cjs +15 -0
  177. package/dist/lib/shader-transpiler/shader-transpiler.d.ts +27 -0
  178. package/dist/lib/shader-transpiler/shader-transpiler.d.ts.map +1 -0
  179. package/dist/lib/shader-transpiler/shader-transpiler.js +5 -0
  180. package/dist/lib/shader-transpiler/shader-transpiler.js.map +1 -0
  181. package/dist/lib/shader-transpiler/transpile-glsl-shader.cjs +71 -0
  182. package/dist/lib/shader-transpiler/transpile-glsl-shader.d.ts +9 -0
  183. package/dist/lib/shader-transpiler/transpile-glsl-shader.d.ts.map +1 -0
  184. package/dist/lib/shader-transpiler/transpile-glsl-shader.js +69 -0
  185. package/dist/lib/shader-transpiler/transpile-glsl-shader.js.map +1 -0
  186. package/dist/lib/utils/assert.cjs +34 -0
  187. package/dist/lib/utils/assert.d.ts +2 -0
  188. package/dist/lib/utils/assert.d.ts.map +1 -0
  189. package/dist/lib/utils/assert.js +13 -0
  190. package/dist/lib/utils/assert.js.map +1 -0
  191. package/dist/lib/utils/uniform-types.cjs +15 -0
  192. package/dist/lib/utils/uniform-types.d.ts +18 -0
  193. package/dist/lib/utils/uniform-types.d.ts.map +1 -0
  194. package/dist/lib/utils/uniform-types.js +5 -0
  195. package/dist/lib/utils/uniform-types.js.map +1 -0
  196. package/dist/lib/wgsl-shader-assembler.cjs +99 -0
  197. package/dist/lib/wgsl-shader-assembler.d.ts +34 -0
  198. package/dist/lib/wgsl-shader-assembler.d.ts.map +1 -0
  199. package/dist/lib/wgsl-shader-assembler.js +84 -0
  200. package/dist/lib/wgsl-shader-assembler.js.map +1 -0
  201. package/dist/module-injectors.cjs +59 -0
  202. package/dist/module-injectors.d.ts +3 -0
  203. package/dist/module-injectors.d.ts.map +1 -0
  204. package/dist/module-injectors.js +31 -0
  205. package/dist/module-injectors.js.map +1 -0
  206. package/dist/modules/color/float-colors.cjs +275 -0
  207. package/dist/modules/color/float-colors.d.ts +132 -0
  208. package/dist/modules/color/float-colors.d.ts.map +1 -0
  209. package/dist/modules/color/float-colors.js +248 -0
  210. package/dist/modules/color/float-colors.js.map +1 -0
  211. package/dist/modules/engine/clip/clip.cjs +152 -0
  212. package/dist/modules/engine/clip/clip.d.ts +12 -0
  213. package/dist/modules/engine/clip/clip.d.ts.map +1 -0
  214. package/dist/modules/engine/clip/clip.js +129 -0
  215. package/dist/modules/engine/clip/clip.js.map +1 -0
  216. package/dist/modules/engine/filter/filter.cjs +111 -0
  217. package/dist/modules/engine/filter/filter.d.ts +12 -0
  218. package/dist/modules/engine/filter/filter.d.ts.map +1 -0
  219. package/dist/modules/engine/filter/filter.js +88 -0
  220. package/dist/modules/engine/filter/filter.js.map +1 -0
  221. package/dist/modules/engine/geometry/geometry.cjs +63 -0
  222. package/dist/modules/engine/geometry/geometry.d.ts +9 -0
  223. package/dist/modules/engine/geometry/geometry.d.ts.map +1 -0
  224. package/dist/modules/engine/geometry/geometry.js +42 -0
  225. package/dist/modules/engine/geometry/geometry.js.map +1 -0
  226. package/dist/modules/engine/gpu-animation/gpu-animation.cjs +255 -0
  227. package/dist/modules/engine/gpu-animation/gpu-animation.d.ts +34 -0
  228. package/dist/modules/engine/gpu-animation/gpu-animation.d.ts.map +1 -0
  229. package/dist/modules/engine/gpu-animation/gpu-animation.js +228 -0
  230. package/dist/modules/engine/gpu-animation/gpu-animation.js.map +1 -0
  231. package/dist/modules/engine/picking/picking.cjs +210 -0
  232. package/dist/modules/engine/picking/picking.d.ts +77 -0
  233. package/dist/modules/engine/picking/picking.d.ts.map +1 -0
  234. package/dist/modules/engine/picking/picking.js +198 -0
  235. package/dist/modules/engine/picking/picking.js.map +1 -0
  236. package/dist/modules/engine/project/project.cjs +138 -0
  237. package/dist/modules/engine/project/project.d.ts +39 -0
  238. package/dist/modules/engine/project/project.d.ts.map +1 -0
  239. package/dist/modules/engine/project/project.js +129 -0
  240. package/dist/modules/engine/project/project.js.map +1 -0
  241. package/dist/modules/engine/skin/skin.cjs +212 -0
  242. package/dist/modules/engine/skin/skin.d.ts +52 -0
  243. package/dist/modules/engine/skin/skin.d.ts.map +1 -0
  244. package/dist/modules/engine/skin/skin.js +179 -0
  245. package/dist/modules/engine/skin/skin.js.map +1 -0
  246. package/dist/modules/engine/transform/transform.cjs +72 -0
  247. package/dist/modules/engine/transform/transform.d.ts +6 -0
  248. package/dist/modules/engine/transform/transform.d.ts.map +1 -0
  249. package/dist/modules/engine/transform/transform.js +49 -0
  250. package/dist/modules/engine/transform/transform.js.map +1 -0
  251. package/dist/modules/geometry/path-dash/path-dash.cjs +93 -0
  252. package/dist/modules/geometry/path-dash/path-dash.d.ts +10 -0
  253. package/dist/modules/geometry/path-dash/path-dash.d.ts.map +1 -0
  254. package/dist/modules/geometry/path-dash/path-dash.js +66 -0
  255. package/dist/modules/geometry/path-dash/path-dash.js.map +1 -0
  256. package/dist/modules/geometry/pattern-fill/pattern-fill-shaders.cjs +117 -0
  257. package/dist/modules/geometry/pattern-fill/pattern-fill-shaders.d.ts +3 -0
  258. package/dist/modules/geometry/pattern-fill/pattern-fill-shaders.d.ts.map +1 -0
  259. package/dist/modules/geometry/pattern-fill/pattern-fill-shaders.js +87 -0
  260. package/dist/modules/geometry/pattern-fill/pattern-fill-shaders.js.map +1 -0
  261. package/dist/modules/geometry/pattern-fill/pattern-fill.cjs +64 -0
  262. package/dist/modules/geometry/pattern-fill/pattern-fill.d.ts +14 -0
  263. package/dist/modules/geometry/pattern-fill/pattern-fill.d.ts.map +1 -0
  264. package/dist/modules/geometry/pattern-fill/pattern-fill.js +43 -0
  265. package/dist/modules/geometry/pattern-fill/pattern-fill.js.map +1 -0
  266. package/dist/modules/geometry/point-glow/point-glow.cjs +104 -0
  267. package/dist/modules/geometry/point-glow/point-glow.d.ts +11 -0
  268. package/dist/modules/geometry/point-glow/point-glow.d.ts.map +1 -0
  269. package/dist/modules/geometry/point-glow/point-glow.js +77 -0
  270. package/dist/modules/geometry/point-glow/point-glow.js.map +1 -0
  271. package/dist/modules/geometry/precipitation/precipitation.cjs +122 -0
  272. package/dist/modules/geometry/precipitation/precipitation.d.ts +40 -0
  273. package/dist/modules/geometry/precipitation/precipitation.d.ts.map +1 -0
  274. package/dist/modules/geometry/precipitation/precipitation.js +95 -0
  275. package/dist/modules/geometry/precipitation/precipitation.js.map +1 -0
  276. package/dist/modules/geometry/sketch-stroke/sketch-stroke.cjs +158 -0
  277. package/dist/modules/geometry/sketch-stroke/sketch-stroke.d.ts +60 -0
  278. package/dist/modules/geometry/sketch-stroke/sketch-stroke.d.ts.map +1 -0
  279. package/dist/modules/geometry/sketch-stroke/sketch-stroke.js +137 -0
  280. package/dist/modules/geometry/sketch-stroke/sketch-stroke.js.map +1 -0
  281. package/dist/modules/geospatial/dggs/dggs-wgsl.cjs +2304 -0
  282. package/dist/modules/geospatial/dggs/dggs-wgsl.d.ts +3 -0
  283. package/dist/modules/geospatial/dggs/dggs-wgsl.d.ts.map +1 -0
  284. package/dist/modules/geospatial/dggs/dggs-wgsl.js +2283 -0
  285. package/dist/modules/geospatial/dggs/dggs-wgsl.js.map +1 -0
  286. package/dist/modules/geospatial/dggs/dggs.cjs +31 -0
  287. package/dist/modules/geospatial/dggs/dggs.d.ts +6 -0
  288. package/dist/modules/geospatial/dggs/dggs.d.ts.map +1 -0
  289. package/dist/modules/geospatial/dggs/dggs.js +10 -0
  290. package/dist/modules/geospatial/dggs/dggs.js.map +1 -0
  291. package/dist/modules/lighting/area-lighting/area-light-types.cjs +68 -0
  292. package/dist/modules/lighting/area-lighting/area-light-types.d.ts +34 -0
  293. package/dist/modules/lighting/area-lighting/area-light-types.d.ts.map +1 -0
  294. package/dist/modules/lighting/area-lighting/area-light-types.js +40 -0
  295. package/dist/modules/lighting/area-lighting/area-light-types.js.map +1 -0
  296. package/dist/modules/lighting/area-lighting/area-lighting-shaders.cjs +101 -0
  297. package/dist/modules/lighting/area-lighting/area-lighting-shaders.d.ts +3 -0
  298. package/dist/modules/lighting/area-lighting/area-lighting-shaders.d.ts.map +1 -0
  299. package/dist/modules/lighting/area-lighting/area-lighting-shaders.js +71 -0
  300. package/dist/modules/lighting/area-lighting/area-lighting-shaders.js.map +1 -0
  301. package/dist/modules/lighting/area-lighting/area-lighting.cjs +62 -0
  302. package/dist/modules/lighting/area-lighting/area-lighting.d.ts +89 -0
  303. package/dist/modules/lighting/area-lighting/area-lighting.d.ts.map +1 -0
  304. package/dist/modules/lighting/area-lighting/area-lighting.js +41 -0
  305. package/dist/modules/lighting/area-lighting/area-lighting.js.map +1 -0
  306. package/dist/modules/lighting/area-lighting/ltc-shaders.cjs +192 -0
  307. package/dist/modules/lighting/area-lighting/ltc-shaders.d.ts +3 -0
  308. package/dist/modules/lighting/area-lighting/ltc-shaders.d.ts.map +1 -0
  309. package/dist/modules/lighting/area-lighting/ltc-shaders.js +162 -0
  310. package/dist/modules/lighting/area-lighting/ltc-shaders.js.map +1 -0
  311. package/dist/modules/lighting/atmosphere/atmosphere.cjs +253 -0
  312. package/dist/modules/lighting/atmosphere/atmosphere.d.ts +45 -0
  313. package/dist/modules/lighting/atmosphere/atmosphere.d.ts.map +1 -0
  314. package/dist/modules/lighting/atmosphere/atmosphere.js +228 -0
  315. package/dist/modules/lighting/atmosphere/atmosphere.js.map +1 -0
  316. package/dist/modules/lighting/clouds/clouds.cjs +216 -0
  317. package/dist/modules/lighting/clouds/clouds.d.ts +58 -0
  318. package/dist/modules/lighting/clouds/clouds.d.ts.map +1 -0
  319. package/dist/modules/lighting/clouds/clouds.js +192 -0
  320. package/dist/modules/lighting/clouds/clouds.js.map +1 -0
  321. package/dist/modules/lighting/firefly/firefly.cjs +74 -0
  322. package/dist/modules/lighting/firefly/firefly.d.ts +36 -0
  323. package/dist/modules/lighting/firefly/firefly.d.ts.map +1 -0
  324. package/dist/modules/lighting/firefly/firefly.js +53 -0
  325. package/dist/modules/lighting/firefly/firefly.js.map +1 -0
  326. package/dist/modules/lighting/globe-clouds/globe-clouds.cjs +143 -0
  327. package/dist/modules/lighting/globe-clouds/globe-clouds.d.ts +53 -0
  328. package/dist/modules/lighting/globe-clouds/globe-clouds.d.ts.map +1 -0
  329. package/dist/modules/lighting/globe-clouds/globe-clouds.js +119 -0
  330. package/dist/modules/lighting/globe-clouds/globe-clouds.js.map +1 -0
  331. package/dist/modules/lighting/gouraud-material/gouraud-material.cjs +61 -0
  332. package/dist/modules/lighting/gouraud-material/gouraud-material.d.ts +12 -0
  333. package/dist/modules/lighting/gouraud-material/gouraud-material.d.ts.map +1 -0
  334. package/dist/modules/lighting/gouraud-material/gouraud-material.js +40 -0
  335. package/dist/modules/lighting/gouraud-material/gouraud-material.js.map +1 -0
  336. package/dist/modules/lighting/height-fog/height-fog-functions.cjs +139 -0
  337. package/dist/modules/lighting/height-fog/height-fog-functions.d.ts +14 -0
  338. package/dist/modules/lighting/height-fog/height-fog-functions.d.ts.map +1 -0
  339. package/dist/modules/lighting/height-fog/height-fog-functions.js +114 -0
  340. package/dist/modules/lighting/height-fog/height-fog-functions.js.map +1 -0
  341. package/dist/modules/lighting/height-fog/height-fog.cjs +104 -0
  342. package/dist/modules/lighting/height-fog/height-fog.d.ts +60 -0
  343. package/dist/modules/lighting/height-fog/height-fog.d.ts.map +1 -0
  344. package/dist/modules/lighting/height-fog/height-fog.js +77 -0
  345. package/dist/modules/lighting/height-fog/height-fog.js.map +1 -0
  346. package/dist/modules/lighting/ibl/ibl.cjs +63 -0
  347. package/dist/modules/lighting/ibl/ibl.d.ts +25 -0
  348. package/dist/modules/lighting/ibl/ibl.d.ts.map +1 -0
  349. package/dist/modules/lighting/ibl/ibl.js +33 -0
  350. package/dist/modules/lighting/ibl/ibl.js.map +1 -0
  351. package/dist/modules/lighting/lambert-material/lambert-material.cjs +54 -0
  352. package/dist/modules/lighting/lambert-material/lambert-material.d.ts +10 -0
  353. package/dist/modules/lighting/lambert-material/lambert-material.d.ts.map +1 -0
  354. package/dist/modules/lighting/lambert-material/lambert-material.js +33 -0
  355. package/dist/modules/lighting/lambert-material/lambert-material.js.map +1 -0
  356. package/dist/modules/lighting/lambert-material/lambert-shaders-glsl.cjs +88 -0
  357. package/dist/modules/lighting/lambert-material/lambert-shaders-glsl.d.ts +3 -0
  358. package/dist/modules/lighting/lambert-material/lambert-shaders-glsl.d.ts.map +1 -0
  359. package/dist/modules/lighting/lambert-material/lambert-shaders-glsl.js +60 -0
  360. package/dist/modules/lighting/lambert-material/lambert-shaders-glsl.js.map +1 -0
  361. package/dist/modules/lighting/lambert-material/lambert-shaders-wgsl.cjs +97 -0
  362. package/dist/modules/lighting/lambert-material/lambert-shaders-wgsl.d.ts +2 -0
  363. package/dist/modules/lighting/lambert-material/lambert-shaders-wgsl.d.ts.map +1 -0
  364. package/dist/modules/lighting/lambert-material/lambert-shaders-wgsl.js +73 -0
  365. package/dist/modules/lighting/lambert-material/lambert-shaders-wgsl.js.map +1 -0
  366. package/dist/modules/lighting/lights/lighting-glsl.cjs +116 -0
  367. package/dist/modules/lighting/lights/lighting-glsl.d.ts +2 -0
  368. package/dist/modules/lighting/lights/lighting-glsl.d.ts.map +1 -0
  369. package/dist/modules/lighting/lights/lighting-glsl.js +92 -0
  370. package/dist/modules/lighting/lights/lighting-glsl.js.map +1 -0
  371. package/dist/modules/lighting/lights/lighting-wgsl.cjs +115 -0
  372. package/dist/modules/lighting/lights/lighting-wgsl.d.ts +2 -0
  373. package/dist/modules/lighting/lights/lighting-wgsl.d.ts.map +1 -0
  374. package/dist/modules/lighting/lights/lighting-wgsl.js +91 -0
  375. package/dist/modules/lighting/lights/lighting-wgsl.js.map +1 -0
  376. package/dist/modules/lighting/lights/lighting.cjs +210 -0
  377. package/dist/modules/lighting/lights/lighting.d.ts +163 -0
  378. package/dist/modules/lighting/lights/lighting.d.ts.map +1 -0
  379. package/dist/modules/lighting/lights/lighting.js +208 -0
  380. package/dist/modules/lighting/lights/lighting.js.map +1 -0
  381. package/dist/modules/lighting/no-material/dirlight.cjs +112 -0
  382. package/dist/modules/lighting/no-material/dirlight.d.ts +33 -0
  383. package/dist/modules/lighting/no-material/dirlight.d.ts.map +1 -0
  384. package/dist/modules/lighting/no-material/dirlight.js +86 -0
  385. package/dist/modules/lighting/no-material/dirlight.js.map +1 -0
  386. package/dist/modules/lighting/pbr-material/pbr-material-glsl.cjs +1767 -0
  387. package/dist/modules/lighting/pbr-material/pbr-material-glsl.d.ts +3 -0
  388. package/dist/modules/lighting/pbr-material/pbr-material-glsl.d.ts.map +1 -0
  389. package/dist/modules/lighting/pbr-material/pbr-material-glsl.js +1745 -0
  390. package/dist/modules/lighting/pbr-material/pbr-material-glsl.js.map +1 -0
  391. package/dist/modules/lighting/pbr-material/pbr-material-wgsl.cjs +2062 -0
  392. package/dist/modules/lighting/pbr-material/pbr-material-wgsl.d.ts +3 -0
  393. package/dist/modules/lighting/pbr-material/pbr-material-wgsl.d.ts.map +1 -0
  394. package/dist/modules/lighting/pbr-material/pbr-material-wgsl.js +2040 -0
  395. package/dist/modules/lighting/pbr-material/pbr-material-wgsl.js.map +1 -0
  396. package/dist/modules/lighting/pbr-material/pbr-material.cjs +315 -0
  397. package/dist/modules/lighting/pbr-material/pbr-material.d.ts +516 -0
  398. package/dist/modules/lighting/pbr-material/pbr-material.d.ts.map +1 -0
  399. package/dist/modules/lighting/pbr-material/pbr-material.js +292 -0
  400. package/dist/modules/lighting/pbr-material/pbr-material.js.map +1 -0
  401. package/dist/modules/lighting/pbr-material/pbr-projection.cjs +63 -0
  402. package/dist/modules/lighting/pbr-material/pbr-projection.d.ts +10 -0
  403. package/dist/modules/lighting/pbr-material/pbr-projection.d.ts.map +1 -0
  404. package/dist/modules/lighting/pbr-material/pbr-projection.js +37 -0
  405. package/dist/modules/lighting/pbr-material/pbr-projection.js.map +1 -0
  406. package/dist/modules/lighting/pbr-material/pbr-scene.cjs +109 -0
  407. package/dist/modules/lighting/pbr-material/pbr-scene.d.ts +52 -0
  408. package/dist/modules/lighting/pbr-material/pbr-scene.d.ts.map +1 -0
  409. package/dist/modules/lighting/pbr-material/pbr-scene.js +83 -0
  410. package/dist/modules/lighting/pbr-material/pbr-scene.js.map +1 -0
  411. package/dist/modules/lighting/phong-material/phong-material.cjs +61 -0
  412. package/dist/modules/lighting/phong-material/phong-material.d.ts +13 -0
  413. package/dist/modules/lighting/phong-material/phong-material.d.ts.map +1 -0
  414. package/dist/modules/lighting/phong-material/phong-material.js +40 -0
  415. package/dist/modules/lighting/phong-material/phong-material.js.map +1 -0
  416. package/dist/modules/lighting/phong-material/phong-shaders-glsl.cjs +100 -0
  417. package/dist/modules/lighting/phong-material/phong-shaders-glsl.d.ts +3 -0
  418. package/dist/modules/lighting/phong-material/phong-shaders-glsl.d.ts.map +1 -0
  419. package/dist/modules/lighting/phong-material/phong-shaders-glsl.js +72 -0
  420. package/dist/modules/lighting/phong-material/phong-shaders-glsl.js.map +1 -0
  421. package/dist/modules/lighting/phong-material/phong-shaders-wgsl.cjs +153 -0
  422. package/dist/modules/lighting/phong-material/phong-shaders-wgsl.d.ts +2 -0
  423. package/dist/modules/lighting/phong-material/phong-shaders-wgsl.d.ts.map +1 -0
  424. package/dist/modules/lighting/phong-material/phong-shaders-wgsl.js +129 -0
  425. package/dist/modules/lighting/phong-material/phong-shaders-wgsl.js.map +1 -0
  426. package/dist/modules/lighting/surface-weather/surface-weather.cjs +199 -0
  427. package/dist/modules/lighting/surface-weather/surface-weather.d.ts +54 -0
  428. package/dist/modules/lighting/surface-weather/surface-weather.d.ts.map +1 -0
  429. package/dist/modules/lighting/surface-weather/surface-weather.js +175 -0
  430. package/dist/modules/lighting/surface-weather/surface-weather.js.map +1 -0
  431. package/dist/modules/lighting/water-material/river-water-material.cjs +56 -0
  432. package/dist/modules/lighting/water-material/river-water-material.d.ts +21 -0
  433. package/dist/modules/lighting/water-material/river-water-material.d.ts.map +1 -0
  434. package/dist/modules/lighting/water-material/river-water-material.js +36 -0
  435. package/dist/modules/lighting/water-material/river-water-material.js.map +1 -0
  436. package/dist/modules/lighting/water-material/river-water-shaders.cjs +261 -0
  437. package/dist/modules/lighting/water-material/river-water-shaders.d.ts +3 -0
  438. package/dist/modules/lighting/water-material/river-water-shaders.d.ts.map +1 -0
  439. package/dist/modules/lighting/water-material/river-water-shaders.js +233 -0
  440. package/dist/modules/lighting/water-material/river-water-shaders.js.map +1 -0
  441. package/dist/modules/lighting/water-material/water-material.cjs +188 -0
  442. package/dist/modules/lighting/water-material/water-material.d.ts +28 -0
  443. package/dist/modules/lighting/water-material/water-material.d.ts.map +1 -0
  444. package/dist/modules/lighting/water-material/water-material.js +179 -0
  445. package/dist/modules/lighting/water-material/water-material.js.map +1 -0
  446. package/dist/modules/lighting/water-material/water-shaders-glsl.cjs +260 -0
  447. package/dist/modules/lighting/water-material/water-shaders-glsl.d.ts +3 -0
  448. package/dist/modules/lighting/water-material/water-shaders-glsl.d.ts.map +1 -0
  449. package/dist/modules/lighting/water-material/water-shaders-glsl.js +232 -0
  450. package/dist/modules/lighting/water-material/water-shaders-glsl.js.map +1 -0
  451. package/dist/modules/lighting/water-material/water-shaders-wgsl.cjs +254 -0
  452. package/dist/modules/lighting/water-material/water-shaders-wgsl.d.ts +2 -0
  453. package/dist/modules/lighting/water-material/water-shaders-wgsl.d.ts.map +1 -0
  454. package/dist/modules/lighting/water-material/water-shaders-wgsl.js +230 -0
  455. package/dist/modules/lighting/water-material/water-shaders-wgsl.js.map +1 -0
  456. package/dist/modules/math/fp16/fp16-utils.cjs +112 -0
  457. package/dist/modules/math/fp16/fp16-utils.d.ts +13 -0
  458. package/dist/modules/math/fp16/fp16-utils.d.ts.map +1 -0
  459. package/dist/modules/math/fp16/fp16-utils.js +118 -0
  460. package/dist/modules/math/fp16/fp16-utils.js.map +1 -0
  461. package/dist/modules/math/fp32/fp32.cjs +310 -0
  462. package/dist/modules/math/fp32/fp32.d.ts +9 -0
  463. package/dist/modules/math/fp32/fp32.d.ts.map +1 -0
  464. package/dist/modules/math/fp32/fp32.js +288 -0
  465. package/dist/modules/math/fp32/fp32.js.map +1 -0
  466. package/dist/modules/math/fp64/fp64-arithmetic-glsl.cjs +229 -0
  467. package/dist/modules/math/fp64/fp64-arithmetic-glsl.d.ts +2 -0
  468. package/dist/modules/math/fp64/fp64-arithmetic-glsl.d.ts.map +1 -0
  469. package/dist/modules/math/fp64/fp64-arithmetic-glsl.js +205 -0
  470. package/dist/modules/math/fp64/fp64-arithmetic-glsl.js.map +1 -0
  471. package/dist/modules/math/fp64/fp64-arithmetic-wgsl-hybrid.cjs +144 -0
  472. package/dist/modules/math/fp64/fp64-arithmetic-wgsl-hybrid.d.ts +10 -0
  473. package/dist/modules/math/fp64/fp64-arithmetic-wgsl-hybrid.d.ts.map +1 -0
  474. package/dist/modules/math/fp64/fp64-arithmetic-wgsl-hybrid.js +128 -0
  475. package/dist/modules/math/fp64/fp64-arithmetic-wgsl-hybrid.js.map +1 -0
  476. package/dist/modules/math/fp64/fp64-arithmetic-wgsl-integer.cjs +583 -0
  477. package/dist/modules/math/fp64/fp64-arithmetic-wgsl-integer.d.ts +11 -0
  478. package/dist/modules/math/fp64/fp64-arithmetic-wgsl-integer.d.ts.map +1 -0
  479. package/dist/modules/math/fp64/fp64-arithmetic-wgsl-integer.js +563 -0
  480. package/dist/modules/math/fp64/fp64-arithmetic-wgsl-integer.js.map +1 -0
  481. package/dist/modules/math/fp64/fp64-arithmetic-wgsl.cjs +946 -0
  482. package/dist/modules/math/fp64/fp64-arithmetic-wgsl.d.ts +3 -0
  483. package/dist/modules/math/fp64/fp64-arithmetic-wgsl.d.ts.map +1 -0
  484. package/dist/modules/math/fp64/fp64-arithmetic-wgsl.js +923 -0
  485. package/dist/modules/math/fp64/fp64-arithmetic-wgsl.js.map +1 -0
  486. package/dist/modules/math/fp64/fp64-functions-glsl.cjs +699 -0
  487. package/dist/modules/math/fp64/fp64-functions-glsl.d.ts +2 -0
  488. package/dist/modules/math/fp64/fp64-functions-glsl.d.ts.map +1 -0
  489. package/dist/modules/math/fp64/fp64-functions-glsl.js +675 -0
  490. package/dist/modules/math/fp64/fp64-functions-glsl.js.map +1 -0
  491. package/dist/modules/math/fp64/fp64-functions-wgsl.cjs +180 -0
  492. package/dist/modules/math/fp64/fp64-functions-wgsl.d.ts +3 -0
  493. package/dist/modules/math/fp64/fp64-functions-wgsl.d.ts.map +1 -0
  494. package/dist/modules/math/fp64/fp64-functions-wgsl.js +157 -0
  495. package/dist/modules/math/fp64/fp64-functions-wgsl.js.map +1 -0
  496. package/dist/modules/math/fp64/fp64-utils.cjs +50 -0
  497. package/dist/modules/math/fp64/fp64-utils.d.ts +22 -0
  498. package/dist/modules/math/fp64/fp64-utils.d.ts.map +1 -0
  499. package/dist/modules/math/fp64/fp64-utils.js +42 -0
  500. package/dist/modules/math/fp64/fp64-utils.js.map +1 -0
  501. package/dist/modules/math/fp64/fp64.cjs +68 -0
  502. package/dist/modules/math/fp64/fp64.d.ts +24 -0
  503. package/dist/modules/math/fp64/fp64.d.ts.map +1 -0
  504. package/dist/modules/math/fp64/fp64.js +46 -0
  505. package/dist/modules/math/fp64/fp64.js.map +1 -0
  506. package/dist/modules/math/random/random.cjs +46 -0
  507. package/dist/modules/math/random/random.d.ts +7 -0
  508. package/dist/modules/math/random/random.d.ts.map +1 -0
  509. package/dist/modules/math/random/random.js +21 -0
  510. package/dist/modules/math/random/random.js.map +1 -0
  511. package/dist/modules/math/value-noise/value-noise.cjs +95 -0
  512. package/dist/modules/math/value-noise/value-noise.d.ts +7 -0
  513. package/dist/modules/math/value-noise/value-noise.d.ts.map +1 -0
  514. package/dist/modules/math/value-noise/value-noise.js +68 -0
  515. package/dist/modules/math/value-noise/value-noise.js.map +1 -0
  516. package/dist/modules/volume/volume-raymarch.cjs +107 -0
  517. package/dist/modules/volume/volume-raymarch.d.ts +6 -0
  518. package/dist/modules/volume/volume-raymarch.d.ts.map +1 -0
  519. package/dist/modules/volume/volume-raymarch.js +84 -0
  520. package/dist/modules/volume/volume-raymarch.js.map +1 -0
  521. package/dist/types/align-to.cjs +38 -0
  522. package/dist/types/align-to.d.ts +3 -0
  523. package/dist/types/align-to.d.ts.map +1 -0
  524. package/dist/types/align-to.js +13 -0
  525. package/dist/types/align-to.js.map +1 -0
  526. package/dist/types/primitive-data-types.cjs +15 -0
  527. package/dist/types/primitive-data-types.d.ts +7 -0
  528. package/dist/types/primitive-data-types.d.ts.map +1 -0
  529. package/dist/types/primitive-data-types.js +5 -0
  530. package/dist/types/primitive-data-types.js.map +1 -0
  531. package/dist/types/sampler-props.cjs +15 -0
  532. package/dist/types/sampler-props.d.ts +26 -0
  533. package/dist/types/sampler-props.d.ts.map +1 -0
  534. package/dist/types/sampler-props.js +5 -0
  535. package/dist/types/sampler-props.js.map +1 -0
  536. package/dist/types/shader-block-layout.cjs +184 -0
  537. package/dist/types/shader-block-layout.d.ts +72 -0
  538. package/dist/types/shader-block-layout.d.ts.map +1 -0
  539. package/dist/types/shader-block-layout.js +209 -0
  540. package/dist/types/shader-block-layout.js.map +1 -0
  541. package/dist/types/shader-layout.cjs +15 -0
  542. package/dist/types/shader-layout.d.ts +178 -0
  543. package/dist/types/shader-layout.d.ts.map +1 -0
  544. package/dist/types/shader-layout.js +5 -0
  545. package/dist/types/shader-layout.js.map +1 -0
  546. package/dist/types/shader-type-decoder.cjs +240 -0
  547. package/dist/types/shader-type-decoder.d.ts +41 -0
  548. package/dist/types/shader-type-decoder.d.ts.map +1 -0
  549. package/dist/types/shader-type-decoder.js +210 -0
  550. package/dist/types/shader-type-decoder.js.map +1 -0
  551. package/dist/types/shader-types.cjs +15 -0
  552. package/dist/types/shader-types.d.ts +101 -0
  553. package/dist/types/shader-types.d.ts.map +1 -0
  554. package/dist/types/shader-types.js +30 -0
  555. package/dist/types/shader-types.js.map +1 -0
  556. package/dist/types/texture-formats.cjs +15 -0
  557. package/dist/types/texture-formats.d.ts +24 -0
  558. package/dist/types/texture-formats.d.ts.map +1 -0
  559. package/dist/types/texture-formats.js +5 -0
  560. package/dist/types/texture-formats.js.map +1 -0
  561. package/dist/types.cjs +42 -0
  562. package/dist/types.cjs.map +6 -0
  563. package/dist/types.d.ts +14 -0
  564. package/dist/types.d.ts.map +1 -0
  565. package/dist/types.js +12 -0
  566. package/dist/types.js.map +1 -0
  567. package/dist/wgsl.cjs +39 -0
  568. package/dist/wgsl.cjs.map +6 -0
  569. package/dist/wgsl.d.ts +8 -0
  570. package/dist/wgsl.d.ts.map +1 -0
  571. package/dist/wgsl.js +9 -0
  572. package/dist/wgsl.js.map +1 -0
  573. package/package.json +65 -4
  574. package/src/glsl.ts +13 -0
  575. package/src/index.ts +259 -0
  576. package/src/lib/color/normalize-byte-colors.ts +57 -0
  577. package/src/lib/filters/prop-types.ts +150 -0
  578. package/src/lib/glsl-shader-assembler.ts +39 -0
  579. package/src/lib/glsl-utils/get-shader-info.ts +42 -0
  580. package/src/lib/glsl-utils/shader-utils.ts +110 -0
  581. package/src/lib/preprocessor/preprocessor.ts +132 -0
  582. package/src/lib/shader-assembler-base.ts +170 -0
  583. package/src/lib/shader-assembler.ts +7 -0
  584. package/src/lib/shader-assembly/assemble-glsl-shaders.ts +305 -0
  585. package/src/lib/shader-assembly/assemble-shaders.ts +13 -0
  586. package/src/lib/shader-assembly/assemble-wgsl-shaders.ts +801 -0
  587. package/src/lib/shader-assembly/platform-defines.ts +58 -0
  588. package/src/lib/shader-assembly/platform-info.ts +23 -0
  589. package/src/lib/shader-assembly/shader-assembly-shared.ts +95 -0
  590. package/src/lib/shader-assembly/shader-assembly-types.ts +142 -0
  591. package/src/lib/shader-assembly/shader-hooks.ts +141 -0
  592. package/src/lib/shader-assembly/shader-injections.ts +250 -0
  593. package/src/lib/shader-assembly/shader-plugin-varyings.ts +524 -0
  594. package/src/lib/shader-assembly/shader-plugin-vertex-inputs.ts +279 -0
  595. package/src/lib/shader-assembly/wgsl-binding-debug.ts +227 -0
  596. package/src/lib/shader-assembly/wgsl-binding-scan.ts +228 -0
  597. package/src/lib/shader-assembly/wgsl-interface-scan.ts +676 -0
  598. package/src/lib/shader-generator/generate-shader.ts +27 -0
  599. package/src/lib/shader-generator/glsl/generate-glsl.ts +101 -0
  600. package/src/lib/shader-generator/utils/capitalize.ts +12 -0
  601. package/src/lib/shader-generator/wgsl/generate-wgsl.ts +40 -0
  602. package/src/lib/shader-module/composite-shader-pass.ts +47 -0
  603. package/src/lib/shader-module/shader-module-dependencies.ts +128 -0
  604. package/src/lib/shader-module/shader-module-uniform-layout.ts +420 -0
  605. package/src/lib/shader-module/shader-module.ts +244 -0
  606. package/src/lib/shader-module/shader-pass.ts +69 -0
  607. package/src/lib/shader-plugin.ts +214 -0
  608. package/src/lib/shader-transpiler/shader-transpiler.ts +34 -0
  609. package/src/lib/shader-transpiler/transpile-glsl-shader.ts +78 -0
  610. package/src/lib/utils/assert.ts +13 -0
  611. package/src/lib/utils/uniform-types.ts +89 -0
  612. package/src/lib/wgsl-shader-assembler.ts +122 -0
  613. package/src/module-injectors.ts +32 -0
  614. package/src/modules/color/float-colors.ts +334 -0
  615. package/src/modules/engine/clip/clip.ts +149 -0
  616. package/src/modules/engine/filter/filter.ts +107 -0
  617. package/src/modules/engine/geometry/geometry.ts +45 -0
  618. package/src/modules/engine/gpu-animation/gpu-animation.ts +244 -0
  619. package/src/modules/engine/picking/README.md +88 -0
  620. package/src/modules/engine/picking/picking.ts +252 -0
  621. package/src/modules/engine/project/project.ts +166 -0
  622. package/src/modules/engine/skin/skin.ts +233 -0
  623. package/src/modules/engine/transform/transform.ts +50 -0
  624. package/src/modules/geometry/path-dash/path-dash.ts +68 -0
  625. package/src/modules/geometry/pattern-fill/pattern-fill-shaders.ts +88 -0
  626. package/src/modules/geometry/pattern-fill/pattern-fill.ts +54 -0
  627. package/src/modules/geometry/point-glow/point-glow.ts +87 -0
  628. package/src/modules/geometry/precipitation/README.md +19 -0
  629. package/src/modules/geometry/precipitation/precipitation.ts +108 -0
  630. package/src/modules/geometry/sketch-stroke/sketch-stroke.ts +160 -0
  631. package/src/modules/geospatial/dggs/dggs-wgsl.ts +2284 -0
  632. package/src/modules/geospatial/dggs/dggs.ts +12 -0
  633. package/src/modules/lighting/area-lighting/area-light-types.ts +71 -0
  634. package/src/modules/lighting/area-lighting/area-lighting-shaders.ts +72 -0
  635. package/src/modules/lighting/area-lighting/area-lighting.ts +63 -0
  636. package/src/modules/lighting/area-lighting/ltc-shaders.ts +163 -0
  637. package/src/modules/lighting/atmosphere/README.md +25 -0
  638. package/src/modules/lighting/atmosphere/atmosphere.ts +246 -0
  639. package/src/modules/lighting/clouds/README.md +24 -0
  640. package/src/modules/lighting/clouds/clouds.ts +216 -0
  641. package/src/modules/lighting/firefly/firefly.ts +64 -0
  642. package/src/modules/lighting/globe-clouds/globe-clouds.ts +124 -0
  643. package/src/modules/lighting/gouraud-material/gouraud-material.ts +55 -0
  644. package/src/modules/lighting/height-fog/README.md +36 -0
  645. package/src/modules/lighting/height-fog/height-fog-functions.ts +116 -0
  646. package/src/modules/lighting/height-fog/height-fog.ts +96 -0
  647. package/src/modules/lighting/ibl/ibl.ts +43 -0
  648. package/src/modules/lighting/lambert-material/lambert-material.ts +42 -0
  649. package/src/modules/lighting/lambert-material/lambert-shaders-glsl.ts +61 -0
  650. package/src/modules/lighting/lambert-material/lambert-shaders-wgsl.ts +73 -0
  651. package/src/modules/lighting/lights/lighting-glsl.ts +92 -0
  652. package/src/modules/lighting/lights/lighting-wgsl.ts +91 -0
  653. package/src/modules/lighting/lights/lighting.ts +385 -0
  654. package/src/modules/lighting/no-material/dirlight.ts +101 -0
  655. package/src/modules/lighting/pbr-material/pbr-material-glsl.ts +1748 -0
  656. package/src/modules/lighting/pbr-material/pbr-material-wgsl.ts +2043 -0
  657. package/src/modules/lighting/pbr-material/pbr-material.ts +517 -0
  658. package/src/modules/lighting/pbr-material/pbr-projection.ts +50 -0
  659. package/src/modules/lighting/pbr-material/pbr-scene.ts +112 -0
  660. package/src/modules/lighting/phong-material/phong-material.ts +53 -0
  661. package/src/modules/lighting/phong-material/phong-shaders-glsl.ts +73 -0
  662. package/src/modules/lighting/phong-material/phong-shaders-wgsl.ts +129 -0
  663. package/src/modules/lighting/surface-weather/README.md +28 -0
  664. package/src/modules/lighting/surface-weather/surface-weather.ts +198 -0
  665. package/src/modules/lighting/water-material/river-water-material.ts +58 -0
  666. package/src/modules/lighting/water-material/river-water-shaders.ts +234 -0
  667. package/src/modules/lighting/water-material/water-material.ts +234 -0
  668. package/src/modules/lighting/water-material/water-shaders-glsl.ts +233 -0
  669. package/src/modules/lighting/water-material/water-shaders-wgsl.ts +230 -0
  670. package/src/modules/math/fp16/fp16-utils.ts +156 -0
  671. package/src/modules/math/fp32/fp32.ts +291 -0
  672. package/src/modules/math/fp64/fp64-arithmetic-glsl.ts +205 -0
  673. package/src/modules/math/fp64/fp64-arithmetic-wgsl-hybrid.ts +129 -0
  674. package/src/modules/math/fp64/fp64-arithmetic-wgsl-integer.ts +564 -0
  675. package/src/modules/math/fp64/fp64-arithmetic-wgsl.ts +924 -0
  676. package/src/modules/math/fp64/fp64-functions-glsl.ts +675 -0
  677. package/src/modules/math/fp64/fp64-functions-wgsl.ts +157 -0
  678. package/src/modules/math/fp64/fp64-utils.ts +46 -0
  679. package/src/modules/math/fp64/fp64.ts +64 -0
  680. package/src/modules/math/random/random.ts +25 -0
  681. package/src/modules/math/value-noise/value-noise.ts +70 -0
  682. package/src/modules/volume/volume-raymarch.ts +87 -0
  683. package/src/types/align-to.ts +13 -0
  684. package/src/types/primitive-data-types.ts +10 -0
  685. package/src/types/sampler-props.ts +39 -0
  686. package/src/types/shader-block-layout.ts +340 -0
  687. package/src/types/shader-layout.ts +208 -0
  688. package/src/types/shader-type-decoder.ts +285 -0
  689. package/src/types/shader-types.ts +207 -0
  690. package/src/types/texture-formats.ts +155 -0
  691. package/src/types.ts +48 -0
  692. package/src/wgsl.ts +23 -0
@@ -0,0 +1,33 @@
1
+ var __defProp = Object.defineProperty;
2
+ var __getOwnPropDesc = Object.getOwnPropertyDescriptor;
3
+ var __getOwnPropNames = Object.getOwnPropertyNames;
4
+ var __hasOwnProp = Object.prototype.hasOwnProperty;
5
+ var __export = (target, all) => {
6
+ for (var name in all)
7
+ __defProp(target, name, { get: all[name], enumerable: true });
8
+ };
9
+ var __copyProps = (to, from, except, desc) => {
10
+ if (from && typeof from === "object" || typeof from === "function") {
11
+ for (let key of __getOwnPropNames(from))
12
+ if (!__hasOwnProp.call(to, key) && key !== except)
13
+ __defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable });
14
+ }
15
+ return to;
16
+ };
17
+ var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod);
18
+ var shader_assembler_exports = {};
19
+ __export(shader_assembler_exports, {
20
+ GLSLShaderAssembler: () => import_glsl_shader_assembler.GLSLShaderAssembler,
21
+ ShaderAssembler: () => import_shader_assembler_base.ShaderAssembler,
22
+ WGSLShaderAssembler: () => import_wgsl_shader_assembler.WGSLShaderAssembler
23
+ });
24
+ module.exports = __toCommonJS(shader_assembler_exports);
25
+ var import_shader_assembler_base = require("./shader-assembler-base.cjs");
26
+ var import_glsl_shader_assembler = require("./glsl-shader-assembler.cjs");
27
+ var import_wgsl_shader_assembler = require("./wgsl-shader-assembler.cjs");
28
+ // Annotate the CommonJS export names for ESM import in node:
29
+ 0 && (module.exports = {
30
+ GLSLShaderAssembler,
31
+ ShaderAssembler,
32
+ WGSLShaderAssembler
33
+ });
@@ -0,0 +1,4 @@
1
+ export { ShaderAssembler } from "./shader-assembler-base.js";
2
+ export { GLSLShaderAssembler } from "./glsl-shader-assembler.js";
3
+ export { WGSLShaderAssembler } from "./wgsl-shader-assembler.js";
4
+ //# sourceMappingURL=shader-assembler.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"shader-assembler.d.ts","sourceRoot":"","sources":["../../src/lib/shader-assembler.ts"],"names":[],"mappings":"AAIA,OAAO,EAAC,eAAe,EAAC,mCAAgC;AACxD,OAAO,EAAC,mBAAmB,EAAC,mCAAgC;AAC5D,OAAO,EAAC,mBAAmB,EAAC,mCAAgC"}
@@ -0,0 +1,7 @@
1
+ // luma.gl
2
+ // SPDX-License-Identifier: MIT
3
+ // SPDX-FileCopyrightText: Copyright (c) vis.gl contributors
4
+ export { ShaderAssembler } from "./shader-assembler-base.js";
5
+ export { GLSLShaderAssembler } from "./glsl-shader-assembler.js";
6
+ export { WGSLShaderAssembler } from "./wgsl-shader-assembler.js";
7
+ //# sourceMappingURL=shader-assembler.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"shader-assembler.js","sourceRoot":"","sources":["../../src/lib/shader-assembler.ts"],"names":[],"mappings":"AAAA,UAAU;AACV,+BAA+B;AAC/B,4DAA4D;AAE5D,OAAO,EAAC,eAAe,EAAC,mCAAgC;AACxD,OAAO,EAAC,mBAAmB,EAAC,mCAAgC;AAC5D,OAAO,EAAC,mBAAmB,EAAC,mCAAgC"}
@@ -0,0 +1,200 @@
1
+ var __defProp = Object.defineProperty;
2
+ var __getOwnPropDesc = Object.getOwnPropertyDescriptor;
3
+ var __getOwnPropNames = Object.getOwnPropertyNames;
4
+ var __hasOwnProp = Object.prototype.hasOwnProperty;
5
+ var __export = (target, all) => {
6
+ for (var name in all)
7
+ __defProp(target, name, { get: all[name], enumerable: true });
8
+ };
9
+ var __copyProps = (to, from, except, desc) => {
10
+ if (from && typeof from === "object" || typeof from === "function") {
11
+ for (let key of __getOwnPropNames(from))
12
+ if (!__hasOwnProp.call(to, key) && key !== except)
13
+ __defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable });
14
+ }
15
+ return to;
16
+ };
17
+ var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod);
18
+ var assemble_glsl_shaders_exports = {};
19
+ __export(assemble_glsl_shaders_exports, {
20
+ FRAGMENT_SHADER_PROLOGUE: () => FRAGMENT_SHADER_PROLOGUE,
21
+ assembleGLSLShaderPair: () => assembleGLSLShaderPair,
22
+ assembleShaderGLSL: () => assembleShaderGLSL,
23
+ getApplicationDefines: () => getApplicationDefines
24
+ });
25
+ module.exports = __toCommonJS(assemble_glsl_shaders_exports);
26
+ var import_shader_module_dependencies = require("../shader-module/shader-module-dependencies.cjs");
27
+ var import_shader_assembly_shared = require("./shader-assembly-shared.cjs");
28
+ var import_shader_module = require("../shader-module/shader-module.cjs");
29
+ var import_shader_hooks = require("./shader-hooks.cjs");
30
+ var import_shader_injections = require("./shader-injections.cjs");
31
+ var import_assert = require("../utils/assert.cjs");
32
+ var import_get_shader_info = require("../glsl-utils/get-shader-info.cjs");
33
+ var import_platform_defines = require("./platform-defines.cjs");
34
+ var import_shader_plugin_vertex_inputs = require("./shader-plugin-vertex-inputs.cjs");
35
+ var import_shader_plugin_varyings = require("./shader-plugin-varyings.cjs");
36
+ var import_transpile_glsl_shader = require("../shader-transpiler/transpile-glsl-shader.cjs");
37
+ var import_shader_module_uniform_layout = require("../shader-module/shader-module-uniform-layout.cjs");
38
+ const FRAGMENT_SHADER_PROLOGUE = (
39
+ /* glsl */
40
+ `precision highp float;
41
+ `
42
+ );
43
+ function assembleGLSLShaderPair(options) {
44
+ const { vs, fs } = options;
45
+ const modules = (0, import_shader_module_dependencies.getShaderModuleDependencies)(options.modules || []);
46
+ return {
47
+ vs: assembleShaderGLSL(options.platformInfo, {
48
+ ...options,
49
+ source: vs,
50
+ stage: "vertex",
51
+ modules
52
+ }),
53
+ fs: assembleShaderGLSL(options.platformInfo, {
54
+ ...options,
55
+ // @ts-expect-error
56
+ source: fs,
57
+ stage: "fragment",
58
+ modules
59
+ }),
60
+ getUniforms: (0, import_shader_assembly_shared.assembleGetUniforms)(modules)
61
+ };
62
+ }
63
+ function assembleShaderGLSL(platformInfo, options) {
64
+ var _a;
65
+ const { source, stage, language = "glsl", modules, defines = {}, hookFunctions = [], inject = {}, pluginInjections = {}, pluginVertexInputs = {}, pluginVaryings = {}, prologue = true, log } = options;
66
+ (0, import_assert.assert)(typeof source === "string", "shader source must be a string");
67
+ const sourceVersion = language === "glsl" ? (0, import_get_shader_info.getShaderInfo)(source).version : -1;
68
+ const targetVersion = platformInfo.shaderLanguageVersion;
69
+ const sourceVersionDirective = sourceVersion === 100 ? "#version 100" : "#version 300 es";
70
+ const sourceLines = source.split("\n");
71
+ const coreSource = sourceLines.slice(1).join("\n");
72
+ const allDefines = {};
73
+ modules.forEach((module2) => {
74
+ Object.assign(allDefines, module2.defines);
75
+ });
76
+ Object.assign(allDefines, defines);
77
+ let assembledSource = "";
78
+ switch (language) {
79
+ case "wgsl":
80
+ break;
81
+ case "glsl":
82
+ assembledSource = prologue ? `${sourceVersionDirective}
83
+
84
+ // ----- PROLOGUE -------------------------
85
+ ${`#define SHADER_TYPE_${stage.toUpperCase()}`}
86
+
87
+ ${(0, import_platform_defines.getPlatformShaderDefines)(platformInfo)}
88
+ ${stage === "fragment" ? FRAGMENT_SHADER_PROLOGUE : ""}
89
+
90
+ // ----- APPLICATION DEFINES -------------------------
91
+
92
+ ${getApplicationDefines(allDefines)}
93
+
94
+ ` : `${sourceVersionDirective}
95
+ `;
96
+ break;
97
+ }
98
+ const hookFunctionMap = (0, import_shader_hooks.normalizeShaderHooks)(hookFunctions);
99
+ const hookInjections = {};
100
+ const declInjections = {};
101
+ const mainInjections = {};
102
+ (0, import_shader_assembly_shared.appendInjections)(pluginInjections, hookInjections, declInjections, mainInjections);
103
+ for (const key in inject) {
104
+ const injection = typeof inject[key] === "string" ? { injection: inject[key], order: 0 } : inject[key];
105
+ const match = /^(v|f)s:(#)?([\w-]+)$/.exec(key);
106
+ if (match) {
107
+ const hash = match[2];
108
+ const name = match[3];
109
+ if (hash) {
110
+ if (name === "decl") {
111
+ declInjections[key] = [injection];
112
+ } else {
113
+ mainInjections[key] = [injection];
114
+ }
115
+ } else {
116
+ hookInjections[key] = [injection];
117
+ }
118
+ } else {
119
+ mainInjections[key] = [injection];
120
+ }
121
+ }
122
+ if (stage === "vertex") {
123
+ const declarations = (0, import_shader_plugin_vertex_inputs.getShaderPluginVertexInputDeclarationsGLSL)(coreSource, pluginVertexInputs);
124
+ if (declarations) {
125
+ declInjections["vs:#decl"] = declInjections["vs:#decl"] || [];
126
+ declInjections["vs:#decl"].push({
127
+ injection: declarations,
128
+ order: Number.MIN_SAFE_INTEGER
129
+ });
130
+ }
131
+ }
132
+ const pluginVaryingAssembly = (0, import_shader_plugin_varyings.assembleShaderPluginVaryingsGLSL)(coreSource, stage, pluginVaryings);
133
+ if (pluginVaryingAssembly.declarations) {
134
+ const declarationTarget = stage === "vertex" ? "vs:#decl" : "fs:#decl";
135
+ declInjections[declarationTarget] = declInjections[declarationTarget] || [];
136
+ declInjections[declarationTarget].push({
137
+ injection: pluginVaryingAssembly.declarations,
138
+ order: Number.MIN_SAFE_INTEGER
139
+ });
140
+ }
141
+ if (pluginVaryingAssembly.initialization) {
142
+ mainInjections["vs:#main-start"] = mainInjections["vs:#main-start"] || [];
143
+ mainInjections["vs:#main-start"].push({
144
+ injection: pluginVaryingAssembly.initialization,
145
+ order: Number.MIN_SAFE_INTEGER
146
+ });
147
+ }
148
+ for (const module2 of modules) {
149
+ if (log) {
150
+ (0, import_shader_module.checkShaderModuleDeprecations)(module2, coreSource, log);
151
+ }
152
+ const moduleSource = (0, import_shader_assembly_shared.getShaderModuleSource)(module2, stage, log);
153
+ assembledSource += moduleSource;
154
+ const injections = ((_a = module2.instance) == null ? void 0 : _a.normalizedInjections[stage]) || {};
155
+ for (const key in injections) {
156
+ const match = /^(v|f)s:#([\w-]+)$/.exec(key);
157
+ if (match) {
158
+ const name = match[2];
159
+ const injectionType = name === "decl" ? declInjections : mainInjections;
160
+ injectionType[key] = injectionType[key] || [];
161
+ injectionType[key].push(injections[key]);
162
+ } else {
163
+ hookInjections[key] = hookInjections[key] || [];
164
+ hookInjections[key].push(injections[key]);
165
+ }
166
+ }
167
+ }
168
+ (0, import_shader_hooks.validateShaderHookInjections)(hookFunctionMap, hookInjections, stage);
169
+ assembledSource += "// ----- MAIN SHADER SOURCE -------------------------";
170
+ assembledSource += import_shader_assembly_shared.INJECT_SHADER_DECLARATIONS;
171
+ assembledSource = (0, import_shader_injections.injectShader)(assembledSource, stage, declInjections);
172
+ assembledSource += (0, import_shader_hooks.getShaderHooks)(hookFunctionMap[stage], hookInjections);
173
+ assembledSource += coreSource;
174
+ assembledSource = (0, import_shader_injections.injectShader)(assembledSource, stage, mainInjections);
175
+ if (language === "glsl" && sourceVersion !== targetVersion) {
176
+ assembledSource = (0, import_transpile_glsl_shader.transpileGLSLShader)(assembledSource, stage);
177
+ }
178
+ if (language === "glsl") {
179
+ (0, import_shader_module_uniform_layout.warnIfGLSLUniformBlocksAreNotStd140)(assembledSource, stage, log);
180
+ }
181
+ return assembledSource.trim();
182
+ }
183
+ function getApplicationDefines(defines = {}) {
184
+ let sourceText = "";
185
+ for (const define in defines) {
186
+ const value = defines[define];
187
+ if (value || Number.isFinite(value)) {
188
+ sourceText += `#define ${define.toUpperCase()} ${defines[define]}
189
+ `;
190
+ }
191
+ }
192
+ return sourceText;
193
+ }
194
+ // Annotate the CommonJS export names for ESM import in node:
195
+ 0 && (module.exports = {
196
+ FRAGMENT_SHADER_PROLOGUE,
197
+ assembleGLSLShaderPair,
198
+ assembleShaderGLSL,
199
+ getApplicationDefines
200
+ });
@@ -0,0 +1,69 @@
1
+ import { type AssembleShaderOptions, type GetUniformsFunc, type ShaderAssemblyLog } from "./shader-assembly-types.js";
2
+ import { PlatformInfo } from "./platform-info.js";
3
+ import { type ShaderModule } from "../shader-module/shader-module.js";
4
+ import { type ShaderHook } from "./shader-hooks.js";
5
+ import { type ShaderInjection } from "./shader-injections.js";
6
+ import { type AttributeShaderType } from "../../types.js";
7
+ import { type ResolvedShaderPluginVarying } from "../shader-plugin.js";
8
+ /**
9
+ * Precision prologue to inject before functions are injected in shader
10
+ * TODO - extract any existing prologue in the fragment source and move it up...
11
+ */
12
+ export declare const FRAGMENT_SHADER_PROLOGUE = "precision highp float;\n";
13
+ /**
14
+ * Injects dependent shader module sources into pair of main vertex/fragment shader sources for GLSL
15
+ */
16
+ export declare function assembleGLSLShaderPair(options: AssembleShaderOptions & {
17
+ /** Vertex shader */
18
+ vs: string;
19
+ /** Fragment shader */
20
+ fs?: string;
21
+ }): {
22
+ vs: string;
23
+ fs: string;
24
+ getUniforms: GetUniformsFunc;
25
+ };
26
+ /**
27
+ * Pulls together complete source code for either a vertex or a fragment shader
28
+ * adding prologues, requested module chunks, and any final injections.
29
+ * @param gl
30
+ * @param options
31
+ * @returns
32
+ */
33
+ export declare function assembleShaderGLSL(platformInfo: PlatformInfo, options: {
34
+ id?: string;
35
+ source: string;
36
+ language?: 'glsl' | 'wgsl';
37
+ stage: 'vertex' | 'fragment';
38
+ modules: ShaderModule[];
39
+ defines?: Record<string, boolean | number>;
40
+ hookFunctions?: readonly (ShaderHook | string)[];
41
+ inject?: Record<string, string | ShaderInjection>;
42
+ pluginInjections?: Record<string, ShaderInjection[]>;
43
+ pluginVertexInputs?: Record<string, AttributeShaderType>;
44
+ pluginVaryings?: Record<string, ResolvedShaderPluginVarying>;
45
+ prologue?: boolean;
46
+ log?: ShaderAssemblyLog;
47
+ }): string;
48
+ /**
49
+ * NOTE: Removed as id injection defeated caching of shaders
50
+ *
51
+ * Generate "glslify-compatible" SHADER_NAME defines
52
+ * These are understood by the GLSL error parsing function
53
+ * If id is provided and no SHADER_NAME constant is present in source, create one
54
+ unction getShaderNameDefine(options: {
55
+ id?: string;
56
+ source: string;
57
+ stage: 'vertex' | 'fragment';
58
+ }): string {
59
+ const {id, source, stage} = options;
60
+ const injectShaderName = id && source.indexOf('SHADER_NAME') === -1;
61
+ return injectShaderName
62
+ ? `
63
+ #define SHADER_NAME ${id}_${stage}`
64
+ : '';
65
+ }
66
+ */
67
+ /** Generates application defines from an object of key value pairs */
68
+ export declare function getApplicationDefines(defines?: Record<string, boolean | number>): string;
69
+ //# sourceMappingURL=assemble-glsl-shaders.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"assemble-glsl-shaders.d.ts","sourceRoot":"","sources":["../../../src/lib/shader-assembly/assemble-glsl-shaders.ts"],"names":[],"mappings":"AAKA,OAAO,EACL,KAAK,qBAAqB,EAC1B,KAAK,eAAe,EACpB,KAAK,iBAAiB,EACvB,mCAAgC;AAOjC,OAAO,EAAC,YAAY,EAAC,2BAAwB;AAC7C,OAAO,EAAC,KAAK,YAAY,EAAgC,0CAAuC;AAChG,OAAO,EACL,KAAK,UAAU,EAIhB,0BAAuB;AACxB,OAAO,EAAC,KAAK,eAAe,EAAe,+BAA4B;AACvE,OAAO,EAAC,KAAK,mBAAmB,EAAC,uBAAoB;AACrD,OAAO,EAAC,KAAK,2BAA2B,EAAC,4BAAyB;AASlE;;;GAGG;AACH,eAAO,MAAM,wBAAwB,6BAEpC,CAAC;AAEF;;GAEG;AACH,wBAAgB,sBAAsB,CACpC,OAAO,EAAE,qBAAqB,GAAG;IAC/B,oBAAoB;IACpB,EAAE,EAAE,MAAM,CAAC;IACX,sBAAsB;IACtB,EAAE,CAAC,EAAE,MAAM,CAAC;CACb,GACA;IACD,EAAE,EAAE,MAAM,CAAC;IACX,EAAE,EAAE,MAAM,CAAC;IACX,WAAW,EAAE,eAAe,CAAC;CAC9B,CAoBA;AAED;;;;;;GAMG;AACH,wBAAgB,kBAAkB,CAChC,YAAY,EAAE,YAAY,EAC1B,OAAO,EAAE;IACP,EAAE,CAAC,EAAE,MAAM,CAAC;IACZ,MAAM,EAAE,MAAM,CAAC;IACf,QAAQ,CAAC,EAAE,MAAM,GAAG,MAAM,CAAC;IAC3B,KAAK,EAAE,QAAQ,GAAG,UAAU,CAAC;IAC7B,OAAO,EAAE,YAAY,EAAE,CAAC;IACxB,OAAO,CAAC,EAAE,MAAM,CAAC,MAAM,EAAE,OAAO,GAAG,MAAM,CAAC,CAAC;IAC3C,aAAa,CAAC,EAAE,SAAS,CAAC,UAAU,GAAG,MAAM,CAAC,EAAE,CAAC;IACjD,MAAM,CAAC,EAAE,MAAM,CAAC,MAAM,EAAE,MAAM,GAAG,eAAe,CAAC,CAAC;IAClD,gBAAgB,CAAC,EAAE,MAAM,CAAC,MAAM,EAAE,eAAe,EAAE,CAAC,CAAC;IACrD,kBAAkB,CAAC,EAAE,MAAM,CAAC,MAAM,EAAE,mBAAmB,CAAC,CAAC;IACzD,cAAc,CAAC,EAAE,MAAM,CAAC,MAAM,EAAE,2BAA2B,CAAC,CAAC;IAC7D,QAAQ,CAAC,EAAE,OAAO,CAAC;IACnB,GAAG,CAAC,EAAE,iBAAiB,CAAC;CACzB,UA0KF;AAED;;;;;;;;;;;;;;;;;;EAkBE;AAEF,sEAAsE;AACtE,wBAAgB,qBAAqB,CAAC,OAAO,GAAE,MAAM,CAAC,MAAM,EAAE,OAAO,GAAG,MAAM,CAAM,GAAG,MAAM,CAS5F"}
@@ -0,0 +1,221 @@
1
+ // luma.gl
2
+ // SPDX-License-Identifier: MIT
3
+ // SPDX-FileCopyrightText: Copyright (c) vis.gl contributors
4
+ import { getShaderModuleDependencies } from "../shader-module/shader-module-dependencies.js";
5
+ import { assembleGetUniforms, appendInjections, getShaderModuleSource, INJECT_SHADER_DECLARATIONS } from "./shader-assembly-shared.js";
6
+ import { checkShaderModuleDeprecations } from "../shader-module/shader-module.js";
7
+ import { normalizeShaderHooks, validateShaderHookInjections, getShaderHooks } from "./shader-hooks.js";
8
+ import { injectShader } from "./shader-injections.js";
9
+ import { assert } from "../utils/assert.js";
10
+ import { getShaderInfo } from "../glsl-utils/get-shader-info.js";
11
+ import { getPlatformShaderDefines } from "./platform-defines.js";
12
+ import { getShaderPluginVertexInputDeclarationsGLSL } from "./shader-plugin-vertex-inputs.js";
13
+ import { assembleShaderPluginVaryingsGLSL } from "./shader-plugin-varyings.js";
14
+ import { transpileGLSLShader } from "../shader-transpiler/transpile-glsl-shader.js";
15
+ import { warnIfGLSLUniformBlocksAreNotStd140 } from "../shader-module/shader-module-uniform-layout.js";
16
+ /**
17
+ * Precision prologue to inject before functions are injected in shader
18
+ * TODO - extract any existing prologue in the fragment source and move it up...
19
+ */
20
+ export const FRAGMENT_SHADER_PROLOGUE = /* glsl */ `\
21
+ precision highp float;
22
+ `;
23
+ /**
24
+ * Injects dependent shader module sources into pair of main vertex/fragment shader sources for GLSL
25
+ */
26
+ export function assembleGLSLShaderPair(options) {
27
+ const { vs, fs } = options;
28
+ const modules = getShaderModuleDependencies(options.modules || []);
29
+ return {
30
+ vs: assembleShaderGLSL(options.platformInfo, {
31
+ ...options,
32
+ source: vs,
33
+ stage: 'vertex',
34
+ modules
35
+ }),
36
+ fs: assembleShaderGLSL(options.platformInfo, {
37
+ ...options,
38
+ // @ts-expect-error
39
+ source: fs,
40
+ stage: 'fragment',
41
+ modules
42
+ }),
43
+ getUniforms: assembleGetUniforms(modules)
44
+ };
45
+ }
46
+ /**
47
+ * Pulls together complete source code for either a vertex or a fragment shader
48
+ * adding prologues, requested module chunks, and any final injections.
49
+ * @param gl
50
+ * @param options
51
+ * @returns
52
+ */
53
+ export function assembleShaderGLSL(platformInfo, options) {
54
+ const { source, stage, language = 'glsl', modules, defines = {}, hookFunctions = [], inject = {}, pluginInjections = {}, pluginVertexInputs = {}, pluginVaryings = {}, prologue = true, log } = options;
55
+ assert(typeof source === 'string', 'shader source must be a string');
56
+ const sourceVersion = language === 'glsl' ? getShaderInfo(source).version : -1;
57
+ const targetVersion = platformInfo.shaderLanguageVersion;
58
+ const sourceVersionDirective = sourceVersion === 100 ? '#version 100' : '#version 300 es';
59
+ const sourceLines = source.split('\n');
60
+ // TODO : keep all pre-processor statements at the beginning of the shader.
61
+ const coreSource = sourceLines.slice(1).join('\n');
62
+ // Combine Module and Application Defines
63
+ const allDefines = {};
64
+ modules.forEach(module => {
65
+ Object.assign(allDefines, module.defines);
66
+ });
67
+ Object.assign(allDefines, defines);
68
+ // Add platform defines (use these to work around platform-specific bugs and limitations)
69
+ // Add common defines (GLSL version compatibility, feature detection)
70
+ // Add precision declaration for fragment shaders
71
+ let assembledSource = '';
72
+ switch (language) {
73
+ case 'wgsl':
74
+ break;
75
+ case 'glsl':
76
+ assembledSource = prologue
77
+ ? `\
78
+ ${sourceVersionDirective}
79
+
80
+ // ----- PROLOGUE -------------------------
81
+ ${`#define SHADER_TYPE_${stage.toUpperCase()}`}
82
+
83
+ ${getPlatformShaderDefines(platformInfo)}
84
+ ${stage === 'fragment' ? FRAGMENT_SHADER_PROLOGUE : ''}
85
+
86
+ // ----- APPLICATION DEFINES -------------------------
87
+
88
+ ${getApplicationDefines(allDefines)}
89
+
90
+ `
91
+ : `${sourceVersionDirective}
92
+ `;
93
+ break;
94
+ }
95
+ const hookFunctionMap = normalizeShaderHooks(hookFunctions);
96
+ // Add source of dependent modules in resolved order
97
+ const hookInjections = {};
98
+ const declInjections = {};
99
+ const mainInjections = {};
100
+ appendInjections(pluginInjections, hookInjections, declInjections, mainInjections);
101
+ for (const key in inject) {
102
+ const injection = typeof inject[key] === 'string' ? { injection: inject[key], order: 0 } : inject[key];
103
+ const match = /^(v|f)s:(#)?([\w-]+)$/.exec(key);
104
+ if (match) {
105
+ const hash = match[2];
106
+ const name = match[3];
107
+ if (hash) {
108
+ if (name === 'decl') {
109
+ declInjections[key] = [injection];
110
+ }
111
+ else {
112
+ mainInjections[key] = [injection];
113
+ }
114
+ }
115
+ else {
116
+ hookInjections[key] = [injection];
117
+ }
118
+ }
119
+ else {
120
+ // Regex injection
121
+ mainInjections[key] = [injection];
122
+ }
123
+ }
124
+ if (stage === 'vertex') {
125
+ const declarations = getShaderPluginVertexInputDeclarationsGLSL(coreSource, pluginVertexInputs);
126
+ if (declarations) {
127
+ declInjections['vs:#decl'] = declInjections['vs:#decl'] || [];
128
+ declInjections['vs:#decl'].push({
129
+ injection: declarations,
130
+ order: Number.MIN_SAFE_INTEGER
131
+ });
132
+ }
133
+ }
134
+ const pluginVaryingAssembly = assembleShaderPluginVaryingsGLSL(coreSource, stage, pluginVaryings);
135
+ if (pluginVaryingAssembly.declarations) {
136
+ const declarationTarget = stage === 'vertex' ? 'vs:#decl' : 'fs:#decl';
137
+ declInjections[declarationTarget] = declInjections[declarationTarget] || [];
138
+ declInjections[declarationTarget].push({
139
+ injection: pluginVaryingAssembly.declarations,
140
+ order: Number.MIN_SAFE_INTEGER
141
+ });
142
+ }
143
+ if (pluginVaryingAssembly.initialization) {
144
+ mainInjections['vs:#main-start'] = mainInjections['vs:#main-start'] || [];
145
+ mainInjections['vs:#main-start'].push({
146
+ injection: pluginVaryingAssembly.initialization,
147
+ order: Number.MIN_SAFE_INTEGER
148
+ });
149
+ }
150
+ for (const module of modules) {
151
+ if (log) {
152
+ checkShaderModuleDeprecations(module, coreSource, log);
153
+ }
154
+ const moduleSource = getShaderModuleSource(module, stage, log);
155
+ // Add the module source, and a #define that declares it presence
156
+ assembledSource += moduleSource;
157
+ const injections = module.instance?.normalizedInjections[stage] || {};
158
+ for (const key in injections) {
159
+ const match = /^(v|f)s:#([\w-]+)$/.exec(key);
160
+ if (match) {
161
+ const name = match[2];
162
+ const injectionType = name === 'decl' ? declInjections : mainInjections;
163
+ injectionType[key] = injectionType[key] || [];
164
+ injectionType[key].push(injections[key]);
165
+ }
166
+ else {
167
+ hookInjections[key] = hookInjections[key] || [];
168
+ hookInjections[key].push(injections[key]);
169
+ }
170
+ }
171
+ }
172
+ // GLSL module injections are GLSL source, so application, plugin, and module hook targets must exist.
173
+ validateShaderHookInjections(hookFunctionMap, hookInjections, stage);
174
+ assembledSource += '// ----- MAIN SHADER SOURCE -------------------------';
175
+ // For injectShader
176
+ assembledSource += INJECT_SHADER_DECLARATIONS;
177
+ assembledSource = injectShader(assembledSource, stage, declInjections);
178
+ assembledSource += getShaderHooks(hookFunctionMap[stage], hookInjections);
179
+ // Add the version directive and actual source of this shader
180
+ assembledSource += coreSource;
181
+ // Apply any requested shader injections
182
+ assembledSource = injectShader(assembledSource, stage, mainInjections);
183
+ if (language === 'glsl' && sourceVersion !== targetVersion) {
184
+ assembledSource = transpileGLSLShader(assembledSource, stage);
185
+ }
186
+ if (language === 'glsl') {
187
+ warnIfGLSLUniformBlocksAreNotStd140(assembledSource, stage, log);
188
+ }
189
+ return assembledSource.trim();
190
+ }
191
+ /**
192
+ * NOTE: Removed as id injection defeated caching of shaders
193
+ *
194
+ * Generate "glslify-compatible" SHADER_NAME defines
195
+ * These are understood by the GLSL error parsing function
196
+ * If id is provided and no SHADER_NAME constant is present in source, create one
197
+ unction getShaderNameDefine(options: {
198
+ id?: string;
199
+ source: string;
200
+ stage: 'vertex' | 'fragment';
201
+ }): string {
202
+ const {id, source, stage} = options;
203
+ const injectShaderName = id && source.indexOf('SHADER_NAME') === -1;
204
+ return injectShaderName
205
+ ? `
206
+ #define SHADER_NAME ${id}_${stage}`
207
+ : '';
208
+ }
209
+ */
210
+ /** Generates application defines from an object of key value pairs */
211
+ export function getApplicationDefines(defines = {}) {
212
+ let sourceText = '';
213
+ for (const define in defines) {
214
+ const value = defines[define];
215
+ if (value || Number.isFinite(value)) {
216
+ sourceText += `#define ${define.toUpperCase()} ${defines[define]}\n`;
217
+ }
218
+ }
219
+ return sourceText;
220
+ }
221
+ //# sourceMappingURL=assemble-glsl-shaders.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"assemble-glsl-shaders.js","sourceRoot":"","sources":["../../../src/lib/shader-assembly/assemble-glsl-shaders.ts"],"names":[],"mappings":"AAAA,UAAU;AACV,+BAA+B;AAC/B,4DAA4D;AAE5D,OAAO,EAAC,2BAA2B,EAAC,uDAAoD;AAMxF,OAAO,EACL,mBAAmB,EACnB,gBAAgB,EAChB,qBAAqB,EACrB,0BAA0B,EAC3B,oCAAiC;AAElC,OAAO,EAAoB,6BAA6B,EAAC,0CAAuC;AAChG,OAAO,EAEL,oBAAoB,EACpB,4BAA4B,EAC5B,cAAc,EACf,0BAAuB;AACxB,OAAO,EAAuB,YAAY,EAAC,+BAA4B;AAGvE,OAAO,EAAC,MAAM,EAAC,2BAAwB;AACvC,OAAO,EAAC,aAAa,EAAC,yCAAsC;AAC5D,OAAO,EAAC,wBAAwB,EAAC,8BAA2B;AAC5D,OAAO,EAAC,0CAA0C,EAAC,yCAAsC;AACzF,OAAO,EAAC,gCAAgC,EAAC,oCAAiC;AAC1E,OAAO,EAAC,mBAAmB,EAAC,sDAAmD;AAC/E,OAAO,EAAC,mCAAmC,EAAC,yDAAsD;AAElG;;;GAGG;AACH,MAAM,CAAC,MAAM,wBAAwB,GAAG,UAAU,CAAC;;CAElD,CAAC;AAEF;;GAEG;AACH,MAAM,UAAU,sBAAsB,CACpC,OAKC;IAMD,MAAM,EAAC,EAAE,EAAE,EAAE,EAAC,GAAG,OAAO,CAAC;IACzB,MAAM,OAAO,GAAG,2BAA2B,CAAC,OAAO,CAAC,OAAO,IAAI,EAAE,CAAC,CAAC;IAEnE,OAAO;QACL,EAAE,EAAE,kBAAkB,CAAC,OAAO,CAAC,YAAY,EAAE;YAC3C,GAAG,OAAO;YACV,MAAM,EAAE,EAAE;YACV,KAAK,EAAE,QAAQ;YACf,OAAO;SACR,CAAC;QACF,EAAE,EAAE,kBAAkB,CAAC,OAAO,CAAC,YAAY,EAAE;YAC3C,GAAG,OAAO;YACV,mBAAmB;YACnB,MAAM,EAAE,EAAE;YACV,KAAK,EAAE,UAAU;YACjB,OAAO;SACR,CAAC;QACF,WAAW,EAAE,mBAAmB,CAAC,OAAO,CAAC;KAC1C,CAAC;AACJ,CAAC;AAED;;;;;;GAMG;AACH,MAAM,UAAU,kBAAkB,CAChC,YAA0B,EAC1B,OAcC;IAED,MAAM,EACJ,MAAM,EACN,KAAK,EACL,QAAQ,GAAG,MAAM,EACjB,OAAO,EACP,OAAO,GAAG,EAAE,EACZ,aAAa,GAAG,EAAE,EAClB,MAAM,GAAG,EAAE,EACX,gBAAgB,GAAG,EAAE,EACrB,kBAAkB,GAAG,EAAE,EACvB,cAAc,GAAG,EAAE,EACnB,QAAQ,GAAG,IAAI,EACf,GAAG,EACJ,GAAG,OAAO,CAAC;IAEZ,MAAM,CAAC,OAAO,MAAM,KAAK,QAAQ,EAAE,gCAAgC,CAAC,CAAC;IAErE,MAAM,aAAa,GAAG,QAAQ,KAAK,MAAM,CAAC,CAAC,CAAC,aAAa,CAAC,MAAM,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IAC/E,MAAM,aAAa,GAAG,YAAY,CAAC,qBAAqB,CAAC;IAEzD,MAAM,sBAAsB,GAAG,aAAa,KAAK,GAAG,CAAC,CAAC,CAAC,cAAc,CAAC,CAAC,CAAC,iBAAiB,CAAC;IAE1F,MAAM,WAAW,GAAG,MAAM,CAAC,KAAK,CAAC,IAAI,CAAC,CAAC;IACvC,2EAA2E;IAC3E,MAAM,UAAU,GAAG,WAAW,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,IAAI,CAAC,IAAI,CAAC,CAAC;IAEnD,yCAAyC;IACzC,MAAM,UAAU,GAAG,EAAE,CAAC;IACtB,OAAO,CAAC,OAAO,CAAC,MAAM,CAAC,EAAE;QACvB,MAAM,CAAC,MAAM,CAAC,UAAU,EAAE,MAAM,CAAC,OAAO,CAAC,CAAC;IAC5C,CAAC,CAAC,CAAC;IACH,MAAM,CAAC,MAAM,CAAC,UAAU,EAAE,OAAO,CAAC,CAAC;IAEnC,yFAAyF;IACzF,qEAAqE;IACrE,iDAAiD;IACjD,IAAI,eAAe,GAAG,EAAE,CAAC;IACzB,QAAQ,QAAQ,EAAE,CAAC;QACjB,KAAK,MAAM;YACT,MAAM;QACR,KAAK,MAAM;YACT,eAAe,GAAG,QAAQ;gBACxB,CAAC,CAAC;EACR,sBAAsB;;;EAGtB,uBAAuB,KAAK,CAAC,WAAW,EAAE,EAAE;;EAE5C,wBAAwB,CAAC,YAAY,CAAC;EACtC,KAAK,KAAK,UAAU,CAAC,CAAC,CAAC,wBAAwB,CAAC,CAAC,CAAC,EAAE;;;;EAIpD,qBAAqB,CAAC,UAAU,CAAC;;CAElC;gBACO,CAAC,CAAC,GAAG,sBAAsB;CAClC,CAAC;YACI,MAAM;IACV,CAAC;IAED,MAAM,eAAe,GAAG,oBAAoB,CAAC,aAAa,CAAC,CAAC;IAE5D,oDAAoD;IACpD,MAAM,cAAc,GAAsC,EAAE,CAAC;IAC7D,MAAM,cAAc,GAAsC,EAAE,CAAC;IAC7D,MAAM,cAAc,GAAsC,EAAE,CAAC;IAE7D,gBAAgB,CAAC,gBAAgB,EAAE,cAAc,EAAE,cAAc,EAAE,cAAc,CAAC,CAAC;IAEnF,KAAK,MAAM,GAAG,IAAI,MAAM,EAAE,CAAC;QACzB,MAAM,SAAS,GACb,OAAO,MAAM,CAAC,GAAG,CAAC,KAAK,QAAQ,CAAC,CAAC,CAAC,EAAC,SAAS,EAAE,MAAM,CAAC,GAAG,CAAC,EAAE,KAAK,EAAE,CAAC,EAAC,CAAC,CAAC,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC;QACrF,MAAM,KAAK,GAAG,uBAAuB,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC;QAChD,IAAI,KAAK,EAAE,CAAC;YACV,MAAM,IAAI,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;YACtB,MAAM,IAAI,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;YACtB,IAAI,IAAI,EAAE,CAAC;gBACT,IAAI,IAAI,KAAK,MAAM,EAAE,CAAC;oBACpB,cAAc,CAAC,GAAG,CAAC,GAAG,CAAC,SAAS,CAAC,CAAC;gBACpC,CAAC;qBAAM,CAAC;oBACN,cAAc,CAAC,GAAG,CAAC,GAAG,CAAC,SAAS,CAAC,CAAC;gBACpC,CAAC;YACH,CAAC;iBAAM,CAAC;gBACN,cAAc,CAAC,GAAG,CAAC,GAAG,CAAC,SAAS,CAAC,CAAC;YACpC,CAAC;QACH,CAAC;aAAM,CAAC;YACN,kBAAkB;YAClB,cAAc,CAAC,GAAG,CAAC,GAAG,CAAC,SAAS,CAAC,CAAC;QACpC,CAAC;IACH,CAAC;IACD,IAAI,KAAK,KAAK,QAAQ,EAAE,CAAC;QACvB,MAAM,YAAY,GAAG,0CAA0C,CAAC,UAAU,EAAE,kBAAkB,CAAC,CAAC;QAChG,IAAI,YAAY,EAAE,CAAC;YACjB,cAAc,CAAC,UAAU,CAAC,GAAG,cAAc,CAAC,UAAU,CAAC,IAAI,EAAE,CAAC;YAC9D,cAAc,CAAC,UAAU,CAAC,CAAC,IAAI,CAAC;gBAC9B,SAAS,EAAE,YAAY;gBACvB,KAAK,EAAE,MAAM,CAAC,gBAAgB;aAC/B,CAAC,CAAC;QACL,CAAC;IACH,CAAC;IACD,MAAM,qBAAqB,GAAG,gCAAgC,CAAC,UAAU,EAAE,KAAK,EAAE,cAAc,CAAC,CAAC;IAClG,IAAI,qBAAqB,CAAC,YAAY,EAAE,CAAC;QACvC,MAAM,iBAAiB,GAAG,KAAK,KAAK,QAAQ,CAAC,CAAC,CAAC,UAAU,CAAC,CAAC,CAAC,UAAU,CAAC;QACvE,cAAc,CAAC,iBAAiB,CAAC,GAAG,cAAc,CAAC,iBAAiB,CAAC,IAAI,EAAE,CAAC;QAC5E,cAAc,CAAC,iBAAiB,CAAC,CAAC,IAAI,CAAC;YACrC,SAAS,EAAE,qBAAqB,CAAC,YAAY;YAC7C,KAAK,EAAE,MAAM,CAAC,gBAAgB;SAC/B,CAAC,CAAC;IACL,CAAC;IACD,IAAI,qBAAqB,CAAC,cAAc,EAAE,CAAC;QACzC,cAAc,CAAC,gBAAgB,CAAC,GAAG,cAAc,CAAC,gBAAgB,CAAC,IAAI,EAAE,CAAC;QAC1E,cAAc,CAAC,gBAAgB,CAAC,CAAC,IAAI,CAAC;YACpC,SAAS,EAAE,qBAAqB,CAAC,cAAc;YAC/C,KAAK,EAAE,MAAM,CAAC,gBAAgB;SAC/B,CAAC,CAAC;IACL,CAAC;IAED,KAAK,MAAM,MAAM,IAAI,OAAO,EAAE,CAAC;QAC7B,IAAI,GAAG,EAAE,CAAC;YACR,6BAA6B,CAAC,MAAM,EAAE,UAAU,EAAE,GAAG,CAAC,CAAC;QACzD,CAAC;QACD,MAAM,YAAY,GAAG,qBAAqB,CAAC,MAAM,EAAE,KAAK,EAAE,GAAG,CAAC,CAAC;QAC/D,iEAAiE;QACjE,eAAe,IAAI,YAAY,CAAC;QAEhC,MAAM,UAAU,GAAG,MAAM,CAAC,QAAQ,EAAE,oBAAoB,CAAC,KAAK,CAAC,IAAI,EAAE,CAAC;QACtE,KAAK,MAAM,GAAG,IAAI,UAAU,EAAE,CAAC;YAC7B,MAAM,KAAK,GAAG,oBAAoB,CAAC,IAAI,CAAC,GAAG,CAAC,CAAC;YAC7C,IAAI,KAAK,EAAE,CAAC;gBACV,MAAM,IAAI,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;gBACtB,MAAM,aAAa,GAAG,IAAI,KAAK,MAAM,CAAC,CAAC,CAAC,cAAc,CAAC,CAAC,CAAC,cAAc,CAAC;gBACxE,aAAa,CAAC,GAAG,CAAC,GAAG,aAAa,CAAC,GAAG,CAAC,IAAI,EAAE,CAAC;gBAC9C,aAAa,CAAC,GAAG,CAAC,CAAC,IAAI,CAAC,UAAU,CAAC,GAAG,CAAC,CAAC,CAAC;YAC3C,CAAC;iBAAM,CAAC;gBACN,cAAc,CAAC,GAAG,CAAC,GAAG,cAAc,CAAC,GAAG,CAAC,IAAI,EAAE,CAAC;gBAChD,cAAc,CAAC,GAAG,CAAC,CAAC,IAAI,CAAC,UAAU,CAAC,GAAG,CAAC,CAAC,CAAC;YAC5C,CAAC;QACH,CAAC;IACH,CAAC;IAED,sGAAsG;IACtG,4BAA4B,CAAC,eAAe,EAAE,cAAc,EAAE,KAAK,CAAC,CAAC;IAErE,eAAe,IAAI,uDAAuD,CAAC;IAE3E,mBAAmB;IACnB,eAAe,IAAI,0BAA0B,CAAC;IAE9C,eAAe,GAAG,YAAY,CAAC,eAAe,EAAE,KAAK,EAAE,cAAc,CAAC,CAAC;IAEvE,eAAe,IAAI,cAAc,CAAC,eAAe,CAAC,KAAK,CAAC,EAAE,cAAc,CAAC,CAAC;IAE1E,6DAA6D;IAC7D,eAAe,IAAI,UAAU,CAAC;IAE9B,wCAAwC;IACxC,eAAe,GAAG,YAAY,CAAC,eAAe,EAAE,KAAK,EAAE,cAAc,CAAC,CAAC;IAEvE,IAAI,QAAQ,KAAK,MAAM,IAAI,aAAa,KAAK,aAAa,EAAE,CAAC;QAC3D,eAAe,GAAG,mBAAmB,CAAC,eAAe,EAAE,KAAK,CAAC,CAAC;IAChE,CAAC;IAED,IAAI,QAAQ,KAAK,MAAM,EAAE,CAAC;QACxB,mCAAmC,CAAC,eAAe,EAAE,KAAK,EAAE,GAAG,CAAC,CAAC;IACnE,CAAC;IAED,OAAO,eAAe,CAAC,IAAI,EAAE,CAAC;AAChC,CAAC;AAED;;;;;;;;;;;;;;;;;;EAkBE;AAEF,sEAAsE;AACtE,MAAM,UAAU,qBAAqB,CAAC,UAA4C,EAAE;IAClF,IAAI,UAAU,GAAG,EAAE,CAAC;IACpB,KAAK,MAAM,MAAM,IAAI,OAAO,EAAE,CAAC;QAC7B,MAAM,KAAK,GAAG,OAAO,CAAC,MAAM,CAAC,CAAC;QAC9B,IAAI,KAAK,IAAI,MAAM,CAAC,QAAQ,CAAC,KAAK,CAAC,EAAE,CAAC;YACpC,UAAU,IAAI,WAAW,MAAM,CAAC,WAAW,EAAE,IAAI,OAAO,CAAC,MAAM,CAAC,IAAI,CAAC;QACvE,CAAC;IACH,CAAC;IACD,OAAO,UAAU,CAAC;AACpB,CAAC"}
@@ -0,0 +1,42 @@
1
+ var __defProp = Object.defineProperty;
2
+ var __getOwnPropDesc = Object.getOwnPropertyDescriptor;
3
+ var __getOwnPropNames = Object.getOwnPropertyNames;
4
+ var __hasOwnProp = Object.prototype.hasOwnProperty;
5
+ var __export = (target, all) => {
6
+ for (var name in all)
7
+ __defProp(target, name, { get: all[name], enumerable: true });
8
+ };
9
+ var __copyProps = (to, from, except, desc) => {
10
+ if (from && typeof from === "object" || typeof from === "function") {
11
+ for (let key of __getOwnPropNames(from))
12
+ if (!__hasOwnProp.call(to, key) && key !== except)
13
+ __defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable });
14
+ }
15
+ return to;
16
+ };
17
+ var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod);
18
+ var assemble_shaders_exports = {};
19
+ __export(assemble_shaders_exports, {
20
+ assembleGLSLShaderPair: () => import_assemble_glsl_shaders.assembleGLSLShaderPair,
21
+ assembleGetUniforms: () => import_shader_assembly_shared.assembleGetUniforms,
22
+ assembleShaderWGSL: () => import_assemble_wgsl_shaders3.assembleShaderWGSL,
23
+ assembleWGSLShader: () => import_assemble_wgsl_shaders.assembleWGSLShader,
24
+ assembleWGSLSource: () => import_assemble_wgsl_shaders2.assembleWGSLSource,
25
+ getShaderModuleSource: () => import_shader_assembly_shared2.getShaderModuleSource
26
+ });
27
+ module.exports = __toCommonJS(assemble_shaders_exports);
28
+ var import_assemble_wgsl_shaders = require("./assemble-wgsl-shaders.cjs");
29
+ var import_assemble_wgsl_shaders2 = require("./assemble-wgsl-shaders.cjs");
30
+ var import_assemble_glsl_shaders = require("./assemble-glsl-shaders.cjs");
31
+ var import_assemble_wgsl_shaders3 = require("./assemble-wgsl-shaders.cjs");
32
+ var import_shader_assembly_shared = require("./shader-assembly-shared.cjs");
33
+ var import_shader_assembly_shared2 = require("./shader-assembly-shared.cjs");
34
+ // Annotate the CommonJS export names for ESM import in node:
35
+ 0 && (module.exports = {
36
+ assembleGLSLShaderPair,
37
+ assembleGetUniforms,
38
+ assembleShaderWGSL,
39
+ assembleWGSLShader,
40
+ assembleWGSLSource,
41
+ getShaderModuleSource
42
+ });
@@ -0,0 +1,10 @@
1
+ export type { AssembleShaderProps } from "./shader-assembly-types.js";
2
+ export type { AssembleShaderOptions } from "./shader-assembly-types.js";
3
+ export type { GetUniformsFunc } from "./shader-assembly-types.js";
4
+ export { assembleWGSLShader } from "./assemble-wgsl-shaders.js";
5
+ export { assembleWGSLSource } from "./assemble-wgsl-shaders.js";
6
+ export { assembleGLSLShaderPair } from "./assemble-glsl-shaders.js";
7
+ export { assembleShaderWGSL } from "./assemble-wgsl-shaders.js";
8
+ export { assembleGetUniforms } from "./shader-assembly-shared.js";
9
+ export { getShaderModuleSource } from "./shader-assembly-shared.js";
10
+ //# sourceMappingURL=assemble-shaders.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"assemble-shaders.d.ts","sourceRoot":"","sources":["../../../src/lib/shader-assembly/assemble-shaders.ts"],"names":[],"mappings":"AAIA,YAAY,EAAC,mBAAmB,EAAC,mCAAgC;AACjE,YAAY,EAAC,qBAAqB,EAAC,mCAAgC;AACnE,YAAY,EAAC,eAAe,EAAC,mCAAgC;AAC7D,OAAO,EAAC,kBAAkB,EAAC,mCAAgC;AAC3D,OAAO,EAAC,kBAAkB,EAAC,mCAAgC;AAC3D,OAAO,EAAC,sBAAsB,EAAC,mCAAgC;AAC/D,OAAO,EAAC,kBAAkB,EAAC,mCAAgC;AAC3D,OAAO,EAAC,mBAAmB,EAAC,oCAAiC;AAC7D,OAAO,EAAC,qBAAqB,EAAC,oCAAiC"}
@@ -0,0 +1,10 @@
1
+ // luma.gl
2
+ // SPDX-License-Identifier: MIT
3
+ // SPDX-FileCopyrightText: Copyright (c) vis.gl contributors
4
+ export { assembleWGSLShader } from "./assemble-wgsl-shaders.js";
5
+ export { assembleWGSLSource } from "./assemble-wgsl-shaders.js";
6
+ export { assembleGLSLShaderPair } from "./assemble-glsl-shaders.js";
7
+ export { assembleShaderWGSL } from "./assemble-wgsl-shaders.js";
8
+ export { assembleGetUniforms } from "./shader-assembly-shared.js";
9
+ export { getShaderModuleSource } from "./shader-assembly-shared.js";
10
+ //# sourceMappingURL=assemble-shaders.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"assemble-shaders.js","sourceRoot":"","sources":["../../../src/lib/shader-assembly/assemble-shaders.ts"],"names":[],"mappings":"AAAA,UAAU;AACV,+BAA+B;AAC/B,4DAA4D;AAK5D,OAAO,EAAC,kBAAkB,EAAC,mCAAgC;AAC3D,OAAO,EAAC,kBAAkB,EAAC,mCAAgC;AAC3D,OAAO,EAAC,sBAAsB,EAAC,mCAAgC;AAC/D,OAAO,EAAC,kBAAkB,EAAC,mCAAgC;AAC3D,OAAO,EAAC,mBAAmB,EAAC,oCAAiC;AAC7D,OAAO,EAAC,qBAAqB,EAAC,oCAAiC"}