@luma.gl/shaders 0.0.0-stage → 10.0.0-alpha.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +25 -2
- package/dist/dist.dev.js +19686 -0
- package/dist/dist.min.js +12180 -0
- package/dist/glsl.cjs +33 -0
- package/dist/glsl.cjs.map +6 -0
- package/dist/glsl.d.ts +6 -0
- package/dist/glsl.d.ts.map +1 -0
- package/dist/glsl.js +7 -0
- package/dist/glsl.js.map +1 -0
- package/dist/index.cjs +243 -0
- package/dist/index.cjs.map +6 -0
- package/dist/index.d.ts +91 -0
- package/dist/index.d.ts.map +1 -0
- package/dist/index.js +65 -0
- package/dist/index.js.map +1 -0
- package/dist/lib/color/normalize-byte-colors.cjs +50 -0
- package/dist/lib/color/normalize-byte-colors.d.ts +23 -0
- package/dist/lib/color/normalize-byte-colors.d.ts.map +1 -0
- package/dist/lib/color/normalize-byte-colors.js +42 -0
- package/dist/lib/color/normalize-byte-colors.js.map +1 -0
- package/dist/lib/filters/prop-types.cjs +90 -0
- package/dist/lib/filters/prop-types.d.ts +44 -0
- package/dist/lib/filters/prop-types.d.ts.map +1 -0
- package/dist/lib/filters/prop-types.js +96 -0
- package/dist/lib/filters/prop-types.js.map +1 -0
- package/dist/lib/glsl-shader-assembler.cjs +50 -0
- package/dist/lib/glsl-shader-assembler.d.ts +19 -0
- package/dist/lib/glsl-shader-assembler.d.ts.map +1 -0
- package/dist/lib/glsl-shader-assembler.js +29 -0
- package/dist/lib/glsl-shader-assembler.js.map +1 -0
- package/dist/lib/glsl-utils/get-shader-info.cjs +52 -0
- package/dist/lib/glsl-utils/get-shader-info.d.ts +9 -0
- package/dist/lib/glsl-utils/get-shader-info.d.ts.map +1 -0
- package/dist/lib/glsl-utils/get-shader-info.js +33 -0
- package/dist/lib/glsl-utils/get-shader-info.js.map +1 -0
- package/dist/lib/glsl-utils/shader-utils.cjs +126 -0
- package/dist/lib/glsl-utils/shader-utils.d.ts +23 -0
- package/dist/lib/glsl-utils/shader-utils.d.ts.map +1 -0
- package/dist/lib/glsl-utils/shader-utils.js +92 -0
- package/dist/lib/glsl-utils/shader-utils.js.map +1 -0
- package/dist/lib/preprocessor/preprocessor.cjs +107 -0
- package/dist/lib/preprocessor/preprocessor.d.ts +15 -0
- package/dist/lib/preprocessor/preprocessor.d.ts.map +1 -0
- package/dist/lib/preprocessor/preprocessor.js +99 -0
- package/dist/lib/preprocessor/preprocessor.js.map +1 -0
- package/dist/lib/shader-assembler-base.cjs +133 -0
- package/dist/lib/shader-assembler-base.d.ts +52 -0
- package/dist/lib/shader-assembler-base.d.ts.map +1 -0
- package/dist/lib/shader-assembler-base.js +128 -0
- package/dist/lib/shader-assembler-base.js.map +1 -0
- package/dist/lib/shader-assembler.cjs +33 -0
- package/dist/lib/shader-assembler.d.ts +4 -0
- package/dist/lib/shader-assembler.d.ts.map +1 -0
- package/dist/lib/shader-assembler.js +7 -0
- package/dist/lib/shader-assembler.js.map +1 -0
- package/dist/lib/shader-assembly/assemble-glsl-shaders.cjs +200 -0
- package/dist/lib/shader-assembly/assemble-glsl-shaders.d.ts +69 -0
- package/dist/lib/shader-assembly/assemble-glsl-shaders.d.ts.map +1 -0
- package/dist/lib/shader-assembly/assemble-glsl-shaders.js +221 -0
- package/dist/lib/shader-assembly/assemble-glsl-shaders.js.map +1 -0
- package/dist/lib/shader-assembly/assemble-shaders.cjs +42 -0
- package/dist/lib/shader-assembly/assemble-shaders.d.ts +10 -0
- package/dist/lib/shader-assembly/assemble-shaders.d.ts.map +1 -0
- package/dist/lib/shader-assembly/assemble-shaders.js +10 -0
- package/dist/lib/shader-assembly/assemble-shaders.js.map +1 -0
- package/dist/lib/shader-assembly/assemble-wgsl-shaders.cjs +501 -0
- package/dist/lib/shader-assembly/assemble-wgsl-shaders.d.ts +71 -0
- package/dist/lib/shader-assembly/assemble-wgsl-shaders.d.ts.map +1 -0
- package/dist/lib/shader-assembly/assemble-wgsl-shaders.js +473 -0
- package/dist/lib/shader-assembly/assemble-wgsl-shaders.js.map +1 -0
- package/dist/lib/shader-assembly/platform-defines.cjs +79 -0
- package/dist/lib/shader-assembly/platform-defines.d.ts +4 -0
- package/dist/lib/shader-assembly/platform-defines.d.ts.map +1 -0
- package/dist/lib/shader-assembly/platform-defines.js +52 -0
- package/dist/lib/shader-assembly/platform-defines.js.map +1 -0
- package/dist/lib/shader-assembly/platform-info.cjs +15 -0
- package/dist/lib/shader-assembly/platform-info.d.ts +20 -0
- package/dist/lib/shader-assembly/platform-info.d.ts.map +1 -0
- package/dist/lib/shader-assembly/platform-info.js +5 -0
- package/dist/lib/shader-assembly/platform-info.js.map +1 -0
- package/dist/lib/shader-assembly/shader-assembly-shared.cjs +96 -0
- package/dist/lib/shader-assembly/shader-assembly-shared.d.ts +16 -0
- package/dist/lib/shader-assembly/shader-assembly-shared.d.ts.map +1 -0
- package/dist/lib/shader-assembly/shader-assembly-shared.js +79 -0
- package/dist/lib/shader-assembly/shader-assembly-shared.js.map +1 -0
- package/dist/lib/shader-assembly/shader-assembly-types.cjs +15 -0
- package/dist/lib/shader-assembly/shader-assembly-types.d.ts +128 -0
- package/dist/lib/shader-assembly/shader-assembly-types.d.ts.map +1 -0
- package/dist/lib/shader-assembly/shader-assembly-types.js +5 -0
- package/dist/lib/shader-assembly/shader-assembly-types.js.map +1 -0
- package/dist/lib/shader-assembly/shader-hooks.cjs +103 -0
- package/dist/lib/shader-assembly/shader-hooks.d.ts +45 -0
- package/dist/lib/shader-assembly/shader-hooks.d.ts.map +1 -0
- package/dist/lib/shader-assembly/shader-hooks.js +84 -0
- package/dist/lib/shader-assembly/shader-hooks.js.map +1 -0
- package/dist/lib/shader-assembly/shader-injections.cjs +180 -0
- package/dist/lib/shader-assembly/shader-injections.d.ts +34 -0
- package/dist/lib/shader-assembly/shader-injections.d.ts.map +1 -0
- package/dist/lib/shader-assembly/shader-injections.js +183 -0
- package/dist/lib/shader-assembly/shader-injections.js.map +1 -0
- package/dist/lib/shader-assembly/shader-plugin-varyings.cjs +417 -0
- package/dist/lib/shader-assembly/shader-plugin-varyings.d.ts +15 -0
- package/dist/lib/shader-assembly/shader-plugin-varyings.d.ts.map +1 -0
- package/dist/lib/shader-assembly/shader-plugin-varyings.js +412 -0
- package/dist/lib/shader-assembly/shader-plugin-varyings.js.map +1 -0
- package/dist/lib/shader-assembly/shader-plugin-vertex-inputs.cjs +254 -0
- package/dist/lib/shader-assembly/shader-plugin-vertex-inputs.d.ts +12 -0
- package/dist/lib/shader-assembly/shader-plugin-vertex-inputs.d.ts.map +1 -0
- package/dist/lib/shader-assembly/shader-plugin-vertex-inputs.js +237 -0
- package/dist/lib/shader-assembly/shader-plugin-vertex-inputs.js.map +1 -0
- package/dist/lib/shader-assembly/wgsl-binding-debug.cjs +166 -0
- package/dist/lib/shader-assembly/wgsl-binding-debug.d.ts +37 -0
- package/dist/lib/shader-assembly/wgsl-binding-debug.d.ts.map +1 -0
- package/dist/lib/shader-assembly/wgsl-binding-debug.js +144 -0
- package/dist/lib/shader-assembly/wgsl-binding-debug.js.map +1 -0
- package/dist/lib/shader-assembly/wgsl-binding-scan.cjs +184 -0
- package/dist/lib/shader-assembly/wgsl-binding-scan.d.ts +19 -0
- package/dist/lib/shader-assembly/wgsl-binding-scan.d.ts.map +1 -0
- package/dist/lib/shader-assembly/wgsl-binding-scan.js +151 -0
- package/dist/lib/shader-assembly/wgsl-binding-scan.js.map +1 -0
- package/dist/lib/shader-assembly/wgsl-interface-scan.cjs +502 -0
- package/dist/lib/shader-assembly/wgsl-interface-scan.d.ts +14 -0
- package/dist/lib/shader-assembly/wgsl-interface-scan.d.ts.map +1 -0
- package/dist/lib/shader-assembly/wgsl-interface-scan.js +498 -0
- package/dist/lib/shader-assembly/wgsl-interface-scan.js.map +1 -0
- package/dist/lib/shader-generator/generate-shader.cjs +36 -0
- package/dist/lib/shader-generator/generate-shader.d.ts +8 -0
- package/dist/lib/shader-generator/generate-shader.d.ts.map +1 -0
- package/dist/lib/shader-generator/generate-shader.js +15 -0
- package/dist/lib/shader-generator/generate-shader.js.map +1 -0
- package/dist/lib/shader-generator/glsl/generate-glsl.cjs +94 -0
- package/dist/lib/shader-generator/glsl/generate-glsl.d.ts +7 -0
- package/dist/lib/shader-generator/glsl/generate-glsl.d.ts.map +1 -0
- package/dist/lib/shader-generator/glsl/generate-glsl.js +79 -0
- package/dist/lib/shader-generator/glsl/generate-glsl.js.map +1 -0
- package/dist/lib/shader-generator/utils/capitalize.cjs +29 -0
- package/dist/lib/shader-generator/utils/capitalize.d.ts +7 -0
- package/dist/lib/shader-generator/utils/capitalize.d.ts.map +1 -0
- package/dist/lib/shader-generator/utils/capitalize.js +12 -0
- package/dist/lib/shader-generator/utils/capitalize.js.map +1 -0
- package/dist/lib/shader-generator/wgsl/generate-wgsl.cjs +46 -0
- package/dist/lib/shader-generator/wgsl/generate-wgsl.d.ts +7 -0
- package/dist/lib/shader-generator/wgsl/generate-wgsl.d.ts.map +1 -0
- package/dist/lib/shader-generator/wgsl/generate-wgsl.js +23 -0
- package/dist/lib/shader-generator/wgsl/generate-wgsl.js.map +1 -0
- package/dist/lib/shader-module/composite-shader-pass.cjs +15 -0
- package/dist/lib/shader-module/composite-shader-pass.d.ts +41 -0
- package/dist/lib/shader-module/composite-shader-pass.d.ts.map +1 -0
- package/dist/lib/shader-module/composite-shader-pass.js +5 -0
- package/dist/lib/shader-module/composite-shader-pass.js.map +1 -0
- package/dist/lib/shader-module/shader-module-dependencies.cjs +83 -0
- package/dist/lib/shader-module/shader-module-dependencies.d.ts +39 -0
- package/dist/lib/shader-module/shader-module-dependencies.d.ts.map +1 -0
- package/dist/lib/shader-module/shader-module-dependencies.js +103 -0
- package/dist/lib/shader-module/shader-module-dependencies.js.map +1 -0
- package/dist/lib/shader-module/shader-module-uniform-layout.cjs +224 -0
- package/dist/lib/shader-module/shader-module-uniform-layout.d.ts +91 -0
- package/dist/lib/shader-module/shader-module-uniform-layout.d.ts.map +1 -0
- package/dist/lib/shader-module/shader-module-uniform-layout.js +253 -0
- package/dist/lib/shader-module/shader-module-uniform-layout.js.map +1 -0
- package/dist/lib/shader-module/shader-module.cjs +105 -0
- package/dist/lib/shader-module/shader-module.d.ts +98 -0
- package/dist/lib/shader-module/shader-module.d.ts.map +1 -0
- package/dist/lib/shader-module/shader-module.js +104 -0
- package/dist/lib/shader-module/shader-module.js.map +1 -0
- package/dist/lib/shader-module/shader-pass.cjs +15 -0
- package/dist/lib/shader-module/shader-pass.d.ts +48 -0
- package/dist/lib/shader-module/shader-pass.d.ts.map +1 -0
- package/dist/lib/shader-module/shader-pass.js +5 -0
- package/dist/lib/shader-module/shader-pass.js.map +1 -0
- package/dist/lib/shader-plugin.cjs +117 -0
- package/dist/lib/shader-plugin.d.ts +68 -0
- package/dist/lib/shader-plugin.d.ts.map +1 -0
- package/dist/lib/shader-plugin.js +98 -0
- package/dist/lib/shader-plugin.js.map +1 -0
- package/dist/lib/shader-transpiler/shader-transpiler.cjs +15 -0
- package/dist/lib/shader-transpiler/shader-transpiler.d.ts +27 -0
- package/dist/lib/shader-transpiler/shader-transpiler.d.ts.map +1 -0
- package/dist/lib/shader-transpiler/shader-transpiler.js +5 -0
- package/dist/lib/shader-transpiler/shader-transpiler.js.map +1 -0
- package/dist/lib/shader-transpiler/transpile-glsl-shader.cjs +71 -0
- package/dist/lib/shader-transpiler/transpile-glsl-shader.d.ts +9 -0
- package/dist/lib/shader-transpiler/transpile-glsl-shader.d.ts.map +1 -0
- package/dist/lib/shader-transpiler/transpile-glsl-shader.js +69 -0
- package/dist/lib/shader-transpiler/transpile-glsl-shader.js.map +1 -0
- package/dist/lib/utils/assert.cjs +34 -0
- package/dist/lib/utils/assert.d.ts +2 -0
- package/dist/lib/utils/assert.d.ts.map +1 -0
- package/dist/lib/utils/assert.js +13 -0
- package/dist/lib/utils/assert.js.map +1 -0
- package/dist/lib/utils/uniform-types.cjs +15 -0
- package/dist/lib/utils/uniform-types.d.ts +18 -0
- package/dist/lib/utils/uniform-types.d.ts.map +1 -0
- package/dist/lib/utils/uniform-types.js +5 -0
- package/dist/lib/utils/uniform-types.js.map +1 -0
- package/dist/lib/wgsl-shader-assembler.cjs +99 -0
- package/dist/lib/wgsl-shader-assembler.d.ts +34 -0
- package/dist/lib/wgsl-shader-assembler.d.ts.map +1 -0
- package/dist/lib/wgsl-shader-assembler.js +84 -0
- package/dist/lib/wgsl-shader-assembler.js.map +1 -0
- package/dist/module-injectors.cjs +59 -0
- package/dist/module-injectors.d.ts +3 -0
- package/dist/module-injectors.d.ts.map +1 -0
- package/dist/module-injectors.js +31 -0
- package/dist/module-injectors.js.map +1 -0
- package/dist/modules/color/float-colors.cjs +275 -0
- package/dist/modules/color/float-colors.d.ts +132 -0
- package/dist/modules/color/float-colors.d.ts.map +1 -0
- package/dist/modules/color/float-colors.js +248 -0
- package/dist/modules/color/float-colors.js.map +1 -0
- package/dist/modules/engine/clip/clip.cjs +152 -0
- package/dist/modules/engine/clip/clip.d.ts +12 -0
- package/dist/modules/engine/clip/clip.d.ts.map +1 -0
- package/dist/modules/engine/clip/clip.js +129 -0
- package/dist/modules/engine/clip/clip.js.map +1 -0
- package/dist/modules/engine/filter/filter.cjs +111 -0
- package/dist/modules/engine/filter/filter.d.ts +12 -0
- package/dist/modules/engine/filter/filter.d.ts.map +1 -0
- package/dist/modules/engine/filter/filter.js +88 -0
- package/dist/modules/engine/filter/filter.js.map +1 -0
- package/dist/modules/engine/geometry/geometry.cjs +63 -0
- package/dist/modules/engine/geometry/geometry.d.ts +9 -0
- package/dist/modules/engine/geometry/geometry.d.ts.map +1 -0
- package/dist/modules/engine/geometry/geometry.js +42 -0
- package/dist/modules/engine/geometry/geometry.js.map +1 -0
- package/dist/modules/engine/gpu-animation/gpu-animation.cjs +255 -0
- package/dist/modules/engine/gpu-animation/gpu-animation.d.ts +34 -0
- package/dist/modules/engine/gpu-animation/gpu-animation.d.ts.map +1 -0
- package/dist/modules/engine/gpu-animation/gpu-animation.js +228 -0
- package/dist/modules/engine/gpu-animation/gpu-animation.js.map +1 -0
- package/dist/modules/engine/picking/picking.cjs +210 -0
- package/dist/modules/engine/picking/picking.d.ts +77 -0
- package/dist/modules/engine/picking/picking.d.ts.map +1 -0
- package/dist/modules/engine/picking/picking.js +198 -0
- package/dist/modules/engine/picking/picking.js.map +1 -0
- package/dist/modules/engine/project/project.cjs +138 -0
- package/dist/modules/engine/project/project.d.ts +39 -0
- package/dist/modules/engine/project/project.d.ts.map +1 -0
- package/dist/modules/engine/project/project.js +129 -0
- package/dist/modules/engine/project/project.js.map +1 -0
- package/dist/modules/engine/skin/skin.cjs +212 -0
- package/dist/modules/engine/skin/skin.d.ts +52 -0
- package/dist/modules/engine/skin/skin.d.ts.map +1 -0
- package/dist/modules/engine/skin/skin.js +179 -0
- package/dist/modules/engine/skin/skin.js.map +1 -0
- package/dist/modules/engine/transform/transform.cjs +72 -0
- package/dist/modules/engine/transform/transform.d.ts +6 -0
- package/dist/modules/engine/transform/transform.d.ts.map +1 -0
- package/dist/modules/engine/transform/transform.js +49 -0
- package/dist/modules/engine/transform/transform.js.map +1 -0
- package/dist/modules/geometry/path-dash/path-dash.cjs +93 -0
- package/dist/modules/geometry/path-dash/path-dash.d.ts +10 -0
- package/dist/modules/geometry/path-dash/path-dash.d.ts.map +1 -0
- package/dist/modules/geometry/path-dash/path-dash.js +66 -0
- package/dist/modules/geometry/path-dash/path-dash.js.map +1 -0
- package/dist/modules/geometry/pattern-fill/pattern-fill-shaders.cjs +117 -0
- package/dist/modules/geometry/pattern-fill/pattern-fill-shaders.d.ts +3 -0
- package/dist/modules/geometry/pattern-fill/pattern-fill-shaders.d.ts.map +1 -0
- package/dist/modules/geometry/pattern-fill/pattern-fill-shaders.js +87 -0
- package/dist/modules/geometry/pattern-fill/pattern-fill-shaders.js.map +1 -0
- package/dist/modules/geometry/pattern-fill/pattern-fill.cjs +64 -0
- package/dist/modules/geometry/pattern-fill/pattern-fill.d.ts +14 -0
- package/dist/modules/geometry/pattern-fill/pattern-fill.d.ts.map +1 -0
- package/dist/modules/geometry/pattern-fill/pattern-fill.js +43 -0
- package/dist/modules/geometry/pattern-fill/pattern-fill.js.map +1 -0
- package/dist/modules/geometry/point-glow/point-glow.cjs +104 -0
- package/dist/modules/geometry/point-glow/point-glow.d.ts +11 -0
- package/dist/modules/geometry/point-glow/point-glow.d.ts.map +1 -0
- package/dist/modules/geometry/point-glow/point-glow.js +77 -0
- package/dist/modules/geometry/point-glow/point-glow.js.map +1 -0
- package/dist/modules/geometry/precipitation/precipitation.cjs +122 -0
- package/dist/modules/geometry/precipitation/precipitation.d.ts +40 -0
- package/dist/modules/geometry/precipitation/precipitation.d.ts.map +1 -0
- package/dist/modules/geometry/precipitation/precipitation.js +95 -0
- package/dist/modules/geometry/precipitation/precipitation.js.map +1 -0
- package/dist/modules/geometry/sketch-stroke/sketch-stroke.cjs +158 -0
- package/dist/modules/geometry/sketch-stroke/sketch-stroke.d.ts +60 -0
- package/dist/modules/geometry/sketch-stroke/sketch-stroke.d.ts.map +1 -0
- package/dist/modules/geometry/sketch-stroke/sketch-stroke.js +137 -0
- package/dist/modules/geometry/sketch-stroke/sketch-stroke.js.map +1 -0
- package/dist/modules/geospatial/dggs/dggs-wgsl.cjs +2304 -0
- package/dist/modules/geospatial/dggs/dggs-wgsl.d.ts +3 -0
- package/dist/modules/geospatial/dggs/dggs-wgsl.d.ts.map +1 -0
- package/dist/modules/geospatial/dggs/dggs-wgsl.js +2283 -0
- package/dist/modules/geospatial/dggs/dggs-wgsl.js.map +1 -0
- package/dist/modules/geospatial/dggs/dggs.cjs +31 -0
- package/dist/modules/geospatial/dggs/dggs.d.ts +6 -0
- package/dist/modules/geospatial/dggs/dggs.d.ts.map +1 -0
- package/dist/modules/geospatial/dggs/dggs.js +10 -0
- package/dist/modules/geospatial/dggs/dggs.js.map +1 -0
- package/dist/modules/lighting/area-lighting/area-light-types.cjs +68 -0
- package/dist/modules/lighting/area-lighting/area-light-types.d.ts +34 -0
- package/dist/modules/lighting/area-lighting/area-light-types.d.ts.map +1 -0
- package/dist/modules/lighting/area-lighting/area-light-types.js +40 -0
- package/dist/modules/lighting/area-lighting/area-light-types.js.map +1 -0
- package/dist/modules/lighting/area-lighting/area-lighting-shaders.cjs +101 -0
- package/dist/modules/lighting/area-lighting/area-lighting-shaders.d.ts +3 -0
- package/dist/modules/lighting/area-lighting/area-lighting-shaders.d.ts.map +1 -0
- package/dist/modules/lighting/area-lighting/area-lighting-shaders.js +71 -0
- package/dist/modules/lighting/area-lighting/area-lighting-shaders.js.map +1 -0
- package/dist/modules/lighting/area-lighting/area-lighting.cjs +62 -0
- package/dist/modules/lighting/area-lighting/area-lighting.d.ts +89 -0
- package/dist/modules/lighting/area-lighting/area-lighting.d.ts.map +1 -0
- package/dist/modules/lighting/area-lighting/area-lighting.js +41 -0
- package/dist/modules/lighting/area-lighting/area-lighting.js.map +1 -0
- package/dist/modules/lighting/area-lighting/ltc-shaders.cjs +192 -0
- package/dist/modules/lighting/area-lighting/ltc-shaders.d.ts +3 -0
- package/dist/modules/lighting/area-lighting/ltc-shaders.d.ts.map +1 -0
- package/dist/modules/lighting/area-lighting/ltc-shaders.js +162 -0
- package/dist/modules/lighting/area-lighting/ltc-shaders.js.map +1 -0
- package/dist/modules/lighting/atmosphere/atmosphere.cjs +253 -0
- package/dist/modules/lighting/atmosphere/atmosphere.d.ts +45 -0
- package/dist/modules/lighting/atmosphere/atmosphere.d.ts.map +1 -0
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- package/src/modules/geometry/pattern-fill/pattern-fill.ts +54 -0
- package/src/modules/geometry/point-glow/point-glow.ts +87 -0
- package/src/modules/geometry/precipitation/README.md +19 -0
- package/src/modules/geometry/precipitation/precipitation.ts +108 -0
- package/src/modules/geometry/sketch-stroke/sketch-stroke.ts +160 -0
- package/src/modules/geospatial/dggs/dggs-wgsl.ts +2284 -0
- package/src/modules/geospatial/dggs/dggs.ts +12 -0
- package/src/modules/lighting/area-lighting/area-light-types.ts +71 -0
- package/src/modules/lighting/area-lighting/area-lighting-shaders.ts +72 -0
- package/src/modules/lighting/area-lighting/area-lighting.ts +63 -0
- package/src/modules/lighting/area-lighting/ltc-shaders.ts +163 -0
- package/src/modules/lighting/atmosphere/README.md +25 -0
- package/src/modules/lighting/atmosphere/atmosphere.ts +246 -0
- package/src/modules/lighting/clouds/README.md +24 -0
- package/src/modules/lighting/clouds/clouds.ts +216 -0
- package/src/modules/lighting/firefly/firefly.ts +64 -0
- package/src/modules/lighting/globe-clouds/globe-clouds.ts +124 -0
- package/src/modules/lighting/gouraud-material/gouraud-material.ts +55 -0
- package/src/modules/lighting/height-fog/README.md +36 -0
- package/src/modules/lighting/height-fog/height-fog-functions.ts +116 -0
- package/src/modules/lighting/height-fog/height-fog.ts +96 -0
- package/src/modules/lighting/ibl/ibl.ts +43 -0
- package/src/modules/lighting/lambert-material/lambert-material.ts +42 -0
- package/src/modules/lighting/lambert-material/lambert-shaders-glsl.ts +61 -0
- package/src/modules/lighting/lambert-material/lambert-shaders-wgsl.ts +73 -0
- package/src/modules/lighting/lights/lighting-glsl.ts +92 -0
- package/src/modules/lighting/lights/lighting-wgsl.ts +91 -0
- package/src/modules/lighting/lights/lighting.ts +385 -0
- package/src/modules/lighting/no-material/dirlight.ts +101 -0
- package/src/modules/lighting/pbr-material/pbr-material-glsl.ts +1748 -0
- package/src/modules/lighting/pbr-material/pbr-material-wgsl.ts +2043 -0
- package/src/modules/lighting/pbr-material/pbr-material.ts +517 -0
- package/src/modules/lighting/pbr-material/pbr-projection.ts +50 -0
- package/src/modules/lighting/pbr-material/pbr-scene.ts +112 -0
- package/src/modules/lighting/phong-material/phong-material.ts +53 -0
- package/src/modules/lighting/phong-material/phong-shaders-glsl.ts +73 -0
- package/src/modules/lighting/phong-material/phong-shaders-wgsl.ts +129 -0
- package/src/modules/lighting/surface-weather/README.md +28 -0
- package/src/modules/lighting/surface-weather/surface-weather.ts +198 -0
- package/src/modules/lighting/water-material/river-water-material.ts +58 -0
- package/src/modules/lighting/water-material/river-water-shaders.ts +234 -0
- package/src/modules/lighting/water-material/water-material.ts +234 -0
- package/src/modules/lighting/water-material/water-shaders-glsl.ts +233 -0
- package/src/modules/lighting/water-material/water-shaders-wgsl.ts +230 -0
- package/src/modules/math/fp16/fp16-utils.ts +156 -0
- package/src/modules/math/fp32/fp32.ts +291 -0
- package/src/modules/math/fp64/fp64-arithmetic-glsl.ts +205 -0
- package/src/modules/math/fp64/fp64-arithmetic-wgsl-hybrid.ts +129 -0
- package/src/modules/math/fp64/fp64-arithmetic-wgsl-integer.ts +564 -0
- package/src/modules/math/fp64/fp64-arithmetic-wgsl.ts +924 -0
- package/src/modules/math/fp64/fp64-functions-glsl.ts +675 -0
- package/src/modules/math/fp64/fp64-functions-wgsl.ts +157 -0
- package/src/modules/math/fp64/fp64-utils.ts +46 -0
- package/src/modules/math/fp64/fp64.ts +64 -0
- package/src/modules/math/random/random.ts +25 -0
- package/src/modules/math/value-noise/value-noise.ts +70 -0
- package/src/modules/volume/volume-raymarch.ts +87 -0
- package/src/types/align-to.ts +13 -0
- package/src/types/primitive-data-types.ts +10 -0
- package/src/types/sampler-props.ts +39 -0
- package/src/types/shader-block-layout.ts +340 -0
- package/src/types/shader-layout.ts +208 -0
- package/src/types/shader-type-decoder.ts +285 -0
- package/src/types/shader-types.ts +207 -0
- package/src/types/texture-formats.ts +155 -0
- package/src/types.ts +48 -0
- package/src/wgsl.ts +23 -0
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// luma.gl
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// SPDX-License-Identifier: MIT
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// SPDX-FileCopyrightText: Copyright (c) vis.gl contributors
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import {type PrimitiveDataType} from './primitive-data-types';
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import {
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type VariableShaderType,
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type AttributeShaderType,
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type VariableShaderTypeAlias,
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type AttributeShaderTypeAlias
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} from './shader-types';
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/** Information extracted from a VariableShaderType constant */
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export type VariableShaderTypeInfo = {
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type: PrimitiveDataType;
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components: number;
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};
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/** Information extracted from a AttributeShaderType constant */
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export type AttributeShaderTypeInfo = {
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/** WGSL-style primitive data type, f32, i32, u32 */
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primitiveType: PrimitiveDataType;
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/** Whether this is a normalized integer (that must be used as float) */
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components: 1 | 2 | 3 | 4;
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/** Length in bytes of the data for one vertex */
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byteLength?: number;
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/** Whether this is for integer or float vert */
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integer: boolean;
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/** Whether this data type is signed */
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signed: boolean;
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};
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/** Split a uniform type string into type and components */
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export function getVariableShaderTypeInfo(
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format: VariableShaderType | VariableShaderTypeAlias
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): VariableShaderTypeInfo {
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const resolvedFormat = resolveVariableShaderTypeAlias(format);
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const decoded = UNIFORM_FORMATS[resolvedFormat];
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if (!decoded) {
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throw new Error(`Unsupported variable shader type: ${format}`);
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}
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return decoded;
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}
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/** Decodes a vertex type, returning byte length and flags (integer, signed, normalized) */
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export function getAttributeShaderTypeInfo(
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attributeType: AttributeShaderType | AttributeShaderTypeAlias
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): AttributeShaderTypeInfo {
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const resolvedAttributeType = resolveAttributeShaderTypeAlias(attributeType);
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const decoded = TYPE_INFO[resolvedAttributeType];
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if (!decoded) {
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throw new Error(`Unsupported attribute shader type: ${attributeType}`);
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}
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const [primitiveType, components] = decoded;
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const integer: boolean = primitiveType === 'i32' || primitiveType === 'u32';
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const signed: boolean = primitiveType !== 'u32';
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const byteLength = PRIMITIVE_TYPE_SIZES[primitiveType] * components;
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return {
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primitiveType,
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components,
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byteLength,
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integer,
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signed
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};
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}
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export class ShaderTypeDecoder {
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getVariableShaderTypeInfo(
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format: VariableShaderType | VariableShaderTypeAlias
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): VariableShaderTypeInfo {
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return getVariableShaderTypeInfo(format);
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}
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getAttributeShaderTypeInfo(
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attributeType: AttributeShaderType | AttributeShaderTypeAlias
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): AttributeShaderTypeInfo {
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return getAttributeShaderTypeInfo(attributeType);
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}
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makeShaderAttributeType(
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primitiveType: PrimitiveDataType,
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components: 1 | 2 | 3 | 4
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): AttributeShaderType {
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return makeShaderAttributeType(primitiveType, components);
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}
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resolveAttributeShaderTypeAlias(
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alias: AttributeShaderTypeAlias | AttributeShaderType
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): AttributeShaderType {
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return resolveAttributeShaderTypeAlias(alias);
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}
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resolveVariableShaderTypeAlias(
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alias: VariableShaderTypeAlias | VariableShaderType
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): VariableShaderType {
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return resolveVariableShaderTypeAlias(alias);
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}
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}
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export function makeShaderAttributeType(
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primitiveType: PrimitiveDataType,
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components: 1 | 2 | 3 | 4
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): AttributeShaderType {
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return components === 1 ? primitiveType : `vec${components}<${primitiveType}>`;
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}
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export function resolveAttributeShaderTypeAlias(
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alias: AttributeShaderTypeAlias | AttributeShaderType
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): AttributeShaderType {
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return WGSL_ATTRIBUTE_TYPE_ALIAS_MAP[alias as AttributeShaderTypeAlias] || alias;
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}
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export function resolveVariableShaderTypeAlias(
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alias: VariableShaderTypeAlias | VariableShaderType
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): VariableShaderType {
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return WGSL_VARIABLE_TYPE_ALIAS_MAP[alias as VariableShaderTypeAlias] || alias;
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}
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/** Decoder for luma.gl shader types */
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export const shaderTypeDecoder = new ShaderTypeDecoder();
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// TABLES
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const PRIMITIVE_TYPE_SIZES: Record<PrimitiveDataType, 2 | 4> = {
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f32: 4,
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f16: 2,
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i32: 4,
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u32: 4
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// 'bool-webgl': 4,
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};
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/** All valid shader attribute types. A table guarantees exhaustive list and fast execution */
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const TYPE_INFO: Record<AttributeShaderType, [PrimitiveDataType, components: 1 | 2 | 3 | 4]> = {
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f32: ['f32', 1],
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'vec2<f32>': ['f32', 2],
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'vec3<f32>': ['f32', 3],
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'vec4<f32>': ['f32', 4],
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f16: ['f16', 1],
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'vec2<f16>': ['f16', 2],
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'vec3<f16>': ['f16', 3],
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'vec4<f16>': ['f16', 4],
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i32: ['i32', 1],
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'vec2<i32>': ['i32', 2],
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'vec3<i32>': ['i32', 3],
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'vec4<i32>': ['i32', 4],
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u32: ['u32', 1],
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'vec2<u32>': ['u32', 2],
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'vec3<u32>': ['u32', 3],
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'vec4<u32>': ['u32', 4]
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};
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/** @todo These tables are quite big, consider parsing type strings instead */
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const UNIFORM_FORMATS: Record<VariableShaderType, {type: PrimitiveDataType; components: number}> = {
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f32: {type: 'f32', components: 1},
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f16: {type: 'f16', components: 1},
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i32: {type: 'i32', components: 1},
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u32: {type: 'u32', components: 1},
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// 'bool-webgl': {type: 'bool-webgl', components: 1},
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'vec2<f32>': {type: 'f32', components: 2},
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'vec3<f32>': {type: 'f32', components: 3},
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'vec4<f32>': {type: 'f32', components: 4},
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'vec2<f16>': {type: 'f16', components: 2},
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'vec3<f16>': {type: 'f16', components: 3},
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'vec4<f16>': {type: 'f16', components: 4},
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'vec2<i32>': {type: 'i32', components: 2},
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'vec3<i32>': {type: 'i32', components: 3},
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'vec4<i32>': {type: 'i32', components: 4},
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'vec2<u32>': {type: 'u32', components: 2},
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'vec3<u32>': {type: 'u32', components: 3},
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'vec4<u32>': {type: 'u32', components: 4},
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'mat2x2<f32>': {type: 'f32', components: 4},
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'mat2x3<f32>': {type: 'f32', components: 6},
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'mat2x4<f32>': {type: 'f32', components: 8},
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'mat3x2<f32>': {type: 'f32', components: 6},
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'mat3x3<f32>': {type: 'f32', components: 9},
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'mat3x4<f32>': {type: 'f32', components: 12},
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'mat4x2<f32>': {type: 'f32', components: 8},
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'mat4x3<f32>': {type: 'f32', components: 12},
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'mat4x4<f32>': {type: 'f32', components: 16},
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'mat2x2<f16>': {type: 'f16', components: 4},
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'mat2x3<f16>': {type: 'f16', components: 6},
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'mat2x4<f16>': {type: 'f16', components: 8},
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'mat3x2<f16>': {type: 'f16', components: 6},
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'mat3x3<f16>': {type: 'f16', components: 9},
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'mat3x4<f16>': {type: 'f16', components: 12},
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'mat4x2<f16>': {type: 'f16', components: 8},
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'mat4x3<f16>': {type: 'f16', components: 12},
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'mat4x4<f16>': {type: 'f16', components: 16},
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'mat2x2<i32>': {type: 'i32', components: 4},
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'mat2x3<i32>': {type: 'i32', components: 6},
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'mat2x4<i32>': {type: 'i32', components: 8},
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'mat3x2<i32>': {type: 'i32', components: 6},
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'mat3x3<i32>': {type: 'i32', components: 9},
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'mat3x4<i32>': {type: 'i32', components: 12},
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'mat4x2<i32>': {type: 'i32', components: 8},
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'mat4x3<i32>': {type: 'i32', components: 12},
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'mat4x4<i32>': {type: 'i32', components: 16},
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'mat2x2<u32>': {type: 'u32', components: 4},
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'mat2x3<u32>': {type: 'u32', components: 6},
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'mat2x4<u32>': {type: 'u32', components: 8},
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'mat3x2<u32>': {type: 'u32', components: 6},
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'mat3x3<u32>': {type: 'u32', components: 9},
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'mat3x4<u32>': {type: 'u32', components: 12},
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'mat4x2<u32>': {type: 'u32', components: 8},
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'mat4x3<u32>': {type: 'u32', components: 12},
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'mat4x4<u32>': {type: 'u32', components: 16}
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};
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/** Predeclared aliases @see https://www.w3.org/TR/WGSL/#vector-types */
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export const WGSL_ATTRIBUTE_TYPE_ALIAS_MAP: Record<AttributeShaderTypeAlias, AttributeShaderType> =
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{
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vec2i: 'vec2<i32>',
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vec3i: 'vec3<i32>',
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vec4i: 'vec4<i32>',
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vec2u: 'vec2<u32>',
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vec3u: 'vec3<u32>',
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vec4u: 'vec4<u32>',
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vec2f: 'vec2<f32>',
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vec3f: 'vec3<f32>',
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vec4f: 'vec4<f32>',
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// Requires the f16 extension.
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vec2h: 'vec2<f16>',
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vec3h: 'vec3<f16>',
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vec4h: 'vec4<f16>'
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};
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/** @todo These tables are quite big, consider parsing alias strings instead */
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export const WGSL_VARIABLE_TYPE_ALIAS_MAP: Record<VariableShaderTypeAlias, VariableShaderType> = {
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vec2i: 'vec2<i32>',
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vec3i: 'vec3<i32>',
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vec4i: 'vec4<i32>',
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vec2u: 'vec2<u32>',
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vec3u: 'vec3<u32>',
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vec4u: 'vec4<u32>',
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vec2f: 'vec2<f32>',
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vec3f: 'vec3<f32>',
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vec4f: 'vec4<f32>',
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vec2h: 'vec2<f16>',
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vec3h: 'vec3<f16>',
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vec4h: 'vec4<f16>',
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mat2x2f: 'mat2x2<f32>',
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mat2x3f: 'mat2x3<f32>',
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mat2x4f: 'mat2x4<f32>',
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mat3x2f: 'mat3x2<f32>',
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mat3x3f: 'mat3x3<f32>',
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mat3x4f: 'mat3x4<f32>',
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mat4x2f: 'mat4x2<f32>',
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mat4x3f: 'mat4x3<f32>',
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mat4x4f: 'mat4x4<f32>',
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mat2x2i: 'mat2x2<i32>',
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mat2x3i: 'mat2x3<i32>',
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mat2x4i: 'mat2x4<i32>',
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mat3x2i: 'mat3x2<i32>',
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mat3x3i: 'mat3x3<i32>',
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mat3x4i: 'mat3x4<i32>',
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mat4x2i: 'mat4x2<i32>',
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mat4x3i: 'mat4x3<i32>',
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mat4x4i: 'mat4x4<i32>',
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mat2x2u: 'mat2x2<u32>',
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mat2x3u: 'mat2x3<u32>',
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mat2x4u: 'mat2x4<u32>',
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mat3x2u: 'mat3x2<u32>',
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mat3x3u: 'mat3x3<u32>',
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mat3x4u: 'mat3x4<u32>',
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mat4x2u: 'mat4x2<u32>',
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mat4x3u: 'mat4x3<u32>',
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mat4x4u: 'mat4x4<u32>',
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+
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mat2x2h: 'mat2x2<f16>',
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mat2x3h: 'mat2x3<f16>',
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+
mat2x4h: 'mat2x4<f16>',
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+
mat3x2h: 'mat3x2<f16>',
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+
mat3x3h: 'mat3x3<f16>',
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|
+
mat3x4h: 'mat3x4<f16>',
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+
mat4x2h: 'mat4x2<f16>',
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|
+
mat4x3h: 'mat4x3<f16>',
|
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|
+
mat4x4h: 'mat4x4<f16>'
|
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|
+
};
|
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@@ -0,0 +1,207 @@
|
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1
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// luma.gl
|
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|
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// SPDX-License-Identifier: MIT
|
|
3
|
+
// SPDX-FileCopyrightText: Copyright (c) vis.gl contributors
|
|
4
|
+
|
|
5
|
+
import type {PrimitiveDataType} from './primitive-data-types';
|
|
6
|
+
|
|
7
|
+
/**
|
|
8
|
+
* @type the type of an attribute as defined in the shader source code.
|
|
9
|
+
* @note This is a subset of shader variable types
|
|
10
|
+
* @note Buffers with various `VertexFormat`s can be supplied for each type, GPU will convert them at runtime/
|
|
11
|
+
*/
|
|
12
|
+
export type AttributeShaderType =
|
|
13
|
+
| 'i32'
|
|
14
|
+
| 'u32'
|
|
15
|
+
| 'f32'
|
|
16
|
+
| 'f16'
|
|
17
|
+
| `vec2<${PrimitiveDataType}>`
|
|
18
|
+
| `vec3<${PrimitiveDataType}>`
|
|
19
|
+
| `vec4<${PrimitiveDataType}>`;
|
|
20
|
+
|
|
21
|
+
/**
|
|
22
|
+
* @type Describes the type of a variable that can declared in shader source code.
|
|
23
|
+
* @note Uniforms can be declared using these types
|
|
24
|
+
* @note Uniforms can be of a wider range of types than attributes.
|
|
25
|
+
* @note to WebGL users: "bindings" (textures, samplers, and uniform buffers) are considered "bindings", not shader variables/uniforms
|
|
26
|
+
*/
|
|
27
|
+
export type VariableShaderType =
|
|
28
|
+
| 'i32'
|
|
29
|
+
| 'u32'
|
|
30
|
+
| 'f32'
|
|
31
|
+
| 'f16'
|
|
32
|
+
| `vec2<${PrimitiveDataType}>`
|
|
33
|
+
| `vec3<${PrimitiveDataType}>`
|
|
34
|
+
| `vec4<${PrimitiveDataType}>`
|
|
35
|
+
| `mat2x2<${PrimitiveDataType}>`
|
|
36
|
+
| `mat2x3<${PrimitiveDataType}>`
|
|
37
|
+
| `mat2x4<${PrimitiveDataType}>`
|
|
38
|
+
| `mat3x2<${PrimitiveDataType}>`
|
|
39
|
+
| `mat3x3<${PrimitiveDataType}>`
|
|
40
|
+
| `mat3x4<${PrimitiveDataType}>`
|
|
41
|
+
| `mat4x2<${PrimitiveDataType}>`
|
|
42
|
+
| `mat4x3<${PrimitiveDataType}>`
|
|
43
|
+
| `mat4x4<${PrimitiveDataType}>`;
|
|
44
|
+
|
|
45
|
+
/** @type A composite shader type can include structs and arrays, recursively */
|
|
46
|
+
export type CompositeShaderType = VariableShaderType | StructShaderType | ArrayShaderType;
|
|
47
|
+
|
|
48
|
+
/** @type Represents a struct in WGSL */
|
|
49
|
+
export type StructShaderType = {
|
|
50
|
+
[memberName: string]: CompositeShaderType;
|
|
51
|
+
};
|
|
52
|
+
|
|
53
|
+
/** @type Represents an array in WGSL */
|
|
54
|
+
export type ArrayShaderType = readonly [type: CompositeShaderType, length: number];
|
|
55
|
+
|
|
56
|
+
// Alias types
|
|
57
|
+
|
|
58
|
+
/** @type Shorthand type aliases recognized by WGSL */
|
|
59
|
+
export type AttributeShaderTypeAlias = keyof AttributeShaderTypeAliasMap;
|
|
60
|
+
|
|
61
|
+
/** @note work around for lack of type narrowing in conditional generics */
|
|
62
|
+
// biome-ignore format: preserve layout
|
|
63
|
+
type AttributeShaderTypeAliasMap = {
|
|
64
|
+
vec2f: 'vec2<f32>';
|
|
65
|
+
vec3f: 'vec3<f32>';
|
|
66
|
+
vec4f: 'vec4<f32>';
|
|
67
|
+
vec2i: 'vec2<i32>';
|
|
68
|
+
vec3i: 'vec3<i32>';
|
|
69
|
+
vec4i: 'vec4<i32>';
|
|
70
|
+
vec2u: 'vec2<u32>';
|
|
71
|
+
vec3u: 'vec3<u32>';
|
|
72
|
+
vec4u: 'vec4<u32>';
|
|
73
|
+
vec2h: 'vec2<f16>';
|
|
74
|
+
vec3h: 'vec3<f16>';
|
|
75
|
+
vec4h: 'vec4<f16>';
|
|
76
|
+
};
|
|
77
|
+
|
|
78
|
+
/** @type Shorthand type aliases recognized by WGSL */
|
|
79
|
+
export type VariableShaderTypeAlias = keyof VariableShaderTypeAliasMap;
|
|
80
|
+
|
|
81
|
+
/** @note work around for lack of type narrowing in conditional generics */
|
|
82
|
+
// biome-ignore format: preserve layout
|
|
83
|
+
type VariableShaderTypeAliasMap = {
|
|
84
|
+
// Vector aliases
|
|
85
|
+
vec2f: 'vec2<f32>';
|
|
86
|
+
vec3f: 'vec3<f32>';
|
|
87
|
+
vec4f: 'vec4<f32>';
|
|
88
|
+
vec2i: 'vec2<i32>';
|
|
89
|
+
vec3i: 'vec3<i32>';
|
|
90
|
+
vec4i: 'vec4<i32>';
|
|
91
|
+
vec2u: 'vec2<u32>';
|
|
92
|
+
vec3u: 'vec3<u32>';
|
|
93
|
+
vec4u: 'vec4<u32>';
|
|
94
|
+
vec2h: 'vec2<f16>';
|
|
95
|
+
vec3h: 'vec3<f16>';
|
|
96
|
+
vec4h: 'vec4<f16>';
|
|
97
|
+
|
|
98
|
+
// Matrix aliases
|
|
99
|
+
mat2x2f: 'mat2x2<f32>';
|
|
100
|
+
mat2x3f: 'mat2x3<f32>';
|
|
101
|
+
mat2x4f: 'mat2x4<f32>';
|
|
102
|
+
mat3x2f: 'mat3x2<f32>';
|
|
103
|
+
mat3x3f: 'mat3x3<f32>';
|
|
104
|
+
mat3x4f: 'mat3x4<f32>';
|
|
105
|
+
mat4x2f: 'mat4x2<f32>';
|
|
106
|
+
mat4x3f: 'mat4x3<f32>';
|
|
107
|
+
mat4x4f: 'mat4x4<f32>';
|
|
108
|
+
|
|
109
|
+
mat2x2i: 'mat2x2<i32>';
|
|
110
|
+
mat2x3i: 'mat2x3<i32>';
|
|
111
|
+
mat2x4i: 'mat2x4<i32>';
|
|
112
|
+
mat3x2i: 'mat3x2<i32>';
|
|
113
|
+
mat3x3i: 'mat3x3<i32>';
|
|
114
|
+
mat3x4i: 'mat3x4<i32>';
|
|
115
|
+
mat4x2i: 'mat4x2<i32>';
|
|
116
|
+
mat4x3i: 'mat4x3<i32>';
|
|
117
|
+
mat4x4i: 'mat4x4<i32>';
|
|
118
|
+
|
|
119
|
+
mat2x2u: 'mat2x2<u32>';
|
|
120
|
+
mat2x3u: 'mat2x3<u32>';
|
|
121
|
+
mat2x4u: 'mat2x4<u32>';
|
|
122
|
+
mat3x2u: 'mat3x2<u32>';
|
|
123
|
+
mat3x3u: 'mat3x3<u32>';
|
|
124
|
+
mat3x4u: 'mat3x4<u32>';
|
|
125
|
+
mat4x2u: 'mat4x2<u32>';
|
|
126
|
+
mat4x3u: 'mat4x3<u32>';
|
|
127
|
+
mat4x4u: 'mat4x4<u32>';
|
|
128
|
+
|
|
129
|
+
mat2x2h: 'mat2x2<f16>';
|
|
130
|
+
mat2x3h: 'mat2x3<f16>';
|
|
131
|
+
mat2x4h: 'mat2x4<f16>';
|
|
132
|
+
mat3x2h: 'mat3x2<f16>';
|
|
133
|
+
mat3x3h: 'mat3x3<f16>';
|
|
134
|
+
mat3x4h: 'mat3x4<f16>';
|
|
135
|
+
mat4x2h: 'mat4x2<f16>';
|
|
136
|
+
mat4x3h: 'mat4x3<f16>';
|
|
137
|
+
mat4x4h: 'mat4x4<f16>';
|
|
138
|
+
};
|
|
139
|
+
|
|
140
|
+
// GENERICS
|
|
141
|
+
|
|
142
|
+
/** @type The unaliased type */
|
|
143
|
+
export type AttributeShaderTypeT<T extends AttributeShaderTypeAlias | AttributeShaderType> =
|
|
144
|
+
T extends AttributeShaderTypeAlias ? AttributeShaderTypeAliasMap[T] : T;
|
|
145
|
+
|
|
146
|
+
/** @type The unaliased type */
|
|
147
|
+
export type VariableShaderTypeT<T extends VariableShaderType | keyof VariableShaderTypeAliasMap> =
|
|
148
|
+
T extends VariableShaderTypeAlias ? VariableShaderTypeAliasMap[T] : T;
|
|
149
|
+
|
|
150
|
+
// HELPER TYPES
|
|
151
|
+
|
|
152
|
+
// biome-ignore format: preserve layout
|
|
153
|
+
type TypeOfAliasSuffix<T extends string> =
|
|
154
|
+
T extends 'f' ? 'f32' :
|
|
155
|
+
T extends 'i' ? 'i32' :
|
|
156
|
+
T extends 'u' ? 'u32' :
|
|
157
|
+
T extends 'h' ? 'f16' :
|
|
158
|
+
never;
|
|
159
|
+
|
|
160
|
+
// biome-ignore format: preserve layout
|
|
161
|
+
export type AttributeShaderTypeAliasT<T extends AttributeShaderTypeAlias> =
|
|
162
|
+
T extends `vec2${infer S}` ? `vec2<${TypeOfAliasSuffix<S>}>` :
|
|
163
|
+
T extends `vec3${infer S}` ? `vec3<${TypeOfAliasSuffix<S>}>` :
|
|
164
|
+
T extends `vec4${infer S}` ? `vec4<${TypeOfAliasSuffix<S>}>` :
|
|
165
|
+
never;
|
|
166
|
+
|
|
167
|
+
// biome-ignore format: preserve layout
|
|
168
|
+
export type VariableShaderTypeAliasT<T extends VariableShaderTypeAlias> =
|
|
169
|
+
T extends `vec2${infer S}` ? `vec2<${TypeOfAliasSuffix<S>}>` :
|
|
170
|
+
T extends `vec3${infer S}` ? `vec3<${TypeOfAliasSuffix<S>}>` :
|
|
171
|
+
T extends `vec4${infer S}` ? `vec4<${TypeOfAliasSuffix<S>}>` :
|
|
172
|
+
T extends `mat2x2${infer S}` ? `mat2x2<${TypeOfAliasSuffix<S>}>` :
|
|
173
|
+
T extends `mat2x3${infer S}` ? `mat2x3<${TypeOfAliasSuffix<S>}>` :
|
|
174
|
+
T extends `mat2x4${infer S}` ? `mat2x4<${TypeOfAliasSuffix<S>}>` :
|
|
175
|
+
T extends `mat3x2${infer S}` ? `mat3x2<${TypeOfAliasSuffix<S>}>` :
|
|
176
|
+
T extends `mat3x3${infer S}` ? `mat3x3<${TypeOfAliasSuffix<S>}>` :
|
|
177
|
+
T extends `mat3x4${infer S}` ? `mat3x4<${TypeOfAliasSuffix<S>}>` :
|
|
178
|
+
T extends `mat4x2${infer S}` ? `mat4x2<${TypeOfAliasSuffix<S>}>` :
|
|
179
|
+
T extends `mat4x3${infer S}` ? `mat4x3<${TypeOfAliasSuffix<S>}>` :
|
|
180
|
+
T extends `mat4x4${infer S}` ? `mat4x4<${TypeOfAliasSuffix<S>}>` :
|
|
181
|
+
never;
|
|
182
|
+
|
|
183
|
+
// : T extends `vec2<${infer S}>`
|
|
184
|
+
// ? `vec2<${S}>`
|
|
185
|
+
// : T extends `vec3<${infer S}>`
|
|
186
|
+
// ? `vec3<${S}>`
|
|
187
|
+
// : T extends `vec4<${infer S}>`
|
|
188
|
+
// ? `vec4<${S}>`
|
|
189
|
+
// : T extends `mat2x2<${infer S}>`
|
|
190
|
+
// ? `mat2x2<${S}>`
|
|
191
|
+
// : T extends `mat2x3<${infer S}>`
|
|
192
|
+
// ? `mat2x3<${S}>`
|
|
193
|
+
// : T extends `mat2x4<${infer S}>`
|
|
194
|
+
// ? `mat2x4<${S}>`
|
|
195
|
+
// : T extends `mat3x2<${infer S}>`
|
|
196
|
+
// ? `mat3x2<${S}>`
|
|
197
|
+
// : T extends `mat3x3<${infer S}>`
|
|
198
|
+
// ? `mat3x3<${S}>`
|
|
199
|
+
// : T extends `mat3x4<${infer S}>`
|
|
200
|
+
// ? `mat3x4<${S}>`
|
|
201
|
+
// : T extends `mat4x2<${infer S}>`
|
|
202
|
+
// ? `mat4x2<${S}>`
|
|
203
|
+
// : T extends `mat4x3<${infer S}>`
|
|
204
|
+
// ? `mat4x3<${S}>`
|
|
205
|
+
// : T extends `mat4x4<${infer S}>`
|
|
206
|
+
// ? `mat4x4<${S}>`
|
|
207
|
+
// : never;
|
|
@@ -0,0 +1,155 @@
|
|
|
1
|
+
// luma.gl
|
|
2
|
+
// SPDX-License-Identifier: MIT
|
|
3
|
+
// SPDX-FileCopyrightText: Copyright (c) vis.gl contributors
|
|
4
|
+
|
|
5
|
+
// 'r16snorm', 'rg16snorm', 'rgba16snorm'
|
|
6
|
+
|
|
7
|
+
// TEXTURE FORMATS
|
|
8
|
+
|
|
9
|
+
/** Texture formats */
|
|
10
|
+
export type TextureFormat = TextureFormatColor | TextureFormatDepthStencil;
|
|
11
|
+
|
|
12
|
+
/** Depth and stencil texture formats */
|
|
13
|
+
export type TextureFormatDepthStencil =
|
|
14
|
+
| 'stencil8'
|
|
15
|
+
| 'depth16unorm'
|
|
16
|
+
| 'depth24plus'
|
|
17
|
+
| 'depth24plus-stencil8'
|
|
18
|
+
| 'depth32float'
|
|
19
|
+
// device.features.has('depth32float-stencil8')
|
|
20
|
+
| 'depth32float-stencil8';
|
|
21
|
+
|
|
22
|
+
/** Texture formats for color attachments */
|
|
23
|
+
export type TextureFormatColor = TextureFormatColorUncompressed | TextureFormatCompressed;
|
|
24
|
+
|
|
25
|
+
export type TextureFormatColorUncompressed =
|
|
26
|
+
| TextureFormatUnorm8
|
|
27
|
+
| TextureFormatSnorm8
|
|
28
|
+
| TextureFormatUint8
|
|
29
|
+
| TextureFormatSint8
|
|
30
|
+
| TextureFormatUnorm16
|
|
31
|
+
| TextureFormatSnorm16
|
|
32
|
+
| TextureFormatUint16
|
|
33
|
+
| TextureFormatSint16
|
|
34
|
+
| TextureFormatFloat16
|
|
35
|
+
| TextureFormatUint32
|
|
36
|
+
| TextureFormatSint32
|
|
37
|
+
| TextureFormatFloat32
|
|
38
|
+
| TextureFormatPacked16
|
|
39
|
+
| TextureFormatPacked32;
|
|
40
|
+
|
|
41
|
+
export type TextureFormatUnorm8 =
|
|
42
|
+
| 'r8unorm'
|
|
43
|
+
| 'rg8unorm'
|
|
44
|
+
| 'rgb8unorm-webgl'
|
|
45
|
+
| 'rgba8unorm'
|
|
46
|
+
| 'rgba8unorm-srgb'
|
|
47
|
+
| 'bgra8unorm'
|
|
48
|
+
| 'bgra8unorm-srgb';
|
|
49
|
+
|
|
50
|
+
export type TextureFormatSnorm8 = 'r8snorm' | 'rg8snorm' | 'rgb8snorm-webgl' | 'rgba8snorm';
|
|
51
|
+
|
|
52
|
+
export type TextureFormatUint8 = 'r8uint' | 'rg8uint' | 'rgba8uint';
|
|
53
|
+
|
|
54
|
+
export type TextureFormatSint8 = 'r8sint' | 'rg8sint' | 'rgba8sint';
|
|
55
|
+
|
|
56
|
+
export type TextureFormatUnorm16 = 'r16unorm' | 'rg16unorm' | 'rgb16unorm-webgl' | 'rgba16unorm';
|
|
57
|
+
|
|
58
|
+
export type TextureFormatSnorm16 = 'r16snorm' | 'rg16snorm' | 'rgb16snorm-webgl' | 'rgba16snorm';
|
|
59
|
+
|
|
60
|
+
export type TextureFormatUint16 = 'r16uint' | 'rg16uint' | 'rgba16uint';
|
|
61
|
+
|
|
62
|
+
export type TextureFormatSint16 = 'r16sint' | 'rg16sint' | 'rgba16sint';
|
|
63
|
+
|
|
64
|
+
export type TextureFormatFloat16 = 'r16float' | 'rg16float' | 'rgba16float';
|
|
65
|
+
|
|
66
|
+
// 96-bit formats (deprecated!)
|
|
67
|
+
export type TextureFormatUint32 = 'r32uint' | 'rg32uint' | 'rgba32uint';
|
|
68
|
+
|
|
69
|
+
export type TextureFormatSint32 = 'r32sint' | 'rg32sint' | 'rgba32sint';
|
|
70
|
+
|
|
71
|
+
export type TextureFormatFloat32 = 'r32float' | 'rg32float' | 'rgb32float-webgl' | 'rgba32float';
|
|
72
|
+
|
|
73
|
+
export type TextureFormatPacked16 = 'rgba4unorm-webgl' | 'rgb565unorm-webgl' | 'rgb5a1unorm-webgl';
|
|
74
|
+
|
|
75
|
+
export type TextureFormatPacked32 =
|
|
76
|
+
| 'rgb9e5ufloat'
|
|
77
|
+
| 'rg11b10ufloat'
|
|
78
|
+
| 'rgb10a2unorm'
|
|
79
|
+
| 'rgb10a2uint';
|
|
80
|
+
|
|
81
|
+
export type TextureFormatCompressed =
|
|
82
|
+
| 'bc1-rgb-unorm-webgl'
|
|
83
|
+
| 'bc1-rgb-unorm-srgb-webgl'
|
|
84
|
+
| 'pvrtc-rgb4unorm-webgl'
|
|
85
|
+
| 'pvrtc-rgba4unorm-webgl'
|
|
86
|
+
| 'pvrtc-rgb2unorm-webgl'
|
|
87
|
+
| 'pvrtc-rgba2unorm-webgl'
|
|
88
|
+
| 'etc1-rbg-unorm-webgl'
|
|
89
|
+
| 'atc-rgb-unorm-webgl'
|
|
90
|
+
| 'atc-rgba-unorm-webgl'
|
|
91
|
+
| 'atc-rgbai-unorm-webgl'
|
|
92
|
+
|
|
93
|
+
// BC compressed formats usable if 'texture-compression-bc' is both
|
|
94
|
+
// supported by the device/user agent and enabled in requestDevice.
|
|
95
|
+
| 'bc1-rgba-unorm'
|
|
96
|
+
| 'bc1-rgba-unorm-srgb'
|
|
97
|
+
| 'bc2-rgba-unorm'
|
|
98
|
+
| 'bc2-rgba-unorm-srgb'
|
|
99
|
+
| 'bc3-rgba-unorm'
|
|
100
|
+
| 'bc3-rgba-unorm-srgb'
|
|
101
|
+
| 'bc4-r-unorm'
|
|
102
|
+
| 'bc4-r-snorm'
|
|
103
|
+
| 'bc5-rg-unorm'
|
|
104
|
+
| 'bc5-rg-snorm'
|
|
105
|
+
| 'bc6h-rgb-ufloat'
|
|
106
|
+
| 'bc6h-rgb-float'
|
|
107
|
+
| 'bc7-rgba-unorm'
|
|
108
|
+
| 'bc7-rgba-unorm-srgb'
|
|
109
|
+
|
|
110
|
+
// ETC2 compressed formats usable if "texture-compression-etc2" is both
|
|
111
|
+
// supported by the device/user agent and enabled in requestDevice.
|
|
112
|
+
| 'etc2-rgb8unorm'
|
|
113
|
+
| 'etc2-rgb8unorm-srgb'
|
|
114
|
+
| 'etc2-rgb8a1unorm'
|
|
115
|
+
| 'etc2-rgb8a1unorm-srgb'
|
|
116
|
+
| 'etc2-rgba8unorm'
|
|
117
|
+
| 'etc2-rgba8unorm-srgb'
|
|
118
|
+
| 'eac-r11unorm'
|
|
119
|
+
| 'eac-r11snorm'
|
|
120
|
+
| 'eac-rg11unorm'
|
|
121
|
+
| 'eac-rg11snorm'
|
|
122
|
+
|
|
123
|
+
// ASTC compressed formats usable if "texture-compression-astc" is both
|
|
124
|
+
// supported by the device/user agent and enabled in requestDevice.
|
|
125
|
+
// Textures must be multiple of block size (encoded in format string).
|
|
126
|
+
| 'astc-4x4-unorm'
|
|
127
|
+
| 'astc-4x4-unorm-srgb'
|
|
128
|
+
| 'astc-5x4-unorm'
|
|
129
|
+
| 'astc-5x4-unorm-srgb'
|
|
130
|
+
| 'astc-5x5-unorm'
|
|
131
|
+
| 'astc-5x5-unorm-srgb'
|
|
132
|
+
| 'astc-6x5-unorm'
|
|
133
|
+
| 'astc-6x5-unorm-srgb'
|
|
134
|
+
| 'astc-6x6-unorm'
|
|
135
|
+
| 'astc-6x6-unorm-srgb'
|
|
136
|
+
| 'astc-8x5-unorm'
|
|
137
|
+
| 'astc-8x5-unorm-srgb'
|
|
138
|
+
| 'astc-8x6-unorm'
|
|
139
|
+
| 'astc-8x6-unorm-srgb'
|
|
140
|
+
| 'astc-8x8-unorm'
|
|
141
|
+
| 'astc-8x8-unorm-srgb'
|
|
142
|
+
| 'astc-10x5-unorm'
|
|
143
|
+
| 'astc-10x5-unorm-srgb'
|
|
144
|
+
| 'astc-10x6-unorm'
|
|
145
|
+
| 'astc-10x6-unorm-srgb'
|
|
146
|
+
| 'astc-10x8-unorm'
|
|
147
|
+
| 'astc-10x8-unorm-srgb'
|
|
148
|
+
| 'astc-10x10-unorm'
|
|
149
|
+
| 'astc-10x10-unorm-srgb'
|
|
150
|
+
| 'astc-12x10-unorm'
|
|
151
|
+
| 'astc-12x10-unorm-srgb'
|
|
152
|
+
| 'astc-12x12-unorm'
|
|
153
|
+
| 'astc-12x12-unorm-srgb';
|
|
154
|
+
|
|
155
|
+
export type CompressedTextureFormat = TextureFormatCompressed;
|
package/src/types.ts
ADDED
|
@@ -0,0 +1,48 @@
|
|
|
1
|
+
// luma.gl
|
|
2
|
+
// SPDX-License-Identifier: MIT
|
|
3
|
+
// SPDX-FileCopyrightText: Copyright (c) vis.gl contributors
|
|
4
|
+
|
|
5
|
+
// MATH TYPES
|
|
6
|
+
export type {TypedArray, NumberArray, NumericArray} from '@math.gl/core';
|
|
7
|
+
|
|
8
|
+
// export type BigIntOrNumberArray = NumberArray | BigIntTypedArray;
|
|
9
|
+
|
|
10
|
+
// UNIFORM TYPES
|
|
11
|
+
// These are "duplicated" from core module to avoid cross-dependencies
|
|
12
|
+
|
|
13
|
+
export type UniformDataType = 'uint32' | 'sint32' | 'float32';
|
|
14
|
+
|
|
15
|
+
export type UniformFormat =
|
|
16
|
+
| 'f32'
|
|
17
|
+
| 'i32'
|
|
18
|
+
| 'u32'
|
|
19
|
+
| 'vec2<f32>'
|
|
20
|
+
| 'vec3<f32>'
|
|
21
|
+
| 'vec4<f32>'
|
|
22
|
+
| 'vec2<i32>'
|
|
23
|
+
| 'vec3<i32>'
|
|
24
|
+
| 'vec4<i32>'
|
|
25
|
+
| 'vec2<u32>'
|
|
26
|
+
| 'vec3<u32>'
|
|
27
|
+
| 'vec4<u32>'
|
|
28
|
+
| 'mat2x2<f32>'
|
|
29
|
+
| 'mat2x3<f32>'
|
|
30
|
+
| 'mat2x4<f32>'
|
|
31
|
+
| 'mat3x2<f32>'
|
|
32
|
+
| 'mat3x3<f32>'
|
|
33
|
+
| 'mat3x4<f32>'
|
|
34
|
+
| 'mat4x2<f32>'
|
|
35
|
+
| 'mat4x3<f32>'
|
|
36
|
+
| 'mat4x4<f32>';
|
|
37
|
+
|
|
38
|
+
export * from './types/primitive-data-types';
|
|
39
|
+
export * from './types/shader-types';
|
|
40
|
+
export * from './types/shader-type-decoder';
|
|
41
|
+
export * from './types/shader-block-layout';
|
|
42
|
+
export * from './types/shader-layout';
|
|
43
|
+
export * from './types/texture-formats';
|
|
44
|
+
export * from './types/sampler-props';
|
|
45
|
+
export {alignTo} from './types/align-to';
|
|
46
|
+
|
|
47
|
+
/** Resource values remain opaque until an execution adapter binds them. */
|
|
48
|
+
export type ShaderBinding = unknown;
|