@lightningjs/renderer 3.0.0-beta4 → 3.0.0-beta5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (335) hide show
  1. package/LICENSE +202 -202
  2. package/NOTICE +3 -3
  3. package/README.md +147 -147
  4. package/dist/exports/core-api.d.ts +74 -0
  5. package/dist/exports/core-api.js +96 -0
  6. package/dist/exports/core-api.js.map +1 -0
  7. package/dist/exports/main-api.d.ts +30 -0
  8. package/dist/exports/main-api.js +45 -0
  9. package/dist/exports/main-api.js.map +1 -0
  10. package/dist/src/core/CoreExtension.d.ts +12 -0
  11. package/dist/src/core/CoreExtension.js +29 -0
  12. package/dist/src/core/CoreExtension.js.map +1 -0
  13. package/dist/src/core/CoreNode.js +1 -1
  14. package/dist/src/core/CoreNode.js.map +1 -1
  15. package/dist/src/core/CoreStuff.js +138 -0
  16. package/dist/src/core/CoreStuff.js.map +1 -0
  17. package/dist/src/core/CoreTextNode.js +1 -0
  18. package/dist/src/core/CoreTextNode.js.map +1 -1
  19. package/dist/src/core/CoreTexturizer.d.ts +14 -0
  20. package/dist/src/core/CoreTexturizer.js +47 -0
  21. package/dist/src/core/CoreTexturizer.js.map +1 -0
  22. package/dist/src/core/LngNode.d.ts +736 -0
  23. package/dist/src/core/LngNode.js +1174 -0
  24. package/dist/src/core/LngNode.js.map +1 -0
  25. package/dist/src/core/Matrix2DContext.d.ts +15 -0
  26. package/dist/src/core/Matrix2DContext.js +45 -0
  27. package/dist/src/core/Matrix2DContext.js.map +1 -0
  28. package/dist/src/core/ShaderNode.d.ts +10 -0
  29. package/dist/src/core/ShaderNode.js +30 -0
  30. package/dist/src/core/ShaderNode.js.map +1 -0
  31. package/dist/src/core/TextNode.d.ts +103 -0
  32. package/dist/src/core/TextNode.js +331 -0
  33. package/dist/src/core/TextNode.js.map +1 -0
  34. package/dist/src/core/lib/Coords.d.ts +14 -0
  35. package/dist/src/core/lib/Coords.js +55 -0
  36. package/dist/src/core/lib/Coords.js.map +1 -0
  37. package/dist/src/core/lib/glm/common.d.ts +162 -0
  38. package/dist/src/core/lib/glm/common.js +81 -0
  39. package/dist/src/core/lib/glm/common.js.map +1 -0
  40. package/dist/src/core/lib/glm/index.d.ts +11 -0
  41. package/dist/src/core/lib/glm/index.js +30 -0
  42. package/dist/src/core/lib/glm/index.js.map +1 -0
  43. package/dist/src/core/lib/glm/mat2.d.ts +219 -0
  44. package/dist/src/core/lib/glm/mat2.js +396 -0
  45. package/dist/src/core/lib/glm/mat2.js.map +1 -0
  46. package/dist/src/core/lib/glm/mat2d.d.ts +237 -0
  47. package/dist/src/core/lib/glm/mat2d.js +442 -0
  48. package/dist/src/core/lib/glm/mat2d.js.map +1 -0
  49. package/dist/src/core/lib/glm/mat3.d.ts +283 -0
  50. package/dist/src/core/lib/glm/mat3.js +680 -0
  51. package/dist/src/core/lib/glm/mat3.js.map +1 -0
  52. package/dist/src/core/lib/glm/mat4.d.ts +550 -0
  53. package/dist/src/core/lib/glm/mat4.js +1802 -0
  54. package/dist/src/core/lib/glm/mat4.js.map +1 -0
  55. package/dist/src/core/lib/glm/quat.d.ts +363 -0
  56. package/dist/src/core/lib/glm/quat.js +693 -0
  57. package/dist/src/core/lib/glm/quat.js.map +1 -0
  58. package/dist/src/core/lib/glm/quat2.d.ts +356 -0
  59. package/dist/src/core/lib/glm/quat2.js +754 -0
  60. package/dist/src/core/lib/glm/quat2.js.map +1 -0
  61. package/dist/src/core/lib/glm/vec2.d.ts +365 -0
  62. package/dist/src/core/lib/glm/vec2.js +569 -0
  63. package/dist/src/core/lib/glm/vec2.js.map +1 -0
  64. package/dist/src/core/lib/glm/vec3.d.ts +406 -0
  65. package/dist/src/core/lib/glm/vec3.js +720 -0
  66. package/dist/src/core/lib/glm/vec3.js.map +1 -0
  67. package/dist/src/core/lib/glm/vec4.d.ts +330 -0
  68. package/dist/src/core/lib/glm/vec4.js +608 -0
  69. package/dist/src/core/lib/glm/vec4.js.map +1 -0
  70. package/dist/src/core/renderers/CoreShaderManager.d.ts +19 -0
  71. package/dist/src/core/renderers/CoreShaderManager.js +33 -0
  72. package/dist/src/core/renderers/CoreShaderManager.js.map +1 -0
  73. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.d.ts +27 -0
  74. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.js +82 -0
  75. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.js.map +1 -0
  76. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.d.ts +11 -0
  77. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.js +34 -0
  78. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.js.map +1 -0
  79. package/dist/src/core/renderers/webgl/internal/ShaderUtils.js +35 -35
  80. package/dist/src/core/renderers/webgl/shaders/DefaultShader.js +45 -45
  81. package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js +61 -61
  82. package/dist/src/core/renderers/webgl/shaders/DynamicShader.js +93 -93
  83. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js +63 -63
  84. package/dist/src/core/renderers/webgl/shaders/SdfShader.js +62 -62
  85. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js +15 -15
  86. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js +6 -6
  87. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js +15 -15
  88. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js +15 -15
  89. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js +15 -15
  90. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js +42 -42
  91. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js +44 -44
  92. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js +3 -3
  93. package/dist/src/core/renderers/webgl/shaders/effects/HolePunchEffect.js +22 -22
  94. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js +28 -28
  95. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js +10 -10
  96. package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.js +37 -37
  97. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js +19 -19
  98. package/dist/src/core/scene/Scene.d.ts +59 -0
  99. package/dist/src/core/scene/Scene.js +106 -0
  100. package/dist/src/core/scene/Scene.js.map +1 -0
  101. package/dist/src/core/shaders/webgl/Border.js +59 -59
  102. package/dist/src/core/shaders/webgl/Default.js +47 -47
  103. package/dist/src/core/shaders/webgl/DefaultBatched.js +61 -61
  104. package/dist/src/core/shaders/webgl/HolePunch.js +32 -32
  105. package/dist/src/core/shaders/webgl/LinearGradient.js +36 -36
  106. package/dist/src/core/shaders/webgl/RadialGradient.js +33 -33
  107. package/dist/src/core/shaders/webgl/Rounded.js +71 -71
  108. package/dist/src/core/shaders/webgl/RoundedWithBorder.js +66 -66
  109. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js +79 -79
  110. package/dist/src/core/shaders/webgl/RoundedWithShadow.js +54 -54
  111. package/dist/src/core/shaders/webgl/SdfShader.js +62 -62
  112. package/dist/src/core/shaders/webgl/Shadow.js +83 -83
  113. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.d.ts +20 -0
  114. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js +55 -0
  115. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js.map +1 -0
  116. package/dist/src/main-api/ICoreDriver.d.ts +27 -0
  117. package/dist/src/main-api/ICoreDriver.js +20 -0
  118. package/dist/src/main-api/ICoreDriver.js.map +1 -0
  119. package/dist/src/main-api/IRenderDriver.d.ts +20 -0
  120. package/dist/src/main-api/IRenderDriver.js +20 -0
  121. package/dist/src/main-api/IRenderDriver.js.map +1 -0
  122. package/dist/src/main-api/IShaderController.d.ts +14 -0
  123. package/dist/src/main-api/IShaderController.js +30 -0
  124. package/dist/src/main-api/IShaderController.js.map +1 -0
  125. package/dist/src/main-api/IShaderNode.d.ts +17 -0
  126. package/dist/src/main-api/IShaderNode.js +19 -0
  127. package/dist/src/main-api/IShaderNode.js.map +1 -0
  128. package/dist/src/main-api/RendererMain.d.ts +375 -0
  129. package/dist/src/main-api/RendererMain.js +365 -0
  130. package/dist/src/main-api/RendererMain.js.map +1 -0
  131. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.d.ts +9 -0
  132. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js +38 -0
  133. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js.map +1 -0
  134. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.d.ts +56 -0
  135. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js +101 -0
  136. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js.map +1 -0
  137. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.d.ts +32 -0
  138. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js +28 -0
  139. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js.map +1 -0
  140. package/dist/src/render-drivers/main/MainCoreDriver.d.ts +24 -0
  141. package/dist/src/render-drivers/main/MainCoreDriver.js +118 -0
  142. package/dist/src/render-drivers/main/MainCoreDriver.js.map +1 -0
  143. package/dist/src/render-drivers/main/MainOnlyNode.d.ts +99 -0
  144. package/dist/src/render-drivers/main/MainOnlyNode.js +396 -0
  145. package/dist/src/render-drivers/main/MainOnlyNode.js.map +1 -0
  146. package/dist/src/render-drivers/main/MainOnlyShaderController.d.ts +6 -0
  147. package/dist/src/render-drivers/main/MainOnlyShaderController.js +15 -0
  148. package/dist/src/render-drivers/main/MainOnlyShaderController.js.map +1 -0
  149. package/dist/src/render-drivers/main/MainOnlyShaderNode.d.ts +7 -0
  150. package/dist/src/render-drivers/main/MainOnlyShaderNode.js +34 -0
  151. package/dist/src/render-drivers/main/MainOnlyShaderNode.js.map +1 -0
  152. package/dist/src/render-drivers/main/MainOnlyTextNode.d.ts +47 -0
  153. package/dist/src/render-drivers/main/MainOnlyTextNode.js +205 -0
  154. package/dist/src/render-drivers/main/MainOnlyTextNode.js.map +1 -0
  155. package/dist/src/render-drivers/main/MainRenderDriver.d.ts +17 -0
  156. package/dist/src/render-drivers/main/MainRenderDriver.js +88 -0
  157. package/dist/src/render-drivers/main/MainRenderDriver.js.map +1 -0
  158. package/dist/src/render-drivers/threadx/NodeStruct.d.ts +90 -0
  159. package/dist/src/render-drivers/threadx/NodeStruct.js +281 -0
  160. package/dist/src/render-drivers/threadx/NodeStruct.js.map +1 -0
  161. package/dist/src/render-drivers/threadx/SharedNode.d.ts +39 -0
  162. package/dist/src/render-drivers/threadx/SharedNode.js +60 -0
  163. package/dist/src/render-drivers/threadx/SharedNode.js.map +1 -0
  164. package/dist/src/render-drivers/threadx/TextNodeStruct.d.ts +44 -0
  165. package/dist/src/render-drivers/threadx/TextNodeStruct.js +201 -0
  166. package/dist/src/render-drivers/threadx/TextNodeStruct.js.map +1 -0
  167. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.d.ts +28 -0
  168. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js +234 -0
  169. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js.map +1 -0
  170. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.d.ts +20 -0
  171. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js +84 -0
  172. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js.map +1 -0
  173. package/dist/src/render-drivers/threadx/ThreadXMainNode.d.ts +44 -0
  174. package/dist/src/render-drivers/threadx/ThreadXMainNode.js +154 -0
  175. package/dist/src/render-drivers/threadx/ThreadXMainNode.js.map +1 -0
  176. package/dist/src/render-drivers/threadx/ThreadXMainShaderController.d.ts +6 -0
  177. package/dist/src/render-drivers/threadx/ThreadXMainShaderController.js +16 -0
  178. package/dist/src/render-drivers/threadx/ThreadXMainShaderController.js.map +1 -0
  179. package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.d.ts +7 -0
  180. package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.js +15 -0
  181. package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.js.map +1 -0
  182. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.d.ts +28 -0
  183. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js +55 -0
  184. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js.map +1 -0
  185. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.d.ts +21 -0
  186. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.js +198 -0
  187. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.js.map +1 -0
  188. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.d.ts +70 -0
  189. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js +32 -0
  190. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js.map +1 -0
  191. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.d.ts +19 -0
  192. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js +177 -0
  193. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js.map +1 -0
  194. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.d.ts +27 -0
  195. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js +108 -0
  196. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js.map +1 -0
  197. package/dist/src/render-drivers/threadx/worker/renderer.d.ts +1 -0
  198. package/dist/src/render-drivers/threadx/worker/renderer.js +145 -0
  199. package/dist/src/render-drivers/threadx/worker/renderer.js.map +1 -0
  200. package/dist/src/render-drivers/utils.d.ts +12 -0
  201. package/dist/src/render-drivers/utils.js +69 -0
  202. package/dist/src/render-drivers/utils.js.map +1 -0
  203. package/dist/tsconfig.dist.tsbuildinfo +1 -1
  204. package/exports/canvas-shaders.ts +28 -28
  205. package/exports/canvas.ts +45 -45
  206. package/exports/index.ts +90 -90
  207. package/exports/inspector.ts +24 -24
  208. package/exports/utils.ts +44 -44
  209. package/exports/webgl-shaders.ts +28 -28
  210. package/exports/webgl.ts +50 -50
  211. package/package.json +2 -1
  212. package/scripts/please-use-pnpm.js +13 -13
  213. package/src/common/CommonTypes.ts +146 -146
  214. package/src/common/EventEmitter.ts +77 -77
  215. package/src/common/IAnimationController.ts +92 -92
  216. package/src/common/IEventEmitter.ts +28 -28
  217. package/src/core/CoreNode.test.ts +203 -203
  218. package/src/core/CoreNode.ts +2494 -2494
  219. package/src/core/CoreShaderManager.ts +188 -188
  220. package/src/core/CoreTextNode.ts +449 -448
  221. package/src/core/CoreTextureManager.ts +601 -601
  222. package/src/core/Stage.ts +754 -754
  223. package/src/core/TextureMemoryManager.ts +395 -395
  224. package/src/core/animations/AnimationManager.ts +38 -38
  225. package/src/core/animations/CoreAnimation.ts +284 -284
  226. package/src/core/animations/CoreAnimationController.ts +157 -157
  227. package/src/core/lib/ContextSpy.ts +41 -41
  228. package/src/core/lib/ImageWorker.ts +280 -280
  229. package/src/core/lib/Matrix3d.ts +244 -244
  230. package/src/core/lib/RenderCoords.ts +71 -71
  231. package/src/core/lib/WebGlContextWrapper.ts +1374 -1374
  232. package/src/core/lib/textureCompression.ts +152 -152
  233. package/src/core/lib/textureSvg.ts +78 -78
  234. package/src/core/lib/utils.ts +386 -386
  235. package/src/core/lib/validateImageBitmap.ts +87 -87
  236. package/src/core/platform.ts +64 -64
  237. package/src/core/platforms/Platform.ts +77 -77
  238. package/src/core/platforms/web/WebPlatform.ts +84 -84
  239. package/src/core/renderers/CoreContextTexture.ts +43 -43
  240. package/src/core/renderers/CoreRenderOp.ts +22 -22
  241. package/src/core/renderers/CoreRenderer.ts +109 -109
  242. package/src/core/renderers/CoreShaderNode.ts +165 -165
  243. package/src/core/renderers/CoreShaderProgram.ts +23 -23
  244. package/src/core/renderers/canvas/CanvasRenderer.ts +298 -298
  245. package/src/core/renderers/canvas/CanvasShaderNode.ts +99 -99
  246. package/src/core/renderers/canvas/CanvasTexture.ts +156 -156
  247. package/src/core/renderers/canvas/internal/C2DShaderUtils.ts +220 -220
  248. package/src/core/renderers/canvas/internal/ColorUtils.ts +85 -85
  249. package/src/core/renderers/webgl/WebGlCtxRenderTexture.ts +86 -86
  250. package/src/core/renderers/webgl/WebGlCtxSubTexture.ts +50 -50
  251. package/src/core/renderers/webgl/WebGlCtxTexture.ts +301 -301
  252. package/src/core/renderers/webgl/WebGlRenderOp.ts +161 -161
  253. package/src/core/renderers/webgl/WebGlRenderer.ts +750 -750
  254. package/src/core/renderers/webgl/WebGlShaderNode.ts +437 -437
  255. package/src/core/renderers/webgl/WebGlShaderProgram.ts +318 -318
  256. package/src/core/renderers/webgl/internal/BufferCollection.ts +54 -54
  257. package/src/core/renderers/webgl/internal/RendererUtils.ts +155 -155
  258. package/src/core/renderers/webgl/internal/ShaderUtils.ts +281 -281
  259. package/src/core/renderers/webgl/internal/WebGlUtils.ts +35 -35
  260. package/src/core/shaders/canvas/Border.ts +78 -78
  261. package/src/core/shaders/canvas/HolePunch.ts +62 -62
  262. package/src/core/shaders/canvas/LinearGradient.ts +69 -69
  263. package/src/core/shaders/canvas/RadialGradient.ts +113 -113
  264. package/src/core/shaders/canvas/Rounded.ts +55 -55
  265. package/src/core/shaders/canvas/RoundedWithBorder.ts +68 -68
  266. package/src/core/shaders/canvas/RoundedWithBorderAndShadow.ts +88 -88
  267. package/src/core/shaders/canvas/RoundedWithShadow.ts +69 -69
  268. package/src/core/shaders/canvas/Shadow.ts +52 -52
  269. package/src/core/shaders/canvas/utils/render.ts +151 -151
  270. package/src/core/shaders/templates/BorderTemplate.ts +115 -115
  271. package/src/core/shaders/templates/HolePunchTemplate.ts +82 -82
  272. package/src/core/shaders/templates/LinearGradientTemplate.ts +71 -71
  273. package/src/core/shaders/templates/RadialGradientTemplate.ts +81 -81
  274. package/src/core/shaders/templates/RoundedTemplate.ts +98 -98
  275. package/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.ts +38 -38
  276. package/src/core/shaders/templates/RoundedWithBorderTemplate.ts +35 -35
  277. package/src/core/shaders/templates/RoundedWithShadowTemplate.ts +35 -35
  278. package/src/core/shaders/templates/ShadowTemplate.ts +106 -106
  279. package/src/core/shaders/templates/shaderUtils.ts +47 -47
  280. package/src/core/shaders/webgl/Border.ts +96 -96
  281. package/src/core/shaders/webgl/Default.ts +89 -89
  282. package/src/core/shaders/webgl/DefaultBatched.ts +129 -129
  283. package/src/core/shaders/webgl/HolePunch.ts +78 -78
  284. package/src/core/shaders/webgl/LinearGradient.ts +81 -81
  285. package/src/core/shaders/webgl/RadialGradient.ts +84 -84
  286. package/src/core/shaders/webgl/Rounded.ts +117 -117
  287. package/src/core/shaders/webgl/RoundedWithBorder.ts +114 -114
  288. package/src/core/shaders/webgl/RoundedWithBorderAndShadow.ts +133 -133
  289. package/src/core/shaders/webgl/RoundedWithShadow.ts +98 -98
  290. package/src/core/shaders/webgl/SdfShader.ts +134 -134
  291. package/src/core/shaders/webgl/Shadow.ts +115 -115
  292. package/src/core/text-rendering/TextRenderingUtils.ts +36 -36
  293. package/src/core/text-rendering/TextTextureRendererUtils.ts +263 -263
  294. package/src/core/text-rendering/TrFontManager.ts +183 -183
  295. package/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.ts +176 -176
  296. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.ts +139 -139
  297. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.test.ts +173 -173
  298. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.ts +171 -171
  299. package/src/core/text-rendering/font-face-types/TrFontFace.ts +187 -187
  300. package/src/core/text-rendering/font-face-types/WebTrFontFace.ts +94 -94
  301. package/src/core/text-rendering/font-face-types/utils.ts +39 -39
  302. package/src/core/text-rendering/renderers/CanvasTextRenderer.ts +514 -514
  303. package/src/core/text-rendering/renderers/LightningTextTextureRenderer.ts +863 -863
  304. package/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.ts +846 -846
  305. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.test.ts +48 -48
  306. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.ts +66 -66
  307. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.ts +52 -52
  308. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.ts +32 -32
  309. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.ts +117 -117
  310. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.test.ts +133 -133
  311. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.ts +38 -38
  312. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.ts +497 -497
  313. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.test.ts +49 -49
  314. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.ts +52 -52
  315. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.test.ts +205 -205
  316. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.ts +93 -93
  317. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.ts +40 -40
  318. package/src/core/text-rendering/renderers/TextRenderer.ts +567 -567
  319. package/src/core/textures/ColorTexture.ts +102 -102
  320. package/src/core/textures/ImageTexture.ts +410 -410
  321. package/src/core/textures/NoiseTexture.ts +104 -104
  322. package/src/core/textures/RenderTexture.ts +85 -85
  323. package/src/core/textures/SubTexture.ts +205 -205
  324. package/src/core/textures/Texture.ts +358 -358
  325. package/src/core/utils.ts +227 -227
  326. package/src/env.d.ts +7 -7
  327. package/src/main-api/INode.ts +100 -100
  328. package/src/main-api/Inspector.ts +522 -522
  329. package/src/main-api/Renderer.ts +675 -675
  330. package/src/main-api/utils.ts +45 -45
  331. package/src/utils.ts +267 -267
  332. package/COPYING +0 -1
  333. package/dist/src/core/temp.js +0 -77
  334. package/dist/src/core/temp.js.map +0 -1
  335. /package/dist/src/core/{temp.d.ts → CoreStuff.d.ts} +0 -0
@@ -1,78 +1,78 @@
1
- /*
2
- * Copyright 2023 Comcast Cable Communications Management, LLC
3
- * Licensed under the Apache License, Version 2.0 (the "License");
4
- * you may not use this file except in compliance with the License.
5
- * You may obtain a copy of the License at
6
- *
7
- * http://www.apache.org/licenses/LICENSE-2.0
8
- *
9
- * Unless required by applicable law or agreed to in writing, software
10
- * distributed under the License is distributed on an "AS IS" BASIS,
11
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12
- * See the License for the specific language governing permissions and
13
- * limitations under the License.
14
- *
15
- * SPDX-License-Identifier: Apache-2.0
16
- */
17
-
18
- import { calcFactoredRadiusArray } from '../../lib/utils.js';
19
- import {
20
- HolePunchTemplate,
21
- type HolePunchProps,
22
- } from '../templates/HolePunchTemplate.js';
23
- import type { Vec4 } from '../../renderers/webgl/internal/ShaderUtils.js';
24
- import type { WebGlShaderType } from '../../renderers/webgl/WebGlShaderNode.js';
25
-
26
- export const HolePunch: WebGlShaderType<HolePunchProps> = {
27
- props: HolePunchTemplate.props,
28
- update() {
29
- this.uniform2f('u_pos', this.props!.x, this.props!.y);
30
- //precalculate to halfSize once instead of for every pixel
31
- this.uniform2f('u_size', this.props!.width * 0.5, this.props!.height * 0.5);
32
-
33
- this.uniform4fa(
34
- 'u_radius',
35
- calcFactoredRadiusArray(
36
- this.props!.radius as Vec4,
37
- this.props!.width,
38
- this.props!.height,
39
- ),
40
- );
41
- },
42
- getCacheMarkers(props: HolePunchProps) {
43
- return `radiusArray:${Array.isArray(props.radius)}`;
44
- },
45
- fragment: `
46
- # ifdef GL_FRAGMENT_PRECISION_HIGH
47
- precision highp float;
48
- # else
49
- precision mediump float;
50
- # endif
51
-
52
- uniform float u_alpha;
53
- uniform float u_pixelRatio;
54
- uniform vec2 u_dimensions;
55
- uniform sampler2D u_texture;
56
-
57
- uniform vec2 u_size;
58
- uniform vec2 u_pos;
59
-
60
- uniform vec4 u_radius;
61
-
62
- uniform vec4 u_color;
63
- varying vec4 v_color;
64
- varying vec2 v_textureCoords;
65
-
66
- void main() {
67
- vec4 color = texture2D(u_texture, v_textureCoords) * v_color;
68
- vec2 p = (v_textureCoords.xy * u_dimensions.xy - u_pos) - u_size;
69
- vec4 r = u_radius;
70
- r.xy = (p.x > 0.0) ? r.yz : r.xw;
71
- r.x = (p.y > 0.0) ? r.y : r.x;
72
- p = abs(p) - u_size + r.x;
73
- float dist = min(max(p.x, p.y), 0.0) + length(max(p, 0.0)) - r.x + 2.0;
74
- float roundedAlpha = 1.0 - smoothstep(0.0, u_pixelRatio, dist);
75
- gl_FragColor = mix(color, vec4(0.0), min(color.a, roundedAlpha));
76
- }
77
- `,
78
- };
1
+ /*
2
+ * Copyright 2023 Comcast Cable Communications Management, LLC
3
+ * Licensed under the Apache License, Version 2.0 (the "License");
4
+ * you may not use this file except in compliance with the License.
5
+ * You may obtain a copy of the License at
6
+ *
7
+ * http://www.apache.org/licenses/LICENSE-2.0
8
+ *
9
+ * Unless required by applicable law or agreed to in writing, software
10
+ * distributed under the License is distributed on an "AS IS" BASIS,
11
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12
+ * See the License for the specific language governing permissions and
13
+ * limitations under the License.
14
+ *
15
+ * SPDX-License-Identifier: Apache-2.0
16
+ */
17
+
18
+ import { calcFactoredRadiusArray } from '../../lib/utils.js';
19
+ import {
20
+ HolePunchTemplate,
21
+ type HolePunchProps,
22
+ } from '../templates/HolePunchTemplate.js';
23
+ import type { Vec4 } from '../../renderers/webgl/internal/ShaderUtils.js';
24
+ import type { WebGlShaderType } from '../../renderers/webgl/WebGlShaderNode.js';
25
+
26
+ export const HolePunch: WebGlShaderType<HolePunchProps> = {
27
+ props: HolePunchTemplate.props,
28
+ update() {
29
+ this.uniform2f('u_pos', this.props!.x, this.props!.y);
30
+ //precalculate to halfSize once instead of for every pixel
31
+ this.uniform2f('u_size', this.props!.width * 0.5, this.props!.height * 0.5);
32
+
33
+ this.uniform4fa(
34
+ 'u_radius',
35
+ calcFactoredRadiusArray(
36
+ this.props!.radius as Vec4,
37
+ this.props!.width,
38
+ this.props!.height,
39
+ ),
40
+ );
41
+ },
42
+ getCacheMarkers(props: HolePunchProps) {
43
+ return `radiusArray:${Array.isArray(props.radius)}`;
44
+ },
45
+ fragment: `
46
+ # ifdef GL_FRAGMENT_PRECISION_HIGH
47
+ precision highp float;
48
+ # else
49
+ precision mediump float;
50
+ # endif
51
+
52
+ uniform float u_alpha;
53
+ uniform float u_pixelRatio;
54
+ uniform vec2 u_dimensions;
55
+ uniform sampler2D u_texture;
56
+
57
+ uniform vec2 u_size;
58
+ uniform vec2 u_pos;
59
+
60
+ uniform vec4 u_radius;
61
+
62
+ uniform vec4 u_color;
63
+ varying vec4 v_color;
64
+ varying vec2 v_textureCoords;
65
+
66
+ void main() {
67
+ vec4 color = texture2D(u_texture, v_textureCoords) * v_color;
68
+ vec2 p = (v_textureCoords.xy * u_dimensions.xy - u_pos) - u_size;
69
+ vec4 r = u_radius;
70
+ r.xy = (p.x > 0.0) ? r.yz : r.xw;
71
+ r.x = (p.y > 0.0) ? r.y : r.x;
72
+ p = abs(p) - u_size + r.x;
73
+ float dist = min(max(p.x, p.y), 0.0) + length(max(p, 0.0)) - r.x + 2.0;
74
+ float roundedAlpha = 1.0 - smoothstep(0.0, u_pixelRatio, dist);
75
+ gl_FragColor = mix(color, vec4(0.0), min(color.a, roundedAlpha));
76
+ }
77
+ `,
78
+ };
@@ -1,81 +1,81 @@
1
- /*
2
- * Copyright 2023 Comcast Cable Communications Management, LLC
3
- * Licensed under the Apache License, Version 2.0 (the "License");
4
- * you may not use this file except in compliance with the License.
5
- * You may obtain a copy of the License at
6
- *
7
- * http://www.apache.org/licenses/LICENSE-2.0
8
- *
9
- * Unless required by applicable law or agreed to in writing, software
10
- * distributed under the License is distributed on an "AS IS" BASIS,
11
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12
- * See the License for the specific language governing permissions and
13
- * limitations under the License.
14
- *
15
- * SPDX-License-Identifier: Apache-2.0
16
- */
17
-
18
- import { getNormalizedRgbaComponents } from '../../lib/utils.js';
19
- import {
20
- LinearGradientTemplate,
21
- type LinearGradientProps,
22
- } from '../templates/LinearGradientTemplate.js';
23
- import { genGradientColors } from '../../renderers/webgl/internal/ShaderUtils.js';
24
- import type { WebGlRenderer } from '../../renderers/webgl/WebGlRenderer.js';
25
- import type { WebGlShaderType } from '../../renderers/webgl/WebGlShaderNode.js';
26
-
27
- export const LinearGradient: WebGlShaderType<LinearGradientProps> = {
28
- props: LinearGradientTemplate.props,
29
- update() {
30
- this.uniform1f('u_angle', this.props!.angle - (Math.PI / 180) * 90);
31
- this.uniform1fv('u_stops', new Float32Array(this.props!.stops));
32
- const colors: number[] = [];
33
- for (let i = 0; i < this.props!.colors.length; i++) {
34
- const norm = getNormalizedRgbaComponents(this.props!.colors[i]!);
35
- colors.push(norm[0], norm[1], norm[2], norm[3]);
36
- }
37
- this.uniform4fv('u_colors', new Float32Array(colors));
38
- },
39
- getCacheMarkers(props: LinearGradientProps) {
40
- return `colors:${props.colors.length}`;
41
- },
42
- fragment(renderer: WebGlRenderer, props: LinearGradientProps) {
43
- return `
44
- # ifdef GL_FRAGMENT_PRECISION_HIGH
45
- precision highp float;
46
- # else
47
- precision mediump float;
48
- # endif
49
-
50
- #define PI 3.14159265359
51
-
52
- uniform float u_alpha;
53
- uniform vec2 u_dimensions;
54
-
55
- uniform sampler2D u_texture;
56
-
57
- uniform float u_angle;
58
- uniform float u_stops[${props.stops.length}];
59
- uniform vec4 u_colors[${props.colors.length}];
60
-
61
- varying vec4 v_color;
62
- varying vec2 v_textureCoords;
63
-
64
- vec2 calcPoint(float d, float angle) {
65
- return d * vec2(cos(angle), sin(angle)) + (u_dimensions * 0.5);
66
- }
67
-
68
- void main() {
69
- vec4 color = texture2D(u_texture, v_textureCoords) * v_color;
70
- float a = u_angle;
71
- float lineDist = abs(u_dimensions.x * cos(a)) + abs(u_dimensions.y * sin(a));
72
- vec2 f = calcPoint(lineDist * 0.5, a);
73
- vec2 t = calcPoint(lineDist * 0.5, a + PI);
74
- vec2 gradVec = t - f;
75
- float dist = dot(v_textureCoords.xy * u_dimensions - f, gradVec) / dot(gradVec, gradVec);
76
- ${genGradientColors(props.stops.length)}
77
- gl_FragColor = mix(color, colorOut, clamp(colorOut.a, 0.0, 1.0));
78
- }
79
- `;
80
- },
81
- };
1
+ /*
2
+ * Copyright 2023 Comcast Cable Communications Management, LLC
3
+ * Licensed under the Apache License, Version 2.0 (the "License");
4
+ * you may not use this file except in compliance with the License.
5
+ * You may obtain a copy of the License at
6
+ *
7
+ * http://www.apache.org/licenses/LICENSE-2.0
8
+ *
9
+ * Unless required by applicable law or agreed to in writing, software
10
+ * distributed under the License is distributed on an "AS IS" BASIS,
11
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12
+ * See the License for the specific language governing permissions and
13
+ * limitations under the License.
14
+ *
15
+ * SPDX-License-Identifier: Apache-2.0
16
+ */
17
+
18
+ import { getNormalizedRgbaComponents } from '../../lib/utils.js';
19
+ import {
20
+ LinearGradientTemplate,
21
+ type LinearGradientProps,
22
+ } from '../templates/LinearGradientTemplate.js';
23
+ import { genGradientColors } from '../../renderers/webgl/internal/ShaderUtils.js';
24
+ import type { WebGlRenderer } from '../../renderers/webgl/WebGlRenderer.js';
25
+ import type { WebGlShaderType } from '../../renderers/webgl/WebGlShaderNode.js';
26
+
27
+ export const LinearGradient: WebGlShaderType<LinearGradientProps> = {
28
+ props: LinearGradientTemplate.props,
29
+ update() {
30
+ this.uniform1f('u_angle', this.props!.angle - (Math.PI / 180) * 90);
31
+ this.uniform1fv('u_stops', new Float32Array(this.props!.stops));
32
+ const colors: number[] = [];
33
+ for (let i = 0; i < this.props!.colors.length; i++) {
34
+ const norm = getNormalizedRgbaComponents(this.props!.colors[i]!);
35
+ colors.push(norm[0], norm[1], norm[2], norm[3]);
36
+ }
37
+ this.uniform4fv('u_colors', new Float32Array(colors));
38
+ },
39
+ getCacheMarkers(props: LinearGradientProps) {
40
+ return `colors:${props.colors.length}`;
41
+ },
42
+ fragment(renderer: WebGlRenderer, props: LinearGradientProps) {
43
+ return `
44
+ # ifdef GL_FRAGMENT_PRECISION_HIGH
45
+ precision highp float;
46
+ # else
47
+ precision mediump float;
48
+ # endif
49
+
50
+ #define PI 3.14159265359
51
+
52
+ uniform float u_alpha;
53
+ uniform vec2 u_dimensions;
54
+
55
+ uniform sampler2D u_texture;
56
+
57
+ uniform float u_angle;
58
+ uniform float u_stops[${props.stops.length}];
59
+ uniform vec4 u_colors[${props.colors.length}];
60
+
61
+ varying vec4 v_color;
62
+ varying vec2 v_textureCoords;
63
+
64
+ vec2 calcPoint(float d, float angle) {
65
+ return d * vec2(cos(angle), sin(angle)) + (u_dimensions * 0.5);
66
+ }
67
+
68
+ void main() {
69
+ vec4 color = texture2D(u_texture, v_textureCoords) * v_color;
70
+ float a = u_angle;
71
+ float lineDist = abs(u_dimensions.x * cos(a)) + abs(u_dimensions.y * sin(a));
72
+ vec2 f = calcPoint(lineDist * 0.5, a);
73
+ vec2 t = calcPoint(lineDist * 0.5, a + PI);
74
+ vec2 gradVec = t - f;
75
+ float dist = dot(v_textureCoords.xy * u_dimensions - f, gradVec) / dot(gradVec, gradVec);
76
+ ${genGradientColors(props.stops.length)}
77
+ gl_FragColor = mix(color, colorOut, clamp(colorOut.a, 0.0, 1.0));
78
+ }
79
+ `;
80
+ },
81
+ };
@@ -1,84 +1,84 @@
1
- /*
2
- * Copyright 2023 Comcast Cable Communications Management, LLC
3
- * Licensed under the Apache License, Version 2.0 (the "License");
4
- * you may not use this file except in compliance with the License.
5
- * You may obtain a copy of the License at
6
- *
7
- * http://www.apache.org/licenses/LICENSE-2.0
8
- *
9
- * Unless required by applicable law or agreed to in writing, software
10
- * distributed under the License is distributed on an "AS IS" BASIS,
11
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12
- * See the License for the specific language governing permissions and
13
- * limitations under the License.
14
- *
15
- * SPDX-License-Identifier: Apache-2.0
16
- */
17
-
18
- import type { CoreNode } from '../../CoreNode.js';
19
- import { getNormalizedRgbaComponents } from '../../lib/utils.js';
20
- import {
21
- RadialGradientTemplate,
22
- type RadialGradientProps,
23
- } from '../templates/RadialGradientTemplate.js';
24
- import { genGradientColors } from '../../renderers/webgl/internal/ShaderUtils.js';
25
- import type { WebGlRenderer } from '../../renderers/webgl/WebGlRenderer.js';
26
- import type { WebGlShaderType } from '../../renderers/webgl/WebGlShaderNode.js';
27
-
28
- export const RadialGradient: WebGlShaderType<RadialGradientProps> = {
29
- props: RadialGradientTemplate.props,
30
- update(node: CoreNode) {
31
- this.uniform2f(
32
- 'u_projection',
33
- this.props!.pivot[0] * node.width,
34
- this.props!.pivot[1] * node.height,
35
- );
36
- this.uniform2f('u_size', this.props!.width * 0.5, this.props!.height * 0.5);
37
- this.uniform1fv('u_stops', new Float32Array(this.props!.stops));
38
- const colors: number[] = [];
39
- for (let i = 0; i < this.props!.colors.length; i++) {
40
- const norm = getNormalizedRgbaComponents(this.props!.colors[i]!);
41
- colors.push(norm[0], norm[1], norm[2], norm[3]);
42
- }
43
- this.uniform4fv('u_colors', new Float32Array(colors));
44
- },
45
- getCacheMarkers(props: RadialGradientProps) {
46
- return `colors:${props.colors.length}`;
47
- },
48
- fragment(renderer: WebGlRenderer, props: RadialGradientProps) {
49
- return `
50
- # ifdef GL_FRAGMENT_PRECISION_HIGH
51
- precision highp float;
52
- # else
53
- precision mediump float;
54
- # endif
55
-
56
- #define PI 3.14159265359
57
-
58
- uniform float u_alpha;
59
- uniform vec2 u_dimensions;
60
-
61
- uniform sampler2D u_texture;
62
-
63
- uniform vec2 u_projection;
64
- uniform vec2 u_size;
65
- uniform float u_stops[${props.stops.length}];
66
- uniform vec4 u_colors[${props.colors.length}];
67
-
68
- varying vec4 v_color;
69
- varying vec2 v_textureCoords;
70
-
71
- vec2 calcPoint(float d, float angle) {
72
- return d * vec2(cos(angle), sin(angle)) + (u_dimensions * 0.5);
73
- }
74
-
75
- void main() {
76
- vec4 color = texture2D(u_texture, v_textureCoords) * v_color;
77
- vec2 point = v_textureCoords.xy * u_dimensions;
78
- float dist = length((point - u_projection) / u_size);
79
- ${genGradientColors(props.stops.length)}
80
- gl_FragColor = mix(color, colorOut, clamp(colorOut.a, 0.0, 1.0));
81
- }
82
- `;
83
- },
84
- };
1
+ /*
2
+ * Copyright 2023 Comcast Cable Communications Management, LLC
3
+ * Licensed under the Apache License, Version 2.0 (the "License");
4
+ * you may not use this file except in compliance with the License.
5
+ * You may obtain a copy of the License at
6
+ *
7
+ * http://www.apache.org/licenses/LICENSE-2.0
8
+ *
9
+ * Unless required by applicable law or agreed to in writing, software
10
+ * distributed under the License is distributed on an "AS IS" BASIS,
11
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12
+ * See the License for the specific language governing permissions and
13
+ * limitations under the License.
14
+ *
15
+ * SPDX-License-Identifier: Apache-2.0
16
+ */
17
+
18
+ import type { CoreNode } from '../../CoreNode.js';
19
+ import { getNormalizedRgbaComponents } from '../../lib/utils.js';
20
+ import {
21
+ RadialGradientTemplate,
22
+ type RadialGradientProps,
23
+ } from '../templates/RadialGradientTemplate.js';
24
+ import { genGradientColors } from '../../renderers/webgl/internal/ShaderUtils.js';
25
+ import type { WebGlRenderer } from '../../renderers/webgl/WebGlRenderer.js';
26
+ import type { WebGlShaderType } from '../../renderers/webgl/WebGlShaderNode.js';
27
+
28
+ export const RadialGradient: WebGlShaderType<RadialGradientProps> = {
29
+ props: RadialGradientTemplate.props,
30
+ update(node: CoreNode) {
31
+ this.uniform2f(
32
+ 'u_projection',
33
+ this.props!.pivot[0] * node.width,
34
+ this.props!.pivot[1] * node.height,
35
+ );
36
+ this.uniform2f('u_size', this.props!.width * 0.5, this.props!.height * 0.5);
37
+ this.uniform1fv('u_stops', new Float32Array(this.props!.stops));
38
+ const colors: number[] = [];
39
+ for (let i = 0; i < this.props!.colors.length; i++) {
40
+ const norm = getNormalizedRgbaComponents(this.props!.colors[i]!);
41
+ colors.push(norm[0], norm[1], norm[2], norm[3]);
42
+ }
43
+ this.uniform4fv('u_colors', new Float32Array(colors));
44
+ },
45
+ getCacheMarkers(props: RadialGradientProps) {
46
+ return `colors:${props.colors.length}`;
47
+ },
48
+ fragment(renderer: WebGlRenderer, props: RadialGradientProps) {
49
+ return `
50
+ # ifdef GL_FRAGMENT_PRECISION_HIGH
51
+ precision highp float;
52
+ # else
53
+ precision mediump float;
54
+ # endif
55
+
56
+ #define PI 3.14159265359
57
+
58
+ uniform float u_alpha;
59
+ uniform vec2 u_dimensions;
60
+
61
+ uniform sampler2D u_texture;
62
+
63
+ uniform vec2 u_projection;
64
+ uniform vec2 u_size;
65
+ uniform float u_stops[${props.stops.length}];
66
+ uniform vec4 u_colors[${props.colors.length}];
67
+
68
+ varying vec4 v_color;
69
+ varying vec2 v_textureCoords;
70
+
71
+ vec2 calcPoint(float d, float angle) {
72
+ return d * vec2(cos(angle), sin(angle)) + (u_dimensions * 0.5);
73
+ }
74
+
75
+ void main() {
76
+ vec4 color = texture2D(u_texture, v_textureCoords) * v_color;
77
+ vec2 point = v_textureCoords.xy * u_dimensions;
78
+ float dist = length((point - u_projection) / u_size);
79
+ ${genGradientColors(props.stops.length)}
80
+ gl_FragColor = mix(color, colorOut, clamp(colorOut.a, 0.0, 1.0));
81
+ }
82
+ `;
83
+ },
84
+ };