@lightningjs/renderer 3.0.0-beta4 → 3.0.0-beta5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (335) hide show
  1. package/LICENSE +202 -202
  2. package/NOTICE +3 -3
  3. package/README.md +147 -147
  4. package/dist/exports/core-api.d.ts +74 -0
  5. package/dist/exports/core-api.js +96 -0
  6. package/dist/exports/core-api.js.map +1 -0
  7. package/dist/exports/main-api.d.ts +30 -0
  8. package/dist/exports/main-api.js +45 -0
  9. package/dist/exports/main-api.js.map +1 -0
  10. package/dist/src/core/CoreExtension.d.ts +12 -0
  11. package/dist/src/core/CoreExtension.js +29 -0
  12. package/dist/src/core/CoreExtension.js.map +1 -0
  13. package/dist/src/core/CoreNode.js +1 -1
  14. package/dist/src/core/CoreNode.js.map +1 -1
  15. package/dist/src/core/CoreStuff.js +138 -0
  16. package/dist/src/core/CoreStuff.js.map +1 -0
  17. package/dist/src/core/CoreTextNode.js +1 -0
  18. package/dist/src/core/CoreTextNode.js.map +1 -1
  19. package/dist/src/core/CoreTexturizer.d.ts +14 -0
  20. package/dist/src/core/CoreTexturizer.js +47 -0
  21. package/dist/src/core/CoreTexturizer.js.map +1 -0
  22. package/dist/src/core/LngNode.d.ts +736 -0
  23. package/dist/src/core/LngNode.js +1174 -0
  24. package/dist/src/core/LngNode.js.map +1 -0
  25. package/dist/src/core/Matrix2DContext.d.ts +15 -0
  26. package/dist/src/core/Matrix2DContext.js +45 -0
  27. package/dist/src/core/Matrix2DContext.js.map +1 -0
  28. package/dist/src/core/ShaderNode.d.ts +10 -0
  29. package/dist/src/core/ShaderNode.js +30 -0
  30. package/dist/src/core/ShaderNode.js.map +1 -0
  31. package/dist/src/core/TextNode.d.ts +103 -0
  32. package/dist/src/core/TextNode.js +331 -0
  33. package/dist/src/core/TextNode.js.map +1 -0
  34. package/dist/src/core/lib/Coords.d.ts +14 -0
  35. package/dist/src/core/lib/Coords.js +55 -0
  36. package/dist/src/core/lib/Coords.js.map +1 -0
  37. package/dist/src/core/lib/glm/common.d.ts +162 -0
  38. package/dist/src/core/lib/glm/common.js +81 -0
  39. package/dist/src/core/lib/glm/common.js.map +1 -0
  40. package/dist/src/core/lib/glm/index.d.ts +11 -0
  41. package/dist/src/core/lib/glm/index.js +30 -0
  42. package/dist/src/core/lib/glm/index.js.map +1 -0
  43. package/dist/src/core/lib/glm/mat2.d.ts +219 -0
  44. package/dist/src/core/lib/glm/mat2.js +396 -0
  45. package/dist/src/core/lib/glm/mat2.js.map +1 -0
  46. package/dist/src/core/lib/glm/mat2d.d.ts +237 -0
  47. package/dist/src/core/lib/glm/mat2d.js +442 -0
  48. package/dist/src/core/lib/glm/mat2d.js.map +1 -0
  49. package/dist/src/core/lib/glm/mat3.d.ts +283 -0
  50. package/dist/src/core/lib/glm/mat3.js +680 -0
  51. package/dist/src/core/lib/glm/mat3.js.map +1 -0
  52. package/dist/src/core/lib/glm/mat4.d.ts +550 -0
  53. package/dist/src/core/lib/glm/mat4.js +1802 -0
  54. package/dist/src/core/lib/glm/mat4.js.map +1 -0
  55. package/dist/src/core/lib/glm/quat.d.ts +363 -0
  56. package/dist/src/core/lib/glm/quat.js +693 -0
  57. package/dist/src/core/lib/glm/quat.js.map +1 -0
  58. package/dist/src/core/lib/glm/quat2.d.ts +356 -0
  59. package/dist/src/core/lib/glm/quat2.js +754 -0
  60. package/dist/src/core/lib/glm/quat2.js.map +1 -0
  61. package/dist/src/core/lib/glm/vec2.d.ts +365 -0
  62. package/dist/src/core/lib/glm/vec2.js +569 -0
  63. package/dist/src/core/lib/glm/vec2.js.map +1 -0
  64. package/dist/src/core/lib/glm/vec3.d.ts +406 -0
  65. package/dist/src/core/lib/glm/vec3.js +720 -0
  66. package/dist/src/core/lib/glm/vec3.js.map +1 -0
  67. package/dist/src/core/lib/glm/vec4.d.ts +330 -0
  68. package/dist/src/core/lib/glm/vec4.js +608 -0
  69. package/dist/src/core/lib/glm/vec4.js.map +1 -0
  70. package/dist/src/core/renderers/CoreShaderManager.d.ts +19 -0
  71. package/dist/src/core/renderers/CoreShaderManager.js +33 -0
  72. package/dist/src/core/renderers/CoreShaderManager.js.map +1 -0
  73. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.d.ts +27 -0
  74. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.js +82 -0
  75. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.js.map +1 -0
  76. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.d.ts +11 -0
  77. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.js +34 -0
  78. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.js.map +1 -0
  79. package/dist/src/core/renderers/webgl/internal/ShaderUtils.js +35 -35
  80. package/dist/src/core/renderers/webgl/shaders/DefaultShader.js +45 -45
  81. package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js +61 -61
  82. package/dist/src/core/renderers/webgl/shaders/DynamicShader.js +93 -93
  83. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js +63 -63
  84. package/dist/src/core/renderers/webgl/shaders/SdfShader.js +62 -62
  85. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js +15 -15
  86. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js +6 -6
  87. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js +15 -15
  88. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js +15 -15
  89. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js +15 -15
  90. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js +42 -42
  91. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js +44 -44
  92. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js +3 -3
  93. package/dist/src/core/renderers/webgl/shaders/effects/HolePunchEffect.js +22 -22
  94. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js +28 -28
  95. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js +10 -10
  96. package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.js +37 -37
  97. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js +19 -19
  98. package/dist/src/core/scene/Scene.d.ts +59 -0
  99. package/dist/src/core/scene/Scene.js +106 -0
  100. package/dist/src/core/scene/Scene.js.map +1 -0
  101. package/dist/src/core/shaders/webgl/Border.js +59 -59
  102. package/dist/src/core/shaders/webgl/Default.js +47 -47
  103. package/dist/src/core/shaders/webgl/DefaultBatched.js +61 -61
  104. package/dist/src/core/shaders/webgl/HolePunch.js +32 -32
  105. package/dist/src/core/shaders/webgl/LinearGradient.js +36 -36
  106. package/dist/src/core/shaders/webgl/RadialGradient.js +33 -33
  107. package/dist/src/core/shaders/webgl/Rounded.js +71 -71
  108. package/dist/src/core/shaders/webgl/RoundedWithBorder.js +66 -66
  109. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js +79 -79
  110. package/dist/src/core/shaders/webgl/RoundedWithShadow.js +54 -54
  111. package/dist/src/core/shaders/webgl/SdfShader.js +62 -62
  112. package/dist/src/core/shaders/webgl/Shadow.js +83 -83
  113. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.d.ts +20 -0
  114. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js +55 -0
  115. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js.map +1 -0
  116. package/dist/src/main-api/ICoreDriver.d.ts +27 -0
  117. package/dist/src/main-api/ICoreDriver.js +20 -0
  118. package/dist/src/main-api/ICoreDriver.js.map +1 -0
  119. package/dist/src/main-api/IRenderDriver.d.ts +20 -0
  120. package/dist/src/main-api/IRenderDriver.js +20 -0
  121. package/dist/src/main-api/IRenderDriver.js.map +1 -0
  122. package/dist/src/main-api/IShaderController.d.ts +14 -0
  123. package/dist/src/main-api/IShaderController.js +30 -0
  124. package/dist/src/main-api/IShaderController.js.map +1 -0
  125. package/dist/src/main-api/IShaderNode.d.ts +17 -0
  126. package/dist/src/main-api/IShaderNode.js +19 -0
  127. package/dist/src/main-api/IShaderNode.js.map +1 -0
  128. package/dist/src/main-api/RendererMain.d.ts +375 -0
  129. package/dist/src/main-api/RendererMain.js +365 -0
  130. package/dist/src/main-api/RendererMain.js.map +1 -0
  131. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.d.ts +9 -0
  132. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js +38 -0
  133. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js.map +1 -0
  134. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.d.ts +56 -0
  135. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js +101 -0
  136. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js.map +1 -0
  137. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.d.ts +32 -0
  138. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js +28 -0
  139. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js.map +1 -0
  140. package/dist/src/render-drivers/main/MainCoreDriver.d.ts +24 -0
  141. package/dist/src/render-drivers/main/MainCoreDriver.js +118 -0
  142. package/dist/src/render-drivers/main/MainCoreDriver.js.map +1 -0
  143. package/dist/src/render-drivers/main/MainOnlyNode.d.ts +99 -0
  144. package/dist/src/render-drivers/main/MainOnlyNode.js +396 -0
  145. package/dist/src/render-drivers/main/MainOnlyNode.js.map +1 -0
  146. package/dist/src/render-drivers/main/MainOnlyShaderController.d.ts +6 -0
  147. package/dist/src/render-drivers/main/MainOnlyShaderController.js +15 -0
  148. package/dist/src/render-drivers/main/MainOnlyShaderController.js.map +1 -0
  149. package/dist/src/render-drivers/main/MainOnlyShaderNode.d.ts +7 -0
  150. package/dist/src/render-drivers/main/MainOnlyShaderNode.js +34 -0
  151. package/dist/src/render-drivers/main/MainOnlyShaderNode.js.map +1 -0
  152. package/dist/src/render-drivers/main/MainOnlyTextNode.d.ts +47 -0
  153. package/dist/src/render-drivers/main/MainOnlyTextNode.js +205 -0
  154. package/dist/src/render-drivers/main/MainOnlyTextNode.js.map +1 -0
  155. package/dist/src/render-drivers/main/MainRenderDriver.d.ts +17 -0
  156. package/dist/src/render-drivers/main/MainRenderDriver.js +88 -0
  157. package/dist/src/render-drivers/main/MainRenderDriver.js.map +1 -0
  158. package/dist/src/render-drivers/threadx/NodeStruct.d.ts +90 -0
  159. package/dist/src/render-drivers/threadx/NodeStruct.js +281 -0
  160. package/dist/src/render-drivers/threadx/NodeStruct.js.map +1 -0
  161. package/dist/src/render-drivers/threadx/SharedNode.d.ts +39 -0
  162. package/dist/src/render-drivers/threadx/SharedNode.js +60 -0
  163. package/dist/src/render-drivers/threadx/SharedNode.js.map +1 -0
  164. package/dist/src/render-drivers/threadx/TextNodeStruct.d.ts +44 -0
  165. package/dist/src/render-drivers/threadx/TextNodeStruct.js +201 -0
  166. package/dist/src/render-drivers/threadx/TextNodeStruct.js.map +1 -0
  167. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.d.ts +28 -0
  168. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js +234 -0
  169. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js.map +1 -0
  170. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.d.ts +20 -0
  171. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js +84 -0
  172. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js.map +1 -0
  173. package/dist/src/render-drivers/threadx/ThreadXMainNode.d.ts +44 -0
  174. package/dist/src/render-drivers/threadx/ThreadXMainNode.js +154 -0
  175. package/dist/src/render-drivers/threadx/ThreadXMainNode.js.map +1 -0
  176. package/dist/src/render-drivers/threadx/ThreadXMainShaderController.d.ts +6 -0
  177. package/dist/src/render-drivers/threadx/ThreadXMainShaderController.js +16 -0
  178. package/dist/src/render-drivers/threadx/ThreadXMainShaderController.js.map +1 -0
  179. package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.d.ts +7 -0
  180. package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.js +15 -0
  181. package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.js.map +1 -0
  182. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.d.ts +28 -0
  183. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js +55 -0
  184. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js.map +1 -0
  185. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.d.ts +21 -0
  186. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.js +198 -0
  187. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.js.map +1 -0
  188. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.d.ts +70 -0
  189. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js +32 -0
  190. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js.map +1 -0
  191. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.d.ts +19 -0
  192. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js +177 -0
  193. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js.map +1 -0
  194. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.d.ts +27 -0
  195. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js +108 -0
  196. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js.map +1 -0
  197. package/dist/src/render-drivers/threadx/worker/renderer.d.ts +1 -0
  198. package/dist/src/render-drivers/threadx/worker/renderer.js +145 -0
  199. package/dist/src/render-drivers/threadx/worker/renderer.js.map +1 -0
  200. package/dist/src/render-drivers/utils.d.ts +12 -0
  201. package/dist/src/render-drivers/utils.js +69 -0
  202. package/dist/src/render-drivers/utils.js.map +1 -0
  203. package/dist/tsconfig.dist.tsbuildinfo +1 -1
  204. package/exports/canvas-shaders.ts +28 -28
  205. package/exports/canvas.ts +45 -45
  206. package/exports/index.ts +90 -90
  207. package/exports/inspector.ts +24 -24
  208. package/exports/utils.ts +44 -44
  209. package/exports/webgl-shaders.ts +28 -28
  210. package/exports/webgl.ts +50 -50
  211. package/package.json +2 -1
  212. package/scripts/please-use-pnpm.js +13 -13
  213. package/src/common/CommonTypes.ts +146 -146
  214. package/src/common/EventEmitter.ts +77 -77
  215. package/src/common/IAnimationController.ts +92 -92
  216. package/src/common/IEventEmitter.ts +28 -28
  217. package/src/core/CoreNode.test.ts +203 -203
  218. package/src/core/CoreNode.ts +2494 -2494
  219. package/src/core/CoreShaderManager.ts +188 -188
  220. package/src/core/CoreTextNode.ts +449 -448
  221. package/src/core/CoreTextureManager.ts +601 -601
  222. package/src/core/Stage.ts +754 -754
  223. package/src/core/TextureMemoryManager.ts +395 -395
  224. package/src/core/animations/AnimationManager.ts +38 -38
  225. package/src/core/animations/CoreAnimation.ts +284 -284
  226. package/src/core/animations/CoreAnimationController.ts +157 -157
  227. package/src/core/lib/ContextSpy.ts +41 -41
  228. package/src/core/lib/ImageWorker.ts +280 -280
  229. package/src/core/lib/Matrix3d.ts +244 -244
  230. package/src/core/lib/RenderCoords.ts +71 -71
  231. package/src/core/lib/WebGlContextWrapper.ts +1374 -1374
  232. package/src/core/lib/textureCompression.ts +152 -152
  233. package/src/core/lib/textureSvg.ts +78 -78
  234. package/src/core/lib/utils.ts +386 -386
  235. package/src/core/lib/validateImageBitmap.ts +87 -87
  236. package/src/core/platform.ts +64 -64
  237. package/src/core/platforms/Platform.ts +77 -77
  238. package/src/core/platforms/web/WebPlatform.ts +84 -84
  239. package/src/core/renderers/CoreContextTexture.ts +43 -43
  240. package/src/core/renderers/CoreRenderOp.ts +22 -22
  241. package/src/core/renderers/CoreRenderer.ts +109 -109
  242. package/src/core/renderers/CoreShaderNode.ts +165 -165
  243. package/src/core/renderers/CoreShaderProgram.ts +23 -23
  244. package/src/core/renderers/canvas/CanvasRenderer.ts +298 -298
  245. package/src/core/renderers/canvas/CanvasShaderNode.ts +99 -99
  246. package/src/core/renderers/canvas/CanvasTexture.ts +156 -156
  247. package/src/core/renderers/canvas/internal/C2DShaderUtils.ts +220 -220
  248. package/src/core/renderers/canvas/internal/ColorUtils.ts +85 -85
  249. package/src/core/renderers/webgl/WebGlCtxRenderTexture.ts +86 -86
  250. package/src/core/renderers/webgl/WebGlCtxSubTexture.ts +50 -50
  251. package/src/core/renderers/webgl/WebGlCtxTexture.ts +301 -301
  252. package/src/core/renderers/webgl/WebGlRenderOp.ts +161 -161
  253. package/src/core/renderers/webgl/WebGlRenderer.ts +750 -750
  254. package/src/core/renderers/webgl/WebGlShaderNode.ts +437 -437
  255. package/src/core/renderers/webgl/WebGlShaderProgram.ts +318 -318
  256. package/src/core/renderers/webgl/internal/BufferCollection.ts +54 -54
  257. package/src/core/renderers/webgl/internal/RendererUtils.ts +155 -155
  258. package/src/core/renderers/webgl/internal/ShaderUtils.ts +281 -281
  259. package/src/core/renderers/webgl/internal/WebGlUtils.ts +35 -35
  260. package/src/core/shaders/canvas/Border.ts +78 -78
  261. package/src/core/shaders/canvas/HolePunch.ts +62 -62
  262. package/src/core/shaders/canvas/LinearGradient.ts +69 -69
  263. package/src/core/shaders/canvas/RadialGradient.ts +113 -113
  264. package/src/core/shaders/canvas/Rounded.ts +55 -55
  265. package/src/core/shaders/canvas/RoundedWithBorder.ts +68 -68
  266. package/src/core/shaders/canvas/RoundedWithBorderAndShadow.ts +88 -88
  267. package/src/core/shaders/canvas/RoundedWithShadow.ts +69 -69
  268. package/src/core/shaders/canvas/Shadow.ts +52 -52
  269. package/src/core/shaders/canvas/utils/render.ts +151 -151
  270. package/src/core/shaders/templates/BorderTemplate.ts +115 -115
  271. package/src/core/shaders/templates/HolePunchTemplate.ts +82 -82
  272. package/src/core/shaders/templates/LinearGradientTemplate.ts +71 -71
  273. package/src/core/shaders/templates/RadialGradientTemplate.ts +81 -81
  274. package/src/core/shaders/templates/RoundedTemplate.ts +98 -98
  275. package/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.ts +38 -38
  276. package/src/core/shaders/templates/RoundedWithBorderTemplate.ts +35 -35
  277. package/src/core/shaders/templates/RoundedWithShadowTemplate.ts +35 -35
  278. package/src/core/shaders/templates/ShadowTemplate.ts +106 -106
  279. package/src/core/shaders/templates/shaderUtils.ts +47 -47
  280. package/src/core/shaders/webgl/Border.ts +96 -96
  281. package/src/core/shaders/webgl/Default.ts +89 -89
  282. package/src/core/shaders/webgl/DefaultBatched.ts +129 -129
  283. package/src/core/shaders/webgl/HolePunch.ts +78 -78
  284. package/src/core/shaders/webgl/LinearGradient.ts +81 -81
  285. package/src/core/shaders/webgl/RadialGradient.ts +84 -84
  286. package/src/core/shaders/webgl/Rounded.ts +117 -117
  287. package/src/core/shaders/webgl/RoundedWithBorder.ts +114 -114
  288. package/src/core/shaders/webgl/RoundedWithBorderAndShadow.ts +133 -133
  289. package/src/core/shaders/webgl/RoundedWithShadow.ts +98 -98
  290. package/src/core/shaders/webgl/SdfShader.ts +134 -134
  291. package/src/core/shaders/webgl/Shadow.ts +115 -115
  292. package/src/core/text-rendering/TextRenderingUtils.ts +36 -36
  293. package/src/core/text-rendering/TextTextureRendererUtils.ts +263 -263
  294. package/src/core/text-rendering/TrFontManager.ts +183 -183
  295. package/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.ts +176 -176
  296. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.ts +139 -139
  297. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.test.ts +173 -173
  298. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.ts +171 -171
  299. package/src/core/text-rendering/font-face-types/TrFontFace.ts +187 -187
  300. package/src/core/text-rendering/font-face-types/WebTrFontFace.ts +94 -94
  301. package/src/core/text-rendering/font-face-types/utils.ts +39 -39
  302. package/src/core/text-rendering/renderers/CanvasTextRenderer.ts +514 -514
  303. package/src/core/text-rendering/renderers/LightningTextTextureRenderer.ts +863 -863
  304. package/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.ts +846 -846
  305. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.test.ts +48 -48
  306. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.ts +66 -66
  307. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.ts +52 -52
  308. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.ts +32 -32
  309. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.ts +117 -117
  310. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.test.ts +133 -133
  311. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.ts +38 -38
  312. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.ts +497 -497
  313. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.test.ts +49 -49
  314. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.ts +52 -52
  315. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.test.ts +205 -205
  316. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.ts +93 -93
  317. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.ts +40 -40
  318. package/src/core/text-rendering/renderers/TextRenderer.ts +567 -567
  319. package/src/core/textures/ColorTexture.ts +102 -102
  320. package/src/core/textures/ImageTexture.ts +410 -410
  321. package/src/core/textures/NoiseTexture.ts +104 -104
  322. package/src/core/textures/RenderTexture.ts +85 -85
  323. package/src/core/textures/SubTexture.ts +205 -205
  324. package/src/core/textures/Texture.ts +358 -358
  325. package/src/core/utils.ts +227 -227
  326. package/src/env.d.ts +7 -7
  327. package/src/main-api/INode.ts +100 -100
  328. package/src/main-api/Inspector.ts +522 -522
  329. package/src/main-api/Renderer.ts +675 -675
  330. package/src/main-api/utils.ts +45 -45
  331. package/src/utils.ts +267 -267
  332. package/COPYING +0 -1
  333. package/dist/src/core/temp.js +0 -77
  334. package/dist/src/core/temp.js.map +0 -1
  335. /package/dist/src/core/{temp.d.ts → CoreStuff.d.ts} +0 -0
@@ -1,281 +1,281 @@
1
- /*
2
- * If not stated otherwise in this file or this component's LICENSE file the
3
- * following copyright and licenses apply:
4
- *
5
- * Copyright 2023 Comcast Cable Communications Management, LLC.
6
- *
7
- * Licensed under the Apache License, Version 2.0 (the License);
8
- * you may not use this file except in compliance with the License.
9
- * You may obtain a copy of the License at
10
- *
11
- * http://www.apache.org/licenses/LICENSE-2.0
12
- *
13
- * Unless required by applicable law or agreed to in writing, software
14
- * distributed under the License is distributed on an "AS IS" BASIS,
15
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
- * See the License for the specific language governing permissions and
17
- * limitations under the License.
18
- */
19
-
20
- import type { WebGlContextWrapper } from '../../../lib/WebGlContextWrapper.js';
21
-
22
- //#region Types
23
- export interface AttributeInfo {
24
- name: string;
25
- size: number;
26
- type: number;
27
- normalized: boolean;
28
- stride: number;
29
- offset: number;
30
- }
31
-
32
- export interface UniformInfo {
33
- name: string;
34
- uniform: keyof UniformMethodMap;
35
- }
36
-
37
- export type SingleValue = number | Float32Array | Int32Array;
38
- export type Vec2 = [number, number];
39
- export type Vec3 = [number, number, number];
40
- export type Vec4 = [number, number, number, number];
41
-
42
- export type UniformValue = SingleValue | Vec2 | Vec3 | Vec4;
43
-
44
- export interface UniformCollection {
45
- single: Record<string, Uniform<SingleValue>>;
46
- vec2: Record<string, Uniform<Vec2>>;
47
- vec3: Record<string, Uniform<Vec3>>;
48
- vec4: Record<string, Uniform<Vec4>>;
49
- }
50
-
51
- export interface Uniform<T = UniformValue> {
52
- method: string;
53
- value: T;
54
- }
55
-
56
- export interface SupportedSetUniforms {
57
- uniform2fv: Float32Array;
58
- uniform2iv: Int32Array;
59
- uniform3fv:
60
- | 'uniform2iv'
61
- | 'uniform3fv'
62
- | 'uniform3iv'
63
- | 'uniform4fv'
64
- | 'uniform4iv'
65
- | 'uniformMatrix2fv'
66
- | 'uniformMatrix3fv'
67
- | 'uniformMatrix4fv'
68
- | 'uniform1f'
69
- | 'uniform1fv'
70
- | 'uniform1i'
71
- | 'uniform1iv'
72
- | 'uniform3fv'
73
- | 'uniform2f'
74
- | 'uniform2i'
75
- | 'uniform3f'
76
- | 'uniform3i'
77
- | 'uniform4f'
78
- | 'uniform4i';
79
- }
80
-
81
- type SupportSetUniforms =
82
- | 'uniform2fv'
83
- | 'uniform2iv'
84
- | 'uniform3fv'
85
- | 'uniform3iv'
86
- | 'uniform4fv'
87
- | 'uniform4iv'
88
- | 'uniformMatrix2fv'
89
- | 'uniformMatrix3fv'
90
- | 'uniformMatrix4fv'
91
- | 'uniform1f'
92
- | 'uniform1fv'
93
- | 'uniform1i'
94
- | 'uniform1iv'
95
- | 'uniform3fv'
96
- | 'uniform2f'
97
- | 'uniform2i'
98
- | 'uniform3f'
99
- | 'uniform3i'
100
- | 'uniform4f'
101
- | 'uniform4i';
102
-
103
- export interface ShaderOptions {
104
- shaderSources?: ShaderProgramSources;
105
- supportsIndexedTextures?: boolean;
106
- webgl1Extensions?: string[];
107
- webgl2Extensions?: string[];
108
- }
109
-
110
- // prettier-ignore
111
- type IsUniformMethod<MethodName, MethodType> = MethodName extends `uniform${string}`
112
- ? // eslint-disable-next-line @typescript-eslint/no-explicit-any
113
- MethodType extends (location: WebGLUniformLocation | null, ...args: any[]) => void
114
- ? true
115
- : false
116
- : false;
117
-
118
- // prettier-ignore
119
- export type UniformMethodMap = {
120
- [Key in keyof WebGLRenderingContext as IsUniformMethod<Key, WebGLRenderingContext[Key]> extends true ? Key : never]: WebGLRenderingContext[Key] extends (
121
- location: WebGLUniformLocation | null,
122
- ...args: infer T
123
- ) => void
124
- ? T
125
- : never;
126
- };
127
-
128
- export type UniformSet1Param = Omit<
129
- UniformMethodMap,
130
- | 'uniform2f'
131
- | 'uniform2i'
132
- | 'uniform3f'
133
- | 'uniform3i'
134
- | 'uniform4f'
135
- | 'uniform4i'
136
- >;
137
- export type UniformSet2Params = Pick<
138
- UniformMethodMap,
139
- 'uniform2f' | 'uniform2i'
140
- >;
141
- export type UniformSet3Params = Pick<
142
- UniformMethodMap,
143
- 'uniform3f' | 'uniform3i'
144
- >;
145
- export type UniformSet4Params = Pick<
146
- UniformMethodMap,
147
- 'uniform4f' | 'uniform4i'
148
- >;
149
-
150
- // eslint-disable-next-line @typescript-eslint/no-explicit-any
151
- type TupleToObject<T extends any[]> = Omit<T, keyof any[]>;
152
-
153
- // Why the below has to be so insane is beyond me
154
- // prettier-ignore
155
- export type UniformTupleToMap<Uniforms extends [...UniformInfo[]]> = {
156
- [Key in keyof TupleToObject<Uniforms> as TupleToObject<Uniforms>[Key] extends {
157
- name: infer K extends string;
158
- }
159
- ? K
160
- : never]: TupleToObject<Uniforms>[Key] extends {
161
- uniform: infer T extends keyof UniformMethodMap;
162
- }
163
- ? UniformMethodMap[T]
164
- : never;
165
- };
166
-
167
- export type ShaderSource = string | ((textureUnits: number) => string);
168
-
169
- export interface ShaderProgramSources {
170
- vertex: ShaderSource;
171
- fragment: ShaderSource;
172
- webGl2?: {
173
- vertex: ShaderSource;
174
- fragment: ShaderSource;
175
- };
176
- }
177
-
178
- //#endregion Types
179
-
180
- export function createShader(
181
- glw: WebGlContextWrapper,
182
- type: number,
183
- source: string,
184
- ) {
185
- const shader = glw.createShader(type);
186
- if (!shader) {
187
- const glError = glw.getError();
188
- throw new Error(
189
- `Unable to create the shader: ${
190
- type === glw.VERTEX_SHADER ? 'VERTEX_SHADER' : 'FRAGMENT_SHADER'
191
- }.${glError ? ` WebGlContext Error: ${glError}` : ''}`,
192
- );
193
- }
194
-
195
- glw.shaderSource(shader, source);
196
- glw.compileShader(shader);
197
- const success = !!glw.getShaderParameter(shader, glw.COMPILE_STATUS);
198
- if (success) {
199
- return shader;
200
- }
201
-
202
- console.error(glw.getShaderInfoLog(shader));
203
- glw.deleteShader(shader);
204
- }
205
-
206
- export function createProgram(
207
- glw: WebGlContextWrapper,
208
- vertexShader: WebGLShader,
209
- fragmentShader: WebGLShader,
210
- ) {
211
- const program = glw.createProgram();
212
- if (!program) {
213
- throw new Error('Unable to create program');
214
- }
215
-
216
- glw.attachShader(program, vertexShader);
217
- glw.attachShader(program, fragmentShader);
218
- glw.linkProgram(program);
219
- const success = !!glw.getProgramParameter(program, glw.LINK_STATUS);
220
- if (success) {
221
- return program;
222
- }
223
-
224
- console.warn(glw.getProgramInfoLog(program));
225
- glw.deleteProgram(program);
226
- return undefined;
227
- }
228
-
229
- export const DefaultVertexSource = `
230
- # ifdef GL_FRAGMENT_PRECISION_HIGH
231
- precision highp float;
232
- # else
233
- precision mediump float;
234
- # endif
235
-
236
- attribute vec2 a_position;
237
- attribute vec2 a_textureCoords;
238
- attribute vec4 a_color;
239
- attribute vec2 a_nodeCoords;
240
-
241
- uniform vec2 u_resolution;
242
- uniform float u_pixelRatio;
243
- uniform vec2 u_dimensions;
244
- uniform vec4 u_shadow;
245
-
246
- varying vec4 v_color;
247
- varying vec2 v_textureCoords;
248
-
249
- void main() {
250
- vec2 normalized = a_position * u_pixelRatio;
251
- vec2 screenSpace = vec2(2.0 / u_resolution.x, -2.0 / u_resolution.y);
252
-
253
- vec2 outerEdge = clamp(a_textureCoords * 2.0 - vec2(1.0), -1.0, 1.0);
254
- vec2 shadowEdge = outerEdge;
255
- vec2 vertexPos = normalized + outerEdge + shadowEdge;
256
- v_color = a_color;
257
- v_textureCoords = a_textureCoords;
258
-
259
- gl_Position = vec4(vertexPos.x * screenSpace.x - 1.0, -sign(screenSpace.y) * (vertexPos.y * -abs(screenSpace.y)) + 1.0, 0.0, 1.0);
260
- }
261
- `;
262
-
263
- /**
264
- * generate fragment source for
265
- * @param stops
266
- * @returns
267
- */
268
- export function genGradientColors(stops: number): string {
269
- let result = `
270
- float stopCalc = (dist - u_stops[0]) / (u_stops[1] - u_stops[0]);
271
- vec4 colorOut = mix(u_colors[0], u_colors[1], stopCalc);
272
- `;
273
- if (stops > 2) {
274
- for (let i = 2; i < stops; i++) {
275
- result += `colorOut = mix(colorOut, u_colors[${i}], clamp((dist - u_stops[${
276
- i - 1
277
- }]) / (u_stops[${i}] - u_stops[${i - 1}]), 0.0, 1.0));`;
278
- }
279
- }
280
- return result;
281
- }
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+
20
+ import type { WebGlContextWrapper } from '../../../lib/WebGlContextWrapper.js';
21
+
22
+ //#region Types
23
+ export interface AttributeInfo {
24
+ name: string;
25
+ size: number;
26
+ type: number;
27
+ normalized: boolean;
28
+ stride: number;
29
+ offset: number;
30
+ }
31
+
32
+ export interface UniformInfo {
33
+ name: string;
34
+ uniform: keyof UniformMethodMap;
35
+ }
36
+
37
+ export type SingleValue = number | Float32Array | Int32Array;
38
+ export type Vec2 = [number, number];
39
+ export type Vec3 = [number, number, number];
40
+ export type Vec4 = [number, number, number, number];
41
+
42
+ export type UniformValue = SingleValue | Vec2 | Vec3 | Vec4;
43
+
44
+ export interface UniformCollection {
45
+ single: Record<string, Uniform<SingleValue>>;
46
+ vec2: Record<string, Uniform<Vec2>>;
47
+ vec3: Record<string, Uniform<Vec3>>;
48
+ vec4: Record<string, Uniform<Vec4>>;
49
+ }
50
+
51
+ export interface Uniform<T = UniformValue> {
52
+ method: string;
53
+ value: T;
54
+ }
55
+
56
+ export interface SupportedSetUniforms {
57
+ uniform2fv: Float32Array;
58
+ uniform2iv: Int32Array;
59
+ uniform3fv:
60
+ | 'uniform2iv'
61
+ | 'uniform3fv'
62
+ | 'uniform3iv'
63
+ | 'uniform4fv'
64
+ | 'uniform4iv'
65
+ | 'uniformMatrix2fv'
66
+ | 'uniformMatrix3fv'
67
+ | 'uniformMatrix4fv'
68
+ | 'uniform1f'
69
+ | 'uniform1fv'
70
+ | 'uniform1i'
71
+ | 'uniform1iv'
72
+ | 'uniform3fv'
73
+ | 'uniform2f'
74
+ | 'uniform2i'
75
+ | 'uniform3f'
76
+ | 'uniform3i'
77
+ | 'uniform4f'
78
+ | 'uniform4i';
79
+ }
80
+
81
+ type SupportSetUniforms =
82
+ | 'uniform2fv'
83
+ | 'uniform2iv'
84
+ | 'uniform3fv'
85
+ | 'uniform3iv'
86
+ | 'uniform4fv'
87
+ | 'uniform4iv'
88
+ | 'uniformMatrix2fv'
89
+ | 'uniformMatrix3fv'
90
+ | 'uniformMatrix4fv'
91
+ | 'uniform1f'
92
+ | 'uniform1fv'
93
+ | 'uniform1i'
94
+ | 'uniform1iv'
95
+ | 'uniform3fv'
96
+ | 'uniform2f'
97
+ | 'uniform2i'
98
+ | 'uniform3f'
99
+ | 'uniform3i'
100
+ | 'uniform4f'
101
+ | 'uniform4i';
102
+
103
+ export interface ShaderOptions {
104
+ shaderSources?: ShaderProgramSources;
105
+ supportsIndexedTextures?: boolean;
106
+ webgl1Extensions?: string[];
107
+ webgl2Extensions?: string[];
108
+ }
109
+
110
+ // prettier-ignore
111
+ type IsUniformMethod<MethodName, MethodType> = MethodName extends `uniform${string}`
112
+ ? // eslint-disable-next-line @typescript-eslint/no-explicit-any
113
+ MethodType extends (location: WebGLUniformLocation | null, ...args: any[]) => void
114
+ ? true
115
+ : false
116
+ : false;
117
+
118
+ // prettier-ignore
119
+ export type UniformMethodMap = {
120
+ [Key in keyof WebGLRenderingContext as IsUniformMethod<Key, WebGLRenderingContext[Key]> extends true ? Key : never]: WebGLRenderingContext[Key] extends (
121
+ location: WebGLUniformLocation | null,
122
+ ...args: infer T
123
+ ) => void
124
+ ? T
125
+ : never;
126
+ };
127
+
128
+ export type UniformSet1Param = Omit<
129
+ UniformMethodMap,
130
+ | 'uniform2f'
131
+ | 'uniform2i'
132
+ | 'uniform3f'
133
+ | 'uniform3i'
134
+ | 'uniform4f'
135
+ | 'uniform4i'
136
+ >;
137
+ export type UniformSet2Params = Pick<
138
+ UniformMethodMap,
139
+ 'uniform2f' | 'uniform2i'
140
+ >;
141
+ export type UniformSet3Params = Pick<
142
+ UniformMethodMap,
143
+ 'uniform3f' | 'uniform3i'
144
+ >;
145
+ export type UniformSet4Params = Pick<
146
+ UniformMethodMap,
147
+ 'uniform4f' | 'uniform4i'
148
+ >;
149
+
150
+ // eslint-disable-next-line @typescript-eslint/no-explicit-any
151
+ type TupleToObject<T extends any[]> = Omit<T, keyof any[]>;
152
+
153
+ // Why the below has to be so insane is beyond me
154
+ // prettier-ignore
155
+ export type UniformTupleToMap<Uniforms extends [...UniformInfo[]]> = {
156
+ [Key in keyof TupleToObject<Uniforms> as TupleToObject<Uniforms>[Key] extends {
157
+ name: infer K extends string;
158
+ }
159
+ ? K
160
+ : never]: TupleToObject<Uniforms>[Key] extends {
161
+ uniform: infer T extends keyof UniformMethodMap;
162
+ }
163
+ ? UniformMethodMap[T]
164
+ : never;
165
+ };
166
+
167
+ export type ShaderSource = string | ((textureUnits: number) => string);
168
+
169
+ export interface ShaderProgramSources {
170
+ vertex: ShaderSource;
171
+ fragment: ShaderSource;
172
+ webGl2?: {
173
+ vertex: ShaderSource;
174
+ fragment: ShaderSource;
175
+ };
176
+ }
177
+
178
+ //#endregion Types
179
+
180
+ export function createShader(
181
+ glw: WebGlContextWrapper,
182
+ type: number,
183
+ source: string,
184
+ ) {
185
+ const shader = glw.createShader(type);
186
+ if (!shader) {
187
+ const glError = glw.getError();
188
+ throw new Error(
189
+ `Unable to create the shader: ${
190
+ type === glw.VERTEX_SHADER ? 'VERTEX_SHADER' : 'FRAGMENT_SHADER'
191
+ }.${glError ? ` WebGlContext Error: ${glError}` : ''}`,
192
+ );
193
+ }
194
+
195
+ glw.shaderSource(shader, source);
196
+ glw.compileShader(shader);
197
+ const success = !!glw.getShaderParameter(shader, glw.COMPILE_STATUS);
198
+ if (success) {
199
+ return shader;
200
+ }
201
+
202
+ console.error(glw.getShaderInfoLog(shader));
203
+ glw.deleteShader(shader);
204
+ }
205
+
206
+ export function createProgram(
207
+ glw: WebGlContextWrapper,
208
+ vertexShader: WebGLShader,
209
+ fragmentShader: WebGLShader,
210
+ ) {
211
+ const program = glw.createProgram();
212
+ if (!program) {
213
+ throw new Error('Unable to create program');
214
+ }
215
+
216
+ glw.attachShader(program, vertexShader);
217
+ glw.attachShader(program, fragmentShader);
218
+ glw.linkProgram(program);
219
+ const success = !!glw.getProgramParameter(program, glw.LINK_STATUS);
220
+ if (success) {
221
+ return program;
222
+ }
223
+
224
+ console.warn(glw.getProgramInfoLog(program));
225
+ glw.deleteProgram(program);
226
+ return undefined;
227
+ }
228
+
229
+ export const DefaultVertexSource = `
230
+ # ifdef GL_FRAGMENT_PRECISION_HIGH
231
+ precision highp float;
232
+ # else
233
+ precision mediump float;
234
+ # endif
235
+
236
+ attribute vec2 a_position;
237
+ attribute vec2 a_textureCoords;
238
+ attribute vec4 a_color;
239
+ attribute vec2 a_nodeCoords;
240
+
241
+ uniform vec2 u_resolution;
242
+ uniform float u_pixelRatio;
243
+ uniform vec2 u_dimensions;
244
+ uniform vec4 u_shadow;
245
+
246
+ varying vec4 v_color;
247
+ varying vec2 v_textureCoords;
248
+
249
+ void main() {
250
+ vec2 normalized = a_position * u_pixelRatio;
251
+ vec2 screenSpace = vec2(2.0 / u_resolution.x, -2.0 / u_resolution.y);
252
+
253
+ vec2 outerEdge = clamp(a_textureCoords * 2.0 - vec2(1.0), -1.0, 1.0);
254
+ vec2 shadowEdge = outerEdge;
255
+ vec2 vertexPos = normalized + outerEdge + shadowEdge;
256
+ v_color = a_color;
257
+ v_textureCoords = a_textureCoords;
258
+
259
+ gl_Position = vec4(vertexPos.x * screenSpace.x - 1.0, -sign(screenSpace.y) * (vertexPos.y * -abs(screenSpace.y)) + 1.0, 0.0, 1.0);
260
+ }
261
+ `;
262
+
263
+ /**
264
+ * generate fragment source for
265
+ * @param stops
266
+ * @returns
267
+ */
268
+ export function genGradientColors(stops: number): string {
269
+ let result = `
270
+ float stopCalc = (dist - u_stops[0]) / (u_stops[1] - u_stops[0]);
271
+ vec4 colorOut = mix(u_colors[0], u_colors[1], stopCalc);
272
+ `;
273
+ if (stops > 2) {
274
+ for (let i = 2; i < stops; i++) {
275
+ result += `colorOut = mix(colorOut, u_colors[${i}], clamp((dist - u_stops[${
276
+ i - 1
277
+ }]) / (u_stops[${i}] - u_stops[${i - 1}]), 0.0, 1.0));`;
278
+ }
279
+ }
280
+ return result;
281
+ }
@@ -1,35 +1,35 @@
1
- /*
2
- * If not stated otherwise in this file or this component's LICENSE file the
3
- * following copyright and licenses apply:
4
- *
5
- * Copyright 2023 Comcast Cable Communications Management, LLC.
6
- *
7
- * Licensed under the Apache License, Version 2.0 (the License);
8
- * you may not use this file except in compliance with the License.
9
- * You may obtain a copy of the License at
10
- *
11
- * http://www.apache.org/licenses/LICENSE-2.0
12
- *
13
- * Unless required by applicable law or agreed to in writing, software
14
- * distributed under the License is distributed on an "AS IS" BASIS,
15
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
- * See the License for the specific language governing permissions and
17
- * limitations under the License.
18
- */
19
-
20
- /**
21
- * Generic WebGL Utility Functions
22
- *
23
- * @remarks
24
- * Nothing here should be coupled to Renderer logic / types.
25
- *
26
- * @param gl
27
- * @returns
28
- */
29
- export function isWebGl2(
30
- gl: WebGLRenderingContext,
31
- ): gl is WebGL2RenderingContext {
32
- return (
33
- self.WebGL2RenderingContext && gl instanceof self.WebGL2RenderingContext
34
- );
35
- }
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+
20
+ /**
21
+ * Generic WebGL Utility Functions
22
+ *
23
+ * @remarks
24
+ * Nothing here should be coupled to Renderer logic / types.
25
+ *
26
+ * @param gl
27
+ * @returns
28
+ */
29
+ export function isWebGl2(
30
+ gl: WebGLRenderingContext,
31
+ ): gl is WebGL2RenderingContext {
32
+ return (
33
+ self.WebGL2RenderingContext && gl instanceof self.WebGL2RenderingContext
34
+ );
35
+ }