@lightningjs/renderer 3.0.0-beta4 → 3.0.0-beta5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (335) hide show
  1. package/LICENSE +202 -202
  2. package/NOTICE +3 -3
  3. package/README.md +147 -147
  4. package/dist/exports/core-api.d.ts +74 -0
  5. package/dist/exports/core-api.js +96 -0
  6. package/dist/exports/core-api.js.map +1 -0
  7. package/dist/exports/main-api.d.ts +30 -0
  8. package/dist/exports/main-api.js +45 -0
  9. package/dist/exports/main-api.js.map +1 -0
  10. package/dist/src/core/CoreExtension.d.ts +12 -0
  11. package/dist/src/core/CoreExtension.js +29 -0
  12. package/dist/src/core/CoreExtension.js.map +1 -0
  13. package/dist/src/core/CoreNode.js +1 -1
  14. package/dist/src/core/CoreNode.js.map +1 -1
  15. package/dist/src/core/CoreStuff.js +138 -0
  16. package/dist/src/core/CoreStuff.js.map +1 -0
  17. package/dist/src/core/CoreTextNode.js +1 -0
  18. package/dist/src/core/CoreTextNode.js.map +1 -1
  19. package/dist/src/core/CoreTexturizer.d.ts +14 -0
  20. package/dist/src/core/CoreTexturizer.js +47 -0
  21. package/dist/src/core/CoreTexturizer.js.map +1 -0
  22. package/dist/src/core/LngNode.d.ts +736 -0
  23. package/dist/src/core/LngNode.js +1174 -0
  24. package/dist/src/core/LngNode.js.map +1 -0
  25. package/dist/src/core/Matrix2DContext.d.ts +15 -0
  26. package/dist/src/core/Matrix2DContext.js +45 -0
  27. package/dist/src/core/Matrix2DContext.js.map +1 -0
  28. package/dist/src/core/ShaderNode.d.ts +10 -0
  29. package/dist/src/core/ShaderNode.js +30 -0
  30. package/dist/src/core/ShaderNode.js.map +1 -0
  31. package/dist/src/core/TextNode.d.ts +103 -0
  32. package/dist/src/core/TextNode.js +331 -0
  33. package/dist/src/core/TextNode.js.map +1 -0
  34. package/dist/src/core/lib/Coords.d.ts +14 -0
  35. package/dist/src/core/lib/Coords.js +55 -0
  36. package/dist/src/core/lib/Coords.js.map +1 -0
  37. package/dist/src/core/lib/glm/common.d.ts +162 -0
  38. package/dist/src/core/lib/glm/common.js +81 -0
  39. package/dist/src/core/lib/glm/common.js.map +1 -0
  40. package/dist/src/core/lib/glm/index.d.ts +11 -0
  41. package/dist/src/core/lib/glm/index.js +30 -0
  42. package/dist/src/core/lib/glm/index.js.map +1 -0
  43. package/dist/src/core/lib/glm/mat2.d.ts +219 -0
  44. package/dist/src/core/lib/glm/mat2.js +396 -0
  45. package/dist/src/core/lib/glm/mat2.js.map +1 -0
  46. package/dist/src/core/lib/glm/mat2d.d.ts +237 -0
  47. package/dist/src/core/lib/glm/mat2d.js +442 -0
  48. package/dist/src/core/lib/glm/mat2d.js.map +1 -0
  49. package/dist/src/core/lib/glm/mat3.d.ts +283 -0
  50. package/dist/src/core/lib/glm/mat3.js +680 -0
  51. package/dist/src/core/lib/glm/mat3.js.map +1 -0
  52. package/dist/src/core/lib/glm/mat4.d.ts +550 -0
  53. package/dist/src/core/lib/glm/mat4.js +1802 -0
  54. package/dist/src/core/lib/glm/mat4.js.map +1 -0
  55. package/dist/src/core/lib/glm/quat.d.ts +363 -0
  56. package/dist/src/core/lib/glm/quat.js +693 -0
  57. package/dist/src/core/lib/glm/quat.js.map +1 -0
  58. package/dist/src/core/lib/glm/quat2.d.ts +356 -0
  59. package/dist/src/core/lib/glm/quat2.js +754 -0
  60. package/dist/src/core/lib/glm/quat2.js.map +1 -0
  61. package/dist/src/core/lib/glm/vec2.d.ts +365 -0
  62. package/dist/src/core/lib/glm/vec2.js +569 -0
  63. package/dist/src/core/lib/glm/vec2.js.map +1 -0
  64. package/dist/src/core/lib/glm/vec3.d.ts +406 -0
  65. package/dist/src/core/lib/glm/vec3.js +720 -0
  66. package/dist/src/core/lib/glm/vec3.js.map +1 -0
  67. package/dist/src/core/lib/glm/vec4.d.ts +330 -0
  68. package/dist/src/core/lib/glm/vec4.js +608 -0
  69. package/dist/src/core/lib/glm/vec4.js.map +1 -0
  70. package/dist/src/core/renderers/CoreShaderManager.d.ts +19 -0
  71. package/dist/src/core/renderers/CoreShaderManager.js +33 -0
  72. package/dist/src/core/renderers/CoreShaderManager.js.map +1 -0
  73. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.d.ts +27 -0
  74. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.js +82 -0
  75. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.js.map +1 -0
  76. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.d.ts +11 -0
  77. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.js +34 -0
  78. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.js.map +1 -0
  79. package/dist/src/core/renderers/webgl/internal/ShaderUtils.js +35 -35
  80. package/dist/src/core/renderers/webgl/shaders/DefaultShader.js +45 -45
  81. package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js +61 -61
  82. package/dist/src/core/renderers/webgl/shaders/DynamicShader.js +93 -93
  83. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js +63 -63
  84. package/dist/src/core/renderers/webgl/shaders/SdfShader.js +62 -62
  85. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js +15 -15
  86. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js +6 -6
  87. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js +15 -15
  88. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js +15 -15
  89. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js +15 -15
  90. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js +42 -42
  91. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js +44 -44
  92. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js +3 -3
  93. package/dist/src/core/renderers/webgl/shaders/effects/HolePunchEffect.js +22 -22
  94. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js +28 -28
  95. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js +10 -10
  96. package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.js +37 -37
  97. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js +19 -19
  98. package/dist/src/core/scene/Scene.d.ts +59 -0
  99. package/dist/src/core/scene/Scene.js +106 -0
  100. package/dist/src/core/scene/Scene.js.map +1 -0
  101. package/dist/src/core/shaders/webgl/Border.js +59 -59
  102. package/dist/src/core/shaders/webgl/Default.js +47 -47
  103. package/dist/src/core/shaders/webgl/DefaultBatched.js +61 -61
  104. package/dist/src/core/shaders/webgl/HolePunch.js +32 -32
  105. package/dist/src/core/shaders/webgl/LinearGradient.js +36 -36
  106. package/dist/src/core/shaders/webgl/RadialGradient.js +33 -33
  107. package/dist/src/core/shaders/webgl/Rounded.js +71 -71
  108. package/dist/src/core/shaders/webgl/RoundedWithBorder.js +66 -66
  109. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js +79 -79
  110. package/dist/src/core/shaders/webgl/RoundedWithShadow.js +54 -54
  111. package/dist/src/core/shaders/webgl/SdfShader.js +62 -62
  112. package/dist/src/core/shaders/webgl/Shadow.js +83 -83
  113. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.d.ts +20 -0
  114. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js +55 -0
  115. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js.map +1 -0
  116. package/dist/src/main-api/ICoreDriver.d.ts +27 -0
  117. package/dist/src/main-api/ICoreDriver.js +20 -0
  118. package/dist/src/main-api/ICoreDriver.js.map +1 -0
  119. package/dist/src/main-api/IRenderDriver.d.ts +20 -0
  120. package/dist/src/main-api/IRenderDriver.js +20 -0
  121. package/dist/src/main-api/IRenderDriver.js.map +1 -0
  122. package/dist/src/main-api/IShaderController.d.ts +14 -0
  123. package/dist/src/main-api/IShaderController.js +30 -0
  124. package/dist/src/main-api/IShaderController.js.map +1 -0
  125. package/dist/src/main-api/IShaderNode.d.ts +17 -0
  126. package/dist/src/main-api/IShaderNode.js +19 -0
  127. package/dist/src/main-api/IShaderNode.js.map +1 -0
  128. package/dist/src/main-api/RendererMain.d.ts +375 -0
  129. package/dist/src/main-api/RendererMain.js +365 -0
  130. package/dist/src/main-api/RendererMain.js.map +1 -0
  131. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.d.ts +9 -0
  132. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js +38 -0
  133. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js.map +1 -0
  134. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.d.ts +56 -0
  135. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js +101 -0
  136. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js.map +1 -0
  137. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.d.ts +32 -0
  138. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js +28 -0
  139. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js.map +1 -0
  140. package/dist/src/render-drivers/main/MainCoreDriver.d.ts +24 -0
  141. package/dist/src/render-drivers/main/MainCoreDriver.js +118 -0
  142. package/dist/src/render-drivers/main/MainCoreDriver.js.map +1 -0
  143. package/dist/src/render-drivers/main/MainOnlyNode.d.ts +99 -0
  144. package/dist/src/render-drivers/main/MainOnlyNode.js +396 -0
  145. package/dist/src/render-drivers/main/MainOnlyNode.js.map +1 -0
  146. package/dist/src/render-drivers/main/MainOnlyShaderController.d.ts +6 -0
  147. package/dist/src/render-drivers/main/MainOnlyShaderController.js +15 -0
  148. package/dist/src/render-drivers/main/MainOnlyShaderController.js.map +1 -0
  149. package/dist/src/render-drivers/main/MainOnlyShaderNode.d.ts +7 -0
  150. package/dist/src/render-drivers/main/MainOnlyShaderNode.js +34 -0
  151. package/dist/src/render-drivers/main/MainOnlyShaderNode.js.map +1 -0
  152. package/dist/src/render-drivers/main/MainOnlyTextNode.d.ts +47 -0
  153. package/dist/src/render-drivers/main/MainOnlyTextNode.js +205 -0
  154. package/dist/src/render-drivers/main/MainOnlyTextNode.js.map +1 -0
  155. package/dist/src/render-drivers/main/MainRenderDriver.d.ts +17 -0
  156. package/dist/src/render-drivers/main/MainRenderDriver.js +88 -0
  157. package/dist/src/render-drivers/main/MainRenderDriver.js.map +1 -0
  158. package/dist/src/render-drivers/threadx/NodeStruct.d.ts +90 -0
  159. package/dist/src/render-drivers/threadx/NodeStruct.js +281 -0
  160. package/dist/src/render-drivers/threadx/NodeStruct.js.map +1 -0
  161. package/dist/src/render-drivers/threadx/SharedNode.d.ts +39 -0
  162. package/dist/src/render-drivers/threadx/SharedNode.js +60 -0
  163. package/dist/src/render-drivers/threadx/SharedNode.js.map +1 -0
  164. package/dist/src/render-drivers/threadx/TextNodeStruct.d.ts +44 -0
  165. package/dist/src/render-drivers/threadx/TextNodeStruct.js +201 -0
  166. package/dist/src/render-drivers/threadx/TextNodeStruct.js.map +1 -0
  167. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.d.ts +28 -0
  168. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js +234 -0
  169. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js.map +1 -0
  170. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.d.ts +20 -0
  171. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js +84 -0
  172. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js.map +1 -0
  173. package/dist/src/render-drivers/threadx/ThreadXMainNode.d.ts +44 -0
  174. package/dist/src/render-drivers/threadx/ThreadXMainNode.js +154 -0
  175. package/dist/src/render-drivers/threadx/ThreadXMainNode.js.map +1 -0
  176. package/dist/src/render-drivers/threadx/ThreadXMainShaderController.d.ts +6 -0
  177. package/dist/src/render-drivers/threadx/ThreadXMainShaderController.js +16 -0
  178. package/dist/src/render-drivers/threadx/ThreadXMainShaderController.js.map +1 -0
  179. package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.d.ts +7 -0
  180. package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.js +15 -0
  181. package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.js.map +1 -0
  182. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.d.ts +28 -0
  183. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js +55 -0
  184. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js.map +1 -0
  185. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.d.ts +21 -0
  186. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.js +198 -0
  187. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.js.map +1 -0
  188. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.d.ts +70 -0
  189. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js +32 -0
  190. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js.map +1 -0
  191. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.d.ts +19 -0
  192. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js +177 -0
  193. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js.map +1 -0
  194. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.d.ts +27 -0
  195. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js +108 -0
  196. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js.map +1 -0
  197. package/dist/src/render-drivers/threadx/worker/renderer.d.ts +1 -0
  198. package/dist/src/render-drivers/threadx/worker/renderer.js +145 -0
  199. package/dist/src/render-drivers/threadx/worker/renderer.js.map +1 -0
  200. package/dist/src/render-drivers/utils.d.ts +12 -0
  201. package/dist/src/render-drivers/utils.js +69 -0
  202. package/dist/src/render-drivers/utils.js.map +1 -0
  203. package/dist/tsconfig.dist.tsbuildinfo +1 -1
  204. package/exports/canvas-shaders.ts +28 -28
  205. package/exports/canvas.ts +45 -45
  206. package/exports/index.ts +90 -90
  207. package/exports/inspector.ts +24 -24
  208. package/exports/utils.ts +44 -44
  209. package/exports/webgl-shaders.ts +28 -28
  210. package/exports/webgl.ts +50 -50
  211. package/package.json +2 -1
  212. package/scripts/please-use-pnpm.js +13 -13
  213. package/src/common/CommonTypes.ts +146 -146
  214. package/src/common/EventEmitter.ts +77 -77
  215. package/src/common/IAnimationController.ts +92 -92
  216. package/src/common/IEventEmitter.ts +28 -28
  217. package/src/core/CoreNode.test.ts +203 -203
  218. package/src/core/CoreNode.ts +2494 -2494
  219. package/src/core/CoreShaderManager.ts +188 -188
  220. package/src/core/CoreTextNode.ts +449 -448
  221. package/src/core/CoreTextureManager.ts +601 -601
  222. package/src/core/Stage.ts +754 -754
  223. package/src/core/TextureMemoryManager.ts +395 -395
  224. package/src/core/animations/AnimationManager.ts +38 -38
  225. package/src/core/animations/CoreAnimation.ts +284 -284
  226. package/src/core/animations/CoreAnimationController.ts +157 -157
  227. package/src/core/lib/ContextSpy.ts +41 -41
  228. package/src/core/lib/ImageWorker.ts +280 -280
  229. package/src/core/lib/Matrix3d.ts +244 -244
  230. package/src/core/lib/RenderCoords.ts +71 -71
  231. package/src/core/lib/WebGlContextWrapper.ts +1374 -1374
  232. package/src/core/lib/textureCompression.ts +152 -152
  233. package/src/core/lib/textureSvg.ts +78 -78
  234. package/src/core/lib/utils.ts +386 -386
  235. package/src/core/lib/validateImageBitmap.ts +87 -87
  236. package/src/core/platform.ts +64 -64
  237. package/src/core/platforms/Platform.ts +77 -77
  238. package/src/core/platforms/web/WebPlatform.ts +84 -84
  239. package/src/core/renderers/CoreContextTexture.ts +43 -43
  240. package/src/core/renderers/CoreRenderOp.ts +22 -22
  241. package/src/core/renderers/CoreRenderer.ts +109 -109
  242. package/src/core/renderers/CoreShaderNode.ts +165 -165
  243. package/src/core/renderers/CoreShaderProgram.ts +23 -23
  244. package/src/core/renderers/canvas/CanvasRenderer.ts +298 -298
  245. package/src/core/renderers/canvas/CanvasShaderNode.ts +99 -99
  246. package/src/core/renderers/canvas/CanvasTexture.ts +156 -156
  247. package/src/core/renderers/canvas/internal/C2DShaderUtils.ts +220 -220
  248. package/src/core/renderers/canvas/internal/ColorUtils.ts +85 -85
  249. package/src/core/renderers/webgl/WebGlCtxRenderTexture.ts +86 -86
  250. package/src/core/renderers/webgl/WebGlCtxSubTexture.ts +50 -50
  251. package/src/core/renderers/webgl/WebGlCtxTexture.ts +301 -301
  252. package/src/core/renderers/webgl/WebGlRenderOp.ts +161 -161
  253. package/src/core/renderers/webgl/WebGlRenderer.ts +750 -750
  254. package/src/core/renderers/webgl/WebGlShaderNode.ts +437 -437
  255. package/src/core/renderers/webgl/WebGlShaderProgram.ts +318 -318
  256. package/src/core/renderers/webgl/internal/BufferCollection.ts +54 -54
  257. package/src/core/renderers/webgl/internal/RendererUtils.ts +155 -155
  258. package/src/core/renderers/webgl/internal/ShaderUtils.ts +281 -281
  259. package/src/core/renderers/webgl/internal/WebGlUtils.ts +35 -35
  260. package/src/core/shaders/canvas/Border.ts +78 -78
  261. package/src/core/shaders/canvas/HolePunch.ts +62 -62
  262. package/src/core/shaders/canvas/LinearGradient.ts +69 -69
  263. package/src/core/shaders/canvas/RadialGradient.ts +113 -113
  264. package/src/core/shaders/canvas/Rounded.ts +55 -55
  265. package/src/core/shaders/canvas/RoundedWithBorder.ts +68 -68
  266. package/src/core/shaders/canvas/RoundedWithBorderAndShadow.ts +88 -88
  267. package/src/core/shaders/canvas/RoundedWithShadow.ts +69 -69
  268. package/src/core/shaders/canvas/Shadow.ts +52 -52
  269. package/src/core/shaders/canvas/utils/render.ts +151 -151
  270. package/src/core/shaders/templates/BorderTemplate.ts +115 -115
  271. package/src/core/shaders/templates/HolePunchTemplate.ts +82 -82
  272. package/src/core/shaders/templates/LinearGradientTemplate.ts +71 -71
  273. package/src/core/shaders/templates/RadialGradientTemplate.ts +81 -81
  274. package/src/core/shaders/templates/RoundedTemplate.ts +98 -98
  275. package/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.ts +38 -38
  276. package/src/core/shaders/templates/RoundedWithBorderTemplate.ts +35 -35
  277. package/src/core/shaders/templates/RoundedWithShadowTemplate.ts +35 -35
  278. package/src/core/shaders/templates/ShadowTemplate.ts +106 -106
  279. package/src/core/shaders/templates/shaderUtils.ts +47 -47
  280. package/src/core/shaders/webgl/Border.ts +96 -96
  281. package/src/core/shaders/webgl/Default.ts +89 -89
  282. package/src/core/shaders/webgl/DefaultBatched.ts +129 -129
  283. package/src/core/shaders/webgl/HolePunch.ts +78 -78
  284. package/src/core/shaders/webgl/LinearGradient.ts +81 -81
  285. package/src/core/shaders/webgl/RadialGradient.ts +84 -84
  286. package/src/core/shaders/webgl/Rounded.ts +117 -117
  287. package/src/core/shaders/webgl/RoundedWithBorder.ts +114 -114
  288. package/src/core/shaders/webgl/RoundedWithBorderAndShadow.ts +133 -133
  289. package/src/core/shaders/webgl/RoundedWithShadow.ts +98 -98
  290. package/src/core/shaders/webgl/SdfShader.ts +134 -134
  291. package/src/core/shaders/webgl/Shadow.ts +115 -115
  292. package/src/core/text-rendering/TextRenderingUtils.ts +36 -36
  293. package/src/core/text-rendering/TextTextureRendererUtils.ts +263 -263
  294. package/src/core/text-rendering/TrFontManager.ts +183 -183
  295. package/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.ts +176 -176
  296. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.ts +139 -139
  297. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.test.ts +173 -173
  298. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.ts +171 -171
  299. package/src/core/text-rendering/font-face-types/TrFontFace.ts +187 -187
  300. package/src/core/text-rendering/font-face-types/WebTrFontFace.ts +94 -94
  301. package/src/core/text-rendering/font-face-types/utils.ts +39 -39
  302. package/src/core/text-rendering/renderers/CanvasTextRenderer.ts +514 -514
  303. package/src/core/text-rendering/renderers/LightningTextTextureRenderer.ts +863 -863
  304. package/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.ts +846 -846
  305. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.test.ts +48 -48
  306. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.ts +66 -66
  307. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.ts +52 -52
  308. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.ts +32 -32
  309. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.ts +117 -117
  310. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.test.ts +133 -133
  311. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.ts +38 -38
  312. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.ts +497 -497
  313. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.test.ts +49 -49
  314. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.ts +52 -52
  315. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.test.ts +205 -205
  316. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.ts +93 -93
  317. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.ts +40 -40
  318. package/src/core/text-rendering/renderers/TextRenderer.ts +567 -567
  319. package/src/core/textures/ColorTexture.ts +102 -102
  320. package/src/core/textures/ImageTexture.ts +410 -410
  321. package/src/core/textures/NoiseTexture.ts +104 -104
  322. package/src/core/textures/RenderTexture.ts +85 -85
  323. package/src/core/textures/SubTexture.ts +205 -205
  324. package/src/core/textures/Texture.ts +358 -358
  325. package/src/core/utils.ts +227 -227
  326. package/src/env.d.ts +7 -7
  327. package/src/main-api/INode.ts +100 -100
  328. package/src/main-api/Inspector.ts +522 -522
  329. package/src/main-api/Renderer.ts +675 -675
  330. package/src/main-api/utils.ts +45 -45
  331. package/src/utils.ts +267 -267
  332. package/COPYING +0 -1
  333. package/dist/src/core/temp.js +0 -77
  334. package/dist/src/core/temp.js.map +0 -1
  335. /package/dist/src/core/{temp.d.ts → CoreStuff.d.ts} +0 -0
@@ -1,38 +1,38 @@
1
- /*
2
- * If not stated otherwise in this file or this component's LICENSE file the
3
- * following copyright and licenses apply:
4
- *
5
- * Copyright 2023 Comcast Cable Communications Management, LLC.
6
- *
7
- * Licensed under the Apache License, Version 2.0 (the License);
8
- * you may not use this file except in compliance with the License.
9
- * You may obtain a copy of the License at
10
- *
11
- * http://www.apache.org/licenses/LICENSE-2.0
12
- *
13
- * Unless required by applicable law or agreed to in writing, software
14
- * distributed under the License is distributed on an "AS IS" BASIS,
15
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
- * See the License for the specific language governing permissions and
17
- * limitations under the License.
18
- */
19
-
20
- import { CoreAnimation } from './CoreAnimation.js';
21
-
22
- export class AnimationManager {
23
- activeAnimations: Set<CoreAnimation> = new Set();
24
-
25
- registerAnimation(animation: CoreAnimation) {
26
- this.activeAnimations.add(animation);
27
- }
28
-
29
- unregisterAnimation(animation: CoreAnimation) {
30
- this.activeAnimations.delete(animation);
31
- }
32
-
33
- update(dt: number) {
34
- this.activeAnimations.forEach((animation) => {
35
- animation.update(dt);
36
- });
37
- }
38
- }
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+
20
+ import { CoreAnimation } from './CoreAnimation.js';
21
+
22
+ export class AnimationManager {
23
+ activeAnimations: Set<CoreAnimation> = new Set();
24
+
25
+ registerAnimation(animation: CoreAnimation) {
26
+ this.activeAnimations.add(animation);
27
+ }
28
+
29
+ unregisterAnimation(animation: CoreAnimation) {
30
+ this.activeAnimations.delete(animation);
31
+ }
32
+
33
+ update(dt: number) {
34
+ this.activeAnimations.forEach((animation) => {
35
+ animation.update(dt);
36
+ });
37
+ }
38
+ }
@@ -1,284 +1,284 @@
1
- /*
2
- * If not stated otherwise in this file or this component's LICENSE file the
3
- * following copyright and licenses apply:
4
- *
5
- * Copyright 2023 Comcast Cable Communications Management, LLC.
6
- *
7
- * Licensed under the Apache License, Version 2.0 (the License);
8
- * you may not use this file except in compliance with the License.
9
- * You may obtain a copy of the License at
10
- *
11
- * http://www.apache.org/licenses/LICENSE-2.0
12
- *
13
- * Unless required by applicable law or agreed to in writing, software
14
- * distributed under the License is distributed on an "AS IS" BASIS,
15
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
- * See the License for the specific language governing permissions and
17
- * limitations under the License.
18
- */
19
-
20
- import { type CoreNode, type CoreNodeAnimateProps } from '../CoreNode.js';
21
- import { getTimingFunction } from '../utils.js';
22
- import { mergeColorProgress } from '../../utils.js';
23
- import { EventEmitter } from '../../common/EventEmitter.js';
24
-
25
- export interface AnimationSettings {
26
- duration: number;
27
- delay: number;
28
- easing: string;
29
- loop: boolean;
30
- repeat: number;
31
- repeatDelay: number;
32
- stopMethod: 'reverse' | 'reset' | false;
33
- }
34
-
35
- type PropValues = {
36
- start: number;
37
- target: number;
38
- };
39
- type PropValuesMap = Record<string, Record<string, PropValues>>;
40
-
41
- export class CoreAnimation extends EventEmitter {
42
- public settings: AnimationSettings;
43
- private progress = 0;
44
- private delayFor = 0;
45
- private delay = 0;
46
- private timingFunction: (t: number) => number | undefined;
47
-
48
- propValuesMap: PropValuesMap = {};
49
-
50
- constructor(
51
- private node: CoreNode,
52
- private props: Partial<CoreNodeAnimateProps>,
53
- settings: Partial<AnimationSettings>,
54
- ) {
55
- super();
56
-
57
- for (const key in props) {
58
- if (key !== 'shaderProps') {
59
- if (this.propValuesMap['props'] === undefined) {
60
- this.propValuesMap['props'] = {};
61
- }
62
- this.propValuesMap['props'][key] = {
63
- start:
64
- node[key as keyof Omit<CoreNodeAnimateProps, 'shaderProps'>] || 0,
65
- target: props[
66
- key as keyof Omit<CoreNodeAnimateProps, 'shaderProps'>
67
- ] as number,
68
- };
69
- } else if (key === 'shaderProps' && node.shader !== null) {
70
- this.propValuesMap['shaderProps'] = {};
71
- for (const key in props.shaderProps) {
72
- let start = node.shader.props![key];
73
- if (Array.isArray(start) === true) {
74
- start = start[0];
75
- }
76
- this.propValuesMap['shaderProps'][key] = {
77
- start,
78
- target: props.shaderProps[key] as number,
79
- };
80
- }
81
- }
82
- }
83
-
84
- const easing = settings.easing || 'linear';
85
- const delay = settings.delay ?? 0;
86
- this.settings = {
87
- duration: settings.duration ?? 0,
88
- delay,
89
- easing,
90
- loop: settings.loop ?? false,
91
- repeat: settings.repeat ?? 0,
92
- repeatDelay: settings.repeatDelay ?? 0,
93
- stopMethod: settings.stopMethod ?? false,
94
- };
95
- this.timingFunction = getTimingFunction(easing);
96
- this.delayFor = delay;
97
- this.delay = delay;
98
- }
99
-
100
- reset() {
101
- this.progress = 0;
102
- this.delayFor = this.settings.delay || 0;
103
- this.update(0);
104
- }
105
-
106
- private restoreValues(
107
- target: Record<string, number>,
108
- valueMap: Record<string, PropValues>,
109
- ) {
110
- const entries = Object.entries(valueMap);
111
- const eLength = entries.length;
112
-
113
- for (let i = 0; i < eLength; i++) {
114
- const [key, value] = entries[i]!;
115
- target[key] = value.start;
116
- }
117
- }
118
-
119
- restore() {
120
- this.reset();
121
- if (this.propValuesMap['props'] !== undefined) {
122
- this.restoreValues(
123
- this.node as unknown as Record<string, number>,
124
- this.propValuesMap['props'],
125
- );
126
- }
127
- if (this.propValuesMap['shaderProps'] !== undefined) {
128
- this.restoreValues(
129
- this.node.shader!.props as Record<string, number>,
130
- this.propValuesMap['shaderProps'],
131
- );
132
- }
133
- }
134
-
135
- private reverseValues(valueMap: Record<string, PropValues>) {
136
- const entries = Object.entries(valueMap);
137
- const eLength = entries.length;
138
-
139
- for (let i = 0; i < eLength; i++) {
140
- const [key, value] = entries[i]!;
141
- valueMap[key] = {
142
- start: value.target,
143
- target: value.start,
144
- };
145
- }
146
- }
147
-
148
- reverse() {
149
- this.progress = 0;
150
-
151
- if (this.propValuesMap['props'] !== undefined) {
152
- this.reverseValues(this.propValuesMap['props']);
153
- }
154
- if (this.propValuesMap['shaderProps'] !== undefined) {
155
- this.reverseValues(this.propValuesMap['shaderProps']);
156
- }
157
-
158
- // restore stop method if we are not looping
159
- if (!this.settings.loop) {
160
- this.settings.stopMethod = false;
161
- }
162
- }
163
-
164
- private applyEasing(p: number, s: number, e: number): number {
165
- return (this.timingFunction(p) || p) * (e - s) + s;
166
- }
167
-
168
- updateValue(
169
- propName: string,
170
- propValue: number,
171
- startValue: number,
172
- easing: string | undefined,
173
- ): number {
174
- if (this.progress === 1) {
175
- return propValue;
176
- }
177
- if (this.progress === 0) {
178
- return startValue;
179
- }
180
-
181
- const endValue = propValue;
182
- if (propName.indexOf('color') !== -1) {
183
- if (startValue === endValue) {
184
- return startValue;
185
- }
186
-
187
- if (easing) {
188
- const easingProgressValue =
189
- this.timingFunction(this.progress) || this.progress;
190
- return mergeColorProgress(startValue, endValue, easingProgressValue);
191
- }
192
- return mergeColorProgress(startValue, endValue, this.progress);
193
- }
194
-
195
- if (easing) {
196
- return this.applyEasing(this.progress, startValue, endValue);
197
- }
198
- return startValue + (endValue - startValue) * this.progress;
199
- }
200
-
201
- private updateValues(
202
- target: Record<string, number>,
203
- valueMap: Record<string, PropValues>,
204
- easing: string | undefined,
205
- ) {
206
- const entries = Object.entries(valueMap);
207
- const eLength = entries.length;
208
-
209
- for (let i = 0; i < eLength; i++) {
210
- const [key, value] = entries[i]!;
211
- target[key] = this.updateValue(key, value.target, value.start, easing);
212
- }
213
- }
214
-
215
- update(dt: number) {
216
- const { duration, loop, easing, stopMethod } = this.settings;
217
- const { delayFor } = this;
218
- if (duration === 0 && delayFor === 0) {
219
- this.emit('finished', {});
220
- return;
221
- }
222
-
223
- if (this.delayFor > 0) {
224
- this.delayFor -= dt;
225
- if (this.delayFor >= 0) {
226
- // Either no or more delay left. Exit.
227
- return;
228
- } else {
229
- // We went beyond the delay time, add it back to dt so we can continue
230
- // with the animation.
231
- dt = -this.delayFor;
232
- this.delayFor = 0;
233
- }
234
- }
235
-
236
- if (duration === 0) {
237
- // No duration, we are done.
238
- this.emit('finished', {});
239
- return;
240
- }
241
-
242
- if (this.progress === 0) {
243
- // Progress is 0, we are starting the post-delay part of the animation.
244
- this.emit('animating', {});
245
- }
246
-
247
- this.progress += dt / duration;
248
-
249
- if (this.progress > 1) {
250
- this.progress = loop ? 0 : 1;
251
- this.delayFor = this.delay;
252
- if (stopMethod) {
253
- // If there's a stop method emit finished so the stop method can be applied.
254
- // TODO: We should probably reevaluate how stopMethod is implemented as currently
255
- // stop method 'reset' does not work when looping.
256
- this.emit('finished', {});
257
- return;
258
- }
259
- }
260
-
261
- if (this.propValuesMap['props'] !== undefined) {
262
- this.updateValues(
263
- this.node as unknown as Record<string, number>,
264
- this.propValuesMap['props'],
265
- easing,
266
- );
267
- }
268
- if (this.propValuesMap['shaderProps'] !== undefined) {
269
- this.updateValues(
270
- this.node.shader!.props as Record<string, number>,
271
- this.propValuesMap['shaderProps'],
272
- easing,
273
- );
274
- }
275
-
276
- if (this.progress < 1) {
277
- this.emit('tick', { progress: this.progress });
278
- }
279
-
280
- if (this.progress === 1) {
281
- this.emit('finished', {});
282
- }
283
- }
284
- }
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+
20
+ import { type CoreNode, type CoreNodeAnimateProps } from '../CoreNode.js';
21
+ import { getTimingFunction } from '../utils.js';
22
+ import { mergeColorProgress } from '../../utils.js';
23
+ import { EventEmitter } from '../../common/EventEmitter.js';
24
+
25
+ export interface AnimationSettings {
26
+ duration: number;
27
+ delay: number;
28
+ easing: string;
29
+ loop: boolean;
30
+ repeat: number;
31
+ repeatDelay: number;
32
+ stopMethod: 'reverse' | 'reset' | false;
33
+ }
34
+
35
+ type PropValues = {
36
+ start: number;
37
+ target: number;
38
+ };
39
+ type PropValuesMap = Record<string, Record<string, PropValues>>;
40
+
41
+ export class CoreAnimation extends EventEmitter {
42
+ public settings: AnimationSettings;
43
+ private progress = 0;
44
+ private delayFor = 0;
45
+ private delay = 0;
46
+ private timingFunction: (t: number) => number | undefined;
47
+
48
+ propValuesMap: PropValuesMap = {};
49
+
50
+ constructor(
51
+ private node: CoreNode,
52
+ private props: Partial<CoreNodeAnimateProps>,
53
+ settings: Partial<AnimationSettings>,
54
+ ) {
55
+ super();
56
+
57
+ for (const key in props) {
58
+ if (key !== 'shaderProps') {
59
+ if (this.propValuesMap['props'] === undefined) {
60
+ this.propValuesMap['props'] = {};
61
+ }
62
+ this.propValuesMap['props'][key] = {
63
+ start:
64
+ node[key as keyof Omit<CoreNodeAnimateProps, 'shaderProps'>] || 0,
65
+ target: props[
66
+ key as keyof Omit<CoreNodeAnimateProps, 'shaderProps'>
67
+ ] as number,
68
+ };
69
+ } else if (key === 'shaderProps' && node.shader !== null) {
70
+ this.propValuesMap['shaderProps'] = {};
71
+ for (const key in props.shaderProps) {
72
+ let start = node.shader.props![key];
73
+ if (Array.isArray(start) === true) {
74
+ start = start[0];
75
+ }
76
+ this.propValuesMap['shaderProps'][key] = {
77
+ start,
78
+ target: props.shaderProps[key] as number,
79
+ };
80
+ }
81
+ }
82
+ }
83
+
84
+ const easing = settings.easing || 'linear';
85
+ const delay = settings.delay ?? 0;
86
+ this.settings = {
87
+ duration: settings.duration ?? 0,
88
+ delay,
89
+ easing,
90
+ loop: settings.loop ?? false,
91
+ repeat: settings.repeat ?? 0,
92
+ repeatDelay: settings.repeatDelay ?? 0,
93
+ stopMethod: settings.stopMethod ?? false,
94
+ };
95
+ this.timingFunction = getTimingFunction(easing);
96
+ this.delayFor = delay;
97
+ this.delay = delay;
98
+ }
99
+
100
+ reset() {
101
+ this.progress = 0;
102
+ this.delayFor = this.settings.delay || 0;
103
+ this.update(0);
104
+ }
105
+
106
+ private restoreValues(
107
+ target: Record<string, number>,
108
+ valueMap: Record<string, PropValues>,
109
+ ) {
110
+ const entries = Object.entries(valueMap);
111
+ const eLength = entries.length;
112
+
113
+ for (let i = 0; i < eLength; i++) {
114
+ const [key, value] = entries[i]!;
115
+ target[key] = value.start;
116
+ }
117
+ }
118
+
119
+ restore() {
120
+ this.reset();
121
+ if (this.propValuesMap['props'] !== undefined) {
122
+ this.restoreValues(
123
+ this.node as unknown as Record<string, number>,
124
+ this.propValuesMap['props'],
125
+ );
126
+ }
127
+ if (this.propValuesMap['shaderProps'] !== undefined) {
128
+ this.restoreValues(
129
+ this.node.shader!.props as Record<string, number>,
130
+ this.propValuesMap['shaderProps'],
131
+ );
132
+ }
133
+ }
134
+
135
+ private reverseValues(valueMap: Record<string, PropValues>) {
136
+ const entries = Object.entries(valueMap);
137
+ const eLength = entries.length;
138
+
139
+ for (let i = 0; i < eLength; i++) {
140
+ const [key, value] = entries[i]!;
141
+ valueMap[key] = {
142
+ start: value.target,
143
+ target: value.start,
144
+ };
145
+ }
146
+ }
147
+
148
+ reverse() {
149
+ this.progress = 0;
150
+
151
+ if (this.propValuesMap['props'] !== undefined) {
152
+ this.reverseValues(this.propValuesMap['props']);
153
+ }
154
+ if (this.propValuesMap['shaderProps'] !== undefined) {
155
+ this.reverseValues(this.propValuesMap['shaderProps']);
156
+ }
157
+
158
+ // restore stop method if we are not looping
159
+ if (!this.settings.loop) {
160
+ this.settings.stopMethod = false;
161
+ }
162
+ }
163
+
164
+ private applyEasing(p: number, s: number, e: number): number {
165
+ return (this.timingFunction(p) || p) * (e - s) + s;
166
+ }
167
+
168
+ updateValue(
169
+ propName: string,
170
+ propValue: number,
171
+ startValue: number,
172
+ easing: string | undefined,
173
+ ): number {
174
+ if (this.progress === 1) {
175
+ return propValue;
176
+ }
177
+ if (this.progress === 0) {
178
+ return startValue;
179
+ }
180
+
181
+ const endValue = propValue;
182
+ if (propName.indexOf('color') !== -1) {
183
+ if (startValue === endValue) {
184
+ return startValue;
185
+ }
186
+
187
+ if (easing) {
188
+ const easingProgressValue =
189
+ this.timingFunction(this.progress) || this.progress;
190
+ return mergeColorProgress(startValue, endValue, easingProgressValue);
191
+ }
192
+ return mergeColorProgress(startValue, endValue, this.progress);
193
+ }
194
+
195
+ if (easing) {
196
+ return this.applyEasing(this.progress, startValue, endValue);
197
+ }
198
+ return startValue + (endValue - startValue) * this.progress;
199
+ }
200
+
201
+ private updateValues(
202
+ target: Record<string, number>,
203
+ valueMap: Record<string, PropValues>,
204
+ easing: string | undefined,
205
+ ) {
206
+ const entries = Object.entries(valueMap);
207
+ const eLength = entries.length;
208
+
209
+ for (let i = 0; i < eLength; i++) {
210
+ const [key, value] = entries[i]!;
211
+ target[key] = this.updateValue(key, value.target, value.start, easing);
212
+ }
213
+ }
214
+
215
+ update(dt: number) {
216
+ const { duration, loop, easing, stopMethod } = this.settings;
217
+ const { delayFor } = this;
218
+ if (duration === 0 && delayFor === 0) {
219
+ this.emit('finished', {});
220
+ return;
221
+ }
222
+
223
+ if (this.delayFor > 0) {
224
+ this.delayFor -= dt;
225
+ if (this.delayFor >= 0) {
226
+ // Either no or more delay left. Exit.
227
+ return;
228
+ } else {
229
+ // We went beyond the delay time, add it back to dt so we can continue
230
+ // with the animation.
231
+ dt = -this.delayFor;
232
+ this.delayFor = 0;
233
+ }
234
+ }
235
+
236
+ if (duration === 0) {
237
+ // No duration, we are done.
238
+ this.emit('finished', {});
239
+ return;
240
+ }
241
+
242
+ if (this.progress === 0) {
243
+ // Progress is 0, we are starting the post-delay part of the animation.
244
+ this.emit('animating', {});
245
+ }
246
+
247
+ this.progress += dt / duration;
248
+
249
+ if (this.progress > 1) {
250
+ this.progress = loop ? 0 : 1;
251
+ this.delayFor = this.delay;
252
+ if (stopMethod) {
253
+ // If there's a stop method emit finished so the stop method can be applied.
254
+ // TODO: We should probably reevaluate how stopMethod is implemented as currently
255
+ // stop method 'reset' does not work when looping.
256
+ this.emit('finished', {});
257
+ return;
258
+ }
259
+ }
260
+
261
+ if (this.propValuesMap['props'] !== undefined) {
262
+ this.updateValues(
263
+ this.node as unknown as Record<string, number>,
264
+ this.propValuesMap['props'],
265
+ easing,
266
+ );
267
+ }
268
+ if (this.propValuesMap['shaderProps'] !== undefined) {
269
+ this.updateValues(
270
+ this.node.shader!.props as Record<string, number>,
271
+ this.propValuesMap['shaderProps'],
272
+ easing,
273
+ );
274
+ }
275
+
276
+ if (this.progress < 1) {
277
+ this.emit('tick', { progress: this.progress });
278
+ }
279
+
280
+ if (this.progress === 1) {
281
+ this.emit('finished', {});
282
+ }
283
+ }
284
+ }