@lightningjs/renderer 3.0.0-beta4 → 3.0.0-beta5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (335) hide show
  1. package/LICENSE +202 -202
  2. package/NOTICE +3 -3
  3. package/README.md +147 -147
  4. package/dist/exports/core-api.d.ts +74 -0
  5. package/dist/exports/core-api.js +96 -0
  6. package/dist/exports/core-api.js.map +1 -0
  7. package/dist/exports/main-api.d.ts +30 -0
  8. package/dist/exports/main-api.js +45 -0
  9. package/dist/exports/main-api.js.map +1 -0
  10. package/dist/src/core/CoreExtension.d.ts +12 -0
  11. package/dist/src/core/CoreExtension.js +29 -0
  12. package/dist/src/core/CoreExtension.js.map +1 -0
  13. package/dist/src/core/CoreNode.js +1 -1
  14. package/dist/src/core/CoreNode.js.map +1 -1
  15. package/dist/src/core/CoreStuff.js +138 -0
  16. package/dist/src/core/CoreStuff.js.map +1 -0
  17. package/dist/src/core/CoreTextNode.js +1 -0
  18. package/dist/src/core/CoreTextNode.js.map +1 -1
  19. package/dist/src/core/CoreTexturizer.d.ts +14 -0
  20. package/dist/src/core/CoreTexturizer.js +47 -0
  21. package/dist/src/core/CoreTexturizer.js.map +1 -0
  22. package/dist/src/core/LngNode.d.ts +736 -0
  23. package/dist/src/core/LngNode.js +1174 -0
  24. package/dist/src/core/LngNode.js.map +1 -0
  25. package/dist/src/core/Matrix2DContext.d.ts +15 -0
  26. package/dist/src/core/Matrix2DContext.js +45 -0
  27. package/dist/src/core/Matrix2DContext.js.map +1 -0
  28. package/dist/src/core/ShaderNode.d.ts +10 -0
  29. package/dist/src/core/ShaderNode.js +30 -0
  30. package/dist/src/core/ShaderNode.js.map +1 -0
  31. package/dist/src/core/TextNode.d.ts +103 -0
  32. package/dist/src/core/TextNode.js +331 -0
  33. package/dist/src/core/TextNode.js.map +1 -0
  34. package/dist/src/core/lib/Coords.d.ts +14 -0
  35. package/dist/src/core/lib/Coords.js +55 -0
  36. package/dist/src/core/lib/Coords.js.map +1 -0
  37. package/dist/src/core/lib/glm/common.d.ts +162 -0
  38. package/dist/src/core/lib/glm/common.js +81 -0
  39. package/dist/src/core/lib/glm/common.js.map +1 -0
  40. package/dist/src/core/lib/glm/index.d.ts +11 -0
  41. package/dist/src/core/lib/glm/index.js +30 -0
  42. package/dist/src/core/lib/glm/index.js.map +1 -0
  43. package/dist/src/core/lib/glm/mat2.d.ts +219 -0
  44. package/dist/src/core/lib/glm/mat2.js +396 -0
  45. package/dist/src/core/lib/glm/mat2.js.map +1 -0
  46. package/dist/src/core/lib/glm/mat2d.d.ts +237 -0
  47. package/dist/src/core/lib/glm/mat2d.js +442 -0
  48. package/dist/src/core/lib/glm/mat2d.js.map +1 -0
  49. package/dist/src/core/lib/glm/mat3.d.ts +283 -0
  50. package/dist/src/core/lib/glm/mat3.js +680 -0
  51. package/dist/src/core/lib/glm/mat3.js.map +1 -0
  52. package/dist/src/core/lib/glm/mat4.d.ts +550 -0
  53. package/dist/src/core/lib/glm/mat4.js +1802 -0
  54. package/dist/src/core/lib/glm/mat4.js.map +1 -0
  55. package/dist/src/core/lib/glm/quat.d.ts +363 -0
  56. package/dist/src/core/lib/glm/quat.js +693 -0
  57. package/dist/src/core/lib/glm/quat.js.map +1 -0
  58. package/dist/src/core/lib/glm/quat2.d.ts +356 -0
  59. package/dist/src/core/lib/glm/quat2.js +754 -0
  60. package/dist/src/core/lib/glm/quat2.js.map +1 -0
  61. package/dist/src/core/lib/glm/vec2.d.ts +365 -0
  62. package/dist/src/core/lib/glm/vec2.js +569 -0
  63. package/dist/src/core/lib/glm/vec2.js.map +1 -0
  64. package/dist/src/core/lib/glm/vec3.d.ts +406 -0
  65. package/dist/src/core/lib/glm/vec3.js +720 -0
  66. package/dist/src/core/lib/glm/vec3.js.map +1 -0
  67. package/dist/src/core/lib/glm/vec4.d.ts +330 -0
  68. package/dist/src/core/lib/glm/vec4.js +608 -0
  69. package/dist/src/core/lib/glm/vec4.js.map +1 -0
  70. package/dist/src/core/renderers/CoreShaderManager.d.ts +19 -0
  71. package/dist/src/core/renderers/CoreShaderManager.js +33 -0
  72. package/dist/src/core/renderers/CoreShaderManager.js.map +1 -0
  73. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.d.ts +27 -0
  74. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.js +82 -0
  75. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.js.map +1 -0
  76. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.d.ts +11 -0
  77. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.js +34 -0
  78. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.js.map +1 -0
  79. package/dist/src/core/renderers/webgl/internal/ShaderUtils.js +35 -35
  80. package/dist/src/core/renderers/webgl/shaders/DefaultShader.js +45 -45
  81. package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js +61 -61
  82. package/dist/src/core/renderers/webgl/shaders/DynamicShader.js +93 -93
  83. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js +63 -63
  84. package/dist/src/core/renderers/webgl/shaders/SdfShader.js +62 -62
  85. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js +15 -15
  86. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js +6 -6
  87. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js +15 -15
  88. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js +15 -15
  89. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js +15 -15
  90. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js +42 -42
  91. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js +44 -44
  92. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js +3 -3
  93. package/dist/src/core/renderers/webgl/shaders/effects/HolePunchEffect.js +22 -22
  94. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js +28 -28
  95. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js +10 -10
  96. package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.js +37 -37
  97. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js +19 -19
  98. package/dist/src/core/scene/Scene.d.ts +59 -0
  99. package/dist/src/core/scene/Scene.js +106 -0
  100. package/dist/src/core/scene/Scene.js.map +1 -0
  101. package/dist/src/core/shaders/webgl/Border.js +59 -59
  102. package/dist/src/core/shaders/webgl/Default.js +47 -47
  103. package/dist/src/core/shaders/webgl/DefaultBatched.js +61 -61
  104. package/dist/src/core/shaders/webgl/HolePunch.js +32 -32
  105. package/dist/src/core/shaders/webgl/LinearGradient.js +36 -36
  106. package/dist/src/core/shaders/webgl/RadialGradient.js +33 -33
  107. package/dist/src/core/shaders/webgl/Rounded.js +71 -71
  108. package/dist/src/core/shaders/webgl/RoundedWithBorder.js +66 -66
  109. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js +79 -79
  110. package/dist/src/core/shaders/webgl/RoundedWithShadow.js +54 -54
  111. package/dist/src/core/shaders/webgl/SdfShader.js +62 -62
  112. package/dist/src/core/shaders/webgl/Shadow.js +83 -83
  113. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.d.ts +20 -0
  114. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js +55 -0
  115. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js.map +1 -0
  116. package/dist/src/main-api/ICoreDriver.d.ts +27 -0
  117. package/dist/src/main-api/ICoreDriver.js +20 -0
  118. package/dist/src/main-api/ICoreDriver.js.map +1 -0
  119. package/dist/src/main-api/IRenderDriver.d.ts +20 -0
  120. package/dist/src/main-api/IRenderDriver.js +20 -0
  121. package/dist/src/main-api/IRenderDriver.js.map +1 -0
  122. package/dist/src/main-api/IShaderController.d.ts +14 -0
  123. package/dist/src/main-api/IShaderController.js +30 -0
  124. package/dist/src/main-api/IShaderController.js.map +1 -0
  125. package/dist/src/main-api/IShaderNode.d.ts +17 -0
  126. package/dist/src/main-api/IShaderNode.js +19 -0
  127. package/dist/src/main-api/IShaderNode.js.map +1 -0
  128. package/dist/src/main-api/RendererMain.d.ts +375 -0
  129. package/dist/src/main-api/RendererMain.js +365 -0
  130. package/dist/src/main-api/RendererMain.js.map +1 -0
  131. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.d.ts +9 -0
  132. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js +38 -0
  133. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js.map +1 -0
  134. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.d.ts +56 -0
  135. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js +101 -0
  136. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js.map +1 -0
  137. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.d.ts +32 -0
  138. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js +28 -0
  139. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js.map +1 -0
  140. package/dist/src/render-drivers/main/MainCoreDriver.d.ts +24 -0
  141. package/dist/src/render-drivers/main/MainCoreDriver.js +118 -0
  142. package/dist/src/render-drivers/main/MainCoreDriver.js.map +1 -0
  143. package/dist/src/render-drivers/main/MainOnlyNode.d.ts +99 -0
  144. package/dist/src/render-drivers/main/MainOnlyNode.js +396 -0
  145. package/dist/src/render-drivers/main/MainOnlyNode.js.map +1 -0
  146. package/dist/src/render-drivers/main/MainOnlyShaderController.d.ts +6 -0
  147. package/dist/src/render-drivers/main/MainOnlyShaderController.js +15 -0
  148. package/dist/src/render-drivers/main/MainOnlyShaderController.js.map +1 -0
  149. package/dist/src/render-drivers/main/MainOnlyShaderNode.d.ts +7 -0
  150. package/dist/src/render-drivers/main/MainOnlyShaderNode.js +34 -0
  151. package/dist/src/render-drivers/main/MainOnlyShaderNode.js.map +1 -0
  152. package/dist/src/render-drivers/main/MainOnlyTextNode.d.ts +47 -0
  153. package/dist/src/render-drivers/main/MainOnlyTextNode.js +205 -0
  154. package/dist/src/render-drivers/main/MainOnlyTextNode.js.map +1 -0
  155. package/dist/src/render-drivers/main/MainRenderDriver.d.ts +17 -0
  156. package/dist/src/render-drivers/main/MainRenderDriver.js +88 -0
  157. package/dist/src/render-drivers/main/MainRenderDriver.js.map +1 -0
  158. package/dist/src/render-drivers/threadx/NodeStruct.d.ts +90 -0
  159. package/dist/src/render-drivers/threadx/NodeStruct.js +281 -0
  160. package/dist/src/render-drivers/threadx/NodeStruct.js.map +1 -0
  161. package/dist/src/render-drivers/threadx/SharedNode.d.ts +39 -0
  162. package/dist/src/render-drivers/threadx/SharedNode.js +60 -0
  163. package/dist/src/render-drivers/threadx/SharedNode.js.map +1 -0
  164. package/dist/src/render-drivers/threadx/TextNodeStruct.d.ts +44 -0
  165. package/dist/src/render-drivers/threadx/TextNodeStruct.js +201 -0
  166. package/dist/src/render-drivers/threadx/TextNodeStruct.js.map +1 -0
  167. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.d.ts +28 -0
  168. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js +234 -0
  169. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js.map +1 -0
  170. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.d.ts +20 -0
  171. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js +84 -0
  172. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js.map +1 -0
  173. package/dist/src/render-drivers/threadx/ThreadXMainNode.d.ts +44 -0
  174. package/dist/src/render-drivers/threadx/ThreadXMainNode.js +154 -0
  175. package/dist/src/render-drivers/threadx/ThreadXMainNode.js.map +1 -0
  176. package/dist/src/render-drivers/threadx/ThreadXMainShaderController.d.ts +6 -0
  177. package/dist/src/render-drivers/threadx/ThreadXMainShaderController.js +16 -0
  178. package/dist/src/render-drivers/threadx/ThreadXMainShaderController.js.map +1 -0
  179. package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.d.ts +7 -0
  180. package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.js +15 -0
  181. package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.js.map +1 -0
  182. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.d.ts +28 -0
  183. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js +55 -0
  184. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js.map +1 -0
  185. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.d.ts +21 -0
  186. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.js +198 -0
  187. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.js.map +1 -0
  188. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.d.ts +70 -0
  189. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js +32 -0
  190. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js.map +1 -0
  191. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.d.ts +19 -0
  192. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js +177 -0
  193. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js.map +1 -0
  194. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.d.ts +27 -0
  195. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js +108 -0
  196. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js.map +1 -0
  197. package/dist/src/render-drivers/threadx/worker/renderer.d.ts +1 -0
  198. package/dist/src/render-drivers/threadx/worker/renderer.js +145 -0
  199. package/dist/src/render-drivers/threadx/worker/renderer.js.map +1 -0
  200. package/dist/src/render-drivers/utils.d.ts +12 -0
  201. package/dist/src/render-drivers/utils.js +69 -0
  202. package/dist/src/render-drivers/utils.js.map +1 -0
  203. package/dist/tsconfig.dist.tsbuildinfo +1 -1
  204. package/exports/canvas-shaders.ts +28 -28
  205. package/exports/canvas.ts +45 -45
  206. package/exports/index.ts +90 -90
  207. package/exports/inspector.ts +24 -24
  208. package/exports/utils.ts +44 -44
  209. package/exports/webgl-shaders.ts +28 -28
  210. package/exports/webgl.ts +50 -50
  211. package/package.json +2 -1
  212. package/scripts/please-use-pnpm.js +13 -13
  213. package/src/common/CommonTypes.ts +146 -146
  214. package/src/common/EventEmitter.ts +77 -77
  215. package/src/common/IAnimationController.ts +92 -92
  216. package/src/common/IEventEmitter.ts +28 -28
  217. package/src/core/CoreNode.test.ts +203 -203
  218. package/src/core/CoreNode.ts +2494 -2494
  219. package/src/core/CoreShaderManager.ts +188 -188
  220. package/src/core/CoreTextNode.ts +449 -448
  221. package/src/core/CoreTextureManager.ts +601 -601
  222. package/src/core/Stage.ts +754 -754
  223. package/src/core/TextureMemoryManager.ts +395 -395
  224. package/src/core/animations/AnimationManager.ts +38 -38
  225. package/src/core/animations/CoreAnimation.ts +284 -284
  226. package/src/core/animations/CoreAnimationController.ts +157 -157
  227. package/src/core/lib/ContextSpy.ts +41 -41
  228. package/src/core/lib/ImageWorker.ts +280 -280
  229. package/src/core/lib/Matrix3d.ts +244 -244
  230. package/src/core/lib/RenderCoords.ts +71 -71
  231. package/src/core/lib/WebGlContextWrapper.ts +1374 -1374
  232. package/src/core/lib/textureCompression.ts +152 -152
  233. package/src/core/lib/textureSvg.ts +78 -78
  234. package/src/core/lib/utils.ts +386 -386
  235. package/src/core/lib/validateImageBitmap.ts +87 -87
  236. package/src/core/platform.ts +64 -64
  237. package/src/core/platforms/Platform.ts +77 -77
  238. package/src/core/platforms/web/WebPlatform.ts +84 -84
  239. package/src/core/renderers/CoreContextTexture.ts +43 -43
  240. package/src/core/renderers/CoreRenderOp.ts +22 -22
  241. package/src/core/renderers/CoreRenderer.ts +109 -109
  242. package/src/core/renderers/CoreShaderNode.ts +165 -165
  243. package/src/core/renderers/CoreShaderProgram.ts +23 -23
  244. package/src/core/renderers/canvas/CanvasRenderer.ts +298 -298
  245. package/src/core/renderers/canvas/CanvasShaderNode.ts +99 -99
  246. package/src/core/renderers/canvas/CanvasTexture.ts +156 -156
  247. package/src/core/renderers/canvas/internal/C2DShaderUtils.ts +220 -220
  248. package/src/core/renderers/canvas/internal/ColorUtils.ts +85 -85
  249. package/src/core/renderers/webgl/WebGlCtxRenderTexture.ts +86 -86
  250. package/src/core/renderers/webgl/WebGlCtxSubTexture.ts +50 -50
  251. package/src/core/renderers/webgl/WebGlCtxTexture.ts +301 -301
  252. package/src/core/renderers/webgl/WebGlRenderOp.ts +161 -161
  253. package/src/core/renderers/webgl/WebGlRenderer.ts +750 -750
  254. package/src/core/renderers/webgl/WebGlShaderNode.ts +437 -437
  255. package/src/core/renderers/webgl/WebGlShaderProgram.ts +318 -318
  256. package/src/core/renderers/webgl/internal/BufferCollection.ts +54 -54
  257. package/src/core/renderers/webgl/internal/RendererUtils.ts +155 -155
  258. package/src/core/renderers/webgl/internal/ShaderUtils.ts +281 -281
  259. package/src/core/renderers/webgl/internal/WebGlUtils.ts +35 -35
  260. package/src/core/shaders/canvas/Border.ts +78 -78
  261. package/src/core/shaders/canvas/HolePunch.ts +62 -62
  262. package/src/core/shaders/canvas/LinearGradient.ts +69 -69
  263. package/src/core/shaders/canvas/RadialGradient.ts +113 -113
  264. package/src/core/shaders/canvas/Rounded.ts +55 -55
  265. package/src/core/shaders/canvas/RoundedWithBorder.ts +68 -68
  266. package/src/core/shaders/canvas/RoundedWithBorderAndShadow.ts +88 -88
  267. package/src/core/shaders/canvas/RoundedWithShadow.ts +69 -69
  268. package/src/core/shaders/canvas/Shadow.ts +52 -52
  269. package/src/core/shaders/canvas/utils/render.ts +151 -151
  270. package/src/core/shaders/templates/BorderTemplate.ts +115 -115
  271. package/src/core/shaders/templates/HolePunchTemplate.ts +82 -82
  272. package/src/core/shaders/templates/LinearGradientTemplate.ts +71 -71
  273. package/src/core/shaders/templates/RadialGradientTemplate.ts +81 -81
  274. package/src/core/shaders/templates/RoundedTemplate.ts +98 -98
  275. package/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.ts +38 -38
  276. package/src/core/shaders/templates/RoundedWithBorderTemplate.ts +35 -35
  277. package/src/core/shaders/templates/RoundedWithShadowTemplate.ts +35 -35
  278. package/src/core/shaders/templates/ShadowTemplate.ts +106 -106
  279. package/src/core/shaders/templates/shaderUtils.ts +47 -47
  280. package/src/core/shaders/webgl/Border.ts +96 -96
  281. package/src/core/shaders/webgl/Default.ts +89 -89
  282. package/src/core/shaders/webgl/DefaultBatched.ts +129 -129
  283. package/src/core/shaders/webgl/HolePunch.ts +78 -78
  284. package/src/core/shaders/webgl/LinearGradient.ts +81 -81
  285. package/src/core/shaders/webgl/RadialGradient.ts +84 -84
  286. package/src/core/shaders/webgl/Rounded.ts +117 -117
  287. package/src/core/shaders/webgl/RoundedWithBorder.ts +114 -114
  288. package/src/core/shaders/webgl/RoundedWithBorderAndShadow.ts +133 -133
  289. package/src/core/shaders/webgl/RoundedWithShadow.ts +98 -98
  290. package/src/core/shaders/webgl/SdfShader.ts +134 -134
  291. package/src/core/shaders/webgl/Shadow.ts +115 -115
  292. package/src/core/text-rendering/TextRenderingUtils.ts +36 -36
  293. package/src/core/text-rendering/TextTextureRendererUtils.ts +263 -263
  294. package/src/core/text-rendering/TrFontManager.ts +183 -183
  295. package/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.ts +176 -176
  296. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.ts +139 -139
  297. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.test.ts +173 -173
  298. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.ts +171 -171
  299. package/src/core/text-rendering/font-face-types/TrFontFace.ts +187 -187
  300. package/src/core/text-rendering/font-face-types/WebTrFontFace.ts +94 -94
  301. package/src/core/text-rendering/font-face-types/utils.ts +39 -39
  302. package/src/core/text-rendering/renderers/CanvasTextRenderer.ts +514 -514
  303. package/src/core/text-rendering/renderers/LightningTextTextureRenderer.ts +863 -863
  304. package/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.ts +846 -846
  305. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.test.ts +48 -48
  306. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.ts +66 -66
  307. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.ts +52 -52
  308. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.ts +32 -32
  309. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.ts +117 -117
  310. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.test.ts +133 -133
  311. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.ts +38 -38
  312. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.ts +497 -497
  313. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.test.ts +49 -49
  314. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.ts +52 -52
  315. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.test.ts +205 -205
  316. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.ts +93 -93
  317. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.ts +40 -40
  318. package/src/core/text-rendering/renderers/TextRenderer.ts +567 -567
  319. package/src/core/textures/ColorTexture.ts +102 -102
  320. package/src/core/textures/ImageTexture.ts +410 -410
  321. package/src/core/textures/NoiseTexture.ts +104 -104
  322. package/src/core/textures/RenderTexture.ts +85 -85
  323. package/src/core/textures/SubTexture.ts +205 -205
  324. package/src/core/textures/Texture.ts +358 -358
  325. package/src/core/utils.ts +227 -227
  326. package/src/env.d.ts +7 -7
  327. package/src/main-api/INode.ts +100 -100
  328. package/src/main-api/Inspector.ts +522 -522
  329. package/src/main-api/Renderer.ts +675 -675
  330. package/src/main-api/utils.ts +45 -45
  331. package/src/utils.ts +267 -267
  332. package/COPYING +0 -1
  333. package/dist/src/core/temp.js +0 -77
  334. package/dist/src/core/temp.js.map +0 -1
  335. /package/dist/src/core/{temp.d.ts → CoreStuff.d.ts} +0 -0
@@ -1,301 +1,301 @@
1
- /*
2
- * If not stated otherwise in this file or this component's LICENSE file the
3
- * following copyright and licenses apply:
4
- *
5
- * Copyright 2023 Comcast Cable Communications Management, LLC.
6
- *
7
- * Licensed under the Apache License, Version 2.0 (the License);
8
- * you may not use this file except in compliance with the License.
9
- * You may obtain a copy of the License at
10
- *
11
- * http://www.apache.org/licenses/LICENSE-2.0
12
- *
13
- * Unless required by applicable law or agreed to in writing, software
14
- * distributed under the License is distributed on an "AS IS" BASIS,
15
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
- * See the License for the specific language governing permissions and
17
- * limitations under the License.
18
- */
19
-
20
- import type { Dimensions } from '../../../common/CommonTypes.js';
21
- import { assertTruthy } from '../../../utils.js';
22
- import type { TextureMemoryManager } from '../../TextureMemoryManager.js';
23
- import type { WebGlContextWrapper } from '../../lib/WebGlContextWrapper.js';
24
- import type { Texture } from '../../textures/Texture.js';
25
- import { isPowerOfTwo } from '../../utils.js';
26
- import { CoreContextTexture } from '../CoreContextTexture.js';
27
- import { isHTMLImageElement } from './internal/RendererUtils.js';
28
-
29
- const TRANSPARENT_TEXTURE_DATA = new Uint8Array([0, 0, 0, 0]);
30
-
31
- /**
32
- * A wrapper around a WebGLTexture that handles loading the texture data
33
- * from a Texture source and uploading it to the GPU as well as freeing
34
- * the uploaded texture.
35
- *
36
- * @remarks
37
- * When accessing the ctxTexture property, the texture will be loaded if
38
- * it hasn't been already. ctxTexture will always return a valid WebGLTexture
39
- * and trigger the loading/uploading of the texture's data if it hasn't been
40
- * loaded yet.
41
- */
42
- export class WebGlCtxTexture extends CoreContextTexture {
43
- protected _nativeCtxTexture: WebGLTexture | null = null;
44
- private _w = 0;
45
- private _h = 0;
46
-
47
- constructor(
48
- protected glw: WebGlContextWrapper,
49
- memManager: TextureMemoryManager,
50
- textureSource: Texture,
51
- ) {
52
- super(memManager, textureSource);
53
- }
54
-
55
- get ctxTexture(): WebGLTexture | null {
56
- if (this.state === 'freed') {
57
- this.load();
58
- return null;
59
- }
60
- assertTruthy(this._nativeCtxTexture);
61
- return this._nativeCtxTexture;
62
- }
63
-
64
- get w() {
65
- return this._w;
66
- }
67
-
68
- get h() {
69
- return this._h;
70
- }
71
-
72
- /**
73
- * Load the texture data from the Texture source and upload it to the GPU
74
- *
75
- * @remarks
76
- * This method is called automatically when accessing the ctxTexture property
77
- * if the texture hasn't been loaded yet. But it can also be called manually
78
- * to force the texture to be pre-loaded prior to accessing the ctxTexture
79
- * property.
80
- */
81
- load() {
82
- // If the texture is already loading or loaded, don't load it again.
83
- if (this.state === 'loading' || this.state === 'loaded') {
84
- return;
85
- }
86
-
87
- this.state = 'loading';
88
- this.textureSource.setState('loading');
89
- this._nativeCtxTexture = this.createNativeCtxTexture();
90
-
91
- if (this._nativeCtxTexture === null) {
92
- this.state = 'failed';
93
- this.textureSource.setState(
94
- 'failed',
95
- new Error('Could not create WebGL Texture'),
96
- );
97
- console.error('Could not create WebGL Texture');
98
- return;
99
- }
100
-
101
- this.onLoadRequest()
102
- .then(({ width, height }) => {
103
- // If the texture has been freed while loading, return early.
104
- if (this.state === 'freed') {
105
- return;
106
- }
107
-
108
- this.state = 'loaded';
109
- this._w = width;
110
- this._h = height;
111
- // Update the texture source's width and height so that it can be used
112
- // for rendering.
113
- this.textureSource.setState('loaded', { width, height });
114
-
115
- // cleanup source texture data
116
- this.textureSource.freeTextureData();
117
- })
118
- .catch((err) => {
119
- // If the texture has been freed while loading, return early.
120
- if (this.state === 'freed') {
121
- return;
122
- }
123
-
124
- this.state = 'failed';
125
- this.textureSource.setState('failed', err);
126
- this.textureSource.freeTextureData();
127
- console.error(err);
128
- });
129
- }
130
-
131
- /**
132
- * Called when the texture data needs to be loaded and uploaded to a texture
133
- */
134
- async onLoadRequest(): Promise<Dimensions> {
135
- const { glw } = this;
136
- const textureData = this.textureSource.textureData;
137
- if (textureData === null || this._nativeCtxTexture === null) {
138
- throw new Error(
139
- 'Texture data or native texture is null ' + this.textureSource.type,
140
- );
141
- }
142
-
143
- // Set to a 1x1 transparent texture
144
- glw.texImage2D(0, glw.RGBA, 1, 1, 0, glw.RGBA, glw.UNSIGNED_BYTE, null);
145
- this.setTextureMemUse(TRANSPARENT_TEXTURE_DATA.byteLength);
146
-
147
- let width = 0;
148
- let height = 0;
149
-
150
- glw.activeTexture(0);
151
-
152
- const tdata = textureData.data;
153
- const format = glw.RGBA;
154
- const formatBytes = 4;
155
- const memoryPadding = 1.1; // Add padding to account for GPU Padding
156
-
157
- // If textureData is null, the texture is empty (0, 0) and we don't need to
158
- // upload any data to the GPU.
159
- if (
160
- (typeof ImageBitmap !== 'undefined' && tdata instanceof ImageBitmap) ||
161
- tdata instanceof ImageData ||
162
- // not using typeof HTMLImageElement due to web worker
163
- isHTMLImageElement(tdata)
164
- ) {
165
- width = tdata.width;
166
- height = tdata.height;
167
- glw.bindTexture(this._nativeCtxTexture);
168
- glw.pixelStorei(
169
- glw.UNPACK_PREMULTIPLY_ALPHA_WEBGL,
170
- !!textureData.premultiplyAlpha,
171
- );
172
-
173
- glw.texImage2D(0, format, format, glw.UNSIGNED_BYTE, tdata);
174
-
175
- this.setTextureMemUse(height * width * formatBytes * memoryPadding);
176
- } else if (tdata === null) {
177
- width = 0;
178
- height = 0;
179
- // Reset to a 1x1 transparent texture
180
- glw.bindTexture(this._nativeCtxTexture);
181
-
182
- glw.texImage2D(
183
- 0,
184
- format,
185
- 1,
186
- 1,
187
- 0,
188
- format,
189
- glw.UNSIGNED_BYTE,
190
- TRANSPARENT_TEXTURE_DATA,
191
- );
192
- this.setTextureMemUse(TRANSPARENT_TEXTURE_DATA.byteLength);
193
- } else if ('mipmaps' in tdata && tdata.mipmaps) {
194
- const { mipmaps, width = 0, height = 0, type, glInternalFormat } = tdata;
195
- const view =
196
- type === 'ktx'
197
- ? new DataView(mipmaps[0] ?? new ArrayBuffer(0))
198
- : (mipmaps[0] as unknown as ArrayBufferView);
199
-
200
- glw.bindTexture(this._nativeCtxTexture);
201
-
202
- glw.compressedTexImage2D(0, glInternalFormat, width, height, 0, view);
203
- glw.texParameteri(glw.TEXTURE_WRAP_S, glw.CLAMP_TO_EDGE);
204
- glw.texParameteri(glw.TEXTURE_WRAP_T, glw.CLAMP_TO_EDGE);
205
- glw.texParameteri(glw.TEXTURE_MAG_FILTER, glw.LINEAR);
206
- glw.texParameteri(glw.TEXTURE_MIN_FILTER, glw.LINEAR);
207
-
208
- this.setTextureMemUse(view.byteLength);
209
- } else if (tdata && tdata instanceof Uint8Array) {
210
- // Color Texture
211
- width = 1;
212
- height = 1;
213
-
214
- glw.bindTexture(this._nativeCtxTexture);
215
- glw.pixelStorei(
216
- glw.UNPACK_PREMULTIPLY_ALPHA_WEBGL,
217
- !!textureData.premultiplyAlpha,
218
- );
219
-
220
- glw.texImage2D(
221
- 0,
222
- format,
223
- width,
224
- height,
225
- 0,
226
- format,
227
- glw.UNSIGNED_BYTE,
228
- tdata,
229
- );
230
-
231
- this.setTextureMemUse(width * height * formatBytes);
232
- } else {
233
- console.error(
234
- `WebGlCoreCtxTexture.onLoadRequest: Unexpected textureData returned`,
235
- textureData,
236
- );
237
- }
238
-
239
- return {
240
- width,
241
- height,
242
- };
243
- }
244
-
245
- /**
246
- * Free the WebGLTexture from the GPU
247
- *
248
- * @returns
249
- */
250
- free() {
251
- if (this.state === 'freed') {
252
- return;
253
- }
254
-
255
- this.state = 'freed';
256
- this.textureSource.setState('freed');
257
- this._w = 0;
258
- this._h = 0;
259
-
260
- if (this._nativeCtxTexture !== null) {
261
- this.glw.deleteTexture(this._nativeCtxTexture);
262
- this.setTextureMemUse(0);
263
- this._nativeCtxTexture = null;
264
- }
265
-
266
- // if the texture still has source data, free it
267
- this.textureSource.freeTextureData();
268
- }
269
-
270
- /**
271
- * Create native context texture
272
- *
273
- * @remarks
274
- * When this method returns the returned texture will be bound to the GL context state.
275
- *
276
- * @param width
277
- * @param height
278
- * @returns
279
- */
280
- protected createNativeCtxTexture() {
281
- const { glw } = this;
282
- const nativeTexture = glw.createTexture();
283
- if (!nativeTexture) {
284
- return null;
285
- }
286
-
287
- // On initial load request, create a 1x1 transparent texture to use until
288
- // the texture data is finally loaded.
289
- glw.activeTexture(0);
290
- glw.bindTexture(nativeTexture);
291
-
292
- // linear texture filtering
293
- glw.texParameteri(glw.TEXTURE_MAG_FILTER, glw.LINEAR);
294
- glw.texParameteri(glw.TEXTURE_MIN_FILTER, glw.LINEAR);
295
-
296
- // texture wrapping method
297
- glw.texParameteri(glw.TEXTURE_WRAP_S, glw.CLAMP_TO_EDGE);
298
- glw.texParameteri(glw.TEXTURE_WRAP_T, glw.CLAMP_TO_EDGE);
299
- return nativeTexture;
300
- }
301
- }
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+
20
+ import type { Dimensions } from '../../../common/CommonTypes.js';
21
+ import { assertTruthy } from '../../../utils.js';
22
+ import type { TextureMemoryManager } from '../../TextureMemoryManager.js';
23
+ import type { WebGlContextWrapper } from '../../lib/WebGlContextWrapper.js';
24
+ import type { Texture } from '../../textures/Texture.js';
25
+ import { isPowerOfTwo } from '../../utils.js';
26
+ import { CoreContextTexture } from '../CoreContextTexture.js';
27
+ import { isHTMLImageElement } from './internal/RendererUtils.js';
28
+
29
+ const TRANSPARENT_TEXTURE_DATA = new Uint8Array([0, 0, 0, 0]);
30
+
31
+ /**
32
+ * A wrapper around a WebGLTexture that handles loading the texture data
33
+ * from a Texture source and uploading it to the GPU as well as freeing
34
+ * the uploaded texture.
35
+ *
36
+ * @remarks
37
+ * When accessing the ctxTexture property, the texture will be loaded if
38
+ * it hasn't been already. ctxTexture will always return a valid WebGLTexture
39
+ * and trigger the loading/uploading of the texture's data if it hasn't been
40
+ * loaded yet.
41
+ */
42
+ export class WebGlCtxTexture extends CoreContextTexture {
43
+ protected _nativeCtxTexture: WebGLTexture | null = null;
44
+ private _w = 0;
45
+ private _h = 0;
46
+
47
+ constructor(
48
+ protected glw: WebGlContextWrapper,
49
+ memManager: TextureMemoryManager,
50
+ textureSource: Texture,
51
+ ) {
52
+ super(memManager, textureSource);
53
+ }
54
+
55
+ get ctxTexture(): WebGLTexture | null {
56
+ if (this.state === 'freed') {
57
+ this.load();
58
+ return null;
59
+ }
60
+ assertTruthy(this._nativeCtxTexture);
61
+ return this._nativeCtxTexture;
62
+ }
63
+
64
+ get w() {
65
+ return this._w;
66
+ }
67
+
68
+ get h() {
69
+ return this._h;
70
+ }
71
+
72
+ /**
73
+ * Load the texture data from the Texture source and upload it to the GPU
74
+ *
75
+ * @remarks
76
+ * This method is called automatically when accessing the ctxTexture property
77
+ * if the texture hasn't been loaded yet. But it can also be called manually
78
+ * to force the texture to be pre-loaded prior to accessing the ctxTexture
79
+ * property.
80
+ */
81
+ load() {
82
+ // If the texture is already loading or loaded, don't load it again.
83
+ if (this.state === 'loading' || this.state === 'loaded') {
84
+ return;
85
+ }
86
+
87
+ this.state = 'loading';
88
+ this.textureSource.setState('loading');
89
+ this._nativeCtxTexture = this.createNativeCtxTexture();
90
+
91
+ if (this._nativeCtxTexture === null) {
92
+ this.state = 'failed';
93
+ this.textureSource.setState(
94
+ 'failed',
95
+ new Error('Could not create WebGL Texture'),
96
+ );
97
+ console.error('Could not create WebGL Texture');
98
+ return;
99
+ }
100
+
101
+ this.onLoadRequest()
102
+ .then(({ width, height }) => {
103
+ // If the texture has been freed while loading, return early.
104
+ if (this.state === 'freed') {
105
+ return;
106
+ }
107
+
108
+ this.state = 'loaded';
109
+ this._w = width;
110
+ this._h = height;
111
+ // Update the texture source's width and height so that it can be used
112
+ // for rendering.
113
+ this.textureSource.setState('loaded', { width, height });
114
+
115
+ // cleanup source texture data
116
+ this.textureSource.freeTextureData();
117
+ })
118
+ .catch((err) => {
119
+ // If the texture has been freed while loading, return early.
120
+ if (this.state === 'freed') {
121
+ return;
122
+ }
123
+
124
+ this.state = 'failed';
125
+ this.textureSource.setState('failed', err);
126
+ this.textureSource.freeTextureData();
127
+ console.error(err);
128
+ });
129
+ }
130
+
131
+ /**
132
+ * Called when the texture data needs to be loaded and uploaded to a texture
133
+ */
134
+ async onLoadRequest(): Promise<Dimensions> {
135
+ const { glw } = this;
136
+ const textureData = this.textureSource.textureData;
137
+ if (textureData === null || this._nativeCtxTexture === null) {
138
+ throw new Error(
139
+ 'Texture data or native texture is null ' + this.textureSource.type,
140
+ );
141
+ }
142
+
143
+ // Set to a 1x1 transparent texture
144
+ glw.texImage2D(0, glw.RGBA, 1, 1, 0, glw.RGBA, glw.UNSIGNED_BYTE, null);
145
+ this.setTextureMemUse(TRANSPARENT_TEXTURE_DATA.byteLength);
146
+
147
+ let width = 0;
148
+ let height = 0;
149
+
150
+ glw.activeTexture(0);
151
+
152
+ const tdata = textureData.data;
153
+ const format = glw.RGBA;
154
+ const formatBytes = 4;
155
+ const memoryPadding = 1.1; // Add padding to account for GPU Padding
156
+
157
+ // If textureData is null, the texture is empty (0, 0) and we don't need to
158
+ // upload any data to the GPU.
159
+ if (
160
+ (typeof ImageBitmap !== 'undefined' && tdata instanceof ImageBitmap) ||
161
+ tdata instanceof ImageData ||
162
+ // not using typeof HTMLImageElement due to web worker
163
+ isHTMLImageElement(tdata)
164
+ ) {
165
+ width = tdata.width;
166
+ height = tdata.height;
167
+ glw.bindTexture(this._nativeCtxTexture);
168
+ glw.pixelStorei(
169
+ glw.UNPACK_PREMULTIPLY_ALPHA_WEBGL,
170
+ !!textureData.premultiplyAlpha,
171
+ );
172
+
173
+ glw.texImage2D(0, format, format, glw.UNSIGNED_BYTE, tdata);
174
+
175
+ this.setTextureMemUse(height * width * formatBytes * memoryPadding);
176
+ } else if (tdata === null) {
177
+ width = 0;
178
+ height = 0;
179
+ // Reset to a 1x1 transparent texture
180
+ glw.bindTexture(this._nativeCtxTexture);
181
+
182
+ glw.texImage2D(
183
+ 0,
184
+ format,
185
+ 1,
186
+ 1,
187
+ 0,
188
+ format,
189
+ glw.UNSIGNED_BYTE,
190
+ TRANSPARENT_TEXTURE_DATA,
191
+ );
192
+ this.setTextureMemUse(TRANSPARENT_TEXTURE_DATA.byteLength);
193
+ } else if ('mipmaps' in tdata && tdata.mipmaps) {
194
+ const { mipmaps, width = 0, height = 0, type, glInternalFormat } = tdata;
195
+ const view =
196
+ type === 'ktx'
197
+ ? new DataView(mipmaps[0] ?? new ArrayBuffer(0))
198
+ : (mipmaps[0] as unknown as ArrayBufferView);
199
+
200
+ glw.bindTexture(this._nativeCtxTexture);
201
+
202
+ glw.compressedTexImage2D(0, glInternalFormat, width, height, 0, view);
203
+ glw.texParameteri(glw.TEXTURE_WRAP_S, glw.CLAMP_TO_EDGE);
204
+ glw.texParameteri(glw.TEXTURE_WRAP_T, glw.CLAMP_TO_EDGE);
205
+ glw.texParameteri(glw.TEXTURE_MAG_FILTER, glw.LINEAR);
206
+ glw.texParameteri(glw.TEXTURE_MIN_FILTER, glw.LINEAR);
207
+
208
+ this.setTextureMemUse(view.byteLength);
209
+ } else if (tdata && tdata instanceof Uint8Array) {
210
+ // Color Texture
211
+ width = 1;
212
+ height = 1;
213
+
214
+ glw.bindTexture(this._nativeCtxTexture);
215
+ glw.pixelStorei(
216
+ glw.UNPACK_PREMULTIPLY_ALPHA_WEBGL,
217
+ !!textureData.premultiplyAlpha,
218
+ );
219
+
220
+ glw.texImage2D(
221
+ 0,
222
+ format,
223
+ width,
224
+ height,
225
+ 0,
226
+ format,
227
+ glw.UNSIGNED_BYTE,
228
+ tdata,
229
+ );
230
+
231
+ this.setTextureMemUse(width * height * formatBytes);
232
+ } else {
233
+ console.error(
234
+ `WebGlCoreCtxTexture.onLoadRequest: Unexpected textureData returned`,
235
+ textureData,
236
+ );
237
+ }
238
+
239
+ return {
240
+ width,
241
+ height,
242
+ };
243
+ }
244
+
245
+ /**
246
+ * Free the WebGLTexture from the GPU
247
+ *
248
+ * @returns
249
+ */
250
+ free() {
251
+ if (this.state === 'freed') {
252
+ return;
253
+ }
254
+
255
+ this.state = 'freed';
256
+ this.textureSource.setState('freed');
257
+ this._w = 0;
258
+ this._h = 0;
259
+
260
+ if (this._nativeCtxTexture !== null) {
261
+ this.glw.deleteTexture(this._nativeCtxTexture);
262
+ this.setTextureMemUse(0);
263
+ this._nativeCtxTexture = null;
264
+ }
265
+
266
+ // if the texture still has source data, free it
267
+ this.textureSource.freeTextureData();
268
+ }
269
+
270
+ /**
271
+ * Create native context texture
272
+ *
273
+ * @remarks
274
+ * When this method returns the returned texture will be bound to the GL context state.
275
+ *
276
+ * @param width
277
+ * @param height
278
+ * @returns
279
+ */
280
+ protected createNativeCtxTexture() {
281
+ const { glw } = this;
282
+ const nativeTexture = glw.createTexture();
283
+ if (!nativeTexture) {
284
+ return null;
285
+ }
286
+
287
+ // On initial load request, create a 1x1 transparent texture to use until
288
+ // the texture data is finally loaded.
289
+ glw.activeTexture(0);
290
+ glw.bindTexture(nativeTexture);
291
+
292
+ // linear texture filtering
293
+ glw.texParameteri(glw.TEXTURE_MAG_FILTER, glw.LINEAR);
294
+ glw.texParameteri(glw.TEXTURE_MIN_FILTER, glw.LINEAR);
295
+
296
+ // texture wrapping method
297
+ glw.texParameteri(glw.TEXTURE_WRAP_S, glw.CLAMP_TO_EDGE);
298
+ glw.texParameteri(glw.TEXTURE_WRAP_T, glw.CLAMP_TO_EDGE);
299
+ return nativeTexture;
300
+ }
301
+ }