@lightningjs/renderer 3.0.0-beta4 → 3.0.0-beta5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (335) hide show
  1. package/LICENSE +202 -202
  2. package/NOTICE +3 -3
  3. package/README.md +147 -147
  4. package/dist/exports/core-api.d.ts +74 -0
  5. package/dist/exports/core-api.js +96 -0
  6. package/dist/exports/core-api.js.map +1 -0
  7. package/dist/exports/main-api.d.ts +30 -0
  8. package/dist/exports/main-api.js +45 -0
  9. package/dist/exports/main-api.js.map +1 -0
  10. package/dist/src/core/CoreExtension.d.ts +12 -0
  11. package/dist/src/core/CoreExtension.js +29 -0
  12. package/dist/src/core/CoreExtension.js.map +1 -0
  13. package/dist/src/core/CoreNode.js +1 -1
  14. package/dist/src/core/CoreNode.js.map +1 -1
  15. package/dist/src/core/CoreStuff.js +138 -0
  16. package/dist/src/core/CoreStuff.js.map +1 -0
  17. package/dist/src/core/CoreTextNode.js +1 -0
  18. package/dist/src/core/CoreTextNode.js.map +1 -1
  19. package/dist/src/core/CoreTexturizer.d.ts +14 -0
  20. package/dist/src/core/CoreTexturizer.js +47 -0
  21. package/dist/src/core/CoreTexturizer.js.map +1 -0
  22. package/dist/src/core/LngNode.d.ts +736 -0
  23. package/dist/src/core/LngNode.js +1174 -0
  24. package/dist/src/core/LngNode.js.map +1 -0
  25. package/dist/src/core/Matrix2DContext.d.ts +15 -0
  26. package/dist/src/core/Matrix2DContext.js +45 -0
  27. package/dist/src/core/Matrix2DContext.js.map +1 -0
  28. package/dist/src/core/ShaderNode.d.ts +10 -0
  29. package/dist/src/core/ShaderNode.js +30 -0
  30. package/dist/src/core/ShaderNode.js.map +1 -0
  31. package/dist/src/core/TextNode.d.ts +103 -0
  32. package/dist/src/core/TextNode.js +331 -0
  33. package/dist/src/core/TextNode.js.map +1 -0
  34. package/dist/src/core/lib/Coords.d.ts +14 -0
  35. package/dist/src/core/lib/Coords.js +55 -0
  36. package/dist/src/core/lib/Coords.js.map +1 -0
  37. package/dist/src/core/lib/glm/common.d.ts +162 -0
  38. package/dist/src/core/lib/glm/common.js +81 -0
  39. package/dist/src/core/lib/glm/common.js.map +1 -0
  40. package/dist/src/core/lib/glm/index.d.ts +11 -0
  41. package/dist/src/core/lib/glm/index.js +30 -0
  42. package/dist/src/core/lib/glm/index.js.map +1 -0
  43. package/dist/src/core/lib/glm/mat2.d.ts +219 -0
  44. package/dist/src/core/lib/glm/mat2.js +396 -0
  45. package/dist/src/core/lib/glm/mat2.js.map +1 -0
  46. package/dist/src/core/lib/glm/mat2d.d.ts +237 -0
  47. package/dist/src/core/lib/glm/mat2d.js +442 -0
  48. package/dist/src/core/lib/glm/mat2d.js.map +1 -0
  49. package/dist/src/core/lib/glm/mat3.d.ts +283 -0
  50. package/dist/src/core/lib/glm/mat3.js +680 -0
  51. package/dist/src/core/lib/glm/mat3.js.map +1 -0
  52. package/dist/src/core/lib/glm/mat4.d.ts +550 -0
  53. package/dist/src/core/lib/glm/mat4.js +1802 -0
  54. package/dist/src/core/lib/glm/mat4.js.map +1 -0
  55. package/dist/src/core/lib/glm/quat.d.ts +363 -0
  56. package/dist/src/core/lib/glm/quat.js +693 -0
  57. package/dist/src/core/lib/glm/quat.js.map +1 -0
  58. package/dist/src/core/lib/glm/quat2.d.ts +356 -0
  59. package/dist/src/core/lib/glm/quat2.js +754 -0
  60. package/dist/src/core/lib/glm/quat2.js.map +1 -0
  61. package/dist/src/core/lib/glm/vec2.d.ts +365 -0
  62. package/dist/src/core/lib/glm/vec2.js +569 -0
  63. package/dist/src/core/lib/glm/vec2.js.map +1 -0
  64. package/dist/src/core/lib/glm/vec3.d.ts +406 -0
  65. package/dist/src/core/lib/glm/vec3.js +720 -0
  66. package/dist/src/core/lib/glm/vec3.js.map +1 -0
  67. package/dist/src/core/lib/glm/vec4.d.ts +330 -0
  68. package/dist/src/core/lib/glm/vec4.js +608 -0
  69. package/dist/src/core/lib/glm/vec4.js.map +1 -0
  70. package/dist/src/core/renderers/CoreShaderManager.d.ts +19 -0
  71. package/dist/src/core/renderers/CoreShaderManager.js +33 -0
  72. package/dist/src/core/renderers/CoreShaderManager.js.map +1 -0
  73. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.d.ts +27 -0
  74. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.js +82 -0
  75. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.js.map +1 -0
  76. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.d.ts +11 -0
  77. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.js +34 -0
  78. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.js.map +1 -0
  79. package/dist/src/core/renderers/webgl/internal/ShaderUtils.js +35 -35
  80. package/dist/src/core/renderers/webgl/shaders/DefaultShader.js +45 -45
  81. package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js +61 -61
  82. package/dist/src/core/renderers/webgl/shaders/DynamicShader.js +93 -93
  83. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js +63 -63
  84. package/dist/src/core/renderers/webgl/shaders/SdfShader.js +62 -62
  85. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js +15 -15
  86. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js +6 -6
  87. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js +15 -15
  88. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js +15 -15
  89. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js +15 -15
  90. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js +42 -42
  91. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js +44 -44
  92. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js +3 -3
  93. package/dist/src/core/renderers/webgl/shaders/effects/HolePunchEffect.js +22 -22
  94. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js +28 -28
  95. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js +10 -10
  96. package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.js +37 -37
  97. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js +19 -19
  98. package/dist/src/core/scene/Scene.d.ts +59 -0
  99. package/dist/src/core/scene/Scene.js +106 -0
  100. package/dist/src/core/scene/Scene.js.map +1 -0
  101. package/dist/src/core/shaders/webgl/Border.js +59 -59
  102. package/dist/src/core/shaders/webgl/Default.js +47 -47
  103. package/dist/src/core/shaders/webgl/DefaultBatched.js +61 -61
  104. package/dist/src/core/shaders/webgl/HolePunch.js +32 -32
  105. package/dist/src/core/shaders/webgl/LinearGradient.js +36 -36
  106. package/dist/src/core/shaders/webgl/RadialGradient.js +33 -33
  107. package/dist/src/core/shaders/webgl/Rounded.js +71 -71
  108. package/dist/src/core/shaders/webgl/RoundedWithBorder.js +66 -66
  109. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js +79 -79
  110. package/dist/src/core/shaders/webgl/RoundedWithShadow.js +54 -54
  111. package/dist/src/core/shaders/webgl/SdfShader.js +62 -62
  112. package/dist/src/core/shaders/webgl/Shadow.js +83 -83
  113. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.d.ts +20 -0
  114. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js +55 -0
  115. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js.map +1 -0
  116. package/dist/src/main-api/ICoreDriver.d.ts +27 -0
  117. package/dist/src/main-api/ICoreDriver.js +20 -0
  118. package/dist/src/main-api/ICoreDriver.js.map +1 -0
  119. package/dist/src/main-api/IRenderDriver.d.ts +20 -0
  120. package/dist/src/main-api/IRenderDriver.js +20 -0
  121. package/dist/src/main-api/IRenderDriver.js.map +1 -0
  122. package/dist/src/main-api/IShaderController.d.ts +14 -0
  123. package/dist/src/main-api/IShaderController.js +30 -0
  124. package/dist/src/main-api/IShaderController.js.map +1 -0
  125. package/dist/src/main-api/IShaderNode.d.ts +17 -0
  126. package/dist/src/main-api/IShaderNode.js +19 -0
  127. package/dist/src/main-api/IShaderNode.js.map +1 -0
  128. package/dist/src/main-api/RendererMain.d.ts +375 -0
  129. package/dist/src/main-api/RendererMain.js +365 -0
  130. package/dist/src/main-api/RendererMain.js.map +1 -0
  131. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.d.ts +9 -0
  132. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js +38 -0
  133. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js.map +1 -0
  134. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.d.ts +56 -0
  135. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js +101 -0
  136. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js.map +1 -0
  137. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.d.ts +32 -0
  138. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js +28 -0
  139. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js.map +1 -0
  140. package/dist/src/render-drivers/main/MainCoreDriver.d.ts +24 -0
  141. package/dist/src/render-drivers/main/MainCoreDriver.js +118 -0
  142. package/dist/src/render-drivers/main/MainCoreDriver.js.map +1 -0
  143. package/dist/src/render-drivers/main/MainOnlyNode.d.ts +99 -0
  144. package/dist/src/render-drivers/main/MainOnlyNode.js +396 -0
  145. package/dist/src/render-drivers/main/MainOnlyNode.js.map +1 -0
  146. package/dist/src/render-drivers/main/MainOnlyShaderController.d.ts +6 -0
  147. package/dist/src/render-drivers/main/MainOnlyShaderController.js +15 -0
  148. package/dist/src/render-drivers/main/MainOnlyShaderController.js.map +1 -0
  149. package/dist/src/render-drivers/main/MainOnlyShaderNode.d.ts +7 -0
  150. package/dist/src/render-drivers/main/MainOnlyShaderNode.js +34 -0
  151. package/dist/src/render-drivers/main/MainOnlyShaderNode.js.map +1 -0
  152. package/dist/src/render-drivers/main/MainOnlyTextNode.d.ts +47 -0
  153. package/dist/src/render-drivers/main/MainOnlyTextNode.js +205 -0
  154. package/dist/src/render-drivers/main/MainOnlyTextNode.js.map +1 -0
  155. package/dist/src/render-drivers/main/MainRenderDriver.d.ts +17 -0
  156. package/dist/src/render-drivers/main/MainRenderDriver.js +88 -0
  157. package/dist/src/render-drivers/main/MainRenderDriver.js.map +1 -0
  158. package/dist/src/render-drivers/threadx/NodeStruct.d.ts +90 -0
  159. package/dist/src/render-drivers/threadx/NodeStruct.js +281 -0
  160. package/dist/src/render-drivers/threadx/NodeStruct.js.map +1 -0
  161. package/dist/src/render-drivers/threadx/SharedNode.d.ts +39 -0
  162. package/dist/src/render-drivers/threadx/SharedNode.js +60 -0
  163. package/dist/src/render-drivers/threadx/SharedNode.js.map +1 -0
  164. package/dist/src/render-drivers/threadx/TextNodeStruct.d.ts +44 -0
  165. package/dist/src/render-drivers/threadx/TextNodeStruct.js +201 -0
  166. package/dist/src/render-drivers/threadx/TextNodeStruct.js.map +1 -0
  167. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.d.ts +28 -0
  168. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js +234 -0
  169. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js.map +1 -0
  170. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.d.ts +20 -0
  171. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js +84 -0
  172. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js.map +1 -0
  173. package/dist/src/render-drivers/threadx/ThreadXMainNode.d.ts +44 -0
  174. package/dist/src/render-drivers/threadx/ThreadXMainNode.js +154 -0
  175. package/dist/src/render-drivers/threadx/ThreadXMainNode.js.map +1 -0
  176. package/dist/src/render-drivers/threadx/ThreadXMainShaderController.d.ts +6 -0
  177. package/dist/src/render-drivers/threadx/ThreadXMainShaderController.js +16 -0
  178. package/dist/src/render-drivers/threadx/ThreadXMainShaderController.js.map +1 -0
  179. package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.d.ts +7 -0
  180. package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.js +15 -0
  181. package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.js.map +1 -0
  182. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.d.ts +28 -0
  183. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js +55 -0
  184. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js.map +1 -0
  185. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.d.ts +21 -0
  186. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.js +198 -0
  187. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.js.map +1 -0
  188. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.d.ts +70 -0
  189. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js +32 -0
  190. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js.map +1 -0
  191. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.d.ts +19 -0
  192. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js +177 -0
  193. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js.map +1 -0
  194. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.d.ts +27 -0
  195. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js +108 -0
  196. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js.map +1 -0
  197. package/dist/src/render-drivers/threadx/worker/renderer.d.ts +1 -0
  198. package/dist/src/render-drivers/threadx/worker/renderer.js +145 -0
  199. package/dist/src/render-drivers/threadx/worker/renderer.js.map +1 -0
  200. package/dist/src/render-drivers/utils.d.ts +12 -0
  201. package/dist/src/render-drivers/utils.js +69 -0
  202. package/dist/src/render-drivers/utils.js.map +1 -0
  203. package/dist/tsconfig.dist.tsbuildinfo +1 -1
  204. package/exports/canvas-shaders.ts +28 -28
  205. package/exports/canvas.ts +45 -45
  206. package/exports/index.ts +90 -90
  207. package/exports/inspector.ts +24 -24
  208. package/exports/utils.ts +44 -44
  209. package/exports/webgl-shaders.ts +28 -28
  210. package/exports/webgl.ts +50 -50
  211. package/package.json +2 -1
  212. package/scripts/please-use-pnpm.js +13 -13
  213. package/src/common/CommonTypes.ts +146 -146
  214. package/src/common/EventEmitter.ts +77 -77
  215. package/src/common/IAnimationController.ts +92 -92
  216. package/src/common/IEventEmitter.ts +28 -28
  217. package/src/core/CoreNode.test.ts +203 -203
  218. package/src/core/CoreNode.ts +2494 -2494
  219. package/src/core/CoreShaderManager.ts +188 -188
  220. package/src/core/CoreTextNode.ts +449 -448
  221. package/src/core/CoreTextureManager.ts +601 -601
  222. package/src/core/Stage.ts +754 -754
  223. package/src/core/TextureMemoryManager.ts +395 -395
  224. package/src/core/animations/AnimationManager.ts +38 -38
  225. package/src/core/animations/CoreAnimation.ts +284 -284
  226. package/src/core/animations/CoreAnimationController.ts +157 -157
  227. package/src/core/lib/ContextSpy.ts +41 -41
  228. package/src/core/lib/ImageWorker.ts +280 -280
  229. package/src/core/lib/Matrix3d.ts +244 -244
  230. package/src/core/lib/RenderCoords.ts +71 -71
  231. package/src/core/lib/WebGlContextWrapper.ts +1374 -1374
  232. package/src/core/lib/textureCompression.ts +152 -152
  233. package/src/core/lib/textureSvg.ts +78 -78
  234. package/src/core/lib/utils.ts +386 -386
  235. package/src/core/lib/validateImageBitmap.ts +87 -87
  236. package/src/core/platform.ts +64 -64
  237. package/src/core/platforms/Platform.ts +77 -77
  238. package/src/core/platforms/web/WebPlatform.ts +84 -84
  239. package/src/core/renderers/CoreContextTexture.ts +43 -43
  240. package/src/core/renderers/CoreRenderOp.ts +22 -22
  241. package/src/core/renderers/CoreRenderer.ts +109 -109
  242. package/src/core/renderers/CoreShaderNode.ts +165 -165
  243. package/src/core/renderers/CoreShaderProgram.ts +23 -23
  244. package/src/core/renderers/canvas/CanvasRenderer.ts +298 -298
  245. package/src/core/renderers/canvas/CanvasShaderNode.ts +99 -99
  246. package/src/core/renderers/canvas/CanvasTexture.ts +156 -156
  247. package/src/core/renderers/canvas/internal/C2DShaderUtils.ts +220 -220
  248. package/src/core/renderers/canvas/internal/ColorUtils.ts +85 -85
  249. package/src/core/renderers/webgl/WebGlCtxRenderTexture.ts +86 -86
  250. package/src/core/renderers/webgl/WebGlCtxSubTexture.ts +50 -50
  251. package/src/core/renderers/webgl/WebGlCtxTexture.ts +301 -301
  252. package/src/core/renderers/webgl/WebGlRenderOp.ts +161 -161
  253. package/src/core/renderers/webgl/WebGlRenderer.ts +750 -750
  254. package/src/core/renderers/webgl/WebGlShaderNode.ts +437 -437
  255. package/src/core/renderers/webgl/WebGlShaderProgram.ts +318 -318
  256. package/src/core/renderers/webgl/internal/BufferCollection.ts +54 -54
  257. package/src/core/renderers/webgl/internal/RendererUtils.ts +155 -155
  258. package/src/core/renderers/webgl/internal/ShaderUtils.ts +281 -281
  259. package/src/core/renderers/webgl/internal/WebGlUtils.ts +35 -35
  260. package/src/core/shaders/canvas/Border.ts +78 -78
  261. package/src/core/shaders/canvas/HolePunch.ts +62 -62
  262. package/src/core/shaders/canvas/LinearGradient.ts +69 -69
  263. package/src/core/shaders/canvas/RadialGradient.ts +113 -113
  264. package/src/core/shaders/canvas/Rounded.ts +55 -55
  265. package/src/core/shaders/canvas/RoundedWithBorder.ts +68 -68
  266. package/src/core/shaders/canvas/RoundedWithBorderAndShadow.ts +88 -88
  267. package/src/core/shaders/canvas/RoundedWithShadow.ts +69 -69
  268. package/src/core/shaders/canvas/Shadow.ts +52 -52
  269. package/src/core/shaders/canvas/utils/render.ts +151 -151
  270. package/src/core/shaders/templates/BorderTemplate.ts +115 -115
  271. package/src/core/shaders/templates/HolePunchTemplate.ts +82 -82
  272. package/src/core/shaders/templates/LinearGradientTemplate.ts +71 -71
  273. package/src/core/shaders/templates/RadialGradientTemplate.ts +81 -81
  274. package/src/core/shaders/templates/RoundedTemplate.ts +98 -98
  275. package/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.ts +38 -38
  276. package/src/core/shaders/templates/RoundedWithBorderTemplate.ts +35 -35
  277. package/src/core/shaders/templates/RoundedWithShadowTemplate.ts +35 -35
  278. package/src/core/shaders/templates/ShadowTemplate.ts +106 -106
  279. package/src/core/shaders/templates/shaderUtils.ts +47 -47
  280. package/src/core/shaders/webgl/Border.ts +96 -96
  281. package/src/core/shaders/webgl/Default.ts +89 -89
  282. package/src/core/shaders/webgl/DefaultBatched.ts +129 -129
  283. package/src/core/shaders/webgl/HolePunch.ts +78 -78
  284. package/src/core/shaders/webgl/LinearGradient.ts +81 -81
  285. package/src/core/shaders/webgl/RadialGradient.ts +84 -84
  286. package/src/core/shaders/webgl/Rounded.ts +117 -117
  287. package/src/core/shaders/webgl/RoundedWithBorder.ts +114 -114
  288. package/src/core/shaders/webgl/RoundedWithBorderAndShadow.ts +133 -133
  289. package/src/core/shaders/webgl/RoundedWithShadow.ts +98 -98
  290. package/src/core/shaders/webgl/SdfShader.ts +134 -134
  291. package/src/core/shaders/webgl/Shadow.ts +115 -115
  292. package/src/core/text-rendering/TextRenderingUtils.ts +36 -36
  293. package/src/core/text-rendering/TextTextureRendererUtils.ts +263 -263
  294. package/src/core/text-rendering/TrFontManager.ts +183 -183
  295. package/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.ts +176 -176
  296. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.ts +139 -139
  297. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.test.ts +173 -173
  298. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.ts +171 -171
  299. package/src/core/text-rendering/font-face-types/TrFontFace.ts +187 -187
  300. package/src/core/text-rendering/font-face-types/WebTrFontFace.ts +94 -94
  301. package/src/core/text-rendering/font-face-types/utils.ts +39 -39
  302. package/src/core/text-rendering/renderers/CanvasTextRenderer.ts +514 -514
  303. package/src/core/text-rendering/renderers/LightningTextTextureRenderer.ts +863 -863
  304. package/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.ts +846 -846
  305. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.test.ts +48 -48
  306. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.ts +66 -66
  307. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.ts +52 -52
  308. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.ts +32 -32
  309. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.ts +117 -117
  310. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.test.ts +133 -133
  311. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.ts +38 -38
  312. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.ts +497 -497
  313. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.test.ts +49 -49
  314. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.ts +52 -52
  315. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.test.ts +205 -205
  316. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.ts +93 -93
  317. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.ts +40 -40
  318. package/src/core/text-rendering/renderers/TextRenderer.ts +567 -567
  319. package/src/core/textures/ColorTexture.ts +102 -102
  320. package/src/core/textures/ImageTexture.ts +410 -410
  321. package/src/core/textures/NoiseTexture.ts +104 -104
  322. package/src/core/textures/RenderTexture.ts +85 -85
  323. package/src/core/textures/SubTexture.ts +205 -205
  324. package/src/core/textures/Texture.ts +358 -358
  325. package/src/core/utils.ts +227 -227
  326. package/src/env.d.ts +7 -7
  327. package/src/main-api/INode.ts +100 -100
  328. package/src/main-api/Inspector.ts +522 -522
  329. package/src/main-api/Renderer.ts +675 -675
  330. package/src/main-api/utils.ts +45 -45
  331. package/src/utils.ts +267 -267
  332. package/COPYING +0 -1
  333. package/dist/src/core/temp.js +0 -77
  334. package/dist/src/core/temp.js.map +0 -1
  335. /package/dist/src/core/{temp.d.ts → CoreStuff.d.ts} +0 -0
@@ -1,601 +1,601 @@
1
- /*
2
- * If not stated otherwise in this file or this component's LICENSE file the
3
- * following copyright and licenses apply:
4
- *
5
- * Copyright 2023 Comcast Cable Communications Management, LLC.
6
- *
7
- * Licensed under the Apache License, Version 2.0 (the License);
8
- * you may not use this file except in compliance with the License.
9
- * You may obtain a copy of the License at
10
- *
11
- * http://www.apache.org/licenses/LICENSE-2.0
12
- *
13
- * Unless required by applicable law or agreed to in writing, software
14
- * distributed under the License is distributed on an "AS IS" BASIS,
15
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
- * See the License for the specific language governing permissions and
17
- * limitations under the License.
18
- */
19
-
20
- import { ImageWorkerManager } from './lib/ImageWorker.js';
21
- import type { CoreRenderer } from './renderers/CoreRenderer.js';
22
- import { ColorTexture } from './textures/ColorTexture.js';
23
- import { ImageTexture } from './textures/ImageTexture.js';
24
- import { NoiseTexture } from './textures/NoiseTexture.js';
25
- import { SubTexture } from './textures/SubTexture.js';
26
- import { RenderTexture } from './textures/RenderTexture.js';
27
- import { TextureType, type Texture } from './textures/Texture.js';
28
- import { EventEmitter } from '../common/EventEmitter.js';
29
- import { getTimeStamp } from './platform.js';
30
- import type { Stage } from './Stage.js';
31
- import {
32
- validateCreateImageBitmap,
33
- type CreateImageBitmapSupport,
34
- } from './lib/validateImageBitmap.js';
35
- import type { Platform } from './platforms/Platform.js';
36
-
37
- /**
38
- * Augmentable map of texture class types
39
- *
40
- * @remarks
41
- * This interface can be augmented by other modules/apps to add additional
42
- * texture types. The ones included directly here are the ones that are
43
- * included in the core library.
44
- */
45
- export interface TextureMap {
46
- ColorTexture: typeof ColorTexture;
47
- ImageTexture: typeof ImageTexture;
48
- NoiseTexture: typeof NoiseTexture;
49
- SubTexture: typeof SubTexture;
50
- RenderTexture: typeof RenderTexture;
51
- }
52
-
53
- export type ExtractProps<Type> = Type extends { z$__type__Props: infer Props }
54
- ? Props
55
- : never;
56
-
57
- /**
58
- * Contains information about the texture manager's internal state
59
- * for debugging purposes.
60
- */
61
- export interface TextureManagerDebugInfo {
62
- keyCacheSize: number;
63
- }
64
-
65
- export interface TextureManagerSettings {
66
- numImageWorkers: number;
67
- createImageBitmapSupport: 'auto' | 'basic' | 'options' | 'full';
68
- }
69
-
70
- export type ResizeModeOptions =
71
- | {
72
- /**
73
- * Specifies that the image should be resized to cover the specified dimensions.
74
- */
75
- type: 'cover';
76
- /**
77
- * The horizontal clipping position
78
- * To clip the left, set clipX to 0. To clip the right, set clipX to 1.
79
- * clipX 0.5 will clip a equal amount from left and right
80
- *
81
- * @defaultValue 0.5
82
- */
83
- clipX?: number;
84
- /**
85
- * The vertical clipping position
86
- * To clip the top, set clipY to 0. To clip the bottom, set clipY to 1.
87
- * clipY 0.5 will clip a equal amount from top and bottom
88
- *
89
- * @defaultValue 0.5
90
- */
91
- clipY?: number;
92
- }
93
- | {
94
- /**
95
- * Specifies that the image should be resized to fit within the specified dimensions.
96
- */
97
- type: 'contain';
98
- };
99
-
100
- /**
101
- * Universal options for all texture types
102
- *
103
- * @remarks
104
- * Texture Options provide a way to specify options that are relevant to the
105
- * texture loading process (including caching) and specifically for how a
106
- * texture is rendered within a specific Node (or set of Nodes).
107
- *
108
- * They are not used in determining the cache key for a texture (except if
109
- * the `cacheKey` option is provided explicitly to oveerride the default
110
- * cache key for the texture instance) nor are they stored/referenced within
111
- * the texture instance itself. Instead, the options are stored/referenced
112
- * within individual Nodes. So a single texture instance can be used in
113
- * multiple Nodes each using a different set of options.
114
- */
115
- export interface TextureOptions {
116
- /**
117
- * Preload the texture immediately even if it's not being rendered to the
118
- * screen.
119
- *
120
- * @remarks
121
- * This allows the texture to be used immediately without any delay when it
122
- * is first needed for rendering. Otherwise the loading process will start
123
- * when the texture is first rendered, which may cause a delay in that texture
124
- * being shown properly.
125
- *
126
- * @defaultValue `false`
127
- */
128
- preload?: boolean;
129
-
130
- /**
131
- * Prevent clean up of the texture when it is no longer being used.
132
- *
133
- * @remarks
134
- * This is useful when you want to keep the texture in memory for later use.
135
- * Regardless of whether the texture is being used or not, it will not be
136
- * cleaned up.
137
- *
138
- * @defaultValue `false`
139
- */
140
- preventCleanup?: boolean;
141
-
142
- /**
143
- * Flip the texture horizontally when rendering
144
- *
145
- * @defaultValue `false`
146
- */
147
- flipX?: boolean;
148
-
149
- /**
150
- * Flip the texture vertically when rendering
151
- *
152
- * @defaultValue `false`
153
- */
154
- flipY?: boolean;
155
-
156
- /**
157
- * You can use resizeMode to determine the clipping automatically from the width
158
- * and height of the source texture. This can be convenient if you are unsure about
159
- * the exact image sizes but want the image to cover a specific area.
160
- *
161
- * The resize modes cover and contain are supported
162
- */
163
- resizeMode?: ResizeModeOptions;
164
- }
165
-
166
- export class CoreTextureManager extends EventEmitter {
167
- /**
168
- * Map of textures by cache key
169
- */
170
- keyCache: Map<string, Texture> = new Map();
171
-
172
- /**
173
- * Map of cache keys by texture
174
- */
175
- inverseKeyCache: WeakMap<Texture, string> = new WeakMap();
176
-
177
- /**
178
- * Map of texture constructors by their type name
179
- */
180
- txConstructors: Partial<TextureMap> = {};
181
-
182
- private downloadTextureSourceQueue: Array<Texture> = [];
183
- private priorityQueue: Array<Texture> = [];
184
- private uploadTextureQueue: Array<Texture> = [];
185
- private initialized = false;
186
- private stage: Stage;
187
- private numImageWorkers: number;
188
-
189
- public platform: Platform;
190
-
191
- imageWorkerManager: ImageWorkerManager | null = null;
192
- hasCreateImageBitmap = false;
193
- imageBitmapSupported = {
194
- basic: false,
195
- options: false,
196
- full: false,
197
- };
198
-
199
- hasWorker = !!self.Worker;
200
- /**
201
- * Renderer that this texture manager is associated with
202
- *
203
- * @remarks
204
- * This MUST be set before the texture manager is used. Otherwise errors
205
- * will occur when using the texture manager.
206
- */
207
- renderer!: CoreRenderer;
208
-
209
- /**
210
- * The current frame time in milliseconds
211
- *
212
- * @remarks
213
- * This is used to populate the `lastRenderableChangeTime` property of
214
- * {@link Texture} instances when their renderable state changes.
215
- *
216
- * Set by stage via `updateFrameTime` method.
217
- */
218
- frameTime = 0;
219
-
220
- constructor(stage: Stage, settings: TextureManagerSettings) {
221
- super();
222
-
223
- const { numImageWorkers, createImageBitmapSupport } = settings;
224
- this.stage = stage;
225
- this.platform = stage.platform;
226
- this.numImageWorkers = numImageWorkers;
227
-
228
- if (createImageBitmapSupport === 'auto') {
229
- validateCreateImageBitmap(this.platform)
230
- .then((result) => {
231
- this.initialize(result);
232
- })
233
- .catch((e) => {
234
- console.warn(
235
- '[Lightning] createImageBitmap is not supported on this browser. ImageTexture will be slower.',
236
- );
237
-
238
- // initialized without image worker manager and createImageBitmap
239
- this.initialized = true;
240
- this.emit('initialized');
241
- });
242
- } else {
243
- this.initialize({
244
- basic: createImageBitmapSupport === 'basic',
245
- options: createImageBitmapSupport === 'options',
246
- full: createImageBitmapSupport === 'full',
247
- });
248
- }
249
-
250
- this.registerTextureType('ImageTexture', ImageTexture);
251
- this.registerTextureType('ColorTexture', ColorTexture);
252
- this.registerTextureType('NoiseTexture', NoiseTexture);
253
- this.registerTextureType('SubTexture', SubTexture);
254
- this.registerTextureType('RenderTexture', RenderTexture);
255
- }
256
-
257
- registerTextureType<Type extends keyof TextureMap>(
258
- textureType: Type,
259
- textureClass: TextureMap[Type],
260
- ): void {
261
- this.txConstructors[textureType] = textureClass;
262
- }
263
-
264
- private initialize(support: CreateImageBitmapSupport) {
265
- this.hasCreateImageBitmap =
266
- support.basic || support.options || support.full;
267
- this.imageBitmapSupported = support;
268
-
269
- if (this.hasCreateImageBitmap === false) {
270
- console.warn(
271
- '[Lightning] createImageBitmap is not supported on this browser. ImageTexture will be slower.',
272
- );
273
- }
274
-
275
- if (
276
- this.hasCreateImageBitmap === true &&
277
- this.hasWorker === true &&
278
- this.numImageWorkers > 0
279
- ) {
280
- this.imageWorkerManager = new ImageWorkerManager(
281
- this.numImageWorkers,
282
- support,
283
- );
284
- } else {
285
- console.warn(
286
- '[Lightning] Imageworker is 0 or not supported on this browser. Image loading will be slower.',
287
- );
288
- }
289
-
290
- this.initialized = true;
291
- this.emit('initialized');
292
- }
293
-
294
- /**
295
- * Enqueue a texture for downloading its source image.
296
- */
297
- enqueueDownloadTextureSource(texture: Texture): void {
298
- if (!this.downloadTextureSourceQueue.includes(texture)) {
299
- this.downloadTextureSourceQueue.push(texture);
300
- }
301
- }
302
-
303
- /**
304
- * Enqueue a texture for uploading to the GPU.
305
- *
306
- * @param texture - The texture to upload
307
- */
308
- enqueueUploadTexture(texture: Texture): void {
309
- if (this.uploadTextureQueue.includes(texture) === false) {
310
- this.uploadTextureQueue.push(texture);
311
- }
312
- }
313
-
314
- /**
315
- * Create a texture
316
- *
317
- * @param textureType - The type of texture to create
318
- * @param props - The properties to use for the texture
319
- */
320
- createTexture<Type extends keyof TextureMap>(
321
- textureType: Type,
322
- props: ExtractProps<TextureMap[Type]>,
323
- ): InstanceType<TextureMap[Type]> {
324
- let texture: Texture | undefined;
325
- const TextureClass = this.txConstructors[textureType];
326
- if (!TextureClass) {
327
- throw new Error(`Texture type "${textureType}" is not registered`);
328
- }
329
-
330
- const cacheKey = TextureClass.makeCacheKey(props as any);
331
- if (cacheKey && this.keyCache.has(cacheKey)) {
332
- // eslint-disable-next-line @typescript-eslint/no-non-null-assertion
333
- texture = this.keyCache.get(cacheKey)!;
334
- } else {
335
- // eslint-disable-next-line @typescript-eslint/no-unsafe-argument, @typescript-eslint/no-explicit-any
336
- texture = new TextureClass(this, props as any);
337
-
338
- if (cacheKey) {
339
- this.initTextureToCache(texture, cacheKey);
340
- }
341
- }
342
-
343
- return texture as InstanceType<TextureMap[Type]>;
344
- }
345
-
346
- orphanTexture(texture: Texture): void {
347
- // if it is part of the download or upload queue, remove it
348
- this.removeTextureFromQueue(texture);
349
-
350
- if (texture.type === TextureType.subTexture) {
351
- // ignore subtextures
352
- return;
353
- }
354
-
355
- this.stage.txMemManager.addToOrphanedTextures(texture);
356
- }
357
-
358
- /**
359
- * Override loadTexture to use the batched approach.
360
- *
361
- * @param texture - The texture to load
362
- * @param immediate - Whether to prioritize the texture for immediate loading
363
- */
364
- loadTexture(texture: Texture, priority?: boolean): void {
365
- this.stage.txMemManager.removeFromOrphanedTextures(texture);
366
-
367
- if (texture.type === TextureType.subTexture) {
368
- // ignore subtextures - they get loaded through their parent
369
- return;
370
- }
371
-
372
- // if the texture is already loaded, don't load it again
373
- if (
374
- texture.ctxTexture !== undefined &&
375
- texture.ctxTexture.state === 'loaded'
376
- ) {
377
- texture.setState('loaded');
378
- return;
379
- }
380
-
381
- // if the texture is already being processed, don't load it again
382
- if (
383
- this.downloadTextureSourceQueue.includes(texture) === true ||
384
- this.uploadTextureQueue.includes(texture) === true
385
- ) {
386
- return;
387
- }
388
-
389
- // if the texture is already loading, free it, this can happen if the texture is
390
- // orphaned and then reloaded
391
- if (
392
- texture.ctxTexture !== undefined &&
393
- texture.ctxTexture.state === 'loading'
394
- ) {
395
- // if the texture has texture data, queue it for upload
396
- if (texture.textureData !== null) {
397
- this.enqueueUploadTexture(texture);
398
- }
399
-
400
- // else we will have to re-download the texture
401
- texture.free();
402
- }
403
-
404
- // if we're not initialized, just queue the texture into the priority queue
405
- if (this.initialized === false) {
406
- this.priorityQueue.push(texture);
407
- return;
408
- }
409
-
410
- // these types of textures don't need to be downloaded
411
- // Technically the noise texture shouldn't either, but it's a special case
412
- // and not really used in production so who cares ¯\_(ツ)_/¯
413
- if (
414
- (texture.type === TextureType.color ||
415
- texture.type === TextureType.renderToTexture) &&
416
- texture.state !== 'initial'
417
- ) {
418
- texture.setState('fetched');
419
- this.enqueueUploadTexture(texture);
420
- return;
421
- }
422
-
423
- texture.setState('loading');
424
-
425
- // prioritize the texture for immediate loading
426
- if (priority === true) {
427
- texture
428
- .getTextureData()
429
- .then(() => {
430
- this.uploadTexture(texture);
431
- })
432
- .catch((err) => {
433
- console.error(err);
434
- });
435
- }
436
-
437
- // enqueue the texture for download and upload
438
- this.enqueueDownloadTextureSource(texture);
439
- }
440
-
441
- /**
442
- * Upload a texture to the GPU
443
- *
444
- * @param texture Texture to upload
445
- */
446
- uploadTexture(texture: Texture): void {
447
- if (
448
- this.stage.txMemManager.doNotExceedCriticalThreshold === true &&
449
- this.stage.txMemManager.criticalCleanupRequested === true
450
- ) {
451
- // we're at a critical memory threshold, don't upload textures
452
- this.enqueueUploadTexture(texture);
453
- return;
454
- }
455
-
456
- const coreContext = texture.loadCtxTexture();
457
- if (coreContext !== null && coreContext.state === 'loaded') {
458
- texture.setState('loaded');
459
- return;
460
- }
461
-
462
- coreContext.load();
463
- }
464
-
465
- /**
466
- * Check if a texture is being processed
467
- */
468
- isProcessingTexture(texture: Texture): boolean {
469
- return (
470
- this.downloadTextureSourceQueue.includes(texture) === true ||
471
- this.uploadTextureQueue.includes(texture) === true
472
- );
473
- }
474
-
475
- /**
476
- * Process a limited number of downloads and uploads.
477
- *
478
- * @param maxItems - The maximum number of items to process
479
- */
480
- processSome(maxProcessingTime: number): void {
481
- if (this.initialized === false) {
482
- return;
483
- }
484
-
485
- const startTime = getTimeStamp();
486
-
487
- // Process priority queue
488
- while (
489
- this.priorityQueue.length > 0 &&
490
- getTimeStamp() - startTime < maxProcessingTime
491
- ) {
492
- // eslint-disable-next-line @typescript-eslint/no-non-null-assertion
493
- const texture = this.priorityQueue.pop()!;
494
- texture.getTextureData().then(() => {
495
- this.uploadTexture(texture);
496
- });
497
- }
498
-
499
- // Process uploads
500
- while (
501
- this.uploadTextureQueue.length > 0 &&
502
- getTimeStamp() - startTime < maxProcessingTime
503
- ) {
504
- // eslint-disable-next-line @typescript-eslint/no-non-null-assertion
505
- this.uploadTexture(this.uploadTextureQueue.pop()!);
506
- }
507
-
508
- // Process downloads
509
- while (
510
- this.downloadTextureSourceQueue.length > 0 &&
511
- getTimeStamp() - startTime < maxProcessingTime
512
- ) {
513
- // eslint-disable-next-line @typescript-eslint/no-non-null-assertion
514
- const texture = this.downloadTextureSourceQueue.shift()!;
515
- texture.getTextureData().then(() => {
516
- if (texture.state === 'fetched') {
517
- this.enqueueUploadTexture(texture);
518
- }
519
- });
520
- }
521
- }
522
-
523
- public hasUpdates(): boolean {
524
- return (
525
- this.downloadTextureSourceQueue.length > 0 ||
526
- this.uploadTextureQueue.length > 0
527
- );
528
- }
529
-
530
- /**
531
- * Initialize a texture to the cache
532
- *
533
- * @param texture Texture to cache
534
- * @param cacheKey Cache key for the texture
535
- */
536
- initTextureToCache(texture: Texture, cacheKey: string) {
537
- const { keyCache, inverseKeyCache } = this;
538
- keyCache.set(cacheKey, texture);
539
- inverseKeyCache.set(texture, cacheKey);
540
- }
541
-
542
- /**
543
- * Get a texture from the cache
544
- *
545
- * @param cacheKey
546
- */
547
- getTextureFromCache(cacheKey: string): Texture | undefined {
548
- return this.keyCache.get(cacheKey);
549
- }
550
-
551
- /**
552
- * Remove a texture from the cache
553
- *
554
- * @remarks
555
- * Called by Texture Cleanup when a texture is freed.
556
- *
557
- * @param texture
558
- */
559
- removeTextureFromCache(texture: Texture) {
560
- const { inverseKeyCache, keyCache } = this;
561
- const cacheKey = inverseKeyCache.get(texture);
562
- if (cacheKey) {
563
- keyCache.delete(cacheKey);
564
- }
565
- }
566
-
567
- /**
568
- * Remove texture from the queue's
569
- *
570
- * @param texture - The texture to remove
571
- */
572
- removeTextureFromQueue(texture: Texture): void {
573
- const downloadIndex = this.downloadTextureSourceQueue.indexOf(texture);
574
- if (downloadIndex !== -1) {
575
- this.downloadTextureSourceQueue.splice(downloadIndex, 1);
576
- }
577
-
578
- const uploadIndex = this.uploadTextureQueue.indexOf(texture);
579
- if (uploadIndex !== -1) {
580
- this.uploadTextureQueue.splice(uploadIndex, 1);
581
- }
582
- }
583
-
584
- /**
585
- * Resolve a parent texture from the cache or fallback to the provided texture.
586
- *
587
- * @param texture - The provided texture to resolve.
588
- * @returns The cached or provided texture.
589
- */
590
- resolveParentTexture(texture: ImageTexture): Texture {
591
- if (!texture?.props) {
592
- return texture;
593
- }
594
-
595
- const cacheKey = ImageTexture.makeCacheKey(texture.props);
596
- const cachedTexture = cacheKey
597
- ? this.getTextureFromCache(cacheKey)
598
- : undefined;
599
- return cachedTexture ?? texture;
600
- }
601
- }
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+
20
+ import { ImageWorkerManager } from './lib/ImageWorker.js';
21
+ import type { CoreRenderer } from './renderers/CoreRenderer.js';
22
+ import { ColorTexture } from './textures/ColorTexture.js';
23
+ import { ImageTexture } from './textures/ImageTexture.js';
24
+ import { NoiseTexture } from './textures/NoiseTexture.js';
25
+ import { SubTexture } from './textures/SubTexture.js';
26
+ import { RenderTexture } from './textures/RenderTexture.js';
27
+ import { TextureType, type Texture } from './textures/Texture.js';
28
+ import { EventEmitter } from '../common/EventEmitter.js';
29
+ import { getTimeStamp } from './platform.js';
30
+ import type { Stage } from './Stage.js';
31
+ import {
32
+ validateCreateImageBitmap,
33
+ type CreateImageBitmapSupport,
34
+ } from './lib/validateImageBitmap.js';
35
+ import type { Platform } from './platforms/Platform.js';
36
+
37
+ /**
38
+ * Augmentable map of texture class types
39
+ *
40
+ * @remarks
41
+ * This interface can be augmented by other modules/apps to add additional
42
+ * texture types. The ones included directly here are the ones that are
43
+ * included in the core library.
44
+ */
45
+ export interface TextureMap {
46
+ ColorTexture: typeof ColorTexture;
47
+ ImageTexture: typeof ImageTexture;
48
+ NoiseTexture: typeof NoiseTexture;
49
+ SubTexture: typeof SubTexture;
50
+ RenderTexture: typeof RenderTexture;
51
+ }
52
+
53
+ export type ExtractProps<Type> = Type extends { z$__type__Props: infer Props }
54
+ ? Props
55
+ : never;
56
+
57
+ /**
58
+ * Contains information about the texture manager's internal state
59
+ * for debugging purposes.
60
+ */
61
+ export interface TextureManagerDebugInfo {
62
+ keyCacheSize: number;
63
+ }
64
+
65
+ export interface TextureManagerSettings {
66
+ numImageWorkers: number;
67
+ createImageBitmapSupport: 'auto' | 'basic' | 'options' | 'full';
68
+ }
69
+
70
+ export type ResizeModeOptions =
71
+ | {
72
+ /**
73
+ * Specifies that the image should be resized to cover the specified dimensions.
74
+ */
75
+ type: 'cover';
76
+ /**
77
+ * The horizontal clipping position
78
+ * To clip the left, set clipX to 0. To clip the right, set clipX to 1.
79
+ * clipX 0.5 will clip a equal amount from left and right
80
+ *
81
+ * @defaultValue 0.5
82
+ */
83
+ clipX?: number;
84
+ /**
85
+ * The vertical clipping position
86
+ * To clip the top, set clipY to 0. To clip the bottom, set clipY to 1.
87
+ * clipY 0.5 will clip a equal amount from top and bottom
88
+ *
89
+ * @defaultValue 0.5
90
+ */
91
+ clipY?: number;
92
+ }
93
+ | {
94
+ /**
95
+ * Specifies that the image should be resized to fit within the specified dimensions.
96
+ */
97
+ type: 'contain';
98
+ };
99
+
100
+ /**
101
+ * Universal options for all texture types
102
+ *
103
+ * @remarks
104
+ * Texture Options provide a way to specify options that are relevant to the
105
+ * texture loading process (including caching) and specifically for how a
106
+ * texture is rendered within a specific Node (or set of Nodes).
107
+ *
108
+ * They are not used in determining the cache key for a texture (except if
109
+ * the `cacheKey` option is provided explicitly to oveerride the default
110
+ * cache key for the texture instance) nor are they stored/referenced within
111
+ * the texture instance itself. Instead, the options are stored/referenced
112
+ * within individual Nodes. So a single texture instance can be used in
113
+ * multiple Nodes each using a different set of options.
114
+ */
115
+ export interface TextureOptions {
116
+ /**
117
+ * Preload the texture immediately even if it's not being rendered to the
118
+ * screen.
119
+ *
120
+ * @remarks
121
+ * This allows the texture to be used immediately without any delay when it
122
+ * is first needed for rendering. Otherwise the loading process will start
123
+ * when the texture is first rendered, which may cause a delay in that texture
124
+ * being shown properly.
125
+ *
126
+ * @defaultValue `false`
127
+ */
128
+ preload?: boolean;
129
+
130
+ /**
131
+ * Prevent clean up of the texture when it is no longer being used.
132
+ *
133
+ * @remarks
134
+ * This is useful when you want to keep the texture in memory for later use.
135
+ * Regardless of whether the texture is being used or not, it will not be
136
+ * cleaned up.
137
+ *
138
+ * @defaultValue `false`
139
+ */
140
+ preventCleanup?: boolean;
141
+
142
+ /**
143
+ * Flip the texture horizontally when rendering
144
+ *
145
+ * @defaultValue `false`
146
+ */
147
+ flipX?: boolean;
148
+
149
+ /**
150
+ * Flip the texture vertically when rendering
151
+ *
152
+ * @defaultValue `false`
153
+ */
154
+ flipY?: boolean;
155
+
156
+ /**
157
+ * You can use resizeMode to determine the clipping automatically from the width
158
+ * and height of the source texture. This can be convenient if you are unsure about
159
+ * the exact image sizes but want the image to cover a specific area.
160
+ *
161
+ * The resize modes cover and contain are supported
162
+ */
163
+ resizeMode?: ResizeModeOptions;
164
+ }
165
+
166
+ export class CoreTextureManager extends EventEmitter {
167
+ /**
168
+ * Map of textures by cache key
169
+ */
170
+ keyCache: Map<string, Texture> = new Map();
171
+
172
+ /**
173
+ * Map of cache keys by texture
174
+ */
175
+ inverseKeyCache: WeakMap<Texture, string> = new WeakMap();
176
+
177
+ /**
178
+ * Map of texture constructors by their type name
179
+ */
180
+ txConstructors: Partial<TextureMap> = {};
181
+
182
+ private downloadTextureSourceQueue: Array<Texture> = [];
183
+ private priorityQueue: Array<Texture> = [];
184
+ private uploadTextureQueue: Array<Texture> = [];
185
+ private initialized = false;
186
+ private stage: Stage;
187
+ private numImageWorkers: number;
188
+
189
+ public platform: Platform;
190
+
191
+ imageWorkerManager: ImageWorkerManager | null = null;
192
+ hasCreateImageBitmap = false;
193
+ imageBitmapSupported = {
194
+ basic: false,
195
+ options: false,
196
+ full: false,
197
+ };
198
+
199
+ hasWorker = !!self.Worker;
200
+ /**
201
+ * Renderer that this texture manager is associated with
202
+ *
203
+ * @remarks
204
+ * This MUST be set before the texture manager is used. Otherwise errors
205
+ * will occur when using the texture manager.
206
+ */
207
+ renderer!: CoreRenderer;
208
+
209
+ /**
210
+ * The current frame time in milliseconds
211
+ *
212
+ * @remarks
213
+ * This is used to populate the `lastRenderableChangeTime` property of
214
+ * {@link Texture} instances when their renderable state changes.
215
+ *
216
+ * Set by stage via `updateFrameTime` method.
217
+ */
218
+ frameTime = 0;
219
+
220
+ constructor(stage: Stage, settings: TextureManagerSettings) {
221
+ super();
222
+
223
+ const { numImageWorkers, createImageBitmapSupport } = settings;
224
+ this.stage = stage;
225
+ this.platform = stage.platform;
226
+ this.numImageWorkers = numImageWorkers;
227
+
228
+ if (createImageBitmapSupport === 'auto') {
229
+ validateCreateImageBitmap(this.platform)
230
+ .then((result) => {
231
+ this.initialize(result);
232
+ })
233
+ .catch((e) => {
234
+ console.warn(
235
+ '[Lightning] createImageBitmap is not supported on this browser. ImageTexture will be slower.',
236
+ );
237
+
238
+ // initialized without image worker manager and createImageBitmap
239
+ this.initialized = true;
240
+ this.emit('initialized');
241
+ });
242
+ } else {
243
+ this.initialize({
244
+ basic: createImageBitmapSupport === 'basic',
245
+ options: createImageBitmapSupport === 'options',
246
+ full: createImageBitmapSupport === 'full',
247
+ });
248
+ }
249
+
250
+ this.registerTextureType('ImageTexture', ImageTexture);
251
+ this.registerTextureType('ColorTexture', ColorTexture);
252
+ this.registerTextureType('NoiseTexture', NoiseTexture);
253
+ this.registerTextureType('SubTexture', SubTexture);
254
+ this.registerTextureType('RenderTexture', RenderTexture);
255
+ }
256
+
257
+ registerTextureType<Type extends keyof TextureMap>(
258
+ textureType: Type,
259
+ textureClass: TextureMap[Type],
260
+ ): void {
261
+ this.txConstructors[textureType] = textureClass;
262
+ }
263
+
264
+ private initialize(support: CreateImageBitmapSupport) {
265
+ this.hasCreateImageBitmap =
266
+ support.basic || support.options || support.full;
267
+ this.imageBitmapSupported = support;
268
+
269
+ if (this.hasCreateImageBitmap === false) {
270
+ console.warn(
271
+ '[Lightning] createImageBitmap is not supported on this browser. ImageTexture will be slower.',
272
+ );
273
+ }
274
+
275
+ if (
276
+ this.hasCreateImageBitmap === true &&
277
+ this.hasWorker === true &&
278
+ this.numImageWorkers > 0
279
+ ) {
280
+ this.imageWorkerManager = new ImageWorkerManager(
281
+ this.numImageWorkers,
282
+ support,
283
+ );
284
+ } else {
285
+ console.warn(
286
+ '[Lightning] Imageworker is 0 or not supported on this browser. Image loading will be slower.',
287
+ );
288
+ }
289
+
290
+ this.initialized = true;
291
+ this.emit('initialized');
292
+ }
293
+
294
+ /**
295
+ * Enqueue a texture for downloading its source image.
296
+ */
297
+ enqueueDownloadTextureSource(texture: Texture): void {
298
+ if (!this.downloadTextureSourceQueue.includes(texture)) {
299
+ this.downloadTextureSourceQueue.push(texture);
300
+ }
301
+ }
302
+
303
+ /**
304
+ * Enqueue a texture for uploading to the GPU.
305
+ *
306
+ * @param texture - The texture to upload
307
+ */
308
+ enqueueUploadTexture(texture: Texture): void {
309
+ if (this.uploadTextureQueue.includes(texture) === false) {
310
+ this.uploadTextureQueue.push(texture);
311
+ }
312
+ }
313
+
314
+ /**
315
+ * Create a texture
316
+ *
317
+ * @param textureType - The type of texture to create
318
+ * @param props - The properties to use for the texture
319
+ */
320
+ createTexture<Type extends keyof TextureMap>(
321
+ textureType: Type,
322
+ props: ExtractProps<TextureMap[Type]>,
323
+ ): InstanceType<TextureMap[Type]> {
324
+ let texture: Texture | undefined;
325
+ const TextureClass = this.txConstructors[textureType];
326
+ if (!TextureClass) {
327
+ throw new Error(`Texture type "${textureType}" is not registered`);
328
+ }
329
+
330
+ const cacheKey = TextureClass.makeCacheKey(props as any);
331
+ if (cacheKey && this.keyCache.has(cacheKey)) {
332
+ // eslint-disable-next-line @typescript-eslint/no-non-null-assertion
333
+ texture = this.keyCache.get(cacheKey)!;
334
+ } else {
335
+ // eslint-disable-next-line @typescript-eslint/no-unsafe-argument, @typescript-eslint/no-explicit-any
336
+ texture = new TextureClass(this, props as any);
337
+
338
+ if (cacheKey) {
339
+ this.initTextureToCache(texture, cacheKey);
340
+ }
341
+ }
342
+
343
+ return texture as InstanceType<TextureMap[Type]>;
344
+ }
345
+
346
+ orphanTexture(texture: Texture): void {
347
+ // if it is part of the download or upload queue, remove it
348
+ this.removeTextureFromQueue(texture);
349
+
350
+ if (texture.type === TextureType.subTexture) {
351
+ // ignore subtextures
352
+ return;
353
+ }
354
+
355
+ this.stage.txMemManager.addToOrphanedTextures(texture);
356
+ }
357
+
358
+ /**
359
+ * Override loadTexture to use the batched approach.
360
+ *
361
+ * @param texture - The texture to load
362
+ * @param immediate - Whether to prioritize the texture for immediate loading
363
+ */
364
+ loadTexture(texture: Texture, priority?: boolean): void {
365
+ this.stage.txMemManager.removeFromOrphanedTextures(texture);
366
+
367
+ if (texture.type === TextureType.subTexture) {
368
+ // ignore subtextures - they get loaded through their parent
369
+ return;
370
+ }
371
+
372
+ // if the texture is already loaded, don't load it again
373
+ if (
374
+ texture.ctxTexture !== undefined &&
375
+ texture.ctxTexture.state === 'loaded'
376
+ ) {
377
+ texture.setState('loaded');
378
+ return;
379
+ }
380
+
381
+ // if the texture is already being processed, don't load it again
382
+ if (
383
+ this.downloadTextureSourceQueue.includes(texture) === true ||
384
+ this.uploadTextureQueue.includes(texture) === true
385
+ ) {
386
+ return;
387
+ }
388
+
389
+ // if the texture is already loading, free it, this can happen if the texture is
390
+ // orphaned and then reloaded
391
+ if (
392
+ texture.ctxTexture !== undefined &&
393
+ texture.ctxTexture.state === 'loading'
394
+ ) {
395
+ // if the texture has texture data, queue it for upload
396
+ if (texture.textureData !== null) {
397
+ this.enqueueUploadTexture(texture);
398
+ }
399
+
400
+ // else we will have to re-download the texture
401
+ texture.free();
402
+ }
403
+
404
+ // if we're not initialized, just queue the texture into the priority queue
405
+ if (this.initialized === false) {
406
+ this.priorityQueue.push(texture);
407
+ return;
408
+ }
409
+
410
+ // these types of textures don't need to be downloaded
411
+ // Technically the noise texture shouldn't either, but it's a special case
412
+ // and not really used in production so who cares ¯\_(ツ)_/¯
413
+ if (
414
+ (texture.type === TextureType.color ||
415
+ texture.type === TextureType.renderToTexture) &&
416
+ texture.state !== 'initial'
417
+ ) {
418
+ texture.setState('fetched');
419
+ this.enqueueUploadTexture(texture);
420
+ return;
421
+ }
422
+
423
+ texture.setState('loading');
424
+
425
+ // prioritize the texture for immediate loading
426
+ if (priority === true) {
427
+ texture
428
+ .getTextureData()
429
+ .then(() => {
430
+ this.uploadTexture(texture);
431
+ })
432
+ .catch((err) => {
433
+ console.error(err);
434
+ });
435
+ }
436
+
437
+ // enqueue the texture for download and upload
438
+ this.enqueueDownloadTextureSource(texture);
439
+ }
440
+
441
+ /**
442
+ * Upload a texture to the GPU
443
+ *
444
+ * @param texture Texture to upload
445
+ */
446
+ uploadTexture(texture: Texture): void {
447
+ if (
448
+ this.stage.txMemManager.doNotExceedCriticalThreshold === true &&
449
+ this.stage.txMemManager.criticalCleanupRequested === true
450
+ ) {
451
+ // we're at a critical memory threshold, don't upload textures
452
+ this.enqueueUploadTexture(texture);
453
+ return;
454
+ }
455
+
456
+ const coreContext = texture.loadCtxTexture();
457
+ if (coreContext !== null && coreContext.state === 'loaded') {
458
+ texture.setState('loaded');
459
+ return;
460
+ }
461
+
462
+ coreContext.load();
463
+ }
464
+
465
+ /**
466
+ * Check if a texture is being processed
467
+ */
468
+ isProcessingTexture(texture: Texture): boolean {
469
+ return (
470
+ this.downloadTextureSourceQueue.includes(texture) === true ||
471
+ this.uploadTextureQueue.includes(texture) === true
472
+ );
473
+ }
474
+
475
+ /**
476
+ * Process a limited number of downloads and uploads.
477
+ *
478
+ * @param maxItems - The maximum number of items to process
479
+ */
480
+ processSome(maxProcessingTime: number): void {
481
+ if (this.initialized === false) {
482
+ return;
483
+ }
484
+
485
+ const startTime = getTimeStamp();
486
+
487
+ // Process priority queue
488
+ while (
489
+ this.priorityQueue.length > 0 &&
490
+ getTimeStamp() - startTime < maxProcessingTime
491
+ ) {
492
+ // eslint-disable-next-line @typescript-eslint/no-non-null-assertion
493
+ const texture = this.priorityQueue.pop()!;
494
+ texture.getTextureData().then(() => {
495
+ this.uploadTexture(texture);
496
+ });
497
+ }
498
+
499
+ // Process uploads
500
+ while (
501
+ this.uploadTextureQueue.length > 0 &&
502
+ getTimeStamp() - startTime < maxProcessingTime
503
+ ) {
504
+ // eslint-disable-next-line @typescript-eslint/no-non-null-assertion
505
+ this.uploadTexture(this.uploadTextureQueue.pop()!);
506
+ }
507
+
508
+ // Process downloads
509
+ while (
510
+ this.downloadTextureSourceQueue.length > 0 &&
511
+ getTimeStamp() - startTime < maxProcessingTime
512
+ ) {
513
+ // eslint-disable-next-line @typescript-eslint/no-non-null-assertion
514
+ const texture = this.downloadTextureSourceQueue.shift()!;
515
+ texture.getTextureData().then(() => {
516
+ if (texture.state === 'fetched') {
517
+ this.enqueueUploadTexture(texture);
518
+ }
519
+ });
520
+ }
521
+ }
522
+
523
+ public hasUpdates(): boolean {
524
+ return (
525
+ this.downloadTextureSourceQueue.length > 0 ||
526
+ this.uploadTextureQueue.length > 0
527
+ );
528
+ }
529
+
530
+ /**
531
+ * Initialize a texture to the cache
532
+ *
533
+ * @param texture Texture to cache
534
+ * @param cacheKey Cache key for the texture
535
+ */
536
+ initTextureToCache(texture: Texture, cacheKey: string) {
537
+ const { keyCache, inverseKeyCache } = this;
538
+ keyCache.set(cacheKey, texture);
539
+ inverseKeyCache.set(texture, cacheKey);
540
+ }
541
+
542
+ /**
543
+ * Get a texture from the cache
544
+ *
545
+ * @param cacheKey
546
+ */
547
+ getTextureFromCache(cacheKey: string): Texture | undefined {
548
+ return this.keyCache.get(cacheKey);
549
+ }
550
+
551
+ /**
552
+ * Remove a texture from the cache
553
+ *
554
+ * @remarks
555
+ * Called by Texture Cleanup when a texture is freed.
556
+ *
557
+ * @param texture
558
+ */
559
+ removeTextureFromCache(texture: Texture) {
560
+ const { inverseKeyCache, keyCache } = this;
561
+ const cacheKey = inverseKeyCache.get(texture);
562
+ if (cacheKey) {
563
+ keyCache.delete(cacheKey);
564
+ }
565
+ }
566
+
567
+ /**
568
+ * Remove texture from the queue's
569
+ *
570
+ * @param texture - The texture to remove
571
+ */
572
+ removeTextureFromQueue(texture: Texture): void {
573
+ const downloadIndex = this.downloadTextureSourceQueue.indexOf(texture);
574
+ if (downloadIndex !== -1) {
575
+ this.downloadTextureSourceQueue.splice(downloadIndex, 1);
576
+ }
577
+
578
+ const uploadIndex = this.uploadTextureQueue.indexOf(texture);
579
+ if (uploadIndex !== -1) {
580
+ this.uploadTextureQueue.splice(uploadIndex, 1);
581
+ }
582
+ }
583
+
584
+ /**
585
+ * Resolve a parent texture from the cache or fallback to the provided texture.
586
+ *
587
+ * @param texture - The provided texture to resolve.
588
+ * @returns The cached or provided texture.
589
+ */
590
+ resolveParentTexture(texture: ImageTexture): Texture {
591
+ if (!texture?.props) {
592
+ return texture;
593
+ }
594
+
595
+ const cacheKey = ImageTexture.makeCacheKey(texture.props);
596
+ const cachedTexture = cacheKey
597
+ ? this.getTextureFromCache(cacheKey)
598
+ : undefined;
599
+ return cachedTexture ?? texture;
600
+ }
601
+ }