@lightningjs/renderer 3.0.0-beta4 → 3.0.0-beta5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (335) hide show
  1. package/LICENSE +202 -202
  2. package/NOTICE +3 -3
  3. package/README.md +147 -147
  4. package/dist/exports/core-api.d.ts +74 -0
  5. package/dist/exports/core-api.js +96 -0
  6. package/dist/exports/core-api.js.map +1 -0
  7. package/dist/exports/main-api.d.ts +30 -0
  8. package/dist/exports/main-api.js +45 -0
  9. package/dist/exports/main-api.js.map +1 -0
  10. package/dist/src/core/CoreExtension.d.ts +12 -0
  11. package/dist/src/core/CoreExtension.js +29 -0
  12. package/dist/src/core/CoreExtension.js.map +1 -0
  13. package/dist/src/core/CoreNode.js +1 -1
  14. package/dist/src/core/CoreNode.js.map +1 -1
  15. package/dist/src/core/CoreStuff.js +138 -0
  16. package/dist/src/core/CoreStuff.js.map +1 -0
  17. package/dist/src/core/CoreTextNode.js +1 -0
  18. package/dist/src/core/CoreTextNode.js.map +1 -1
  19. package/dist/src/core/CoreTexturizer.d.ts +14 -0
  20. package/dist/src/core/CoreTexturizer.js +47 -0
  21. package/dist/src/core/CoreTexturizer.js.map +1 -0
  22. package/dist/src/core/LngNode.d.ts +736 -0
  23. package/dist/src/core/LngNode.js +1174 -0
  24. package/dist/src/core/LngNode.js.map +1 -0
  25. package/dist/src/core/Matrix2DContext.d.ts +15 -0
  26. package/dist/src/core/Matrix2DContext.js +45 -0
  27. package/dist/src/core/Matrix2DContext.js.map +1 -0
  28. package/dist/src/core/ShaderNode.d.ts +10 -0
  29. package/dist/src/core/ShaderNode.js +30 -0
  30. package/dist/src/core/ShaderNode.js.map +1 -0
  31. package/dist/src/core/TextNode.d.ts +103 -0
  32. package/dist/src/core/TextNode.js +331 -0
  33. package/dist/src/core/TextNode.js.map +1 -0
  34. package/dist/src/core/lib/Coords.d.ts +14 -0
  35. package/dist/src/core/lib/Coords.js +55 -0
  36. package/dist/src/core/lib/Coords.js.map +1 -0
  37. package/dist/src/core/lib/glm/common.d.ts +162 -0
  38. package/dist/src/core/lib/glm/common.js +81 -0
  39. package/dist/src/core/lib/glm/common.js.map +1 -0
  40. package/dist/src/core/lib/glm/index.d.ts +11 -0
  41. package/dist/src/core/lib/glm/index.js +30 -0
  42. package/dist/src/core/lib/glm/index.js.map +1 -0
  43. package/dist/src/core/lib/glm/mat2.d.ts +219 -0
  44. package/dist/src/core/lib/glm/mat2.js +396 -0
  45. package/dist/src/core/lib/glm/mat2.js.map +1 -0
  46. package/dist/src/core/lib/glm/mat2d.d.ts +237 -0
  47. package/dist/src/core/lib/glm/mat2d.js +442 -0
  48. package/dist/src/core/lib/glm/mat2d.js.map +1 -0
  49. package/dist/src/core/lib/glm/mat3.d.ts +283 -0
  50. package/dist/src/core/lib/glm/mat3.js +680 -0
  51. package/dist/src/core/lib/glm/mat3.js.map +1 -0
  52. package/dist/src/core/lib/glm/mat4.d.ts +550 -0
  53. package/dist/src/core/lib/glm/mat4.js +1802 -0
  54. package/dist/src/core/lib/glm/mat4.js.map +1 -0
  55. package/dist/src/core/lib/glm/quat.d.ts +363 -0
  56. package/dist/src/core/lib/glm/quat.js +693 -0
  57. package/dist/src/core/lib/glm/quat.js.map +1 -0
  58. package/dist/src/core/lib/glm/quat2.d.ts +356 -0
  59. package/dist/src/core/lib/glm/quat2.js +754 -0
  60. package/dist/src/core/lib/glm/quat2.js.map +1 -0
  61. package/dist/src/core/lib/glm/vec2.d.ts +365 -0
  62. package/dist/src/core/lib/glm/vec2.js +569 -0
  63. package/dist/src/core/lib/glm/vec2.js.map +1 -0
  64. package/dist/src/core/lib/glm/vec3.d.ts +406 -0
  65. package/dist/src/core/lib/glm/vec3.js +720 -0
  66. package/dist/src/core/lib/glm/vec3.js.map +1 -0
  67. package/dist/src/core/lib/glm/vec4.d.ts +330 -0
  68. package/dist/src/core/lib/glm/vec4.js +608 -0
  69. package/dist/src/core/lib/glm/vec4.js.map +1 -0
  70. package/dist/src/core/renderers/CoreShaderManager.d.ts +19 -0
  71. package/dist/src/core/renderers/CoreShaderManager.js +33 -0
  72. package/dist/src/core/renderers/CoreShaderManager.js.map +1 -0
  73. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.d.ts +27 -0
  74. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.js +82 -0
  75. package/dist/src/core/renderers/webgl/WebGlCoreShaderManager.js.map +1 -0
  76. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.d.ts +11 -0
  77. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.js +34 -0
  78. package/dist/src/core/renderers/webgl/WebGlCoreShaderProgram.js.map +1 -0
  79. package/dist/src/core/renderers/webgl/internal/ShaderUtils.js +35 -35
  80. package/dist/src/core/renderers/webgl/shaders/DefaultShader.js +45 -45
  81. package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js +61 -61
  82. package/dist/src/core/renderers/webgl/shaders/DynamicShader.js +93 -93
  83. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js +63 -63
  84. package/dist/src/core/renderers/webgl/shaders/SdfShader.js +62 -62
  85. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js +15 -15
  86. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js +6 -6
  87. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js +15 -15
  88. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js +15 -15
  89. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js +15 -15
  90. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js +42 -42
  91. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js +44 -44
  92. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js +3 -3
  93. package/dist/src/core/renderers/webgl/shaders/effects/HolePunchEffect.js +22 -22
  94. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js +28 -28
  95. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js +10 -10
  96. package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.js +37 -37
  97. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js +19 -19
  98. package/dist/src/core/scene/Scene.d.ts +59 -0
  99. package/dist/src/core/scene/Scene.js +106 -0
  100. package/dist/src/core/scene/Scene.js.map +1 -0
  101. package/dist/src/core/shaders/webgl/Border.js +59 -59
  102. package/dist/src/core/shaders/webgl/Default.js +47 -47
  103. package/dist/src/core/shaders/webgl/DefaultBatched.js +61 -61
  104. package/dist/src/core/shaders/webgl/HolePunch.js +32 -32
  105. package/dist/src/core/shaders/webgl/LinearGradient.js +36 -36
  106. package/dist/src/core/shaders/webgl/RadialGradient.js +33 -33
  107. package/dist/src/core/shaders/webgl/Rounded.js +71 -71
  108. package/dist/src/core/shaders/webgl/RoundedWithBorder.js +66 -66
  109. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js +79 -79
  110. package/dist/src/core/shaders/webgl/RoundedWithShadow.js +54 -54
  111. package/dist/src/core/shaders/webgl/SdfShader.js +62 -62
  112. package/dist/src/core/shaders/webgl/Shadow.js +83 -83
  113. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.d.ts +20 -0
  114. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js +55 -0
  115. package/dist/src/core/text-rendering/renderers/SdfTextRenderer/internal/makeRenderWindow.js.map +1 -0
  116. package/dist/src/main-api/ICoreDriver.d.ts +27 -0
  117. package/dist/src/main-api/ICoreDriver.js +20 -0
  118. package/dist/src/main-api/ICoreDriver.js.map +1 -0
  119. package/dist/src/main-api/IRenderDriver.d.ts +20 -0
  120. package/dist/src/main-api/IRenderDriver.js +20 -0
  121. package/dist/src/main-api/IRenderDriver.js.map +1 -0
  122. package/dist/src/main-api/IShaderController.d.ts +14 -0
  123. package/dist/src/main-api/IShaderController.js +30 -0
  124. package/dist/src/main-api/IShaderController.js.map +1 -0
  125. package/dist/src/main-api/IShaderNode.d.ts +17 -0
  126. package/dist/src/main-api/IShaderNode.js +19 -0
  127. package/dist/src/main-api/IShaderNode.js.map +1 -0
  128. package/dist/src/main-api/RendererMain.d.ts +375 -0
  129. package/dist/src/main-api/RendererMain.js +365 -0
  130. package/dist/src/main-api/RendererMain.js.map +1 -0
  131. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.d.ts +9 -0
  132. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js +38 -0
  133. package/dist/src/main-api/texture-usage-trackers/FinalizationRegistryTextureUsageTracker.js.map +1 -0
  134. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.d.ts +56 -0
  135. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js +101 -0
  136. package/dist/src/main-api/texture-usage-trackers/ManualCountTextureUsageTracker.js.map +1 -0
  137. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.d.ts +32 -0
  138. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js +28 -0
  139. package/dist/src/main-api/texture-usage-trackers/TextureUsageTracker.js.map +1 -0
  140. package/dist/src/render-drivers/main/MainCoreDriver.d.ts +24 -0
  141. package/dist/src/render-drivers/main/MainCoreDriver.js +118 -0
  142. package/dist/src/render-drivers/main/MainCoreDriver.js.map +1 -0
  143. package/dist/src/render-drivers/main/MainOnlyNode.d.ts +99 -0
  144. package/dist/src/render-drivers/main/MainOnlyNode.js +396 -0
  145. package/dist/src/render-drivers/main/MainOnlyNode.js.map +1 -0
  146. package/dist/src/render-drivers/main/MainOnlyShaderController.d.ts +6 -0
  147. package/dist/src/render-drivers/main/MainOnlyShaderController.js +15 -0
  148. package/dist/src/render-drivers/main/MainOnlyShaderController.js.map +1 -0
  149. package/dist/src/render-drivers/main/MainOnlyShaderNode.d.ts +7 -0
  150. package/dist/src/render-drivers/main/MainOnlyShaderNode.js +34 -0
  151. package/dist/src/render-drivers/main/MainOnlyShaderNode.js.map +1 -0
  152. package/dist/src/render-drivers/main/MainOnlyTextNode.d.ts +47 -0
  153. package/dist/src/render-drivers/main/MainOnlyTextNode.js +205 -0
  154. package/dist/src/render-drivers/main/MainOnlyTextNode.js.map +1 -0
  155. package/dist/src/render-drivers/main/MainRenderDriver.d.ts +17 -0
  156. package/dist/src/render-drivers/main/MainRenderDriver.js +88 -0
  157. package/dist/src/render-drivers/main/MainRenderDriver.js.map +1 -0
  158. package/dist/src/render-drivers/threadx/NodeStruct.d.ts +90 -0
  159. package/dist/src/render-drivers/threadx/NodeStruct.js +281 -0
  160. package/dist/src/render-drivers/threadx/NodeStruct.js.map +1 -0
  161. package/dist/src/render-drivers/threadx/SharedNode.d.ts +39 -0
  162. package/dist/src/render-drivers/threadx/SharedNode.js +60 -0
  163. package/dist/src/render-drivers/threadx/SharedNode.js.map +1 -0
  164. package/dist/src/render-drivers/threadx/TextNodeStruct.d.ts +44 -0
  165. package/dist/src/render-drivers/threadx/TextNodeStruct.js +201 -0
  166. package/dist/src/render-drivers/threadx/TextNodeStruct.js.map +1 -0
  167. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.d.ts +28 -0
  168. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js +234 -0
  169. package/dist/src/render-drivers/threadx/ThreadXCoreDriver.js.map +1 -0
  170. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.d.ts +20 -0
  171. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js +84 -0
  172. package/dist/src/render-drivers/threadx/ThreadXMainAnimationController.js.map +1 -0
  173. package/dist/src/render-drivers/threadx/ThreadXMainNode.d.ts +44 -0
  174. package/dist/src/render-drivers/threadx/ThreadXMainNode.js +154 -0
  175. package/dist/src/render-drivers/threadx/ThreadXMainNode.js.map +1 -0
  176. package/dist/src/render-drivers/threadx/ThreadXMainShaderController.d.ts +6 -0
  177. package/dist/src/render-drivers/threadx/ThreadXMainShaderController.js +16 -0
  178. package/dist/src/render-drivers/threadx/ThreadXMainShaderController.js.map +1 -0
  179. package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.d.ts +7 -0
  180. package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.js +15 -0
  181. package/dist/src/render-drivers/threadx/ThreadXMainShaderNode.js.map +1 -0
  182. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.d.ts +28 -0
  183. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js +55 -0
  184. package/dist/src/render-drivers/threadx/ThreadXMainTextNode.js.map +1 -0
  185. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.d.ts +21 -0
  186. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.js +198 -0
  187. package/dist/src/render-drivers/threadx/ThreadXRenderDriver.js.map +1 -0
  188. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.d.ts +70 -0
  189. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js +32 -0
  190. package/dist/src/render-drivers/threadx/ThreadXRendererMessage.js.map +1 -0
  191. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.d.ts +19 -0
  192. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js +177 -0
  193. package/dist/src/render-drivers/threadx/worker/ThreadXRendererNode.js.map +1 -0
  194. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.d.ts +27 -0
  195. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js +108 -0
  196. package/dist/src/render-drivers/threadx/worker/ThreadXRendererTextNode.js.map +1 -0
  197. package/dist/src/render-drivers/threadx/worker/renderer.d.ts +1 -0
  198. package/dist/src/render-drivers/threadx/worker/renderer.js +145 -0
  199. package/dist/src/render-drivers/threadx/worker/renderer.js.map +1 -0
  200. package/dist/src/render-drivers/utils.d.ts +12 -0
  201. package/dist/src/render-drivers/utils.js +69 -0
  202. package/dist/src/render-drivers/utils.js.map +1 -0
  203. package/dist/tsconfig.dist.tsbuildinfo +1 -1
  204. package/exports/canvas-shaders.ts +28 -28
  205. package/exports/canvas.ts +45 -45
  206. package/exports/index.ts +90 -90
  207. package/exports/inspector.ts +24 -24
  208. package/exports/utils.ts +44 -44
  209. package/exports/webgl-shaders.ts +28 -28
  210. package/exports/webgl.ts +50 -50
  211. package/package.json +2 -1
  212. package/scripts/please-use-pnpm.js +13 -13
  213. package/src/common/CommonTypes.ts +146 -146
  214. package/src/common/EventEmitter.ts +77 -77
  215. package/src/common/IAnimationController.ts +92 -92
  216. package/src/common/IEventEmitter.ts +28 -28
  217. package/src/core/CoreNode.test.ts +203 -203
  218. package/src/core/CoreNode.ts +2494 -2494
  219. package/src/core/CoreShaderManager.ts +188 -188
  220. package/src/core/CoreTextNode.ts +449 -448
  221. package/src/core/CoreTextureManager.ts +601 -601
  222. package/src/core/Stage.ts +754 -754
  223. package/src/core/TextureMemoryManager.ts +395 -395
  224. package/src/core/animations/AnimationManager.ts +38 -38
  225. package/src/core/animations/CoreAnimation.ts +284 -284
  226. package/src/core/animations/CoreAnimationController.ts +157 -157
  227. package/src/core/lib/ContextSpy.ts +41 -41
  228. package/src/core/lib/ImageWorker.ts +280 -280
  229. package/src/core/lib/Matrix3d.ts +244 -244
  230. package/src/core/lib/RenderCoords.ts +71 -71
  231. package/src/core/lib/WebGlContextWrapper.ts +1374 -1374
  232. package/src/core/lib/textureCompression.ts +152 -152
  233. package/src/core/lib/textureSvg.ts +78 -78
  234. package/src/core/lib/utils.ts +386 -386
  235. package/src/core/lib/validateImageBitmap.ts +87 -87
  236. package/src/core/platform.ts +64 -64
  237. package/src/core/platforms/Platform.ts +77 -77
  238. package/src/core/platforms/web/WebPlatform.ts +84 -84
  239. package/src/core/renderers/CoreContextTexture.ts +43 -43
  240. package/src/core/renderers/CoreRenderOp.ts +22 -22
  241. package/src/core/renderers/CoreRenderer.ts +109 -109
  242. package/src/core/renderers/CoreShaderNode.ts +165 -165
  243. package/src/core/renderers/CoreShaderProgram.ts +23 -23
  244. package/src/core/renderers/canvas/CanvasRenderer.ts +298 -298
  245. package/src/core/renderers/canvas/CanvasShaderNode.ts +99 -99
  246. package/src/core/renderers/canvas/CanvasTexture.ts +156 -156
  247. package/src/core/renderers/canvas/internal/C2DShaderUtils.ts +220 -220
  248. package/src/core/renderers/canvas/internal/ColorUtils.ts +85 -85
  249. package/src/core/renderers/webgl/WebGlCtxRenderTexture.ts +86 -86
  250. package/src/core/renderers/webgl/WebGlCtxSubTexture.ts +50 -50
  251. package/src/core/renderers/webgl/WebGlCtxTexture.ts +301 -301
  252. package/src/core/renderers/webgl/WebGlRenderOp.ts +161 -161
  253. package/src/core/renderers/webgl/WebGlRenderer.ts +750 -750
  254. package/src/core/renderers/webgl/WebGlShaderNode.ts +437 -437
  255. package/src/core/renderers/webgl/WebGlShaderProgram.ts +318 -318
  256. package/src/core/renderers/webgl/internal/BufferCollection.ts +54 -54
  257. package/src/core/renderers/webgl/internal/RendererUtils.ts +155 -155
  258. package/src/core/renderers/webgl/internal/ShaderUtils.ts +281 -281
  259. package/src/core/renderers/webgl/internal/WebGlUtils.ts +35 -35
  260. package/src/core/shaders/canvas/Border.ts +78 -78
  261. package/src/core/shaders/canvas/HolePunch.ts +62 -62
  262. package/src/core/shaders/canvas/LinearGradient.ts +69 -69
  263. package/src/core/shaders/canvas/RadialGradient.ts +113 -113
  264. package/src/core/shaders/canvas/Rounded.ts +55 -55
  265. package/src/core/shaders/canvas/RoundedWithBorder.ts +68 -68
  266. package/src/core/shaders/canvas/RoundedWithBorderAndShadow.ts +88 -88
  267. package/src/core/shaders/canvas/RoundedWithShadow.ts +69 -69
  268. package/src/core/shaders/canvas/Shadow.ts +52 -52
  269. package/src/core/shaders/canvas/utils/render.ts +151 -151
  270. package/src/core/shaders/templates/BorderTemplate.ts +115 -115
  271. package/src/core/shaders/templates/HolePunchTemplate.ts +82 -82
  272. package/src/core/shaders/templates/LinearGradientTemplate.ts +71 -71
  273. package/src/core/shaders/templates/RadialGradientTemplate.ts +81 -81
  274. package/src/core/shaders/templates/RoundedTemplate.ts +98 -98
  275. package/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.ts +38 -38
  276. package/src/core/shaders/templates/RoundedWithBorderTemplate.ts +35 -35
  277. package/src/core/shaders/templates/RoundedWithShadowTemplate.ts +35 -35
  278. package/src/core/shaders/templates/ShadowTemplate.ts +106 -106
  279. package/src/core/shaders/templates/shaderUtils.ts +47 -47
  280. package/src/core/shaders/webgl/Border.ts +96 -96
  281. package/src/core/shaders/webgl/Default.ts +89 -89
  282. package/src/core/shaders/webgl/DefaultBatched.ts +129 -129
  283. package/src/core/shaders/webgl/HolePunch.ts +78 -78
  284. package/src/core/shaders/webgl/LinearGradient.ts +81 -81
  285. package/src/core/shaders/webgl/RadialGradient.ts +84 -84
  286. package/src/core/shaders/webgl/Rounded.ts +117 -117
  287. package/src/core/shaders/webgl/RoundedWithBorder.ts +114 -114
  288. package/src/core/shaders/webgl/RoundedWithBorderAndShadow.ts +133 -133
  289. package/src/core/shaders/webgl/RoundedWithShadow.ts +98 -98
  290. package/src/core/shaders/webgl/SdfShader.ts +134 -134
  291. package/src/core/shaders/webgl/Shadow.ts +115 -115
  292. package/src/core/text-rendering/TextRenderingUtils.ts +36 -36
  293. package/src/core/text-rendering/TextTextureRendererUtils.ts +263 -263
  294. package/src/core/text-rendering/TrFontManager.ts +183 -183
  295. package/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.ts +176 -176
  296. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.ts +139 -139
  297. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.test.ts +173 -173
  298. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.ts +171 -171
  299. package/src/core/text-rendering/font-face-types/TrFontFace.ts +187 -187
  300. package/src/core/text-rendering/font-face-types/WebTrFontFace.ts +94 -94
  301. package/src/core/text-rendering/font-face-types/utils.ts +39 -39
  302. package/src/core/text-rendering/renderers/CanvasTextRenderer.ts +514 -514
  303. package/src/core/text-rendering/renderers/LightningTextTextureRenderer.ts +863 -863
  304. package/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.ts +846 -846
  305. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.test.ts +48 -48
  306. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.ts +66 -66
  307. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.ts +52 -52
  308. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.ts +32 -32
  309. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.ts +117 -117
  310. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.test.ts +133 -133
  311. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.ts +38 -38
  312. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.ts +497 -497
  313. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.test.ts +49 -49
  314. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.ts +52 -52
  315. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.test.ts +205 -205
  316. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.ts +93 -93
  317. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.ts +40 -40
  318. package/src/core/text-rendering/renderers/TextRenderer.ts +567 -567
  319. package/src/core/textures/ColorTexture.ts +102 -102
  320. package/src/core/textures/ImageTexture.ts +410 -410
  321. package/src/core/textures/NoiseTexture.ts +104 -104
  322. package/src/core/textures/RenderTexture.ts +85 -85
  323. package/src/core/textures/SubTexture.ts +205 -205
  324. package/src/core/textures/Texture.ts +358 -358
  325. package/src/core/utils.ts +227 -227
  326. package/src/env.d.ts +7 -7
  327. package/src/main-api/INode.ts +100 -100
  328. package/src/main-api/Inspector.ts +522 -522
  329. package/src/main-api/Renderer.ts +675 -675
  330. package/src/main-api/utils.ts +45 -45
  331. package/src/utils.ts +267 -267
  332. package/COPYING +0 -1
  333. package/dist/src/core/temp.js +0 -77
  334. package/dist/src/core/temp.js.map +0 -1
  335. /package/dist/src/core/{temp.d.ts → CoreStuff.d.ts} +0 -0
@@ -1,318 +1,318 @@
1
- /*
2
- * If not stated otherwise in this file or this component's LICENSE file the
3
- * following copyright and licenses apply:
4
- *
5
- * Copyright 2023 Comcast Cable Communications Management, LLC.
6
- *
7
- * Licensed under the Apache License, Version 2.0 (the License);
8
- * you may not use this file except in compliance with the License.
9
- * You may obtain a copy of the License at
10
- *
11
- * http://www.apache.org/licenses/LICENSE-2.0
12
- *
13
- * Unless required by applicable law or agreed to in writing, software
14
- * distributed under the License is distributed on an "AS IS" BASIS,
15
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
- * See the License for the specific language governing permissions and
17
- * limitations under the License.
18
- */
19
- import type { WebGlContextWrapper } from '../../lib/WebGlContextWrapper.js';
20
- import { Default } from '../../shaders/webgl/Default.js';
21
- import type { QuadOptions } from '../CoreRenderer.js';
22
- import type { CoreShaderProgram } from '../CoreShaderProgram.js';
23
- import type { WebGlCtxTexture } from './WebGlCtxTexture.js';
24
- import type { WebGlRenderOp } from './WebGlRenderOp.js';
25
- import type { WebGlRenderer } from './WebGlRenderer.js';
26
- import type { WebGlShaderType } from './WebGlShaderNode.js';
27
- import type { BufferCollection } from './internal/BufferCollection.js';
28
- import {
29
- createProgram,
30
- createShader,
31
- type UniformSet1Param,
32
- type UniformSet2Params,
33
- type UniformSet3Params,
34
- type UniformSet4Params,
35
- } from './internal/ShaderUtils.js';
36
-
37
- export class WebGlShaderProgram implements CoreShaderProgram {
38
- protected boundBufferCollection: BufferCollection | null = null;
39
- protected program: WebGLProgram;
40
- /**
41
- * Vertex Array Object
42
- *
43
- * @remarks
44
- * Used by WebGL2 Only
45
- */
46
- protected vao: WebGLVertexArrayObject | undefined;
47
- protected renderer: WebGlRenderer;
48
- protected glw: WebGlContextWrapper;
49
- protected attributeLocations: Record<string, number>;
50
- protected lifecycle: Pick<WebGlShaderType, 'update' | 'canBatch'>;
51
- protected useSystemAlpha = false;
52
- protected useSystemDimensions = false;
53
- supportsIndexedTextures = false;
54
-
55
- constructor(
56
- renderer: WebGlRenderer,
57
- config: WebGlShaderType,
58
- resolvedProps: Record<string, any>,
59
- ) {
60
- this.renderer = renderer;
61
- const glw = (this.glw = renderer.glw);
62
-
63
- // Check that extensions are supported
64
- const webGl2 = glw.isWebGl2();
65
- let requiredExtensions: string[] = [];
66
-
67
- this.supportsIndexedTextures =
68
- config.supportsIndexedTextures || this.supportsIndexedTextures;
69
- requiredExtensions =
70
- (webGl2 && config.webgl2Extensions) ||
71
- (!webGl2 && config.webgl1Extensions) ||
72
- [];
73
-
74
- const glVersion = webGl2 ? '2.0' : '1.0';
75
- requiredExtensions.forEach((extensionName) => {
76
- if (!glw.getExtension(extensionName)) {
77
- throw new Error(
78
- `Shader "${this.constructor.name}" requires extension "${extensionName}" for WebGL ${glVersion} but wasn't found`,
79
- );
80
- }
81
- });
82
-
83
- let vertexSource =
84
- config.vertex instanceof Function
85
- ? config.vertex(renderer, resolvedProps)
86
- : config.vertex;
87
-
88
- if (vertexSource === undefined) {
89
- vertexSource = Default.vertex as string;
90
- }
91
-
92
- const fragmentSource =
93
- config.fragment instanceof Function
94
- ? config.fragment(renderer, resolvedProps)
95
- : config.fragment;
96
-
97
- const vertexShader = createShader(glw, glw.VERTEX_SHADER, vertexSource);
98
- if (!vertexShader) {
99
- throw new Error('Vertex shader creation failed');
100
- }
101
-
102
- const fragmentShader = createShader(
103
- glw,
104
- glw.FRAGMENT_SHADER,
105
- fragmentSource,
106
- );
107
-
108
- if (!fragmentShader) {
109
- throw new Error('fragment shader creation failed');
110
- }
111
-
112
- const program = createProgram(glw, vertexShader, fragmentShader);
113
- if (!program) {
114
- throw new Error();
115
- }
116
-
117
- this.program = program;
118
- this.attributeLocations = glw.getAttributeLocations(program);
119
-
120
- this.useSystemAlpha =
121
- this.glw.getUniformLocation(program, 'u_alpha') !== null;
122
- this.useSystemDimensions =
123
- this.glw.getUniformLocation(program, 'u_dimensions') !== null;
124
-
125
- this.lifecycle = {
126
- update: config.update,
127
- canBatch: config.canBatch,
128
- };
129
- }
130
-
131
- disableAttribute(location: number) {
132
- this.glw.disableVertexAttribArray(location);
133
- }
134
-
135
- disableAttributes() {
136
- const { glw } = this;
137
- const attribs = Object.keys(this.attributeLocations);
138
- const attribLen = attribs.length;
139
- for (let i = 0; i < attribLen; i++) {
140
- glw.disableVertexAttribArray(i);
141
- }
142
- }
143
-
144
- reuseRenderOp(
145
- incomingQuad: QuadOptions,
146
- currentRenderOp: WebGlRenderOp,
147
- ): boolean {
148
- if (this.lifecycle.canBatch !== undefined) {
149
- return this.lifecycle.canBatch(incomingQuad, currentRenderOp);
150
- }
151
-
152
- if (this.useSystemAlpha === true) {
153
- if (incomingQuad.alpha !== currentRenderOp.alpha) {
154
- return false;
155
- }
156
- }
157
-
158
- if (this.useSystemDimensions === true) {
159
- if (
160
- incomingQuad.width !== currentRenderOp.width ||
161
- incomingQuad.height !== currentRenderOp.height
162
- ) {
163
- return false;
164
- }
165
- }
166
- let shaderPropsA: Record<string, unknown> | undefined = undefined;
167
- let shaderPropsB: Record<string, unknown> | undefined = undefined;
168
-
169
- if (incomingQuad.shader !== null) {
170
- shaderPropsA = incomingQuad.shader.resolvedProps;
171
- }
172
- if (currentRenderOp.shader !== null) {
173
- shaderPropsB = currentRenderOp.shader.resolvedProps;
174
- }
175
-
176
- if (
177
- (shaderPropsA === undefined && shaderPropsB !== undefined) ||
178
- (shaderPropsA !== undefined && shaderPropsB === undefined)
179
- ) {
180
- return false;
181
- }
182
-
183
- if (shaderPropsA !== undefined && shaderPropsB !== undefined) {
184
- for (const key in shaderPropsA) {
185
- if (shaderPropsA[key] !== shaderPropsB[key]) {
186
- return false;
187
- }
188
- }
189
- }
190
-
191
- return true;
192
- }
193
-
194
- bindRenderOp(renderOp: WebGlRenderOp) {
195
- this.bindBufferCollection(renderOp.buffers);
196
- this.bindTextures(renderOp.textures);
197
-
198
- const { parentHasRenderTexture } = renderOp;
199
-
200
- // Skip if the parent and current operation both have render textures
201
- if (renderOp.rtt === true && parentHasRenderTexture === true) {
202
- return;
203
- }
204
-
205
- // Bind render texture framebuffer dimensions as resolution
206
- // if the parent has a render texture
207
- if (parentHasRenderTexture === true) {
208
- const { width, height } = renderOp.framebufferDimensions!;
209
- // Force pixel ratio to 1.0 for render textures since they are always 1:1
210
- // the final render texture will be rendered to the screen with the correct pixel ratio
211
- this.glw.uniform1f('u_pixelRatio', 1.0);
212
-
213
- // Set resolution to the framebuffer dimensions
214
- this.glw.uniform2f('u_resolution', width, height);
215
- } else {
216
- this.glw.uniform1f('u_pixelRatio', renderOp.renderer.stage.pixelRatio);
217
- this.glw.uniform2f(
218
- 'u_resolution',
219
- this.glw.canvas.width,
220
- this.glw.canvas.height,
221
- );
222
- }
223
-
224
- // if (this.useSystemAlpha) {
225
- this.glw.uniform1f('u_alpha', renderOp.alpha);
226
- // }
227
-
228
- // if (this.useSystemDimensions) {
229
- this.glw.uniform2f('u_dimensions', renderOp.width, renderOp.height);
230
- // }
231
-
232
- /**temporary fix to make sdf texts work */
233
- if (renderOp.sdfShaderProps !== undefined) {
234
- (renderOp.shader.shaderType as WebGlShaderType).onSdfBind?.call(
235
- this.glw,
236
- renderOp.sdfShaderProps,
237
- );
238
- return;
239
- }
240
-
241
- if (renderOp.shader.props !== undefined) {
242
- /**
243
- * loop over all precalculated uniform types
244
- */
245
- for (const key in renderOp.shader.uniforms.single) {
246
- const { method, value } = renderOp.shader.uniforms.single[key]!;
247
- this.glw[method as keyof UniformSet1Param](key, value as never);
248
- }
249
-
250
- for (const key in renderOp.shader.uniforms.vec2) {
251
- const { method, value } = renderOp.shader.uniforms.vec2[key]!;
252
- this.glw[method as keyof UniformSet2Params](key, value[0], value[1]);
253
- }
254
-
255
- for (const key in renderOp.shader.uniforms.vec3) {
256
- const { method, value } = renderOp.shader.uniforms.vec3[key]!;
257
- this.glw[method as keyof UniformSet3Params](
258
- key,
259
- value[0],
260
- value[1],
261
- value[2],
262
- );
263
- }
264
-
265
- for (const key in renderOp.shader.uniforms.vec4) {
266
- const { method, value } = renderOp.shader.uniforms.vec4[key]!;
267
- this.glw[method as keyof UniformSet4Params](
268
- key,
269
- value[0],
270
- value[1],
271
- value[2],
272
- value[3],
273
- );
274
- }
275
- }
276
- }
277
-
278
- bindBufferCollection(buffer: BufferCollection) {
279
- const { glw } = this;
280
- const attribs = Object.keys(this.attributeLocations);
281
- const attribLen = attribs.length;
282
-
283
- for (let i = 0; i < attribLen; i++) {
284
- const name = attribs[i]!;
285
- const resolvedBuffer = buffer.getBuffer(name);
286
- const resolvedInfo = buffer.getAttributeInfo(name);
287
- if (resolvedBuffer === undefined || resolvedInfo === undefined) {
288
- continue;
289
- }
290
- glw.enableVertexAttribArray(i);
291
- glw.vertexAttribPointer(
292
- resolvedBuffer,
293
- i,
294
- resolvedInfo.size,
295
- resolvedInfo.type,
296
- resolvedInfo.normalized,
297
- resolvedInfo.stride,
298
- resolvedInfo.offset,
299
- );
300
- }
301
- }
302
-
303
- bindTextures(textures: WebGlCtxTexture[]) {
304
- this.glw.activeTexture(0);
305
- this.glw.bindTexture(textures[0]!.ctxTexture);
306
- }
307
-
308
- attach(): void {
309
- this.glw.useProgram(this.program);
310
- if (this.glw.isWebGl2() && this.vao) {
311
- this.glw.bindVertexArray(this.vao);
312
- }
313
- }
314
-
315
- detach(): void {
316
- this.disableAttributes();
317
- }
318
- }
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+ import type { WebGlContextWrapper } from '../../lib/WebGlContextWrapper.js';
20
+ import { Default } from '../../shaders/webgl/Default.js';
21
+ import type { QuadOptions } from '../CoreRenderer.js';
22
+ import type { CoreShaderProgram } from '../CoreShaderProgram.js';
23
+ import type { WebGlCtxTexture } from './WebGlCtxTexture.js';
24
+ import type { WebGlRenderOp } from './WebGlRenderOp.js';
25
+ import type { WebGlRenderer } from './WebGlRenderer.js';
26
+ import type { WebGlShaderType } from './WebGlShaderNode.js';
27
+ import type { BufferCollection } from './internal/BufferCollection.js';
28
+ import {
29
+ createProgram,
30
+ createShader,
31
+ type UniformSet1Param,
32
+ type UniformSet2Params,
33
+ type UniformSet3Params,
34
+ type UniformSet4Params,
35
+ } from './internal/ShaderUtils.js';
36
+
37
+ export class WebGlShaderProgram implements CoreShaderProgram {
38
+ protected boundBufferCollection: BufferCollection | null = null;
39
+ protected program: WebGLProgram;
40
+ /**
41
+ * Vertex Array Object
42
+ *
43
+ * @remarks
44
+ * Used by WebGL2 Only
45
+ */
46
+ protected vao: WebGLVertexArrayObject | undefined;
47
+ protected renderer: WebGlRenderer;
48
+ protected glw: WebGlContextWrapper;
49
+ protected attributeLocations: Record<string, number>;
50
+ protected lifecycle: Pick<WebGlShaderType, 'update' | 'canBatch'>;
51
+ protected useSystemAlpha = false;
52
+ protected useSystemDimensions = false;
53
+ supportsIndexedTextures = false;
54
+
55
+ constructor(
56
+ renderer: WebGlRenderer,
57
+ config: WebGlShaderType,
58
+ resolvedProps: Record<string, any>,
59
+ ) {
60
+ this.renderer = renderer;
61
+ const glw = (this.glw = renderer.glw);
62
+
63
+ // Check that extensions are supported
64
+ const webGl2 = glw.isWebGl2();
65
+ let requiredExtensions: string[] = [];
66
+
67
+ this.supportsIndexedTextures =
68
+ config.supportsIndexedTextures || this.supportsIndexedTextures;
69
+ requiredExtensions =
70
+ (webGl2 && config.webgl2Extensions) ||
71
+ (!webGl2 && config.webgl1Extensions) ||
72
+ [];
73
+
74
+ const glVersion = webGl2 ? '2.0' : '1.0';
75
+ requiredExtensions.forEach((extensionName) => {
76
+ if (!glw.getExtension(extensionName)) {
77
+ throw new Error(
78
+ `Shader "${this.constructor.name}" requires extension "${extensionName}" for WebGL ${glVersion} but wasn't found`,
79
+ );
80
+ }
81
+ });
82
+
83
+ let vertexSource =
84
+ config.vertex instanceof Function
85
+ ? config.vertex(renderer, resolvedProps)
86
+ : config.vertex;
87
+
88
+ if (vertexSource === undefined) {
89
+ vertexSource = Default.vertex as string;
90
+ }
91
+
92
+ const fragmentSource =
93
+ config.fragment instanceof Function
94
+ ? config.fragment(renderer, resolvedProps)
95
+ : config.fragment;
96
+
97
+ const vertexShader = createShader(glw, glw.VERTEX_SHADER, vertexSource);
98
+ if (!vertexShader) {
99
+ throw new Error('Vertex shader creation failed');
100
+ }
101
+
102
+ const fragmentShader = createShader(
103
+ glw,
104
+ glw.FRAGMENT_SHADER,
105
+ fragmentSource,
106
+ );
107
+
108
+ if (!fragmentShader) {
109
+ throw new Error('fragment shader creation failed');
110
+ }
111
+
112
+ const program = createProgram(glw, vertexShader, fragmentShader);
113
+ if (!program) {
114
+ throw new Error();
115
+ }
116
+
117
+ this.program = program;
118
+ this.attributeLocations = glw.getAttributeLocations(program);
119
+
120
+ this.useSystemAlpha =
121
+ this.glw.getUniformLocation(program, 'u_alpha') !== null;
122
+ this.useSystemDimensions =
123
+ this.glw.getUniformLocation(program, 'u_dimensions') !== null;
124
+
125
+ this.lifecycle = {
126
+ update: config.update,
127
+ canBatch: config.canBatch,
128
+ };
129
+ }
130
+
131
+ disableAttribute(location: number) {
132
+ this.glw.disableVertexAttribArray(location);
133
+ }
134
+
135
+ disableAttributes() {
136
+ const { glw } = this;
137
+ const attribs = Object.keys(this.attributeLocations);
138
+ const attribLen = attribs.length;
139
+ for (let i = 0; i < attribLen; i++) {
140
+ glw.disableVertexAttribArray(i);
141
+ }
142
+ }
143
+
144
+ reuseRenderOp(
145
+ incomingQuad: QuadOptions,
146
+ currentRenderOp: WebGlRenderOp,
147
+ ): boolean {
148
+ if (this.lifecycle.canBatch !== undefined) {
149
+ return this.lifecycle.canBatch(incomingQuad, currentRenderOp);
150
+ }
151
+
152
+ if (this.useSystemAlpha === true) {
153
+ if (incomingQuad.alpha !== currentRenderOp.alpha) {
154
+ return false;
155
+ }
156
+ }
157
+
158
+ if (this.useSystemDimensions === true) {
159
+ if (
160
+ incomingQuad.width !== currentRenderOp.width ||
161
+ incomingQuad.height !== currentRenderOp.height
162
+ ) {
163
+ return false;
164
+ }
165
+ }
166
+ let shaderPropsA: Record<string, unknown> | undefined = undefined;
167
+ let shaderPropsB: Record<string, unknown> | undefined = undefined;
168
+
169
+ if (incomingQuad.shader !== null) {
170
+ shaderPropsA = incomingQuad.shader.resolvedProps;
171
+ }
172
+ if (currentRenderOp.shader !== null) {
173
+ shaderPropsB = currentRenderOp.shader.resolvedProps;
174
+ }
175
+
176
+ if (
177
+ (shaderPropsA === undefined && shaderPropsB !== undefined) ||
178
+ (shaderPropsA !== undefined && shaderPropsB === undefined)
179
+ ) {
180
+ return false;
181
+ }
182
+
183
+ if (shaderPropsA !== undefined && shaderPropsB !== undefined) {
184
+ for (const key in shaderPropsA) {
185
+ if (shaderPropsA[key] !== shaderPropsB[key]) {
186
+ return false;
187
+ }
188
+ }
189
+ }
190
+
191
+ return true;
192
+ }
193
+
194
+ bindRenderOp(renderOp: WebGlRenderOp) {
195
+ this.bindBufferCollection(renderOp.buffers);
196
+ this.bindTextures(renderOp.textures);
197
+
198
+ const { parentHasRenderTexture } = renderOp;
199
+
200
+ // Skip if the parent and current operation both have render textures
201
+ if (renderOp.rtt === true && parentHasRenderTexture === true) {
202
+ return;
203
+ }
204
+
205
+ // Bind render texture framebuffer dimensions as resolution
206
+ // if the parent has a render texture
207
+ if (parentHasRenderTexture === true) {
208
+ const { width, height } = renderOp.framebufferDimensions!;
209
+ // Force pixel ratio to 1.0 for render textures since they are always 1:1
210
+ // the final render texture will be rendered to the screen with the correct pixel ratio
211
+ this.glw.uniform1f('u_pixelRatio', 1.0);
212
+
213
+ // Set resolution to the framebuffer dimensions
214
+ this.glw.uniform2f('u_resolution', width, height);
215
+ } else {
216
+ this.glw.uniform1f('u_pixelRatio', renderOp.renderer.stage.pixelRatio);
217
+ this.glw.uniform2f(
218
+ 'u_resolution',
219
+ this.glw.canvas.width,
220
+ this.glw.canvas.height,
221
+ );
222
+ }
223
+
224
+ // if (this.useSystemAlpha) {
225
+ this.glw.uniform1f('u_alpha', renderOp.alpha);
226
+ // }
227
+
228
+ // if (this.useSystemDimensions) {
229
+ this.glw.uniform2f('u_dimensions', renderOp.width, renderOp.height);
230
+ // }
231
+
232
+ /**temporary fix to make sdf texts work */
233
+ if (renderOp.sdfShaderProps !== undefined) {
234
+ (renderOp.shader.shaderType as WebGlShaderType).onSdfBind?.call(
235
+ this.glw,
236
+ renderOp.sdfShaderProps,
237
+ );
238
+ return;
239
+ }
240
+
241
+ if (renderOp.shader.props !== undefined) {
242
+ /**
243
+ * loop over all precalculated uniform types
244
+ */
245
+ for (const key in renderOp.shader.uniforms.single) {
246
+ const { method, value } = renderOp.shader.uniforms.single[key]!;
247
+ this.glw[method as keyof UniformSet1Param](key, value as never);
248
+ }
249
+
250
+ for (const key in renderOp.shader.uniforms.vec2) {
251
+ const { method, value } = renderOp.shader.uniforms.vec2[key]!;
252
+ this.glw[method as keyof UniformSet2Params](key, value[0], value[1]);
253
+ }
254
+
255
+ for (const key in renderOp.shader.uniforms.vec3) {
256
+ const { method, value } = renderOp.shader.uniforms.vec3[key]!;
257
+ this.glw[method as keyof UniformSet3Params](
258
+ key,
259
+ value[0],
260
+ value[1],
261
+ value[2],
262
+ );
263
+ }
264
+
265
+ for (const key in renderOp.shader.uniforms.vec4) {
266
+ const { method, value } = renderOp.shader.uniforms.vec4[key]!;
267
+ this.glw[method as keyof UniformSet4Params](
268
+ key,
269
+ value[0],
270
+ value[1],
271
+ value[2],
272
+ value[3],
273
+ );
274
+ }
275
+ }
276
+ }
277
+
278
+ bindBufferCollection(buffer: BufferCollection) {
279
+ const { glw } = this;
280
+ const attribs = Object.keys(this.attributeLocations);
281
+ const attribLen = attribs.length;
282
+
283
+ for (let i = 0; i < attribLen; i++) {
284
+ const name = attribs[i]!;
285
+ const resolvedBuffer = buffer.getBuffer(name);
286
+ const resolvedInfo = buffer.getAttributeInfo(name);
287
+ if (resolvedBuffer === undefined || resolvedInfo === undefined) {
288
+ continue;
289
+ }
290
+ glw.enableVertexAttribArray(i);
291
+ glw.vertexAttribPointer(
292
+ resolvedBuffer,
293
+ i,
294
+ resolvedInfo.size,
295
+ resolvedInfo.type,
296
+ resolvedInfo.normalized,
297
+ resolvedInfo.stride,
298
+ resolvedInfo.offset,
299
+ );
300
+ }
301
+ }
302
+
303
+ bindTextures(textures: WebGlCtxTexture[]) {
304
+ this.glw.activeTexture(0);
305
+ this.glw.bindTexture(textures[0]!.ctxTexture);
306
+ }
307
+
308
+ attach(): void {
309
+ this.glw.useProgram(this.program);
310
+ if (this.glw.isWebGl2() && this.vao) {
311
+ this.glw.bindVertexArray(this.vao);
312
+ }
313
+ }
314
+
315
+ detach(): void {
316
+ this.disableAttributes();
317
+ }
318
+ }