@hypersoniclabs/helix-cli 0.1.7 → 0.1.23

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1715) hide show
  1. package/README.md +627 -6
  2. package/assets/bridge/metahuman-eye-baked.png +0 -0
  3. package/assets/item-def-sounds/Common/A_DryShot.ogg +0 -0
  4. package/assets/item-def-sounds/Common/A_LMG_CloseCoverA.ogg +0 -0
  5. package/assets/item-def-sounds/Common/A_LMG_CloseCoverB.ogg +0 -0
  6. package/assets/item-def-sounds/Common/A_LMG_InsertMag.ogg +0 -0
  7. package/assets/item-def-sounds/Common/A_LMG_RemoveMag.ogg +0 -0
  8. package/assets/item-def-sounds/Common/A_Pistol_InsertMag_001.ogg +0 -0
  9. package/assets/item-def-sounds/Common/A_Pistol_InsertMag_002.ogg +0 -0
  10. package/assets/item-def-sounds/Common/A_Pistol_InsertMag_003.ogg +0 -0
  11. package/assets/item-def-sounds/Common/A_Pistol_RemoveMag_001.ogg +0 -0
  12. package/assets/item-def-sounds/Common/A_Pistol_RemoveMag_002.ogg +0 -0
  13. package/assets/item-def-sounds/Common/A_Pistol_RemoveMag_003.ogg +0 -0
  14. package/assets/item-def-sounds/Common/A_Rifle_ChargingHandle_001.ogg +0 -0
  15. package/assets/item-def-sounds/Common/A_Rifle_ChargingHandle_002.ogg +0 -0
  16. package/assets/item-def-sounds/Common/A_Rifle_ChargingHandle_003.ogg +0 -0
  17. package/assets/item-def-sounds/Common/A_Rifle_InsertMag_001.ogg +0 -0
  18. package/assets/item-def-sounds/Common/A_Rifle_InsertMag_002.ogg +0 -0
  19. package/assets/item-def-sounds/Common/A_Rifle_InsertMag_003.ogg +0 -0
  20. package/assets/item-def-sounds/Common/A_Rifle_RemoveMag_001.ogg +0 -0
  21. package/assets/item-def-sounds/Common/A_Rifle_RemoveMag_002.ogg +0 -0
  22. package/assets/item-def-sounds/Common/A_Rifle_RemoveMag_003.ogg +0 -0
  23. package/assets/item-def-sounds/Common/A_SMG_ChargingHandle_001.ogg +0 -0
  24. package/assets/item-def-sounds/Common/A_SMG_ChargingHandle_002.ogg +0 -0
  25. package/assets/item-def-sounds/Common/A_SMG_ChargingHandle_003.ogg +0 -0
  26. package/assets/item-def-sounds/Common/A_Sniper_ChargingHandle.ogg +0 -0
  27. package/assets/item-def-sounds/Common/A_Sniper_RemoveMag_001.ogg +0 -0
  28. package/assets/item-def-sounds/Common/A_Sniper_RemoveMag_002.ogg +0 -0
  29. package/assets/item-def-sounds/Common/A_Sniper_RemoveMag_003.ogg +0 -0
  30. package/assets/item-def-sounds/Explosions/Explosions_Grenade_Punch-Close_01.ogg +0 -0
  31. package/assets/item-def-sounds/Explosions/Explosions_Grenade_Punch-Close_02.ogg +0 -0
  32. package/assets/item-def-sounds/Explosions/Explosions_Grenade_Punch-Close_03.ogg +0 -0
  33. package/assets/item-def-sounds/LMG/A_LWS-32_Shot_001.ogg +0 -0
  34. package/assets/item-def-sounds/LMG/A_LWS-32_Shot_002.ogg +0 -0
  35. package/assets/item-def-sounds/LMG/A_LWS-32_Shot_003.ogg +0 -0
  36. package/assets/item-def-sounds/Pistol/A_Gaston_Shot_001.ogg +0 -0
  37. package/assets/item-def-sounds/Pistol/A_Gaston_Shot_002.ogg +0 -0
  38. package/assets/item-def-sounds/Pistol/A_Gaston_Shot_003.ogg +0 -0
  39. package/assets/item-def-sounds/Rifle/A_KAL_Shot_001.ogg +0 -0
  40. package/assets/item-def-sounds/Rifle/A_KAL_Shot_002.ogg +0 -0
  41. package/assets/item-def-sounds/Rifle/A_KAL_Shot_003.ogg +0 -0
  42. package/assets/item-def-sounds/SMG/A_Bison_InsertMag.ogg +0 -0
  43. package/assets/item-def-sounds/SMG/A_Bison_RemoveMag.ogg +0 -0
  44. package/assets/item-def-sounds/SMG/A_Bison_Shot_001.ogg +0 -0
  45. package/assets/item-def-sounds/SMG/A_Bison_Shot_002.ogg +0 -0
  46. package/assets/item-def-sounds/SMG/A_Bison_Shot_003.ogg +0 -0
  47. package/assets/item-def-sounds/Shotgun/A_DB-12_Shot_001.ogg +0 -0
  48. package/assets/item-def-sounds/Shotgun/A_DB-12_Shot_002.ogg +0 -0
  49. package/assets/item-def-sounds/Shotgun/A_DB-12_Shot_003.ogg +0 -0
  50. package/assets/item-def-sounds/Sniper/A_CS-446_Shot_001.ogg +0 -0
  51. package/assets/item-def-sounds/Sniper/A_CS-446_Shot_002.ogg +0 -0
  52. package/assets/item-def-sounds/Sniper/A_CS-446_Shot_003.ogg +0 -0
  53. package/bridge-plugins/helix.bridge.unreal/bin/unreal-skeletal-mesh-extract.js +812 -0
  54. package/bridge-plugins/helix.bridge.unreal/bridge-plugin.json +40 -0
  55. package/bridge-plugins/helix.bridge.unreal/test/exporter.test.js +418 -0
  56. package/bridge-plugins/helix.bridge.unreal/test/handler.test.js +417 -0
  57. package/bridge-plugins/helix.bridge.unreal/unreal/export_skeletal_mesh.py +384 -0
  58. package/bridge-recipes/cyberpunk/cyberpunk-female-bone-map.json +476 -0
  59. package/bridge-recipes/sims4/README.md +43 -0
  60. package/bridge-recipes/sims4/sims4-female-bone-map.json +65 -0
  61. package/bridge-recipes/unreal/character-customizer/README.md +58 -0
  62. package/bridge-recipes/unreal/character-customizer/all.json +13 -0
  63. package/bridge-recipes/unreal/character-customizer/base-male-body.json +6 -0
  64. package/bridge-recipes/unreal/character-customizer/base-male-head.json +6 -0
  65. package/bridge-recipes/unreal/character-customizer/beard.addon.json +1 -0
  66. package/bridge-recipes/unreal/character-customizer/beard.json +6 -0
  67. package/bridge-recipes/unreal/character-customizer/bottom.addon.json +1 -0
  68. package/bridge-recipes/unreal/character-customizer/bottom.json +6 -0
  69. package/bridge-recipes/unreal/character-customizer/eyewear.addon.json +1 -0
  70. package/bridge-recipes/unreal/character-customizer/eyewear.json +6 -0
  71. package/bridge-recipes/unreal/character-customizer/footwear.addon.json +1 -0
  72. package/bridge-recipes/unreal/character-customizer/footwear.json +6 -0
  73. package/bridge-recipes/unreal/character-customizer/hair.addon.json +1 -0
  74. package/bridge-recipes/unreal/character-customizer/hair.json +6 -0
  75. package/bridge-recipes/unreal/character-customizer/test/recipes.test.js +74 -0
  76. package/bridge-recipes/unreal/character-customizer/top.addon.json +1 -0
  77. package/bridge-recipes/unreal/character-customizer/top.json +6 -0
  78. package/bridge-recipes/unreal/helix-character-creator-female/README.md +57 -0
  79. package/bridge-recipes/unreal/helix-character-creator-female/all.json +18 -0
  80. package/bridge-recipes/unreal/helix-character-creator-female/back.addon.json +1 -0
  81. package/bridge-recipes/unreal/helix-character-creator-female/back.json +1 -0
  82. package/bridge-recipes/unreal/helix-character-creator-female/base-female-face.json +1 -0
  83. package/bridge-recipes/unreal/helix-character-creator-female/base-female.json +1 -0
  84. package/bridge-recipes/unreal/helix-character-creator-female/bottom.addon.json +1 -0
  85. package/bridge-recipes/unreal/helix-character-creator-female/bottom.json +1 -0
  86. package/bridge-recipes/unreal/helix-character-creator-female/eyewear.addon.json +1 -0
  87. package/bridge-recipes/unreal/helix-character-creator-female/eyewear.json +1 -0
  88. package/bridge-recipes/unreal/helix-character-creator-female/female-basic-t-shirt.addon.json +1 -0
  89. package/bridge-recipes/unreal/helix-character-creator-female/female-basic-t-shirt.json +1 -0
  90. package/bridge-recipes/unreal/helix-character-creator-female/female-batch-hair.json +23 -0
  91. package/bridge-recipes/unreal/helix-character-creator-female/female-batch-nebula-urbanghost.json +7 -0
  92. package/bridge-recipes/unreal/helix-character-creator-female/female-batch-singles.json +19 -0
  93. package/bridge-recipes/unreal/helix-character-creator-female/female-batch5.json +19 -0
  94. package/bridge-recipes/unreal/helix-character-creator-female/female-batch6.json +19 -0
  95. package/bridge-recipes/unreal/helix-character-creator-female/female-batch7.json +11 -0
  96. package/bridge-recipes/unreal/helix-character-creator-female/female-cap-2.addon.json +1 -0
  97. package/bridge-recipes/unreal/helix-character-creator-female/female-cap-2.json +1 -0
  98. package/bridge-recipes/unreal/helix-character-creator-female/female-cap.addon.json +1 -0
  99. package/bridge-recipes/unreal/helix-character-creator-female/female-cap.json +1 -0
  100. package/bridge-recipes/unreal/helix-character-creator-female/female-cargo-pants.addon.json +1 -0
  101. package/bridge-recipes/unreal/helix-character-creator-female/female-cargo-pants.json +1 -0
  102. package/bridge-recipes/unreal/helix-character-creator-female/female-carnival-mask-3.addon.json +1 -0
  103. package/bridge-recipes/unreal/helix-character-creator-female/female-carnival-mask-3.json +1 -0
  104. package/bridge-recipes/unreal/helix-character-creator-female/female-chain.addon.json +1 -0
  105. package/bridge-recipes/unreal/helix-character-creator-female/female-chain.json +1 -0
  106. package/bridge-recipes/unreal/helix-character-creator-female/female-clare-pants.addon.json +1 -0
  107. package/bridge-recipes/unreal/helix-character-creator-female/female-clare-pants.json +1 -0
  108. package/bridge-recipes/unreal/helix-character-creator-female/female-clare-shoes.addon.json +1 -0
  109. package/bridge-recipes/unreal/helix-character-creator-female/female-clare-shoes.json +1 -0
  110. package/bridge-recipes/unreal/helix-character-creator-female/female-clare-top.addon.json +1 -0
  111. package/bridge-recipes/unreal/helix-character-creator-female/female-clare-top.json +1 -0
  112. package/bridge-recipes/unreal/helix-character-creator-female/female-compression-bodysuit-2.addon.json +1 -0
  113. package/bridge-recipes/unreal/helix-character-creator-female/female-compression-bodysuit-2.json +1 -0
  114. package/bridge-recipes/unreal/helix-character-creator-female/female-compression-bodysuit.addon.json +1 -0
  115. package/bridge-recipes/unreal/helix-character-creator-female/female-compression-bodysuit.json +1 -0
  116. package/bridge-recipes/unreal/helix-character-creator-female/female-eye-hole-mask-2.addon.json +1 -0
  117. package/bridge-recipes/unreal/helix-character-creator-female/female-eye-hole-mask-2.json +1 -0
  118. package/bridge-recipes/unreal/helix-character-creator-female/female-eye-patch.addon.json +1 -0
  119. package/bridge-recipes/unreal/helix-character-creator-female/female-eye-patch.json +1 -0
  120. package/bridge-recipes/unreal/helix-character-creator-female/female-firefight-outfit.addon.json +1 -0
  121. package/bridge-recipes/unreal/helix-character-creator-female/female-firefight-outfit.json +1 -0
  122. package/bridge-recipes/unreal/helix-character-creator-female/female-fruity-pants.addon.json +1 -0
  123. package/bridge-recipes/unreal/helix-character-creator-female/female-fruity-pants.json +1 -0
  124. package/bridge-recipes/unreal/helix-character-creator-female/female-fruity-sneakers.addon.json +1 -0
  125. package/bridge-recipes/unreal/helix-character-creator-female/female-fruity-sneakers.json +1 -0
  126. package/bridge-recipes/unreal/helix-character-creator-female/female-fruity-top.addon.json +1 -0
  127. package/bridge-recipes/unreal/helix-character-creator-female/female-fruity-top.json +1 -0
  128. package/bridge-recipes/unreal/helix-character-creator-female/female-gamer-mask.addon.json +1 -0
  129. package/bridge-recipes/unreal/helix-character-creator-female/female-gamer-mask.json +1 -0
  130. package/bridge-recipes/unreal/helix-character-creator-female/female-guy-fawkes-mask.addon.json +1 -0
  131. package/bridge-recipes/unreal/helix-character-creator-female/female-guy-fawkes-mask.json +1 -0
  132. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a1.addon.json +1 -0
  133. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a1.json +1 -0
  134. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a10.addon.json +1 -0
  135. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a10.json +1 -0
  136. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a11.addon.json +1 -0
  137. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a11.json +1 -0
  138. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a12.addon.json +1 -0
  139. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a12.json +1 -0
  140. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a13.addon.json +1 -0
  141. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a13.json +1 -0
  142. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a14.addon.json +1 -0
  143. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a14.json +1 -0
  144. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a15.addon.json +1 -0
  145. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a15.json +1 -0
  146. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a16.addon.json +1 -0
  147. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a16.json +1 -0
  148. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a17.addon.json +1 -0
  149. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a17.json +1 -0
  150. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a18.addon.json +1 -0
  151. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a18.json +1 -0
  152. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a19.addon.json +1 -0
  153. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a19.json +1 -0
  154. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a2.addon.json +1 -0
  155. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a2.json +1 -0
  156. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a20.addon.json +1 -0
  157. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a20.json +1 -0
  158. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a21.addon.json +1 -0
  159. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a21.json +1 -0
  160. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a3.addon.json +1 -0
  161. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a3.json +1 -0
  162. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a4.addon.json +1 -0
  163. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a4.json +1 -0
  164. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a5.addon.json +1 -0
  165. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a5.json +1 -0
  166. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a6.addon.json +1 -0
  167. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a6.json +1 -0
  168. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a7.addon.json +1 -0
  169. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a7.json +1 -0
  170. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a8.addon.json +1 -0
  171. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a8.json +1 -0
  172. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a9.addon.json +1 -0
  173. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a9.json +1 -0
  174. package/bridge-recipes/unreal/helix-character-creator-female/female-high-waist-tailored-trousers.addon.json +1 -0
  175. package/bridge-recipes/unreal/helix-character-creator-female/female-high-waist-tailored-trousers.json +1 -0
  176. package/bridge-recipes/unreal/helix-character-creator-female/female-hogwarts-pants.addon.json +1 -0
  177. package/bridge-recipes/unreal/helix-character-creator-female/female-hogwarts-pants.json +1 -0
  178. package/bridge-recipes/unreal/helix-character-creator-female/female-hoody.addon.json +1 -0
  179. package/bridge-recipes/unreal/helix-character-creator-female/female-hoody.json +1 -0
  180. package/bridge-recipes/unreal/helix-character-creator-female/female-jacket-6.addon.json +1 -0
  181. package/bridge-recipes/unreal/helix-character-creator-female/female-jacket-6.json +1 -0
  182. package/bridge-recipes/unreal/helix-character-creator-female/female-joker-mask.addon.json +1 -0
  183. package/bridge-recipes/unreal/helix-character-creator-female/female-joker-mask.json +1 -0
  184. package/bridge-recipes/unreal/helix-character-creator-female/female-kombes-brown.addon.json +1 -0
  185. package/bridge-recipes/unreal/helix-character-creator-female/female-kombes-brown.json +1 -0
  186. package/bridge-recipes/unreal/helix-character-creator-female/female-kombes.addon.json +1 -0
  187. package/bridge-recipes/unreal/helix-character-creator-female/female-kombes.json +1 -0
  188. package/bridge-recipes/unreal/helix-character-creator-female/female-marshmallow-mask.addon.json +1 -0
  189. package/bridge-recipes/unreal/helix-character-creator-female/female-marshmallow-mask.json +1 -0
  190. package/bridge-recipes/unreal/helix-character-creator-female/female-maska.addon.json +1 -0
  191. package/bridge-recipes/unreal/helix-character-creator-female/female-maska.json +1 -0
  192. package/bridge-recipes/unreal/helix-character-creator-female/female-nebula-executive-pants.addon.json +1 -0
  193. package/bridge-recipes/unreal/helix-character-creator-female/female-nebula-executive-pants.json +1 -0
  194. package/bridge-recipes/unreal/helix-character-creator-female/female-nebula-executive-shoes.addon.json +1 -0
  195. package/bridge-recipes/unreal/helix-character-creator-female/female-nebula-executive-shoes.json +1 -0
  196. package/bridge-recipes/unreal/helix-character-creator-female/female-ninza-costume.addon.json +1 -0
  197. package/bridge-recipes/unreal/helix-character-creator-female/female-ninza-costume.json +1 -0
  198. package/bridge-recipes/unreal/helix-character-creator-female/female-orange-kombes.addon.json +1 -0
  199. package/bridge-recipes/unreal/helix-character-creator-female/female-orange-kombes.json +1 -0
  200. package/bridge-recipes/unreal/helix-character-creator-female/female-panama.addon.json +1 -0
  201. package/bridge-recipes/unreal/helix-character-creator-female/female-panama.json +1 -0
  202. package/bridge-recipes/unreal/helix-character-creator-female/female-panda-bag-2.addon.json +1 -0
  203. package/bridge-recipes/unreal/helix-character-creator-female/female-panda-bag-2.json +1 -0
  204. package/bridge-recipes/unreal/helix-character-creator-female/female-pantslow.addon.json +1 -0
  205. package/bridge-recipes/unreal/helix-character-creator-female/female-pantslow.json +1 -0
  206. package/bridge-recipes/unreal/helix-character-creator-female/female-paper-bag-mask.addon.json +1 -0
  207. package/bridge-recipes/unreal/helix-character-creator-female/female-paper-bag-mask.json +1 -0
  208. package/bridge-recipes/unreal/helix-character-creator-female/female-pig-mask.addon.json +1 -0
  209. package/bridge-recipes/unreal/helix-character-creator-female/female-pig-mask.json +1 -0
  210. package/bridge-recipes/unreal/helix-character-creator-female/female-police-uniform.addon.json +1 -0
  211. package/bridge-recipes/unreal/helix-character-creator-female/female-police-uniform.json +1 -0
  212. package/bridge-recipes/unreal/helix-character-creator-female/female-prison-outfit.addon.json +1 -0
  213. package/bridge-recipes/unreal/helix-character-creator-female/female-prison-outfit.json +1 -0
  214. package/bridge-recipes/unreal/helix-character-creator-female/female-short-b4low.addon.json +1 -0
  215. package/bridge-recipes/unreal/helix-character-creator-female/female-short-b4low.json +1 -0
  216. package/bridge-recipes/unreal/helix-character-creator-female/female-short-swimming.addon.json +1 -0
  217. package/bridge-recipes/unreal/helix-character-creator-female/female-short-swimming.json +1 -0
  218. package/bridge-recipes/unreal/helix-character-creator-female/female-shortlow.addon.json +1 -0
  219. package/bridge-recipes/unreal/helix-character-creator-female/female-shortlow.json +1 -0
  220. package/bridge-recipes/unreal/helix-character-creator-female/female-shorts-b3.addon.json +1 -0
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@@ -0,0 +1,68 @@
1
+ /**
2
+ * Dependency-free GLB (binary glTF 2.0) summariser.
3
+ *
4
+ * Parses only the JSON chunk (and minimal image headers from the BIN chunk) to
5
+ * extract the facts asset verification needs: triangle count, skeleton bone
6
+ * names, embedded animations, and texture dimensions. Avoids pulling a heavy
7
+ * glTF runtime into consumers and works the same for avatars and static meshes.
8
+ *
9
+ * CANONICAL COPY. Extracted here (`@hypersoniclabs/helix-cli/glb`) from
10
+ * helix-backend-api, which — like universal-item-validator-worker — now
11
+ * imports this module instead of carrying a verbatim copy; both copies had
12
+ * silently carried the same WebP + Draco parsing bugs because nothing compared
13
+ * them. Fix bugs HERE, bump the version, and update the consumers' lockfiles.
14
+ */
15
+ export interface GlbTextureInfo {
16
+ width: number;
17
+ height: number;
18
+ format: "png" | "jpeg" | "webp" | "ktx2" | "unknown";
19
+ byteLength: number;
20
+ mimeType?: string;
21
+ }
22
+ export interface GlbBoundingBox {
23
+ /** World-space min corner [x, y, z], in glTF units (metres by convention). */
24
+ min: [number, number, number];
25
+ /** World-space max corner [x, y, z]. */
26
+ max: [number, number, number];
27
+ /** Extent along each axis = max - min. glTF is Y-up, so [width, height, depth]. */
28
+ sizeMeters: [number, number, number];
29
+ }
30
+ export interface GlbSummary {
31
+ /** Total file size in bytes. */
32
+ sizeBytes: number;
33
+ glbVersion: number;
34
+ meshCount: number;
35
+ /** Total triangle count across every TRIANGLES primitive. */
36
+ triangleCount: number;
37
+ skinCount: number;
38
+ /**
39
+ * Unique skeleton joint (bone) names, in declaration order. Taken from `skins[].joints`; an
40
+ * animation-only clip carries no skin, so there it falls back to the animation channels' target
41
+ * node names (see `summarizeGlb`).
42
+ */
43
+ boneNames: string[];
44
+ /** Embedded animation clip names. */
45
+ animationNames: string[];
46
+ materialCount: number;
47
+ textures: GlbTextureInfo[];
48
+ /** Largest texture edge across all embedded textures. */
49
+ maxTextureEdge: number;
50
+ /**
51
+ * World-space axis-aligned bounds, derived from each POSITION accessor's
52
+ * min/max (present even for Draco-compressed meshes) transformed by its
53
+ * node's world matrix. null when no positioned geometry carries bounds.
54
+ */
55
+ boundingBox: GlbBoundingBox | null;
56
+ /**
57
+ * World-space Y-span of skin-joint rest positions across all scenes — the skeleton's rest
58
+ * height. null when the file has no scene-reachable skin joints. On a healthy converted avatar
59
+ * this ~= the bounding-box height; a cm-scale rig reads ~100× larger while still binding
60
+ * pristinely (bone·IBM = I at rest), so this is the only static tell of the exploding-skeleton
61
+ * pathology.
62
+ */
63
+ skeletonSpanY: number | null;
64
+ }
65
+ export declare class GlbParseError extends Error {
66
+ }
67
+ /** Parse a `.glb` buffer into a verification summary. Throws GlbParseError on malformed input. */
68
+ export declare function summarizeGlb(buf: Buffer): GlbSummary;
@@ -0,0 +1,450 @@
1
+ "use strict";
2
+ /**
3
+ * Dependency-free GLB (binary glTF 2.0) summariser.
4
+ *
5
+ * Parses only the JSON chunk (and minimal image headers from the BIN chunk) to
6
+ * extract the facts asset verification needs: triangle count, skeleton bone
7
+ * names, embedded animations, and texture dimensions. Avoids pulling a heavy
8
+ * glTF runtime into consumers and works the same for avatars and static meshes.
9
+ *
10
+ * CANONICAL COPY. Extracted here (`@hypersoniclabs/helix-cli/glb`) from
11
+ * helix-backend-api, which — like universal-item-validator-worker — now
12
+ * imports this module instead of carrying a verbatim copy; both copies had
13
+ * silently carried the same WebP + Draco parsing bugs because nothing compared
14
+ * them. Fix bugs HERE, bump the version, and update the consumers' lockfiles.
15
+ */
16
+ Object.defineProperty(exports, "__esModule", { value: true });
17
+ exports.GlbParseError = void 0;
18
+ exports.summarizeGlb = summarizeGlb;
19
+ const GLB_MAGIC = 0x46546c67; // "glTF"
20
+ const CHUNK_JSON = 0x4e4f534a; // "JSON"
21
+ const CHUNK_BIN = 0x004e4942; // "BIN\0"
22
+ function mat4Identity() {
23
+ return [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1];
24
+ }
25
+ function mat4Multiply(a, b) {
26
+ const r = new Array(16).fill(0);
27
+ for (let i = 0; i < 4; i++) {
28
+ for (let j = 0; j < 4; j++) {
29
+ let s = 0;
30
+ for (let k = 0; k < 4; k++)
31
+ s += a[i * 4 + k] * b[k * 4 + j];
32
+ r[i * 4 + j] = s;
33
+ }
34
+ }
35
+ return r;
36
+ }
37
+ /** Compose a node's local transform. glTF `matrix` is column-major; TRS otherwise. */
38
+ function nodeLocalMatrix(node) {
39
+ if (node.matrix && node.matrix.length === 16) {
40
+ const m = node.matrix; // column-major -> row-major transpose
41
+ return [
42
+ m[0],
43
+ m[4],
44
+ m[8],
45
+ m[12],
46
+ m[1],
47
+ m[5],
48
+ m[9],
49
+ m[13],
50
+ m[2],
51
+ m[6],
52
+ m[10],
53
+ m[14],
54
+ m[3],
55
+ m[7],
56
+ m[11],
57
+ m[15],
58
+ ];
59
+ }
60
+ const [tx, ty, tz] = node.translation ?? [0, 0, 0];
61
+ const [x, y, z, w] = node.rotation ?? [0, 0, 0, 1];
62
+ const [sx, sy, sz] = node.scale ?? [1, 1, 1];
63
+ const R = [
64
+ 1 - 2 * (y * y + z * z),
65
+ 2 * (x * y - z * w),
66
+ 2 * (x * z + y * w),
67
+ 0,
68
+ 2 * (x * y + z * w),
69
+ 1 - 2 * (x * x + z * z),
70
+ 2 * (y * z - x * w),
71
+ 0,
72
+ 2 * (x * z - y * w),
73
+ 2 * (y * z + x * w),
74
+ 1 - 2 * (x * x + y * y),
75
+ 0,
76
+ 0,
77
+ 0,
78
+ 0,
79
+ 1,
80
+ ];
81
+ const S = [sx, 0, 0, 0, 0, sy, 0, 0, 0, 0, sz, 0, 0, 0, 0, 1];
82
+ const T = [1, 0, 0, tx, 0, 1, 0, ty, 0, 0, 1, tz, 0, 0, 0, 1];
83
+ return mat4Multiply(mat4Multiply(T, R), S);
84
+ }
85
+ function transformPoint(m, p) {
86
+ return [
87
+ m[0] * p[0] + m[1] * p[1] + m[2] * p[2] + m[3],
88
+ m[4] * p[0] + m[5] * p[1] + m[6] * p[2] + m[7],
89
+ m[8] * p[0] + m[9] * p[1] + m[10] * p[2] + m[11],
90
+ ];
91
+ }
92
+ function normalizedComponent(value, componentType) {
93
+ switch (componentType) {
94
+ case 5120: // BYTE
95
+ return Math.max(value / 127, -1);
96
+ case 5121: // UNSIGNED_BYTE
97
+ return value / 255;
98
+ case 5122: // SHORT
99
+ return Math.max(value / 32767, -1);
100
+ case 5123: // UNSIGNED_SHORT
101
+ return value / 65535;
102
+ default:
103
+ return value;
104
+ }
105
+ }
106
+ function accessorBounds(accessor) {
107
+ if (!accessor.min || !accessor.max || accessor.min.length < 3)
108
+ return null;
109
+ const normalize = accessor.normalized === true;
110
+ const map = (values) => values
111
+ .slice(0, 3)
112
+ .map((value) => normalize ? normalizedComponent(value, accessor.componentType) : value);
113
+ return { min: map(accessor.min), max: map(accessor.max) };
114
+ }
115
+ /**
116
+ * World-space AABB from POSITION accessor min/max (present per the glTF spec even
117
+ * when geometry is Draco-compressed), transformed through each node's world
118
+ * matrix. Handles nested nodes; returns null if no usable bounds are found.
119
+ */
120
+ function computeBoundingBox(gltf) {
121
+ const nodes = gltf.nodes ?? [];
122
+ const meshes = gltf.meshes ?? [];
123
+ const accessors = gltf.accessors ?? [];
124
+ const min = [Infinity, Infinity, Infinity];
125
+ const max = [-Infinity, -Infinity, -Infinity];
126
+ let found = false;
127
+ const roots = gltf.scenes?.[gltf.scene ?? 0]?.nodes ?? nodes.map((_, i) => i);
128
+ const seen = new Set();
129
+ const walk = (idx, parent) => {
130
+ if (seen.has(idx))
131
+ return; // guard against malformed cyclic graphs
132
+ seen.add(idx);
133
+ const node = nodes[idx];
134
+ if (!node)
135
+ return;
136
+ const world = mat4Multiply(parent, nodeLocalMatrix(node));
137
+ if (node.mesh != null) {
138
+ for (const prim of meshes[node.mesh]?.primitives ?? []) {
139
+ const posIdx = prim.attributes?.POSITION;
140
+ if (posIdx == null)
141
+ continue;
142
+ const acc = accessors[posIdx];
143
+ if (!acc)
144
+ continue;
145
+ const bounds = accessorBounds(acc);
146
+ if (!bounds)
147
+ continue;
148
+ const lo = bounds.min;
149
+ const hi = bounds.max;
150
+ for (const cx of [lo[0], hi[0]]) {
151
+ for (const cy of [lo[1], hi[1]]) {
152
+ for (const cz of [lo[2], hi[2]]) {
153
+ const w = transformPoint(world, [cx, cy, cz]);
154
+ for (let i = 0; i < 3; i++) {
155
+ if (w[i] < min[i])
156
+ min[i] = w[i];
157
+ if (w[i] > max[i])
158
+ max[i] = w[i];
159
+ }
160
+ found = true;
161
+ }
162
+ }
163
+ }
164
+ }
165
+ }
166
+ for (const c of node.children ?? [])
167
+ walk(c, world);
168
+ };
169
+ for (const r of roots)
170
+ walk(r, mat4Identity());
171
+ if (!found)
172
+ return null;
173
+ const round = (v) => Math.round(v * 1e4) / 1e4;
174
+ return {
175
+ min: min.map(round),
176
+ max: max.map(round),
177
+ sizeMeters: [
178
+ round(max[0] - min[0]),
179
+ round(max[1] - min[1]),
180
+ round(max[2] - min[2]),
181
+ ],
182
+ };
183
+ }
184
+ /**
185
+ * World-space Y-span of every skin's joint rest positions, walked from ALL scenes' roots (a
186
+ * multi-LOD web GLB keeps one skeleton per LOD scene). Orphaned nodes (e.g. a disposed source
187
+ * rig the converter left outside every scene) are unreachable and so never counted.
188
+ */
189
+ function computeSkeletonSpanY(gltf) {
190
+ const nodes = gltf.nodes ?? [];
191
+ const jointIdx = new Set();
192
+ for (const skin of gltf.skins ?? [])
193
+ for (const j of skin.joints ?? [])
194
+ jointIdx.add(j);
195
+ if (jointIdx.size === 0)
196
+ return null;
197
+ let minY = Infinity;
198
+ let maxY = -Infinity;
199
+ const seen = new Set();
200
+ const walk = (idx, parent) => {
201
+ if (seen.has(idx))
202
+ return;
203
+ seen.add(idx);
204
+ const node = nodes[idx];
205
+ if (!node)
206
+ return;
207
+ const world = mat4Multiply(parent, nodeLocalMatrix(node));
208
+ if (jointIdx.has(idx)) {
209
+ const y = world[7]; // row-major translation Y
210
+ if (y < minY)
211
+ minY = y;
212
+ if (y > maxY)
213
+ maxY = y;
214
+ }
215
+ for (const c of node.children ?? [])
216
+ walk(c, world);
217
+ };
218
+ const sceneRoots = (gltf.scenes ?? []).flatMap((s) => s.nodes ?? []);
219
+ const roots = sceneRoots.length > 0 ? sceneRoots : nodes.map((_, i) => i);
220
+ for (const r of roots)
221
+ walk(r, mat4Identity());
222
+ if (!Number.isFinite(minY) || !Number.isFinite(maxY))
223
+ return null;
224
+ return Math.round((maxY - minY) * 1e4) / 1e4;
225
+ }
226
+ class GlbParseError extends Error {
227
+ }
228
+ exports.GlbParseError = GlbParseError;
229
+ function readImageSize(bytes) {
230
+ // KTX2 (KHR_texture_basisu — canonical `helix character import` output):
231
+ // 12-byte identifier «KTX 20»\r\n\x1A\n, then vkFormat(u32) typeSize(u32)
232
+ // pixelWidth(u32) pixelHeight(u32), all little-endian. Without this probe a
233
+ // KTX2 texture reads 0×0/'unknown' and silently bypasses the texture-edge
234
+ // limit.
235
+ if (bytes.length >= 28 &&
236
+ bytes[0] === 0xab &&
237
+ bytes[1] === 0x4b &&
238
+ bytes[2] === 0x54 &&
239
+ bytes[3] === 0x58 &&
240
+ bytes[4] === 0x20 &&
241
+ bytes[5] === 0x32 &&
242
+ bytes[6] === 0x30 &&
243
+ bytes[7] === 0xbb) {
244
+ return {
245
+ width: bytes.readUInt32LE(20),
246
+ height: bytes.readUInt32LE(24),
247
+ format: "ktx2",
248
+ };
249
+ }
250
+ // PNG: 8-byte signature, then IHDR with width/height as big-endian uint32.
251
+ if (bytes.length >= 24 &&
252
+ bytes[0] === 0x89 &&
253
+ bytes[1] === 0x50 &&
254
+ bytes[2] === 0x4e &&
255
+ bytes[3] === 0x47) {
256
+ return {
257
+ width: bytes.readUInt32BE(16),
258
+ height: bytes.readUInt32BE(20),
259
+ format: "png",
260
+ };
261
+ }
262
+ // JPEG: scan for a Start-Of-Frame marker (0xFFC0..0xFFCF, excluding DHT/JPG/DAC/RST).
263
+ if (bytes.length >= 4 && bytes[0] === 0xff && bytes[1] === 0xd8) {
264
+ let o = 2;
265
+ while (o + 9 < bytes.length) {
266
+ if (bytes[o] !== 0xff) {
267
+ o++;
268
+ continue;
269
+ }
270
+ const marker = bytes[o + 1];
271
+ const isSof = marker >= 0xc0 &&
272
+ marker <= 0xcf &&
273
+ marker !== 0xc4 &&
274
+ marker !== 0xc8 &&
275
+ marker !== 0xcc;
276
+ if (isSof) {
277
+ return {
278
+ height: bytes.readUInt16BE(o + 5),
279
+ width: bytes.readUInt16BE(o + 7),
280
+ format: "jpeg",
281
+ };
282
+ }
283
+ if (o + 3 >= bytes.length)
284
+ break;
285
+ o += 2 + bytes.readUInt16BE(o + 2);
286
+ }
287
+ }
288
+ // WebP (EXT_texture_webp). Container is RIFF: "RIFF" <u32 size> "WEBP" then a
289
+ // fourCC naming the codec. Every Pacifica GLB in the live catalogue is WebP,
290
+ // so without this probe `maxTextureEdge` is 0 for the whole catalogue — the
291
+ // texture-edge limit never fires and texture memory is unknowable.
292
+ if (bytes.length >= 30 &&
293
+ bytes.toString("ascii", 0, 4) === "RIFF" &&
294
+ bytes.toString("ascii", 8, 12) === "WEBP") {
295
+ const fourcc = bytes.toString("ascii", 12, 16);
296
+ if (fourcc === "VP8 ") {
297
+ // Lossy. Chunk payload starts at 20: a 3-byte frame tag, then the 3-byte
298
+ // start code 0x9d 0x01 0x2a, then 14-bit width and 14-bit height (LE).
299
+ const o = 20 + 3 + 3;
300
+ if (bytes.length > o + 4) {
301
+ return {
302
+ width: bytes.readUInt16LE(o) & 0x3fff,
303
+ height: bytes.readUInt16LE(o + 2) & 0x3fff,
304
+ format: "webp",
305
+ };
306
+ }
307
+ }
308
+ else if (fourcc === "VP8L") {
309
+ // Lossless. Signature byte 0x2f at 20, then 14 bits (width-1) and
310
+ // 14 bits (height-1) packed little-endian.
311
+ const b = bytes.readUInt32LE(21);
312
+ return {
313
+ width: (b & 0x3fff) + 1,
314
+ height: ((b >> 14) & 0x3fff) + 1,
315
+ format: "webp",
316
+ };
317
+ }
318
+ else if (fourcc === "VP8X") {
319
+ // Extended. 4 bytes of flags at 20, then canvas (width-1) and
320
+ // (height-1) as 24-bit little-endian.
321
+ const o = 24;
322
+ const w = bytes[o] | (bytes[o + 1] << 8) | (bytes[o + 2] << 16);
323
+ const h = bytes[o + 3] | (bytes[o + 4] << 8) | (bytes[o + 5] << 16);
324
+ return { width: w + 1, height: h + 1, format: "webp" };
325
+ }
326
+ return { width: 0, height: 0, format: "webp" };
327
+ }
328
+ return { width: 0, height: 0, format: "unknown" };
329
+ }
330
+ /** Parse a `.glb` buffer into a verification summary. Throws GlbParseError on malformed input. */
331
+ function summarizeGlb(buf) {
332
+ if (buf.length < 12 || buf.readUInt32LE(0) !== GLB_MAGIC) {
333
+ throw new GlbParseError("File is not a binary glTF (.glb). Export your model as GLB (glTF binary).");
334
+ }
335
+ const glbVersion = buf.readUInt32LE(4);
336
+ let gltf = null;
337
+ let bin = null;
338
+ let off = 12;
339
+ while (off + 8 <= buf.length) {
340
+ const len = buf.readUInt32LE(off);
341
+ const type = buf.readUInt32LE(off + 4);
342
+ const start = off + 8;
343
+ const end = start + len;
344
+ if (end > buf.length)
345
+ break;
346
+ const data = buf.subarray(start, end);
347
+ if (type === CHUNK_JSON) {
348
+ try {
349
+ gltf = JSON.parse(data.toString("utf8"));
350
+ }
351
+ catch {
352
+ throw new GlbParseError("GLB JSON chunk is corrupt or unreadable.");
353
+ }
354
+ }
355
+ else if (type === CHUNK_BIN) {
356
+ bin = data;
357
+ }
358
+ off = end;
359
+ }
360
+ if (!gltf)
361
+ throw new GlbParseError("GLB is missing its JSON chunk.");
362
+ const nodes = gltf.nodes ?? [];
363
+ const accessors = gltf.accessors ?? [];
364
+ const boneNames = [];
365
+ const seenBones = new Set();
366
+ for (const skin of gltf.skins ?? []) {
367
+ for (const j of skin.joints ?? []) {
368
+ if (seenBones.has(j))
369
+ continue;
370
+ seenBones.add(j);
371
+ boneNames.push(nodes[j]?.name ?? `node_${j}`);
372
+ }
373
+ }
374
+ // An animation-only clip has no skinned mesh, so no `skins` — but it still ships the joint
375
+ // hierarchy it drives, as its channels' target nodes. Read only when skins named nothing, so a
376
+ // skinned artifact's bone list is exactly what it always was. `weights` channels target a morphed
377
+ // MESH node rather than a joint, so they are skipped.
378
+ if (boneNames.length === 0) {
379
+ for (const animation of gltf.animations ?? []) {
380
+ for (const channel of animation.channels ?? []) {
381
+ const node = channel.target?.node;
382
+ if (node == null || channel.target?.path === "weights")
383
+ continue;
384
+ if (seenBones.has(node))
385
+ continue;
386
+ seenBones.add(node);
387
+ boneNames.push(nodes[node]?.name ?? `node_${node}`);
388
+ }
389
+ }
390
+ }
391
+ let triangleCount = 0;
392
+ for (const mesh of gltf.meshes ?? []) {
393
+ for (const prim of mesh.primitives ?? []) {
394
+ const mode = prim.mode ?? 4; // 4 = TRIANGLES (default)
395
+ if (mode !== 4)
396
+ continue;
397
+ const accessorIndex = prim.indices != null ? prim.indices : prim.attributes?.POSITION;
398
+ if (accessorIndex == null)
399
+ continue;
400
+ const count = accessors[accessorIndex]?.count ?? 0;
401
+ triangleCount += Math.floor(count / 3);
402
+ }
403
+ }
404
+ const textures = [];
405
+ for (const img of gltf.images ?? []) {
406
+ if (img.bufferView != null && bin) {
407
+ const bv = gltf.bufferViews?.[img.bufferView];
408
+ if (!bv)
409
+ continue;
410
+ const s = bv.byteOffset ?? 0;
411
+ const bytes = bin.subarray(s, s + (bv.byteLength ?? 0));
412
+ const dim = readImageSize(bytes);
413
+ textures.push({
414
+ ...dim,
415
+ byteLength: bv.byteLength ?? 0,
416
+ mimeType: img.mimeType,
417
+ });
418
+ }
419
+ else if (img.uri && !img.uri.startsWith("data:")) {
420
+ // External texture reference — dimensions unknown without the sidecar file.
421
+ textures.push({ width: 0, height: 0, format: "unknown", byteLength: 0 });
422
+ }
423
+ else if (img.uri?.startsWith("data:")) {
424
+ const b64 = img.uri.slice(img.uri.indexOf(",") + 1);
425
+ const bytes = Buffer.from(b64, "base64");
426
+ const dim = readImageSize(bytes);
427
+ textures.push({
428
+ ...dim,
429
+ byteLength: bytes.length,
430
+ mimeType: img.mimeType,
431
+ });
432
+ }
433
+ }
434
+ const maxTextureEdge = textures.reduce((m, t) => Math.max(m, t.width, t.height), 0);
435
+ return {
436
+ sizeBytes: buf.length,
437
+ glbVersion,
438
+ meshCount: (gltf.meshes ?? []).length,
439
+ triangleCount,
440
+ skinCount: (gltf.skins ?? []).length,
441
+ boneNames,
442
+ animationNames: (gltf.animations ?? []).map((a, i) => a.name ?? `clip_${i}`),
443
+ materialCount: (gltf.materials ?? []).length,
444
+ textures,
445
+ maxTextureEdge,
446
+ boundingBox: computeBoundingBox(gltf),
447
+ skeletonSpanY: computeSkeletonSpanY(gltf),
448
+ };
449
+ }
450
+ //# sourceMappingURL=glb-summary.js.map
@@ -0,0 +1 @@
1
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@@ -0,0 +1,12 @@
1
+ /**
2
+ * `@hypersoniclabs/helix-cli/glb` — shared GLB pipeline modules.
3
+ *
4
+ * The extraction target for the parser/optimizer code that was duplicated
5
+ * verbatim between helix-backend-api and universal-item-validator-worker
6
+ * (plan: helix-backend-api PR #726). `glb-summary` moved first — it is pure
7
+ * and dependency-free. `asset-verification` and `optimize-glb` follow once
8
+ * their host config/logger coupling is inverted into injected arguments.
9
+ */
10
+ export { GlbParseError, summarizeGlb, type GlbBoundingBox, type GlbSummary, type GlbTextureInfo, } from './glb-summary';
11
+ export { measureDrawCalls, type DrawCallBreakdown, type DrawCallOffender, } from './draw-calls';
12
+ export { DEFAULT_CREASE_ANGLE_DEG, addSmoothNormals, auditGlbNormals, auditNormals, ensureSmoothNormalsGlb, type EnsureNormalsReport, type NormalsAudit, type NormalsSkipReason, type SmoothNormalsOptions, type SmoothNormalsResult, } from './smooth-normals';
@@ -0,0 +1,24 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.ensureSmoothNormalsGlb = exports.auditNormals = exports.auditGlbNormals = exports.addSmoothNormals = exports.DEFAULT_CREASE_ANGLE_DEG = exports.measureDrawCalls = exports.summarizeGlb = exports.GlbParseError = void 0;
4
+ /**
5
+ * `@hypersoniclabs/helix-cli/glb` — shared GLB pipeline modules.
6
+ *
7
+ * The extraction target for the parser/optimizer code that was duplicated
8
+ * verbatim between helix-backend-api and universal-item-validator-worker
9
+ * (plan: helix-backend-api PR #726). `glb-summary` moved first — it is pure
10
+ * and dependency-free. `asset-verification` and `optimize-glb` follow once
11
+ * their host config/logger coupling is inverted into injected arguments.
12
+ */
13
+ var glb_summary_1 = require("./glb-summary");
14
+ Object.defineProperty(exports, "GlbParseError", { enumerable: true, get: function () { return glb_summary_1.GlbParseError; } });
15
+ Object.defineProperty(exports, "summarizeGlb", { enumerable: true, get: function () { return glb_summary_1.summarizeGlb; } });
16
+ var draw_calls_1 = require("./draw-calls");
17
+ Object.defineProperty(exports, "measureDrawCalls", { enumerable: true, get: function () { return draw_calls_1.measureDrawCalls; } });
18
+ var smooth_normals_1 = require("./smooth-normals");
19
+ Object.defineProperty(exports, "DEFAULT_CREASE_ANGLE_DEG", { enumerable: true, get: function () { return smooth_normals_1.DEFAULT_CREASE_ANGLE_DEG; } });
20
+ Object.defineProperty(exports, "addSmoothNormals", { enumerable: true, get: function () { return smooth_normals_1.addSmoothNormals; } });
21
+ Object.defineProperty(exports, "auditGlbNormals", { enumerable: true, get: function () { return smooth_normals_1.auditGlbNormals; } });
22
+ Object.defineProperty(exports, "auditNormals", { enumerable: true, get: function () { return smooth_normals_1.auditNormals; } });
23
+ Object.defineProperty(exports, "ensureSmoothNormalsGlb", { enumerable: true, get: function () { return smooth_normals_1.ensureSmoothNormalsGlb; } });
24
+ //# sourceMappingURL=index.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"index.js","sourceRoot":"","sources":["../../src/glb/index.ts"],"names":[],"mappings":";;;AAAA;;;;;;;;GAQG;AACH,6CAMuB;AALrB,4GAAA,aAAa,OAAA;AACb,2GAAA,YAAY,OAAA;AAMd,2CAIsB;AAHpB,8GAAA,gBAAgB,OAAA;AAKlB,mDAW0B;AAVxB,0HAAA,wBAAwB,OAAA;AACxB,kHAAA,gBAAgB,OAAA;AAChB,iHAAA,eAAe,OAAA;AACf,8GAAA,YAAY,OAAA;AACZ,wHAAA,sBAAsB,OAAA"}