@hypersoniclabs/helix-cli 0.1.7 → 0.1.23

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1715) hide show
  1. package/README.md +627 -6
  2. package/assets/bridge/metahuman-eye-baked.png +0 -0
  3. package/assets/item-def-sounds/Common/A_DryShot.ogg +0 -0
  4. package/assets/item-def-sounds/Common/A_LMG_CloseCoverA.ogg +0 -0
  5. package/assets/item-def-sounds/Common/A_LMG_CloseCoverB.ogg +0 -0
  6. package/assets/item-def-sounds/Common/A_LMG_InsertMag.ogg +0 -0
  7. package/assets/item-def-sounds/Common/A_LMG_RemoveMag.ogg +0 -0
  8. package/assets/item-def-sounds/Common/A_Pistol_InsertMag_001.ogg +0 -0
  9. package/assets/item-def-sounds/Common/A_Pistol_InsertMag_002.ogg +0 -0
  10. package/assets/item-def-sounds/Common/A_Pistol_InsertMag_003.ogg +0 -0
  11. package/assets/item-def-sounds/Common/A_Pistol_RemoveMag_001.ogg +0 -0
  12. package/assets/item-def-sounds/Common/A_Pistol_RemoveMag_002.ogg +0 -0
  13. package/assets/item-def-sounds/Common/A_Pistol_RemoveMag_003.ogg +0 -0
  14. package/assets/item-def-sounds/Common/A_Rifle_ChargingHandle_001.ogg +0 -0
  15. package/assets/item-def-sounds/Common/A_Rifle_ChargingHandle_002.ogg +0 -0
  16. package/assets/item-def-sounds/Common/A_Rifle_ChargingHandle_003.ogg +0 -0
  17. package/assets/item-def-sounds/Common/A_Rifle_InsertMag_001.ogg +0 -0
  18. package/assets/item-def-sounds/Common/A_Rifle_InsertMag_002.ogg +0 -0
  19. package/assets/item-def-sounds/Common/A_Rifle_InsertMag_003.ogg +0 -0
  20. package/assets/item-def-sounds/Common/A_Rifle_RemoveMag_001.ogg +0 -0
  21. package/assets/item-def-sounds/Common/A_Rifle_RemoveMag_002.ogg +0 -0
  22. package/assets/item-def-sounds/Common/A_Rifle_RemoveMag_003.ogg +0 -0
  23. package/assets/item-def-sounds/Common/A_SMG_ChargingHandle_001.ogg +0 -0
  24. package/assets/item-def-sounds/Common/A_SMG_ChargingHandle_002.ogg +0 -0
  25. package/assets/item-def-sounds/Common/A_SMG_ChargingHandle_003.ogg +0 -0
  26. package/assets/item-def-sounds/Common/A_Sniper_ChargingHandle.ogg +0 -0
  27. package/assets/item-def-sounds/Common/A_Sniper_RemoveMag_001.ogg +0 -0
  28. package/assets/item-def-sounds/Common/A_Sniper_RemoveMag_002.ogg +0 -0
  29. package/assets/item-def-sounds/Common/A_Sniper_RemoveMag_003.ogg +0 -0
  30. package/assets/item-def-sounds/Explosions/Explosions_Grenade_Punch-Close_01.ogg +0 -0
  31. package/assets/item-def-sounds/Explosions/Explosions_Grenade_Punch-Close_02.ogg +0 -0
  32. package/assets/item-def-sounds/Explosions/Explosions_Grenade_Punch-Close_03.ogg +0 -0
  33. package/assets/item-def-sounds/LMG/A_LWS-32_Shot_001.ogg +0 -0
  34. package/assets/item-def-sounds/LMG/A_LWS-32_Shot_002.ogg +0 -0
  35. package/assets/item-def-sounds/LMG/A_LWS-32_Shot_003.ogg +0 -0
  36. package/assets/item-def-sounds/Pistol/A_Gaston_Shot_001.ogg +0 -0
  37. package/assets/item-def-sounds/Pistol/A_Gaston_Shot_002.ogg +0 -0
  38. package/assets/item-def-sounds/Pistol/A_Gaston_Shot_003.ogg +0 -0
  39. package/assets/item-def-sounds/Rifle/A_KAL_Shot_001.ogg +0 -0
  40. package/assets/item-def-sounds/Rifle/A_KAL_Shot_002.ogg +0 -0
  41. package/assets/item-def-sounds/Rifle/A_KAL_Shot_003.ogg +0 -0
  42. package/assets/item-def-sounds/SMG/A_Bison_InsertMag.ogg +0 -0
  43. package/assets/item-def-sounds/SMG/A_Bison_RemoveMag.ogg +0 -0
  44. package/assets/item-def-sounds/SMG/A_Bison_Shot_001.ogg +0 -0
  45. package/assets/item-def-sounds/SMG/A_Bison_Shot_002.ogg +0 -0
  46. package/assets/item-def-sounds/SMG/A_Bison_Shot_003.ogg +0 -0
  47. package/assets/item-def-sounds/Shotgun/A_DB-12_Shot_001.ogg +0 -0
  48. package/assets/item-def-sounds/Shotgun/A_DB-12_Shot_002.ogg +0 -0
  49. package/assets/item-def-sounds/Shotgun/A_DB-12_Shot_003.ogg +0 -0
  50. package/assets/item-def-sounds/Sniper/A_CS-446_Shot_001.ogg +0 -0
  51. package/assets/item-def-sounds/Sniper/A_CS-446_Shot_002.ogg +0 -0
  52. package/assets/item-def-sounds/Sniper/A_CS-446_Shot_003.ogg +0 -0
  53. package/bridge-plugins/helix.bridge.unreal/bin/unreal-skeletal-mesh-extract.js +812 -0
  54. package/bridge-plugins/helix.bridge.unreal/bridge-plugin.json +40 -0
  55. package/bridge-plugins/helix.bridge.unreal/test/exporter.test.js +418 -0
  56. package/bridge-plugins/helix.bridge.unreal/test/handler.test.js +417 -0
  57. package/bridge-plugins/helix.bridge.unreal/unreal/export_skeletal_mesh.py +384 -0
  58. package/bridge-recipes/cyberpunk/cyberpunk-female-bone-map.json +476 -0
  59. package/bridge-recipes/sims4/README.md +43 -0
  60. package/bridge-recipes/sims4/sims4-female-bone-map.json +65 -0
  61. package/bridge-recipes/unreal/character-customizer/README.md +58 -0
  62. package/bridge-recipes/unreal/character-customizer/all.json +13 -0
  63. package/bridge-recipes/unreal/character-customizer/base-male-body.json +6 -0
  64. package/bridge-recipes/unreal/character-customizer/base-male-head.json +6 -0
  65. package/bridge-recipes/unreal/character-customizer/beard.addon.json +1 -0
  66. package/bridge-recipes/unreal/character-customizer/beard.json +6 -0
  67. package/bridge-recipes/unreal/character-customizer/bottom.addon.json +1 -0
  68. package/bridge-recipes/unreal/character-customizer/bottom.json +6 -0
  69. package/bridge-recipes/unreal/character-customizer/eyewear.addon.json +1 -0
  70. package/bridge-recipes/unreal/character-customizer/eyewear.json +6 -0
  71. package/bridge-recipes/unreal/character-customizer/footwear.addon.json +1 -0
  72. package/bridge-recipes/unreal/character-customizer/footwear.json +6 -0
  73. package/bridge-recipes/unreal/character-customizer/hair.addon.json +1 -0
  74. package/bridge-recipes/unreal/character-customizer/hair.json +6 -0
  75. package/bridge-recipes/unreal/character-customizer/test/recipes.test.js +74 -0
  76. package/bridge-recipes/unreal/character-customizer/top.addon.json +1 -0
  77. package/bridge-recipes/unreal/character-customizer/top.json +6 -0
  78. package/bridge-recipes/unreal/helix-character-creator-female/README.md +57 -0
  79. package/bridge-recipes/unreal/helix-character-creator-female/all.json +18 -0
  80. package/bridge-recipes/unreal/helix-character-creator-female/back.addon.json +1 -0
  81. package/bridge-recipes/unreal/helix-character-creator-female/back.json +1 -0
  82. package/bridge-recipes/unreal/helix-character-creator-female/base-female-face.json +1 -0
  83. package/bridge-recipes/unreal/helix-character-creator-female/base-female.json +1 -0
  84. package/bridge-recipes/unreal/helix-character-creator-female/bottom.addon.json +1 -0
  85. package/bridge-recipes/unreal/helix-character-creator-female/bottom.json +1 -0
  86. package/bridge-recipes/unreal/helix-character-creator-female/eyewear.addon.json +1 -0
  87. package/bridge-recipes/unreal/helix-character-creator-female/eyewear.json +1 -0
  88. package/bridge-recipes/unreal/helix-character-creator-female/female-basic-t-shirt.addon.json +1 -0
  89. package/bridge-recipes/unreal/helix-character-creator-female/female-basic-t-shirt.json +1 -0
  90. package/bridge-recipes/unreal/helix-character-creator-female/female-batch-hair.json +23 -0
  91. package/bridge-recipes/unreal/helix-character-creator-female/female-batch-nebula-urbanghost.json +7 -0
  92. package/bridge-recipes/unreal/helix-character-creator-female/female-batch-singles.json +19 -0
  93. package/bridge-recipes/unreal/helix-character-creator-female/female-batch5.json +19 -0
  94. package/bridge-recipes/unreal/helix-character-creator-female/female-batch6.json +19 -0
  95. package/bridge-recipes/unreal/helix-character-creator-female/female-batch7.json +11 -0
  96. package/bridge-recipes/unreal/helix-character-creator-female/female-cap-2.addon.json +1 -0
  97. package/bridge-recipes/unreal/helix-character-creator-female/female-cap-2.json +1 -0
  98. package/bridge-recipes/unreal/helix-character-creator-female/female-cap.addon.json +1 -0
  99. package/bridge-recipes/unreal/helix-character-creator-female/female-cap.json +1 -0
  100. package/bridge-recipes/unreal/helix-character-creator-female/female-cargo-pants.addon.json +1 -0
  101. package/bridge-recipes/unreal/helix-character-creator-female/female-cargo-pants.json +1 -0
  102. package/bridge-recipes/unreal/helix-character-creator-female/female-carnival-mask-3.addon.json +1 -0
  103. package/bridge-recipes/unreal/helix-character-creator-female/female-carnival-mask-3.json +1 -0
  104. package/bridge-recipes/unreal/helix-character-creator-female/female-chain.addon.json +1 -0
  105. package/bridge-recipes/unreal/helix-character-creator-female/female-chain.json +1 -0
  106. package/bridge-recipes/unreal/helix-character-creator-female/female-clare-pants.addon.json +1 -0
  107. package/bridge-recipes/unreal/helix-character-creator-female/female-clare-pants.json +1 -0
  108. package/bridge-recipes/unreal/helix-character-creator-female/female-clare-shoes.addon.json +1 -0
  109. package/bridge-recipes/unreal/helix-character-creator-female/female-clare-shoes.json +1 -0
  110. package/bridge-recipes/unreal/helix-character-creator-female/female-clare-top.addon.json +1 -0
  111. package/bridge-recipes/unreal/helix-character-creator-female/female-clare-top.json +1 -0
  112. package/bridge-recipes/unreal/helix-character-creator-female/female-compression-bodysuit-2.addon.json +1 -0
  113. package/bridge-recipes/unreal/helix-character-creator-female/female-compression-bodysuit-2.json +1 -0
  114. package/bridge-recipes/unreal/helix-character-creator-female/female-compression-bodysuit.addon.json +1 -0
  115. package/bridge-recipes/unreal/helix-character-creator-female/female-compression-bodysuit.json +1 -0
  116. package/bridge-recipes/unreal/helix-character-creator-female/female-eye-hole-mask-2.addon.json +1 -0
  117. package/bridge-recipes/unreal/helix-character-creator-female/female-eye-hole-mask-2.json +1 -0
  118. package/bridge-recipes/unreal/helix-character-creator-female/female-eye-patch.addon.json +1 -0
  119. package/bridge-recipes/unreal/helix-character-creator-female/female-eye-patch.json +1 -0
  120. package/bridge-recipes/unreal/helix-character-creator-female/female-firefight-outfit.addon.json +1 -0
  121. package/bridge-recipes/unreal/helix-character-creator-female/female-firefight-outfit.json +1 -0
  122. package/bridge-recipes/unreal/helix-character-creator-female/female-fruity-pants.addon.json +1 -0
  123. package/bridge-recipes/unreal/helix-character-creator-female/female-fruity-pants.json +1 -0
  124. package/bridge-recipes/unreal/helix-character-creator-female/female-fruity-sneakers.addon.json +1 -0
  125. package/bridge-recipes/unreal/helix-character-creator-female/female-fruity-sneakers.json +1 -0
  126. package/bridge-recipes/unreal/helix-character-creator-female/female-fruity-top.addon.json +1 -0
  127. package/bridge-recipes/unreal/helix-character-creator-female/female-fruity-top.json +1 -0
  128. package/bridge-recipes/unreal/helix-character-creator-female/female-gamer-mask.addon.json +1 -0
  129. package/bridge-recipes/unreal/helix-character-creator-female/female-gamer-mask.json +1 -0
  130. package/bridge-recipes/unreal/helix-character-creator-female/female-guy-fawkes-mask.addon.json +1 -0
  131. package/bridge-recipes/unreal/helix-character-creator-female/female-guy-fawkes-mask.json +1 -0
  132. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a1.addon.json +1 -0
  133. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a1.json +1 -0
  134. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a10.addon.json +1 -0
  135. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a10.json +1 -0
  136. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a11.addon.json +1 -0
  137. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a11.json +1 -0
  138. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a12.addon.json +1 -0
  139. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a12.json +1 -0
  140. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a13.addon.json +1 -0
  141. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a13.json +1 -0
  142. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a14.addon.json +1 -0
  143. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a14.json +1 -0
  144. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a15.addon.json +1 -0
  145. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a15.json +1 -0
  146. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a16.addon.json +1 -0
  147. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a16.json +1 -0
  148. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a17.addon.json +1 -0
  149. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a17.json +1 -0
  150. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a18.addon.json +1 -0
  151. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a18.json +1 -0
  152. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a19.addon.json +1 -0
  153. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a19.json +1 -0
  154. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a2.addon.json +1 -0
  155. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a2.json +1 -0
  156. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a20.addon.json +1 -0
  157. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a20.json +1 -0
  158. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a21.addon.json +1 -0
  159. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a21.json +1 -0
  160. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a3.addon.json +1 -0
  161. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a3.json +1 -0
  162. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a4.addon.json +1 -0
  163. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a4.json +1 -0
  164. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a5.addon.json +1 -0
  165. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a5.json +1 -0
  166. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a6.addon.json +1 -0
  167. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a6.json +1 -0
  168. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a7.addon.json +1 -0
  169. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a7.json +1 -0
  170. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a8.addon.json +1 -0
  171. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a8.json +1 -0
  172. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a9.addon.json +1 -0
  173. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a9.json +1 -0
  174. package/bridge-recipes/unreal/helix-character-creator-female/female-high-waist-tailored-trousers.addon.json +1 -0
  175. package/bridge-recipes/unreal/helix-character-creator-female/female-high-waist-tailored-trousers.json +1 -0
  176. package/bridge-recipes/unreal/helix-character-creator-female/female-hogwarts-pants.addon.json +1 -0
  177. package/bridge-recipes/unreal/helix-character-creator-female/female-hogwarts-pants.json +1 -0
  178. package/bridge-recipes/unreal/helix-character-creator-female/female-hoody.addon.json +1 -0
  179. package/bridge-recipes/unreal/helix-character-creator-female/female-hoody.json +1 -0
  180. package/bridge-recipes/unreal/helix-character-creator-female/female-jacket-6.addon.json +1 -0
  181. package/bridge-recipes/unreal/helix-character-creator-female/female-jacket-6.json +1 -0
  182. package/bridge-recipes/unreal/helix-character-creator-female/female-joker-mask.addon.json +1 -0
  183. package/bridge-recipes/unreal/helix-character-creator-female/female-joker-mask.json +1 -0
  184. package/bridge-recipes/unreal/helix-character-creator-female/female-kombes-brown.addon.json +1 -0
  185. package/bridge-recipes/unreal/helix-character-creator-female/female-kombes-brown.json +1 -0
  186. package/bridge-recipes/unreal/helix-character-creator-female/female-kombes.addon.json +1 -0
  187. package/bridge-recipes/unreal/helix-character-creator-female/female-kombes.json +1 -0
  188. package/bridge-recipes/unreal/helix-character-creator-female/female-marshmallow-mask.addon.json +1 -0
  189. package/bridge-recipes/unreal/helix-character-creator-female/female-marshmallow-mask.json +1 -0
  190. package/bridge-recipes/unreal/helix-character-creator-female/female-maska.addon.json +1 -0
  191. package/bridge-recipes/unreal/helix-character-creator-female/female-maska.json +1 -0
  192. package/bridge-recipes/unreal/helix-character-creator-female/female-nebula-executive-pants.addon.json +1 -0
  193. package/bridge-recipes/unreal/helix-character-creator-female/female-nebula-executive-pants.json +1 -0
  194. package/bridge-recipes/unreal/helix-character-creator-female/female-nebula-executive-shoes.addon.json +1 -0
  195. package/bridge-recipes/unreal/helix-character-creator-female/female-nebula-executive-shoes.json +1 -0
  196. package/bridge-recipes/unreal/helix-character-creator-female/female-ninza-costume.addon.json +1 -0
  197. package/bridge-recipes/unreal/helix-character-creator-female/female-ninza-costume.json +1 -0
  198. package/bridge-recipes/unreal/helix-character-creator-female/female-orange-kombes.addon.json +1 -0
  199. package/bridge-recipes/unreal/helix-character-creator-female/female-orange-kombes.json +1 -0
  200. package/bridge-recipes/unreal/helix-character-creator-female/female-panama.addon.json +1 -0
  201. package/bridge-recipes/unreal/helix-character-creator-female/female-panama.json +1 -0
  202. package/bridge-recipes/unreal/helix-character-creator-female/female-panda-bag-2.addon.json +1 -0
  203. package/bridge-recipes/unreal/helix-character-creator-female/female-panda-bag-2.json +1 -0
  204. package/bridge-recipes/unreal/helix-character-creator-female/female-pantslow.addon.json +1 -0
  205. package/bridge-recipes/unreal/helix-character-creator-female/female-pantslow.json +1 -0
  206. package/bridge-recipes/unreal/helix-character-creator-female/female-paper-bag-mask.addon.json +1 -0
  207. package/bridge-recipes/unreal/helix-character-creator-female/female-paper-bag-mask.json +1 -0
  208. package/bridge-recipes/unreal/helix-character-creator-female/female-pig-mask.addon.json +1 -0
  209. package/bridge-recipes/unreal/helix-character-creator-female/female-pig-mask.json +1 -0
  210. package/bridge-recipes/unreal/helix-character-creator-female/female-police-uniform.addon.json +1 -0
  211. package/bridge-recipes/unreal/helix-character-creator-female/female-police-uniform.json +1 -0
  212. package/bridge-recipes/unreal/helix-character-creator-female/female-prison-outfit.addon.json +1 -0
  213. package/bridge-recipes/unreal/helix-character-creator-female/female-prison-outfit.json +1 -0
  214. package/bridge-recipes/unreal/helix-character-creator-female/female-short-b4low.addon.json +1 -0
  215. package/bridge-recipes/unreal/helix-character-creator-female/female-short-b4low.json +1 -0
  216. package/bridge-recipes/unreal/helix-character-creator-female/female-short-swimming.addon.json +1 -0
  217. package/bridge-recipes/unreal/helix-character-creator-female/female-short-swimming.json +1 -0
  218. package/bridge-recipes/unreal/helix-character-creator-female/female-shortlow.addon.json +1 -0
  219. package/bridge-recipes/unreal/helix-character-creator-female/female-shortlow.json +1 -0
  220. package/bridge-recipes/unreal/helix-character-creator-female/female-shorts-b3.addon.json +1 -0
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@@ -0,0 +1,40 @@
1
+ {
2
+ "schemaVersion": "helix.bridge-plugin/1",
3
+ "id": "helix.bridge.unreal",
4
+ "name": "HELIX Unreal Bridge",
5
+ "version": "1.0.0",
6
+ "trust": "helix-verified",
7
+ "description": "Official Unreal Engine skeletal-mesh extraction adapter for HELIX Bridge.",
8
+ "permissions": [
9
+ "filesystem.read-source",
10
+ "filesystem.write-output",
11
+ "spawn-process",
12
+ "unrestricted-host-execution",
13
+ "unreal-editor"
14
+ ],
15
+ "capabilities": [
16
+ {
17
+ "id": "unreal.project.extract",
18
+ "stage": "extract",
19
+ "accepts": ["unreal.project"],
20
+ "produces": ["format.fbx"],
21
+ "targets": ["web", "unreal", "canonical"],
22
+ "permissions": [
23
+ "filesystem.read-source",
24
+ "filesystem.write-output",
25
+ "spawn-process",
26
+ "unrestricted-host-execution",
27
+ "unreal-editor"
28
+ ],
29
+ "requires": [
30
+ "tool:unreal-editor-commandlet",
31
+ "input:unrealAsset"
32
+ ],
33
+ "description": "Open the snapshotted Unreal project in the full editor and export one configured Skeletal Mesh to FBX.",
34
+ "command": {
35
+ "executable": "bin/unreal-skeletal-mesh-extract.js",
36
+ "timeoutSeconds": 3600
37
+ }
38
+ }
39
+ ]
40
+ }
@@ -0,0 +1,418 @@
1
+ 'use strict';
2
+
3
+ const assert = require('node:assert/strict');
4
+ const { spawnSync } = require('node:child_process');
5
+ const { existsSync, mkdirSync, mkdtempSync, readFileSync, writeFileSync } = require('node:fs');
6
+ const { tmpdir } = require('node:os');
7
+ const { join, resolve } = require('node:path');
8
+ const test = require('node:test');
9
+
10
+ const exporter = resolve(__dirname, '..', 'unreal', 'export_skeletal_mesh.py');
11
+
12
+ const fakeUnrealModule = String.raw`
13
+ import json
14
+ import os
15
+
16
+ def _record(kind, **values):
17
+ with open(os.environ['HELIX_FAKE_UNREAL_EVENTS'], 'a', encoding='utf-8') as stream:
18
+ stream.write(json.dumps({'kind': kind, **values}) + '\n')
19
+
20
+ class _AssetClass:
21
+ def __init__(self, name):
22
+ self.name = name
23
+
24
+ def get_name(self):
25
+ return self.name
26
+
27
+ class _EditorObject:
28
+ def __init__(self, path, class_name, **properties):
29
+ self.path = path
30
+ self.class_name = class_name
31
+ self.properties = properties
32
+
33
+ def get_path_name(self):
34
+ return self.path
35
+
36
+ def get_class(self):
37
+ return _AssetClass(self.class_name)
38
+
39
+ def get_editor_property(self, name):
40
+ if name not in self.properties:
41
+ raise RuntimeError('missing property ' + name)
42
+ return self.properties[name]
43
+
44
+ class _Vector:
45
+ def __init__(self, r, g, b, a):
46
+ self.r = r
47
+ self.g = g
48
+ self.b = b
49
+ self.a = a
50
+
51
+ class Texture2D(_EditorObject):
52
+ def __init__(self, path):
53
+ super().__init__(path, 'Texture2D', srgb=True, compression_settings='TC_Default', flip_green_channel=False)
54
+
55
+ class _UnsupportedTexture(_EditorObject):
56
+ def __init__(self, path):
57
+ super().__init__(path, 'TextureCube')
58
+
59
+ class _Material(_EditorObject):
60
+ def __init__(self, path, parent=None):
61
+ super().__init__(path, 'MaterialInstanceConstant' if parent else 'Material', parent=parent)
62
+
63
+ class _SkeletalMaterial:
64
+ def __init__(self, material):
65
+ self.properties = {
66
+ 'material_interface': material,
67
+ 'material_slot_name': 'Body',
68
+ 'imported_material_slot_name': 'Body_skin00',
69
+ }
70
+
71
+ def get_editor_property(self, name):
72
+ return self.properties[name]
73
+
74
+ class SkeletalMesh:
75
+ def __init__(self, path=''):
76
+ self.path = path
77
+ root = _Material('/Game/Materials/M_Body.M_Body')
78
+ self.material = _Material('/Game/Materials/MI_Body.MI_Body', root)
79
+ self.texture = (_UnsupportedTexture('/Game/Textures/T_Unsupported.T_Unsupported')
80
+ if os.environ.get('HELIX_FAKE_UNREAL_UNSUPPORTED_TEXTURE') == '1'
81
+ else Texture2D('/Game/Textures/T_Body+EV1.T_Body+EV1'))
82
+ self.properties = {'materials': [_SkeletalMaterial(self.material)]}
83
+
84
+ def get_class(self):
85
+ return _AssetClass('SkeletalMesh')
86
+
87
+ def get_editor_property(self, name):
88
+ return self.properties[name]
89
+
90
+ class _WrongAsset:
91
+ def get_class(self):
92
+ return _AssetClass('StaticMesh')
93
+
94
+ class EditorAssetLibrary:
95
+ @staticmethod
96
+ def load_asset(path):
97
+ _record('load_asset', path=path)
98
+ if os.environ.get('HELIX_FAKE_UNREAL_MISSING') == '1':
99
+ return None
100
+ if os.environ.get('HELIX_FAKE_UNREAL_WRONG_TYPE') == '1':
101
+ return _WrongAsset()
102
+ if path == os.environ.get('HELIX_FAKE_UNREAL_WRONG_TYPE_PATH'):
103
+ return _WrongAsset()
104
+ return SkeletalMesh(path)
105
+
106
+ class FbxExportOption:
107
+ def __init__(self):
108
+ self.properties = {}
109
+
110
+ def set_editor_property(self, name, value):
111
+ self.properties[name] = value
112
+ _record('option', name=name, value=value)
113
+
114
+ class AssetExportTask:
115
+ def __init__(self):
116
+ self.properties = {}
117
+
118
+ def set_editor_property(self, name, value):
119
+ self.properties[name] = value
120
+
121
+ class Exporter:
122
+ @staticmethod
123
+ def run_asset_export_task(task):
124
+ asset = task.properties['object']
125
+ filename = task.properties['filename']
126
+ if isinstance(asset, Texture2D):
127
+ _record('texture_export', asset=asset.path, filename=filename)
128
+ if os.environ.get('HELIX_FAKE_UNREAL_TEXTURE_EXPORT_FAIL') == '1':
129
+ return False
130
+ with open(filename, 'wb') as stream:
131
+ stream.write(b'\x89PNG\r\n\x1a\n' + b'fake-png-' + asset.path.encode('utf-8'))
132
+ return True
133
+ options = task.properties['options']
134
+ _record(
135
+ 'export',
136
+ asset=asset.path,
137
+ filename=filename,
138
+ morphs=options.properties['export_morph_targets'],
139
+ automated=task.properties['automated'],
140
+ prompt=task.properties['prompt'],
141
+ replace_identical=task.properties['replace_identical'],
142
+ write_empty_files=task.properties['write_empty_files'],
143
+ )
144
+ if os.environ.get('HELIX_FAKE_UNREAL_EXPORT_FAIL') == '1':
145
+ return False
146
+ with open(filename, 'wb') as stream:
147
+ stream.write(b'Kaydara FBX Binary \x00\x1a\x00' + bytes(32))
148
+ return True
149
+
150
+ class MaterialEditingLibrary:
151
+ @staticmethod
152
+ def get_scalar_parameter_names(material):
153
+ return ['Roughness']
154
+
155
+ @staticmethod
156
+ def get_vector_parameter_names(material):
157
+ return ['Tint']
158
+
159
+ @staticmethod
160
+ def get_texture_parameter_names(material):
161
+ return ['BaseColor']
162
+
163
+ @staticmethod
164
+ def get_material_instance_scalar_parameter_value(material, name):
165
+ return 0.5
166
+
167
+ @staticmethod
168
+ def get_material_instance_vector_parameter_value(material, name):
169
+ return _Vector(1.0, 0.5, 0.25, 1.0)
170
+
171
+ @staticmethod
172
+ def get_material_instance_texture_parameter_value(material, name):
173
+ return _current_mesh.texture
174
+
175
+ class SystemLibrary:
176
+ @staticmethod
177
+ def quit_editor():
178
+ _record('quit_editor')
179
+
180
+ def log(message):
181
+ _record('log', message=message)
182
+
183
+ def log_error(message):
184
+ _record('log_error', message=message)
185
+
186
+ _current_mesh = SkeletalMesh('/Game/Current')
187
+ `;
188
+
189
+ function fixture() {
190
+ const root = mkdtempSync(join(tmpdir(), 'helix-unreal-exporter-'));
191
+ const fakeModuleDir = join(root, 'fake-unreal');
192
+ const outputDir = join(root, 'output');
193
+ const eventsPath = join(root, 'events.jsonl');
194
+ mkdirSync(fakeModuleDir);
195
+ mkdirSync(outputDir);
196
+ writeFileSync(join(fakeModuleDir, 'unreal.py'), fakeUnrealModule);
197
+ return { root, fakeModuleDir, outputDir, eventsPath };
198
+ }
199
+
200
+ function run(entry, environment) {
201
+ return spawnSync('python3', [exporter], {
202
+ encoding: 'utf8',
203
+ env: {
204
+ PATH: process.env.PATH,
205
+ PYTHONPATH: entry.fakeModuleDir,
206
+ HELIX_FAKE_UNREAL_EVENTS: entry.eventsPath,
207
+ ...environment,
208
+ },
209
+ });
210
+ }
211
+
212
+ function events(entry) {
213
+ return readFileSync(entry.eventsPath, 'utf8')
214
+ .trim()
215
+ .split('\n')
216
+ .filter(Boolean)
217
+ .map((line) => JSON.parse(line));
218
+ }
219
+
220
+ test('exports every batch job with reviewed FBX task options and morph settings', () => {
221
+ const entry = fixture();
222
+ const outputs = [join(entry.outputDir, 'body.fbx'), join(entry.outputDir, 'top.fbx')];
223
+ const jobs = [
224
+ { slug: 'body', assetPath: '/Game/Body', outputPath: outputs[0], exportMorphTargets: true },
225
+ { slug: 'top', assetPath: '/Game/Top', outputPath: outputs[1], exportMorphTargets: false },
226
+ ];
227
+ const result = run(entry, { HELIX_UNREAL_EXPORTS_JSON: JSON.stringify(jobs) });
228
+ assert.equal(result.status, 0, result.stderr);
229
+
230
+ const observed = events(entry);
231
+ assert.deepEqual(observed.filter((event) => event.kind === 'load_asset').map((event) => event.path), [
232
+ '/Game/Body',
233
+ '/Game/Top',
234
+ ]);
235
+ assert.deepEqual(observed.filter((event) => event.kind === 'export').map((event) => ({
236
+ asset: event.asset,
237
+ morphs: event.morphs,
238
+ automated: event.automated,
239
+ prompt: event.prompt,
240
+ replaceIdentical: event.replace_identical,
241
+ writeEmptyFiles: event.write_empty_files,
242
+ })), [
243
+ { asset: '/Game/Body', morphs: true, automated: true, prompt: false, replaceIdentical: true, writeEmptyFiles: false },
244
+ { asset: '/Game/Top', morphs: false, automated: true, prompt: false, replaceIdentical: true, writeEmptyFiles: false },
245
+ ]);
246
+ assert.equal(observed.at(-1).kind, 'quit_editor');
247
+ for (const output of outputs) {
248
+ assert.match(readFileSync(output, 'binary'), /^Kaydara FBX Binary/);
249
+ }
250
+ const bodySidecar = JSON.parse(readFileSync(join(entry.outputDir, 'body.materials.json'), 'utf8'));
251
+ assert.equal(bodySidecar.schemaVersion, 'helix.bridge.unreal-material-sidecar/1');
252
+ assert.deepEqual(bodySidecar.asset, { slug: 'body', sourceMeshAssetPath: '/Game/Body' });
253
+ assert.equal(bodySidecar.materials[0].slotIndex, 0);
254
+ assert.equal(bodySidecar.materials[0].sourceRootMaterialAssetPath, '/Game/Materials/M_Body.M_Body');
255
+ assert.equal(bodySidecar.materials[0].parameters.scalars.Roughness, 0.5);
256
+ assert.deepEqual(bodySidecar.materials[0].parameters.vectors.Tint, { a: 1, b: 0.25, g: 0.5, r: 1 });
257
+ const texture = bodySidecar.materials[0].parameters.textures.BaseColor;
258
+ assert.match(texture.path, /^textures\/[a-f0-9]{64}\.png$/);
259
+ assert.deepEqual(texture.colorSpace, { compressionSettings: 'TC_Default', flipGreenChannel: false, srgb: true });
260
+ assert.match(readFileSync(join(entry.outputDir, texture.path), 'binary'), /^\x89PNG\r\n\x1a\nfake-png-\/Game\/Textures\/T_Body\+EV1\.T_Body\+EV1$/);
261
+ const topSidecar = JSON.parse(readFileSync(join(entry.outputDir, 'top.materials.json'), 'utf8'));
262
+ assert.equal(topSidecar.materials[0].parameters.textures.BaseColor.path, texture.path);
263
+ assert.equal(observed.filter((event) => event.kind === 'texture_export').length, 1);
264
+ });
265
+
266
+ test('supports the single-export compatibility environment', () => {
267
+ const entry = fixture();
268
+ const output = join(entry.outputDir, 'single.fbx');
269
+ const result = run(entry, {
270
+ HELIX_UNREAL_ASSET_PATH: '/Game/Single',
271
+ HELIX_UNREAL_OUTPUT_FBX: output,
272
+ HELIX_UNREAL_EXPORT_MORPH_TARGETS: '0',
273
+ });
274
+ assert.equal(result.status, 0, result.stderr);
275
+ const exportEvent = events(entry).find((event) => event.kind === 'export');
276
+ assert.equal(exportEvent.asset, '/Game/Single');
277
+ assert.equal(exportEvent.morphs, false);
278
+ });
279
+
280
+ test('logs export failures, exits nonzero, and still requests editor shutdown', () => {
281
+ const entry = fixture();
282
+ const result = run(entry, {
283
+ HELIX_UNREAL_EXPORTS_JSON: JSON.stringify([
284
+ { slug: 'body', assetPath: '/Game/Body', outputPath: join(entry.outputDir, 'body.fbx'), exportMorphTargets: true },
285
+ ]),
286
+ HELIX_FAKE_UNREAL_EXPORT_FAIL: '1',
287
+ });
288
+ assert.notEqual(result.status, 0);
289
+ const observed = events(entry);
290
+ assert.ok(observed.some((event) => event.kind === 'log_error' && /Unreal failed to export/.test(event.message)));
291
+ assert.equal(observed.at(-1).kind, 'quit_editor');
292
+ });
293
+
294
+ test('rejects malformed batch jobs and still requests editor shutdown', () => {
295
+ const entry = fixture();
296
+ const result = run(entry, {
297
+ HELIX_UNREAL_EXPORTS_JSON: JSON.stringify([
298
+ { slug: 'body', assetPath: '/Game/Body', outputPath: join(entry.outputDir, 'body.fbx'), exportMorphTargets: 'yes' },
299
+ ]),
300
+ });
301
+ assert.notEqual(result.status, 0);
302
+ const observed = events(entry);
303
+ assert.ok(observed.some((event) => event.kind === 'log_error' && /boolean exportMorphTargets/.test(event.message)));
304
+ assert.equal(observed.at(-1).kind, 'quit_editor');
305
+ });
306
+
307
+ test('omits non-Texture2D material parameters while preserving portable Texture2D-only sidecars', () => {
308
+ const entry = fixture();
309
+ const result = run(entry, {
310
+ HELIX_UNREAL_EXPORTS_JSON: JSON.stringify([
311
+ { slug: 'body', assetPath: '/Game/Body', outputPath: join(entry.outputDir, 'body.fbx'), exportMorphTargets: true },
312
+ ]),
313
+ HELIX_FAKE_UNREAL_UNSUPPORTED_TEXTURE: '1',
314
+ });
315
+ assert.equal(result.status, 0, result.stderr);
316
+ const sidecar = JSON.parse(readFileSync(join(entry.outputDir, 'body.materials.json'), 'utf8'));
317
+ assert.deepEqual(sidecar.materials[0].parameters.textures, {});
318
+ const observed = events(entry);
319
+ assert.equal(observed.at(-1).kind, 'quit_editor');
320
+ });
321
+
322
+ test('isolates a per-asset failure: the rest of the batch still exports and a results manifest records both outcomes', () => {
323
+ // Regression for batch-backlog.md item 13: `SKM_M_Denim_Jacket` (a MaterialInstanceConstant,
324
+ // not a SkeletalMesh) used to throw out of the batch loop and abort the whole UnrealEditor
325
+ // process, so `Combat Boots` right after it in the same batch was never even attempted.
326
+ const entry = fixture();
327
+ const outputs = [
328
+ join(entry.outputDir, 'denim-jacket.fbx'),
329
+ join(entry.outputDir, 'combat-boots.fbx'),
330
+ ];
331
+ const jobs = [
332
+ { slug: 'denim-jacket', assetPath: '/Game/Characters/SKM_M_Denim_Jacket', outputPath: outputs[0], exportMorphTargets: true },
333
+ { slug: 'combat-boots', assetPath: '/Game/Characters/SKM_M_Combat_Boots', outputPath: outputs[1], exportMorphTargets: true },
334
+ ];
335
+ const result = run(entry, {
336
+ HELIX_UNREAL_EXPORTS_JSON: JSON.stringify(jobs),
337
+ HELIX_FAKE_UNREAL_WRONG_TYPE_PATH: '/Game/Characters/SKM_M_Denim_Jacket',
338
+ });
339
+ // The exporter itself exits zero: something usable came out of this batch, so it is up to
340
+ // the Node handler (see handler.test.js) to decide how to report the mixed outcome upward,
341
+ // not for the exporter to make the whole run look like a hard failure.
342
+ assert.equal(result.status, 0, result.stderr);
343
+
344
+ const observed = events(entry);
345
+ assert.deepEqual(observed.filter((event) => event.kind === 'load_asset').map((event) => event.path), [
346
+ '/Game/Characters/SKM_M_Denim_Jacket',
347
+ '/Game/Characters/SKM_M_Combat_Boots',
348
+ ], 'combat-boots must still be attempted after denim-jacket fails');
349
+ assert.ok(
350
+ observed.some((event) => event.kind === 'log_error' && /SKM_M_Denim_Jacket/.test(event.message) && /not a SkeletalMesh/.test(event.message)),
351
+ );
352
+
353
+ assert.equal(existsSync(join(entry.outputDir, 'denim-jacket.fbx')), false);
354
+ assert.match(readFileSync(join(entry.outputDir, 'combat-boots.fbx'), 'binary'), /^Kaydara FBX Binary/);
355
+ const bootsSidecar = JSON.parse(readFileSync(join(entry.outputDir, 'combat-boots.materials.json'), 'utf8'));
356
+ assert.equal(bootsSidecar.asset.slug, 'combat-boots');
357
+
358
+ const manifest = JSON.parse(readFileSync(join(entry.outputDir, '_export-results.json'), 'utf8'));
359
+ assert.equal(manifest.schemaVersion, 'helix.bridge.unreal-export-results/1');
360
+ const bySlug = Object.fromEntries(manifest.results.map((entryResult) => [entryResult.slug, entryResult]));
361
+ assert.equal(bySlug['denim-jacket'].status, 'failed');
362
+ assert.match(bySlug['denim-jacket'].error, /not a SkeletalMesh/);
363
+ assert.equal(bySlug['combat-boots'].status, 'succeeded');
364
+ assert.equal(observed.at(-1).kind, 'quit_editor', 'the editor must still shut down cleanly after a partial batch');
365
+ });
366
+
367
+ test('exits zero when a batch fully succeeds despite an earlier asset in the same batch failing', () => {
368
+ // The overall process exit code should reflect whether the batch produced anything usable
369
+ // at all, not merely whether the FIRST asset happened to succeed — this is what lets the
370
+ // Node handler treat a partial batch as a deliverable result rather than a hard failure.
371
+ const entry = fixture();
372
+ const outputs = [join(entry.outputDir, 'body.fbx'), join(entry.outputDir, 'top.fbx')];
373
+ const jobs = [
374
+ { slug: 'body', assetPath: '/Game/Broken', outputPath: outputs[0], exportMorphTargets: true },
375
+ { slug: 'top', assetPath: '/Game/Top', outputPath: outputs[1], exportMorphTargets: true },
376
+ ];
377
+ const result = run(entry, {
378
+ HELIX_UNREAL_EXPORTS_JSON: JSON.stringify(jobs),
379
+ HELIX_FAKE_UNREAL_WRONG_TYPE_PATH: '/Game/Broken',
380
+ });
381
+ assert.equal(result.status, 0, result.stderr);
382
+ assert.match(readFileSync(outputs[1], 'binary'), /^Kaydara FBX Binary/);
383
+ const manifest = JSON.parse(readFileSync(join(entry.outputDir, '_export-results.json'), 'utf8'));
384
+ const bySlug = Object.fromEntries(manifest.results.map((entryResult) => [entryResult.slug, entryResult]));
385
+ assert.equal(bySlug.body.status, 'failed', 'the manifest still records the real failure even though the batch exits zero');
386
+ assert.equal(bySlug.top.status, 'succeeded');
387
+ });
388
+
389
+ test('reports every asset failed, with no partial output, when an entire batch fails', () => {
390
+ const entry = fixture();
391
+ const outputs = [join(entry.outputDir, 'body.fbx'), join(entry.outputDir, 'top.fbx')];
392
+ const jobs = [
393
+ { slug: 'body', assetPath: '/Game/Body', outputPath: outputs[0], exportMorphTargets: true },
394
+ { slug: 'top', assetPath: '/Game/Top', outputPath: outputs[1], exportMorphTargets: true },
395
+ ];
396
+ const result = run(entry, {
397
+ HELIX_UNREAL_EXPORTS_JSON: JSON.stringify(jobs),
398
+ HELIX_FAKE_UNREAL_WRONG_TYPE: '1',
399
+ });
400
+ assert.notEqual(result.status, 0);
401
+ assert.match(result.stderr, /Every asset in this batch failed to export/);
402
+ const manifest = JSON.parse(readFileSync(join(entry.outputDir, '_export-results.json'), 'utf8'));
403
+ assert.ok(manifest.results.every((entryResult) => entryResult.status === 'failed'));
404
+ });
405
+
406
+ test('fails atomically when Unreal cannot export a referenced Texture2D', () => {
407
+ const entry = fixture();
408
+ const result = run(entry, {
409
+ HELIX_UNREAL_EXPORTS_JSON: JSON.stringify([
410
+ { slug: 'body', assetPath: '/Game/Body', outputPath: join(entry.outputDir, 'body.fbx'), exportMorphTargets: true },
411
+ ]),
412
+ HELIX_FAKE_UNREAL_TEXTURE_EXPORT_FAIL: '1',
413
+ });
414
+ assert.notEqual(result.status, 0);
415
+ const observed = events(entry);
416
+ assert.ok(observed.some((event) => event.kind === 'log_error' && /failed to export Texture2D/.test(event.message)));
417
+ assert.equal(observed.at(-1).kind, 'quit_editor');
418
+ });