@hypersoniclabs/helix-cli 0.1.7 → 0.1.23

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1715) hide show
  1. package/README.md +627 -6
  2. package/assets/bridge/metahuman-eye-baked.png +0 -0
  3. package/assets/item-def-sounds/Common/A_DryShot.ogg +0 -0
  4. package/assets/item-def-sounds/Common/A_LMG_CloseCoverA.ogg +0 -0
  5. package/assets/item-def-sounds/Common/A_LMG_CloseCoverB.ogg +0 -0
  6. package/assets/item-def-sounds/Common/A_LMG_InsertMag.ogg +0 -0
  7. package/assets/item-def-sounds/Common/A_LMG_RemoveMag.ogg +0 -0
  8. package/assets/item-def-sounds/Common/A_Pistol_InsertMag_001.ogg +0 -0
  9. package/assets/item-def-sounds/Common/A_Pistol_InsertMag_002.ogg +0 -0
  10. package/assets/item-def-sounds/Common/A_Pistol_InsertMag_003.ogg +0 -0
  11. package/assets/item-def-sounds/Common/A_Pistol_RemoveMag_001.ogg +0 -0
  12. package/assets/item-def-sounds/Common/A_Pistol_RemoveMag_002.ogg +0 -0
  13. package/assets/item-def-sounds/Common/A_Pistol_RemoveMag_003.ogg +0 -0
  14. package/assets/item-def-sounds/Common/A_Rifle_ChargingHandle_001.ogg +0 -0
  15. package/assets/item-def-sounds/Common/A_Rifle_ChargingHandle_002.ogg +0 -0
  16. package/assets/item-def-sounds/Common/A_Rifle_ChargingHandle_003.ogg +0 -0
  17. package/assets/item-def-sounds/Common/A_Rifle_InsertMag_001.ogg +0 -0
  18. package/assets/item-def-sounds/Common/A_Rifle_InsertMag_002.ogg +0 -0
  19. package/assets/item-def-sounds/Common/A_Rifle_InsertMag_003.ogg +0 -0
  20. package/assets/item-def-sounds/Common/A_Rifle_RemoveMag_001.ogg +0 -0
  21. package/assets/item-def-sounds/Common/A_Rifle_RemoveMag_002.ogg +0 -0
  22. package/assets/item-def-sounds/Common/A_Rifle_RemoveMag_003.ogg +0 -0
  23. package/assets/item-def-sounds/Common/A_SMG_ChargingHandle_001.ogg +0 -0
  24. package/assets/item-def-sounds/Common/A_SMG_ChargingHandle_002.ogg +0 -0
  25. package/assets/item-def-sounds/Common/A_SMG_ChargingHandle_003.ogg +0 -0
  26. package/assets/item-def-sounds/Common/A_Sniper_ChargingHandle.ogg +0 -0
  27. package/assets/item-def-sounds/Common/A_Sniper_RemoveMag_001.ogg +0 -0
  28. package/assets/item-def-sounds/Common/A_Sniper_RemoveMag_002.ogg +0 -0
  29. package/assets/item-def-sounds/Common/A_Sniper_RemoveMag_003.ogg +0 -0
  30. package/assets/item-def-sounds/Explosions/Explosions_Grenade_Punch-Close_01.ogg +0 -0
  31. package/assets/item-def-sounds/Explosions/Explosions_Grenade_Punch-Close_02.ogg +0 -0
  32. package/assets/item-def-sounds/Explosions/Explosions_Grenade_Punch-Close_03.ogg +0 -0
  33. package/assets/item-def-sounds/LMG/A_LWS-32_Shot_001.ogg +0 -0
  34. package/assets/item-def-sounds/LMG/A_LWS-32_Shot_002.ogg +0 -0
  35. package/assets/item-def-sounds/LMG/A_LWS-32_Shot_003.ogg +0 -0
  36. package/assets/item-def-sounds/Pistol/A_Gaston_Shot_001.ogg +0 -0
  37. package/assets/item-def-sounds/Pistol/A_Gaston_Shot_002.ogg +0 -0
  38. package/assets/item-def-sounds/Pistol/A_Gaston_Shot_003.ogg +0 -0
  39. package/assets/item-def-sounds/Rifle/A_KAL_Shot_001.ogg +0 -0
  40. package/assets/item-def-sounds/Rifle/A_KAL_Shot_002.ogg +0 -0
  41. package/assets/item-def-sounds/Rifle/A_KAL_Shot_003.ogg +0 -0
  42. package/assets/item-def-sounds/SMG/A_Bison_InsertMag.ogg +0 -0
  43. package/assets/item-def-sounds/SMG/A_Bison_RemoveMag.ogg +0 -0
  44. package/assets/item-def-sounds/SMG/A_Bison_Shot_001.ogg +0 -0
  45. package/assets/item-def-sounds/SMG/A_Bison_Shot_002.ogg +0 -0
  46. package/assets/item-def-sounds/SMG/A_Bison_Shot_003.ogg +0 -0
  47. package/assets/item-def-sounds/Shotgun/A_DB-12_Shot_001.ogg +0 -0
  48. package/assets/item-def-sounds/Shotgun/A_DB-12_Shot_002.ogg +0 -0
  49. package/assets/item-def-sounds/Shotgun/A_DB-12_Shot_003.ogg +0 -0
  50. package/assets/item-def-sounds/Sniper/A_CS-446_Shot_001.ogg +0 -0
  51. package/assets/item-def-sounds/Sniper/A_CS-446_Shot_002.ogg +0 -0
  52. package/assets/item-def-sounds/Sniper/A_CS-446_Shot_003.ogg +0 -0
  53. package/bridge-plugins/helix.bridge.unreal/bin/unreal-skeletal-mesh-extract.js +812 -0
  54. package/bridge-plugins/helix.bridge.unreal/bridge-plugin.json +40 -0
  55. package/bridge-plugins/helix.bridge.unreal/test/exporter.test.js +418 -0
  56. package/bridge-plugins/helix.bridge.unreal/test/handler.test.js +417 -0
  57. package/bridge-plugins/helix.bridge.unreal/unreal/export_skeletal_mesh.py +384 -0
  58. package/bridge-recipes/cyberpunk/cyberpunk-female-bone-map.json +476 -0
  59. package/bridge-recipes/sims4/README.md +43 -0
  60. package/bridge-recipes/sims4/sims4-female-bone-map.json +65 -0
  61. package/bridge-recipes/unreal/character-customizer/README.md +58 -0
  62. package/bridge-recipes/unreal/character-customizer/all.json +13 -0
  63. package/bridge-recipes/unreal/character-customizer/base-male-body.json +6 -0
  64. package/bridge-recipes/unreal/character-customizer/base-male-head.json +6 -0
  65. package/bridge-recipes/unreal/character-customizer/beard.addon.json +1 -0
  66. package/bridge-recipes/unreal/character-customizer/beard.json +6 -0
  67. package/bridge-recipes/unreal/character-customizer/bottom.addon.json +1 -0
  68. package/bridge-recipes/unreal/character-customizer/bottom.json +6 -0
  69. package/bridge-recipes/unreal/character-customizer/eyewear.addon.json +1 -0
  70. package/bridge-recipes/unreal/character-customizer/eyewear.json +6 -0
  71. package/bridge-recipes/unreal/character-customizer/footwear.addon.json +1 -0
  72. package/bridge-recipes/unreal/character-customizer/footwear.json +6 -0
  73. package/bridge-recipes/unreal/character-customizer/hair.addon.json +1 -0
  74. package/bridge-recipes/unreal/character-customizer/hair.json +6 -0
  75. package/bridge-recipes/unreal/character-customizer/test/recipes.test.js +74 -0
  76. package/bridge-recipes/unreal/character-customizer/top.addon.json +1 -0
  77. package/bridge-recipes/unreal/character-customizer/top.json +6 -0
  78. package/bridge-recipes/unreal/helix-character-creator-female/README.md +57 -0
  79. package/bridge-recipes/unreal/helix-character-creator-female/all.json +18 -0
  80. package/bridge-recipes/unreal/helix-character-creator-female/back.addon.json +1 -0
  81. package/bridge-recipes/unreal/helix-character-creator-female/back.json +1 -0
  82. package/bridge-recipes/unreal/helix-character-creator-female/base-female-face.json +1 -0
  83. package/bridge-recipes/unreal/helix-character-creator-female/base-female.json +1 -0
  84. package/bridge-recipes/unreal/helix-character-creator-female/bottom.addon.json +1 -0
  85. package/bridge-recipes/unreal/helix-character-creator-female/bottom.json +1 -0
  86. package/bridge-recipes/unreal/helix-character-creator-female/eyewear.addon.json +1 -0
  87. package/bridge-recipes/unreal/helix-character-creator-female/eyewear.json +1 -0
  88. package/bridge-recipes/unreal/helix-character-creator-female/female-basic-t-shirt.addon.json +1 -0
  89. package/bridge-recipes/unreal/helix-character-creator-female/female-basic-t-shirt.json +1 -0
  90. package/bridge-recipes/unreal/helix-character-creator-female/female-batch-hair.json +23 -0
  91. package/bridge-recipes/unreal/helix-character-creator-female/female-batch-nebula-urbanghost.json +7 -0
  92. package/bridge-recipes/unreal/helix-character-creator-female/female-batch-singles.json +19 -0
  93. package/bridge-recipes/unreal/helix-character-creator-female/female-batch5.json +19 -0
  94. package/bridge-recipes/unreal/helix-character-creator-female/female-batch6.json +19 -0
  95. package/bridge-recipes/unreal/helix-character-creator-female/female-batch7.json +11 -0
  96. package/bridge-recipes/unreal/helix-character-creator-female/female-cap-2.addon.json +1 -0
  97. package/bridge-recipes/unreal/helix-character-creator-female/female-cap-2.json +1 -0
  98. package/bridge-recipes/unreal/helix-character-creator-female/female-cap.addon.json +1 -0
  99. package/bridge-recipes/unreal/helix-character-creator-female/female-cap.json +1 -0
  100. package/bridge-recipes/unreal/helix-character-creator-female/female-cargo-pants.addon.json +1 -0
  101. package/bridge-recipes/unreal/helix-character-creator-female/female-cargo-pants.json +1 -0
  102. package/bridge-recipes/unreal/helix-character-creator-female/female-carnival-mask-3.addon.json +1 -0
  103. package/bridge-recipes/unreal/helix-character-creator-female/female-carnival-mask-3.json +1 -0
  104. package/bridge-recipes/unreal/helix-character-creator-female/female-chain.addon.json +1 -0
  105. package/bridge-recipes/unreal/helix-character-creator-female/female-chain.json +1 -0
  106. package/bridge-recipes/unreal/helix-character-creator-female/female-clare-pants.addon.json +1 -0
  107. package/bridge-recipes/unreal/helix-character-creator-female/female-clare-pants.json +1 -0
  108. package/bridge-recipes/unreal/helix-character-creator-female/female-clare-shoes.addon.json +1 -0
  109. package/bridge-recipes/unreal/helix-character-creator-female/female-clare-shoes.json +1 -0
  110. package/bridge-recipes/unreal/helix-character-creator-female/female-clare-top.addon.json +1 -0
  111. package/bridge-recipes/unreal/helix-character-creator-female/female-clare-top.json +1 -0
  112. package/bridge-recipes/unreal/helix-character-creator-female/female-compression-bodysuit-2.addon.json +1 -0
  113. package/bridge-recipes/unreal/helix-character-creator-female/female-compression-bodysuit-2.json +1 -0
  114. package/bridge-recipes/unreal/helix-character-creator-female/female-compression-bodysuit.addon.json +1 -0
  115. package/bridge-recipes/unreal/helix-character-creator-female/female-compression-bodysuit.json +1 -0
  116. package/bridge-recipes/unreal/helix-character-creator-female/female-eye-hole-mask-2.addon.json +1 -0
  117. package/bridge-recipes/unreal/helix-character-creator-female/female-eye-hole-mask-2.json +1 -0
  118. package/bridge-recipes/unreal/helix-character-creator-female/female-eye-patch.addon.json +1 -0
  119. package/bridge-recipes/unreal/helix-character-creator-female/female-eye-patch.json +1 -0
  120. package/bridge-recipes/unreal/helix-character-creator-female/female-firefight-outfit.addon.json +1 -0
  121. package/bridge-recipes/unreal/helix-character-creator-female/female-firefight-outfit.json +1 -0
  122. package/bridge-recipes/unreal/helix-character-creator-female/female-fruity-pants.addon.json +1 -0
  123. package/bridge-recipes/unreal/helix-character-creator-female/female-fruity-pants.json +1 -0
  124. package/bridge-recipes/unreal/helix-character-creator-female/female-fruity-sneakers.addon.json +1 -0
  125. package/bridge-recipes/unreal/helix-character-creator-female/female-fruity-sneakers.json +1 -0
  126. package/bridge-recipes/unreal/helix-character-creator-female/female-fruity-top.addon.json +1 -0
  127. package/bridge-recipes/unreal/helix-character-creator-female/female-fruity-top.json +1 -0
  128. package/bridge-recipes/unreal/helix-character-creator-female/female-gamer-mask.addon.json +1 -0
  129. package/bridge-recipes/unreal/helix-character-creator-female/female-gamer-mask.json +1 -0
  130. package/bridge-recipes/unreal/helix-character-creator-female/female-guy-fawkes-mask.addon.json +1 -0
  131. package/bridge-recipes/unreal/helix-character-creator-female/female-guy-fawkes-mask.json +1 -0
  132. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a1.addon.json +1 -0
  133. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a1.json +1 -0
  134. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a10.addon.json +1 -0
  135. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a10.json +1 -0
  136. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a11.addon.json +1 -0
  137. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a11.json +1 -0
  138. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a12.addon.json +1 -0
  139. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a12.json +1 -0
  140. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a13.addon.json +1 -0
  141. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a13.json +1 -0
  142. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a14.addon.json +1 -0
  143. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a14.json +1 -0
  144. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a15.addon.json +1 -0
  145. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a15.json +1 -0
  146. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a16.addon.json +1 -0
  147. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a16.json +1 -0
  148. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a17.addon.json +1 -0
  149. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a17.json +1 -0
  150. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a18.addon.json +1 -0
  151. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a18.json +1 -0
  152. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a19.addon.json +1 -0
  153. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a19.json +1 -0
  154. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a2.addon.json +1 -0
  155. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a2.json +1 -0
  156. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a20.addon.json +1 -0
  157. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a20.json +1 -0
  158. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a21.addon.json +1 -0
  159. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a21.json +1 -0
  160. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a3.addon.json +1 -0
  161. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a3.json +1 -0
  162. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a4.addon.json +1 -0
  163. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a4.json +1 -0
  164. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a5.addon.json +1 -0
  165. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a5.json +1 -0
  166. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a6.addon.json +1 -0
  167. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a6.json +1 -0
  168. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a7.addon.json +1 -0
  169. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a7.json +1 -0
  170. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a8.addon.json +1 -0
  171. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a8.json +1 -0
  172. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a9.addon.json +1 -0
  173. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a9.json +1 -0
  174. package/bridge-recipes/unreal/helix-character-creator-female/female-high-waist-tailored-trousers.addon.json +1 -0
  175. package/bridge-recipes/unreal/helix-character-creator-female/female-high-waist-tailored-trousers.json +1 -0
  176. package/bridge-recipes/unreal/helix-character-creator-female/female-hogwarts-pants.addon.json +1 -0
  177. package/bridge-recipes/unreal/helix-character-creator-female/female-hogwarts-pants.json +1 -0
  178. package/bridge-recipes/unreal/helix-character-creator-female/female-hoody.addon.json +1 -0
  179. package/bridge-recipes/unreal/helix-character-creator-female/female-hoody.json +1 -0
  180. package/bridge-recipes/unreal/helix-character-creator-female/female-jacket-6.addon.json +1 -0
  181. package/bridge-recipes/unreal/helix-character-creator-female/female-jacket-6.json +1 -0
  182. package/bridge-recipes/unreal/helix-character-creator-female/female-joker-mask.addon.json +1 -0
  183. package/bridge-recipes/unreal/helix-character-creator-female/female-joker-mask.json +1 -0
  184. package/bridge-recipes/unreal/helix-character-creator-female/female-kombes-brown.addon.json +1 -0
  185. package/bridge-recipes/unreal/helix-character-creator-female/female-kombes-brown.json +1 -0
  186. package/bridge-recipes/unreal/helix-character-creator-female/female-kombes.addon.json +1 -0
  187. package/bridge-recipes/unreal/helix-character-creator-female/female-kombes.json +1 -0
  188. package/bridge-recipes/unreal/helix-character-creator-female/female-marshmallow-mask.addon.json +1 -0
  189. package/bridge-recipes/unreal/helix-character-creator-female/female-marshmallow-mask.json +1 -0
  190. package/bridge-recipes/unreal/helix-character-creator-female/female-maska.addon.json +1 -0
  191. package/bridge-recipes/unreal/helix-character-creator-female/female-maska.json +1 -0
  192. package/bridge-recipes/unreal/helix-character-creator-female/female-nebula-executive-pants.addon.json +1 -0
  193. package/bridge-recipes/unreal/helix-character-creator-female/female-nebula-executive-pants.json +1 -0
  194. package/bridge-recipes/unreal/helix-character-creator-female/female-nebula-executive-shoes.addon.json +1 -0
  195. package/bridge-recipes/unreal/helix-character-creator-female/female-nebula-executive-shoes.json +1 -0
  196. package/bridge-recipes/unreal/helix-character-creator-female/female-ninza-costume.addon.json +1 -0
  197. package/bridge-recipes/unreal/helix-character-creator-female/female-ninza-costume.json +1 -0
  198. package/bridge-recipes/unreal/helix-character-creator-female/female-orange-kombes.addon.json +1 -0
  199. package/bridge-recipes/unreal/helix-character-creator-female/female-orange-kombes.json +1 -0
  200. package/bridge-recipes/unreal/helix-character-creator-female/female-panama.addon.json +1 -0
  201. package/bridge-recipes/unreal/helix-character-creator-female/female-panama.json +1 -0
  202. package/bridge-recipes/unreal/helix-character-creator-female/female-panda-bag-2.addon.json +1 -0
  203. package/bridge-recipes/unreal/helix-character-creator-female/female-panda-bag-2.json +1 -0
  204. package/bridge-recipes/unreal/helix-character-creator-female/female-pantslow.addon.json +1 -0
  205. package/bridge-recipes/unreal/helix-character-creator-female/female-pantslow.json +1 -0
  206. package/bridge-recipes/unreal/helix-character-creator-female/female-paper-bag-mask.addon.json +1 -0
  207. package/bridge-recipes/unreal/helix-character-creator-female/female-paper-bag-mask.json +1 -0
  208. package/bridge-recipes/unreal/helix-character-creator-female/female-pig-mask.addon.json +1 -0
  209. package/bridge-recipes/unreal/helix-character-creator-female/female-pig-mask.json +1 -0
  210. package/bridge-recipes/unreal/helix-character-creator-female/female-police-uniform.addon.json +1 -0
  211. package/bridge-recipes/unreal/helix-character-creator-female/female-police-uniform.json +1 -0
  212. package/bridge-recipes/unreal/helix-character-creator-female/female-prison-outfit.addon.json +1 -0
  213. package/bridge-recipes/unreal/helix-character-creator-female/female-prison-outfit.json +1 -0
  214. package/bridge-recipes/unreal/helix-character-creator-female/female-short-b4low.addon.json +1 -0
  215. package/bridge-recipes/unreal/helix-character-creator-female/female-short-b4low.json +1 -0
  216. package/bridge-recipes/unreal/helix-character-creator-female/female-short-swimming.addon.json +1 -0
  217. package/bridge-recipes/unreal/helix-character-creator-female/female-short-swimming.json +1 -0
  218. package/bridge-recipes/unreal/helix-character-creator-female/female-shortlow.addon.json +1 -0
  219. package/bridge-recipes/unreal/helix-character-creator-female/female-shortlow.json +1 -0
  220. package/bridge-recipes/unreal/helix-character-creator-female/female-shorts-b3.addon.json +1 -0
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@@ -0,0 +1,332 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.assertLiveTexturedMetaHumanEyes = assertLiveTexturedMetaHumanEyes;
4
+ exports.fixMetaHumanFaceMaterials = fixMetaHumanFaceMaterials;
5
+ exports.inspectBaseAvatarGlb = inspectBaseAvatarGlb;
6
+ const glb_1 = require("./glb");
7
+ function assertValidIndex(kind, index, length, label) {
8
+ if (typeof index !== 'number' || !Number.isInteger(index) || index < 0 || index >= length) {
9
+ throw new Error(`Base avatar ${label} has an invalid ${kind} index: ${String(index)}.`);
10
+ }
11
+ }
12
+ function liveNodes(root) {
13
+ const nodes = new Set();
14
+ for (const scene of root.listScenes())
15
+ scene.traverse((node) => nodes.add(node));
16
+ return nodes;
17
+ }
18
+ function isEyeBindingNode(node) {
19
+ const mesh = node.getMesh();
20
+ return /FaceMesh/i.test(node.getName()) || /eye/i.test(node.getName()) || /eye/i.test(mesh?.getName() ?? '');
21
+ }
22
+ function liveEyeBindings(root, expectedEyeMaterials) {
23
+ const expected = new Set(expectedEyeMaterials);
24
+ const bindings = new Map();
25
+ for (const material of expectedEyeMaterials)
26
+ bindings.set(material, []);
27
+ for (const node of liveNodes(root)) {
28
+ if (!isEyeBindingNode(node))
29
+ continue;
30
+ for (const primitive of node.getMesh()?.listPrimitives() ?? []) {
31
+ const material = primitive.getMaterial();
32
+ if (material !== null && expected.has(material))
33
+ bindings.get(material).push(primitive);
34
+ }
35
+ }
36
+ return bindings;
37
+ }
38
+ /** Verifies that the expected baked eyes still have textured, scene-reachable geometry. */
39
+ function assertLiveTexturedMetaHumanEyes(document, expectedMaterialNames) {
40
+ const root = document.getRoot();
41
+ const expected = root.listMaterials().filter((material) => expectedMaterialNames.includes(material.getName()));
42
+ const bindings = liveEyeBindings(root, expected);
43
+ const missing = expectedMaterialNames.filter((name) => !expected.some((material) => material.getName() === name) ||
44
+ !expected.some((material) => material.getName() === name && bindings.get(material).length > 0));
45
+ if (missing.length > 0) {
46
+ throw new Error(`Face export has baked eye materials without live FaceMesh or eye geometry: ${missing.join(', ')}.`);
47
+ }
48
+ const textureless = expected
49
+ .filter((material) => material.getBaseColorTexture() === null)
50
+ .map((material) => material.getName());
51
+ if (textureless.length > 0) {
52
+ throw new Error(`Face export contains textureless baked eye materials: ${textureless.join(', ')}. ` +
53
+ 'Supply the canonical eye bake with --eye-texture.');
54
+ }
55
+ }
56
+ /**
57
+ * Canonical Bridge copy of the material repair introduced by
58
+ * helix-web-engine-new PR #99 (`avatar-eye-material-fix`). Unreal's FBX export
59
+ * preserves the eye geometry and UVs, but not the baked material graph. Bridge
60
+ * therefore requires the eye bake and refuses an output that would ship black,
61
+ * textureless eyes.
62
+ */
63
+ function fixMetaHumanFaceMaterials(document, headTexturePng, options = {}) {
64
+ const { bakedName = 'MI_Head_Baked', eyeTexturePng } = options;
65
+ const root = document.getRoot();
66
+ const dropRe = /M_Hide|EyeShell|Lacrimal|Eyelash|Saliva|Cartilage|Fbx Default Material/i;
67
+ const eyeNameRe = /eye/i;
68
+ const expectedEyeRe = /MI_Eye[LR]_Baked/i;
69
+ const dropped = [];
70
+ const expectedEyeMaterials = root.listMaterials().filter((material) => expectedEyeRe.test(material.getName()));
71
+ if (expectedEyeMaterials.length === 0) {
72
+ throw new Error('Face export must contain at least one baked eye material.');
73
+ }
74
+ const faceMeshes = new Set(root.listNodes()
75
+ .filter((node) => /FaceMesh/i.test(node.getName()))
76
+ .map((node) => node.getMesh())
77
+ .filter((mesh) => mesh !== null));
78
+ const isDroppedMaterial = (name) => dropRe.test(name) && !eyeNameRe.test(name);
79
+ const head = root.listMeshes()
80
+ .flatMap((mesh) => mesh.listPrimitives().map((primitive) => ({
81
+ mesh,
82
+ primitive,
83
+ material: primitive.getMaterial(),
84
+ triangles: Math.floor((primitive.getIndices()?.getCount() ?? primitive.getAttribute('POSITION')?.getCount() ?? 0) / 3),
85
+ })))
86
+ .filter((entry) => entry.material !== null &&
87
+ !eyeNameRe.test(entry.material.getName()) &&
88
+ !isDroppedMaterial(entry.material.getName()) &&
89
+ (faceMeshes.has(entry.mesh) || /head|face/i.test(entry.mesh.getName()) || /head/i.test(entry.material.getName())))
90
+ .sort((left, right) => Number(faceMeshes.has(right.mesh)) - Number(faceMeshes.has(left.mesh)) || right.triangles - left.triangles)[0];
91
+ if (head) {
92
+ const texture = document.createTexture(`${bakedName}_BC`).setImage(headTexturePng).setMimeType('image/png');
93
+ head.material
94
+ .setName(bakedName)
95
+ .setBaseColorTexture(texture)
96
+ .setBaseColorFactor([1, 1, 1, 1])
97
+ .setMetallicFactor(0)
98
+ .setRoughnessFactor(0.55);
99
+ }
100
+ for (const mesh of root.listMeshes()) {
101
+ for (const primitive of mesh.listPrimitives()) {
102
+ const material = primitive.getMaterial();
103
+ if (material && isDroppedMaterial(material.getName())) {
104
+ dropped.push(material.getName());
105
+ primitive.dispose();
106
+ }
107
+ }
108
+ }
109
+ const texturedEyeMaterials = [];
110
+ if (eyeTexturePng !== undefined && expectedEyeMaterials.length > 0) {
111
+ const eyeTexture = document.createTexture('MI_Eye_Baked_BC').setImage(eyeTexturePng).setMimeType('image/png');
112
+ for (const material of expectedEyeMaterials) {
113
+ material
114
+ .setBaseColorTexture(eyeTexture)
115
+ .setBaseColorFactor([1, 1, 1, 1])
116
+ .setMetallicFactor(0)
117
+ .setRoughnessFactor(0.25);
118
+ texturedEyeMaterials.push(material.getName());
119
+ }
120
+ }
121
+ assertLiveTexturedMetaHumanEyes(document, expectedEyeMaterials.map((material) => material.getName()));
122
+ return { headPrimTris: head?.triangles ?? 0, droppedMaterials: dropped, texturedEyeMaterials };
123
+ }
124
+ function inspectBaseAvatarGlb(bytes) {
125
+ const gltf = (0, glb_1.parseGlbJson)(bytes);
126
+ const scenes = gltf.scenes ?? [];
127
+ const nodes = gltf.nodes ?? [];
128
+ const meshes = gltf.meshes ?? [];
129
+ const skins = gltf.skins ?? [];
130
+ const accessors = gltf.accessors ?? [];
131
+ const materials = gltf.materials ?? [];
132
+ const textures = gltf.textures ?? [];
133
+ const sceneNames = scenes.map((scene) => scene.name);
134
+ const expectedScenes = ['lod1', 'lod2', 'lod3'];
135
+ if (sceneNames.length !== expectedScenes.length || expectedScenes.some((name) => sceneNames.filter((sceneName) => sceneName === name).length !== 1)) {
136
+ throw new Error(`Base avatar must contain scenes [${expectedScenes.join(', ')}]; found [${sceneNames.join(', ')}].`);
137
+ }
138
+ for (const [index, node] of nodes.entries()) {
139
+ if (node.mesh !== undefined)
140
+ assertValidIndex('mesh', node.mesh, meshes.length, `node ${index}`);
141
+ if (node.skin !== undefined)
142
+ assertValidIndex('skin', node.skin, skins.length, `node ${index}`);
143
+ }
144
+ for (const [index, material] of materials.entries()) {
145
+ const textureRefs = [
146
+ material.pbrMetallicRoughness?.baseColorTexture,
147
+ material.pbrMetallicRoughness?.metallicRoughnessTexture,
148
+ material.normalTexture,
149
+ material.occlusionTexture,
150
+ material.emissiveTexture,
151
+ ];
152
+ for (const textureRef of textureRefs) {
153
+ if (textureRef !== undefined)
154
+ assertValidIndex('texture', textureRef.index, textures.length, `material ${index}`);
155
+ }
156
+ }
157
+ const assertGeometryAccessor = (index, label) => {
158
+ assertValidIndex('accessor', index, accessors.length, label);
159
+ const count = accessors[index].count;
160
+ if (typeof count !== 'number' || !Number.isInteger(count) || count <= 0) {
161
+ throw new Error(`Base avatar ${label} must reference a non-empty accessor.`);
162
+ }
163
+ };
164
+ const primitivesForNode = (node, sceneName, role) => {
165
+ const mesh = meshes[node.mesh];
166
+ const primitives = mesh?.primitives ?? [];
167
+ if (primitives.length === 0)
168
+ throw new Error(`Base avatar ${sceneName} ${role} mesh has no primitives.`);
169
+ for (const [primitiveIndex, primitive] of primitives.entries()) {
170
+ const label = `${sceneName} ${role} primitive ${primitiveIndex}`;
171
+ if (primitive.attributes === undefined || Object.keys(primitive.attributes).length === 0) {
172
+ throw new Error(`Base avatar ${label} has no geometry accessors.`);
173
+ }
174
+ if (primitive.attributes.POSITION === undefined)
175
+ throw new Error(`Base avatar ${label} has no POSITION accessor.`);
176
+ for (const [semantic, accessor] of Object.entries(primitive.attributes)) {
177
+ assertGeometryAccessor(accessor, `${label} ${semantic}`);
178
+ }
179
+ if (primitive.indices !== undefined)
180
+ assertGeometryAccessor(primitive.indices, `${label} indices`);
181
+ if (primitive.material !== undefined)
182
+ assertValidIndex('material', primitive.material, materials.length, label);
183
+ }
184
+ return primitives;
185
+ };
186
+ const isSkinnedMesh = (node) => node.mesh !== undefined && node.skin !== undefined;
187
+ const nodesInScene = (scene, sceneName) => {
188
+ if (!scene.nodes?.length)
189
+ throw new Error(`Base avatar ${sceneName} must declare scene root nodes.`);
190
+ const visited = new Set();
191
+ const visiting = new Set();
192
+ const visit = (index) => {
193
+ assertValidIndex('node', index, nodes.length, `scene ${sceneName}`);
194
+ if (visited.has(index))
195
+ return;
196
+ if (visiting.has(index))
197
+ throw new Error(`Base avatar ${sceneName} contains a cyclic node hierarchy.`);
198
+ visiting.add(index);
199
+ for (const child of nodes[index].children ?? [])
200
+ visit(child);
201
+ visiting.delete(index);
202
+ visited.add(index);
203
+ };
204
+ for (const index of scene.nodes)
205
+ visit(index);
206
+ return [...visited].map((index) => ({ index, node: nodes[index] }));
207
+ };
208
+ const sceneNodes = expectedScenes.map((name) => nodesInScene(scenes.find((scene) => scene.name === name), name));
209
+ const faceNodes = sceneNodes.flatMap((entries, index) => {
210
+ const faces = entries.filter(({ node }) => node.name === 'FaceMesh' && isSkinnedMesh(node));
211
+ if (faces.length !== 1)
212
+ throw new Error(`Base avatar ${expectedScenes[index]} must contain exactly one skinned FaceMesh; found ${faces.length}.`);
213
+ primitivesForNode(faces[0].node, expectedScenes[index], 'FaceMesh');
214
+ return faces;
215
+ });
216
+ const bodyNodes = sceneNodes.flatMap((entries, index) => {
217
+ const bodies = entries.filter(({ node }) => {
218
+ const meshName = node.mesh === undefined ? '' : meshes[node.mesh]?.name ?? '';
219
+ return /BodyMesh/i.test(node.name ?? '') || (/BodyMesh/i.test(meshName) && isSkinnedMesh(node));
220
+ }).filter(({ node }) => isSkinnedMesh(node));
221
+ if (bodies.length === 0)
222
+ throw new Error(`Base avatar ${expectedScenes[index]} must contain a skinned BodyMesh.`);
223
+ for (const body of bodies)
224
+ primitivesForNode(body.node, expectedScenes[index], 'BodyMesh');
225
+ return bodies;
226
+ });
227
+ const publishedEyeName = /^MI_Eye[LR]_Baked$/i;
228
+ const auxiliaryEyeName = /eyelash|eye[_ .-]*(?:water|ao|shell|occlusion)|lacrimal|tear[_ .-]*line/i;
229
+ const genericPrimaryEyeName = /(?:^|[_ .-])(?:eyes?|iris|cornea)(?:[_ .-]|$)/i;
230
+ const isGenericPrimaryEyeMaterial = (material) => {
231
+ const name = material.name ?? '';
232
+ return !publishedEyeName.test(name) && !auxiliaryEyeName.test(name) && genericPrimaryEyeName.test(name);
233
+ };
234
+ const publishedEyeMaterials = materials
235
+ .map((material, index) => ({ material, index }))
236
+ .filter(({ material }) => publishedEyeName.test(material.name ?? ''));
237
+ const genericPrimaryEyeMaterials = materials
238
+ .map((material, index) => ({ material, index }))
239
+ .filter(({ material }) => isGenericPrimaryEyeMaterial(material));
240
+ const auxiliaryEyeMaterials = materials
241
+ .map((material, index) => ({ material, index }))
242
+ .filter(({ material }) => auxiliaryEyeName.test(material.name ?? ''));
243
+ const hasPublishedEyeContract = publishedEyeMaterials.length > 0;
244
+ if (!hasPublishedEyeContract && genericPrimaryEyeMaterials.length === 0) {
245
+ throw new Error('Base avatar has no recognized primary eye material.');
246
+ }
247
+ const primaryEyeMaterials = hasPublishedEyeContract ? publishedEyeMaterials : genericPrimaryEyeMaterials;
248
+ function assertFiniteUnitFactor(value, label, expectedLength) {
249
+ if (!Array.isArray(value) || value.length !== expectedLength || value.some((channel) => typeof channel !== 'number' || !Number.isFinite(channel) || channel < 0 || channel > 1)) {
250
+ throw new Error(`Base avatar ${label} must contain ${expectedLength} finite values between 0 and 1.`);
251
+ }
252
+ }
253
+ function assertFiniteUnitScalar(value, label) {
254
+ if (typeof value !== 'number' || !Number.isFinite(value) || value < 0 || value > 1) {
255
+ throw new Error(`Base avatar ${label} must be a finite value between 0 and 1.`);
256
+ }
257
+ }
258
+ const assertNonBlackTexturedPrimaryEye = ({ material }) => {
259
+ const pbr = material.pbrMetallicRoughness;
260
+ const textureIndex = pbr?.baseColorTexture?.index;
261
+ if (textureIndex === undefined) {
262
+ throw new Error(`Base avatar primary eye material ${material.name} has no base-color texture.`);
263
+ }
264
+ assertValidIndex('texture', textureIndex, textures.length, `primary eye material ${material.name}`);
265
+ const factor = pbr?.baseColorFactor ?? [1, 1, 1, 1];
266
+ assertFiniteUnitFactor(factor, `primary eye material ${material.name} base-color factor`, 4);
267
+ if (factor.slice(0, 3).every((channel) => channel === 0)) {
268
+ throw new Error(`Base avatar primary eye material ${material.name} has a black base-color factor.`);
269
+ }
270
+ };
271
+ for (const material of primaryEyeMaterials)
272
+ assertNonBlackTexturedPrimaryEye(material);
273
+ for (const { material } of auxiliaryEyeMaterials) {
274
+ const pbr = material.pbrMetallicRoughness;
275
+ if (pbr?.baseColorFactor !== undefined) {
276
+ assertFiniteUnitFactor(pbr.baseColorFactor, `auxiliary eye material ${material.name} base-color factor`, 4);
277
+ }
278
+ const scalarPbr = pbr;
279
+ if (scalarPbr?.metallicFactor !== undefined) {
280
+ assertFiniteUnitScalar(scalarPbr.metallicFactor, `auxiliary eye material ${material.name} metallic factor`);
281
+ }
282
+ if (scalarPbr?.roughnessFactor !== undefined) {
283
+ assertFiniteUnitScalar(scalarPbr.roughnessFactor, `auxiliary eye material ${material.name} roughness factor`);
284
+ }
285
+ }
286
+ const eyeMaterialIndices = new Set([
287
+ ...primaryEyeMaterials.map(({ index }) => index),
288
+ ...auxiliaryEyeMaterials.map(({ index }) => index),
289
+ ]);
290
+ const liveEyeMaterialIndices = new Set();
291
+ for (const [sceneIndex, entries] of sceneNodes.entries()) {
292
+ const sceneName = expectedScenes[sceneIndex];
293
+ const eyePrimitives = entries.flatMap(({ node }) => {
294
+ const mesh = node.mesh === undefined ? undefined : meshes[node.mesh];
295
+ if (mesh === undefined)
296
+ return [];
297
+ const primitives = mesh.primitives ?? [];
298
+ const hasEyeRole = node.name === 'FaceMesh' || /eye/i.test(node.name ?? '') || /eye/i.test(mesh.name ?? '') ||
299
+ primitives.some((primitive) => primitive.material !== undefined && eyeMaterialIndices.has(primitive.material));
300
+ if (!hasEyeRole)
301
+ return [];
302
+ return primitivesForNode(node, sceneName, /eye/i.test(node.name ?? '') || /eye/i.test(mesh.name ?? '') ? 'eye' : 'FaceMesh');
303
+ });
304
+ for (const primitive of eyePrimitives) {
305
+ if (primitive.material !== undefined && eyeMaterialIndices.has(primitive.material)) {
306
+ liveEyeMaterialIndices.add(primitive.material);
307
+ }
308
+ }
309
+ if (hasPublishedEyeContract) {
310
+ for (const { material, index } of primaryEyeMaterials) {
311
+ if (!eyePrimitives.some((primitive) => primitive.material === index)) {
312
+ throw new Error(`Base avatar ${sceneName} has no live eye primitive using ${material.name}.`);
313
+ }
314
+ }
315
+ }
316
+ else if (!eyePrimitives.some((primitive) => primitive.material !== undefined && genericPrimaryEyeMaterials.some(({ index }) => index === primitive.material))) {
317
+ throw new Error(`Base avatar ${sceneName} has no live primary eye primitive.`);
318
+ }
319
+ }
320
+ for (const { material, index } of primaryEyeMaterials) {
321
+ if (!liveEyeMaterialIndices.has(index)) {
322
+ throw new Error(`Base avatar primary eye material ${material.name} is not bound to live eye geometry.`);
323
+ }
324
+ }
325
+ return {
326
+ lodCount: sceneNames.length,
327
+ faceMeshCount: faceNodes.length,
328
+ bodyMeshCount: bodyNodes.length,
329
+ eyeMaterialCount: primaryEyeMaterials.length,
330
+ };
331
+ }
332
+ //# sourceMappingURL=metahuman.js.map
@@ -0,0 +1 @@
1
+ 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@@ -0,0 +1,9 @@
1
+ import { type LoadedBridgePlugin } from './plugins';
2
+ import { type BridgeCharacterAddonProfile } from './characterAddon';
3
+ import { type BridgeDetection, type BridgePlan, type BridgePlanIdentity, type BridgePlanOptions } from './types';
4
+ /** Return the same graph with immutable input/dependency identities bound into its public key. */
5
+ export declare function bindBridgePlanIdentity(plan: BridgePlan, identity: BridgePlanIdentity): BridgePlan;
6
+ /** Build the capability graph. Use resolveBridgePlan for a reviewable input-bound plan key. */
7
+ export declare function buildBridgePlan(detection: BridgeDetection, options?: BridgePlanOptions, loadedPlugins?: LoadedBridgePlugin[], resolvedInputs?: {
8
+ addon?: BridgeCharacterAddonProfile | null;
9
+ }): BridgePlan;
@@ -0,0 +1,246 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.bindBridgePlanIdentity = bindBridgePlanIdentity;
4
+ exports.buildBridgePlan = buildBridgePlan;
5
+ const node_crypto_1 = require("node:crypto");
6
+ const node_fs_1 = require("node:fs");
7
+ const node_path_1 = require("node:path");
8
+ const plugins_1 = require("./plugins");
9
+ const characterAddon_1 = require("./characterAddon");
10
+ const types_1 = require("./types");
11
+ const EMPTY_PLAN_IDENTITY = { inputs: {}, sourceDependencies: {}, tools: {} };
12
+ function deterministicPlanKey(plan) {
13
+ const fingerprintRows = (rows) => Object.entries(rows)
14
+ .sort(([left], [right]) => left.localeCompare(right))
15
+ .map(([name, fingerprint]) => ({ name, ...fingerprint }));
16
+ return (0, node_crypto_1.createHash)('sha256').update(JSON.stringify({
17
+ source: plan.source.sha256,
18
+ sourceKind: plan.source.sourceKind,
19
+ contentType: plan.contentType,
20
+ target: plan.target,
21
+ steps: plan.steps.map((step) => ({
22
+ plugin: step.plugin,
23
+ pluginVersion: step.pluginVersion,
24
+ pluginDigest: step.pluginDigest,
25
+ capability: step.capability,
26
+ produces: step.produces,
27
+ })),
28
+ inputs: fingerprintRows(plan.identity.inputs),
29
+ sourceDependencies: fingerprintRows(plan.identity.sourceDependencies),
30
+ tools: Object.entries(plan.identity.tools)
31
+ .sort(([left], [right]) => left.localeCompare(right))
32
+ .map(([requirement, fingerprint]) => ({ requirement, ...fingerprint })),
33
+ })).digest('hex');
34
+ }
35
+ /** Return the same graph with immutable input/dependency identities bound into its public key. */
36
+ function bindBridgePlanIdentity(plan, identity) {
37
+ const bound = { ...plan, identity };
38
+ return { ...bound, deterministicKey: deterministicPlanKey(bound) };
39
+ }
40
+ const TRUST_RANK = {
41
+ 'helix-verified': 0,
42
+ 'verified-publisher': 1,
43
+ community: 2,
44
+ 'local-untrusted': 3,
45
+ };
46
+ function goalFor(detection, type) {
47
+ if (detection.sourceKind === 'metahuman.face' && type === 'character')
48
+ return 'helix.package.character-face';
49
+ switch (type) {
50
+ case 'character': return 'helix.package.character';
51
+ case 'addon': return 'helix.package.character-addon';
52
+ case 'scene': return 'helix.package.scene';
53
+ case 'animation': return 'helix.package.animation';
54
+ case 'asset': return 'helix.package.asset';
55
+ case 'extract': {
56
+ if (detection.sourceKind === 'unreal.project')
57
+ return 'format.fbx';
58
+ if (detection.sourceKind === 'unity.project' || detection.sourceKind === 'godot.project')
59
+ return 'format.glb';
60
+ return 'helix.package.asset';
61
+ }
62
+ }
63
+ }
64
+ function matchesSource(candidate, detection) {
65
+ const matcher = candidate.capability.matches;
66
+ if (!matcher || candidate.accepts !== detection.sourceKind)
67
+ return true;
68
+ const extensionMatches = !matcher.extensions || matcher.extensions.includes((0, node_path_1.extname)(detection.source).toLowerCase());
69
+ const fileNameMatches = !matcher.fileNames || matcher.fileNames.includes((0, node_path_1.basename)(detection.source));
70
+ const markerMatches = !matcher.markerFiles || matcher.markerFiles.some((marker) => (0, node_fs_1.existsSync)((0, node_path_1.join)(detection.source, marker)));
71
+ return extensionMatches && fileNameMatches && markerMatches;
72
+ }
73
+ function candidateExecutable(candidate, providedInputs) {
74
+ return (candidate.capability.requires ?? []).every((requirement) => requirement.startsWith('input:')
75
+ ? providedInputs.has(requirement.slice('input:'.length))
76
+ : requirementAvailable(requirement));
77
+ }
78
+ function compareCandidates(a, b, providedInputs) {
79
+ const executable = Number(candidateExecutable(b, providedInputs)) - Number(candidateExecutable(a, providedInputs));
80
+ if (executable !== 0)
81
+ return executable;
82
+ const trust = TRUST_RANK[a.plugin.manifest.trust] - TRUST_RANK[b.plugin.manifest.trust];
83
+ if (trust !== 0)
84
+ return trust;
85
+ const priority = (b.capability.priority ?? 0) - (a.capability.priority ?? 0);
86
+ if (priority !== 0)
87
+ return priority;
88
+ return a.plugin.manifest.id.localeCompare(b.plugin.manifest.id)
89
+ || a.capability.id.localeCompare(b.capability.id)
90
+ || a.accepts.localeCompare(b.accepts)
91
+ || a.produces.localeCompare(b.produces);
92
+ }
93
+ function capabilityRows(plugins, target, detection, providedInputs) {
94
+ const eligible = plugins.flatMap((plugin) => plugin.manifest.capabilities.flatMap((capability) => {
95
+ if (capability.targets && !capability.targets.includes(target))
96
+ return [];
97
+ return capability.accepts
98
+ .flatMap((accepts) => capability.produces.map((produces) => ({ plugin, capability, accepts, produces })))
99
+ .filter((candidate) => matchesSource(candidate, detection));
100
+ }));
101
+ return eligible.sort((left, right) => compareCandidates(left, right, providedInputs));
102
+ }
103
+ function suppressReplacedCandidates(candidates) {
104
+ return candidates.filter((candidate) => !candidates.some((replacer) => replacer.capability.id !== candidate.capability.id
105
+ && replacer.capability.replaces?.includes(candidate.capability.id)
106
+ && replacer.accepts === candidate.accepts
107
+ && replacer.produces === candidate.produces));
108
+ }
109
+ function resolvePath(start, goal, candidates) {
110
+ const queue = [{ kind: start, path: [] }];
111
+ const visited = new Set([start]);
112
+ while (queue.length > 0) {
113
+ const current = queue.shift();
114
+ if (current.kind === goal)
115
+ return current.path;
116
+ for (const candidate of candidates) {
117
+ if (candidate.accepts !== current.kind || visited.has(candidate.produces))
118
+ continue;
119
+ const path = [...current.path, candidate];
120
+ if (candidate.produces === goal)
121
+ return path;
122
+ visited.add(candidate.produces);
123
+ queue.push({ kind: candidate.produces, path });
124
+ }
125
+ }
126
+ return null;
127
+ }
128
+ function blockerFor(requirement) {
129
+ switch (requirement) {
130
+ case 'adapter:unreal-project-extract': return 'Install an Unreal Bridge Plugin that replaces unreal.project.extract and declares its Unreal Editor commandlet requirements.';
131
+ case 'adapter:unity-project-extract': return 'Install a Unity Bridge Plugin that replaces unity.project.extract and declares its batch-mode requirements.';
132
+ case 'adapter:godot-project-extract': return 'Install a Godot Bridge Plugin that replaces godot.project.extract and declares its headless requirements.';
133
+ case 'tool:unreal-editor-commandlet': return 'Unreal Editor commandlet is required; set HELIX_UNREAL_EDITOR.';
134
+ case 'tool:unity-editor-batchmode': return 'Unity Editor batch mode is required; set HELIX_UNITY_EDITOR.';
135
+ case 'tool:godot-headless': return 'Godot headless is required; set HELIX_GODOT.';
136
+ default: return null;
137
+ }
138
+ }
139
+ function requirementAvailable(requirement) {
140
+ switch (requirement) {
141
+ case 'tool:unreal-editor-commandlet': return Boolean(process.env.HELIX_UNREAL_EDITOR);
142
+ case 'tool:unity-editor-batchmode': return Boolean(process.env.HELIX_UNITY_EDITOR);
143
+ case 'tool:godot-headless': return Boolean(process.env.HELIX_GODOT);
144
+ default: return !requirement.startsWith('tool:') && !requirement.startsWith('adapter:');
145
+ }
146
+ }
147
+ /** Build the capability graph. Use resolveBridgePlan for a reviewable input-bound plan key. */
148
+ function buildBridgePlan(detection, options = {}, loadedPlugins = (0, plugins_1.loadBridgePlugins)(), resolvedInputs = {}) {
149
+ const contentType = options.type && options.type !== 'auto' ? options.type : detection.suggestedType;
150
+ const target = options.target ?? 'web';
151
+ const goal = goalFor(detection, contentType);
152
+ const selected = options.plugin?.length
153
+ ? loadedPlugins.filter((plugin) => plugin.official || options.plugin.includes(plugin.manifest.id))
154
+ : loadedPlugins;
155
+ const providedInputs = new Set([
156
+ ...Object.keys(options.inputs ?? {}),
157
+ ...(options.headTexture ? ['headTexture'] : []),
158
+ ...(options.eyeTexture ? ['eyeTexture'] : []),
159
+ ...(options.canonical ? ['canonical'] : []),
160
+ ...(options.map ? ['boneMap'] : []),
161
+ ]);
162
+ const eligibleCandidates = capabilityRows(selected, target, detection, providedInputs);
163
+ const executableCandidates = suppressReplacedCandidates(eligibleCandidates.filter((candidate) => candidateExecutable(candidate, providedInputs)));
164
+ const fallbackCandidates = suppressReplacedCandidates(eligibleCandidates);
165
+ const executablePath = resolvePath(detection.sourceKind, goal, executableCandidates);
166
+ const path = executablePath ?? resolvePath(detection.sourceKind, goal, fallbackCandidates);
167
+ const routeCandidates = executablePath ? executableCandidates : fallbackCandidates;
168
+ const blockers = [];
169
+ const warnings = [];
170
+ if (!path) {
171
+ blockers.push(`No installed Bridge capability can convert '${detection.sourceKind}' to '${goal}' for target '${target}'.`);
172
+ }
173
+ if (!options.plugin?.length && detection.sourceKind.endsWith('.unknown')) {
174
+ const matchingPlugins = [...new Set(routeCandidates
175
+ .filter((candidate) => candidate.accepts === detection.sourceKind &&
176
+ !candidate.plugin.official &&
177
+ (candidate.produces === goal || resolvePath(candidate.produces, goal, routeCandidates) !== null))
178
+ .map((candidate) => candidate.plugin.manifest.id))];
179
+ if (matchingPlugins.length > 1) {
180
+ blockers.push(`Multiple Bridge Plugins match this unknown source (${matchingPlugins.join(', ')}); choose one explicitly with --plugin.`);
181
+ }
182
+ }
183
+ const requiredInputs = new Set();
184
+ const requiredPermissions = new Set();
185
+ for (const row of path ?? []) {
186
+ for (const permission of row.capability.permissions ?? row.plugin.manifest.permissions)
187
+ requiredPermissions.add(permission);
188
+ if (row.plugin.root && row.capability.command) {
189
+ for (const permission of types_1.BRIDGE_EXTERNAL_COMMAND_PERMISSIONS)
190
+ requiredPermissions.add(permission);
191
+ }
192
+ for (const requirement of row.capability.requires ?? []) {
193
+ if (requirement.startsWith('input:'))
194
+ requiredInputs.add(requirement.slice('input:'.length));
195
+ if (!requirementAvailable(requirement)) {
196
+ const blocker = blockerFor(requirement);
197
+ if (blocker)
198
+ blockers.push(blocker);
199
+ }
200
+ }
201
+ if (!row.plugin.official) {
202
+ warnings.push(`${row.plugin.manifest.id} is an external ${row.plugin.manifest.trust} plugin and will run only after every requested permission is approved.`);
203
+ }
204
+ }
205
+ const addonProfile = options.inputs?.addon && path?.some((row) => row.capability.id === 'helix.character.addon.import')
206
+ ? resolvedInputs.addon === undefined
207
+ ? (0, characterAddon_1.readCharacterAddonProfile)(options.inputs.addon)
208
+ : resolvedInputs.addon
209
+ : null;
210
+ const paletteBoundAddon = addonProfile?.palette !== undefined;
211
+ if (paletteBoundAddon)
212
+ requiredInputs.add('palette');
213
+ const steps = (path ?? []).map((row, index) => ({
214
+ index: index + 1,
215
+ plugin: row.plugin.manifest.id,
216
+ pluginVersion: row.plugin.manifest.version,
217
+ pluginDigest: row.plugin.contentDigest,
218
+ capability: row.capability.id,
219
+ stage: row.capability.stage,
220
+ accepts: row.accepts,
221
+ produces: row.produces,
222
+ permissions: [...new Set([
223
+ ...(row.capability.permissions ?? row.plugin.manifest.permissions),
224
+ ...(!row.plugin.official && row.capability.command ? types_1.BRIDGE_EXTERNAL_COMMAND_PERMISSIONS : []),
225
+ ])],
226
+ requires: [...new Set([
227
+ ...(row.capability.requires ?? []),
228
+ ...(paletteBoundAddon && row.capability.id === 'helix.character.addon.import' ? ['input:palette'] : []),
229
+ ])].sort(),
230
+ }));
231
+ const planWithoutKey = {
232
+ schemaVersion: types_1.BRIDGE_PLAN_SCHEMA,
233
+ source: detection,
234
+ contentType,
235
+ target,
236
+ goal,
237
+ steps,
238
+ requiredInputs: [...requiredInputs].sort(),
239
+ requiredPermissions: [...requiredPermissions].sort(),
240
+ blockers: [...new Set(blockers)],
241
+ warnings: [...new Set(warnings)],
242
+ identity: EMPTY_PLAN_IDENTITY,
243
+ };
244
+ return { ...planWithoutKey, deterministicKey: deterministicPlanKey(planWithoutKey) };
245
+ }
246
+ //# sourceMappingURL=planner.js.map
@@ -0,0 +1 @@
1
+ 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