@cybermp-community/client-types 1.1.1 → 1.1.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/classes/AIActionHelper.d.ts +13 -13
- package/dist/classes/AIActionLookat.d.ts +1 -1
- package/dist/classes/AIActionMovePolicy.d.ts +2 -2
- package/dist/classes/AIActionParams.d.ts +7 -7
- package/dist/classes/AIActionTarget.d.ts +18 -18
- package/dist/classes/AIActionTransactionSystem.d.ts +9 -9
- package/dist/classes/AIAutonomousConditions.d.ts +1 -1
- package/dist/classes/AICAgent.d.ts +1 -1
- package/dist/classes/AICondition.d.ts +4 -4
- package/dist/classes/AICoverHelper.d.ts +10 -10
- package/dist/classes/AIFollowerRole.d.ts +1 -1
- package/dist/classes/AIFollowerTakedownCommandHandler.d.ts +1 -1
- package/dist/classes/AIGenericAdvancedLookatTask.d.ts +1 -1
- package/dist/classes/AIGenericEntityLookatTask.d.ts +1 -1
- package/dist/classes/AIGenericLookatTask.d.ts +2 -2
- package/dist/classes/AIGenericStaticLookatTask.d.ts +1 -1
- package/dist/classes/AIGuardAreaManager.d.ts +2 -2
- package/dist/classes/AIHumanComponent.d.ts +12 -12
- package/dist/classes/AINavigationSystem.d.ts +8 -8
- package/dist/classes/AIObjectSelectionComponent.d.ts +1 -1
- package/dist/classes/AIReactionSystem.d.ts +1 -1
- package/dist/classes/AIScriptSquad.d.ts +3 -3
- package/dist/classes/AISearchingLookat.d.ts +1 -1
- package/dist/classes/AISignalHandlerComponent.d.ts +4 -4
- package/dist/classes/AISquadHelper.d.ts +6 -6
- package/dist/classes/AISubActionAttackWithWeapon_Record_Implementation.d.ts +1 -1
- package/dist/classes/AISubActionDisableAimAssist_Record_Implementation.d.ts +1 -1
- package/dist/classes/AISubActionForceEquip_Record_Implementation.d.ts +1 -1
- package/dist/classes/AISubActionReloadWeapon_Record_Implementation.d.ts +1 -1
- package/dist/classes/AISubActionSetTargetByTag_Record_Implementation.d.ts +3 -3
- package/dist/classes/AISubActionSetWorldPosition_Record_Implementation.d.ts +1 -1
- package/dist/classes/AISubActionShootWithWeapon_Record_Implementation.d.ts +1 -1
- package/dist/classes/AISubActionThrowItem_Record_Implementation.d.ts +2 -2
- package/dist/classes/AITargetTrackerComponent.d.ts +9 -9
- package/dist/classes/AITicketCondition.d.ts +3 -3
- package/dist/classes/AITweakParams.d.ts +1 -1
- package/dist/classes/AIUtilsCachedBoolValue.d.ts +1 -1
- package/dist/classes/AIWeapon.d.ts +11 -11
- package/dist/classes/AIbehaviorScriptExecutionContext.d.ts +1 -1
- package/dist/classes/AIbehaviorScriptUtils.d.ts +9 -9
- package/dist/classes/AIbehaviorUniqueActiveCommandList.d.ts +1 -1
- package/dist/classes/AIbehaviortweakTweakActionSystem.d.ts +3 -3
- package/dist/classes/AOEArea.d.ts +1 -1
- package/dist/classes/AOEAreaControllerPS.d.ts +2 -2
- package/dist/classes/AOEEffectorControllerPS.d.ts +1 -1
- package/dist/classes/AccessPointControllerPS.d.ts +5 -5
- package/dist/classes/ActionAnimationScriptProxy.d.ts +2 -2
- package/dist/classes/ActionBool.d.ts +2 -2
- package/dist/classes/ActionHitReactionScriptProxy.d.ts +1 -1
- package/dist/classes/ActionSkillCheck.d.ts +1 -1
- package/dist/classes/ActionSlideToScriptProxy.d.ts +3 -3
- package/dist/classes/ActionsSequencerControllerPS.d.ts +1 -1
- package/dist/classes/ActivateDevice.d.ts +1 -1
- package/dist/classes/ActivatedDeviceControllerPS.d.ts +3 -3
- package/dist/classes/ActivatedDeviceIndustrialArm.d.ts +1 -1
- package/dist/classes/ActivatedDeviceNPC.d.ts +1 -1
- package/dist/classes/ActivatedDeviceTransfromAnim.d.ts +3 -3
- package/dist/classes/Activator.d.ts +1 -1
- package/dist/classes/ActivatorControllerPS.d.ts +3 -3
- package/dist/classes/Agent.d.ts +1 -1
- package/dist/classes/AgentRegistry.d.ts +4 -4
- package/dist/classes/AlarmLight.d.ts +1 -1
- package/dist/classes/AnimationChainPlayer.d.ts +1 -1
- package/dist/classes/AnimationSystemForcedVisibilityManager.d.ts +1 -1
- package/dist/classes/ApartmentScreenControllerPS.d.ts +1 -1
- package/dist/classes/ArcadeMachine.d.ts +1 -1
- package/dist/classes/ArcadeMachineControllerPS.d.ts +3 -3
- package/dist/classes/AreaEffectVisualizationComponent.d.ts +3 -3
- package/dist/classes/ArmorEquipGameController.d.ts +1 -1
- package/dist/classes/AsyncSpawnData.d.ts +1 -1
- package/dist/classes/AuthorizeUser.d.ts +1 -1
- package/dist/classes/BakcpackImmediateNotificationListener.d.ts +1 -1
- package/dist/classes/BaseAnimatedDeviceControllerPS.d.ts +3 -3
- package/dist/classes/BaseGrenade.d.ts +5 -5
- package/dist/classes/BaseProjectile.d.ts +4 -4
- package/dist/classes/BaseScriptableAction.d.ts +8 -8
- package/dist/classes/BasicAnimationController.d.ts +2 -2
- package/dist/classes/BasicDistractionDevice.d.ts +4 -4
- package/dist/classes/BasicDistractionDeviceControllerPS.d.ts +1 -1
- package/dist/classes/BillboardDevice.d.ts +1 -1
- package/dist/classes/BillboardDeviceControllerPS.d.ts +1 -1
- package/dist/classes/BlindingLight.d.ts +1 -1
- package/dist/classes/BlindingLightControllerPS.d.ts +1 -1
- package/dist/classes/BossHealthBarGameController.d.ts +3 -3
- package/dist/classes/BraindanceControlsTransition.d.ts +6 -6
- package/dist/classes/BraindanceModule.d.ts +2 -2
- package/dist/classes/BunkerDoor.d.ts +1 -1
- package/dist/classes/BuyAttribute.d.ts +1 -1
- package/dist/classes/BuyItemFromVendor.d.ts +1 -1
- package/dist/classes/C4ControllerPS.d.ts +2 -2
- package/dist/classes/CandleControllerPS.d.ts +1 -1
- package/dist/classes/CarriedObjectEvents.d.ts +5 -5
- package/dist/classes/CasinoTableSlotLogicController.d.ts +1 -1
- package/dist/classes/CentaurShieldController.d.ts +2 -2
- package/dist/classes/CerberusComponent.d.ts +2 -2
- package/dist/classes/CharacterCreationBackstorySelectionMenu.d.ts +1 -1
- package/dist/classes/CharacterCreationGenderSelectionMenu.d.ts +1 -1
- package/dist/classes/CharacterCreationStatsMenu.d.ts +1 -1
- package/dist/classes/ChestPressControllerPS.d.ts +2 -2
- package/dist/classes/CityLightSystem.d.ts +4 -4
- package/dist/classes/CloseAd.d.ts +1 -1
- package/dist/classes/ClothingSetIconsPopup.d.ts +1 -1
- package/dist/classes/CoderControllerPS.d.ts +2 -2
- package/dist/classes/CodexUtils.d.ts +3 -3
- package/dist/classes/Color.d.ts +2 -2
- package/dist/classes/CombatGadgetTransitions.d.ts +2 -2
- package/dist/classes/CommunityProxyPS.d.ts +1 -1
- package/dist/classes/ComputerControllerPS.d.ts +5 -5
- package/dist/classes/ConfessionBooth.d.ts +1 -1
- package/dist/classes/ConfessionBoothControllerPS.d.ts +3 -3
- package/dist/classes/ContinueGameTooltip.d.ts +1 -1
- package/dist/classes/ConveyorControllerPS.d.ts +1 -1
- package/dist/classes/CrafringMaterialItemController.d.ts +3 -3
- package/dist/classes/CraftBook.d.ts +1 -1
- package/dist/classes/CraftItemForTarget.d.ts +1 -1
- package/dist/classes/CraftingLogicController.d.ts +1 -1
- package/dist/classes/CraftingMainGameController.d.ts +1 -1
- package/dist/classes/CraftingMainLogicController.d.ts +2 -2
- package/dist/classes/CraftingSystem.d.ts +8 -8
- package/dist/classes/CrosshairGameController_Smart_Rifl.d.ts +1 -1
- package/dist/classes/CursorGameController.d.ts +1 -1
- package/dist/classes/CustomAnimationsGameController.d.ts +1 -1
- package/dist/classes/CustomAnimationsHudGameController.d.ts +1 -1
- package/dist/classes/CyberwareInventoryMiniGrid.d.ts +7 -7
- package/dist/classes/CyberwareMainGameController.d.ts +1 -1
- package/dist/classes/CyclableRadialSlot.d.ts +1 -1
- package/dist/classes/DamageManager.d.ts +1 -1
- package/dist/classes/DataTerm.d.ts +1 -1
- package/dist/classes/DataTermControllerPS.d.ts +1 -1
- package/dist/classes/DataTrackingSystem.d.ts +1 -1
- package/dist/classes/DeactivateDevice.d.ts +1 -1
- package/dist/classes/DefaultTransition.d.ts +24 -24
- package/dist/classes/DefaultUIInventoryItemStatsProvider.d.ts +1 -1
- package/dist/classes/DelamainTaxiComponent.d.ts +1 -1
- package/dist/classes/DestructibleMasterLight.d.ts +1 -1
- package/dist/classes/DestructibleMasterLightControllerPS.d.ts +1 -1
- package/dist/classes/Device.d.ts +22 -22
- package/dist/classes/DeviceActionPropertyFunctions.d.ts +11 -11
- package/dist/classes/DeviceActionQueue.d.ts +3 -3
- package/dist/classes/DeviceDebuggerComponent.d.ts +1 -1
- package/dist/classes/DeviceHelper.d.ts +2 -2
- package/dist/classes/DeviceInkGameControllerBase.d.ts +3 -3
- package/dist/classes/DeviceLinkComponentPS.d.ts +4 -4
- package/dist/classes/DeviceOperations.d.ts +1 -1
- package/dist/classes/DeviceSystemBaseControllerPS.d.ts +1 -1
- package/dist/classes/DifficultySelectionMenu.d.ts +1 -1
- package/dist/classes/DiodeControlComponent.d.ts +2 -2
- package/dist/classes/DisarmComponent.d.ts +1 -1
- package/dist/classes/DisassembleMasterControllerPS.d.ts +1 -1
- package/dist/classes/DispenceItemFromVendor.d.ts +3 -3
- package/dist/classes/DisplayGlassControllerPS.d.ts +3 -3
- package/dist/classes/DisposalDevice.d.ts +2 -2
- package/dist/classes/DisposalDeviceControllerPS.d.ts +2 -2
- package/dist/classes/DlcMenuGameController.d.ts +1 -1
- package/dist/classes/Door.d.ts +5 -5
- package/dist/classes/DoorControllerPS.d.ts +6 -6
- package/dist/classes/DoorProximityDetector.d.ts +1 -1
- package/dist/classes/DoorProximityDetectorControllerPS.d.ts +1 -1
- package/dist/classes/DoorSystemUIPS.d.ts +1 -1
- package/dist/classes/DpadWheelGameController.d.ts +1 -1
- package/dist/classes/DropPoint.d.ts +4 -4
- package/dist/classes/DropPointControllerPS.d.ts +1 -1
- package/dist/classes/DropPointRequest.d.ts +1 -1
- package/dist/classes/DropPointSystem.d.ts +2 -2
- package/dist/classes/DropdownListController.d.ts +4 -4
- package/dist/classes/EffectExecutor_GrenadeTargetTracker.d.ts +2 -2
- package/dist/classes/ElectricBox.d.ts +1 -1
- package/dist/classes/ElectricBoxControllerPS.d.ts +1 -1
- package/dist/classes/ElectricLight.d.ts +1 -1
- package/dist/classes/ElectricLightControllerPS.d.ts +2 -2
- package/dist/classes/ElevatorFloorTerminalControllerPS.d.ts +3 -3
- package/dist/classes/EquipAction.d.ts +1 -1
- package/dist/classes/EquipmentSystem.d.ts +1 -1
- package/dist/classes/EquipmentSystemPlayerData.d.ts +20 -20
- package/dist/classes/EulerAngles.d.ts +1 -1
- package/dist/classes/ExpansionNewGame.d.ts +1 -1
- package/dist/classes/ExplodingBullet.d.ts +1 -1
- package/dist/classes/ExplosiveDevice.d.ts +4 -4
- package/dist/classes/ExplosiveDeviceControllerPS.d.ts +3 -3
- package/dist/classes/ExplosiveTriggerDeviceControllerPS.d.ts +4 -4
- package/dist/classes/FactInvokerControllerPS.d.ts +2 -2
- package/dist/classes/FactsDeviceOperation.d.ts +1 -1
- package/dist/classes/FanControllerPS.d.ts +1 -1
- package/dist/classes/FastTravelDeviceAction.d.ts +1 -1
- package/dist/classes/FastTravelSystem.d.ts +4 -4
- package/dist/classes/FilterNPCDodgeOpportunity.d.ts +1 -1
- package/dist/classes/FilterRadioGroup.d.ts +2 -2
- package/dist/classes/FindTeleportPositionForTakedown.d.ts +2 -2
- package/dist/classes/FindTeleportPositionKurt.d.ts +2 -2
- package/dist/classes/FinisherAttackEvents.d.ts +2 -2
- package/dist/classes/FocusCluesSystem.d.ts +1 -1
- package/dist/classes/ForkliftControllerPS.d.ts +2 -2
- package/dist/classes/FrameControllerPS.d.ts +1 -1
- package/dist/classes/FrameWidgetComponent.d.ts +1 -1
- package/dist/classes/FridgeControllerPS.d.ts +1 -1
- package/dist/classes/FullscreenVendorGameController.d.ts +4 -4
- package/dist/classes/FuseBox.d.ts +1 -1
- package/dist/classes/FuseBoxControllerPS.d.ts +2 -2
- package/dist/classes/FuseControllerPS.d.ts +2 -2
- package/dist/classes/FxResourceMapperComponent.d.ts +5 -5
- package/dist/classes/GameEffectExecutor_StimOnHit.d.ts +1 -1
- package/dist/classes/GameTime.d.ts +1 -1
- package/dist/classes/GameTimeUtils.d.ts +1 -1
- package/dist/classes/GameplayLight.d.ts +1 -1
- package/dist/classes/GameplayLightControllerPS.d.ts +1 -1
- package/dist/classes/GameplayRoleComponent.d.ts +2 -2
- package/dist/classes/GenericDevice.d.ts +1 -1
- package/dist/classes/GenericDeviceControllerPS.d.ts +3 -3
- package/dist/classes/GenericDeviceOperation.d.ts +2 -2
- package/dist/classes/GenericTemplatePersistentData.d.ts +2 -2
- package/dist/classes/GlitchedTurretControllerPS.d.ts +1 -1
- package/dist/classes/GoToFloor.d.ts +1 -1
- package/dist/classes/GogRewardEntryController.d.ts +2 -2
- package/dist/classes/HUDManager.d.ts +3 -3
- package/dist/classes/HUDModule.d.ts +4 -4
- package/dist/classes/HackingDataDef.d.ts +1 -1
- package/dist/classes/HighLevelTransition.d.ts +1 -1
- package/dist/classes/HighlightInstance.d.ts +1 -1
- package/dist/classes/HighlightModule.d.ts +2 -2
- package/dist/classes/HitHistory.d.ts +1 -1
- package/dist/classes/HitReactionComponent.d.ts +5 -5
- package/dist/classes/HoloDeviceControllerPS.d.ts +1 -1
- package/dist/classes/HoloFeederControllerPS.d.ts +1 -1
- package/dist/classes/HoloTable.d.ts +1 -1
- package/dist/classes/HoloTableControllerPS.d.ts +2 -2
- package/dist/classes/Hotkey.d.ts +1 -1
- package/dist/classes/HubMenuUtils.d.ts +4 -4
- package/dist/classes/IconsModule.d.ts +2 -2
- package/dist/classes/IdentifiedWrappedTooltipData.d.ts +1 -1
- package/dist/classes/IdleActions.d.ts +1 -1
- package/dist/classes/ImmediateExitWithForceEvents.d.ts +1 -1
- package/dist/classes/ImmediateNotificationListener.d.ts +1 -1
- package/dist/classes/InkImageUtils.d.ts +12 -12
- package/dist/classes/InputContextTransition.d.ts +1 -1
- package/dist/classes/InteractiveAdControllerPS.d.ts +2 -2
- package/dist/classes/InteractiveDevice.d.ts +3 -3
- package/dist/classes/Intercom.d.ts +1 -1
- package/dist/classes/IntercomControllerPS.d.ts +3 -3
- package/dist/classes/InventoryCyberwareItemChooser.d.ts +1 -1
- package/dist/classes/InventoryDataManager.d.ts +8 -8
- package/dist/classes/InventoryDataManagerV2.d.ts +53 -53
- package/dist/classes/InventoryEquipmentSlot.d.ts +1 -1
- package/dist/classes/InventoryGenericItemChooser.d.ts +3 -3
- package/dist/classes/InventoryItemDisplay.d.ts +1 -1
- package/dist/classes/InventoryItemDisplayController.d.ts +19 -19
- package/dist/classes/InventoryItemModeLogicController.d.ts +7 -7
- package/dist/classes/InventoryItemPreferredComparisonResolver.d.ts +1 -1
- package/dist/classes/InventoryTooltiData_CyberwareUpgradeData.d.ts +1 -1
- package/dist/classes/InventoryTooltipData.d.ts +3 -3
- package/dist/classes/InventoryUtils.d.ts +1 -1
- package/dist/classes/InventoryWeaponSlot.d.ts +1 -1
- package/dist/classes/IsSourceDeviceActveFilter.d.ts +1 -1
- package/dist/classes/ItemCategoryFliterManager.d.ts +2 -2
- package/dist/classes/ItemDisplayContextData.d.ts +1 -1
- package/dist/classes/ItemDisplayInventoryMiniGrid.d.ts +1 -1
- package/dist/classes/ItemDisplayUtils.d.ts +4 -4
- package/dist/classes/ItemInventoryMiniGrid.d.ts +1 -1
- package/dist/classes/ItemLabelContainerController.d.ts +1 -1
- package/dist/classes/ItemLabelController.d.ts +1 -1
- package/dist/classes/ItemModificationSystem.d.ts +2 -2
- package/dist/classes/ItemTooltipBottomModule.d.ts +1 -1
- package/dist/classes/ItemTooltipCommonController.d.ts +2 -2
- package/dist/classes/ItemTooltipCyberwareWeaponModule.d.ts +1 -1
- package/dist/classes/ItemTooltipIconModule.d.ts +1 -1
- package/dist/classes/ItemTooltipStatController.d.ts +1 -1
- package/dist/classes/JournalNotificationQueue.d.ts +1 -1
- package/dist/classes/JournalWrapper.d.ts +3 -3
- package/dist/classes/JudysDoor.d.ts +5 -5
- package/dist/classes/Jukebox.d.ts +1 -1
- package/dist/classes/JukeboxControllerPS.d.ts +2 -2
- package/dist/classes/KerenzikovEvents.d.ts +1 -1
- package/dist/classes/KeypadDeviceController.d.ts +1 -1
- package/dist/classes/KnockdownEvents.d.ts +1 -1
- package/dist/classes/LadderControllerPS.d.ts +1 -1
- package/dist/classes/LadderDecisions.d.ts +1 -1
- package/dist/classes/LcdScreen.d.ts +1 -1
- package/dist/classes/LcdScreenControllerPS.d.ts +2 -2
- package/dist/classes/LeftHandCyberwareTransition.d.ts +3 -3
- package/dist/classes/LevelBarsController.d.ts +1 -1
- package/dist/classes/LiftControllerPS.d.ts +5 -5
- package/dist/classes/LiftDevice.d.ts +7 -7
- package/dist/classes/LoadListItem.d.ts +2 -2
- package/dist/classes/LocomotionEventsTransition.d.ts +2 -2
- package/dist/classes/LocomotionTakedownEvents.d.ts +2 -2
- package/dist/classes/LocomotionTransition.d.ts +5 -5
- package/dist/classes/LookAtPresetBaseEvents.d.ts +1 -1
- package/dist/classes/LootingController.d.ts +1 -1
- package/dist/classes/LootingListItemController.d.ts +1 -1
- package/dist/classes/MaintenancePanel.d.ts +1 -1
- package/dist/classes/MapPinUtility.d.ts +1 -1
- package/dist/classes/MasterControllerPS.d.ts +6 -6
- package/dist/classes/MaterialTooltip.d.ts +1 -1
- package/dist/classes/MathHelper.d.ts +2 -2
- package/dist/classes/Matrix.d.ts +3 -3
- package/dist/classes/MeasurementUtils.d.ts +4 -4
- package/dist/classes/MediaDeviceControllerPS.d.ts +2 -2
- package/dist/classes/MediaSystemUIPS.d.ts +1 -1
- package/dist/classes/MeleeAttackGenericEvents.d.ts +1 -1
- package/dist/classes/MeleeHitAnimEventExecutor.d.ts +1 -1
- package/dist/classes/MeleeProjectile.d.ts +1 -1
- package/dist/classes/MeleeThrowAttackEvents.d.ts +1 -1
- package/dist/classes/MeleeTransition.d.ts +10 -10
- package/dist/classes/MenuDataBuilder.d.ts +6 -6
- package/dist/classes/MenuHubGameController.d.ts +1 -1
- package/dist/classes/MenuHubLogicController.d.ts +1 -1
- package/dist/classes/MenuScenario_BaseMenu.d.ts +3 -3
- package/dist/classes/MenuScenario_HubMenu.d.ts +1 -1
- package/dist/classes/MenuScenario_PreGameSubMenu.d.ts +1 -1
- package/dist/classes/MenuScenario_RadialHubMenu.d.ts +1 -1
- package/dist/classes/MenuScenario_Vendor.d.ts +5 -5
- package/dist/classes/MenuUIUtils.d.ts +1 -1
- package/dist/classes/MessagePopupDisplayController.d.ts +1 -1
- package/dist/classes/MessageTooltip.d.ts +1 -1
- package/dist/classes/MessengerDialogViewController.d.ts +1 -1
- package/dist/classes/MessengerGameController.d.ts +2 -2
- package/dist/classes/MessengerTypingIndicator.d.ts +1 -1
- package/dist/classes/MessengerUtils.d.ts +7 -7
- package/dist/classes/MinigameGenerationRuleOverridePrograms.d.ts +1 -1
- package/dist/classes/MinigameGenerationRulePredefinedBoard.d.ts +1 -1
- package/dist/classes/MinigameGenerationRulePredefinedBoardWithTraps.d.ts +1 -1
- package/dist/classes/MinigameGenerationRuleScalingPrograms.d.ts +3 -3
- package/dist/classes/MinigameGenerationRule_Test.d.ts +1 -1
- package/dist/classes/MinimalItemTooltipData.d.ts +5 -5
- package/dist/classes/MinimapPOIMappinController.d.ts +2 -2
- package/dist/classes/ModifyDamagePerHackEffector.d.ts +1 -1
- package/dist/classes/MoneyLabelController.d.ts +1 -1
- package/dist/classes/MovableDevice.d.ts +1 -1
- package/dist/classes/MovableDeviceControllerPS.d.ts +1 -1
- package/dist/classes/NPCPuppet.d.ts +10 -10
- package/dist/classes/NameplateVisualsLogicController.d.ts +5 -5
- package/dist/classes/NcartTimetable.d.ts +1 -1
- package/dist/classes/NcartTimetableControllerPS.d.ts +2 -2
- package/dist/classes/NetrunnerChairControllerPS.d.ts +1 -1
- package/dist/classes/NetrunnerControlPanelControllerPS.d.ts +1 -1
- package/dist/classes/NetworkInkGameController.d.ts +1 -1
- package/dist/classes/NetworkSystem.d.ts +2 -2
- package/dist/classes/NewHudPhoneGameController.d.ts +5 -5
- package/dist/classes/NewItemTooltipAttachmentEntryData.d.ts +2 -2
- package/dist/classes/NewItemTooltipBottomModule.d.ts +1 -1
- package/dist/classes/NewItemTooltipCommonController.d.ts +1 -1
- package/dist/classes/NewItemTooltipWeaponBarsModule.d.ts +1 -1
- package/dist/classes/NewPerkTabsController.d.ts +1 -1
- package/dist/classes/NewPerksCategoriesGameController.d.ts +1 -1
- package/dist/classes/NewPerksScreenLogicController.d.ts +2 -2
- package/dist/classes/NumericDisplayControllerPS.d.ts +1 -1
- package/dist/classes/OnlyNearest_AINavPath_Device.d.ts +1 -1
- package/dist/classes/OutlineRequest.d.ts +1 -1
- package/dist/classes/PSD_DetectorPS.d.ts +1 -1
- package/dist/classes/PachinkoMachineControllerPS.d.ts +1 -1
- package/dist/classes/PatchNotesGameController.d.ts +1 -1
- package/dist/classes/PatrolAction.d.ts +1 -1
- package/dist/classes/PatrolSpotAction.d.ts +1 -1
- package/dist/classes/PerfectDischargePrereq.d.ts +1 -1
- package/dist/classes/PerkDisplayController.d.ts +3 -3
- package/dist/classes/PerkDisplayTooltipController.d.ts +2 -2
- package/dist/classes/PerkTraining.d.ts +1 -1
- package/dist/classes/PerkTrainingControllerPS.d.ts +1 -1
- package/dist/classes/PerksMainGameController.d.ts +1 -1
- package/dist/classes/PhoneDialerLogicController.d.ts +1 -1
- package/dist/classes/PhoneDialerSelectionController.d.ts +2 -2
- package/dist/classes/PhoneHotkeyController.d.ts +1 -1
- package/dist/classes/PhoneMessagePopupGameController.d.ts +1 -1
- package/dist/classes/PhoneSystem.d.ts +1 -1
- package/dist/classes/PhotoModeGridList.d.ts +1 -1
- package/dist/classes/PhotoModeListController.d.ts +1 -1
- package/dist/classes/PhotoModeMenuListItem.d.ts +2 -2
- package/dist/classes/PhotoModeTopBarController.d.ts +1 -1
- package/dist/classes/PlatformControllerPS.d.ts +2 -2
- package/dist/classes/PlayerDevelopmentData.d.ts +18 -18
- package/dist/classes/PlayerDevelopmentDataManager.d.ts +12 -12
- package/dist/classes/PlayerGameplayRestrictions.d.ts +3 -3
- package/dist/classes/PlayerPuppet.d.ts +9 -9
- package/dist/classes/PlayerStaminaHelpers.d.ts +1 -1
- package/dist/classes/PlayerUnauthorized.d.ts +1 -1
- package/dist/classes/PlayerWokrspotDeviceOperation.d.ts +1 -1
- package/dist/classes/PoliceAgentRegistry.d.ts +7 -7
- package/dist/classes/PreGameSubMenuGameController.d.ts +1 -1
- package/dist/classes/PresetAction.d.ts +1 -1
- package/dist/classes/PreventionSystem.d.ts +15 -15
- package/dist/classes/ProgressionNotification.d.ts +1 -1
- package/dist/classes/ProjectileLaunchHelper.d.ts +2 -2
- package/dist/classes/ProjectileLauncherRound.d.ts +3 -3
- package/dist/classes/ProjectileTargetingHelper.d.ts +1 -1
- package/dist/classes/ProximityDetectorControllerPS.d.ts +1 -1
- package/dist/classes/PulseAnimation.d.ts +2 -2
- package/dist/classes/PulseScaleAnimation.d.ts +1 -1
- package/dist/classes/PuppetDeviceLinkPS.d.ts +1 -1
- package/dist/classes/PuppetSquadInterface.d.ts +4 -4
- package/dist/classes/Quaternion.d.ts +3 -3
- package/dist/classes/QuestCodexLinkController.d.ts +1 -1
- package/dist/classes/QuestDetailsObjectiveController.d.ts +1 -1
- package/dist/classes/QuestDetailsPanelController.d.ts +2 -2
- package/dist/classes/QuestForceCameraZoom.d.ts +1 -1
- package/dist/classes/QuestItemController.d.ts +1 -1
- package/dist/classes/QuestListGameController.d.ts +1 -1
- package/dist/classes/QuestListVirtualController.d.ts +1 -1
- package/dist/classes/QuestLogUtils.d.ts +1 -1
- package/dist/classes/QuickHackUploadListener.d.ts +1 -1
- package/dist/classes/QuickHackableHelper.d.ts +2 -2
- package/dist/classes/QuickMeleeEvents.d.ts +1 -1
- package/dist/classes/QuickSlotsManager.d.ts +5 -5
- package/dist/classes/QuickhackModule.d.ts +3 -3
- package/dist/classes/QuickhacksListGameController.d.ts +2 -2
- package/dist/classes/QuickhacksListItemController.d.ts +2 -2
- package/dist/classes/RadialMenuHubGameController.d.ts +1 -1
- package/dist/classes/RadialMenuHubLogicController.d.ts +2 -2
- package/dist/classes/RadialSlot.d.ts +1 -1
- package/dist/classes/RadialSubMenuPanelLogicController.d.ts +2 -2
- package/dist/classes/Radio.d.ts +1 -1
- package/dist/classes/RadioControllerPS.d.ts +1 -1
- package/dist/classes/RadioStationDataProvider.d.ts +1 -1
- package/dist/classes/ReactionManagerComponent.d.ts +23 -23
- package/dist/classes/ReactionTransition.d.ts +1 -1
- package/dist/classes/ReadAction.d.ts +1 -1
- package/dist/classes/ReflectorControllerPS.d.ts +1 -1
- package/dist/classes/RefreshActorRequest.d.ts +1 -1
- package/dist/classes/RelicPerkSystem.d.ts +1 -1
- package/dist/classes/ReprimandUpdate.d.ts +1 -1
- package/dist/classes/RetractableAd.d.ts +1 -1
- package/dist/classes/RetractableAdControllerPS.d.ts +1 -1
- package/dist/classes/RipperDocGameController.d.ts +9 -9
- package/dist/classes/RipperdocFillBar.d.ts +2 -2
- package/dist/classes/RipperdocFillLabel.d.ts +1 -1
- package/dist/classes/RipperdocWrappedUIInventoryItem.d.ts +1 -1
- package/dist/classes/RoadBlockControllerPS.d.ts +3 -3
- package/dist/classes/RoboticArmsControllerPS.d.ts +1 -1
- package/dist/classes/SColor.d.ts +10 -10
- package/dist/classes/SWidgetPackageBase.d.ts +1 -1
- package/dist/classes/ScannerDescription.d.ts +1 -1
- package/dist/classes/ScannerModule.d.ts +2 -2
- package/dist/classes/SceneTierIIEvents.d.ts +1 -1
- package/dist/classes/ScriptGameInstance.d.ts +3 -3
- package/dist/classes/ScriptableDeviceAction.d.ts +5 -5
- package/dist/classes/ScriptableDeviceComponentPS.d.ts +35 -35
- package/dist/classes/ScriptedPuppet.d.ts +12 -12
- package/dist/classes/ScriptedPuppetPS.d.ts +3 -3
- package/dist/classes/ScriptedWeakspotObject.d.ts +3 -3
- package/dist/classes/SecSystemDebugger.d.ts +1 -1
- package/dist/classes/SecurityAlarm.d.ts +1 -1
- package/dist/classes/SecurityAlarmControllerPS.d.ts +2 -2
- package/dist/classes/SecurityAreaControllerPS.d.ts +2 -2
- package/dist/classes/SecurityGate.d.ts +1 -1
- package/dist/classes/SecurityGateControllerPS.d.ts +4 -4
- package/dist/classes/SecurityGateLockControllerPS.d.ts +1 -1
- package/dist/classes/SecurityLockerControllerPS.d.ts +1 -1
- package/dist/classes/SecuritySystemControllerPS.d.ts +17 -17
- package/dist/classes/SecuritySystemInput.d.ts +1 -1
- package/dist/classes/SecurityTurret.d.ts +4 -4
- package/dist/classes/SecurityTurretControllerPS.d.ts +3 -3
- package/dist/classes/SellItemToVendor.d.ts +1 -1
- package/dist/classes/SensorDevice.d.ts +13 -13
- package/dist/classes/ServerNode.d.ts +1 -1
- package/dist/classes/ServerNodeControllerPS.d.ts +2 -2
- package/dist/classes/SetCustomShootPosition.d.ts +1 -1
- package/dist/classes/SetTopThreatToCombatTarget.d.ts +2 -2
- package/dist/classes/SettingsLanguageInstallProgressBar.d.ts +1 -1
- package/dist/classes/ShardNotificationController.d.ts +1 -1
- package/dist/classes/ShardsMenuGameController.d.ts +2 -2
- package/dist/classes/SharedGameplayPS.d.ts +1 -1
- package/dist/classes/ShowVendor.d.ts +1 -1
- package/dist/classes/SimpleMessengerContactsVirtualListController.d.ts +1 -1
- package/dist/classes/SimpleQuestListItemController.d.ts +2 -2
- package/dist/classes/SimpleSwitchControllerPS.d.ts +3 -3
- package/dist/classes/SingleCooldownManager.d.ts +1 -1
- package/dist/classes/SingleplayerMenuGameController.d.ts +1 -1
- package/dist/classes/SlideEvents.d.ts +1 -1
- package/dist/classes/SlidingLadderControllerPS.d.ts +2 -2
- package/dist/classes/SmartHouseControllerPS.d.ts +1 -1
- package/dist/classes/SmokeMachine.d.ts +1 -1
- package/dist/classes/SmokeMachineControllerPS.d.ts +1 -1
- package/dist/classes/SniperNest.d.ts +3 -3
- package/dist/classes/SniperNestControllerPS.d.ts +2 -2
- package/dist/classes/SortOut_Contagion.d.ts +1 -1
- package/dist/classes/SoundSystemControllerPS.d.ts +3 -3
- package/dist/classes/SpatialQueriesHelper.d.ts +2 -2
- package/dist/classes/Speaker.d.ts +1 -1
- package/dist/classes/SpeakerControllerPS.d.ts +1 -1
- package/dist/classes/Sphere.d.ts +2 -2
- package/dist/classes/SquadMemberBaseComponent.d.ts +2 -2
- package/dist/classes/StartHubMenuEvent.d.ts +1 -1
- package/dist/classes/StashControllerPS.d.ts +1 -1
- package/dist/classes/StatPoolsManager.d.ts +6 -6
- package/dist/classes/StatsStreetCredRewardItem.d.ts +1 -1
- package/dist/classes/StatusEffectHelper.d.ts +8 -8
- package/dist/classes/StillageControllerPS.d.ts +2 -2
- package/dist/classes/StimBroadcasterComponent.d.ts +13 -13
- package/dist/classes/SubCharacterSystem.d.ts +3 -3
- package/dist/classes/SubMenuPanelLogicController.d.ts +2 -2
- package/dist/classes/SubmenuDataBuilder.d.ts +2 -2
- package/dist/classes/SurveillanceCamera.d.ts +1 -1
- package/dist/classes/SurveillanceCameraControllerPS.d.ts +3 -3
- package/dist/classes/SurveillanceSystemControllerPS.d.ts +1 -1
- package/dist/classes/SurveillanceSystemUIPS.d.ts +1 -1
- package/dist/classes/SwimmingLadderDecisions.d.ts +1 -1
- package/dist/classes/TV.d.ts +1 -1
- package/dist/classes/TVControllerPS.d.ts +2 -2
- package/dist/classes/TabButtonController.d.ts +1 -1
- package/dist/classes/TabRadioGroup.d.ts +1 -1
- package/dist/classes/TakeOverControlSystem.d.ts +2 -2
- package/dist/classes/TakedownGameEffectHelper.d.ts +1 -1
- package/dist/classes/TargetHitIndicatorGameController.d.ts +1 -1
- package/dist/classes/TargetTrackingExtension.d.ts +10 -10
- package/dist/classes/Terminal.d.ts +2 -2
- package/dist/classes/TerminalControllerPS.d.ts +9 -9
- package/dist/classes/TestRandomizationSupervisor.d.ts +1 -1
- package/dist/classes/ThrowableKnifeNPC.d.ts +1 -1
- package/dist/classes/ThumbnailUI.d.ts +2 -2
- package/dist/classes/TimeDilationEventsTransitions.d.ts +3 -3
- package/dist/classes/TimeDilationHelper.d.ts +7 -7
- package/dist/classes/ToggleOpen.d.ts +1 -1
- package/dist/classes/ToggleTakeOverControl.d.ts +1 -1
- package/dist/classes/ToiletControllerPS.d.ts +1 -1
- package/dist/classes/TrafficIntersectionManagerControllerPS.d.ts +1 -1
- package/dist/classes/Transform.d.ts +1 -1
- package/dist/classes/TriggerAttackOnNearbyEnemiesEffector.d.ts +1 -1
- package/dist/classes/TurretTransition.d.ts +1 -1
- package/dist/classes/TvDeviceWidgetController.d.ts +1 -1
- package/dist/classes/TvInkGameController.d.ts +1 -1
- package/dist/classes/TweakAIAction.d.ts +1 -1
- package/dist/classes/TweakAIActionAbstract.d.ts +5 -5
- package/dist/classes/TweakAIActionCondition.d.ts +1 -1
- package/dist/classes/TweakAIActionConditionAbstract.d.ts +1 -1
- package/dist/classes/TweakAIActionRecord.d.ts +7 -7
- package/dist/classes/TweakAIActionSelector.d.ts +1 -1
- package/dist/classes/TweakAIActionSequence.d.ts +1 -1
- package/dist/classes/TweakAIActionSmartComposite.d.ts +2 -2
- package/dist/classes/TweakAISubAction.d.ts +2 -2
- package/dist/classes/TwintoneDescriptionGameController.d.ts +2 -2
- package/dist/classes/TwintoneTemplateGridController.d.ts +2 -2
- package/dist/classes/UIInventoryItem.d.ts +9 -9
- package/dist/classes/UIInventoryItemModsManager.d.ts +1 -1
- package/dist/classes/UIInventoryItemRequirementsManager.d.ts +4 -4
- package/dist/classes/UIInventoryItemStatsManager.d.ts +5 -5
- package/dist/classes/UIInventoryItemWeaponBar.d.ts +2 -2
- package/dist/classes/UIInventoryItemsManager.d.ts +4 -4
- package/dist/classes/UIInventoryScriptableSystem.d.ts +1 -1
- package/dist/classes/UIScriptableSystem.d.ts +4 -4
- package/dist/classes/UpdateWhistlePosition.d.ts +1 -1
- package/dist/classes/UpgradingScreenController.d.ts +1 -1
- package/dist/classes/UseAction.d.ts +1 -1
- package/dist/classes/Vector2.d.ts +2 -2
- package/dist/classes/Vector3.d.ts +3 -3
- package/dist/classes/Vector4.d.ts +5 -5
- package/dist/classes/VehicleComponent.d.ts +42 -42
- package/dist/classes/VehicleComponentPS.d.ts +4 -4
- package/dist/classes/VehicleDetailsLogicController.d.ts +1 -1
- package/dist/classes/VehicleDoorDetached.d.ts +1 -1
- package/dist/classes/VehicleDoorInteraction.d.ts +1 -1
- package/dist/classes/VehicleDoorOpen.d.ts +1 -1
- package/dist/classes/VehicleEventsTransition.d.ts +1 -1
- package/dist/classes/VehicleOfferLogicController.d.ts +1 -1
- package/dist/classes/VehicleOverrideAccelerate.d.ts +1 -1
- package/dist/classes/VehicleOverrideExplode.d.ts +1 -1
- package/dist/classes/VehicleOverrideForceBrakes.d.ts +1 -1
- package/dist/classes/VehicleSummonWidgetGameController.d.ts +2 -2
- package/dist/classes/VehicleTransition.d.ts +4 -4
- package/dist/classes/VendingMachine.d.ts +3 -3
- package/dist/classes/VendingMachineControllerPS.d.ts +3 -3
- package/dist/classes/Vendor.d.ts +7 -7
- package/dist/classes/VendorDataManager.d.ts +7 -7
- package/dist/classes/VentilationArea.d.ts +1 -1
- package/dist/classes/VentilationAreaControllerPS.d.ts +1 -1
- package/dist/classes/VentilationEffectorControllerPS.d.ts +1 -1
- package/dist/classes/VirtualNestedListController.d.ts +1 -1
- package/dist/classes/VirtualSystemPS.d.ts +1 -1
- package/dist/classes/VisualDisplayController.d.ts +1 -1
- package/dist/classes/WallCollisionHelpers.d.ts +1 -1
- package/dist/classes/WallScreenControllerPS.d.ts +1 -1
- package/dist/classes/WardrobeControllerPS.d.ts +1 -1
- package/dist/classes/WardrobeSetEditorUIController.d.ts +1 -1
- package/dist/classes/WardrobeUIGameController.d.ts +1 -1
- package/dist/classes/WeakFenceControllerPS.d.ts +1 -1
- package/dist/classes/WeaponRadialSlot.d.ts +1 -1
- package/dist/classes/WeaponTransition.d.ts +2 -2
- package/dist/classes/WeaponVendingMachineControllerPS.d.ts +1 -1
- package/dist/classes/WidgetAnimationManager.d.ts +2 -2
- package/dist/classes/WindowBlinders.d.ts +1 -1
- package/dist/classes/WindowBlindersControllerPS.d.ts +3 -3
- package/dist/classes/WorldMapTooltipBaseController.d.ts +1 -1
- package/dist/classes/WorldMapTooltipContainer.d.ts +1 -1
- package/dist/classes/WorldMapTooltipController.d.ts +1 -1
- package/dist/classes/YaibaOptionPreview.d.ts +1 -1
- package/dist/classes/ZoomTransition.d.ts +1 -1
- package/dist/classes/audiouiAudioHandler.d.ts +1 -1
- package/dist/classes/buffListItemLogicController.d.ts +1 -1
- package/dist/classes/characterCreationBodyMorphColorOption.d.ts +1 -1
- package/dist/classes/characterCreationBodyMorphMenu.d.ts +2 -2
- package/dist/classes/characterCreationBodyMorphOption.d.ts +3 -3
- package/dist/classes/characterCreationLifePathBtn.d.ts +1 -1
- package/dist/classes/characterCreationSummaryMenu.d.ts +1 -1
- package/dist/classes/cpPlayerSystem.d.ts +1 -1
- package/dist/classes/entAnimationControllerComponent.d.ts +3 -3
- package/dist/classes/entColliderComponent.d.ts +1 -1
- package/dist/classes/entEntity.d.ts +1 -1
- package/dist/classes/entEntityGameInterface.d.ts +1 -1
- package/dist/classes/entIOrientationProvider.d.ts +1 -1
- package/dist/classes/entIPositionProvider.d.ts +5 -5
- package/dist/classes/entPhysicalBodyInterface.d.ts +1 -1
- package/dist/classes/entPhysicalMeshComponent.d.ts +1 -1
- package/dist/classes/entSlotComponent.d.ts +1 -1
- package/dist/classes/forklift.d.ts +1 -1
- package/dist/classes/gameActivityLogSystem.d.ts +1 -1
- package/dist/classes/gameAttackComputed.d.ts +3 -3
- package/dist/classes/gameAttack_GameEffect.d.ts +1 -1
- package/dist/classes/gameBreachFinderComponent.d.ts +1 -1
- package/dist/classes/gameCameraComponent.d.ts +2 -2
- package/dist/classes/gameCompanionSystem.d.ts +1 -1
- package/dist/classes/gameContainerManager.d.ts +1 -1
- package/dist/classes/gameContainerObjectBase.d.ts +1 -1
- package/dist/classes/gameCrowdMemberComponent.d.ts +1 -1
- package/dist/classes/gameDamageSystem.d.ts +7 -7
- package/dist/classes/gameDebugVisualizerSystem.d.ts +8 -8
- package/dist/classes/gameDelaySystem.d.ts +4 -4
- package/dist/classes/gameDeviceComponentPS.d.ts +13 -13
- package/dist/classes/gameDeviceSystem.d.ts +13 -13
- package/dist/classes/gameDismembermentComponent.d.ts +2 -2
- package/dist/classes/gameDropInstruction.d.ts +1 -1
- package/dist/classes/gameEffectData.d.ts +10 -10
- package/dist/classes/gameEffectExecutor_KatanaBulletBending.d.ts +1 -1
- package/dist/classes/gameEffectInstance.d.ts +1 -1
- package/dist/classes/gameEffectProviderScriptContext.d.ts +1 -1
- package/dist/classes/gameEffectScriptContext.d.ts +1 -1
- package/dist/classes/gameEffectSystem.d.ts +2 -2
- package/dist/classes/gameEffector.d.ts +3 -3
- package/dist/classes/gameEffectorSystem.d.ts +1 -1
- package/dist/classes/gameEnumNameToIndexCache.d.ts +1 -1
- package/dist/classes/gameFxInstance.d.ts +2 -2
- package/dist/classes/gameFxSystem.d.ts +2 -2
- package/dist/classes/gameGameAudioSystem.d.ts +5 -5
- package/dist/classes/gameGameTagSystem.d.ts +1 -1
- package/dist/classes/gameGameplayLogicPackageSystem.d.ts +1 -1
- package/dist/classes/gameIAttack.d.ts +4 -4
- package/dist/classes/gameIBlackboard.d.ts +46 -46
- package/dist/classes/gameIDebugDrawHistorySystem.d.ts +2 -2
- package/dist/classes/gameITelemetrySystem.d.ts +1 -1
- package/dist/classes/gameItemData.d.ts +4 -4
- package/dist/classes/gameJournalEntry.d.ts +1 -1
- package/dist/classes/gameJournalManager.d.ts +15 -15
- package/dist/classes/gameLevelAssignmentSystem.d.ts +1 -1
- package/dist/classes/gameLightComponent.d.ts +11 -11
- package/dist/classes/gameLocationManager.d.ts +1 -1
- package/dist/classes/gameLootManager.d.ts +3 -3
- package/dist/classes/gameMasterDeviceComponent.d.ts +2 -2
- package/dist/classes/gameNativeAutodriveSystem.d.ts +1 -1
- package/dist/classes/gameNetrunnerPrototypeNetworkNode.d.ts +1 -1
- package/dist/classes/gameObject.d.ts +27 -27
- package/dist/classes/gamePlayerObstacleSystem.d.ts +2 -2
- package/dist/classes/gamePrereqState.d.ts +1 -1
- package/dist/classes/gamePreventionSpawnSystem.d.ts +5 -5
- package/dist/classes/gamePuppetBase.d.ts +5 -5
- package/dist/classes/gameRPGManager.d.ts +23 -23
- package/dist/classes/gameScanningComponent.d.ts +3 -3
- package/dist/classes/gameScanningComponentPS.d.ts +1 -1
- package/dist/classes/gameScanningController.d.ts +2 -2
- package/dist/classes/gameSourceShootComponent.d.ts +1 -1
- package/dist/classes/gameSpatialQueriesSystem.d.ts +6 -6
- package/dist/classes/gameStatPoolsSystem.d.ts +11 -11
- package/dist/classes/gameStatsDataSystem.d.ts +4 -4
- package/dist/classes/gameStatsSystem.d.ts +2 -2
- package/dist/classes/gameStatusEffectSystem.d.ts +6 -6
- package/dist/classes/gameTargetShootComponent.d.ts +1 -1
- package/dist/classes/gameTimeDilatable.d.ts +3 -3
- package/dist/classes/gameTimeSystem.d.ts +11 -11
- package/dist/classes/gameTransactionSystem.d.ts +30 -30
- package/dist/classes/gameUIItemsHelper.d.ts +2 -2
- package/dist/classes/gameUILocalizationDataPackage.d.ts +4 -4
- package/dist/classes/gameVehicleSystem.d.ts +8 -8
- package/dist/classes/gameVisionModeComponent.d.ts +5 -5
- package/dist/classes/gameVisionModeSystem.d.ts +3 -3
- package/dist/classes/gameWeakspotComponent.d.ts +1 -1
- package/dist/classes/gameWorkspotGameSystem.d.ts +11 -11
- package/dist/classes/gamedataAIAbilityCond_Record.d.ts +1 -1
- package/dist/classes/gamedataAIActionAND_Record.d.ts +1 -1
- package/dist/classes/gamedataAIActionCondition_Record.d.ts +34 -34
- package/dist/classes/gamedataAIActionCooldown_Record.d.ts +1 -1
- package/dist/classes/gamedataAIActionOR_Record.d.ts +1 -1
- package/dist/classes/gamedataAIActionPhase_Record.d.ts +2 -2
- package/dist/classes/gamedataAIActionSelector_Record.d.ts +1 -1
- package/dist/classes/gamedataAIActionSequence_Record.d.ts +1 -1
- package/dist/classes/gamedataAIActionSmartComposite_Record.d.ts +2 -2
- package/dist/classes/gamedataAIAction_Record.d.ts +8 -8
- package/dist/classes/gamedataAICooldownCond_Record.d.ts +1 -1
- package/dist/classes/gamedataAIDirectorScheduleEntry_Record.d.ts +1 -1
- package/dist/classes/gamedataAIDirectorScheduleSpawningDesc_Record.d.ts +1 -1
- package/dist/classes/gamedataAIDirectorSchedule_Record.d.ts +1 -1
- package/dist/classes/gamedataAIHasWeapon_Record.d.ts +2 -2
- package/dist/classes/gamedataAIInTacticPositionCond_Record.d.ts +1 -1
- package/dist/classes/gamedataAIItemCond_Record.d.ts +1 -1
- package/dist/classes/gamedataAINPCTypeCond_Record.d.ts +1 -1
- package/dist/classes/gamedataAINodeMap_Record.d.ts +1 -1
- package/dist/classes/gamedataAIOptimalDistanceCond_Record.d.ts +1 -1
- package/dist/classes/gamedataAIPattern_Record.d.ts +2 -2
- package/dist/classes/gamedataAIPatternsPackage_Record.d.ts +2 -2
- package/dist/classes/gamedataAIReactionCond_Record.d.ts +1 -1
- package/dist/classes/gamedataAISquadANDCondition_Record.d.ts +1 -1
- package/dist/classes/gamedataAISquadCond_Record.d.ts +2 -2
- package/dist/classes/gamedataAISquadDistanceRelationToSectorCheck_Record.d.ts +1 -1
- package/dist/classes/gamedataAISquadInSectorFilter_Record.d.ts +1 -1
- package/dist/classes/gamedataAISquadItemCategoryPriorityFilter_Record.d.ts +1 -1
- package/dist/classes/gamedataAISquadItemTypePriorityFilter_Record.d.ts +1 -1
- package/dist/classes/gamedataAISquadORCondition_Record.d.ts +1 -1
- package/dist/classes/gamedataAISquadParams_Record.d.ts +3 -3
- package/dist/classes/gamedataAISubActionAttackWithWeapon_Record.d.ts +1 -1
- package/dist/classes/gamedataAISubActionConditionalFailure_Record.d.ts +2 -2
- package/dist/classes/gamedataAISubActionCover_Record.d.ts +2 -2
- package/dist/classes/gamedataAISubActionCustomEffectors_Record.d.ts +1 -1
- package/dist/classes/gamedataAISubActionGameplayLogicPackage_Record.d.ts +1 -1
- package/dist/classes/gamedataAISubActionShootWithWeapon_Record.d.ts +3 -3
- package/dist/classes/gamedataAISubActionStartCooldown_Record.d.ts +1 -1
- package/dist/classes/gamedataAISubActionStatusEffect_Record.d.ts +1 -1
- package/dist/classes/gamedataAITacticTicket_Record.d.ts +1 -1
- package/dist/classes/gamedataAITicket_Record.d.ts +4 -4
- package/dist/classes/gamedataAIValidCoversCond_Record.d.ts +1 -1
- package/dist/classes/gamedataAIVehicleCond_Record.d.ts +1 -1
- package/dist/classes/gamedataActionMap_Record.d.ts +1 -1
- package/dist/classes/gamedataAddItemsEffector_Record.d.ts +1 -1
- package/dist/classes/gamedataAddStatusEffectToAttackEffector_Record.d.ts +1 -1
- package/dist/classes/gamedataAdvertisementGroup_Record.d.ts +2 -2
- package/dist/classes/gamedataAdvertisement_Record.d.ts +1 -1
- package/dist/classes/gamedataAimAssistTargetData_Record.d.ts +1 -1
- package/dist/classes/gamedataApperanceToEthnicitiesMap_Record.d.ts +1 -1
- package/dist/classes/gamedataApperanceToEthnicities_Record.d.ts +1 -1
- package/dist/classes/gamedataApplyStatusEffectByChanceEffector_Record.d.ts +1 -1
- package/dist/classes/gamedataArcadeMinigameDataList_Record.d.ts +1 -1
- package/dist/classes/gamedataArcadeScoreboard_Record.d.ts +1 -1
- package/dist/classes/gamedataArchetypeData_Record.d.ts +3 -3
- package/dist/classes/gamedataAttack_Record.d.ts +3 -3
- package/dist/classes/gamedataAttributeData_Record.d.ts +1 -1
- package/dist/classes/gamedataAttribute_Record.d.ts +1 -1
- package/dist/classes/gamedataBaseObject_Record.d.ts +6 -6
- package/dist/classes/gamedataBountyDrawTable_Record.d.ts +1 -1
- package/dist/classes/gamedataBounty_Record.d.ts +1 -1
- package/dist/classes/gamedataBuildAttributeSet_Record.d.ts +1 -1
- package/dist/classes/gamedataBuildCyberwareSet_Record.d.ts +2 -2
- package/dist/classes/gamedataBuildEquipmentSet_Record.d.ts +1 -1
- package/dist/classes/gamedataBuildPerkSet_Record.d.ts +1 -1
- package/dist/classes/gamedataBuildProficiencySet_Record.d.ts +1 -1
- package/dist/classes/gamedataCPOLoadoutBase_Record.d.ts +1 -1
- package/dist/classes/gamedataCharacterList_Record.d.ts +1 -1
- package/dist/classes/gamedataCharacterRandomizationCategoriesList_Record.d.ts +1 -1
- package/dist/classes/gamedataCharacter_Record.d.ts +7 -7
- package/dist/classes/gamedataCodexRecord_Record.d.ts +1 -1
- package/dist/classes/gamedataCodex_Record.d.ts +1 -1
- package/dist/classes/gamedataControlledLootSet_Record.d.ts +4 -4
- package/dist/classes/gamedataControlledLootTable_Record.d.ts +1 -1
- package/dist/classes/gamedataCraftable_Record.d.ts +1 -1
- package/dist/classes/gamedataCraftingPackage_Record.d.ts +1 -1
- package/dist/classes/gamedataCrowdSettingsPackageBase_Record.d.ts +1 -1
- package/dist/classes/gamedataCurrencyReward_Record.d.ts +1 -1
- package/dist/classes/gamedataCurves_Record.d.ts +1 -1
- package/dist/classes/gamedataCyberwareArea_Record.d.ts +1 -1
- package/dist/classes/gamedataDamageType_Record.d.ts +1 -1
- package/dist/classes/gamedataDevice_Record.d.ts +1 -1
- package/dist/classes/gamedataDisassemblingResult_Record.d.ts +1 -1
- package/dist/classes/gamedataDistrict_Record.d.ts +1 -1
- package/dist/classes/gamedataDynamicVehicleData_Record.d.ts +1 -1
- package/dist/classes/gamedataEffector_Record.d.ts +1 -1
- package/dist/classes/gamedataEquipSlot_Record.d.ts +1 -1
- package/dist/classes/gamedataEquipmentArea_Record.d.ts +1 -1
- package/dist/classes/gamedataFastTravelBinksGroup_Record.d.ts +1 -1
- package/dist/classes/gamedataFastTravelScreenDataGroup_Record.d.ts +1 -1
- package/dist/classes/gamedataGameplayAbilityGroup_Record.d.ts +1 -1
- package/dist/classes/gamedataGameplayAbility_Record.d.ts +2 -2
- package/dist/classes/gamedataGameplayLogicPackageUIData_Record.d.ts +1 -1
- package/dist/classes/gamedataGameplayLogicPackage_Record.d.ts +4 -4
- package/dist/classes/gamedataHackingMiniGame_Record.d.ts +1 -1
- package/dist/classes/gamedataHandicapLootList_Record.d.ts +1 -1
- package/dist/classes/gamedataHitPrereq_Record.d.ts +1 -1
- package/dist/classes/gamedataInventoryItemGroup_Record.d.ts +1 -1
- package/dist/classes/gamedataInventoryItemSet_Record.d.ts +1 -1
- package/dist/classes/gamedataItemBlueprintElement_Record.d.ts +1 -1
- package/dist/classes/gamedataItemList_Record.d.ts +1 -1
- package/dist/classes/gamedataItemPartListElement_Record.d.ts +1 -1
- package/dist/classes/gamedataItemRecipe_Record.d.ts +1 -1
- package/dist/classes/gamedataItem_Record.d.ts +17 -17
- package/dist/classes/gamedataItemsFactoryAppearanceSuffixOrder_Record.d.ts +1 -1
- package/dist/classes/gamedataLandingFxPackage_Record.d.ts +1 -1
- package/dist/classes/gamedataLookAtPreset_Record.d.ts +1 -1
- package/dist/classes/gamedataLootInjectionSettings_Record.d.ts +1 -1
- package/dist/classes/gamedataLootTableElement_Record.d.ts +3 -3
- package/dist/classes/gamedataLootTable_Record.d.ts +3 -3
- package/dist/classes/gamedataMappinDefinition_Record.d.ts +1 -1
- package/dist/classes/gamedataMappinUIFilterGroup_Record.d.ts +1 -1
- package/dist/classes/gamedataMappinsGroup_Record.d.ts +1 -1
- package/dist/classes/gamedataMiniGame_AllSymbols_Record.d.ts +1 -1
- package/dist/classes/gamedataMinigame_Def_Record.d.ts +5 -5
- package/dist/classes/gamedataModifyAttackCritChanceEffector_Record.d.ts +1 -1
- package/dist/classes/gamedataModifyStatPoolValueEffector_Record.d.ts +1 -1
- package/dist/classes/gamedataMovementParams_Record.d.ts +1 -1
- package/dist/classes/gamedataMovementPolicy_Record.d.ts +2 -2
- package/dist/classes/gamedataMultiPrereq_Record.d.ts +1 -1
- package/dist/classes/gamedataMutablePoolValueModifier_Record.d.ts +4 -4
- package/dist/classes/gamedataNPCEquipmentGroup_Record.d.ts +1 -1
- package/dist/classes/gamedataNPCEquipmentItemPool_Record.d.ts +1 -1
- package/dist/classes/gamedataNPCEquipmentItem_Record.d.ts +2 -2
- package/dist/classes/gamedataNPCEquipmentItemsPoolEntry_Record.d.ts +1 -1
- package/dist/classes/gamedataNPCRarity_Record.d.ts +1 -1
- package/dist/classes/gamedataNPCTypePrereq_Record.d.ts +1 -1
- package/dist/classes/gamedataNewPerk_Record.d.ts +2 -2
- package/dist/classes/gamedataObjectActionCost_Record.d.ts +1 -1
- package/dist/classes/gamedataObjectActionPrereq_Record.d.ts +1 -1
- package/dist/classes/gamedataObjectAction_Record.d.ts +11 -11
- package/dist/classes/gamedataOffMeshLinkTag_Record.d.ts +1 -1
- package/dist/classes/gamedataPassiveProficiencyBonusUIData_Record.d.ts +1 -1
- package/dist/classes/gamedataPerkArea_Record.d.ts +1 -1
- package/dist/classes/gamedataPerk_Record.d.ts +1 -1
- package/dist/classes/gamedataPlayerBuild_Record.d.ts +1 -1
- package/dist/classes/gamedataPrereq_Record.d.ts +1 -1
- package/dist/classes/gamedataPreventionHeatData_Record.d.ts +3 -3
- package/dist/classes/gamedataProficiency_Record.d.ts +3 -3
- package/dist/classes/gamedataProgressionBuild_Record.d.ts +10 -10
- package/dist/classes/gamedataQuality_Record.d.ts +1 -1
- package/dist/classes/gamedataRPGAction_Record.d.ts +1 -1
- package/dist/classes/gamedataRPGDataPackage_Record.d.ts +4 -4
- package/dist/classes/gamedataRandomPassengerEntry_Record.d.ts +1 -1
- package/dist/classes/gamedataRandomVariant_Record.d.ts +3 -3
- package/dist/classes/gamedataReactionPreset_Record.d.ts +3 -3
- package/dist/classes/gamedataRecipeItem_Record.d.ts +1 -1
- package/dist/classes/gamedataRewardBase_Record.d.ts +7 -7
- package/dist/classes/gamedataRewardSet_Record.d.ts +1 -1
- package/dist/classes/gamedataRoachRaceBackground_Record.d.ts +2 -2
- package/dist/classes/gamedataRoachRaceLevelList_Record.d.ts +1 -1
- package/dist/classes/gamedataRoachRaceLevel_Record.d.ts +2 -2
- package/dist/classes/gamedataRoachRacePowerUpList_Record.d.ts +1 -1
- package/dist/classes/gamedataScreenMessagesList_Record.d.ts +1 -1
- package/dist/classes/gamedataSearchFilterMaskTypeCond_Record.d.ts +1 -1
- package/dist/classes/gamedataSearchFilterMaskTypeValue_Record.d.ts +1 -1
- package/dist/classes/gamedataSensePreset_Record.d.ts +3 -3
- package/dist/classes/gamedataShooterBackground_Record.d.ts +1 -1
- package/dist/classes/gamedataShooterBulletList_Record.d.ts +1 -1
- package/dist/classes/gamedataShooterLevelList_Record.d.ts +1 -1
- package/dist/classes/gamedataShooterPowerUpList_Record.d.ts +1 -1
- package/dist/classes/gamedataShooterVFXList_Record.d.ts +1 -1
- package/dist/classes/gamedataShooterWeaponList_Record.d.ts +1 -1
- package/dist/classes/gamedataSlotItemPartListElement_Record.d.ts +1 -1
- package/dist/classes/gamedataSlotItemPartPreset_Record.d.ts +1 -1
- package/dist/classes/gamedataSmartGunHandlerParams_Record.d.ts +1 -1
- package/dist/classes/gamedataSpreadAreaEffector_Record.d.ts +1 -1
- package/dist/classes/gamedataStatModifierGroup_Record.d.ts +2 -2
- package/dist/classes/gamedataStatPoolPrereq_Record.d.ts +1 -1
- package/dist/classes/gamedataStatPoolUpdate_Record.d.ts +1 -1
- package/dist/classes/gamedataStatPrereq_Record.d.ts +1 -1
- package/dist/classes/gamedataStat_Record.d.ts +1 -1
- package/dist/classes/gamedataStatsArray_Record.d.ts +2 -2
- package/dist/classes/gamedataStatsFolder_Record.d.ts +3 -3
- package/dist/classes/gamedataStatsList_Record.d.ts +1 -1
- package/dist/classes/gamedataStatusEffectAIData_Record.d.ts +3 -3
- package/dist/classes/gamedataStatusEffectUIData_Record.d.ts +1 -1
- package/dist/classes/gamedataStatusEffect_Record.d.ts +4 -4
- package/dist/classes/gamedataSubCharacter_Record.d.ts +1 -1
- package/dist/classes/gamedataTDBIDHelper.d.ts +2 -2
- package/dist/classes/gamedataTPPLookAtPresets_Record.d.ts +4 -4
- package/dist/classes/gamedataTVBase_Record.d.ts +1 -1
- package/dist/classes/gamedataTankArrangement_Record.d.ts +2 -2
- package/dist/classes/gamedataTankBackgroundData_Record.d.ts +1 -1
- package/dist/classes/gamedataTankDecorationSpawnerData_Record.d.ts +1 -1
- package/dist/classes/gamedataTankEnemySpawnerData_Record.d.ts +2 -2
- package/dist/classes/gamedataTankGameplayData_Record.d.ts +2 -2
- package/dist/classes/gamedataTankLevelObjectID_Record.d.ts +1 -1
- package/dist/classes/gamedataTankLevelObject_Record.d.ts +1 -1
- package/dist/classes/gamedataTankLevelSpawnableArrangement_Record.d.ts +1 -1
- package/dist/classes/gamedataTankObstacleSpawnerData_Record.d.ts +2 -2
- package/dist/classes/gamedataTankPickupSpawnerData_Record.d.ts +1 -1
- package/dist/classes/gamedataTankPlayerData_Record.d.ts +1 -1
- package/dist/classes/gamedataTankPlayerWeaponLevel_Record.d.ts +1 -1
- package/dist/classes/gamedataTankProjectileSpawnerData_Record.d.ts +1 -1
- package/dist/classes/gamedataTankSpawnableArrangement_Record.d.ts +1 -1
- package/dist/classes/gamedataUICharacterCreationAttributesPreset_Record.d.ts +1 -1
- package/dist/classes/gamedataUIElement_Record.d.ts +1 -1
- package/dist/classes/gamedataUIIconCensorship_Record.d.ts +1 -1
- package/dist/classes/gamedataUIIconPool_Record.d.ts +1 -1
- package/dist/classes/gamedataUIStatsMap_Record.d.ts +5 -5
- package/dist/classes/gamedataUpgradingData_Record.d.ts +1 -1
- package/dist/classes/gamedataVehicleAppearancesToColorTemplate_Record.d.ts +1 -1
- package/dist/classes/gamedataVehicleColorTemplate_Record.d.ts +3 -3
- package/dist/classes/gamedataVehicleDeformablePart_Record.d.ts +1 -1
- package/dist/classes/gamedataVehicleDestruction_Record.d.ts +7 -7
- package/dist/classes/gamedataVehicleDriveModelData_Record.d.ts +1 -1
- package/dist/classes/gamedataVehicleEngineData_Record.d.ts +1 -1
- package/dist/classes/gamedataVehicleFxCollision_Record.d.ts +1 -1
- package/dist/classes/gamedataVehicleFxWheelsDecals_Record.d.ts +4 -4
- package/dist/classes/gamedataVehicleFxWheelsParticles_Record.d.ts +3 -3
- package/dist/classes/gamedataVehicleSeatSet_Record.d.ts +1 -1
- package/dist/classes/gamedataVehicleWheelsFrictionMap_Record.d.ts +1 -1
- package/dist/classes/gamedataVehicle_Record.d.ts +5 -5
- package/dist/classes/gamedataVendorExperience_Record.d.ts +1 -1
- package/dist/classes/gamedataVendorProgressionBasedStock_Record.d.ts +1 -1
- package/dist/classes/gamedataVendorWare_Record.d.ts +2 -2
- package/dist/classes/gamedataVendor_Record.d.ts +6 -6
- package/dist/classes/gamedataVirtualNetwork_Record.d.ts +1 -1
- package/dist/classes/gamedataWeakspot_Record.d.ts +1 -1
- package/dist/classes/gamedataWeaponItem_Record.d.ts +3 -3
- package/dist/classes/gamedataWeaponVFXSet_Record.d.ts +1 -1
- package/dist/classes/gamedataWeaponsTooltipData_Record.d.ts +1 -1
- package/dist/classes/gamedataWidgetDefinition_Record.d.ts +2 -2
- package/dist/classes/gamedataWorldMapFiltersList_Record.d.ts +1 -1
- package/dist/classes/gamedataWorldMapSettings_Record.d.ts +1 -1
- package/dist/classes/gamedataWorldMapZoomLevel_Record.d.ts +1 -1
- package/dist/classes/gamedataXPPoints_Record.d.ts +1 -1
- package/dist/classes/gamedeviceClearance.d.ts +2 -2
- package/dist/classes/gamehelperGameObjectEffectHelper.d.ts +2 -2
- package/dist/classes/gamehelperStimBroadcasterComponentHelper.d.ts +1 -1
- package/dist/classes/gameinfluenceComponent.d.ts +2 -2
- package/dist/classes/gameinteractionsComponent.d.ts +5 -5
- package/dist/classes/gameinteractionsMultipleSetEnableEvent.d.ts +1 -1
- package/dist/classes/gamemappinsMappinSystem.d.ts +7 -7
- package/dist/classes/gamemountingIMountingFacility.d.ts +4 -4
- package/dist/classes/gameprojectileParabolicTrajectoryParams.d.ts +3 -3
- package/dist/classes/gamestateMachineComponent.d.ts +1 -1
- package/dist/classes/gamestateMachineGameScriptInterface.d.ts +15 -15
- package/dist/classes/gamestateMachineStateContextScript.d.ts +29 -29
- package/dist/classes/gametargetingSystemTargetFilterResult.d.ts +1 -1
- package/dist/classes/gametargetingTargetingSystem.d.ts +15 -15
- package/dist/classes/gameuiBackpackMainGameController.d.ts +2 -2
- package/dist/classes/gameuiBaseCharacterCreationController.d.ts +1 -1
- package/dist/classes/gameuiBaseWorldMapMappinController.d.ts +1 -1
- package/dist/classes/gameuiCharacterCreationPuppetPreviewGameController.d.ts +1 -1
- package/dist/classes/gameuiCyberwareBreachGameController.d.ts +1 -1
- package/dist/classes/gameuiDriverCombatHUDGameController.d.ts +1 -1
- package/dist/classes/gameuiGameSystemUI.d.ts +3 -3
- package/dist/classes/gameuiGenderSelectionPuppetPreviewGameController.d.ts +1 -1
- package/dist/classes/gameuiHackingMinigameGameController.d.ts +4 -4
- package/dist/classes/gameuiHudHealthbarGameController.d.ts +1 -1
- package/dist/classes/gameuiICharacterCustomizationSystem.d.ts +4 -4
- package/dist/classes/gameuiIconsNameResolver.d.ts +3 -3
- package/dist/classes/gameuiInteractionsHubGameController.d.ts +1 -1
- package/dist/classes/gameuiInventoryGameController.d.ts +6 -6
- package/dist/classes/gameuiInventoryPuppetPreviewGameController.d.ts +1 -1
- package/dist/classes/gameuiMappinUIUtils.d.ts +2 -2
- package/dist/classes/gameuiMinigameGenerationRule.d.ts +1 -1
- package/dist/classes/gameuiNpcNameplateGameController.d.ts +1 -1
- package/dist/classes/gameuiPhotoModeMenuController.d.ts +1 -1
- package/dist/classes/gameuiPuppetPreviewGameController.d.ts +1 -1
- package/dist/classes/gameuiSaveHandlingController.d.ts +1 -1
- package/dist/classes/gameuiTimeskipGameController.d.ts +1 -1
- package/dist/classes/gameuiTooltipsManager.d.ts +5 -5
- package/dist/classes/gameuiWidgetGameController.d.ts +3 -3
- package/dist/classes/gameuiWorldMapMenuGameController.d.ts +2 -2
- package/dist/classes/gameuiWorldMapPreviewGameController.d.ts +2 -2
- package/dist/classes/gameweaponObject.d.ts +9 -9
- package/dist/classes/hubRadialStaticSelectorController.d.ts +1 -1
- package/dist/classes/hubStaticSelectorController.d.ts +1 -1
- package/dist/classes/hudTurretController.d.ts +1 -1
- package/dist/classes/inkButtonController.d.ts +1 -1
- package/dist/classes/inkGameNotificationLayer_SetCursorVisibility.d.ts +1 -1
- package/dist/classes/inkISystemRequestsHandler.d.ts +4 -4
- package/dist/classes/inkIWidgetController.d.ts +21 -21
- package/dist/classes/inkImageWidget.d.ts +1 -1
- package/dist/classes/inkImageWidgetReference.d.ts +1 -1
- package/dist/classes/inkListController.d.ts +5 -5
- package/dist/classes/inkMenuEventDispatcher.d.ts +2 -2
- package/dist/classes/inkMenuInstance_SpawnAddressedEvent.d.ts +1 -1
- package/dist/classes/inkMenuInstance_SpawnEvent.d.ts +1 -1
- package/dist/classes/inkMenuInstance_SwitchToScenario.d.ts +1 -1
- package/dist/classes/inkMenuLayer_SetCursorType.d.ts +1 -1
- package/dist/classes/inkMenuLayer_SetCursorVisibility.d.ts +1 -1
- package/dist/classes/inkMenuScenario.d.ts +1 -1
- package/dist/classes/inkMenusState.d.ts +2 -2
- package/dist/classes/inkRadioGroupController.d.ts +1 -1
- package/dist/classes/inkSettingsSelectorController.d.ts +1 -1
- package/dist/classes/inkSliderController.d.ts +1 -1
- package/dist/classes/inkTextWidget.d.ts +7 -7
- package/dist/classes/inkTextWidgetReference.d.ts +8 -8
- package/dist/classes/inkVirtualCompoundController.d.ts +1 -1
- package/dist/classes/inkWidget.d.ts +1 -1
- package/dist/classes/inkWidgetLogicController.d.ts +22 -22
- package/dist/classes/inkWidgetReference.d.ts +1 -1
- package/dist/classes/inkWidgetUtils.d.ts +1 -1
- package/dist/classes/inkWidgetsSet.d.ts +1 -1
- package/dist/classes/inkanimController.d.ts +1 -1
- package/dist/classes/inkanimProxy.d.ts +3 -3
- package/dist/classes/interactionItemLogicController.d.ts +1 -1
- package/dist/classes/movePoliciesComponent.d.ts +1 -1
- package/dist/classes/physicsQueryFilter.d.ts +1 -1
- package/dist/classes/physicsSimulationFilter.d.ts +1 -1
- package/dist/classes/questLogGameController.d.ts +1 -1
- package/dist/classes/questQuestsSystem.d.ts +1 -1
- package/dist/classes/rendInfoBox.d.ts +2 -2
- package/dist/classes/scannerDetailsGameController.d.ts +1 -1
- package/dist/classes/scnScriptInterface.d.ts +1 -1
- package/dist/classes/senseCSenseManager.d.ts +1 -1
- package/dist/classes/senseComponent.d.ts +3 -3
- package/dist/classes/senseVisionBlockersRegistrar.d.ts +2 -2
- package/dist/classes/textScrollingAnimController.d.ts +1 -1
- package/dist/classes/textTextParameterSet.d.ts +9 -9
- package/dist/classes/userSettingsUserSettings.d.ts +1 -1
- package/dist/classes/vehicleBaseObject.d.ts +7 -7
- package/dist/classes/vehicleCinematicCameraShotEffect.d.ts +1 -1
- package/dist/classes/vehicleColorInkController.d.ts +2 -2
- package/dist/classes/vehicleColorSelectorGameController.d.ts +4 -4
- package/dist/classes/vehicleController.d.ts +7 -7
- package/dist/classes/vehicleControllerPS.d.ts +1 -1
- package/dist/classes/vehicleVisualCustomizationComponent.d.ts +6 -6
- package/dist/classes/vehicleVisualCustomizationComponentPS.d.ts +7 -7
- package/dist/classes/worldNavigationScriptInterface.d.ts +7 -7
- package/dist/classes/worldTrafficScriptInterface.d.ts +1 -1
- package/dist/game.d.ts +24 -24
- package/package.json +1 -1
|
@@ -9,6 +9,6 @@ export class DlcMenuGameController extends C.gameuiMenuGameController {
|
|
|
9
9
|
"containersRef": C.inkCompoundWidgetReference;
|
|
10
10
|
"OnDescriptionSpawned"(widget: M.Handle<C.inkWidget>, userData: M.Handle<M.IScriptable>): boolean;
|
|
11
11
|
"OnInitialize"(): boolean;
|
|
12
|
-
"SpawnDescriptions"(title: string, description: string, guide: string, imagePart: string, settingVarName
|
|
12
|
+
"SpawnDescriptions"(title: string, description: string, guide: string, imagePart: string, settingVarName?: string): void;
|
|
13
13
|
"SpawnInputHints"(): void;
|
|
14
14
|
}
|
package/dist/classes/Door.d.ts
CHANGED
|
@@ -56,7 +56,7 @@ export class Door extends C.InteractiveDevice {
|
|
|
56
56
|
"DeterminGameplayRoleMappinVisuaState"(data: M.ScriptRef<C.SDeviceMappinData>): E.EMappinVisualState;
|
|
57
57
|
"DisableOffMeshConnections"(player: boolean, npc: boolean): void;
|
|
58
58
|
"EnableOffMeshConnections"(player: boolean, npc: boolean): void;
|
|
59
|
-
"EnterWorkspot"(activator: M.Handle<C.gameObject>, freeCamera
|
|
59
|
+
"EnterWorkspot"(activator: M.Handle<C.gameObject>, freeCamera?: boolean, componentName?: string, deviceData?: string): void;
|
|
60
60
|
"ExecuteDeviceStateOperation"(): void;
|
|
61
61
|
"GetController"(): M.Handle<C.DoorController>;
|
|
62
62
|
"GetDevicePS"(): M.Handle<C.DoorControllerPS>;
|
|
@@ -113,7 +113,7 @@ export class Door extends C.InteractiveDevice {
|
|
|
113
113
|
"SetSoloAppearance"(): void;
|
|
114
114
|
"SetupOpenDoorAnimationFeatures"(): void;
|
|
115
115
|
"TriggerMoveDoorStimBroadcaster"(broadcaster: M.Handle<C.StimBroadcasterComponent>, reactionData: C.senseStimInvestigateData): void;
|
|
116
|
-
"UpdateDeviceState"(isDelayed
|
|
116
|
+
"UpdateDeviceState"(isDelayed?: boolean): boolean;
|
|
117
117
|
"AccessGrantedNotification"(): void;
|
|
118
118
|
"CanPassAnySkillCheckOnParentTerminal"(): boolean;
|
|
119
119
|
"ChangeHalfLights"(): void;
|
|
@@ -127,7 +127,7 @@ export class Door extends C.InteractiveDevice {
|
|
|
127
127
|
"EnablePlayerBlocker"(): void;
|
|
128
128
|
"EvaluateOffMeshLinks"(): void;
|
|
129
129
|
"EvaluateOffMeshLinksTask"(data: M.Handle<C.gameScriptTaskData>): void;
|
|
130
|
-
"GenerateInternalContext"(activator
|
|
130
|
+
"GenerateInternalContext"(activator?: M.Handle<C.gameObject>): C.gameGetActionsContext;
|
|
131
131
|
"GetAllActiveLights"(): void;
|
|
132
132
|
"GetAnimFeature"(): M.Handle<C.AnimFeatureDoor>;
|
|
133
133
|
"GetClosingAnimationLength"(): number;
|
|
@@ -139,7 +139,7 @@ export class Door extends C.InteractiveDevice {
|
|
|
139
139
|
"IsPlayerInsideLift"(): boolean;
|
|
140
140
|
"IsSomeoneAuthorizedNearby"(): boolean;
|
|
141
141
|
"IsSomeoneInTrigger"(): boolean;
|
|
142
|
-
"MoveDoor"(shouldBeOpened: boolean, immediate: boolean, movingSpeedMultiplier
|
|
142
|
+
"MoveDoor"(shouldBeOpened: boolean, immediate: boolean, movingSpeedMultiplier?: number): boolean;
|
|
143
143
|
"OpenDoor"(): void;
|
|
144
144
|
"PlayDoorMovementSound"(shouldBeOpened: boolean, wasOpenedUsingForce: boolean): void;
|
|
145
145
|
"PlayDoorSealSound"(toSeal: boolean): void;
|
|
@@ -154,7 +154,7 @@ export class Door extends C.InteractiveDevice {
|
|
|
154
154
|
"SetTechieAppearance"(): void;
|
|
155
155
|
"ToggleDoorLockState"(activator: M.Handle<C.gameObject>, shouldOpen: boolean): void;
|
|
156
156
|
"ToggleDoorOpeningState"(activator: M.Handle<C.gameObject>): void;
|
|
157
|
-
"ToggleDoorOpeningState"(forWhom
|
|
157
|
+
"ToggleDoorOpeningState"(forWhom?: C.entEntityID): void;
|
|
158
158
|
"TurnLightsOff"(): void;
|
|
159
159
|
"UpdateLight"(): void;
|
|
160
160
|
"UpdateLightByTask"(): void;
|
|
@@ -24,7 +24,7 @@ export class DoorControllerPS extends C.ScriptableDeviceComponentPS {
|
|
|
24
24
|
"CanPayToAuthorize"(): boolean;
|
|
25
25
|
"DetermineGameplayViability"(context: M.ScriptRef<C.gameGetActionsContext>, hasActiveActions: boolean): boolean;
|
|
26
26
|
"GameAttached"(): void;
|
|
27
|
-
"GetActions"(
|
|
27
|
+
"GetActions"(context: C.gameGetActionsContext): [boolean, M.Handle<C.gamedeviceAction>[]];
|
|
28
28
|
"GetBackgroundTextureTweakDBID"(): string;
|
|
29
29
|
"GetDeviceIconPath"(): string;
|
|
30
30
|
"GetDeviceIconTweakDBID"(): string;
|
|
@@ -33,8 +33,8 @@ export class DoorControllerPS extends C.ScriptableDeviceComponentPS {
|
|
|
33
33
|
"GetMinigameActions"(actions: M.ScriptRef<M.Handle<C.gamedeviceAction>[]>, context: M.ScriptRef<C.gameGetActionsContext>): void;
|
|
34
34
|
"GetPlayerToggleOpenAction"(): M.Handle<C.ToggleOpen>;
|
|
35
35
|
"GetQuestActionByName"(actionName: string): M.Handle<C.gamedeviceAction>;
|
|
36
|
-
"GetQuestActions"(
|
|
37
|
-
"GetQuickHackActions"(
|
|
36
|
+
"GetQuestActions"(context: M.ScriptRef<C.gameGetActionsContext>): void;
|
|
37
|
+
"GetQuickHackActions"(context: M.ScriptRef<C.gameGetActionsContext>): void;
|
|
38
38
|
"GetSkillCheckContainerForSetup"(): M.Handle<C.BaseSkillCheckContainer>;
|
|
39
39
|
"GetWidgetTypeName"(): string;
|
|
40
40
|
"GetWidgetVisualState"(): E.EWidgetState;
|
|
@@ -50,10 +50,10 @@ export class DoorControllerPS extends C.ScriptableDeviceComponentPS {
|
|
|
50
50
|
"OnSecuritySystemOutput"(evt: M.Handle<C.SecuritySystemOutput>): E.EntityNotificationType;
|
|
51
51
|
"OnSetAuthorizationModuleOFF"(evt: M.Handle<C.SetAuthorizationModuleOFF>): E.EntityNotificationType;
|
|
52
52
|
"OnSetIsOpened"(): void;
|
|
53
|
-
"PushReturnActions"(
|
|
54
|
-
"PushSkillCheckActions"(
|
|
53
|
+
"PushReturnActions"(context: M.ScriptRef<C.gameGetActionsContext>): [boolean, M.Handle<C.gamedeviceAction>[]];
|
|
54
|
+
"PushSkillCheckActions"(context: M.ScriptRef<C.gameGetActionsContext>): [boolean, M.Handle<C.gamedeviceAction>[]];
|
|
55
55
|
"ResolveOtherSkillchecks"(): void;
|
|
56
|
-
"SetInactiveActionsWithExceptions"(
|
|
56
|
+
"SetInactiveActionsWithExceptions"(): void;
|
|
57
57
|
"ShouldForceAuthorizeUser"(context: M.ScriptRef<C.gameGetActionsContext>): boolean;
|
|
58
58
|
"AccessGrantedNotification"(): void;
|
|
59
59
|
"ActionCallElevator"(): M.Handle<C.CallElevator>;
|
|
@@ -16,7 +16,7 @@ export class DoorProximityDetector extends C.ProximityDetector {
|
|
|
16
16
|
"OnRequestComponents"(ri: C.entEntityRequestComponentsInterface): boolean;
|
|
17
17
|
"OnSecuritySystemOutput"(evt: M.Handle<C.SecuritySystemOutput>): boolean;
|
|
18
18
|
"OnTakeControl"(ri: C.entEntityResolveComponentsInterface): boolean;
|
|
19
|
-
"StartGlitching"(glitchState: E.EGlitchState, intensity
|
|
19
|
+
"StartGlitching"(glitchState: E.EGlitchState, intensity?: number): void;
|
|
20
20
|
"StopGlitching"(): void;
|
|
21
21
|
"TurnOffDevice"(): void;
|
|
22
22
|
"TurnOnDevice"(): void;
|
|
@@ -5,6 +5,6 @@ import type * as E from "../enums";
|
|
|
5
5
|
// THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
|
|
6
6
|
export class DoorProximityDetectorControllerPS extends C.ProximityDetectorControllerPS {
|
|
7
7
|
"GetQuestActionByName"(actionName: string): M.Handle<C.gamedeviceAction>;
|
|
8
|
-
"GetQuestActions"(
|
|
8
|
+
"GetQuestActions"(context: M.ScriptRef<C.gameGetActionsContext>): void;
|
|
9
9
|
"OnSecuritySystemOutput"(evt: M.Handle<C.SecuritySystemOutput>): E.EntityNotificationType;
|
|
10
10
|
}
|
|
@@ -5,7 +5,7 @@ import type * as E from "../enums";
|
|
|
5
5
|
// THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
|
|
6
6
|
export class DoorSystemUIPS extends C.VirtualSystemPS {
|
|
7
7
|
"isOpen": boolean;
|
|
8
|
-
"GetActions"(
|
|
8
|
+
"GetActions"(context: C.gameGetActionsContext): [boolean, M.Handle<C.gamedeviceAction>[]];
|
|
9
9
|
"ActionToggleOpen"(): M.Handle<C.ToggleOpen>;
|
|
10
10
|
"OnToggleOpen"(evt: M.Handle<C.ToggleOpen>): E.EntityNotificationType;
|
|
11
11
|
}
|
|
@@ -69,7 +69,7 @@ export class DpadWheelGameController extends C.gameuiHUDGameController {
|
|
|
69
69
|
"RefreshRadial"(): void;
|
|
70
70
|
"RegisterGameInput"(): void;
|
|
71
71
|
"RemoveBB"(): void;
|
|
72
|
-
"SendSelectedItemChangeEventToEntity"(data: M.ScriptRef<C.QuickSlotCommand>, currentEmpty
|
|
72
|
+
"SendSelectedItemChangeEventToEntity"(data: M.ScriptRef<C.QuickSlotCommand>, currentEmpty?: boolean): void;
|
|
73
73
|
"SetupBB"(): void;
|
|
74
74
|
"SetupCommandList"(data: M.ScriptRef<C.QuickSlotCommand[]>): void;
|
|
75
75
|
"SetupSelectorMask"(): void;
|
|
@@ -22,20 +22,20 @@ export class DropPoint extends C.BasicDistractionDevice {
|
|
|
22
22
|
"OnTakeControl"(ri: C.entEntityResolveComponentsInterface): boolean;
|
|
23
23
|
"OnUpdateDropPointEvent"(evt: M.Handle<C.UpdateDropPointEvent>): boolean;
|
|
24
24
|
"ResolveGameplayState"(): void;
|
|
25
|
-
"StartGlitching"(glitchState: E.EGlitchState, intensity
|
|
25
|
+
"StartGlitching"(glitchState: E.EGlitchState, intensity?: number): void;
|
|
26
26
|
"StopGlitching"(): void;
|
|
27
27
|
"TurnOffDevice"(): void;
|
|
28
28
|
"TurnOnDevice"(): void;
|
|
29
29
|
"GetDropPointSystem"(): M.Handle<C.DropPointSystem>;
|
|
30
30
|
"GetMappinSystem"(): M.Handle<C.gamemappinsMappinSystem>;
|
|
31
|
-
"HandleMappinRregistration"(show: boolean, force
|
|
31
|
+
"HandleMappinRregistration"(show: boolean, force?: boolean): void;
|
|
32
32
|
"HandleMappinVisibility"(show: boolean): void;
|
|
33
33
|
"IsMappinRegistered"(): boolean;
|
|
34
|
-
"RegisterDropPointMappinInSystem"(force
|
|
34
|
+
"RegisterDropPointMappinInSystem"(force?: boolean): void;
|
|
35
35
|
"RegisterMappin"(): void;
|
|
36
36
|
"StartShortGlitch"(): void;
|
|
37
37
|
"TurnOffScreen"(): void;
|
|
38
38
|
"TurnOnScreen"(): void;
|
|
39
|
-
"UnregisterDropPointMappinInSystem"(force
|
|
39
|
+
"UnregisterDropPointMappinInSystem"(force?: boolean): void;
|
|
40
40
|
"UnregisterMappin"(): void;
|
|
41
41
|
}
|
|
@@ -7,7 +7,7 @@ export class DropPointControllerPS extends C.BasicDistractionDeviceControllerPS
|
|
|
7
7
|
"hasPlayerCollectedReward": boolean;
|
|
8
8
|
"rewardsLootTable": string[];
|
|
9
9
|
"vendorRecord": string;
|
|
10
|
-
"GetActions"(
|
|
10
|
+
"GetActions"(context: C.gameGetActionsContext): [boolean, M.Handle<C.gamedeviceAction>[]];
|
|
11
11
|
"GetBackgroundTextureTweakDBID"(): string;
|
|
12
12
|
"GetDeviceIconTweakDBID"(): string;
|
|
13
13
|
"SetDeviceState"(state: E.EDeviceStatus): void;
|
|
@@ -6,7 +6,7 @@ export class DropPointRequest extends C.gameScriptableSystemRequest {
|
|
|
6
6
|
"holder": C.gamePersistentID;
|
|
7
7
|
"record": string;
|
|
8
8
|
"status": E.DropPointPackageStatus;
|
|
9
|
-
"CreateRequest"(_record: string, _status: E.DropPointPackageStatus, _holder
|
|
9
|
+
"CreateRequest"(_record: string, _status: E.DropPointPackageStatus, _holder?: C.gamePersistentID): void;
|
|
10
10
|
"GetFriendlyDescription"(): string;
|
|
11
11
|
"Holder"(): C.gamePersistentID;
|
|
12
12
|
"Record"(): string;
|
|
@@ -18,7 +18,7 @@ export class DropPointSystem extends C.gameScriptableSystem {
|
|
|
18
18
|
"HasItemsThatCanBeDeposited"(user: M.Handle<C.gameObject>, dropPoint: C.gamePersistentID): boolean;
|
|
19
19
|
"HasMappin"(ownerID: C.entEntityID): boolean;
|
|
20
20
|
"HasMeaningfulItems"(items: M.ScriptRef<M.WeakHandle<C.gameItemData>[]>, dropPoint: C.gamePersistentID): boolean;
|
|
21
|
-
"HideDropPointMappins"(informDevice
|
|
21
|
+
"HideDropPointMappins"(informDevice?: boolean): void;
|
|
22
22
|
"Is"(record: string, status: E.DropPointPackageStatus): boolean;
|
|
23
23
|
"IsActive"(record: string): boolean;
|
|
24
24
|
"IsCollected"(record: string): boolean;
|
|
@@ -30,7 +30,7 @@ export class DropPointSystem extends C.gameScriptableSystem {
|
|
|
30
30
|
"RegisterDropPointMappin"(data: M.Handle<C.DropPointMappinRegistrationData>): void;
|
|
31
31
|
"RemoveDropPointSystemLock"(reason: string): void;
|
|
32
32
|
"RemoveMappinData"(ownerID: C.entEntityID): void;
|
|
33
|
-
"RestoreDropPointMappins"(informDevice
|
|
33
|
+
"RestoreDropPointMappins"(informDevice?: boolean): void;
|
|
34
34
|
"UnregisterDropPointMappin"(data: M.Handle<C.DropPointMappinRegistrationData>): void;
|
|
35
35
|
"UpdatePackage"(dropPointRequest: M.Handle<C.DropPointRequest>): void;
|
|
36
36
|
"UpdateRecord"(package: M.Handle<C.DropPointPackage>, status: E.DropPointPackageStatus, holder: C.gamePersistentID): void;
|
|
@@ -21,10 +21,10 @@ export class DropdownListController extends C.inkWidgetLogicController {
|
|
|
21
21
|
"IsOpened"(): boolean;
|
|
22
22
|
"Open"(): void;
|
|
23
23
|
"SetTriggerButton"(triggerButton: M.Handle<C.DropdownButtonController>): void;
|
|
24
|
-
"Setup"(owner: M.WeakHandle<C.inkWidgetLogicController>, data: M.ScriptRef<M.Handle<C.DropdownItemData>[]>, triggerButton
|
|
25
|
-
"Setup"(owner: M.WeakHandle<C.gameuiWidgetGameController>, data: M.ScriptRef<M.Handle<C.DropdownItemData>[]>, triggerButton
|
|
26
|
-
"Setup"(owner: M.WeakHandle<C.inkWidgetLogicController>, displayContext: E.DropdownDisplayContext, triggerButton
|
|
27
|
-
"Setup"(owner: M.WeakHandle<C.gameuiWidgetGameController>, displayContext: E.DropdownDisplayContext, triggerButton
|
|
24
|
+
"Setup"(owner: M.WeakHandle<C.inkWidgetLogicController>, data: M.ScriptRef<M.Handle<C.DropdownItemData>[]>, triggerButton?: M.Handle<C.DropdownButtonController>): void;
|
|
25
|
+
"Setup"(owner: M.WeakHandle<C.gameuiWidgetGameController>, data: M.ScriptRef<M.Handle<C.DropdownItemData>[]>, triggerButton?: M.Handle<C.DropdownButtonController>): void;
|
|
26
|
+
"Setup"(owner: M.WeakHandle<C.inkWidgetLogicController>, displayContext: E.DropdownDisplayContext, triggerButton?: M.Handle<C.DropdownButtonController>): void;
|
|
27
|
+
"Setup"(owner: M.WeakHandle<C.gameuiWidgetGameController>, displayContext: E.DropdownDisplayContext, triggerButton?: M.Handle<C.DropdownButtonController>): void;
|
|
28
28
|
"SetupData"(data: M.ScriptRef<M.Handle<C.DropdownItemData>[]>): void;
|
|
29
29
|
"Toggle"(): void;
|
|
30
30
|
}
|
|
@@ -6,8 +6,8 @@ export class EffectExecutor_GrenadeTargetTracker extends C.gameEffectExecutor_Sc
|
|
|
6
6
|
"potentialTargetSlots": string[];
|
|
7
7
|
"GetAngleBetweenSourceUpAndTarget"(sourcePosition: C.Vector4, targetPosition: C.Vector4): number;
|
|
8
8
|
"IsPointReachable"(ctx: C.gameEffectScriptContext, startPoint: C.Vector4, endPoint: C.Vector4): boolean;
|
|
9
|
-
"IsTargetReachable"(ctx: C.gameEffectScriptContext, target: M.Handle<C.NPCPuppet
|
|
10
|
-
"IsTargetValid"(target: M.Handle<C.NPCPuppet>, ctx: C.gameEffectScriptContext, applierCtx: C.gameEffectExecutionScriptContext
|
|
9
|
+
"IsTargetReachable"(ctx: C.gameEffectScriptContext, target: M.Handle<C.NPCPuppet>): [boolean, string];
|
|
10
|
+
"IsTargetValid"(target: M.Handle<C.NPCPuppet>, ctx: C.gameEffectScriptContext, applierCtx: C.gameEffectExecutionScriptContext): [boolean, string];
|
|
11
11
|
"Process"(ctx: C.gameEffectScriptContext, applierCtx: C.gameEffectExecutionScriptContext): boolean;
|
|
12
12
|
"TargetAcquired"(ctx: C.gameEffectScriptContext, applierCtx: C.gameEffectExecutionScriptContext): void;
|
|
13
13
|
"TargetLost"(ctx: C.gameEffectScriptContext, applierCtx: C.gameEffectExecutionScriptContext): void;
|
|
@@ -5,7 +5,7 @@ import type * as E from "../enums";
|
|
|
5
5
|
// THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
|
|
6
6
|
export class ElectricBox extends C.InteractiveMasterDevice {
|
|
7
7
|
"DeterminGameplayRole"(): E.EGameplayRole;
|
|
8
|
-
"EnterWorkspot"(activator: M.Handle<C.gameObject>, freeCamera
|
|
8
|
+
"EnterWorkspot"(activator: M.Handle<C.gameObject>, freeCamera?: boolean, componentName?: string, deviceData?: string): void;
|
|
9
9
|
"GetController"(): M.Handle<C.ElectricBoxController>;
|
|
10
10
|
"GetDevicePS"(): M.Handle<C.ElectricBoxControllerPS>;
|
|
11
11
|
"OnActionOverride"(evt: M.Handle<C.ActionOverride>): boolean;
|
|
@@ -8,7 +8,7 @@ export class ElectricBoxControllerPS extends C.MasterControllerPS {
|
|
|
8
8
|
"questFactSetup": C.ComputerQuickHackData;
|
|
9
9
|
"techieSkillChecks": M.Handle<C.EngineeringContainer>;
|
|
10
10
|
"GameAttached"(): void;
|
|
11
|
-
"GetActions"(
|
|
11
|
+
"GetActions"(context: C.gameGetActionsContext): [boolean, M.Handle<C.gamedeviceAction>[]];
|
|
12
12
|
"GetBackgroundTextureTweakDBID"(): string;
|
|
13
13
|
"GetBlackboardDef"(): M.Handle<C.DeviceBaseBlackboardDef>;
|
|
14
14
|
"GetDeviceIconTweakDBID"(): string;
|
|
@@ -23,7 +23,7 @@ export class ElectricLight extends C.Device {
|
|
|
23
23
|
"TurnOffDevice"(): void;
|
|
24
24
|
"TurnOnDevice"(): void;
|
|
25
25
|
"ApplyPreset"(light: M.Handle<C.gameLightComponent>, preset: string): void;
|
|
26
|
-
"CreateColorFromIntArray"(ints: M.ScriptRef<number[]
|
|
26
|
+
"CreateColorFromIntArray"(ints: M.ScriptRef<number[]>): [boolean, C.Color];
|
|
27
27
|
"TurnOffLights"(): void;
|
|
28
28
|
"TurnOnLights"(): void;
|
|
29
29
|
}
|
|
@@ -8,11 +8,11 @@ export class ElectricLightControllerPS extends C.ScriptableDeviceComponentPS {
|
|
|
8
8
|
"wasCLSInitTriggered": boolean;
|
|
9
9
|
"EvaluateDeviceState"(): void;
|
|
10
10
|
"GameAttached"(): void;
|
|
11
|
-
"GetActions"(
|
|
11
|
+
"GetActions"(context: C.gameGetActionsContext): [boolean, M.Handle<C.gamedeviceAction>[]];
|
|
12
12
|
"IsConnectedToCLS"(): boolean;
|
|
13
13
|
"LogicReady"(): void;
|
|
14
14
|
"OnInstantiated"(): boolean;
|
|
15
15
|
"GetCLSFuse"(): M.Handle<C.FuseControllerPS>;
|
|
16
|
-
"InitializeCLS"(setStateInstant
|
|
16
|
+
"InitializeCLS"(setStateInstant?: boolean): boolean;
|
|
17
17
|
"UpdateStateOnCLS"(state: E.EDeviceStatus): void;
|
|
18
18
|
}
|
|
@@ -7,15 +7,15 @@ export class ElevatorFloorTerminalControllerPS extends C.TerminalControllerPS {
|
|
|
7
7
|
"isElevatorAtThisFloor": boolean;
|
|
8
8
|
"elevatorFloorSetup": C.ElevatorFloorSetup;
|
|
9
9
|
"hasDirectInteration": boolean;
|
|
10
|
-
"ActionAuthorizeUser"(isForced
|
|
10
|
+
"ActionAuthorizeUser"(isForced?: boolean): M.Handle<C.AuthorizeUser>;
|
|
11
11
|
"ActionQuickHackCallElevator"(): M.Handle<C.QuickHackCallElevator>;
|
|
12
12
|
"CanCreateAnyQuickHackActions"(): boolean;
|
|
13
13
|
"GameAttached"(): void;
|
|
14
|
-
"GetActions"(
|
|
14
|
+
"GetActions"(context: C.gameGetActionsContext): [boolean, M.Handle<C.gamedeviceAction>[]];
|
|
15
15
|
"GetDeviceWidget"(context: M.ScriptRef<C.gameGetActionsContext>): C.SDeviceWidgetPackage;
|
|
16
16
|
"GetDeviceWidgets"(): C.SDeviceWidgetPackage[];
|
|
17
17
|
"GetInkWidgetTweakDBID"(context: M.ScriptRef<C.gameGetActionsContext>): string;
|
|
18
|
-
"GetQuickHackActions"(
|
|
18
|
+
"GetQuickHackActions"(context: M.ScriptRef<C.gameGetActionsContext>): void;
|
|
19
19
|
"GetSlaveDeviceWidget"(deviceID: C.gamePersistentID): C.SDeviceWidgetPackage;
|
|
20
20
|
"GetThumbnailWidgets"(): C.SThumbnailWidgetPackage[];
|
|
21
21
|
"Initialize"(): void;
|
|
@@ -4,5 +4,5 @@ import type * as C from "../classes";
|
|
|
4
4
|
// THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
|
|
5
5
|
export class EquipAction extends C.BaseItemAction {
|
|
6
6
|
"CompleteAction"(): void;
|
|
7
|
-
"IsVisible"(context: M.ScriptRef<C.gameGetActionsContext>, objectActionsCallbackController
|
|
7
|
+
"IsVisible"(context: M.ScriptRef<C.gameGetActionsContext>, objectActionsCallbackController?: M.WeakHandle<C.gameObjectActionsCallbackController>): boolean;
|
|
8
8
|
}
|
|
@@ -9,7 +9,7 @@ export class EquipmentSystem extends C.gameIEquipmentSystem {
|
|
|
9
9
|
"BlockAndCompensateScaling"(): void;
|
|
10
10
|
"CheckReginaRewardsPresence"(): void;
|
|
11
11
|
"CheckSaburoDogTagPresence"(): void;
|
|
12
|
-
static "ComposeSDORootPath"(ownerGameObject: M.WeakHandle<C.gameObject>, suffix
|
|
12
|
+
static "ComposeSDORootPath"(ownerGameObject: M.WeakHandle<C.gameObject>, suffix?: string): string;
|
|
13
13
|
"ConsumablesChargesRework"(): void;
|
|
14
14
|
"Debug_FillESSlotData"(slotIndex: number, area: E.gamedataEquipmentArea, itemID: C.gameItemID, ownerGameObject: M.WeakHandle<C.gameObject>): void;
|
|
15
15
|
"Debug_FillESSlotData"(slotIndex: number, areaStr: M.ScriptRef<string>, itemID: C.gameItemID, ownerGameObject: M.WeakHandle<C.gameObject>): void;
|
|
@@ -32,7 +32,7 @@ export class EquipmentSystemPlayerData extends M.IScriptable {
|
|
|
32
32
|
"CheckCyberwareItemForActivatedAction"(item: C.gameItemID): boolean;
|
|
33
33
|
"CheckEquipPrereqs"(itemID: C.gameItemID, randomVariant: number): boolean;
|
|
34
34
|
"CheckTagsInItem"(itemID: C.gameItemID, requiredTags: M.ScriptRef<string[]>): boolean;
|
|
35
|
-
"CheckWeaponAgainstGameplayRestrictions"(weaponItem: C.gameItemID, suppressDriverWarnings
|
|
35
|
+
"CheckWeaponAgainstGameplayRestrictions"(weaponItem: C.gameItemID, suppressDriverWarnings?: boolean): boolean;
|
|
36
36
|
"ClearAllWeaponSlots"(): void;
|
|
37
37
|
"ClearEquipment"(): void;
|
|
38
38
|
"ClearItemAppearance"(area: E.gamedataEquipmentArea): void;
|
|
@@ -51,8 +51,8 @@ export class EquipmentSystemPlayerData extends M.IScriptable {
|
|
|
51
51
|
"DeleteWardrobeSet"(setID: E.gameWardrobeClothingSetIndex): void;
|
|
52
52
|
"DrawItem"(itemToDraw: C.gameItemID, drawAnimationType: E.gameEquipAnimationType): void;
|
|
53
53
|
"EquipBaseFists"(): C.gameItemID;
|
|
54
|
-
"EquipItem"(itemID: C.gameItemID, blockActiveSlotsUpdate
|
|
55
|
-
"EquipItem"(itemID: C.gameItemID, slotIndex: number, blockActiveSlotsUpdate
|
|
54
|
+
"EquipItem"(itemID: C.gameItemID, blockActiveSlotsUpdate?: boolean, forceEquipWeapon?: boolean): void;
|
|
55
|
+
"EquipItem"(itemID: C.gameItemID, slotIndex: number, blockActiveSlotsUpdate?: boolean, forceEquipWeapon?: boolean): void;
|
|
56
56
|
"EquipVisuals"(item: C.gameItemID): void;
|
|
57
57
|
"EquipWardrobeSet"(setID: E.gameWardrobeClothingSetIndex): void;
|
|
58
58
|
"EvaluateUnderwearTopHiddenState"(): boolean;
|
|
@@ -118,7 +118,7 @@ export class EquipmentSystemPlayerData extends M.IScriptable {
|
|
|
118
118
|
"GetNextWeaponWheelItem"(): C.gameItemID;
|
|
119
119
|
"GetNumberEquippedWeapons"(): number;
|
|
120
120
|
"GetNumberOfItemsInEquipmentArea"(areaType: E.gamedataEquipmentArea): number;
|
|
121
|
-
"GetNumberOfSlots"(areaType: E.gamedataEquipmentArea, includeLocked
|
|
121
|
+
"GetNumberOfSlots"(areaType: E.gamedataEquipmentArea, includeLocked?: boolean): number;
|
|
122
122
|
"GetOriginalItemIDFromSideUpgrade"(sideUpgradeID: C.gameItemID): C.gameItemID;
|
|
123
123
|
"GetOwner"(): M.WeakHandle<C.ScriptedPuppet>;
|
|
124
124
|
"GetOwnerGender"(): string;
|
|
@@ -128,7 +128,7 @@ export class EquipmentSystemPlayerData extends M.IScriptable {
|
|
|
128
128
|
"GetPaperDollSlots"(): E.gamedataEquipmentArea[];
|
|
129
129
|
"GetPlacementSlot"(equipAreaIndex: number, slotIndex: number): string;
|
|
130
130
|
"GetPlacementSlotByAreaType"(area: E.gamedataEquipmentArea): string;
|
|
131
|
-
"GetPlayerEquipmentAreas"(
|
|
131
|
+
"GetPlayerEquipmentAreas"(): void;
|
|
132
132
|
"GetRequestSlotFromEquipmentManipulationAction"(eqManipulationAction: E.EquipmentManipulationAction): E.EquipmentManipulationRequestSlot;
|
|
133
133
|
"GetRequestSlotFromItemID"(item: C.gameItemID): E.EquipmentManipulationRequestSlot;
|
|
134
134
|
"GetSlotActiveItem"(slot: E.EquipmentManipulationRequestSlot): C.gameItemID;
|
|
@@ -141,12 +141,12 @@ export class EquipmentSystemPlayerData extends M.IScriptable {
|
|
|
141
141
|
"GetSlotsInfoIndex"(tag: string): number;
|
|
142
142
|
"GetVisualItemInSlot"(area: E.gamedataEquipmentArea): C.gameItemID;
|
|
143
143
|
"GetVisualSetIndex"(area: E.gamedataEquipmentArea): number;
|
|
144
|
-
"GetVisualSlotIndex"(area: E.gamedataEquipmentArea, excludeUnderwear
|
|
144
|
+
"GetVisualSlotIndex"(area: E.gamedataEquipmentArea, excludeUnderwear?: boolean): number;
|
|
145
145
|
"GetVisualTagByAreaType"(area: E.gamedataEquipmentArea): string;
|
|
146
146
|
"GetWeaponSlotItem"(weaponSlot: number): C.gameItemID;
|
|
147
147
|
"HandleArmsCWUnequip"(owner: M.Handle<C.PlayerPuppet>): void;
|
|
148
148
|
"HandleStrongArmsEquip"(armsCWID: C.gameItemID): void;
|
|
149
|
-
"HasItemEquipped"(equipAreaIndex: number, slotIndex
|
|
149
|
+
"HasItemEquipped"(equipAreaIndex: number, slotIndex?: number): boolean;
|
|
150
150
|
"HasItemInInventory"(item: C.gameItemID): boolean;
|
|
151
151
|
"HasUnderwearVisualTags"(item: C.gameItemID): boolean;
|
|
152
152
|
"HideItem"(area: E.gamedataEquipmentArea, hide: boolean): void;
|
|
@@ -154,10 +154,10 @@ export class EquipmentSystemPlayerData extends M.IScriptable {
|
|
|
154
154
|
"InitializeClothingOverrideInfo"(): void;
|
|
155
155
|
"InitializeClothingSlotsInfo"(): void;
|
|
156
156
|
"InitializeEquipment"(): void;
|
|
157
|
-
"InitializeEquipmentArea"(equipAreaRecord: M.Handle<C.gamedataEquipmentArea_Record
|
|
157
|
+
"InitializeEquipmentArea"(equipAreaRecord: M.Handle<C.gamedataEquipmentArea_Record>): void;
|
|
158
158
|
"InitializeEquipmentAreaIndexCache"(): void;
|
|
159
|
-
"InitializeEquipSlotFromRecord"(slotRecord: M.Handle<C.gamedataEquipSlot_Record
|
|
160
|
-
"InitializeEquipSlotsFromRecords"(slotRecords: M.WeakHandle<C.gamedataEquipSlot_Record>[]
|
|
159
|
+
"InitializeEquipSlotFromRecord"(slotRecord: M.Handle<C.gamedataEquipSlot_Record>): void;
|
|
160
|
+
"InitializeEquipSlotsFromRecords"(slotRecords: M.WeakHandle<C.gamedataEquipSlot_Record>[]): void;
|
|
161
161
|
"IsBuildCensored"(): boolean;
|
|
162
162
|
"IsClothingVisualsInfoEmpty"(): boolean;
|
|
163
163
|
"IsEquipmentManipulationAnUnequipRequest"(eqManipulationAction: E.EquipmentManipulationAction): boolean;
|
|
@@ -172,8 +172,8 @@ export class EquipmentSystemPlayerData extends M.IScriptable {
|
|
|
172
172
|
"IsPartialVisualTagActive"(itemID: C.gameItemID, transactionSystem: M.Handle<C.gameTransactionSystem>): boolean;
|
|
173
173
|
"IsSideUpgradeEquipped"(itemID: C.gameItemID): boolean;
|
|
174
174
|
"IsSlotHidden"(area: E.gamedataEquipmentArea): boolean;
|
|
175
|
-
"IsSlotLocked"(slot: C.gameSEquipSlot
|
|
176
|
-
"IsSlotLocked"(equipAreaType: E.gamedataEquipmentArea, index: number
|
|
175
|
+
"IsSlotLocked"(slot: C.gameSEquipSlot): [boolean, boolean];
|
|
176
|
+
"IsSlotLocked"(equipAreaType: E.gamedataEquipmentArea, index: number): [boolean, boolean];
|
|
177
177
|
"IsSlotOverriden"(area: E.gamedataEquipmentArea): boolean;
|
|
178
178
|
"IsTransmogBlockedOnSlot"(area: E.gamedataEquipmentArea): boolean;
|
|
179
179
|
"IsUnderwear"(area: E.gamedataEquipmentArea): boolean;
|
|
@@ -220,12 +220,12 @@ export class EquipmentSystemPlayerData extends M.IScriptable {
|
|
|
220
220
|
"OnUnderwearEquipFailsafe"(bottom: boolean): void;
|
|
221
221
|
"OnUnequipByTDBIDRequest"(request: M.Handle<C.gameUnequipByTDBIDRequest>): void;
|
|
222
222
|
"OnUnequipItemsRequest"(request: M.Handle<C.UnequipItemsRequest>): void;
|
|
223
|
-
"OnUnequipProcessVisualTags"(currentItem: C.gameItemID, forceIfHidden
|
|
223
|
+
"OnUnequipProcessVisualTags"(currentItem: C.gameItemID, forceIfHidden?: boolean): void;
|
|
224
224
|
"OnUnequipRequest"(request: M.Handle<C.UnequipRequest>): void;
|
|
225
225
|
"OnUnequipUpdateVisuals"(currentItem: C.gameItemID, area: E.gamedataEquipmentArea): void;
|
|
226
226
|
"OnUnequipVisualsRequest"(request: M.Handle<C.UnequipVisualsRequest>): void;
|
|
227
227
|
"OnUninstallCyberwareRequest"(request: M.Handle<C.UninstallCyberwareRequest>): void;
|
|
228
|
-
"ProcessEquipRequest"(owner: M.WeakHandle<C.gameObject>, slotIndex: number, addToInventory: boolean, itemID: C.gameItemID, equipToCurrentActiveSlot: boolean, blockUpdateWeaponActiveSlots
|
|
228
|
+
"ProcessEquipRequest"(owner: M.WeakHandle<C.gameObject>, slotIndex: number, addToInventory: boolean, itemID: C.gameItemID, equipToCurrentActiveSlot: boolean, blockUpdateWeaponActiveSlots?: boolean, forceEquipWeapon?: boolean, extraQuality?: number): void;
|
|
229
229
|
"ProcessGadgetsTutorials"(item: C.gameItemID): void;
|
|
230
230
|
"QuestHideSlot"(area: E.gamedataEquipmentArea): void;
|
|
231
231
|
"QuestRestoreSlot"(area: E.gamedataEquipmentArea): void;
|
|
@@ -234,18 +234,18 @@ export class EquipmentSystemPlayerData extends M.IScriptable {
|
|
|
234
234
|
"RemoveItemFromSlotActiveItem"(item: C.gameItemID): void;
|
|
235
235
|
"RemoveSlotGLPs"(equipSlotID: string): void;
|
|
236
236
|
"RequestEquipmentStateMachine"(reqType: E.EquipmentManipulationRequestType, reqSlot: E.EquipmentManipulationRequestSlot, equipAnim: E.gameEquipAnimationType, referenceName: string, requestName: string): void;
|
|
237
|
-
"ResetItemAppearance"(area: E.gamedataEquipmentArea, force
|
|
237
|
+
"ResetItemAppearance"(area: E.gamedataEquipmentArea, force?: boolean): void;
|
|
238
238
|
"ResetItemAppearanceEvent"(area: E.gamedataEquipmentArea): void;
|
|
239
|
-
"RestoreEquipSlotsData"(
|
|
239
|
+
"RestoreEquipSlotsData"(): void;
|
|
240
240
|
"SaveEquipmentSet"(setName: M.ScriptRef<string>, setType: E.gameEquipmentSetType): void;
|
|
241
241
|
"SendEquipAudioEvents"(itemID: C.gameItemID): void;
|
|
242
|
-
"SendPaperdollUpdate"(area: M.ScriptRef<C.gameSEquipArea>, equipped: boolean, slot: string, slotindex
|
|
242
|
+
"SendPaperdollUpdate"(area: M.ScriptRef<C.gameSEquipArea>, equipped: boolean, slot: string, slotindex?: number, ignoreSlot?: boolean, force?: boolean): void;
|
|
243
243
|
"SendPSMWeaponManipulationRequest"(reqType: E.EquipmentManipulationRequestType, reqSlot: E.EquipmentManipulationRequestSlot, equipAnim: E.gameEquipAnimationType): void;
|
|
244
244
|
"SendUnequipAudioEvents"(itemID: C.gameItemID): void;
|
|
245
245
|
"SetLastUsedItem"(item: C.gameItemID): void;
|
|
246
246
|
"SetOwner"(owner: M.Handle<C.ScriptedPuppet>): void;
|
|
247
247
|
"SetSlotActiveItem"(slot: E.EquipmentManipulationRequestSlot, item: C.gameItemID): void;
|
|
248
|
-
"ShouldPickedUpItemBeAddedToHotkey"(itemID: C.gameItemID,
|
|
248
|
+
"ShouldPickedUpItemBeAddedToHotkey"(itemID: C.gameItemID): [boolean, E.gameEHotkey];
|
|
249
249
|
"ShouldShowGenitals"(): boolean;
|
|
250
250
|
"ShouldSlotBeHidden"(area: E.gamedataEquipmentArea): boolean;
|
|
251
251
|
"ShouldUnderwearBeVisible"(unequippedItem: C.gameItemID): boolean;
|
|
@@ -259,7 +259,7 @@ export class EquipmentSystemPlayerData extends M.IScriptable {
|
|
|
259
259
|
"UnequipAllFoleyAudio"(): void;
|
|
260
260
|
"UnequipCyberwareParts"(cyberwareData: M.WeakHandle<C.gameItemData>): void;
|
|
261
261
|
"UnequipFootwearAudio"(): void;
|
|
262
|
-
"UnequipItem"(equipAreaIndex: number, slotIndex: number, forceRemove
|
|
262
|
+
"UnequipItem"(equipAreaIndex: number, slotIndex: number, forceRemove?: boolean): void;
|
|
263
263
|
"UnequipItem"(itemID: C.gameItemID): void;
|
|
264
264
|
"UnequipOutfitFootwearAudio"(): void;
|
|
265
265
|
"UnequipPrereqItems"(): void;
|
|
@@ -268,7 +268,7 @@ export class EquipmentSystemPlayerData extends M.IScriptable {
|
|
|
268
268
|
"UpdateActiveWheelItem"(itemID: C.gameItemID): void;
|
|
269
269
|
static "UpdateArmSlot"(owner: M.Handle<C.PlayerPuppet>, itemToDraw: C.gameItemID, equipHolsteredItem: boolean): void;
|
|
270
270
|
"UpdateEquipAreaActiveIndex"(newCurrentItem: C.gameItemID): void;
|
|
271
|
-
"UpdateEquipmentUIBB"(paperDollEqData: C.SPaperdollEquipData, forceFire
|
|
271
|
+
"UpdateEquipmentUIBB"(paperDollEqData: C.SPaperdollEquipData, forceFire?: boolean): void;
|
|
272
272
|
"UpdateInnerChest"(): void;
|
|
273
273
|
"UpdateQuickWheel"(): void;
|
|
274
274
|
"UpdateUIBBAreaChanged"(equipmentArea: E.gamedataEquipmentArea, slotIndex: number): void;
|
|
@@ -7,7 +7,7 @@ export class EulerAngles {
|
|
|
7
7
|
"Yaw": number;
|
|
8
8
|
static "AlmostEqual"(a: C.EulerAngles, b: C.EulerAngles, epsilon: number): boolean;
|
|
9
9
|
static "Dot"(a: C.EulerAngles, b: C.EulerAngles): number;
|
|
10
|
-
static "GetAxes"(rotation: C.EulerAngles
|
|
10
|
+
static "GetAxes"(rotation: C.EulerAngles): void;
|
|
11
11
|
static "GetForward"(rotation: C.EulerAngles): C.Vector4;
|
|
12
12
|
static "GetRight"(rotation: C.EulerAngles): C.Vector4;
|
|
13
13
|
static "GetUp"(rotation: C.EulerAngles): C.Vector4;
|
|
@@ -40,6 +40,6 @@ export class ExpansionNewGame extends C.gameuiBaseCharacterCreationController {
|
|
|
40
40
|
"PriorMenu"(): void;
|
|
41
41
|
"OnIntro"(): void;
|
|
42
42
|
"OnOutro"(): void;
|
|
43
|
-
"PlayAnim"(animName: string, callBack
|
|
43
|
+
"PlayAnim"(animName: string, callBack?: string, options?: C.inkanimPlaybackOptions): void;
|
|
44
44
|
"TextureTransition"(part: string): void;
|
|
45
45
|
}
|
|
@@ -21,6 +21,6 @@ export class ExplodingBullet extends C.BaseBullet {
|
|
|
21
21
|
"OnCollision"(projectileHitEvent: M.Handle<C.gameprojectileHitEvent>): boolean;
|
|
22
22
|
"OnProjectileInitialize"(eventData: M.Handle<C.gameprojectileSetUpEvent>): boolean;
|
|
23
23
|
"OnTick"(eventData: M.Handle<C.gameprojectileTickEvent>): boolean;
|
|
24
|
-
"Explode"(position
|
|
24
|
+
"Explode"(position?: C.Vector4): void;
|
|
25
25
|
"RunGameEffect"(): void;
|
|
26
26
|
}
|
|
@@ -53,14 +53,14 @@ export class ExplosiveDevice extends C.BasicDistractionDevice {
|
|
|
53
53
|
"OnSwapMeshDelayedEvent"(evt: M.Handle<C.SwapMeshDelayedEvent>): boolean;
|
|
54
54
|
"OnTakeControl"(ri: C.entEntityResolveComponentsInterface): boolean;
|
|
55
55
|
"ResolveGameplayState"(): void;
|
|
56
|
-
"StartDistraction"(loopAnimation
|
|
56
|
+
"StartDistraction"(loopAnimation?: boolean): void;
|
|
57
57
|
"StopDistraction"(): void;
|
|
58
58
|
"ToggleVisibility"(visible: boolean): void;
|
|
59
59
|
"TurnOffDevice"(): void;
|
|
60
60
|
"TurnOnDevice"(): void;
|
|
61
61
|
"BroadcastEnvironmentalHazardStimuli"(): void;
|
|
62
62
|
"DoAdditionalGameEffect"(additionalGameEffect: E.EExplosiveAdditionalGameEffectType): void;
|
|
63
|
-
"DoAttack"(damageType: string, instigator
|
|
63
|
+
"DoAttack"(damageType: string, instigator?: M.WeakHandle<C.gameObject>): void;
|
|
64
64
|
"DoPhysicsPulse"(damageType: string): void;
|
|
65
65
|
"Explode"(index: number, instigator: M.WeakHandle<C.gameObject>): void;
|
|
66
66
|
"Explosion"(index: number): void;
|
|
@@ -69,9 +69,9 @@ export class ExplosiveDevice extends C.BasicDistractionDevice {
|
|
|
69
69
|
"KillAllFxInstances"(): void;
|
|
70
70
|
"RemoveEnvironmentalHazardStimuli"(): void;
|
|
71
71
|
"SendSwapMeshDelayedEvent"(delay: number): void;
|
|
72
|
-
"SpawnVFXs"(fx: C.gameFxResource, newPosition
|
|
72
|
+
"SpawnVFXs"(fx: C.gameFxResource, newPosition?: C.Vector4, hitDirection?: C.Vector4): void;
|
|
73
73
|
"SpawnVFXs"(fxEventName: M.ScriptRef<string[]>): boolean;
|
|
74
|
-
"StartExplosionPipeline"(instigator: M.WeakHandle<C.gameObject>, additionalDelays
|
|
74
|
+
"StartExplosionPipeline"(instigator: M.WeakHandle<C.gameObject>, additionalDelays?: number): void;
|
|
75
75
|
"ToggleComponentsON_OFF"(visible: boolean): void;
|
|
76
76
|
"ToggleLightsON_OFF"(on: boolean): void;
|
|
77
77
|
"ValidateRelicCWAttack"(attackData: M.Handle<C.gamedamageAttackData>): boolean;
|
|
@@ -19,12 +19,12 @@ export class ExplosiveDeviceControllerPS extends C.BasicDistractionDeviceControl
|
|
|
19
19
|
"CanCreateAnyQuickHackActions"(): boolean;
|
|
20
20
|
"Disarm"(action: M.Handle<C.ScriptableDeviceAction>): void;
|
|
21
21
|
"GameAttached"(): void;
|
|
22
|
-
"GetActions"(
|
|
22
|
+
"GetActions"(context: C.gameGetActionsContext): [boolean, M.Handle<C.gamedeviceAction>[]];
|
|
23
23
|
"GetBackgroundTextureTweakDBID"(): string;
|
|
24
24
|
"GetDeviceIconTweakDBID"(): string;
|
|
25
25
|
"GetQuestActionByName"(actionName: string): M.Handle<C.gamedeviceAction>;
|
|
26
|
-
"GetQuestActions"(
|
|
27
|
-
"GetQuickHackActions"(
|
|
26
|
+
"GetQuestActions"(context: M.ScriptRef<C.gameGetActionsContext>): void;
|
|
27
|
+
"GetQuickHackActions"(context: M.ScriptRef<C.gameGetActionsContext>): void;
|
|
28
28
|
"GetSkillCheckContainerForSetup"(): M.Handle<C.BaseSkillCheckContainer>;
|
|
29
29
|
"OnActionEngineering"(evt: M.Handle<C.ActionEngineering>): E.EntityNotificationType;
|
|
30
30
|
"OnInstantiated"(): boolean;
|
|
@@ -12,15 +12,15 @@ export class ExplosiveTriggerDeviceControllerPS extends C.ExplosiveDeviceControl
|
|
|
12
12
|
"CanCreateAnySpiderbotActions"(): boolean;
|
|
13
13
|
"Disarm"(action: M.Handle<C.ScriptableDeviceAction>): void;
|
|
14
14
|
"GameAttached"(): void;
|
|
15
|
-
"GetActions"(
|
|
15
|
+
"GetActions"(context: C.gameGetActionsContext): [boolean, M.Handle<C.gamedeviceAction>[]];
|
|
16
16
|
"GetQuestActionByName"(actionName: string): M.Handle<C.gamedeviceAction>;
|
|
17
|
-
"GetQuestActions"(
|
|
18
|
-
"GetQuickHackActions"(
|
|
17
|
+
"GetQuestActions"(context: M.ScriptRef<C.gameGetActionsContext>): void;
|
|
18
|
+
"GetQuickHackActions"(context: M.ScriptRef<C.gameGetActionsContext>): void;
|
|
19
19
|
"GetSpiderbotActions"(actions: M.ScriptRef<M.Handle<C.gamedeviceAction>[]>, context: M.ScriptRef<C.gameGetActionsContext>): void;
|
|
20
20
|
"Initialize"(): void;
|
|
21
21
|
"OnActionEngineering"(evt: M.Handle<C.ActionEngineering>): E.EntityNotificationType;
|
|
22
22
|
"OnInstantiated"(): boolean;
|
|
23
|
-
"PushSkillCheckActions"(
|
|
23
|
+
"PushSkillCheckActions"(context: M.ScriptRef<C.gameGetActionsContext>): [boolean, M.Handle<C.gamedeviceAction>[]];
|
|
24
24
|
"ActionQuestSetPlayerSafePass"(value: boolean): M.Handle<C.QuestSetPlayerSafePass>;
|
|
25
25
|
"ActionSpiderbotDisarmExplosiveDevice"(): M.Handle<C.SpiderbotDisarmExplosiveDevice>;
|
|
26
26
|
"ActionSpiderbotDisarmExplosiveDevicePerformed"(): M.Handle<C.SpiderbotDisarmExplosiveDevicePerformed>;
|
|
@@ -8,13 +8,13 @@ export class FactInvokerControllerPS extends C.MasterControllerPS {
|
|
|
8
8
|
"passwords": string[];
|
|
9
9
|
"factDataEntries": M.Handle<C.FactInvokerDataEntry>[];
|
|
10
10
|
"GameAttached"(): void;
|
|
11
|
-
"GetActions"(
|
|
11
|
+
"GetActions"(context: C.gameGetActionsContext): [boolean, M.Handle<C.gamedeviceAction>[]];
|
|
12
12
|
"GetInkWidgetTweakDBID"(context: M.ScriptRef<C.gameGetActionsContext>): string;
|
|
13
13
|
"GetPasswords"(): string[];
|
|
14
14
|
"IgnoreDisallowedAction"(name: string): boolean;
|
|
15
15
|
"IsDeviceSecured"(): boolean;
|
|
16
16
|
"OnAuthorizeUser"(evt: M.Handle<C.AuthorizeUser>): E.EntityNotificationType;
|
|
17
17
|
"EnsurePasswordsPresence"(): void;
|
|
18
|
-
"TryGetFact"(password: string
|
|
18
|
+
"TryGetFact"(password: string): [boolean, string];
|
|
19
19
|
"TryInvokeFact"(evt: M.Handle<C.AuthorizeUser>): void;
|
|
20
20
|
}
|
|
@@ -6,5 +6,5 @@ export class FactsDeviceOperation extends C.DeviceOperationBase {
|
|
|
6
6
|
"facts": C.SFactOperationData[];
|
|
7
7
|
"Execute"(owner: M.WeakHandle<C.gameObject>): void;
|
|
8
8
|
"Restore"(owner: M.WeakHandle<C.gameObject>): void;
|
|
9
|
-
"ResolveFacts"(factsArg: M.ScriptRef<C.SFactOperationData[]>, owner: M.WeakHandle<C.gameObject>, restore
|
|
9
|
+
"ResolveFacts"(factsArg: M.ScriptRef<C.SFactOperationData[]>, owner: M.WeakHandle<C.gameObject>, restore?: boolean): void;
|
|
10
10
|
}
|
|
@@ -4,7 +4,7 @@ import type * as C from "../classes";
|
|
|
4
4
|
// THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
|
|
5
5
|
export class FanControllerPS extends C.BasicDistractionDeviceControllerPS {
|
|
6
6
|
"fanSetup": C.FanSetup;
|
|
7
|
-
"GetActions"(
|
|
7
|
+
"GetActions"(context: C.gameGetActionsContext): [boolean, M.Handle<C.gamedeviceAction>[]];
|
|
8
8
|
"GetBackgroundTextureTweakDBID"(): string;
|
|
9
9
|
"GetDeviceIconTweakDBID"(): string;
|
|
10
10
|
"Initialize"(): void;
|
|
@@ -4,7 +4,7 @@ import type * as C from "../classes";
|
|
|
4
4
|
// THIS CODE IS GENERATED, PLEASE DO NOT EDIT THIS
|
|
5
5
|
export class FastTravelDeviceAction extends C.ActionBool {
|
|
6
6
|
"fastTravelPointData": M.Handle<C.gameFastTravelPointData>;
|
|
7
|
-
"CreateActionWidgetPackage"(actions
|
|
7
|
+
"CreateActionWidgetPackage"(actions?: M.Handle<C.gamedeviceAction>[]): void;
|
|
8
8
|
"GetFastTravelPointData"(): M.Handle<C.gameFastTravelPointData>;
|
|
9
9
|
static "IsAvailable"(device: M.Handle<C.ScriptableDeviceComponentPS>): boolean;
|
|
10
10
|
static "IsClearanceValid"(clearance: M.Handle<C.gamedeviceClearance>): boolean;
|