@bitefoundry/retrieviewer 0.0.3 → 0.0.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (263) hide show
  1. package/ASSET-PROVENANCE.md +11 -0
  2. package/ASSETS-LICENSE.md +2 -1
  3. package/ATTRIBUTION.md +6 -1
  4. package/COMFORT-ART.md +95 -0
  5. package/DESKTOP-PLATFORMS.md +6 -1
  6. package/INSTALLING.md +4 -0
  7. package/PLUGIN.md +13 -10
  8. package/PREREQUISITES.md +95 -0
  9. package/PUPPY-MEMORY.md +102 -1
  10. package/README.ko.md +116 -0
  11. package/README.md +121 -59
  12. package/RELEASING.md +33 -13
  13. package/THIRD-PARTY-NOTICES.md +5 -3
  14. package/braille.mjs +35 -9
  15. package/examples/live.mjs +2 -2
  16. package/integrations/linux-overlay/overlay.py +8 -2
  17. package/integrations/macos-overlay/overlay.jxa +9 -7
  18. package/integrations/opencode/runtime.mjs +4 -4
  19. package/integrations/opencode/tui.tsx +1 -1
  20. package/integrations/windows-overlay/Overlay.cs +7 -6
  21. package/integrations/windows-overlay/desktop.mjs +2 -1
  22. package/integrations/windows-overlay/protocol.mjs +13 -7
  23. package/integrations/windows-overlay/worker.mjs +1 -1
  24. package/package.json +34 -13
  25. package/puppy-comfort-sprites.mjs +33 -0
  26. package/puppy-companion-comfort-q5.bin.gz +0 -0
  27. package/puppy-companion-comfort.json +140 -0
  28. package/puppy-companion-life.mjs +58 -18
  29. package/puppy-companion-objects.mjs +12 -0
  30. package/puppy-companion-sprites.mjs +4 -2
  31. package/puppy-frame-predictive.mjs +15 -9
  32. package/puppy-frame-store.mjs +2 -2
  33. package/puppy-paper-actions.mjs +4 -2
  34. package/puppy-paper-behaviors.mjs +1 -1
  35. package/puppy-paper-contact.mjs +4 -2
  36. package/puppy-paper-seat.mjs +4 -2
  37. package/puppy-paper-world.mjs +14 -0
  38. package/puppy-paper.mjs +79 -21
  39. package/retrieviewer-cli.mjs +8 -6
  40. package/retrieviewer-plugin.d.mts +1 -1
  41. package/retrieviewer-plugin.mjs +1 -1
  42. package/retrieviewer.d.mts +12 -4
  43. package/retrieviewer.mjs +20 -14
  44. package/locomotion-core.mjs +0 -21
  45. package/locomotion-puppy.animal +0 -0
  46. package/vendor/procedural-animals/package.json +0 -40
  47. package/vendor/procedural-animals/src/animal.js +0 -146
  48. package/vendor/procedural-animals/src/bake.js +0 -51
  49. package/vendor/procedural-animals/src/build.js +0 -81
  50. package/vendor/procedural-animals/src/core/build/coatKit.js +0 -121
  51. package/vendor/procedural-animals/src/core/build/featherCards.js +0 -189
  52. package/vendor/procedural-animals/src/core/build/finEdges.js +0 -85
  53. package/vendor/procedural-animals/src/core/build/furSlope.js +0 -115
  54. package/vendor/procedural-animals/src/core/build/mesh.js +0 -67
  55. package/vendor/procedural-animals/src/core/build/pipeline.js +0 -272
  56. package/vendor/procedural-animals/src/core/build/seams.js +0 -183
  57. package/vendor/procedural-animals/src/core/build/warp.js +0 -112
  58. package/vendor/procedural-animals/src/core/build/weights.js +0 -393
  59. package/vendor/procedural-animals/src/core/math/vec.js +0 -81
  60. package/vendor/procedural-animals/src/core/motion/actions.js +0 -800
  61. package/vendor/procedural-animals/src/core/motion/bird.js +0 -3063
  62. package/vendor/procedural-animals/src/core/motion/birdActions.js +0 -1059
  63. package/vendor/procedural-animals/src/core/motion/common.js +0 -158
  64. package/vendor/procedural-animals/src/core/motion/index.js +0 -22
  65. package/vendor/procedural-animals/src/core/motion/quadruped.js +0 -2875
  66. package/vendor/procedural-animals/src/core/motion/snake.js +0 -1594
  67. package/vendor/procedural-animals/src/core/motion/spider.js +0 -1810
  68. package/vendor/procedural-animals/src/core/motion/swimmer.js +0 -1047
  69. package/vendor/procedural-animals/src/core/motion/swimmerActions.js +0 -613
  70. package/vendor/procedural-animals/src/core/render/animalObject.js +0 -262
  71. package/vendor/procedural-animals/src/core/render/coatMaterial.js +0 -1301
  72. package/vendor/procedural-animals/src/core/render/dqs.js +0 -159
  73. package/vendor/procedural-animals/src/core/render/eyes.js +0 -676
  74. package/vendor/procedural-animals/src/core/render/membranes.js +0 -77
  75. package/vendor/procedural-animals/src/core/render/skeleton.js +0 -41
  76. package/vendor/procedural-animals/src/core/rig/bird.js +0 -327
  77. package/vendor/procedural-animals/src/core/rig/quadruped.js +0 -76
  78. package/vendor/procedural-animals/src/core/rig/rig.js +0 -79
  79. package/vendor/procedural-animals/src/core/rig/snake.js +0 -76
  80. package/vendor/procedural-animals/src/core/rig/spider.js +0 -110
  81. package/vendor/procedural-animals/src/core/rig/swimmer.js +0 -181
  82. package/vendor/procedural-animals/src/core/sdf/eyeSocket.js +0 -53
  83. package/vendor/procedural-animals/src/core/sdf/mesher.js +0 -238
  84. package/vendor/procedural-animals/src/core/sdf/sdf.js +0 -263
  85. package/vendor/procedural-animals/src/index.d.ts +0 -98
  86. package/vendor/procedural-animals/src/index.js +0 -29
  87. package/vendor/procedural-animals/src/registry.js +0 -48
  88. package/vendor/procedural-animals/src/species/bear/behaviour.js +0 -463
  89. package/vendor/procedural-animals/src/species/bear/claws.js +0 -147
  90. package/vendor/procedural-animals/src/species/bear/coat.js +0 -726
  91. package/vendor/procedural-animals/src/species/bear/index.js +0 -139
  92. package/vendor/procedural-animals/src/species/bear/motion.js +0 -112
  93. package/vendor/procedural-animals/src/species/bear/regions.js +0 -78
  94. package/vendor/procedural-animals/src/species/bear/rig.js +0 -112
  95. package/vendor/procedural-animals/src/species/bear/sculpt.js +0 -272
  96. package/vendor/procedural-animals/src/species/boar/behaviour.js +0 -335
  97. package/vendor/procedural-animals/src/species/boar/coat.js +0 -372
  98. package/vendor/procedural-animals/src/species/boar/index.js +0 -110
  99. package/vendor/procedural-animals/src/species/boar/motion.js +0 -85
  100. package/vendor/procedural-animals/src/species/boar/regions.js +0 -88
  101. package/vendor/procedural-animals/src/species/boar/rig.js +0 -111
  102. package/vendor/procedural-animals/src/species/boar/sculpt.js +0 -285
  103. package/vendor/procedural-animals/src/species/cat/behaviour.js +0 -559
  104. package/vendor/procedural-animals/src/species/cat/coat.js +0 -841
  105. package/vendor/procedural-animals/src/species/cat/index.js +0 -211
  106. package/vendor/procedural-animals/src/species/cat/motion.js +0 -101
  107. package/vendor/procedural-animals/src/species/cat/regions.js +0 -82
  108. package/vendor/procedural-animals/src/species/cat/rig.js +0 -100
  109. package/vendor/procedural-animals/src/species/cat/sculpt.js +0 -266
  110. package/vendor/procedural-animals/src/species/cat/whiskers.js +0 -110
  111. package/vendor/procedural-animals/src/species/cheetah/coat.js +0 -427
  112. package/vendor/procedural-animals/src/species/cheetah/index.js +0 -51
  113. package/vendor/procedural-animals/src/species/cheetah/joints.js +0 -3
  114. package/vendor/procedural-animals/src/species/cheetah/motion.js +0 -77
  115. package/vendor/procedural-animals/src/species/cheetah/regions.js +0 -95
  116. package/vendor/procedural-animals/src/species/cheetah/rig.js +0 -66
  117. package/vendor/procedural-animals/src/species/cheetah/sculpt.js +0 -158
  118. package/vendor/procedural-animals/src/species/chicken/coat.js +0 -313
  119. package/vendor/procedural-animals/src/species/chicken/coverts.js +0 -320
  120. package/vendor/procedural-animals/src/species/chicken/index.js +0 -110
  121. package/vendor/procedural-animals/src/species/chicken/motion.js +0 -177
  122. package/vendor/procedural-animals/src/species/chicken/regions.js +0 -66
  123. package/vendor/procedural-animals/src/species/chicken/rig.js +0 -144
  124. package/vendor/procedural-animals/src/species/chicken/sculpt.js +0 -389
  125. package/vendor/procedural-animals/src/species/chicken/wingLook.js +0 -66
  126. package/vendor/procedural-animals/src/species/chicken/wingStack.js +0 -124
  127. package/vendor/procedural-animals/src/species/cow/behaviour.js +0 -521
  128. package/vendor/procedural-animals/src/species/cow/coat.js +0 -465
  129. package/vendor/procedural-animals/src/species/cow/index.js +0 -118
  130. package/vendor/procedural-animals/src/species/cow/motion.js +0 -81
  131. package/vendor/procedural-animals/src/species/cow/regions.js +0 -98
  132. package/vendor/procedural-animals/src/species/cow/rig.js +0 -116
  133. package/vendor/procedural-animals/src/species/cow/sculpt.js +0 -339
  134. package/vendor/procedural-animals/src/species/crow/coat.js +0 -145
  135. package/vendor/procedural-animals/src/species/crow/index.js +0 -70
  136. package/vendor/procedural-animals/src/species/crow/joints.js +0 -3
  137. package/vendor/procedural-animals/src/species/crow/motion.js +0 -101
  138. package/vendor/procedural-animals/src/species/crow/regions.js +0 -50
  139. package/vendor/procedural-animals/src/species/crow/rig.js +0 -83
  140. package/vendor/procedural-animals/src/species/crow/sculpt.js +0 -118
  141. package/vendor/procedural-animals/src/species/deer/behaviour.js +0 -513
  142. package/vendor/procedural-animals/src/species/deer/coat.js +0 -391
  143. package/vendor/procedural-animals/src/species/deer/index.js +0 -106
  144. package/vendor/procedural-animals/src/species/deer/motion.js +0 -97
  145. package/vendor/procedural-animals/src/species/deer/regions.js +0 -60
  146. package/vendor/procedural-animals/src/species/deer/rig.js +0 -124
  147. package/vendor/procedural-animals/src/species/deer/sculpt.js +0 -297
  148. package/vendor/procedural-animals/src/species/dog/behaviour.js +0 -521
  149. package/vendor/procedural-animals/src/species/dog/coat.js +0 -495
  150. package/vendor/procedural-animals/src/species/dog/index.js +0 -144
  151. package/vendor/procedural-animals/src/species/dog/motion.js +0 -118
  152. package/vendor/procedural-animals/src/species/dog/regions.js +0 -61
  153. package/vendor/procedural-animals/src/species/dog/rig.js +0 -129
  154. package/vendor/procedural-animals/src/species/dog/sculpt.js +0 -246
  155. package/vendor/procedural-animals/src/species/eagle/coat.js +0 -250
  156. package/vendor/procedural-animals/src/species/eagle/index.js +0 -76
  157. package/vendor/procedural-animals/src/species/eagle/joints.js +0 -3
  158. package/vendor/procedural-animals/src/species/eagle/motion.js +0 -137
  159. package/vendor/procedural-animals/src/species/eagle/regions.js +0 -57
  160. package/vendor/procedural-animals/src/species/eagle/rig.js +0 -107
  161. package/vendor/procedural-animals/src/species/eagle/sculpt.js +0 -137
  162. package/vendor/procedural-animals/src/species/fish/coat.js +0 -271
  163. package/vendor/procedural-animals/src/species/fish/index.js +0 -88
  164. package/vendor/procedural-animals/src/species/fish/motion.js +0 -92
  165. package/vendor/procedural-animals/src/species/fish/regions.js +0 -27
  166. package/vendor/procedural-animals/src/species/fish/rig.js +0 -143
  167. package/vendor/procedural-animals/src/species/fish/sculpt.js +0 -214
  168. package/vendor/procedural-animals/src/species/fish/variants.js +0 -126
  169. package/vendor/procedural-animals/src/species/fox/behaviour.js +0 -314
  170. package/vendor/procedural-animals/src/species/fox/coat.js +0 -444
  171. package/vendor/procedural-animals/src/species/fox/index.js +0 -120
  172. package/vendor/procedural-animals/src/species/fox/motion.js +0 -81
  173. package/vendor/procedural-animals/src/species/fox/regions.js +0 -59
  174. package/vendor/procedural-animals/src/species/fox/rig.js +0 -91
  175. package/vendor/procedural-animals/src/species/fox/sculpt.js +0 -202
  176. package/vendor/procedural-animals/src/species/frog/behaviour.js +0 -590
  177. package/vendor/procedural-animals/src/species/frog/coat.js +0 -305
  178. package/vendor/procedural-animals/src/species/frog/index.js +0 -97
  179. package/vendor/procedural-animals/src/species/frog/motion.js +0 -69
  180. package/vendor/procedural-animals/src/species/frog/regions.js +0 -46
  181. package/vendor/procedural-animals/src/species/frog/rig.js +0 -156
  182. package/vendor/procedural-animals/src/species/frog/sculpt.js +0 -240
  183. package/vendor/procedural-animals/src/species/goat/behaviour.js +0 -509
  184. package/vendor/procedural-animals/src/species/goat/coat.js +0 -590
  185. package/vendor/procedural-animals/src/species/goat/index.js +0 -149
  186. package/vendor/procedural-animals/src/species/goat/motion.js +0 -95
  187. package/vendor/procedural-animals/src/species/goat/regions.js +0 -98
  188. package/vendor/procedural-animals/src/species/goat/rig.js +0 -181
  189. package/vendor/procedural-animals/src/species/goat/sculpt.js +0 -547
  190. package/vendor/procedural-animals/src/species/horse/coat.js +0 -361
  191. package/vendor/procedural-animals/src/species/horse/coatSeam.js +0 -122
  192. package/vendor/procedural-animals/src/species/horse/index.js +0 -80
  193. package/vendor/procedural-animals/src/species/horse/motion.js +0 -245
  194. package/vendor/procedural-animals/src/species/horse/regions.js +0 -60
  195. package/vendor/procedural-animals/src/species/horse/rig.js +0 -117
  196. package/vendor/procedural-animals/src/species/horse/sculpt.js +0 -316
  197. package/vendor/procedural-animals/src/species/horse/seamWeights.js +0 -272
  198. package/vendor/procedural-animals/src/species/lion/behaviour.js +0 -509
  199. package/vendor/procedural-animals/src/species/lion/coat.js +0 -1016
  200. package/vendor/procedural-animals/src/species/lion/index.js +0 -111
  201. package/vendor/procedural-animals/src/species/lion/motion.js +0 -87
  202. package/vendor/procedural-animals/src/species/lion/regions.js +0 -106
  203. package/vendor/procedural-animals/src/species/lion/rig.js +0 -110
  204. package/vendor/procedural-animals/src/species/lion/sculpt.js +0 -384
  205. package/vendor/procedural-animals/src/species/lion/whiskers.js +0 -132
  206. package/vendor/procedural-animals/src/species/pig/behaviour.js +0 -575
  207. package/vendor/procedural-animals/src/species/pig/coat.js +0 -730
  208. package/vendor/procedural-animals/src/species/pig/ears.js +0 -242
  209. package/vendor/procedural-animals/src/species/pig/index.js +0 -161
  210. package/vendor/procedural-animals/src/species/pig/motion.js +0 -105
  211. package/vendor/procedural-animals/src/species/pig/regions.js +0 -100
  212. package/vendor/procedural-animals/src/species/pig/rig.js +0 -152
  213. package/vendor/procedural-animals/src/species/pig/sculpt.js +0 -382
  214. package/vendor/procedural-animals/src/species/rabbit/behaviour.js +0 -605
  215. package/vendor/procedural-animals/src/species/rabbit/coat.js +0 -285
  216. package/vendor/procedural-animals/src/species/rabbit/index.js +0 -85
  217. package/vendor/procedural-animals/src/species/rabbit/motion.js +0 -85
  218. package/vendor/procedural-animals/src/species/rabbit/regions.js +0 -48
  219. package/vendor/procedural-animals/src/species/rabbit/rig.js +0 -99
  220. package/vendor/procedural-animals/src/species/rabbit/sculpt.js +0 -148
  221. package/vendor/procedural-animals/src/species/rat/behaviour.js +0 -539
  222. package/vendor/procedural-animals/src/species/rat/coat.js +0 -341
  223. package/vendor/procedural-animals/src/species/rat/index.js +0 -111
  224. package/vendor/procedural-animals/src/species/rat/motion.js +0 -90
  225. package/vendor/procedural-animals/src/species/rat/regions.js +0 -92
  226. package/vendor/procedural-animals/src/species/rat/rig.js +0 -112
  227. package/vendor/procedural-animals/src/species/rat/sculpt.js +0 -163
  228. package/vendor/procedural-animals/src/species/rat/whiskers.js +0 -119
  229. package/vendor/procedural-animals/src/species/shark/coat.js +0 -383
  230. package/vendor/procedural-animals/src/species/shark/index.js +0 -104
  231. package/vendor/procedural-animals/src/species/shark/motion.js +0 -69
  232. package/vendor/procedural-animals/src/species/shark/regions.js +0 -34
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  256. package/vendor/procedural-animals/src/species/wolf/behaviour.js +0 -160
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  259. package/vendor/procedural-animals/src/species/wolf/motion.js +0 -80
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  261. package/vendor/procedural-animals/src/species/wolf/rig.js +0 -87
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  263. package/vendor/procedural-animals/src/worker.js +0 -29
@@ -1,112 +0,0 @@
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- // Brown rat (Rattus norvegicus) skeleton in bind pose (metres). Forward = +Z, up = +Y, the animal's
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- // left = +X.
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- //
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- // Reference individual: an average adult (~330 g), head-body 22 cm along the curved back (nose to
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- // tail base 19 cm straight in the hunched stance), tail 19 cm, back peaking ~8.5 cm over the loins
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- // (skin), measured from the side reference photos (side1: hind foot 44 mm gives the scale). Limb
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- // segments from rat osteometry: scapula 22, humerus 28, radius 29, manus 18 (MC 8 +
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- // digits 10); femur 36, tibia 41, pes 40 (tarsus + MT 27, digits 13) mm. The rat stands crouched:
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- // knee deeply flexed and tucked against the belly, femur near horizontal, the whole hind sole flat
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- // on the ground (plantigrade), elbows close to the chest floor, forefeet on the palms.
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- // The head is modelled level in its own frame (HEAD_O); its low carriage comes from the motion data.
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- import { buildRig } from '../../core/rig/rig.js';
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- import { quadrupedBones, quadrupedLimbs, tailChain } from '../../core/rig/quadruped.js';
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- import { WHISKER_BASE, WHISKER_TIP } from './whiskers.js';
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-
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- export const TAIL_SEGS = 12;
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- export const SH = 0.075; // reference withers height (skin), for rig.unit
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- // head-local origin: midline, level with the eye centres, above them
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- // head-local units are scaled by HK (the head was first measured on a smaller skull)
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- export const HK = 1.12;
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- export const UP = 0.006; // the torso stands this much higher than the first sculpt (legs show below it)
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- export const HEAD_O = [0, 0.06 + UP, 0.077];
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- export const hl = (v) => [HEAD_O[0] + v[0] * HK, HEAD_O[1] + v[1] * HK, HEAD_O[2] + v[2] * HK];
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- // torso map: raised by UP and shortened behind the withers (the rat's body is compact)
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- export const T = (p) => [p[0], p[1] + UP, p[2] < 0.019 ? 0.019 + (p[2] - 0.019) * 0.92 : p[2]];
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- // two-bone joint: the middle joint between a and c with segment lengths l1, l2, bending toward `pole`
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- function mid(a, c, l1, l2, pole) {
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- const d = [c[0] - a[0], c[1] - a[1], c[2] - a[2]];
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- const L = Math.min(Math.hypot(...d), (l1 + l2) * 0.999);
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- const u = d.map((x) => x / Math.hypot(...d));
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- const x = (l1 * l1 - l2 * l2 + L * L) / (2 * L), h = Math.sqrt(Math.max(0, l1 * l1 - x * x));
32
- let q = pole.map((v, i) => v - u[i] * (pole[0] * u[0] + pole[1] * u[1] + pole[2] * u[2]));
33
- const ql = Math.hypot(...q);
34
- q = q.map((v) => v / ql);
35
- return [0, 1, 2].map((i) => a[i] + u[i] * x + q[i] * h);
36
- }
37
-
38
- export function ratJoints(params = {}) {
39
- const tk = params.tail || 1;
40
- const ek = params.ear || 1;
41
- const J = {
42
- nose: hl([0, -0.0125, 0.0235]),
43
- occiput: hl([0, 0.004, -0.026]),
44
- neckMid: T([0, 0.058, 0.034]),
45
- neckBase: T([0, 0.06, 0.019]),
46
- chestMid: T([0, 0.07, 0.0]),
47
- thoraxRear: T([0, 0.062, -0.03]),
48
- lumbarMid: T([0, 0.064, -0.055]),
49
- lumbosacral: T([0, 0.066, -0.071]),
50
- tailBase: T([0, 0.047, -0.087]),
51
- // forelimb: scapula sloping forward-down, humerus back-down to the elbow at the chest floor,
52
- // forearm slanting forward to the wrist just above the ground, palm on the ground
53
- scapTopL: T([0.013, 0.066, 0.008]),
54
- shoulderL: T([0.0175, 0.048, 0.033]),
55
- wristL: [0.019, 0.0065, 0.029],
56
- mcpL: [0.019, 0.0042, 0.037],
57
- ftoeL: [0.0195, 0.0018, 0.047],
58
- // hind limb: femur near horizontal forward-down, knee against the belly, tibia back-down to the
59
- // heel on the ground, the long sole flat
60
- hipL: T([0.018, 0.054, -0.055]),
61
- hockL: [0.0235, 0.0062, -0.042],
62
- mtpL: [0.024, 0.0045, -0.015],
63
- htoeL: [0.0245, 0.0018, -0.002],
64
- snoutBase: hl([0, -0.009, 0.012]),
65
- jawHinge: hl([0, -0.011, -0.012]),
66
- jawTip: hl([0, -0.0215, 0.0175]),
67
- earBaseL: hl([0.0115, 0.009, -0.0195]),
68
- earTipL: hl([0.0115 + 0.0085 * ek, 0.009 + 0.0185 * ek, -0.0195 - 0.0045 * ek]),
69
- whiskerBaseL: hl(WHISKER_BASE),
70
- whiskerTipL: hl(WHISKER_TIP),
71
- };
72
- // elbow and knee from the segment lengths (humerus 28, radius 29, femur 36, tibia 41 mm)
73
- J.elbowL = mid(J.shoulderL, J.wristL, 0.028, 0.029, [0.1, 0, -1]);
74
- J.kneeL = mid(J.hipL, J.hockL, 0.036, 0.041, [0.12, 0, 1]);
75
- // bind tail: slopes down from the rump and trails along just above the ground
76
- tailChain(J, 'tailBase', [-52, -45, -32, -19, -10, -4, -1.5, 0, 0, 0, 0, 1], [0.0145, 0.0148, 0.015, 0.0155, 0.016, 0.016, 0.016, 0.016, 0.016, 0.016, 0.016, 0.0155].map((l) => l * tk));
77
- return J;
78
- }
79
-
80
- export function ratRig(params = {}) {
81
- const J = ratJoints(params);
82
- return buildRig({
83
- joints: J,
84
- unit: SH / 0.76,
85
- headOrigin: HEAD_O,
86
- // + snout (nose leather, whisker pads: the sniffing twitch) and a whisker bone per side
87
- bones: quadrupedBones({
88
- tailSegs: TAIL_SEGS, ears: true, jaw: true,
89
- extra: [
90
- ['snout', 'snoutBase', 'nose', 'head', { region: 'head', group: 'snout' }],
91
- ['whisker{S}', 'whiskerBase{S}', 'whiskerTip{S}', 'head', { region: 'head', group: 'whisk{S}' }],
92
- ],
93
- }),
94
- axial: {
95
- points: ['nose', 'occiput', 'neckMid', 'neckBase', 'chestMid', 'thoraxRear', 'lumbarMid', 'lumbosacral', 'tailBase', ...Array.from({ length: TAIL_SEGS }, (_, i) => 'tail' + (i + 1))],
96
- bones: ['head', 'neck2', 'neck1', 'chest', 'spine3', 'spine2', 'spine1', 'pelvis', ...Array.from({ length: TAIL_SEGS }, (_, i) => 'tail' + i)],
97
- // the skull reaches back into the thick nape (no visible neck), wider under the throat
98
- blend: { 1: [-0.2, 0.3, 2.5], 2: [-0.12, 0.12] },
99
- bodyTail: 0,
100
- },
101
- limbs: quadrupedLimbs({
102
- front: params.frontField || { tCore: 0.9, aCore: 0.07, aBody: 0.05, midX: 0.0 },
103
- hind: params.hindField || { tCore: 1.0, aCore: 0.12, aBody: 0.1, midX: 0.01 },
104
- }),
105
- appendages: [
106
- { group: 'earL', bone: 'earL', blend: [-0.03, 0.05] },
107
- { group: 'earR', bone: 'earR', blend: [-0.03, 0.05] },
108
- { group: 'snout', bone: 'snout', blend: [-0.004, 0.01] },
109
- ],
110
- webTags: ['flankfold', 'thighfront', 'scapmuscle'],
111
- });
112
- }
@@ -1,163 +0,0 @@
1
- // The brown rat, sculpted as a signed distance field around the crouched bind pose (rig.js).
2
- // Every primitive is attached to a bone (skinning) and a group (axial / limb / ear / snout / jaw).
3
- // Head primitives are placed in head-local coordinates (HEAD_O: midline, level with the eye
4
- // centres), measured from the profile and face reference photos.
5
- import { HEAD_O, TAIL_SEGS, hl, HK, T as TM } from './rig.js';
6
- import { add, sub, mul, lerp, norm, cross, dot } from '../../core/math/vec.js';
7
- import { sculptEyeSocket } from '../../core/sdf/eyeSocket.js';
8
-
9
- // Dark, bulging, round eyes set high on the side of the head: globe ~6 mm, visible opening ~5 mm,
10
- // looking ~60 degrees out to the side and a little up; the globe protrudes beyond the lids.
11
- export const EYE = {
12
- c: [0.0092 * HK, 0.0008 * HK, 0.0], r: 0.0039, back: -0.0002, yaw: 1.05, pitch: 0.14, lid: 0.00035,
13
- R: 0.0036, d: 0.0003, off: 0.0, tilt: (6 * Math.PI) / 180, irisZ: 0.0022, irisR: 0.0034,
14
- };
15
- export const eyeOf = (params = {}) => (params.juv ? { ...EYE, r: EYE.r * 1.08, R: EYE.R * 1.08, irisZ: EYE.irisZ * 1.08, irisR: EYE.irisR * 1.08 } : EYE);
16
-
17
- const X = [1, 0, 0];
18
-
19
- export function sculptRat(m, rig, params = {}) {
20
- const J = rig.J;
21
- const male = params.sex === 'male';
22
-
23
- // Ellipsoid whose local Y follows `ydir`; radii = [lateral, along ydir, third axis]
24
- const ellY = (o) => {
25
- const y = norm(o.ydir);
26
- const lat = o.lateral || X;
27
- const z = norm(cross(lat, y));
28
- return m.ell({ ...o, axis: z, up: y, r: [o.r[0], o.r[1], o.r[2]] });
29
- };
30
-
31
- // ---------------------------------------------------------------- TORSO (pear-shaped, highest over the loins)
32
- m.ell({ tag: 'ribcage', bone: 'spine3', c: TM([0, 0.048, -0.006]), r: [0.0265, 0.022, 0.034 * 0.92], axis: norm([0, 0.25, 1]), k: 0 });
33
- m.ell({ tag: 'brisket', bone: 'chest', c: TM([0, 0.037, 0.02]), r: [0.018, 0.02, 0.02 * 0.92], axis: norm([0, -0.4, 1]), k: 0.012 });
34
- m.ell({ tag: 'withers', bone: 'chest', c: TM([0, 0.056, 0.006]), r: [0.019, 0.011, 0.022 * 0.92], axis: norm([0, 0.3, 1]), k: 0.018 });
35
- m.ell({ tag: 'back', bone: 'spine2', c: TM([0, 0.052, -0.037]), r: [0.029, 0.016, 0.035 * 0.92], axis: norm([0, 0.15, 1]), k: 0.022 });
36
- m.ell({ tag: 'abdomen', bone: 'spine2', c: TM([0, 0.045, -0.036]), r: [0.031, 0.021, 0.037 * 0.92], k: 0.022 });
37
- m.ell({ tag: 'loin', bone: 'spine1', c: TM([0, 0.055, -0.054]), r: [0.029, 0.018, 0.029 * 0.92], axis: norm([0, -0.5, 1]), k: 0.02 });
38
- m.ell({ tag: 'rump', bone: 'pelvis', c: TM([0, 0.046, -0.067]), r: [0.028, 0.0195, 0.027 * 0.92], k: 0.02 });
39
- m.ell({ tag: 'rumpback', bone: 'pelvis', c: TM([0, 0.045, -0.079]), r: [0.021, 0.017, 0.018 * 0.92], k: 0.012 });
40
- if (male) m.ell({ tag: 'scrotum', bone: 'pelvis', c: TM([0, 0.03, -0.084]), r: [0.012, 0.012, 0.011 * 0.92], k: 0.008 });
41
-
42
- // ---------------------------------------------------------------- NECK (none visible: the head merges into the shoulders)
43
- m.cone({ tag: 'neck', bone: 'neck1', a: TM([0, 0.047, 0.018]), b: J.neckMid, ra: 0.019, rb: 0.0155, k: 0.012 });
44
- m.cone({ tag: 'neck', bone: 'neck2', a: J.neckMid, b: hl([0, -0.001, -0.014]), ra: 0.0155, rb: 0.0135, k: 0.01 });
45
- m.ell({ tag: 'throat', bone: 'neck1', c: TM([0, 0.041, 0.037]), r: [0.014, 0.012, 0.016 * 0.92], k: 0.012 });
46
-
47
- // ---------------------------------------------------------------- HEAD (head-local, see HEAD_O)
48
- const H = { bone: 'head' };
49
- const hw = params.headWidth || 1;
50
- const mz = params.muzzle || 1;
51
- const hz = (v) => hl([v[0], v[1], v[2] > 0.004 ? 0.004 + (v[2] - 0.004) * mz : v[2]]);
52
- m.ell({ ...H, tag: 'cranium', c: hl([0, 0.0005, -0.0125]), r: [0.0108 * hw * HK, 0.0098 * HK, 0.0165 * HK], k: 0.008 });
53
- m.cone({ ...H, tag: 'nasal', a: hl([0, 0.0015, -0.004]), b: hz([0, -0.0075, 0.0185]), ra: 0.0082 * hw * HK, rb: 0.0041 * HK, k: 0.006 });
54
- for (const s of [1, -1]) {
55
- // masseter cheeks (broad in the brown rat), the brow over the eye, the jowl
56
- m.ell({ ...H, tag: 'cheek', c: hl([0.0072 * s * hw, -0.0095, -0.0085]), r: [0.0058 * HK, 0.0074 * HK, 0.0105 * HK], k: 0.007 });
57
- m.ell({ ...H, tag: 'brow', c: hl([0.0062 * s, 0.0052, 0.0005]), r: [0.004 * HK, 0.0028 * HK, 0.0065 * HK], k: 0.004 });
58
- m.ell({ ...H, tag: 'jowl', c: hl([0.0058 * s, -0.0135, -0.016]), r: [0.0056 * HK, 0.0064 * HK, 0.0085 * HK], k: 0.007 });
59
- }
60
- m.ell({ ...H, tag: 'muzzle', c: hz([0, -0.0098, 0.0095]), r: [0.0058 * hw * HK, 0.0064 * HK, 0.009 * HK], k: 0.005 });
61
- for (const s of [1, -1]) sculptEyeSocket(m, eyeOf(params), HEAD_O, s, { orbit: { r: [0.0036 * HK, 0.003 * HK, 0.0018 * HK], at: [0.0, 0.0, 0.0028 * HK], k: 0.0014 } });
62
-
63
- // snout: pink nose leather, whisker pads and the split upper lip (twitch with the snout bone)
64
- const SN = { bone: 'snout', group: 'snout' };
65
- for (const s of [1, -1]) {
66
- m.ell({ ...SN, tag: 'whisker', c: hz([0.0037 * s, -0.0124, 0.0148]), r: [0.0041 * HK, 0.0042 * HK, 0.0062 * HK], k: 0.003 });
67
- m.sphere({ ...SN, tag: 'nostril', c: hz([0.0014 * s, -0.0113, 0.0238]), rad: 0.0005 * HK, k: 0.0005, carve: true });
68
- }
69
- m.ell({ ...SN, tag: 'nose', c: hz([0, -0.0112, 0.0222]), r: [0.0027 * HK, 0.0021 * HK, 0.002 * HK], axis: norm([0, 0.5, 1]), k: 0.002 });
70
- // the cleft of the upper lip: a groove down from the nose pad that shows the upper incisors
71
- m.cone({ ...SN, tag: 'lipcleft', a: hz([0, -0.0142, 0.0222]), b: hz([0, -0.0168, 0.0196]), ra: 0.0004 * HK, rb: 0.0007 * HK, k: 0.0006, carve: true });
72
-
73
- // ---------------------------------------------------------------- JAW (short, set back under the upper lip)
74
- const JW = { bone: 'jaw', group: 'jaw', part: 'jaw' };
75
- m.cone({ ...JW, tag: 'mandible', a: hl([0, -0.0145, -0.012]), b: hz([0, -0.0178, 0.0135]), ra: 0.0055 * HK, rb: 0.0032 * HK, k: 0 });
76
- m.ell({ ...JW, tag: 'chin', c: hz([0, -0.0188, 0.0128]), r: [0.0034 * HK, 0.0026 * HK, 0.0036 * HK], k: 0.002 });
77
-
78
- // ---------------------------------------------------------------- INCISORS (own rigid parts, keratin coloured in the coat)
79
- // uppers: two short curved chisels emerging under the split lip; lowers: longer, behind them
80
- const UT = { bone: 'head', group: 'teeth', part: 'uteeth' }, LT = { bone: 'jaw', group: 'teeth', part: 'lteeth' };
81
- for (const s of [1, -1]) {
82
- m.cone({ ...UT, tag: 'incisor', a: hz([0.0008 * s, -0.0146, 0.0178]), b: hz([0.0008 * s, -0.0167, 0.0177]), ra: 0.00058 * HK, rb: 0.0005 * HK, k: 0 });
83
- m.cone({ ...LT, tag: 'incisor', a: hz([0.00072 * s, -0.019, 0.0146]), b: hz([0.00072 * s, -0.0172, 0.0164]), ra: 0.0005 * HK, rb: 0.00043 * HK, k: 0 });
84
- }
85
-
86
- // ---------------------------------------------------------------- EARS (thin, rounded, nearly bare; cup facing forward and out)
87
- for (const S of ['L', 'R']) {
88
- const s = S === 'L' ? 1 : -1;
89
- const base = J['earBase' + S], tip = J['earTip' + S];
90
- const L = Math.hypot(tip[0] - base[0], tip[1] - base[1], tip[2] - base[2]);
91
- const up = norm(sub(tip, base));
92
- const facing0 = norm([0.55 * s, 0.05, 0.85]);
93
- const facing = norm(sub(facing0, mul(up, dot(facing0, up))));
94
- const lat = norm(cross(up, facing));
95
- const ear = { bone: 'ear' + S, group: 'ear' + S, thin: true };
96
- const w = params.earWidth || 1;
97
- m.cone({ ...ear, tag: 'earbase', a: lerp(base, tip, -0.15), b: lerp(base, tip, 0.18), ra: 0.0042, rb: 0.0036, k: 0.004 });
98
- ellY({ ...ear, tag: 'ear', c: lerp(base, tip, 0.5), ydir: up, lateral: lat, r: [0.0086 * w, 0.52 * L, 0.0015], k: 0.003 });
99
- ellY({ ...ear, tag: 'earinner', c: add(lerp(base, tip, 0.52), mul(facing, 0.0017)), ydir: up, lateral: lat, r: [0.0073 * w, 0.45 * L, 0.0013], k: 0.001, carve: true });
100
- }
101
-
102
- // ---------------------------------------------------------------- LEGS
103
- const toes = (g, bone, Wr, Mp, Tp, s, spec, claw) => {
104
- // digits fanned from the metapodial head; spec: [yaw deg, length, radius]
105
- const fwd = norm([Tp[0] - Mp[0], 0, Tp[2] - Mp[2]]);
106
- for (const [a, len, r, drop] of spec) {
107
- const ang = (a * Math.PI) / 180 * s;
108
- const d = norm([fwd[0] * Math.cos(ang) + fwd[2] * Math.sin(ang), 0, -fwd[0] * Math.sin(ang) + fwd[2] * Math.cos(ang)]);
109
- const root = [Mp[0] + d[0] * 0.0012 + Math.sin(ang) * 0.0018, Mp[1] + 0.0003, Mp[2] + d[2] * 0.0012];
110
- const tip = [root[0] + d[0] * len, (drop ?? r * 0.9), root[2] + d[2] * len];
111
- m.cone({ tag: 'toe', bone, group: g, a: root, b: tip, ra: r, rb: r * 0.78, k: 0.0006 });
112
- m.sphere({ tag: 'pad', bone, group: g, c: [tip[0] - d[0] * 0.0008, r * 0.85, tip[2] - d[2] * 0.0008], rad: r * 0.95, k: 0.0005 });
113
- m.cone({ tag: 'claw', bone, group: g, a: [tip[0] - d[0] * 0.0004, r * 1.05, tip[2] - d[2] * 0.0004], b: [tip[0] + d[0] * claw, 0.0003, tip[2] + d[2] * claw], ra: r * 0.55, rb: 0.00015, k: 0.0003 });
114
- }
115
- void Wr;
116
- };
117
- for (const S of ['L', 'R']) {
118
- const s = S === 'L' ? 1 : -1;
119
- const lat = [s, 0, 0];
120
- const sx = (v) => [v[0] * s, v[1], v[2]];
121
- // front: short, slim; plantigrade hand with 4 long fingers and a thumb stub
122
- const g = 'F' + S;
123
- const Sc = J['scapTop' + S], Sh = J['shoulder' + S], E = J['elbow' + S], W = J['wrist' + S], M = J['mcp' + S], T = J['ftoe' + S];
124
- ellY({ tag: 'scapmuscle', bone: 'scapula' + S, group: g, c: add(lerp(Sc, Sh, 0.5), sx([0.002, 0, 0])), ydir: sub(Sh, Sc), lateral: lat, r: [0.0065, 0.016, 0.012], k: 0.01, bias: 0.0005 });
125
- m.cone({ tag: 'upperarm', bone: 'humerus' + S, group: g, a: Sh, b: E, ra: 0.0075, rb: 0.0055, k: 0.008 });
126
- ellY({ tag: 'triceps', bone: 'humerus' + S, group: g, c: add(lerp(Sh, E, 0.55), [0, 0, -0.003]), ydir: sub(E, Sh), lateral: lat, r: [0.0055, 0.011, 0.0065], k: 0.006 });
127
- m.cone({ tag: 'forearm', bone: 'radius' + S, group: g, a: E, b: W, ra: 0.0044, rb: 0.0024, k: 0.002 });
128
- ellY({ tag: 'forearmmuscle', bone: 'radius' + S, group: g, c: lerp(E, W, 0.3), ydir: sub(W, E), lateral: lat, r: [0.0038, 0.008, 0.0042], k: 0.002 });
129
- m.sphere({ tag: 'wrist', bone: 'metacarpus' + S, group: g, c: W, rad: 0.0025, k: 0.0015 });
130
- const dp = norm(sub(M, W));
131
- ellY({ tag: 'palm', bone: 'metacarpus' + S, group: g, c: add(lerp(W, M, 0.55), [0, -0.0004, 0]), ydir: dp, lateral: lat, r: [0.0032, 0.0062, 0.0018], k: 0.0015 });
132
- toes(g, 'fpaw' + S, W, M, T, s, [[-38, 0.0056, 0.00078], [-11, 0.0078, 0.0008], [10, 0.0082, 0.0008], [34, 0.0068, 0.00076]], 0.0017);
133
- // thumb stub on the inside of the wrist
134
- m.sphere({ tag: 'toe', bone: 'metacarpus' + S, group: g, c: add(W, sx([-0.0026, -0.002, 0.004])), rad: 0.0011, k: 0.0006 });
135
-
136
- // hind: thigh hidden in the body, slim shank, long bare sole with 5 toes
137
- const h = 'H' + S;
138
- const Hp = J['hip' + S], K = J['knee' + S], Hk = J['hock' + S], Mt = J['mtp' + S], Tt = J['htoe' + S];
139
- ellY({ tag: 'haunch', bone: 'femur' + S, group: h, c: add(lerp(Hp, K, 0.4), sx([0.004, 0.002, -0.004])), ydir: sub(K, Hp), lateral: lat, r: [0.013, 0.021, 0.018], k: 0.012, bias: 0.0005 });
140
- ellY({ tag: 'thigh', bone: 'femur' + S, group: h, c: add(lerp(Hp, K, 0.65), sx([0.004, -0.002, 0.0])), ydir: sub(K, Hp), lateral: lat, r: [0.009, 0.014, 0.011], k: 0.008 });
141
- ellY({ tag: 'flankfold', bone: 'femur' + S, group: h, c: TM(sx([0.023, 0.042, -0.03])), ydir: [0, 0.3, 0.1], lateral: lat, r: [0.006, 0.013, 0.011], k: 0.01 });
142
- m.sphere({ tag: 'stifle', bone: 'tibia' + S, group: h, c: add(K, sx([0.001, 0, 0.001])), rad: 0.0052, k: 0.005 });
143
- m.cone({ tag: 'shin', bone: 'tibia' + S, group: h, a: K, b: Hk, ra: 0.0052, rb: 0.0027, k: 0.002 });
144
- ellY({ tag: 'calf', bone: 'tibia' + S, group: h, c: add(lerp(K, Hk, 0.35), sx([0.0008, 0.0015, -0.0022])), ydir: sub(Hk, K), lateral: lat, r: [0.0045, 0.011, 0.0055], k: 0.002 });
145
- m.sphere({ tag: 'heel', bone: 'metatarsus' + S, group: h, c: add(Hk, [0, -0.0008, -0.001]), rad: 0.0028, k: 0.0015 });
146
- const dh = norm(sub(Mt, Hk));
147
- ellY({ tag: 'sole', bone: 'metatarsus' + S, group: h, c: add(lerp(Hk, Mt, 0.55), [0, -0.0006, 0]), ydir: dh, lateral: lat, r: [0.0034, 0.0148, 0.0019], k: 0.0015 });
148
- toes(h, 'hpaw' + S, Hk, Mt, Tt, s, [[-40, 0.0058, 0.00085, 0.0008], [-15, 0.0098, 0.0009], [2, 0.0108, 0.0009], [18, 0.0102, 0.0009], [40, 0.0086, 0.00086]], 0.0018);
149
- }
150
-
151
- // ---------------------------------------------------------------- TAIL (long, thick at the root, tapering, scaly)
152
- const tailR = (i) => 0.0042 * Math.pow(1 - i / (TAIL_SEGS + 1.5), 0.85) * (params.tailThick || 1);
153
- m.cone({ tag: 'tailroot', bone: 'tail0', a: lerp(J.tail0, J.tail1, -0.3), b: J.tail1, ra: 0.0062, rb: tailR(1), k: 0.008 });
154
- for (let i = 1; i < TAIL_SEGS; i++) {
155
- const a = J['tail' + i], b = J['tail' + (i + 1)];
156
- const ra = tailR(i), rb = i === TAIL_SEGS - 1 ? 0.0008 : tailR(i + 1);
157
- m.cone({ tag: 'tail', bone: 'tail' + i, a, b, ra, rb, k: 0.0006 });
158
- // a thin core ellipsoid per segment: inflated at the coarse tiers so the tail never breaks up
159
- const d = sub(b, a), l = Math.hypot(...d);
160
- m.ell({ tag: 'tailcore', bone: 'tail' + i, c: lerp(a, b, 0.5), axis: norm(d), up: norm(cross(norm(d), X)), r: [ra * 0.6, ra * 0.6, l * 0.62], k: 0.0006, thin: true });
161
- }
162
- return m;
163
- }
@@ -1,119 +0,0 @@
1
- // Whiskers: the mystacial vibrissae as real geometry (species.surfaces, appended to the base mesh),
2
- // after the cat's whiskers.js.
3
- //
4
- // A brown rat carries ~30-35 macrovibrissae per side in 5 rows on the whisker pad; the longest
5
- // (caudal arcs) reach 50-60 mm, the rostral ones ~10-15 mm. Here 22 per side (5 rows x 4-5 arcs,
6
- // the rostral arcs shorter). They fan out sideways and forward, nearly horizontal, each a tapered
7
- // keratin strand (0.12 mm at the root, 0.02 mm at the tip) that bows back and down. They ride on
8
- // their own bone per side (whiskerL / whiskerR, children of the head): the behaviour hook whisks
9
- // them forward and back at 7-10 Hz while exploring (protraction / retraction of the whole pad) and
10
- // lifts them clear of the ground. Mixed dark and white strands in agouti rats, white in albino and
11
- // hooded rats. Not built for the crowd tier.
12
- import { hl } from './rig.js';
13
- import { projectToSurface, MAT, srgb } from '../../core/build/coatKit.js';
14
- import { norm, add, mul, cross } from '../../core/math/vec.js';
15
-
16
- export const WHISKER_BASE = [0.0055, -0.0125, 0.0155]; // head-local joint at the middle of the pad (left)
17
- export const WHISKER_TIP = [0.045, -0.013, 0.03];
18
-
19
- // rows (dorsal -> ventral) x arcs (caudal -> rostral) on the pad, head-local (left side)
20
- function follicles() {
21
- const out = [];
22
- const rows = [
23
- { y: -0.0092, len: 0.046, down: -0.06, n: 4 },
24
- { y: -0.0112, len: 0.055, down: 0.0, n: 5 },
25
- { y: -0.0132, len: 0.056, down: 0.06, n: 5 },
26
- { y: -0.0152, len: 0.05, down: 0.13, n: 4 },
27
- { y: -0.017, len: 0.038, down: 0.2, n: 4 },
28
- ];
29
- rows.forEach((r, i) => {
30
- for (let j = 0; j < r.n; j++) {
31
- const z = 0.0105 + j * 0.0024 + i * 0.0006; // caudal -> rostral
32
- const w = 0.0068 - j * 0.0007 - Math.abs(i - 2) * 0.0005; // the pad narrows toward the nose
33
- out.push({ p: [w, r.y, z], len: r.len * (1 - 0.17 * j), down: r.down, fwd: -0.15 + 0.16 * j, row: i, col: j });
34
- }
35
- });
36
- return out;
37
- }
38
-
39
- const dirOf = (f, s) => norm([0.8 * s, -f.down * 0.7, 0.55 + f.fwd]);
40
- const BOW = (s) => norm([0.25 * s, -0.35, -0.9]); // the strand bows back and a little down
41
-
42
- // head-local sample points of the left fan (middles and tips) for the ground clearance
43
- export function whiskerSamples() {
44
- const out = [WHISKER_TIP];
45
- for (const f of follicles()) {
46
- const d0 = dirOf(f, 1), bow = BOW(1);
47
- for (const t of [0.5, 1]) out.push(add(add(f.p, mul(d0, f.len * t)), mul(bow, f.len * 0.14 * t * t)));
48
- }
49
- return out;
50
- }
51
-
52
- export function ratWhiskers({ rig, params, Q, model }) {
53
- if (!Q || Q.shells <= 0) return null;
54
- const headPrims = model.prims.filter((p) => (p.bone === 'head' || p.bone === 'snout') && !p.carve && p.part === 'body');
55
- const white = params.colour === 'albino' || params.colour === 'hooded';
56
- const cDark = srgb(0x2a2420), cLight = srgb(0xe6e0d6);
57
- const SEG = Q.res <= 1.35 ? 6 : 4, SIDES = 3;
58
- const pos = [], nrm = [], idx = [], comb = [], skinIndex = [], cols = [];
59
- const F = follicles();
60
- let hash = (params.coatSeed || 1) >>> 0;
61
- const rnd = () => { hash = (Math.imul(hash ^ (hash >>> 15), 0x2c1b3c6d) + 0x9e3779b9) >>> 0; return hash / 4294967296; };
62
- for (const S of ['L', 'R']) {
63
- const s = S === 'L' ? 1 : -1;
64
- const bi = rig.BONE['whisker' + S].index;
65
- for (const f of F) {
66
- const root = projectToSurface(headPrims, hl([f.p[0] * s, f.p[1], f.p[2]]));
67
- const d0 = dirOf(f, s), bow = BOW(s);
68
- const L = f.len * (params.whisker || 1) * (0.92 + 0.16 * rnd());
69
- // agouti: mixed dark and pale strands (the long caudal ones mostly dark)
70
- const col = white ? cLight : (rnd() < (f.col < 2 ? 0.7 : 0.45) ? cDark : cLight);
71
- const pts = [], tans = [];
72
- for (let k = 0; k <= SEG; k++) {
73
- const t = k / SEG;
74
- pts.push(add(add(root, mul(d0, L * t)), mul(bow, L * 0.14 * t * t)));
75
- tans.push(norm(add(d0, mul(bow, 0.28 * t))));
76
- }
77
- const v0 = pos.length / 3;
78
- for (let k = 0; k <= SEG; k++) {
79
- const t = k / SEG, T = tans[k];
80
- const r = 0.00012 * (1 - t) + 0.00002 * t;
81
- let a = cross(T, [0, 1, 0]);
82
- if (Math.hypot(...a) < 1e-4) a = cross(T, [1, 0, 0]);
83
- a = norm(a);
84
- const b = cross(T, a);
85
- for (let q = 0; q < SIDES; q++) {
86
- const ang = (q / SIDES) * Math.PI * 2;
87
- const n = add(mul(a, Math.cos(ang)), mul(b, Math.sin(ang)));
88
- pos.push(...add(pts[k], mul(n, r)));
89
- nrm.push(...n);
90
- comb.push(...T);
91
- skinIndex.push(bi, 0, 0, 0);
92
- cols.push(col);
93
- }
94
- }
95
- for (let k = 0; k < SEG; k++) {
96
- for (let q = 0; q < SIDES; q++) {
97
- const a = v0 + k * SIDES + q, b = v0 + k * SIDES + ((q + 1) % SIDES);
98
- const c = a + SIDES, d = b + SIDES;
99
- idx.push(a, b, c, b, d, c);
100
- }
101
- }
102
- }
103
- }
104
- const nV = pos.length / 3;
105
- const tint = new Float32Array(nV * 4), surf = new Float32Array(nV * 4), patternColor = new Float32Array(nV * 4);
106
- for (let v = 0; v < nV; v++) {
107
- const c = cols[v];
108
- tint.set([c[0], c[1], c[2], MAT.KERATIN], v * 4);
109
- surf.set([0.7, 0, 0, 0], v * 4);
110
- }
111
- const skinWeight = new Float32Array(nV * 4);
112
- for (let v = 0; v < nV; v++) skinWeight[v * 4] = 1;
113
- return {
114
- nV, pos: new Float32Array(pos), nrm: new Float32Array(nrm), index: new Uint32Array(idx),
115
- skinIndex: new Uint16Array(skinIndex), skinWeight, comb: new Float32Array(comb), tint,
116
- pattern: new Float32Array(nV).fill(1), mark: new Float32Array(nV).fill(1), furLen: new Float32Array(nV),
117
- patternColor, surf,
118
- };
119
- }