@bitefoundry/retrieviewer 0.0.3 → 0.0.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (263) hide show
  1. package/ASSET-PROVENANCE.md +11 -0
  2. package/ASSETS-LICENSE.md +2 -1
  3. package/ATTRIBUTION.md +6 -1
  4. package/COMFORT-ART.md +95 -0
  5. package/DESKTOP-PLATFORMS.md +6 -1
  6. package/INSTALLING.md +4 -0
  7. package/PLUGIN.md +13 -10
  8. package/PREREQUISITES.md +95 -0
  9. package/PUPPY-MEMORY.md +102 -1
  10. package/README.ko.md +116 -0
  11. package/README.md +121 -59
  12. package/RELEASING.md +33 -13
  13. package/THIRD-PARTY-NOTICES.md +5 -3
  14. package/braille.mjs +35 -9
  15. package/examples/live.mjs +2 -2
  16. package/integrations/linux-overlay/overlay.py +8 -2
  17. package/integrations/macos-overlay/overlay.jxa +9 -7
  18. package/integrations/opencode/runtime.mjs +4 -4
  19. package/integrations/opencode/tui.tsx +1 -1
  20. package/integrations/windows-overlay/Overlay.cs +7 -6
  21. package/integrations/windows-overlay/desktop.mjs +2 -1
  22. package/integrations/windows-overlay/protocol.mjs +13 -7
  23. package/integrations/windows-overlay/worker.mjs +1 -1
  24. package/package.json +34 -13
  25. package/puppy-comfort-sprites.mjs +33 -0
  26. package/puppy-companion-comfort-q5.bin.gz +0 -0
  27. package/puppy-companion-comfort.json +140 -0
  28. package/puppy-companion-life.mjs +58 -18
  29. package/puppy-companion-objects.mjs +12 -0
  30. package/puppy-companion-sprites.mjs +4 -2
  31. package/puppy-frame-predictive.mjs +15 -9
  32. package/puppy-frame-store.mjs +2 -2
  33. package/puppy-paper-actions.mjs +4 -2
  34. package/puppy-paper-behaviors.mjs +1 -1
  35. package/puppy-paper-contact.mjs +4 -2
  36. package/puppy-paper-seat.mjs +4 -2
  37. package/puppy-paper-world.mjs +14 -0
  38. package/puppy-paper.mjs +79 -21
  39. package/retrieviewer-cli.mjs +8 -6
  40. package/retrieviewer-plugin.d.mts +1 -1
  41. package/retrieviewer-plugin.mjs +1 -1
  42. package/retrieviewer.d.mts +12 -4
  43. package/retrieviewer.mjs +20 -14
  44. package/locomotion-core.mjs +0 -21
  45. package/locomotion-puppy.animal +0 -0
  46. package/vendor/procedural-animals/package.json +0 -40
  47. package/vendor/procedural-animals/src/animal.js +0 -146
  48. package/vendor/procedural-animals/src/bake.js +0 -51
  49. package/vendor/procedural-animals/src/build.js +0 -81
  50. package/vendor/procedural-animals/src/core/build/coatKit.js +0 -121
  51. package/vendor/procedural-animals/src/core/build/featherCards.js +0 -189
  52. package/vendor/procedural-animals/src/core/build/finEdges.js +0 -85
  53. package/vendor/procedural-animals/src/core/build/furSlope.js +0 -115
  54. package/vendor/procedural-animals/src/core/build/mesh.js +0 -67
  55. package/vendor/procedural-animals/src/core/build/pipeline.js +0 -272
  56. package/vendor/procedural-animals/src/core/build/seams.js +0 -183
  57. package/vendor/procedural-animals/src/core/build/warp.js +0 -112
  58. package/vendor/procedural-animals/src/core/build/weights.js +0 -393
  59. package/vendor/procedural-animals/src/core/math/vec.js +0 -81
  60. package/vendor/procedural-animals/src/core/motion/actions.js +0 -800
  61. package/vendor/procedural-animals/src/core/motion/bird.js +0 -3063
  62. package/vendor/procedural-animals/src/core/motion/birdActions.js +0 -1059
  63. package/vendor/procedural-animals/src/core/motion/common.js +0 -158
  64. package/vendor/procedural-animals/src/core/motion/index.js +0 -22
  65. package/vendor/procedural-animals/src/core/motion/quadruped.js +0 -2875
  66. package/vendor/procedural-animals/src/core/motion/snake.js +0 -1594
  67. package/vendor/procedural-animals/src/core/motion/spider.js +0 -1810
  68. package/vendor/procedural-animals/src/core/motion/swimmer.js +0 -1047
  69. package/vendor/procedural-animals/src/core/motion/swimmerActions.js +0 -613
  70. package/vendor/procedural-animals/src/core/render/animalObject.js +0 -262
  71. package/vendor/procedural-animals/src/core/render/coatMaterial.js +0 -1301
  72. package/vendor/procedural-animals/src/core/render/dqs.js +0 -159
  73. package/vendor/procedural-animals/src/core/render/eyes.js +0 -676
  74. package/vendor/procedural-animals/src/core/render/membranes.js +0 -77
  75. package/vendor/procedural-animals/src/core/render/skeleton.js +0 -41
  76. package/vendor/procedural-animals/src/core/rig/bird.js +0 -327
  77. package/vendor/procedural-animals/src/core/rig/quadruped.js +0 -76
  78. package/vendor/procedural-animals/src/core/rig/rig.js +0 -79
  79. package/vendor/procedural-animals/src/core/rig/snake.js +0 -76
  80. package/vendor/procedural-animals/src/core/rig/spider.js +0 -110
  81. package/vendor/procedural-animals/src/core/rig/swimmer.js +0 -181
  82. package/vendor/procedural-animals/src/core/sdf/eyeSocket.js +0 -53
  83. package/vendor/procedural-animals/src/core/sdf/mesher.js +0 -238
  84. package/vendor/procedural-animals/src/core/sdf/sdf.js +0 -263
  85. package/vendor/procedural-animals/src/index.d.ts +0 -98
  86. package/vendor/procedural-animals/src/index.js +0 -29
  87. package/vendor/procedural-animals/src/registry.js +0 -48
  88. package/vendor/procedural-animals/src/species/bear/behaviour.js +0 -463
  89. package/vendor/procedural-animals/src/species/bear/claws.js +0 -147
  90. package/vendor/procedural-animals/src/species/bear/coat.js +0 -726
  91. package/vendor/procedural-animals/src/species/bear/index.js +0 -139
  92. package/vendor/procedural-animals/src/species/bear/motion.js +0 -112
  93. package/vendor/procedural-animals/src/species/bear/regions.js +0 -78
  94. package/vendor/procedural-animals/src/species/bear/rig.js +0 -112
  95. package/vendor/procedural-animals/src/species/bear/sculpt.js +0 -272
  96. package/vendor/procedural-animals/src/species/boar/behaviour.js +0 -335
  97. package/vendor/procedural-animals/src/species/boar/coat.js +0 -372
  98. package/vendor/procedural-animals/src/species/boar/index.js +0 -110
  99. package/vendor/procedural-animals/src/species/boar/motion.js +0 -85
  100. package/vendor/procedural-animals/src/species/boar/regions.js +0 -88
  101. package/vendor/procedural-animals/src/species/boar/rig.js +0 -111
  102. package/vendor/procedural-animals/src/species/boar/sculpt.js +0 -285
  103. package/vendor/procedural-animals/src/species/cat/behaviour.js +0 -559
  104. package/vendor/procedural-animals/src/species/cat/coat.js +0 -841
  105. package/vendor/procedural-animals/src/species/cat/index.js +0 -211
  106. package/vendor/procedural-animals/src/species/cat/motion.js +0 -101
  107. package/vendor/procedural-animals/src/species/cat/regions.js +0 -82
  108. package/vendor/procedural-animals/src/species/cat/rig.js +0 -100
  109. package/vendor/procedural-animals/src/species/cat/sculpt.js +0 -266
  110. package/vendor/procedural-animals/src/species/cat/whiskers.js +0 -110
  111. package/vendor/procedural-animals/src/species/cheetah/coat.js +0 -427
  112. package/vendor/procedural-animals/src/species/cheetah/index.js +0 -51
  113. package/vendor/procedural-animals/src/species/cheetah/joints.js +0 -3
  114. package/vendor/procedural-animals/src/species/cheetah/motion.js +0 -77
  115. package/vendor/procedural-animals/src/species/cheetah/regions.js +0 -95
  116. package/vendor/procedural-animals/src/species/cheetah/rig.js +0 -66
  117. package/vendor/procedural-animals/src/species/cheetah/sculpt.js +0 -158
  118. package/vendor/procedural-animals/src/species/chicken/coat.js +0 -313
  119. package/vendor/procedural-animals/src/species/chicken/coverts.js +0 -320
  120. package/vendor/procedural-animals/src/species/chicken/index.js +0 -110
  121. package/vendor/procedural-animals/src/species/chicken/motion.js +0 -177
  122. package/vendor/procedural-animals/src/species/chicken/regions.js +0 -66
  123. package/vendor/procedural-animals/src/species/chicken/rig.js +0 -144
  124. package/vendor/procedural-animals/src/species/chicken/sculpt.js +0 -389
  125. package/vendor/procedural-animals/src/species/chicken/wingLook.js +0 -66
  126. package/vendor/procedural-animals/src/species/chicken/wingStack.js +0 -124
  127. package/vendor/procedural-animals/src/species/cow/behaviour.js +0 -521
  128. package/vendor/procedural-animals/src/species/cow/coat.js +0 -465
  129. package/vendor/procedural-animals/src/species/cow/index.js +0 -118
  130. package/vendor/procedural-animals/src/species/cow/motion.js +0 -81
  131. package/vendor/procedural-animals/src/species/cow/regions.js +0 -98
  132. package/vendor/procedural-animals/src/species/cow/rig.js +0 -116
  133. package/vendor/procedural-animals/src/species/cow/sculpt.js +0 -339
  134. package/vendor/procedural-animals/src/species/crow/coat.js +0 -145
  135. package/vendor/procedural-animals/src/species/crow/index.js +0 -70
  136. package/vendor/procedural-animals/src/species/crow/joints.js +0 -3
  137. package/vendor/procedural-animals/src/species/crow/motion.js +0 -101
  138. package/vendor/procedural-animals/src/species/crow/regions.js +0 -50
  139. package/vendor/procedural-animals/src/species/crow/rig.js +0 -83
  140. package/vendor/procedural-animals/src/species/crow/sculpt.js +0 -118
  141. package/vendor/procedural-animals/src/species/deer/behaviour.js +0 -513
  142. package/vendor/procedural-animals/src/species/deer/coat.js +0 -391
  143. package/vendor/procedural-animals/src/species/deer/index.js +0 -106
  144. package/vendor/procedural-animals/src/species/deer/motion.js +0 -97
  145. package/vendor/procedural-animals/src/species/deer/regions.js +0 -60
  146. package/vendor/procedural-animals/src/species/deer/rig.js +0 -124
  147. package/vendor/procedural-animals/src/species/deer/sculpt.js +0 -297
  148. package/vendor/procedural-animals/src/species/dog/behaviour.js +0 -521
  149. package/vendor/procedural-animals/src/species/dog/coat.js +0 -495
  150. package/vendor/procedural-animals/src/species/dog/index.js +0 -144
  151. package/vendor/procedural-animals/src/species/dog/motion.js +0 -118
  152. package/vendor/procedural-animals/src/species/dog/regions.js +0 -61
  153. package/vendor/procedural-animals/src/species/dog/rig.js +0 -129
  154. package/vendor/procedural-animals/src/species/dog/sculpt.js +0 -246
  155. package/vendor/procedural-animals/src/species/eagle/coat.js +0 -250
  156. package/vendor/procedural-animals/src/species/eagle/index.js +0 -76
  157. package/vendor/procedural-animals/src/species/eagle/joints.js +0 -3
  158. package/vendor/procedural-animals/src/species/eagle/motion.js +0 -137
  159. package/vendor/procedural-animals/src/species/eagle/regions.js +0 -57
  160. package/vendor/procedural-animals/src/species/eagle/rig.js +0 -107
  161. package/vendor/procedural-animals/src/species/eagle/sculpt.js +0 -137
  162. package/vendor/procedural-animals/src/species/fish/coat.js +0 -271
  163. package/vendor/procedural-animals/src/species/fish/index.js +0 -88
  164. package/vendor/procedural-animals/src/species/fish/motion.js +0 -92
  165. package/vendor/procedural-animals/src/species/fish/regions.js +0 -27
  166. package/vendor/procedural-animals/src/species/fish/rig.js +0 -143
  167. package/vendor/procedural-animals/src/species/fish/sculpt.js +0 -214
  168. package/vendor/procedural-animals/src/species/fish/variants.js +0 -126
  169. package/vendor/procedural-animals/src/species/fox/behaviour.js +0 -314
  170. package/vendor/procedural-animals/src/species/fox/coat.js +0 -444
  171. package/vendor/procedural-animals/src/species/fox/index.js +0 -120
  172. package/vendor/procedural-animals/src/species/fox/motion.js +0 -81
  173. package/vendor/procedural-animals/src/species/fox/regions.js +0 -59
  174. package/vendor/procedural-animals/src/species/fox/rig.js +0 -91
  175. package/vendor/procedural-animals/src/species/fox/sculpt.js +0 -202
  176. package/vendor/procedural-animals/src/species/frog/behaviour.js +0 -590
  177. package/vendor/procedural-animals/src/species/frog/coat.js +0 -305
  178. package/vendor/procedural-animals/src/species/frog/index.js +0 -97
  179. package/vendor/procedural-animals/src/species/frog/motion.js +0 -69
  180. package/vendor/procedural-animals/src/species/frog/regions.js +0 -46
  181. package/vendor/procedural-animals/src/species/frog/rig.js +0 -156
  182. package/vendor/procedural-animals/src/species/frog/sculpt.js +0 -240
  183. package/vendor/procedural-animals/src/species/goat/behaviour.js +0 -509
  184. package/vendor/procedural-animals/src/species/goat/coat.js +0 -590
  185. package/vendor/procedural-animals/src/species/goat/index.js +0 -149
  186. package/vendor/procedural-animals/src/species/goat/motion.js +0 -95
  187. package/vendor/procedural-animals/src/species/goat/regions.js +0 -98
  188. package/vendor/procedural-animals/src/species/goat/rig.js +0 -181
  189. package/vendor/procedural-animals/src/species/goat/sculpt.js +0 -547
  190. package/vendor/procedural-animals/src/species/horse/coat.js +0 -361
  191. package/vendor/procedural-animals/src/species/horse/coatSeam.js +0 -122
  192. package/vendor/procedural-animals/src/species/horse/index.js +0 -80
  193. package/vendor/procedural-animals/src/species/horse/motion.js +0 -245
  194. package/vendor/procedural-animals/src/species/horse/regions.js +0 -60
  195. package/vendor/procedural-animals/src/species/horse/rig.js +0 -117
  196. package/vendor/procedural-animals/src/species/horse/sculpt.js +0 -316
  197. package/vendor/procedural-animals/src/species/horse/seamWeights.js +0 -272
  198. package/vendor/procedural-animals/src/species/lion/behaviour.js +0 -509
  199. package/vendor/procedural-animals/src/species/lion/coat.js +0 -1016
  200. package/vendor/procedural-animals/src/species/lion/index.js +0 -111
  201. package/vendor/procedural-animals/src/species/lion/motion.js +0 -87
  202. package/vendor/procedural-animals/src/species/lion/regions.js +0 -106
  203. package/vendor/procedural-animals/src/species/lion/rig.js +0 -110
  204. package/vendor/procedural-animals/src/species/lion/sculpt.js +0 -384
  205. package/vendor/procedural-animals/src/species/lion/whiskers.js +0 -132
  206. package/vendor/procedural-animals/src/species/pig/behaviour.js +0 -575
  207. package/vendor/procedural-animals/src/species/pig/coat.js +0 -730
  208. package/vendor/procedural-animals/src/species/pig/ears.js +0 -242
  209. package/vendor/procedural-animals/src/species/pig/index.js +0 -161
  210. package/vendor/procedural-animals/src/species/pig/motion.js +0 -105
  211. package/vendor/procedural-animals/src/species/pig/regions.js +0 -100
  212. package/vendor/procedural-animals/src/species/pig/rig.js +0 -152
  213. package/vendor/procedural-animals/src/species/pig/sculpt.js +0 -382
  214. package/vendor/procedural-animals/src/species/rabbit/behaviour.js +0 -605
  215. package/vendor/procedural-animals/src/species/rabbit/coat.js +0 -285
  216. package/vendor/procedural-animals/src/species/rabbit/index.js +0 -85
  217. package/vendor/procedural-animals/src/species/rabbit/motion.js +0 -85
  218. package/vendor/procedural-animals/src/species/rabbit/regions.js +0 -48
  219. package/vendor/procedural-animals/src/species/rabbit/rig.js +0 -99
  220. package/vendor/procedural-animals/src/species/rabbit/sculpt.js +0 -148
  221. package/vendor/procedural-animals/src/species/rat/behaviour.js +0 -539
  222. package/vendor/procedural-animals/src/species/rat/coat.js +0 -341
  223. package/vendor/procedural-animals/src/species/rat/index.js +0 -111
  224. package/vendor/procedural-animals/src/species/rat/motion.js +0 -90
  225. package/vendor/procedural-animals/src/species/rat/regions.js +0 -92
  226. package/vendor/procedural-animals/src/species/rat/rig.js +0 -112
  227. package/vendor/procedural-animals/src/species/rat/sculpt.js +0 -163
  228. package/vendor/procedural-animals/src/species/rat/whiskers.js +0 -119
  229. package/vendor/procedural-animals/src/species/shark/coat.js +0 -383
  230. package/vendor/procedural-animals/src/species/shark/index.js +0 -104
  231. package/vendor/procedural-animals/src/species/shark/motion.js +0 -69
  232. package/vendor/procedural-animals/src/species/shark/regions.js +0 -34
  233. package/vendor/procedural-animals/src/species/shark/rig.js +0 -194
  234. package/vendor/procedural-animals/src/species/shark/sculpt.js +0 -343
  235. package/vendor/procedural-animals/src/species/shark/variants.js +0 -105
  236. package/vendor/procedural-animals/src/species/sheep/behaviour.js +0 -522
  237. package/vendor/procedural-animals/src/species/sheep/coat.js +0 -529
  238. package/vendor/procedural-animals/src/species/sheep/index.js +0 -152
  239. package/vendor/procedural-animals/src/species/sheep/motion.js +0 -86
  240. package/vendor/procedural-animals/src/species/sheep/neck.js +0 -41
  241. package/vendor/procedural-animals/src/species/sheep/regions.js +0 -62
  242. package/vendor/procedural-animals/src/species/sheep/rig.js +0 -163
  243. package/vendor/procedural-animals/src/species/sheep/sculpt.js +0 -542
  244. package/vendor/procedural-animals/src/species/snake/coat.js +0 -315
  245. package/vendor/procedural-animals/src/species/snake/index.js +0 -73
  246. package/vendor/procedural-animals/src/species/snake/motion.js +0 -51
  247. package/vendor/procedural-animals/src/species/snake/regions.js +0 -51
  248. package/vendor/procedural-animals/src/species/snake/rig.js +0 -108
  249. package/vendor/procedural-animals/src/species/snake/sculpt.js +0 -122
  250. package/vendor/procedural-animals/src/species/spider/coat.js +0 -279
  251. package/vendor/procedural-animals/src/species/spider/index.js +0 -78
  252. package/vendor/procedural-animals/src/species/spider/motion.js +0 -72
  253. package/vendor/procedural-animals/src/species/spider/regions.js +0 -87
  254. package/vendor/procedural-animals/src/species/spider/rig.js +0 -118
  255. package/vendor/procedural-animals/src/species/spider/sculpt.js +0 -182
  256. package/vendor/procedural-animals/src/species/wolf/behaviour.js +0 -160
  257. package/vendor/procedural-animals/src/species/wolf/coat.js +0 -749
  258. package/vendor/procedural-animals/src/species/wolf/index.js +0 -107
  259. package/vendor/procedural-animals/src/species/wolf/motion.js +0 -80
  260. package/vendor/procedural-animals/src/species/wolf/regions.js +0 -57
  261. package/vendor/procedural-animals/src/species/wolf/rig.js +0 -87
  262. package/vendor/procedural-animals/src/species/wolf/sculpt.js +0 -339
  263. package/vendor/procedural-animals/src/worker.js +0 -29
@@ -1,59 +0,0 @@
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- // Meshing plan: body at 2.8 mm (0.7 % of the withers height), head at 1.35 mm (overlapping across the
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- // upper neck and cross-faded), eyelid patches at ~0.7 mm, and the lower jaw as its own surface so the
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- // mouth can open.
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- import { foxJoints, HEAD_O } from './rig.js';
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- import { eyeOf } from './sculpt.js';
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- import { eyeFrameOf } from '../../core/sdf/eyeSocket.js';
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- import { lerp, norm, sub, smoothstep } from '../../core/math/vec.js';
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-
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- // the neck cut is fixed in reference space (joints of the reference individual)
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- const J0 = foxJoints();
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- export const NECK_CUT = (() => {
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- const d = norm(sub(J0.occiput, J0.neckMid));
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- const c = lerp(J0.neckMid, J0.occiput, 0.75);
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- return { c, d, band: 0.0065 };
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- })();
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- export const neckS = (x, y, z) => (x - NECK_CUT.c[0]) * NECK_CUT.d[0] + (y - NECK_CUT.c[1]) * NECK_CUT.d[1] + (z - NECK_CUT.c[2]) * NECK_CUT.d[2];
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-
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- export const eyeCentres = (params) => [1, -1].map((s) => eyeFrameOf(eyeOf(params), HEAD_O, s).c);
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- const PATCH = { R: 0.017, B: 0.003, h: 0.0007 };
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- function eyePatchWeight(centres, R, B, x, y, z) {
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- let dmin = 1e9;
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- for (const c of centres) dmin = Math.min(dmin, Math.hypot(x - c[0], y - c[1], z - c[2]));
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- return 1 - smoothstep(R - B, R + B, dmin);
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- }
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-
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- export function foxRegions(rig, params, Q) {
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- // the cross-fade band grows with the coarser (body) cell: at the low and crowd tiers the body cells
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- // (9-13 mm) were bigger than a fixed 6.5 mm band, so the body's clip rim could land on the visible
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- // side of the band and open the skin beside the cheeks (exposed holes, low / crowd)
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- const r = Q.res, B = Math.max(NECK_CUT.band, 1.6 * 0.003 * r);
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- const ek = params.eyeK || 1;
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- const PR = PATCH.R * ek, PB = PATCH.B * ek;
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- const centres = eyeCentres(params);
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- const patches = Q.eyePatches ? centres.map((c) => ({ c, R: PR, B: PB, h: PATCH.h * Math.max(1, r) })) : [];
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- const zN = rig.J.nose[2] + 0.02;
36
- const hw = params.headW || 1;
37
- return {
38
- jobs: [
39
- // (the body box reaches past the jaw hinge: the neck cut runs steeply down through the back of the
40
- // jaw, and the jowl's lower front, flush with the jaw's lower line, still lies on the body's side of
41
- // the band there (z ~0.38-0.40); a box face at 0.38 cut it open)
42
- [{ name: 'body', part: 'body', bmin: [-0.11, -0.02, -0.62], bmax: [0.11, 0.52, 0.42], h: 0.003 * r, F: 4, clip: (x, y, z) => neckS(x, y, z) < B }],
43
- [
44
- { name: 'head', part: 'body', bmin: [-0.08, 0.3, 0.22], bmax: [0.08, 0.58, zN], h: 0.00142 * r, F: 6, clip: (x, y, z) => neckS(x, y, z) > -B, patches },
45
- { name: 'jaw', part: 'jaw', bmin: [-0.035 * hw, 0.34, 0.31], bmax: [0.035 * hw, 0.41, zN], h: 0.00135 * r, F: 6, rigidBone: 'jaw' },
46
- ],
47
- ],
48
- fade(x, y, z, name, patch) {
49
- const sN = neckS(x, y, z);
50
- if (name === 'body') return 1 - smoothstep(-B, B, sN);
51
- if (name === 'head') {
52
- let f = smoothstep(-B, B, sN);
53
- if (patches.length) { const ew = eyePatchWeight(centres, PR, PB, x, y, z); f *= patch ? ew : 1 - ew; }
54
- return f;
55
- }
56
- return 1;
57
- },
58
- };
59
- }
@@ -1,91 +0,0 @@
1
- // Red fox skeleton in bind pose (metres). Forward = +Z, up = +Y, the animal's left = +X.
2
- //
3
- // Reference individual: an average adult between the sexes, withers height 0.40 m (M 0.42 / F 0.39),
4
- // nose -> tail base ~0.64 m straight (head-body 0.60-0.68 m), tail vertebrae 0.40 m (+ ~6 cm of brush
5
- // beyond the tip), head 0.165 m occiput -> nose with skin and coat (condylobasal 135-160 mm).
6
- // Limb segments (von den Driesch 1976 / Iberian red fox series): scapula 95, humerus 120,
7
- // radius 122, metacarpus 50, femur 130, tibia 140, metatarsus 62 mm. Standing angles from the side
8
- // photos: elbow under the front of the withers, near-vertical metacarpus, straight thin forelegs,
9
- // moderately angled hind legs with the hock a hand behind the hip. Very narrow front: the forefeet
10
- // stand ~6 cm apart centre to centre (a single-file track), the chest is narrow and keeled.
11
- // The head is modelled level in its own frame (HEAD_O); its carriage comes from the motion data.
12
- import { buildRig } from '../../core/rig/rig.js';
13
- import { quadrupedBones, quadrupedLimbs, tailChain } from '../../core/rig/quadruped.js';
14
-
15
- export const TAIL_SEGS = 10;
16
- export const HEAD_O = [0, 0.418, 0.352]; // head-local origin (mid cranium, between eyes and ears)
17
- export const HS = 0.66; // head-local scale (landmarks in sculpt.js are for a 0.25 m skull -> 0.165 m)
18
- export const SH = 0.4; // reference withers height
19
- export const MUZZLE_Z0 = 0.035; // head-local z where the muzzle starts (muzzle length variation acts ahead of it)
20
-
21
- // head-local -> reference space, with per-individual muzzle length and head width factors
22
- export const hlOf = (m = 1, w = 1) => (v) => [HEAD_O[0] + v[0] * w * HS, HEAD_O[1] + v[1] * HS, HEAD_O[2] + HS * (v[2] > MUZZLE_Z0 ? MUZZLE_Z0 + (v[2] - MUZZLE_Z0) * m : v[2])];
23
-
24
- // ear (head-local): big erect triangle (85-110 mm, ~60 % of the head length), set high and fairly
25
- // close, pointing up and a little out, the opening forward
26
- export const EAR = { base: [0.046, 0.048, -0.034], dir: [0.05, 0.118, -0.006] };
27
-
28
- export function foxJoints(params = {}) {
29
- const hl = hlOf(params.muzzle || 1, params.headW || 1);
30
- const earK = params.ear || 1;
31
- const ear = hl(EAR.base);
32
- const hw = params.headW || 1;
33
- const J = {
34
- nose: hl([0, -0.014, 0.16]),
35
- occiput: hl([0, 0.02, -0.095]),
36
- neckMid: [0, 0.378, 0.27],
37
- neckBase: [0, 0.335, 0.245],
38
- chestMid: [0, 0.338, 0.14],
39
- thoraxRear: [0, 0.345, 0.03],
40
- lumbarMid: [0, 0.35, -0.065],
41
- lumbosacral: [0, 0.345, -0.135],
42
- tailBase: [0, 0.336, -0.19],
43
- scapTopL: [0.022, 0.372, 0.2],
44
- shoulderL: [0.038, 0.283, 0.252],
45
- elbowL: [0.034, 0.19, 0.184],
46
- wristL: [0.029, 0.067, 0.19],
47
- mcpL: [0.028, 0.019, 0.197],
48
- ftoeL: [0.028, 0.0085, 0.222],
49
- hipL: [0.036, 0.3, -0.168],
50
- kneeL: [0.046, 0.18, -0.118],
51
- hockL: [0.035, 0.078, -0.212],
52
- mtpL: [0.033, 0.019, -0.205],
53
- htoeL: [0.033, 0.0085, -0.18],
54
- jawHinge: hl([0, -0.034, -0.03]),
55
- jawTip: hl([0, -0.057, 0.127]),
56
- earBaseL: ear,
57
- earTipL: [ear[0] + EAR.dir[0] * earK * HS * hw, ear[1] + EAR.dir[1] * earK * HS, ear[2] + EAR.dir[2] * earK * HS],
58
- };
59
- // bind tail held out behind in a shallow downward curve (the trotting carriage), clear of the
60
- // hocks; the resting droop and every behaviour come from the motion data
61
- const tk = (params.tail || 1) * 0.4;
62
- const w = [1.06, 1.06, 1.05, 1.03, 1.01, 0.99, 0.97, 0.95, 0.94, 0.94], ws = w.reduce((a, b) => a + b, 0);
63
- tailChain(J, 'tailBase', [-12, -18, -23, -26, -28, -29, -29, -28, -27, -26], w.map((x) => (x / ws) * tk));
64
- return J;
65
- }
66
-
67
- export function foxRig(params = {}) {
68
- const J = foxJoints(params);
69
- return buildRig({
70
- joints: J,
71
- unit: SH / 0.76,
72
- headOrigin: HEAD_O,
73
- bones: quadrupedBones({ tailSegs: TAIL_SEGS, ears: true, jaw: true }),
74
- axial: {
75
- points: ['nose', 'occiput', 'neckMid', 'neckBase', 'chestMid', 'thoraxRear', 'lumbarMid', 'lumbosacral', 'tailBase', ...Array.from({ length: TAIL_SEGS }, (_, i) => 'tail' + (i + 1))],
76
- bones: ['head', 'neck2', 'neck1', 'chest', 'spine3', 'spine2', 'spine1', 'pelvis', ...Array.from({ length: TAIL_SEGS }, (_, i) => 'tail' + i)],
77
- // the skull's influence reaches back into the nape and the cheek ruff; wider on the throat
78
- blend: { 1: [-0.08, 0.17, 3] },
79
- bodyTail: 0, // the brush hangs behind the thighs: their skin blends into it only at the tail base
80
- },
81
- limbs: quadrupedLimbs({
82
- front: { tCore: 0.55, aCore: 0.04, aBody: -0.07, midX: 0.0 },
83
- hind: { tCore: 0.52, aCore: 0.022, aBody: -0.045, midX: 0.008 },
84
- }),
85
- appendages: [
86
- { group: 'earL', bone: 'earL', blend: [-0.003, 0.006] },
87
- { group: 'earR', bone: 'earR', blend: [-0.003, 0.006] },
88
- ],
89
- webTags: ['flankfold', 'thighfront', 'scapmuscle'],
90
- });
91
- }
@@ -1,202 +0,0 @@
1
- // The red fox, sculpted as a signed distance field.
2
- // Every primitive is attached to a bone (skinning) and a group (axial / limb / ear / jaw). The fox is
3
- // a small, light canid made to look bigger by its fur: a slim, narrow-chested body with a tucked
4
- // belly on long thin legs, a long narrow muzzle, big erect ears and a huge cylindrical brush. The
5
- // winter coat is partly sculpted as volume (cheek ruff, chest fluff, the brush), the shells add the
6
- // hair on top of it.
7
- import { HEAD_O, TAIL_SEGS, HS, hlOf } from './rig.js';
8
- import { add, sub, mul, lerp, norm, cross } from '../../core/math/vec.js';
9
- import { eyeFrameOf } from '../../core/sdf/eyeSocket.js';
10
-
11
- // Eye geometry shared by the sculpt (lids + aperture) and the eyeball shader (head-local, left eye).
12
- // Axial eyeball ~17.6 mm (r 8.8 mm); almond fissure ~17 x 8.5 mm, set obliquely (outer corner higher,
13
- // ~24 deg); the eyes sit high and fairly close (~46 mm apart), diverging ~15 deg each.
14
- export const EYE_BASE = { c: [0.035, 0.022, 0.035], r: 0.0098, back: 0.0021, yaw: 0.2, pitch: 0.05, lid: 0.0012, R: 0.012, d: 0.0062, off: -0.0006, tilt: (24 * Math.PI) / 180, irisZ: 0.006, irisR: 0.0082 };
15
- // per individual: the eye moves with the head width (the muzzle stretch starts in front of it); kits
16
- // have relatively bigger eyes
17
- export const eyeOf = (params = {}) => {
18
- const k = params.eyeK || 1;
19
- return { ...EYE_BASE, c: [EYE_BASE.c[0] * (params.headW || 1) * HS, EYE_BASE.c[1] * HS, EYE_BASE.c[2] * HS], r: EYE_BASE.r * k, back: EYE_BASE.back * k, lid: EYE_BASE.lid * k, R: EYE_BASE.R * k, d: EYE_BASE.d * k, off: EYE_BASE.off * k, irisZ: EYE_BASE.irisZ * k, irisR: EYE_BASE.irisR * k };
20
- };
21
-
22
- const X = [1, 0, 0];
23
-
24
- export function sculptFox(m, rig, params = {}) {
25
- const J = rig.J;
26
- const EYE = eyeOf(params);
27
- const mz = params.muzzle || 1, hw = params.headW || 1, ruff = params.ruff ?? 1, juv = params.juv || 0;
28
- const slim = params.slim ?? 1; // body girth factor (males a little heavier)
29
- // head-local -> reference space: width factor, and the muzzle stretched ahead of MUZZLE_Z0
30
- const hl = hlOf(mz, hw);
31
- const hr = (r) => [r[0] * hw * HS, r[1] * HS, r[2] * HS]; // radii in head space
32
- const eyeFrame = (s) => eyeFrameOf(EYE, HEAD_O, s);
33
-
34
- // Ellipsoid whose local Y follows `ydir`; radii = [lateral, along ydir, third axis]
35
- const ellY = (o) => {
36
- const y = norm(o.ydir);
37
- const lat = o.lateral || X;
38
- const z = norm(cross(lat, y));
39
- return m.ell({ ...o, axis: z, up: y, r: [o.r[0], o.r[1], o.r[2]] });
40
- };
41
- const sw = (r) => [r[0] * slim, r[1], r[2]];
42
-
43
- // ---------------------------------------------------------------- TORSO
44
- // narrow, keeled chest (the elbows almost touch), level back, belly tucked up behind the ribs
45
- m.ell({ tag: 'ribcage', bone: 'spine3', c: [0, 0.296, 0.1], r: sw([0.048, 0.082, 0.125]), axis: norm([0, 0.12, -1]), k: 0 });
46
- m.ell({ tag: 'brisket', bone: 'chest', c: [0, 0.24, 0.185], r: sw([0.031, 0.042, 0.065]), axis: norm([0, -0.35, 1]), k: 0.035 });
47
- m.ell({ tag: 'pectoral', bone: 'chest', c: [0, 0.272, 0.25], r: sw([0.034, 0.042, 0.034]), k: 0.03 });
48
- m.ell({ tag: 'withers', bone: 'chest', c: [0, 0.372, 0.172], r: sw([0.026, 0.03, 0.075]), axis: norm([0, -0.1, 1]), k: 0.035 });
49
- m.ell({ tag: 'back', bone: 'spine3', c: [0, 0.37, 0.03], r: sw([0.034, 0.028, 0.1]), k: 0.035 });
50
- m.ell({ tag: 'abdomen', bone: 'spine2', c: [0, 0.308, -0.045], r: sw([0.04, 0.05, 0.095]), axis: norm([0, 0.3, -1]), k: 0.04 });
51
- m.ell({ tag: 'loin', bone: 'spine1', c: [0, 0.362, -0.085], r: sw([0.031, 0.027, 0.085]), k: 0.03 });
52
- m.ell({ tag: 'flank', bone: 'spine1', c: [0, 0.318, -0.115], r: sw([0.033, 0.034, 0.055]), k: 0.03 });
53
- m.ell({ tag: 'pelvis', bone: 'pelvis', c: [0, 0.333, -0.17], r: sw([0.036, 0.046, 0.065]), k: 0.035 });
54
- m.ell({ tag: 'croup', bone: 'pelvis', c: [0, 0.36, -0.165], r: sw([0.028, 0.022, 0.06]), k: 0.025 });
55
- for (const s of [1, -1]) {
56
- m.ell({ tag: 'rump', bone: 'pelvis', c: [0.022 * s * slim, 0.31, -0.212], r: [0.022, 0.038, 0.028], k: 0.025 });
57
- }
58
- // shoulder fluff over the withers (sculpted coat volume)
59
- m.ell({ tag: 'cape', bone: 'chest', c: [0, 0.362, 0.2], r: [0.04 * slim, 0.036, 0.075], axis: norm([0, 0.25, 1]), k: 0.04 });
60
-
61
- // ---------------------------------------------------------------- NECK (slim, wrapped in the ruff)
62
- m.cone({ tag: 'neck', bone: 'neck1', a: [0, 0.312, 0.228], b: [0, 0.37, 0.278], ra: 0.043, rb: 0.035, k: 0.035 });
63
- m.cone({ tag: 'neck', bone: 'neck2', a: [0, 0.37, 0.278], b: [0, 0.41, 0.315], ra: 0.035, rb: 0.03, k: 0.025 });
64
- m.ell({ tag: 'nape', bone: 'neck1', c: [0, 0.4, 0.265], r: [0.024, 0.018, 0.058], axis: norm([0, 0.55, 1]), k: 0.025 });
65
- m.ell({ tag: 'throat', bone: 'neck2', c: [0, 0.34, 0.31], r: [0.025, 0.032, 0.036], axis: norm([0, 0.8, 0.6]), k: 0.04 });
66
- // the ruff: a fluffy collar, fullest on the white throat and chest (the "bib")
67
- const rf = 0.8 + 0.2 * ruff;
68
- m.ell({ tag: 'ruff', bone: 'neck1', c: [0, 0.335, 0.27], r: [0.042 * rf, 0.048 * rf, 0.05], axis: norm([0, 0.6, 1]), k: 0.045 });
69
- m.ell({ tag: 'ruff', bone: 'neck2', c: [0, 0.36, 0.312], r: [0.028 * rf, 0.026 * rf, 0.03], axis: norm([0, 0.8, 1]), k: 0.042 });
70
-
71
- // ---------------------------------------------------------------- HEAD (head-local coords, see HEAD_O)
72
- // landmarks from the profile / frontal photos (0.165 m occiput -> nose; local units x HS): nose tip
73
- // (0,-0.014,0.16), eyes (+-0.035, 0.022, 0.035), shallow stop ~z 0.045, chin (0,-0.058,0.13),
74
- // flat skull top 0.058, occiput -0.1; wide cheeks (the white cheek ruff) narrowing sharply into a
75
- // long, slender, pointed muzzle. Kits: domed skull, short muzzle (params)
76
- const H = { bone: 'head' };
77
- m.ell({ ...H, tag: 'cranium', c: hl([0, 0.016 + 0.008 * juv, -0.035]), r: hr([0.05 + 0.004 * juv, 0.047 + 0.01 * juv, 0.065]), k: 0.04 });
78
- m.ell({ ...H, tag: 'forehead', c: hl([0, 0.03 + 0.005 * juv, 0.018]), r: hr([0.033, 0.028, 0.04]), axis: norm([0, -0.3, 1]), k: 0.025 });
79
- for (const s of [1, -1]) {
80
- m.ell({ ...H, tag: 'brow', c: hl([0.029 * s, 0.036, 0.03]), r: hr([0.015, 0.008, 0.014]), k: 0.012 });
81
- m.ell({ ...H, tag: 'zygomatic', c: hl([0.052 * s, 0.0, -0.004]), r: hr([0.016, 0.022, 0.042]), axis: norm([-0.3 * s, 0, 1]), k: 0.025 });
82
- m.ell({ ...H, tag: 'cheek', c: hl([0.038 * s, -0.026, -0.004]), r: hr([0.024, 0.027, 0.04]), k: 0.025 });
83
- // cheek ruff: the white hair flares sideways and back below the ears (the fox's triangular face)
84
- m.ell({ ...H, tag: 'cheekruff', c: hl([0.064 * s, -0.034, -0.035]), r: hr([0.036 * rf, 0.044, 0.05]), axis: norm([0.4 * s, -0.1, 1]), k: 0.03 });
85
- m.ell({ ...H, tag: 'mastoid', c: hl([0.034 * s, -0.018, -0.064]), r: hr([0.024, 0.03, 0.03]), k: 0.03 });
86
- m.ell({ ...H, tag: 'lip', c: hl([0.0145 * s, -0.0435, 0.083]), r: hr([0.0088, 0.0118, 0.058]), axis: norm([-0.17 * s, -0.06, 1]), k: 0.012 });
87
- m.ell({ ...H, tag: 'whisker', c: hl([0.012 * s, -0.026, 0.125]), r: hr([0.0105, 0.011, 0.022]), k: 0.012 });
88
- // jowl: the cheek's skin runs on down over the side of the lower jaw behind the mouth corner, flush
89
- // with the jaw's lower line, and forward into the lip's back end (the commissure). Without it the
90
- // cheek ended in a flat floor above the narrow jaw, and a dark pocket ran from the mouth corner back
91
- // under the white cheek fur (a "hollow cheek" look)
92
- m.ell({ ...H, tag: 'jowl', c: hl([0.021 * s, -0.0485, 0.006]), r: hr([0.0105, 0.0095, 0.036]), axis: norm([-0.2 * s, -0.06, 1]), k: 0.014 });
93
- // buccal: the side of the face tapers from the cheek into the upper lip (the cheek's front met the
94
- // narrow lip in a tight crease right behind the mouth corner: a shadowed pocket)
95
- m.ell({ ...H, tag: 'buccal', c: hl([0.027 * s, -0.036, 0.035]), r: hr([0.011, 0.014, 0.036]), axis: norm([-0.35 * s, -0.05, 1]), k: 0.014 });
96
- }
97
- // long, slender muzzle with a straight nasal bridge
98
- m.cone({ ...H, tag: 'nasal', a: hl([0, 0.027, 0.052]), b: hl([0, 0.004, 0.145]), ra: 0.0125 * hw, rb: 0.0078 * hw, k: 0.014 });
99
- m.ell({ ...H, tag: 'muzzle', c: hl([0, -0.018, 0.088]), r: hr([0.02, 0.023, 0.064]), axis: norm([0, -0.12, 1]), k: 0.016 });
100
- m.ell({ ...H, tag: 'nose', c: hl([0, -0.006, 0.152]), r: hr([0.0135, 0.0105, 0.01]), axis: norm([0, 0.4, 1]), k: 0.006 });
101
- m.ell({ ...H, tag: 'philtrum', c: hl([0, -0.029, 0.147]), r: hr([0.008, 0.011, 0.008]), k: 0.007 });
102
- for (const s of [1, -1]) {
103
- const ef = eyeFrame(s);
104
- const at = (u, v, w) => add(add(add(ef.c, mul(ef.x, u)), mul(ef.y, v)), mul(ef.z, w));
105
- // orbit: a soft hollow so brow, cheek and bridge fall away to the lids
106
- ellY({ ...H, tag: 'orbit', c: at(-0.0015 * s, -0.0004, 0.0142), ydir: ef.y, lateral: ef.x, r: [0.0135, 0.0094, 0.0068], k: 0.006, carve: true });
107
- m.sphere({ ...H, tag: 'eyelid', c: ef.c, rad: EYE.r + EYE.lid, k: 0.004 });
108
- m.lens({ ...H, tag: 'eyesocket', c: add(ef.c, mul(ef.y, EYE.off)), x: ef.x, y: ef.y, z: ef.z, R: EYE.R, d: EYE.d, zMin: -0.0015, zMax: 0.018, k: 0.0016, carve: true });
109
- m.sphere({ ...H, tag: 'nostril', c: hl([0.0072 * s, -0.009, 0.161]), rad: 0.0023, k: 0.0014, carve: true });
110
- // upper canine, hidden behind the lip and inside the closed jaw; shows when the mouth opens
111
- m.cone({ ...H, tag: 'canine', a: hl([0.0085 * s, -0.036, 0.118]), b: hl([0.008 * s, -0.047, 0.116]), ra: 0.0022, rb: 0.0007, k: 0.0014 });
112
- }
113
-
114
- // ---------------------------------------------------------------- JAW (separate surface so the mouth can open)
115
- const JW = { bone: 'jaw', group: 'jaw', part: 'jaw' };
116
- m.cone({ ...JW, tag: 'mandible', a: hl([0, -0.05, -0.015]), b: hl([0, -0.054, 0.108]), ra: 0.0078, rb: 0.0038, k: 0 });
117
- for (const s of [1, -1]) {
118
- m.cone({ ...JW, tag: 'mandible', a: hl([0.025 * s, -0.044, -0.03]), b: hl([0.004 * s, -0.052, 0.105]), ra: 0.0058, rb: 0.0033, k: 0.013 });
119
- }
120
- m.ell({ ...JW, tag: 'chin', c: hl([0, -0.055, 0.1]), r: hr([0.0085, 0.0068, 0.011]), k: 0.01 });
121
-
122
- // ---------------------------------------------------------------- EARS
123
- // big, erect, triangular: broad at the base, pointed tip, deeply cupped front; thin
124
- const ek = params.ear || 1;
125
- for (const S of ['L', 'R']) {
126
- const s = S === 'L' ? 1 : -1;
127
- const base = J['earBase' + S], tip = J['earTip' + S];
128
- const up = norm(sub(tip, base));
129
- const facing = norm([0.45 * s, 0.1, 1]);
130
- const lat = norm(cross(up, facing));
131
- const ear = { bone: 'ear' + S, group: 'ear' + S, thin: true };
132
- const at = (t) => lerp(base, tip, t);
133
- const w = ek * (1 + 0.1 * juv);
134
- ellY({ ...ear, tag: 'ear', c: at(0.2), ydir: up, lateral: lat, r: [0.034 * w, 0.032 * ek, 0.0068], k: 0.009 });
135
- ellY({ ...ear, tag: 'ear', c: at(0.52), ydir: up, lateral: lat, r: [0.023 * w, 0.03 * ek, 0.0048], k: 0.009 });
136
- ellY({ ...ear, tag: 'ear', c: at(0.83), ydir: up, lateral: lat, r: [0.009 * w, 0.021 * ek, 0.0034], k: 0.007 });
137
- ellY({ ...ear, tag: 'earinner', c: add(at(0.34), mul(facing, 0.0062)), ydir: up, lateral: lat, r: [0.023 * w, 0.031 * ek, 0.0045], k: 0.003, carve: true });
138
- ellY({ ...ear, tag: 'earinner', c: add(at(0.66), mul(facing, 0.0045)), ydir: up, lateral: lat, r: [0.012 * w, 0.023 * ek, 0.0032], k: 0.0022, carve: true });
139
- }
140
-
141
- // ---------------------------------------------------------------- LEGS
142
- // long, thin legs; small neat paws; elbows tucked in under the narrow chest
143
- const bk = params.boneK || 1;
144
- for (const S of ['L', 'R']) {
145
- const s = S === 'L' ? 1 : -1;
146
- const lat = [s, 0, 0];
147
- const sx = (v) => [v[0] * s, v[1], v[2]];
148
- const g = 'F' + S;
149
- const Sc = J['scapTop' + S], Sh = J['shoulder' + S], E = J['elbow' + S], W = J['wrist' + S], M = J['mcp' + S], T = J['ftoe' + S];
150
- ellY({ tag: 'scapmuscle', bone: 'scapula' + S, group: g, c: add(lerp(Sc, Sh, 0.5), sx([0.004, 0, 0])), ydir: sub(Sh, Sc), lateral: lat, r: [0.014, 0.055, 0.032], k: 0.035, bias: 0.002 });
151
- m.cone({ tag: 'upperarm', bone: 'humerus' + S, group: g, a: Sh, b: E, ra: 0.021, rb: 0.015, k: 0.035 });
152
- ellY({ tag: 'triceps', bone: 'humerus' + S, group: g, c: add(lerp(Sh, E, 0.55), [0, 0, -0.016]), ydir: sub(E, Sh), lateral: lat, r: [0.016, 0.04, 0.019], k: 0.028 });
153
- m.sphere({ tag: 'olecranon', bone: 'radius' + S, group: g, c: add(E, [0, 0.004, -0.012]), rad: 0.0095, k: 0.011 });
154
- m.cone({ tag: 'forearm', bone: 'radius' + S, group: g, a: E, b: W, ra: 0.0155 * bk, rb: 0.0095 * bk, k: 0.014 });
155
- ellY({ tag: 'forearmmuscle', bone: 'radius' + S, group: g, c: add(lerp(E, W, 0.25), sx([0.0015, 0, 0.002])), ydir: sub(W, E), lateral: lat, r: [0.0135, 0.036, 0.0155], k: 0.016 });
156
- m.sphere({ tag: 'wrist', bone: 'metacarpus' + S, group: g, c: add(W, [0, 0, -0.0015]), rad: 0.0095 * bk, k: 0.007 });
157
- m.sphere({ tag: 'carpalpad', bone: 'metacarpus' + S, group: g, c: add(W, [0, -0.004, -0.0095]), rad: 0.0045, k: 0.005 });
158
- m.cone({ tag: 'pastern', bone: 'metacarpus' + S, group: g, a: W, b: M, ra: 0.0088 * bk, rb: 0.009 * bk, k: 0.007 });
159
- m.sphere({ tag: 'dewclaw', bone: 'metacarpus' + S, group: g, c: add(lerp(W, M, 0.3), sx([-0.008, 0, 0.001])), rad: 0.003, k: 0.003 });
160
- const dp = norm(sub(T, M));
161
- const pk = params.pawK || 1;
162
- // small oval forefoot (print ~5.5 x 4.5 cm)
163
- ellY({ tag: 'paw', bone: 'fpaw' + S, group: g, c: add(add(M, mul(dp, 0.011)), [0, -0.003, 0]), ydir: dp, lateral: lat, r: [0.0145 * pk, 0.02 * pk, 0.0095], k: 0.008 });
164
- m.sphere({ tag: 'pad', bone: 'fpaw' + S, group: g, c: add(M, [0, -0.0125, 0.006]), rad: 0.0065 * pk, k: 0.006 });
165
- const toeX = [-0.0105, -0.0036, 0.0036, 0.0105].map((x) => x * pk), toeZ = [-0.0055, 0, 0, -0.0055].map((z) => z * pk);
166
- for (let i = 0; i < 4; i++) m.sphere({ tag: 'toe', bone: 'fpaw' + S, group: g, c: [T[0] + toeX[i] * s, 0.0061 * pk, T[2] - 0.0045 + toeZ[i]], rad: 0.0058 * pk, k: 0.004 });
167
- for (let i = 0; i < 4; i++) m.cone({ tag: 'claw', bone: 'fpaw' + S, group: g, a: [T[0] + toeX[i] * s * 0.95, 0.0055, T[2] + toeZ[i]], b: [T[0] + toeX[i] * s * 0.95, 0.002, T[2] + 0.0055 + toeZ[i]], ra: 0.0016, rb: 0.0006, k: 0.001 });
168
-
169
- const h = 'H' + S;
170
- const Hp = J['hip' + S], K = J['knee' + S], Hk = J['hock' + S], Mt = J['mtp' + S], Tt = J['htoe' + S];
171
- // muscular thigh (the fox's hind legs are its jumping engine), long hair behind
172
- ellY({ tag: 'thigh', bone: 'femur' + S, group: h, c: add(lerp(Hp, K, 0.4), sx([0.002, 0, -0.016])), ydir: sub(K, Hp), lateral: lat, r: [0.022, 0.078, 0.05], k: 0.03, bias: 0.002 });
173
- m.cone({ tag: 'thighfront', bone: 'femur' + S, group: h, a: sx([0.021, 0.325, -0.1]), b: add(K, sx([-0.002, 0.029, 0.0])), ra: 0.02, rb: 0.0125, k: 0.035 });
174
- m.cone({ tag: 'hamstring', bone: 'femur' + S, group: h, a: sx([0.024, 0.325, -0.212]), b: add(lerp(K, Hk, 0.28), [0, 0, -0.016]), ra: 0.024, rb: 0.0145, k: 0.024 });
175
- ellY({ tag: 'breeches', bone: 'femur' + S, group: h, c: add(lerp(Hp, K, 0.62), sx([0.003, -0.005, -0.045])), ydir: sub(K, Hp), lateral: lat, r: [0.016, 0.043, 0.016], k: 0.02 });
176
- ellY({ tag: 'flankfold', bone: 'femur' + S, group: h, c: sx([0.026, 0.26, -0.08]), ydir: [-0.03, 0.16, 0.1], lateral: lat, r: [0.0105, 0.043, 0.021], k: 0.035 });
177
- m.sphere({ tag: 'stifle', bone: 'tibia' + S, group: h, c: add(K, sx([0.001, 0.004, 0.003])), rad: 0.009, k: 0.022 });
178
- m.cone({ tag: 'shin', bone: 'tibia' + S, group: h, a: add(lerp(K, Hk, 0.06), sx([0.0, 0.0, 0.002])), b: Hk, ra: 0.0122 * bk, rb: 0.0085 * bk, k: 0.017 });
179
- ellY({ tag: 'calf', bone: 'tibia' + S, group: h, c: add(lerp(K, Hk, 0.3), sx([0.001, 0.005, -0.0145])), ydir: sub(Hk, K), lateral: lat, r: [0.0132, 0.038, 0.016], k: 0.019 });
180
- m.cone({ tag: 'achilles', bone: 'tibia' + S, group: h, a: add(lerp(K, Hk, 0.5), [0, 0.005, -0.018]), b: add(Hk, [0, 0.006, -0.0155]), ra: 0.0062, rb: 0.0058, k: 0.008 });
181
- m.sphere({ tag: 'calcaneus', bone: 'metatarsus' + S, group: h, c: add(Hk, [0, 0.006, -0.013]), rad: 0.0078, k: 0.0065 });
182
- m.sphere({ tag: 'hock', bone: 'metatarsus' + S, group: h, c: Hk, rad: 0.0102 * bk, k: 0.0065 });
183
- m.cone({ tag: 'metatarsus', bone: 'metatarsus' + S, group: h, a: Hk, b: Mt, ra: 0.0088 * bk, rb: 0.0086 * bk, k: 0.0065 });
184
- const dh = norm(sub(Tt, Mt));
185
- ellY({ tag: 'paw', bone: 'hpaw' + S, group: h, c: add(add(Mt, mul(dh, 0.01)), [0, -0.003, 0]), ydir: dh, lateral: lat, r: [0.013 * pk, 0.0185 * pk, 0.009], k: 0.008 });
186
- m.sphere({ tag: 'pad', bone: 'hpaw' + S, group: h, c: add(Mt, [0, -0.0125, 0.005]), rad: 0.006 * pk, k: 0.006 });
187
- for (let i = 0; i < 4; i++) m.sphere({ tag: 'toe', bone: 'hpaw' + S, group: h, c: [Tt[0] + toeX[i] * 0.92 * s, 0.0058 * pk, Tt[2] - 0.0045 + toeZ[i]], rad: 0.0054 * pk, k: 0.004 });
188
- for (let i = 0; i < 4; i++) m.cone({ tag: 'claw', bone: 'hpaw' + S, group: h, a: [Tt[0] + toeX[i] * 0.88 * s, 0.005, Tt[2] + toeZ[i]], b: [Tt[0] + toeX[i] * 0.88 * s, 0.002, Tt[2] + 0.005 + toeZ[i]], ra: 0.0015, rb: 0.0006, k: 0.001 });
189
- }
190
-
191
- // ---------------------------------------------------------------- TAIL
192
- // the brush: a huge, round, cylindrical tail, thick almost to the end and rounded off at the white
193
- // tip (the long guard hair is carried partly by this volume, partly by the shells)
194
- const tb = params.tailBrush ?? 1;
195
- const tailR = (t) => tb * (t < 0.15 ? 0.021 + (0.027 - 0.021) * (t / 0.15) : t < 0.55 ? 0.027 + (0.033 - 0.027) * ((t - 0.15) / 0.4) : 0.033 - 0.017 * Math.pow((t - 0.55) / 0.45, 1.8));
196
- m.cone({ tag: 'tailroot', bone: 'tail0', a: [0, 0.342, -0.175], b: J.tail1, ra: 0.02, rb: tailR(0.1), k: 0.022 });
197
- for (let i = 0; i < TAIL_SEGS; i++) {
198
- m.cone({ tag: 'tail', bone: 'tail' + i, a: J['tail' + i], b: J['tail' + (i + 1)], ra: tailR(i / TAIL_SEGS), rb: tailR((i + 1) / TAIL_SEGS), k: 0.008, thin: i >= TAIL_SEGS - 1 });
199
- }
200
-
201
- return m;
202
- }