@bitefoundry/retrieviewer 0.0.3 → 0.0.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (263) hide show
  1. package/ASSET-PROVENANCE.md +11 -0
  2. package/ASSETS-LICENSE.md +2 -1
  3. package/ATTRIBUTION.md +6 -1
  4. package/COMFORT-ART.md +95 -0
  5. package/DESKTOP-PLATFORMS.md +6 -1
  6. package/INSTALLING.md +4 -0
  7. package/PLUGIN.md +13 -10
  8. package/PREREQUISITES.md +95 -0
  9. package/PUPPY-MEMORY.md +102 -1
  10. package/README.ko.md +116 -0
  11. package/README.md +121 -59
  12. package/RELEASING.md +33 -13
  13. package/THIRD-PARTY-NOTICES.md +5 -3
  14. package/braille.mjs +35 -9
  15. package/examples/live.mjs +2 -2
  16. package/integrations/linux-overlay/overlay.py +8 -2
  17. package/integrations/macos-overlay/overlay.jxa +9 -7
  18. package/integrations/opencode/runtime.mjs +4 -4
  19. package/integrations/opencode/tui.tsx +1 -1
  20. package/integrations/windows-overlay/Overlay.cs +7 -6
  21. package/integrations/windows-overlay/desktop.mjs +2 -1
  22. package/integrations/windows-overlay/protocol.mjs +13 -7
  23. package/integrations/windows-overlay/worker.mjs +1 -1
  24. package/package.json +34 -13
  25. package/puppy-comfort-sprites.mjs +33 -0
  26. package/puppy-companion-comfort-q5.bin.gz +0 -0
  27. package/puppy-companion-comfort.json +140 -0
  28. package/puppy-companion-life.mjs +58 -18
  29. package/puppy-companion-objects.mjs +12 -0
  30. package/puppy-companion-sprites.mjs +4 -2
  31. package/puppy-frame-predictive.mjs +15 -9
  32. package/puppy-frame-store.mjs +2 -2
  33. package/puppy-paper-actions.mjs +4 -2
  34. package/puppy-paper-behaviors.mjs +1 -1
  35. package/puppy-paper-contact.mjs +4 -2
  36. package/puppy-paper-seat.mjs +4 -2
  37. package/puppy-paper-world.mjs +14 -0
  38. package/puppy-paper.mjs +79 -21
  39. package/retrieviewer-cli.mjs +8 -6
  40. package/retrieviewer-plugin.d.mts +1 -1
  41. package/retrieviewer-plugin.mjs +1 -1
  42. package/retrieviewer.d.mts +12 -4
  43. package/retrieviewer.mjs +20 -14
  44. package/locomotion-core.mjs +0 -21
  45. package/locomotion-puppy.animal +0 -0
  46. package/vendor/procedural-animals/package.json +0 -40
  47. package/vendor/procedural-animals/src/animal.js +0 -146
  48. package/vendor/procedural-animals/src/bake.js +0 -51
  49. package/vendor/procedural-animals/src/build.js +0 -81
  50. package/vendor/procedural-animals/src/core/build/coatKit.js +0 -121
  51. package/vendor/procedural-animals/src/core/build/featherCards.js +0 -189
  52. package/vendor/procedural-animals/src/core/build/finEdges.js +0 -85
  53. package/vendor/procedural-animals/src/core/build/furSlope.js +0 -115
  54. package/vendor/procedural-animals/src/core/build/mesh.js +0 -67
  55. package/vendor/procedural-animals/src/core/build/pipeline.js +0 -272
  56. package/vendor/procedural-animals/src/core/build/seams.js +0 -183
  57. package/vendor/procedural-animals/src/core/build/warp.js +0 -112
  58. package/vendor/procedural-animals/src/core/build/weights.js +0 -393
  59. package/vendor/procedural-animals/src/core/math/vec.js +0 -81
  60. package/vendor/procedural-animals/src/core/motion/actions.js +0 -800
  61. package/vendor/procedural-animals/src/core/motion/bird.js +0 -3063
  62. package/vendor/procedural-animals/src/core/motion/birdActions.js +0 -1059
  63. package/vendor/procedural-animals/src/core/motion/common.js +0 -158
  64. package/vendor/procedural-animals/src/core/motion/index.js +0 -22
  65. package/vendor/procedural-animals/src/core/motion/quadruped.js +0 -2875
  66. package/vendor/procedural-animals/src/core/motion/snake.js +0 -1594
  67. package/vendor/procedural-animals/src/core/motion/spider.js +0 -1810
  68. package/vendor/procedural-animals/src/core/motion/swimmer.js +0 -1047
  69. package/vendor/procedural-animals/src/core/motion/swimmerActions.js +0 -613
  70. package/vendor/procedural-animals/src/core/render/animalObject.js +0 -262
  71. package/vendor/procedural-animals/src/core/render/coatMaterial.js +0 -1301
  72. package/vendor/procedural-animals/src/core/render/dqs.js +0 -159
  73. package/vendor/procedural-animals/src/core/render/eyes.js +0 -676
  74. package/vendor/procedural-animals/src/core/render/membranes.js +0 -77
  75. package/vendor/procedural-animals/src/core/render/skeleton.js +0 -41
  76. package/vendor/procedural-animals/src/core/rig/bird.js +0 -327
  77. package/vendor/procedural-animals/src/core/rig/quadruped.js +0 -76
  78. package/vendor/procedural-animals/src/core/rig/rig.js +0 -79
  79. package/vendor/procedural-animals/src/core/rig/snake.js +0 -76
  80. package/vendor/procedural-animals/src/core/rig/spider.js +0 -110
  81. package/vendor/procedural-animals/src/core/rig/swimmer.js +0 -181
  82. package/vendor/procedural-animals/src/core/sdf/eyeSocket.js +0 -53
  83. package/vendor/procedural-animals/src/core/sdf/mesher.js +0 -238
  84. package/vendor/procedural-animals/src/core/sdf/sdf.js +0 -263
  85. package/vendor/procedural-animals/src/index.d.ts +0 -98
  86. package/vendor/procedural-animals/src/index.js +0 -29
  87. package/vendor/procedural-animals/src/registry.js +0 -48
  88. package/vendor/procedural-animals/src/species/bear/behaviour.js +0 -463
  89. package/vendor/procedural-animals/src/species/bear/claws.js +0 -147
  90. package/vendor/procedural-animals/src/species/bear/coat.js +0 -726
  91. package/vendor/procedural-animals/src/species/bear/index.js +0 -139
  92. package/vendor/procedural-animals/src/species/bear/motion.js +0 -112
  93. package/vendor/procedural-animals/src/species/bear/regions.js +0 -78
  94. package/vendor/procedural-animals/src/species/bear/rig.js +0 -112
  95. package/vendor/procedural-animals/src/species/bear/sculpt.js +0 -272
  96. package/vendor/procedural-animals/src/species/boar/behaviour.js +0 -335
  97. package/vendor/procedural-animals/src/species/boar/coat.js +0 -372
  98. package/vendor/procedural-animals/src/species/boar/index.js +0 -110
  99. package/vendor/procedural-animals/src/species/boar/motion.js +0 -85
  100. package/vendor/procedural-animals/src/species/boar/regions.js +0 -88
  101. package/vendor/procedural-animals/src/species/boar/rig.js +0 -111
  102. package/vendor/procedural-animals/src/species/boar/sculpt.js +0 -285
  103. package/vendor/procedural-animals/src/species/cat/behaviour.js +0 -559
  104. package/vendor/procedural-animals/src/species/cat/coat.js +0 -841
  105. package/vendor/procedural-animals/src/species/cat/index.js +0 -211
  106. package/vendor/procedural-animals/src/species/cat/motion.js +0 -101
  107. package/vendor/procedural-animals/src/species/cat/regions.js +0 -82
  108. package/vendor/procedural-animals/src/species/cat/rig.js +0 -100
  109. package/vendor/procedural-animals/src/species/cat/sculpt.js +0 -266
  110. package/vendor/procedural-animals/src/species/cat/whiskers.js +0 -110
  111. package/vendor/procedural-animals/src/species/cheetah/coat.js +0 -427
  112. package/vendor/procedural-animals/src/species/cheetah/index.js +0 -51
  113. package/vendor/procedural-animals/src/species/cheetah/joints.js +0 -3
  114. package/vendor/procedural-animals/src/species/cheetah/motion.js +0 -77
  115. package/vendor/procedural-animals/src/species/cheetah/regions.js +0 -95
  116. package/vendor/procedural-animals/src/species/cheetah/rig.js +0 -66
  117. package/vendor/procedural-animals/src/species/cheetah/sculpt.js +0 -158
  118. package/vendor/procedural-animals/src/species/chicken/coat.js +0 -313
  119. package/vendor/procedural-animals/src/species/chicken/coverts.js +0 -320
  120. package/vendor/procedural-animals/src/species/chicken/index.js +0 -110
  121. package/vendor/procedural-animals/src/species/chicken/motion.js +0 -177
  122. package/vendor/procedural-animals/src/species/chicken/regions.js +0 -66
  123. package/vendor/procedural-animals/src/species/chicken/rig.js +0 -144
  124. package/vendor/procedural-animals/src/species/chicken/sculpt.js +0 -389
  125. package/vendor/procedural-animals/src/species/chicken/wingLook.js +0 -66
  126. package/vendor/procedural-animals/src/species/chicken/wingStack.js +0 -124
  127. package/vendor/procedural-animals/src/species/cow/behaviour.js +0 -521
  128. package/vendor/procedural-animals/src/species/cow/coat.js +0 -465
  129. package/vendor/procedural-animals/src/species/cow/index.js +0 -118
  130. package/vendor/procedural-animals/src/species/cow/motion.js +0 -81
  131. package/vendor/procedural-animals/src/species/cow/regions.js +0 -98
  132. package/vendor/procedural-animals/src/species/cow/rig.js +0 -116
  133. package/vendor/procedural-animals/src/species/cow/sculpt.js +0 -339
  134. package/vendor/procedural-animals/src/species/crow/coat.js +0 -145
  135. package/vendor/procedural-animals/src/species/crow/index.js +0 -70
  136. package/vendor/procedural-animals/src/species/crow/joints.js +0 -3
  137. package/vendor/procedural-animals/src/species/crow/motion.js +0 -101
  138. package/vendor/procedural-animals/src/species/crow/regions.js +0 -50
  139. package/vendor/procedural-animals/src/species/crow/rig.js +0 -83
  140. package/vendor/procedural-animals/src/species/crow/sculpt.js +0 -118
  141. package/vendor/procedural-animals/src/species/deer/behaviour.js +0 -513
  142. package/vendor/procedural-animals/src/species/deer/coat.js +0 -391
  143. package/vendor/procedural-animals/src/species/deer/index.js +0 -106
  144. package/vendor/procedural-animals/src/species/deer/motion.js +0 -97
  145. package/vendor/procedural-animals/src/species/deer/regions.js +0 -60
  146. package/vendor/procedural-animals/src/species/deer/rig.js +0 -124
  147. package/vendor/procedural-animals/src/species/deer/sculpt.js +0 -297
  148. package/vendor/procedural-animals/src/species/dog/behaviour.js +0 -521
  149. package/vendor/procedural-animals/src/species/dog/coat.js +0 -495
  150. package/vendor/procedural-animals/src/species/dog/index.js +0 -144
  151. package/vendor/procedural-animals/src/species/dog/motion.js +0 -118
  152. package/vendor/procedural-animals/src/species/dog/regions.js +0 -61
  153. package/vendor/procedural-animals/src/species/dog/rig.js +0 -129
  154. package/vendor/procedural-animals/src/species/dog/sculpt.js +0 -246
  155. package/vendor/procedural-animals/src/species/eagle/coat.js +0 -250
  156. package/vendor/procedural-animals/src/species/eagle/index.js +0 -76
  157. package/vendor/procedural-animals/src/species/eagle/joints.js +0 -3
  158. package/vendor/procedural-animals/src/species/eagle/motion.js +0 -137
  159. package/vendor/procedural-animals/src/species/eagle/regions.js +0 -57
  160. package/vendor/procedural-animals/src/species/eagle/rig.js +0 -107
  161. package/vendor/procedural-animals/src/species/eagle/sculpt.js +0 -137
  162. package/vendor/procedural-animals/src/species/fish/coat.js +0 -271
  163. package/vendor/procedural-animals/src/species/fish/index.js +0 -88
  164. package/vendor/procedural-animals/src/species/fish/motion.js +0 -92
  165. package/vendor/procedural-animals/src/species/fish/regions.js +0 -27
  166. package/vendor/procedural-animals/src/species/fish/rig.js +0 -143
  167. package/vendor/procedural-animals/src/species/fish/sculpt.js +0 -214
  168. package/vendor/procedural-animals/src/species/fish/variants.js +0 -126
  169. package/vendor/procedural-animals/src/species/fox/behaviour.js +0 -314
  170. package/vendor/procedural-animals/src/species/fox/coat.js +0 -444
  171. package/vendor/procedural-animals/src/species/fox/index.js +0 -120
  172. package/vendor/procedural-animals/src/species/fox/motion.js +0 -81
  173. package/vendor/procedural-animals/src/species/fox/regions.js +0 -59
  174. package/vendor/procedural-animals/src/species/fox/rig.js +0 -91
  175. package/vendor/procedural-animals/src/species/fox/sculpt.js +0 -202
  176. package/vendor/procedural-animals/src/species/frog/behaviour.js +0 -590
  177. package/vendor/procedural-animals/src/species/frog/coat.js +0 -305
  178. package/vendor/procedural-animals/src/species/frog/index.js +0 -97
  179. package/vendor/procedural-animals/src/species/frog/motion.js +0 -69
  180. package/vendor/procedural-animals/src/species/frog/regions.js +0 -46
  181. package/vendor/procedural-animals/src/species/frog/rig.js +0 -156
  182. package/vendor/procedural-animals/src/species/frog/sculpt.js +0 -240
  183. package/vendor/procedural-animals/src/species/goat/behaviour.js +0 -509
  184. package/vendor/procedural-animals/src/species/goat/coat.js +0 -590
  185. package/vendor/procedural-animals/src/species/goat/index.js +0 -149
  186. package/vendor/procedural-animals/src/species/goat/motion.js +0 -95
  187. package/vendor/procedural-animals/src/species/goat/regions.js +0 -98
  188. package/vendor/procedural-animals/src/species/goat/rig.js +0 -181
  189. package/vendor/procedural-animals/src/species/goat/sculpt.js +0 -547
  190. package/vendor/procedural-animals/src/species/horse/coat.js +0 -361
  191. package/vendor/procedural-animals/src/species/horse/coatSeam.js +0 -122
  192. package/vendor/procedural-animals/src/species/horse/index.js +0 -80
  193. package/vendor/procedural-animals/src/species/horse/motion.js +0 -245
  194. package/vendor/procedural-animals/src/species/horse/regions.js +0 -60
  195. package/vendor/procedural-animals/src/species/horse/rig.js +0 -117
  196. package/vendor/procedural-animals/src/species/horse/sculpt.js +0 -316
  197. package/vendor/procedural-animals/src/species/horse/seamWeights.js +0 -272
  198. package/vendor/procedural-animals/src/species/lion/behaviour.js +0 -509
  199. package/vendor/procedural-animals/src/species/lion/coat.js +0 -1016
  200. package/vendor/procedural-animals/src/species/lion/index.js +0 -111
  201. package/vendor/procedural-animals/src/species/lion/motion.js +0 -87
  202. package/vendor/procedural-animals/src/species/lion/regions.js +0 -106
  203. package/vendor/procedural-animals/src/species/lion/rig.js +0 -110
  204. package/vendor/procedural-animals/src/species/lion/sculpt.js +0 -384
  205. package/vendor/procedural-animals/src/species/lion/whiskers.js +0 -132
  206. package/vendor/procedural-animals/src/species/pig/behaviour.js +0 -575
  207. package/vendor/procedural-animals/src/species/pig/coat.js +0 -730
  208. package/vendor/procedural-animals/src/species/pig/ears.js +0 -242
  209. package/vendor/procedural-animals/src/species/pig/index.js +0 -161
  210. package/vendor/procedural-animals/src/species/pig/motion.js +0 -105
  211. package/vendor/procedural-animals/src/species/pig/regions.js +0 -100
  212. package/vendor/procedural-animals/src/species/pig/rig.js +0 -152
  213. package/vendor/procedural-animals/src/species/pig/sculpt.js +0 -382
  214. package/vendor/procedural-animals/src/species/rabbit/behaviour.js +0 -605
  215. package/vendor/procedural-animals/src/species/rabbit/coat.js +0 -285
  216. package/vendor/procedural-animals/src/species/rabbit/index.js +0 -85
  217. package/vendor/procedural-animals/src/species/rabbit/motion.js +0 -85
  218. package/vendor/procedural-animals/src/species/rabbit/regions.js +0 -48
  219. package/vendor/procedural-animals/src/species/rabbit/rig.js +0 -99
  220. package/vendor/procedural-animals/src/species/rabbit/sculpt.js +0 -148
  221. package/vendor/procedural-animals/src/species/rat/behaviour.js +0 -539
  222. package/vendor/procedural-animals/src/species/rat/coat.js +0 -341
  223. package/vendor/procedural-animals/src/species/rat/index.js +0 -111
  224. package/vendor/procedural-animals/src/species/rat/motion.js +0 -90
  225. package/vendor/procedural-animals/src/species/rat/regions.js +0 -92
  226. package/vendor/procedural-animals/src/species/rat/rig.js +0 -112
  227. package/vendor/procedural-animals/src/species/rat/sculpt.js +0 -163
  228. package/vendor/procedural-animals/src/species/rat/whiskers.js +0 -119
  229. package/vendor/procedural-animals/src/species/shark/coat.js +0 -383
  230. package/vendor/procedural-animals/src/species/shark/index.js +0 -104
  231. package/vendor/procedural-animals/src/species/shark/motion.js +0 -69
  232. package/vendor/procedural-animals/src/species/shark/regions.js +0 -34
  233. package/vendor/procedural-animals/src/species/shark/rig.js +0 -194
  234. package/vendor/procedural-animals/src/species/shark/sculpt.js +0 -343
  235. package/vendor/procedural-animals/src/species/shark/variants.js +0 -105
  236. package/vendor/procedural-animals/src/species/sheep/behaviour.js +0 -522
  237. package/vendor/procedural-animals/src/species/sheep/coat.js +0 -529
  238. package/vendor/procedural-animals/src/species/sheep/index.js +0 -152
  239. package/vendor/procedural-animals/src/species/sheep/motion.js +0 -86
  240. package/vendor/procedural-animals/src/species/sheep/neck.js +0 -41
  241. package/vendor/procedural-animals/src/species/sheep/regions.js +0 -62
  242. package/vendor/procedural-animals/src/species/sheep/rig.js +0 -163
  243. package/vendor/procedural-animals/src/species/sheep/sculpt.js +0 -542
  244. package/vendor/procedural-animals/src/species/snake/coat.js +0 -315
  245. package/vendor/procedural-animals/src/species/snake/index.js +0 -73
  246. package/vendor/procedural-animals/src/species/snake/motion.js +0 -51
  247. package/vendor/procedural-animals/src/species/snake/regions.js +0 -51
  248. package/vendor/procedural-animals/src/species/snake/rig.js +0 -108
  249. package/vendor/procedural-animals/src/species/snake/sculpt.js +0 -122
  250. package/vendor/procedural-animals/src/species/spider/coat.js +0 -279
  251. package/vendor/procedural-animals/src/species/spider/index.js +0 -78
  252. package/vendor/procedural-animals/src/species/spider/motion.js +0 -72
  253. package/vendor/procedural-animals/src/species/spider/regions.js +0 -87
  254. package/vendor/procedural-animals/src/species/spider/rig.js +0 -118
  255. package/vendor/procedural-animals/src/species/spider/sculpt.js +0 -182
  256. package/vendor/procedural-animals/src/species/wolf/behaviour.js +0 -160
  257. package/vendor/procedural-animals/src/species/wolf/coat.js +0 -749
  258. package/vendor/procedural-animals/src/species/wolf/index.js +0 -107
  259. package/vendor/procedural-animals/src/species/wolf/motion.js +0 -80
  260. package/vendor/procedural-animals/src/species/wolf/regions.js +0 -57
  261. package/vendor/procedural-animals/src/species/wolf/rig.js +0 -87
  262. package/vendor/procedural-animals/src/species/wolf/sculpt.js +0 -339
  263. package/vendor/procedural-animals/src/worker.js +0 -29
@@ -1,159 +0,0 @@
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- // Dual-quaternion skinning with a bind-space scale pre-pass.
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- //
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- // Linear blend skinning averages matrices, so wherever a vertex blends two bones that have rotated
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- // apart (hip, shoulder, elbow, stifle) the skin shrinks toward the joint and the coat pattern
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- // shears and pinches. Blending unit dual quaternions instead rotates the skin *about the joint* by
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- // an interpolated angle, which keeps volume and spreads the stretch evenly across the blend band.
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- //
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- // Bones may also carry a local scale (breathing, lumbar compression); that is applied first, as a
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- // linear blend of per-bone affine maps expressed in bind space, then the rigid DQ blend.
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- //
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- // Per bone the data texture holds 5 texels:
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- // 0: rotation quaternion (real part) 1: dual part
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- // 2..4: rows of the 3x4 bind-space scale map A = R_B S R_B^T, b = t_B - A t_B
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- import * as THREE from 'three';
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-
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- export const DQS_GLSL = /* glsl */ `
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- uniform highp sampler2D uDQ;
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- vec4 dqT(int b, int k) { return texelFetch(uDQ, ivec2(b * 5 + k, 0), 0); }
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- void dqsAccum(int b, float w, vec4 hp, vec4 r0, inout vec3 ps, inout vec4 real, inout vec4 dual) {
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- if (w <= 0.0) return;
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- ps += w * vec3(dot(dqT(b, 2), hp), dot(dqT(b, 3), hp), dot(dqT(b, 4), hp));
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- vec4 rq = dqT(b, 0);
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- float s = dot(rq, r0) < 0.0 ? -w : w;
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- real += s * rq;
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- dual += s * dqT(b, 1);
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- }
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- vec3 dqsRotate(vec4 q, vec3 v) { return v + 2.0 * cross(q.xyz, cross(q.xyz, v) + q.w * v); }
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- // Skins a position plus two direction vectors (normal and a tangent) with 4 bone influences.
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- void dqsSkinW(inout vec3 p, inout vec3 n, inout vec3 t, vec4 sIdx, vec4 sW) {
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- ivec4 bi = ivec4(sIdx + 0.5);
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- vec4 r0 = dqT(bi.x, 0);
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- vec4 hp = vec4(p, 1.0);
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- vec3 ps = vec3(0.0);
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- vec4 real = vec4(0.0), dual = vec4(0.0);
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- dqsAccum(bi.x, sW.x, hp, r0, ps, real, dual);
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- dqsAccum(bi.y, sW.y, hp, r0, ps, real, dual);
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- dqsAccum(bi.z, sW.z, hp, r0, ps, real, dual);
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- dqsAccum(bi.w, sW.w, hp, r0, ps, real, dual);
39
- ps /= max(sW.x + sW.y + sW.z + sW.w, 1e-5);
40
- float L = max(length(real), 1e-6);
41
- real /= L; dual /= L;
42
- vec3 tr = 2.0 * (real.w * dual.xyz - dual.w * real.xyz + cross(real.xyz, dual.xyz));
43
- p = dqsRotate(real, ps) + tr;
44
- n = dqsRotate(real, n);
45
- t = dqsRotate(real, t);
46
- }
47
- `;
48
-
49
- // vertex-attribute flavour (one influence set per vertex)
50
- export const DQS_ATTR_GLSL = /* glsl */ `
51
- attribute vec4 skinIndex;
52
- attribute vec4 skinWeight;
53
- void dqsSkin(inout vec3 p, inout vec3 n, inout vec3 t) { dqsSkinW(p, n, t, skinIndex, skinWeight); }
54
- `;
55
-
56
- export class DQSkin {
57
- constructor(sk) {
58
- this.sk = sk;
59
- const n = (this.n = sk.bones.length);
60
- this.data = new Float32Array(n * 20);
61
- this.tex = new THREE.DataTexture(this.data, n * 5, 1, THREE.RGBAFormat, THREE.FloatType);
62
- this.tex.minFilter = this.tex.magFilter = THREE.NearestFilter;
63
- this.tex.generateMipmaps = false;
64
- this.bindQinv = [];
65
- this.bindT = [];
66
- this.bindR = [];
67
- const p = new THREE.Vector3(), q = new THREE.Quaternion(), s = new THREE.Vector3();
68
- for (const m of sk.bind) {
69
- m.decompose(p, q, s);
70
- this.bindQinv.push(q.clone().invert());
71
- this.bindT.push(p.clone());
72
- this.bindR.push(new THREE.Matrix3().setFromMatrix4(new THREE.Matrix4().makeRotationFromQuaternion(q)));
73
- }
74
- this._p = new THREE.Vector3();
75
- this._q = new THREE.Quaternion();
76
- this._s = new THREE.Vector3();
77
- this._t = new THREE.Vector3();
78
- this._A = new THREE.Matrix3();
79
- this._S = new THREE.Matrix3();
80
- this._RT = new THREE.Matrix3();
81
- this.update();
82
- }
83
-
84
- update() {
85
- const d = this.data, p = this._p, q = this._q, s = this._s, t = this._t;
86
- for (let i = 0; i < this.n; i++) {
87
- // inline decompose (no matrix copies): scale = column lengths, rotation from the normalised
88
- // columns (Shepperd), translation = column 3
89
- const m = this.sk.bones[i].matrixWorld.elements;
90
- let sx = Math.sqrt(m[0] * m[0] + m[1] * m[1] + m[2] * m[2]); const sy = Math.sqrt(m[4] * m[4] + m[5] * m[5] + m[6] * m[6]), sz = Math.sqrt(m[8] * m[8] + m[9] * m[9] + m[10] * m[10]);
91
- if (m[0] * (m[5] * m[10] - m[6] * m[9]) - m[4] * (m[1] * m[10] - m[2] * m[9]) + m[8] * (m[1] * m[6] - m[2] * m[5]) < 0) sx = -sx;
92
- s.set(sx, sy, sz); p.set(m[12], m[13], m[14]);
93
- const ix = 1 / sx, iy = 1 / sy, iz = 1 / sz;
94
- const m11 = m[0] * ix, m21 = m[1] * ix, m31 = m[2] * ix, m12 = m[4] * iy, m22 = m[5] * iy, m32 = m[6] * iy, m13 = m[8] * iz, m23 = m[9] * iz, m33 = m[10] * iz;
95
- const tr = m11 + m22 + m33;
96
- if (tr > 0) { const k = 0.5 / Math.sqrt(tr + 1); q.set((m32 - m23) * k, (m13 - m31) * k, (m21 - m12) * k, 0.25 / k); }
97
- else if (m11 > m22 && m11 > m33) { const k = 2 * Math.sqrt(1 + m11 - m22 - m33); q.set(0.25 * k, (m12 + m21) / k, (m13 + m31) / k, (m32 - m23) / k); }
98
- else if (m22 > m33) { const k = 2 * Math.sqrt(1 + m22 - m11 - m33); q.set((m12 + m21) / k, 0.25 * k, (m23 + m32) / k, (m13 - m31) / k); }
99
- else { const k = 2 * Math.sqrt(1 + m33 - m11 - m22); q.set((m13 + m31) / k, (m23 + m32) / k, 0.25 * k, (m21 - m12) / k); }
100
- q.multiply(this.bindQinv[i]); // rigid rotation: q_world * conj(q_bind)
101
- t.copy(this.bindT[i]).applyQuaternion(q).negate().add(p);
102
- const o = i * 20;
103
- const qx = q.x, qy = q.y, qz = q.z, qw = q.w, tx = t.x, ty = t.y, tz = t.z;
104
- d[o] = qx; d[o + 1] = qy; d[o + 2] = qz; d[o + 3] = qw;
105
- d[o + 4] = 0.5 * (qw * tx + ty * qz - tz * qy);
106
- d[o + 5] = 0.5 * (qw * ty + tz * qx - tx * qz);
107
- d[o + 6] = 0.5 * (qw * tz + tx * qy - ty * qx);
108
- d[o + 7] = -0.5 * (tx * qx + ty * qy + tz * qz);
109
- if (Math.abs(s.x - 1) + Math.abs(s.y - 1) + Math.abs(s.z - 1) < 1e-5) {
110
- d[o + 8] = 1; d[o + 9] = 0; d[o + 10] = 0; d[o + 11] = 0;
111
- d[o + 12] = 0; d[o + 13] = 1; d[o + 14] = 0; d[o + 15] = 0;
112
- d[o + 16] = 0; d[o + 17] = 0; d[o + 18] = 1; d[o + 19] = 0;
113
- } else {
114
- const R = this.bindR[i];
115
- this._S.set(s.x, 0, 0, 0, s.y, 0, 0, 0, s.z);
116
- this._RT.copy(R).transpose();
117
- const A = this._A.multiplyMatrices(R, this._S).multiply(this._RT);
118
- const e = A.elements; // column-major
119
- const b = this.bindT[i];
120
- const bx = b.x - (e[0] * b.x + e[3] * b.y + e[6] * b.z);
121
- const by = b.y - (e[1] * b.x + e[4] * b.y + e[7] * b.z);
122
- const bz = b.z - (e[2] * b.x + e[5] * b.y + e[8] * b.z);
123
- d[o + 8] = e[0]; d[o + 9] = e[3]; d[o + 10] = e[6]; d[o + 11] = bx;
124
- d[o + 12] = e[1]; d[o + 13] = e[4]; d[o + 14] = e[7]; d[o + 15] = by;
125
- d[o + 16] = e[2]; d[o + 17] = e[5]; d[o + 18] = e[8]; d[o + 19] = bz;
126
- }
127
- }
128
- this.tex.needsUpdate = true;
129
- }
130
-
131
- // The whole skeleton moved rigidly by D (a rotation + translation matrix, no scale) since the last
132
- // update: premultiply every bone's dual quaternion by D's instead of decomposing every bone matrix
133
- // again (crowd LOD in-between frames, see core/motion/bird.js carryRigid). The bind-space scale maps
134
- // are unchanged by a rigid motion.
135
- carry(D) {
136
- const e = D.elements, d = this.data;
137
- const qD = this._q.setFromRotationMatrix(D);
138
- const ax = qD.x, ay = qD.y, az = qD.z, aw = qD.w;
139
- // dual part of D: 0.5 * (t, 0) * qD
140
- const tx = e[12], ty = e[13], tz = e[14];
141
- const bx = 0.5 * (aw * tx + ty * az - tz * ay), by = 0.5 * (aw * ty + tz * ax - tx * az), bz = 0.5 * (aw * tz + tx * ay - ty * ax), bw = -0.5 * (tx * ax + ty * ay + tz * az);
142
- for (let i = 0; i < this.n; i++) {
143
- const o = i * 20;
144
- const rx = d[o], ry = d[o + 1], rz = d[o + 2], rw = d[o + 3];
145
- const sx = d[o + 4], sy = d[o + 5], sz = d[o + 6], sw = d[o + 7];
146
- // real' = qD * r
147
- d[o] = aw * rx + ax * rw + ay * rz - az * ry;
148
- d[o + 1] = aw * ry - ax * rz + ay * rw + az * rx;
149
- d[o + 2] = aw * rz + ax * ry - ay * rx + az * rw;
150
- d[o + 3] = aw * rw - ax * rx - ay * ry - az * rz;
151
- // dual' = qD * s + dD * r
152
- d[o + 4] = aw * sx + ax * sw + ay * sz - az * sy + (bw * rx + bx * rw + by * rz - bz * ry);
153
- d[o + 5] = aw * sy - ax * sz + ay * sw + az * sx + (bw * ry - bx * rz + by * rw + bz * rx);
154
- d[o + 6] = aw * sz + ax * sy - ay * sx + az * sw + (bw * rz + bx * ry - by * rx + bz * rw);
155
- d[o + 7] = aw * sw - ax * sx - ay * sy - az * sz + (bw * rw - bx * rx - by * ry - bz * rz);
156
- }
157
- this.tex.needsUpdate = true;
158
- }
159
- }