@babylonjs/core 5.24.0 → 5.26.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1729) hide show
  1. package/Actions/action.d.ts +12 -21
  2. package/Actions/action.js +8 -17
  3. package/Actions/action.js.map +1 -1
  4. package/Actions/actionManager.d.ts +2 -5
  5. package/Actions/actionManager.js +2 -5
  6. package/Actions/actionManager.js.map +1 -1
  7. package/Actions/condition.d.ts +9 -50
  8. package/Actions/condition.js +3 -26
  9. package/Actions/condition.js.map +1 -1
  10. package/Actions/directActions.d.ts +7 -7
  11. package/Actions/directActions.js +7 -7
  12. package/Actions/directActions.js.map +1 -1
  13. package/Actions/directAudioActions.d.ts +2 -2
  14. package/Actions/directAudioActions.js +2 -2
  15. package/Actions/directAudioActions.js.map +1 -1
  16. package/Actions/interpolateValueAction.d.ts +1 -1
  17. package/Actions/interpolateValueAction.js +1 -1
  18. package/Actions/interpolateValueAction.js.map +1 -1
  19. package/Animations/animatable.d.ts +5 -6
  20. package/Animations/animatable.js +1 -2
  21. package/Animations/animatable.js.map +1 -1
  22. package/Animations/animation.d.ts +6 -20
  23. package/Animations/animation.js +6 -20
  24. package/Animations/animation.js.map +1 -1
  25. package/Animations/animationEvent.d.ts +1 -1
  26. package/Animations/animationEvent.js +1 -1
  27. package/Animations/animationEvent.js.map +1 -1
  28. package/Animations/animationGroup.d.ts +1 -1
  29. package/Animations/animationGroup.js +1 -1
  30. package/Animations/animationGroup.js.map +1 -1
  31. package/Animations/easing.d.ts +13 -26
  32. package/Animations/easing.js +13 -26
  33. package/Animations/easing.js.map +1 -1
  34. package/Animations/runtimeAnimation.d.ts +3 -4
  35. package/Animations/runtimeAnimation.js +1 -2
  36. package/Animations/runtimeAnimation.js.map +1 -1
  37. package/Audio/audioEngine.js +1 -2
  38. package/Audio/audioEngine.js.map +1 -1
  39. package/Audio/audioSceneComponent.d.ts +1 -1
  40. package/Audio/audioSceneComponent.js.map +1 -1
  41. package/Audio/sound.d.ts +3 -4
  42. package/Audio/sound.js +2 -3
  43. package/Audio/sound.js.map +1 -1
  44. package/BakedVertexAnimation/bakedVertexAnimationManager.d.ts +1 -1
  45. package/BakedVertexAnimation/bakedVertexAnimationManager.js +1 -1
  46. package/BakedVertexAnimation/bakedVertexAnimationManager.js.map +1 -1
  47. package/Behaviors/Meshes/attachToBoxBehavior.js +1 -1
  48. package/Behaviors/Meshes/attachToBoxBehavior.js.map +1 -1
  49. package/Behaviors/Meshes/baseSixDofDragBehavior.js +5 -5
  50. package/Behaviors/Meshes/baseSixDofDragBehavior.js.map +1 -1
  51. package/Behaviors/Meshes/followBehavior.d.ts +1 -1
  52. package/Behaviors/Meshes/followBehavior.js +1 -1
  53. package/Behaviors/Meshes/followBehavior.js.map +1 -1
  54. package/Behaviors/Meshes/pointerDragBehavior.d.ts +1 -1
  55. package/Behaviors/Meshes/pointerDragBehavior.js +1 -1
  56. package/Behaviors/Meshes/pointerDragBehavior.js.map +1 -1
  57. package/Bones/bone.d.ts +7 -9
  58. package/Bones/bone.js +7 -9
  59. package/Bones/bone.js.map +1 -1
  60. package/Bones/skeleton.d.ts +6 -8
  61. package/Bones/skeleton.js +6 -8
  62. package/Bones/skeleton.js.map +1 -1
  63. package/Buffers/buffer.d.ts +6 -6
  64. package/Buffers/buffer.js +14 -16
  65. package/Buffers/buffer.js.map +1 -1
  66. package/Buffers/storageBuffer.d.ts +1 -1
  67. package/Buffers/storageBuffer.js +1 -1
  68. package/Buffers/storageBuffer.js.map +1 -1
  69. package/Cameras/Inputs/arcRotateCameraVRDeviceOrientationInput.d.ts +1 -2
  70. package/Cameras/Inputs/arcRotateCameraVRDeviceOrientationInput.js +1 -2
  71. package/Cameras/Inputs/arcRotateCameraVRDeviceOrientationInput.js.map +1 -1
  72. package/Cameras/Inputs/flyCameraKeyboardInput.d.ts +1 -1
  73. package/Cameras/Inputs/flyCameraKeyboardInput.js +1 -1
  74. package/Cameras/Inputs/flyCameraKeyboardInput.js.map +1 -1
  75. package/Cameras/Inputs/freeCameraDeviceOrientationInput.d.ts +6 -3
  76. package/Cameras/Inputs/freeCameraDeviceOrientationInput.js +18 -5
  77. package/Cameras/Inputs/freeCameraDeviceOrientationInput.js.map +1 -1
  78. package/Cameras/Inputs/freeCameraKeyboardMoveInput.d.ts +1 -1
  79. package/Cameras/Inputs/freeCameraKeyboardMoveInput.js +1 -1
  80. package/Cameras/Inputs/freeCameraKeyboardMoveInput.js.map +1 -1
  81. package/Cameras/Inputs/freeCameraMouseInput.d.ts +1 -1
  82. package/Cameras/Inputs/freeCameraMouseInput.js +1 -1
  83. package/Cameras/Inputs/freeCameraMouseInput.js.map +1 -1
  84. package/Cameras/RigModes/stereoscopicAnaglyphRigMode.d.ts +1 -2
  85. package/Cameras/RigModes/stereoscopicAnaglyphRigMode.js +1 -2
  86. package/Cameras/RigModes/stereoscopicAnaglyphRigMode.js.map +1 -1
  87. package/Cameras/RigModes/stereoscopicRigMode.d.ts +1 -2
  88. package/Cameras/RigModes/stereoscopicRigMode.js +1 -2
  89. package/Cameras/RigModes/stereoscopicRigMode.js.map +1 -1
  90. package/Cameras/RigModes/vrRigMode.d.ts +1 -3
  91. package/Cameras/RigModes/vrRigMode.js +1 -3
  92. package/Cameras/RigModes/vrRigMode.js.map +1 -1
  93. package/Cameras/RigModes/webVRRigMode.d.ts +1 -3
  94. package/Cameras/RigModes/webVRRigMode.js +1 -3
  95. package/Cameras/RigModes/webVRRigMode.js.map +1 -1
  96. package/Cameras/Stereoscopic/stereoscopicScreenUniversalCamera.d.ts +2 -3
  97. package/Cameras/Stereoscopic/stereoscopicScreenUniversalCamera.js +2 -3
  98. package/Cameras/Stereoscopic/stereoscopicScreenUniversalCamera.js.map +1 -1
  99. package/Cameras/VR/vrCameraMetrics.d.ts +4 -4
  100. package/Cameras/VR/vrCameraMetrics.js +4 -4
  101. package/Cameras/VR/vrCameraMetrics.js.map +1 -1
  102. package/Cameras/VR/vrExperienceHelper.js +20 -48
  103. package/Cameras/VR/vrExperienceHelper.js.map +1 -1
  104. package/Cameras/VR/webVRCamera.d.ts +9 -9
  105. package/Cameras/VR/webVRCamera.js +9 -9
  106. package/Cameras/VR/webVRCamera.js.map +1 -1
  107. package/Cameras/arcRotateCamera.d.ts +11 -12
  108. package/Cameras/arcRotateCamera.js +8 -9
  109. package/Cameras/arcRotateCamera.js.map +1 -1
  110. package/Cameras/camera.d.ts +29 -38
  111. package/Cameras/camera.js +27 -36
  112. package/Cameras/camera.js.map +1 -1
  113. package/Cameras/deviceOrientationCamera.d.ts +1 -1
  114. package/Cameras/deviceOrientationCamera.js +1 -1
  115. package/Cameras/deviceOrientationCamera.js.map +1 -1
  116. package/Cameras/flyCamera.d.ts +8 -12
  117. package/Cameras/flyCamera.js +6 -10
  118. package/Cameras/flyCamera.js.map +1 -1
  119. package/Cameras/followCamera.d.ts +2 -2
  120. package/Cameras/followCamera.js +2 -2
  121. package/Cameras/followCamera.js.map +1 -1
  122. package/Cameras/freeCamera.d.ts +6 -7
  123. package/Cameras/freeCamera.js +4 -5
  124. package/Cameras/freeCamera.js.map +1 -1
  125. package/Cameras/freeCameraInputsManager.d.ts +2 -2
  126. package/Cameras/freeCameraInputsManager.js +2 -2
  127. package/Cameras/freeCameraInputsManager.js.map +1 -1
  128. package/Cameras/targetCamera.d.ts +21 -24
  129. package/Cameras/targetCamera.js +20 -23
  130. package/Cameras/targetCamera.js.map +1 -1
  131. package/Cameras/touchCamera.d.ts +1 -1
  132. package/Cameras/touchCamera.js +1 -1
  133. package/Cameras/touchCamera.js.map +1 -1
  134. package/Collisions/collider.d.ts +13 -44
  135. package/Collisions/collider.js +10 -41
  136. package/Collisions/collider.js.map +1 -1
  137. package/Collisions/collisionCoordinator.d.ts +2 -2
  138. package/Collisions/collisionCoordinator.js +1 -1
  139. package/Collisions/collisionCoordinator.js.map +1 -1
  140. package/Collisions/intersectionInfo.d.ts +1 -1
  141. package/Collisions/intersectionInfo.js +1 -1
  142. package/Collisions/intersectionInfo.js.map +1 -1
  143. package/Collisions/meshCollisionData.d.ts +1 -1
  144. package/Collisions/meshCollisionData.js +1 -1
  145. package/Collisions/meshCollisionData.js.map +1 -1
  146. package/Collisions/pickingInfo.d.ts +1 -1
  147. package/Collisions/pickingInfo.js +1 -1
  148. package/Collisions/pickingInfo.js.map +1 -1
  149. package/Compute/IComputeContext.d.ts +1 -1
  150. package/Compute/IComputeContext.js.map +1 -1
  151. package/Compute/IComputePipelineContext.d.ts +2 -2
  152. package/Compute/IComputePipelineContext.js.map +1 -1
  153. package/Compute/computeEffect.d.ts +5 -5
  154. package/Compute/computeEffect.js +5 -5
  155. package/Compute/computeEffect.js.map +1 -1
  156. package/Culling/Octrees/octreeBlock.d.ts +1 -9
  157. package/Culling/Octrees/octreeBlock.js +1 -9
  158. package/Culling/Octrees/octreeBlock.js.map +1 -1
  159. package/Culling/Octrees/octreeSceneComponent.d.ts +2 -2
  160. package/Culling/Octrees/octreeSceneComponent.js +1 -5
  161. package/Culling/Octrees/octreeSceneComponent.js.map +1 -1
  162. package/Culling/boundingBox.d.ts +4 -5
  163. package/Culling/boundingBox.js +3 -4
  164. package/Culling/boundingBox.js.map +1 -1
  165. package/Culling/boundingInfo.d.ts +1 -2
  166. package/Culling/boundingInfo.js +1 -2
  167. package/Culling/boundingInfo.js.map +1 -1
  168. package/Culling/boundingSphere.d.ts +1 -2
  169. package/Culling/boundingSphere.js +1 -2
  170. package/Culling/boundingSphere.js.map +1 -1
  171. package/Culling/ray.d.ts +6 -6
  172. package/Culling/ray.js.map +1 -1
  173. package/Debug/debugLayer.d.ts +1 -1
  174. package/Debug/debugLayer.js.map +1 -1
  175. package/Debug/physicsViewer.d.ts +6 -6
  176. package/Debug/physicsViewer.js +4 -4
  177. package/Debug/physicsViewer.js.map +1 -1
  178. package/DeviceInput/InputDevices/deviceEnums.d.ts +1 -1
  179. package/DeviceInput/InputDevices/deviceEnums.js +1 -1
  180. package/DeviceInput/InputDevices/deviceEnums.js.map +1 -1
  181. package/DeviceInput/InputDevices/deviceSourceManager.d.ts +3 -3
  182. package/DeviceInput/InputDevices/deviceSourceManager.js +3 -3
  183. package/DeviceInput/InputDevices/deviceSourceManager.js.map +1 -1
  184. package/DeviceInput/internalDeviceSourceManager.d.ts +3 -3
  185. package/DeviceInput/internalDeviceSourceManager.js +1 -1
  186. package/DeviceInput/internalDeviceSourceManager.js.map +1 -1
  187. package/DeviceInput/nativeDeviceInputSystem.d.ts +1 -1
  188. package/DeviceInput/nativeDeviceInputSystem.js +1 -1
  189. package/DeviceInput/nativeDeviceInputSystem.js.map +1 -1
  190. package/DeviceInput/webDeviceInputSystem.d.ts +1 -1
  191. package/DeviceInput/webDeviceInputSystem.js +1 -19
  192. package/DeviceInput/webDeviceInputSystem.js.map +1 -1
  193. package/Engines/Extensions/engine.computeShader.d.ts +7 -7
  194. package/Engines/Extensions/engine.computeShader.js +1 -1
  195. package/Engines/Extensions/engine.computeShader.js.map +1 -1
  196. package/Engines/Extensions/engine.cubeTexture.d.ts +6 -6
  197. package/Engines/Extensions/engine.cubeTexture.js +3 -2
  198. package/Engines/Extensions/engine.cubeTexture.js.map +1 -1
  199. package/Engines/Extensions/engine.debugging.d.ts +4 -4
  200. package/Engines/Extensions/engine.debugging.js.map +1 -1
  201. package/Engines/Extensions/engine.multiview.d.ts +9 -9
  202. package/Engines/Extensions/engine.multiview.js.map +1 -1
  203. package/Engines/Extensions/engine.query.d.ts +22 -22
  204. package/Engines/Extensions/engine.query.js +8 -8
  205. package/Engines/Extensions/engine.query.js.map +1 -1
  206. package/Engines/Extensions/engine.rawTexture.js +3 -7
  207. package/Engines/Extensions/engine.rawTexture.js.map +1 -1
  208. package/Engines/Extensions/engine.readTexture.d.ts +2 -2
  209. package/Engines/Extensions/engine.readTexture.js.map +1 -1
  210. package/Engines/Extensions/engine.renderTarget.d.ts +2 -2
  211. package/Engines/Extensions/engine.renderTarget.js.map +1 -1
  212. package/Engines/Extensions/engine.textureSelector.d.ts +2 -2
  213. package/Engines/Extensions/engine.textureSelector.js.map +1 -1
  214. package/Engines/Extensions/engine.transformFeedback.d.ts +1 -1
  215. package/Engines/Extensions/engine.transformFeedback.js +1 -1
  216. package/Engines/Extensions/engine.transformFeedback.js.map +1 -1
  217. package/Engines/Extensions/engine.views.d.ts +2 -2
  218. package/Engines/Extensions/engine.views.js.map +1 -1
  219. package/Engines/Extensions/engine.webVR.d.ts +13 -13
  220. package/Engines/Extensions/engine.webVR.js.map +1 -1
  221. package/Engines/IDrawContext.d.ts +1 -1
  222. package/Engines/IDrawContext.js.map +1 -1
  223. package/Engines/IMaterialContext.d.ts +1 -1
  224. package/Engines/IMaterialContext.js.map +1 -1
  225. package/Engines/IPipelineContext.d.ts +5 -5
  226. package/Engines/IPipelineContext.js.map +1 -1
  227. package/Engines/Native/nativeDataStream.d.ts +2 -2
  228. package/Engines/Native/nativeDataStream.js +1 -1
  229. package/Engines/Native/nativeDataStream.js.map +1 -1
  230. package/Engines/Native/nativeInterfaces.d.ts +10 -10
  231. package/Engines/Native/nativeInterfaces.js.map +1 -1
  232. package/Engines/Processors/Expressions/Operators/shaderDefineAndOperator.d.ts +1 -1
  233. package/Engines/Processors/Expressions/Operators/shaderDefineAndOperator.js +1 -1
  234. package/Engines/Processors/Expressions/Operators/shaderDefineAndOperator.js.map +1 -1
  235. package/Engines/Processors/Expressions/Operators/shaderDefineArithmeticOperator.d.ts +1 -1
  236. package/Engines/Processors/Expressions/Operators/shaderDefineArithmeticOperator.js +1 -1
  237. package/Engines/Processors/Expressions/Operators/shaderDefineArithmeticOperator.js.map +1 -1
  238. package/Engines/Processors/Expressions/Operators/shaderDefineIsDefinedOperator.d.ts +1 -1
  239. package/Engines/Processors/Expressions/Operators/shaderDefineIsDefinedOperator.js +1 -1
  240. package/Engines/Processors/Expressions/Operators/shaderDefineIsDefinedOperator.js.map +1 -1
  241. package/Engines/Processors/Expressions/Operators/shaderDefineOrOperator.d.ts +1 -1
  242. package/Engines/Processors/Expressions/Operators/shaderDefineOrOperator.js +1 -1
  243. package/Engines/Processors/Expressions/Operators/shaderDefineOrOperator.js.map +1 -1
  244. package/Engines/Processors/Expressions/shaderDefineExpression.d.ts +1 -1
  245. package/Engines/Processors/Expressions/shaderDefineExpression.js +1 -1
  246. package/Engines/Processors/Expressions/shaderDefineExpression.js.map +1 -1
  247. package/Engines/Processors/iShaderProcessor.d.ts +1 -1
  248. package/Engines/Processors/iShaderProcessor.js.map +1 -1
  249. package/Engines/Processors/shaderCodeConditionNode.d.ts +1 -1
  250. package/Engines/Processors/shaderCodeConditionNode.js +1 -1
  251. package/Engines/Processors/shaderCodeConditionNode.js.map +1 -1
  252. package/Engines/Processors/shaderCodeCursor.d.ts +1 -1
  253. package/Engines/Processors/shaderCodeCursor.js +1 -1
  254. package/Engines/Processors/shaderCodeCursor.js.map +1 -1
  255. package/Engines/Processors/shaderCodeNode.d.ts +1 -1
  256. package/Engines/Processors/shaderCodeNode.js +1 -1
  257. package/Engines/Processors/shaderCodeNode.js.map +1 -1
  258. package/Engines/Processors/shaderCodeTestNode.d.ts +1 -1
  259. package/Engines/Processors/shaderCodeTestNode.js +1 -1
  260. package/Engines/Processors/shaderCodeTestNode.js.map +1 -1
  261. package/Engines/Processors/shaderProcessingOptions.d.ts +2 -2
  262. package/Engines/Processors/shaderProcessingOptions.js.map +1 -1
  263. package/Engines/Processors/shaderProcessor.d.ts +2 -2
  264. package/Engines/Processors/shaderProcessor.js +2 -2
  265. package/Engines/Processors/shaderProcessor.js.map +1 -1
  266. package/Engines/WebGL/webGL2ShaderProcessors.d.ts +1 -1
  267. package/Engines/WebGL/webGL2ShaderProcessors.js +1 -1
  268. package/Engines/WebGL/webGL2ShaderProcessors.js.map +1 -1
  269. package/Engines/WebGL/webGLHardwareTexture.d.ts +1 -1
  270. package/Engines/WebGL/webGLHardwareTexture.js +1 -1
  271. package/Engines/WebGL/webGLHardwareTexture.js.map +1 -1
  272. package/Engines/WebGL/webGLPipelineContext.d.ts +6 -25
  273. package/Engines/WebGL/webGLPipelineContext.js +6 -25
  274. package/Engines/WebGL/webGLPipelineContext.js.map +1 -1
  275. package/Engines/WebGL/webGLRenderTargetWrapper.d.ts +2 -2
  276. package/Engines/WebGL/webGLRenderTargetWrapper.js +2 -2
  277. package/Engines/WebGL/webGLRenderTargetWrapper.js.map +1 -1
  278. package/Engines/WebGL/webGLShaderProcessors.d.ts +1 -1
  279. package/Engines/WebGL/webGLShaderProcessors.js +1 -1
  280. package/Engines/WebGL/webGLShaderProcessors.js.map +1 -1
  281. package/Engines/WebGPU/Extensions/engine.computeShader.d.ts +1 -1
  282. package/Engines/WebGPU/Extensions/engine.computeShader.js.map +1 -1
  283. package/Engines/WebGPU/Extensions/engine.rawTexture.js +1 -5
  284. package/Engines/WebGPU/Extensions/engine.rawTexture.js.map +1 -1
  285. package/Engines/WebGPU/webgpuBufferManager.d.ts +1 -1
  286. package/Engines/WebGPU/webgpuBufferManager.js +1 -1
  287. package/Engines/WebGPU/webgpuBufferManager.js.map +1 -1
  288. package/Engines/WebGPU/webgpuBundleList.d.ts +8 -8
  289. package/Engines/WebGPU/webgpuBundleList.js +7 -7
  290. package/Engines/WebGPU/webgpuBundleList.js.map +1 -1
  291. package/Engines/WebGPU/webgpuCacheBindGroups.d.ts +1 -1
  292. package/Engines/WebGPU/webgpuCacheBindGroups.js +1 -1
  293. package/Engines/WebGPU/webgpuCacheBindGroups.js.map +1 -1
  294. package/Engines/WebGPU/webgpuCacheRenderPipeline.d.ts +1 -1
  295. package/Engines/WebGPU/webgpuCacheRenderPipeline.js +1 -1
  296. package/Engines/WebGPU/webgpuCacheRenderPipeline.js.map +1 -1
  297. package/Engines/WebGPU/webgpuCacheRenderPipelineString.d.ts +1 -1
  298. package/Engines/WebGPU/webgpuCacheRenderPipelineString.js +1 -1
  299. package/Engines/WebGPU/webgpuCacheRenderPipelineString.js.map +1 -1
  300. package/Engines/WebGPU/webgpuCacheRenderPipelineTree.d.ts +2 -2
  301. package/Engines/WebGPU/webgpuCacheRenderPipelineTree.js +2 -2
  302. package/Engines/WebGPU/webgpuCacheRenderPipelineTree.js.map +1 -1
  303. package/Engines/WebGPU/webgpuCacheSampler.d.ts +1 -1
  304. package/Engines/WebGPU/webgpuCacheSampler.js +1 -1
  305. package/Engines/WebGPU/webgpuCacheSampler.js.map +1 -1
  306. package/Engines/WebGPU/webgpuClearQuad.d.ts +1 -1
  307. package/Engines/WebGPU/webgpuClearQuad.js +1 -1
  308. package/Engines/WebGPU/webgpuClearQuad.js.map +1 -1
  309. package/Engines/WebGPU/webgpuComputeContext.d.ts +1 -1
  310. package/Engines/WebGPU/webgpuComputeContext.js +1 -1
  311. package/Engines/WebGPU/webgpuComputeContext.js.map +1 -1
  312. package/Engines/WebGPU/webgpuComputePipelineContext.d.ts +2 -2
  313. package/Engines/WebGPU/webgpuComputePipelineContext.js +1 -1
  314. package/Engines/WebGPU/webgpuComputePipelineContext.js.map +1 -1
  315. package/Engines/WebGPU/webgpuConstants.d.ts +38 -38
  316. package/Engines/WebGPU/webgpuConstants.js +38 -38
  317. package/Engines/WebGPU/webgpuConstants.js.map +1 -1
  318. package/Engines/WebGPU/webgpuDepthCullingState.d.ts +1 -1
  319. package/Engines/WebGPU/webgpuDepthCullingState.js +1 -1
  320. package/Engines/WebGPU/webgpuDepthCullingState.js.map +1 -1
  321. package/Engines/WebGPU/webgpuDrawContext.d.ts +1 -1
  322. package/Engines/WebGPU/webgpuDrawContext.js +1 -1
  323. package/Engines/WebGPU/webgpuDrawContext.js.map +1 -1
  324. package/Engines/WebGPU/webgpuExternalTexture.d.ts +1 -1
  325. package/Engines/WebGPU/webgpuExternalTexture.js +1 -1
  326. package/Engines/WebGPU/webgpuExternalTexture.js.map +1 -1
  327. package/Engines/WebGPU/webgpuHardwareTexture.d.ts +9 -9
  328. package/Engines/WebGPU/webgpuHardwareTexture.js +1 -1
  329. package/Engines/WebGPU/webgpuHardwareTexture.js.map +1 -1
  330. package/Engines/WebGPU/webgpuMaterialContext.d.ts +3 -3
  331. package/Engines/WebGPU/webgpuMaterialContext.js +1 -1
  332. package/Engines/WebGPU/webgpuMaterialContext.js.map +1 -1
  333. package/Engines/WebGPU/webgpuOcclusionQuery.d.ts +1 -1
  334. package/Engines/WebGPU/webgpuOcclusionQuery.js +1 -1
  335. package/Engines/WebGPU/webgpuOcclusionQuery.js.map +1 -1
  336. package/Engines/WebGPU/webgpuPipelineContext.d.ts +4 -4
  337. package/Engines/WebGPU/webgpuPipelineContext.js +2 -2
  338. package/Engines/WebGPU/webgpuPipelineContext.js.map +1 -1
  339. package/Engines/WebGPU/webgpuQuerySet.d.ts +1 -1
  340. package/Engines/WebGPU/webgpuQuerySet.js +1 -1
  341. package/Engines/WebGPU/webgpuQuerySet.js.map +1 -1
  342. package/Engines/WebGPU/webgpuRenderPassWrapper.d.ts +1 -1
  343. package/Engines/WebGPU/webgpuRenderPassWrapper.js +1 -1
  344. package/Engines/WebGPU/webgpuRenderPassWrapper.js.map +1 -1
  345. package/Engines/WebGPU/webgpuRenderTargetWrapper.d.ts +2 -2
  346. package/Engines/WebGPU/webgpuRenderTargetWrapper.js +1 -1
  347. package/Engines/WebGPU/webgpuRenderTargetWrapper.js.map +1 -1
  348. package/Engines/WebGPU/webgpuShaderProcessingContext.d.ts +7 -7
  349. package/Engines/WebGPU/webgpuShaderProcessingContext.js +2 -2
  350. package/Engines/WebGPU/webgpuShaderProcessingContext.js.map +1 -1
  351. package/Engines/WebGPU/webgpuShaderProcessor.d.ts +1 -1
  352. package/Engines/WebGPU/webgpuShaderProcessor.js +1 -1
  353. package/Engines/WebGPU/webgpuShaderProcessor.js.map +1 -1
  354. package/Engines/WebGPU/webgpuShaderProcessorsGLSL.d.ts +1 -1
  355. package/Engines/WebGPU/webgpuShaderProcessorsGLSL.js +1 -1
  356. package/Engines/WebGPU/webgpuShaderProcessorsGLSL.js.map +1 -1
  357. package/Engines/WebGPU/webgpuShaderProcessorsWGSL.d.ts +1 -1
  358. package/Engines/WebGPU/webgpuShaderProcessorsWGSL.js +1 -1
  359. package/Engines/WebGPU/webgpuShaderProcessorsWGSL.js.map +1 -1
  360. package/Engines/WebGPU/webgpuSnapshotRendering.d.ts +1 -1
  361. package/Engines/WebGPU/webgpuSnapshotRendering.js +1 -1
  362. package/Engines/WebGPU/webgpuSnapshotRendering.js.map +1 -1
  363. package/Engines/WebGPU/webgpuStencilStateComposer.d.ts +1 -1
  364. package/Engines/WebGPU/webgpuStencilStateComposer.js +1 -1
  365. package/Engines/WebGPU/webgpuStencilStateComposer.js.map +1 -1
  366. package/Engines/WebGPU/webgpuTextureHelper.d.ts +1 -1
  367. package/Engines/WebGPU/webgpuTextureHelper.js +1 -1
  368. package/Engines/WebGPU/webgpuTextureHelper.js.map +1 -1
  369. package/Engines/WebGPU/webgpuTimestampQuery.d.ts +2 -2
  370. package/Engines/WebGPU/webgpuTimestampQuery.js +2 -2
  371. package/Engines/WebGPU/webgpuTimestampQuery.js.map +1 -1
  372. package/Engines/WebGPU/webgpuTintWASM.d.ts +1 -1
  373. package/Engines/WebGPU/webgpuTintWASM.js +1 -1
  374. package/Engines/WebGPU/webgpuTintWASM.js.map +1 -1
  375. package/Engines/constants.d.ts +1 -1
  376. package/Engines/constants.js +1 -1
  377. package/Engines/constants.js.map +1 -1
  378. package/Engines/engine.d.ts +16 -35
  379. package/Engines/engine.js +19 -69
  380. package/Engines/engine.js.map +1 -1
  381. package/Engines/engineFeatures.d.ts +2 -2
  382. package/Engines/engineFeatures.js.map +1 -1
  383. package/Engines/engineStore.d.ts +1 -1
  384. package/Engines/engineStore.js +1 -1
  385. package/Engines/engineStore.js.map +1 -1
  386. package/Engines/nativeEngine.d.ts +15 -47
  387. package/Engines/nativeEngine.js +20 -66
  388. package/Engines/nativeEngine.js.map +1 -1
  389. package/Engines/nullEngine.d.ts +12 -40
  390. package/Engines/nullEngine.js +12 -40
  391. package/Engines/nullEngine.js.map +1 -1
  392. package/Engines/performanceConfigurator.d.ts +6 -7
  393. package/Engines/performanceConfigurator.js +6 -7
  394. package/Engines/performanceConfigurator.js.map +1 -1
  395. package/Engines/renderTargetWrapper.d.ts +8 -9
  396. package/Engines/renderTargetWrapper.js +7 -8
  397. package/Engines/renderTargetWrapper.js.map +1 -1
  398. package/Engines/thinEngine.d.ts +90 -187
  399. package/Engines/thinEngine.js +73 -182
  400. package/Engines/thinEngine.js.map +1 -1
  401. package/Engines/webgpuEngine.d.ts +89 -145
  402. package/Engines/webgpuEngine.js +71 -127
  403. package/Engines/webgpuEngine.js.map +1 -1
  404. package/Events/pointerEvents.d.ts +4 -0
  405. package/Events/pointerEvents.js +4 -0
  406. package/Events/pointerEvents.js.map +1 -1
  407. package/Gamepads/Controllers/oculusTouchController.d.ts +1 -1
  408. package/Gamepads/Controllers/oculusTouchController.js +1 -1
  409. package/Gamepads/Controllers/oculusTouchController.js.map +1 -1
  410. package/Gamepads/Controllers/poseEnabledController.d.ts +9 -10
  411. package/Gamepads/Controllers/poseEnabledController.js +6 -7
  412. package/Gamepads/Controllers/poseEnabledController.js.map +1 -1
  413. package/Gamepads/Controllers/windowsMotionController.d.ts +1 -1
  414. package/Gamepads/Controllers/windowsMotionController.js +1 -1
  415. package/Gamepads/Controllers/windowsMotionController.js.map +1 -1
  416. package/Gamepads/gamepad.d.ts +1 -1
  417. package/Gamepads/gamepad.js +1 -1
  418. package/Gamepads/gamepad.js.map +1 -1
  419. package/Gamepads/gamepadManager.d.ts +2 -2
  420. package/Gamepads/gamepadManager.js +4 -4
  421. package/Gamepads/gamepadManager.js.map +1 -1
  422. package/Gamepads/gamepadSceneComponent.d.ts +1 -1
  423. package/Gamepads/gamepadSceneComponent.js.map +1 -1
  424. package/Gizmos/axisDragGizmo.d.ts +2 -8
  425. package/Gizmos/axisDragGizmo.js +2 -8
  426. package/Gizmos/axisDragGizmo.js.map +1 -1
  427. package/Gizmos/cameraGizmo.d.ts +1 -1
  428. package/Gizmos/cameraGizmo.js +1 -1
  429. package/Gizmos/cameraGizmo.js.map +1 -1
  430. package/Gizmos/lightGizmo.d.ts +1 -1
  431. package/Gizmos/lightGizmo.js +1 -1
  432. package/Gizmos/lightGizmo.js.map +1 -1
  433. package/Gizmos/planeDragGizmo.d.ts +1 -3
  434. package/Gizmos/planeDragGizmo.js +1 -3
  435. package/Gizmos/planeDragGizmo.js.map +1 -1
  436. package/Helpers/sceneHelpers.d.ts +1 -1
  437. package/Helpers/sceneHelpers.js +1 -1
  438. package/Helpers/sceneHelpers.js.map +1 -1
  439. package/Inputs/scene.inputManager.d.ts +3 -3
  440. package/Inputs/scene.inputManager.js +5 -4
  441. package/Inputs/scene.inputManager.js.map +1 -1
  442. package/Instrumentation/timeToken.d.ts +1 -1
  443. package/Instrumentation/timeToken.js +1 -1
  444. package/Instrumentation/timeToken.js.map +1 -1
  445. package/Layers/effectLayer.d.ts +2 -3
  446. package/Layers/effectLayer.js +2 -3
  447. package/Layers/effectLayer.js.map +1 -1
  448. package/Layers/glowLayer.d.ts +1 -1
  449. package/Layers/glowLayer.js +1 -1
  450. package/Layers/glowLayer.js.map +1 -1
  451. package/Layers/highlightLayer.d.ts +1 -1
  452. package/Layers/highlightLayer.js +1 -1
  453. package/Layers/highlightLayer.js.map +1 -1
  454. package/Layers/layer.d.ts +8 -1
  455. package/Layers/layer.js +12 -1
  456. package/Layers/layer.js.map +1 -1
  457. package/Layers/layerSceneComponent.d.ts +4 -2
  458. package/Layers/layerSceneComponent.js +27 -11
  459. package/Layers/layerSceneComponent.js.map +1 -1
  460. package/LensFlares/lensFlare.d.ts +1 -1
  461. package/LensFlares/lensFlare.js.map +1 -1
  462. package/LensFlares/lensFlareSystem.d.ts +4 -6
  463. package/LensFlares/lensFlareSystem.js +4 -6
  464. package/LensFlares/lensFlareSystem.js.map +1 -1
  465. package/Lights/Shadows/cascadedShadowGenerator.d.ts +1 -2
  466. package/Lights/Shadows/cascadedShadowGenerator.js +1 -2
  467. package/Lights/Shadows/cascadedShadowGenerator.js.map +1 -1
  468. package/Lights/Shadows/shadowGenerator.d.ts +1 -2
  469. package/Lights/Shadows/shadowGenerator.js +1 -2
  470. package/Lights/Shadows/shadowGenerator.js.map +1 -1
  471. package/Lights/light.d.ts +9 -9
  472. package/Lights/light.js +6 -6
  473. package/Lights/light.js.map +1 -1
  474. package/Lights/shadowLight.d.ts +3 -3
  475. package/Lights/shadowLight.js +3 -3
  476. package/Lights/shadowLight.js.map +1 -1
  477. package/Loading/Plugins/babylonFileLoader.d.ts +1 -1
  478. package/Loading/Plugins/babylonFileLoader.js +1 -1
  479. package/Loading/Plugins/babylonFileLoader.js.map +1 -1
  480. package/Loading/loadingScreen.js +6 -6
  481. package/Loading/loadingScreen.js.map +1 -1
  482. package/Materials/Background/backgroundMaterial.js +1 -1
  483. package/Materials/Background/backgroundMaterial.js.map +1 -1
  484. package/Materials/Node/Blocks/Dual/reflectionTextureBaseBlock.d.ts +18 -18
  485. package/Materials/Node/Blocks/Dual/reflectionTextureBaseBlock.js.map +1 -1
  486. package/Materials/Node/Blocks/Input/inputBlock.d.ts +4 -11
  487. package/Materials/Node/Blocks/Input/inputBlock.js +4 -11
  488. package/Materials/Node/Blocks/Input/inputBlock.js.map +1 -1
  489. package/Materials/Node/Blocks/PBR/anisotropyBlock.d.ts +2 -2
  490. package/Materials/Node/Blocks/PBR/anisotropyBlock.js.map +1 -1
  491. package/Materials/Node/Blocks/PBR/reflectionBlock.d.ts +9 -9
  492. package/Materials/Node/Blocks/PBR/reflectionBlock.js.map +1 -1
  493. package/Materials/Node/Blocks/PBR/refractionBlock.d.ts +12 -12
  494. package/Materials/Node/Blocks/PBR/refractionBlock.js.map +1 -1
  495. package/Materials/Node/nodeMaterial.d.ts +2 -2
  496. package/Materials/Node/nodeMaterial.js +2 -2
  497. package/Materials/Node/nodeMaterial.js.map +1 -1
  498. package/Materials/Node/nodeMaterialBlock.d.ts +8 -14
  499. package/Materials/Node/nodeMaterialBlock.js +6 -12
  500. package/Materials/Node/nodeMaterialBlock.js.map +1 -1
  501. package/Materials/Node/nodeMaterialBlockConnectionPoint.d.ts +8 -8
  502. package/Materials/Node/nodeMaterialBlockConnectionPoint.js +7 -7
  503. package/Materials/Node/nodeMaterialBlockConnectionPoint.js.map +1 -1
  504. package/Materials/Node/nodeMaterialBuildState.d.ts +22 -58
  505. package/Materials/Node/nodeMaterialBuildState.js +21 -57
  506. package/Materials/Node/nodeMaterialBuildState.js.map +1 -1
  507. package/Materials/PBR/pbrAnisotropicConfiguration.d.ts +3 -3
  508. package/Materials/PBR/pbrAnisotropicConfiguration.js +2 -2
  509. package/Materials/PBR/pbrAnisotropicConfiguration.js.map +1 -1
  510. package/Materials/PBR/pbrBRDFConfiguration.d.ts +3 -3
  511. package/Materials/PBR/pbrBRDFConfiguration.js +2 -2
  512. package/Materials/PBR/pbrBRDFConfiguration.js.map +1 -1
  513. package/Materials/PBR/pbrBaseMaterial.d.ts +65 -65
  514. package/Materials/PBR/pbrBaseMaterial.js +65 -65
  515. package/Materials/PBR/pbrBaseMaterial.js.map +1 -1
  516. package/Materials/PBR/pbrClearCoatConfiguration.d.ts +4 -4
  517. package/Materials/PBR/pbrClearCoatConfiguration.js +3 -3
  518. package/Materials/PBR/pbrClearCoatConfiguration.js.map +1 -1
  519. package/Materials/PBR/pbrIridescenceConfiguration.d.ts +6 -6
  520. package/Materials/PBR/pbrIridescenceConfiguration.js +5 -5
  521. package/Materials/PBR/pbrIridescenceConfiguration.js.map +1 -1
  522. package/Materials/PBR/pbrSheenConfiguration.d.ts +3 -3
  523. package/Materials/PBR/pbrSheenConfiguration.js +2 -2
  524. package/Materials/PBR/pbrSheenConfiguration.js.map +1 -1
  525. package/Materials/PBR/pbrSubSurfaceConfiguration.d.ts +6 -6
  526. package/Materials/PBR/pbrSubSurfaceConfiguration.js +5 -5
  527. package/Materials/PBR/pbrSubSurfaceConfiguration.js.map +1 -1
  528. package/Materials/Textures/Loaders/ddsTextureLoader.d.ts +1 -1
  529. package/Materials/Textures/Loaders/ddsTextureLoader.js +1 -1
  530. package/Materials/Textures/Loaders/ddsTextureLoader.js.map +1 -1
  531. package/Materials/Textures/Loaders/envTextureLoader.d.ts +1 -1
  532. package/Materials/Textures/Loaders/envTextureLoader.js +1 -1
  533. package/Materials/Textures/Loaders/envTextureLoader.js.map +1 -1
  534. package/Materials/Textures/Loaders/hdrTextureLoader.d.ts +1 -1
  535. package/Materials/Textures/Loaders/hdrTextureLoader.js +1 -1
  536. package/Materials/Textures/Loaders/hdrTextureLoader.js.map +1 -1
  537. package/Materials/Textures/Loaders/ktxTextureLoader.d.ts +1 -1
  538. package/Materials/Textures/Loaders/ktxTextureLoader.js +1 -1
  539. package/Materials/Textures/Loaders/ktxTextureLoader.js.map +1 -1
  540. package/Materials/Textures/Loaders/tgaTextureLoader.d.ts +1 -1
  541. package/Materials/Textures/Loaders/tgaTextureLoader.js +1 -1
  542. package/Materials/Textures/Loaders/tgaTextureLoader.js.map +1 -1
  543. package/Materials/Textures/MultiviewRenderTarget.d.ts +1 -1
  544. package/Materials/Textures/MultiviewRenderTarget.js +1 -1
  545. package/Materials/Textures/MultiviewRenderTarget.js.map +1 -1
  546. package/Materials/Textures/Procedurals/proceduralTexture.d.ts +6 -7
  547. package/Materials/Textures/Procedurals/proceduralTexture.js +4 -5
  548. package/Materials/Textures/Procedurals/proceduralTexture.js.map +1 -1
  549. package/Materials/Textures/baseTexture.d.ts +17 -23
  550. package/Materials/Textures/baseTexture.js +20 -23
  551. package/Materials/Textures/baseTexture.js.map +1 -1
  552. package/Materials/Textures/cubeTexture.d.ts +1 -1
  553. package/Materials/Textures/cubeTexture.js +1 -1
  554. package/Materials/Textures/cubeTexture.js.map +1 -1
  555. package/Materials/Textures/dynamicTexture.d.ts +1 -1
  556. package/Materials/Textures/dynamicTexture.js +1 -1
  557. package/Materials/Textures/dynamicTexture.js.map +1 -1
  558. package/Materials/Textures/hardwareTextureWrapper.d.ts +1 -1
  559. package/Materials/Textures/hardwareTextureWrapper.js.map +1 -1
  560. package/Materials/Textures/internalTexture.d.ts +35 -37
  561. package/Materials/Textures/internalTexture.js +34 -36
  562. package/Materials/Textures/internalTexture.js.map +1 -1
  563. package/Materials/Textures/multiRenderTarget.d.ts +1 -3
  564. package/Materials/Textures/multiRenderTarget.js +1 -3
  565. package/Materials/Textures/multiRenderTarget.js.map +1 -1
  566. package/Materials/Textures/prePassRenderTarget.d.ts +9 -9
  567. package/Materials/Textures/prePassRenderTarget.js +6 -6
  568. package/Materials/Textures/prePassRenderTarget.js.map +1 -1
  569. package/Materials/Textures/renderTargetTexture.d.ts +7 -11
  570. package/Materials/Textures/renderTargetTexture.js +8 -9
  571. package/Materials/Textures/renderTargetTexture.js.map +1 -1
  572. package/Materials/Textures/texture.d.ts +6 -18
  573. package/Materials/Textures/texture.js +13 -23
  574. package/Materials/Textures/texture.js.map +1 -1
  575. package/Materials/Textures/textureSampler.d.ts +5 -5
  576. package/Materials/Textures/textureSampler.js +5 -5
  577. package/Materials/Textures/textureSampler.js.map +1 -1
  578. package/Materials/Textures/thinRenderTargetTexture.js +1 -1
  579. package/Materials/Textures/thinRenderTargetTexture.js.map +1 -1
  580. package/Materials/Textures/thinTexture.d.ts +2 -2
  581. package/Materials/Textures/thinTexture.js +2 -2
  582. package/Materials/Textures/thinTexture.js.map +1 -1
  583. package/Materials/Textures/videoTexture.d.ts +1 -1
  584. package/Materials/Textures/videoTexture.js +3 -3
  585. package/Materials/Textures/videoTexture.js.map +1 -1
  586. package/Materials/drawWrapper.d.ts +1 -1
  587. package/Materials/drawWrapper.js +1 -1
  588. package/Materials/drawWrapper.js.map +1 -1
  589. package/Materials/effect.d.ts +17 -17
  590. package/Materials/effect.js +28 -22
  591. package/Materials/effect.js.map +1 -1
  592. package/Materials/effectRenderer.d.ts +1 -1
  593. package/Materials/effectRenderer.js.map +1 -1
  594. package/Materials/imageProcessingConfiguration.d.ts +5 -5
  595. package/Materials/imageProcessingConfiguration.js +4 -4
  596. package/Materials/imageProcessingConfiguration.js.map +1 -1
  597. package/Materials/material.d.ts +21 -26
  598. package/Materials/material.detailMapConfiguration.d.ts +3 -3
  599. package/Materials/material.detailMapConfiguration.js +2 -2
  600. package/Materials/material.detailMapConfiguration.js.map +1 -1
  601. package/Materials/material.js +22 -24
  602. package/Materials/material.js.map +1 -1
  603. package/Materials/materialDefines.d.ts +14 -14
  604. package/Materials/materialDefines.js +13 -13
  605. package/Materials/materialDefines.js.map +1 -1
  606. package/Materials/materialHelper.js +2 -7
  607. package/Materials/materialHelper.js.map +1 -1
  608. package/Materials/materialPluginEvent.d.ts +15 -15
  609. package/Materials/materialPluginEvent.js +1 -1
  610. package/Materials/materialPluginEvent.js.map +1 -1
  611. package/Materials/materialPluginManager.d.ts +2 -4
  612. package/Materials/materialPluginManager.js +2 -4
  613. package/Materials/materialPluginManager.js.map +1 -1
  614. package/Materials/multiMaterial.d.ts +1 -1
  615. package/Materials/multiMaterial.js +1 -1
  616. package/Materials/multiMaterial.js.map +1 -1
  617. package/Materials/pushMaterial.d.ts +1 -1
  618. package/Materials/pushMaterial.js +1 -1
  619. package/Materials/pushMaterial.js.map +1 -1
  620. package/Materials/standardMaterial.d.ts +3 -3
  621. package/Materials/standardMaterial.js +3 -3
  622. package/Materials/standardMaterial.js.map +1 -1
  623. package/Materials/uniformBuffer.d.ts +4 -4
  624. package/Materials/uniformBuffer.js +4 -4
  625. package/Materials/uniformBuffer.js.map +1 -1
  626. package/Materials/uniformBufferEffectCommonAccessor.d.ts +1 -1
  627. package/Materials/uniformBufferEffectCommonAccessor.js +1 -1
  628. package/Materials/uniformBufferEffectCommonAccessor.js.map +1 -1
  629. package/Maths/math.color.d.ts +1 -1
  630. package/Maths/math.color.js +1 -1
  631. package/Maths/math.color.js.map +1 -1
  632. package/Maths/math.isovector.d.ts +1 -1
  633. package/Maths/math.isovector.js +1 -1
  634. package/Maths/math.isovector.js.map +1 -1
  635. package/Maths/math.like.d.ts +8 -8
  636. package/Maths/math.like.js.map +1 -1
  637. package/Maths/math.polar.d.ts +343 -0
  638. package/Maths/math.polar.js +537 -0
  639. package/Maths/math.polar.js.map +1 -1
  640. package/Maths/math.vector.d.ts +58 -24
  641. package/Maths/math.vector.js +94 -18
  642. package/Maths/math.vector.js.map +1 -1
  643. package/Meshes/Builders/tubeBuilder.d.ts +2 -2
  644. package/Meshes/Builders/tubeBuilder.js +2 -2
  645. package/Meshes/Builders/tubeBuilder.js.map +1 -1
  646. package/Meshes/WebGL/webGLDataBuffer.d.ts +1 -1
  647. package/Meshes/WebGL/webGLDataBuffer.js +1 -1
  648. package/Meshes/WebGL/webGLDataBuffer.js.map +1 -1
  649. package/Meshes/WebGPU/webgpuDataBuffer.d.ts +1 -1
  650. package/Meshes/WebGPU/webgpuDataBuffer.js +1 -1
  651. package/Meshes/WebGPU/webgpuDataBuffer.js.map +1 -1
  652. package/Meshes/abstractMesh.d.ts +48 -70
  653. package/Meshes/abstractMesh.js +47 -69
  654. package/Meshes/abstractMesh.js.map +1 -1
  655. package/Meshes/buffer.d.ts +1 -1
  656. package/Meshes/buffer.js +1 -1
  657. package/Meshes/buffer.js.map +1 -1
  658. package/Meshes/geodesicMesh.d.ts +15 -28
  659. package/Meshes/geodesicMesh.js +11 -24
  660. package/Meshes/geodesicMesh.js.map +1 -1
  661. package/Meshes/geometry.d.ts +15 -20
  662. package/Meshes/geometry.js +7 -12
  663. package/Meshes/geometry.js.map +1 -1
  664. package/Meshes/groundMesh.d.ts +8 -8
  665. package/Meshes/groundMesh.js.map +1 -1
  666. package/Meshes/instancedMesh.d.ts +12 -16
  667. package/Meshes/instancedMesh.js +11 -15
  668. package/Meshes/instancedMesh.js.map +1 -1
  669. package/Meshes/linesMesh.d.ts +5 -8
  670. package/Meshes/linesMesh.js +5 -8
  671. package/Meshes/linesMesh.js.map +1 -1
  672. package/Meshes/mesh.d.ts +47 -92
  673. package/Meshes/mesh.js +50 -98
  674. package/Meshes/mesh.js.map +1 -1
  675. package/Meshes/mesh.vertexData.d.ts +3 -18
  676. package/Meshes/mesh.vertexData.js +3 -18
  677. package/Meshes/mesh.vertexData.js.map +1 -1
  678. package/Meshes/meshSimplificationSceneComponent.d.ts +1 -1
  679. package/Meshes/meshSimplificationSceneComponent.js.map +1 -1
  680. package/Meshes/subMesh.d.ts +23 -51
  681. package/Meshes/subMesh.js +20 -48
  682. package/Meshes/subMesh.js.map +1 -1
  683. package/Meshes/subMesh.project.d.ts +2 -2
  684. package/Meshes/subMesh.project.js +2 -12
  685. package/Meshes/subMesh.project.js.map +1 -1
  686. package/Meshes/thinInstanceMesh.d.ts +4 -4
  687. package/Meshes/thinInstanceMesh.js.map +1 -1
  688. package/Meshes/transformNode.d.ts +8 -9
  689. package/Meshes/transformNode.js +8 -9
  690. package/Meshes/transformNode.js.map +1 -1
  691. package/Misc/arrayTools.d.ts +3 -3
  692. package/Misc/arrayTools.js +1 -1
  693. package/Misc/arrayTools.js.map +1 -1
  694. package/Misc/assetsManager.d.ts +1 -3
  695. package/Misc/assetsManager.js +1 -3
  696. package/Misc/assetsManager.js.map +1 -1
  697. package/Misc/basis.js +1 -1
  698. package/Misc/basis.js.map +1 -1
  699. package/Misc/coroutine.d.ts +11 -25
  700. package/Misc/coroutine.js +7 -21
  701. package/Misc/coroutine.js.map +1 -1
  702. package/Misc/dds.d.ts +1 -10
  703. package/Misc/dds.js +1 -10
  704. package/Misc/dds.js.map +1 -1
  705. package/Misc/decorators.d.ts +5 -15
  706. package/Misc/decorators.js +6 -16
  707. package/Misc/decorators.js.map +1 -1
  708. package/Misc/depthReducer.d.ts +1 -5
  709. package/Misc/depthReducer.js +1 -5
  710. package/Misc/depthReducer.js.map +1 -1
  711. package/Misc/devTools.d.ts +1 -2
  712. package/Misc/devTools.js +1 -2
  713. package/Misc/devTools.js.map +1 -1
  714. package/Misc/environmentTextureTools.d.ts +1 -6
  715. package/Misc/environmentTextureTools.js +1 -6
  716. package/Misc/environmentTextureTools.js.map +1 -1
  717. package/Misc/fileTools.d.ts +12 -24
  718. package/Misc/fileTools.js +14 -26
  719. package/Misc/fileTools.js.map +1 -1
  720. package/Misc/khronosTextureContainer.d.ts +1 -3
  721. package/Misc/khronosTextureContainer.js +1 -3
  722. package/Misc/khronosTextureContainer.js.map +1 -1
  723. package/Misc/khronosTextureContainer2.d.ts +1 -4
  724. package/Misc/khronosTextureContainer2.js +1 -4
  725. package/Misc/khronosTextureContainer2.js.map +1 -1
  726. package/Misc/observable.d.ts +3 -4
  727. package/Misc/observable.js +2 -3
  728. package/Misc/observable.js.map +1 -1
  729. package/Misc/pivotTools.d.ts +3 -5
  730. package/Misc/pivotTools.js +3 -5
  731. package/Misc/pivotTools.js.map +1 -1
  732. package/Misc/screenshotTools.js +1 -1
  733. package/Misc/screenshotTools.js.map +1 -1
  734. package/Misc/tags.d.ts +2 -6
  735. package/Misc/tags.js +2 -6
  736. package/Misc/tags.js.map +1 -1
  737. package/Misc/tga.d.ts +14 -70
  738. package/Misc/tga.js +14 -70
  739. package/Misc/tga.js.map +1 -1
  740. package/Misc/tools.d.ts +9 -0
  741. package/Misc/tools.js +14 -5
  742. package/Misc/tools.js.map +1 -1
  743. package/Misc/typeStore.d.ts +2 -5
  744. package/Misc/typeStore.js +3 -6
  745. package/Misc/typeStore.js.map +1 -1
  746. package/Misc/virtualJoystick.js +0 -1
  747. package/Misc/virtualJoystick.js.map +1 -1
  748. package/Misc/webRequest.d.ts +2 -2
  749. package/Misc/webRequest.js +1 -1
  750. package/Misc/webRequest.js.map +1 -1
  751. package/Morph/morphTarget.d.ts +1 -1
  752. package/Morph/morphTarget.js +1 -1
  753. package/Morph/morphTarget.js.map +1 -1
  754. package/Morph/morphTargetManager.d.ts +3 -4
  755. package/Morph/morphTargetManager.js +2 -3
  756. package/Morph/morphTargetManager.js.map +1 -1
  757. package/Particles/IGPUParticleSystemPlatform.d.ts +1 -1
  758. package/Particles/IGPUParticleSystemPlatform.js.map +1 -1
  759. package/Particles/IParticleSystem.d.ts +6 -0
  760. package/Particles/IParticleSystem.js.map +1 -1
  761. package/Particles/baseParticleSystem.d.ts +14 -9
  762. package/Particles/baseParticleSystem.js +17 -8
  763. package/Particles/baseParticleSystem.js.map +1 -1
  764. package/Particles/cloudPoint.d.ts +16 -19
  765. package/Particles/cloudPoint.js +21 -29
  766. package/Particles/cloudPoint.js.map +1 -1
  767. package/Particles/computeShaderParticleSystem.d.ts +1 -1
  768. package/Particles/computeShaderParticleSystem.js +1 -1
  769. package/Particles/computeShaderParticleSystem.js.map +1 -1
  770. package/Particles/gpuParticleSystem.d.ts +14 -20
  771. package/Particles/gpuParticleSystem.js +17 -13
  772. package/Particles/gpuParticleSystem.js.map +1 -1
  773. package/Particles/particle.d.ts +30 -31
  774. package/Particles/particle.js +16 -17
  775. package/Particles/particle.js.map +1 -1
  776. package/Particles/particleSystem.d.ts +16 -32
  777. package/Particles/particleSystem.js +30 -31
  778. package/Particles/particleSystem.js.map +1 -1
  779. package/Particles/pointsCloudSystem.d.ts +3 -4
  780. package/Particles/pointsCloudSystem.js +27 -20
  781. package/Particles/pointsCloudSystem.js.map +1 -1
  782. package/Particles/solidParticle.d.ts +21 -31
  783. package/Particles/solidParticle.js +9 -19
  784. package/Particles/solidParticle.js.map +1 -1
  785. package/Particles/solidParticleSystem.d.ts +14 -16
  786. package/Particles/solidParticleSystem.js +14 -16
  787. package/Particles/solidParticleSystem.js.map +1 -1
  788. package/Particles/subEmitter.d.ts +1 -5
  789. package/Particles/subEmitter.js +1 -5
  790. package/Particles/subEmitter.js.map +1 -1
  791. package/Particles/webgl2ParticleSystem.d.ts +1 -1
  792. package/Particles/webgl2ParticleSystem.js +1 -1
  793. package/Particles/webgl2ParticleSystem.js.map +1 -1
  794. package/Physics/IPhysicsEngine.d.ts +1 -1
  795. package/Physics/IPhysicsEngine.js.map +1 -1
  796. package/Physics/Plugins/ammoJSPlugin.d.ts +3 -0
  797. package/Physics/Plugins/ammoJSPlugin.js +21 -2
  798. package/Physics/Plugins/ammoJSPlugin.js.map +1 -1
  799. package/Physics/Plugins/cannonJSPlugin.d.ts +1 -1
  800. package/Physics/Plugins/cannonJSPlugin.js +1 -1
  801. package/Physics/Plugins/cannonJSPlugin.js.map +1 -1
  802. package/Physics/Plugins/oimoJSPlugin.d.ts +1 -1
  803. package/Physics/Plugins/oimoJSPlugin.js +3 -3
  804. package/Physics/Plugins/oimoJSPlugin.js.map +1 -1
  805. package/Physics/physicsEngineComponent.d.ts +4 -4
  806. package/Physics/physicsEngineComponent.js +1 -2
  807. package/Physics/physicsEngineComponent.js.map +1 -1
  808. package/Physics/physicsImpostor.d.ts +13 -7
  809. package/Physics/physicsImpostor.js +9 -6
  810. package/Physics/physicsImpostor.js.map +1 -1
  811. package/PostProcesses/RenderPipeline/Pipelines/ssao2RenderingPipeline.d.ts +1 -1
  812. package/PostProcesses/RenderPipeline/Pipelines/ssao2RenderingPipeline.js +2 -2
  813. package/PostProcesses/RenderPipeline/Pipelines/ssao2RenderingPipeline.js.map +1 -1
  814. package/PostProcesses/RenderPipeline/Pipelines/ssaoRenderingPipeline.d.ts +2 -4
  815. package/PostProcesses/RenderPipeline/Pipelines/ssaoRenderingPipeline.js +2 -4
  816. package/PostProcesses/RenderPipeline/Pipelines/ssaoRenderingPipeline.js.map +1 -1
  817. package/PostProcesses/RenderPipeline/postProcessRenderEffect.d.ts +10 -10
  818. package/PostProcesses/RenderPipeline/postProcessRenderEffect.js +5 -5
  819. package/PostProcesses/RenderPipeline/postProcessRenderEffect.js.map +1 -1
  820. package/PostProcesses/RenderPipeline/postProcessRenderPipeline.d.ts +13 -13
  821. package/PostProcesses/RenderPipeline/postProcessRenderPipeline.js +7 -14
  822. package/PostProcesses/RenderPipeline/postProcessRenderPipeline.js.map +1 -1
  823. package/PostProcesses/RenderPipeline/postProcessRenderPipelineManager.d.ts +1 -1
  824. package/PostProcesses/RenderPipeline/postProcessRenderPipelineManager.js +1 -1
  825. package/PostProcesses/RenderPipeline/postProcessRenderPipelineManager.js.map +1 -1
  826. package/PostProcesses/RenderPipeline/postProcessRenderPipelineManagerSceneComponent.d.ts +1 -1
  827. package/PostProcesses/RenderPipeline/postProcessRenderPipelineManagerSceneComponent.js.map +1 -1
  828. package/PostProcesses/blackAndWhitePostProcess.d.ts +1 -5
  829. package/PostProcesses/blackAndWhitePostProcess.js +1 -5
  830. package/PostProcesses/blackAndWhitePostProcess.js.map +1 -1
  831. package/PostProcesses/bloomEffect.d.ts +4 -4
  832. package/PostProcesses/bloomEffect.js +3 -3
  833. package/PostProcesses/bloomEffect.js.map +1 -1
  834. package/PostProcesses/blurPostProcess.d.ts +1 -5
  835. package/PostProcesses/blurPostProcess.js +1 -5
  836. package/PostProcesses/blurPostProcess.js.map +1 -1
  837. package/PostProcesses/chromaticAberrationPostProcess.d.ts +1 -5
  838. package/PostProcesses/chromaticAberrationPostProcess.js +1 -5
  839. package/PostProcesses/chromaticAberrationPostProcess.js.map +1 -1
  840. package/PostProcesses/colorCorrectionPostProcess.d.ts +1 -5
  841. package/PostProcesses/colorCorrectionPostProcess.js +1 -5
  842. package/PostProcesses/colorCorrectionPostProcess.js.map +1 -1
  843. package/PostProcesses/convolutionPostProcess.d.ts +1 -5
  844. package/PostProcesses/convolutionPostProcess.js +1 -5
  845. package/PostProcesses/convolutionPostProcess.js.map +1 -1
  846. package/PostProcesses/depthOfFieldEffect.d.ts +4 -4
  847. package/PostProcesses/depthOfFieldEffect.js +3 -3
  848. package/PostProcesses/depthOfFieldEffect.js.map +1 -1
  849. package/PostProcesses/displayPassPostProcess.d.ts +1 -5
  850. package/PostProcesses/displayPassPostProcess.js +1 -5
  851. package/PostProcesses/displayPassPostProcess.js.map +1 -1
  852. package/PostProcesses/extractHighlightsPostProcess.d.ts +2 -2
  853. package/PostProcesses/extractHighlightsPostProcess.js +2 -2
  854. package/PostProcesses/extractHighlightsPostProcess.js.map +1 -1
  855. package/PostProcesses/filterPostProcess.d.ts +1 -5
  856. package/PostProcesses/filterPostProcess.js +1 -5
  857. package/PostProcesses/filterPostProcess.js.map +1 -1
  858. package/PostProcesses/fxaaPostProcess.d.ts +1 -5
  859. package/PostProcesses/fxaaPostProcess.js +1 -5
  860. package/PostProcesses/fxaaPostProcess.js.map +1 -1
  861. package/PostProcesses/grainPostProcess.d.ts +1 -5
  862. package/PostProcesses/grainPostProcess.js +1 -5
  863. package/PostProcesses/grainPostProcess.js.map +1 -1
  864. package/PostProcesses/imageProcessingPostProcess.d.ts +1 -1
  865. package/PostProcesses/imageProcessingPostProcess.js +1 -1
  866. package/PostProcesses/imageProcessingPostProcess.js.map +1 -1
  867. package/PostProcesses/motionBlurPostProcess.d.ts +1 -5
  868. package/PostProcesses/motionBlurPostProcess.js +1 -5
  869. package/PostProcesses/motionBlurPostProcess.js.map +1 -1
  870. package/PostProcesses/passPostProcess.d.ts +2 -10
  871. package/PostProcesses/passPostProcess.js +2 -10
  872. package/PostProcesses/passPostProcess.js.map +1 -1
  873. package/PostProcesses/postProcess.d.ts +8 -12
  874. package/PostProcesses/postProcess.js +6 -10
  875. package/PostProcesses/postProcess.js.map +1 -1
  876. package/PostProcesses/postProcessManager.d.ts +3 -3
  877. package/PostProcesses/postProcessManager.js +3 -3
  878. package/PostProcesses/postProcessManager.js.map +1 -1
  879. package/PostProcesses/refractionPostProcess.d.ts +1 -5
  880. package/PostProcesses/refractionPostProcess.js +1 -5
  881. package/PostProcesses/refractionPostProcess.js.map +1 -1
  882. package/PostProcesses/screenSpaceCurvaturePostProcess.d.ts +1 -5
  883. package/PostProcesses/screenSpaceCurvaturePostProcess.js +1 -5
  884. package/PostProcesses/screenSpaceCurvaturePostProcess.js.map +1 -1
  885. package/PostProcesses/screenSpaceReflectionPostProcess.d.ts +1 -5
  886. package/PostProcesses/screenSpaceReflectionPostProcess.js +1 -5
  887. package/PostProcesses/screenSpaceReflectionPostProcess.js.map +1 -1
  888. package/PostProcesses/sharpenPostProcess.d.ts +1 -5
  889. package/PostProcesses/sharpenPostProcess.js +1 -5
  890. package/PostProcesses/sharpenPostProcess.js.map +1 -1
  891. package/PostProcesses/volumetricLightScatteringPostProcess.d.ts +1 -1
  892. package/PostProcesses/volumetricLightScatteringPostProcess.js +1 -1
  893. package/PostProcesses/volumetricLightScatteringPostProcess.js.map +1 -1
  894. package/Probes/reflectionProbe.d.ts +1 -1
  895. package/Probes/reflectionProbe.js +1 -1
  896. package/Probes/reflectionProbe.js.map +1 -1
  897. package/Rendering/boundingBoxRenderer.d.ts +5 -5
  898. package/Rendering/boundingBoxRenderer.js +2 -2
  899. package/Rendering/boundingBoxRenderer.js.map +1 -1
  900. package/Rendering/depthPeelingSceneComponent.d.ts +2 -2
  901. package/Rendering/depthPeelingSceneComponent.js.map +1 -1
  902. package/Rendering/depthRenderer.d.ts +1 -2
  903. package/Rendering/depthRenderer.js +1 -2
  904. package/Rendering/depthRenderer.js.map +1 -1
  905. package/Rendering/depthRendererSceneComponent.d.ts +1 -1
  906. package/Rendering/depthRendererSceneComponent.js.map +1 -1
  907. package/Rendering/edgesRenderer.d.ts +2 -2
  908. package/Rendering/edgesRenderer.js +1 -1
  909. package/Rendering/edgesRenderer.js.map +1 -1
  910. package/Rendering/geometryBufferRenderer.d.ts +10 -16
  911. package/Rendering/geometryBufferRenderer.js +9 -15
  912. package/Rendering/geometryBufferRenderer.js.map +1 -1
  913. package/Rendering/geometryBufferRendererSceneComponent.d.ts +1 -1
  914. package/Rendering/geometryBufferRendererSceneComponent.js.map +1 -1
  915. package/Rendering/outlineRenderer.d.ts +3 -3
  916. package/Rendering/outlineRenderer.js.map +1 -1
  917. package/Rendering/prePassRenderer.d.ts +7 -14
  918. package/Rendering/prePassRenderer.js +8 -15
  919. package/Rendering/prePassRenderer.js.map +1 -1
  920. package/Rendering/prePassRendererSceneComponent.d.ts +2 -2
  921. package/Rendering/prePassRendererSceneComponent.js.map +1 -1
  922. package/Rendering/renderingGroup.d.ts +3 -3
  923. package/Rendering/renderingGroup.js +3 -3
  924. package/Rendering/renderingGroup.js.map +1 -1
  925. package/Rendering/renderingManager.d.ts +15 -8
  926. package/Rendering/renderingManager.js +59 -17
  927. package/Rendering/renderingManager.js.map +1 -1
  928. package/Rendering/subSurfaceConfiguration.d.ts +2 -4
  929. package/Rendering/subSurfaceConfiguration.js +2 -4
  930. package/Rendering/subSurfaceConfiguration.js.map +1 -1
  931. package/Rendering/subSurfaceSceneComponent.d.ts +1 -1
  932. package/Rendering/subSurfaceSceneComponent.js.map +1 -1
  933. package/Rendering/utilityLayerRenderer.d.ts +4 -4
  934. package/Rendering/utilityLayerRenderer.js +15 -10
  935. package/Rendering/utilityLayerRenderer.js.map +1 -1
  936. package/Shaders/ShadersInclude/backgroundFragmentDeclaration.d.ts +1 -1
  937. package/Shaders/ShadersInclude/backgroundFragmentDeclaration.js +1 -1
  938. package/Shaders/ShadersInclude/backgroundFragmentDeclaration.js.map +1 -1
  939. package/Shaders/ShadersInclude/backgroundUboDeclaration.d.ts +1 -1
  940. package/Shaders/ShadersInclude/backgroundUboDeclaration.js +1 -1
  941. package/Shaders/ShadersInclude/backgroundUboDeclaration.js.map +1 -1
  942. package/Shaders/ShadersInclude/backgroundVertexDeclaration.d.ts +1 -1
  943. package/Shaders/ShadersInclude/backgroundVertexDeclaration.js +1 -1
  944. package/Shaders/ShadersInclude/backgroundVertexDeclaration.js.map +1 -1
  945. package/Shaders/ShadersInclude/bakedVertexAnimation.d.ts +1 -1
  946. package/Shaders/ShadersInclude/bakedVertexAnimation.js +1 -1
  947. package/Shaders/ShadersInclude/bakedVertexAnimation.js.map +1 -1
  948. package/Shaders/ShadersInclude/bakedVertexAnimationDeclaration.d.ts +1 -1
  949. package/Shaders/ShadersInclude/bakedVertexAnimationDeclaration.js +1 -1
  950. package/Shaders/ShadersInclude/bakedVertexAnimationDeclaration.js.map +1 -1
  951. package/Shaders/ShadersInclude/bayerDitherFunctions.d.ts +1 -1
  952. package/Shaders/ShadersInclude/bayerDitherFunctions.js +1 -1
  953. package/Shaders/ShadersInclude/bayerDitherFunctions.js.map +1 -1
  954. package/Shaders/ShadersInclude/bonesDeclaration.d.ts +1 -1
  955. package/Shaders/ShadersInclude/bonesDeclaration.js +1 -1
  956. package/Shaders/ShadersInclude/bonesDeclaration.js.map +1 -1
  957. package/Shaders/ShadersInclude/bonesVertex.d.ts +1 -1
  958. package/Shaders/ShadersInclude/bonesVertex.js +1 -1
  959. package/Shaders/ShadersInclude/bonesVertex.js.map +1 -1
  960. package/Shaders/ShadersInclude/boundingBoxRendererFragmentDeclaration.d.ts +1 -1
  961. package/Shaders/ShadersInclude/boundingBoxRendererFragmentDeclaration.js +1 -1
  962. package/Shaders/ShadersInclude/boundingBoxRendererFragmentDeclaration.js.map +1 -1
  963. package/Shaders/ShadersInclude/boundingBoxRendererUboDeclaration.d.ts +1 -1
  964. package/Shaders/ShadersInclude/boundingBoxRendererUboDeclaration.js +1 -1
  965. package/Shaders/ShadersInclude/boundingBoxRendererUboDeclaration.js.map +1 -1
  966. package/Shaders/ShadersInclude/boundingBoxRendererVertexDeclaration.d.ts +1 -1
  967. package/Shaders/ShadersInclude/boundingBoxRendererVertexDeclaration.js +1 -1
  968. package/Shaders/ShadersInclude/boundingBoxRendererVertexDeclaration.js.map +1 -1
  969. package/Shaders/ShadersInclude/bumpFragment.d.ts +1 -1
  970. package/Shaders/ShadersInclude/bumpFragment.js +1 -1
  971. package/Shaders/ShadersInclude/bumpFragment.js.map +1 -1
  972. package/Shaders/ShadersInclude/bumpFragmentFunctions.d.ts +1 -1
  973. package/Shaders/ShadersInclude/bumpFragmentFunctions.js +1 -1
  974. package/Shaders/ShadersInclude/bumpFragmentFunctions.js.map +1 -1
  975. package/Shaders/ShadersInclude/bumpFragmentMainFunctions.d.ts +1 -1
  976. package/Shaders/ShadersInclude/bumpFragmentMainFunctions.js +1 -1
  977. package/Shaders/ShadersInclude/bumpFragmentMainFunctions.js.map +1 -1
  978. package/Shaders/ShadersInclude/bumpVertex.d.ts +1 -1
  979. package/Shaders/ShadersInclude/bumpVertex.js +1 -1
  980. package/Shaders/ShadersInclude/bumpVertex.js.map +1 -1
  981. package/Shaders/ShadersInclude/bumpVertexDeclaration.d.ts +1 -1
  982. package/Shaders/ShadersInclude/bumpVertexDeclaration.js +1 -1
  983. package/Shaders/ShadersInclude/bumpVertexDeclaration.js.map +1 -1
  984. package/Shaders/ShadersInclude/clipPlaneFragment.d.ts +1 -1
  985. package/Shaders/ShadersInclude/clipPlaneFragment.js +1 -1
  986. package/Shaders/ShadersInclude/clipPlaneFragment.js.map +1 -1
  987. package/Shaders/ShadersInclude/clipPlaneFragmentDeclaration.d.ts +1 -1
  988. package/Shaders/ShadersInclude/clipPlaneFragmentDeclaration.js +1 -1
  989. package/Shaders/ShadersInclude/clipPlaneFragmentDeclaration.js.map +1 -1
  990. package/Shaders/ShadersInclude/clipPlaneFragmentDeclaration2.d.ts +1 -1
  991. package/Shaders/ShadersInclude/clipPlaneFragmentDeclaration2.js +1 -1
  992. package/Shaders/ShadersInclude/clipPlaneFragmentDeclaration2.js.map +1 -1
  993. package/Shaders/ShadersInclude/clipPlaneVertex.d.ts +1 -1
  994. package/Shaders/ShadersInclude/clipPlaneVertex.js +1 -1
  995. package/Shaders/ShadersInclude/clipPlaneVertex.js.map +1 -1
  996. package/Shaders/ShadersInclude/clipPlaneVertexDeclaration.d.ts +1 -1
  997. package/Shaders/ShadersInclude/clipPlaneVertexDeclaration.js +1 -1
  998. package/Shaders/ShadersInclude/clipPlaneVertexDeclaration.js.map +1 -1
  999. package/Shaders/ShadersInclude/clipPlaneVertexDeclaration2.d.ts +1 -1
  1000. package/Shaders/ShadersInclude/clipPlaneVertexDeclaration2.js +1 -1
  1001. package/Shaders/ShadersInclude/clipPlaneVertexDeclaration2.js.map +1 -1
  1002. package/Shaders/ShadersInclude/defaultFragmentDeclaration.d.ts +1 -1
  1003. package/Shaders/ShadersInclude/defaultFragmentDeclaration.js +1 -1
  1004. package/Shaders/ShadersInclude/defaultFragmentDeclaration.js.map +1 -1
  1005. package/Shaders/ShadersInclude/defaultUboDeclaration.d.ts +1 -1
  1006. package/Shaders/ShadersInclude/defaultUboDeclaration.js +1 -1
  1007. package/Shaders/ShadersInclude/defaultUboDeclaration.js.map +1 -1
  1008. package/Shaders/ShadersInclude/defaultVertexDeclaration.d.ts +1 -1
  1009. package/Shaders/ShadersInclude/defaultVertexDeclaration.js +1 -1
  1010. package/Shaders/ShadersInclude/defaultVertexDeclaration.js.map +1 -1
  1011. package/Shaders/ShadersInclude/depthPrePass.d.ts +1 -1
  1012. package/Shaders/ShadersInclude/depthPrePass.js +1 -1
  1013. package/Shaders/ShadersInclude/depthPrePass.js.map +1 -1
  1014. package/Shaders/ShadersInclude/diffusionProfile.d.ts +1 -1
  1015. package/Shaders/ShadersInclude/diffusionProfile.js +1 -1
  1016. package/Shaders/ShadersInclude/diffusionProfile.js.map +1 -1
  1017. package/Shaders/ShadersInclude/fibonacci.d.ts +1 -1
  1018. package/Shaders/ShadersInclude/fibonacci.js +1 -1
  1019. package/Shaders/ShadersInclude/fibonacci.js.map +1 -1
  1020. package/Shaders/ShadersInclude/fogFragment.d.ts +1 -1
  1021. package/Shaders/ShadersInclude/fogFragment.js +1 -1
  1022. package/Shaders/ShadersInclude/fogFragment.js.map +1 -1
  1023. package/Shaders/ShadersInclude/fogFragmentDeclaration.d.ts +1 -1
  1024. package/Shaders/ShadersInclude/fogFragmentDeclaration.js +1 -1
  1025. package/Shaders/ShadersInclude/fogFragmentDeclaration.js.map +1 -1
  1026. package/Shaders/ShadersInclude/fogVertex.d.ts +1 -1
  1027. package/Shaders/ShadersInclude/fogVertex.js +1 -1
  1028. package/Shaders/ShadersInclude/fogVertex.js.map +1 -1
  1029. package/Shaders/ShadersInclude/fogVertexDeclaration.d.ts +1 -1
  1030. package/Shaders/ShadersInclude/fogVertexDeclaration.js +1 -1
  1031. package/Shaders/ShadersInclude/fogVertexDeclaration.js.map +1 -1
  1032. package/Shaders/ShadersInclude/fresnelFunction.d.ts +1 -1
  1033. package/Shaders/ShadersInclude/fresnelFunction.js +1 -1
  1034. package/Shaders/ShadersInclude/fresnelFunction.js.map +1 -1
  1035. package/Shaders/ShadersInclude/geometryUboDeclaration.d.ts +1 -1
  1036. package/Shaders/ShadersInclude/geometryUboDeclaration.js +1 -1
  1037. package/Shaders/ShadersInclude/geometryUboDeclaration.js.map +1 -1
  1038. package/Shaders/ShadersInclude/geometryVertexDeclaration.d.ts +1 -1
  1039. package/Shaders/ShadersInclude/geometryVertexDeclaration.js +1 -1
  1040. package/Shaders/ShadersInclude/geometryVertexDeclaration.js.map +1 -1
  1041. package/Shaders/ShadersInclude/harmonicsFunctions.d.ts +1 -1
  1042. package/Shaders/ShadersInclude/harmonicsFunctions.js +1 -1
  1043. package/Shaders/ShadersInclude/harmonicsFunctions.js.map +1 -1
  1044. package/Shaders/ShadersInclude/hdrFilteringFunctions.d.ts +1 -1
  1045. package/Shaders/ShadersInclude/hdrFilteringFunctions.js +1 -1
  1046. package/Shaders/ShadersInclude/hdrFilteringFunctions.js.map +1 -1
  1047. package/Shaders/ShadersInclude/helperFunctions.d.ts +1 -1
  1048. package/Shaders/ShadersInclude/helperFunctions.js +1 -1
  1049. package/Shaders/ShadersInclude/helperFunctions.js.map +1 -1
  1050. package/Shaders/ShadersInclude/imageProcessingCompatibility.d.ts +1 -1
  1051. package/Shaders/ShadersInclude/imageProcessingCompatibility.js +1 -1
  1052. package/Shaders/ShadersInclude/imageProcessingCompatibility.js.map +1 -1
  1053. package/Shaders/ShadersInclude/imageProcessingDeclaration.d.ts +1 -1
  1054. package/Shaders/ShadersInclude/imageProcessingDeclaration.js +1 -1
  1055. package/Shaders/ShadersInclude/imageProcessingDeclaration.js.map +1 -1
  1056. package/Shaders/ShadersInclude/imageProcessingFunctions.d.ts +1 -1
  1057. package/Shaders/ShadersInclude/imageProcessingFunctions.js +1 -1
  1058. package/Shaders/ShadersInclude/imageProcessingFunctions.js.map +1 -1
  1059. package/Shaders/ShadersInclude/importanceSampling.d.ts +1 -1
  1060. package/Shaders/ShadersInclude/importanceSampling.js +1 -1
  1061. package/Shaders/ShadersInclude/importanceSampling.js.map +1 -1
  1062. package/Shaders/ShadersInclude/instancesDeclaration.d.ts +1 -1
  1063. package/Shaders/ShadersInclude/instancesDeclaration.js +1 -1
  1064. package/Shaders/ShadersInclude/instancesDeclaration.js.map +1 -1
  1065. package/Shaders/ShadersInclude/instancesVertex.d.ts +1 -1
  1066. package/Shaders/ShadersInclude/instancesVertex.js +1 -1
  1067. package/Shaders/ShadersInclude/instancesVertex.js.map +1 -1
  1068. package/Shaders/ShadersInclude/kernelBlurFragment.d.ts +1 -1
  1069. package/Shaders/ShadersInclude/kernelBlurFragment.js +1 -1
  1070. package/Shaders/ShadersInclude/kernelBlurFragment.js.map +1 -1
  1071. package/Shaders/ShadersInclude/kernelBlurFragment2.d.ts +1 -1
  1072. package/Shaders/ShadersInclude/kernelBlurFragment2.js +1 -1
  1073. package/Shaders/ShadersInclude/kernelBlurFragment2.js.map +1 -1
  1074. package/Shaders/ShadersInclude/kernelBlurVaryingDeclaration.d.ts +1 -1
  1075. package/Shaders/ShadersInclude/kernelBlurVaryingDeclaration.js +1 -1
  1076. package/Shaders/ShadersInclude/kernelBlurVaryingDeclaration.js.map +1 -1
  1077. package/Shaders/ShadersInclude/kernelBlurVertex.d.ts +1 -1
  1078. package/Shaders/ShadersInclude/kernelBlurVertex.js +1 -1
  1079. package/Shaders/ShadersInclude/kernelBlurVertex.js.map +1 -1
  1080. package/Shaders/ShadersInclude/lightFragment.d.ts +1 -1
  1081. package/Shaders/ShadersInclude/lightFragment.js +1 -1
  1082. package/Shaders/ShadersInclude/lightFragment.js.map +1 -1
  1083. package/Shaders/ShadersInclude/lightFragmentDeclaration.d.ts +1 -1
  1084. package/Shaders/ShadersInclude/lightFragmentDeclaration.js +1 -1
  1085. package/Shaders/ShadersInclude/lightFragmentDeclaration.js.map +1 -1
  1086. package/Shaders/ShadersInclude/lightUboDeclaration.d.ts +1 -1
  1087. package/Shaders/ShadersInclude/lightUboDeclaration.js +1 -1
  1088. package/Shaders/ShadersInclude/lightUboDeclaration.js.map +1 -1
  1089. package/Shaders/ShadersInclude/lightVxFragmentDeclaration.d.ts +1 -1
  1090. package/Shaders/ShadersInclude/lightVxFragmentDeclaration.js +1 -1
  1091. package/Shaders/ShadersInclude/lightVxFragmentDeclaration.js.map +1 -1
  1092. package/Shaders/ShadersInclude/lightVxUboDeclaration.d.ts +1 -1
  1093. package/Shaders/ShadersInclude/lightVxUboDeclaration.js +1 -1
  1094. package/Shaders/ShadersInclude/lightVxUboDeclaration.js.map +1 -1
  1095. package/Shaders/ShadersInclude/lightsFragmentFunctions.d.ts +1 -1
  1096. package/Shaders/ShadersInclude/lightsFragmentFunctions.js +1 -1
  1097. package/Shaders/ShadersInclude/lightsFragmentFunctions.js.map +1 -1
  1098. package/Shaders/ShadersInclude/logDepthDeclaration.d.ts +1 -1
  1099. package/Shaders/ShadersInclude/logDepthDeclaration.js +1 -1
  1100. package/Shaders/ShadersInclude/logDepthDeclaration.js.map +1 -1
  1101. package/Shaders/ShadersInclude/logDepthFragment.d.ts +1 -1
  1102. package/Shaders/ShadersInclude/logDepthFragment.js +1 -1
  1103. package/Shaders/ShadersInclude/logDepthFragment.js.map +1 -1
  1104. package/Shaders/ShadersInclude/logDepthVertex.d.ts +1 -1
  1105. package/Shaders/ShadersInclude/logDepthVertex.js +1 -1
  1106. package/Shaders/ShadersInclude/logDepthVertex.js.map +1 -1
  1107. package/Shaders/ShadersInclude/mainUVVaryingDeclaration.d.ts +1 -1
  1108. package/Shaders/ShadersInclude/mainUVVaryingDeclaration.js +1 -1
  1109. package/Shaders/ShadersInclude/mainUVVaryingDeclaration.js.map +1 -1
  1110. package/Shaders/ShadersInclude/meshFragmentDeclaration.d.ts +1 -1
  1111. package/Shaders/ShadersInclude/meshFragmentDeclaration.js +1 -1
  1112. package/Shaders/ShadersInclude/meshFragmentDeclaration.js.map +1 -1
  1113. package/Shaders/ShadersInclude/meshUboDeclaration.d.ts +1 -1
  1114. package/Shaders/ShadersInclude/meshUboDeclaration.js +1 -1
  1115. package/Shaders/ShadersInclude/meshUboDeclaration.js.map +1 -1
  1116. package/Shaders/ShadersInclude/meshVertexDeclaration.d.ts +1 -1
  1117. package/Shaders/ShadersInclude/meshVertexDeclaration.js +1 -1
  1118. package/Shaders/ShadersInclude/meshVertexDeclaration.js.map +1 -1
  1119. package/Shaders/ShadersInclude/morphTargetsVertex.d.ts +1 -1
  1120. package/Shaders/ShadersInclude/morphTargetsVertex.js +1 -1
  1121. package/Shaders/ShadersInclude/morphTargetsVertex.js.map +1 -1
  1122. package/Shaders/ShadersInclude/morphTargetsVertexDeclaration.d.ts +1 -1
  1123. package/Shaders/ShadersInclude/morphTargetsVertexDeclaration.js +1 -1
  1124. package/Shaders/ShadersInclude/morphTargetsVertexDeclaration.js.map +1 -1
  1125. package/Shaders/ShadersInclude/morphTargetsVertexGlobal.d.ts +1 -1
  1126. package/Shaders/ShadersInclude/morphTargetsVertexGlobal.js +1 -1
  1127. package/Shaders/ShadersInclude/morphTargetsVertexGlobal.js.map +1 -1
  1128. package/Shaders/ShadersInclude/morphTargetsVertexGlobalDeclaration.d.ts +1 -1
  1129. package/Shaders/ShadersInclude/morphTargetsVertexGlobalDeclaration.js +1 -1
  1130. package/Shaders/ShadersInclude/morphTargetsVertexGlobalDeclaration.js.map +1 -1
  1131. package/Shaders/ShadersInclude/mrtFragmentDeclaration.d.ts +1 -1
  1132. package/Shaders/ShadersInclude/mrtFragmentDeclaration.js +1 -1
  1133. package/Shaders/ShadersInclude/mrtFragmentDeclaration.js.map +1 -1
  1134. package/Shaders/ShadersInclude/oitDeclaration.d.ts +1 -1
  1135. package/Shaders/ShadersInclude/oitDeclaration.js +1 -1
  1136. package/Shaders/ShadersInclude/oitDeclaration.js.map +1 -1
  1137. package/Shaders/ShadersInclude/oitFragment.d.ts +1 -1
  1138. package/Shaders/ShadersInclude/oitFragment.js +1 -1
  1139. package/Shaders/ShadersInclude/oitFragment.js.map +1 -1
  1140. package/Shaders/ShadersInclude/packingFunctions.d.ts +1 -1
  1141. package/Shaders/ShadersInclude/packingFunctions.js +1 -1
  1142. package/Shaders/ShadersInclude/packingFunctions.js.map +1 -1
  1143. package/Shaders/ShadersInclude/pbrBRDFFunctions.d.ts +1 -1
  1144. package/Shaders/ShadersInclude/pbrBRDFFunctions.js +1 -1
  1145. package/Shaders/ShadersInclude/pbrBRDFFunctions.js.map +1 -1
  1146. package/Shaders/ShadersInclude/pbrBlockAlbedoOpacity.d.ts +1 -1
  1147. package/Shaders/ShadersInclude/pbrBlockAlbedoOpacity.js +3 -3
  1148. package/Shaders/ShadersInclude/pbrBlockAlbedoOpacity.js.map +1 -1
  1149. package/Shaders/ShadersInclude/pbrBlockAlphaFresnel.d.ts +1 -1
  1150. package/Shaders/ShadersInclude/pbrBlockAlphaFresnel.js +1 -1
  1151. package/Shaders/ShadersInclude/pbrBlockAlphaFresnel.js.map +1 -1
  1152. package/Shaders/ShadersInclude/pbrBlockAmbientOcclusion.d.ts +1 -1
  1153. package/Shaders/ShadersInclude/pbrBlockAmbientOcclusion.js +1 -1
  1154. package/Shaders/ShadersInclude/pbrBlockAmbientOcclusion.js.map +1 -1
  1155. package/Shaders/ShadersInclude/pbrBlockAnisotropic.d.ts +1 -1
  1156. package/Shaders/ShadersInclude/pbrBlockAnisotropic.js +1 -1
  1157. package/Shaders/ShadersInclude/pbrBlockAnisotropic.js.map +1 -1
  1158. package/Shaders/ShadersInclude/pbrBlockClearcoat.d.ts +1 -1
  1159. package/Shaders/ShadersInclude/pbrBlockClearcoat.js +1 -1
  1160. package/Shaders/ShadersInclude/pbrBlockClearcoat.js.map +1 -1
  1161. package/Shaders/ShadersInclude/pbrBlockDirectLighting.d.ts +1 -1
  1162. package/Shaders/ShadersInclude/pbrBlockDirectLighting.js +1 -1
  1163. package/Shaders/ShadersInclude/pbrBlockDirectLighting.js.map +1 -1
  1164. package/Shaders/ShadersInclude/pbrBlockFinalColorComposition.d.ts +1 -1
  1165. package/Shaders/ShadersInclude/pbrBlockFinalColorComposition.js +1 -1
  1166. package/Shaders/ShadersInclude/pbrBlockFinalColorComposition.js.map +1 -1
  1167. package/Shaders/ShadersInclude/pbrBlockFinalLitComponents.d.ts +1 -1
  1168. package/Shaders/ShadersInclude/pbrBlockFinalLitComponents.js +1 -1
  1169. package/Shaders/ShadersInclude/pbrBlockFinalLitComponents.js.map +1 -1
  1170. package/Shaders/ShadersInclude/pbrBlockFinalUnlitComponents.d.ts +1 -1
  1171. package/Shaders/ShadersInclude/pbrBlockFinalUnlitComponents.js +1 -1
  1172. package/Shaders/ShadersInclude/pbrBlockFinalUnlitComponents.js.map +1 -1
  1173. package/Shaders/ShadersInclude/pbrBlockGeometryInfo.d.ts +1 -1
  1174. package/Shaders/ShadersInclude/pbrBlockGeometryInfo.js +1 -1
  1175. package/Shaders/ShadersInclude/pbrBlockGeometryInfo.js.map +1 -1
  1176. package/Shaders/ShadersInclude/pbrBlockImageProcessing.d.ts +1 -1
  1177. package/Shaders/ShadersInclude/pbrBlockImageProcessing.js +1 -1
  1178. package/Shaders/ShadersInclude/pbrBlockImageProcessing.js.map +1 -1
  1179. package/Shaders/ShadersInclude/pbrBlockIridescence.d.ts +1 -1
  1180. package/Shaders/ShadersInclude/pbrBlockIridescence.js +1 -1
  1181. package/Shaders/ShadersInclude/pbrBlockIridescence.js.map +1 -1
  1182. package/Shaders/ShadersInclude/pbrBlockLightmapInit.d.ts +1 -1
  1183. package/Shaders/ShadersInclude/pbrBlockLightmapInit.js +1 -1
  1184. package/Shaders/ShadersInclude/pbrBlockLightmapInit.js.map +1 -1
  1185. package/Shaders/ShadersInclude/pbrBlockNormalFinal.d.ts +1 -1
  1186. package/Shaders/ShadersInclude/pbrBlockNormalFinal.js +1 -1
  1187. package/Shaders/ShadersInclude/pbrBlockNormalFinal.js.map +1 -1
  1188. package/Shaders/ShadersInclude/pbrBlockNormalGeometric.d.ts +1 -1
  1189. package/Shaders/ShadersInclude/pbrBlockNormalGeometric.js +1 -1
  1190. package/Shaders/ShadersInclude/pbrBlockNormalGeometric.js.map +1 -1
  1191. package/Shaders/ShadersInclude/pbrBlockReflectance.d.ts +1 -1
  1192. package/Shaders/ShadersInclude/pbrBlockReflectance.js +1 -1
  1193. package/Shaders/ShadersInclude/pbrBlockReflectance.js.map +1 -1
  1194. package/Shaders/ShadersInclude/pbrBlockReflectance0.d.ts +1 -1
  1195. package/Shaders/ShadersInclude/pbrBlockReflectance0.js +1 -1
  1196. package/Shaders/ShadersInclude/pbrBlockReflectance0.js.map +1 -1
  1197. package/Shaders/ShadersInclude/pbrBlockReflection.d.ts +1 -1
  1198. package/Shaders/ShadersInclude/pbrBlockReflection.js +1 -1
  1199. package/Shaders/ShadersInclude/pbrBlockReflection.js.map +1 -1
  1200. package/Shaders/ShadersInclude/pbrBlockReflectivity.d.ts +1 -1
  1201. package/Shaders/ShadersInclude/pbrBlockReflectivity.js +1 -1
  1202. package/Shaders/ShadersInclude/pbrBlockReflectivity.js.map +1 -1
  1203. package/Shaders/ShadersInclude/pbrBlockSheen.d.ts +1 -1
  1204. package/Shaders/ShadersInclude/pbrBlockSheen.js +1 -1
  1205. package/Shaders/ShadersInclude/pbrBlockSheen.js.map +1 -1
  1206. package/Shaders/ShadersInclude/pbrBlockSubSurface.d.ts +1 -1
  1207. package/Shaders/ShadersInclude/pbrBlockSubSurface.js +1 -1
  1208. package/Shaders/ShadersInclude/pbrBlockSubSurface.js.map +1 -1
  1209. package/Shaders/ShadersInclude/pbrDebug.d.ts +1 -1
  1210. package/Shaders/ShadersInclude/pbrDebug.js +1 -1
  1211. package/Shaders/ShadersInclude/pbrDebug.js.map +1 -1
  1212. package/Shaders/ShadersInclude/pbrDirectLightingFalloffFunctions.d.ts +1 -1
  1213. package/Shaders/ShadersInclude/pbrDirectLightingFalloffFunctions.js +1 -1
  1214. package/Shaders/ShadersInclude/pbrDirectLightingFalloffFunctions.js.map +1 -1
  1215. package/Shaders/ShadersInclude/pbrDirectLightingFunctions.d.ts +1 -1
  1216. package/Shaders/ShadersInclude/pbrDirectLightingFunctions.js +1 -1
  1217. package/Shaders/ShadersInclude/pbrDirectLightingFunctions.js.map +1 -1
  1218. package/Shaders/ShadersInclude/pbrDirectLightingSetupFunctions.d.ts +1 -1
  1219. package/Shaders/ShadersInclude/pbrDirectLightingSetupFunctions.js +1 -1
  1220. package/Shaders/ShadersInclude/pbrDirectLightingSetupFunctions.js.map +1 -1
  1221. package/Shaders/ShadersInclude/pbrFragmentDeclaration.d.ts +1 -1
  1222. package/Shaders/ShadersInclude/pbrFragmentDeclaration.js +1 -1
  1223. package/Shaders/ShadersInclude/pbrFragmentDeclaration.js.map +1 -1
  1224. package/Shaders/ShadersInclude/pbrFragmentExtraDeclaration.d.ts +1 -1
  1225. package/Shaders/ShadersInclude/pbrFragmentExtraDeclaration.js +2 -2
  1226. package/Shaders/ShadersInclude/pbrFragmentExtraDeclaration.js.map +1 -1
  1227. package/Shaders/ShadersInclude/pbrFragmentSamplersDeclaration.d.ts +1 -1
  1228. package/Shaders/ShadersInclude/pbrFragmentSamplersDeclaration.js +1 -1
  1229. package/Shaders/ShadersInclude/pbrFragmentSamplersDeclaration.js.map +1 -1
  1230. package/Shaders/ShadersInclude/pbrHelperFunctions.d.ts +1 -1
  1231. package/Shaders/ShadersInclude/pbrHelperFunctions.js +1 -1
  1232. package/Shaders/ShadersInclude/pbrHelperFunctions.js.map +1 -1
  1233. package/Shaders/ShadersInclude/pbrIBLFunctions.d.ts +1 -1
  1234. package/Shaders/ShadersInclude/pbrIBLFunctions.js +1 -1
  1235. package/Shaders/ShadersInclude/pbrIBLFunctions.js.map +1 -1
  1236. package/Shaders/ShadersInclude/pbrUboDeclaration.d.ts +1 -1
  1237. package/Shaders/ShadersInclude/pbrUboDeclaration.js +1 -1
  1238. package/Shaders/ShadersInclude/pbrUboDeclaration.js.map +1 -1
  1239. package/Shaders/ShadersInclude/pbrVertexDeclaration.d.ts +1 -1
  1240. package/Shaders/ShadersInclude/pbrVertexDeclaration.js +1 -1
  1241. package/Shaders/ShadersInclude/pbrVertexDeclaration.js.map +1 -1
  1242. package/Shaders/ShadersInclude/pointCloudVertex.d.ts +1 -1
  1243. package/Shaders/ShadersInclude/pointCloudVertex.js +1 -1
  1244. package/Shaders/ShadersInclude/pointCloudVertex.js.map +1 -1
  1245. package/Shaders/ShadersInclude/pointCloudVertexDeclaration.d.ts +1 -1
  1246. package/Shaders/ShadersInclude/pointCloudVertexDeclaration.js +1 -1
  1247. package/Shaders/ShadersInclude/pointCloudVertexDeclaration.js.map +1 -1
  1248. package/Shaders/ShadersInclude/prePassDeclaration.d.ts +1 -1
  1249. package/Shaders/ShadersInclude/prePassDeclaration.js +1 -1
  1250. package/Shaders/ShadersInclude/prePassDeclaration.js.map +1 -1
  1251. package/Shaders/ShadersInclude/prePassVertex.d.ts +1 -1
  1252. package/Shaders/ShadersInclude/prePassVertex.js +1 -1
  1253. package/Shaders/ShadersInclude/prePassVertex.js.map +1 -1
  1254. package/Shaders/ShadersInclude/prePassVertexDeclaration.d.ts +1 -1
  1255. package/Shaders/ShadersInclude/prePassVertexDeclaration.js +1 -1
  1256. package/Shaders/ShadersInclude/prePassVertexDeclaration.js.map +1 -1
  1257. package/Shaders/ShadersInclude/reflectionFunction.d.ts +1 -1
  1258. package/Shaders/ShadersInclude/reflectionFunction.js +1 -1
  1259. package/Shaders/ShadersInclude/reflectionFunction.js.map +1 -1
  1260. package/Shaders/ShadersInclude/samplerFragmentAlternateDeclaration.d.ts +1 -1
  1261. package/Shaders/ShadersInclude/samplerFragmentAlternateDeclaration.js +1 -1
  1262. package/Shaders/ShadersInclude/samplerFragmentAlternateDeclaration.js.map +1 -1
  1263. package/Shaders/ShadersInclude/samplerFragmentDeclaration.d.ts +1 -1
  1264. package/Shaders/ShadersInclude/samplerFragmentDeclaration.js +1 -1
  1265. package/Shaders/ShadersInclude/samplerFragmentDeclaration.js.map +1 -1
  1266. package/Shaders/ShadersInclude/samplerVertexDeclaration.d.ts +1 -1
  1267. package/Shaders/ShadersInclude/samplerVertexDeclaration.js +1 -1
  1268. package/Shaders/ShadersInclude/samplerVertexDeclaration.js.map +1 -1
  1269. package/Shaders/ShadersInclude/samplerVertexImplementation.d.ts +1 -1
  1270. package/Shaders/ShadersInclude/samplerVertexImplementation.js +1 -1
  1271. package/Shaders/ShadersInclude/samplerVertexImplementation.js.map +1 -1
  1272. package/Shaders/ShadersInclude/sceneFragmentDeclaration.d.ts +1 -1
  1273. package/Shaders/ShadersInclude/sceneFragmentDeclaration.js +1 -1
  1274. package/Shaders/ShadersInclude/sceneFragmentDeclaration.js.map +1 -1
  1275. package/Shaders/ShadersInclude/sceneUboDeclaration.d.ts +1 -1
  1276. package/Shaders/ShadersInclude/sceneUboDeclaration.js +1 -1
  1277. package/Shaders/ShadersInclude/sceneUboDeclaration.js.map +1 -1
  1278. package/Shaders/ShadersInclude/sceneVertexDeclaration.d.ts +1 -1
  1279. package/Shaders/ShadersInclude/sceneVertexDeclaration.js +1 -1
  1280. package/Shaders/ShadersInclude/sceneVertexDeclaration.js.map +1 -1
  1281. package/Shaders/ShadersInclude/shadowMapFragment.d.ts +1 -1
  1282. package/Shaders/ShadersInclude/shadowMapFragment.js +1 -1
  1283. package/Shaders/ShadersInclude/shadowMapFragment.js.map +1 -1
  1284. package/Shaders/ShadersInclude/shadowMapFragmentExtraDeclaration.d.ts +1 -1
  1285. package/Shaders/ShadersInclude/shadowMapFragmentExtraDeclaration.js +1 -1
  1286. package/Shaders/ShadersInclude/shadowMapFragmentExtraDeclaration.js.map +1 -1
  1287. package/Shaders/ShadersInclude/shadowMapFragmentSoftTransparentShadow.d.ts +1 -1
  1288. package/Shaders/ShadersInclude/shadowMapFragmentSoftTransparentShadow.js +1 -1
  1289. package/Shaders/ShadersInclude/shadowMapFragmentSoftTransparentShadow.js.map +1 -1
  1290. package/Shaders/ShadersInclude/shadowMapUboDeclaration.d.ts +1 -1
  1291. package/Shaders/ShadersInclude/shadowMapUboDeclaration.js +1 -1
  1292. package/Shaders/ShadersInclude/shadowMapUboDeclaration.js.map +1 -1
  1293. package/Shaders/ShadersInclude/shadowMapVertexDeclaration.d.ts +1 -1
  1294. package/Shaders/ShadersInclude/shadowMapVertexDeclaration.js +1 -1
  1295. package/Shaders/ShadersInclude/shadowMapVertexDeclaration.js.map +1 -1
  1296. package/Shaders/ShadersInclude/shadowMapVertexExtraDeclaration.d.ts +1 -1
  1297. package/Shaders/ShadersInclude/shadowMapVertexExtraDeclaration.js +1 -1
  1298. package/Shaders/ShadersInclude/shadowMapVertexExtraDeclaration.js.map +1 -1
  1299. package/Shaders/ShadersInclude/shadowMapVertexMetric.d.ts +1 -1
  1300. package/Shaders/ShadersInclude/shadowMapVertexMetric.js +1 -1
  1301. package/Shaders/ShadersInclude/shadowMapVertexMetric.js.map +1 -1
  1302. package/Shaders/ShadersInclude/shadowMapVertexNormalBias.d.ts +1 -1
  1303. package/Shaders/ShadersInclude/shadowMapVertexNormalBias.js +1 -1
  1304. package/Shaders/ShadersInclude/shadowMapVertexNormalBias.js.map +1 -1
  1305. package/Shaders/ShadersInclude/shadowsFragmentFunctions.d.ts +1 -1
  1306. package/Shaders/ShadersInclude/shadowsFragmentFunctions.js +1 -1
  1307. package/Shaders/ShadersInclude/shadowsFragmentFunctions.js.map +1 -1
  1308. package/Shaders/ShadersInclude/shadowsVertex.d.ts +1 -1
  1309. package/Shaders/ShadersInclude/shadowsVertex.js +1 -1
  1310. package/Shaders/ShadersInclude/shadowsVertex.js.map +1 -1
  1311. package/Shaders/ShadersInclude/subSurfaceScatteringFunctions.d.ts +1 -1
  1312. package/Shaders/ShadersInclude/subSurfaceScatteringFunctions.js +1 -1
  1313. package/Shaders/ShadersInclude/subSurfaceScatteringFunctions.js.map +1 -1
  1314. package/Shaders/ShadersInclude/uvAttributeDeclaration.d.ts +1 -1
  1315. package/Shaders/ShadersInclude/uvAttributeDeclaration.js +1 -1
  1316. package/Shaders/ShadersInclude/uvAttributeDeclaration.js.map +1 -1
  1317. package/Shaders/ShadersInclude/uvVariableDeclaration.d.ts +1 -1
  1318. package/Shaders/ShadersInclude/uvVariableDeclaration.js +1 -1
  1319. package/Shaders/ShadersInclude/uvVariableDeclaration.js.map +1 -1
  1320. package/Shaders/ShadersInclude/vertexColorMixing.d.ts +1 -1
  1321. package/Shaders/ShadersInclude/vertexColorMixing.js +2 -2
  1322. package/Shaders/ShadersInclude/vertexColorMixing.js.map +1 -1
  1323. package/Shaders/anaglyph.fragment.d.ts +1 -1
  1324. package/Shaders/anaglyph.fragment.js +1 -1
  1325. package/Shaders/anaglyph.fragment.js.map +1 -1
  1326. package/Shaders/background.fragment.d.ts +1 -1
  1327. package/Shaders/background.fragment.js +1 -1
  1328. package/Shaders/background.fragment.js.map +1 -1
  1329. package/Shaders/background.vertex.d.ts +1 -1
  1330. package/Shaders/background.vertex.js +1 -1
  1331. package/Shaders/background.vertex.js.map +1 -1
  1332. package/Shaders/blackAndWhite.fragment.d.ts +1 -1
  1333. package/Shaders/blackAndWhite.fragment.js +1 -1
  1334. package/Shaders/blackAndWhite.fragment.js.map +1 -1
  1335. package/Shaders/bloomMerge.fragment.d.ts +1 -1
  1336. package/Shaders/bloomMerge.fragment.js +1 -1
  1337. package/Shaders/bloomMerge.fragment.js.map +1 -1
  1338. package/Shaders/blur.fragment.d.ts +1 -1
  1339. package/Shaders/blur.fragment.js +1 -1
  1340. package/Shaders/blur.fragment.js.map +1 -1
  1341. package/Shaders/boundingBoxRenderer.fragment.d.ts +1 -1
  1342. package/Shaders/boundingBoxRenderer.fragment.js +1 -1
  1343. package/Shaders/boundingBoxRenderer.fragment.js.map +1 -1
  1344. package/Shaders/boundingBoxRenderer.vertex.d.ts +1 -1
  1345. package/Shaders/boundingBoxRenderer.vertex.js +1 -1
  1346. package/Shaders/boundingBoxRenderer.vertex.js.map +1 -1
  1347. package/Shaders/chromaticAberration.fragment.d.ts +1 -1
  1348. package/Shaders/chromaticAberration.fragment.js +2 -1
  1349. package/Shaders/chromaticAberration.fragment.js.map +1 -1
  1350. package/Shaders/circleOfConfusion.fragment.d.ts +1 -1
  1351. package/Shaders/circleOfConfusion.fragment.js +1 -1
  1352. package/Shaders/circleOfConfusion.fragment.js.map +1 -1
  1353. package/Shaders/clearQuad.fragment.d.ts +1 -1
  1354. package/Shaders/clearQuad.fragment.js +1 -1
  1355. package/Shaders/clearQuad.fragment.js.map +1 -1
  1356. package/Shaders/clearQuad.vertex.d.ts +1 -1
  1357. package/Shaders/clearQuad.vertex.js +1 -1
  1358. package/Shaders/clearQuad.vertex.js.map +1 -1
  1359. package/Shaders/color.fragment.d.ts +1 -1
  1360. package/Shaders/color.fragment.js +4 -3
  1361. package/Shaders/color.fragment.js.map +1 -1
  1362. package/Shaders/color.vertex.d.ts +1 -1
  1363. package/Shaders/color.vertex.js +2 -2
  1364. package/Shaders/color.vertex.js.map +1 -1
  1365. package/Shaders/colorCorrection.fragment.d.ts +1 -1
  1366. package/Shaders/colorCorrection.fragment.js +1 -1
  1367. package/Shaders/colorCorrection.fragment.js.map +1 -1
  1368. package/Shaders/convolution.fragment.d.ts +1 -1
  1369. package/Shaders/convolution.fragment.js +1 -1
  1370. package/Shaders/convolution.fragment.js.map +1 -1
  1371. package/Shaders/default.fragment.d.ts +1 -1
  1372. package/Shaders/default.fragment.js +4 -4
  1373. package/Shaders/default.fragment.js.map +1 -1
  1374. package/Shaders/default.vertex.d.ts +1 -1
  1375. package/Shaders/default.vertex.js +2 -2
  1376. package/Shaders/default.vertex.js.map +1 -1
  1377. package/Shaders/depth.fragment.d.ts +1 -1
  1378. package/Shaders/depth.fragment.js +1 -1
  1379. package/Shaders/depth.fragment.js.map +1 -1
  1380. package/Shaders/depth.vertex.d.ts +1 -1
  1381. package/Shaders/depth.vertex.js +1 -1
  1382. package/Shaders/depth.vertex.js.map +1 -1
  1383. package/Shaders/depthBoxBlur.fragment.d.ts +1 -1
  1384. package/Shaders/depthBoxBlur.fragment.js +1 -1
  1385. package/Shaders/depthBoxBlur.fragment.js.map +1 -1
  1386. package/Shaders/depthOfField.fragment.d.ts +1 -1
  1387. package/Shaders/depthOfField.fragment.js +1 -1
  1388. package/Shaders/depthOfField.fragment.js.map +1 -1
  1389. package/Shaders/depthOfFieldMerge.fragment.d.ts +1 -1
  1390. package/Shaders/depthOfFieldMerge.fragment.js +1 -1
  1391. package/Shaders/depthOfFieldMerge.fragment.js.map +1 -1
  1392. package/Shaders/displayPass.fragment.d.ts +1 -1
  1393. package/Shaders/displayPass.fragment.js +1 -1
  1394. package/Shaders/displayPass.fragment.js.map +1 -1
  1395. package/Shaders/extractHighlights.fragment.d.ts +1 -1
  1396. package/Shaders/extractHighlights.fragment.js +1 -1
  1397. package/Shaders/extractHighlights.fragment.js.map +1 -1
  1398. package/Shaders/filter.fragment.d.ts +1 -1
  1399. package/Shaders/filter.fragment.js +1 -1
  1400. package/Shaders/filter.fragment.js.map +1 -1
  1401. package/Shaders/fxaa.fragment.d.ts +1 -1
  1402. package/Shaders/fxaa.fragment.js +1 -1
  1403. package/Shaders/fxaa.fragment.js.map +1 -1
  1404. package/Shaders/fxaa.vertex.d.ts +1 -1
  1405. package/Shaders/fxaa.vertex.js +1 -1
  1406. package/Shaders/fxaa.vertex.js.map +1 -1
  1407. package/Shaders/geometry.fragment.d.ts +1 -1
  1408. package/Shaders/geometry.fragment.js +14 -2
  1409. package/Shaders/geometry.fragment.js.map +1 -1
  1410. package/Shaders/geometry.vertex.d.ts +1 -1
  1411. package/Shaders/geometry.vertex.js +1 -1
  1412. package/Shaders/geometry.vertex.js.map +1 -1
  1413. package/Shaders/glowBlurPostProcess.fragment.d.ts +1 -1
  1414. package/Shaders/glowBlurPostProcess.fragment.js +1 -1
  1415. package/Shaders/glowBlurPostProcess.fragment.js.map +1 -1
  1416. package/Shaders/glowMapGeneration.fragment.d.ts +1 -1
  1417. package/Shaders/glowMapGeneration.fragment.js +1 -1
  1418. package/Shaders/glowMapGeneration.fragment.js.map +1 -1
  1419. package/Shaders/glowMapGeneration.vertex.d.ts +1 -1
  1420. package/Shaders/glowMapGeneration.vertex.js +1 -1
  1421. package/Shaders/glowMapGeneration.vertex.js.map +1 -1
  1422. package/Shaders/glowMapMerge.fragment.d.ts +1 -1
  1423. package/Shaders/glowMapMerge.fragment.js +1 -1
  1424. package/Shaders/glowMapMerge.fragment.js.map +1 -1
  1425. package/Shaders/glowMapMerge.vertex.d.ts +1 -1
  1426. package/Shaders/glowMapMerge.vertex.js +1 -1
  1427. package/Shaders/glowMapMerge.vertex.js.map +1 -1
  1428. package/Shaders/gpuRenderParticles.fragment.d.ts +3 -1
  1429. package/Shaders/gpuRenderParticles.fragment.js +9 -2
  1430. package/Shaders/gpuRenderParticles.fragment.js.map +1 -1
  1431. package/Shaders/gpuRenderParticles.vertex.d.ts +3 -1
  1432. package/Shaders/gpuRenderParticles.vertex.js +5 -1
  1433. package/Shaders/gpuRenderParticles.vertex.js.map +1 -1
  1434. package/Shaders/gpuUpdateParticles.fragment.d.ts +1 -1
  1435. package/Shaders/gpuUpdateParticles.fragment.js +1 -1
  1436. package/Shaders/gpuUpdateParticles.fragment.js.map +1 -1
  1437. package/Shaders/gpuUpdateParticles.vertex.d.ts +1 -1
  1438. package/Shaders/gpuUpdateParticles.vertex.js +1 -1
  1439. package/Shaders/gpuUpdateParticles.vertex.js.map +1 -1
  1440. package/Shaders/grain.fragment.d.ts +1 -1
  1441. package/Shaders/grain.fragment.js +1 -1
  1442. package/Shaders/grain.fragment.js.map +1 -1
  1443. package/Shaders/hdrFiltering.fragment.d.ts +1 -1
  1444. package/Shaders/hdrFiltering.fragment.js +1 -1
  1445. package/Shaders/hdrFiltering.fragment.js.map +1 -1
  1446. package/Shaders/hdrFiltering.vertex.d.ts +1 -1
  1447. package/Shaders/hdrFiltering.vertex.js +1 -1
  1448. package/Shaders/hdrFiltering.vertex.js.map +1 -1
  1449. package/Shaders/highlights.fragment.d.ts +1 -1
  1450. package/Shaders/highlights.fragment.js +1 -1
  1451. package/Shaders/highlights.fragment.js.map +1 -1
  1452. package/Shaders/imageProcessing.fragment.d.ts +1 -1
  1453. package/Shaders/imageProcessing.fragment.js +1 -1
  1454. package/Shaders/imageProcessing.fragment.js.map +1 -1
  1455. package/Shaders/kernelBlur.fragment.d.ts +1 -1
  1456. package/Shaders/kernelBlur.fragment.js +1 -1
  1457. package/Shaders/kernelBlur.fragment.js.map +1 -1
  1458. package/Shaders/kernelBlur.vertex.d.ts +1 -1
  1459. package/Shaders/kernelBlur.vertex.js +1 -1
  1460. package/Shaders/kernelBlur.vertex.js.map +1 -1
  1461. package/Shaders/layer.fragment.d.ts +1 -1
  1462. package/Shaders/layer.fragment.js +1 -1
  1463. package/Shaders/layer.fragment.js.map +1 -1
  1464. package/Shaders/layer.vertex.d.ts +1 -1
  1465. package/Shaders/layer.vertex.js +1 -1
  1466. package/Shaders/layer.vertex.js.map +1 -1
  1467. package/Shaders/lensFlare.fragment.d.ts +1 -1
  1468. package/Shaders/lensFlare.fragment.js +1 -1
  1469. package/Shaders/lensFlare.fragment.js.map +1 -1
  1470. package/Shaders/lensFlare.vertex.d.ts +1 -1
  1471. package/Shaders/lensFlare.vertex.js +1 -1
  1472. package/Shaders/lensFlare.vertex.js.map +1 -1
  1473. package/Shaders/lensHighlights.fragment.d.ts +1 -1
  1474. package/Shaders/lensHighlights.fragment.js +1 -1
  1475. package/Shaders/lensHighlights.fragment.js.map +1 -1
  1476. package/Shaders/line.fragment.d.ts +1 -1
  1477. package/Shaders/line.fragment.js +1 -1
  1478. package/Shaders/line.fragment.js.map +1 -1
  1479. package/Shaders/line.vertex.d.ts +1 -1
  1480. package/Shaders/line.vertex.js +1 -1
  1481. package/Shaders/line.vertex.js.map +1 -1
  1482. package/Shaders/minmaxRedux.fragment.d.ts +1 -1
  1483. package/Shaders/minmaxRedux.fragment.js +1 -1
  1484. package/Shaders/minmaxRedux.fragment.js.map +1 -1
  1485. package/Shaders/motionBlur.fragment.d.ts +1 -1
  1486. package/Shaders/motionBlur.fragment.js +1 -1
  1487. package/Shaders/motionBlur.fragment.js.map +1 -1
  1488. package/Shaders/noise.fragment.d.ts +1 -1
  1489. package/Shaders/noise.fragment.js +1 -1
  1490. package/Shaders/noise.fragment.js.map +1 -1
  1491. package/Shaders/oitBackBlend.fragment.d.ts +1 -1
  1492. package/Shaders/oitBackBlend.fragment.js +1 -1
  1493. package/Shaders/oitBackBlend.fragment.js.map +1 -1
  1494. package/Shaders/oitFinal.fragment.d.ts +1 -1
  1495. package/Shaders/oitFinal.fragment.js +1 -1
  1496. package/Shaders/oitFinal.fragment.js.map +1 -1
  1497. package/Shaders/outline.fragment.d.ts +1 -1
  1498. package/Shaders/outline.fragment.js +1 -1
  1499. package/Shaders/outline.fragment.js.map +1 -1
  1500. package/Shaders/outline.vertex.d.ts +1 -1
  1501. package/Shaders/outline.vertex.js +1 -1
  1502. package/Shaders/outline.vertex.js.map +1 -1
  1503. package/Shaders/particles.fragment.d.ts +3 -1
  1504. package/Shaders/particles.fragment.js +9 -2
  1505. package/Shaders/particles.fragment.js.map +1 -1
  1506. package/Shaders/particles.vertex.d.ts +3 -1
  1507. package/Shaders/particles.vertex.js +5 -1
  1508. package/Shaders/particles.vertex.js.map +1 -1
  1509. package/Shaders/pass.fragment.d.ts +1 -1
  1510. package/Shaders/pass.fragment.js +1 -1
  1511. package/Shaders/pass.fragment.js.map +1 -1
  1512. package/Shaders/passCube.fragment.d.ts +1 -1
  1513. package/Shaders/passCube.fragment.js +1 -1
  1514. package/Shaders/passCube.fragment.js.map +1 -1
  1515. package/Shaders/pbr.fragment.d.ts +1 -1
  1516. package/Shaders/pbr.fragment.js +1 -1
  1517. package/Shaders/pbr.fragment.js.map +1 -1
  1518. package/Shaders/pbr.vertex.d.ts +1 -1
  1519. package/Shaders/pbr.vertex.js +2 -2
  1520. package/Shaders/pbr.vertex.js.map +1 -1
  1521. package/Shaders/postprocess.vertex.d.ts +1 -1
  1522. package/Shaders/postprocess.vertex.js +1 -1
  1523. package/Shaders/postprocess.vertex.js.map +1 -1
  1524. package/Shaders/procedural.vertex.d.ts +1 -1
  1525. package/Shaders/procedural.vertex.js +1 -1
  1526. package/Shaders/procedural.vertex.js.map +1 -1
  1527. package/Shaders/refraction.fragment.d.ts +1 -1
  1528. package/Shaders/refraction.fragment.js +1 -1
  1529. package/Shaders/refraction.fragment.js.map +1 -1
  1530. package/Shaders/rgbdDecode.fragment.d.ts +1 -1
  1531. package/Shaders/rgbdDecode.fragment.js +1 -1
  1532. package/Shaders/rgbdDecode.fragment.js.map +1 -1
  1533. package/Shaders/rgbdEncode.fragment.d.ts +1 -1
  1534. package/Shaders/rgbdEncode.fragment.js +1 -1
  1535. package/Shaders/rgbdEncode.fragment.js.map +1 -1
  1536. package/Shaders/screenSpaceCurvature.fragment.d.ts +1 -1
  1537. package/Shaders/screenSpaceCurvature.fragment.js +1 -1
  1538. package/Shaders/screenSpaceCurvature.fragment.js.map +1 -1
  1539. package/Shaders/screenSpaceReflection.fragment.d.ts +1 -1
  1540. package/Shaders/screenSpaceReflection.fragment.js +1 -1
  1541. package/Shaders/screenSpaceReflection.fragment.js.map +1 -1
  1542. package/Shaders/shadowMap.fragment.d.ts +1 -1
  1543. package/Shaders/shadowMap.fragment.js +1 -1
  1544. package/Shaders/shadowMap.fragment.js.map +1 -1
  1545. package/Shaders/shadowMap.vertex.d.ts +1 -1
  1546. package/Shaders/shadowMap.vertex.js +1 -1
  1547. package/Shaders/shadowMap.vertex.js.map +1 -1
  1548. package/Shaders/sharpen.fragment.d.ts +1 -1
  1549. package/Shaders/sharpen.fragment.js +1 -1
  1550. package/Shaders/sharpen.fragment.js.map +1 -1
  1551. package/Shaders/spriteMap.fragment.d.ts +1 -1
  1552. package/Shaders/spriteMap.fragment.js +1 -1
  1553. package/Shaders/spriteMap.fragment.js.map +1 -1
  1554. package/Shaders/spriteMap.vertex.d.ts +1 -1
  1555. package/Shaders/spriteMap.vertex.js +1 -1
  1556. package/Shaders/spriteMap.vertex.js.map +1 -1
  1557. package/Shaders/sprites.fragment.d.ts +1 -1
  1558. package/Shaders/sprites.fragment.js +1 -1
  1559. package/Shaders/sprites.fragment.js.map +1 -1
  1560. package/Shaders/sprites.vertex.d.ts +1 -1
  1561. package/Shaders/sprites.vertex.js +1 -1
  1562. package/Shaders/sprites.vertex.js.map +1 -1
  1563. package/Shaders/ssao.fragment.d.ts +1 -1
  1564. package/Shaders/ssao.fragment.js +1 -1
  1565. package/Shaders/ssao.fragment.js.map +1 -1
  1566. package/Shaders/ssao2.fragment.d.ts +1 -1
  1567. package/Shaders/ssao2.fragment.js +1 -1
  1568. package/Shaders/ssao2.fragment.js.map +1 -1
  1569. package/Shaders/ssaoCombine.fragment.d.ts +1 -1
  1570. package/Shaders/ssaoCombine.fragment.js +1 -1
  1571. package/Shaders/ssaoCombine.fragment.js.map +1 -1
  1572. package/Shaders/standard.fragment.d.ts +1 -1
  1573. package/Shaders/standard.fragment.js +1 -1
  1574. package/Shaders/standard.fragment.js.map +1 -1
  1575. package/Shaders/stereoscopicInterlace.fragment.d.ts +1 -1
  1576. package/Shaders/stereoscopicInterlace.fragment.js +1 -1
  1577. package/Shaders/stereoscopicInterlace.fragment.js.map +1 -1
  1578. package/Shaders/subSurfaceScattering.fragment.d.ts +1 -1
  1579. package/Shaders/subSurfaceScattering.fragment.js +1 -1
  1580. package/Shaders/subSurfaceScattering.fragment.js.map +1 -1
  1581. package/Shaders/tonemap.fragment.d.ts +1 -1
  1582. package/Shaders/tonemap.fragment.js +1 -1
  1583. package/Shaders/tonemap.fragment.js.map +1 -1
  1584. package/Shaders/volumetricLightScattering.fragment.d.ts +1 -1
  1585. package/Shaders/volumetricLightScattering.fragment.js +1 -1
  1586. package/Shaders/volumetricLightScattering.fragment.js.map +1 -1
  1587. package/Shaders/volumetricLightScatteringPass.fragment.d.ts +1 -1
  1588. package/Shaders/volumetricLightScatteringPass.fragment.js +1 -1
  1589. package/Shaders/volumetricLightScatteringPass.fragment.js.map +1 -1
  1590. package/Shaders/volumetricLightScatteringPass.vertex.d.ts +1 -1
  1591. package/Shaders/volumetricLightScatteringPass.vertex.js +1 -1
  1592. package/Shaders/volumetricLightScatteringPass.vertex.js.map +1 -1
  1593. package/Shaders/vrDistortionCorrection.fragment.d.ts +1 -1
  1594. package/Shaders/vrDistortionCorrection.fragment.js +1 -1
  1595. package/Shaders/vrDistortionCorrection.fragment.js.map +1 -1
  1596. package/Shaders/vrMultiviewToSingleview.fragment.d.ts +1 -1
  1597. package/Shaders/vrMultiviewToSingleview.fragment.js +1 -1
  1598. package/Shaders/vrMultiviewToSingleview.fragment.js.map +1 -1
  1599. package/ShadersWGSL/ShadersInclude/bakedVertexAnimation.d.ts +1 -1
  1600. package/ShadersWGSL/ShadersInclude/bakedVertexAnimation.js +1 -1
  1601. package/ShadersWGSL/ShadersInclude/bakedVertexAnimation.js.map +1 -1
  1602. package/ShadersWGSL/ShadersInclude/bakedVertexAnimationDeclaration.d.ts +1 -1
  1603. package/ShadersWGSL/ShadersInclude/bakedVertexAnimationDeclaration.js +1 -1
  1604. package/ShadersWGSL/ShadersInclude/bakedVertexAnimationDeclaration.js.map +1 -1
  1605. package/ShadersWGSL/ShadersInclude/bonesDeclaration.d.ts +1 -1
  1606. package/ShadersWGSL/ShadersInclude/bonesDeclaration.js +1 -1
  1607. package/ShadersWGSL/ShadersInclude/bonesDeclaration.js.map +1 -1
  1608. package/ShadersWGSL/ShadersInclude/bonesVertex.d.ts +1 -1
  1609. package/ShadersWGSL/ShadersInclude/bonesVertex.js +1 -1
  1610. package/ShadersWGSL/ShadersInclude/bonesVertex.js.map +1 -1
  1611. package/ShadersWGSL/ShadersInclude/clipPlaneFragment.d.ts +1 -1
  1612. package/ShadersWGSL/ShadersInclude/clipPlaneFragment.js +1 -1
  1613. package/ShadersWGSL/ShadersInclude/clipPlaneFragment.js.map +1 -1
  1614. package/ShadersWGSL/ShadersInclude/clipPlaneFragmentDeclaration.d.ts +1 -1
  1615. package/ShadersWGSL/ShadersInclude/clipPlaneFragmentDeclaration.js +1 -1
  1616. package/ShadersWGSL/ShadersInclude/clipPlaneFragmentDeclaration.js.map +1 -1
  1617. package/ShadersWGSL/ShadersInclude/clipPlaneVertex.d.ts +1 -1
  1618. package/ShadersWGSL/ShadersInclude/clipPlaneVertex.js +1 -1
  1619. package/ShadersWGSL/ShadersInclude/clipPlaneVertex.js.map +1 -1
  1620. package/ShadersWGSL/ShadersInclude/clipPlaneVertexDeclaration.d.ts +1 -1
  1621. package/ShadersWGSL/ShadersInclude/clipPlaneVertexDeclaration.js +1 -1
  1622. package/ShadersWGSL/ShadersInclude/clipPlaneVertexDeclaration.js.map +1 -1
  1623. package/ShadersWGSL/ShadersInclude/instancesDeclaration.d.ts +1 -1
  1624. package/ShadersWGSL/ShadersInclude/instancesDeclaration.js +1 -1
  1625. package/ShadersWGSL/ShadersInclude/instancesDeclaration.js.map +1 -1
  1626. package/ShadersWGSL/ShadersInclude/instancesVertex.d.ts +1 -1
  1627. package/ShadersWGSL/ShadersInclude/instancesVertex.js +1 -1
  1628. package/ShadersWGSL/ShadersInclude/instancesVertex.js.map +1 -1
  1629. package/ShadersWGSL/ShadersInclude/meshUboDeclaration.d.ts +1 -1
  1630. package/ShadersWGSL/ShadersInclude/meshUboDeclaration.js +1 -1
  1631. package/ShadersWGSL/ShadersInclude/meshUboDeclaration.js.map +1 -1
  1632. package/ShadersWGSL/ShadersInclude/morphTargetsVertex.d.ts +1 -1
  1633. package/ShadersWGSL/ShadersInclude/morphTargetsVertex.js +1 -1
  1634. package/ShadersWGSL/ShadersInclude/morphTargetsVertex.js.map +1 -1
  1635. package/ShadersWGSL/ShadersInclude/morphTargetsVertexDeclaration.d.ts +1 -1
  1636. package/ShadersWGSL/ShadersInclude/morphTargetsVertexDeclaration.js +1 -1
  1637. package/ShadersWGSL/ShadersInclude/morphTargetsVertexDeclaration.js.map +1 -1
  1638. package/ShadersWGSL/ShadersInclude/morphTargetsVertexGlobal.d.ts +1 -1
  1639. package/ShadersWGSL/ShadersInclude/morphTargetsVertexGlobal.js +1 -1
  1640. package/ShadersWGSL/ShadersInclude/morphTargetsVertexGlobal.js.map +1 -1
  1641. package/ShadersWGSL/ShadersInclude/morphTargetsVertexGlobalDeclaration.d.ts +1 -1
  1642. package/ShadersWGSL/ShadersInclude/morphTargetsVertexGlobalDeclaration.js +1 -1
  1643. package/ShadersWGSL/ShadersInclude/morphTargetsVertexGlobalDeclaration.js.map +1 -1
  1644. package/ShadersWGSL/ShadersInclude/sceneUboDeclaration.d.ts +1 -1
  1645. package/ShadersWGSL/ShadersInclude/sceneUboDeclaration.js +1 -1
  1646. package/ShadersWGSL/ShadersInclude/sceneUboDeclaration.js.map +1 -1
  1647. package/ShadersWGSL/gpuUpdateParticles.compute.d.ts +1 -1
  1648. package/ShadersWGSL/gpuUpdateParticles.compute.js +1 -1
  1649. package/ShadersWGSL/gpuUpdateParticles.compute.js.map +1 -1
  1650. package/Sprites/spriteManager.d.ts +4 -0
  1651. package/Sprites/spriteManager.js +2 -0
  1652. package/Sprites/spriteManager.js.map +1 -1
  1653. package/Sprites/spriteSceneComponent.d.ts +6 -6
  1654. package/Sprites/spriteSceneComponent.js.map +1 -1
  1655. package/Sprites/thinSprite.d.ts +5 -6
  1656. package/Sprites/thinSprite.js +1 -2
  1657. package/Sprites/thinSprite.js.map +1 -1
  1658. package/States/IStencilState.d.ts +1 -1
  1659. package/States/IStencilState.js.map +1 -1
  1660. package/States/alphaCullingState.d.ts +1 -1
  1661. package/States/alphaCullingState.js +1 -1
  1662. package/States/alphaCullingState.js.map +1 -1
  1663. package/States/depthCullingState.d.ts +1 -1
  1664. package/States/depthCullingState.js +1 -1
  1665. package/States/depthCullingState.js.map +1 -1
  1666. package/States/stencilState.d.ts +1 -1
  1667. package/States/stencilState.js +1 -1
  1668. package/States/stencilState.js.map +1 -1
  1669. package/States/stencilStateComposer.d.ts +1 -1
  1670. package/States/stencilStateComposer.js +1 -1
  1671. package/States/stencilStateComposer.js.map +1 -1
  1672. package/XR/features/WebXRControllerPhysics.d.ts +1 -1
  1673. package/XR/features/WebXRControllerPhysics.js +1 -1
  1674. package/XR/features/WebXRControllerPhysics.js.map +1 -1
  1675. package/XR/features/WebXRControllerPointerSelection.d.ts +3 -6
  1676. package/XR/features/WebXRControllerPointerSelection.js +3 -6
  1677. package/XR/features/WebXRControllerPointerSelection.js.map +1 -1
  1678. package/XR/features/WebXRLayers.d.ts +2 -2
  1679. package/XR/features/WebXRLayers.js +4 -4
  1680. package/XR/features/WebXRLayers.js.map +1 -1
  1681. package/XR/features/WebXRNearInteraction.js +2 -2
  1682. package/XR/features/WebXRNearInteraction.js.map +1 -1
  1683. package/XR/motionController/webXRAbstractMotionController.d.ts +3 -4
  1684. package/XR/motionController/webXRAbstractMotionController.js +2 -3
  1685. package/XR/motionController/webXRAbstractMotionController.js.map +1 -1
  1686. package/XR/native/nativeXRFrame.d.ts +2 -2
  1687. package/XR/native/nativeXRFrame.js +1 -1
  1688. package/XR/native/nativeXRFrame.js.map +1 -1
  1689. package/XR/native/nativeXRRenderTarget.d.ts +3 -3
  1690. package/XR/native/nativeXRRenderTarget.js +3 -3
  1691. package/XR/native/nativeXRRenderTarget.js.map +1 -1
  1692. package/XR/webXRCamera.d.ts +2 -2
  1693. package/XR/webXRCamera.js +1 -1
  1694. package/XR/webXRCamera.js.map +1 -1
  1695. package/XR/webXRDefaultExperience.d.ts +6 -6
  1696. package/XR/webXRDefaultExperience.js.map +1 -1
  1697. package/XR/webXRExperienceHelper.d.ts +21 -1
  1698. package/XR/webXRExperienceHelper.js +37 -7
  1699. package/XR/webXRExperienceHelper.js.map +1 -1
  1700. package/XR/webXRInputSource.d.ts +1 -1
  1701. package/XR/webXRInputSource.js.map +1 -1
  1702. package/XR/webXRLayerWrapper.d.ts +1 -1
  1703. package/XR/webXRLayerWrapper.js +1 -1
  1704. package/XR/webXRLayerWrapper.js.map +1 -1
  1705. package/XR/webXRRenderTargetTextureProvider.d.ts +1 -1
  1706. package/XR/webXRRenderTargetTextureProvider.js +1 -1
  1707. package/XR/webXRRenderTargetTextureProvider.js.map +1 -1
  1708. package/XR/webXRSessionManager.d.ts +1 -2
  1709. package/XR/webXRSessionManager.js +1 -2
  1710. package/XR/webXRSessionManager.js.map +1 -1
  1711. package/XR/webXRWebGLLayer.d.ts +2 -2
  1712. package/XR/webXRWebGLLayer.js +2 -2
  1713. package/XR/webXRWebGLLayer.js.map +1 -1
  1714. package/abstractScene.d.ts +1 -1
  1715. package/abstractScene.js +1 -1
  1716. package/abstractScene.js.map +1 -1
  1717. package/node.d.ts +40 -52
  1718. package/node.js +40 -55
  1719. package/node.js.map +1 -1
  1720. package/package.json +1 -1
  1721. package/scene.d.ts +83 -107
  1722. package/scene.js +94 -108
  1723. package/scene.js.map +1 -1
  1724. package/sceneComponent.d.ts +4 -2
  1725. package/sceneComponent.js +4 -2
  1726. package/sceneComponent.js.map +1 -1
  1727. package/types.d.ts +2 -2
  1728. package/types.js +1 -1
  1729. package/types.js.map +1 -1
@@ -1 +1 @@
1
- {"version":3,"file":"scene.inputManager.js","sourceRoot":"","sources":["../../../../../lts/core/generated/Inputs/scene.inputManager.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,cAAc,EAAE,WAAW,EAAE,iBAAiB,EAAE,MAAM,yBAAyB,CAAC;AAEzF,OAAO,EAAE,qBAAqB,EAAE,MAAM,kCAAkC,CAAC;AACzE,OAAO,EAAE,WAAW,EAAE,MAAM,2BAA2B,CAAC;AACxD,OAAO,EAAE,OAAO,EAAE,MAAM,EAAE,MAAM,sBAAsB,CAAC;AAEvD,OAAO,EAAE,SAAS,EAAE,MAAM,sBAAsB,CAAC;AACjD,OAAO,EAAE,WAAW,EAAE,MAAM,wBAAwB,CAAC;AACrD,OAAO,EAAE,kBAAkB,EAAE,eAAe,EAAE,YAAY,EAAE,MAAM,0BAA0B,CAAC;AAC7F,OAAO,EAAE,UAAU,EAAE,YAAY,EAAE,MAAM,yCAAyC,CAAC;AAEnF,OAAO,EAAE,mBAAmB,EAAE,MAAM,iDAAiD,CAAC;AACtF,OAAO,EAAE,WAAW,EAAE,MAAM,wBAAwB,CAAC;AAIrD,cAAc;AACd,gEAAgE;AAChE,MAAM,UAAU;IAAhB;QACY,iBAAY,GAAG,KAAK,CAAC;QACrB,iBAAY,GAAG,KAAK,CAAC;QACrB,eAAU,GAAG,KAAK,CAAC;QACnB,YAAO,GAAG,KAAK,CAAC;IA2B5B,CAAC;IAzBG,IAAW,WAAW;QAClB,OAAO,IAAI,CAAC,YAAY,CAAC;IAC7B,CAAC;IACD,IAAW,WAAW;QAClB,OAAO,IAAI,CAAC,YAAY,CAAC;IAC7B,CAAC;IACD,IAAW,SAAS;QAChB,OAAO,IAAI,CAAC,UAAU,CAAC;IAC3B,CAAC;IACD,IAAW,MAAM;QACb,OAAO,IAAI,CAAC,OAAO,CAAC;IACxB,CAAC;IAED,IAAW,WAAW,CAAC,CAAU;QAC7B,IAAI,CAAC,YAAY,GAAG,CAAC,CAAC;IAC1B,CAAC;IACD,IAAW,WAAW,CAAC,CAAU;QAC7B,IAAI,CAAC,YAAY,GAAG,CAAC,CAAC;IAC1B,CAAC;IACD,IAAW,SAAS,CAAC,CAAU;QAC3B,IAAI,CAAC,UAAU,GAAG,CAAC,CAAC;IACxB,CAAC;IACD,IAAW,MAAM,CAAC,CAAU;QACxB,IAAI,CAAC,OAAO,GAAG,CAAC,CAAC;IACrB,CAAC;CACJ;AAED;;GAEG;AACH,MAAM,OAAO,YAAY;IA4DrB;;;OAGG;IACH,YAAY,KAAa;QAtDzB,kLAAkL;QAC1K,qBAAgB,GAAG,KAAK,CAAC;QAkBzB,qBAAgB,GAAG,KAAK,CAAC;QAGzB,uBAAkB,GAA0B,IAAI,CAAC;QACjD,wBAAmB,GAA0B,IAAI,CAAC;QAClD,0BAAqB,GAAG,CAAC,CAAC;QAC1B,wBAAmB,GAAG,KAAK,CAAC;QAO5B,cAAS,GAAW,CAAC,CAAC;QACtB,cAAS,GAAW,CAAC,CAAC;QAGtB,6BAAwB,GAAG,IAAI,OAAO,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;QAC7C,qCAAgC,GAAG,IAAI,OAAO,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;QACrD,yBAAoB,GAAG,CAAC,CAAC;QACzB,iCAA4B,GAAG,CAAC,CAAC;QACjC,qBAAgB,GAAqC,EAAE,CAAC;QACxD,wBAAmB,GAAoD,EAAE,CAAC;QAO1E,yBAAoB,GAAkC,IAAI,CAAC;QAO/D,IAAI,CAAC,MAAM,GAAG,KAAK,IAAW,WAAW,CAAC,gBAAgB,CAAC;QAC3D,IAAI,CAAC,IAAI,CAAC,MAAM,EAAE;YACd,OAAO;SACV;IACL,CAAC;IAED;;;OAGG;IACH,IAAW,gBAAgB;QACvB,OAAO,IAAI,CAAC,gBAAgB,CAAC;IACjC,CAAC;IAED;;;;OAIG;IACI,8BAA8B,CAAC,SAAiB;QACnD,OAAO,IAAI,CAAC,mBAAmB,CAAC,SAAS,CAAC,IAAI,IAAI,CAAC;IACvD,CAAC;IAED;;;OAGG;IACH,IAAW,mBAAmB;QAC1B,OAAO,IAAI,OAAO,CAAC,IAAI,CAAC,qBAAqB,EAAE,IAAI,CAAC,qBAAqB,CAAC,CAAC;IAC/E,CAAC;IAED;;;OAGG;IACH,IAAW,QAAQ;QACf,OAAO,IAAI,CAAC,SAAS,CAAC;IAC1B,CAAC;IAED,IAAW,QAAQ,CAAC,KAAa;QAC7B,IAAI,CAAC,SAAS,GAAG,KAAK,CAAC;IAC3B,CAAC;IAED;;;OAGG;IACH,IAAW,QAAQ;QACf,OAAO,IAAI,CAAC,SAAS,CAAC;IAC1B,CAAC;IAED,IAAW,QAAQ,CAAC,KAAa;QAC7B,IAAI,CAAC,SAAS,GAAG,KAAK,CAAC;IAC3B,CAAC;IAEO,sBAAsB,CAAC,GAAkB;QAC7C,MAAM,UAAU,GAAG,IAAI,CAAC,MAAM,CAAC,SAAS,EAAE,CAAC,yBAAyB,EAAE,CAAC;QAEvE,IAAI,CAAC,UAAU,EAAE;YACb,OAAO;SACV;QAED,IAAI,CAAC,SAAS,GAAG,GAAG,CAAC,OAAO,GAAG,UAAU,CAAC,IAAI,CAAC;QAC/C,IAAI,CAAC,SAAS,GAAG,GAAG,CAAC,OAAO,GAAG,UAAU,CAAC,GAAG,CAAC;QAE9C,IAAI,CAAC,qBAAqB,GAAG,IAAI,CAAC,SAAS,CAAC;QAC5C,IAAI,CAAC,qBAAqB,GAAG,IAAI,CAAC,SAAS,CAAC;IAChD,CAAC;IAEO,mBAAmB,CAAC,UAAiC,EAAE,GAAkB;QAC7E,MAAM,KAAK,GAAG,IAAI,CAAC,MAAM,CAAC;QAC1B,MAAM,MAAM,GAAG,KAAK,CAAC,SAAS,EAAE,CAAC;QACjC,MAAM,MAAM,GAAG,MAAM,CAAC,eAAe,EAAE,CAAC;QAExC,IAAI,MAAM,EAAE;YACR,MAAM,CAAC,QAAQ,GAAG,MAAM,CAAC,cAAc,CAAC;YAExC,kBAAkB;YAClB,IAAI,CAAC,KAAK,CAAC,kBAAkB,EAAE;gBAC3B,MAAM,CAAC,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC,aAAa,CAAC;aAC7C;SACJ;QAED,MAAM,YAAY,GAAG,UAAU,IAAI,UAAU,CAAC,GAAG,IAAI,UAAU,CAAC,UAAU,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,KAAK,CAAC;QAC1F,IAAI,YAAY,EAAE;YACd,KAAK,CAAC,kBAAkB,CAAC,UAAW,CAAC,UAAU,EAAE,GAAG,CAAC,SAAS,EAAE,UAAU,CAAC,CAAC;YAE5E,IAAI,CAAC,KAAK,CAAC,kBAAkB,IAAI,MAAM,IAAI,IAAI,CAAC,gBAAgB,EAAE;gBAC9D,MAAM,aAAa,GAAG,IAAI,CAAC,gBAAgB,CAAC,2BAA2B,EAAE,CAAC;gBAC1E,IAAI,aAAa,IAAI,aAAa,CAAC,kBAAkB,EAAE;oBACnD,MAAM,CAAC,KAAK,CAAC,MAAM,GAAG,aAAa,CAAC,WAAW,IAAI,KAAK,CAAC,WAAW,CAAC;iBACxE;aACJ;SACJ;aAAM;YACH,KAAK,CAAC,kBAAkB,CAAC,IAAI,EAAE,GAAG,CAAC,SAAS,EAAE,UAAU,CAAC,CAAC;SAC7D;QAED,KAAK,MAAM,IAAI,IAAI,KAAK,CAAC,iBAAiB,EAAE;YACxC,UAAU,GAAG,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,qBAAqB,EAAE,IAAI,CAAC,qBAAqB,EAAE,UAAU,EAAE,YAAY,EAAE,MAAM,CAAC,CAAC;SACtH;QAED,IAAI,UAAU,EAAE;YACZ,MAAM,IAAI,GAAG,GAAG,CAAC,UAAU,IAAI,YAAY,CAAC,WAAW,IAAI,GAAG,CAAC,UAAU,IAAI,YAAY,CAAC,WAAW,CAAC,CAAC,CAAC,iBAAiB,CAAC,YAAY,CAAC,CAAC,CAAC,iBAAiB,CAAC,WAAW,CAAC;YAEvK,IAAI,KAAK,CAAC,aAAa,EAAE;gBACrB,KAAK,CAAC,aAAa,CAAC,GAAG,EAAE,UAAU,EAAE,IAAI,CAAC,CAAC;aAC9C;YAED,IAAI,KAAK,CAAC,mBAAmB,CAAC,YAAY,EAAE,EAAE;gBAC1C,MAAM,EAAE,GAAG,IAAI,WAAW,CAAC,IAAI,EAAE,GAAG,EAAE,UAAU,CAAC,CAAC;gBAClD,IAAI,CAAC,oBAAoB,CAAC,EAAE,CAAC,CAAC;gBAC9B,KAAK,CAAC,mBAAmB,CAAC,eAAe,CAAC,EAAE,EAAE,IAAI,CAAC,CAAC;aACvD;SACJ;IACL,CAAC;IAED,oBAAoB;IACZ,oBAAoB,CAAC,WAAwB;QACjD,MAAM,KAAK,GAAG,IAAI,CAAC,MAAM,CAAC;QAC1B,IAAI,WAAW,CAAC,QAAQ,IAAI,CAAC,WAAW,CAAC,QAAQ,CAAC,mBAAmB,EAAE;YACnE,IAAI,CAAC,WAAW,CAAC,QAAQ,CAAC,GAAG,EAAE;gBAC3B,WAAW,CAAC,QAAQ,CAAC,GAAG,GAAG,KAAK,CAAC,gBAAgB,CAAC,WAAW,CAAC,KAAK,CAAC,OAAO,EAAE,WAAW,CAAC,KAAK,CAAC,OAAO,EAAE,MAAM,CAAC,QAAQ,EAAE,EAAE,KAAK,CAAC,YAAY,CAAC,CAAC;aAClJ;SACJ;IACL,CAAC;IAEO,0BAA0B,CAAC,UAAiC,EAAE,GAAkB,EAAE,IAAY;QAClG,MAAM,KAAK,GAAG,IAAI,CAAC,MAAM,CAAC;QAC1B,MAAM,EAAE,GAAG,IAAI,cAAc,CAAC,IAAI,EAAE,GAAG,EAAE,IAAI,CAAC,qBAAqB,EAAE,IAAI,CAAC,qBAAqB,CAAC,CAAC;QACjG,IAAI,UAAU,EAAE;YACZ,EAAE,CAAC,GAAG,GAAG,UAAU,CAAC,GAAG,CAAC;YACxB,IAAI,UAAU,CAAC,UAAU,EAAE;gBACvB,EAAE,CAAC,0BAA0B,GAAG,UAAU,CAAC;aAC9C;SACJ;QAED,KAAK,CAAC,sBAAsB,CAAC,eAAe,CAAC,EAAE,EAAE,IAAI,CAAC,CAAC;QACvD,IAAI,EAAE,CAAC,uBAAuB,EAAE;YAC5B,OAAO,IAAI,CAAC;SACf;aAAM;YACH,OAAO,KAAK,CAAC;SAChB;IACL,CAAC;IAED;;;;;OAKG;IACI,mBAAmB,CAAC,UAAuB,EAAE,gBAAmC;QACnF,MAAM,GAAG,GAAG,IAAI,YAAY,CAAC,aAAa,EAAE,gBAAgB,CAAC,CAAC;QAC9D,GAAG,CAAC,UAAU,GAAG,YAAY,CAAC,IAAI,CAAC;QAEnC,IAAI,IAAI,CAAC,0BAA0B,CAAC,UAAU,EAAE,GAAG,EAAE,iBAAiB,CAAC,WAAW,CAAC,EAAE;YACjF,OAAO;SACV;QACD,IAAI,CAAC,mBAAmB,CAAC,UAAU,EAAE,GAAG,CAAC,CAAC;IAC9C,CAAC;IAED;;;;;OAKG;IACI,mBAAmB,CAAC,UAAuB,EAAE,gBAAmC;QACnF,MAAM,GAAG,GAAG,IAAI,YAAY,CAAC,aAAa,EAAE,gBAAgB,CAAC,CAAC;QAC9D,GAAG,CAAC,UAAU,GAAG,GAAG,CAAC,MAAM,GAAG,CAAC,CAAC;QAEhC,IAAI,IAAI,CAAC,0BAA0B,CAAC,UAAU,EAAE,GAAG,EAAE,iBAAiB,CAAC,WAAW,CAAC,EAAE;YACjF,OAAO;SACV;QAED,IAAI,CAAC,mBAAmB,CAAC,UAAU,EAAE,GAAG,CAAC,CAAC;IAC9C,CAAC;IAEO,mBAAmB,CAAC,UAAiC,EAAE,GAAkB;QAC7E,MAAM,KAAK,GAAG,IAAI,CAAC,MAAM,CAAC;QAC1B,IAAI,UAAU,IAAI,UAAU,CAAC,GAAG,IAAI,UAAU,CAAC,UAAU,EAAE;YACvD,IAAI,CAAC,eAAe,GAAG,UAAU,CAAC,UAAU,CAAC;YAC7C,MAAM,aAAa,GAAG,UAAU,CAAC,UAAU,CAAC,2BAA2B,EAAE,CAAC;YAC1E,IAAI,aAAa,EAAE;gBACf,IAAI,aAAa,CAAC,eAAe,EAAE;oBAC/B,aAAa,CAAC,cAAc,CAAC,SAAS,CAAC,wBAAwB,EAAE,WAAW,CAAC,SAAS,CAAC,UAAU,CAAC,UAAU,EAAE,GAAG,CAAC,CAAC,CAAC;oBACpH,QAAQ,GAAG,CAAC,MAAM,EAAE;wBAChB,KAAK,CAAC;4BACF,aAAa,CAAC,cAAc,CAAC,SAAS,CAAC,wBAAwB,EAAE,WAAW,CAAC,SAAS,CAAC,UAAU,CAAC,UAAU,EAAE,GAAG,CAAC,CAAC,CAAC;4BACpH,MAAM;wBACV,KAAK,CAAC;4BACF,aAAa,CAAC,cAAc,CAAC,SAAS,CAAC,0BAA0B,EAAE,WAAW,CAAC,SAAS,CAAC,UAAU,CAAC,UAAU,EAAE,GAAG,CAAC,CAAC,CAAC;4BACtH,MAAM;wBACV,KAAK,CAAC;4BACF,aAAa,CAAC,cAAc,CAAC,SAAS,CAAC,yBAAyB,EAAE,WAAW,CAAC,SAAS,CAAC,UAAU,CAAC,UAAU,EAAE,GAAG,CAAC,CAAC,CAAC;4BACrH,MAAM;qBACb;iBACJ;gBAED,IAAI,aAAa,CAAC,kBAAkB,CAAC,SAAS,CAAC,yBAAyB,CAAC,EAAE;oBACvE,MAAM,CAAC,UAAU,CAAC,GAAG,EAAE;wBACnB,MAAM,UAAU,GAAG,KAAK,CAAC,IAAI,CACzB,IAAI,CAAC,qBAAqB,EAC1B,IAAI,CAAC,qBAAqB,EAC1B,CAAC,IAAkB,EAAW,EAAE,CACnB,CACL,CAAC,IAAI,CAAC,UAAU;4BACZ,IAAI,CAAC,SAAS;4BACd,IAAI,CAAC,OAAO,EAAE;4BACd,IAAI,CAAC,aAAa;4BAClB,IAAI,CAAC,aAAa,CAAC,kBAAkB,CAAC,SAAS,CAAC,yBAAyB,CAAC;4BAC1E,IAAI,KAAK,IAAI,CAAC,eAAe,CAAC,CACrC,EACL,KAAK,EACL,KAAK,CAAC,sBAAsB,CAC/B,CAAC;wBAEF,IAAI,UAAU,IAAI,UAAU,CAAC,GAAG,IAAI,UAAU,CAAC,UAAU,IAAI,aAAa,EAAE;4BACxE,IAAI,IAAI,CAAC,qBAAqB,KAAK,CAAC,IAAI,IAAI,CAAC,GAAG,EAAE,GAAG,IAAI,CAAC,oBAAoB,GAAG,YAAY,CAAC,cAAc,IAAI,CAAC,IAAI,CAAC,iBAAiB,EAAE,EAAE;gCACvI,IAAI,CAAC,oBAAoB,GAAG,CAAC,CAAC;gCAC9B,aAAa,CAAC,cAAc,CAAC,SAAS,CAAC,yBAAyB,EAAE,WAAW,CAAC,SAAS,CAAC,UAAU,CAAC,UAAU,EAAE,GAAG,CAAC,CAAC,CAAC;6BACxH;yBACJ;oBACL,CAAC,EAAE,YAAY,CAAC,cAAc,CAAC,CAAC;iBACnC;aACJ;SACJ;aAAM;YACH,KAAK,MAAM,IAAI,IAAI,KAAK,CAAC,iBAAiB,EAAE;gBACxC,UAAU,GAAG,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,qBAAqB,EAAE,IAAI,CAAC,qBAAqB,EAAE,UAAU,EAAE,GAAG,EAAE,KAAK,CAAC,CAAC;aAC5G;SACJ;QAED,IAAI,UAAU,EAAE;YACZ,MAAM,IAAI,GAAG,iBAAiB,CAAC,WAAW,CAAC;YAE3C,IAAI,KAAK,CAAC,aAAa,EAAE;gBACrB,KAAK,CAAC,aAAa,CAAC,GAAG,EAAE,UAAU,EAAE,IAAI,CAAC,CAAC;aAC9C;YAED,IAAI,KAAK,CAAC,mBAAmB,CAAC,YAAY,EAAE,EAAE;gBAC1C,MAAM,EAAE,GAAG,IAAI,WAAW,CAAC,IAAI,EAAE,GAAG,EAAE,UAAU,CAAC,CAAC;gBAClD,IAAI,CAAC,oBAAoB,CAAC,EAAE,CAAC,CAAC;gBAC9B,KAAK,CAAC,mBAAmB,CAAC,eAAe,CAAC,EAAE,EAAE,IAAI,CAAC,CAAC;aACvD;SACJ;IACL,CAAC;IAED;;;OAGG;IACI,iBAAiB;QACpB,OAAO,CACH,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,wBAAwB,CAAC,CAAC,GAAG,IAAI,CAAC,SAAS,CAAC,GAAG,YAAY,CAAC,qBAAqB;YAC/F,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,wBAAwB,CAAC,CAAC,GAAG,IAAI,CAAC,SAAS,CAAC,GAAG,YAAY,CAAC,qBAAqB,CAClG,CAAC;IACN,CAAC;IAED;;;;;;OAMG;IACI,iBAAiB,CAAC,UAAuB,EAAE,gBAAmC,EAAE,SAAmB;QACtG,MAAM,GAAG,GAAG,IAAI,YAAY,CAAC,WAAW,EAAE,gBAAgB,CAAC,CAAC;QAC5D,GAAG,CAAC,UAAU,GAAG,YAAY,CAAC,IAAI,CAAC;QACnC,MAAM,SAAS,GAAG,IAAI,UAAU,EAAE,CAAC;QAEnC,IAAI,SAAS,EAAE;YACX,SAAS,CAAC,WAAW,GAAG,IAAI,CAAC;SAChC;aAAM;YACH,SAAS,CAAC,WAAW,GAAG,IAAI,CAAC;SAChC;QAED,IAAI,IAAI,CAAC,0BAA0B,CAAC,UAAU,EAAE,GAAG,EAAE,iBAAiB,CAAC,SAAS,CAAC,EAAE;YAC/E,OAAO;SACV;QAED,IAAI,CAAC,iBAAiB,CAAC,UAAU,EAAE,GAAG,EAAE,SAAS,CAAC,CAAC;IACvD,CAAC;IAEO,iBAAiB,CAAC,UAAiC,EAAE,GAAkB,EAAE,SAAqB;QAClG,MAAM,KAAK,GAAG,IAAI,CAAC,MAAM,CAAC;QAC1B,IAAI,UAAU,IAAI,UAAU,CAAC,GAAG,IAAI,UAAU,CAAC,UAAU,EAAE;YACvD,IAAI,CAAC,aAAa,GAAG,UAAU,CAAC,UAAU,CAAC;YAC3C,IAAI,IAAI,CAAC,eAAe,KAAK,IAAI,CAAC,aAAa,EAAE;gBAC7C,IAAI,KAAK,CAAC,aAAa,EAAE;oBACrB,KAAK,CAAC,aAAa,CAAC,GAAG,EAAE,UAAU,CAAC,CAAC;iBACxC;gBACD,IAAI,SAAS,CAAC,WAAW,IAAI,CAAC,SAAS,CAAC,MAAM,IAAI,KAAK,CAAC,mBAAmB,CAAC,YAAY,EAAE,EAAE;oBACxF,MAAM,IAAI,GAAG,iBAAiB,CAAC,WAAW,CAAC;oBAC3C,MAAM,EAAE,GAAG,IAAI,WAAW,CAAC,IAAI,EAAE,GAAG,EAAE,UAAU,CAAC,CAAC;oBAClD,IAAI,CAAC,oBAAoB,CAAC,EAAE,CAAC,CAAC;oBAC9B,KAAK,CAAC,mBAAmB,CAAC,eAAe,CAAC,EAAE,EAAE,IAAI,CAAC,CAAC;iBACvD;aACJ;YACD,MAAM,aAAa,GAAG,UAAU,CAAC,UAAU,CAAC,2BAA2B,EAAE,CAAC;YAC1E,IAAI,aAAa,IAAI,CAAC,SAAS,CAAC,MAAM,EAAE;gBACpC,aAAa,CAAC,cAAc,CAAC,SAAS,CAAC,sBAAsB,EAAE,WAAW,CAAC,SAAS,CAAC,UAAU,CAAC,UAAU,EAAE,GAAG,EAAE,UAAU,CAAC,CAAC,CAAC;gBAE9H,IAAI,CAAC,SAAS,CAAC,SAAS,IAAI,SAAS,CAAC,WAAW,EAAE;oBAC/C,aAAa,CAAC,cAAc,CAAC,SAAS,CAAC,oBAAoB,EAAE,WAAW,CAAC,SAAS,CAAC,UAAU,CAAC,UAAU,EAAE,GAAG,EAAE,UAAU,CAAC,CAAC,CAAC;iBAC/H;gBAED,MAAM,wBAAwB,GAAG,UAAU,CAAC,UAAU,CAAC,2BAA2B,CAAC,SAAS,CAAC,0BAA0B,CAAC,CAAC;gBACzH,IAAI,SAAS,CAAC,WAAW,IAAI,wBAAwB,EAAE;oBACnD,wBAAwB,CAAC,cAAc,CAAC,SAAS,CAAC,0BAA0B,EAAE,WAAW,CAAC,SAAS,CAAC,UAAU,CAAC,UAAU,EAAE,GAAG,EAAE,UAAU,CAAC,CAAC,CAAC;iBAChJ;aACJ;SACJ;aAAM;YACH,IAAI,CAAC,SAAS,CAAC,MAAM,EAAE;gBACnB,KAAK,MAAM,IAAI,IAAI,KAAK,CAAC,eAAe,EAAE;oBACtC,UAAU,GAAG,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,qBAAqB,EAAE,IAAI,CAAC,qBAAqB,EAAE,UAAU,EAAE,GAAG,EAAE,SAAS,CAAC,WAAW,CAAC,CAAC;iBAC5H;aACJ;SACJ;QAED,IAAI,IAAI,CAAC,eAAe,IAAI,IAAI,CAAC,eAAe,KAAK,IAAI,CAAC,aAAa,EAAE;YACrE,MAAM,uBAAuB,GAAG,IAAI,CAAC,eAAe,CAAC,2BAA2B,CAAC,SAAS,CAAC,uBAAuB,CAAC,CAAC;YACpH,IAAI,uBAAuB,EAAE;gBACzB,uBAAuB,CAAC,cAAc,CAAC,SAAS,CAAC,uBAAuB,EAAE,WAAW,CAAC,SAAS,CAAC,IAAI,CAAC,eAAe,EAAE,GAAG,CAAC,CAAC,CAAC;aAC/H;SACJ;QAED,IAAI,IAAI,GAAG,CAAC,CAAC;QACb,IAAI,KAAK,CAAC,mBAAmB,CAAC,YAAY,EAAE,EAAE;YAC1C,IAAI,CAAC,SAAS,CAAC,MAAM,IAAI,CAAC,SAAS,CAAC,SAAS,EAAE;gBAC3C,IAAI,SAAS,CAAC,WAAW,IAAI,KAAK,CAAC,mBAAmB,CAAC,eAAe,CAAC,iBAAiB,CAAC,UAAU,CAAC,EAAE;oBAClG,IAAI,GAAG,iBAAiB,CAAC,UAAU,CAAC;iBACvC;qBAAM,IAAI,SAAS,CAAC,WAAW,IAAI,KAAK,CAAC,mBAAmB,CAAC,eAAe,CAAC,iBAAiB,CAAC,gBAAgB,CAAC,EAAE;oBAC/G,IAAI,GAAG,iBAAiB,CAAC,gBAAgB,CAAC;iBAC7C;gBACD,IAAI,IAAI,EAAE;oBACN,MAAM,EAAE,GAAG,IAAI,WAAW,CAAC,IAAI,EAAE,GAAG,EAAE,UAAU,CAAC,CAAC;oBAClD,IAAI,CAAC,oBAAoB,CAAC,EAAE,CAAC,CAAC;oBAC9B,KAAK,CAAC,mBAAmB,CAAC,eAAe,CAAC,EAAE,EAAE,IAAI,CAAC,CAAC;iBACvD;aACJ;YAED,IAAI,CAAC,SAAS,CAAC,MAAM,EAAE;gBACnB,IAAI,GAAG,iBAAiB,CAAC,SAAS,CAAC;gBACnC,MAAM,EAAE,GAAG,IAAI,WAAW,CAAC,IAAI,EAAE,GAAG,EAAE,UAAU,CAAC,CAAC;gBAClD,IAAI,CAAC,oBAAoB,CAAC,EAAE,CAAC,CAAC;gBAC9B,KAAK,CAAC,mBAAmB,CAAC,eAAe,CAAC,EAAE,EAAE,IAAI,CAAC,CAAC;aACvD;SACJ;QAED,IAAI,KAAK,CAAC,WAAW,IAAI,CAAC,SAAS,CAAC,MAAM,EAAE;YACxC,KAAK,CAAC,WAAW,CAAC,GAAG,EAAE,UAAU,EAAE,IAAI,CAAC,CAAC;SAC5C;IACL,CAAC;IAED;;;;OAIG;IACI,iBAAiB,CAAC,SAAS,GAAG,CAAC;QAClC,OAAO,IAAI,CAAC,gBAAgB,CAAC,SAAS,CAAC,CAAC;IAC5C,CAAC;IAED;;;;;;OAMG;IACI,aAAa,CAAC,QAAQ,GAAG,IAAI,EAAE,UAAU,GAAG,IAAI,EAAE,UAAU,GAAG,IAAI,EAAE,oBAA2C,IAAI;QACvH,MAAM,KAAK,GAAG,IAAI,CAAC,MAAM,CAAC;QAC1B,MAAM,MAAM,GAAG,KAAK,CAAC,SAAS,EAAE,CAAC;QAEjC,IAAI,CAAC,iBAAiB,EAAE;YACpB,iBAAiB,GAAG,MAAM,CAAC,eAAe,EAAE,CAAC;SAChD;QAED,IAAI,IAAI,CAAC,gBAAgB,EAAE;YACvB,IAAI,CAAC,aAAa,EAAE,CAAC;SACxB;QAED,IAAI,iBAAiB,EAAE;YACnB,IAAI,CAAC,kBAAkB,GAAG,iBAAiB,CAAC;SAC/C;QACD,IAAI,CAAC,oBAAoB,GAAG,IAAI,mBAAmB,CAAC,MAAM,CAAC,CAAC;QAE5D,wIAAwI;QACxI,IAAI,CAAC,kBAAkB,GAAG,CAAC,GAAoC,EAAmC,EAAE;YAChG,IAAI,CAAC,IAAI,CAAC,gBAAgB,EAAE;gBACxB,MAAM,UAAU,GAAG,KAAK,CAAC,oBAAoB;oBACzC,CAAC,CAAC,IAAI;oBACN,CAAC,CAAC,KAAK,CAAC,IAAI,CAAC,IAAI,CAAC,qBAAqB,EAAE,IAAI,CAAC,qBAAqB,EAAE,KAAK,CAAC,kBAAkB,EAAE,KAAK,EAAE,KAAK,CAAC,sBAAsB,CAAC,CAAC;gBACxI,IAAI,CAAC,kBAAkB,GAAG,UAAU,CAAC;gBACrC,IAAI,UAAU,EAAE;oBACZ,GAAG,GAAG,UAAU,CAAC,GAAG,IAAI,UAAU,CAAC,UAAU,CAAC,CAAC,CAAC,UAAU,CAAC,UAAU,CAAC,2BAA2B,EAAE,CAAC,CAAC,CAAC,IAAI,CAAC;iBAC9G;gBACD,IAAI,CAAC,gBAAgB,GAAG,IAAI,CAAC;aAChC;YACD,OAAO,GAAG,CAAC;QACf,CAAC,CAAC;QAEF,IAAI,CAAC,mBAAmB,GAAG,CAAC,GAAW,EAAE,SAAqB,EAAE,EAAsE,EAAE,EAAE;YACtI,6HAA6H;YAC7H,IAAI,CAAC,IAAI,CAAC,GAAG,EAAE,GAAG,IAAI,CAAC,4BAA4B,GAAG,YAAY,CAAC,gBAAgB,IAAI,CAAC,IAAI,CAAC,mBAAmB,CAAC,IAAI,GAAG,KAAK,IAAI,CAAC,sBAAsB,EAAE;gBACtJ,IAAI,CAAC,mBAAmB,GAAG,KAAK,CAAC;gBACjC,SAAS,CAAC,WAAW,GAAG,IAAI,CAAC;gBAC7B,SAAS,CAAC,MAAM,GAAG,KAAK,CAAC;gBACzB,EAAE,CAAC,SAAS,EAAE,IAAI,CAAC,kBAAkB,CAAC,CAAC;aAC1C;QACL,CAAC,CAAC;QAEF,IAAI,CAAC,eAAe,GAAG,CACnB,IAAgC,EAChC,IAA6B,EAC7B,GAAkB,EAClB,EAAsE,EAClE,EAAE;YACN,MAAM,SAAS,GAAG,IAAI,UAAU,EAAE,CAAC;YACnC,IAAI,CAAC,kBAAkB,GAAG,IAAI,CAAC;YAC/B,IAAI,GAAG,GAAoC,IAAI,CAAC;YAEhD,IAAI,YAAY,GACZ,IAAI,CAAC,eAAe,CAAC,iBAAiB,CAAC,WAAW,CAAC;gBACnD,IAAI,CAAC,eAAe,CAAC,iBAAiB,CAAC,WAAW,CAAC;gBACnD,IAAI,CAAC,eAAe,CAAC,iBAAiB,CAAC,UAAU,CAAC;gBAClD,IAAI,CAAC,eAAe,CAAC,iBAAiB,CAAC,UAAU,CAAC;gBAClD,IAAI,CAAC,eAAe,CAAC,iBAAiB,CAAC,gBAAgB,CAAC;gBACxD,IAAI,CAAC,eAAe,CAAC,iBAAiB,CAAC,gBAAgB,CAAC,CAAC;YAC7D,IAAI,CAAC,YAAY,IAAI,qBAAqB,EAAE;gBACxC,GAAG,GAAG,IAAI,CAAC,kBAAkB,CAAC,GAAG,EAAE,SAAS,CAAC,CAAC;gBAC9C,IAAI,GAAG,EAAE;oBACL,YAAY,GAAG,GAAG,CAAC,eAAe,CAAC;iBACtC;aACJ;YAED,IAAI,gBAAgB,GAAG,KAAK,CAAC;YAE7B,IAAI,YAAY,EAAE;gBACd,MAAM,GAAG,GAAG,GAAG,CAAC,MAAM,CAAC;gBACvB,SAAS,CAAC,SAAS,GAAG,IAAI,CAAC,iBAAiB,EAAE,CAAC;gBAE/C,IAAI,CAAC,SAAS,CAAC,SAAS,EAAE;oBACtB,IAAI,2BAA2B,GAAG,CAAC,YAAY,CAAC,wBAAwB,CAAC;oBAEzE,IAAI,CAAC,2BAA2B,EAAE;wBAC9B,2BAA2B,GAAG,CAAC,IAAI,CAAC,eAAe,CAAC,iBAAiB,CAAC,gBAAgB,CAAC,IAAI,CAAC,IAAI,CAAC,eAAe,CAAC,iBAAiB,CAAC,gBAAgB,CAAC,CAAC;wBAErJ,IAAI,2BAA2B,IAAI,CAAC,qBAAqB,CAAC,kBAAkB,CAAC,SAAS,CAAC,0BAA0B,CAAC,EAAE;4BAChH,GAAG,GAAG,IAAI,CAAC,kBAAkB,CAAC,GAAG,EAAE,SAAS,CAAC,CAAC;4BAC9C,IAAI,GAAG,EAAE;gCACL,2BAA2B,GAAG,CAAC,GAAG,CAAC,kBAAkB,CAAC,SAAS,CAAC,0BAA0B,CAAC,CAAC;6BAC/F;yBACJ;qBACJ;oBAED,IAAI,2BAA2B,EAAE;wBAC7B,0JAA0J;wBAC1J,IAAI,IAAI,CAAC,GAAG,EAAE,GAAG,IAAI,CAAC,4BAA4B,GAAG,YAAY,CAAC,gBAAgB,IAAI,GAAG,KAAK,IAAI,CAAC,sBAAsB,EAAE;4BACvH,SAAS,CAAC,WAAW,GAAG,IAAI,CAAC;4BAC7B,EAAE,CAAC,SAAS,EAAE,IAAI,CAAC,kBAAkB,CAAC,CAAC;4BACvC,gBAAgB,GAAG,IAAI,CAAC;yBAC3B;qBACJ;oBACD,0FAA0F;yBACrF;wBACD,0EAA0E;wBAC1E,IAAI,CAAC,kCAAkC,GAAG,IAAI,CAAC,0BAA0B,CAAC;wBAC1E,IAAI,CAAC,0BAA0B,GAAG,MAAM,CAAC,UAAU,CAAC,IAAI,CAAC,mBAAmB,CAAC,IAAI,CAAC,IAAI,EAAE,GAAG,EAAE,SAAS,EAAE,EAAE,CAAC,EAAE,YAAY,CAAC,gBAAgB,CAAC,CAAC;qBAC/I;oBAED,IAAI,gBAAgB,GAAG,IAAI,CAAC,eAAe,CAAC,iBAAiB,CAAC,gBAAgB,CAAC,IAAI,IAAI,CAAC,eAAe,CAAC,iBAAiB,CAAC,gBAAgB,CAAC,CAAC;oBAC5I,IAAI,CAAC,gBAAgB,IAAI,qBAAqB,CAAC,kBAAkB,CAAC,SAAS,CAAC,0BAA0B,CAAC,EAAE;wBACrG,GAAG,GAAG,IAAI,CAAC,kBAAkB,CAAC,GAAG,EAAE,SAAS,CAAC,CAAC;wBAC9C,IAAI,GAAG,EAAE;4BACL,gBAAgB,GAAG,GAAG,CAAC,kBAAkB,CAAC,SAAS,CAAC,0BAA0B,CAAC,CAAC;yBACnF;qBACJ;oBACD,IAAI,gBAAgB,EAAE;wBAClB,+GAA+G;wBAC/G,IAAI,GAAG,KAAK,IAAI,CAAC,sBAAsB,IAAI,IAAI,CAAC,GAAG,EAAE,GAAG,IAAI,CAAC,4BAA4B,GAAG,YAAY,CAAC,gBAAgB,IAAI,CAAC,IAAI,CAAC,mBAAmB,EAAE;4BACpJ,0DAA0D;4BAC1D,IAAI,CAAC,SAAS,CAAC,SAAS,IAAI,CAAC,IAAI,CAAC,iBAAiB,EAAE,EAAE;gCACnD,IAAI,CAAC,4BAA4B,GAAG,CAAC,CAAC;gCACtC,IAAI,CAAC,mBAAmB,GAAG,IAAI,CAAC;gCAChC,SAAS,CAAC,WAAW,GAAG,IAAI,CAAC;gCAC7B,SAAS,CAAC,MAAM,GAAG,KAAK,CAAC;gCACzB,IAAI,YAAY,CAAC,wBAAwB,IAAI,IAAI,CAAC,kCAAkC,EAAE;oCAClF,YAAY,CAAC,IAAI,CAAC,kCAAkC,CAAC,CAAC;iCACzD;gCACD,IAAI,CAAC,kCAAkC,GAAG,IAAI,CAAC,0BAA0B,CAAC;gCAC1E,EAAE,CAAC,SAAS,EAAE,IAAI,CAAC,kBAAkB,CAAC,CAAC;6BAC1C;4BACD,wEAAwE;iCACnE;gCACD,IAAI,CAAC,mBAAmB,GAAG,KAAK,CAAC;gCACjC,IAAI,CAAC,4BAA4B,GAAG,IAAI,CAAC,oBAAoB,CAAC;gCAC9D,IAAI,CAAC,gCAAgC,CAAC,CAAC,GAAG,IAAI,CAAC,wBAAwB,CAAC,CAAC,CAAC;gCAC1E,IAAI,CAAC,gCAAgC,CAAC,CAAC,GAAG,IAAI,CAAC,wBAAwB,CAAC,CAAC,CAAC;gCAC1E,IAAI,CAAC,sBAAsB,GAAG,GAAG,CAAC;gCAClC,IAAI,YAAY,CAAC,wBAAwB,EAAE;oCACvC,IAAI,IAAI,CAAC,kCAAkC,EAAE;wCACzC,YAAY,CAAC,IAAI,CAAC,kCAAkC,CAAC,CAAC;qCACzD;oCACD,IAAI,CAAC,kCAAkC,GAAG,IAAI,CAAC,0BAA0B,CAAC;oCAE1E,EAAE,CAAC,SAAS,EAAE,IAAI,CAAC,mBAAmB,CAAC,CAAC;iCAC3C;qCAAM;oCACH,EAAE,CAAC,SAAS,EAAE,IAAI,CAAC,kBAAkB,CAAC,CAAC;iCAC1C;6BACJ;4BACD,gBAAgB,GAAG,IAAI,CAAC;yBAC3B;wBACD,qDAAqD;6BAChD;4BACD,IAAI,CAAC,mBAAmB,GAAG,KAAK,CAAC;4BACjC,IAAI,CAAC,4BAA4B,GAAG,IAAI,CAAC,oBAAoB,CAAC;4BAC9D,IAAI,CAAC,gCAAgC,CAAC,CAAC,GAAG,IAAI,CAAC,wBAAwB,CAAC,CAAC,CAAC;4BAC1E,IAAI,CAAC,gCAAgC,CAAC,CAAC,GAAG,IAAI,CAAC,wBAAwB,CAAC,CAAC,CAAC;4BAC1E,IAAI,CAAC,sBAAsB,GAAG,GAAI,CAAC;yBACtC;qBACJ;iBACJ;aACJ;YAED,IAAI,CAAC,gBAAgB,EAAE;gBACnB,EAAE,CAAC,SAAS,EAAE,IAAI,CAAC,kBAAkB,CAAC,CAAC;aAC1C;QACL,CAAC,CAAC;QAEF,IAAI,CAAC,cAAc,GAAG,CAAC,GAAgB,EAAE,EAAE;YACvC,mEAAmE;YACnE,IAAK,GAAqB,CAAC,SAAS,KAAK,SAAS,EAAE;gBAC/C,GAA4B,CAAC,SAAS,GAAG,CAAC,CAAC;aAC/C;YAED,IAAI,CAAC,sBAAsB,CAAC,GAAoB,CAAC,CAAC;YAElD,wBAAwB;YACxB,IACI,IAAI,CAAC,0BAA0B,CAC3B,IAAI,EACJ,GAAoB,EACpB,GAAG,CAAC,UAAU,IAAI,YAAY,CAAC,WAAW,IAAI,GAAG,CAAC,UAAU,IAAI,YAAY,CAAC,WAAW,CAAC,CAAC,CAAC,iBAAiB,CAAC,YAAY,CAAC,CAAC,CAAC,iBAAiB,CAAC,WAAW,CAC5J,EACH;gBACE,OAAO;aACV;YAED,IAAI,CAAC,KAAK,CAAC,sBAAsB,IAAI,CAAC,KAAK,CAAC,YAAY,EAAE;gBACtD,OAAO;aACV;YAED,IAAI,KAAK,CAAC,sBAAsB,EAAE;gBAC9B,IAAI,CAAC,mBAAmB,CAAC,IAAI,WAAW,EAAE,EAAE,GAAoB,CAAC,CAAC;gBAClE,OAAO;aACV;YAED,IAAI,CAAC,KAAK,CAAC,oBAAoB,EAAE;gBAC7B,KAAK,CAAC,oBAAoB,GAAG,CAAC,IAAkB,EAAW,EAAE,CACzD,IAAI,CAAC,UAAU;oBACf,IAAI,CAAC,SAAS;oBACd,IAAI,CAAC,OAAO,EAAE;oBACd,IAAI,CAAC,SAAS,EAAE;oBAChB,CAAC,IAAI,CAAC,uBAAuB,IAAI,KAAK,CAAC,gCAAgC,IAAI,IAAI,CAAC,2BAA2B,EAAE,KAAK,IAAI,CAAC;oBACvH,CAAC,CAAC,KAAK,CAAC,sBAAsB,IAAI,CAAC,KAAK,CAAC,sBAAsB,CAAC,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC,KAAK,CAAC,CAAC,CAAC;aAC1G;YAED,SAAS;YACT,MAAM,UAAU,GAAG,KAAK,CAAC,IAAI,CACzB,IAAI,CAAC,qBAAqB,EAC1B,IAAI,CAAC,qBAAqB,EAC1B,KAAK,CAAC,oBAAoB,EAC1B,KAAK,EACL,KAAK,CAAC,sBAAsB,EAC5B,KAAK,CAAC,4BAA4B,CACrC,CAAC;YAEF,IAAI,CAAC,mBAAmB,CAAC,UAAU,EAAE,GAAoB,CAAC,CAAC;QAC/D,CAAC,CAAC;QAEF,IAAI,CAAC,cAAc,GAAG,CAAC,GAAkB,EAAE,EAAE;YACzC,IAAI,CAAC,qBAAqB,EAAE,CAAC;YAC7B,IAAI,CAAC,eAAe,GAAG,IAAI,CAAC;YAC5B,IAAI,CAAC,gBAAgB,GAAG,KAAK,CAAC;YAE9B,mEAAmE;YACnE,IAAI,GAAG,CAAC,SAAS,KAAK,SAAS,EAAE;gBAC5B,GAAW,CAAC,SAAS,GAAG,CAAC,CAAC;aAC9B;YAED,IAAI,CAAC,sBAAsB,CAAC,GAAG,CAAC,CAAC;YAEjC,IAAI,KAAK,CAAC,2BAA2B,IAAI,iBAAiB,EAAE;gBACxD,GAAG,CAAC,cAAc,EAAE,CAAC;gBACrB,iBAAiB,CAAC,KAAK,EAAE,CAAC;aAC7B;YAED,IAAI,CAAC,wBAAwB,CAAC,CAAC,GAAG,IAAI,CAAC,SAAS,CAAC;YACjD,IAAI,CAAC,wBAAwB,CAAC,CAAC,GAAG,IAAI,CAAC,SAAS,CAAC;YACjD,IAAI,CAAC,oBAAoB,GAAG,IAAI,CAAC,GAAG,EAAE,CAAC;YAEvC,wBAAwB;YACxB,IAAI,IAAI,CAAC,0BAA0B,CAAC,IAAI,EAAE,GAAG,EAAE,iBAAiB,CAAC,WAAW,CAAC,EAAE;gBAC3E,OAAO;aACV;YAED,IAAI,CAAC,KAAK,CAAC,sBAAsB,IAAI,CAAC,KAAK,CAAC,YAAY,EAAE;gBACtD,OAAO;aACV;YAED,IAAI,CAAC,gBAAgB,CAAC,GAAG,CAAC,SAAS,CAAC,GAAG,IAAI,CAAC;YAE5C,IAAI,CAAC,KAAK,CAAC,oBAAoB,EAAE;gBAC7B,KAAK,CAAC,oBAAoB,GAAG,CAAC,IAAkB,EAAW,EAAE;oBACzD,OAAO,CACH,IAAI,CAAC,UAAU;wBACf,IAAI,CAAC,SAAS;wBACd,IAAI,CAAC,OAAO,EAAE;wBACd,IAAI,CAAC,SAAS,EAAE;wBAChB,CAAC,CAAC,KAAK,CAAC,sBAAsB,IAAI,CAAC,KAAK,CAAC,sBAAsB,CAAC,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC,KAAK,CAAC,CAAC,CACrG,CAAC;gBACN,CAAC,CAAC;aACL;YAED,SAAS;YACT,IAAI,CAAC,eAAe,GAAG,IAAI,CAAC;YAC5B,IAAI,UAAU,CAAC;YACf,IAAI,KAAK,CAAC,sBAAsB,EAAE;gBAC9B,UAAU,GAAG,IAAI,WAAW,EAAE,CAAC;aAClC;iBAAM;gBACH,UAAU,GAAG,KAAK,CAAC,IAAI,CAAC,IAAI,CAAC,qBAAqB,EAAE,IAAI,CAAC,qBAAqB,EAAE,KAAK,CAAC,oBAAoB,EAAE,KAAK,EAAE,KAAK,CAAC,sBAAsB,CAAC,CAAC;aACpJ;YAED,IAAI,CAAC,mBAAmB,CAAC,UAAU,EAAE,GAAG,CAAC,CAAC;QAC9C,CAAC,CAAC;QAEF,IAAI,CAAC,YAAY,GAAG,CAAC,GAAkB,EAAE,EAAE;YACvC,IAAI,IAAI,CAAC,qBAAqB,KAAK,CAAC,EAAE;gBAClC,oEAAoE;gBACpE,OAAO,CAAC,6DAA6D;aACxE;YAED,IAAI,CAAC,qBAAqB,EAAE,CAAC;YAC7B,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC;YAC1B,IAAI,CAAC,gBAAgB,GAAG,KAAK,CAAC;YAE9B,mEAAmE;YACnE,IAAI,GAAG,CAAC,SAAS,KAAK,SAAS,EAAE;gBAC5B,GAAW,CAAC,SAAS,GAAG,CAAC,CAAC;aAC9B;YAED,IAAI,CAAC,sBAAsB,CAAC,GAAG,CAAC,CAAC;YAEjC,IAAI,KAAK,CAAC,yBAAyB,IAAI,iBAAiB,EAAE;gBACtD,GAAG,CAAC,cAAc,EAAE,CAAC;gBACrB,iBAAiB,CAAC,KAAK,EAAE,CAAC;aAC7B;YAED,IAAI,CAAC,eAAe,CAAC,KAAK,CAAC,sBAAsB,EAAE,KAAK,CAAC,mBAAmB,EAAE,GAAG,EAAE,CAAC,SAAqB,EAAE,UAAiC,EAAE,EAAE;gBAC5I,wBAAwB;gBACxB,IAAI,KAAK,CAAC,sBAAsB,CAAC,YAAY,EAAE,EAAE;oBAC7C,IAAI,CAAC,SAAS,CAAC,MAAM,EAAE;wBACnB,IAAI,CAAC,SAAS,CAAC,SAAS,EAAE;4BACtB,IAAI,SAAS,CAAC,WAAW,IAAI,KAAK,CAAC,sBAAsB,CAAC,eAAe,CAAC,iBAAiB,CAAC,UAAU,CAAC,EAAE;gCACrG,IAAI,IAAI,CAAC,0BAA0B,CAAC,IAAI,EAAE,GAAG,EAAE,iBAAiB,CAAC,UAAU,CAAC,EAAE;oCAC1E,OAAO;iCACV;6BACJ;4BACD,IAAI,SAAS,CAAC,WAAW,IAAI,KAAK,CAAC,sBAAsB,CAAC,eAAe,CAAC,iBAAiB,CAAC,gBAAgB,CAAC,EAAE;gCAC3G,IAAI,IAAI,CAAC,0BAA0B,CAAC,IAAI,EAAE,GAAG,EAAE,iBAAiB,CAAC,gBAAgB,CAAC,EAAE;oCAChF,OAAO;iCACV;6BACJ;yBACJ;wBACD,IAAI,IAAI,CAAC,0BAA0B,CAAC,IAAI,EAAE,GAAG,EAAE,iBAAiB,CAAC,SAAS,CAAC,EAAE;4BACzE,OAAO;yBACV;qBACJ;iBACJ;gBAED,IAAI,CAAC,gBAAgB,CAAC,GAAG,CAAC,SAAS,CAAC,GAAG,KAAK,CAAC;gBAC7C,IAAI,CAAC,KAAK,CAAC,sBAAsB,IAAI,CAAC,KAAK,CAAC,YAAY,EAAE;oBACtD,OAAO;iBACV;gBAED,IAAI,CAAC,KAAK,CAAC,kBAAkB,EAAE;oBAC3B,KAAK,CAAC,kBAAkB,GAAG,CAAC,IAAkB,EAAW,EAAE;wBACvD,OAAO,CACH,IAAI,CAAC,UAAU;4BACf,IAAI,CAAC,SAAS;4BACd,IAAI,CAAC,OAAO,EAAE;4BACd,IAAI,CAAC,SAAS,EAAE;4BAChB,CAAC,CAAC,KAAK,CAAC,sBAAsB,IAAI,CAAC,KAAK,CAAC,sBAAsB,CAAC,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC,KAAK,CAAC,CAAC,CACrG,CAAC;oBACN,CAAC,CAAC;iBACL;gBAED,SAAS;gBACT,IAAI,CAAC,IAAI,CAAC,gBAAgB,IAAI,CAAC,CAAC,qBAAqB,IAAI,qBAAqB,CAAC,WAAW,CAAC,IAAI,KAAK,CAAC,mBAAmB,CAAC,YAAY,EAAE,CAAC,EAAE;oBACtI,IAAI,CAAC,kBAAkB,CAAC,IAAI,EAAE,SAAS,CAAC,CAAC;iBAC5C;gBACD,IAAI,CAAC,UAAU,EAAE;oBACb,UAAU,GAAG,IAAI,CAAC,kBAAkB,CAAC;iBACxC;gBAED,IAAI,CAAC,iBAAiB,CAAC,UAAU,EAAE,GAAG,EAAE,SAAS,CAAC,CAAC;gBAEnD,IAAI,CAAC,mBAAmB,GAAG,IAAI,CAAC,kBAAkB,CAAC;YACvD,CAAC,CAAC,CAAC;QACP,CAAC,CAAC;QAEF,IAAI,CAAC,UAAU,GAAG,CAAC,GAAmB,EAAE,EAAE;YACtC,MAAM,IAAI,GAAG,kBAAkB,CAAC,OAAO,CAAC;YACxC,IAAI,KAAK,CAAC,uBAAuB,CAAC,YAAY,EAAE,EAAE;gBAC9C,MAAM,EAAE,GAAG,IAAI,eAAe,CAAC,IAAI,EAAE,GAAG,CAAC,CAAC;gBAC1C,KAAK,CAAC,uBAAuB,CAAC,eAAe,CAAC,EAAE,EAAE,IAAI,CAAC,CAAC;gBACxD,IAAI,EAAE,CAAC,wBAAwB,EAAE;oBAC7B,OAAO;iBACV;aACJ;YAED,IAAI,KAAK,CAAC,oBAAoB,CAAC,YAAY,EAAE,EAAE;gBAC3C,MAAM,EAAE,GAAG,IAAI,YAAY,CAAC,IAAI,EAAE,GAAG,CAAC,CAAC;gBACvC,KAAK,CAAC,oBAAoB,CAAC,eAAe,CAAC,EAAE,EAAE,IAAI,CAAC,CAAC;aACxD;YAED,IAAI,KAAK,CAAC,aAAa,EAAE;gBACrB,KAAK,CAAC,aAAa,CAAC,cAAc,CAAC,SAAS,CAAC,uBAAuB,EAAE,WAAW,CAAC,kBAAkB,CAAC,KAAK,EAAE,GAAG,CAAC,CAAC,CAAC;aACrH;QACL,CAAC,CAAC;QAEF,IAAI,CAAC,QAAQ,GAAG,CAAC,GAAmB,EAAE,EAAE;YACpC,MAAM,IAAI,GAAG,kBAAkB,CAAC,KAAK,CAAC;YACtC,IAAI,KAAK,CAAC,uBAAuB,CAAC,YAAY,EAAE,EAAE;gBAC9C,MAAM,EAAE,GAAG,IAAI,eAAe,CAAC,IAAI,EAAE,GAAG,CAAC,CAAC;gBAC1C,KAAK,CAAC,uBAAuB,CAAC,eAAe,CAAC,EAAE,EAAE,IAAI,CAAC,CAAC;gBACxD,IAAI,EAAE,CAAC,wBAAwB,EAAE;oBAC7B,OAAO;iBACV;aACJ;YAED,IAAI,KAAK,CAAC,oBAAoB,CAAC,YAAY,EAAE,EAAE;gBAC3C,MAAM,EAAE,GAAG,IAAI,YAAY,CAAC,IAAI,EAAE,GAAG,CAAC,CAAC;gBACvC,KAAK,CAAC,oBAAoB,CAAC,eAAe,CAAC,EAAE,EAAE,IAAI,CAAC,CAAC;aACxD;YAED,IAAI,KAAK,CAAC,aAAa,EAAE;gBACrB,KAAK,CAAC,aAAa,CAAC,cAAc,CAAC,SAAS,CAAC,qBAAqB,EAAE,WAAW,CAAC,kBAAkB,CAAC,KAAK,EAAE,GAAG,CAAC,CAAC,CAAC;aACnH;QACL,CAAC,CAAC;QAEF,kEAAkE;QAClE,IAAI,CAAC,oBAAoB,CAAC,2BAA2B,CAAC,GAAG,CAAC,CAAC,YAAY,EAAE,EAAE;YACvE,IAAI,YAAY,CAAC,UAAU,KAAK,UAAU,CAAC,KAAK,EAAE;gBAC9C,YAAY,CAAC,wBAAwB,CAAC,GAAG,CAAC,CAAC,SAAS,EAAE,EAAE;oBACpD,IACI,SAAS,CAAC,UAAU,KAAK,YAAY,CAAC,SAAS;wBAC/C,SAAS,CAAC,UAAU,KAAK,YAAY,CAAC,WAAW;wBACjD,SAAS,CAAC,UAAU,KAAK,YAAY,CAAC,UAAU;wBAChD,SAAS,CAAC,UAAU,KAAK,YAAY,CAAC,WAAW;wBACjD,SAAS,CAAC,UAAU,KAAK,YAAY,CAAC,cAAc,EACtD;wBACE,IAAI,UAAU,IAAI,YAAY,CAAC,QAAQ,CAAC,SAAS,CAAC,UAAU,CAAC,KAAK,CAAC,EAAE;4BACjE,IAAI,CAAC,cAAc,CAAC,SAAS,CAAC,CAAC;yBAClC;6BAAM,IAAI,QAAQ,IAAI,YAAY,CAAC,QAAQ,CAAC,SAAS,CAAC,UAAU,CAAC,KAAK,CAAC,EAAE;4BACtE,IAAI,CAAC,YAAY,CAAC,SAAS,CAAC,CAAC;yBAChC;qBACJ;yBAAM,IAAI,UAAU,EAAE;wBACnB,IAAI,SAAS,CAAC,UAAU,KAAK,YAAY,CAAC,IAAI,EAAE;4BAC5C,IAAI,CAAC,cAAc,CAAC,SAAS,CAAC,CAAC;yBAClC;6BAAM,IACH,SAAS,CAAC,UAAU,KAAK,YAAY,CAAC,WAAW;4BACjD,SAAS,CAAC,UAAU,KAAK,YAAY,CAAC,WAAW;4BACjD,SAAS,CAAC,UAAU,KAAK,YAAY,CAAC,WAAW,EACnD;4BACE,IAAI,CAAC,cAAc,CAAC,SAAS,CAAC,CAAC;yBAClC;qBACJ;gBACL,CAAC,CAAC,CAAC;aACN;iBAAM,IAAI,YAAY,CAAC,UAAU,KAAK,UAAU,CAAC,KAAK,EAAE;gBACrD,YAAY,CAAC,wBAAwB,CAAC,GAAG,CAAC,CAAC,SAAS,EAAE,EAAE;oBACpD,IAAI,SAAS,CAAC,UAAU,KAAK,YAAY,CAAC,SAAS,EAAE;wBACjD,IAAI,UAAU,IAAI,YAAY,CAAC,QAAQ,CAAC,SAAS,CAAC,UAAU,CAAC,KAAK,CAAC,EAAE;4BACjE,IAAI,CAAC,cAAc,CAAC,SAAS,CAAC,CAAC;yBAClC;6BAAM,IAAI,QAAQ,IAAI,YAAY,CAAC,QAAQ,CAAC,SAAS,CAAC,UAAU,CAAC,KAAK,CAAC,EAAE;4BACtE,IAAI,CAAC,YAAY,CAAC,SAAS,CAAC,CAAC;yBAChC;qBACJ;oBAED,IAAI,UAAU,IAAI,SAAS,CAAC,UAAU,KAAK,YAAY,CAAC,IAAI,EAAE;wBAC1D,IAAI,CAAC,cAAc,CAAC,SAAS,CAAC,CAAC;qBAClC;gBACL,CAAC,CAAC,CAAC;aACN;iBAAM,IAAI,YAAY,CAAC,UAAU,KAAK,UAAU,CAAC,QAAQ,EAAE;gBACxD,YAAY,CAAC,wBAAwB,CAAC,GAAG,CAAC,CAAC,SAAS,EAAE,EAAE;oBACpD,IAAI,SAAS,CAAC,IAAI,KAAK,SAAS,EAAE;wBAC9B,IAAI,CAAC,UAAU,CAAC,SAAS,CAAC,CAAC;qBAC9B;yBAAM,IAAI,SAAS,CAAC,IAAI,KAAK,OAAO,EAAE;wBACnC,IAAI,CAAC,QAAQ,CAAC,SAAS,CAAC,CAAC;qBAC5B;gBACL,CAAC,CAAC,CAAC;aACN;QACL,CAAC,CAAC,CAAC;QAEH,IAAI,CAAC,gBAAgB,GAAG,IAAI,CAAC;IACjC,CAAC;IAED;;OAEG;IACI,aAAa;QAChB,IAAI,IAAI,CAAC,gBAAgB,EAAE;YACvB,IAAI,CAAC,oBAAqB,CAAC,OAAO,EAAE,CAAC;YACrC,IAAI,CAAC,oBAAoB,GAAG,IAAI,CAAC;YAEjC,SAAS;YACT,IAAI,IAAI,CAAC,kBAAkB,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC,kBAAkB,EAAE;gBAC5D,IAAI,CAAC,kBAAkB,CAAC,KAAK,CAAC,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC,aAAa,CAAC;aACpE;YAED,IAAI,CAAC,gBAAgB,GAAG,KAAK,CAAC;YAC9B,IAAI,CAAC,kBAAkB,GAAG,IAAI,CAAC;SAClC;IACL,CAAC;IAED;;;;;OAKG;IACI,kBAAkB,CAAC,IAA4B,EAAE,YAAoB,CAAC,EAAE,UAAkC;QAC7G,IAAI,IAAI,CAAC,mBAAmB,CAAC,SAAS,CAAC,KAAK,IAAI,EAAE;YAC9C,OAAO;SACV;QAED,MAAM,gBAAgB,GAAG,IAAI,CAAC,mBAAmB,CAAC,SAAS,CAAC,CAAC;QAE7D,IAAI,aAA8C,CAAC;QACnD,IAAI,gBAAgB,EAAE;YAClB,aAAa,GAAG,gBAAgB,CAAC,2BAA2B,CAAC,SAAS,CAAC,0BAA0B,CAAC,CAAC;YACnG,IAAI,aAAa,EAAE;gBACf,aAAa,CAAC,cAAc,CAAC,SAAS,CAAC,0BAA0B,EAAE,WAAW,CAAC,SAAS,CAAC,gBAAgB,EAAE,SAAS,EAAE,EAAE,SAAS,EAAE,CAAC,CAAC,CAAC;aACzI;SACJ;QAED,IAAI,IAAI,EAAE;YACN,IAAI,CAAC,mBAAmB,CAAC,SAAS,CAAC,GAAG,IAAI,CAAC;YAC3C,IAAI,CAAC,gBAAgB,GAAG,IAAI,CAAC;YAE7B,aAAa,GAAG,IAAI,CAAC,2BAA2B,CAAC,SAAS,CAAC,2BAA2B,CAAC,CAAC;YACxF,IAAI,aAAa,EAAE;gBACf,aAAa,CAAC,cAAc,CAAC,SAAS,CAAC,2BAA2B,EAAE,WAAW,CAAC,SAAS,CAAC,IAAI,EAAE,SAAS,EAAE,EAAE,SAAS,EAAE,UAAU,EAAE,CAAC,CAAC,CAAC;aAC1I;SACJ;aAAM;YACH,OAAO,IAAI,CAAC,mBAAmB,CAAC,SAAS,CAAC,CAAC;YAC3C,IAAI,CAAC,gBAAgB,GAAG,IAAI,CAAC;SAChC;IACL,CAAC;IAED;;;OAGG;IACI,kBAAkB;QACrB,OAAO,IAAI,CAAC,gBAAgB,CAAC;IACjC,CAAC;IAED;;;OAGG;IACI,eAAe,CAAC,IAAkB;QACrC,IAAI,IAAI,CAAC,gBAAgB,KAAK,IAAI,EAAE;YAChC,IAAI,CAAC,gBAAgB,GAAG,IAAI,CAAC;SAChC;QACD,IAAI,IAAI,CAAC,eAAe,KAAK,IAAI,EAAE;YAC/B,IAAI,CAAC,eAAe,GAAG,IAAI,CAAC;SAC/B;QACD,IAAI,IAAI,CAAC,aAAa,KAAK,IAAI,EAAE;YAC7B,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC;SAC7B;QACD,KAAK,MAAM,SAAS,IAAI,IAAI,CAAC,mBAAmB,EAAE;YAC9C,IAAI,IAAI,CAAC,mBAAmB,CAAC,SAAS,CAAC,KAAK,IAAI,EAAE;gBAC9C,OAAO,IAAI,CAAC,mBAAmB,CAAC,SAAS,CAAC,CAAC;aAC9C;SACJ;IACL,CAAC;;AAv7BD,yEAAyE;AAC3D,kCAAqB,GAAG,EAAE,CAAC,CAAC,YAAY;AACtD,yFAAyF;AAC3E,2BAAc,GAAG,GAAG,CAAC,CAAC,kBAAkB;AACtD,4FAA4F;AAC9E,6BAAgB,GAAG,GAAG,CAAC,CAAC,kBAAkB;AACxD,wGAAwG;AAC1F,qCAAwB,GAAG,KAAK,CAAC","sourcesContent":["import type { Observable } from \"../Misc/observable\";\r\nimport { PointerInfoPre, PointerInfo, PointerEventTypes } from \"../Events/pointerEvents\";\r\nimport type { Nullable } from \"../types\";\r\nimport { AbstractActionManager } from \"../Actions/abstractActionManager\";\r\nimport { PickingInfo } from \"../Collisions/pickingInfo\";\r\nimport { Vector2, Matrix } from \"../Maths/math.vector\";\r\nimport type { AbstractMesh } from \"../Meshes/abstractMesh\";\r\nimport { Constants } from \"../Engines/constants\";\r\nimport { ActionEvent } from \"../Actions/actionEvent\";\r\nimport { KeyboardEventTypes, KeyboardInfoPre, KeyboardInfo } from \"../Events/keyboardEvents\";\r\nimport { DeviceType, PointerInput } from \"../DeviceInput/InputDevices/deviceEnums\";\r\nimport type { IKeyboardEvent, IMouseEvent, IPointerEvent } from \"../Events/deviceInputEvents\";\r\nimport { DeviceSourceManager } from \"../DeviceInput/InputDevices/deviceSourceManager\";\r\nimport { EngineStore } from \"../Engines/engineStore\";\r\n\r\ndeclare type Scene = import(\"../scene\").Scene;\r\n\r\n/** @hidden */\r\n// eslint-disable-next-line @typescript-eslint/naming-convention\r\nclass _ClickInfo {\r\n private _singleClick = false;\r\n private _doubleClick = false;\r\n private _hasSwiped = false;\r\n private _ignore = false;\r\n\r\n public get singleClick(): boolean {\r\n return this._singleClick;\r\n }\r\n public get doubleClick(): boolean {\r\n return this._doubleClick;\r\n }\r\n public get hasSwiped(): boolean {\r\n return this._hasSwiped;\r\n }\r\n public get ignore(): boolean {\r\n return this._ignore;\r\n }\r\n\r\n public set singleClick(b: boolean) {\r\n this._singleClick = b;\r\n }\r\n public set doubleClick(b: boolean) {\r\n this._doubleClick = b;\r\n }\r\n public set hasSwiped(b: boolean) {\r\n this._hasSwiped = b;\r\n }\r\n public set ignore(b: boolean) {\r\n this._ignore = b;\r\n }\r\n}\r\n\r\n/**\r\n * Class used to manage all inputs for the scene.\r\n */\r\nexport class InputManager {\r\n /** The distance in pixel that you have to move to prevent some events */\r\n public static DragMovementThreshold = 10; // in pixels\r\n /** Time in milliseconds to wait to raise long press events if button is still pressed */\r\n public static LongPressDelay = 500; // in milliseconds\r\n /** Time in milliseconds with two consecutive clicks will be considered as a double click */\r\n public static DoubleClickDelay = 300; // in milliseconds\r\n /** If you need to check double click without raising a single click at first click, enable this flag */\r\n public static ExclusiveDoubleClickMode = false;\r\n\r\n /** This is a defensive check to not allow control attachment prior to an already active one. If already attached, previous control is unattached before attaching the new one. */\r\n private _alreadyAttached = false;\r\n private _alreadyAttachedTo: Nullable<HTMLElement>;\r\n\r\n // Pointers\r\n private _onPointerMove: (evt: IMouseEvent) => void;\r\n private _onPointerDown: (evt: IPointerEvent) => void;\r\n private _onPointerUp: (evt: IPointerEvent) => void;\r\n\r\n private _initClickEvent: (\r\n obs1: Observable<PointerInfoPre>,\r\n obs2: Observable<PointerInfo>,\r\n evt: IPointerEvent,\r\n cb: (clickInfo: _ClickInfo, pickResult: Nullable<PickingInfo>) => void\r\n ) => void;\r\n private _initActionManager: (act: Nullable<AbstractActionManager>, clickInfo: _ClickInfo) => Nullable<AbstractActionManager>;\r\n private _delayedSimpleClick: (btn: number, clickInfo: _ClickInfo, cb: (clickInfo: _ClickInfo, pickResult: Nullable<PickingInfo>) => void) => void;\r\n private _delayedSimpleClickTimeout: number;\r\n private _previousDelayedSimpleClickTimeout: number;\r\n private _meshPickProceed = false;\r\n\r\n private _previousButtonPressed: number;\r\n private _currentPickResult: Nullable<PickingInfo> = null;\r\n private _previousPickResult: Nullable<PickingInfo> = null;\r\n private _totalPointersPressed = 0;\r\n private _doubleClickOccured = false;\r\n\r\n private _pointerOverMesh: Nullable<AbstractMesh>;\r\n\r\n private _pickedDownMesh: Nullable<AbstractMesh>;\r\n private _pickedUpMesh: Nullable<AbstractMesh>;\r\n\r\n private _pointerX: number = 0;\r\n private _pointerY: number = 0;\r\n private _unTranslatedPointerX: number;\r\n private _unTranslatedPointerY: number;\r\n private _startingPointerPosition = new Vector2(0, 0);\r\n private _previousStartingPointerPosition = new Vector2(0, 0);\r\n private _startingPointerTime = 0;\r\n private _previousStartingPointerTime = 0;\r\n private _pointerCaptures: { [pointerId: number]: boolean } = {};\r\n private _meshUnderPointerId: { [pointerId: number]: Nullable<AbstractMesh> } = {};\r\n\r\n // Keyboard\r\n private _onKeyDown: (evt: IKeyboardEvent) => void;\r\n private _onKeyUp: (evt: IKeyboardEvent) => void;\r\n\r\n private _scene: Scene;\r\n private _deviceSourceManager: Nullable<DeviceSourceManager> = null;\r\n\r\n /**\r\n * Creates a new InputManager\r\n * @param scene - defines the hosting scene\r\n */\r\n constructor(scene?: Scene) {\r\n this._scene = scene || <Scene>EngineStore.LastCreatedScene;\r\n if (!this._scene) {\r\n return;\r\n }\r\n }\r\n\r\n /**\r\n * Gets the mesh that is currently under the pointer\r\n * @returns Mesh that the pointer is pointer is hovering over\r\n */\r\n public get meshUnderPointer(): Nullable<AbstractMesh> {\r\n return this._pointerOverMesh;\r\n }\r\n\r\n /**\r\n * When using more than one pointer (for example in XR) you can get the mesh under the specific pointer\r\n * @param pointerId - the pointer id to use\r\n * @returns The mesh under this pointer id or null if not found\r\n */\r\n public getMeshUnderPointerByPointerId(pointerId: number): Nullable<AbstractMesh> {\r\n return this._meshUnderPointerId[pointerId] || null;\r\n }\r\n\r\n /**\r\n * Gets the pointer coordinates in 2D without any translation (ie. straight out of the pointer event)\r\n * @returns Vector with X/Y values directly from pointer event\r\n */\r\n public get unTranslatedPointer(): Vector2 {\r\n return new Vector2(this._unTranslatedPointerX, this._unTranslatedPointerY);\r\n }\r\n\r\n /**\r\n * Gets or sets the current on-screen X position of the pointer\r\n * @returns Translated X with respect to screen\r\n */\r\n public get pointerX(): number {\r\n return this._pointerX;\r\n }\r\n\r\n public set pointerX(value: number) {\r\n this._pointerX = value;\r\n }\r\n\r\n /**\r\n * Gets or sets the current on-screen Y position of the pointer\r\n * @returns Translated Y with respect to screen\r\n */\r\n public get pointerY(): number {\r\n return this._pointerY;\r\n }\r\n\r\n public set pointerY(value: number) {\r\n this._pointerY = value;\r\n }\r\n\r\n private _updatePointerPosition(evt: IPointerEvent): void {\r\n const canvasRect = this._scene.getEngine().getInputElementClientRect();\r\n\r\n if (!canvasRect) {\r\n return;\r\n }\r\n\r\n this._pointerX = evt.clientX - canvasRect.left;\r\n this._pointerY = evt.clientY - canvasRect.top;\r\n\r\n this._unTranslatedPointerX = this._pointerX;\r\n this._unTranslatedPointerY = this._pointerY;\r\n }\r\n\r\n private _processPointerMove(pickResult: Nullable<PickingInfo>, evt: IPointerEvent) {\r\n const scene = this._scene;\r\n const engine = scene.getEngine();\r\n const canvas = engine.getInputElement();\r\n\r\n if (canvas) {\r\n canvas.tabIndex = engine.canvasTabIndex;\r\n\r\n // Restore pointer\r\n if (!scene.doNotHandleCursors) {\r\n canvas.style.cursor = scene.defaultCursor;\r\n }\r\n }\r\n\r\n const isMeshPicked = pickResult && pickResult.hit && pickResult.pickedMesh ? true : false;\r\n if (isMeshPicked) {\r\n scene.setPointerOverMesh(pickResult!.pickedMesh, evt.pointerId, pickResult);\r\n\r\n if (!scene.doNotHandleCursors && canvas && this._pointerOverMesh) {\r\n const actionManager = this._pointerOverMesh._getActionManagerForTrigger();\r\n if (actionManager && actionManager.hasPointerTriggers) {\r\n canvas.style.cursor = actionManager.hoverCursor || scene.hoverCursor;\r\n }\r\n }\r\n } else {\r\n scene.setPointerOverMesh(null, evt.pointerId, pickResult);\r\n }\r\n\r\n for (const step of scene._pointerMoveStage) {\r\n pickResult = step.action(this._unTranslatedPointerX, this._unTranslatedPointerY, pickResult, isMeshPicked, canvas);\r\n }\r\n\r\n if (pickResult) {\r\n const type = evt.inputIndex >= PointerInput.MouseWheelX && evt.inputIndex <= PointerInput.MouseWheelZ ? PointerEventTypes.POINTERWHEEL : PointerEventTypes.POINTERMOVE;\r\n\r\n if (scene.onPointerMove) {\r\n scene.onPointerMove(evt, pickResult, type);\r\n }\r\n\r\n if (scene.onPointerObservable.hasObservers()) {\r\n const pi = new PointerInfo(type, evt, pickResult);\r\n this._setRayOnPointerInfo(pi);\r\n scene.onPointerObservable.notifyObservers(pi, type);\r\n }\r\n }\r\n }\r\n\r\n // Pointers handling\r\n private _setRayOnPointerInfo(pointerInfo: PointerInfo) {\r\n const scene = this._scene;\r\n if (pointerInfo.pickInfo && !pointerInfo.pickInfo._pickingUnavailable) {\r\n if (!pointerInfo.pickInfo.ray) {\r\n pointerInfo.pickInfo.ray = scene.createPickingRay(pointerInfo.event.offsetX, pointerInfo.event.offsetY, Matrix.Identity(), scene.activeCamera);\r\n }\r\n }\r\n }\r\n\r\n private _checkPrePointerObservable(pickResult: Nullable<PickingInfo>, evt: IPointerEvent, type: number) {\r\n const scene = this._scene;\r\n const pi = new PointerInfoPre(type, evt, this._unTranslatedPointerX, this._unTranslatedPointerY);\r\n if (pickResult) {\r\n pi.ray = pickResult.ray;\r\n if (pickResult.originMesh) {\r\n pi.nearInteractionPickingInfo = pickResult;\r\n }\r\n }\r\n\r\n scene.onPrePointerObservable.notifyObservers(pi, type);\r\n if (pi.skipOnPointerObservable) {\r\n return true;\r\n } else {\r\n return false;\r\n }\r\n }\r\n\r\n /**\r\n * Use this method to simulate a pointer move on a mesh\r\n * The pickResult parameter can be obtained from a scene.pick or scene.pickWithRay\r\n * @param pickResult - pickingInfo of the object wished to simulate pointer event on\r\n * @param pointerEventInit - pointer event state to be used when simulating the pointer event (eg. pointer id for multitouch)\r\n */\r\n public simulatePointerMove(pickResult: PickingInfo, pointerEventInit?: PointerEventInit): void {\r\n const evt = new PointerEvent(\"pointermove\", pointerEventInit);\r\n evt.inputIndex = PointerInput.Move;\r\n\r\n if (this._checkPrePointerObservable(pickResult, evt, PointerEventTypes.POINTERMOVE)) {\r\n return;\r\n }\r\n this._processPointerMove(pickResult, evt);\r\n }\r\n\r\n /**\r\n * Use this method to simulate a pointer down on a mesh\r\n * The pickResult parameter can be obtained from a scene.pick or scene.pickWithRay\r\n * @param pickResult - pickingInfo of the object wished to simulate pointer event on\r\n * @param pointerEventInit - pointer event state to be used when simulating the pointer event (eg. pointer id for multitouch)\r\n */\r\n public simulatePointerDown(pickResult: PickingInfo, pointerEventInit?: PointerEventInit): void {\r\n const evt = new PointerEvent(\"pointerdown\", pointerEventInit);\r\n evt.inputIndex = evt.button + 2;\r\n\r\n if (this._checkPrePointerObservable(pickResult, evt, PointerEventTypes.POINTERDOWN)) {\r\n return;\r\n }\r\n\r\n this._processPointerDown(pickResult, evt);\r\n }\r\n\r\n private _processPointerDown(pickResult: Nullable<PickingInfo>, evt: IPointerEvent): void {\r\n const scene = this._scene;\r\n if (pickResult && pickResult.hit && pickResult.pickedMesh) {\r\n this._pickedDownMesh = pickResult.pickedMesh;\r\n const actionManager = pickResult.pickedMesh._getActionManagerForTrigger();\r\n if (actionManager) {\r\n if (actionManager.hasPickTriggers) {\r\n actionManager.processTrigger(Constants.ACTION_OnPickDownTrigger, ActionEvent.CreateNew(pickResult.pickedMesh, evt));\r\n switch (evt.button) {\r\n case 0:\r\n actionManager.processTrigger(Constants.ACTION_OnLeftPickTrigger, ActionEvent.CreateNew(pickResult.pickedMesh, evt));\r\n break;\r\n case 1:\r\n actionManager.processTrigger(Constants.ACTION_OnCenterPickTrigger, ActionEvent.CreateNew(pickResult.pickedMesh, evt));\r\n break;\r\n case 2:\r\n actionManager.processTrigger(Constants.ACTION_OnRightPickTrigger, ActionEvent.CreateNew(pickResult.pickedMesh, evt));\r\n break;\r\n }\r\n }\r\n\r\n if (actionManager.hasSpecificTrigger(Constants.ACTION_OnLongPressTrigger)) {\r\n window.setTimeout(() => {\r\n const pickResult = scene.pick(\r\n this._unTranslatedPointerX,\r\n this._unTranslatedPointerY,\r\n (mesh: AbstractMesh): boolean =>\r\n <boolean>(\r\n (mesh.isPickable &&\r\n mesh.isVisible &&\r\n mesh.isReady() &&\r\n mesh.actionManager &&\r\n mesh.actionManager.hasSpecificTrigger(Constants.ACTION_OnLongPressTrigger) &&\r\n mesh === this._pickedDownMesh)\r\n ),\r\n false,\r\n scene.cameraToUseForPointers\r\n );\r\n\r\n if (pickResult && pickResult.hit && pickResult.pickedMesh && actionManager) {\r\n if (this._totalPointersPressed !== 0 && Date.now() - this._startingPointerTime > InputManager.LongPressDelay && !this._isPointerSwiping()) {\r\n this._startingPointerTime = 0;\r\n actionManager.processTrigger(Constants.ACTION_OnLongPressTrigger, ActionEvent.CreateNew(pickResult.pickedMesh, evt));\r\n }\r\n }\r\n }, InputManager.LongPressDelay);\r\n }\r\n }\r\n } else {\r\n for (const step of scene._pointerDownStage) {\r\n pickResult = step.action(this._unTranslatedPointerX, this._unTranslatedPointerY, pickResult, evt, false);\r\n }\r\n }\r\n\r\n if (pickResult) {\r\n const type = PointerEventTypes.POINTERDOWN;\r\n\r\n if (scene.onPointerDown) {\r\n scene.onPointerDown(evt, pickResult, type);\r\n }\r\n\r\n if (scene.onPointerObservable.hasObservers()) {\r\n const pi = new PointerInfo(type, evt, pickResult);\r\n this._setRayOnPointerInfo(pi);\r\n scene.onPointerObservable.notifyObservers(pi, type);\r\n }\r\n }\r\n }\r\n\r\n /**\r\n * @hidden\r\n * @returns Boolean if delta for pointer exceeds drag movement threshold\r\n */\r\n public _isPointerSwiping(): boolean {\r\n return (\r\n Math.abs(this._startingPointerPosition.x - this._pointerX) > InputManager.DragMovementThreshold ||\r\n Math.abs(this._startingPointerPosition.y - this._pointerY) > InputManager.DragMovementThreshold\r\n );\r\n }\r\n\r\n /**\r\n * Use this method to simulate a pointer up on a mesh\r\n * The pickResult parameter can be obtained from a scene.pick or scene.pickWithRay\r\n * @param pickResult - pickingInfo of the object wished to simulate pointer event on\r\n * @param pointerEventInit - pointer event state to be used when simulating the pointer event (eg. pointer id for multitouch)\r\n * @param doubleTap - indicates that the pointer up event should be considered as part of a double click (false by default)\r\n */\r\n public simulatePointerUp(pickResult: PickingInfo, pointerEventInit?: PointerEventInit, doubleTap?: boolean): void {\r\n const evt = new PointerEvent(\"pointerup\", pointerEventInit);\r\n evt.inputIndex = PointerInput.Move;\r\n const clickInfo = new _ClickInfo();\r\n\r\n if (doubleTap) {\r\n clickInfo.doubleClick = true;\r\n } else {\r\n clickInfo.singleClick = true;\r\n }\r\n\r\n if (this._checkPrePointerObservable(pickResult, evt, PointerEventTypes.POINTERUP)) {\r\n return;\r\n }\r\n\r\n this._processPointerUp(pickResult, evt, clickInfo);\r\n }\r\n\r\n private _processPointerUp(pickResult: Nullable<PickingInfo>, evt: IPointerEvent, clickInfo: _ClickInfo): void {\r\n const scene = this._scene;\r\n if (pickResult && pickResult.hit && pickResult.pickedMesh) {\r\n this._pickedUpMesh = pickResult.pickedMesh;\r\n if (this._pickedDownMesh === this._pickedUpMesh) {\r\n if (scene.onPointerPick) {\r\n scene.onPointerPick(evt, pickResult);\r\n }\r\n if (clickInfo.singleClick && !clickInfo.ignore && scene.onPointerObservable.hasObservers()) {\r\n const type = PointerEventTypes.POINTERPICK;\r\n const pi = new PointerInfo(type, evt, pickResult);\r\n this._setRayOnPointerInfo(pi);\r\n scene.onPointerObservable.notifyObservers(pi, type);\r\n }\r\n }\r\n const actionManager = pickResult.pickedMesh._getActionManagerForTrigger();\r\n if (actionManager && !clickInfo.ignore) {\r\n actionManager.processTrigger(Constants.ACTION_OnPickUpTrigger, ActionEvent.CreateNew(pickResult.pickedMesh, evt, pickResult));\r\n\r\n if (!clickInfo.hasSwiped && clickInfo.singleClick) {\r\n actionManager.processTrigger(Constants.ACTION_OnPickTrigger, ActionEvent.CreateNew(pickResult.pickedMesh, evt, pickResult));\r\n }\r\n\r\n const doubleClickActionManager = pickResult.pickedMesh._getActionManagerForTrigger(Constants.ACTION_OnDoublePickTrigger);\r\n if (clickInfo.doubleClick && doubleClickActionManager) {\r\n doubleClickActionManager.processTrigger(Constants.ACTION_OnDoublePickTrigger, ActionEvent.CreateNew(pickResult.pickedMesh, evt, pickResult));\r\n }\r\n }\r\n } else {\r\n if (!clickInfo.ignore) {\r\n for (const step of scene._pointerUpStage) {\r\n pickResult = step.action(this._unTranslatedPointerX, this._unTranslatedPointerY, pickResult, evt, clickInfo.doubleClick);\r\n }\r\n }\r\n }\r\n\r\n if (this._pickedDownMesh && this._pickedDownMesh !== this._pickedUpMesh) {\r\n const pickedDownActionManager = this._pickedDownMesh._getActionManagerForTrigger(Constants.ACTION_OnPickOutTrigger);\r\n if (pickedDownActionManager) {\r\n pickedDownActionManager.processTrigger(Constants.ACTION_OnPickOutTrigger, ActionEvent.CreateNew(this._pickedDownMesh, evt));\r\n }\r\n }\r\n\r\n let type = 0;\r\n if (scene.onPointerObservable.hasObservers()) {\r\n if (!clickInfo.ignore && !clickInfo.hasSwiped) {\r\n if (clickInfo.singleClick && scene.onPointerObservable.hasSpecificMask(PointerEventTypes.POINTERTAP)) {\r\n type = PointerEventTypes.POINTERTAP;\r\n } else if (clickInfo.doubleClick && scene.onPointerObservable.hasSpecificMask(PointerEventTypes.POINTERDOUBLETAP)) {\r\n type = PointerEventTypes.POINTERDOUBLETAP;\r\n }\r\n if (type) {\r\n const pi = new PointerInfo(type, evt, pickResult);\r\n this._setRayOnPointerInfo(pi);\r\n scene.onPointerObservable.notifyObservers(pi, type);\r\n }\r\n }\r\n\r\n if (!clickInfo.ignore) {\r\n type = PointerEventTypes.POINTERUP;\r\n const pi = new PointerInfo(type, evt, pickResult);\r\n this._setRayOnPointerInfo(pi);\r\n scene.onPointerObservable.notifyObservers(pi, type);\r\n }\r\n }\r\n\r\n if (scene.onPointerUp && !clickInfo.ignore) {\r\n scene.onPointerUp(evt, pickResult, type);\r\n }\r\n }\r\n\r\n /**\r\n * Gets a boolean indicating if the current pointer event is captured (meaning that the scene has already handled the pointer down)\r\n * @param pointerId - defines the pointer id to use in a multi-touch scenario (0 by default)\r\n * @returns true if the pointer was captured\r\n */\r\n public isPointerCaptured(pointerId = 0): boolean {\r\n return this._pointerCaptures[pointerId];\r\n }\r\n\r\n /**\r\n * Attach events to the canvas (To handle actionManagers triggers and raise onPointerMove, onPointerDown and onPointerUp\r\n * @param attachUp - defines if you want to attach events to pointerup\r\n * @param attachDown - defines if you want to attach events to pointerdown\r\n * @param attachMove - defines if you want to attach events to pointermove\r\n * @param elementToAttachTo - defines the target DOM element to attach to (will use the canvas by default)\r\n */\r\n public attachControl(attachUp = true, attachDown = true, attachMove = true, elementToAttachTo: Nullable<HTMLElement> = null): void {\r\n const scene = this._scene;\r\n const engine = scene.getEngine();\r\n\r\n if (!elementToAttachTo) {\r\n elementToAttachTo = engine.getInputElement();\r\n }\r\n\r\n if (this._alreadyAttached) {\r\n this.detachControl();\r\n }\r\n\r\n if (elementToAttachTo) {\r\n this._alreadyAttachedTo = elementToAttachTo;\r\n }\r\n this._deviceSourceManager = new DeviceSourceManager(engine);\r\n\r\n // Because this is only called from _initClickEvent, which is called in _onPointerUp, we'll use the pointerUpPredicate for the pick call\r\n this._initActionManager = (act: Nullable<AbstractActionManager>): Nullable<AbstractActionManager> => {\r\n if (!this._meshPickProceed) {\r\n const pickResult = scene.skipPointerUpPicking\r\n ? null\r\n : scene.pick(this._unTranslatedPointerX, this._unTranslatedPointerY, scene.pointerUpPredicate, false, scene.cameraToUseForPointers);\r\n this._currentPickResult = pickResult;\r\n if (pickResult) {\r\n act = pickResult.hit && pickResult.pickedMesh ? pickResult.pickedMesh._getActionManagerForTrigger() : null;\r\n }\r\n this._meshPickProceed = true;\r\n }\r\n return act;\r\n };\r\n\r\n this._delayedSimpleClick = (btn: number, clickInfo: _ClickInfo, cb: (clickInfo: _ClickInfo, pickResult: Nullable<PickingInfo>) => void) => {\r\n // double click delay is over and that no double click has been raised since, or the 2 consecutive keys pressed are different\r\n if ((Date.now() - this._previousStartingPointerTime > InputManager.DoubleClickDelay && !this._doubleClickOccured) || btn !== this._previousButtonPressed) {\r\n this._doubleClickOccured = false;\r\n clickInfo.singleClick = true;\r\n clickInfo.ignore = false;\r\n cb(clickInfo, this._currentPickResult);\r\n }\r\n };\r\n\r\n this._initClickEvent = (\r\n obs1: Observable<PointerInfoPre>,\r\n obs2: Observable<PointerInfo>,\r\n evt: IPointerEvent,\r\n cb: (clickInfo: _ClickInfo, pickResult: Nullable<PickingInfo>) => void\r\n ): void => {\r\n const clickInfo = new _ClickInfo();\r\n this._currentPickResult = null;\r\n let act: Nullable<AbstractActionManager> = null;\r\n\r\n let checkPicking =\r\n obs1.hasSpecificMask(PointerEventTypes.POINTERPICK) ||\r\n obs2.hasSpecificMask(PointerEventTypes.POINTERPICK) ||\r\n obs1.hasSpecificMask(PointerEventTypes.POINTERTAP) ||\r\n obs2.hasSpecificMask(PointerEventTypes.POINTERTAP) ||\r\n obs1.hasSpecificMask(PointerEventTypes.POINTERDOUBLETAP) ||\r\n obs2.hasSpecificMask(PointerEventTypes.POINTERDOUBLETAP);\r\n if (!checkPicking && AbstractActionManager) {\r\n act = this._initActionManager(act, clickInfo);\r\n if (act) {\r\n checkPicking = act.hasPickTriggers;\r\n }\r\n }\r\n\r\n let needToIgnoreNext = false;\r\n\r\n if (checkPicking) {\r\n const btn = evt.button;\r\n clickInfo.hasSwiped = this._isPointerSwiping();\r\n\r\n if (!clickInfo.hasSwiped) {\r\n let checkSingleClickImmediately = !InputManager.ExclusiveDoubleClickMode;\r\n\r\n if (!checkSingleClickImmediately) {\r\n checkSingleClickImmediately = !obs1.hasSpecificMask(PointerEventTypes.POINTERDOUBLETAP) && !obs2.hasSpecificMask(PointerEventTypes.POINTERDOUBLETAP);\r\n\r\n if (checkSingleClickImmediately && !AbstractActionManager.HasSpecificTrigger(Constants.ACTION_OnDoublePickTrigger)) {\r\n act = this._initActionManager(act, clickInfo);\r\n if (act) {\r\n checkSingleClickImmediately = !act.hasSpecificTrigger(Constants.ACTION_OnDoublePickTrigger);\r\n }\r\n }\r\n }\r\n\r\n if (checkSingleClickImmediately) {\r\n // single click detected if double click delay is over or two different successive keys pressed without exclusive double click or no double click required\r\n if (Date.now() - this._previousStartingPointerTime > InputManager.DoubleClickDelay || btn !== this._previousButtonPressed) {\r\n clickInfo.singleClick = true;\r\n cb(clickInfo, this._currentPickResult);\r\n needToIgnoreNext = true;\r\n }\r\n }\r\n // at least one double click is required to be check and exclusive double click is enabled\r\n else {\r\n // wait that no double click has been raised during the double click delay\r\n this._previousDelayedSimpleClickTimeout = this._delayedSimpleClickTimeout;\r\n this._delayedSimpleClickTimeout = window.setTimeout(this._delayedSimpleClick.bind(this, btn, clickInfo, cb), InputManager.DoubleClickDelay);\r\n }\r\n\r\n let checkDoubleClick = obs1.hasSpecificMask(PointerEventTypes.POINTERDOUBLETAP) || obs2.hasSpecificMask(PointerEventTypes.POINTERDOUBLETAP);\r\n if (!checkDoubleClick && AbstractActionManager.HasSpecificTrigger(Constants.ACTION_OnDoublePickTrigger)) {\r\n act = this._initActionManager(act, clickInfo);\r\n if (act) {\r\n checkDoubleClick = act.hasSpecificTrigger(Constants.ACTION_OnDoublePickTrigger);\r\n }\r\n }\r\n if (checkDoubleClick) {\r\n // two successive keys pressed are equal, double click delay is not over and double click has not just occurred\r\n if (btn === this._previousButtonPressed && Date.now() - this._previousStartingPointerTime < InputManager.DoubleClickDelay && !this._doubleClickOccured) {\r\n // pointer has not moved for 2 clicks, it's a double click\r\n if (!clickInfo.hasSwiped && !this._isPointerSwiping()) {\r\n this._previousStartingPointerTime = 0;\r\n this._doubleClickOccured = true;\r\n clickInfo.doubleClick = true;\r\n clickInfo.ignore = false;\r\n if (InputManager.ExclusiveDoubleClickMode && this._previousDelayedSimpleClickTimeout) {\r\n clearTimeout(this._previousDelayedSimpleClickTimeout);\r\n }\r\n this._previousDelayedSimpleClickTimeout = this._delayedSimpleClickTimeout;\r\n cb(clickInfo, this._currentPickResult);\r\n }\r\n // if the two successive clicks are too far, it's just two simple clicks\r\n else {\r\n this._doubleClickOccured = false;\r\n this._previousStartingPointerTime = this._startingPointerTime;\r\n this._previousStartingPointerPosition.x = this._startingPointerPosition.x;\r\n this._previousStartingPointerPosition.y = this._startingPointerPosition.y;\r\n this._previousButtonPressed = btn;\r\n if (InputManager.ExclusiveDoubleClickMode) {\r\n if (this._previousDelayedSimpleClickTimeout) {\r\n clearTimeout(this._previousDelayedSimpleClickTimeout);\r\n }\r\n this._previousDelayedSimpleClickTimeout = this._delayedSimpleClickTimeout;\r\n\r\n cb(clickInfo, this._previousPickResult);\r\n } else {\r\n cb(clickInfo, this._currentPickResult);\r\n }\r\n }\r\n needToIgnoreNext = true;\r\n }\r\n // just the first click of the double has been raised\r\n else {\r\n this._doubleClickOccured = false;\r\n this._previousStartingPointerTime = this._startingPointerTime;\r\n this._previousStartingPointerPosition.x = this._startingPointerPosition.x;\r\n this._previousStartingPointerPosition.y = this._startingPointerPosition.y;\r\n this._previousButtonPressed = btn!;\r\n }\r\n }\r\n }\r\n }\r\n\r\n if (!needToIgnoreNext) {\r\n cb(clickInfo, this._currentPickResult);\r\n }\r\n };\r\n\r\n this._onPointerMove = (evt: IMouseEvent) => {\r\n // preserve compatibility with Safari when pointerId is not present\r\n if ((evt as IPointerEvent).pointerId === undefined) {\r\n (evt as IPointerEvent as any).pointerId = 0;\r\n }\r\n\r\n this._updatePointerPosition(evt as IPointerEvent);\r\n\r\n // PreObservable support\r\n if (\r\n this._checkPrePointerObservable(\r\n null,\r\n evt as IPointerEvent,\r\n evt.inputIndex >= PointerInput.MouseWheelX && evt.inputIndex <= PointerInput.MouseWheelZ ? PointerEventTypes.POINTERWHEEL : PointerEventTypes.POINTERMOVE\r\n )\r\n ) {\r\n return;\r\n }\r\n\r\n if (!scene.cameraToUseForPointers && !scene.activeCamera) {\r\n return;\r\n }\r\n\r\n if (scene.skipPointerMovePicking) {\r\n this._processPointerMove(new PickingInfo(), evt as IPointerEvent);\r\n return;\r\n }\r\n\r\n if (!scene.pointerMovePredicate) {\r\n scene.pointerMovePredicate = (mesh: AbstractMesh): boolean =>\r\n mesh.isPickable &&\r\n mesh.isVisible &&\r\n mesh.isReady() &&\r\n mesh.isEnabled() &&\r\n (mesh.enablePointerMoveEvents || scene.constantlyUpdateMeshUnderPointer || mesh._getActionManagerForTrigger() !== null) &&\r\n (!scene.cameraToUseForPointers || (scene.cameraToUseForPointers.layerMask & mesh.layerMask) !== 0);\r\n }\r\n\r\n // Meshes\r\n const pickResult = scene.pick(\r\n this._unTranslatedPointerX,\r\n this._unTranslatedPointerY,\r\n scene.pointerMovePredicate,\r\n false,\r\n scene.cameraToUseForPointers,\r\n scene.pointerMoveTrianglePredicate\r\n );\r\n\r\n this._processPointerMove(pickResult, evt as IPointerEvent);\r\n };\r\n\r\n this._onPointerDown = (evt: IPointerEvent) => {\r\n this._totalPointersPressed++;\r\n this._pickedDownMesh = null;\r\n this._meshPickProceed = false;\r\n\r\n // preserve compatibility with Safari when pointerId is not present\r\n if (evt.pointerId === undefined) {\r\n (evt as any).pointerId = 0;\r\n }\r\n\r\n this._updatePointerPosition(evt);\r\n\r\n if (scene.preventDefaultOnPointerDown && elementToAttachTo) {\r\n evt.preventDefault();\r\n elementToAttachTo.focus();\r\n }\r\n\r\n this._startingPointerPosition.x = this._pointerX;\r\n this._startingPointerPosition.y = this._pointerY;\r\n this._startingPointerTime = Date.now();\r\n\r\n // PreObservable support\r\n if (this._checkPrePointerObservable(null, evt, PointerEventTypes.POINTERDOWN)) {\r\n return;\r\n }\r\n\r\n if (!scene.cameraToUseForPointers && !scene.activeCamera) {\r\n return;\r\n }\r\n\r\n this._pointerCaptures[evt.pointerId] = true;\r\n\r\n if (!scene.pointerDownPredicate) {\r\n scene.pointerDownPredicate = (mesh: AbstractMesh): boolean => {\r\n return (\r\n mesh.isPickable &&\r\n mesh.isVisible &&\r\n mesh.isReady() &&\r\n mesh.isEnabled() &&\r\n (!scene.cameraToUseForPointers || (scene.cameraToUseForPointers.layerMask & mesh.layerMask) !== 0)\r\n );\r\n };\r\n }\r\n\r\n // Meshes\r\n this._pickedDownMesh = null;\r\n let pickResult;\r\n if (scene.skipPointerDownPicking) {\r\n pickResult = new PickingInfo();\r\n } else {\r\n pickResult = scene.pick(this._unTranslatedPointerX, this._unTranslatedPointerY, scene.pointerDownPredicate, false, scene.cameraToUseForPointers);\r\n }\r\n\r\n this._processPointerDown(pickResult, evt);\r\n };\r\n\r\n this._onPointerUp = (evt: IPointerEvent) => {\r\n if (this._totalPointersPressed === 0) {\r\n // We are attaching the pointer up to windows because of a bug in FF\r\n return; // So we need to test it the pointer down was pressed before.\r\n }\r\n\r\n this._totalPointersPressed--;\r\n this._pickedUpMesh = null;\r\n this._meshPickProceed = false;\r\n\r\n // preserve compatibility with Safari when pointerId is not present\r\n if (evt.pointerId === undefined) {\r\n (evt as any).pointerId = 0;\r\n }\r\n\r\n this._updatePointerPosition(evt);\r\n\r\n if (scene.preventDefaultOnPointerUp && elementToAttachTo) {\r\n evt.preventDefault();\r\n elementToAttachTo.focus();\r\n }\r\n\r\n this._initClickEvent(scene.onPrePointerObservable, scene.onPointerObservable, evt, (clickInfo: _ClickInfo, pickResult: Nullable<PickingInfo>) => {\r\n // PreObservable support\r\n if (scene.onPrePointerObservable.hasObservers()) {\r\n if (!clickInfo.ignore) {\r\n if (!clickInfo.hasSwiped) {\r\n if (clickInfo.singleClick && scene.onPrePointerObservable.hasSpecificMask(PointerEventTypes.POINTERTAP)) {\r\n if (this._checkPrePointerObservable(null, evt, PointerEventTypes.POINTERTAP)) {\r\n return;\r\n }\r\n }\r\n if (clickInfo.doubleClick && scene.onPrePointerObservable.hasSpecificMask(PointerEventTypes.POINTERDOUBLETAP)) {\r\n if (this._checkPrePointerObservable(null, evt, PointerEventTypes.POINTERDOUBLETAP)) {\r\n return;\r\n }\r\n }\r\n }\r\n if (this._checkPrePointerObservable(null, evt, PointerEventTypes.POINTERUP)) {\r\n return;\r\n }\r\n }\r\n }\r\n\r\n this._pointerCaptures[evt.pointerId] = false;\r\n if (!scene.cameraToUseForPointers && !scene.activeCamera) {\r\n return;\r\n }\r\n\r\n if (!scene.pointerUpPredicate) {\r\n scene.pointerUpPredicate = (mesh: AbstractMesh): boolean => {\r\n return (\r\n mesh.isPickable &&\r\n mesh.isVisible &&\r\n mesh.isReady() &&\r\n mesh.isEnabled() &&\r\n (!scene.cameraToUseForPointers || (scene.cameraToUseForPointers.layerMask & mesh.layerMask) !== 0)\r\n );\r\n };\r\n }\r\n\r\n // Meshes\r\n if (!this._meshPickProceed && ((AbstractActionManager && AbstractActionManager.HasTriggers) || scene.onPointerObservable.hasObservers())) {\r\n this._initActionManager(null, clickInfo);\r\n }\r\n if (!pickResult) {\r\n pickResult = this._currentPickResult;\r\n }\r\n\r\n this._processPointerUp(pickResult, evt, clickInfo);\r\n\r\n this._previousPickResult = this._currentPickResult;\r\n });\r\n };\r\n\r\n this._onKeyDown = (evt: IKeyboardEvent) => {\r\n const type = KeyboardEventTypes.KEYDOWN;\r\n if (scene.onPreKeyboardObservable.hasObservers()) {\r\n const pi = new KeyboardInfoPre(type, evt);\r\n scene.onPreKeyboardObservable.notifyObservers(pi, type);\r\n if (pi.skipOnKeyboardObservable) {\r\n return;\r\n }\r\n }\r\n\r\n if (scene.onKeyboardObservable.hasObservers()) {\r\n const pi = new KeyboardInfo(type, evt);\r\n scene.onKeyboardObservable.notifyObservers(pi, type);\r\n }\r\n\r\n if (scene.actionManager) {\r\n scene.actionManager.processTrigger(Constants.ACTION_OnKeyDownTrigger, ActionEvent.CreateNewFromScene(scene, evt));\r\n }\r\n };\r\n\r\n this._onKeyUp = (evt: IKeyboardEvent) => {\r\n const type = KeyboardEventTypes.KEYUP;\r\n if (scene.onPreKeyboardObservable.hasObservers()) {\r\n const pi = new KeyboardInfoPre(type, evt);\r\n scene.onPreKeyboardObservable.notifyObservers(pi, type);\r\n if (pi.skipOnKeyboardObservable) {\r\n return;\r\n }\r\n }\r\n\r\n if (scene.onKeyboardObservable.hasObservers()) {\r\n const pi = new KeyboardInfo(type, evt);\r\n scene.onKeyboardObservable.notifyObservers(pi, type);\r\n }\r\n\r\n if (scene.actionManager) {\r\n scene.actionManager.processTrigger(Constants.ACTION_OnKeyUpTrigger, ActionEvent.CreateNewFromScene(scene, evt));\r\n }\r\n };\r\n\r\n // If a device connects that we can handle, wire up the observable\r\n this._deviceSourceManager.onDeviceConnectedObservable.add((deviceSource) => {\r\n if (deviceSource.deviceType === DeviceType.Mouse) {\r\n deviceSource.onInputChangedObservable.add((eventData) => {\r\n if (\r\n eventData.inputIndex === PointerInput.LeftClick ||\r\n eventData.inputIndex === PointerInput.MiddleClick ||\r\n eventData.inputIndex === PointerInput.RightClick ||\r\n eventData.inputIndex === PointerInput.BrowserBack ||\r\n eventData.inputIndex === PointerInput.BrowserForward\r\n ) {\r\n if (attachDown && deviceSource.getInput(eventData.inputIndex) === 1) {\r\n this._onPointerDown(eventData);\r\n } else if (attachUp && deviceSource.getInput(eventData.inputIndex) === 0) {\r\n this._onPointerUp(eventData);\r\n }\r\n } else if (attachMove) {\r\n if (eventData.inputIndex === PointerInput.Move) {\r\n this._onPointerMove(eventData);\r\n } else if (\r\n eventData.inputIndex === PointerInput.MouseWheelX ||\r\n eventData.inputIndex === PointerInput.MouseWheelY ||\r\n eventData.inputIndex === PointerInput.MouseWheelZ\r\n ) {\r\n this._onPointerMove(eventData);\r\n }\r\n }\r\n });\r\n } else if (deviceSource.deviceType === DeviceType.Touch) {\r\n deviceSource.onInputChangedObservable.add((eventData) => {\r\n if (eventData.inputIndex === PointerInput.LeftClick) {\r\n if (attachDown && deviceSource.getInput(eventData.inputIndex) === 1) {\r\n this._onPointerDown(eventData);\r\n } else if (attachUp && deviceSource.getInput(eventData.inputIndex) === 0) {\r\n this._onPointerUp(eventData);\r\n }\r\n }\r\n\r\n if (attachMove && eventData.inputIndex === PointerInput.Move) {\r\n this._onPointerMove(eventData);\r\n }\r\n });\r\n } else if (deviceSource.deviceType === DeviceType.Keyboard) {\r\n deviceSource.onInputChangedObservable.add((eventData) => {\r\n if (eventData.type === \"keydown\") {\r\n this._onKeyDown(eventData);\r\n } else if (eventData.type === \"keyup\") {\r\n this._onKeyUp(eventData);\r\n }\r\n });\r\n }\r\n });\r\n\r\n this._alreadyAttached = true;\r\n }\r\n\r\n /**\r\n * Detaches all event handlers\r\n */\r\n public detachControl() {\r\n if (this._alreadyAttached) {\r\n this._deviceSourceManager!.dispose();\r\n this._deviceSourceManager = null;\r\n\r\n // Cursor\r\n if (this._alreadyAttachedTo && !this._scene.doNotHandleCursors) {\r\n this._alreadyAttachedTo.style.cursor = this._scene.defaultCursor;\r\n }\r\n\r\n this._alreadyAttached = false;\r\n this._alreadyAttachedTo = null;\r\n }\r\n }\r\n\r\n /**\r\n * Force the value of meshUnderPointer\r\n * @param mesh - defines the mesh to use\r\n * @param pointerId - optional pointer id when using more than one pointer. Defaults to 0\r\n * @param pickResult - optional pickingInfo data used to find mesh\r\n */\r\n public setPointerOverMesh(mesh: Nullable<AbstractMesh>, pointerId: number = 0, pickResult?: Nullable<PickingInfo>): void {\r\n if (this._meshUnderPointerId[pointerId] === mesh) {\r\n return;\r\n }\r\n\r\n const underPointerMesh = this._meshUnderPointerId[pointerId];\r\n\r\n let actionManager: Nullable<AbstractActionManager>;\r\n if (underPointerMesh) {\r\n actionManager = underPointerMesh._getActionManagerForTrigger(Constants.ACTION_OnPointerOutTrigger);\r\n if (actionManager) {\r\n actionManager.processTrigger(Constants.ACTION_OnPointerOutTrigger, ActionEvent.CreateNew(underPointerMesh, undefined, { pointerId }));\r\n }\r\n }\r\n\r\n if (mesh) {\r\n this._meshUnderPointerId[pointerId] = mesh;\r\n this._pointerOverMesh = mesh;\r\n\r\n actionManager = mesh._getActionManagerForTrigger(Constants.ACTION_OnPointerOverTrigger);\r\n if (actionManager) {\r\n actionManager.processTrigger(Constants.ACTION_OnPointerOverTrigger, ActionEvent.CreateNew(mesh, undefined, { pointerId, pickResult }));\r\n }\r\n } else {\r\n delete this._meshUnderPointerId[pointerId];\r\n this._pointerOverMesh = null;\r\n }\r\n }\r\n\r\n /**\r\n * Gets the mesh under the pointer\r\n * @returns a Mesh or null if no mesh is under the pointer\r\n */\r\n public getPointerOverMesh(): Nullable<AbstractMesh> {\r\n return this._pointerOverMesh;\r\n }\r\n\r\n /**\r\n * @param mesh - Mesh to invalidate\r\n * @hidden\r\n */\r\n public _invalidateMesh(mesh: AbstractMesh) {\r\n if (this._pointerOverMesh === mesh) {\r\n this._pointerOverMesh = null;\r\n }\r\n if (this._pickedDownMesh === mesh) {\r\n this._pickedDownMesh = null;\r\n }\r\n if (this._pickedUpMesh === mesh) {\r\n this._pickedUpMesh = null;\r\n }\r\n for (const pointerId in this._meshUnderPointerId) {\r\n if (this._meshUnderPointerId[pointerId] === mesh) {\r\n delete this._meshUnderPointerId[pointerId];\r\n }\r\n }\r\n }\r\n}\r\n"]}
1
+ {"version":3,"file":"scene.inputManager.js","sourceRoot":"","sources":["../../../../../lts/core/generated/Inputs/scene.inputManager.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,cAAc,EAAE,WAAW,EAAE,iBAAiB,EAAE,MAAM,yBAAyB,CAAC;AAEzF,OAAO,EAAE,qBAAqB,EAAE,MAAM,kCAAkC,CAAC;AACzE,OAAO,EAAE,WAAW,EAAE,MAAM,2BAA2B,CAAC;AACxD,OAAO,EAAE,OAAO,EAAE,MAAM,EAAE,MAAM,sBAAsB,CAAC;AAEvD,OAAO,EAAE,SAAS,EAAE,MAAM,sBAAsB,CAAC;AACjD,OAAO,EAAE,WAAW,EAAE,MAAM,wBAAwB,CAAC;AACrD,OAAO,EAAE,kBAAkB,EAAE,eAAe,EAAE,YAAY,EAAE,MAAM,0BAA0B,CAAC;AAC7F,OAAO,EAAE,UAAU,EAAE,YAAY,EAAE,MAAM,yCAAyC,CAAC;AAEnF,OAAO,EAAE,mBAAmB,EAAE,MAAM,iDAAiD,CAAC;AACtF,OAAO,EAAE,WAAW,EAAE,MAAM,wBAAwB,CAAC;AAIrD,gBAAgB;AAChB,gEAAgE;AAChE,MAAM,UAAU;IAAhB;QACY,iBAAY,GAAG,KAAK,CAAC;QACrB,iBAAY,GAAG,KAAK,CAAC;QACrB,eAAU,GAAG,KAAK,CAAC;QACnB,YAAO,GAAG,KAAK,CAAC;IA2B5B,CAAC;IAzBG,IAAW,WAAW;QAClB,OAAO,IAAI,CAAC,YAAY,CAAC;IAC7B,CAAC;IACD,IAAW,WAAW;QAClB,OAAO,IAAI,CAAC,YAAY,CAAC;IAC7B,CAAC;IACD,IAAW,SAAS;QAChB,OAAO,IAAI,CAAC,UAAU,CAAC;IAC3B,CAAC;IACD,IAAW,MAAM;QACb,OAAO,IAAI,CAAC,OAAO,CAAC;IACxB,CAAC;IAED,IAAW,WAAW,CAAC,CAAU;QAC7B,IAAI,CAAC,YAAY,GAAG,CAAC,CAAC;IAC1B,CAAC;IACD,IAAW,WAAW,CAAC,CAAU;QAC7B,IAAI,CAAC,YAAY,GAAG,CAAC,CAAC;IAC1B,CAAC;IACD,IAAW,SAAS,CAAC,CAAU;QAC3B,IAAI,CAAC,UAAU,GAAG,CAAC,CAAC;IACxB,CAAC;IACD,IAAW,MAAM,CAAC,CAAU;QACxB,IAAI,CAAC,OAAO,GAAG,CAAC,CAAC;IACrB,CAAC;CACJ;AAED;;GAEG;AACH,MAAM,OAAO,YAAY;IA4DrB;;;OAGG;IACH,YAAY,KAAa;QAtDzB,kLAAkL;QAC1K,qBAAgB,GAAG,KAAK,CAAC;QAkBzB,qBAAgB,GAAG,KAAK,CAAC;QAGzB,uBAAkB,GAA0B,IAAI,CAAC;QACjD,wBAAmB,GAA0B,IAAI,CAAC;QAClD,0BAAqB,GAAG,CAAC,CAAC;QAC1B,wBAAmB,GAAG,KAAK,CAAC;QAO5B,cAAS,GAAW,CAAC,CAAC;QACtB,cAAS,GAAW,CAAC,CAAC;QAGtB,6BAAwB,GAAG,IAAI,OAAO,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;QAC7C,qCAAgC,GAAG,IAAI,OAAO,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC;QACrD,yBAAoB,GAAG,CAAC,CAAC;QACzB,iCAA4B,GAAG,CAAC,CAAC;QACjC,qBAAgB,GAAqC,EAAE,CAAC;QACxD,wBAAmB,GAAoD,EAAE,CAAC;QAO1E,yBAAoB,GAAkC,IAAI,CAAC;QAO/D,IAAI,CAAC,MAAM,GAAG,KAAK,IAAW,WAAW,CAAC,gBAAgB,CAAC;QAC3D,IAAI,CAAC,IAAI,CAAC,MAAM,EAAE;YACd,OAAO;SACV;IACL,CAAC;IAED;;;OAGG;IACH,IAAW,gBAAgB;QACvB,OAAO,IAAI,CAAC,gBAAgB,CAAC;IACjC,CAAC;IAED;;;;OAIG;IACI,8BAA8B,CAAC,SAAiB;QACnD,OAAO,IAAI,CAAC,mBAAmB,CAAC,SAAS,CAAC,IAAI,IAAI,CAAC;IACvD,CAAC;IAED;;;OAGG;IACH,IAAW,mBAAmB;QAC1B,OAAO,IAAI,OAAO,CAAC,IAAI,CAAC,qBAAqB,EAAE,IAAI,CAAC,qBAAqB,CAAC,CAAC;IAC/E,CAAC;IAED;;;OAGG;IACH,IAAW,QAAQ;QACf,OAAO,IAAI,CAAC,SAAS,CAAC;IAC1B,CAAC;IAED,IAAW,QAAQ,CAAC,KAAa;QAC7B,IAAI,CAAC,SAAS,GAAG,KAAK,CAAC;IAC3B,CAAC;IAED;;;OAGG;IACH,IAAW,QAAQ;QACf,OAAO,IAAI,CAAC,SAAS,CAAC;IAC1B,CAAC;IAED,IAAW,QAAQ,CAAC,KAAa;QAC7B,IAAI,CAAC,SAAS,GAAG,KAAK,CAAC;IAC3B,CAAC;IAEO,sBAAsB,CAAC,GAAkB;QAC7C,MAAM,UAAU,GAAG,IAAI,CAAC,MAAM,CAAC,SAAS,EAAE,CAAC,yBAAyB,EAAE,CAAC;QAEvE,IAAI,CAAC,UAAU,EAAE;YACb,OAAO;SACV;QAED,IAAI,CAAC,SAAS,GAAG,GAAG,CAAC,OAAO,GAAG,UAAU,CAAC,IAAI,CAAC;QAC/C,IAAI,CAAC,SAAS,GAAG,GAAG,CAAC,OAAO,GAAG,UAAU,CAAC,GAAG,CAAC;QAE9C,IAAI,CAAC,qBAAqB,GAAG,IAAI,CAAC,SAAS,CAAC;QAC5C,IAAI,CAAC,qBAAqB,GAAG,IAAI,CAAC,SAAS,CAAC;IAChD,CAAC;IAEO,mBAAmB,CAAC,UAAiC,EAAE,GAAkB;QAC7E,MAAM,KAAK,GAAG,IAAI,CAAC,MAAM,CAAC;QAC1B,MAAM,MAAM,GAAG,KAAK,CAAC,SAAS,EAAE,CAAC;QACjC,MAAM,MAAM,GAAG,MAAM,CAAC,eAAe,EAAE,CAAC;QAExC,IAAI,MAAM,EAAE;YACR,MAAM,CAAC,QAAQ,GAAG,MAAM,CAAC,cAAc,CAAC;YAExC,kBAAkB;YAClB,IAAI,CAAC,KAAK,CAAC,kBAAkB,EAAE;gBAC3B,MAAM,CAAC,KAAK,CAAC,MAAM,GAAG,KAAK,CAAC,aAAa,CAAC;aAC7C;SACJ;QAED,MAAM,YAAY,GAAG,UAAU,IAAI,UAAU,CAAC,GAAG,IAAI,UAAU,CAAC,UAAU,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,KAAK,CAAC;QAC1F,IAAI,YAAY,EAAE;YACd,KAAK,CAAC,kBAAkB,CAAC,UAAW,CAAC,UAAU,EAAE,GAAG,CAAC,SAAS,EAAE,UAAU,CAAC,CAAC;YAE5E,IAAI,CAAC,KAAK,CAAC,kBAAkB,IAAI,MAAM,IAAI,IAAI,CAAC,gBAAgB,EAAE;gBAC9D,MAAM,aAAa,GAAG,IAAI,CAAC,gBAAgB,CAAC,2BAA2B,EAAE,CAAC;gBAC1E,IAAI,aAAa,IAAI,aAAa,CAAC,kBAAkB,EAAE;oBACnD,MAAM,CAAC,KAAK,CAAC,MAAM,GAAG,aAAa,CAAC,WAAW,IAAI,KAAK,CAAC,WAAW,CAAC;iBACxE;aACJ;SACJ;aAAM;YACH,KAAK,CAAC,kBAAkB,CAAC,IAAI,EAAE,GAAG,CAAC,SAAS,EAAE,UAAU,CAAC,CAAC;SAC7D;QAED,KAAK,MAAM,IAAI,IAAI,KAAK,CAAC,iBAAiB,EAAE;YACxC,UAAU,GAAG,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,qBAAqB,EAAE,IAAI,CAAC,qBAAqB,EAAE,UAAU,EAAE,YAAY,EAAE,MAAM,CAAC,CAAC;SACtH;QAED,IAAI,UAAU,EAAE;YACZ,MAAM,IAAI,GAAG,GAAG,CAAC,UAAU,IAAI,YAAY,CAAC,WAAW,IAAI,GAAG,CAAC,UAAU,IAAI,YAAY,CAAC,WAAW,CAAC,CAAC,CAAC,iBAAiB,CAAC,YAAY,CAAC,CAAC,CAAC,iBAAiB,CAAC,WAAW,CAAC;YAEvK,IAAI,KAAK,CAAC,aAAa,EAAE;gBACrB,KAAK,CAAC,aAAa,CAAC,GAAG,EAAE,UAAU,EAAE,IAAI,CAAC,CAAC;aAC9C;YAED,IAAI,KAAK,CAAC,mBAAmB,CAAC,YAAY,EAAE,EAAE;gBAC1C,MAAM,EAAE,GAAG,IAAI,WAAW,CAAC,IAAI,EAAE,GAAG,EAAE,UAAU,CAAC,CAAC;gBAClD,IAAI,CAAC,oBAAoB,CAAC,EAAE,CAAC,CAAC;gBAC9B,KAAK,CAAC,mBAAmB,CAAC,eAAe,CAAC,EAAE,EAAE,IAAI,CAAC,CAAC;aACvD;SACJ;IACL,CAAC;IAED,oBAAoB;IACZ,oBAAoB,CAAC,WAAwB;QACjD,MAAM,KAAK,GAAG,IAAI,CAAC,MAAM,CAAC;QAC1B,IAAI,WAAW,CAAC,QAAQ,IAAI,CAAC,WAAW,CAAC,QAAQ,CAAC,mBAAmB,EAAE;YACnE,IAAI,CAAC,WAAW,CAAC,QAAQ,CAAC,GAAG,EAAE;gBAC3B,WAAW,CAAC,QAAQ,CAAC,GAAG,GAAG,KAAK,CAAC,gBAAgB,CAAC,WAAW,CAAC,KAAK,CAAC,OAAO,EAAE,WAAW,CAAC,KAAK,CAAC,OAAO,EAAE,MAAM,CAAC,QAAQ,EAAE,EAAE,KAAK,CAAC,YAAY,CAAC,CAAC;aAClJ;SACJ;IACL,CAAC;IAEO,0BAA0B,CAAC,UAAiC,EAAE,GAAkB,EAAE,IAAY;QAClG,MAAM,KAAK,GAAG,IAAI,CAAC,MAAM,CAAC;QAC1B,MAAM,EAAE,GAAG,IAAI,cAAc,CAAC,IAAI,EAAE,GAAG,EAAE,IAAI,CAAC,qBAAqB,EAAE,IAAI,CAAC,qBAAqB,CAAC,CAAC;QACjG,IAAI,UAAU,EAAE;YACZ,EAAE,CAAC,mBAAmB,GAAG,UAAU,CAAC;YACpC,EAAE,CAAC,GAAG,GAAG,UAAU,CAAC,GAAG,CAAC;YACxB,IAAI,UAAU,CAAC,UAAU,EAAE;gBACvB,EAAE,CAAC,0BAA0B,GAAG,UAAU,CAAC;aAC9C;SACJ;QAED,KAAK,CAAC,sBAAsB,CAAC,eAAe,CAAC,EAAE,EAAE,IAAI,CAAC,CAAC;QACvD,IAAI,EAAE,CAAC,uBAAuB,EAAE;YAC5B,OAAO,IAAI,CAAC;SACf;aAAM;YACH,OAAO,KAAK,CAAC;SAChB;IACL,CAAC;IAED;;;;;OAKG;IACI,mBAAmB,CAAC,UAAuB,EAAE,gBAAmC;QACnF,MAAM,GAAG,GAAG,IAAI,YAAY,CAAC,aAAa,EAAE,gBAAgB,CAAC,CAAC;QAC9D,GAAG,CAAC,UAAU,GAAG,YAAY,CAAC,IAAI,CAAC;QAEnC,IAAI,IAAI,CAAC,0BAA0B,CAAC,UAAU,EAAE,GAAG,EAAE,iBAAiB,CAAC,WAAW,CAAC,EAAE;YACjF,OAAO;SACV;QACD,IAAI,CAAC,mBAAmB,CAAC,UAAU,EAAE,GAAG,CAAC,CAAC;IAC9C,CAAC;IAED;;;;;OAKG;IACI,mBAAmB,CAAC,UAAuB,EAAE,gBAAmC;QACnF,MAAM,GAAG,GAAG,IAAI,YAAY,CAAC,aAAa,EAAE,gBAAgB,CAAC,CAAC;QAC9D,GAAG,CAAC,UAAU,GAAG,GAAG,CAAC,MAAM,GAAG,CAAC,CAAC;QAEhC,IAAI,IAAI,CAAC,0BAA0B,CAAC,UAAU,EAAE,GAAG,EAAE,iBAAiB,CAAC,WAAW,CAAC,EAAE;YACjF,OAAO;SACV;QAED,IAAI,CAAC,mBAAmB,CAAC,UAAU,EAAE,GAAG,CAAC,CAAC;IAC9C,CAAC;IAEO,mBAAmB,CAAC,UAAiC,EAAE,GAAkB;QAC7E,MAAM,KAAK,GAAG,IAAI,CAAC,MAAM,CAAC;QAC1B,IAAI,UAAU,IAAI,UAAU,CAAC,GAAG,IAAI,UAAU,CAAC,UAAU,EAAE;YACvD,IAAI,CAAC,eAAe,GAAG,UAAU,CAAC,UAAU,CAAC;YAC7C,MAAM,aAAa,GAAG,UAAU,CAAC,UAAU,CAAC,2BAA2B,EAAE,CAAC;YAC1E,IAAI,aAAa,EAAE;gBACf,IAAI,aAAa,CAAC,eAAe,EAAE;oBAC/B,aAAa,CAAC,cAAc,CAAC,SAAS,CAAC,wBAAwB,EAAE,WAAW,CAAC,SAAS,CAAC,UAAU,CAAC,UAAU,EAAE,GAAG,CAAC,CAAC,CAAC;oBACpH,QAAQ,GAAG,CAAC,MAAM,EAAE;wBAChB,KAAK,CAAC;4BACF,aAAa,CAAC,cAAc,CAAC,SAAS,CAAC,wBAAwB,EAAE,WAAW,CAAC,SAAS,CAAC,UAAU,CAAC,UAAU,EAAE,GAAG,CAAC,CAAC,CAAC;4BACpH,MAAM;wBACV,KAAK,CAAC;4BACF,aAAa,CAAC,cAAc,CAAC,SAAS,CAAC,0BAA0B,EAAE,WAAW,CAAC,SAAS,CAAC,UAAU,CAAC,UAAU,EAAE,GAAG,CAAC,CAAC,CAAC;4BACtH,MAAM;wBACV,KAAK,CAAC;4BACF,aAAa,CAAC,cAAc,CAAC,SAAS,CAAC,yBAAyB,EAAE,WAAW,CAAC,SAAS,CAAC,UAAU,CAAC,UAAU,EAAE,GAAG,CAAC,CAAC,CAAC;4BACrH,MAAM;qBACb;iBACJ;gBAED,IAAI,aAAa,CAAC,kBAAkB,CAAC,SAAS,CAAC,yBAAyB,CAAC,EAAE;oBACvE,MAAM,CAAC,UAAU,CAAC,GAAG,EAAE;wBACnB,MAAM,UAAU,GAAG,KAAK,CAAC,IAAI,CACzB,IAAI,CAAC,qBAAqB,EAC1B,IAAI,CAAC,qBAAqB,EAC1B,CAAC,IAAkB,EAAW,EAAE,CACnB,CACL,CAAC,IAAI,CAAC,UAAU;4BACZ,IAAI,CAAC,SAAS;4BACd,IAAI,CAAC,OAAO,EAAE;4BACd,IAAI,CAAC,aAAa;4BAClB,IAAI,CAAC,aAAa,CAAC,kBAAkB,CAAC,SAAS,CAAC,yBAAyB,CAAC;4BAC1E,IAAI,KAAK,IAAI,CAAC,eAAe,CAAC,CACrC,EACL,KAAK,EACL,KAAK,CAAC,sBAAsB,CAC/B,CAAC;wBAEF,IAAI,UAAU,IAAI,UAAU,CAAC,GAAG,IAAI,UAAU,CAAC,UAAU,IAAI,aAAa,EAAE;4BACxE,IAAI,IAAI,CAAC,qBAAqB,KAAK,CAAC,IAAI,IAAI,CAAC,GAAG,EAAE,GAAG,IAAI,CAAC,oBAAoB,GAAG,YAAY,CAAC,cAAc,IAAI,CAAC,IAAI,CAAC,iBAAiB,EAAE,EAAE;gCACvI,IAAI,CAAC,oBAAoB,GAAG,CAAC,CAAC;gCAC9B,aAAa,CAAC,cAAc,CAAC,SAAS,CAAC,yBAAyB,EAAE,WAAW,CAAC,SAAS,CAAC,UAAU,CAAC,UAAU,EAAE,GAAG,CAAC,CAAC,CAAC;6BACxH;yBACJ;oBACL,CAAC,EAAE,YAAY,CAAC,cAAc,CAAC,CAAC;iBACnC;aACJ;SACJ;aAAM;YACH,KAAK,MAAM,IAAI,IAAI,KAAK,CAAC,iBAAiB,EAAE;gBACxC,UAAU,GAAG,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,qBAAqB,EAAE,IAAI,CAAC,qBAAqB,EAAE,UAAU,EAAE,GAAG,EAAE,KAAK,CAAC,CAAC;aAC5G;SACJ;QAED,IAAI,UAAU,EAAE;YACZ,MAAM,IAAI,GAAG,iBAAiB,CAAC,WAAW,CAAC;YAE3C,IAAI,KAAK,CAAC,aAAa,EAAE;gBACrB,KAAK,CAAC,aAAa,CAAC,GAAG,EAAE,UAAU,EAAE,IAAI,CAAC,CAAC;aAC9C;YAED,IAAI,KAAK,CAAC,mBAAmB,CAAC,YAAY,EAAE,EAAE;gBAC1C,MAAM,EAAE,GAAG,IAAI,WAAW,CAAC,IAAI,EAAE,GAAG,EAAE,UAAU,CAAC,CAAC;gBAClD,IAAI,CAAC,oBAAoB,CAAC,EAAE,CAAC,CAAC;gBAC9B,KAAK,CAAC,mBAAmB,CAAC,eAAe,CAAC,EAAE,EAAE,IAAI,CAAC,CAAC;aACvD;SACJ;IACL,CAAC;IAED;;;OAGG;IACI,iBAAiB;QACpB,OAAO,CACH,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,wBAAwB,CAAC,CAAC,GAAG,IAAI,CAAC,SAAS,CAAC,GAAG,YAAY,CAAC,qBAAqB;YAC/F,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,wBAAwB,CAAC,CAAC,GAAG,IAAI,CAAC,SAAS,CAAC,GAAG,YAAY,CAAC,qBAAqB,CAClG,CAAC;IACN,CAAC;IAED;;;;;;OAMG;IACI,iBAAiB,CAAC,UAAuB,EAAE,gBAAmC,EAAE,SAAmB;QACtG,MAAM,GAAG,GAAG,IAAI,YAAY,CAAC,WAAW,EAAE,gBAAgB,CAAC,CAAC;QAC5D,GAAG,CAAC,UAAU,GAAG,YAAY,CAAC,IAAI,CAAC;QACnC,MAAM,SAAS,GAAG,IAAI,UAAU,EAAE,CAAC;QAEnC,IAAI,SAAS,EAAE;YACX,SAAS,CAAC,WAAW,GAAG,IAAI,CAAC;SAChC;aAAM;YACH,SAAS,CAAC,WAAW,GAAG,IAAI,CAAC;SAChC;QAED,IAAI,IAAI,CAAC,0BAA0B,CAAC,UAAU,EAAE,GAAG,EAAE,iBAAiB,CAAC,SAAS,CAAC,EAAE;YAC/E,OAAO;SACV;QAED,IAAI,CAAC,iBAAiB,CAAC,UAAU,EAAE,GAAG,EAAE,SAAS,CAAC,CAAC;IACvD,CAAC;IAEO,iBAAiB,CAAC,UAAiC,EAAE,GAAkB,EAAE,SAAqB;QAClG,MAAM,KAAK,GAAG,IAAI,CAAC,MAAM,CAAC;QAC1B,IAAI,UAAU,IAAI,UAAU,CAAC,GAAG,IAAI,UAAU,CAAC,UAAU,EAAE;YACvD,IAAI,CAAC,aAAa,GAAG,UAAU,CAAC,UAAU,CAAC;YAC3C,IAAI,IAAI,CAAC,eAAe,KAAK,IAAI,CAAC,aAAa,EAAE;gBAC7C,IAAI,KAAK,CAAC,aAAa,EAAE;oBACrB,KAAK,CAAC,aAAa,CAAC,GAAG,EAAE,UAAU,CAAC,CAAC;iBACxC;gBACD,IAAI,SAAS,CAAC,WAAW,IAAI,CAAC,SAAS,CAAC,MAAM,IAAI,KAAK,CAAC,mBAAmB,CAAC,YAAY,EAAE,EAAE;oBACxF,MAAM,IAAI,GAAG,iBAAiB,CAAC,WAAW,CAAC;oBAC3C,MAAM,EAAE,GAAG,IAAI,WAAW,CAAC,IAAI,EAAE,GAAG,EAAE,UAAU,CAAC,CAAC;oBAClD,IAAI,CAAC,oBAAoB,CAAC,EAAE,CAAC,CAAC;oBAC9B,KAAK,CAAC,mBAAmB,CAAC,eAAe,CAAC,EAAE,EAAE,IAAI,CAAC,CAAC;iBACvD;aACJ;YACD,MAAM,aAAa,GAAG,UAAU,CAAC,UAAU,CAAC,2BAA2B,EAAE,CAAC;YAC1E,IAAI,aAAa,IAAI,CAAC,SAAS,CAAC,MAAM,EAAE;gBACpC,aAAa,CAAC,cAAc,CAAC,SAAS,CAAC,sBAAsB,EAAE,WAAW,CAAC,SAAS,CAAC,UAAU,CAAC,UAAU,EAAE,GAAG,EAAE,UAAU,CAAC,CAAC,CAAC;gBAE9H,IAAI,CAAC,SAAS,CAAC,SAAS,IAAI,SAAS,CAAC,WAAW,EAAE;oBAC/C,aAAa,CAAC,cAAc,CAAC,SAAS,CAAC,oBAAoB,EAAE,WAAW,CAAC,SAAS,CAAC,UAAU,CAAC,UAAU,EAAE,GAAG,EAAE,UAAU,CAAC,CAAC,CAAC;iBAC/H;gBAED,MAAM,wBAAwB,GAAG,UAAU,CAAC,UAAU,CAAC,2BAA2B,CAAC,SAAS,CAAC,0BAA0B,CAAC,CAAC;gBACzH,IAAI,SAAS,CAAC,WAAW,IAAI,wBAAwB,EAAE;oBACnD,wBAAwB,CAAC,cAAc,CAAC,SAAS,CAAC,0BAA0B,EAAE,WAAW,CAAC,SAAS,CAAC,UAAU,CAAC,UAAU,EAAE,GAAG,EAAE,UAAU,CAAC,CAAC,CAAC;iBAChJ;aACJ;SACJ;aAAM;YACH,IAAI,CAAC,SAAS,CAAC,MAAM,EAAE;gBACnB,KAAK,MAAM,IAAI,IAAI,KAAK,CAAC,eAAe,EAAE;oBACtC,UAAU,GAAG,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,qBAAqB,EAAE,IAAI,CAAC,qBAAqB,EAAE,UAAU,EAAE,GAAG,EAAE,SAAS,CAAC,WAAW,CAAC,CAAC;iBAC5H;aACJ;SACJ;QAED,IAAI,IAAI,CAAC,eAAe,IAAI,IAAI,CAAC,eAAe,KAAK,IAAI,CAAC,aAAa,EAAE;YACrE,MAAM,uBAAuB,GAAG,IAAI,CAAC,eAAe,CAAC,2BAA2B,CAAC,SAAS,CAAC,uBAAuB,CAAC,CAAC;YACpH,IAAI,uBAAuB,EAAE;gBACzB,uBAAuB,CAAC,cAAc,CAAC,SAAS,CAAC,uBAAuB,EAAE,WAAW,CAAC,SAAS,CAAC,IAAI,CAAC,eAAe,EAAE,GAAG,CAAC,CAAC,CAAC;aAC/H;SACJ;QAED,IAAI,IAAI,GAAG,CAAC,CAAC;QACb,IAAI,KAAK,CAAC,mBAAmB,CAAC,YAAY,EAAE,EAAE;YAC1C,IAAI,CAAC,SAAS,CAAC,MAAM,IAAI,CAAC,SAAS,CAAC,SAAS,EAAE;gBAC3C,IAAI,SAAS,CAAC,WAAW,IAAI,KAAK,CAAC,mBAAmB,CAAC,eAAe,CAAC,iBAAiB,CAAC,UAAU,CAAC,EAAE;oBAClG,IAAI,GAAG,iBAAiB,CAAC,UAAU,CAAC;iBACvC;qBAAM,IAAI,SAAS,CAAC,WAAW,IAAI,KAAK,CAAC,mBAAmB,CAAC,eAAe,CAAC,iBAAiB,CAAC,gBAAgB,CAAC,EAAE;oBAC/G,IAAI,GAAG,iBAAiB,CAAC,gBAAgB,CAAC;iBAC7C;gBACD,IAAI,IAAI,EAAE;oBACN,MAAM,EAAE,GAAG,IAAI,WAAW,CAAC,IAAI,EAAE,GAAG,EAAE,UAAU,CAAC,CAAC;oBAClD,IAAI,CAAC,oBAAoB,CAAC,EAAE,CAAC,CAAC;oBAC9B,KAAK,CAAC,mBAAmB,CAAC,eAAe,CAAC,EAAE,EAAE,IAAI,CAAC,CAAC;iBACvD;aACJ;YAED,IAAI,CAAC,SAAS,CAAC,MAAM,EAAE;gBACnB,IAAI,GAAG,iBAAiB,CAAC,SAAS,CAAC;gBACnC,MAAM,EAAE,GAAG,IAAI,WAAW,CAAC,IAAI,EAAE,GAAG,EAAE,UAAU,CAAC,CAAC;gBAClD,IAAI,CAAC,oBAAoB,CAAC,EAAE,CAAC,CAAC;gBAC9B,KAAK,CAAC,mBAAmB,CAAC,eAAe,CAAC,EAAE,EAAE,IAAI,CAAC,CAAC;aACvD;SACJ;QAED,IAAI,KAAK,CAAC,WAAW,IAAI,CAAC,SAAS,CAAC,MAAM,EAAE;YACxC,KAAK,CAAC,WAAW,CAAC,GAAG,EAAE,UAAU,EAAE,IAAI,CAAC,CAAC;SAC5C;IACL,CAAC;IAED;;;;OAIG;IACI,iBAAiB,CAAC,SAAS,GAAG,CAAC;QAClC,OAAO,IAAI,CAAC,gBAAgB,CAAC,SAAS,CAAC,CAAC;IAC5C,CAAC;IAED;;;;;;OAMG;IACI,aAAa,CAAC,QAAQ,GAAG,IAAI,EAAE,UAAU,GAAG,IAAI,EAAE,UAAU,GAAG,IAAI,EAAE,oBAA2C,IAAI;QACvH,MAAM,KAAK,GAAG,IAAI,CAAC,MAAM,CAAC;QAC1B,MAAM,MAAM,GAAG,KAAK,CAAC,SAAS,EAAE,CAAC;QAEjC,IAAI,CAAC,iBAAiB,EAAE;YACpB,iBAAiB,GAAG,MAAM,CAAC,eAAe,EAAE,CAAC;SAChD;QAED,IAAI,IAAI,CAAC,gBAAgB,EAAE;YACvB,IAAI,CAAC,aAAa,EAAE,CAAC;SACxB;QAED,IAAI,iBAAiB,EAAE;YACnB,IAAI,CAAC,kBAAkB,GAAG,iBAAiB,CAAC;SAC/C;QACD,IAAI,CAAC,oBAAoB,GAAG,IAAI,mBAAmB,CAAC,MAAM,CAAC,CAAC;QAE5D,wIAAwI;QACxI,IAAI,CAAC,kBAAkB,GAAG,CAAC,GAAoC,EAAmC,EAAE;YAChG,IAAI,CAAC,IAAI,CAAC,gBAAgB,EAAE;gBACxB,MAAM,UAAU,GAAG,KAAK,CAAC,oBAAoB;oBACzC,CAAC,CAAC,IAAI;oBACN,CAAC,CAAC,KAAK,CAAC,IAAI,CAAC,IAAI,CAAC,qBAAqB,EAAE,IAAI,CAAC,qBAAqB,EAAE,KAAK,CAAC,kBAAkB,EAAE,KAAK,EAAE,KAAK,CAAC,sBAAsB,CAAC,CAAC;gBACxI,IAAI,CAAC,kBAAkB,GAAG,UAAU,CAAC;gBACrC,IAAI,UAAU,EAAE;oBACZ,GAAG,GAAG,UAAU,CAAC,GAAG,IAAI,UAAU,CAAC,UAAU,CAAC,CAAC,CAAC,UAAU,CAAC,UAAU,CAAC,2BAA2B,EAAE,CAAC,CAAC,CAAC,IAAI,CAAC;iBAC9G;gBACD,IAAI,CAAC,gBAAgB,GAAG,IAAI,CAAC;aAChC;YACD,OAAO,GAAG,CAAC;QACf,CAAC,CAAC;QAEF,IAAI,CAAC,mBAAmB,GAAG,CAAC,GAAW,EAAE,SAAqB,EAAE,EAAsE,EAAE,EAAE;YACtI,6HAA6H;YAC7H,IAAI,CAAC,IAAI,CAAC,GAAG,EAAE,GAAG,IAAI,CAAC,4BAA4B,GAAG,YAAY,CAAC,gBAAgB,IAAI,CAAC,IAAI,CAAC,mBAAmB,CAAC,IAAI,GAAG,KAAK,IAAI,CAAC,sBAAsB,EAAE;gBACtJ,IAAI,CAAC,mBAAmB,GAAG,KAAK,CAAC;gBACjC,SAAS,CAAC,WAAW,GAAG,IAAI,CAAC;gBAC7B,SAAS,CAAC,MAAM,GAAG,KAAK,CAAC;gBACzB,EAAE,CAAC,SAAS,EAAE,IAAI,CAAC,kBAAkB,CAAC,CAAC;aAC1C;QACL,CAAC,CAAC;QAEF,IAAI,CAAC,eAAe,GAAG,CACnB,IAAgC,EAChC,IAA6B,EAC7B,GAAkB,EAClB,EAAsE,EAClE,EAAE;YACN,MAAM,SAAS,GAAG,IAAI,UAAU,EAAE,CAAC;YACnC,IAAI,CAAC,kBAAkB,GAAG,IAAI,CAAC;YAC/B,IAAI,GAAG,GAAoC,IAAI,CAAC;YAEhD,IAAI,YAAY,GACZ,IAAI,CAAC,eAAe,CAAC,iBAAiB,CAAC,WAAW,CAAC;gBACnD,IAAI,CAAC,eAAe,CAAC,iBAAiB,CAAC,WAAW,CAAC;gBACnD,IAAI,CAAC,eAAe,CAAC,iBAAiB,CAAC,UAAU,CAAC;gBAClD,IAAI,CAAC,eAAe,CAAC,iBAAiB,CAAC,UAAU,CAAC;gBAClD,IAAI,CAAC,eAAe,CAAC,iBAAiB,CAAC,gBAAgB,CAAC;gBACxD,IAAI,CAAC,eAAe,CAAC,iBAAiB,CAAC,gBAAgB,CAAC,CAAC;YAC7D,IAAI,CAAC,YAAY,IAAI,qBAAqB,EAAE;gBACxC,GAAG,GAAG,IAAI,CAAC,kBAAkB,CAAC,GAAG,EAAE,SAAS,CAAC,CAAC;gBAC9C,IAAI,GAAG,EAAE;oBACL,YAAY,GAAG,GAAG,CAAC,eAAe,CAAC;iBACtC;aACJ;YAED,IAAI,gBAAgB,GAAG,KAAK,CAAC;YAE7B,IAAI,YAAY,EAAE;gBACd,MAAM,GAAG,GAAG,GAAG,CAAC,MAAM,CAAC;gBACvB,SAAS,CAAC,SAAS,GAAG,IAAI,CAAC,iBAAiB,EAAE,CAAC;gBAE/C,IAAI,CAAC,SAAS,CAAC,SAAS,EAAE;oBACtB,IAAI,2BAA2B,GAAG,CAAC,YAAY,CAAC,wBAAwB,CAAC;oBAEzE,IAAI,CAAC,2BAA2B,EAAE;wBAC9B,2BAA2B,GAAG,CAAC,IAAI,CAAC,eAAe,CAAC,iBAAiB,CAAC,gBAAgB,CAAC,IAAI,CAAC,IAAI,CAAC,eAAe,CAAC,iBAAiB,CAAC,gBAAgB,CAAC,CAAC;wBAErJ,IAAI,2BAA2B,IAAI,CAAC,qBAAqB,CAAC,kBAAkB,CAAC,SAAS,CAAC,0BAA0B,CAAC,EAAE;4BAChH,GAAG,GAAG,IAAI,CAAC,kBAAkB,CAAC,GAAG,EAAE,SAAS,CAAC,CAAC;4BAC9C,IAAI,GAAG,EAAE;gCACL,2BAA2B,GAAG,CAAC,GAAG,CAAC,kBAAkB,CAAC,SAAS,CAAC,0BAA0B,CAAC,CAAC;6BAC/F;yBACJ;qBACJ;oBAED,IAAI,2BAA2B,EAAE;wBAC7B,0JAA0J;wBAC1J,IAAI,IAAI,CAAC,GAAG,EAAE,GAAG,IAAI,CAAC,4BAA4B,GAAG,YAAY,CAAC,gBAAgB,IAAI,GAAG,KAAK,IAAI,CAAC,sBAAsB,EAAE;4BACvH,SAAS,CAAC,WAAW,GAAG,IAAI,CAAC;4BAC7B,EAAE,CAAC,SAAS,EAAE,IAAI,CAAC,kBAAkB,CAAC,CAAC;4BACvC,gBAAgB,GAAG,IAAI,CAAC;yBAC3B;qBACJ;oBACD,0FAA0F;yBACrF;wBACD,0EAA0E;wBAC1E,IAAI,CAAC,kCAAkC,GAAG,IAAI,CAAC,0BAA0B,CAAC;wBAC1E,IAAI,CAAC,0BAA0B,GAAG,MAAM,CAAC,UAAU,CAAC,IAAI,CAAC,mBAAmB,CAAC,IAAI,CAAC,IAAI,EAAE,GAAG,EAAE,SAAS,EAAE,EAAE,CAAC,EAAE,YAAY,CAAC,gBAAgB,CAAC,CAAC;qBAC/I;oBAED,IAAI,gBAAgB,GAAG,IAAI,CAAC,eAAe,CAAC,iBAAiB,CAAC,gBAAgB,CAAC,IAAI,IAAI,CAAC,eAAe,CAAC,iBAAiB,CAAC,gBAAgB,CAAC,CAAC;oBAC5I,IAAI,CAAC,gBAAgB,IAAI,qBAAqB,CAAC,kBAAkB,CAAC,SAAS,CAAC,0BAA0B,CAAC,EAAE;wBACrG,GAAG,GAAG,IAAI,CAAC,kBAAkB,CAAC,GAAG,EAAE,SAAS,CAAC,CAAC;wBAC9C,IAAI,GAAG,EAAE;4BACL,gBAAgB,GAAG,GAAG,CAAC,kBAAkB,CAAC,SAAS,CAAC,0BAA0B,CAAC,CAAC;yBACnF;qBACJ;oBACD,IAAI,gBAAgB,EAAE;wBAClB,+GAA+G;wBAC/G,IAAI,GAAG,KAAK,IAAI,CAAC,sBAAsB,IAAI,IAAI,CAAC,GAAG,EAAE,GAAG,IAAI,CAAC,4BAA4B,GAAG,YAAY,CAAC,gBAAgB,IAAI,CAAC,IAAI,CAAC,mBAAmB,EAAE;4BACpJ,0DAA0D;4BAC1D,IAAI,CAAC,SAAS,CAAC,SAAS,IAAI,CAAC,IAAI,CAAC,iBAAiB,EAAE,EAAE;gCACnD,IAAI,CAAC,4BAA4B,GAAG,CAAC,CAAC;gCACtC,IAAI,CAAC,mBAAmB,GAAG,IAAI,CAAC;gCAChC,SAAS,CAAC,WAAW,GAAG,IAAI,CAAC;gCAC7B,SAAS,CAAC,MAAM,GAAG,KAAK,CAAC;gCACzB,IAAI,YAAY,CAAC,wBAAwB,IAAI,IAAI,CAAC,kCAAkC,EAAE;oCAClF,YAAY,CAAC,IAAI,CAAC,kCAAkC,CAAC,CAAC;iCACzD;gCACD,IAAI,CAAC,kCAAkC,GAAG,IAAI,CAAC,0BAA0B,CAAC;gCAC1E,EAAE,CAAC,SAAS,EAAE,IAAI,CAAC,kBAAkB,CAAC,CAAC;6BAC1C;4BACD,wEAAwE;iCACnE;gCACD,IAAI,CAAC,mBAAmB,GAAG,KAAK,CAAC;gCACjC,IAAI,CAAC,4BAA4B,GAAG,IAAI,CAAC,oBAAoB,CAAC;gCAC9D,IAAI,CAAC,gCAAgC,CAAC,CAAC,GAAG,IAAI,CAAC,wBAAwB,CAAC,CAAC,CAAC;gCAC1E,IAAI,CAAC,gCAAgC,CAAC,CAAC,GAAG,IAAI,CAAC,wBAAwB,CAAC,CAAC,CAAC;gCAC1E,IAAI,CAAC,sBAAsB,GAAG,GAAG,CAAC;gCAClC,IAAI,YAAY,CAAC,wBAAwB,EAAE;oCACvC,IAAI,IAAI,CAAC,kCAAkC,EAAE;wCACzC,YAAY,CAAC,IAAI,CAAC,kCAAkC,CAAC,CAAC;qCACzD;oCACD,IAAI,CAAC,kCAAkC,GAAG,IAAI,CAAC,0BAA0B,CAAC;oCAE1E,EAAE,CAAC,SAAS,EAAE,IAAI,CAAC,mBAAmB,CAAC,CAAC;iCAC3C;qCAAM;oCACH,EAAE,CAAC,SAAS,EAAE,IAAI,CAAC,kBAAkB,CAAC,CAAC;iCAC1C;6BACJ;4BACD,gBAAgB,GAAG,IAAI,CAAC;yBAC3B;wBACD,qDAAqD;6BAChD;4BACD,IAAI,CAAC,mBAAmB,GAAG,KAAK,CAAC;4BACjC,IAAI,CAAC,4BAA4B,GAAG,IAAI,CAAC,oBAAoB,CAAC;4BAC9D,IAAI,CAAC,gCAAgC,CAAC,CAAC,GAAG,IAAI,CAAC,wBAAwB,CAAC,CAAC,CAAC;4BAC1E,IAAI,CAAC,gCAAgC,CAAC,CAAC,GAAG,IAAI,CAAC,wBAAwB,CAAC,CAAC,CAAC;4BAC1E,IAAI,CAAC,sBAAsB,GAAG,GAAI,CAAC;yBACtC;qBACJ;iBACJ;aACJ;YAED,IAAI,CAAC,gBAAgB,EAAE;gBACnB,EAAE,CAAC,SAAS,EAAE,IAAI,CAAC,kBAAkB,CAAC,CAAC;aAC1C;QACL,CAAC,CAAC;QAEF,IAAI,CAAC,cAAc,GAAG,CAAC,GAAgB,EAAE,EAAE;YACvC,mEAAmE;YACnE,IAAK,GAAqB,CAAC,SAAS,KAAK,SAAS,EAAE;gBAC/C,GAA4B,CAAC,SAAS,GAAG,CAAC,CAAC;aAC/C;YAED,IAAI,CAAC,sBAAsB,CAAC,GAAoB,CAAC,CAAC;YAElD,wBAAwB;YACxB,IACI,IAAI,CAAC,0BAA0B,CAC3B,IAAI,EACJ,GAAoB,EACpB,GAAG,CAAC,UAAU,IAAI,YAAY,CAAC,WAAW,IAAI,GAAG,CAAC,UAAU,IAAI,YAAY,CAAC,WAAW,CAAC,CAAC,CAAC,iBAAiB,CAAC,YAAY,CAAC,CAAC,CAAC,iBAAiB,CAAC,WAAW,CAC5J,EACH;gBACE,OAAO;aACV;YAED,IAAI,CAAC,KAAK,CAAC,sBAAsB,IAAI,CAAC,KAAK,CAAC,YAAY,EAAE;gBACtD,OAAO;aACV;YAED,IAAI,KAAK,CAAC,sBAAsB,EAAE;gBAC9B,IAAI,CAAC,mBAAmB,CAAC,IAAI,WAAW,EAAE,EAAE,GAAoB,CAAC,CAAC;gBAClE,OAAO;aACV;YAED,IAAI,CAAC,KAAK,CAAC,oBAAoB,EAAE;gBAC7B,KAAK,CAAC,oBAAoB,GAAG,CAAC,IAAkB,EAAW,EAAE,CACzD,IAAI,CAAC,UAAU;oBACf,IAAI,CAAC,SAAS;oBACd,IAAI,CAAC,OAAO,EAAE;oBACd,IAAI,CAAC,SAAS,EAAE;oBAChB,CAAC,IAAI,CAAC,uBAAuB,IAAI,KAAK,CAAC,gCAAgC,IAAI,IAAI,CAAC,2BAA2B,EAAE,KAAK,IAAI,CAAC;oBACvH,CAAC,CAAC,KAAK,CAAC,sBAAsB,IAAI,CAAC,KAAK,CAAC,sBAAsB,CAAC,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC,KAAK,CAAC,CAAC,CAAC;aAC1G;YAED,SAAS;YACT,MAAM,UAAU,GAAG,KAAK,CAAC,IAAI,CACzB,IAAI,CAAC,qBAAqB,EAC1B,IAAI,CAAC,qBAAqB,EAC1B,KAAK,CAAC,oBAAoB,EAC1B,KAAK,EACL,KAAK,CAAC,sBAAsB,EAC5B,KAAK,CAAC,4BAA4B,CACrC,CAAC;YAEF,IAAI,CAAC,mBAAmB,CAAC,UAAU,EAAE,GAAoB,CAAC,CAAC;QAC/D,CAAC,CAAC;QAEF,IAAI,CAAC,cAAc,GAAG,CAAC,GAAkB,EAAE,EAAE;YACzC,IAAI,CAAC,qBAAqB,EAAE,CAAC;YAC7B,IAAI,CAAC,eAAe,GAAG,IAAI,CAAC;YAC5B,IAAI,CAAC,gBAAgB,GAAG,KAAK,CAAC;YAE9B,mEAAmE;YACnE,IAAI,GAAG,CAAC,SAAS,KAAK,SAAS,EAAE;gBAC5B,GAAW,CAAC,SAAS,GAAG,CAAC,CAAC;aAC9B;YAED,IAAI,CAAC,sBAAsB,CAAC,GAAG,CAAC,CAAC;YAEjC,IAAI,KAAK,CAAC,2BAA2B,IAAI,iBAAiB,EAAE;gBACxD,GAAG,CAAC,cAAc,EAAE,CAAC;gBACrB,iBAAiB,CAAC,KAAK,EAAE,CAAC;aAC7B;YAED,IAAI,CAAC,wBAAwB,CAAC,CAAC,GAAG,IAAI,CAAC,SAAS,CAAC;YACjD,IAAI,CAAC,wBAAwB,CAAC,CAAC,GAAG,IAAI,CAAC,SAAS,CAAC;YACjD,IAAI,CAAC,oBAAoB,GAAG,IAAI,CAAC,GAAG,EAAE,CAAC;YAEvC,wBAAwB;YACxB,IAAI,IAAI,CAAC,0BAA0B,CAAC,IAAI,EAAE,GAAG,EAAE,iBAAiB,CAAC,WAAW,CAAC,EAAE;gBAC3E,OAAO;aACV;YAED,IAAI,CAAC,KAAK,CAAC,sBAAsB,IAAI,CAAC,KAAK,CAAC,YAAY,EAAE;gBACtD,OAAO;aACV;YAED,IAAI,CAAC,gBAAgB,CAAC,GAAG,CAAC,SAAS,CAAC,GAAG,IAAI,CAAC;YAE5C,IAAI,CAAC,KAAK,CAAC,oBAAoB,EAAE;gBAC7B,KAAK,CAAC,oBAAoB,GAAG,CAAC,IAAkB,EAAW,EAAE;oBACzD,OAAO,CACH,IAAI,CAAC,UAAU;wBACf,IAAI,CAAC,SAAS;wBACd,IAAI,CAAC,OAAO,EAAE;wBACd,IAAI,CAAC,SAAS,EAAE;wBAChB,CAAC,CAAC,KAAK,CAAC,sBAAsB,IAAI,CAAC,KAAK,CAAC,sBAAsB,CAAC,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC,KAAK,CAAC,CAAC,CACrG,CAAC;gBACN,CAAC,CAAC;aACL;YAED,SAAS;YACT,IAAI,CAAC,eAAe,GAAG,IAAI,CAAC;YAC5B,IAAI,UAAU,CAAC;YACf,IAAI,KAAK,CAAC,sBAAsB,EAAE;gBAC9B,UAAU,GAAG,IAAI,WAAW,EAAE,CAAC;aAClC;iBAAM;gBACH,UAAU,GAAG,KAAK,CAAC,IAAI,CAAC,IAAI,CAAC,qBAAqB,EAAE,IAAI,CAAC,qBAAqB,EAAE,KAAK,CAAC,oBAAoB,EAAE,KAAK,EAAE,KAAK,CAAC,sBAAsB,CAAC,CAAC;aACpJ;YAED,IAAI,CAAC,mBAAmB,CAAC,UAAU,EAAE,GAAG,CAAC,CAAC;QAC9C,CAAC,CAAC;QAEF,IAAI,CAAC,YAAY,GAAG,CAAC,GAAkB,EAAE,EAAE;YACvC,IAAI,IAAI,CAAC,qBAAqB,KAAK,CAAC,EAAE;gBAClC,oEAAoE;gBACpE,OAAO,CAAC,6DAA6D;aACxE;YAED,IAAI,CAAC,qBAAqB,EAAE,CAAC;YAC7B,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC;YAC1B,IAAI,CAAC,gBAAgB,GAAG,KAAK,CAAC;YAE9B,mEAAmE;YACnE,IAAI,GAAG,CAAC,SAAS,KAAK,SAAS,EAAE;gBAC5B,GAAW,CAAC,SAAS,GAAG,CAAC,CAAC;aAC9B;YAED,IAAI,CAAC,sBAAsB,CAAC,GAAG,CAAC,CAAC;YAEjC,IAAI,KAAK,CAAC,yBAAyB,IAAI,iBAAiB,EAAE;gBACtD,GAAG,CAAC,cAAc,EAAE,CAAC;gBACrB,iBAAiB,CAAC,KAAK,EAAE,CAAC;aAC7B;YAED,IAAI,CAAC,eAAe,CAAC,KAAK,CAAC,sBAAsB,EAAE,KAAK,CAAC,mBAAmB,EAAE,GAAG,EAAE,CAAC,SAAqB,EAAE,UAAiC,EAAE,EAAE;gBAC5I,wBAAwB;gBACxB,IAAI,KAAK,CAAC,sBAAsB,CAAC,YAAY,EAAE,EAAE;oBAC7C,IAAI,CAAC,SAAS,CAAC,MAAM,EAAE;wBACnB,IAAI,CAAC,SAAS,CAAC,SAAS,EAAE;4BACtB,IAAI,SAAS,CAAC,WAAW,IAAI,KAAK,CAAC,sBAAsB,CAAC,eAAe,CAAC,iBAAiB,CAAC,UAAU,CAAC,EAAE;gCACrG,IAAI,IAAI,CAAC,0BAA0B,CAAC,IAAI,EAAE,GAAG,EAAE,iBAAiB,CAAC,UAAU,CAAC,EAAE;oCAC1E,OAAO;iCACV;6BACJ;4BACD,IAAI,SAAS,CAAC,WAAW,IAAI,KAAK,CAAC,sBAAsB,CAAC,eAAe,CAAC,iBAAiB,CAAC,gBAAgB,CAAC,EAAE;gCAC3G,IAAI,IAAI,CAAC,0BAA0B,CAAC,IAAI,EAAE,GAAG,EAAE,iBAAiB,CAAC,gBAAgB,CAAC,EAAE;oCAChF,OAAO;iCACV;6BACJ;yBACJ;wBACD,IAAI,IAAI,CAAC,0BAA0B,CAAC,IAAI,EAAE,GAAG,EAAE,iBAAiB,CAAC,SAAS,CAAC,EAAE;4BACzE,OAAO;yBACV;qBACJ;iBACJ;gBAED,IAAI,CAAC,gBAAgB,CAAC,GAAG,CAAC,SAAS,CAAC,GAAG,KAAK,CAAC;gBAC7C,IAAI,CAAC,KAAK,CAAC,sBAAsB,IAAI,CAAC,KAAK,CAAC,YAAY,EAAE;oBACtD,OAAO;iBACV;gBAED,IAAI,CAAC,KAAK,CAAC,kBAAkB,EAAE;oBAC3B,KAAK,CAAC,kBAAkB,GAAG,CAAC,IAAkB,EAAW,EAAE;wBACvD,OAAO,CACH,IAAI,CAAC,UAAU;4BACf,IAAI,CAAC,SAAS;4BACd,IAAI,CAAC,OAAO,EAAE;4BACd,IAAI,CAAC,SAAS,EAAE;4BAChB,CAAC,CAAC,KAAK,CAAC,sBAAsB,IAAI,CAAC,KAAK,CAAC,sBAAsB,CAAC,SAAS,GAAG,IAAI,CAAC,SAAS,CAAC,KAAK,CAAC,CAAC,CACrG,CAAC;oBACN,CAAC,CAAC;iBACL;gBAED,SAAS;gBACT,IAAI,CAAC,IAAI,CAAC,gBAAgB,IAAI,CAAC,CAAC,qBAAqB,IAAI,qBAAqB,CAAC,WAAW,CAAC,IAAI,KAAK,CAAC,mBAAmB,CAAC,YAAY,EAAE,CAAC,EAAE;oBACtI,IAAI,CAAC,kBAAkB,CAAC,IAAI,EAAE,SAAS,CAAC,CAAC;iBAC5C;gBACD,IAAI,CAAC,UAAU,EAAE;oBACb,UAAU,GAAG,IAAI,CAAC,kBAAkB,CAAC;iBACxC;gBAED,IAAI,CAAC,iBAAiB,CAAC,UAAU,EAAE,GAAG,EAAE,SAAS,CAAC,CAAC;gBAEnD,IAAI,CAAC,mBAAmB,GAAG,IAAI,CAAC,kBAAkB,CAAC;YACvD,CAAC,CAAC,CAAC;QACP,CAAC,CAAC;QAEF,IAAI,CAAC,UAAU,GAAG,CAAC,GAAmB,EAAE,EAAE;YACtC,MAAM,IAAI,GAAG,kBAAkB,CAAC,OAAO,CAAC;YACxC,IAAI,KAAK,CAAC,uBAAuB,CAAC,YAAY,EAAE,EAAE;gBAC9C,MAAM,EAAE,GAAG,IAAI,eAAe,CAAC,IAAI,EAAE,GAAG,CAAC,CAAC;gBAC1C,KAAK,CAAC,uBAAuB,CAAC,eAAe,CAAC,EAAE,EAAE,IAAI,CAAC,CAAC;gBACxD,IAAI,EAAE,CAAC,wBAAwB,EAAE;oBAC7B,OAAO;iBACV;aACJ;YAED,IAAI,KAAK,CAAC,oBAAoB,CAAC,YAAY,EAAE,EAAE;gBAC3C,MAAM,EAAE,GAAG,IAAI,YAAY,CAAC,IAAI,EAAE,GAAG,CAAC,CAAC;gBACvC,KAAK,CAAC,oBAAoB,CAAC,eAAe,CAAC,EAAE,EAAE,IAAI,CAAC,CAAC;aACxD;YAED,IAAI,KAAK,CAAC,aAAa,EAAE;gBACrB,KAAK,CAAC,aAAa,CAAC,cAAc,CAAC,SAAS,CAAC,uBAAuB,EAAE,WAAW,CAAC,kBAAkB,CAAC,KAAK,EAAE,GAAG,CAAC,CAAC,CAAC;aACrH;QACL,CAAC,CAAC;QAEF,IAAI,CAAC,QAAQ,GAAG,CAAC,GAAmB,EAAE,EAAE;YACpC,MAAM,IAAI,GAAG,kBAAkB,CAAC,KAAK,CAAC;YACtC,IAAI,KAAK,CAAC,uBAAuB,CAAC,YAAY,EAAE,EAAE;gBAC9C,MAAM,EAAE,GAAG,IAAI,eAAe,CAAC,IAAI,EAAE,GAAG,CAAC,CAAC;gBAC1C,KAAK,CAAC,uBAAuB,CAAC,eAAe,CAAC,EAAE,EAAE,IAAI,CAAC,CAAC;gBACxD,IAAI,EAAE,CAAC,wBAAwB,EAAE;oBAC7B,OAAO;iBACV;aACJ;YAED,IAAI,KAAK,CAAC,oBAAoB,CAAC,YAAY,EAAE,EAAE;gBAC3C,MAAM,EAAE,GAAG,IAAI,YAAY,CAAC,IAAI,EAAE,GAAG,CAAC,CAAC;gBACvC,KAAK,CAAC,oBAAoB,CAAC,eAAe,CAAC,EAAE,EAAE,IAAI,CAAC,CAAC;aACxD;YAED,IAAI,KAAK,CAAC,aAAa,EAAE;gBACrB,KAAK,CAAC,aAAa,CAAC,cAAc,CAAC,SAAS,CAAC,qBAAqB,EAAE,WAAW,CAAC,kBAAkB,CAAC,KAAK,EAAE,GAAG,CAAC,CAAC,CAAC;aACnH;QACL,CAAC,CAAC;QAEF,kEAAkE;QAClE,IAAI,CAAC,oBAAoB,CAAC,2BAA2B,CAAC,GAAG,CAAC,CAAC,YAAY,EAAE,EAAE;YACvE,IAAI,YAAY,CAAC,UAAU,KAAK,UAAU,CAAC,KAAK,EAAE;gBAC9C,YAAY,CAAC,wBAAwB,CAAC,GAAG,CAAC,CAAC,SAAS,EAAE,EAAE;oBACpD,IACI,SAAS,CAAC,UAAU,KAAK,YAAY,CAAC,SAAS;wBAC/C,SAAS,CAAC,UAAU,KAAK,YAAY,CAAC,WAAW;wBACjD,SAAS,CAAC,UAAU,KAAK,YAAY,CAAC,UAAU;wBAChD,SAAS,CAAC,UAAU,KAAK,YAAY,CAAC,WAAW;wBACjD,SAAS,CAAC,UAAU,KAAK,YAAY,CAAC,cAAc,EACtD;wBACE,IAAI,UAAU,IAAI,YAAY,CAAC,QAAQ,CAAC,SAAS,CAAC,UAAU,CAAC,KAAK,CAAC,EAAE;4BACjE,IAAI,CAAC,cAAc,CAAC,SAAS,CAAC,CAAC;yBAClC;6BAAM,IAAI,QAAQ,IAAI,YAAY,CAAC,QAAQ,CAAC,SAAS,CAAC,UAAU,CAAC,KAAK,CAAC,EAAE;4BACtE,IAAI,CAAC,YAAY,CAAC,SAAS,CAAC,CAAC;yBAChC;qBACJ;yBAAM,IAAI,UAAU,EAAE;wBACnB,IAAI,SAAS,CAAC,UAAU,KAAK,YAAY,CAAC,IAAI,EAAE;4BAC5C,IAAI,CAAC,cAAc,CAAC,SAAS,CAAC,CAAC;yBAClC;6BAAM,IACH,SAAS,CAAC,UAAU,KAAK,YAAY,CAAC,WAAW;4BACjD,SAAS,CAAC,UAAU,KAAK,YAAY,CAAC,WAAW;4BACjD,SAAS,CAAC,UAAU,KAAK,YAAY,CAAC,WAAW,EACnD;4BACE,IAAI,CAAC,cAAc,CAAC,SAAS,CAAC,CAAC;yBAClC;qBACJ;gBACL,CAAC,CAAC,CAAC;aACN;iBAAM,IAAI,YAAY,CAAC,UAAU,KAAK,UAAU,CAAC,KAAK,EAAE;gBACrD,YAAY,CAAC,wBAAwB,CAAC,GAAG,CAAC,CAAC,SAAS,EAAE,EAAE;oBACpD,IAAI,SAAS,CAAC,UAAU,KAAK,YAAY,CAAC,SAAS,EAAE;wBACjD,IAAI,UAAU,IAAI,YAAY,CAAC,QAAQ,CAAC,SAAS,CAAC,UAAU,CAAC,KAAK,CAAC,EAAE;4BACjE,IAAI,CAAC,cAAc,CAAC,SAAS,CAAC,CAAC;yBAClC;6BAAM,IAAI,QAAQ,IAAI,YAAY,CAAC,QAAQ,CAAC,SAAS,CAAC,UAAU,CAAC,KAAK,CAAC,EAAE;4BACtE,IAAI,CAAC,YAAY,CAAC,SAAS,CAAC,CAAC;yBAChC;qBACJ;oBAED,IAAI,UAAU,IAAI,SAAS,CAAC,UAAU,KAAK,YAAY,CAAC,IAAI,EAAE;wBAC1D,IAAI,CAAC,cAAc,CAAC,SAAS,CAAC,CAAC;qBAClC;gBACL,CAAC,CAAC,CAAC;aACN;iBAAM,IAAI,YAAY,CAAC,UAAU,KAAK,UAAU,CAAC,QAAQ,EAAE;gBACxD,YAAY,CAAC,wBAAwB,CAAC,GAAG,CAAC,CAAC,SAAS,EAAE,EAAE;oBACpD,IAAI,SAAS,CAAC,IAAI,KAAK,SAAS,EAAE;wBAC9B,IAAI,CAAC,UAAU,CAAC,SAAS,CAAC,CAAC;qBAC9B;yBAAM,IAAI,SAAS,CAAC,IAAI,KAAK,OAAO,EAAE;wBACnC,IAAI,CAAC,QAAQ,CAAC,SAAS,CAAC,CAAC;qBAC5B;gBACL,CAAC,CAAC,CAAC;aACN;QACL,CAAC,CAAC,CAAC;QAEH,IAAI,CAAC,gBAAgB,GAAG,IAAI,CAAC;IACjC,CAAC;IAED;;OAEG;IACI,aAAa;QAChB,IAAI,IAAI,CAAC,gBAAgB,EAAE;YACvB,IAAI,CAAC,oBAAqB,CAAC,OAAO,EAAE,CAAC;YACrC,IAAI,CAAC,oBAAoB,GAAG,IAAI,CAAC;YAEjC,SAAS;YACT,IAAI,IAAI,CAAC,kBAAkB,IAAI,CAAC,IAAI,CAAC,MAAM,CAAC,kBAAkB,EAAE;gBAC5D,IAAI,CAAC,kBAAkB,CAAC,KAAK,CAAC,MAAM,GAAG,IAAI,CAAC,MAAM,CAAC,aAAa,CAAC;aACpE;YAED,IAAI,CAAC,gBAAgB,GAAG,KAAK,CAAC;YAC9B,IAAI,CAAC,kBAAkB,GAAG,IAAI,CAAC;SAClC;IACL,CAAC;IAED;;;;;OAKG;IACI,kBAAkB,CAAC,IAA4B,EAAE,YAAoB,CAAC,EAAE,UAAkC;QAC7G,IAAI,IAAI,CAAC,mBAAmB,CAAC,SAAS,CAAC,KAAK,IAAI,EAAE;YAC9C,OAAO;SACV;QAED,MAAM,gBAAgB,GAAG,IAAI,CAAC,mBAAmB,CAAC,SAAS,CAAC,CAAC;QAE7D,IAAI,aAA8C,CAAC;QACnD,IAAI,gBAAgB,EAAE;YAClB,aAAa,GAAG,gBAAgB,CAAC,2BAA2B,CAAC,SAAS,CAAC,0BAA0B,CAAC,CAAC;YACnG,IAAI,aAAa,EAAE;gBACf,aAAa,CAAC,cAAc,CAAC,SAAS,CAAC,0BAA0B,EAAE,WAAW,CAAC,SAAS,CAAC,gBAAgB,EAAE,SAAS,EAAE,EAAE,SAAS,EAAE,CAAC,CAAC,CAAC;aACzI;SACJ;QAED,IAAI,IAAI,EAAE;YACN,IAAI,CAAC,mBAAmB,CAAC,SAAS,CAAC,GAAG,IAAI,CAAC;YAC3C,IAAI,CAAC,gBAAgB,GAAG,IAAI,CAAC;YAE7B,aAAa,GAAG,IAAI,CAAC,2BAA2B,CAAC,SAAS,CAAC,2BAA2B,CAAC,CAAC;YACxF,IAAI,aAAa,EAAE;gBACf,aAAa,CAAC,cAAc,CAAC,SAAS,CAAC,2BAA2B,EAAE,WAAW,CAAC,SAAS,CAAC,IAAI,EAAE,SAAS,EAAE,EAAE,SAAS,EAAE,UAAU,EAAE,CAAC,CAAC,CAAC;aAC1I;SACJ;aAAM;YACH,OAAO,IAAI,CAAC,mBAAmB,CAAC,SAAS,CAAC,CAAC;YAC3C,IAAI,CAAC,gBAAgB,GAAG,IAAI,CAAC;SAChC;IACL,CAAC;IAED;;;OAGG;IACI,kBAAkB;QACrB,OAAO,IAAI,CAAC,gBAAgB,CAAC;IACjC,CAAC;IAED;;;OAGG;IACI,eAAe,CAAC,IAAkB;QACrC,IAAI,IAAI,CAAC,gBAAgB,KAAK,IAAI,EAAE;YAChC,IAAI,CAAC,gBAAgB,GAAG,IAAI,CAAC;SAChC;QACD,IAAI,IAAI,CAAC,eAAe,KAAK,IAAI,EAAE;YAC/B,IAAI,CAAC,eAAe,GAAG,IAAI,CAAC;SAC/B;QACD,IAAI,IAAI,CAAC,aAAa,KAAK,IAAI,EAAE;YAC7B,IAAI,CAAC,aAAa,GAAG,IAAI,CAAC;SAC7B;QACD,KAAK,MAAM,SAAS,IAAI,IAAI,CAAC,mBAAmB,EAAE;YAC9C,IAAI,IAAI,CAAC,mBAAmB,CAAC,SAAS,CAAC,KAAK,IAAI,EAAE;gBAC9C,OAAO,IAAI,CAAC,mBAAmB,CAAC,SAAS,CAAC,CAAC;aAC9C;SACJ;IACL,CAAC;;AAx7BD,yEAAyE;AAC3D,kCAAqB,GAAG,EAAE,CAAC,CAAC,YAAY;AACtD,yFAAyF;AAC3E,2BAAc,GAAG,GAAG,CAAC,CAAC,kBAAkB;AACtD,4FAA4F;AAC9E,6BAAgB,GAAG,GAAG,CAAC,CAAC,kBAAkB;AACxD,wGAAwG;AAC1F,qCAAwB,GAAG,KAAK,CAAC","sourcesContent":["import type { Observable } from \"../Misc/observable\";\r\nimport { PointerInfoPre, PointerInfo, PointerEventTypes } from \"../Events/pointerEvents\";\r\nimport type { Nullable } from \"../types\";\r\nimport { AbstractActionManager } from \"../Actions/abstractActionManager\";\r\nimport { PickingInfo } from \"../Collisions/pickingInfo\";\r\nimport { Vector2, Matrix } from \"../Maths/math.vector\";\r\nimport type { AbstractMesh } from \"../Meshes/abstractMesh\";\r\nimport { Constants } from \"../Engines/constants\";\r\nimport { ActionEvent } from \"../Actions/actionEvent\";\r\nimport { KeyboardEventTypes, KeyboardInfoPre, KeyboardInfo } from \"../Events/keyboardEvents\";\r\nimport { DeviceType, PointerInput } from \"../DeviceInput/InputDevices/deviceEnums\";\r\nimport type { IKeyboardEvent, IMouseEvent, IPointerEvent } from \"../Events/deviceInputEvents\";\r\nimport { DeviceSourceManager } from \"../DeviceInput/InputDevices/deviceSourceManager\";\r\nimport { EngineStore } from \"../Engines/engineStore\";\r\n\r\ndeclare type Scene = import(\"../scene\").Scene;\r\n\r\n/** @internal */\r\n// eslint-disable-next-line @typescript-eslint/naming-convention\r\nclass _ClickInfo {\r\n private _singleClick = false;\r\n private _doubleClick = false;\r\n private _hasSwiped = false;\r\n private _ignore = false;\r\n\r\n public get singleClick(): boolean {\r\n return this._singleClick;\r\n }\r\n public get doubleClick(): boolean {\r\n return this._doubleClick;\r\n }\r\n public get hasSwiped(): boolean {\r\n return this._hasSwiped;\r\n }\r\n public get ignore(): boolean {\r\n return this._ignore;\r\n }\r\n\r\n public set singleClick(b: boolean) {\r\n this._singleClick = b;\r\n }\r\n public set doubleClick(b: boolean) {\r\n this._doubleClick = b;\r\n }\r\n public set hasSwiped(b: boolean) {\r\n this._hasSwiped = b;\r\n }\r\n public set ignore(b: boolean) {\r\n this._ignore = b;\r\n }\r\n}\r\n\r\n/**\r\n * Class used to manage all inputs for the scene.\r\n */\r\nexport class InputManager {\r\n /** The distance in pixel that you have to move to prevent some events */\r\n public static DragMovementThreshold = 10; // in pixels\r\n /** Time in milliseconds to wait to raise long press events if button is still pressed */\r\n public static LongPressDelay = 500; // in milliseconds\r\n /** Time in milliseconds with two consecutive clicks will be considered as a double click */\r\n public static DoubleClickDelay = 300; // in milliseconds\r\n /** If you need to check double click without raising a single click at first click, enable this flag */\r\n public static ExclusiveDoubleClickMode = false;\r\n\r\n /** This is a defensive check to not allow control attachment prior to an already active one. If already attached, previous control is unattached before attaching the new one. */\r\n private _alreadyAttached = false;\r\n private _alreadyAttachedTo: Nullable<HTMLElement>;\r\n\r\n // Pointers\r\n private _onPointerMove: (evt: IMouseEvent) => void;\r\n private _onPointerDown: (evt: IPointerEvent) => void;\r\n private _onPointerUp: (evt: IPointerEvent) => void;\r\n\r\n private _initClickEvent: (\r\n obs1: Observable<PointerInfoPre>,\r\n obs2: Observable<PointerInfo>,\r\n evt: IPointerEvent,\r\n cb: (clickInfo: _ClickInfo, pickResult: Nullable<PickingInfo>) => void\r\n ) => void;\r\n private _initActionManager: (act: Nullable<AbstractActionManager>, clickInfo: _ClickInfo) => Nullable<AbstractActionManager>;\r\n private _delayedSimpleClick: (btn: number, clickInfo: _ClickInfo, cb: (clickInfo: _ClickInfo, pickResult: Nullable<PickingInfo>) => void) => void;\r\n private _delayedSimpleClickTimeout: number;\r\n private _previousDelayedSimpleClickTimeout: number;\r\n private _meshPickProceed = false;\r\n\r\n private _previousButtonPressed: number;\r\n private _currentPickResult: Nullable<PickingInfo> = null;\r\n private _previousPickResult: Nullable<PickingInfo> = null;\r\n private _totalPointersPressed = 0;\r\n private _doubleClickOccured = false;\r\n\r\n private _pointerOverMesh: Nullable<AbstractMesh>;\r\n\r\n private _pickedDownMesh: Nullable<AbstractMesh>;\r\n private _pickedUpMesh: Nullable<AbstractMesh>;\r\n\r\n private _pointerX: number = 0;\r\n private _pointerY: number = 0;\r\n private _unTranslatedPointerX: number;\r\n private _unTranslatedPointerY: number;\r\n private _startingPointerPosition = new Vector2(0, 0);\r\n private _previousStartingPointerPosition = new Vector2(0, 0);\r\n private _startingPointerTime = 0;\r\n private _previousStartingPointerTime = 0;\r\n private _pointerCaptures: { [pointerId: number]: boolean } = {};\r\n private _meshUnderPointerId: { [pointerId: number]: Nullable<AbstractMesh> } = {};\r\n\r\n // Keyboard\r\n private _onKeyDown: (evt: IKeyboardEvent) => void;\r\n private _onKeyUp: (evt: IKeyboardEvent) => void;\r\n\r\n private _scene: Scene;\r\n private _deviceSourceManager: Nullable<DeviceSourceManager> = null;\r\n\r\n /**\r\n * Creates a new InputManager\r\n * @param scene - defines the hosting scene\r\n */\r\n constructor(scene?: Scene) {\r\n this._scene = scene || <Scene>EngineStore.LastCreatedScene;\r\n if (!this._scene) {\r\n return;\r\n }\r\n }\r\n\r\n /**\r\n * Gets the mesh that is currently under the pointer\r\n * @returns Mesh that the pointer is pointer is hovering over\r\n */\r\n public get meshUnderPointer(): Nullable<AbstractMesh> {\r\n return this._pointerOverMesh;\r\n }\r\n\r\n /**\r\n * When using more than one pointer (for example in XR) you can get the mesh under the specific pointer\r\n * @param pointerId - the pointer id to use\r\n * @returns The mesh under this pointer id or null if not found\r\n */\r\n public getMeshUnderPointerByPointerId(pointerId: number): Nullable<AbstractMesh> {\r\n return this._meshUnderPointerId[pointerId] || null;\r\n }\r\n\r\n /**\r\n * Gets the pointer coordinates in 2D without any translation (ie. straight out of the pointer event)\r\n * @returns Vector with X/Y values directly from pointer event\r\n */\r\n public get unTranslatedPointer(): Vector2 {\r\n return new Vector2(this._unTranslatedPointerX, this._unTranslatedPointerY);\r\n }\r\n\r\n /**\r\n * Gets or sets the current on-screen X position of the pointer\r\n * @returns Translated X with respect to screen\r\n */\r\n public get pointerX(): number {\r\n return this._pointerX;\r\n }\r\n\r\n public set pointerX(value: number) {\r\n this._pointerX = value;\r\n }\r\n\r\n /**\r\n * Gets or sets the current on-screen Y position of the pointer\r\n * @returns Translated Y with respect to screen\r\n */\r\n public get pointerY(): number {\r\n return this._pointerY;\r\n }\r\n\r\n public set pointerY(value: number) {\r\n this._pointerY = value;\r\n }\r\n\r\n private _updatePointerPosition(evt: IPointerEvent): void {\r\n const canvasRect = this._scene.getEngine().getInputElementClientRect();\r\n\r\n if (!canvasRect) {\r\n return;\r\n }\r\n\r\n this._pointerX = evt.clientX - canvasRect.left;\r\n this._pointerY = evt.clientY - canvasRect.top;\r\n\r\n this._unTranslatedPointerX = this._pointerX;\r\n this._unTranslatedPointerY = this._pointerY;\r\n }\r\n\r\n private _processPointerMove(pickResult: Nullable<PickingInfo>, evt: IPointerEvent) {\r\n const scene = this._scene;\r\n const engine = scene.getEngine();\r\n const canvas = engine.getInputElement();\r\n\r\n if (canvas) {\r\n canvas.tabIndex = engine.canvasTabIndex;\r\n\r\n // Restore pointer\r\n if (!scene.doNotHandleCursors) {\r\n canvas.style.cursor = scene.defaultCursor;\r\n }\r\n }\r\n\r\n const isMeshPicked = pickResult && pickResult.hit && pickResult.pickedMesh ? true : false;\r\n if (isMeshPicked) {\r\n scene.setPointerOverMesh(pickResult!.pickedMesh, evt.pointerId, pickResult);\r\n\r\n if (!scene.doNotHandleCursors && canvas && this._pointerOverMesh) {\r\n const actionManager = this._pointerOverMesh._getActionManagerForTrigger();\r\n if (actionManager && actionManager.hasPointerTriggers) {\r\n canvas.style.cursor = actionManager.hoverCursor || scene.hoverCursor;\r\n }\r\n }\r\n } else {\r\n scene.setPointerOverMesh(null, evt.pointerId, pickResult);\r\n }\r\n\r\n for (const step of scene._pointerMoveStage) {\r\n pickResult = step.action(this._unTranslatedPointerX, this._unTranslatedPointerY, pickResult, isMeshPicked, canvas);\r\n }\r\n\r\n if (pickResult) {\r\n const type = evt.inputIndex >= PointerInput.MouseWheelX && evt.inputIndex <= PointerInput.MouseWheelZ ? PointerEventTypes.POINTERWHEEL : PointerEventTypes.POINTERMOVE;\r\n\r\n if (scene.onPointerMove) {\r\n scene.onPointerMove(evt, pickResult, type);\r\n }\r\n\r\n if (scene.onPointerObservable.hasObservers()) {\r\n const pi = new PointerInfo(type, evt, pickResult);\r\n this._setRayOnPointerInfo(pi);\r\n scene.onPointerObservable.notifyObservers(pi, type);\r\n }\r\n }\r\n }\r\n\r\n // Pointers handling\r\n private _setRayOnPointerInfo(pointerInfo: PointerInfo) {\r\n const scene = this._scene;\r\n if (pointerInfo.pickInfo && !pointerInfo.pickInfo._pickingUnavailable) {\r\n if (!pointerInfo.pickInfo.ray) {\r\n pointerInfo.pickInfo.ray = scene.createPickingRay(pointerInfo.event.offsetX, pointerInfo.event.offsetY, Matrix.Identity(), scene.activeCamera);\r\n }\r\n }\r\n }\r\n\r\n private _checkPrePointerObservable(pickResult: Nullable<PickingInfo>, evt: IPointerEvent, type: number) {\r\n const scene = this._scene;\r\n const pi = new PointerInfoPre(type, evt, this._unTranslatedPointerX, this._unTranslatedPointerY);\r\n if (pickResult) {\r\n pi.originalPickingInfo = pickResult;\r\n pi.ray = pickResult.ray;\r\n if (pickResult.originMesh) {\r\n pi.nearInteractionPickingInfo = pickResult;\r\n }\r\n }\r\n\r\n scene.onPrePointerObservable.notifyObservers(pi, type);\r\n if (pi.skipOnPointerObservable) {\r\n return true;\r\n } else {\r\n return false;\r\n }\r\n }\r\n\r\n /**\r\n * Use this method to simulate a pointer move on a mesh\r\n * The pickResult parameter can be obtained from a scene.pick or scene.pickWithRay\r\n * @param pickResult - pickingInfo of the object wished to simulate pointer event on\r\n * @param pointerEventInit - pointer event state to be used when simulating the pointer event (eg. pointer id for multitouch)\r\n */\r\n public simulatePointerMove(pickResult: PickingInfo, pointerEventInit?: PointerEventInit): void {\r\n const evt = new PointerEvent(\"pointermove\", pointerEventInit);\r\n evt.inputIndex = PointerInput.Move;\r\n\r\n if (this._checkPrePointerObservable(pickResult, evt, PointerEventTypes.POINTERMOVE)) {\r\n return;\r\n }\r\n this._processPointerMove(pickResult, evt);\r\n }\r\n\r\n /**\r\n * Use this method to simulate a pointer down on a mesh\r\n * The pickResult parameter can be obtained from a scene.pick or scene.pickWithRay\r\n * @param pickResult - pickingInfo of the object wished to simulate pointer event on\r\n * @param pointerEventInit - pointer event state to be used when simulating the pointer event (eg. pointer id for multitouch)\r\n */\r\n public simulatePointerDown(pickResult: PickingInfo, pointerEventInit?: PointerEventInit): void {\r\n const evt = new PointerEvent(\"pointerdown\", pointerEventInit);\r\n evt.inputIndex = evt.button + 2;\r\n\r\n if (this._checkPrePointerObservable(pickResult, evt, PointerEventTypes.POINTERDOWN)) {\r\n return;\r\n }\r\n\r\n this._processPointerDown(pickResult, evt);\r\n }\r\n\r\n private _processPointerDown(pickResult: Nullable<PickingInfo>, evt: IPointerEvent): void {\r\n const scene = this._scene;\r\n if (pickResult && pickResult.hit && pickResult.pickedMesh) {\r\n this._pickedDownMesh = pickResult.pickedMesh;\r\n const actionManager = pickResult.pickedMesh._getActionManagerForTrigger();\r\n if (actionManager) {\r\n if (actionManager.hasPickTriggers) {\r\n actionManager.processTrigger(Constants.ACTION_OnPickDownTrigger, ActionEvent.CreateNew(pickResult.pickedMesh, evt));\r\n switch (evt.button) {\r\n case 0:\r\n actionManager.processTrigger(Constants.ACTION_OnLeftPickTrigger, ActionEvent.CreateNew(pickResult.pickedMesh, evt));\r\n break;\r\n case 1:\r\n actionManager.processTrigger(Constants.ACTION_OnCenterPickTrigger, ActionEvent.CreateNew(pickResult.pickedMesh, evt));\r\n break;\r\n case 2:\r\n actionManager.processTrigger(Constants.ACTION_OnRightPickTrigger, ActionEvent.CreateNew(pickResult.pickedMesh, evt));\r\n break;\r\n }\r\n }\r\n\r\n if (actionManager.hasSpecificTrigger(Constants.ACTION_OnLongPressTrigger)) {\r\n window.setTimeout(() => {\r\n const pickResult = scene.pick(\r\n this._unTranslatedPointerX,\r\n this._unTranslatedPointerY,\r\n (mesh: AbstractMesh): boolean =>\r\n <boolean>(\r\n (mesh.isPickable &&\r\n mesh.isVisible &&\r\n mesh.isReady() &&\r\n mesh.actionManager &&\r\n mesh.actionManager.hasSpecificTrigger(Constants.ACTION_OnLongPressTrigger) &&\r\n mesh === this._pickedDownMesh)\r\n ),\r\n false,\r\n scene.cameraToUseForPointers\r\n );\r\n\r\n if (pickResult && pickResult.hit && pickResult.pickedMesh && actionManager) {\r\n if (this._totalPointersPressed !== 0 && Date.now() - this._startingPointerTime > InputManager.LongPressDelay && !this._isPointerSwiping()) {\r\n this._startingPointerTime = 0;\r\n actionManager.processTrigger(Constants.ACTION_OnLongPressTrigger, ActionEvent.CreateNew(pickResult.pickedMesh, evt));\r\n }\r\n }\r\n }, InputManager.LongPressDelay);\r\n }\r\n }\r\n } else {\r\n for (const step of scene._pointerDownStage) {\r\n pickResult = step.action(this._unTranslatedPointerX, this._unTranslatedPointerY, pickResult, evt, false);\r\n }\r\n }\r\n\r\n if (pickResult) {\r\n const type = PointerEventTypes.POINTERDOWN;\r\n\r\n if (scene.onPointerDown) {\r\n scene.onPointerDown(evt, pickResult, type);\r\n }\r\n\r\n if (scene.onPointerObservable.hasObservers()) {\r\n const pi = new PointerInfo(type, evt, pickResult);\r\n this._setRayOnPointerInfo(pi);\r\n scene.onPointerObservable.notifyObservers(pi, type);\r\n }\r\n }\r\n }\r\n\r\n /**\r\n * @internal\r\n * @internals Boolean if delta for pointer exceeds drag movement threshold\r\n */\r\n public _isPointerSwiping(): boolean {\r\n return (\r\n Math.abs(this._startingPointerPosition.x - this._pointerX) > InputManager.DragMovementThreshold ||\r\n Math.abs(this._startingPointerPosition.y - this._pointerY) > InputManager.DragMovementThreshold\r\n );\r\n }\r\n\r\n /**\r\n * Use this method to simulate a pointer up on a mesh\r\n * The pickResult parameter can be obtained from a scene.pick or scene.pickWithRay\r\n * @param pickResult - pickingInfo of the object wished to simulate pointer event on\r\n * @param pointerEventInit - pointer event state to be used when simulating the pointer event (eg. pointer id for multitouch)\r\n * @param doubleTap - indicates that the pointer up event should be considered as part of a double click (false by default)\r\n */\r\n public simulatePointerUp(pickResult: PickingInfo, pointerEventInit?: PointerEventInit, doubleTap?: boolean): void {\r\n const evt = new PointerEvent(\"pointerup\", pointerEventInit);\r\n evt.inputIndex = PointerInput.Move;\r\n const clickInfo = new _ClickInfo();\r\n\r\n if (doubleTap) {\r\n clickInfo.doubleClick = true;\r\n } else {\r\n clickInfo.singleClick = true;\r\n }\r\n\r\n if (this._checkPrePointerObservable(pickResult, evt, PointerEventTypes.POINTERUP)) {\r\n return;\r\n }\r\n\r\n this._processPointerUp(pickResult, evt, clickInfo);\r\n }\r\n\r\n private _processPointerUp(pickResult: Nullable<PickingInfo>, evt: IPointerEvent, clickInfo: _ClickInfo): void {\r\n const scene = this._scene;\r\n if (pickResult && pickResult.hit && pickResult.pickedMesh) {\r\n this._pickedUpMesh = pickResult.pickedMesh;\r\n if (this._pickedDownMesh === this._pickedUpMesh) {\r\n if (scene.onPointerPick) {\r\n scene.onPointerPick(evt, pickResult);\r\n }\r\n if (clickInfo.singleClick && !clickInfo.ignore && scene.onPointerObservable.hasObservers()) {\r\n const type = PointerEventTypes.POINTERPICK;\r\n const pi = new PointerInfo(type, evt, pickResult);\r\n this._setRayOnPointerInfo(pi);\r\n scene.onPointerObservable.notifyObservers(pi, type);\r\n }\r\n }\r\n const actionManager = pickResult.pickedMesh._getActionManagerForTrigger();\r\n if (actionManager && !clickInfo.ignore) {\r\n actionManager.processTrigger(Constants.ACTION_OnPickUpTrigger, ActionEvent.CreateNew(pickResult.pickedMesh, evt, pickResult));\r\n\r\n if (!clickInfo.hasSwiped && clickInfo.singleClick) {\r\n actionManager.processTrigger(Constants.ACTION_OnPickTrigger, ActionEvent.CreateNew(pickResult.pickedMesh, evt, pickResult));\r\n }\r\n\r\n const doubleClickActionManager = pickResult.pickedMesh._getActionManagerForTrigger(Constants.ACTION_OnDoublePickTrigger);\r\n if (clickInfo.doubleClick && doubleClickActionManager) {\r\n doubleClickActionManager.processTrigger(Constants.ACTION_OnDoublePickTrigger, ActionEvent.CreateNew(pickResult.pickedMesh, evt, pickResult));\r\n }\r\n }\r\n } else {\r\n if (!clickInfo.ignore) {\r\n for (const step of scene._pointerUpStage) {\r\n pickResult = step.action(this._unTranslatedPointerX, this._unTranslatedPointerY, pickResult, evt, clickInfo.doubleClick);\r\n }\r\n }\r\n }\r\n\r\n if (this._pickedDownMesh && this._pickedDownMesh !== this._pickedUpMesh) {\r\n const pickedDownActionManager = this._pickedDownMesh._getActionManagerForTrigger(Constants.ACTION_OnPickOutTrigger);\r\n if (pickedDownActionManager) {\r\n pickedDownActionManager.processTrigger(Constants.ACTION_OnPickOutTrigger, ActionEvent.CreateNew(this._pickedDownMesh, evt));\r\n }\r\n }\r\n\r\n let type = 0;\r\n if (scene.onPointerObservable.hasObservers()) {\r\n if (!clickInfo.ignore && !clickInfo.hasSwiped) {\r\n if (clickInfo.singleClick && scene.onPointerObservable.hasSpecificMask(PointerEventTypes.POINTERTAP)) {\r\n type = PointerEventTypes.POINTERTAP;\r\n } else if (clickInfo.doubleClick && scene.onPointerObservable.hasSpecificMask(PointerEventTypes.POINTERDOUBLETAP)) {\r\n type = PointerEventTypes.POINTERDOUBLETAP;\r\n }\r\n if (type) {\r\n const pi = new PointerInfo(type, evt, pickResult);\r\n this._setRayOnPointerInfo(pi);\r\n scene.onPointerObservable.notifyObservers(pi, type);\r\n }\r\n }\r\n\r\n if (!clickInfo.ignore) {\r\n type = PointerEventTypes.POINTERUP;\r\n const pi = new PointerInfo(type, evt, pickResult);\r\n this._setRayOnPointerInfo(pi);\r\n scene.onPointerObservable.notifyObservers(pi, type);\r\n }\r\n }\r\n\r\n if (scene.onPointerUp && !clickInfo.ignore) {\r\n scene.onPointerUp(evt, pickResult, type);\r\n }\r\n }\r\n\r\n /**\r\n * Gets a boolean indicating if the current pointer event is captured (meaning that the scene has already handled the pointer down)\r\n * @param pointerId - defines the pointer id to use in a multi-touch scenario (0 by default)\r\n * @returns true if the pointer was captured\r\n */\r\n public isPointerCaptured(pointerId = 0): boolean {\r\n return this._pointerCaptures[pointerId];\r\n }\r\n\r\n /**\r\n * Attach events to the canvas (To handle actionManagers triggers and raise onPointerMove, onPointerDown and onPointerUp\r\n * @param attachUp - defines if you want to attach events to pointerup\r\n * @param attachDown - defines if you want to attach events to pointerdown\r\n * @param attachMove - defines if you want to attach events to pointermove\r\n * @param elementToAttachTo - defines the target DOM element to attach to (will use the canvas by default)\r\n */\r\n public attachControl(attachUp = true, attachDown = true, attachMove = true, elementToAttachTo: Nullable<HTMLElement> = null): void {\r\n const scene = this._scene;\r\n const engine = scene.getEngine();\r\n\r\n if (!elementToAttachTo) {\r\n elementToAttachTo = engine.getInputElement();\r\n }\r\n\r\n if (this._alreadyAttached) {\r\n this.detachControl();\r\n }\r\n\r\n if (elementToAttachTo) {\r\n this._alreadyAttachedTo = elementToAttachTo;\r\n }\r\n this._deviceSourceManager = new DeviceSourceManager(engine);\r\n\r\n // Because this is only called from _initClickEvent, which is called in _onPointerUp, we'll use the pointerUpPredicate for the pick call\r\n this._initActionManager = (act: Nullable<AbstractActionManager>): Nullable<AbstractActionManager> => {\r\n if (!this._meshPickProceed) {\r\n const pickResult = scene.skipPointerUpPicking\r\n ? null\r\n : scene.pick(this._unTranslatedPointerX, this._unTranslatedPointerY, scene.pointerUpPredicate, false, scene.cameraToUseForPointers);\r\n this._currentPickResult = pickResult;\r\n if (pickResult) {\r\n act = pickResult.hit && pickResult.pickedMesh ? pickResult.pickedMesh._getActionManagerForTrigger() : null;\r\n }\r\n this._meshPickProceed = true;\r\n }\r\n return act;\r\n };\r\n\r\n this._delayedSimpleClick = (btn: number, clickInfo: _ClickInfo, cb: (clickInfo: _ClickInfo, pickResult: Nullable<PickingInfo>) => void) => {\r\n // double click delay is over and that no double click has been raised since, or the 2 consecutive keys pressed are different\r\n if ((Date.now() - this._previousStartingPointerTime > InputManager.DoubleClickDelay && !this._doubleClickOccured) || btn !== this._previousButtonPressed) {\r\n this._doubleClickOccured = false;\r\n clickInfo.singleClick = true;\r\n clickInfo.ignore = false;\r\n cb(clickInfo, this._currentPickResult);\r\n }\r\n };\r\n\r\n this._initClickEvent = (\r\n obs1: Observable<PointerInfoPre>,\r\n obs2: Observable<PointerInfo>,\r\n evt: IPointerEvent,\r\n cb: (clickInfo: _ClickInfo, pickResult: Nullable<PickingInfo>) => void\r\n ): void => {\r\n const clickInfo = new _ClickInfo();\r\n this._currentPickResult = null;\r\n let act: Nullable<AbstractActionManager> = null;\r\n\r\n let checkPicking =\r\n obs1.hasSpecificMask(PointerEventTypes.POINTERPICK) ||\r\n obs2.hasSpecificMask(PointerEventTypes.POINTERPICK) ||\r\n obs1.hasSpecificMask(PointerEventTypes.POINTERTAP) ||\r\n obs2.hasSpecificMask(PointerEventTypes.POINTERTAP) ||\r\n obs1.hasSpecificMask(PointerEventTypes.POINTERDOUBLETAP) ||\r\n obs2.hasSpecificMask(PointerEventTypes.POINTERDOUBLETAP);\r\n if (!checkPicking && AbstractActionManager) {\r\n act = this._initActionManager(act, clickInfo);\r\n if (act) {\r\n checkPicking = act.hasPickTriggers;\r\n }\r\n }\r\n\r\n let needToIgnoreNext = false;\r\n\r\n if (checkPicking) {\r\n const btn = evt.button;\r\n clickInfo.hasSwiped = this._isPointerSwiping();\r\n\r\n if (!clickInfo.hasSwiped) {\r\n let checkSingleClickImmediately = !InputManager.ExclusiveDoubleClickMode;\r\n\r\n if (!checkSingleClickImmediately) {\r\n checkSingleClickImmediately = !obs1.hasSpecificMask(PointerEventTypes.POINTERDOUBLETAP) && !obs2.hasSpecificMask(PointerEventTypes.POINTERDOUBLETAP);\r\n\r\n if (checkSingleClickImmediately && !AbstractActionManager.HasSpecificTrigger(Constants.ACTION_OnDoublePickTrigger)) {\r\n act = this._initActionManager(act, clickInfo);\r\n if (act) {\r\n checkSingleClickImmediately = !act.hasSpecificTrigger(Constants.ACTION_OnDoublePickTrigger);\r\n }\r\n }\r\n }\r\n\r\n if (checkSingleClickImmediately) {\r\n // single click detected if double click delay is over or two different successive keys pressed without exclusive double click or no double click required\r\n if (Date.now() - this._previousStartingPointerTime > InputManager.DoubleClickDelay || btn !== this._previousButtonPressed) {\r\n clickInfo.singleClick = true;\r\n cb(clickInfo, this._currentPickResult);\r\n needToIgnoreNext = true;\r\n }\r\n }\r\n // at least one double click is required to be check and exclusive double click is enabled\r\n else {\r\n // wait that no double click has been raised during the double click delay\r\n this._previousDelayedSimpleClickTimeout = this._delayedSimpleClickTimeout;\r\n this._delayedSimpleClickTimeout = window.setTimeout(this._delayedSimpleClick.bind(this, btn, clickInfo, cb), InputManager.DoubleClickDelay);\r\n }\r\n\r\n let checkDoubleClick = obs1.hasSpecificMask(PointerEventTypes.POINTERDOUBLETAP) || obs2.hasSpecificMask(PointerEventTypes.POINTERDOUBLETAP);\r\n if (!checkDoubleClick && AbstractActionManager.HasSpecificTrigger(Constants.ACTION_OnDoublePickTrigger)) {\r\n act = this._initActionManager(act, clickInfo);\r\n if (act) {\r\n checkDoubleClick = act.hasSpecificTrigger(Constants.ACTION_OnDoublePickTrigger);\r\n }\r\n }\r\n if (checkDoubleClick) {\r\n // two successive keys pressed are equal, double click delay is not over and double click has not just occurred\r\n if (btn === this._previousButtonPressed && Date.now() - this._previousStartingPointerTime < InputManager.DoubleClickDelay && !this._doubleClickOccured) {\r\n // pointer has not moved for 2 clicks, it's a double click\r\n if (!clickInfo.hasSwiped && !this._isPointerSwiping()) {\r\n this._previousStartingPointerTime = 0;\r\n this._doubleClickOccured = true;\r\n clickInfo.doubleClick = true;\r\n clickInfo.ignore = false;\r\n if (InputManager.ExclusiveDoubleClickMode && this._previousDelayedSimpleClickTimeout) {\r\n clearTimeout(this._previousDelayedSimpleClickTimeout);\r\n }\r\n this._previousDelayedSimpleClickTimeout = this._delayedSimpleClickTimeout;\r\n cb(clickInfo, this._currentPickResult);\r\n }\r\n // if the two successive clicks are too far, it's just two simple clicks\r\n else {\r\n this._doubleClickOccured = false;\r\n this._previousStartingPointerTime = this._startingPointerTime;\r\n this._previousStartingPointerPosition.x = this._startingPointerPosition.x;\r\n this._previousStartingPointerPosition.y = this._startingPointerPosition.y;\r\n this._previousButtonPressed = btn;\r\n if (InputManager.ExclusiveDoubleClickMode) {\r\n if (this._previousDelayedSimpleClickTimeout) {\r\n clearTimeout(this._previousDelayedSimpleClickTimeout);\r\n }\r\n this._previousDelayedSimpleClickTimeout = this._delayedSimpleClickTimeout;\r\n\r\n cb(clickInfo, this._previousPickResult);\r\n } else {\r\n cb(clickInfo, this._currentPickResult);\r\n }\r\n }\r\n needToIgnoreNext = true;\r\n }\r\n // just the first click of the double has been raised\r\n else {\r\n this._doubleClickOccured = false;\r\n this._previousStartingPointerTime = this._startingPointerTime;\r\n this._previousStartingPointerPosition.x = this._startingPointerPosition.x;\r\n this._previousStartingPointerPosition.y = this._startingPointerPosition.y;\r\n this._previousButtonPressed = btn!;\r\n }\r\n }\r\n }\r\n }\r\n\r\n if (!needToIgnoreNext) {\r\n cb(clickInfo, this._currentPickResult);\r\n }\r\n };\r\n\r\n this._onPointerMove = (evt: IMouseEvent) => {\r\n // preserve compatibility with Safari when pointerId is not present\r\n if ((evt as IPointerEvent).pointerId === undefined) {\r\n (evt as IPointerEvent as any).pointerId = 0;\r\n }\r\n\r\n this._updatePointerPosition(evt as IPointerEvent);\r\n\r\n // PreObservable support\r\n if (\r\n this._checkPrePointerObservable(\r\n null,\r\n evt as IPointerEvent,\r\n evt.inputIndex >= PointerInput.MouseWheelX && evt.inputIndex <= PointerInput.MouseWheelZ ? PointerEventTypes.POINTERWHEEL : PointerEventTypes.POINTERMOVE\r\n )\r\n ) {\r\n return;\r\n }\r\n\r\n if (!scene.cameraToUseForPointers && !scene.activeCamera) {\r\n return;\r\n }\r\n\r\n if (scene.skipPointerMovePicking) {\r\n this._processPointerMove(new PickingInfo(), evt as IPointerEvent);\r\n return;\r\n }\r\n\r\n if (!scene.pointerMovePredicate) {\r\n scene.pointerMovePredicate = (mesh: AbstractMesh): boolean =>\r\n mesh.isPickable &&\r\n mesh.isVisible &&\r\n mesh.isReady() &&\r\n mesh.isEnabled() &&\r\n (mesh.enablePointerMoveEvents || scene.constantlyUpdateMeshUnderPointer || mesh._getActionManagerForTrigger() !== null) &&\r\n (!scene.cameraToUseForPointers || (scene.cameraToUseForPointers.layerMask & mesh.layerMask) !== 0);\r\n }\r\n\r\n // Meshes\r\n const pickResult = scene.pick(\r\n this._unTranslatedPointerX,\r\n this._unTranslatedPointerY,\r\n scene.pointerMovePredicate,\r\n false,\r\n scene.cameraToUseForPointers,\r\n scene.pointerMoveTrianglePredicate\r\n );\r\n\r\n this._processPointerMove(pickResult, evt as IPointerEvent);\r\n };\r\n\r\n this._onPointerDown = (evt: IPointerEvent) => {\r\n this._totalPointersPressed++;\r\n this._pickedDownMesh = null;\r\n this._meshPickProceed = false;\r\n\r\n // preserve compatibility with Safari when pointerId is not present\r\n if (evt.pointerId === undefined) {\r\n (evt as any).pointerId = 0;\r\n }\r\n\r\n this._updatePointerPosition(evt);\r\n\r\n if (scene.preventDefaultOnPointerDown && elementToAttachTo) {\r\n evt.preventDefault();\r\n elementToAttachTo.focus();\r\n }\r\n\r\n this._startingPointerPosition.x = this._pointerX;\r\n this._startingPointerPosition.y = this._pointerY;\r\n this._startingPointerTime = Date.now();\r\n\r\n // PreObservable support\r\n if (this._checkPrePointerObservable(null, evt, PointerEventTypes.POINTERDOWN)) {\r\n return;\r\n }\r\n\r\n if (!scene.cameraToUseForPointers && !scene.activeCamera) {\r\n return;\r\n }\r\n\r\n this._pointerCaptures[evt.pointerId] = true;\r\n\r\n if (!scene.pointerDownPredicate) {\r\n scene.pointerDownPredicate = (mesh: AbstractMesh): boolean => {\r\n return (\r\n mesh.isPickable &&\r\n mesh.isVisible &&\r\n mesh.isReady() &&\r\n mesh.isEnabled() &&\r\n (!scene.cameraToUseForPointers || (scene.cameraToUseForPointers.layerMask & mesh.layerMask) !== 0)\r\n );\r\n };\r\n }\r\n\r\n // Meshes\r\n this._pickedDownMesh = null;\r\n let pickResult;\r\n if (scene.skipPointerDownPicking) {\r\n pickResult = new PickingInfo();\r\n } else {\r\n pickResult = scene.pick(this._unTranslatedPointerX, this._unTranslatedPointerY, scene.pointerDownPredicate, false, scene.cameraToUseForPointers);\r\n }\r\n\r\n this._processPointerDown(pickResult, evt);\r\n };\r\n\r\n this._onPointerUp = (evt: IPointerEvent) => {\r\n if (this._totalPointersPressed === 0) {\r\n // We are attaching the pointer up to windows because of a bug in FF\r\n return; // So we need to test it the pointer down was pressed before.\r\n }\r\n\r\n this._totalPointersPressed--;\r\n this._pickedUpMesh = null;\r\n this._meshPickProceed = false;\r\n\r\n // preserve compatibility with Safari when pointerId is not present\r\n if (evt.pointerId === undefined) {\r\n (evt as any).pointerId = 0;\r\n }\r\n\r\n this._updatePointerPosition(evt);\r\n\r\n if (scene.preventDefaultOnPointerUp && elementToAttachTo) {\r\n evt.preventDefault();\r\n elementToAttachTo.focus();\r\n }\r\n\r\n this._initClickEvent(scene.onPrePointerObservable, scene.onPointerObservable, evt, (clickInfo: _ClickInfo, pickResult: Nullable<PickingInfo>) => {\r\n // PreObservable support\r\n if (scene.onPrePointerObservable.hasObservers()) {\r\n if (!clickInfo.ignore) {\r\n if (!clickInfo.hasSwiped) {\r\n if (clickInfo.singleClick && scene.onPrePointerObservable.hasSpecificMask(PointerEventTypes.POINTERTAP)) {\r\n if (this._checkPrePointerObservable(null, evt, PointerEventTypes.POINTERTAP)) {\r\n return;\r\n }\r\n }\r\n if (clickInfo.doubleClick && scene.onPrePointerObservable.hasSpecificMask(PointerEventTypes.POINTERDOUBLETAP)) {\r\n if (this._checkPrePointerObservable(null, evt, PointerEventTypes.POINTERDOUBLETAP)) {\r\n return;\r\n }\r\n }\r\n }\r\n if (this._checkPrePointerObservable(null, evt, PointerEventTypes.POINTERUP)) {\r\n return;\r\n }\r\n }\r\n }\r\n\r\n this._pointerCaptures[evt.pointerId] = false;\r\n if (!scene.cameraToUseForPointers && !scene.activeCamera) {\r\n return;\r\n }\r\n\r\n if (!scene.pointerUpPredicate) {\r\n scene.pointerUpPredicate = (mesh: AbstractMesh): boolean => {\r\n return (\r\n mesh.isPickable &&\r\n mesh.isVisible &&\r\n mesh.isReady() &&\r\n mesh.isEnabled() &&\r\n (!scene.cameraToUseForPointers || (scene.cameraToUseForPointers.layerMask & mesh.layerMask) !== 0)\r\n );\r\n };\r\n }\r\n\r\n // Meshes\r\n if (!this._meshPickProceed && ((AbstractActionManager && AbstractActionManager.HasTriggers) || scene.onPointerObservable.hasObservers())) {\r\n this._initActionManager(null, clickInfo);\r\n }\r\n if (!pickResult) {\r\n pickResult = this._currentPickResult;\r\n }\r\n\r\n this._processPointerUp(pickResult, evt, clickInfo);\r\n\r\n this._previousPickResult = this._currentPickResult;\r\n });\r\n };\r\n\r\n this._onKeyDown = (evt: IKeyboardEvent) => {\r\n const type = KeyboardEventTypes.KEYDOWN;\r\n if (scene.onPreKeyboardObservable.hasObservers()) {\r\n const pi = new KeyboardInfoPre(type, evt);\r\n scene.onPreKeyboardObservable.notifyObservers(pi, type);\r\n if (pi.skipOnKeyboardObservable) {\r\n return;\r\n }\r\n }\r\n\r\n if (scene.onKeyboardObservable.hasObservers()) {\r\n const pi = new KeyboardInfo(type, evt);\r\n scene.onKeyboardObservable.notifyObservers(pi, type);\r\n }\r\n\r\n if (scene.actionManager) {\r\n scene.actionManager.processTrigger(Constants.ACTION_OnKeyDownTrigger, ActionEvent.CreateNewFromScene(scene, evt));\r\n }\r\n };\r\n\r\n this._onKeyUp = (evt: IKeyboardEvent) => {\r\n const type = KeyboardEventTypes.KEYUP;\r\n if (scene.onPreKeyboardObservable.hasObservers()) {\r\n const pi = new KeyboardInfoPre(type, evt);\r\n scene.onPreKeyboardObservable.notifyObservers(pi, type);\r\n if (pi.skipOnKeyboardObservable) {\r\n return;\r\n }\r\n }\r\n\r\n if (scene.onKeyboardObservable.hasObservers()) {\r\n const pi = new KeyboardInfo(type, evt);\r\n scene.onKeyboardObservable.notifyObservers(pi, type);\r\n }\r\n\r\n if (scene.actionManager) {\r\n scene.actionManager.processTrigger(Constants.ACTION_OnKeyUpTrigger, ActionEvent.CreateNewFromScene(scene, evt));\r\n }\r\n };\r\n\r\n // If a device connects that we can handle, wire up the observable\r\n this._deviceSourceManager.onDeviceConnectedObservable.add((deviceSource) => {\r\n if (deviceSource.deviceType === DeviceType.Mouse) {\r\n deviceSource.onInputChangedObservable.add((eventData) => {\r\n if (\r\n eventData.inputIndex === PointerInput.LeftClick ||\r\n eventData.inputIndex === PointerInput.MiddleClick ||\r\n eventData.inputIndex === PointerInput.RightClick ||\r\n eventData.inputIndex === PointerInput.BrowserBack ||\r\n eventData.inputIndex === PointerInput.BrowserForward\r\n ) {\r\n if (attachDown && deviceSource.getInput(eventData.inputIndex) === 1) {\r\n this._onPointerDown(eventData);\r\n } else if (attachUp && deviceSource.getInput(eventData.inputIndex) === 0) {\r\n this._onPointerUp(eventData);\r\n }\r\n } else if (attachMove) {\r\n if (eventData.inputIndex === PointerInput.Move) {\r\n this._onPointerMove(eventData);\r\n } else if (\r\n eventData.inputIndex === PointerInput.MouseWheelX ||\r\n eventData.inputIndex === PointerInput.MouseWheelY ||\r\n eventData.inputIndex === PointerInput.MouseWheelZ\r\n ) {\r\n this._onPointerMove(eventData);\r\n }\r\n }\r\n });\r\n } else if (deviceSource.deviceType === DeviceType.Touch) {\r\n deviceSource.onInputChangedObservable.add((eventData) => {\r\n if (eventData.inputIndex === PointerInput.LeftClick) {\r\n if (attachDown && deviceSource.getInput(eventData.inputIndex) === 1) {\r\n this._onPointerDown(eventData);\r\n } else if (attachUp && deviceSource.getInput(eventData.inputIndex) === 0) {\r\n this._onPointerUp(eventData);\r\n }\r\n }\r\n\r\n if (attachMove && eventData.inputIndex === PointerInput.Move) {\r\n this._onPointerMove(eventData);\r\n }\r\n });\r\n } else if (deviceSource.deviceType === DeviceType.Keyboard) {\r\n deviceSource.onInputChangedObservable.add((eventData) => {\r\n if (eventData.type === \"keydown\") {\r\n this._onKeyDown(eventData);\r\n } else if (eventData.type === \"keyup\") {\r\n this._onKeyUp(eventData);\r\n }\r\n });\r\n }\r\n });\r\n\r\n this._alreadyAttached = true;\r\n }\r\n\r\n /**\r\n * Detaches all event handlers\r\n */\r\n public detachControl() {\r\n if (this._alreadyAttached) {\r\n this._deviceSourceManager!.dispose();\r\n this._deviceSourceManager = null;\r\n\r\n // Cursor\r\n if (this._alreadyAttachedTo && !this._scene.doNotHandleCursors) {\r\n this._alreadyAttachedTo.style.cursor = this._scene.defaultCursor;\r\n }\r\n\r\n this._alreadyAttached = false;\r\n this._alreadyAttachedTo = null;\r\n }\r\n }\r\n\r\n /**\r\n * Force the value of meshUnderPointer\r\n * @param mesh - defines the mesh to use\r\n * @param pointerId - optional pointer id when using more than one pointer. Defaults to 0\r\n * @param pickResult - optional pickingInfo data used to find mesh\r\n */\r\n public setPointerOverMesh(mesh: Nullable<AbstractMesh>, pointerId: number = 0, pickResult?: Nullable<PickingInfo>): void {\r\n if (this._meshUnderPointerId[pointerId] === mesh) {\r\n return;\r\n }\r\n\r\n const underPointerMesh = this._meshUnderPointerId[pointerId];\r\n\r\n let actionManager: Nullable<AbstractActionManager>;\r\n if (underPointerMesh) {\r\n actionManager = underPointerMesh._getActionManagerForTrigger(Constants.ACTION_OnPointerOutTrigger);\r\n if (actionManager) {\r\n actionManager.processTrigger(Constants.ACTION_OnPointerOutTrigger, ActionEvent.CreateNew(underPointerMesh, undefined, { pointerId }));\r\n }\r\n }\r\n\r\n if (mesh) {\r\n this._meshUnderPointerId[pointerId] = mesh;\r\n this._pointerOverMesh = mesh;\r\n\r\n actionManager = mesh._getActionManagerForTrigger(Constants.ACTION_OnPointerOverTrigger);\r\n if (actionManager) {\r\n actionManager.processTrigger(Constants.ACTION_OnPointerOverTrigger, ActionEvent.CreateNew(mesh, undefined, { pointerId, pickResult }));\r\n }\r\n } else {\r\n delete this._meshUnderPointerId[pointerId];\r\n this._pointerOverMesh = null;\r\n }\r\n }\r\n\r\n /**\r\n * Gets the mesh under the pointer\r\n * @returns a Mesh or null if no mesh is under the pointer\r\n */\r\n public getPointerOverMesh(): Nullable<AbstractMesh> {\r\n return this._pointerOverMesh;\r\n }\r\n\r\n /**\r\n * @param mesh - Mesh to invalidate\r\n * @internal\r\n */\r\n public _invalidateMesh(mesh: AbstractMesh) {\r\n if (this._pointerOverMesh === mesh) {\r\n this._pointerOverMesh = null;\r\n }\r\n if (this._pickedDownMesh === mesh) {\r\n this._pickedDownMesh = null;\r\n }\r\n if (this._pickedUpMesh === mesh) {\r\n this._pickedUpMesh = null;\r\n }\r\n for (const pointerId in this._meshUnderPointerId) {\r\n if (this._meshUnderPointerId[pointerId] === mesh) {\r\n delete this._meshUnderPointerId[pointerId];\r\n }\r\n }\r\n }\r\n}\r\n"]}
@@ -1,6 +1,6 @@
1
1
  import type { Nullable } from "../types";
2
2
  /**
3
- * @hidden
3
+ * @internal
4
4
  **/
5
5
  export declare class _TimeToken {
6
6
  _startTimeQuery: Nullable<WebGLQuery>;
@@ -1,5 +1,5 @@
1
1
  /**
2
- * @hidden
2
+ * @internal
3
3
  **/
4
4
  // eslint-disable-next-line @typescript-eslint/naming-convention
5
5
  export class _TimeToken {
@@ -1 +1 @@
1
- {"version":3,"file":"timeToken.js","sourceRoot":"","sources":["../../../../../lts/core/generated/Instrumentation/timeToken.ts"],"names":[],"mappings":"AACA;;IAEI;AACJ,gEAAgE;AAChE,MAAM,OAAO,UAAU;IAAvB;QAIW,2BAAsB,GAAG,KAAK,CAAC;IAC1C,CAAC;CAAA","sourcesContent":["import type { Nullable } from \"../types\";\r\n/**\r\n * @hidden\r\n **/\r\n// eslint-disable-next-line @typescript-eslint/naming-convention\r\nexport class _TimeToken {\r\n public _startTimeQuery: Nullable<WebGLQuery>;\r\n public _endTimeQuery: Nullable<WebGLQuery>;\r\n public _timeElapsedQuery: Nullable<WebGLQuery>;\r\n public _timeElapsedQueryEnded = false;\r\n}\r\n"]}
1
+ {"version":3,"file":"timeToken.js","sourceRoot":"","sources":["../../../../../lts/core/generated/Instrumentation/timeToken.ts"],"names":[],"mappings":"AACA;;IAEI;AACJ,gEAAgE;AAChE,MAAM,OAAO,UAAU;IAAvB;QAIW,2BAAsB,GAAG,KAAK,CAAC;IAC1C,CAAC;CAAA","sourcesContent":["import type { Nullable } from \"../types\";\r\n/**\r\n * @internal\r\n **/\r\n// eslint-disable-next-line @typescript-eslint/naming-convention\r\nexport class _TimeToken {\r\n public _startTimeQuery: Nullable<WebGLQuery>;\r\n public _endTimeQuery: Nullable<WebGLQuery>;\r\n public _timeElapsedQuery: Nullable<WebGLQuery>;\r\n public _timeElapsedQueryEnded = false;\r\n}\r\n"]}
@@ -125,8 +125,7 @@ export declare abstract class EffectLayer {
125
125
  */
126
126
  get mainTexture(): RenderTargetTexture;
127
127
  /**
128
- * @param _
129
- * @hidden
128
+ * @internal
130
129
  */
131
130
  static _SceneComponentInitialization: (scene: Scene) => void;
132
131
  private _materialForRendering;
@@ -278,7 +277,7 @@ export declare abstract class EffectLayer {
278
277
  protected _useMeshMaterial(mesh: AbstractMesh): boolean;
279
278
  /**
280
279
  * Rebuild the required buffers.
281
- * @hidden Internal use only.
280
+ * @internal Internal use only.
282
281
  */
283
282
  _rebuild(): void;
284
283
  /**
@@ -724,7 +724,7 @@ export class EffectLayer {
724
724
  }
725
725
  /**
726
726
  * Rebuild the required buffers.
727
- * @hidden Internal use only.
727
+ * @internal Internal use only.
728
728
  */
729
729
  _rebuild() {
730
730
  const vb = this._vertexBuffers[VertexBuffer.PositionKind];
@@ -805,8 +805,7 @@ export class EffectLayer {
805
805
  }
806
806
  }
807
807
  /**
808
- * @param _
809
- * @hidden
808
+ * @internal
810
809
  */
811
810
  EffectLayer._SceneComponentInitialization = (_) => {
812
811
  throw _WarnImport("EffectLayerSceneComponent");