@auraindustry/aurajs 0.0.7 → 0.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (334) hide show
  1. package/README.md +98 -2
  2. package/benchmarks/perf-thresholds.json +54 -0
  3. package/package.json +4 -7
  4. package/src/asset-pack.mjs +5 -1
  5. package/src/authored-project.mjs +1449 -0
  6. package/src/authored-runtime.mjs +2016 -0
  7. package/src/authoring/avatar-animation-graph.mjs +648 -0
  8. package/src/bin-integrity.mjs +272 -0
  9. package/src/build-contract/assets.mjs +130 -0
  10. package/src/build-contract/capabilities.mjs +116 -0
  11. package/src/build-contract/constants.mjs +6 -0
  12. package/src/build-contract/helpers.mjs +44 -0
  13. package/src/build-contract/web-templates.mjs +5993 -0
  14. package/src/build-contract.mjs +27 -2910
  15. package/src/bundler.mjs +188 -55
  16. package/src/cli.mjs +4825 -1512
  17. package/src/commands/project-authoring.mjs +434 -0
  18. package/src/config.mjs +27 -0
  19. package/src/conformance/cases/app-and-ui-runtime-cases.mjs +3309 -0
  20. package/src/conformance/cases/core-runtime-cases.mjs +1431 -0
  21. package/src/conformance/cases/index.mjs +11 -0
  22. package/src/conformance/cases/scene3d-and-media-cases.mjs +2094 -0
  23. package/src/conformance/cases/systems-and-gameplay-cases.mjs +1776 -0
  24. package/src/conformance/shared.mjs +27 -0
  25. package/src/conformance-runner.mjs +25 -13
  26. package/src/conformance.mjs +619 -4020
  27. package/src/cutscene.mjs +362 -5
  28. package/src/dev-cli-action.mjs +249 -0
  29. package/src/dev-cli-inspect.mjs +92 -0
  30. package/src/dev-cli-state.mjs +80 -0
  31. package/src/external-asset-cache.mjs +587 -0
  32. package/src/external-asset-policy.mjs +217 -0
  33. package/src/external-package-surface.mjs +206 -0
  34. package/src/game-action-runtime.mjs +869 -0
  35. package/src/game-state-runtime.mjs +206 -6
  36. package/src/headless-action.mjs +186 -0
  37. package/src/headless-test/runtime-animation.mjs +1173 -0
  38. package/src/headless-test/runtime-coordinator.mjs +1514 -0
  39. package/src/headless-test/runtime-primitives.mjs +320 -0
  40. package/src/headless-test/runtime-world.mjs +2253 -0
  41. package/src/headless-test.mjs +392 -4298
  42. package/src/host-binary.mjs +342 -14
  43. package/src/icon-discovery.mjs +64 -0
  44. package/src/make-catalog.mjs +109 -0
  45. package/src/make.mjs +197 -0
  46. package/src/package-integrity.mjs +586 -0
  47. package/src/perf-benchmark.mjs +353 -0
  48. package/src/postinstall.mjs +5 -5
  49. package/src/prefabs/index.mjs +34 -0
  50. package/src/prefabs/scene-serialization.mjs +184 -0
  51. package/src/project-importer.mjs +620 -0
  52. package/src/project-registry.mjs +24 -0
  53. package/src/publish-command.mjs +195 -0
  54. package/src/publish-env-example.mjs +83 -0
  55. package/src/publish-validation.mjs +708 -0
  56. package/src/retro/assets/compile.mjs +232 -0
  57. package/src/retro/backend-gba/authoring.mjs +1029 -0
  58. package/src/retro/backend-gba/rom.mjs +363 -0
  59. package/src/retro/backend-gbc/rom.mjs +85 -0
  60. package/src/retro/build.mjs +278 -0
  61. package/src/retro/cli/commands.mjs +292 -0
  62. package/src/retro/cli/templates.mjs +84 -0
  63. package/src/retro/diagnostics/catalog.mjs +110 -0
  64. package/src/retro/diagnostics/emit.mjs +72 -0
  65. package/src/retro/emulator/case-overlay.mjs +64 -0
  66. package/src/retro/emulator/discovery.mjs +158 -0
  67. package/src/retro/emulator/macos-case-overlay.swift +220 -0
  68. package/src/retro/emulator/profiles.mjs +146 -0
  69. package/src/retro/emulator/runner.mjs +289 -0
  70. package/src/retro/frontend/load-project.mjs +98 -0
  71. package/src/retro/index.mjs +30 -0
  72. package/src/retro/ir/build-ir.mjs +108 -0
  73. package/src/retro/runtime-gba/contract.mjs +151 -0
  74. package/src/retro/runtime-gbc/contract.mjs +117 -0
  75. package/src/retro/shared/span.mjs +26 -0
  76. package/src/retro/shared/targets.mjs +64 -0
  77. package/src/retro/validator/check-project.mjs +114 -0
  78. package/src/runtime-hotspot-audit.mjs +707 -0
  79. package/src/scaffold/config.mjs +1000 -0
  80. package/src/scaffold/fs.mjs +56 -0
  81. package/src/scaffold/layout.mjs +318 -0
  82. package/src/scaffold/project-docs.mjs +438 -0
  83. package/src/scaffold.mjs +93 -596
  84. package/src/scene-composition/index.mjs +326 -0
  85. package/src/scene-composition/runtime.mjs +751 -0
  86. package/src/self-hosted-assets.mjs +604 -0
  87. package/src/session-client.mjs +750 -0
  88. package/src/session-native-launcher.mjs +74 -0
  89. package/src/session-protocol.mjs +75 -0
  90. package/src/session-runtime.mjs +321 -0
  91. package/src/session-server.mjs +360 -0
  92. package/src/shader-kits/index.mjs +773 -0
  93. package/src/starter-content-registry.mjs +292 -0
  94. package/src/state-artifacts.mjs +662 -24
  95. package/src/state-dev-reload.mjs +99 -2
  96. package/src/terminal-ui.mjs +245 -0
  97. package/src/web-conformance.mjs +219 -0
  98. package/templates/create/2d/config/gameplay/shooter.config.js +26 -0
  99. package/templates/create/2d/content/gameplay/waves.json +26 -0
  100. package/templates/create/2d/content/registries/.gitkeep +1 -0
  101. package/templates/create/2d/docs/design/.gitkeep +1 -0
  102. package/templates/create/2d/docs/design/loop.md +5 -0
  103. package/templates/create/2d/prefabs/enemies.prefab.js +90 -0
  104. package/templates/create/2d/prefabs/enemy-basic.prefab.js +18 -0
  105. package/templates/create/2d/prefabs/player.prefab.js +36 -0
  106. package/templates/create/2d/prefabs/projectiles.prefab.js +35 -0
  107. package/templates/create/2d/scenes/boot.scene.js +12 -0
  108. package/templates/create/2d/scenes/gameplay.scene.js +230 -0
  109. package/templates/create/2d/scenes/menu.scene.js +9 -0
  110. package/templates/create/2d/src/main.js +6 -185
  111. package/templates/create/2d/src/runtime/app.js +49 -0
  112. package/templates/create/2d/src/runtime/capabilities.js +35 -0
  113. package/templates/create/2d/ui/hud.screen.js +40 -0
  114. package/templates/create/2d/ui/pause.screen.js +149 -0
  115. package/templates/create/2d/ui/settings.screen.js +347 -0
  116. package/templates/create/2d/ui/title.screen.js +13 -0
  117. package/templates/create/2d-adventure/aura.config.json +28 -0
  118. package/templates/create/2d-adventure/config/gameplay/adventure.config.js +14 -0
  119. package/templates/create/2d-adventure/content/gameplay/world.js +46 -0
  120. package/templates/create/2d-adventure/content/registries/.gitkeep +1 -0
  121. package/templates/create/2d-adventure/docs/design/loop.md +5 -0
  122. package/templates/create/2d-adventure/prefabs/player.prefab.js +54 -0
  123. package/templates/create/2d-adventure/prefabs/relic.prefab.js +38 -0
  124. package/templates/create/2d-adventure/prefabs/world.prefab.js +125 -0
  125. package/templates/create/2d-adventure/scenes/gameplay.scene.js +256 -0
  126. package/templates/create/2d-adventure/src/runtime/capabilities.js +34 -0
  127. package/templates/create/2d-adventure/ui/hud.screen.js +60 -0
  128. package/templates/create/2d-survivor/config/gameplay/survivor.config.js +33 -0
  129. package/templates/create/2d-survivor/content/gameplay/spawn-zones.json +29 -0
  130. package/templates/create/2d-survivor/content/registries/.gitkeep +1 -0
  131. package/templates/create/2d-survivor/docs/design/.gitkeep +1 -0
  132. package/templates/create/2d-survivor/docs/design/loop.md +5 -0
  133. package/templates/create/2d-survivor/prefabs/enemies.prefab.js +178 -0
  134. package/templates/create/2d-survivor/prefabs/enemy-swarm.prefab.js +18 -0
  135. package/templates/create/2d-survivor/prefabs/player.prefab.js +42 -0
  136. package/templates/create/2d-survivor/prefabs/projectiles.prefab.js +56 -0
  137. package/templates/create/2d-survivor/scenes/boot.scene.js +12 -0
  138. package/templates/create/2d-survivor/scenes/gameplay.scene.js +314 -0
  139. package/templates/create/2d-survivor/scenes/menu.scene.js +9 -0
  140. package/templates/create/2d-survivor/src/main.js +5 -332
  141. package/templates/create/2d-survivor/src/runtime/app.js +49 -0
  142. package/templates/create/2d-survivor/src/runtime/capabilities.js +35 -0
  143. package/templates/create/2d-survivor/ui/hud.screen.js +45 -0
  144. package/templates/create/2d-survivor/ui/title.screen.js +13 -0
  145. package/templates/create/3d/assets/models/starter-avatar.gltf +184 -0
  146. package/templates/create/3d/config/gameplay/.gitkeep +1 -0
  147. package/templates/create/3d/content/gameplay/checkpoints.json +33 -0
  148. package/templates/create/3d/content/gameplay/course.js +40 -0
  149. package/templates/create/3d/content/registries/.gitkeep +1 -0
  150. package/templates/create/3d/docs/design/.gitkeep +1 -0
  151. package/templates/create/3d/docs/design/loop.md +5 -0
  152. package/templates/create/3d/prefabs/checkpoint.prefab.js +15 -0
  153. package/templates/create/3d/prefabs/player.prefab.js +204 -0
  154. package/templates/create/3d/prefabs/world.prefab.js +112 -0
  155. package/templates/create/3d/scenes/boot.scene.js +12 -0
  156. package/templates/create/3d/scenes/checkpoint.scene.js +9 -0
  157. package/templates/create/3d/scenes/gameplay.scene.js +292 -0
  158. package/templates/create/3d/src/main.js +6 -295
  159. package/templates/create/3d/src/runtime/app.js +49 -0
  160. package/templates/create/3d/src/runtime/capabilities.js +53 -0
  161. package/templates/create/3d/src/runtime/materials.js +34 -0
  162. package/templates/create/3d/src/runtime/state.js +39 -0
  163. package/templates/create/3d/ui/hud.screen.js +75 -0
  164. package/templates/create/3d/ui/pause.screen.js +166 -0
  165. package/templates/create/3d/ui/settings.screen.js +387 -0
  166. package/templates/create/3d-adventure/assets/models/starter-avatar.gltf +184 -0
  167. package/templates/create/3d-adventure/aura.config.json +28 -0
  168. package/templates/create/3d-adventure/config/gameplay/adventure.config.js +9 -0
  169. package/templates/create/3d-adventure/content/gameplay/course.js +62 -0
  170. package/templates/create/3d-adventure/content/registries/.gitkeep +1 -0
  171. package/templates/create/3d-adventure/docs/design/loop.md +5 -0
  172. package/templates/create/3d-adventure/prefabs/player.prefab.js +168 -0
  173. package/templates/create/3d-adventure/prefabs/relic.prefab.js +35 -0
  174. package/templates/create/3d-adventure/prefabs/world.prefab.js +119 -0
  175. package/templates/create/3d-adventure/scenes/gameplay.scene.js +358 -0
  176. package/templates/create/3d-adventure/src/runtime/capabilities.js +56 -0
  177. package/templates/create/3d-adventure/src/runtime/materials.js +39 -0
  178. package/templates/create/3d-adventure/src/runtime/state.js +31 -0
  179. package/templates/create/3d-adventure/ui/hud.screen.js +70 -0
  180. package/templates/create/3d-adventure/ui/pause.screen.js +437 -0
  181. package/templates/create/3d-collectathon/assets/models/starter-avatar.gltf +184 -0
  182. package/templates/create/3d-collectathon/config/gameplay/.gitkeep +1 -0
  183. package/templates/create/3d-collectathon/content/gameplay/collectibles.json +26 -0
  184. package/templates/create/3d-collectathon/content/gameplay/course.js +46 -0
  185. package/templates/create/3d-collectathon/content/registries/.gitkeep +1 -0
  186. package/templates/create/3d-collectathon/docs/design/.gitkeep +1 -0
  187. package/templates/create/3d-collectathon/docs/design/loop.md +5 -0
  188. package/templates/create/3d-collectathon/prefabs/collectible.prefab.js +15 -0
  189. package/templates/create/3d-collectathon/prefabs/player.prefab.js +207 -0
  190. package/templates/create/3d-collectathon/prefabs/world.prefab.js +112 -0
  191. package/templates/create/3d-collectathon/scenes/boot.scene.js +12 -0
  192. package/templates/create/3d-collectathon/scenes/checkpoint.scene.js +9 -0
  193. package/templates/create/3d-collectathon/scenes/gameplay.scene.js +200 -0
  194. package/templates/create/3d-collectathon/src/main.js +5 -355
  195. package/templates/create/3d-collectathon/src/runtime/app.js +49 -0
  196. package/templates/create/3d-collectathon/src/runtime/capabilities.js +53 -0
  197. package/templates/create/3d-collectathon/src/runtime/materials.js +34 -0
  198. package/templates/create/3d-collectathon/src/runtime/state.js +27 -0
  199. package/templates/create/3d-collectathon/ui/hud.screen.js +66 -0
  200. package/templates/create/3d-collectathon/ui/pause.screen.js +13 -0
  201. package/templates/create/blank/config/gameplay/.gitkeep +1 -0
  202. package/templates/create/blank/content/gameplay/.gitkeep +1 -0
  203. package/templates/create/blank/content/registries/.gitkeep +1 -0
  204. package/templates/create/blank/docs/design/.gitkeep +1 -0
  205. package/templates/create/blank/docs/design/loop.md +5 -0
  206. package/templates/create/blank/prefabs/.gitkeep +1 -0
  207. package/templates/create/blank/scenes/.gitkeep +1 -0
  208. package/templates/create/blank/src/runtime/.gitkeep +1 -0
  209. package/templates/create/blank/ui/.gitkeep +1 -0
  210. package/templates/create/deckbuilder-2d/assets/audio/.gitkeep +1 -0
  211. package/templates/create/deckbuilder-2d/assets/fonts/.gitkeep +1 -0
  212. package/templates/create/deckbuilder-2d/assets/sprites/.gitkeep +1 -0
  213. package/templates/create/deckbuilder-2d/assets/starter/README.md +11 -0
  214. package/templates/create/deckbuilder-2d/assets/ui/.gitkeep +1 -0
  215. package/templates/create/deckbuilder-2d/aura.config.json +28 -0
  216. package/templates/create/deckbuilder-2d/config/gameplay/deckbuilder.config.js +26 -0
  217. package/templates/create/deckbuilder-2d/content/cards/guard.card.js +19 -0
  218. package/templates/create/deckbuilder-2d/content/cards/spark.card.js +20 -0
  219. package/templates/create/deckbuilder-2d/content/cards/starter.deck.js +69 -0
  220. package/templates/create/deckbuilder-2d/content/cards/strike.card.js +19 -0
  221. package/templates/create/deckbuilder-2d/content/cards/survey.card.js +20 -0
  222. package/templates/create/deckbuilder-2d/content/encounters/training-battle.encounter.js +14 -0
  223. package/templates/create/deckbuilder-2d/content/encounters/training-battle.js +65 -0
  224. package/templates/create/deckbuilder-2d/content/enemies/training-automaton.enemy.js +48 -0
  225. package/templates/create/deckbuilder-2d/content/gameplay/.gitkeep +1 -0
  226. package/templates/create/deckbuilder-2d/content/registries/cards.registry.js +26 -0
  227. package/templates/create/deckbuilder-2d/content/registries/encounters.registry.js +20 -0
  228. package/templates/create/deckbuilder-2d/content/registries/enemies.registry.js +20 -0
  229. package/templates/create/deckbuilder-2d/content/registries/relics.registry.js +20 -0
  230. package/templates/create/deckbuilder-2d/content/relics/ember-charm.relic.js +18 -0
  231. package/templates/create/deckbuilder-2d/docs/design/loop.md +12 -0
  232. package/templates/create/deckbuilder-2d/prefabs/.gitkeep +1 -0
  233. package/templates/create/deckbuilder-2d/scenes/boot.scene.js +84 -0
  234. package/templates/create/deckbuilder-2d/scenes/gameplay.scene.js +641 -0
  235. package/templates/create/deckbuilder-2d/src/components/.gitkeep +1 -0
  236. package/templates/create/deckbuilder-2d/src/main.js +17 -0
  237. package/templates/create/deckbuilder-2d/src/runtime/capabilities.js +22 -0
  238. package/templates/create/deckbuilder-2d/src/shared/.gitkeep +1 -0
  239. package/templates/create/deckbuilder-2d/src/systems/.gitkeep +1 -0
  240. package/templates/create/deckbuilder-2d/tests/smoke/.gitkeep +1 -0
  241. package/templates/create/deckbuilder-2d/ui/hud.screen.js +80 -0
  242. package/templates/create/deckbuilder-2d/ui/pause.screen.js +146 -0
  243. package/templates/create/deckbuilder-2d/ui/settings.screen.js +342 -0
  244. package/templates/create/local-multiplayer/aura.config.json +40 -0
  245. package/templates/create/local-multiplayer/config/gameplay/local-multiplayer.config.js +26 -0
  246. package/templates/create/local-multiplayer/content/gameplay/room-layout.js +13 -0
  247. package/templates/create/local-multiplayer/content/registries/.gitkeep +1 -0
  248. package/templates/create/local-multiplayer/docs/design/loop.md +14 -0
  249. package/templates/create/local-multiplayer/prefabs/player.prefab.js +99 -0
  250. package/templates/create/local-multiplayer/scenes/boot.scene.js +12 -0
  251. package/templates/create/local-multiplayer/scenes/gameplay.scene.js +443 -0
  252. package/templates/create/local-multiplayer/src/main.js +17 -0
  253. package/templates/create/local-multiplayer/src/runtime/capabilities.js +28 -0
  254. package/templates/create/local-multiplayer/ui/hud.screen.js +60 -0
  255. package/templates/create/shared/src/runtime/project-inspector.js +105 -0
  256. package/templates/create/shared/src/runtime/scene-flow.js +290 -0
  257. package/templates/create/shared/src/runtime/screen-shell.js +222 -0
  258. package/templates/create/shared/src/runtime/ui-forms.js +209 -0
  259. package/templates/create/shared/src/runtime/ui-settings.js +237 -0
  260. package/templates/create/shared/src/runtime/ui-theme.js +352 -0
  261. package/templates/create/shared/src/starter-utils/adventure-objectives.js +102 -0
  262. package/templates/create/shared/src/starter-utils/animation-2d.js +337 -0
  263. package/templates/create/shared/src/starter-utils/avatar-3d.js +404 -0
  264. package/templates/create/shared/src/starter-utils/combat-feedback-2d.js +320 -0
  265. package/templates/create/shared/src/starter-utils/core.js +39 -3
  266. package/templates/create/shared/src/starter-utils/index.js +8 -2
  267. package/templates/create/shared/src/starter-utils/platformer-3d.js +34 -3
  268. package/templates/create/shared/src/starter-utils/triggers.js +662 -0
  269. package/templates/create/shared/src/starter-utils/tween-2d.js +615 -0
  270. package/templates/create/video-cutscene/assets/video/.gitkeep +0 -0
  271. package/templates/create/video-cutscene/aura.config.json +28 -0
  272. package/templates/create/video-cutscene/config/gameplay/.gitkeep +0 -0
  273. package/templates/create/video-cutscene/content/gameplay/.gitkeep +0 -0
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  280. package/templates/create/video-cutscene/src/main.js +17 -0
  281. package/templates/create/video-cutscene/src/runtime/app.js +52 -0
  282. package/templates/create/video-cutscene/src/runtime/capabilities.js +35 -0
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  284. package/templates/create/video-cutscene/ui/.gitkeep +0 -0
  285. package/templates/create-bin/play.js +1187 -0
  286. package/templates/make/README.md +46 -0
  287. package/templates/make/catalog.json +51 -0
  288. package/templates/make/component/files/{{MAKE_NAME}}.component.js +20 -0
  289. package/templates/make/component/manifest.json +9 -0
  290. package/templates/make/data/files/{{MAKE_NAME}}.json +14 -0
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  292. package/templates/make/material/files/{{MAKE_NAME}}.material.json +17 -0
  293. package/templates/make/material/manifest.json +9 -0
  294. package/templates/make/prefab/files/{{MAKE_NAME}}.prefab.js +20 -0
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  296. package/templates/make/scene/files/{{MAKE_NAME}}.scene.js +31 -0
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  298. package/templates/make/shader/files/{{MAKE_NAME}}.shader.js +23 -0
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  305. package/templates/make-starters/deckbuilder-2d/card/files/{{MAKE_NAME}}.card.js +22 -0
  306. package/templates/make-starters/deckbuilder-2d/card/manifest.json +9 -0
  307. package/templates/make-starters/deckbuilder-2d/catalog.json +34 -0
  308. package/templates/make-starters/deckbuilder-2d/encounter/files/{{MAKE_NAME}}.encounter.js +18 -0
  309. package/templates/make-starters/deckbuilder-2d/encounter/manifest.json +9 -0
  310. package/templates/make-starters/deckbuilder-2d/enemy/files/{{MAKE_NAME}}.enemy.js +28 -0
  311. package/templates/make-starters/deckbuilder-2d/enemy/manifest.json +9 -0
  312. package/templates/make-starters/deckbuilder-2d/relic/files/{{MAKE_NAME}}.relic.js +23 -0
  313. package/templates/make-starters/deckbuilder-2d/relic/manifest.json +9 -0
  314. package/templates/retro/platformer/README.md +10 -0
  315. package/templates/retro/platformer/assets/retro/assets.json +91 -0
  316. package/templates/retro/platformer/aura.config.json +7 -0
  317. package/templates/retro/platformer/package.json +5 -0
  318. package/templates/retro/platformer/src/main.js +40 -0
  319. package/templates/retro/puzzle-grid/README.md +10 -0
  320. package/templates/retro/puzzle-grid/assets/retro/assets.json +90 -0
  321. package/templates/retro/puzzle-grid/aura.config.json +7 -0
  322. package/templates/retro/puzzle-grid/package.json +5 -0
  323. package/templates/retro/puzzle-grid/src/main.js +29 -0
  324. package/templates/retro/tactics-grid/README.md +10 -0
  325. package/templates/retro/tactics-grid/assets/retro/assets.json +90 -0
  326. package/templates/retro/tactics-grid/aura.config.json +7 -0
  327. package/templates/retro/tactics-grid/package.json +5 -0
  328. package/templates/retro/tactics-grid/src/main.js +35 -0
  329. package/templates/retro/topdown-adventure/README.md +10 -0
  330. package/templates/retro/topdown-adventure/assets/retro/assets.json +95 -0
  331. package/templates/retro/topdown-adventure/aura.config.json +7 -0
  332. package/templates/retro/topdown-adventure/package.json +5 -0
  333. package/templates/retro/topdown-adventure/src/main.js +29 -0
  334. package/templates/skills/aurajs/SKILL.md +61 -5
@@ -0,0 +1,105 @@
1
+ import projectRegistry from './project-registry.js';
2
+
3
+ export const PROJECT_INSPECTOR_SCHEMA = 'aurajs.project-inspector.v1';
4
+
5
+ const TOGGLE_KEYS = ['f1'];
6
+ const PANEL_X = 12;
7
+ const PANEL_Y = 12;
8
+ const PANEL_WIDTH = 460;
9
+ const LINE_HEIGHT = 16;
10
+ const PANEL_PADDING = 10;
11
+
12
+ export function createProjectInspector({ toggleKeys = TOGGLE_KEYS } = {}) {
13
+ let enabled = false;
14
+
15
+ function snapshot({ activeSceneId = null } = {}) {
16
+ return {
17
+ schema: PROJECT_INSPECTOR_SCHEMA,
18
+ enabled,
19
+ activeSceneId: activeSceneId || null,
20
+ startSceneId: projectRegistry.startSceneId || null,
21
+ scenes: Array.isArray(projectRegistry.scenes) ? projectRegistry.scenes.map(cloneRegistryEntry) : [],
22
+ screens: Array.isArray(projectRegistry.screens) ? projectRegistry.screens.map(cloneRegistryEntry) : [],
23
+ prefabs: Array.isArray(projectRegistry.prefabs) ? projectRegistry.prefabs.map((entry) => ({
24
+ ...cloneRegistryEntry(entry),
25
+ role: typeof entry?.role === 'string' ? entry.role : null,
26
+ })) : [],
27
+ dataFiles: Array.isArray(projectRegistry.dataFiles) ? [...projectRegistry.dataFiles] : [],
28
+ sourceOfTruth: 'src/runtime/project-registry.js',
29
+ };
30
+ }
31
+
32
+ return {
33
+ get enabled() {
34
+ return enabled;
35
+ },
36
+ toggle(nextEnabled) {
37
+ enabled = typeof nextEnabled === 'boolean' ? nextEnabled : !enabled;
38
+ return enabled;
39
+ },
40
+ syncInput(input = null) {
41
+ if (!input || typeof input.isKeyPressed !== 'function') {
42
+ return enabled;
43
+ }
44
+ for (const key of toggleKeys) {
45
+ if (input.isKeyPressed(key)) {
46
+ return this.toggle();
47
+ }
48
+ }
49
+ return enabled;
50
+ },
51
+ snapshot,
52
+ draw({ activeSceneId = null } = {}) {
53
+ if (!enabled) return false;
54
+
55
+ const runtime = globalThis.aura;
56
+ if (!runtime?.draw2d || typeof runtime.draw2d.rect !== 'function' || typeof runtime.draw2d.text !== 'function') {
57
+ return false;
58
+ }
59
+
60
+ const lines = formatInspectorLines(snapshot({ activeSceneId }));
61
+ const panelHeight = (PANEL_PADDING * 2) + (lines.length * LINE_HEIGHT);
62
+ const background = typeof runtime.rgba === 'function'
63
+ ? runtime.rgba(0.06, 0.09, 0.14, 0.86)
64
+ : runtime.rgb(0.06, 0.09, 0.14);
65
+ const textColor = runtime.Color?.WHITE
66
+ || (typeof runtime.rgba === 'function' ? runtime.rgba(1, 1, 1, 1) : runtime.rgb(1, 1, 1));
67
+
68
+ runtime.draw2d.rect(PANEL_X, PANEL_Y, PANEL_WIDTH, panelHeight, background);
69
+
70
+ let y = PANEL_Y + PANEL_PADDING;
71
+ for (const line of lines) {
72
+ runtime.draw2d.text(line, PANEL_X + PANEL_PADDING, y, {
73
+ size: 12,
74
+ color: textColor,
75
+ });
76
+ y += LINE_HEIGHT;
77
+ }
78
+ return true;
79
+ },
80
+ };
81
+ }
82
+
83
+ function cloneRegistryEntry(entry) {
84
+ return {
85
+ id: typeof entry?.id === 'string' ? entry.id : null,
86
+ path: typeof entry?.path === 'string' ? entry.path : null,
87
+ };
88
+ }
89
+
90
+ function formatInspectorLines(snapshot) {
91
+ const prefabs = snapshot.prefabs.map((entry) => `${entry.id}${entry.role ? `:${entry.role}` : ''}`);
92
+ return [
93
+ 'AuraJS Project Inspector [F1]',
94
+ `Current scene: ${snapshot.activeSceneId || '(none)'}`,
95
+ `Start scene: ${snapshot.startSceneId || '(none)'}`,
96
+ `Scenes: ${joinOrNone(snapshot.scenes.map((entry) => entry.id))}`,
97
+ `Screens: ${joinOrNone(snapshot.screens.map((entry) => entry.id))}`,
98
+ `Prefabs: ${joinOrNone(prefabs)}`,
99
+ `Data: ${joinOrNone(snapshot.dataFiles)}`,
100
+ ];
101
+ }
102
+
103
+ function joinOrNone(values) {
104
+ return Array.isArray(values) && values.length > 0 ? values.join(', ') : '(none)';
105
+ }
@@ -0,0 +1,290 @@
1
+ export const SCENE_FLOW_SCHEMA = 'aurajs.scene-flow.v1';
2
+
3
+ function cloneValue(value) {
4
+ if (Array.isArray(value)) {
5
+ return value.map((entry) => cloneValue(entry));
6
+ }
7
+ if (value && typeof value === 'object') {
8
+ const output = {};
9
+ for (const [key, entry] of Object.entries(value)) {
10
+ output[key] = cloneValue(entry);
11
+ }
12
+ return output;
13
+ }
14
+ return value;
15
+ }
16
+
17
+ function normalizeSceneId(sceneId) {
18
+ if (typeof sceneId !== 'string') return null;
19
+ const normalized = sceneId.trim();
20
+ return normalized.length > 0 ? normalized : null;
21
+ }
22
+
23
+ function snapshotEntry(entry) {
24
+ if (!entry) return null;
25
+ return {
26
+ sceneId: entry.sceneId,
27
+ data: cloneValue(entry.data),
28
+ mountId: entry.mountId,
29
+ };
30
+ }
31
+
32
+ function exposeEntry(entry) {
33
+ if (!entry) return null;
34
+ return {
35
+ sceneId: entry.sceneId,
36
+ data: cloneValue(entry.data),
37
+ mountId: entry.mountId,
38
+ scene: entry.scene,
39
+ };
40
+ }
41
+
42
+ function resultOk(state, extra = {}) {
43
+ return {
44
+ ok: true,
45
+ reasonCode: 'scene_flow_ok',
46
+ ...extra,
47
+ state,
48
+ };
49
+ }
50
+
51
+ function resultErr(reasonCode) {
52
+ return {
53
+ ok: false,
54
+ reasonCode,
55
+ };
56
+ }
57
+
58
+ export function createSceneFlow({
59
+ resolveScene = null,
60
+ initialSceneId = null,
61
+ initialData = null,
62
+ onEnter = null,
63
+ onExit = null,
64
+ onPause = null,
65
+ onResume = null,
66
+ } = {}) {
67
+ let stack = [];
68
+ let nextMountId = 1;
69
+ let mutationCount = 0;
70
+
71
+ function resolveKnownScene(sceneId) {
72
+ const normalized = normalizeSceneId(sceneId);
73
+ if (!normalized) return { ok: false, reasonCode: 'scene_flow_invalid_scene_id' };
74
+ if (typeof resolveScene !== 'function') {
75
+ return { ok: true, sceneId: normalized, scene: null };
76
+ }
77
+ const scene = resolveScene(normalized);
78
+ if (!scene) return { ok: false, reasonCode: 'scene_flow_unknown_scene' };
79
+ return { ok: true, sceneId: normalized, scene };
80
+ }
81
+
82
+ function createEntry(resolved, data = null) {
83
+ return {
84
+ sceneId: resolved.sceneId,
85
+ scene: resolved.scene,
86
+ data: cloneValue(data),
87
+ mountId: nextMountId++,
88
+ };
89
+ }
90
+
91
+ function buildState() {
92
+ const current = stack.length > 0 ? stack[stack.length - 1] : null;
93
+ return {
94
+ schema: SCENE_FLOW_SCHEMA,
95
+ currentSceneId: current ? current.sceneId : null,
96
+ current: snapshotEntry(current),
97
+ stack: stack.map((entry) => snapshotEntry(entry)),
98
+ depth: stack.length,
99
+ canPop: stack.length > 1,
100
+ mutationCount,
101
+ };
102
+ }
103
+
104
+ function invokeLifecycle(callback, payload) {
105
+ if (typeof callback !== 'function') return;
106
+ callback(payload);
107
+ }
108
+
109
+ function buildStateFromEntries(entries, nextMutationCount = mutationCount) {
110
+ const current = entries.length > 0 ? entries[entries.length - 1] : null;
111
+ return {
112
+ schema: SCENE_FLOW_SCHEMA,
113
+ currentSceneId: current ? current.sceneId : null,
114
+ current: snapshotEntry(current),
115
+ stack: entries.map((entry) => snapshotEntry(entry)),
116
+ depth: entries.length,
117
+ canPop: entries.length > 1,
118
+ mutationCount: nextMutationCount,
119
+ };
120
+ }
121
+
122
+ function restoreEntry(snapshot, fallbackMountId) {
123
+ if (!snapshot || typeof snapshot !== 'object' || Array.isArray(snapshot)) {
124
+ return { ok: false, reasonCode: 'scene_flow_invalid_state' };
125
+ }
126
+ const resolved = resolveKnownScene(snapshot.sceneId);
127
+ if (!resolved.ok) {
128
+ return resultErr(resolved.reasonCode);
129
+ }
130
+ return {
131
+ ok: true,
132
+ entry: {
133
+ sceneId: resolved.sceneId,
134
+ scene: resolved.scene,
135
+ data: cloneValue(snapshot.data),
136
+ mountId: Number.isInteger(Number(snapshot.mountId)) && Number(snapshot.mountId) > 0
137
+ ? Number(snapshot.mountId)
138
+ : Number(fallbackMountId),
139
+ },
140
+ };
141
+ }
142
+
143
+ if (initialSceneId != null) {
144
+ const resolved = resolveKnownScene(initialSceneId);
145
+ if (!resolved.ok) {
146
+ throw new Error(`[scene-flow] invalid initial scene [reason:${resolved.reasonCode}]`);
147
+ }
148
+ stack = [createEntry(resolved, initialData)];
149
+ mutationCount = 1;
150
+ }
151
+
152
+ return {
153
+ replace(sceneId, data = null) {
154
+ const resolved = resolveKnownScene(sceneId);
155
+ if (!resolved.ok) return resultErr(resolved.reasonCode);
156
+
157
+ const previous = stack.length > 0 ? stack[stack.length - 1] : null;
158
+ const next = createEntry(resolved, data);
159
+
160
+ if (previous) {
161
+ invokeLifecycle(onExit, {
162
+ operation: 'replace',
163
+ current: exposeEntry(previous),
164
+ next: exposeEntry(next),
165
+ result: null,
166
+ });
167
+ stack[stack.length - 1] = next;
168
+ } else {
169
+ stack.push(next);
170
+ }
171
+
172
+ mutationCount += 1;
173
+ invokeLifecycle(onEnter, {
174
+ operation: 'replace',
175
+ current: exposeEntry(next),
176
+ previous: exposeEntry(previous),
177
+ });
178
+
179
+ return resultOk(buildState(), {
180
+ current: exposeEntry(next),
181
+ previous: snapshotEntry(previous),
182
+ });
183
+ },
184
+ push(sceneId, data = null) {
185
+ const resolved = resolveKnownScene(sceneId);
186
+ if (!resolved.ok) return resultErr(resolved.reasonCode);
187
+
188
+ const previous = stack.length > 0 ? stack[stack.length - 1] : null;
189
+ const next = createEntry(resolved, data);
190
+
191
+ if (previous) {
192
+ invokeLifecycle(onPause, {
193
+ operation: 'push',
194
+ current: exposeEntry(previous),
195
+ next: exposeEntry(next),
196
+ });
197
+ }
198
+
199
+ stack.push(next);
200
+ mutationCount += 1;
201
+ invokeLifecycle(onEnter, {
202
+ operation: 'push',
203
+ current: exposeEntry(next),
204
+ previous: exposeEntry(previous),
205
+ });
206
+
207
+ return resultOk(buildState(), {
208
+ current: exposeEntry(next),
209
+ previous: snapshotEntry(previous),
210
+ });
211
+ },
212
+ pop(result = null) {
213
+ if (stack.length <= 1) return resultErr('scene_flow_cannot_pop_root');
214
+
215
+ const popped = stack.pop();
216
+ const current = stack[stack.length - 1] || null;
217
+ const safeResult = cloneValue(result);
218
+
219
+ invokeLifecycle(onExit, {
220
+ operation: 'pop',
221
+ current: exposeEntry(popped),
222
+ next: exposeEntry(current),
223
+ result: safeResult,
224
+ });
225
+
226
+ mutationCount += 1;
227
+ invokeLifecycle(onResume, {
228
+ operation: 'pop',
229
+ current: exposeEntry(current),
230
+ popped: exposeEntry(popped),
231
+ result: safeResult,
232
+ });
233
+
234
+ return resultOk(buildState(), {
235
+ current: exposeEntry(current),
236
+ popped: snapshotEntry(popped),
237
+ result: safeResult,
238
+ });
239
+ },
240
+ current() {
241
+ return exposeEntry(stack.length > 0 ? stack[stack.length - 1] : null);
242
+ },
243
+ canPop() {
244
+ return stack.length > 1;
245
+ },
246
+ applyState(snapshot) {
247
+ if (!snapshot || typeof snapshot !== 'object' || Array.isArray(snapshot)) {
248
+ return resultErr('scene_flow_invalid_state');
249
+ }
250
+ if (snapshot.schema && snapshot.schema !== SCENE_FLOW_SCHEMA) {
251
+ return resultErr('scene_flow_invalid_state');
252
+ }
253
+
254
+ const sourceStack = Array.isArray(snapshot.stack)
255
+ ? snapshot.stack
256
+ : snapshot.current
257
+ ? [snapshot.current]
258
+ : [];
259
+ if (sourceStack.length <= 0) {
260
+ return resultErr('scene_flow_invalid_state');
261
+ }
262
+
263
+ const restored = [];
264
+ for (let index = 0; index < sourceStack.length; index += 1) {
265
+ const result = restoreEntry(sourceStack[index], nextMountId + index);
266
+ if (!result.ok) {
267
+ return result;
268
+ }
269
+ restored.push(result.entry);
270
+ }
271
+
272
+ stack = restored;
273
+ const maxMountId = restored.reduce(
274
+ (highest, entry) => (entry.mountId > highest ? entry.mountId : highest),
275
+ 0,
276
+ );
277
+ nextMountId = maxMountId + 1;
278
+ mutationCount = Number.isInteger(Number(snapshot.mutationCount)) && Number(snapshot.mutationCount) >= 0
279
+ ? Number(snapshot.mutationCount)
280
+ : mutationCount;
281
+
282
+ return resultOk(buildStateFromEntries(restored, mutationCount), {
283
+ current: exposeEntry(restored[restored.length - 1] || null),
284
+ });
285
+ },
286
+ getState() {
287
+ return buildState();
288
+ },
289
+ };
290
+ }
@@ -0,0 +1,222 @@
1
+ export const SCREEN_SHELL_SCHEMA = 'aurajs.screen-shell.v1';
2
+
3
+ function cloneValue(value) {
4
+ if (Array.isArray(value)) {
5
+ return value.map((entry) => cloneValue(entry));
6
+ }
7
+ if (value && typeof value === 'object') {
8
+ const output = {};
9
+ for (const [key, entry] of Object.entries(value)) {
10
+ output[key] = cloneValue(entry);
11
+ }
12
+ return output;
13
+ }
14
+ return value;
15
+ }
16
+
17
+ function normalizeScreenId(screenId) {
18
+ if (typeof screenId !== 'string') return null;
19
+ const normalized = screenId.trim();
20
+ return normalized.length > 0 ? normalized : null;
21
+ }
22
+
23
+ function snapshotEntry(entry) {
24
+ if (!entry) return null;
25
+ return {
26
+ screenId: entry.screenId,
27
+ data: cloneValue(entry.data),
28
+ mountId: entry.mountId,
29
+ };
30
+ }
31
+
32
+ function snapshotState({ hud, overlay, modals, mutationCount }) {
33
+ return {
34
+ schema: SCREEN_SHELL_SCHEMA,
35
+ hud: snapshotEntry(hud),
36
+ overlay: snapshotEntry(overlay),
37
+ modals: modals.map((entry) => snapshotEntry(entry)),
38
+ modalDepth: modals.length,
39
+ mutationCount,
40
+ };
41
+ }
42
+
43
+ function resultOk(state, extra = {}) {
44
+ return {
45
+ ok: true,
46
+ reasonCode: 'screen_shell_ok',
47
+ ...extra,
48
+ state,
49
+ };
50
+ }
51
+
52
+ function resultErr(reasonCode) {
53
+ return {
54
+ ok: false,
55
+ reasonCode,
56
+ };
57
+ }
58
+
59
+ export function createScreenShell({ resolveScreen = null } = {}) {
60
+ let hud = null;
61
+ let overlay = null;
62
+ let modals = [];
63
+ let nextMountId = 1;
64
+ let mutationCount = 0;
65
+
66
+ function resolveKnownScreen(screenId) {
67
+ const normalized = normalizeScreenId(screenId);
68
+ if (!normalized) return { ok: false, reasonCode: 'screen_shell_invalid_screen_id' };
69
+ if (typeof resolveScreen !== 'function') {
70
+ return { ok: true, screenId: normalized };
71
+ }
72
+ const resolved = resolveScreen(normalized);
73
+ if (!resolved) {
74
+ return { ok: false, reasonCode: 'screen_shell_unknown_screen' };
75
+ }
76
+ return { ok: true, screenId: normalized };
77
+ }
78
+
79
+ function createEntry(screenId, data = null) {
80
+ return {
81
+ screenId,
82
+ data: cloneValue(data),
83
+ mountId: nextMountId++,
84
+ };
85
+ }
86
+
87
+ function buildState() {
88
+ return snapshotState({
89
+ hud,
90
+ overlay,
91
+ modals,
92
+ mutationCount,
93
+ });
94
+ }
95
+
96
+ function restoreEntry(snapshot, fallbackMountId) {
97
+ if (!snapshot) return null;
98
+ if (typeof snapshot !== 'object' || Array.isArray(snapshot)) {
99
+ return { ok: false, reasonCode: 'screen_shell_invalid_state' };
100
+ }
101
+ const resolved = resolveKnownScreen(snapshot.screenId);
102
+ if (!resolved.ok) {
103
+ return resultErr(resolved.reasonCode);
104
+ }
105
+ return {
106
+ ok: true,
107
+ entry: {
108
+ screenId: resolved.screenId,
109
+ data: cloneValue(snapshot.data),
110
+ mountId: Number.isInteger(Number(snapshot.mountId)) && Number(snapshot.mountId) > 0
111
+ ? Number(snapshot.mountId)
112
+ : Number(fallbackMountId),
113
+ },
114
+ };
115
+ }
116
+
117
+ return {
118
+ setHud(screenId, data = null) {
119
+ const resolved = resolveKnownScreen(screenId);
120
+ if (!resolved.ok) return resultErr(resolved.reasonCode);
121
+ hud = createEntry(resolved.screenId, data);
122
+ mutationCount += 1;
123
+ return resultOk(buildState(), {
124
+ slot: 'hud',
125
+ hud: snapshotEntry(hud),
126
+ });
127
+ },
128
+ clearHud() {
129
+ hud = null;
130
+ mutationCount += 1;
131
+ return resultOk(buildState(), { slot: 'hud', hud: null });
132
+ },
133
+ showOverlay(screenId, data = null) {
134
+ const resolved = resolveKnownScreen(screenId);
135
+ if (!resolved.ok) return resultErr(resolved.reasonCode);
136
+ overlay = createEntry(resolved.screenId, data);
137
+ mutationCount += 1;
138
+ return resultOk(buildState(), {
139
+ slot: 'overlay',
140
+ overlay: snapshotEntry(overlay),
141
+ });
142
+ },
143
+ clearOverlay() {
144
+ overlay = null;
145
+ mutationCount += 1;
146
+ return resultOk(buildState(), {
147
+ slot: 'overlay',
148
+ overlay: null,
149
+ });
150
+ },
151
+ pushModal(screenId, data = null) {
152
+ const resolved = resolveKnownScreen(screenId);
153
+ if (!resolved.ok) return resultErr(resolved.reasonCode);
154
+ const entry = createEntry(resolved.screenId, data);
155
+ modals.push(entry);
156
+ mutationCount += 1;
157
+ return resultOk(buildState(), {
158
+ modal: snapshotEntry(entry),
159
+ modalDepth: modals.length,
160
+ });
161
+ },
162
+ popModal(result = null) {
163
+ if (modals.length <= 0) return resultErr('screen_shell_empty_modal_stack');
164
+ const popped = modals.pop();
165
+ mutationCount += 1;
166
+ return resultOk(buildState(), {
167
+ popped: snapshotEntry(popped),
168
+ result: cloneValue(result),
169
+ modalDepth: modals.length,
170
+ });
171
+ },
172
+ applyState(snapshot) {
173
+ if (!snapshot || typeof snapshot !== 'object' || Array.isArray(snapshot)) {
174
+ return resultErr('screen_shell_invalid_state');
175
+ }
176
+ if (snapshot.schema && snapshot.schema !== SCREEN_SHELL_SCHEMA) {
177
+ return resultErr('screen_shell_invalid_state');
178
+ }
179
+
180
+ const restoredHud = restoreEntry(snapshot.hud, nextMountId);
181
+ if (restoredHud && !restoredHud.ok) {
182
+ return restoredHud;
183
+ }
184
+ const restoredOverlay = restoreEntry(snapshot.overlay, nextMountId + 1);
185
+ if (restoredOverlay && !restoredOverlay.ok) {
186
+ return restoredOverlay;
187
+ }
188
+
189
+ const restoredModals = [];
190
+ const sourceModals = Array.isArray(snapshot.modals) ? snapshot.modals : [];
191
+ for (let index = 0; index < sourceModals.length; index += 1) {
192
+ const restored = restoreEntry(sourceModals[index], nextMountId + 2 + index);
193
+ if (!restored.ok) {
194
+ return restored;
195
+ }
196
+ restoredModals.push(restored.entry);
197
+ }
198
+
199
+ hud = restoredHud ? restoredHud.entry : null;
200
+ overlay = restoredOverlay ? restoredOverlay.entry : null;
201
+ modals = restoredModals;
202
+ const maxMountId = [hud, overlay, ...modals].reduce(
203
+ (highest, entry) => (entry && entry.mountId > highest ? entry.mountId : highest),
204
+ 0,
205
+ );
206
+ nextMountId = maxMountId + 1;
207
+ mutationCount = Number.isInteger(Number(snapshot.mutationCount)) && Number(snapshot.mutationCount) >= 0
208
+ ? Number(snapshot.mutationCount)
209
+ : mutationCount;
210
+
211
+ return resultOk(buildState(), {
212
+ slot: 'restore',
213
+ hud: snapshotEntry(hud),
214
+ overlay: snapshotEntry(overlay),
215
+ modalDepth: modals.length,
216
+ });
217
+ },
218
+ getState() {
219
+ return buildState();
220
+ },
221
+ };
222
+ }