@auraindustry/aurajs 0.0.7 → 0.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +98 -2
- package/benchmarks/perf-thresholds.json +54 -0
- package/package.json +4 -7
- package/src/asset-pack.mjs +5 -1
- package/src/authored-project.mjs +1449 -0
- package/src/authored-runtime.mjs +2016 -0
- package/src/authoring/avatar-animation-graph.mjs +648 -0
- package/src/bin-integrity.mjs +272 -0
- package/src/build-contract/assets.mjs +130 -0
- package/src/build-contract/capabilities.mjs +116 -0
- package/src/build-contract/constants.mjs +6 -0
- package/src/build-contract/helpers.mjs +44 -0
- package/src/build-contract/web-templates.mjs +5993 -0
- package/src/build-contract.mjs +27 -2910
- package/src/bundler.mjs +188 -55
- package/src/cli.mjs +4825 -1512
- package/src/commands/project-authoring.mjs +434 -0
- package/src/config.mjs +27 -0
- package/src/conformance/cases/app-and-ui-runtime-cases.mjs +3309 -0
- package/src/conformance/cases/core-runtime-cases.mjs +1431 -0
- package/src/conformance/cases/index.mjs +11 -0
- package/src/conformance/cases/scene3d-and-media-cases.mjs +2094 -0
- package/src/conformance/cases/systems-and-gameplay-cases.mjs +1776 -0
- package/src/conformance/shared.mjs +27 -0
- package/src/conformance-runner.mjs +25 -13
- package/src/conformance.mjs +619 -4020
- package/src/cutscene.mjs +362 -5
- package/src/dev-cli-action.mjs +249 -0
- package/src/dev-cli-inspect.mjs +92 -0
- package/src/dev-cli-state.mjs +80 -0
- package/src/external-asset-cache.mjs +587 -0
- package/src/external-asset-policy.mjs +217 -0
- package/src/external-package-surface.mjs +206 -0
- package/src/game-action-runtime.mjs +869 -0
- package/src/game-state-runtime.mjs +206 -6
- package/src/headless-action.mjs +186 -0
- package/src/headless-test/runtime-animation.mjs +1173 -0
- package/src/headless-test/runtime-coordinator.mjs +1514 -0
- package/src/headless-test/runtime-primitives.mjs +320 -0
- package/src/headless-test/runtime-world.mjs +2253 -0
- package/src/headless-test.mjs +392 -4298
- package/src/host-binary.mjs +342 -14
- package/src/icon-discovery.mjs +64 -0
- package/src/make-catalog.mjs +109 -0
- package/src/make.mjs +197 -0
- package/src/package-integrity.mjs +586 -0
- package/src/perf-benchmark.mjs +353 -0
- package/src/postinstall.mjs +5 -5
- package/src/prefabs/index.mjs +34 -0
- package/src/prefabs/scene-serialization.mjs +184 -0
- package/src/project-importer.mjs +620 -0
- package/src/project-registry.mjs +24 -0
- package/src/publish-command.mjs +195 -0
- package/src/publish-env-example.mjs +83 -0
- package/src/publish-validation.mjs +708 -0
- package/src/retro/assets/compile.mjs +232 -0
- package/src/retro/backend-gba/authoring.mjs +1029 -0
- package/src/retro/backend-gba/rom.mjs +363 -0
- package/src/retro/backend-gbc/rom.mjs +85 -0
- package/src/retro/build.mjs +278 -0
- package/src/retro/cli/commands.mjs +292 -0
- package/src/retro/cli/templates.mjs +84 -0
- package/src/retro/diagnostics/catalog.mjs +110 -0
- package/src/retro/diagnostics/emit.mjs +72 -0
- package/src/retro/emulator/case-overlay.mjs +64 -0
- package/src/retro/emulator/discovery.mjs +158 -0
- package/src/retro/emulator/macos-case-overlay.swift +220 -0
- package/src/retro/emulator/profiles.mjs +146 -0
- package/src/retro/emulator/runner.mjs +289 -0
- package/src/retro/frontend/load-project.mjs +98 -0
- package/src/retro/index.mjs +30 -0
- package/src/retro/ir/build-ir.mjs +108 -0
- package/src/retro/runtime-gba/contract.mjs +151 -0
- package/src/retro/runtime-gbc/contract.mjs +117 -0
- package/src/retro/shared/span.mjs +26 -0
- package/src/retro/shared/targets.mjs +64 -0
- package/src/retro/validator/check-project.mjs +114 -0
- package/src/runtime-hotspot-audit.mjs +707 -0
- package/src/scaffold/config.mjs +1000 -0
- package/src/scaffold/fs.mjs +56 -0
- package/src/scaffold/layout.mjs +318 -0
- package/src/scaffold/project-docs.mjs +438 -0
- package/src/scaffold.mjs +93 -596
- package/src/scene-composition/index.mjs +326 -0
- package/src/scene-composition/runtime.mjs +751 -0
- package/src/self-hosted-assets.mjs +604 -0
- package/src/session-client.mjs +750 -0
- package/src/session-native-launcher.mjs +74 -0
- package/src/session-protocol.mjs +75 -0
- package/src/session-runtime.mjs +321 -0
- package/src/session-server.mjs +360 -0
- package/src/shader-kits/index.mjs +773 -0
- package/src/starter-content-registry.mjs +292 -0
- package/src/state-artifacts.mjs +662 -24
- package/src/state-dev-reload.mjs +99 -2
- package/src/terminal-ui.mjs +245 -0
- package/src/web-conformance.mjs +219 -0
- package/templates/create/2d/config/gameplay/shooter.config.js +26 -0
- package/templates/create/2d/content/gameplay/waves.json +26 -0
- package/templates/create/2d/content/registries/.gitkeep +1 -0
- package/templates/create/2d/docs/design/.gitkeep +1 -0
- package/templates/create/2d/docs/design/loop.md +5 -0
- package/templates/create/2d/prefabs/enemies.prefab.js +90 -0
- package/templates/create/2d/prefabs/enemy-basic.prefab.js +18 -0
- package/templates/create/2d/prefabs/player.prefab.js +36 -0
- package/templates/create/2d/prefabs/projectiles.prefab.js +35 -0
- package/templates/create/2d/scenes/boot.scene.js +12 -0
- package/templates/create/2d/scenes/gameplay.scene.js +230 -0
- package/templates/create/2d/scenes/menu.scene.js +9 -0
- package/templates/create/2d/src/main.js +6 -185
- package/templates/create/2d/src/runtime/app.js +49 -0
- package/templates/create/2d/src/runtime/capabilities.js +35 -0
- package/templates/create/2d/ui/hud.screen.js +40 -0
- package/templates/create/2d/ui/pause.screen.js +149 -0
- package/templates/create/2d/ui/settings.screen.js +347 -0
- package/templates/create/2d/ui/title.screen.js +13 -0
- package/templates/create/2d-adventure/aura.config.json +28 -0
- package/templates/create/2d-adventure/config/gameplay/adventure.config.js +14 -0
- package/templates/create/2d-adventure/content/gameplay/world.js +46 -0
- package/templates/create/2d-adventure/content/registries/.gitkeep +1 -0
- package/templates/create/2d-adventure/docs/design/loop.md +5 -0
- package/templates/create/2d-adventure/prefabs/player.prefab.js +54 -0
- package/templates/create/2d-adventure/prefabs/relic.prefab.js +38 -0
- package/templates/create/2d-adventure/prefabs/world.prefab.js +125 -0
- package/templates/create/2d-adventure/scenes/gameplay.scene.js +256 -0
- package/templates/create/2d-adventure/src/runtime/capabilities.js +34 -0
- package/templates/create/2d-adventure/ui/hud.screen.js +60 -0
- package/templates/create/2d-survivor/config/gameplay/survivor.config.js +33 -0
- package/templates/create/2d-survivor/content/gameplay/spawn-zones.json +29 -0
- package/templates/create/2d-survivor/content/registries/.gitkeep +1 -0
- package/templates/create/2d-survivor/docs/design/.gitkeep +1 -0
- package/templates/create/2d-survivor/docs/design/loop.md +5 -0
- package/templates/create/2d-survivor/prefabs/enemies.prefab.js +178 -0
- package/templates/create/2d-survivor/prefabs/enemy-swarm.prefab.js +18 -0
- package/templates/create/2d-survivor/prefabs/player.prefab.js +42 -0
- package/templates/create/2d-survivor/prefabs/projectiles.prefab.js +56 -0
- package/templates/create/2d-survivor/scenes/boot.scene.js +12 -0
- package/templates/create/2d-survivor/scenes/gameplay.scene.js +314 -0
- package/templates/create/2d-survivor/scenes/menu.scene.js +9 -0
- package/templates/create/2d-survivor/src/main.js +5 -332
- package/templates/create/2d-survivor/src/runtime/app.js +49 -0
- package/templates/create/2d-survivor/src/runtime/capabilities.js +35 -0
- package/templates/create/2d-survivor/ui/hud.screen.js +45 -0
- package/templates/create/2d-survivor/ui/title.screen.js +13 -0
- package/templates/create/3d/assets/models/starter-avatar.gltf +184 -0
- package/templates/create/3d/config/gameplay/.gitkeep +1 -0
- package/templates/create/3d/content/gameplay/checkpoints.json +33 -0
- package/templates/create/3d/content/gameplay/course.js +40 -0
- package/templates/create/3d/content/registries/.gitkeep +1 -0
- package/templates/create/3d/docs/design/.gitkeep +1 -0
- package/templates/create/3d/docs/design/loop.md +5 -0
- package/templates/create/3d/prefabs/checkpoint.prefab.js +15 -0
- package/templates/create/3d/prefabs/player.prefab.js +204 -0
- package/templates/create/3d/prefabs/world.prefab.js +112 -0
- package/templates/create/3d/scenes/boot.scene.js +12 -0
- package/templates/create/3d/scenes/checkpoint.scene.js +9 -0
- package/templates/create/3d/scenes/gameplay.scene.js +292 -0
- package/templates/create/3d/src/main.js +6 -295
- package/templates/create/3d/src/runtime/app.js +49 -0
- package/templates/create/3d/src/runtime/capabilities.js +53 -0
- package/templates/create/3d/src/runtime/materials.js +34 -0
- package/templates/create/3d/src/runtime/state.js +39 -0
- package/templates/create/3d/ui/hud.screen.js +75 -0
- package/templates/create/3d/ui/pause.screen.js +166 -0
- package/templates/create/3d/ui/settings.screen.js +387 -0
- package/templates/create/3d-adventure/assets/models/starter-avatar.gltf +184 -0
- package/templates/create/3d-adventure/aura.config.json +28 -0
- package/templates/create/3d-adventure/config/gameplay/adventure.config.js +9 -0
- package/templates/create/3d-adventure/content/gameplay/course.js +62 -0
- package/templates/create/3d-adventure/content/registries/.gitkeep +1 -0
- package/templates/create/3d-adventure/docs/design/loop.md +5 -0
- package/templates/create/3d-adventure/prefabs/player.prefab.js +168 -0
- package/templates/create/3d-adventure/prefabs/relic.prefab.js +35 -0
- package/templates/create/3d-adventure/prefabs/world.prefab.js +119 -0
- package/templates/create/3d-adventure/scenes/gameplay.scene.js +358 -0
- package/templates/create/3d-adventure/src/runtime/capabilities.js +56 -0
- package/templates/create/3d-adventure/src/runtime/materials.js +39 -0
- package/templates/create/3d-adventure/src/runtime/state.js +31 -0
- package/templates/create/3d-adventure/ui/hud.screen.js +70 -0
- package/templates/create/3d-adventure/ui/pause.screen.js +437 -0
- package/templates/create/3d-collectathon/assets/models/starter-avatar.gltf +184 -0
- package/templates/create/3d-collectathon/config/gameplay/.gitkeep +1 -0
- package/templates/create/3d-collectathon/content/gameplay/collectibles.json +26 -0
- package/templates/create/3d-collectathon/content/gameplay/course.js +46 -0
- package/templates/create/3d-collectathon/content/registries/.gitkeep +1 -0
- package/templates/create/3d-collectathon/docs/design/.gitkeep +1 -0
- package/templates/create/3d-collectathon/docs/design/loop.md +5 -0
- package/templates/create/3d-collectathon/prefabs/collectible.prefab.js +15 -0
- package/templates/create/3d-collectathon/prefabs/player.prefab.js +207 -0
- package/templates/create/3d-collectathon/prefabs/world.prefab.js +112 -0
- package/templates/create/3d-collectathon/scenes/boot.scene.js +12 -0
- package/templates/create/3d-collectathon/scenes/checkpoint.scene.js +9 -0
- package/templates/create/3d-collectathon/scenes/gameplay.scene.js +200 -0
- package/templates/create/3d-collectathon/src/main.js +5 -355
- package/templates/create/3d-collectathon/src/runtime/app.js +49 -0
- package/templates/create/3d-collectathon/src/runtime/capabilities.js +53 -0
- package/templates/create/3d-collectathon/src/runtime/materials.js +34 -0
- package/templates/create/3d-collectathon/src/runtime/state.js +27 -0
- package/templates/create/3d-collectathon/ui/hud.screen.js +66 -0
- package/templates/create/3d-collectathon/ui/pause.screen.js +13 -0
- package/templates/create/blank/config/gameplay/.gitkeep +1 -0
- package/templates/create/blank/content/gameplay/.gitkeep +1 -0
- package/templates/create/blank/content/registries/.gitkeep +1 -0
- package/templates/create/blank/docs/design/.gitkeep +1 -0
- package/templates/create/blank/docs/design/loop.md +5 -0
- package/templates/create/blank/prefabs/.gitkeep +1 -0
- package/templates/create/blank/scenes/.gitkeep +1 -0
- package/templates/create/blank/src/runtime/.gitkeep +1 -0
- package/templates/create/blank/ui/.gitkeep +1 -0
- package/templates/create/deckbuilder-2d/assets/audio/.gitkeep +1 -0
- package/templates/create/deckbuilder-2d/assets/fonts/.gitkeep +1 -0
- package/templates/create/deckbuilder-2d/assets/sprites/.gitkeep +1 -0
- package/templates/create/deckbuilder-2d/assets/starter/README.md +11 -0
- package/templates/create/deckbuilder-2d/assets/ui/.gitkeep +1 -0
- package/templates/create/deckbuilder-2d/aura.config.json +28 -0
- package/templates/create/deckbuilder-2d/config/gameplay/deckbuilder.config.js +26 -0
- package/templates/create/deckbuilder-2d/content/cards/guard.card.js +19 -0
- package/templates/create/deckbuilder-2d/content/cards/spark.card.js +20 -0
- package/templates/create/deckbuilder-2d/content/cards/starter.deck.js +69 -0
- package/templates/create/deckbuilder-2d/content/cards/strike.card.js +19 -0
- package/templates/create/deckbuilder-2d/content/cards/survey.card.js +20 -0
- package/templates/create/deckbuilder-2d/content/encounters/training-battle.encounter.js +14 -0
- package/templates/create/deckbuilder-2d/content/encounters/training-battle.js +65 -0
- package/templates/create/deckbuilder-2d/content/enemies/training-automaton.enemy.js +48 -0
- package/templates/create/deckbuilder-2d/content/gameplay/.gitkeep +1 -0
- package/templates/create/deckbuilder-2d/content/registries/cards.registry.js +26 -0
- package/templates/create/deckbuilder-2d/content/registries/encounters.registry.js +20 -0
- package/templates/create/deckbuilder-2d/content/registries/enemies.registry.js +20 -0
- package/templates/create/deckbuilder-2d/content/registries/relics.registry.js +20 -0
- package/templates/create/deckbuilder-2d/content/relics/ember-charm.relic.js +18 -0
- package/templates/create/deckbuilder-2d/docs/design/loop.md +12 -0
- package/templates/create/deckbuilder-2d/prefabs/.gitkeep +1 -0
- package/templates/create/deckbuilder-2d/scenes/boot.scene.js +84 -0
- package/templates/create/deckbuilder-2d/scenes/gameplay.scene.js +641 -0
- package/templates/create/deckbuilder-2d/src/components/.gitkeep +1 -0
- package/templates/create/deckbuilder-2d/src/main.js +17 -0
- package/templates/create/deckbuilder-2d/src/runtime/capabilities.js +22 -0
- package/templates/create/deckbuilder-2d/src/shared/.gitkeep +1 -0
- package/templates/create/deckbuilder-2d/src/systems/.gitkeep +1 -0
- package/templates/create/deckbuilder-2d/tests/smoke/.gitkeep +1 -0
- package/templates/create/deckbuilder-2d/ui/hud.screen.js +80 -0
- package/templates/create/deckbuilder-2d/ui/pause.screen.js +146 -0
- package/templates/create/deckbuilder-2d/ui/settings.screen.js +342 -0
- package/templates/create/local-multiplayer/aura.config.json +40 -0
- package/templates/create/local-multiplayer/config/gameplay/local-multiplayer.config.js +26 -0
- package/templates/create/local-multiplayer/content/gameplay/room-layout.js +13 -0
- package/templates/create/local-multiplayer/content/registries/.gitkeep +1 -0
- package/templates/create/local-multiplayer/docs/design/loop.md +14 -0
- package/templates/create/local-multiplayer/prefabs/player.prefab.js +99 -0
- package/templates/create/local-multiplayer/scenes/boot.scene.js +12 -0
- package/templates/create/local-multiplayer/scenes/gameplay.scene.js +443 -0
- package/templates/create/local-multiplayer/src/main.js +17 -0
- package/templates/create/local-multiplayer/src/runtime/capabilities.js +28 -0
- package/templates/create/local-multiplayer/ui/hud.screen.js +60 -0
- package/templates/create/shared/src/runtime/project-inspector.js +105 -0
- package/templates/create/shared/src/runtime/scene-flow.js +290 -0
- package/templates/create/shared/src/runtime/screen-shell.js +222 -0
- package/templates/create/shared/src/runtime/ui-forms.js +209 -0
- package/templates/create/shared/src/runtime/ui-settings.js +237 -0
- package/templates/create/shared/src/runtime/ui-theme.js +352 -0
- package/templates/create/shared/src/starter-utils/adventure-objectives.js +102 -0
- package/templates/create/shared/src/starter-utils/animation-2d.js +337 -0
- package/templates/create/shared/src/starter-utils/avatar-3d.js +404 -0
- package/templates/create/shared/src/starter-utils/combat-feedback-2d.js +320 -0
- package/templates/create/shared/src/starter-utils/core.js +39 -3
- package/templates/create/shared/src/starter-utils/index.js +8 -2
- package/templates/create/shared/src/starter-utils/platformer-3d.js +34 -3
- package/templates/create/shared/src/starter-utils/triggers.js +662 -0
- package/templates/create/shared/src/starter-utils/tween-2d.js +615 -0
- package/templates/create/video-cutscene/assets/video/.gitkeep +0 -0
- package/templates/create/video-cutscene/aura.config.json +28 -0
- package/templates/create/video-cutscene/config/gameplay/.gitkeep +0 -0
- package/templates/create/video-cutscene/content/gameplay/.gitkeep +0 -0
- package/templates/create/video-cutscene/content/registries/.gitkeep +0 -0
- package/templates/create/video-cutscene/docs/design/loop.md +22 -0
- package/templates/create/video-cutscene/prefabs/.gitkeep +0 -0
- package/templates/create/video-cutscene/scenes/boot.scene.js +11 -0
- package/templates/create/video-cutscene/scenes/cutscene.scene.js +113 -0
- package/templates/create/video-cutscene/scenes/gameplay.scene.js +50 -0
- package/templates/create/video-cutscene/src/main.js +17 -0
- package/templates/create/video-cutscene/src/runtime/app.js +52 -0
- package/templates/create/video-cutscene/src/runtime/capabilities.js +35 -0
- package/templates/create/video-cutscene/src/runtime/state.js +13 -0
- package/templates/create/video-cutscene/ui/.gitkeep +0 -0
- package/templates/create-bin/play.js +1187 -0
- package/templates/make/README.md +46 -0
- package/templates/make/catalog.json +51 -0
- package/templates/make/component/files/{{MAKE_NAME}}.component.js +20 -0
- package/templates/make/component/manifest.json +9 -0
- package/templates/make/data/files/{{MAKE_NAME}}.json +14 -0
- package/templates/make/data/manifest.json +9 -0
- package/templates/make/material/files/{{MAKE_NAME}}.material.json +17 -0
- package/templates/make/material/manifest.json +9 -0
- package/templates/make/prefab/files/{{MAKE_NAME}}.prefab.js +20 -0
- package/templates/make/prefab/manifest.json +9 -0
- package/templates/make/scene/files/{{MAKE_NAME}}.scene.js +31 -0
- package/templates/make/scene/manifest.json +9 -0
- package/templates/make/shader/files/{{MAKE_NAME}}.shader.js +23 -0
- package/templates/make/shader/manifest.json +9 -0
- package/templates/make/system/files/{{MAKE_NAME}}.system.js +15 -0
- package/templates/make/system/manifest.json +9 -0
- package/templates/make/ui-screen/files/{{MAKE_NAME}}.screen.js +16 -0
- package/templates/make/ui-screen/files/{{MAKE_NAME}}.screen.json +23 -0
- package/templates/make/ui-screen/manifest.json +10 -0
- package/templates/make-starters/deckbuilder-2d/card/files/{{MAKE_NAME}}.card.js +22 -0
- package/templates/make-starters/deckbuilder-2d/card/manifest.json +9 -0
- package/templates/make-starters/deckbuilder-2d/catalog.json +34 -0
- package/templates/make-starters/deckbuilder-2d/encounter/files/{{MAKE_NAME}}.encounter.js +18 -0
- package/templates/make-starters/deckbuilder-2d/encounter/manifest.json +9 -0
- package/templates/make-starters/deckbuilder-2d/enemy/files/{{MAKE_NAME}}.enemy.js +28 -0
- package/templates/make-starters/deckbuilder-2d/enemy/manifest.json +9 -0
- package/templates/make-starters/deckbuilder-2d/relic/files/{{MAKE_NAME}}.relic.js +23 -0
- package/templates/make-starters/deckbuilder-2d/relic/manifest.json +9 -0
- package/templates/retro/platformer/README.md +10 -0
- package/templates/retro/platformer/assets/retro/assets.json +91 -0
- package/templates/retro/platformer/aura.config.json +7 -0
- package/templates/retro/platformer/package.json +5 -0
- package/templates/retro/platformer/src/main.js +40 -0
- package/templates/retro/puzzle-grid/README.md +10 -0
- package/templates/retro/puzzle-grid/assets/retro/assets.json +90 -0
- package/templates/retro/puzzle-grid/aura.config.json +7 -0
- package/templates/retro/puzzle-grid/package.json +5 -0
- package/templates/retro/puzzle-grid/src/main.js +29 -0
- package/templates/retro/tactics-grid/README.md +10 -0
- package/templates/retro/tactics-grid/assets/retro/assets.json +90 -0
- package/templates/retro/tactics-grid/aura.config.json +7 -0
- package/templates/retro/tactics-grid/package.json +5 -0
- package/templates/retro/tactics-grid/src/main.js +35 -0
- package/templates/retro/topdown-adventure/README.md +10 -0
- package/templates/retro/topdown-adventure/assets/retro/assets.json +95 -0
- package/templates/retro/topdown-adventure/aura.config.json +7 -0
- package/templates/retro/topdown-adventure/package.json +5 -0
- package/templates/retro/topdown-adventure/src/main.js +29 -0
- package/templates/skills/aurajs/SKILL.md +61 -5
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+
SCENE_COMPOSITION_RUNTIME_SCHEMA,
|
|
4
|
+
SCENE_COMPOSITION_SCHEMA,
|
|
5
|
+
buildSceneCompositionSnapshot,
|
|
6
|
+
composeWorldTransforms,
|
|
7
|
+
createNodeStateMap,
|
|
8
|
+
createTriggerRuntimeState,
|
|
9
|
+
evaluateTriggers,
|
|
10
|
+
mergeSceneCompositionConfig,
|
|
11
|
+
mountSceneNodes,
|
|
12
|
+
normalizeSceneCompositionConfig,
|
|
13
|
+
sanitizeSceneCompositionForSerialization,
|
|
14
|
+
syncRuntimeNodeTransform,
|
|
15
|
+
} from './runtime.mjs';
|
|
16
|
+
|
|
17
|
+
export {
|
|
18
|
+
SCENE_COMPOSITION_RUNTIME_SCHEMA,
|
|
19
|
+
SCENE_COMPOSITION_SCHEMA,
|
|
20
|
+
mergeSceneCompositionConfig,
|
|
21
|
+
normalizeSceneCompositionConfig,
|
|
22
|
+
sanitizeSceneCompositionForSerialization,
|
|
23
|
+
} from './runtime.mjs';
|
|
24
|
+
|
|
25
|
+
function isPlainObject(value) {
|
|
26
|
+
return !!value && typeof value === 'object' && !Array.isArray(value);
|
|
27
|
+
}
|
|
28
|
+
|
|
29
|
+
function cloneValue(value) {
|
|
30
|
+
return value == null ? value : structuredClone(value);
|
|
31
|
+
}
|
|
32
|
+
|
|
33
|
+
export function createSceneComposition(aura, config = {}) {
|
|
34
|
+
const state = {
|
|
35
|
+
aura,
|
|
36
|
+
config: normalizeSceneCompositionConfig(config),
|
|
37
|
+
nodeMap: new Map(),
|
|
38
|
+
avatars: new Map(),
|
|
39
|
+
triggerState: new Map(),
|
|
40
|
+
mounted: false,
|
|
41
|
+
lastTriggerEvents: [],
|
|
42
|
+
};
|
|
43
|
+
|
|
44
|
+
rebuildRuntimeState(state);
|
|
45
|
+
|
|
46
|
+
const controller = {
|
|
47
|
+
aura,
|
|
48
|
+
mount() {
|
|
49
|
+
if (state.mounted) {
|
|
50
|
+
return controller.getState();
|
|
51
|
+
}
|
|
52
|
+
mountRuntime(state);
|
|
53
|
+
state.mounted = true;
|
|
54
|
+
return controller.getState();
|
|
55
|
+
},
|
|
56
|
+
configure(nextConfig = {}) {
|
|
57
|
+
state.config = mergeSceneCompositionConfig(state.config, nextConfig);
|
|
58
|
+
rebuildRuntimeState(state);
|
|
59
|
+
if (state.mounted) {
|
|
60
|
+
mountRuntime(state);
|
|
61
|
+
}
|
|
62
|
+
return controller.getState();
|
|
63
|
+
},
|
|
64
|
+
setNodeTransform(nodeId, transform = {}) {
|
|
65
|
+
const node = state.nodeMap.get(nodeId);
|
|
66
|
+
if (!node) {
|
|
67
|
+
throw new Error(`Unknown scene composition node "${nodeId}".`);
|
|
68
|
+
}
|
|
69
|
+
const source = isPlainObject(transform) ? transform : {};
|
|
70
|
+
node.local = {
|
|
71
|
+
position: source.position ? { ...node.local.position, ...cloneValue(source.position) } : node.local.position,
|
|
72
|
+
rotation: source.rotation ? { ...node.local.rotation, ...cloneValue(source.rotation) } : node.local.rotation,
|
|
73
|
+
scale: source.scale ? { ...node.local.scale, ...cloneValue(source.scale) } : node.local.scale,
|
|
74
|
+
};
|
|
75
|
+
syncRuntimeNodeTransform(state.aura, node);
|
|
76
|
+
composeWorldTransforms(state.nodeMap);
|
|
77
|
+
return cloneValue(node.world);
|
|
78
|
+
},
|
|
79
|
+
setAvatarInput(avatarId, input = {}) {
|
|
80
|
+
const avatar = state.avatars.get(avatarId);
|
|
81
|
+
if (!avatar || !avatar.controller || typeof avatar.controller.setInput !== 'function') {
|
|
82
|
+
return { ok: false, reasonCode: 'missing_avatar' };
|
|
83
|
+
}
|
|
84
|
+
avatar.definition.input = isPlainObject(input) ? cloneValue(input) : {};
|
|
85
|
+
avatar.controller.setInput(avatar.definition.input);
|
|
86
|
+
return { ok: true, avatarId };
|
|
87
|
+
},
|
|
88
|
+
getNodeWorldTransform(nodeId) {
|
|
89
|
+
const node = state.nodeMap.get(nodeId);
|
|
90
|
+
return node ? cloneValue(node.world) : null;
|
|
91
|
+
},
|
|
92
|
+
getAvatar(avatarId) {
|
|
93
|
+
const avatar = state.avatars.get(avatarId);
|
|
94
|
+
return avatar?.controller || null;
|
|
95
|
+
},
|
|
96
|
+
getTriggerState(triggerId) {
|
|
97
|
+
const trigger = state.triggerState.get(triggerId);
|
|
98
|
+
if (!trigger) return null;
|
|
99
|
+
return {
|
|
100
|
+
id: trigger.id,
|
|
101
|
+
activeWatcherIds: [...trigger.activeWatcherIds].sort((left, right) => left.localeCompare(right)),
|
|
102
|
+
enterCount: trigger.enterCount,
|
|
103
|
+
exitCount: trigger.exitCount,
|
|
104
|
+
lastEvent: trigger.lastEvent ? cloneValue(trigger.lastEvent) : null,
|
|
105
|
+
};
|
|
106
|
+
},
|
|
107
|
+
update(dtSeconds) {
|
|
108
|
+
if (!state.mounted) {
|
|
109
|
+
controller.mount();
|
|
110
|
+
}
|
|
111
|
+
const dt = Number(dtSeconds);
|
|
112
|
+
if (!Number.isFinite(dt) || dt <= 0) {
|
|
113
|
+
return { ok: false, reasonCode: 'invalid_dt' };
|
|
114
|
+
}
|
|
115
|
+
for (const avatar of state.avatars.values()) {
|
|
116
|
+
if (avatar.controller && typeof avatar.controller.tick === 'function') {
|
|
117
|
+
avatar.controller.tick(dt, avatar.definition.input);
|
|
118
|
+
}
|
|
119
|
+
}
|
|
120
|
+
composeWorldTransforms(state.nodeMap);
|
|
121
|
+
state.lastTriggerEvents = evaluateTriggers(
|
|
122
|
+
state.nodeMap,
|
|
123
|
+
state.avatars,
|
|
124
|
+
state.config.triggers,
|
|
125
|
+
state.triggerState,
|
|
126
|
+
);
|
|
127
|
+
return { ok: true, triggerEvents: cloneValue(state.lastTriggerEvents) };
|
|
128
|
+
},
|
|
129
|
+
draw() {
|
|
130
|
+
if (!state.mounted) {
|
|
131
|
+
controller.mount();
|
|
132
|
+
}
|
|
133
|
+
drawRuntime(state);
|
|
134
|
+
return controller.getState();
|
|
135
|
+
},
|
|
136
|
+
serialize() {
|
|
137
|
+
return cloneValue(state.config);
|
|
138
|
+
},
|
|
139
|
+
getState() {
|
|
140
|
+
return buildSceneCompositionSnapshot(state);
|
|
141
|
+
},
|
|
142
|
+
};
|
|
143
|
+
|
|
144
|
+
return controller;
|
|
145
|
+
}
|
|
146
|
+
|
|
147
|
+
export default createSceneComposition;
|
|
148
|
+
|
|
149
|
+
function rebuildRuntimeState(state) {
|
|
150
|
+
state.nodeMap = createNodeStateMap(state.config.nodes);
|
|
151
|
+
composeWorldTransforms(state.nodeMap);
|
|
152
|
+
state.avatars = new Map(state.config.avatars.map((entry) => [entry.id, {
|
|
153
|
+
id: entry.id,
|
|
154
|
+
definition: cloneValue(entry),
|
|
155
|
+
controller: null,
|
|
156
|
+
spawned: false,
|
|
157
|
+
}]));
|
|
158
|
+
state.triggerState = new Map(state.config.triggers.map((entry) => [
|
|
159
|
+
entry.id,
|
|
160
|
+
createTriggerRuntimeState(entry),
|
|
161
|
+
]));
|
|
162
|
+
state.lastTriggerEvents = [];
|
|
163
|
+
}
|
|
164
|
+
|
|
165
|
+
function mountRuntime(state) {
|
|
166
|
+
const { aura, config } = state;
|
|
167
|
+
configureRuntime(state);
|
|
168
|
+
if (aura?.scene3d) {
|
|
169
|
+
mountSceneNodes(aura, state.nodeMap);
|
|
170
|
+
}
|
|
171
|
+
for (const avatar of state.avatars.values()) {
|
|
172
|
+
avatar.controller = instantiateAvatarController(aura, avatar.definition, state.nodeMap);
|
|
173
|
+
if (avatar.definition.nodeId && avatar.controller?.configure && state.nodeMap.has(avatar.definition.nodeId)) {
|
|
174
|
+
const node = state.nodeMap.get(avatar.definition.nodeId);
|
|
175
|
+
const spawnPatch = { position: cloneValue(node.world.position) };
|
|
176
|
+
avatar.controller.configure({
|
|
177
|
+
...(avatar.definition.graph || {}),
|
|
178
|
+
...(avatar.definition.options || {}),
|
|
179
|
+
position: spawnPatch.position,
|
|
180
|
+
});
|
|
181
|
+
}
|
|
182
|
+
if (avatar.definition.autoSpawn !== false && avatar.controller?.spawn) {
|
|
183
|
+
avatar.controller.spawn(avatar.definition.spawn);
|
|
184
|
+
avatar.spawned = true;
|
|
185
|
+
}
|
|
186
|
+
if (avatar.controller?.setInput && Object.keys(avatar.definition.input).length > 0) {
|
|
187
|
+
avatar.controller.setInput(avatar.definition.input);
|
|
188
|
+
}
|
|
189
|
+
}
|
|
190
|
+
}
|
|
191
|
+
|
|
192
|
+
function configureRuntime(state) {
|
|
193
|
+
const { aura, config } = state;
|
|
194
|
+
const camera3d = aura?.camera3d;
|
|
195
|
+
if (camera3d) {
|
|
196
|
+
if (config.camera.mode === 'orthographic' && typeof camera3d.orthographic === 'function') {
|
|
197
|
+
camera3d.orthographic(config.camera.orthographicHeight, config.camera.near, config.camera.far);
|
|
198
|
+
} else if (typeof camera3d.perspective === 'function') {
|
|
199
|
+
camera3d.perspective(config.camera.fovDegrees, config.camera.near, config.camera.far);
|
|
200
|
+
}
|
|
201
|
+
if (typeof camera3d.setPosition === 'function') {
|
|
202
|
+
camera3d.setPosition(
|
|
203
|
+
config.camera.position.x,
|
|
204
|
+
config.camera.position.y,
|
|
205
|
+
config.camera.position.z,
|
|
206
|
+
);
|
|
207
|
+
}
|
|
208
|
+
if (typeof camera3d.lookAt === 'function') {
|
|
209
|
+
camera3d.lookAt(
|
|
210
|
+
config.camera.target.x,
|
|
211
|
+
config.camera.target.y,
|
|
212
|
+
config.camera.target.z,
|
|
213
|
+
);
|
|
214
|
+
}
|
|
215
|
+
}
|
|
216
|
+
const light = aura?.light;
|
|
217
|
+
if (light) {
|
|
218
|
+
if (typeof light.ambient === 'function') {
|
|
219
|
+
light.ambient(cloneValue(config.lights.ambient.color), config.lights.ambient.intensity);
|
|
220
|
+
}
|
|
221
|
+
if (typeof light.directional === 'function') {
|
|
222
|
+
for (const entry of config.lights.directional) {
|
|
223
|
+
light.directional(cloneValue(entry.direction), cloneValue(entry.color), entry.intensity);
|
|
224
|
+
}
|
|
225
|
+
}
|
|
226
|
+
if (typeof light.point === 'function') {
|
|
227
|
+
for (const entry of config.lights.point) {
|
|
228
|
+
light.point(cloneValue(entry.position), cloneValue(entry.color), entry.intensity, entry.range);
|
|
229
|
+
}
|
|
230
|
+
}
|
|
231
|
+
if (typeof light.spot === 'function') {
|
|
232
|
+
for (const entry of config.lights.spot) {
|
|
233
|
+
light.spot({
|
|
234
|
+
position: cloneValue(entry.position),
|
|
235
|
+
direction: cloneValue(entry.direction),
|
|
236
|
+
color: cloneValue(entry.color),
|
|
237
|
+
intensity: entry.intensity,
|
|
238
|
+
range: entry.range,
|
|
239
|
+
innerConeDegrees: entry.innerConeDegrees,
|
|
240
|
+
outerConeDegrees: entry.outerConeDegrees,
|
|
241
|
+
});
|
|
242
|
+
}
|
|
243
|
+
}
|
|
244
|
+
}
|
|
245
|
+
}
|
|
246
|
+
|
|
247
|
+
function instantiateAvatarController(aura, definition, nodeMap) {
|
|
248
|
+
if (definition.runtime) {
|
|
249
|
+
return definition.runtime;
|
|
250
|
+
}
|
|
251
|
+
if (typeof definition.factory === 'function') {
|
|
252
|
+
return definition.factory(aura, cloneValue(definition));
|
|
253
|
+
}
|
|
254
|
+
if (definition.graph) {
|
|
255
|
+
const graphConfig = cloneValue(definition.graph);
|
|
256
|
+
if (!graphConfig.position && definition.nodeId && nodeMap?.has(definition.nodeId)) {
|
|
257
|
+
graphConfig.position = cloneValue(nodeMap.get(definition.nodeId).world.position);
|
|
258
|
+
}
|
|
259
|
+
return createAvatarAnimationGraph(aura, graphConfig);
|
|
260
|
+
}
|
|
261
|
+
if (aura?.scene3d?.createAvatar) {
|
|
262
|
+
const avatarOptions = cloneValue(definition.options);
|
|
263
|
+
if (!avatarOptions.position && definition.nodeId && nodeMap?.has(definition.nodeId)) {
|
|
264
|
+
avatarOptions.position = cloneValue(nodeMap.get(definition.nodeId).world.position);
|
|
265
|
+
}
|
|
266
|
+
return aura.scene3d.createAvatar(avatarOptions);
|
|
267
|
+
}
|
|
268
|
+
return null;
|
|
269
|
+
}
|
|
270
|
+
|
|
271
|
+
function drawRuntime(state) {
|
|
272
|
+
const { aura, config } = state;
|
|
273
|
+
const draw3d = aura?.draw3d;
|
|
274
|
+
if (!draw3d) return;
|
|
275
|
+
if (config.clearColor && typeof draw3d.clear3d === 'function') {
|
|
276
|
+
draw3d.clear3d(cloneValue(config.clearColor));
|
|
277
|
+
}
|
|
278
|
+
|
|
279
|
+
for (const mesh of config.meshes) {
|
|
280
|
+
if (!mesh.visible || mesh.mesh == null || mesh.material == null || typeof draw3d.drawMesh !== 'function') {
|
|
281
|
+
continue;
|
|
282
|
+
}
|
|
283
|
+
const world = mesh.nodeId
|
|
284
|
+
? state.nodeMap.get(mesh.nodeId)?.world
|
|
285
|
+
: null;
|
|
286
|
+
const transform = world
|
|
287
|
+
? {
|
|
288
|
+
position: {
|
|
289
|
+
x: world.position.x + mesh.transform.position.x,
|
|
290
|
+
y: world.position.y + mesh.transform.position.y,
|
|
291
|
+
z: world.position.z + mesh.transform.position.z,
|
|
292
|
+
},
|
|
293
|
+
rotation: {
|
|
294
|
+
x: world.rotation.x + mesh.transform.rotation.x,
|
|
295
|
+
y: world.rotation.y + mesh.transform.rotation.y,
|
|
296
|
+
z: world.rotation.z + mesh.transform.rotation.z,
|
|
297
|
+
},
|
|
298
|
+
scale: {
|
|
299
|
+
x: world.scale.x * mesh.transform.scale.x,
|
|
300
|
+
y: world.scale.y * mesh.transform.scale.y,
|
|
301
|
+
z: world.scale.z * mesh.transform.scale.z,
|
|
302
|
+
},
|
|
303
|
+
}
|
|
304
|
+
: cloneValue(mesh.transform);
|
|
305
|
+
draw3d.drawMesh(mesh.mesh, mesh.material, transform);
|
|
306
|
+
}
|
|
307
|
+
|
|
308
|
+
for (const billboard of config.billboards) {
|
|
309
|
+
if (!billboard.visible || billboard.textureHandle == null || typeof draw3d.billboard !== 'function') {
|
|
310
|
+
continue;
|
|
311
|
+
}
|
|
312
|
+
const world = billboard.nodeId
|
|
313
|
+
? state.nodeMap.get(billboard.nodeId)?.world
|
|
314
|
+
: null;
|
|
315
|
+
const position = world ? world.position : { x: 0, y: 0, z: 0 };
|
|
316
|
+
draw3d.billboard(billboard.textureHandle, {
|
|
317
|
+
x: position.x + billboard.offset.x,
|
|
318
|
+
y: position.y + billboard.offset.y,
|
|
319
|
+
z: position.z + billboard.offset.z,
|
|
320
|
+
width: billboard.width,
|
|
321
|
+
height: billboard.height,
|
|
322
|
+
mode: billboard.mode,
|
|
323
|
+
color: cloneValue(billboard.color),
|
|
324
|
+
});
|
|
325
|
+
}
|
|
326
|
+
}
|