@auraindustry/aurajs 0.0.7 → 0.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +98 -2
- package/benchmarks/perf-thresholds.json +54 -0
- package/package.json +4 -7
- package/src/asset-pack.mjs +5 -1
- package/src/authored-project.mjs +1449 -0
- package/src/authored-runtime.mjs +2016 -0
- package/src/authoring/avatar-animation-graph.mjs +648 -0
- package/src/bin-integrity.mjs +272 -0
- package/src/build-contract/assets.mjs +130 -0
- package/src/build-contract/capabilities.mjs +116 -0
- package/src/build-contract/constants.mjs +6 -0
- package/src/build-contract/helpers.mjs +44 -0
- package/src/build-contract/web-templates.mjs +5993 -0
- package/src/build-contract.mjs +27 -2910
- package/src/bundler.mjs +188 -55
- package/src/cli.mjs +4825 -1512
- package/src/commands/project-authoring.mjs +434 -0
- package/src/config.mjs +27 -0
- package/src/conformance/cases/app-and-ui-runtime-cases.mjs +3309 -0
- package/src/conformance/cases/core-runtime-cases.mjs +1431 -0
- package/src/conformance/cases/index.mjs +11 -0
- package/src/conformance/cases/scene3d-and-media-cases.mjs +2094 -0
- package/src/conformance/cases/systems-and-gameplay-cases.mjs +1776 -0
- package/src/conformance/shared.mjs +27 -0
- package/src/conformance-runner.mjs +25 -13
- package/src/conformance.mjs +619 -4020
- package/src/cutscene.mjs +362 -5
- package/src/dev-cli-action.mjs +249 -0
- package/src/dev-cli-inspect.mjs +92 -0
- package/src/dev-cli-state.mjs +80 -0
- package/src/external-asset-cache.mjs +587 -0
- package/src/external-asset-policy.mjs +217 -0
- package/src/external-package-surface.mjs +206 -0
- package/src/game-action-runtime.mjs +869 -0
- package/src/game-state-runtime.mjs +206 -6
- package/src/headless-action.mjs +186 -0
- package/src/headless-test/runtime-animation.mjs +1173 -0
- package/src/headless-test/runtime-coordinator.mjs +1514 -0
- package/src/headless-test/runtime-primitives.mjs +320 -0
- package/src/headless-test/runtime-world.mjs +2253 -0
- package/src/headless-test.mjs +392 -4298
- package/src/host-binary.mjs +342 -14
- package/src/icon-discovery.mjs +64 -0
- package/src/make-catalog.mjs +109 -0
- package/src/make.mjs +197 -0
- package/src/package-integrity.mjs +586 -0
- package/src/perf-benchmark.mjs +353 -0
- package/src/postinstall.mjs +5 -5
- package/src/prefabs/index.mjs +34 -0
- package/src/prefabs/scene-serialization.mjs +184 -0
- package/src/project-importer.mjs +620 -0
- package/src/project-registry.mjs +24 -0
- package/src/publish-command.mjs +195 -0
- package/src/publish-env-example.mjs +83 -0
- package/src/publish-validation.mjs +708 -0
- package/src/retro/assets/compile.mjs +232 -0
- package/src/retro/backend-gba/authoring.mjs +1029 -0
- package/src/retro/backend-gba/rom.mjs +363 -0
- package/src/retro/backend-gbc/rom.mjs +85 -0
- package/src/retro/build.mjs +278 -0
- package/src/retro/cli/commands.mjs +292 -0
- package/src/retro/cli/templates.mjs +84 -0
- package/src/retro/diagnostics/catalog.mjs +110 -0
- package/src/retro/diagnostics/emit.mjs +72 -0
- package/src/retro/emulator/case-overlay.mjs +64 -0
- package/src/retro/emulator/discovery.mjs +158 -0
- package/src/retro/emulator/macos-case-overlay.swift +220 -0
- package/src/retro/emulator/profiles.mjs +146 -0
- package/src/retro/emulator/runner.mjs +289 -0
- package/src/retro/frontend/load-project.mjs +98 -0
- package/src/retro/index.mjs +30 -0
- package/src/retro/ir/build-ir.mjs +108 -0
- package/src/retro/runtime-gba/contract.mjs +151 -0
- package/src/retro/runtime-gbc/contract.mjs +117 -0
- package/src/retro/shared/span.mjs +26 -0
- package/src/retro/shared/targets.mjs +64 -0
- package/src/retro/validator/check-project.mjs +114 -0
- package/src/runtime-hotspot-audit.mjs +707 -0
- package/src/scaffold/config.mjs +1000 -0
- package/src/scaffold/fs.mjs +56 -0
- package/src/scaffold/layout.mjs +318 -0
- package/src/scaffold/project-docs.mjs +438 -0
- package/src/scaffold.mjs +93 -596
- package/src/scene-composition/index.mjs +326 -0
- package/src/scene-composition/runtime.mjs +751 -0
- package/src/self-hosted-assets.mjs +604 -0
- package/src/session-client.mjs +750 -0
- package/src/session-native-launcher.mjs +74 -0
- package/src/session-protocol.mjs +75 -0
- package/src/session-runtime.mjs +321 -0
- package/src/session-server.mjs +360 -0
- package/src/shader-kits/index.mjs +773 -0
- package/src/starter-content-registry.mjs +292 -0
- package/src/state-artifacts.mjs +662 -24
- package/src/state-dev-reload.mjs +99 -2
- package/src/terminal-ui.mjs +245 -0
- package/src/web-conformance.mjs +219 -0
- package/templates/create/2d/config/gameplay/shooter.config.js +26 -0
- package/templates/create/2d/content/gameplay/waves.json +26 -0
- package/templates/create/2d/content/registries/.gitkeep +1 -0
- package/templates/create/2d/docs/design/.gitkeep +1 -0
- package/templates/create/2d/docs/design/loop.md +5 -0
- package/templates/create/2d/prefabs/enemies.prefab.js +90 -0
- package/templates/create/2d/prefabs/enemy-basic.prefab.js +18 -0
- package/templates/create/2d/prefabs/player.prefab.js +36 -0
- package/templates/create/2d/prefabs/projectiles.prefab.js +35 -0
- package/templates/create/2d/scenes/boot.scene.js +12 -0
- package/templates/create/2d/scenes/gameplay.scene.js +230 -0
- package/templates/create/2d/scenes/menu.scene.js +9 -0
- package/templates/create/2d/src/main.js +6 -185
- package/templates/create/2d/src/runtime/app.js +49 -0
- package/templates/create/2d/src/runtime/capabilities.js +35 -0
- package/templates/create/2d/ui/hud.screen.js +40 -0
- package/templates/create/2d/ui/pause.screen.js +149 -0
- package/templates/create/2d/ui/settings.screen.js +347 -0
- package/templates/create/2d/ui/title.screen.js +13 -0
- package/templates/create/2d-adventure/aura.config.json +28 -0
- package/templates/create/2d-adventure/config/gameplay/adventure.config.js +14 -0
- package/templates/create/2d-adventure/content/gameplay/world.js +46 -0
- package/templates/create/2d-adventure/content/registries/.gitkeep +1 -0
- package/templates/create/2d-adventure/docs/design/loop.md +5 -0
- package/templates/create/2d-adventure/prefabs/player.prefab.js +54 -0
- package/templates/create/2d-adventure/prefabs/relic.prefab.js +38 -0
- package/templates/create/2d-adventure/prefabs/world.prefab.js +125 -0
- package/templates/create/2d-adventure/scenes/gameplay.scene.js +256 -0
- package/templates/create/2d-adventure/src/runtime/capabilities.js +34 -0
- package/templates/create/2d-adventure/ui/hud.screen.js +60 -0
- package/templates/create/2d-survivor/config/gameplay/survivor.config.js +33 -0
- package/templates/create/2d-survivor/content/gameplay/spawn-zones.json +29 -0
- package/templates/create/2d-survivor/content/registries/.gitkeep +1 -0
- package/templates/create/2d-survivor/docs/design/.gitkeep +1 -0
- package/templates/create/2d-survivor/docs/design/loop.md +5 -0
- package/templates/create/2d-survivor/prefabs/enemies.prefab.js +178 -0
- package/templates/create/2d-survivor/prefabs/enemy-swarm.prefab.js +18 -0
- package/templates/create/2d-survivor/prefabs/player.prefab.js +42 -0
- package/templates/create/2d-survivor/prefabs/projectiles.prefab.js +56 -0
- package/templates/create/2d-survivor/scenes/boot.scene.js +12 -0
- package/templates/create/2d-survivor/scenes/gameplay.scene.js +314 -0
- package/templates/create/2d-survivor/scenes/menu.scene.js +9 -0
- package/templates/create/2d-survivor/src/main.js +5 -332
- package/templates/create/2d-survivor/src/runtime/app.js +49 -0
- package/templates/create/2d-survivor/src/runtime/capabilities.js +35 -0
- package/templates/create/2d-survivor/ui/hud.screen.js +45 -0
- package/templates/create/2d-survivor/ui/title.screen.js +13 -0
- package/templates/create/3d/assets/models/starter-avatar.gltf +184 -0
- package/templates/create/3d/config/gameplay/.gitkeep +1 -0
- package/templates/create/3d/content/gameplay/checkpoints.json +33 -0
- package/templates/create/3d/content/gameplay/course.js +40 -0
- package/templates/create/3d/content/registries/.gitkeep +1 -0
- package/templates/create/3d/docs/design/.gitkeep +1 -0
- package/templates/create/3d/docs/design/loop.md +5 -0
- package/templates/create/3d/prefabs/checkpoint.prefab.js +15 -0
- package/templates/create/3d/prefabs/player.prefab.js +204 -0
- package/templates/create/3d/prefabs/world.prefab.js +112 -0
- package/templates/create/3d/scenes/boot.scene.js +12 -0
- package/templates/create/3d/scenes/checkpoint.scene.js +9 -0
- package/templates/create/3d/scenes/gameplay.scene.js +292 -0
- package/templates/create/3d/src/main.js +6 -295
- package/templates/create/3d/src/runtime/app.js +49 -0
- package/templates/create/3d/src/runtime/capabilities.js +53 -0
- package/templates/create/3d/src/runtime/materials.js +34 -0
- package/templates/create/3d/src/runtime/state.js +39 -0
- package/templates/create/3d/ui/hud.screen.js +75 -0
- package/templates/create/3d/ui/pause.screen.js +166 -0
- package/templates/create/3d/ui/settings.screen.js +387 -0
- package/templates/create/3d-adventure/assets/models/starter-avatar.gltf +184 -0
- package/templates/create/3d-adventure/aura.config.json +28 -0
- package/templates/create/3d-adventure/config/gameplay/adventure.config.js +9 -0
- package/templates/create/3d-adventure/content/gameplay/course.js +62 -0
- package/templates/create/3d-adventure/content/registries/.gitkeep +1 -0
- package/templates/create/3d-adventure/docs/design/loop.md +5 -0
- package/templates/create/3d-adventure/prefabs/player.prefab.js +168 -0
- package/templates/create/3d-adventure/prefabs/relic.prefab.js +35 -0
- package/templates/create/3d-adventure/prefabs/world.prefab.js +119 -0
- package/templates/create/3d-adventure/scenes/gameplay.scene.js +358 -0
- package/templates/create/3d-adventure/src/runtime/capabilities.js +56 -0
- package/templates/create/3d-adventure/src/runtime/materials.js +39 -0
- package/templates/create/3d-adventure/src/runtime/state.js +31 -0
- package/templates/create/3d-adventure/ui/hud.screen.js +70 -0
- package/templates/create/3d-adventure/ui/pause.screen.js +437 -0
- package/templates/create/3d-collectathon/assets/models/starter-avatar.gltf +184 -0
- package/templates/create/3d-collectathon/config/gameplay/.gitkeep +1 -0
- package/templates/create/3d-collectathon/content/gameplay/collectibles.json +26 -0
- package/templates/create/3d-collectathon/content/gameplay/course.js +46 -0
- package/templates/create/3d-collectathon/content/registries/.gitkeep +1 -0
- package/templates/create/3d-collectathon/docs/design/.gitkeep +1 -0
- package/templates/create/3d-collectathon/docs/design/loop.md +5 -0
- package/templates/create/3d-collectathon/prefabs/collectible.prefab.js +15 -0
- package/templates/create/3d-collectathon/prefabs/player.prefab.js +207 -0
- package/templates/create/3d-collectathon/prefabs/world.prefab.js +112 -0
- package/templates/create/3d-collectathon/scenes/boot.scene.js +12 -0
- package/templates/create/3d-collectathon/scenes/checkpoint.scene.js +9 -0
- package/templates/create/3d-collectathon/scenes/gameplay.scene.js +200 -0
- package/templates/create/3d-collectathon/src/main.js +5 -355
- package/templates/create/3d-collectathon/src/runtime/app.js +49 -0
- package/templates/create/3d-collectathon/src/runtime/capabilities.js +53 -0
- package/templates/create/3d-collectathon/src/runtime/materials.js +34 -0
- package/templates/create/3d-collectathon/src/runtime/state.js +27 -0
- package/templates/create/3d-collectathon/ui/hud.screen.js +66 -0
- package/templates/create/3d-collectathon/ui/pause.screen.js +13 -0
- package/templates/create/blank/config/gameplay/.gitkeep +1 -0
- package/templates/create/blank/content/gameplay/.gitkeep +1 -0
- package/templates/create/blank/content/registries/.gitkeep +1 -0
- package/templates/create/blank/docs/design/.gitkeep +1 -0
- package/templates/create/blank/docs/design/loop.md +5 -0
- package/templates/create/blank/prefabs/.gitkeep +1 -0
- package/templates/create/blank/scenes/.gitkeep +1 -0
- package/templates/create/blank/src/runtime/.gitkeep +1 -0
- package/templates/create/blank/ui/.gitkeep +1 -0
- package/templates/create/deckbuilder-2d/assets/audio/.gitkeep +1 -0
- package/templates/create/deckbuilder-2d/assets/fonts/.gitkeep +1 -0
- package/templates/create/deckbuilder-2d/assets/sprites/.gitkeep +1 -0
- package/templates/create/deckbuilder-2d/assets/starter/README.md +11 -0
- package/templates/create/deckbuilder-2d/assets/ui/.gitkeep +1 -0
- package/templates/create/deckbuilder-2d/aura.config.json +28 -0
- package/templates/create/deckbuilder-2d/config/gameplay/deckbuilder.config.js +26 -0
- package/templates/create/deckbuilder-2d/content/cards/guard.card.js +19 -0
- package/templates/create/deckbuilder-2d/content/cards/spark.card.js +20 -0
- package/templates/create/deckbuilder-2d/content/cards/starter.deck.js +69 -0
- package/templates/create/deckbuilder-2d/content/cards/strike.card.js +19 -0
- package/templates/create/deckbuilder-2d/content/cards/survey.card.js +20 -0
- package/templates/create/deckbuilder-2d/content/encounters/training-battle.encounter.js +14 -0
- package/templates/create/deckbuilder-2d/content/encounters/training-battle.js +65 -0
- package/templates/create/deckbuilder-2d/content/enemies/training-automaton.enemy.js +48 -0
- package/templates/create/deckbuilder-2d/content/gameplay/.gitkeep +1 -0
- package/templates/create/deckbuilder-2d/content/registries/cards.registry.js +26 -0
- package/templates/create/deckbuilder-2d/content/registries/encounters.registry.js +20 -0
- package/templates/create/deckbuilder-2d/content/registries/enemies.registry.js +20 -0
- package/templates/create/deckbuilder-2d/content/registries/relics.registry.js +20 -0
- package/templates/create/deckbuilder-2d/content/relics/ember-charm.relic.js +18 -0
- package/templates/create/deckbuilder-2d/docs/design/loop.md +12 -0
- package/templates/create/deckbuilder-2d/prefabs/.gitkeep +1 -0
- package/templates/create/deckbuilder-2d/scenes/boot.scene.js +84 -0
- package/templates/create/deckbuilder-2d/scenes/gameplay.scene.js +641 -0
- package/templates/create/deckbuilder-2d/src/components/.gitkeep +1 -0
- package/templates/create/deckbuilder-2d/src/main.js +17 -0
- package/templates/create/deckbuilder-2d/src/runtime/capabilities.js +22 -0
- package/templates/create/deckbuilder-2d/src/shared/.gitkeep +1 -0
- package/templates/create/deckbuilder-2d/src/systems/.gitkeep +1 -0
- package/templates/create/deckbuilder-2d/tests/smoke/.gitkeep +1 -0
- package/templates/create/deckbuilder-2d/ui/hud.screen.js +80 -0
- package/templates/create/deckbuilder-2d/ui/pause.screen.js +146 -0
- package/templates/create/deckbuilder-2d/ui/settings.screen.js +342 -0
- package/templates/create/local-multiplayer/aura.config.json +40 -0
- package/templates/create/local-multiplayer/config/gameplay/local-multiplayer.config.js +26 -0
- package/templates/create/local-multiplayer/content/gameplay/room-layout.js +13 -0
- package/templates/create/local-multiplayer/content/registries/.gitkeep +1 -0
- package/templates/create/local-multiplayer/docs/design/loop.md +14 -0
- package/templates/create/local-multiplayer/prefabs/player.prefab.js +99 -0
- package/templates/create/local-multiplayer/scenes/boot.scene.js +12 -0
- package/templates/create/local-multiplayer/scenes/gameplay.scene.js +443 -0
- package/templates/create/local-multiplayer/src/main.js +17 -0
- package/templates/create/local-multiplayer/src/runtime/capabilities.js +28 -0
- package/templates/create/local-multiplayer/ui/hud.screen.js +60 -0
- package/templates/create/shared/src/runtime/project-inspector.js +105 -0
- package/templates/create/shared/src/runtime/scene-flow.js +290 -0
- package/templates/create/shared/src/runtime/screen-shell.js +222 -0
- package/templates/create/shared/src/runtime/ui-forms.js +209 -0
- package/templates/create/shared/src/runtime/ui-settings.js +237 -0
- package/templates/create/shared/src/runtime/ui-theme.js +352 -0
- package/templates/create/shared/src/starter-utils/adventure-objectives.js +102 -0
- package/templates/create/shared/src/starter-utils/animation-2d.js +337 -0
- package/templates/create/shared/src/starter-utils/avatar-3d.js +404 -0
- package/templates/create/shared/src/starter-utils/combat-feedback-2d.js +320 -0
- package/templates/create/shared/src/starter-utils/core.js +39 -3
- package/templates/create/shared/src/starter-utils/index.js +8 -2
- package/templates/create/shared/src/starter-utils/platformer-3d.js +34 -3
- package/templates/create/shared/src/starter-utils/triggers.js +662 -0
- package/templates/create/shared/src/starter-utils/tween-2d.js +615 -0
- package/templates/create/video-cutscene/assets/video/.gitkeep +0 -0
- package/templates/create/video-cutscene/aura.config.json +28 -0
- package/templates/create/video-cutscene/config/gameplay/.gitkeep +0 -0
- package/templates/create/video-cutscene/content/gameplay/.gitkeep +0 -0
- package/templates/create/video-cutscene/content/registries/.gitkeep +0 -0
- package/templates/create/video-cutscene/docs/design/loop.md +22 -0
- package/templates/create/video-cutscene/prefabs/.gitkeep +0 -0
- package/templates/create/video-cutscene/scenes/boot.scene.js +11 -0
- package/templates/create/video-cutscene/scenes/cutscene.scene.js +113 -0
- package/templates/create/video-cutscene/scenes/gameplay.scene.js +50 -0
- package/templates/create/video-cutscene/src/main.js +17 -0
- package/templates/create/video-cutscene/src/runtime/app.js +52 -0
- package/templates/create/video-cutscene/src/runtime/capabilities.js +35 -0
- package/templates/create/video-cutscene/src/runtime/state.js +13 -0
- package/templates/create/video-cutscene/ui/.gitkeep +0 -0
- package/templates/create-bin/play.js +1187 -0
- package/templates/make/README.md +46 -0
- package/templates/make/catalog.json +51 -0
- package/templates/make/component/files/{{MAKE_NAME}}.component.js +20 -0
- package/templates/make/component/manifest.json +9 -0
- package/templates/make/data/files/{{MAKE_NAME}}.json +14 -0
- package/templates/make/data/manifest.json +9 -0
- package/templates/make/material/files/{{MAKE_NAME}}.material.json +17 -0
- package/templates/make/material/manifest.json +9 -0
- package/templates/make/prefab/files/{{MAKE_NAME}}.prefab.js +20 -0
- package/templates/make/prefab/manifest.json +9 -0
- package/templates/make/scene/files/{{MAKE_NAME}}.scene.js +31 -0
- package/templates/make/scene/manifest.json +9 -0
- package/templates/make/shader/files/{{MAKE_NAME}}.shader.js +23 -0
- package/templates/make/shader/manifest.json +9 -0
- package/templates/make/system/files/{{MAKE_NAME}}.system.js +15 -0
- package/templates/make/system/manifest.json +9 -0
- package/templates/make/ui-screen/files/{{MAKE_NAME}}.screen.js +16 -0
- package/templates/make/ui-screen/files/{{MAKE_NAME}}.screen.json +23 -0
- package/templates/make/ui-screen/manifest.json +10 -0
- package/templates/make-starters/deckbuilder-2d/card/files/{{MAKE_NAME}}.card.js +22 -0
- package/templates/make-starters/deckbuilder-2d/card/manifest.json +9 -0
- package/templates/make-starters/deckbuilder-2d/catalog.json +34 -0
- package/templates/make-starters/deckbuilder-2d/encounter/files/{{MAKE_NAME}}.encounter.js +18 -0
- package/templates/make-starters/deckbuilder-2d/encounter/manifest.json +9 -0
- package/templates/make-starters/deckbuilder-2d/enemy/files/{{MAKE_NAME}}.enemy.js +28 -0
- package/templates/make-starters/deckbuilder-2d/enemy/manifest.json +9 -0
- package/templates/make-starters/deckbuilder-2d/relic/files/{{MAKE_NAME}}.relic.js +23 -0
- package/templates/make-starters/deckbuilder-2d/relic/manifest.json +9 -0
- package/templates/retro/platformer/README.md +10 -0
- package/templates/retro/platformer/assets/retro/assets.json +91 -0
- package/templates/retro/platformer/aura.config.json +7 -0
- package/templates/retro/platformer/package.json +5 -0
- package/templates/retro/platformer/src/main.js +40 -0
- package/templates/retro/puzzle-grid/README.md +10 -0
- package/templates/retro/puzzle-grid/assets/retro/assets.json +90 -0
- package/templates/retro/puzzle-grid/aura.config.json +7 -0
- package/templates/retro/puzzle-grid/package.json +5 -0
- package/templates/retro/puzzle-grid/src/main.js +29 -0
- package/templates/retro/tactics-grid/README.md +10 -0
- package/templates/retro/tactics-grid/assets/retro/assets.json +90 -0
- package/templates/retro/tactics-grid/aura.config.json +7 -0
- package/templates/retro/tactics-grid/package.json +5 -0
- package/templates/retro/tactics-grid/src/main.js +35 -0
- package/templates/retro/topdown-adventure/README.md +10 -0
- package/templates/retro/topdown-adventure/assets/retro/assets.json +95 -0
- package/templates/retro/topdown-adventure/aura.config.json +7 -0
- package/templates/retro/topdown-adventure/package.json +5 -0
- package/templates/retro/topdown-adventure/src/main.js +29 -0
- package/templates/skills/aurajs/SKILL.md +61 -5
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import { dirname, join } from 'node:path';
|
|
3
|
+
|
|
4
|
+
export function writeGeneratedFile(filePath, content, { overwrite = false } = {}) {
|
|
5
|
+
mkdirSync(dirname(filePath), { recursive: true });
|
|
6
|
+
if (!overwrite && existsSync(filePath)) {
|
|
7
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+
return;
|
|
8
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+
}
|
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9
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+
writeFileSync(filePath, content, 'utf8');
|
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}
|
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11
|
+
|
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12
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+
export function assertDestinationIsEmpty(name, dest) {
|
|
13
|
+
if (!existsSync(dest)) {
|
|
14
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+
return;
|
|
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+
}
|
|
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|
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const entries = readdirSync(dest);
|
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if (entries.length > 0) {
|
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19
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+
throw new Error(`Directory "${name}" already exists and is not empty.`);
|
|
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|
+
}
|
|
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|
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}
|
|
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|
+
|
|
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|
+
export function copyTree(src, dest, replacements) {
|
|
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|
+
mkdirSync(dest, { recursive: true });
|
|
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|
+
|
|
26
|
+
for (const entry of readdirSync(src)) {
|
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const srcPath = join(src, entry);
|
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const destPath = join(dest, entry);
|
|
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const stat = statSync(srcPath);
|
|
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|
|
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if (stat.isDirectory()) {
|
|
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copyTree(srcPath, destPath, replacements);
|
|
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continue;
|
|
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}
|
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|
|
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let content = readFileSync(srcPath, 'utf8');
|
|
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for (const [key, value] of Object.entries(replacements)) {
|
|
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|
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content = content.replaceAll(`{{${key}}}`, value);
|
|
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}
|
|
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writeFileSync(destPath, content, 'utf8');
|
|
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|
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}
|
|
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|
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}
|
|
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|
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|
|
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|
+
export function listFiles(dir, prefix = '') {
|
|
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|
+
const files = [];
|
|
46
|
+
for (const entry of readdirSync(dir)) {
|
|
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|
+
const full = join(dir, entry);
|
|
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|
+
const rel = prefix ? `${prefix}/${entry}` : entry;
|
|
49
|
+
if (statSync(full).isDirectory()) {
|
|
50
|
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files.push(...listFiles(full, rel));
|
|
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|
+
continue;
|
|
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|
+
}
|
|
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|
+
files.push(rel);
|
|
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|
+
}
|
|
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|
+
return files;
|
|
56
|
+
}
|
|
@@ -0,0 +1,318 @@
|
|
|
1
|
+
import { mkdirSync, writeFileSync } from 'node:fs';
|
|
2
|
+
import { join } from 'node:path';
|
|
3
|
+
import {
|
|
4
|
+
buildStarterRegistryEntries,
|
|
5
|
+
createStarterProjectRegistry,
|
|
6
|
+
writeProjectRegistryFiles,
|
|
7
|
+
} from '../project-registry.mjs';
|
|
8
|
+
import {
|
|
9
|
+
PROJECT_MAIN_ENTRY_RELATIVE_PATH,
|
|
10
|
+
PROJECT_RUNTIME_APP_RELATIVE_PATH,
|
|
11
|
+
PROJECT_RUNTIME_APP_STATE_RELATIVE_PATH,
|
|
12
|
+
PROJECT_RUNTIME_CAPABILITIES_RELATIVE_PATH,
|
|
13
|
+
PROJECT_RUNTIME_INSPECTOR_RELATIVE_PATH,
|
|
14
|
+
PROJECT_RUNTIME_SCENE_FLOW_RELATIVE_PATH,
|
|
15
|
+
PROJECT_RUNTIME_SCREEN_SHELL_RELATIVE_PATH,
|
|
16
|
+
PROJECT_RUNTIME_UI_FORMS_RELATIVE_PATH,
|
|
17
|
+
PROJECT_RUNTIME_UI_SETTINGS_RELATIVE_PATH,
|
|
18
|
+
PROJECT_RUNTIME_UI_THEME_RELATIVE_PATH,
|
|
19
|
+
renderAppStateModule,
|
|
20
|
+
renderBlankRuntimeCapabilitiesModule,
|
|
21
|
+
renderProjectInspectorModule,
|
|
22
|
+
renderRegistryBackedMainEntry,
|
|
23
|
+
renderRegistryBackedRuntimeApp,
|
|
24
|
+
renderSceneFlowModule,
|
|
25
|
+
renderScreenShellModule,
|
|
26
|
+
renderUiFormsModule,
|
|
27
|
+
renderUiSettingsModule,
|
|
28
|
+
renderUiThemeModule,
|
|
29
|
+
} from '../authored-runtime.mjs';
|
|
30
|
+
import { renderContentMapDoc, renderGamePillarsDoc } from './project-docs.mjs';
|
|
31
|
+
import { writeGeneratedFile } from './fs.mjs';
|
|
32
|
+
const UNITY_LIKE_EMPTY_DIRS = [
|
|
33
|
+
'assets/audio',
|
|
34
|
+
'assets/fonts',
|
|
35
|
+
'assets/materials',
|
|
36
|
+
'assets/models',
|
|
37
|
+
'assets/shaders',
|
|
38
|
+
'assets/sprites',
|
|
39
|
+
'assets/textures',
|
|
40
|
+
'assets/tilesets',
|
|
41
|
+
'assets/ui',
|
|
42
|
+
'config/balance',
|
|
43
|
+
'content/localization',
|
|
44
|
+
'src/components',
|
|
45
|
+
'src/gameplay',
|
|
46
|
+
'src/shared',
|
|
47
|
+
'src/systems',
|
|
48
|
+
'tests/smoke',
|
|
49
|
+
];
|
|
50
|
+
|
|
51
|
+
export function writeStarterAssetPack({ dest, projectTitle, template, templateMetadata }) {
|
|
52
|
+
const starterDir = join(dest, 'assets', 'starter');
|
|
53
|
+
const plan = templateMetadata.starterAssetPlan;
|
|
54
|
+
mkdirSync(starterDir, { recursive: true });
|
|
55
|
+
|
|
56
|
+
writeFileSync(
|
|
57
|
+
join(starterDir, 'README.md'),
|
|
58
|
+
`# ${projectTitle} Starter Assets
|
|
59
|
+
|
|
60
|
+
Template: \`${template}\`
|
|
61
|
+
|
|
62
|
+
Use this folder as the first source of truth for seed content:
|
|
63
|
+
|
|
64
|
+
- Keep machine-readable balancing data in JSON or JS modules that stay easy to diff.
|
|
65
|
+
- Store design intent in markdown notes so agents can edit safely.
|
|
66
|
+
- Start with \`${plan.file}\` and \`dev-notes.md\` before creating more files.
|
|
67
|
+
- Rename starter ids, rebalance values, and narrow scope as soon as your first playable loop is clear.
|
|
68
|
+
`,
|
|
69
|
+
'utf8',
|
|
70
|
+
);
|
|
71
|
+
|
|
72
|
+
writeFileSync(
|
|
73
|
+
join(starterDir, 'dev-notes.md'),
|
|
74
|
+
`# First Pass Notes
|
|
75
|
+
|
|
76
|
+
Template summary: ${templateMetadata.summary}
|
|
77
|
+
|
|
78
|
+
## First playable target
|
|
79
|
+
|
|
80
|
+
- What should the player accomplish in the first 60 seconds?
|
|
81
|
+
- Which values in \`${plan.file}\` need to change first?
|
|
82
|
+
- Which one of these scaffold edits matters most this week?
|
|
83
|
+
|
|
84
|
+
## This week
|
|
85
|
+
|
|
86
|
+
- Core loop hypothesis:
|
|
87
|
+
- Success metric for this week:
|
|
88
|
+
- Next three gameplay experiments:
|
|
89
|
+
|
|
90
|
+
## Starter edit checklist
|
|
91
|
+
|
|
92
|
+
- ${templateMetadata.firstEdits.join('\n- ')}
|
|
93
|
+
`,
|
|
94
|
+
'utf8',
|
|
95
|
+
);
|
|
96
|
+
|
|
97
|
+
writeFileSync(
|
|
98
|
+
join(starterDir, plan.file),
|
|
99
|
+
JSON.stringify(
|
|
100
|
+
{
|
|
101
|
+
schema: 'aurajs.starter-asset-plan.v1',
|
|
102
|
+
title: plan.title,
|
|
103
|
+
template,
|
|
104
|
+
steps: plan.steps,
|
|
105
|
+
payload: plan.payload,
|
|
106
|
+
},
|
|
107
|
+
null,
|
|
108
|
+
2,
|
|
109
|
+
) + '\n',
|
|
110
|
+
'utf8',
|
|
111
|
+
);
|
|
112
|
+
}
|
|
113
|
+
|
|
114
|
+
export function writeUnityLikeProjectLayout({ dest, projectTitle, template, templateMetadata }) {
|
|
115
|
+
for (const dir of UNITY_LIKE_EMPTY_DIRS) {
|
|
116
|
+
mkdirSync(join(dest, dir), { recursive: true });
|
|
117
|
+
writeFileSync(join(dest, dir, '.gitkeep'), '', 'utf8');
|
|
118
|
+
}
|
|
119
|
+
|
|
120
|
+
const authoredDirs = ['config/gameplay', 'content/gameplay', 'content/registries', 'docs/design', 'prefabs', 'scenes', 'src/runtime', 'ui'];
|
|
121
|
+
for (const dir of authoredDirs) {
|
|
122
|
+
mkdirSync(join(dest, dir), { recursive: true });
|
|
123
|
+
}
|
|
124
|
+
|
|
125
|
+
const files = {
|
|
126
|
+
'config/gameplay/game.config.json': renderSharedGameplayConfig({ projectTitle, template }),
|
|
127
|
+
'docs/design/content-map.md': renderContentMapDoc({ template }),
|
|
128
|
+
'docs/design/game-pillars.md': renderGamePillarsDoc({ projectTitle, templateMetadata }),
|
|
129
|
+
'prefabs/player.prefab.js': renderPlayerPrefab({ template }),
|
|
130
|
+
'scenes/boot.scene.js': renderBootScene({ template }),
|
|
131
|
+
'scenes/gameplay.scene.js': renderGameplayScene({ template, templateMetadata }),
|
|
132
|
+
[PROJECT_MAIN_ENTRY_RELATIVE_PATH]: renderRegistryBackedMainEntry({
|
|
133
|
+
projectTitle,
|
|
134
|
+
starterLabel: describeStarterLabel(template),
|
|
135
|
+
}),
|
|
136
|
+
[PROJECT_RUNTIME_APP_RELATIVE_PATH]: renderRegistryBackedRuntimeApp({ template }),
|
|
137
|
+
[PROJECT_RUNTIME_APP_STATE_RELATIVE_PATH]: renderAppStateModule(),
|
|
138
|
+
[PROJECT_RUNTIME_SCENE_FLOW_RELATIVE_PATH]: renderSceneFlowModule(),
|
|
139
|
+
[PROJECT_RUNTIME_SCREEN_SHELL_RELATIVE_PATH]: renderScreenShellModule(),
|
|
140
|
+
[PROJECT_RUNTIME_INSPECTOR_RELATIVE_PATH]: renderProjectInspectorModule(),
|
|
141
|
+
[PROJECT_RUNTIME_UI_THEME_RELATIVE_PATH]: renderUiThemeModule(),
|
|
142
|
+
[PROJECT_RUNTIME_UI_SETTINGS_RELATIVE_PATH]: renderUiSettingsModule(),
|
|
143
|
+
[PROJECT_RUNTIME_UI_FORMS_RELATIVE_PATH]: renderUiFormsModule(),
|
|
144
|
+
'ui/hud.screen.js': renderHudScreen({ template }),
|
|
145
|
+
};
|
|
146
|
+
if (template === 'blank') {
|
|
147
|
+
files[PROJECT_RUNTIME_CAPABILITIES_RELATIVE_PATH] = renderBlankRuntimeCapabilitiesModule();
|
|
148
|
+
}
|
|
149
|
+
|
|
150
|
+
for (const [relativePath, content] of Object.entries(files)) {
|
|
151
|
+
writeGeneratedFile(join(dest, relativePath), content, {
|
|
152
|
+
overwrite: relativePath === PROJECT_MAIN_ENTRY_RELATIVE_PATH
|
|
153
|
+
|| relativePath === PROJECT_RUNTIME_APP_RELATIVE_PATH
|
|
154
|
+
|| relativePath === PROJECT_RUNTIME_APP_STATE_RELATIVE_PATH
|
|
155
|
+
|| relativePath === PROJECT_RUNTIME_CAPABILITIES_RELATIVE_PATH
|
|
156
|
+
|| relativePath === PROJECT_RUNTIME_SCENE_FLOW_RELATIVE_PATH
|
|
157
|
+
|| relativePath === PROJECT_RUNTIME_SCREEN_SHELL_RELATIVE_PATH
|
|
158
|
+
|| relativePath === PROJECT_RUNTIME_INSPECTOR_RELATIVE_PATH
|
|
159
|
+
|| relativePath === PROJECT_RUNTIME_UI_THEME_RELATIVE_PATH
|
|
160
|
+
|| relativePath === PROJECT_RUNTIME_UI_SETTINGS_RELATIVE_PATH
|
|
161
|
+
|| relativePath === PROJECT_RUNTIME_UI_FORMS_RELATIVE_PATH,
|
|
162
|
+
});
|
|
163
|
+
}
|
|
164
|
+
|
|
165
|
+
const starterRegistry = createStarterProjectRegistry({
|
|
166
|
+
template,
|
|
167
|
+
projectTitle,
|
|
168
|
+
...buildStarterRegistryEntries(template),
|
|
169
|
+
});
|
|
170
|
+
writeProjectRegistryFiles({
|
|
171
|
+
projectRoot: dest,
|
|
172
|
+
registry: starterRegistry,
|
|
173
|
+
});
|
|
174
|
+
}
|
|
175
|
+
|
|
176
|
+
function renderSharedGameplayConfig({ projectTitle, template }) {
|
|
177
|
+
return JSON.stringify(
|
|
178
|
+
{
|
|
179
|
+
schema: 'aurajs.game-config.v1',
|
|
180
|
+
projectTitle,
|
|
181
|
+
template,
|
|
182
|
+
startingSceneId: 'gameplay',
|
|
183
|
+
gameplaySceneId: 'gameplay',
|
|
184
|
+
hudScreenId: 'hud',
|
|
185
|
+
playerPrefabId: 'player',
|
|
186
|
+
notes: [
|
|
187
|
+
'Keep fast-tuning values here before they harden into runtime systems.',
|
|
188
|
+
'Put reusable authored nouns in content/ and keep live gameplay state in scenes/.',
|
|
189
|
+
],
|
|
190
|
+
},
|
|
191
|
+
null,
|
|
192
|
+
2,
|
|
193
|
+
) + '\n';
|
|
194
|
+
}
|
|
195
|
+
|
|
196
|
+
function describeStarterLabel(template) {
|
|
197
|
+
switch (template) {
|
|
198
|
+
case '2d-adventure':
|
|
199
|
+
return '2D adventure';
|
|
200
|
+
case '2d-shooter':
|
|
201
|
+
return '2D shooter';
|
|
202
|
+
case '2d-survivor':
|
|
203
|
+
return '2D survivor';
|
|
204
|
+
case '3d-adventure':
|
|
205
|
+
return '3D adventure';
|
|
206
|
+
case '3d-platformer':
|
|
207
|
+
return '3D platformer';
|
|
208
|
+
case '3d-collectathon':
|
|
209
|
+
return '3D collectathon';
|
|
210
|
+
case 'deckbuilder-2d':
|
|
211
|
+
return 'deckbuilder';
|
|
212
|
+
case 'blank':
|
|
213
|
+
return 'blank';
|
|
214
|
+
default:
|
|
215
|
+
return String(template || 'authored project').replace(/-/g, ' ');
|
|
216
|
+
}
|
|
217
|
+
}
|
|
218
|
+
|
|
219
|
+
function renderPlayerPrefab({ template }) {
|
|
220
|
+
const view = template.startsWith('3d')
|
|
221
|
+
? { kind: 'actor3d', collider: { shape: 'box', size: { x: 0.9, y: 1.1, z: 0.9 } } }
|
|
222
|
+
: { kind: 'actor2d', collider: { shape: 'rect', size: { x: 34, y: 26 } } };
|
|
223
|
+
|
|
224
|
+
return `const playerPrefab = ${JSON.stringify(
|
|
225
|
+
{
|
|
226
|
+
id: 'player',
|
|
227
|
+
kind: 'prefab',
|
|
228
|
+
role: 'player',
|
|
229
|
+
view,
|
|
230
|
+
components: {
|
|
231
|
+
movementProfile: template.startsWith('3d') ? 'platformer' : 'arcade',
|
|
232
|
+
},
|
|
233
|
+
hooks: {},
|
|
234
|
+
notes: ['Convert this object into your real spawn/config contract as systems stabilize.'],
|
|
235
|
+
},
|
|
236
|
+
null,
|
|
237
|
+
2,
|
|
238
|
+
)};
|
|
239
|
+
|
|
240
|
+
export function createPlayerPrefab() {
|
|
241
|
+
return playerPrefab;
|
|
242
|
+
}
|
|
243
|
+
|
|
244
|
+
export default playerPrefab;
|
|
245
|
+
`;
|
|
246
|
+
}
|
|
247
|
+
|
|
248
|
+
function renderBootScene({ template }) {
|
|
249
|
+
return `export function createBootScene() {
|
|
250
|
+
return {
|
|
251
|
+
id: 'boot',
|
|
252
|
+
template: ${JSON.stringify(template)},
|
|
253
|
+
nextSceneId: 'gameplay',
|
|
254
|
+
notes: [
|
|
255
|
+
'Use this scene for splash, loading, title flow, and session handoff.',
|
|
256
|
+
'Keep long-lived boot orchestration here instead of bloating src/main.js.',
|
|
257
|
+
'Keep save or checkpoint resume handoff in src/runtime and appState instead of ad hoc globals.',
|
|
258
|
+
],
|
|
259
|
+
};
|
|
260
|
+
}
|
|
261
|
+
`;
|
|
262
|
+
}
|
|
263
|
+
|
|
264
|
+
function renderGameplayScene({ template, templateMetadata }) {
|
|
265
|
+
return `export function createGameplayScene(context = {}) {
|
|
266
|
+
const sceneState = {
|
|
267
|
+
frame: 0,
|
|
268
|
+
};
|
|
269
|
+
return {
|
|
270
|
+
id: 'gameplay',
|
|
271
|
+
template: ${JSON.stringify(template)},
|
|
272
|
+
summary: ${JSON.stringify(templateMetadata.summary)},
|
|
273
|
+
playerPrefabId: 'player',
|
|
274
|
+
hudScreenId: 'hud',
|
|
275
|
+
dataFiles: ['config/gameplay/game.config.json'],
|
|
276
|
+
setup() {
|
|
277
|
+
context.appState = context.appState || {};
|
|
278
|
+
context.appState.session = context.appState.session || {};
|
|
279
|
+
context.appState.session.lastSceneId = 'gameplay';
|
|
280
|
+
sceneState.frame = 0;
|
|
281
|
+
},
|
|
282
|
+
update() {
|
|
283
|
+
sceneState.frame += 1;
|
|
284
|
+
},
|
|
285
|
+
getState() {
|
|
286
|
+
return {
|
|
287
|
+
sceneState,
|
|
288
|
+
};
|
|
289
|
+
},
|
|
290
|
+
notes: [
|
|
291
|
+
'Keep scene-local mutable state here instead of promoting it into appState too early.',
|
|
292
|
+
'Use appState for shared session data, config/ for tunables, and content/ for authored nouns.',
|
|
293
|
+
'If this scene must survive save or restart continuity, keep sceneState JSON-safe and expose it through getState().',
|
|
294
|
+
],
|
|
295
|
+
};
|
|
296
|
+
}
|
|
297
|
+
`;
|
|
298
|
+
}
|
|
299
|
+
|
|
300
|
+
function renderHudScreen({ template }) {
|
|
301
|
+
return `const hudScreen = {
|
|
302
|
+
id: 'hud',
|
|
303
|
+
kind: 'ui-screen',
|
|
304
|
+
template: ${JSON.stringify(template)},
|
|
305
|
+
anchors: [
|
|
306
|
+
{ id: 'status', corner: 'top-left' },
|
|
307
|
+
{ id: 'objectives', corner: 'top-right' },
|
|
308
|
+
],
|
|
309
|
+
notes: ['Keep HUD ownership here even if some draw calls still route through runtime helpers.'],
|
|
310
|
+
};
|
|
311
|
+
|
|
312
|
+
export function createHudScreen() {
|
|
313
|
+
return hudScreen;
|
|
314
|
+
}
|
|
315
|
+
|
|
316
|
+
export default hudScreen;
|
|
317
|
+
`;
|
|
318
|
+
}
|