@auraindustry/aurajs 0.0.7 → 0.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (334) hide show
  1. package/README.md +98 -2
  2. package/benchmarks/perf-thresholds.json +54 -0
  3. package/package.json +4 -7
  4. package/src/asset-pack.mjs +5 -1
  5. package/src/authored-project.mjs +1449 -0
  6. package/src/authored-runtime.mjs +2016 -0
  7. package/src/authoring/avatar-animation-graph.mjs +648 -0
  8. package/src/bin-integrity.mjs +272 -0
  9. package/src/build-contract/assets.mjs +130 -0
  10. package/src/build-contract/capabilities.mjs +116 -0
  11. package/src/build-contract/constants.mjs +6 -0
  12. package/src/build-contract/helpers.mjs +44 -0
  13. package/src/build-contract/web-templates.mjs +5993 -0
  14. package/src/build-contract.mjs +27 -2910
  15. package/src/bundler.mjs +188 -55
  16. package/src/cli.mjs +4825 -1512
  17. package/src/commands/project-authoring.mjs +434 -0
  18. package/src/config.mjs +27 -0
  19. package/src/conformance/cases/app-and-ui-runtime-cases.mjs +3309 -0
  20. package/src/conformance/cases/core-runtime-cases.mjs +1431 -0
  21. package/src/conformance/cases/index.mjs +11 -0
  22. package/src/conformance/cases/scene3d-and-media-cases.mjs +2094 -0
  23. package/src/conformance/cases/systems-and-gameplay-cases.mjs +1776 -0
  24. package/src/conformance/shared.mjs +27 -0
  25. package/src/conformance-runner.mjs +25 -13
  26. package/src/conformance.mjs +619 -4020
  27. package/src/cutscene.mjs +362 -5
  28. package/src/dev-cli-action.mjs +249 -0
  29. package/src/dev-cli-inspect.mjs +92 -0
  30. package/src/dev-cli-state.mjs +80 -0
  31. package/src/external-asset-cache.mjs +587 -0
  32. package/src/external-asset-policy.mjs +217 -0
  33. package/src/external-package-surface.mjs +206 -0
  34. package/src/game-action-runtime.mjs +869 -0
  35. package/src/game-state-runtime.mjs +206 -6
  36. package/src/headless-action.mjs +186 -0
  37. package/src/headless-test/runtime-animation.mjs +1173 -0
  38. package/src/headless-test/runtime-coordinator.mjs +1514 -0
  39. package/src/headless-test/runtime-primitives.mjs +320 -0
  40. package/src/headless-test/runtime-world.mjs +2253 -0
  41. package/src/headless-test.mjs +392 -4298
  42. package/src/host-binary.mjs +342 -14
  43. package/src/icon-discovery.mjs +64 -0
  44. package/src/make-catalog.mjs +109 -0
  45. package/src/make.mjs +197 -0
  46. package/src/package-integrity.mjs +586 -0
  47. package/src/perf-benchmark.mjs +353 -0
  48. package/src/postinstall.mjs +5 -5
  49. package/src/prefabs/index.mjs +34 -0
  50. package/src/prefabs/scene-serialization.mjs +184 -0
  51. package/src/project-importer.mjs +620 -0
  52. package/src/project-registry.mjs +24 -0
  53. package/src/publish-command.mjs +195 -0
  54. package/src/publish-env-example.mjs +83 -0
  55. package/src/publish-validation.mjs +708 -0
  56. package/src/retro/assets/compile.mjs +232 -0
  57. package/src/retro/backend-gba/authoring.mjs +1029 -0
  58. package/src/retro/backend-gba/rom.mjs +363 -0
  59. package/src/retro/backend-gbc/rom.mjs +85 -0
  60. package/src/retro/build.mjs +278 -0
  61. package/src/retro/cli/commands.mjs +292 -0
  62. package/src/retro/cli/templates.mjs +84 -0
  63. package/src/retro/diagnostics/catalog.mjs +110 -0
  64. package/src/retro/diagnostics/emit.mjs +72 -0
  65. package/src/retro/emulator/case-overlay.mjs +64 -0
  66. package/src/retro/emulator/discovery.mjs +158 -0
  67. package/src/retro/emulator/macos-case-overlay.swift +220 -0
  68. package/src/retro/emulator/profiles.mjs +146 -0
  69. package/src/retro/emulator/runner.mjs +289 -0
  70. package/src/retro/frontend/load-project.mjs +98 -0
  71. package/src/retro/index.mjs +30 -0
  72. package/src/retro/ir/build-ir.mjs +108 -0
  73. package/src/retro/runtime-gba/contract.mjs +151 -0
  74. package/src/retro/runtime-gbc/contract.mjs +117 -0
  75. package/src/retro/shared/span.mjs +26 -0
  76. package/src/retro/shared/targets.mjs +64 -0
  77. package/src/retro/validator/check-project.mjs +114 -0
  78. package/src/runtime-hotspot-audit.mjs +707 -0
  79. package/src/scaffold/config.mjs +1000 -0
  80. package/src/scaffold/fs.mjs +56 -0
  81. package/src/scaffold/layout.mjs +318 -0
  82. package/src/scaffold/project-docs.mjs +438 -0
  83. package/src/scaffold.mjs +93 -596
  84. package/src/scene-composition/index.mjs +326 -0
  85. package/src/scene-composition/runtime.mjs +751 -0
  86. package/src/self-hosted-assets.mjs +604 -0
  87. package/src/session-client.mjs +750 -0
  88. package/src/session-native-launcher.mjs +74 -0
  89. package/src/session-protocol.mjs +75 -0
  90. package/src/session-runtime.mjs +321 -0
  91. package/src/session-server.mjs +360 -0
  92. package/src/shader-kits/index.mjs +773 -0
  93. package/src/starter-content-registry.mjs +292 -0
  94. package/src/state-artifacts.mjs +662 -24
  95. package/src/state-dev-reload.mjs +99 -2
  96. package/src/terminal-ui.mjs +245 -0
  97. package/src/web-conformance.mjs +219 -0
  98. package/templates/create/2d/config/gameplay/shooter.config.js +26 -0
  99. package/templates/create/2d/content/gameplay/waves.json +26 -0
  100. package/templates/create/2d/content/registries/.gitkeep +1 -0
  101. package/templates/create/2d/docs/design/.gitkeep +1 -0
  102. package/templates/create/2d/docs/design/loop.md +5 -0
  103. package/templates/create/2d/prefabs/enemies.prefab.js +90 -0
  104. package/templates/create/2d/prefabs/enemy-basic.prefab.js +18 -0
  105. package/templates/create/2d/prefabs/player.prefab.js +36 -0
  106. package/templates/create/2d/prefabs/projectiles.prefab.js +35 -0
  107. package/templates/create/2d/scenes/boot.scene.js +12 -0
  108. package/templates/create/2d/scenes/gameplay.scene.js +230 -0
  109. package/templates/create/2d/scenes/menu.scene.js +9 -0
  110. package/templates/create/2d/src/main.js +6 -185
  111. package/templates/create/2d/src/runtime/app.js +49 -0
  112. package/templates/create/2d/src/runtime/capabilities.js +35 -0
  113. package/templates/create/2d/ui/hud.screen.js +40 -0
  114. package/templates/create/2d/ui/pause.screen.js +149 -0
  115. package/templates/create/2d/ui/settings.screen.js +347 -0
  116. package/templates/create/2d/ui/title.screen.js +13 -0
  117. package/templates/create/2d-adventure/aura.config.json +28 -0
  118. package/templates/create/2d-adventure/config/gameplay/adventure.config.js +14 -0
  119. package/templates/create/2d-adventure/content/gameplay/world.js +46 -0
  120. package/templates/create/2d-adventure/content/registries/.gitkeep +1 -0
  121. package/templates/create/2d-adventure/docs/design/loop.md +5 -0
  122. package/templates/create/2d-adventure/prefabs/player.prefab.js +54 -0
  123. package/templates/create/2d-adventure/prefabs/relic.prefab.js +38 -0
  124. package/templates/create/2d-adventure/prefabs/world.prefab.js +125 -0
  125. package/templates/create/2d-adventure/scenes/gameplay.scene.js +256 -0
  126. package/templates/create/2d-adventure/src/runtime/capabilities.js +34 -0
  127. package/templates/create/2d-adventure/ui/hud.screen.js +60 -0
  128. package/templates/create/2d-survivor/config/gameplay/survivor.config.js +33 -0
  129. package/templates/create/2d-survivor/content/gameplay/spawn-zones.json +29 -0
  130. package/templates/create/2d-survivor/content/registries/.gitkeep +1 -0
  131. package/templates/create/2d-survivor/docs/design/.gitkeep +1 -0
  132. package/templates/create/2d-survivor/docs/design/loop.md +5 -0
  133. package/templates/create/2d-survivor/prefabs/enemies.prefab.js +178 -0
  134. package/templates/create/2d-survivor/prefabs/enemy-swarm.prefab.js +18 -0
  135. package/templates/create/2d-survivor/prefabs/player.prefab.js +42 -0
  136. package/templates/create/2d-survivor/prefabs/projectiles.prefab.js +56 -0
  137. package/templates/create/2d-survivor/scenes/boot.scene.js +12 -0
  138. package/templates/create/2d-survivor/scenes/gameplay.scene.js +314 -0
  139. package/templates/create/2d-survivor/scenes/menu.scene.js +9 -0
  140. package/templates/create/2d-survivor/src/main.js +5 -332
  141. package/templates/create/2d-survivor/src/runtime/app.js +49 -0
  142. package/templates/create/2d-survivor/src/runtime/capabilities.js +35 -0
  143. package/templates/create/2d-survivor/ui/hud.screen.js +45 -0
  144. package/templates/create/2d-survivor/ui/title.screen.js +13 -0
  145. package/templates/create/3d/assets/models/starter-avatar.gltf +184 -0
  146. package/templates/create/3d/config/gameplay/.gitkeep +1 -0
  147. package/templates/create/3d/content/gameplay/checkpoints.json +33 -0
  148. package/templates/create/3d/content/gameplay/course.js +40 -0
  149. package/templates/create/3d/content/registries/.gitkeep +1 -0
  150. package/templates/create/3d/docs/design/.gitkeep +1 -0
  151. package/templates/create/3d/docs/design/loop.md +5 -0
  152. package/templates/create/3d/prefabs/checkpoint.prefab.js +15 -0
  153. package/templates/create/3d/prefabs/player.prefab.js +204 -0
  154. package/templates/create/3d/prefabs/world.prefab.js +112 -0
  155. package/templates/create/3d/scenes/boot.scene.js +12 -0
  156. package/templates/create/3d/scenes/checkpoint.scene.js +9 -0
  157. package/templates/create/3d/scenes/gameplay.scene.js +292 -0
  158. package/templates/create/3d/src/main.js +6 -295
  159. package/templates/create/3d/src/runtime/app.js +49 -0
  160. package/templates/create/3d/src/runtime/capabilities.js +53 -0
  161. package/templates/create/3d/src/runtime/materials.js +34 -0
  162. package/templates/create/3d/src/runtime/state.js +39 -0
  163. package/templates/create/3d/ui/hud.screen.js +75 -0
  164. package/templates/create/3d/ui/pause.screen.js +166 -0
  165. package/templates/create/3d/ui/settings.screen.js +387 -0
  166. package/templates/create/3d-adventure/assets/models/starter-avatar.gltf +184 -0
  167. package/templates/create/3d-adventure/aura.config.json +28 -0
  168. package/templates/create/3d-adventure/config/gameplay/adventure.config.js +9 -0
  169. package/templates/create/3d-adventure/content/gameplay/course.js +62 -0
  170. package/templates/create/3d-adventure/content/registries/.gitkeep +1 -0
  171. package/templates/create/3d-adventure/docs/design/loop.md +5 -0
  172. package/templates/create/3d-adventure/prefabs/player.prefab.js +168 -0
  173. package/templates/create/3d-adventure/prefabs/relic.prefab.js +35 -0
  174. package/templates/create/3d-adventure/prefabs/world.prefab.js +119 -0
  175. package/templates/create/3d-adventure/scenes/gameplay.scene.js +358 -0
  176. package/templates/create/3d-adventure/src/runtime/capabilities.js +56 -0
  177. package/templates/create/3d-adventure/src/runtime/materials.js +39 -0
  178. package/templates/create/3d-adventure/src/runtime/state.js +31 -0
  179. package/templates/create/3d-adventure/ui/hud.screen.js +70 -0
  180. package/templates/create/3d-adventure/ui/pause.screen.js +437 -0
  181. package/templates/create/3d-collectathon/assets/models/starter-avatar.gltf +184 -0
  182. package/templates/create/3d-collectathon/config/gameplay/.gitkeep +1 -0
  183. package/templates/create/3d-collectathon/content/gameplay/collectibles.json +26 -0
  184. package/templates/create/3d-collectathon/content/gameplay/course.js +46 -0
  185. package/templates/create/3d-collectathon/content/registries/.gitkeep +1 -0
  186. package/templates/create/3d-collectathon/docs/design/.gitkeep +1 -0
  187. package/templates/create/3d-collectathon/docs/design/loop.md +5 -0
  188. package/templates/create/3d-collectathon/prefabs/collectible.prefab.js +15 -0
  189. package/templates/create/3d-collectathon/prefabs/player.prefab.js +207 -0
  190. package/templates/create/3d-collectathon/prefabs/world.prefab.js +112 -0
  191. package/templates/create/3d-collectathon/scenes/boot.scene.js +12 -0
  192. package/templates/create/3d-collectathon/scenes/checkpoint.scene.js +9 -0
  193. package/templates/create/3d-collectathon/scenes/gameplay.scene.js +200 -0
  194. package/templates/create/3d-collectathon/src/main.js +5 -355
  195. package/templates/create/3d-collectathon/src/runtime/app.js +49 -0
  196. package/templates/create/3d-collectathon/src/runtime/capabilities.js +53 -0
  197. package/templates/create/3d-collectathon/src/runtime/materials.js +34 -0
  198. package/templates/create/3d-collectathon/src/runtime/state.js +27 -0
  199. package/templates/create/3d-collectathon/ui/hud.screen.js +66 -0
  200. package/templates/create/3d-collectathon/ui/pause.screen.js +13 -0
  201. package/templates/create/blank/config/gameplay/.gitkeep +1 -0
  202. package/templates/create/blank/content/gameplay/.gitkeep +1 -0
  203. package/templates/create/blank/content/registries/.gitkeep +1 -0
  204. package/templates/create/blank/docs/design/.gitkeep +1 -0
  205. package/templates/create/blank/docs/design/loop.md +5 -0
  206. package/templates/create/blank/prefabs/.gitkeep +1 -0
  207. package/templates/create/blank/scenes/.gitkeep +1 -0
  208. package/templates/create/blank/src/runtime/.gitkeep +1 -0
  209. package/templates/create/blank/ui/.gitkeep +1 -0
  210. package/templates/create/deckbuilder-2d/assets/audio/.gitkeep +1 -0
  211. package/templates/create/deckbuilder-2d/assets/fonts/.gitkeep +1 -0
  212. package/templates/create/deckbuilder-2d/assets/sprites/.gitkeep +1 -0
  213. package/templates/create/deckbuilder-2d/assets/starter/README.md +11 -0
  214. package/templates/create/deckbuilder-2d/assets/ui/.gitkeep +1 -0
  215. package/templates/create/deckbuilder-2d/aura.config.json +28 -0
  216. package/templates/create/deckbuilder-2d/config/gameplay/deckbuilder.config.js +26 -0
  217. package/templates/create/deckbuilder-2d/content/cards/guard.card.js +19 -0
  218. package/templates/create/deckbuilder-2d/content/cards/spark.card.js +20 -0
  219. package/templates/create/deckbuilder-2d/content/cards/starter.deck.js +69 -0
  220. package/templates/create/deckbuilder-2d/content/cards/strike.card.js +19 -0
  221. package/templates/create/deckbuilder-2d/content/cards/survey.card.js +20 -0
  222. package/templates/create/deckbuilder-2d/content/encounters/training-battle.encounter.js +14 -0
  223. package/templates/create/deckbuilder-2d/content/encounters/training-battle.js +65 -0
  224. package/templates/create/deckbuilder-2d/content/enemies/training-automaton.enemy.js +48 -0
  225. package/templates/create/deckbuilder-2d/content/gameplay/.gitkeep +1 -0
  226. package/templates/create/deckbuilder-2d/content/registries/cards.registry.js +26 -0
  227. package/templates/create/deckbuilder-2d/content/registries/encounters.registry.js +20 -0
  228. package/templates/create/deckbuilder-2d/content/registries/enemies.registry.js +20 -0
  229. package/templates/create/deckbuilder-2d/content/registries/relics.registry.js +20 -0
  230. package/templates/create/deckbuilder-2d/content/relics/ember-charm.relic.js +18 -0
  231. package/templates/create/deckbuilder-2d/docs/design/loop.md +12 -0
  232. package/templates/create/deckbuilder-2d/prefabs/.gitkeep +1 -0
  233. package/templates/create/deckbuilder-2d/scenes/boot.scene.js +84 -0
  234. package/templates/create/deckbuilder-2d/scenes/gameplay.scene.js +641 -0
  235. package/templates/create/deckbuilder-2d/src/components/.gitkeep +1 -0
  236. package/templates/create/deckbuilder-2d/src/main.js +17 -0
  237. package/templates/create/deckbuilder-2d/src/runtime/capabilities.js +22 -0
  238. package/templates/create/deckbuilder-2d/src/shared/.gitkeep +1 -0
  239. package/templates/create/deckbuilder-2d/src/systems/.gitkeep +1 -0
  240. package/templates/create/deckbuilder-2d/tests/smoke/.gitkeep +1 -0
  241. package/templates/create/deckbuilder-2d/ui/hud.screen.js +80 -0
  242. package/templates/create/deckbuilder-2d/ui/pause.screen.js +146 -0
  243. package/templates/create/deckbuilder-2d/ui/settings.screen.js +342 -0
  244. package/templates/create/local-multiplayer/aura.config.json +40 -0
  245. package/templates/create/local-multiplayer/config/gameplay/local-multiplayer.config.js +26 -0
  246. package/templates/create/local-multiplayer/content/gameplay/room-layout.js +13 -0
  247. package/templates/create/local-multiplayer/content/registries/.gitkeep +1 -0
  248. package/templates/create/local-multiplayer/docs/design/loop.md +14 -0
  249. package/templates/create/local-multiplayer/prefabs/player.prefab.js +99 -0
  250. package/templates/create/local-multiplayer/scenes/boot.scene.js +12 -0
  251. package/templates/create/local-multiplayer/scenes/gameplay.scene.js +443 -0
  252. package/templates/create/local-multiplayer/src/main.js +17 -0
  253. package/templates/create/local-multiplayer/src/runtime/capabilities.js +28 -0
  254. package/templates/create/local-multiplayer/ui/hud.screen.js +60 -0
  255. package/templates/create/shared/src/runtime/project-inspector.js +105 -0
  256. package/templates/create/shared/src/runtime/scene-flow.js +290 -0
  257. package/templates/create/shared/src/runtime/screen-shell.js +222 -0
  258. package/templates/create/shared/src/runtime/ui-forms.js +209 -0
  259. package/templates/create/shared/src/runtime/ui-settings.js +237 -0
  260. package/templates/create/shared/src/runtime/ui-theme.js +352 -0
  261. package/templates/create/shared/src/starter-utils/adventure-objectives.js +102 -0
  262. package/templates/create/shared/src/starter-utils/animation-2d.js +337 -0
  263. package/templates/create/shared/src/starter-utils/avatar-3d.js +404 -0
  264. package/templates/create/shared/src/starter-utils/combat-feedback-2d.js +320 -0
  265. package/templates/create/shared/src/starter-utils/core.js +39 -3
  266. package/templates/create/shared/src/starter-utils/index.js +8 -2
  267. package/templates/create/shared/src/starter-utils/platformer-3d.js +34 -3
  268. package/templates/create/shared/src/starter-utils/triggers.js +662 -0
  269. package/templates/create/shared/src/starter-utils/tween-2d.js +615 -0
  270. package/templates/create/video-cutscene/assets/video/.gitkeep +0 -0
  271. package/templates/create/video-cutscene/aura.config.json +28 -0
  272. package/templates/create/video-cutscene/config/gameplay/.gitkeep +0 -0
  273. package/templates/create/video-cutscene/content/gameplay/.gitkeep +0 -0
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  280. package/templates/create/video-cutscene/src/main.js +17 -0
  281. package/templates/create/video-cutscene/src/runtime/app.js +52 -0
  282. package/templates/create/video-cutscene/src/runtime/capabilities.js +35 -0
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  284. package/templates/create/video-cutscene/ui/.gitkeep +0 -0
  285. package/templates/create-bin/play.js +1187 -0
  286. package/templates/make/README.md +46 -0
  287. package/templates/make/catalog.json +51 -0
  288. package/templates/make/component/files/{{MAKE_NAME}}.component.js +20 -0
  289. package/templates/make/component/manifest.json +9 -0
  290. package/templates/make/data/files/{{MAKE_NAME}}.json +14 -0
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  292. package/templates/make/material/files/{{MAKE_NAME}}.material.json +17 -0
  293. package/templates/make/material/manifest.json +9 -0
  294. package/templates/make/prefab/files/{{MAKE_NAME}}.prefab.js +20 -0
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  296. package/templates/make/scene/files/{{MAKE_NAME}}.scene.js +31 -0
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  298. package/templates/make/shader/files/{{MAKE_NAME}}.shader.js +23 -0
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  305. package/templates/make-starters/deckbuilder-2d/card/files/{{MAKE_NAME}}.card.js +22 -0
  306. package/templates/make-starters/deckbuilder-2d/card/manifest.json +9 -0
  307. package/templates/make-starters/deckbuilder-2d/catalog.json +34 -0
  308. package/templates/make-starters/deckbuilder-2d/encounter/files/{{MAKE_NAME}}.encounter.js +18 -0
  309. package/templates/make-starters/deckbuilder-2d/encounter/manifest.json +9 -0
  310. package/templates/make-starters/deckbuilder-2d/enemy/files/{{MAKE_NAME}}.enemy.js +28 -0
  311. package/templates/make-starters/deckbuilder-2d/enemy/manifest.json +9 -0
  312. package/templates/make-starters/deckbuilder-2d/relic/files/{{MAKE_NAME}}.relic.js +23 -0
  313. package/templates/make-starters/deckbuilder-2d/relic/manifest.json +9 -0
  314. package/templates/retro/platformer/README.md +10 -0
  315. package/templates/retro/platformer/assets/retro/assets.json +91 -0
  316. package/templates/retro/platformer/aura.config.json +7 -0
  317. package/templates/retro/platformer/package.json +5 -0
  318. package/templates/retro/platformer/src/main.js +40 -0
  319. package/templates/retro/puzzle-grid/README.md +10 -0
  320. package/templates/retro/puzzle-grid/assets/retro/assets.json +90 -0
  321. package/templates/retro/puzzle-grid/aura.config.json +7 -0
  322. package/templates/retro/puzzle-grid/package.json +5 -0
  323. package/templates/retro/puzzle-grid/src/main.js +29 -0
  324. package/templates/retro/tactics-grid/README.md +10 -0
  325. package/templates/retro/tactics-grid/assets/retro/assets.json +90 -0
  326. package/templates/retro/tactics-grid/aura.config.json +7 -0
  327. package/templates/retro/tactics-grid/package.json +5 -0
  328. package/templates/retro/tactics-grid/src/main.js +35 -0
  329. package/templates/retro/topdown-adventure/README.md +10 -0
  330. package/templates/retro/topdown-adventure/assets/retro/assets.json +95 -0
  331. package/templates/retro/topdown-adventure/aura.config.json +7 -0
  332. package/templates/retro/topdown-adventure/package.json +5 -0
  333. package/templates/retro/topdown-adventure/src/main.js +29 -0
  334. package/templates/skills/aurajs/SKILL.md +61 -5
@@ -0,0 +1,151 @@
1
+ const REPEATABLE_BUTTONS = ['left', 'right', 'up', 'down'];
2
+
3
+ function repeatTriggered(frames) {
4
+ return frames === 1 || frames >= 3;
5
+ }
6
+
7
+ function normalizeInputState(value = {}, previousRepeatFrames = Object.create(null)) {
8
+ const pressed = new Set(Array.isArray(value.pressed) ? value.pressed.map((entry) => String(entry)) : []);
9
+ const justPressed = new Set(Array.isArray(value.justPressed) ? value.justPressed.map((entry) => String(entry)) : []);
10
+ const explicitRepeatPressed = new Set(Array.isArray(value.repeatPressed) ? value.repeatPressed.map((entry) => String(entry)) : []);
11
+ const repeatFrames = Object.create(null);
12
+ const repeatPressed = new Set(explicitRepeatPressed);
13
+ for (const button of REPEATABLE_BUTTONS) {
14
+ const nextFrames = pressed.has(button) ? ((previousRepeatFrames[button] || 0) + 1) : 0;
15
+ repeatFrames[button] = nextFrames;
16
+ if (repeatTriggered(nextFrames)) {
17
+ repeatPressed.add(button);
18
+ }
19
+ }
20
+ return {
21
+ repeatFrames,
22
+ pressed(button) {
23
+ return pressed.has(String(button));
24
+ },
25
+ justPressed(button) {
26
+ return justPressed.has(String(button));
27
+ },
28
+ repeatPressed(button) {
29
+ return repeatPressed.has(String(button));
30
+ },
31
+ };
32
+ }
33
+
34
+ function emptyFrameState() {
35
+ return {
36
+ backgrounds: [],
37
+ sprites: [],
38
+ text: [],
39
+ audio: [],
40
+ saveWrites: [],
41
+ };
42
+ }
43
+
44
+ export function createGbaRuntimeContract() {
45
+ const runtime = {
46
+ frame: 0,
47
+ setupRan: false,
48
+ input: normalizeInputState(),
49
+ repeatFrames: Object.create(null),
50
+ saveStore: Object.create(null),
51
+ frameState: emptyFrameState(),
52
+ };
53
+
54
+ const aura = {
55
+ input: {
56
+ pressed(button) {
57
+ return runtime.input.pressed(button);
58
+ },
59
+ justPressed(button) {
60
+ return runtime.input.justPressed(button);
61
+ },
62
+ repeatPressed(button) {
63
+ return runtime.input.repeatPressed(button);
64
+ },
65
+ },
66
+ tilemap: {
67
+ setTile(layer, x, y, tile, options = {}) {
68
+ runtime.frameState.backgrounds.push({
69
+ kind: 'tile',
70
+ layer: String(layer),
71
+ x: Number(x),
72
+ y: Number(y),
73
+ tile: String(tile),
74
+ options: { ...options },
75
+ });
76
+ },
77
+ },
78
+ sprite: {
79
+ draw(spriteId, x, y, options = {}) {
80
+ runtime.frameState.sprites.push({
81
+ spriteId: String(spriteId),
82
+ x: Number(x),
83
+ y: Number(y),
84
+ options: { ...options },
85
+ });
86
+ },
87
+ },
88
+ text: {
89
+ write(text, x, y, options = {}) {
90
+ runtime.frameState.text.push({
91
+ text: String(text),
92
+ x: Number(x),
93
+ y: Number(y),
94
+ options: { ...options },
95
+ });
96
+ },
97
+ },
98
+ audio: {
99
+ playMusic(trackId) {
100
+ runtime.frameState.audio.push({ kind: 'music', trackId: String(trackId) });
101
+ },
102
+ playSfx(effectId) {
103
+ runtime.frameState.audio.push({ kind: 'sfx', effectId: String(effectId) });
104
+ },
105
+ },
106
+ save: {
107
+ write(key, value) {
108
+ runtime.saveStore[String(key)] = value;
109
+ runtime.frameState.saveWrites.push({ key: String(key), value });
110
+ },
111
+ read(key) {
112
+ return runtime.saveStore[String(key)] ?? null;
113
+ },
114
+ },
115
+ };
116
+
117
+ function snapshot() {
118
+ return {
119
+ frame: runtime.frame,
120
+ setupRan: runtime.setupRan,
121
+ target: 'gba',
122
+ backgrounds: runtime.frameState.backgrounds.slice(),
123
+ sprites: runtime.frameState.sprites.slice(),
124
+ text: runtime.frameState.text.slice(),
125
+ audio: runtime.frameState.audio.slice(),
126
+ saveWrites: runtime.frameState.saveWrites.slice(),
127
+ saveStore: { ...runtime.saveStore },
128
+ };
129
+ }
130
+
131
+ return {
132
+ aura,
133
+ step(program, inputState = {}) {
134
+ runtime.frame += 1;
135
+ runtime.input = normalizeInputState(inputState, runtime.repeatFrames);
136
+ runtime.repeatFrames = runtime.input.repeatFrames;
137
+ runtime.frameState = emptyFrameState();
138
+ if (!runtime.setupRan && typeof program.setup === 'function') {
139
+ program.setup(aura);
140
+ runtime.setupRan = true;
141
+ }
142
+ if (typeof program.update === 'function') {
143
+ program.update(aura);
144
+ }
145
+ if (typeof program.draw === 'function') {
146
+ program.draw(aura);
147
+ }
148
+ return snapshot();
149
+ },
150
+ };
151
+ }
@@ -0,0 +1,117 @@
1
+ function normalizeInputState(value = {}) {
2
+ const pressed = new Set(Array.isArray(value.pressed) ? value.pressed.map((entry) => String(entry)) : []);
3
+ return {
4
+ pressed(button) {
5
+ return pressed.has(String(button));
6
+ },
7
+ };
8
+ }
9
+
10
+ function emptyFrameState() {
11
+ return {
12
+ background: [],
13
+ sprites: [],
14
+ text: [],
15
+ audio: [],
16
+ saveWrites: [],
17
+ };
18
+ }
19
+
20
+ export function createGbcRuntimeContract() {
21
+ const runtime = {
22
+ frame: 0,
23
+ setupRan: false,
24
+ input: normalizeInputState(),
25
+ saveStore: Object.create(null),
26
+ frameState: emptyFrameState(),
27
+ };
28
+
29
+ const aura = {
30
+ input: {
31
+ pressed(button) {
32
+ return runtime.input.pressed(button);
33
+ },
34
+ },
35
+ tilemap: {
36
+ setTile(layer, x, y, tile) {
37
+ runtime.frameState.background.push({
38
+ kind: 'tile',
39
+ layer: String(layer),
40
+ x: Number(x),
41
+ y: Number(y),
42
+ tile: String(tile),
43
+ });
44
+ },
45
+ },
46
+ sprite: {
47
+ draw(spriteId, x, y, options = {}) {
48
+ runtime.frameState.sprites.push({
49
+ spriteId: String(spriteId),
50
+ x: Number(x),
51
+ y: Number(y),
52
+ options: { ...options },
53
+ });
54
+ },
55
+ },
56
+ text: {
57
+ write(text, x, y, options = {}) {
58
+ runtime.frameState.text.push({
59
+ text: String(text),
60
+ x: Number(x),
61
+ y: Number(y),
62
+ options: { ...options },
63
+ });
64
+ },
65
+ },
66
+ audio: {
67
+ playMusic(trackId) {
68
+ runtime.frameState.audio.push({ kind: 'music', trackId: String(trackId) });
69
+ },
70
+ playSfx(effectId) {
71
+ runtime.frameState.audio.push({ kind: 'sfx', effectId: String(effectId) });
72
+ },
73
+ },
74
+ save: {
75
+ write(key, value) {
76
+ runtime.saveStore[String(key)] = value;
77
+ runtime.frameState.saveWrites.push({ key: String(key), value });
78
+ },
79
+ read(key) {
80
+ return runtime.saveStore[String(key)] ?? null;
81
+ },
82
+ },
83
+ };
84
+
85
+ function snapshot() {
86
+ return {
87
+ frame: runtime.frame,
88
+ setupRan: runtime.setupRan,
89
+ background: runtime.frameState.background.slice(),
90
+ sprites: runtime.frameState.sprites.slice(),
91
+ text: runtime.frameState.text.slice(),
92
+ audio: runtime.frameState.audio.slice(),
93
+ saveWrites: runtime.frameState.saveWrites.slice(),
94
+ saveStore: { ...runtime.saveStore },
95
+ };
96
+ }
97
+
98
+ return {
99
+ aura,
100
+ step(program, inputState = {}) {
101
+ runtime.frame += 1;
102
+ runtime.input = normalizeInputState(inputState);
103
+ runtime.frameState = emptyFrameState();
104
+ if (!runtime.setupRan && typeof program.setup === 'function') {
105
+ program.setup(aura);
106
+ runtime.setupRan = true;
107
+ }
108
+ if (typeof program.update === 'function') {
109
+ program.update(aura);
110
+ }
111
+ if (typeof program.draw === 'function') {
112
+ program.draw(aura);
113
+ }
114
+ return snapshot();
115
+ },
116
+ };
117
+ }
@@ -0,0 +1,26 @@
1
+ import { relative, sep } from 'node:path';
2
+
3
+ export function lineColumnFromIndex(code, index) {
4
+ const normalizedIndex = Math.max(0, Number(index) || 0);
5
+ const slice = String(code || '').slice(0, normalizedIndex);
6
+ const lines = slice.split(/\r?\n/);
7
+ const line = lines.length;
8
+ const column = lines[lines.length - 1].length + 1;
9
+ return { line, column };
10
+ }
11
+
12
+ export function spanFromIndex(code, index, width = 1) {
13
+ const start = lineColumnFromIndex(code, index);
14
+ const end = lineColumnFromIndex(code, index + Math.max(1, width));
15
+ return {
16
+ line: start.line,
17
+ column: start.column,
18
+ endLine: end.line,
19
+ endColumn: end.column,
20
+ };
21
+ }
22
+
23
+ export function relFile(projectRoot, filePath) {
24
+ const rel = relative(projectRoot, filePath);
25
+ return rel.split(sep).join('/');
26
+ }
@@ -0,0 +1,64 @@
1
+ export const RETRO_TARGET_PROFILES = Object.freeze({
2
+ gb: Object.freeze({
3
+ target: 'gb',
4
+ displayName: 'Game Boy',
5
+ family: 'gb',
6
+ architecture: 'sm83',
7
+ colorMode: 'mono',
8
+ suggestedToolchain: 'gbdk-2020',
9
+ outputExtension: '.gb',
10
+ budgets: Object.freeze({
11
+ palettes: 1,
12
+ tiles: 192,
13
+ sprites: 40,
14
+ fonts: 2,
15
+ glyphsPerFont: 96,
16
+ }),
17
+ }),
18
+ gbc: Object.freeze({
19
+ target: 'gbc',
20
+ displayName: 'Game Boy Color',
21
+ family: 'gb',
22
+ architecture: 'sm83',
23
+ colorMode: 'color',
24
+ suggestedToolchain: 'gbdk-2020',
25
+ outputExtension: '.gbc',
26
+ budgets: Object.freeze({
27
+ palettes: 8,
28
+ tiles: 256,
29
+ sprites: 40,
30
+ fonts: 2,
31
+ glyphsPerFont: 96,
32
+ }),
33
+ }),
34
+ gba: Object.freeze({
35
+ target: 'gba',
36
+ displayName: 'Game Boy Advance',
37
+ family: 'gba',
38
+ architecture: 'arm7tdmi',
39
+ colorMode: 'color',
40
+ suggestedToolchain: 'devkitARM',
41
+ outputExtension: '.gba',
42
+ budgets: Object.freeze({
43
+ palettes: 16,
44
+ tiles: 512,
45
+ sprites: 128,
46
+ fonts: 4,
47
+ glyphsPerFont: 128,
48
+ }),
49
+ }),
50
+ });
51
+
52
+ export const SUPPORTED_RETRO_BUILD_TARGETS = new Set(Object.keys(RETRO_TARGET_PROFILES));
53
+
54
+ export function isRetroBuildTarget(target) {
55
+ return SUPPORTED_RETRO_BUILD_TARGETS.has(String(target || '').trim().toLowerCase());
56
+ }
57
+
58
+ export function getRetroTargetProfile(target) {
59
+ const normalized = String(target || '').trim().toLowerCase();
60
+ if (!isRetroBuildTarget(normalized)) {
61
+ throw new Error(`Unsupported Aura Retro target "${target}". Supported values: gb, gbc, gba.`);
62
+ }
63
+ return RETRO_TARGET_PROFILES[normalized];
64
+ }
@@ -0,0 +1,114 @@
1
+ import { createRetroDiagnostic } from '../diagnostics/emit.mjs';
2
+ import { spanFromIndex } from '../shared/span.mjs';
3
+ import { loadRetroProjectGraph, summarizeRetroGraph } from '../frontend/load-project.mjs';
4
+ import { compileRetroAssets } from '../assets/compile.mjs';
5
+
6
+ const RULES = Object.freeze([
7
+ {
8
+ reasonCode: 'retro_async_unsupported',
9
+ regex: /(^|[^\w$])(?:async\s+function\b|await\b)/m,
10
+ },
11
+ {
12
+ reasonCode: 'retro_eval_unsupported',
13
+ regex: /(^|[^\w$.])eval\s*\(/m,
14
+ },
15
+ {
16
+ reasonCode: 'retro_dynamic_property_access_unsupported',
17
+ regex: /\[[A-Za-z_$][A-Za-z0-9_$]*\]/m,
18
+ },
19
+ {
20
+ reasonCode: 'retro_runtime_asset_load_unsupported',
21
+ regex: /(^|[^\w$.])(?:fetch\s*\(|XMLHttpRequest\b|WebSocket\b|aura\.(?:assets|fs|net)\.)/m,
22
+ },
23
+ {
24
+ reasonCode: 'retro_3d_api_unsupported',
25
+ regex: /\baura\.(?:draw3d|camera3d|light|mesh|material|scene3d|character3d)\b/m,
26
+ },
27
+ {
28
+ reasonCode: 'retro_desktop_api_unsupported',
29
+ regex: /\baura\.(?:platform|net|multiplayer|fs|video)\b/m,
30
+ },
31
+ ]);
32
+
33
+ const TARGET_RULES = Object.freeze({
34
+ gb: Object.freeze([
35
+ {
36
+ reasonCode: 'retro_gb_color_feature_unsupported',
37
+ regex: /\b(?:palette|color)\s*:/m,
38
+ },
39
+ ]),
40
+ gbc: Object.freeze([]),
41
+ gba: Object.freeze([]),
42
+ });
43
+
44
+ function collectModuleDiagnostics(moduleMeta, target) {
45
+ const diagnostics = [];
46
+ const seen = new Set();
47
+
48
+ const activeRules = [...RULES, ...(TARGET_RULES[target] || [])];
49
+ for (const rule of activeRules) {
50
+ const match = rule.regex.exec(moduleMeta.code);
51
+ if (!match || seen.has(rule.reasonCode)) {
52
+ continue;
53
+ }
54
+ seen.add(rule.reasonCode);
55
+ const index = typeof match.index === 'number' ? match.index + (match[1]?.length || 0) : 0;
56
+ diagnostics.push(
57
+ createRetroDiagnostic({
58
+ reasonCode: rule.reasonCode,
59
+ filePath: moduleMeta.filePath,
60
+ span: spanFromIndex(moduleMeta.code, index, String(match[0] || '').length),
61
+ }),
62
+ );
63
+ }
64
+
65
+ return diagnostics;
66
+ }
67
+
68
+ function finalizeReport(frontend, diagnostics) {
69
+ const reasonCodes = [...new Set(diagnostics.map((entry) => entry.reasonCode))].sort();
70
+ const assetReport = compileRetroAssets({
71
+ projectRoot: frontend.projectRoot,
72
+ target: frontend.target,
73
+ });
74
+ const combinedDiagnostics = [...diagnostics, ...(assetReport.diagnostics || [])];
75
+ const combinedReasonCodes = [...new Set(combinedDiagnostics.map((entry) => entry.reasonCode))].sort();
76
+ return {
77
+ ok: combinedDiagnostics.length === 0,
78
+ valid: combinedDiagnostics.length === 0,
79
+ target: frontend.target,
80
+ targetProfile: frontend.targetProfile,
81
+ projectRoot: frontend.projectRoot,
82
+ entryFile: frontend.entryFile,
83
+ moduleCount: frontend.graph ? frontend.graph.order.length : 0,
84
+ modules: summarizeRetroGraph(frontend),
85
+ assets: assetReport.summary,
86
+ reasonCodes: combinedReasonCodes,
87
+ diagnostics: combinedDiagnostics,
88
+ };
89
+ }
90
+
91
+ export function checkRetroProject(options = {}) {
92
+ const frontend = loadRetroProjectGraph(options);
93
+ if (!frontend.ok) {
94
+ return finalizeReport(frontend, frontend.diagnostics || []);
95
+ }
96
+
97
+ const diagnostics = [];
98
+ for (const filePath of frontend.graph.order) {
99
+ const moduleMeta = frontend.graph.modules.get(filePath);
100
+ diagnostics.push(...collectModuleDiagnostics(moduleMeta, frontend.target));
101
+ }
102
+
103
+ diagnostics.sort((left, right) => {
104
+ const leftKey = `${left.filePath}:${left.span?.line || 0}:${left.reasonCode}`;
105
+ const rightKey = `${right.filePath}:${right.span?.line || 0}:${right.reasonCode}`;
106
+ return leftKey.localeCompare(rightKey);
107
+ });
108
+
109
+ return finalizeReport(frontend, diagnostics);
110
+ }
111
+
112
+ export function explainRetroProject(options = {}) {
113
+ return checkRetroProject(options);
114
+ }