@auraindustry/aurajs 0.0.7 → 0.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (334) hide show
  1. package/README.md +98 -2
  2. package/benchmarks/perf-thresholds.json +54 -0
  3. package/package.json +4 -7
  4. package/src/asset-pack.mjs +5 -1
  5. package/src/authored-project.mjs +1449 -0
  6. package/src/authored-runtime.mjs +2016 -0
  7. package/src/authoring/avatar-animation-graph.mjs +648 -0
  8. package/src/bin-integrity.mjs +272 -0
  9. package/src/build-contract/assets.mjs +130 -0
  10. package/src/build-contract/capabilities.mjs +116 -0
  11. package/src/build-contract/constants.mjs +6 -0
  12. package/src/build-contract/helpers.mjs +44 -0
  13. package/src/build-contract/web-templates.mjs +5993 -0
  14. package/src/build-contract.mjs +27 -2910
  15. package/src/bundler.mjs +188 -55
  16. package/src/cli.mjs +4825 -1512
  17. package/src/commands/project-authoring.mjs +434 -0
  18. package/src/config.mjs +27 -0
  19. package/src/conformance/cases/app-and-ui-runtime-cases.mjs +3309 -0
  20. package/src/conformance/cases/core-runtime-cases.mjs +1431 -0
  21. package/src/conformance/cases/index.mjs +11 -0
  22. package/src/conformance/cases/scene3d-and-media-cases.mjs +2094 -0
  23. package/src/conformance/cases/systems-and-gameplay-cases.mjs +1776 -0
  24. package/src/conformance/shared.mjs +27 -0
  25. package/src/conformance-runner.mjs +25 -13
  26. package/src/conformance.mjs +619 -4020
  27. package/src/cutscene.mjs +362 -5
  28. package/src/dev-cli-action.mjs +249 -0
  29. package/src/dev-cli-inspect.mjs +92 -0
  30. package/src/dev-cli-state.mjs +80 -0
  31. package/src/external-asset-cache.mjs +587 -0
  32. package/src/external-asset-policy.mjs +217 -0
  33. package/src/external-package-surface.mjs +206 -0
  34. package/src/game-action-runtime.mjs +869 -0
  35. package/src/game-state-runtime.mjs +206 -6
  36. package/src/headless-action.mjs +186 -0
  37. package/src/headless-test/runtime-animation.mjs +1173 -0
  38. package/src/headless-test/runtime-coordinator.mjs +1514 -0
  39. package/src/headless-test/runtime-primitives.mjs +320 -0
  40. package/src/headless-test/runtime-world.mjs +2253 -0
  41. package/src/headless-test.mjs +392 -4298
  42. package/src/host-binary.mjs +342 -14
  43. package/src/icon-discovery.mjs +64 -0
  44. package/src/make-catalog.mjs +109 -0
  45. package/src/make.mjs +197 -0
  46. package/src/package-integrity.mjs +586 -0
  47. package/src/perf-benchmark.mjs +353 -0
  48. package/src/postinstall.mjs +5 -5
  49. package/src/prefabs/index.mjs +34 -0
  50. package/src/prefabs/scene-serialization.mjs +184 -0
  51. package/src/project-importer.mjs +620 -0
  52. package/src/project-registry.mjs +24 -0
  53. package/src/publish-command.mjs +195 -0
  54. package/src/publish-env-example.mjs +83 -0
  55. package/src/publish-validation.mjs +708 -0
  56. package/src/retro/assets/compile.mjs +232 -0
  57. package/src/retro/backend-gba/authoring.mjs +1029 -0
  58. package/src/retro/backend-gba/rom.mjs +363 -0
  59. package/src/retro/backend-gbc/rom.mjs +85 -0
  60. package/src/retro/build.mjs +278 -0
  61. package/src/retro/cli/commands.mjs +292 -0
  62. package/src/retro/cli/templates.mjs +84 -0
  63. package/src/retro/diagnostics/catalog.mjs +110 -0
  64. package/src/retro/diagnostics/emit.mjs +72 -0
  65. package/src/retro/emulator/case-overlay.mjs +64 -0
  66. package/src/retro/emulator/discovery.mjs +158 -0
  67. package/src/retro/emulator/macos-case-overlay.swift +220 -0
  68. package/src/retro/emulator/profiles.mjs +146 -0
  69. package/src/retro/emulator/runner.mjs +289 -0
  70. package/src/retro/frontend/load-project.mjs +98 -0
  71. package/src/retro/index.mjs +30 -0
  72. package/src/retro/ir/build-ir.mjs +108 -0
  73. package/src/retro/runtime-gba/contract.mjs +151 -0
  74. package/src/retro/runtime-gbc/contract.mjs +117 -0
  75. package/src/retro/shared/span.mjs +26 -0
  76. package/src/retro/shared/targets.mjs +64 -0
  77. package/src/retro/validator/check-project.mjs +114 -0
  78. package/src/runtime-hotspot-audit.mjs +707 -0
  79. package/src/scaffold/config.mjs +1000 -0
  80. package/src/scaffold/fs.mjs +56 -0
  81. package/src/scaffold/layout.mjs +318 -0
  82. package/src/scaffold/project-docs.mjs +438 -0
  83. package/src/scaffold.mjs +93 -596
  84. package/src/scene-composition/index.mjs +326 -0
  85. package/src/scene-composition/runtime.mjs +751 -0
  86. package/src/self-hosted-assets.mjs +604 -0
  87. package/src/session-client.mjs +750 -0
  88. package/src/session-native-launcher.mjs +74 -0
  89. package/src/session-protocol.mjs +75 -0
  90. package/src/session-runtime.mjs +321 -0
  91. package/src/session-server.mjs +360 -0
  92. package/src/shader-kits/index.mjs +773 -0
  93. package/src/starter-content-registry.mjs +292 -0
  94. package/src/state-artifacts.mjs +662 -24
  95. package/src/state-dev-reload.mjs +99 -2
  96. package/src/terminal-ui.mjs +245 -0
  97. package/src/web-conformance.mjs +219 -0
  98. package/templates/create/2d/config/gameplay/shooter.config.js +26 -0
  99. package/templates/create/2d/content/gameplay/waves.json +26 -0
  100. package/templates/create/2d/content/registries/.gitkeep +1 -0
  101. package/templates/create/2d/docs/design/.gitkeep +1 -0
  102. package/templates/create/2d/docs/design/loop.md +5 -0
  103. package/templates/create/2d/prefabs/enemies.prefab.js +90 -0
  104. package/templates/create/2d/prefabs/enemy-basic.prefab.js +18 -0
  105. package/templates/create/2d/prefabs/player.prefab.js +36 -0
  106. package/templates/create/2d/prefabs/projectiles.prefab.js +35 -0
  107. package/templates/create/2d/scenes/boot.scene.js +12 -0
  108. package/templates/create/2d/scenes/gameplay.scene.js +230 -0
  109. package/templates/create/2d/scenes/menu.scene.js +9 -0
  110. package/templates/create/2d/src/main.js +6 -185
  111. package/templates/create/2d/src/runtime/app.js +49 -0
  112. package/templates/create/2d/src/runtime/capabilities.js +35 -0
  113. package/templates/create/2d/ui/hud.screen.js +40 -0
  114. package/templates/create/2d/ui/pause.screen.js +149 -0
  115. package/templates/create/2d/ui/settings.screen.js +347 -0
  116. package/templates/create/2d/ui/title.screen.js +13 -0
  117. package/templates/create/2d-adventure/aura.config.json +28 -0
  118. package/templates/create/2d-adventure/config/gameplay/adventure.config.js +14 -0
  119. package/templates/create/2d-adventure/content/gameplay/world.js +46 -0
  120. package/templates/create/2d-adventure/content/registries/.gitkeep +1 -0
  121. package/templates/create/2d-adventure/docs/design/loop.md +5 -0
  122. package/templates/create/2d-adventure/prefabs/player.prefab.js +54 -0
  123. package/templates/create/2d-adventure/prefabs/relic.prefab.js +38 -0
  124. package/templates/create/2d-adventure/prefabs/world.prefab.js +125 -0
  125. package/templates/create/2d-adventure/scenes/gameplay.scene.js +256 -0
  126. package/templates/create/2d-adventure/src/runtime/capabilities.js +34 -0
  127. package/templates/create/2d-adventure/ui/hud.screen.js +60 -0
  128. package/templates/create/2d-survivor/config/gameplay/survivor.config.js +33 -0
  129. package/templates/create/2d-survivor/content/gameplay/spawn-zones.json +29 -0
  130. package/templates/create/2d-survivor/content/registries/.gitkeep +1 -0
  131. package/templates/create/2d-survivor/docs/design/.gitkeep +1 -0
  132. package/templates/create/2d-survivor/docs/design/loop.md +5 -0
  133. package/templates/create/2d-survivor/prefabs/enemies.prefab.js +178 -0
  134. package/templates/create/2d-survivor/prefabs/enemy-swarm.prefab.js +18 -0
  135. package/templates/create/2d-survivor/prefabs/player.prefab.js +42 -0
  136. package/templates/create/2d-survivor/prefabs/projectiles.prefab.js +56 -0
  137. package/templates/create/2d-survivor/scenes/boot.scene.js +12 -0
  138. package/templates/create/2d-survivor/scenes/gameplay.scene.js +314 -0
  139. package/templates/create/2d-survivor/scenes/menu.scene.js +9 -0
  140. package/templates/create/2d-survivor/src/main.js +5 -332
  141. package/templates/create/2d-survivor/src/runtime/app.js +49 -0
  142. package/templates/create/2d-survivor/src/runtime/capabilities.js +35 -0
  143. package/templates/create/2d-survivor/ui/hud.screen.js +45 -0
  144. package/templates/create/2d-survivor/ui/title.screen.js +13 -0
  145. package/templates/create/3d/assets/models/starter-avatar.gltf +184 -0
  146. package/templates/create/3d/config/gameplay/.gitkeep +1 -0
  147. package/templates/create/3d/content/gameplay/checkpoints.json +33 -0
  148. package/templates/create/3d/content/gameplay/course.js +40 -0
  149. package/templates/create/3d/content/registries/.gitkeep +1 -0
  150. package/templates/create/3d/docs/design/.gitkeep +1 -0
  151. package/templates/create/3d/docs/design/loop.md +5 -0
  152. package/templates/create/3d/prefabs/checkpoint.prefab.js +15 -0
  153. package/templates/create/3d/prefabs/player.prefab.js +204 -0
  154. package/templates/create/3d/prefabs/world.prefab.js +112 -0
  155. package/templates/create/3d/scenes/boot.scene.js +12 -0
  156. package/templates/create/3d/scenes/checkpoint.scene.js +9 -0
  157. package/templates/create/3d/scenes/gameplay.scene.js +292 -0
  158. package/templates/create/3d/src/main.js +6 -295
  159. package/templates/create/3d/src/runtime/app.js +49 -0
  160. package/templates/create/3d/src/runtime/capabilities.js +53 -0
  161. package/templates/create/3d/src/runtime/materials.js +34 -0
  162. package/templates/create/3d/src/runtime/state.js +39 -0
  163. package/templates/create/3d/ui/hud.screen.js +75 -0
  164. package/templates/create/3d/ui/pause.screen.js +166 -0
  165. package/templates/create/3d/ui/settings.screen.js +387 -0
  166. package/templates/create/3d-adventure/assets/models/starter-avatar.gltf +184 -0
  167. package/templates/create/3d-adventure/aura.config.json +28 -0
  168. package/templates/create/3d-adventure/config/gameplay/adventure.config.js +9 -0
  169. package/templates/create/3d-adventure/content/gameplay/course.js +62 -0
  170. package/templates/create/3d-adventure/content/registries/.gitkeep +1 -0
  171. package/templates/create/3d-adventure/docs/design/loop.md +5 -0
  172. package/templates/create/3d-adventure/prefabs/player.prefab.js +168 -0
  173. package/templates/create/3d-adventure/prefabs/relic.prefab.js +35 -0
  174. package/templates/create/3d-adventure/prefabs/world.prefab.js +119 -0
  175. package/templates/create/3d-adventure/scenes/gameplay.scene.js +358 -0
  176. package/templates/create/3d-adventure/src/runtime/capabilities.js +56 -0
  177. package/templates/create/3d-adventure/src/runtime/materials.js +39 -0
  178. package/templates/create/3d-adventure/src/runtime/state.js +31 -0
  179. package/templates/create/3d-adventure/ui/hud.screen.js +70 -0
  180. package/templates/create/3d-adventure/ui/pause.screen.js +437 -0
  181. package/templates/create/3d-collectathon/assets/models/starter-avatar.gltf +184 -0
  182. package/templates/create/3d-collectathon/config/gameplay/.gitkeep +1 -0
  183. package/templates/create/3d-collectathon/content/gameplay/collectibles.json +26 -0
  184. package/templates/create/3d-collectathon/content/gameplay/course.js +46 -0
  185. package/templates/create/3d-collectathon/content/registries/.gitkeep +1 -0
  186. package/templates/create/3d-collectathon/docs/design/.gitkeep +1 -0
  187. package/templates/create/3d-collectathon/docs/design/loop.md +5 -0
  188. package/templates/create/3d-collectathon/prefabs/collectible.prefab.js +15 -0
  189. package/templates/create/3d-collectathon/prefabs/player.prefab.js +207 -0
  190. package/templates/create/3d-collectathon/prefabs/world.prefab.js +112 -0
  191. package/templates/create/3d-collectathon/scenes/boot.scene.js +12 -0
  192. package/templates/create/3d-collectathon/scenes/checkpoint.scene.js +9 -0
  193. package/templates/create/3d-collectathon/scenes/gameplay.scene.js +200 -0
  194. package/templates/create/3d-collectathon/src/main.js +5 -355
  195. package/templates/create/3d-collectathon/src/runtime/app.js +49 -0
  196. package/templates/create/3d-collectathon/src/runtime/capabilities.js +53 -0
  197. package/templates/create/3d-collectathon/src/runtime/materials.js +34 -0
  198. package/templates/create/3d-collectathon/src/runtime/state.js +27 -0
  199. package/templates/create/3d-collectathon/ui/hud.screen.js +66 -0
  200. package/templates/create/3d-collectathon/ui/pause.screen.js +13 -0
  201. package/templates/create/blank/config/gameplay/.gitkeep +1 -0
  202. package/templates/create/blank/content/gameplay/.gitkeep +1 -0
  203. package/templates/create/blank/content/registries/.gitkeep +1 -0
  204. package/templates/create/blank/docs/design/.gitkeep +1 -0
  205. package/templates/create/blank/docs/design/loop.md +5 -0
  206. package/templates/create/blank/prefabs/.gitkeep +1 -0
  207. package/templates/create/blank/scenes/.gitkeep +1 -0
  208. package/templates/create/blank/src/runtime/.gitkeep +1 -0
  209. package/templates/create/blank/ui/.gitkeep +1 -0
  210. package/templates/create/deckbuilder-2d/assets/audio/.gitkeep +1 -0
  211. package/templates/create/deckbuilder-2d/assets/fonts/.gitkeep +1 -0
  212. package/templates/create/deckbuilder-2d/assets/sprites/.gitkeep +1 -0
  213. package/templates/create/deckbuilder-2d/assets/starter/README.md +11 -0
  214. package/templates/create/deckbuilder-2d/assets/ui/.gitkeep +1 -0
  215. package/templates/create/deckbuilder-2d/aura.config.json +28 -0
  216. package/templates/create/deckbuilder-2d/config/gameplay/deckbuilder.config.js +26 -0
  217. package/templates/create/deckbuilder-2d/content/cards/guard.card.js +19 -0
  218. package/templates/create/deckbuilder-2d/content/cards/spark.card.js +20 -0
  219. package/templates/create/deckbuilder-2d/content/cards/starter.deck.js +69 -0
  220. package/templates/create/deckbuilder-2d/content/cards/strike.card.js +19 -0
  221. package/templates/create/deckbuilder-2d/content/cards/survey.card.js +20 -0
  222. package/templates/create/deckbuilder-2d/content/encounters/training-battle.encounter.js +14 -0
  223. package/templates/create/deckbuilder-2d/content/encounters/training-battle.js +65 -0
  224. package/templates/create/deckbuilder-2d/content/enemies/training-automaton.enemy.js +48 -0
  225. package/templates/create/deckbuilder-2d/content/gameplay/.gitkeep +1 -0
  226. package/templates/create/deckbuilder-2d/content/registries/cards.registry.js +26 -0
  227. package/templates/create/deckbuilder-2d/content/registries/encounters.registry.js +20 -0
  228. package/templates/create/deckbuilder-2d/content/registries/enemies.registry.js +20 -0
  229. package/templates/create/deckbuilder-2d/content/registries/relics.registry.js +20 -0
  230. package/templates/create/deckbuilder-2d/content/relics/ember-charm.relic.js +18 -0
  231. package/templates/create/deckbuilder-2d/docs/design/loop.md +12 -0
  232. package/templates/create/deckbuilder-2d/prefabs/.gitkeep +1 -0
  233. package/templates/create/deckbuilder-2d/scenes/boot.scene.js +84 -0
  234. package/templates/create/deckbuilder-2d/scenes/gameplay.scene.js +641 -0
  235. package/templates/create/deckbuilder-2d/src/components/.gitkeep +1 -0
  236. package/templates/create/deckbuilder-2d/src/main.js +17 -0
  237. package/templates/create/deckbuilder-2d/src/runtime/capabilities.js +22 -0
  238. package/templates/create/deckbuilder-2d/src/shared/.gitkeep +1 -0
  239. package/templates/create/deckbuilder-2d/src/systems/.gitkeep +1 -0
  240. package/templates/create/deckbuilder-2d/tests/smoke/.gitkeep +1 -0
  241. package/templates/create/deckbuilder-2d/ui/hud.screen.js +80 -0
  242. package/templates/create/deckbuilder-2d/ui/pause.screen.js +146 -0
  243. package/templates/create/deckbuilder-2d/ui/settings.screen.js +342 -0
  244. package/templates/create/local-multiplayer/aura.config.json +40 -0
  245. package/templates/create/local-multiplayer/config/gameplay/local-multiplayer.config.js +26 -0
  246. package/templates/create/local-multiplayer/content/gameplay/room-layout.js +13 -0
  247. package/templates/create/local-multiplayer/content/registries/.gitkeep +1 -0
  248. package/templates/create/local-multiplayer/docs/design/loop.md +14 -0
  249. package/templates/create/local-multiplayer/prefabs/player.prefab.js +99 -0
  250. package/templates/create/local-multiplayer/scenes/boot.scene.js +12 -0
  251. package/templates/create/local-multiplayer/scenes/gameplay.scene.js +443 -0
  252. package/templates/create/local-multiplayer/src/main.js +17 -0
  253. package/templates/create/local-multiplayer/src/runtime/capabilities.js +28 -0
  254. package/templates/create/local-multiplayer/ui/hud.screen.js +60 -0
  255. package/templates/create/shared/src/runtime/project-inspector.js +105 -0
  256. package/templates/create/shared/src/runtime/scene-flow.js +290 -0
  257. package/templates/create/shared/src/runtime/screen-shell.js +222 -0
  258. package/templates/create/shared/src/runtime/ui-forms.js +209 -0
  259. package/templates/create/shared/src/runtime/ui-settings.js +237 -0
  260. package/templates/create/shared/src/runtime/ui-theme.js +352 -0
  261. package/templates/create/shared/src/starter-utils/adventure-objectives.js +102 -0
  262. package/templates/create/shared/src/starter-utils/animation-2d.js +337 -0
  263. package/templates/create/shared/src/starter-utils/avatar-3d.js +404 -0
  264. package/templates/create/shared/src/starter-utils/combat-feedback-2d.js +320 -0
  265. package/templates/create/shared/src/starter-utils/core.js +39 -3
  266. package/templates/create/shared/src/starter-utils/index.js +8 -2
  267. package/templates/create/shared/src/starter-utils/platformer-3d.js +34 -3
  268. package/templates/create/shared/src/starter-utils/triggers.js +662 -0
  269. package/templates/create/shared/src/starter-utils/tween-2d.js +615 -0
  270. package/templates/create/video-cutscene/assets/video/.gitkeep +0 -0
  271. package/templates/create/video-cutscene/aura.config.json +28 -0
  272. package/templates/create/video-cutscene/config/gameplay/.gitkeep +0 -0
  273. package/templates/create/video-cutscene/content/gameplay/.gitkeep +0 -0
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  280. package/templates/create/video-cutscene/src/main.js +17 -0
  281. package/templates/create/video-cutscene/src/runtime/app.js +52 -0
  282. package/templates/create/video-cutscene/src/runtime/capabilities.js +35 -0
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  284. package/templates/create/video-cutscene/ui/.gitkeep +0 -0
  285. package/templates/create-bin/play.js +1187 -0
  286. package/templates/make/README.md +46 -0
  287. package/templates/make/catalog.json +51 -0
  288. package/templates/make/component/files/{{MAKE_NAME}}.component.js +20 -0
  289. package/templates/make/component/manifest.json +9 -0
  290. package/templates/make/data/files/{{MAKE_NAME}}.json +14 -0
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  292. package/templates/make/material/files/{{MAKE_NAME}}.material.json +17 -0
  293. package/templates/make/material/manifest.json +9 -0
  294. package/templates/make/prefab/files/{{MAKE_NAME}}.prefab.js +20 -0
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  296. package/templates/make/scene/files/{{MAKE_NAME}}.scene.js +31 -0
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  298. package/templates/make/shader/files/{{MAKE_NAME}}.shader.js +23 -0
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  305. package/templates/make-starters/deckbuilder-2d/card/files/{{MAKE_NAME}}.card.js +22 -0
  306. package/templates/make-starters/deckbuilder-2d/card/manifest.json +9 -0
  307. package/templates/make-starters/deckbuilder-2d/catalog.json +34 -0
  308. package/templates/make-starters/deckbuilder-2d/encounter/files/{{MAKE_NAME}}.encounter.js +18 -0
  309. package/templates/make-starters/deckbuilder-2d/encounter/manifest.json +9 -0
  310. package/templates/make-starters/deckbuilder-2d/enemy/files/{{MAKE_NAME}}.enemy.js +28 -0
  311. package/templates/make-starters/deckbuilder-2d/enemy/manifest.json +9 -0
  312. package/templates/make-starters/deckbuilder-2d/relic/files/{{MAKE_NAME}}.relic.js +23 -0
  313. package/templates/make-starters/deckbuilder-2d/relic/manifest.json +9 -0
  314. package/templates/retro/platformer/README.md +10 -0
  315. package/templates/retro/platformer/assets/retro/assets.json +91 -0
  316. package/templates/retro/platformer/aura.config.json +7 -0
  317. package/templates/retro/platformer/package.json +5 -0
  318. package/templates/retro/platformer/src/main.js +40 -0
  319. package/templates/retro/puzzle-grid/README.md +10 -0
  320. package/templates/retro/puzzle-grid/assets/retro/assets.json +90 -0
  321. package/templates/retro/puzzle-grid/aura.config.json +7 -0
  322. package/templates/retro/puzzle-grid/package.json +5 -0
  323. package/templates/retro/puzzle-grid/src/main.js +29 -0
  324. package/templates/retro/tactics-grid/README.md +10 -0
  325. package/templates/retro/tactics-grid/assets/retro/assets.json +90 -0
  326. package/templates/retro/tactics-grid/aura.config.json +7 -0
  327. package/templates/retro/tactics-grid/package.json +5 -0
  328. package/templates/retro/tactics-grid/src/main.js +35 -0
  329. package/templates/retro/topdown-adventure/README.md +10 -0
  330. package/templates/retro/topdown-adventure/assets/retro/assets.json +95 -0
  331. package/templates/retro/topdown-adventure/aura.config.json +7 -0
  332. package/templates/retro/topdown-adventure/package.json +5 -0
  333. package/templates/retro/topdown-adventure/src/main.js +29 -0
  334. package/templates/skills/aurajs/SKILL.md +61 -5
@@ -0,0 +1,53 @@
1
+ function hasMethod(obj, method) {
2
+ return Boolean(obj) && typeof obj[method] === 'function';
3
+ }
4
+
5
+ function failWithReason(reasonCode, message) {
6
+ throw new Error(`[3d-platformer-template] ${message} [reason:${reasonCode}]`);
7
+ }
8
+
9
+ export function assertRuntimeCapabilities() {
10
+ const missing = [];
11
+ if (!hasMethod(aura.mesh, 'createBox')) missing.push('aura.mesh.createBox');
12
+ if (!hasMethod(aura.material, 'create')) missing.push('aura.material.create');
13
+ if (!hasMethod(aura.light, 'ambient')) missing.push('aura.light.ambient');
14
+ if (!hasMethod(aura.light, 'directional')) missing.push('aura.light.directional');
15
+ if (!hasMethod(aura.camera3d, 'perspective')) missing.push('aura.camera3d.perspective');
16
+ if (!hasMethod(aura.camera3d, 'setPosition')) missing.push('aura.camera3d.setPosition');
17
+ if (!hasMethod(aura.camera3d, 'lookAt')) missing.push('aura.camera3d.lookAt');
18
+ if (!hasMethod(aura.character3d, 'create')) missing.push('aura.character3d.create');
19
+ if (!hasMethod(aura.character3d, 'move')) missing.push('aura.character3d.move');
20
+ if (!hasMethod(aura.character3d, 'jump')) missing.push('aura.character3d.jump');
21
+ if (!hasMethod(aura.character3d, 'update')) missing.push('aura.character3d.update');
22
+ if (!hasMethod(aura.character3d, 'getState')) missing.push('aura.character3d.getState');
23
+ if (!hasMethod(aura.character3d, 'setPosition')) missing.push('aura.character3d.setPosition');
24
+ if (!hasMethod(aura.character3d, 'addObstacle')) missing.push('aura.character3d.addObstacle');
25
+ if (!hasMethod(aura.character3d, 'clearObstacles')) missing.push('aura.character3d.clearObstacles');
26
+ if (!hasMethod(aura.input, 'isKeyDown')) missing.push('aura.input.isKeyDown');
27
+ if (!hasMethod(aura.input, 'isKeyPressed')) missing.push('aura.input.isKeyPressed');
28
+ if (!hasMethod(aura.scene3d, 'loadGltfScene')) missing.push('aura.scene3d.loadGltfScene');
29
+ if (!hasMethod(aura.scene3d, 'getImportedScene')) missing.push('aura.scene3d.getImportedScene');
30
+ if (!hasMethod(aura.scene3d, 'playImportedAnimation')) missing.push('aura.scene3d.playImportedAnimation');
31
+ if (!hasMethod(aura.scene3d, 'setLocalTransform')) missing.push('aura.scene3d.setLocalTransform');
32
+ if (!hasMethod(aura.scene3d, 'updateClips')) missing.push('aura.scene3d.updateClips');
33
+ if (!hasMethod(aura.scene3d, 'submitRenderBindings')) missing.push('aura.scene3d.submitRenderBindings');
34
+ if (!hasMethod(aura.draw3d, 'clear3d')) missing.push('aura.draw3d.clear3d');
35
+ if (!hasMethod(aura.draw3d, 'drawMesh')) missing.push('aura.draw3d.drawMesh');
36
+ if (!hasMethod(aura.draw2d, 'text')) missing.push('aura.draw2d.text');
37
+ if (!hasMethod(aura.draw2d, 'measureText')) missing.push('aura.draw2d.measureText');
38
+ if (typeof aura.rgb !== 'function') missing.push('aura.rgb');
39
+ if (!aura.Color || !aura.Color.WHITE) missing.push('aura.Color.WHITE');
40
+
41
+ if (missing.length > 0) {
42
+ failWithReason('missing_runtime_api', `runtime missing required APIs: ${missing.join(', ')}`);
43
+ }
44
+
45
+ const small = aura.draw2d.measureText('Probe', { size: 8 });
46
+ const large = aura.draw2d.measureText('Probe', { size: 24 });
47
+ if (!Number.isFinite(Number(small?.width)) || !Number.isFinite(Number(large?.width)) || Number(large.width) <= Number(small.width)) {
48
+ failWithReason(
49
+ 'placeholder_runtime_behavior',
50
+ 'draw2d.measureText appears to be placeholder behavior (size does not affect width).',
51
+ );
52
+ }
53
+ }
@@ -0,0 +1,34 @@
1
+ export function createPlatformerMaterials() {
2
+ return {
3
+ floor: aura.material.create({
4
+ color: { r: 0.18, g: 0.28, b: 0.2, a: 1.0 },
5
+ metallic: 0.05,
6
+ roughness: 0.95,
7
+ }),
8
+ platform: aura.material.create({
9
+ color: { r: 0.42, g: 0.56, b: 0.78, a: 1.0 },
10
+ metallic: 0.1,
11
+ roughness: 0.6,
12
+ }),
13
+ player: aura.material.create({
14
+ color: { r: 0.98, g: 0.52, b: 0.26, a: 1.0 },
15
+ metallic: 0.25,
16
+ roughness: 0.35,
17
+ }),
18
+ pickup: aura.material.create({
19
+ color: { r: 0.95, g: 0.9, b: 0.3, a: 1.0 },
20
+ metallic: 0.65,
21
+ roughness: 0.25,
22
+ }),
23
+ checkpoint: aura.material.create({
24
+ color: { r: 0.36, g: 0.9, b: 1.0, a: 1.0 },
25
+ metallic: 0.45,
26
+ roughness: 0.28,
27
+ }),
28
+ goal: aura.material.create({
29
+ color: { r: 0.5, g: 1.0, b: 0.64, a: 1.0 },
30
+ metallic: 0.35,
31
+ roughness: 0.35,
32
+ }),
33
+ };
34
+ }
@@ -0,0 +1,39 @@
1
+ import { createCheckpointSystem, createMovingPlatform3D } from '../starter-utils/index.js';
2
+ import { CHECKPOINTS, MOVING_PLATFORM, PICKUP_RESPAWNS, PICKUP_START, PLAYER_SPAWN } from '../../content/gameplay/course.js';
3
+ import { createPlayerAvatar, resetPlayerAvatar } from '../../prefabs/player.prefab.js';
4
+
5
+ function clonePosition(entry) {
6
+ return {
7
+ x: entry.x,
8
+ y: entry.y,
9
+ z: entry.z,
10
+ };
11
+ }
12
+
13
+ export function createPlatformerRunState(existingPlayer = null) {
14
+ return {
15
+ player: existingPlayer ? resetPlayerAvatar(existingPlayer, PLAYER_SPAWN) : createPlayerAvatar(PLAYER_SPAWN),
16
+ pickup: clonePosition(PICKUP_START),
17
+ score: 0,
18
+ elapsed: 0,
19
+ levelComplete: false,
20
+ checkpointSystem: createCheckpointSystem({ checkpoints: CHECKPOINTS }),
21
+ movingPlatform: createMovingPlatform3D(MOVING_PLATFORM),
22
+ };
23
+ }
24
+
25
+ export function advancePickupState(state) {
26
+ state.score += 1;
27
+
28
+ if (state.score % 3 === 0) {
29
+ state.pickup = clonePosition(PICKUP_RESPAWNS.triple);
30
+ return;
31
+ }
32
+
33
+ if (state.score % 2 === 0) {
34
+ state.pickup = clonePosition(PICKUP_RESPAWNS.even);
35
+ return;
36
+ }
37
+
38
+ state.pickup = clonePosition(PICKUP_RESPAWNS.odd);
39
+ }
@@ -0,0 +1,75 @@
1
+ import { HUD_TARGET_PICKUPS } from '../content/gameplay/course.js';
2
+
3
+ const hudScreen = {
4
+ id: 'hud',
5
+ kind: 'ui-screen',
6
+ role: 'hud',
7
+ draw: drawPlatformerHud,
8
+ notes: [
9
+ 'HUD draw helpers still live beside the authored screen descriptor in this template.',
10
+ 'Stage 138 mounts this screen through the app-level screen shell instead of scene-local booleans.',
11
+ ],
12
+ };
13
+
14
+ export function createHudScreen() {
15
+ return hudScreen;
16
+ }
17
+
18
+ export function drawPlatformerHud({ score, levelComplete, promptText = '', paused = false, showControlsHint = true }) {
19
+ let nextY = 12;
20
+
21
+ if (showControlsHint) {
22
+ aura.draw2d.text('Move: Arrows/WASD Jump: Space', 12, nextY, {
23
+ color: aura.Color.WHITE,
24
+ size: 14,
25
+ align: 'left',
26
+ });
27
+ nextY += 22;
28
+ }
29
+
30
+ aura.draw2d.text(`Pickups ${score}/${HUD_TARGET_PICKUPS}`, 12, nextY, {
31
+ color: aura.Color.WHITE,
32
+ size: 14,
33
+ align: 'left',
34
+ });
35
+ nextY += 22;
36
+ aura.draw2d.text(`Reach checkpoints. Goal unlocks at ${HUD_TARGET_PICKUPS} pickups.`, 12, nextY, {
37
+ color: aura.Color.WHITE,
38
+ size: 13,
39
+ align: 'left',
40
+ });
41
+ nextY += 22;
42
+
43
+ if (promptText) {
44
+ aura.draw2d.text(promptText, 12, nextY, {
45
+ color: aura.rgb(0.96, 0.86, 0.42),
46
+ size: 13,
47
+ align: 'left',
48
+ });
49
+ nextY += 22;
50
+ }
51
+
52
+ if (paused) {
53
+ aura.draw2d.text('Pause menu open. Press Esc to resume.', 12, nextY, {
54
+ color: aura.rgb(0.84, 0.9, 1.0),
55
+ size: 13,
56
+ align: 'left',
57
+ });
58
+ nextY += 24;
59
+ }
60
+
61
+ if (!levelComplete) return;
62
+
63
+ aura.draw2d.text('GOAL REACHED', 12, nextY, {
64
+ color: aura.rgb(0.5, 1.0, 0.64),
65
+ size: 24,
66
+ align: 'left',
67
+ });
68
+ aura.draw2d.text('Press Enter to restart', 12, nextY + 28, {
69
+ color: aura.Color.WHITE,
70
+ size: 16,
71
+ align: 'left',
72
+ });
73
+ }
74
+
75
+ export default hudScreen;
@@ -0,0 +1,166 @@
1
+ import { renderActionStrip } from '../src/runtime/ui-settings.js';
2
+
3
+ const pauseScreen = {
4
+ id: 'pause',
5
+ kind: 'ui-screen',
6
+ role: 'modal',
7
+ draw: drawPauseScreen,
8
+ notes: [
9
+ 'Stage 154 productizes the pause flow as a retained authored screen mounted through screenShell.',
10
+ 'Keep resume, restart, and settings actions here instead of scene-local booleans or draw2d hitboxes.',
11
+ ],
12
+ };
13
+
14
+ function sizeOfWindow() {
15
+ return aura.window?.getSize?.() || { width: 1360, height: 820 };
16
+ }
17
+
18
+ function themeLabel(context) {
19
+ const themeState = typeof context.getUiThemeState === 'function' ? context.getUiThemeState() : null;
20
+ return themeState?.presetLabel || 'Signal Dawn';
21
+ }
22
+
23
+ function densityLabel(context) {
24
+ const themeState = typeof context.getUiThemeState === 'function' ? context.getUiThemeState() : null;
25
+ return themeState?.density === 'compact' ? 'Compact' : 'Cozy';
26
+ }
27
+
28
+ export function createPauseScreen() {
29
+ return pauseScreen;
30
+ }
31
+
32
+ export function drawPauseScreen(data = {}, context = {}) {
33
+ const size = sizeOfWindow();
34
+ const panelWidth = Math.min(540, size.width - 72);
35
+ const panelHeight = Math.min(420, size.height - 88);
36
+ const panelX = Math.floor((size.width - panelWidth) * 0.5);
37
+ const panelY = Math.floor((size.height - panelHeight) * 0.5);
38
+
39
+ aura.draw2d.rect(0, 0, size.width, size.height, aura.rgba(0.03, 0.04, 0.08, 0.78));
40
+
41
+ aura.ui.beginView({
42
+ id: 'platformer-pause-root',
43
+ x: panelX,
44
+ y: panelY,
45
+ width: panelWidth,
46
+ height: panelHeight,
47
+ gap: 14,
48
+ padding: 18,
49
+ clip: true,
50
+ background: '#08111b',
51
+ borderColor: '#32506c',
52
+ });
53
+
54
+ aura.ui.text('platformer-pause-eyebrow', {
55
+ text: 'PAUSE MENU',
56
+ size: 12,
57
+ color: '#86c1f5',
58
+ });
59
+ aura.ui.text('platformer-pause-title', {
60
+ text: 'Checkpoint run paused',
61
+ size: 28,
62
+ color: '#f4f8ff',
63
+ });
64
+ aura.ui.text('platformer-pause-intro', {
65
+ text: data.levelComplete
66
+ ? 'You reached the goal route. Resume to finish cleanly or adjust the settings before the next run.'
67
+ : 'Resume to keep climbing, restart the route, or open settings without leaving the gameplay scene.',
68
+ size: 14,
69
+ color: '#c9d9ea',
70
+ });
71
+
72
+ aura.ui.beginRow({
73
+ id: 'platformer-pause-shell',
74
+ gap: 16,
75
+ width: 'fill',
76
+ });
77
+
78
+ aura.ui.beginColumn({
79
+ id: 'platformer-pause-summary',
80
+ width: 210,
81
+ gap: 10,
82
+ padding: 14,
83
+ background: '#0d1826',
84
+ borderColor: '#21384d',
85
+ });
86
+ aura.ui.text('platformer-pause-summary-label', {
87
+ text: 'RUN SNAPSHOT',
88
+ size: 11,
89
+ color: '#7fb7ea',
90
+ });
91
+ aura.ui.text('platformer-pause-score', {
92
+ text: `Pickups ${data.score ?? 0}`,
93
+ size: 18,
94
+ color: '#eef5ff',
95
+ });
96
+ aura.ui.text('platformer-pause-theme', {
97
+ text: `Theme ${themeLabel(context)}`,
98
+ size: 14,
99
+ color: '#d1dfef',
100
+ });
101
+ aura.ui.text('platformer-pause-density', {
102
+ text: `Density ${densityLabel(context)}`,
103
+ size: 14,
104
+ color: '#d1dfef',
105
+ });
106
+ aura.ui.text('platformer-pause-status', {
107
+ text: data.levelComplete ? 'Goal unlocked and ready.' : 'Checkpoint route still active.',
108
+ size: 13,
109
+ color: '#f0cf79',
110
+ });
111
+ aura.ui.endColumn();
112
+
113
+ aura.ui.beginColumn({
114
+ id: 'platformer-pause-actions-col',
115
+ width: 'fill',
116
+ gap: 12,
117
+ padding: 14,
118
+ background: '#0d1826',
119
+ borderColor: '#21384d',
120
+ });
121
+ aura.ui.text('platformer-pause-actions-label', {
122
+ text: 'QUICK ACTIONS',
123
+ size: 11,
124
+ color: '#7fb7ea',
125
+ });
126
+ aura.ui.text('platformer-pause-actions-copy', {
127
+ text: 'Resume keeps the current shell state. Settings edits the shared appState.ui preferences slice live.',
128
+ size: 13,
129
+ color: '#d1dfef',
130
+ });
131
+ const actions = renderActionStrip({
132
+ id: 'platformer-pause-actions',
133
+ actions: [
134
+ { id: 'resume', label: 'Resume' },
135
+ { id: 'settings', label: 'Settings' },
136
+ { id: 'restart', label: 'Restart Run' },
137
+ ],
138
+ });
139
+ aura.ui.text('platformer-pause-shortcuts', {
140
+ text: 'Esc closes the top modal. Theme changes stay shared in appState.ui.preferences.',
141
+ size: 12,
142
+ color: '#9db2cb',
143
+ });
144
+ aura.ui.endColumn();
145
+
146
+ aura.ui.endRow();
147
+ aura.ui.endView();
148
+
149
+ if (actions.actionId === 'resume') {
150
+ context.popModalScreen?.({ action: 'resume' });
151
+ } else if (actions.actionId === 'settings') {
152
+ context.pushModalScreen?.('settings', {
153
+ source: 'pause',
154
+ score: data.score ?? 0,
155
+ });
156
+ } else if (actions.actionId === 'restart') {
157
+ context.popModalScreen?.({ action: 'restart' });
158
+ if (typeof context.restartCurrentScene === 'function') {
159
+ context.restartCurrentScene();
160
+ } else {
161
+ context.replaceScene?.('gameplay');
162
+ }
163
+ }
164
+ }
165
+
166
+ export default pauseScreen;