@auraindustry/aurajs 0.0.7 → 0.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +98 -2
- package/benchmarks/perf-thresholds.json +54 -0
- package/package.json +4 -7
- package/src/asset-pack.mjs +5 -1
- package/src/authored-project.mjs +1449 -0
- package/src/authored-runtime.mjs +2016 -0
- package/src/authoring/avatar-animation-graph.mjs +648 -0
- package/src/bin-integrity.mjs +272 -0
- package/src/build-contract/assets.mjs +130 -0
- package/src/build-contract/capabilities.mjs +116 -0
- package/src/build-contract/constants.mjs +6 -0
- package/src/build-contract/helpers.mjs +44 -0
- package/src/build-contract/web-templates.mjs +5993 -0
- package/src/build-contract.mjs +27 -2910
- package/src/bundler.mjs +188 -55
- package/src/cli.mjs +4825 -1512
- package/src/commands/project-authoring.mjs +434 -0
- package/src/config.mjs +27 -0
- package/src/conformance/cases/app-and-ui-runtime-cases.mjs +3309 -0
- package/src/conformance/cases/core-runtime-cases.mjs +1431 -0
- package/src/conformance/cases/index.mjs +11 -0
- package/src/conformance/cases/scene3d-and-media-cases.mjs +2094 -0
- package/src/conformance/cases/systems-and-gameplay-cases.mjs +1776 -0
- package/src/conformance/shared.mjs +27 -0
- package/src/conformance-runner.mjs +25 -13
- package/src/conformance.mjs +619 -4020
- package/src/cutscene.mjs +362 -5
- package/src/dev-cli-action.mjs +249 -0
- package/src/dev-cli-inspect.mjs +92 -0
- package/src/dev-cli-state.mjs +80 -0
- package/src/external-asset-cache.mjs +587 -0
- package/src/external-asset-policy.mjs +217 -0
- package/src/external-package-surface.mjs +206 -0
- package/src/game-action-runtime.mjs +869 -0
- package/src/game-state-runtime.mjs +206 -6
- package/src/headless-action.mjs +186 -0
- package/src/headless-test/runtime-animation.mjs +1173 -0
- package/src/headless-test/runtime-coordinator.mjs +1514 -0
- package/src/headless-test/runtime-primitives.mjs +320 -0
- package/src/headless-test/runtime-world.mjs +2253 -0
- package/src/headless-test.mjs +392 -4298
- package/src/host-binary.mjs +342 -14
- package/src/icon-discovery.mjs +64 -0
- package/src/make-catalog.mjs +109 -0
- package/src/make.mjs +197 -0
- package/src/package-integrity.mjs +586 -0
- package/src/perf-benchmark.mjs +353 -0
- package/src/postinstall.mjs +5 -5
- package/src/prefabs/index.mjs +34 -0
- package/src/prefabs/scene-serialization.mjs +184 -0
- package/src/project-importer.mjs +620 -0
- package/src/project-registry.mjs +24 -0
- package/src/publish-command.mjs +195 -0
- package/src/publish-env-example.mjs +83 -0
- package/src/publish-validation.mjs +708 -0
- package/src/retro/assets/compile.mjs +232 -0
- package/src/retro/backend-gba/authoring.mjs +1029 -0
- package/src/retro/backend-gba/rom.mjs +363 -0
- package/src/retro/backend-gbc/rom.mjs +85 -0
- package/src/retro/build.mjs +278 -0
- package/src/retro/cli/commands.mjs +292 -0
- package/src/retro/cli/templates.mjs +84 -0
- package/src/retro/diagnostics/catalog.mjs +110 -0
- package/src/retro/diagnostics/emit.mjs +72 -0
- package/src/retro/emulator/case-overlay.mjs +64 -0
- package/src/retro/emulator/discovery.mjs +158 -0
- package/src/retro/emulator/macos-case-overlay.swift +220 -0
- package/src/retro/emulator/profiles.mjs +146 -0
- package/src/retro/emulator/runner.mjs +289 -0
- package/src/retro/frontend/load-project.mjs +98 -0
- package/src/retro/index.mjs +30 -0
- package/src/retro/ir/build-ir.mjs +108 -0
- package/src/retro/runtime-gba/contract.mjs +151 -0
- package/src/retro/runtime-gbc/contract.mjs +117 -0
- package/src/retro/shared/span.mjs +26 -0
- package/src/retro/shared/targets.mjs +64 -0
- package/src/retro/validator/check-project.mjs +114 -0
- package/src/runtime-hotspot-audit.mjs +707 -0
- package/src/scaffold/config.mjs +1000 -0
- package/src/scaffold/fs.mjs +56 -0
- package/src/scaffold/layout.mjs +318 -0
- package/src/scaffold/project-docs.mjs +438 -0
- package/src/scaffold.mjs +93 -596
- package/src/scene-composition/index.mjs +326 -0
- package/src/scene-composition/runtime.mjs +751 -0
- package/src/self-hosted-assets.mjs +604 -0
- package/src/session-client.mjs +750 -0
- package/src/session-native-launcher.mjs +74 -0
- package/src/session-protocol.mjs +75 -0
- package/src/session-runtime.mjs +321 -0
- package/src/session-server.mjs +360 -0
- package/src/shader-kits/index.mjs +773 -0
- package/src/starter-content-registry.mjs +292 -0
- package/src/state-artifacts.mjs +662 -24
- package/src/state-dev-reload.mjs +99 -2
- package/src/terminal-ui.mjs +245 -0
- package/src/web-conformance.mjs +219 -0
- package/templates/create/2d/config/gameplay/shooter.config.js +26 -0
- package/templates/create/2d/content/gameplay/waves.json +26 -0
- package/templates/create/2d/content/registries/.gitkeep +1 -0
- package/templates/create/2d/docs/design/.gitkeep +1 -0
- package/templates/create/2d/docs/design/loop.md +5 -0
- package/templates/create/2d/prefabs/enemies.prefab.js +90 -0
- package/templates/create/2d/prefabs/enemy-basic.prefab.js +18 -0
- package/templates/create/2d/prefabs/player.prefab.js +36 -0
- package/templates/create/2d/prefabs/projectiles.prefab.js +35 -0
- package/templates/create/2d/scenes/boot.scene.js +12 -0
- package/templates/create/2d/scenes/gameplay.scene.js +230 -0
- package/templates/create/2d/scenes/menu.scene.js +9 -0
- package/templates/create/2d/src/main.js +6 -185
- package/templates/create/2d/src/runtime/app.js +49 -0
- package/templates/create/2d/src/runtime/capabilities.js +35 -0
- package/templates/create/2d/ui/hud.screen.js +40 -0
- package/templates/create/2d/ui/pause.screen.js +149 -0
- package/templates/create/2d/ui/settings.screen.js +347 -0
- package/templates/create/2d/ui/title.screen.js +13 -0
- package/templates/create/2d-adventure/aura.config.json +28 -0
- package/templates/create/2d-adventure/config/gameplay/adventure.config.js +14 -0
- package/templates/create/2d-adventure/content/gameplay/world.js +46 -0
- package/templates/create/2d-adventure/content/registries/.gitkeep +1 -0
- package/templates/create/2d-adventure/docs/design/loop.md +5 -0
- package/templates/create/2d-adventure/prefabs/player.prefab.js +54 -0
- package/templates/create/2d-adventure/prefabs/relic.prefab.js +38 -0
- package/templates/create/2d-adventure/prefabs/world.prefab.js +125 -0
- package/templates/create/2d-adventure/scenes/gameplay.scene.js +256 -0
- package/templates/create/2d-adventure/src/runtime/capabilities.js +34 -0
- package/templates/create/2d-adventure/ui/hud.screen.js +60 -0
- package/templates/create/2d-survivor/config/gameplay/survivor.config.js +33 -0
- package/templates/create/2d-survivor/content/gameplay/spawn-zones.json +29 -0
- package/templates/create/2d-survivor/content/registries/.gitkeep +1 -0
- package/templates/create/2d-survivor/docs/design/.gitkeep +1 -0
- package/templates/create/2d-survivor/docs/design/loop.md +5 -0
- package/templates/create/2d-survivor/prefabs/enemies.prefab.js +178 -0
- package/templates/create/2d-survivor/prefabs/enemy-swarm.prefab.js +18 -0
- package/templates/create/2d-survivor/prefabs/player.prefab.js +42 -0
- package/templates/create/2d-survivor/prefabs/projectiles.prefab.js +56 -0
- package/templates/create/2d-survivor/scenes/boot.scene.js +12 -0
- package/templates/create/2d-survivor/scenes/gameplay.scene.js +314 -0
- package/templates/create/2d-survivor/scenes/menu.scene.js +9 -0
- package/templates/create/2d-survivor/src/main.js +5 -332
- package/templates/create/2d-survivor/src/runtime/app.js +49 -0
- package/templates/create/2d-survivor/src/runtime/capabilities.js +35 -0
- package/templates/create/2d-survivor/ui/hud.screen.js +45 -0
- package/templates/create/2d-survivor/ui/title.screen.js +13 -0
- package/templates/create/3d/assets/models/starter-avatar.gltf +184 -0
- package/templates/create/3d/config/gameplay/.gitkeep +1 -0
- package/templates/create/3d/content/gameplay/checkpoints.json +33 -0
- package/templates/create/3d/content/gameplay/course.js +40 -0
- package/templates/create/3d/content/registries/.gitkeep +1 -0
- package/templates/create/3d/docs/design/.gitkeep +1 -0
- package/templates/create/3d/docs/design/loop.md +5 -0
- package/templates/create/3d/prefabs/checkpoint.prefab.js +15 -0
- package/templates/create/3d/prefabs/player.prefab.js +204 -0
- package/templates/create/3d/prefabs/world.prefab.js +112 -0
- package/templates/create/3d/scenes/boot.scene.js +12 -0
- package/templates/create/3d/scenes/checkpoint.scene.js +9 -0
- package/templates/create/3d/scenes/gameplay.scene.js +292 -0
- package/templates/create/3d/src/main.js +6 -295
- package/templates/create/3d/src/runtime/app.js +49 -0
- package/templates/create/3d/src/runtime/capabilities.js +53 -0
- package/templates/create/3d/src/runtime/materials.js +34 -0
- package/templates/create/3d/src/runtime/state.js +39 -0
- package/templates/create/3d/ui/hud.screen.js +75 -0
- package/templates/create/3d/ui/pause.screen.js +166 -0
- package/templates/create/3d/ui/settings.screen.js +387 -0
- package/templates/create/3d-adventure/assets/models/starter-avatar.gltf +184 -0
- package/templates/create/3d-adventure/aura.config.json +28 -0
- package/templates/create/3d-adventure/config/gameplay/adventure.config.js +9 -0
- package/templates/create/3d-adventure/content/gameplay/course.js +62 -0
- package/templates/create/3d-adventure/content/registries/.gitkeep +1 -0
- package/templates/create/3d-adventure/docs/design/loop.md +5 -0
- package/templates/create/3d-adventure/prefabs/player.prefab.js +168 -0
- package/templates/create/3d-adventure/prefabs/relic.prefab.js +35 -0
- package/templates/create/3d-adventure/prefabs/world.prefab.js +119 -0
- package/templates/create/3d-adventure/scenes/gameplay.scene.js +358 -0
- package/templates/create/3d-adventure/src/runtime/capabilities.js +56 -0
- package/templates/create/3d-adventure/src/runtime/materials.js +39 -0
- package/templates/create/3d-adventure/src/runtime/state.js +31 -0
- package/templates/create/3d-adventure/ui/hud.screen.js +70 -0
- package/templates/create/3d-adventure/ui/pause.screen.js +437 -0
- package/templates/create/3d-collectathon/assets/models/starter-avatar.gltf +184 -0
- package/templates/create/3d-collectathon/config/gameplay/.gitkeep +1 -0
- package/templates/create/3d-collectathon/content/gameplay/collectibles.json +26 -0
- package/templates/create/3d-collectathon/content/gameplay/course.js +46 -0
- package/templates/create/3d-collectathon/content/registries/.gitkeep +1 -0
- package/templates/create/3d-collectathon/docs/design/.gitkeep +1 -0
- package/templates/create/3d-collectathon/docs/design/loop.md +5 -0
- package/templates/create/3d-collectathon/prefabs/collectible.prefab.js +15 -0
- package/templates/create/3d-collectathon/prefabs/player.prefab.js +207 -0
- package/templates/create/3d-collectathon/prefabs/world.prefab.js +112 -0
- package/templates/create/3d-collectathon/scenes/boot.scene.js +12 -0
- package/templates/create/3d-collectathon/scenes/checkpoint.scene.js +9 -0
- package/templates/create/3d-collectathon/scenes/gameplay.scene.js +200 -0
- package/templates/create/3d-collectathon/src/main.js +5 -355
- package/templates/create/3d-collectathon/src/runtime/app.js +49 -0
- package/templates/create/3d-collectathon/src/runtime/capabilities.js +53 -0
- package/templates/create/3d-collectathon/src/runtime/materials.js +34 -0
- package/templates/create/3d-collectathon/src/runtime/state.js +27 -0
- package/templates/create/3d-collectathon/ui/hud.screen.js +66 -0
- package/templates/create/3d-collectathon/ui/pause.screen.js +13 -0
- package/templates/create/blank/config/gameplay/.gitkeep +1 -0
- package/templates/create/blank/content/gameplay/.gitkeep +1 -0
- package/templates/create/blank/content/registries/.gitkeep +1 -0
- package/templates/create/blank/docs/design/.gitkeep +1 -0
- package/templates/create/blank/docs/design/loop.md +5 -0
- package/templates/create/blank/prefabs/.gitkeep +1 -0
- package/templates/create/blank/scenes/.gitkeep +1 -0
- package/templates/create/blank/src/runtime/.gitkeep +1 -0
- package/templates/create/blank/ui/.gitkeep +1 -0
- package/templates/create/deckbuilder-2d/assets/audio/.gitkeep +1 -0
- package/templates/create/deckbuilder-2d/assets/fonts/.gitkeep +1 -0
- package/templates/create/deckbuilder-2d/assets/sprites/.gitkeep +1 -0
- package/templates/create/deckbuilder-2d/assets/starter/README.md +11 -0
- package/templates/create/deckbuilder-2d/assets/ui/.gitkeep +1 -0
- package/templates/create/deckbuilder-2d/aura.config.json +28 -0
- package/templates/create/deckbuilder-2d/config/gameplay/deckbuilder.config.js +26 -0
- package/templates/create/deckbuilder-2d/content/cards/guard.card.js +19 -0
- package/templates/create/deckbuilder-2d/content/cards/spark.card.js +20 -0
- package/templates/create/deckbuilder-2d/content/cards/starter.deck.js +69 -0
- package/templates/create/deckbuilder-2d/content/cards/strike.card.js +19 -0
- package/templates/create/deckbuilder-2d/content/cards/survey.card.js +20 -0
- package/templates/create/deckbuilder-2d/content/encounters/training-battle.encounter.js +14 -0
- package/templates/create/deckbuilder-2d/content/encounters/training-battle.js +65 -0
- package/templates/create/deckbuilder-2d/content/enemies/training-automaton.enemy.js +48 -0
- package/templates/create/deckbuilder-2d/content/gameplay/.gitkeep +1 -0
- package/templates/create/deckbuilder-2d/content/registries/cards.registry.js +26 -0
- package/templates/create/deckbuilder-2d/content/registries/encounters.registry.js +20 -0
- package/templates/create/deckbuilder-2d/content/registries/enemies.registry.js +20 -0
- package/templates/create/deckbuilder-2d/content/registries/relics.registry.js +20 -0
- package/templates/create/deckbuilder-2d/content/relics/ember-charm.relic.js +18 -0
- package/templates/create/deckbuilder-2d/docs/design/loop.md +12 -0
- package/templates/create/deckbuilder-2d/prefabs/.gitkeep +1 -0
- package/templates/create/deckbuilder-2d/scenes/boot.scene.js +84 -0
- package/templates/create/deckbuilder-2d/scenes/gameplay.scene.js +641 -0
- package/templates/create/deckbuilder-2d/src/components/.gitkeep +1 -0
- package/templates/create/deckbuilder-2d/src/main.js +17 -0
- package/templates/create/deckbuilder-2d/src/runtime/capabilities.js +22 -0
- package/templates/create/deckbuilder-2d/src/shared/.gitkeep +1 -0
- package/templates/create/deckbuilder-2d/src/systems/.gitkeep +1 -0
- package/templates/create/deckbuilder-2d/tests/smoke/.gitkeep +1 -0
- package/templates/create/deckbuilder-2d/ui/hud.screen.js +80 -0
- package/templates/create/deckbuilder-2d/ui/pause.screen.js +146 -0
- package/templates/create/deckbuilder-2d/ui/settings.screen.js +342 -0
- package/templates/create/local-multiplayer/aura.config.json +40 -0
- package/templates/create/local-multiplayer/config/gameplay/local-multiplayer.config.js +26 -0
- package/templates/create/local-multiplayer/content/gameplay/room-layout.js +13 -0
- package/templates/create/local-multiplayer/content/registries/.gitkeep +1 -0
- package/templates/create/local-multiplayer/docs/design/loop.md +14 -0
- package/templates/create/local-multiplayer/prefabs/player.prefab.js +99 -0
- package/templates/create/local-multiplayer/scenes/boot.scene.js +12 -0
- package/templates/create/local-multiplayer/scenes/gameplay.scene.js +443 -0
- package/templates/create/local-multiplayer/src/main.js +17 -0
- package/templates/create/local-multiplayer/src/runtime/capabilities.js +28 -0
- package/templates/create/local-multiplayer/ui/hud.screen.js +60 -0
- package/templates/create/shared/src/runtime/project-inspector.js +105 -0
- package/templates/create/shared/src/runtime/scene-flow.js +290 -0
- package/templates/create/shared/src/runtime/screen-shell.js +222 -0
- package/templates/create/shared/src/runtime/ui-forms.js +209 -0
- package/templates/create/shared/src/runtime/ui-settings.js +237 -0
- package/templates/create/shared/src/runtime/ui-theme.js +352 -0
- package/templates/create/shared/src/starter-utils/adventure-objectives.js +102 -0
- package/templates/create/shared/src/starter-utils/animation-2d.js +337 -0
- package/templates/create/shared/src/starter-utils/avatar-3d.js +404 -0
- package/templates/create/shared/src/starter-utils/combat-feedback-2d.js +320 -0
- package/templates/create/shared/src/starter-utils/core.js +39 -3
- package/templates/create/shared/src/starter-utils/index.js +8 -2
- package/templates/create/shared/src/starter-utils/platformer-3d.js +34 -3
- package/templates/create/shared/src/starter-utils/triggers.js +662 -0
- package/templates/create/shared/src/starter-utils/tween-2d.js +615 -0
- package/templates/create/video-cutscene/assets/video/.gitkeep +0 -0
- package/templates/create/video-cutscene/aura.config.json +28 -0
- package/templates/create/video-cutscene/config/gameplay/.gitkeep +0 -0
- package/templates/create/video-cutscene/content/gameplay/.gitkeep +0 -0
- package/templates/create/video-cutscene/content/registries/.gitkeep +0 -0
- package/templates/create/video-cutscene/docs/design/loop.md +22 -0
- package/templates/create/video-cutscene/prefabs/.gitkeep +0 -0
- package/templates/create/video-cutscene/scenes/boot.scene.js +11 -0
- package/templates/create/video-cutscene/scenes/cutscene.scene.js +113 -0
- package/templates/create/video-cutscene/scenes/gameplay.scene.js +50 -0
- package/templates/create/video-cutscene/src/main.js +17 -0
- package/templates/create/video-cutscene/src/runtime/app.js +52 -0
- package/templates/create/video-cutscene/src/runtime/capabilities.js +35 -0
- package/templates/create/video-cutscene/src/runtime/state.js +13 -0
- package/templates/create/video-cutscene/ui/.gitkeep +0 -0
- package/templates/create-bin/play.js +1187 -0
- package/templates/make/README.md +46 -0
- package/templates/make/catalog.json +51 -0
- package/templates/make/component/files/{{MAKE_NAME}}.component.js +20 -0
- package/templates/make/component/manifest.json +9 -0
- package/templates/make/data/files/{{MAKE_NAME}}.json +14 -0
- package/templates/make/data/manifest.json +9 -0
- package/templates/make/material/files/{{MAKE_NAME}}.material.json +17 -0
- package/templates/make/material/manifest.json +9 -0
- package/templates/make/prefab/files/{{MAKE_NAME}}.prefab.js +20 -0
- package/templates/make/prefab/manifest.json +9 -0
- package/templates/make/scene/files/{{MAKE_NAME}}.scene.js +31 -0
- package/templates/make/scene/manifest.json +9 -0
- package/templates/make/shader/files/{{MAKE_NAME}}.shader.js +23 -0
- package/templates/make/shader/manifest.json +9 -0
- package/templates/make/system/files/{{MAKE_NAME}}.system.js +15 -0
- package/templates/make/system/manifest.json +9 -0
- package/templates/make/ui-screen/files/{{MAKE_NAME}}.screen.js +16 -0
- package/templates/make/ui-screen/files/{{MAKE_NAME}}.screen.json +23 -0
- package/templates/make/ui-screen/manifest.json +10 -0
- package/templates/make-starters/deckbuilder-2d/card/files/{{MAKE_NAME}}.card.js +22 -0
- package/templates/make-starters/deckbuilder-2d/card/manifest.json +9 -0
- package/templates/make-starters/deckbuilder-2d/catalog.json +34 -0
- package/templates/make-starters/deckbuilder-2d/encounter/files/{{MAKE_NAME}}.encounter.js +18 -0
- package/templates/make-starters/deckbuilder-2d/encounter/manifest.json +9 -0
- package/templates/make-starters/deckbuilder-2d/enemy/files/{{MAKE_NAME}}.enemy.js +28 -0
- package/templates/make-starters/deckbuilder-2d/enemy/manifest.json +9 -0
- package/templates/make-starters/deckbuilder-2d/relic/files/{{MAKE_NAME}}.relic.js +23 -0
- package/templates/make-starters/deckbuilder-2d/relic/manifest.json +9 -0
- package/templates/retro/platformer/README.md +10 -0
- package/templates/retro/platformer/assets/retro/assets.json +91 -0
- package/templates/retro/platformer/aura.config.json +7 -0
- package/templates/retro/platformer/package.json +5 -0
- package/templates/retro/platformer/src/main.js +40 -0
- package/templates/retro/puzzle-grid/README.md +10 -0
- package/templates/retro/puzzle-grid/assets/retro/assets.json +90 -0
- package/templates/retro/puzzle-grid/aura.config.json +7 -0
- package/templates/retro/puzzle-grid/package.json +5 -0
- package/templates/retro/puzzle-grid/src/main.js +29 -0
- package/templates/retro/tactics-grid/README.md +10 -0
- package/templates/retro/tactics-grid/assets/retro/assets.json +90 -0
- package/templates/retro/tactics-grid/aura.config.json +7 -0
- package/templates/retro/tactics-grid/package.json +5 -0
- package/templates/retro/tactics-grid/src/main.js +35 -0
- package/templates/retro/topdown-adventure/README.md +10 -0
- package/templates/retro/topdown-adventure/assets/retro/assets.json +95 -0
- package/templates/retro/topdown-adventure/aura.config.json +7 -0
- package/templates/retro/topdown-adventure/package.json +5 -0
- package/templates/retro/topdown-adventure/src/main.js +29 -0
- package/templates/skills/aurajs/SKILL.md +61 -5
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|
+
distanceSquared3D,
|
|
5
|
+
isGoalReached,
|
|
6
|
+
respawnAtCheckpoint,
|
|
7
|
+
setAvatarInput3D,
|
|
8
|
+
spawnCharacterAvatar3D,
|
|
9
|
+
stepMovingPlatform3D,
|
|
10
|
+
tickCharacterAvatar3D,
|
|
11
|
+
updateCheckpointProgress,
|
|
12
|
+
} from '../src/starter-utils/index.js';
|
|
13
|
+
import {
|
|
14
|
+
GOAL_ZONE,
|
|
15
|
+
TARGET_COLLECTIBLES,
|
|
16
|
+
WORLD_LIMIT,
|
|
17
|
+
} from '../content/gameplay/course.js';
|
|
18
|
+
import { ensureUiState } from '../src/runtime/app-state.js';
|
|
19
|
+
import { bindPlayerAvatarVisual, drawCollectathonActors, loadPlayerAvatarVisual } from '../prefabs/player.prefab.js';
|
|
20
|
+
import { drawCollectathonCourse, syncCollectathonCharacterObstacles } from '../prefabs/world.prefab.js';
|
|
21
|
+
import { createCollectathonMaterials } from '../src/runtime/materials.js';
|
|
22
|
+
import { createCollectathonRunState } from '../src/runtime/state.js';
|
|
23
|
+
import { drawCollectathonHud } from '../ui/hud.screen.js';
|
|
24
|
+
|
|
25
|
+
function createCollectathonSessionSeed() {
|
|
26
|
+
return {
|
|
27
|
+
runsStarted: 0,
|
|
28
|
+
bestScore: 0,
|
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29
|
+
lastOutcome: 'idle',
|
|
30
|
+
lastSceneId: 'gameplay',
|
|
31
|
+
};
|
|
32
|
+
}
|
|
33
|
+
|
|
34
|
+
function ensureCollectathonSession(context, appState) {
|
|
35
|
+
if (typeof context.ensureSessionState === 'function') {
|
|
36
|
+
return context.ensureSessionState('collectathon', createCollectathonSessionSeed());
|
|
37
|
+
}
|
|
38
|
+
if (!appState.session || typeof appState.session !== 'object' || Array.isArray(appState.session)) {
|
|
39
|
+
appState.session = {};
|
|
40
|
+
}
|
|
41
|
+
if (!appState.session.collectathon || typeof appState.session.collectathon !== 'object' || Array.isArray(appState.session.collectathon)) {
|
|
42
|
+
appState.session.collectathon = createCollectathonSessionSeed();
|
|
43
|
+
}
|
|
44
|
+
return appState.session.collectathon;
|
|
45
|
+
}
|
|
46
|
+
|
|
47
|
+
function createCollectathonUiStateSeed() {
|
|
48
|
+
return {
|
|
49
|
+
showControlsHint: true,
|
|
50
|
+
};
|
|
51
|
+
}
|
|
52
|
+
|
|
53
|
+
function ensureCollectathonUiState(context, appState) {
|
|
54
|
+
if (typeof context.ensureUiState === 'function') {
|
|
55
|
+
return context.ensureUiState('collectathonHud', createCollectathonUiStateSeed());
|
|
56
|
+
}
|
|
57
|
+
if (!appState.ui || typeof appState.ui !== 'object' || Array.isArray(appState.ui)) {
|
|
58
|
+
appState.ui = {};
|
|
59
|
+
}
|
|
60
|
+
if (!appState.ui.collectathonHud || typeof appState.ui.collectathonHud !== 'object' || Array.isArray(appState.ui.collectathonHud)) {
|
|
61
|
+
appState.ui.collectathonHud = createCollectathonUiStateSeed();
|
|
62
|
+
}
|
|
63
|
+
return appState.ui.collectathonHud;
|
|
64
|
+
}
|
|
65
|
+
|
|
66
|
+
export function createGameplayScene(context = {}) {
|
|
67
|
+
const appState = context.appState || {};
|
|
68
|
+
const collectathonSession = ensureCollectathonSession(context, appState);
|
|
69
|
+
const collectathonUiState = ensureCollectathonUiState(context, appState);
|
|
70
|
+
const projectTitle = context.projectTitle || 'AuraJS Game';
|
|
71
|
+
const goalZone = createGoalZone(GOAL_ZONE);
|
|
72
|
+
let boxMesh = null;
|
|
73
|
+
let materials = null;
|
|
74
|
+
let playerVisual = null;
|
|
75
|
+
let sceneState = createCollectathonRunState();
|
|
76
|
+
|
|
77
|
+
function syncSessionState() {
|
|
78
|
+
collectathonSession.lastSceneId = 'gameplay';
|
|
79
|
+
collectathonSession.bestScore = Math.max(Number(collectathonSession.bestScore || 0), sceneState.score);
|
|
80
|
+
collectathonSession.lastScore = sceneState.score;
|
|
81
|
+
collectathonSession.lastTimerRemaining = Number(sceneState.timerRemaining.toFixed(2));
|
|
82
|
+
collectathonSession.lastOutcome = sceneState.runComplete
|
|
83
|
+
? 'course-cleared'
|
|
84
|
+
: (sceneState.runFailed ? 'failed' : 'running');
|
|
85
|
+
}
|
|
86
|
+
|
|
87
|
+
function resetRun() {
|
|
88
|
+
sceneState = createCollectathonRunState(sceneState?.player ?? null);
|
|
89
|
+
if (!playerVisual) return;
|
|
90
|
+
bindPlayerAvatarVisual(sceneState.player, playerVisual);
|
|
91
|
+
syncCollectathonCharacterObstacles(sceneState.movingPlatform);
|
|
92
|
+
spawnCharacterAvatar3D(aura, sceneState.player, { position: sceneState.player.position });
|
|
93
|
+
collectathonSession.runsStarted += 1;
|
|
94
|
+
syncSessionState();
|
|
95
|
+
}
|
|
96
|
+
|
|
97
|
+
function updateMovement(dt) {
|
|
98
|
+
const moveX = axisFromKeys(aura.input, ['arrowleft', 'a'], ['arrowright', 'd']);
|
|
99
|
+
const moveZ = axisFromKeys(aura.input, ['arrowup', 'w'], ['arrowdown', 's']);
|
|
100
|
+
setAvatarInput3D(sceneState.player, {
|
|
101
|
+
moveX,
|
|
102
|
+
moveZ,
|
|
103
|
+
jump: aura.input.isKeyPressed('space'),
|
|
104
|
+
run: aura.input.isKeyDown('shift') || aura.input.isKeyDown('shiftleft') || aura.input.isKeyDown('shiftright'),
|
|
105
|
+
});
|
|
106
|
+
tickCharacterAvatar3D(aura, sceneState.player, dt);
|
|
107
|
+
sceneState.player.position.x = Math.max(-WORLD_LIMIT, Math.min(WORLD_LIMIT, sceneState.player.position.x));
|
|
108
|
+
sceneState.player.position.z = Math.max(-WORLD_LIMIT, Math.min(WORLD_LIMIT, sceneState.player.position.z));
|
|
109
|
+
spawnCharacterAvatar3D(aura, sceneState.player, { position: sceneState.player.position });
|
|
110
|
+
}
|
|
111
|
+
|
|
112
|
+
function updateRespawnAndCheckpoints() {
|
|
113
|
+
if (sceneState.player.position.y < -10) {
|
|
114
|
+
if (!respawnAtCheckpoint(sceneState.checkpointSystem, sceneState.player)) {
|
|
115
|
+
resetRun();
|
|
116
|
+
return false;
|
|
117
|
+
}
|
|
118
|
+
spawnCharacterAvatar3D(aura, sceneState.player, { position: sceneState.player.position });
|
|
119
|
+
}
|
|
120
|
+
|
|
121
|
+
updateCheckpointProgress(sceneState.checkpointSystem, sceneState.player);
|
|
122
|
+
return true;
|
|
123
|
+
}
|
|
124
|
+
|
|
125
|
+
function collectNearbyPickups() {
|
|
126
|
+
for (const collectible of sceneState.collectibles) {
|
|
127
|
+
if (collectible.collected) continue;
|
|
128
|
+
if (distanceSquared3D(sceneState.player, collectible) > 0.95) continue;
|
|
129
|
+
collectible.collected = true;
|
|
130
|
+
sceneState.score += 1;
|
|
131
|
+
}
|
|
132
|
+
}
|
|
133
|
+
|
|
134
|
+
return {
|
|
135
|
+
setup() {
|
|
136
|
+
boxMesh = aura.mesh.createBox();
|
|
137
|
+
materials = createCollectathonMaterials();
|
|
138
|
+
playerVisual = loadPlayerAvatarVisual();
|
|
139
|
+
|
|
140
|
+
aura.light.ambient({ r: 1, g: 1, b: 1 }, 0.23);
|
|
141
|
+
aura.light.directional({ x: 0.55, y: -1.0, z: -0.35 }, { r: 1, g: 1, b: 1 }, 1.0);
|
|
142
|
+
aura.camera3d.perspective(62, 0.1, 150);
|
|
143
|
+
|
|
144
|
+
resetRun();
|
|
145
|
+
console.log(`${projectTitle} started (3D collectathon template)`);
|
|
146
|
+
},
|
|
147
|
+
update(dt) {
|
|
148
|
+
if (aura.input.isKeyPressed('h')) {
|
|
149
|
+
collectathonUiState.showControlsHint = collectathonUiState.showControlsHint !== true;
|
|
150
|
+
}
|
|
151
|
+
sceneState.elapsed += dt;
|
|
152
|
+
stepMovingPlatform3D(sceneState.movingPlatform, dt);
|
|
153
|
+
syncCollectathonCharacterObstacles(sceneState.movingPlatform);
|
|
154
|
+
|
|
155
|
+
if (sceneState.runFailed || sceneState.runComplete) {
|
|
156
|
+
if (aura.input.isKeyPressed('enter')) resetRun();
|
|
157
|
+
return;
|
|
158
|
+
}
|
|
159
|
+
|
|
160
|
+
sceneState.timerRemaining = Math.max(0, sceneState.timerRemaining - dt);
|
|
161
|
+
if (sceneState.timerRemaining <= 0) {
|
|
162
|
+
sceneState.runFailed = true;
|
|
163
|
+
syncSessionState();
|
|
164
|
+
return;
|
|
165
|
+
}
|
|
166
|
+
|
|
167
|
+
updateMovement(dt);
|
|
168
|
+
if (!updateRespawnAndCheckpoints()) return;
|
|
169
|
+
collectNearbyPickups();
|
|
170
|
+
|
|
171
|
+
if (sceneState.score >= TARGET_COLLECTIBLES && isGoalReached(goalZone, sceneState.player)) {
|
|
172
|
+
sceneState.runComplete = true;
|
|
173
|
+
}
|
|
174
|
+
syncSessionState();
|
|
175
|
+
},
|
|
176
|
+
draw() {
|
|
177
|
+
aura.draw3d.clear3d({ r: 0.06, g: 0.08, b: 0.12 });
|
|
178
|
+
drawCollectathonCourse({
|
|
179
|
+
mesh: boxMesh,
|
|
180
|
+
floorMaterial: materials.floor,
|
|
181
|
+
platformMaterial: materials.platform,
|
|
182
|
+
movingPlatform: sceneState.movingPlatform,
|
|
183
|
+
});
|
|
184
|
+
drawCollectathonActors({
|
|
185
|
+
mesh: boxMesh,
|
|
186
|
+
materials,
|
|
187
|
+
state: sceneState,
|
|
188
|
+
goalZone,
|
|
189
|
+
});
|
|
190
|
+
aura.scene3d.submitRenderBindings();
|
|
191
|
+
drawCollectathonHud({
|
|
192
|
+
score: sceneState.score,
|
|
193
|
+
timerRemaining: sceneState.timerRemaining,
|
|
194
|
+
runFailed: sceneState.runFailed,
|
|
195
|
+
runComplete: sceneState.runComplete,
|
|
196
|
+
showControlsHint: collectathonUiState.showControlsHint !== false,
|
|
197
|
+
});
|
|
198
|
+
},
|
|
199
|
+
};
|
|
200
|
+
}
|
|
@@ -1,367 +1,17 @@
|
|
|
1
1
|
// {{PROJECT_TITLE}} - AuraJS 3D collectathon starter
|
|
2
2
|
|
|
3
|
-
import {
|
|
3
|
+
import { createApp } from './runtime/app.js';
|
|
4
4
|
|
|
5
|
-
const
|
|
6
|
-
const MOVE_SPEED = 5.6;
|
|
7
|
-
const JUMP_SPEED = 8.4;
|
|
8
|
-
const GRAVITY = 20.0;
|
|
9
|
-
const WORLD_LIMIT = 9.2;
|
|
10
|
-
const TARGET_COLLECTIBLES = 5;
|
|
11
|
-
const START_TIMER_SECONDS = 95;
|
|
12
|
-
|
|
13
|
-
const WORLD_PLATFORMS = [
|
|
14
|
-
{ x: -3.2, y: 1.2, z: 2.6, sx: 3.0, sy: 0.5, sz: 2.3 },
|
|
15
|
-
{ x: 2.5, y: 2.2, z: 1.2, sx: 2.8, sy: 0.5, sz: 2.1 },
|
|
16
|
-
{ x: 4.9, y: 3.3, z: -1.8, sx: 2.8, sy: 0.5, sz: 2.0 },
|
|
17
|
-
{ x: -1.0, y: 3.7, z: -3.3, sx: 3.0, sy: 0.5, sz: 2.2 },
|
|
18
|
-
{ x: 3.8, y: 4.8, z: -5.1, sx: 2.8, sy: 0.5, sz: 2.0 },
|
|
19
|
-
];
|
|
20
|
-
|
|
21
|
-
const CHECKPOINTS = [
|
|
22
|
-
{ x: 0.0, y: 1.1, z: 5.8, radius: 1.4 },
|
|
23
|
-
{ x: -3.2, y: 2.0, z: 2.6, radius: 1.2 },
|
|
24
|
-
{ x: 2.5, y: 3.0, z: 1.2, radius: 1.2 },
|
|
25
|
-
{ x: -1.0, y: 4.5, z: -3.3, radius: 1.25 },
|
|
26
|
-
{ x: 3.8, y: 5.7, z: -5.1, radius: 1.3 },
|
|
27
|
-
];
|
|
28
|
-
|
|
29
|
-
const COLLECTIBLE_SPAWNS = [
|
|
30
|
-
{ x: -3.2, y: 2.0, z: 2.6 },
|
|
31
|
-
{ x: 2.5, y: 3.0, z: 1.2 },
|
|
32
|
-
{ x: 4.9, y: 4.1, z: -1.8 },
|
|
33
|
-
{ x: -1.0, y: 4.5, z: -3.3 },
|
|
34
|
-
{ x: 3.8, y: 5.7, z: -5.1 },
|
|
35
|
-
{ x: 0.2, y: 2.8, z: -0.8 },
|
|
36
|
-
];
|
|
37
|
-
|
|
38
|
-
let boxMesh;
|
|
39
|
-
let floorMat;
|
|
40
|
-
let platformMat;
|
|
41
|
-
let playerMat;
|
|
42
|
-
let collectibleMat;
|
|
43
|
-
let checkpointMat;
|
|
44
|
-
let goalMat;
|
|
45
|
-
|
|
46
|
-
let player = { x: 0, y: 1.1, z: 5.8, vy: 0, onGround: false };
|
|
47
|
-
let collectibles = [];
|
|
48
|
-
let score = 0;
|
|
49
|
-
let elapsed = 0;
|
|
50
|
-
let timerRemaining = START_TIMER_SECONDS;
|
|
51
|
-
let runFailed = false;
|
|
52
|
-
let runComplete = false;
|
|
53
|
-
let checkpointSystem = createCheckpointSystem({ checkpoints: CHECKPOINTS });
|
|
54
|
-
let movingPlatform = createMovingPlatform3D({
|
|
55
|
-
from: { x: 0.7, y: 2.1, z: -0.5 },
|
|
56
|
-
to: { x: 3.2, y: 3.1, z: -2.1 },
|
|
57
|
-
size: { x: 2.2, y: 0.4, z: 1.8 },
|
|
58
|
-
periodSeconds: 3.0,
|
|
59
|
-
});
|
|
60
|
-
const goalZone = createGoalZone({ x: 3.8, y: 5.9, z: -5.1, radius: 1.15 });
|
|
61
|
-
|
|
62
|
-
function hasMethod(obj, method) {
|
|
63
|
-
return Boolean(obj) && typeof obj[method] === 'function';
|
|
64
|
-
}
|
|
65
|
-
|
|
66
|
-
function failWithReason(reasonCode, message) {
|
|
67
|
-
throw new Error(`[3d-collectathon-template] ${message} [reason:${reasonCode}]`);
|
|
68
|
-
}
|
|
69
|
-
|
|
70
|
-
function assertRuntimeCapabilities() {
|
|
71
|
-
const missing = [];
|
|
72
|
-
if (!hasMethod(aura.mesh, 'createBox')) missing.push('aura.mesh.createBox');
|
|
73
|
-
if (!hasMethod(aura.material, 'create')) missing.push('aura.material.create');
|
|
74
|
-
if (!hasMethod(aura.light, 'ambient')) missing.push('aura.light.ambient');
|
|
75
|
-
if (!hasMethod(aura.light, 'directional')) missing.push('aura.light.directional');
|
|
76
|
-
if (!hasMethod(aura.camera3d, 'perspective')) missing.push('aura.camera3d.perspective');
|
|
77
|
-
if (!hasMethod(aura.camera3d, 'setPosition')) missing.push('aura.camera3d.setPosition');
|
|
78
|
-
if (!hasMethod(aura.camera3d, 'lookAt')) missing.push('aura.camera3d.lookAt');
|
|
79
|
-
if (!hasMethod(aura.input, 'isKeyDown')) missing.push('aura.input.isKeyDown');
|
|
80
|
-
if (!hasMethod(aura.input, 'isKeyPressed')) missing.push('aura.input.isKeyPressed');
|
|
81
|
-
if (!hasMethod(aura.draw3d, 'clear3d')) missing.push('aura.draw3d.clear3d');
|
|
82
|
-
if (!hasMethod(aura.draw3d, 'drawMesh')) missing.push('aura.draw3d.drawMesh');
|
|
83
|
-
if (!hasMethod(aura.draw2d, 'text')) missing.push('aura.draw2d.text');
|
|
84
|
-
if (!hasMethod(aura.draw2d, 'measureText')) missing.push('aura.draw2d.measureText');
|
|
85
|
-
if (typeof aura.rgb !== 'function') missing.push('aura.rgb');
|
|
86
|
-
if (!aura.Color || !aura.Color.WHITE) missing.push('aura.Color.WHITE');
|
|
87
|
-
|
|
88
|
-
if (missing.length > 0) {
|
|
89
|
-
failWithReason('missing_runtime_api', `runtime missing required APIs: ${missing.join(', ')}`);
|
|
90
|
-
}
|
|
91
|
-
|
|
92
|
-
const small = aura.draw2d.measureText('Probe', { size: 8 });
|
|
93
|
-
const large = aura.draw2d.measureText('Probe', { size: 24 });
|
|
94
|
-
if (!Number.isFinite(Number(small?.width)) || !Number.isFinite(Number(large?.width)) || Number(large.width) <= Number(small.width)) {
|
|
95
|
-
failWithReason(
|
|
96
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'placeholder_runtime_behavior',
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97
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-
'draw2d.measureText appears to be placeholder behavior (size does not affect width).',
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98
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-
);
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99
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}
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}
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101
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function buildCollectibles() {
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return COLLECTIBLE_SPAWNS.map((entry, index) => ({
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id: `c-${index + 1}`,
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x: entry.x,
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y: entry.y,
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z: entry.z,
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collected: false,
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109
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}));
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}
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function resetRun() {
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player = { x: 0, y: 1.1, z: 5.8, vy: 0, onGround: false };
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collectibles = buildCollectibles();
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115
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score = 0;
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116
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elapsed = 0;
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117
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timerRemaining = START_TIMER_SECONDS;
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runFailed = false;
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119
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runComplete = false;
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120
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checkpointSystem = createCheckpointSystem({ checkpoints: CHECKPOINTS });
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movingPlatform = createMovingPlatform3D({
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from: { x: 0.7, y: 2.1, z: -0.5 },
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to: { x: 3.2, y: 3.1, z: -2.1 },
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size: { x: 2.2, y: 0.4, z: 1.8 },
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125
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periodSeconds: 3.0,
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});
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}
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128
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129
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function findSupportTop(x, z) {
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let top = 0;
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const includePlatform = (platform) => {
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const halfX = platform.sx * 0.5;
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const halfZ = platform.sz * 0.5;
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if (Math.abs(x - platform.x) > halfX || Math.abs(z - platform.z) > halfZ) return;
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top = Math.max(top, platform.y + (platform.sy * 0.5));
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137
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};
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138
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for (const platform of WORLD_PLATFORMS) {
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includePlatform(platform);
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}
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|
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|
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includePlatform({
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x: movingPlatform.position.x,
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|
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y: movingPlatform.position.y,
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|
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z: movingPlatform.position.z,
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147
|
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sx: movingPlatform.size.x,
|
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|
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sy: movingPlatform.size.y,
|
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149
|
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sz: movingPlatform.size.z,
|
|
150
|
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});
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151
|
-
|
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|
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return top;
|
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153
|
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}
|
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154
|
-
|
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155
|
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function collectNearbyPickups() {
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156
|
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for (const collectible of collectibles) {
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157
|
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if (collectible.collected) continue;
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158
|
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const pickupDistanceSq = distanceSquared3D(player, collectible);
|
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159
|
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if (pickupDistanceSq > 0.95) continue;
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160
|
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collectible.collected = true;
|
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161
|
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score += 1;
|
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162
|
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}
|
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163
|
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}
|
|
5
|
+
const app = createApp();
|
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164
6
|
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165
7
|
aura.setup = function () {
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166
|
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|
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167
|
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boxMesh = aura.mesh.createBox();
|
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168
|
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|
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169
|
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floorMat = aura.material.create({
|
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|
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color: { r: 0.16, g: 0.25, b: 0.2, a: 1.0 },
|
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171
|
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metallic: 0.06,
|
|
172
|
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roughness: 0.92,
|
|
173
|
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});
|
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174
|
-
|
|
175
|
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platformMat = aura.material.create({
|
|
176
|
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color: { r: 0.42, g: 0.54, b: 0.74, a: 1.0 },
|
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177
|
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metallic: 0.1,
|
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178
|
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roughness: 0.6,
|
|
179
|
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});
|
|
180
|
-
|
|
181
|
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playerMat = aura.material.create({
|
|
182
|
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color: { r: 0.98, g: 0.55, b: 0.26, a: 1.0 },
|
|
183
|
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metallic: 0.28,
|
|
184
|
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roughness: 0.32,
|
|
185
|
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});
|
|
186
|
-
|
|
187
|
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collectibleMat = aura.material.create({
|
|
188
|
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color: { r: 0.98, g: 0.92, b: 0.38, a: 1.0 },
|
|
189
|
-
metallic: 0.7,
|
|
190
|
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roughness: 0.25,
|
|
191
|
-
});
|
|
192
|
-
|
|
193
|
-
checkpointMat = aura.material.create({
|
|
194
|
-
color: { r: 0.34, g: 0.9, b: 1.0, a: 1.0 },
|
|
195
|
-
metallic: 0.45,
|
|
196
|
-
roughness: 0.3,
|
|
197
|
-
});
|
|
198
|
-
|
|
199
|
-
goalMat = aura.material.create({
|
|
200
|
-
color: { r: 0.54, g: 1.0, b: 0.7, a: 1.0 },
|
|
201
|
-
metallic: 0.38,
|
|
202
|
-
roughness: 0.32,
|
|
203
|
-
});
|
|
204
|
-
|
|
205
|
-
aura.light.ambient({ r: 1, g: 1, b: 1 }, 0.23);
|
|
206
|
-
aura.light.directional({ x: 0.55, y: -1.0, z: -0.35 }, { r: 1, g: 1, b: 1 }, 1.0);
|
|
207
|
-
aura.camera3d.perspective(62, 0.1, 150);
|
|
208
|
-
|
|
209
|
-
resetRun();
|
|
210
|
-
console.log('{{PROJECT_TITLE}} started (3D collectathon template)');
|
|
8
|
+
app.setup();
|
|
211
9
|
};
|
|
212
10
|
|
|
213
11
|
aura.update = function (dt) {
|
|
214
|
-
|
|
215
|
-
stepMovingPlatform3D(movingPlatform, dt);
|
|
216
|
-
|
|
217
|
-
if (runFailed || runComplete) {
|
|
218
|
-
if (aura.input.isKeyPressed('enter')) resetRun();
|
|
219
|
-
return;
|
|
220
|
-
}
|
|
221
|
-
|
|
222
|
-
timerRemaining = Math.max(0, timerRemaining - dt);
|
|
223
|
-
if (timerRemaining <= 0) {
|
|
224
|
-
runFailed = true;
|
|
225
|
-
return;
|
|
226
|
-
}
|
|
227
|
-
|
|
228
|
-
const moveX = axisFromKeys(aura.input, ['arrowleft', 'a'], ['arrowright', 'd']);
|
|
229
|
-
const moveZ = axisFromKeys(aura.input, ['arrowup', 'w'], ['arrowdown', 's']);
|
|
230
|
-
|
|
231
|
-
player.x += moveX * MOVE_SPEED * dt;
|
|
232
|
-
player.z += moveZ * MOVE_SPEED * dt;
|
|
233
|
-
player.x = clamp(player.x, -WORLD_LIMIT, WORLD_LIMIT);
|
|
234
|
-
player.z = clamp(player.z, -WORLD_LIMIT, WORLD_LIMIT);
|
|
235
|
-
|
|
236
|
-
if (aura.input.isKeyPressed('space')) {
|
|
237
|
-
tryJump(player, JUMP_SPEED);
|
|
238
|
-
}
|
|
239
|
-
|
|
240
|
-
const supportTop = findSupportTop(player.x, player.z);
|
|
241
|
-
const floorY = supportTop + PLAYER_HALF.y;
|
|
242
|
-
stepVerticalMotion(player, dt, GRAVITY, floorY);
|
|
243
|
-
|
|
244
|
-
if (player.y < -10) {
|
|
245
|
-
if (!respawnAtCheckpoint(checkpointSystem, player)) {
|
|
246
|
-
resetRun();
|
|
247
|
-
return;
|
|
248
|
-
}
|
|
249
|
-
}
|
|
250
|
-
|
|
251
|
-
updateCheckpointProgress(checkpointSystem, player);
|
|
252
|
-
collectNearbyPickups();
|
|
253
|
-
|
|
254
|
-
if (score >= TARGET_COLLECTIBLES && isGoalReached(goalZone, player)) {
|
|
255
|
-
runComplete = true;
|
|
256
|
-
}
|
|
257
|
-
|
|
258
|
-
aura.camera3d.setPosition(player.x + 7.8, player.y + 6.2, player.z + 8.5);
|
|
259
|
-
aura.camera3d.lookAt(player.x, player.y + 0.2, player.z);
|
|
12
|
+
app.update(dt);
|
|
260
13
|
};
|
|
261
14
|
|
|
262
15
|
aura.draw = function () {
|
|
263
|
-
|
|
264
|
-
|
|
265
|
-
aura.draw3d.drawMesh(boxMesh, floorMat, {
|
|
266
|
-
position: { x: 0, y: -0.5, z: 0 },
|
|
267
|
-
rotation: { x: 0, y: 0, z: 0 },
|
|
268
|
-
scale: { x: 26, y: 1, z: 26 },
|
|
269
|
-
});
|
|
270
|
-
|
|
271
|
-
for (const platform of WORLD_PLATFORMS) {
|
|
272
|
-
aura.draw3d.drawMesh(boxMesh, platformMat, {
|
|
273
|
-
position: { x: platform.x, y: platform.y, z: platform.z },
|
|
274
|
-
rotation: { x: 0, y: 0, z: 0 },
|
|
275
|
-
scale: { x: platform.sx, y: platform.sy, z: platform.sz },
|
|
276
|
-
});
|
|
277
|
-
}
|
|
278
|
-
|
|
279
|
-
aura.draw3d.drawMesh(boxMesh, platformMat, {
|
|
280
|
-
position: { x: movingPlatform.position.x, y: movingPlatform.position.y, z: movingPlatform.position.z },
|
|
281
|
-
rotation: { x: 0, y: elapsed * 0.5, z: 0 },
|
|
282
|
-
scale: { x: movingPlatform.size.x, y: movingPlatform.size.y, z: movingPlatform.size.z },
|
|
283
|
-
});
|
|
284
|
-
|
|
285
|
-
aura.draw3d.drawMesh(boxMesh, playerMat, {
|
|
286
|
-
position: { x: player.x, y: player.y, z: player.z },
|
|
287
|
-
rotation: { x: 0, y: elapsed * 1.1, z: 0 },
|
|
288
|
-
scale: { x: PLAYER_HALF.x * 2, y: PLAYER_HALF.y * 2, z: PLAYER_HALF.z * 2 },
|
|
289
|
-
});
|
|
290
|
-
|
|
291
|
-
for (const collectible of collectibles) {
|
|
292
|
-
if (collectible.collected) continue;
|
|
293
|
-
aura.draw3d.drawMesh(boxMesh, collectibleMat, {
|
|
294
|
-
position: {
|
|
295
|
-
x: collectible.x,
|
|
296
|
-
y: collectible.y + (Math.sin((elapsed * 2.2) + collectible.x) * 0.16),
|
|
297
|
-
z: collectible.z,
|
|
298
|
-
},
|
|
299
|
-
rotation: { x: elapsed * 0.5, y: elapsed * 1.7, z: elapsed * 0.3 },
|
|
300
|
-
scale: { x: 0.45, y: 0.45, z: 0.45 },
|
|
301
|
-
});
|
|
302
|
-
}
|
|
303
|
-
|
|
304
|
-
const checkpoint = activeCheckpoint(checkpointSystem);
|
|
305
|
-
if (checkpoint) {
|
|
306
|
-
aura.draw3d.drawMesh(boxMesh, checkpointMat, {
|
|
307
|
-
position: { x: checkpoint.x, y: checkpoint.y - 0.35, z: checkpoint.z },
|
|
308
|
-
rotation: { x: 0, y: elapsed, z: 0 },
|
|
309
|
-
scale: { x: 0.4, y: 0.4, z: 0.4 },
|
|
310
|
-
});
|
|
311
|
-
}
|
|
312
|
-
|
|
313
|
-
aura.draw3d.drawMesh(boxMesh, goalMat, {
|
|
314
|
-
position: { x: goalZone.x, y: goalZone.y, z: goalZone.z },
|
|
315
|
-
rotation: { x: 0, y: elapsed * 0.9, z: 0 },
|
|
316
|
-
scale: {
|
|
317
|
-
x: goalZone.radius * 1.25,
|
|
318
|
-
y: goalZone.radius * 1.25,
|
|
319
|
-
z: goalZone.radius * 1.25,
|
|
320
|
-
},
|
|
321
|
-
});
|
|
322
|
-
|
|
323
|
-
aura.draw2d.text('Move: Arrows/WASD Jump: Space', 12, 12, {
|
|
324
|
-
color: aura.Color.WHITE,
|
|
325
|
-
size: 14,
|
|
326
|
-
align: 'left',
|
|
327
|
-
});
|
|
328
|
-
aura.draw2d.text(`Collectibles ${score}/${TARGET_COLLECTIBLES}`, 12, 34, {
|
|
329
|
-
color: aura.Color.WHITE,
|
|
330
|
-
size: 14,
|
|
331
|
-
align: 'left',
|
|
332
|
-
});
|
|
333
|
-
aura.draw2d.text(`Timer ${timerRemaining.toFixed(1)}s`, 12, 56, {
|
|
334
|
-
color: aura.Color.WHITE,
|
|
335
|
-
size: 14,
|
|
336
|
-
align: 'left',
|
|
337
|
-
});
|
|
338
|
-
aura.draw2d.text('Reach checkpoints, collect orbs, then hit the goal.', 12, 78, {
|
|
339
|
-
color: aura.Color.WHITE,
|
|
340
|
-
size: 13,
|
|
341
|
-
align: 'left',
|
|
342
|
-
});
|
|
343
|
-
|
|
344
|
-
if (runComplete) {
|
|
345
|
-
aura.draw2d.text('COURSE CLEARED', 12, 108, {
|
|
346
|
-
color: aura.rgb(0.54, 1.0, 0.7),
|
|
347
|
-
size: 24,
|
|
348
|
-
align: 'left',
|
|
349
|
-
});
|
|
350
|
-
aura.draw2d.text('Press Enter to restart', 12, 136, {
|
|
351
|
-
color: aura.Color.WHITE,
|
|
352
|
-
size: 16,
|
|
353
|
-
align: 'left',
|
|
354
|
-
});
|
|
355
|
-
} else if (runFailed) {
|
|
356
|
-
aura.draw2d.text('TIME UP', 12, 108, {
|
|
357
|
-
color: aura.rgb(1.0, 0.46, 0.46),
|
|
358
|
-
size: 24,
|
|
359
|
-
align: 'left',
|
|
360
|
-
});
|
|
361
|
-
aura.draw2d.text('Press Enter to retry', 12, 136, {
|
|
362
|
-
color: aura.Color.WHITE,
|
|
363
|
-
size: 16,
|
|
364
|
-
align: 'left',
|
|
365
|
-
});
|
|
366
|
-
}
|
|
16
|
+
app.draw();
|
|
367
17
|
};
|
|
@@ -0,0 +1,49 @@
|
|
|
1
|
+
import { createSceneRegistry } from './scene-registry.js';
|
|
2
|
+
import { createProjectInspector } from './project-inspector.js';
|
|
3
|
+
import { assertRuntimeCapabilities } from './capabilities.js';
|
|
4
|
+
|
|
5
|
+
export function createApp() {
|
|
6
|
+
const sceneRegistry = createSceneRegistry({
|
|
7
|
+
projectTitle: '{{PROJECT_TITLE}}',
|
|
8
|
+
});
|
|
9
|
+
const projectInspector = createProjectInspector();
|
|
10
|
+
let activeSceneId = sceneRegistry.defaultSceneId || Object.keys(sceneRegistry.scenes)[0] || null;
|
|
11
|
+
|
|
12
|
+
const activeScene = () => (activeSceneId ? sceneRegistry.scenes[activeSceneId] || null : null);
|
|
13
|
+
|
|
14
|
+
return {
|
|
15
|
+
get activeSceneId() {
|
|
16
|
+
return activeSceneId;
|
|
17
|
+
},
|
|
18
|
+
get sceneRegistry() {
|
|
19
|
+
return sceneRegistry;
|
|
20
|
+
},
|
|
21
|
+
get projectInspectorEnabled() {
|
|
22
|
+
return projectInspector.enabled;
|
|
23
|
+
},
|
|
24
|
+
getProjectInspectorState() {
|
|
25
|
+
return projectInspector.snapshot({ activeSceneId });
|
|
26
|
+
},
|
|
27
|
+
setup() {
|
|
28
|
+
assertRuntimeCapabilities();
|
|
29
|
+
activeScene()?.setup?.();
|
|
30
|
+
},
|
|
31
|
+
update(dt) {
|
|
32
|
+
projectInspector.syncInput(globalThis.aura?.input || null);
|
|
33
|
+
activeScene()?.update?.(dt);
|
|
34
|
+
},
|
|
35
|
+
draw() {
|
|
36
|
+
activeScene()?.draw?.();
|
|
37
|
+
projectInspector.draw({ activeSceneId });
|
|
38
|
+
},
|
|
39
|
+
toggleProjectInspector(nextEnabled) {
|
|
40
|
+
return projectInspector.toggle(nextEnabled);
|
|
41
|
+
},
|
|
42
|
+
swapScene(nextSceneId) {
|
|
43
|
+
if (!sceneRegistry.scenes[nextSceneId]) {
|
|
44
|
+
throw new Error(`Unknown scene "${nextSceneId}".`);
|
|
45
|
+
}
|
|
46
|
+
activeSceneId = nextSceneId;
|
|
47
|
+
},
|
|
48
|
+
};
|
|
49
|
+
}
|
|
@@ -0,0 +1,53 @@
|
|
|
1
|
+
function hasMethod(obj, method) {
|
|
2
|
+
return Boolean(obj) && typeof obj[method] === 'function';
|
|
3
|
+
}
|
|
4
|
+
|
|
5
|
+
function failWithReason(reasonCode, message) {
|
|
6
|
+
throw new Error(`[3d-collectathon-template] ${message} [reason:${reasonCode}]`);
|
|
7
|
+
}
|
|
8
|
+
|
|
9
|
+
export function assertRuntimeCapabilities() {
|
|
10
|
+
const missing = [];
|
|
11
|
+
if (!hasMethod(aura.mesh, 'createBox')) missing.push('aura.mesh.createBox');
|
|
12
|
+
if (!hasMethod(aura.material, 'create')) missing.push('aura.material.create');
|
|
13
|
+
if (!hasMethod(aura.light, 'ambient')) missing.push('aura.light.ambient');
|
|
14
|
+
if (!hasMethod(aura.light, 'directional')) missing.push('aura.light.directional');
|
|
15
|
+
if (!hasMethod(aura.camera3d, 'perspective')) missing.push('aura.camera3d.perspective');
|
|
16
|
+
if (!hasMethod(aura.camera3d, 'setPosition')) missing.push('aura.camera3d.setPosition');
|
|
17
|
+
if (!hasMethod(aura.camera3d, 'lookAt')) missing.push('aura.camera3d.lookAt');
|
|
18
|
+
if (!hasMethod(aura.character3d, 'create')) missing.push('aura.character3d.create');
|
|
19
|
+
if (!hasMethod(aura.character3d, 'move')) missing.push('aura.character3d.move');
|
|
20
|
+
if (!hasMethod(aura.character3d, 'jump')) missing.push('aura.character3d.jump');
|
|
21
|
+
if (!hasMethod(aura.character3d, 'update')) missing.push('aura.character3d.update');
|
|
22
|
+
if (!hasMethod(aura.character3d, 'getState')) missing.push('aura.character3d.getState');
|
|
23
|
+
if (!hasMethod(aura.character3d, 'setPosition')) missing.push('aura.character3d.setPosition');
|
|
24
|
+
if (!hasMethod(aura.character3d, 'addObstacle')) missing.push('aura.character3d.addObstacle');
|
|
25
|
+
if (!hasMethod(aura.character3d, 'clearObstacles')) missing.push('aura.character3d.clearObstacles');
|
|
26
|
+
if (!hasMethod(aura.input, 'isKeyDown')) missing.push('aura.input.isKeyDown');
|
|
27
|
+
if (!hasMethod(aura.input, 'isKeyPressed')) missing.push('aura.input.isKeyPressed');
|
|
28
|
+
if (!hasMethod(aura.scene3d, 'loadGltfScene')) missing.push('aura.scene3d.loadGltfScene');
|
|
29
|
+
if (!hasMethod(aura.scene3d, 'getImportedScene')) missing.push('aura.scene3d.getImportedScene');
|
|
30
|
+
if (!hasMethod(aura.scene3d, 'playImportedAnimation')) missing.push('aura.scene3d.playImportedAnimation');
|
|
31
|
+
if (!hasMethod(aura.scene3d, 'setLocalTransform')) missing.push('aura.scene3d.setLocalTransform');
|
|
32
|
+
if (!hasMethod(aura.scene3d, 'updateClips')) missing.push('aura.scene3d.updateClips');
|
|
33
|
+
if (!hasMethod(aura.scene3d, 'submitRenderBindings')) missing.push('aura.scene3d.submitRenderBindings');
|
|
34
|
+
if (!hasMethod(aura.draw3d, 'clear3d')) missing.push('aura.draw3d.clear3d');
|
|
35
|
+
if (!hasMethod(aura.draw3d, 'drawMesh')) missing.push('aura.draw3d.drawMesh');
|
|
36
|
+
if (!hasMethod(aura.draw2d, 'text')) missing.push('aura.draw2d.text');
|
|
37
|
+
if (!hasMethod(aura.draw2d, 'measureText')) missing.push('aura.draw2d.measureText');
|
|
38
|
+
if (typeof aura.rgb !== 'function') missing.push('aura.rgb');
|
|
39
|
+
if (!aura.Color || !aura.Color.WHITE) missing.push('aura.Color.WHITE');
|
|
40
|
+
|
|
41
|
+
if (missing.length > 0) {
|
|
42
|
+
failWithReason('missing_runtime_api', `runtime missing required APIs: ${missing.join(', ')}`);
|
|
43
|
+
}
|
|
44
|
+
|
|
45
|
+
const small = aura.draw2d.measureText('Probe', { size: 8 });
|
|
46
|
+
const large = aura.draw2d.measureText('Probe', { size: 24 });
|
|
47
|
+
if (!Number.isFinite(Number(small?.width)) || !Number.isFinite(Number(large?.width)) || Number(large.width) <= Number(small.width)) {
|
|
48
|
+
failWithReason(
|
|
49
|
+
'placeholder_runtime_behavior',
|
|
50
|
+
'draw2d.measureText appears to be placeholder behavior (size does not affect width).',
|
|
51
|
+
);
|
|
52
|
+
}
|
|
53
|
+
}
|