@auraindustry/aurajs 0.0.7 → 0.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +98 -2
- package/benchmarks/perf-thresholds.json +54 -0
- package/package.json +4 -7
- package/src/asset-pack.mjs +5 -1
- package/src/authored-project.mjs +1449 -0
- package/src/authored-runtime.mjs +2016 -0
- package/src/authoring/avatar-animation-graph.mjs +648 -0
- package/src/bin-integrity.mjs +272 -0
- package/src/build-contract/assets.mjs +130 -0
- package/src/build-contract/capabilities.mjs +116 -0
- package/src/build-contract/constants.mjs +6 -0
- package/src/build-contract/helpers.mjs +44 -0
- package/src/build-contract/web-templates.mjs +5993 -0
- package/src/build-contract.mjs +27 -2910
- package/src/bundler.mjs +188 -55
- package/src/cli.mjs +4825 -1512
- package/src/commands/project-authoring.mjs +434 -0
- package/src/config.mjs +27 -0
- package/src/conformance/cases/app-and-ui-runtime-cases.mjs +3309 -0
- package/src/conformance/cases/core-runtime-cases.mjs +1431 -0
- package/src/conformance/cases/index.mjs +11 -0
- package/src/conformance/cases/scene3d-and-media-cases.mjs +2094 -0
- package/src/conformance/cases/systems-and-gameplay-cases.mjs +1776 -0
- package/src/conformance/shared.mjs +27 -0
- package/src/conformance-runner.mjs +25 -13
- package/src/conformance.mjs +619 -4020
- package/src/cutscene.mjs +362 -5
- package/src/dev-cli-action.mjs +249 -0
- package/src/dev-cli-inspect.mjs +92 -0
- package/src/dev-cli-state.mjs +80 -0
- package/src/external-asset-cache.mjs +587 -0
- package/src/external-asset-policy.mjs +217 -0
- package/src/external-package-surface.mjs +206 -0
- package/src/game-action-runtime.mjs +869 -0
- package/src/game-state-runtime.mjs +206 -6
- package/src/headless-action.mjs +186 -0
- package/src/headless-test/runtime-animation.mjs +1173 -0
- package/src/headless-test/runtime-coordinator.mjs +1514 -0
- package/src/headless-test/runtime-primitives.mjs +320 -0
- package/src/headless-test/runtime-world.mjs +2253 -0
- package/src/headless-test.mjs +392 -4298
- package/src/host-binary.mjs +342 -14
- package/src/icon-discovery.mjs +64 -0
- package/src/make-catalog.mjs +109 -0
- package/src/make.mjs +197 -0
- package/src/package-integrity.mjs +586 -0
- package/src/perf-benchmark.mjs +353 -0
- package/src/postinstall.mjs +5 -5
- package/src/prefabs/index.mjs +34 -0
- package/src/prefabs/scene-serialization.mjs +184 -0
- package/src/project-importer.mjs +620 -0
- package/src/project-registry.mjs +24 -0
- package/src/publish-command.mjs +195 -0
- package/src/publish-env-example.mjs +83 -0
- package/src/publish-validation.mjs +708 -0
- package/src/retro/assets/compile.mjs +232 -0
- package/src/retro/backend-gba/authoring.mjs +1029 -0
- package/src/retro/backend-gba/rom.mjs +363 -0
- package/src/retro/backend-gbc/rom.mjs +85 -0
- package/src/retro/build.mjs +278 -0
- package/src/retro/cli/commands.mjs +292 -0
- package/src/retro/cli/templates.mjs +84 -0
- package/src/retro/diagnostics/catalog.mjs +110 -0
- package/src/retro/diagnostics/emit.mjs +72 -0
- package/src/retro/emulator/case-overlay.mjs +64 -0
- package/src/retro/emulator/discovery.mjs +158 -0
- package/src/retro/emulator/macos-case-overlay.swift +220 -0
- package/src/retro/emulator/profiles.mjs +146 -0
- package/src/retro/emulator/runner.mjs +289 -0
- package/src/retro/frontend/load-project.mjs +98 -0
- package/src/retro/index.mjs +30 -0
- package/src/retro/ir/build-ir.mjs +108 -0
- package/src/retro/runtime-gba/contract.mjs +151 -0
- package/src/retro/runtime-gbc/contract.mjs +117 -0
- package/src/retro/shared/span.mjs +26 -0
- package/src/retro/shared/targets.mjs +64 -0
- package/src/retro/validator/check-project.mjs +114 -0
- package/src/runtime-hotspot-audit.mjs +707 -0
- package/src/scaffold/config.mjs +1000 -0
- package/src/scaffold/fs.mjs +56 -0
- package/src/scaffold/layout.mjs +318 -0
- package/src/scaffold/project-docs.mjs +438 -0
- package/src/scaffold.mjs +93 -596
- package/src/scene-composition/index.mjs +326 -0
- package/src/scene-composition/runtime.mjs +751 -0
- package/src/self-hosted-assets.mjs +604 -0
- package/src/session-client.mjs +750 -0
- package/src/session-native-launcher.mjs +74 -0
- package/src/session-protocol.mjs +75 -0
- package/src/session-runtime.mjs +321 -0
- package/src/session-server.mjs +360 -0
- package/src/shader-kits/index.mjs +773 -0
- package/src/starter-content-registry.mjs +292 -0
- package/src/state-artifacts.mjs +662 -24
- package/src/state-dev-reload.mjs +99 -2
- package/src/terminal-ui.mjs +245 -0
- package/src/web-conformance.mjs +219 -0
- package/templates/create/2d/config/gameplay/shooter.config.js +26 -0
- package/templates/create/2d/content/gameplay/waves.json +26 -0
- package/templates/create/2d/content/registries/.gitkeep +1 -0
- package/templates/create/2d/docs/design/.gitkeep +1 -0
- package/templates/create/2d/docs/design/loop.md +5 -0
- package/templates/create/2d/prefabs/enemies.prefab.js +90 -0
- package/templates/create/2d/prefabs/enemy-basic.prefab.js +18 -0
- package/templates/create/2d/prefabs/player.prefab.js +36 -0
- package/templates/create/2d/prefabs/projectiles.prefab.js +35 -0
- package/templates/create/2d/scenes/boot.scene.js +12 -0
- package/templates/create/2d/scenes/gameplay.scene.js +230 -0
- package/templates/create/2d/scenes/menu.scene.js +9 -0
- package/templates/create/2d/src/main.js +6 -185
- package/templates/create/2d/src/runtime/app.js +49 -0
- package/templates/create/2d/src/runtime/capabilities.js +35 -0
- package/templates/create/2d/ui/hud.screen.js +40 -0
- package/templates/create/2d/ui/pause.screen.js +149 -0
- package/templates/create/2d/ui/settings.screen.js +347 -0
- package/templates/create/2d/ui/title.screen.js +13 -0
- package/templates/create/2d-adventure/aura.config.json +28 -0
- package/templates/create/2d-adventure/config/gameplay/adventure.config.js +14 -0
- package/templates/create/2d-adventure/content/gameplay/world.js +46 -0
- package/templates/create/2d-adventure/content/registries/.gitkeep +1 -0
- package/templates/create/2d-adventure/docs/design/loop.md +5 -0
- package/templates/create/2d-adventure/prefabs/player.prefab.js +54 -0
- package/templates/create/2d-adventure/prefabs/relic.prefab.js +38 -0
- package/templates/create/2d-adventure/prefabs/world.prefab.js +125 -0
- package/templates/create/2d-adventure/scenes/gameplay.scene.js +256 -0
- package/templates/create/2d-adventure/src/runtime/capabilities.js +34 -0
- package/templates/create/2d-adventure/ui/hud.screen.js +60 -0
- package/templates/create/2d-survivor/config/gameplay/survivor.config.js +33 -0
- package/templates/create/2d-survivor/content/gameplay/spawn-zones.json +29 -0
- package/templates/create/2d-survivor/content/registries/.gitkeep +1 -0
- package/templates/create/2d-survivor/docs/design/.gitkeep +1 -0
- package/templates/create/2d-survivor/docs/design/loop.md +5 -0
- package/templates/create/2d-survivor/prefabs/enemies.prefab.js +178 -0
- package/templates/create/2d-survivor/prefabs/enemy-swarm.prefab.js +18 -0
- package/templates/create/2d-survivor/prefabs/player.prefab.js +42 -0
- package/templates/create/2d-survivor/prefabs/projectiles.prefab.js +56 -0
- package/templates/create/2d-survivor/scenes/boot.scene.js +12 -0
- package/templates/create/2d-survivor/scenes/gameplay.scene.js +314 -0
- package/templates/create/2d-survivor/scenes/menu.scene.js +9 -0
- package/templates/create/2d-survivor/src/main.js +5 -332
- package/templates/create/2d-survivor/src/runtime/app.js +49 -0
- package/templates/create/2d-survivor/src/runtime/capabilities.js +35 -0
- package/templates/create/2d-survivor/ui/hud.screen.js +45 -0
- package/templates/create/2d-survivor/ui/title.screen.js +13 -0
- package/templates/create/3d/assets/models/starter-avatar.gltf +184 -0
- package/templates/create/3d/config/gameplay/.gitkeep +1 -0
- package/templates/create/3d/content/gameplay/checkpoints.json +33 -0
- package/templates/create/3d/content/gameplay/course.js +40 -0
- package/templates/create/3d/content/registries/.gitkeep +1 -0
- package/templates/create/3d/docs/design/.gitkeep +1 -0
- package/templates/create/3d/docs/design/loop.md +5 -0
- package/templates/create/3d/prefabs/checkpoint.prefab.js +15 -0
- package/templates/create/3d/prefabs/player.prefab.js +204 -0
- package/templates/create/3d/prefabs/world.prefab.js +112 -0
- package/templates/create/3d/scenes/boot.scene.js +12 -0
- package/templates/create/3d/scenes/checkpoint.scene.js +9 -0
- package/templates/create/3d/scenes/gameplay.scene.js +292 -0
- package/templates/create/3d/src/main.js +6 -295
- package/templates/create/3d/src/runtime/app.js +49 -0
- package/templates/create/3d/src/runtime/capabilities.js +53 -0
- package/templates/create/3d/src/runtime/materials.js +34 -0
- package/templates/create/3d/src/runtime/state.js +39 -0
- package/templates/create/3d/ui/hud.screen.js +75 -0
- package/templates/create/3d/ui/pause.screen.js +166 -0
- package/templates/create/3d/ui/settings.screen.js +387 -0
- package/templates/create/3d-adventure/assets/models/starter-avatar.gltf +184 -0
- package/templates/create/3d-adventure/aura.config.json +28 -0
- package/templates/create/3d-adventure/config/gameplay/adventure.config.js +9 -0
- package/templates/create/3d-adventure/content/gameplay/course.js +62 -0
- package/templates/create/3d-adventure/content/registries/.gitkeep +1 -0
- package/templates/create/3d-adventure/docs/design/loop.md +5 -0
- package/templates/create/3d-adventure/prefabs/player.prefab.js +168 -0
- package/templates/create/3d-adventure/prefabs/relic.prefab.js +35 -0
- package/templates/create/3d-adventure/prefabs/world.prefab.js +119 -0
- package/templates/create/3d-adventure/scenes/gameplay.scene.js +358 -0
- package/templates/create/3d-adventure/src/runtime/capabilities.js +56 -0
- package/templates/create/3d-adventure/src/runtime/materials.js +39 -0
- package/templates/create/3d-adventure/src/runtime/state.js +31 -0
- package/templates/create/3d-adventure/ui/hud.screen.js +70 -0
- package/templates/create/3d-adventure/ui/pause.screen.js +437 -0
- package/templates/create/3d-collectathon/assets/models/starter-avatar.gltf +184 -0
- package/templates/create/3d-collectathon/config/gameplay/.gitkeep +1 -0
- package/templates/create/3d-collectathon/content/gameplay/collectibles.json +26 -0
- package/templates/create/3d-collectathon/content/gameplay/course.js +46 -0
- package/templates/create/3d-collectathon/content/registries/.gitkeep +1 -0
- package/templates/create/3d-collectathon/docs/design/.gitkeep +1 -0
- package/templates/create/3d-collectathon/docs/design/loop.md +5 -0
- package/templates/create/3d-collectathon/prefabs/collectible.prefab.js +15 -0
- package/templates/create/3d-collectathon/prefabs/player.prefab.js +207 -0
- package/templates/create/3d-collectathon/prefabs/world.prefab.js +112 -0
- package/templates/create/3d-collectathon/scenes/boot.scene.js +12 -0
- package/templates/create/3d-collectathon/scenes/checkpoint.scene.js +9 -0
- package/templates/create/3d-collectathon/scenes/gameplay.scene.js +200 -0
- package/templates/create/3d-collectathon/src/main.js +5 -355
- package/templates/create/3d-collectathon/src/runtime/app.js +49 -0
- package/templates/create/3d-collectathon/src/runtime/capabilities.js +53 -0
- package/templates/create/3d-collectathon/src/runtime/materials.js +34 -0
- package/templates/create/3d-collectathon/src/runtime/state.js +27 -0
- package/templates/create/3d-collectathon/ui/hud.screen.js +66 -0
- package/templates/create/3d-collectathon/ui/pause.screen.js +13 -0
- package/templates/create/blank/config/gameplay/.gitkeep +1 -0
- package/templates/create/blank/content/gameplay/.gitkeep +1 -0
- package/templates/create/blank/content/registries/.gitkeep +1 -0
- package/templates/create/blank/docs/design/.gitkeep +1 -0
- package/templates/create/blank/docs/design/loop.md +5 -0
- package/templates/create/blank/prefabs/.gitkeep +1 -0
- package/templates/create/blank/scenes/.gitkeep +1 -0
- package/templates/create/blank/src/runtime/.gitkeep +1 -0
- package/templates/create/blank/ui/.gitkeep +1 -0
- package/templates/create/deckbuilder-2d/assets/audio/.gitkeep +1 -0
- package/templates/create/deckbuilder-2d/assets/fonts/.gitkeep +1 -0
- package/templates/create/deckbuilder-2d/assets/sprites/.gitkeep +1 -0
- package/templates/create/deckbuilder-2d/assets/starter/README.md +11 -0
- package/templates/create/deckbuilder-2d/assets/ui/.gitkeep +1 -0
- package/templates/create/deckbuilder-2d/aura.config.json +28 -0
- package/templates/create/deckbuilder-2d/config/gameplay/deckbuilder.config.js +26 -0
- package/templates/create/deckbuilder-2d/content/cards/guard.card.js +19 -0
- package/templates/create/deckbuilder-2d/content/cards/spark.card.js +20 -0
- package/templates/create/deckbuilder-2d/content/cards/starter.deck.js +69 -0
- package/templates/create/deckbuilder-2d/content/cards/strike.card.js +19 -0
- package/templates/create/deckbuilder-2d/content/cards/survey.card.js +20 -0
- package/templates/create/deckbuilder-2d/content/encounters/training-battle.encounter.js +14 -0
- package/templates/create/deckbuilder-2d/content/encounters/training-battle.js +65 -0
- package/templates/create/deckbuilder-2d/content/enemies/training-automaton.enemy.js +48 -0
- package/templates/create/deckbuilder-2d/content/gameplay/.gitkeep +1 -0
- package/templates/create/deckbuilder-2d/content/registries/cards.registry.js +26 -0
- package/templates/create/deckbuilder-2d/content/registries/encounters.registry.js +20 -0
- package/templates/create/deckbuilder-2d/content/registries/enemies.registry.js +20 -0
- package/templates/create/deckbuilder-2d/content/registries/relics.registry.js +20 -0
- package/templates/create/deckbuilder-2d/content/relics/ember-charm.relic.js +18 -0
- package/templates/create/deckbuilder-2d/docs/design/loop.md +12 -0
- package/templates/create/deckbuilder-2d/prefabs/.gitkeep +1 -0
- package/templates/create/deckbuilder-2d/scenes/boot.scene.js +84 -0
- package/templates/create/deckbuilder-2d/scenes/gameplay.scene.js +641 -0
- package/templates/create/deckbuilder-2d/src/components/.gitkeep +1 -0
- package/templates/create/deckbuilder-2d/src/main.js +17 -0
- package/templates/create/deckbuilder-2d/src/runtime/capabilities.js +22 -0
- package/templates/create/deckbuilder-2d/src/shared/.gitkeep +1 -0
- package/templates/create/deckbuilder-2d/src/systems/.gitkeep +1 -0
- package/templates/create/deckbuilder-2d/tests/smoke/.gitkeep +1 -0
- package/templates/create/deckbuilder-2d/ui/hud.screen.js +80 -0
- package/templates/create/deckbuilder-2d/ui/pause.screen.js +146 -0
- package/templates/create/deckbuilder-2d/ui/settings.screen.js +342 -0
- package/templates/create/local-multiplayer/aura.config.json +40 -0
- package/templates/create/local-multiplayer/config/gameplay/local-multiplayer.config.js +26 -0
- package/templates/create/local-multiplayer/content/gameplay/room-layout.js +13 -0
- package/templates/create/local-multiplayer/content/registries/.gitkeep +1 -0
- package/templates/create/local-multiplayer/docs/design/loop.md +14 -0
- package/templates/create/local-multiplayer/prefabs/player.prefab.js +99 -0
- package/templates/create/local-multiplayer/scenes/boot.scene.js +12 -0
- package/templates/create/local-multiplayer/scenes/gameplay.scene.js +443 -0
- package/templates/create/local-multiplayer/src/main.js +17 -0
- package/templates/create/local-multiplayer/src/runtime/capabilities.js +28 -0
- package/templates/create/local-multiplayer/ui/hud.screen.js +60 -0
- package/templates/create/shared/src/runtime/project-inspector.js +105 -0
- package/templates/create/shared/src/runtime/scene-flow.js +290 -0
- package/templates/create/shared/src/runtime/screen-shell.js +222 -0
- package/templates/create/shared/src/runtime/ui-forms.js +209 -0
- package/templates/create/shared/src/runtime/ui-settings.js +237 -0
- package/templates/create/shared/src/runtime/ui-theme.js +352 -0
- package/templates/create/shared/src/starter-utils/adventure-objectives.js +102 -0
- package/templates/create/shared/src/starter-utils/animation-2d.js +337 -0
- package/templates/create/shared/src/starter-utils/avatar-3d.js +404 -0
- package/templates/create/shared/src/starter-utils/combat-feedback-2d.js +320 -0
- package/templates/create/shared/src/starter-utils/core.js +39 -3
- package/templates/create/shared/src/starter-utils/index.js +8 -2
- package/templates/create/shared/src/starter-utils/platformer-3d.js +34 -3
- package/templates/create/shared/src/starter-utils/triggers.js +662 -0
- package/templates/create/shared/src/starter-utils/tween-2d.js +615 -0
- package/templates/create/video-cutscene/assets/video/.gitkeep +0 -0
- package/templates/create/video-cutscene/aura.config.json +28 -0
- package/templates/create/video-cutscene/config/gameplay/.gitkeep +0 -0
- package/templates/create/video-cutscene/content/gameplay/.gitkeep +0 -0
- package/templates/create/video-cutscene/content/registries/.gitkeep +0 -0
- package/templates/create/video-cutscene/docs/design/loop.md +22 -0
- package/templates/create/video-cutscene/prefabs/.gitkeep +0 -0
- package/templates/create/video-cutscene/scenes/boot.scene.js +11 -0
- package/templates/create/video-cutscene/scenes/cutscene.scene.js +113 -0
- package/templates/create/video-cutscene/scenes/gameplay.scene.js +50 -0
- package/templates/create/video-cutscene/src/main.js +17 -0
- package/templates/create/video-cutscene/src/runtime/app.js +52 -0
- package/templates/create/video-cutscene/src/runtime/capabilities.js +35 -0
- package/templates/create/video-cutscene/src/runtime/state.js +13 -0
- package/templates/create/video-cutscene/ui/.gitkeep +0 -0
- package/templates/create-bin/play.js +1187 -0
- package/templates/make/README.md +46 -0
- package/templates/make/catalog.json +51 -0
- package/templates/make/component/files/{{MAKE_NAME}}.component.js +20 -0
- package/templates/make/component/manifest.json +9 -0
- package/templates/make/data/files/{{MAKE_NAME}}.json +14 -0
- package/templates/make/data/manifest.json +9 -0
- package/templates/make/material/files/{{MAKE_NAME}}.material.json +17 -0
- package/templates/make/material/manifest.json +9 -0
- package/templates/make/prefab/files/{{MAKE_NAME}}.prefab.js +20 -0
- package/templates/make/prefab/manifest.json +9 -0
- package/templates/make/scene/files/{{MAKE_NAME}}.scene.js +31 -0
- package/templates/make/scene/manifest.json +9 -0
- package/templates/make/shader/files/{{MAKE_NAME}}.shader.js +23 -0
- package/templates/make/shader/manifest.json +9 -0
- package/templates/make/system/files/{{MAKE_NAME}}.system.js +15 -0
- package/templates/make/system/manifest.json +9 -0
- package/templates/make/ui-screen/files/{{MAKE_NAME}}.screen.js +16 -0
- package/templates/make/ui-screen/files/{{MAKE_NAME}}.screen.json +23 -0
- package/templates/make/ui-screen/manifest.json +10 -0
- package/templates/make-starters/deckbuilder-2d/card/files/{{MAKE_NAME}}.card.js +22 -0
- package/templates/make-starters/deckbuilder-2d/card/manifest.json +9 -0
- package/templates/make-starters/deckbuilder-2d/catalog.json +34 -0
- package/templates/make-starters/deckbuilder-2d/encounter/files/{{MAKE_NAME}}.encounter.js +18 -0
- package/templates/make-starters/deckbuilder-2d/encounter/manifest.json +9 -0
- package/templates/make-starters/deckbuilder-2d/enemy/files/{{MAKE_NAME}}.enemy.js +28 -0
- package/templates/make-starters/deckbuilder-2d/enemy/manifest.json +9 -0
- package/templates/make-starters/deckbuilder-2d/relic/files/{{MAKE_NAME}}.relic.js +23 -0
- package/templates/make-starters/deckbuilder-2d/relic/manifest.json +9 -0
- package/templates/retro/platformer/README.md +10 -0
- package/templates/retro/platformer/assets/retro/assets.json +91 -0
- package/templates/retro/platformer/aura.config.json +7 -0
- package/templates/retro/platformer/package.json +5 -0
- package/templates/retro/platformer/src/main.js +40 -0
- package/templates/retro/puzzle-grid/README.md +10 -0
- package/templates/retro/puzzle-grid/assets/retro/assets.json +90 -0
- package/templates/retro/puzzle-grid/aura.config.json +7 -0
- package/templates/retro/puzzle-grid/package.json +5 -0
- package/templates/retro/puzzle-grid/src/main.js +29 -0
- package/templates/retro/tactics-grid/README.md +10 -0
- package/templates/retro/tactics-grid/assets/retro/assets.json +90 -0
- package/templates/retro/tactics-grid/aura.config.json +7 -0
- package/templates/retro/tactics-grid/package.json +5 -0
- package/templates/retro/tactics-grid/src/main.js +35 -0
- package/templates/retro/topdown-adventure/README.md +10 -0
- package/templates/retro/topdown-adventure/assets/retro/assets.json +95 -0
- package/templates/retro/topdown-adventure/aura.config.json +7 -0
- package/templates/retro/topdown-adventure/package.json +5 -0
- package/templates/retro/topdown-adventure/src/main.js +29 -0
- package/templates/skills/aurajs/SKILL.md +61 -5
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export function createHeadlessPrimitiveRuntime({ projectRoot = process.cwd() }) {
|
|
4
|
+
const createUnitColor = (r = 0, g = 0, b = 0, a = 1) => ({
|
|
5
|
+
r: Number(r),
|
|
6
|
+
g: Number(g),
|
|
7
|
+
b: Number(b),
|
|
8
|
+
a: Number(a),
|
|
9
|
+
});
|
|
10
|
+
const resolveHeadlessAssetPath = (sourcePath) => {
|
|
11
|
+
if (typeof sourcePath !== 'string') return null;
|
|
12
|
+
const trimmed = sourcePath.trim();
|
|
13
|
+
if (!trimmed) return null;
|
|
14
|
+
const assetRoot = resolve(projectRoot, 'assets');
|
|
15
|
+
const normalizedRelativePath = trimmed
|
|
16
|
+
.replace(/\\/g, '/')
|
|
17
|
+
.replace(/^\.?\//, '')
|
|
18
|
+
.replace(/^assets\//, '');
|
|
19
|
+
if (!normalizedRelativePath) return null;
|
|
20
|
+
const resolvedAssetPath = resolve(assetRoot, normalizedRelativePath);
|
|
21
|
+
const assetRelativePath = relative(assetRoot, resolvedAssetPath);
|
|
22
|
+
if (!assetRelativePath || assetRelativePath.startsWith('..')) {
|
|
23
|
+
return null;
|
|
24
|
+
}
|
|
25
|
+
return resolvedAssetPath;
|
|
26
|
+
};
|
|
27
|
+
const measureHeadlessText = (text, sizeOrOptions) => {
|
|
28
|
+
const textValue = String(text ?? '');
|
|
29
|
+
const optionSize = typeof sizeOrOptions === 'number'
|
|
30
|
+
? sizeOrOptions
|
|
31
|
+
: sizeOrOptions && typeof sizeOrOptions === 'object'
|
|
32
|
+
? Number(sizeOrOptions.size)
|
|
33
|
+
: NaN;
|
|
34
|
+
const size = Number.isFinite(optionSize) && optionSize > 0 ? optionSize : 16;
|
|
35
|
+
if (textValue.length === 0) {
|
|
36
|
+
return { width: 0, height: 0 };
|
|
37
|
+
}
|
|
38
|
+
return {
|
|
39
|
+
width: Number((textValue.length * size * 0.6).toFixed(3)),
|
|
40
|
+
height: size,
|
|
41
|
+
};
|
|
42
|
+
};
|
|
43
|
+
|
|
44
|
+
const makeVec2 = (x = 0, y = 0) => ({ x: Number(x), y: Number(y) });
|
|
45
|
+
const vec2 = function vec2(x = 0, y = 0) {
|
|
46
|
+
return makeVec2(x, y);
|
|
47
|
+
};
|
|
48
|
+
vec2.create = makeVec2;
|
|
49
|
+
vec2.add = (a, b) => ({ x: a.x + b.x, y: a.y + b.y });
|
|
50
|
+
vec2.sub = (a, b) => ({ x: a.x - b.x, y: a.y - b.y });
|
|
51
|
+
vec2.scale = (v, scalar) => ({ x: v.x * scalar, y: v.y * scalar });
|
|
52
|
+
vec2.normalize = (v) => {
|
|
53
|
+
const magnitude = Math.hypot(v.x, v.y);
|
|
54
|
+
if (magnitude === 0) return { x: 0, y: 0 };
|
|
55
|
+
return { x: v.x / magnitude, y: v.y / magnitude };
|
|
56
|
+
};
|
|
57
|
+
vec2.dot = (a, b) => a.x * b.x + a.y * b.y;
|
|
58
|
+
vec2.distance = (a, b) => Math.hypot(b.x - a.x, b.y - a.y);
|
|
59
|
+
vec2.lerp = (a, b, t) => ({
|
|
60
|
+
x: a.x + (b.x - a.x) * t,
|
|
61
|
+
y: a.y + (b.y - a.y) * t,
|
|
62
|
+
});
|
|
63
|
+
Object.defineProperty(vec2, 'length', {
|
|
64
|
+
value: (v) => Math.hypot(v.x, v.y),
|
|
65
|
+
writable: true,
|
|
66
|
+
configurable: true,
|
|
67
|
+
});
|
|
68
|
+
vec2.len = (v) => vec2.length(v);
|
|
69
|
+
|
|
70
|
+
const makeVec3 = (x = 0, y = 0, z = 0) => ({ x: Number(x), y: Number(y), z: Number(z) });
|
|
71
|
+
const vec3 = function vec3(x = 0, y = 0, z = 0) {
|
|
72
|
+
return makeVec3(x, y, z);
|
|
73
|
+
};
|
|
74
|
+
vec3.create = makeVec3;
|
|
75
|
+
vec3.add = (a, b) => ({ x: a.x + b.x, y: a.y + b.y, z: a.z + b.z });
|
|
76
|
+
vec3.sub = (a, b) => ({ x: a.x - b.x, y: a.y - b.y, z: a.z - b.z });
|
|
77
|
+
vec3.scale = (v, scalar) => ({ x: v.x * scalar, y: v.y * scalar, z: v.z * scalar });
|
|
78
|
+
vec3.dot = (a, b) => a.x * b.x + a.y * b.y + a.z * b.z;
|
|
79
|
+
vec3.cross = (a, b) => ({
|
|
80
|
+
x: a.y * b.z - a.z * b.y,
|
|
81
|
+
y: a.z * b.x - a.x * b.z,
|
|
82
|
+
z: a.x * b.y - a.y * b.x,
|
|
83
|
+
});
|
|
84
|
+
vec3.normalize = (v) => {
|
|
85
|
+
const magnitude = Math.hypot(v.x, v.y, v.z);
|
|
86
|
+
if (magnitude === 0) return { x: 0, y: 0, z: 0 };
|
|
87
|
+
return { x: v.x / magnitude, y: v.y / magnitude, z: v.z / magnitude };
|
|
88
|
+
};
|
|
89
|
+
vec3.distance = (a, b) => Math.hypot(b.x - a.x, b.y - a.y, b.z - a.z);
|
|
90
|
+
vec3.lerp = (a, b, t) => ({
|
|
91
|
+
x: a.x + (b.x - a.x) * t,
|
|
92
|
+
y: a.y + (b.y - a.y) * t,
|
|
93
|
+
z: a.z + (b.z - a.z) * t,
|
|
94
|
+
});
|
|
95
|
+
Object.defineProperty(vec3, 'length', {
|
|
96
|
+
value: (v) => Math.hypot(v.x, v.y, v.z),
|
|
97
|
+
writable: true,
|
|
98
|
+
configurable: true,
|
|
99
|
+
});
|
|
100
|
+
|
|
101
|
+
const isFiniteNumber = (value) => typeof value === 'number' && Number.isFinite(value);
|
|
102
|
+
const parseRect = (value) => (
|
|
103
|
+
value
|
|
104
|
+
&& isFiniteNumber(value.x)
|
|
105
|
+
&& isFiniteNumber(value.y)
|
|
106
|
+
&& isFiniteNumber(value.w)
|
|
107
|
+
&& isFiniteNumber(value.h)
|
|
108
|
+
? value
|
|
109
|
+
: null
|
|
110
|
+
);
|
|
111
|
+
const parseRectFromComponents = (x, y, w, h) => (
|
|
112
|
+
isFiniteNumber(x)
|
|
113
|
+
&& isFiniteNumber(y)
|
|
114
|
+
&& isFiniteNumber(w)
|
|
115
|
+
&& isFiniteNumber(h)
|
|
116
|
+
? { x, y, w, h }
|
|
117
|
+
: null
|
|
118
|
+
);
|
|
119
|
+
const parsePoint = (value) => (
|
|
120
|
+
value
|
|
121
|
+
&& isFiniteNumber(value.x)
|
|
122
|
+
&& isFiniteNumber(value.y)
|
|
123
|
+
? value
|
|
124
|
+
: null
|
|
125
|
+
);
|
|
126
|
+
const parseCircle = (value) => (
|
|
127
|
+
value
|
|
128
|
+
&& isFiniteNumber(value.x)
|
|
129
|
+
&& isFiniteNumber(value.y)
|
|
130
|
+
&& isFiniteNumber(value.radius)
|
|
131
|
+
? value
|
|
132
|
+
: null
|
|
133
|
+
);
|
|
134
|
+
|
|
135
|
+
const collisionRectRect = (a, b) => a.x < b.x + b.w && a.x + a.w > b.x && a.y < b.y + b.h && a.y + a.h > b.y;
|
|
136
|
+
const collisionRectPoint = (rect, point) => (
|
|
137
|
+
point.x >= rect.x
|
|
138
|
+
&& point.x <= rect.x + rect.w
|
|
139
|
+
&& point.y >= rect.y
|
|
140
|
+
&& point.y <= rect.y + rect.h
|
|
141
|
+
);
|
|
142
|
+
const collisionCircleCircle = (a, b) => Math.hypot(b.x - a.x, b.y - a.y) <= a.radius + b.radius;
|
|
143
|
+
const collisionCirclePoint = (circle, point) => Math.hypot(point.x - circle.x, point.y - circle.y) <= circle.radius;
|
|
144
|
+
const collisionCircleRect = (circle, rect) => {
|
|
145
|
+
const nearestX = Math.max(rect.x, Math.min(circle.x, rect.x + rect.w));
|
|
146
|
+
const nearestY = Math.max(rect.y, Math.min(circle.y, rect.y + rect.h));
|
|
147
|
+
return Math.hypot(circle.x - nearestX, circle.y - nearestY) <= circle.radius;
|
|
148
|
+
};
|
|
149
|
+
|
|
150
|
+
const collision = {
|
|
151
|
+
rectRect: (...args) => {
|
|
152
|
+
let lhs = null;
|
|
153
|
+
let rhs = null;
|
|
154
|
+
if (args.length >= 2 && typeof args[0] === 'object' && typeof args[1] === 'object') {
|
|
155
|
+
lhs = parseRect(args[0]);
|
|
156
|
+
rhs = parseRect(args[1]);
|
|
157
|
+
} else if (args.length >= 8) {
|
|
158
|
+
lhs = parseRectFromComponents(args[0], args[1], args[2], args[3]);
|
|
159
|
+
rhs = parseRectFromComponents(args[4], args[5], args[6], args[7]);
|
|
160
|
+
}
|
|
161
|
+
return !!lhs && !!rhs && collisionRectRect(lhs, rhs);
|
|
162
|
+
},
|
|
163
|
+
rectPoint: (rect, point) => {
|
|
164
|
+
const parsedRect = parseRect(rect);
|
|
165
|
+
const parsedPoint = parsePoint(point);
|
|
166
|
+
return !!parsedRect && !!parsedPoint && collisionRectPoint(parsedRect, parsedPoint);
|
|
167
|
+
},
|
|
168
|
+
circleCircle: (a, b) => {
|
|
169
|
+
const lhs = parseCircle(a);
|
|
170
|
+
const rhs = parseCircle(b);
|
|
171
|
+
return !!lhs && !!rhs && collisionCircleCircle(lhs, rhs);
|
|
172
|
+
},
|
|
173
|
+
circlePoint: (circle, point) => {
|
|
174
|
+
const parsedCircle = parseCircle(circle);
|
|
175
|
+
const parsedPoint = parsePoint(point);
|
|
176
|
+
return !!parsedCircle && !!parsedPoint && collisionCirclePoint(parsedCircle, parsedPoint);
|
|
177
|
+
},
|
|
178
|
+
circleRect: (circle, rect) => {
|
|
179
|
+
const parsedCircle = parseCircle(circle);
|
|
180
|
+
const parsedRect = parseRect(rect);
|
|
181
|
+
return !!parsedCircle && !!parsedRect && collisionCircleRect(parsedCircle, parsedRect);
|
|
182
|
+
},
|
|
183
|
+
rectRectBatch: (rect, rects) => {
|
|
184
|
+
const parsedRect = parseRect(rect);
|
|
185
|
+
if (!parsedRect || !Array.isArray(rects)) return [];
|
|
186
|
+
return rects.map((candidate) => {
|
|
187
|
+
const parsedCandidate = parseRect(candidate);
|
|
188
|
+
return !!parsedCandidate && collisionRectRect(parsedRect, parsedCandidate);
|
|
189
|
+
});
|
|
190
|
+
},
|
|
191
|
+
rectPointBatch: (rect, points) => {
|
|
192
|
+
const parsedRect = parseRect(rect);
|
|
193
|
+
if (!parsedRect || !Array.isArray(points)) return [];
|
|
194
|
+
return points.map((candidate) => {
|
|
195
|
+
const parsedCandidate = parsePoint(candidate);
|
|
196
|
+
return !!parsedCandidate && collisionRectPoint(parsedRect, parsedCandidate);
|
|
197
|
+
});
|
|
198
|
+
},
|
|
199
|
+
circleCircleBatch: (circle, circles) => {
|
|
200
|
+
const parsedCircle = parseCircle(circle);
|
|
201
|
+
if (!parsedCircle || !Array.isArray(circles)) return [];
|
|
202
|
+
return circles.map((candidate) => {
|
|
203
|
+
const parsedCandidate = parseCircle(candidate);
|
|
204
|
+
return !!parsedCandidate && collisionCircleCircle(parsedCircle, parsedCandidate);
|
|
205
|
+
});
|
|
206
|
+
},
|
|
207
|
+
circlePointBatch: (circle, points) => {
|
|
208
|
+
const parsedCircle = parseCircle(circle);
|
|
209
|
+
if (!parsedCircle || !Array.isArray(points)) return [];
|
|
210
|
+
return points.map((candidate) => {
|
|
211
|
+
const parsedCandidate = parsePoint(candidate);
|
|
212
|
+
return !!parsedCandidate && collisionCirclePoint(parsedCircle, parsedCandidate);
|
|
213
|
+
});
|
|
214
|
+
},
|
|
215
|
+
circleRectBatch: (circle, rects) => {
|
|
216
|
+
const parsedCircle = parseCircle(circle);
|
|
217
|
+
if (!parsedCircle || !Array.isArray(rects)) return [];
|
|
218
|
+
return rects.map((candidate) => {
|
|
219
|
+
const parsedCandidate = parseRect(candidate);
|
|
220
|
+
return !!parsedCandidate && collisionCircleRect(parsedCircle, parsedCandidate);
|
|
221
|
+
});
|
|
222
|
+
},
|
|
223
|
+
};
|
|
224
|
+
|
|
225
|
+
const collide = {
|
|
226
|
+
rects: (x1, y1, w1, h1, x2, y2, w2, h2) => collision.rectRect(
|
|
227
|
+
{ x: x1, y: y1, w: w1, h: h1 },
|
|
228
|
+
{ x: x2, y: y2, w: w2, h: h2 },
|
|
229
|
+
),
|
|
230
|
+
circles: (x1, y1, r1, x2, y2, r2) => collision.circleCircle(
|
|
231
|
+
{ x: x1, y: y1, radius: r1 },
|
|
232
|
+
{ x: x2, y: y2, radius: r2 },
|
|
233
|
+
),
|
|
234
|
+
pointRect: (px, py, rx, ry, rw, rh) => collision.rectPoint(
|
|
235
|
+
{ x: rx, y: ry, w: rw, h: rh },
|
|
236
|
+
{ x: px, y: py },
|
|
237
|
+
),
|
|
238
|
+
pointCircle: (px, py, cx, cy, cr) => collision.circlePoint(
|
|
239
|
+
{ x: cx, y: cy, radius: cr },
|
|
240
|
+
{ x: px, y: py },
|
|
241
|
+
),
|
|
242
|
+
rectCircle: (rx, ry, rw, rh, cx, cy, cr) => collision.circleRect(
|
|
243
|
+
{ x: cx, y: cy, radius: cr },
|
|
244
|
+
{ x: rx, y: ry, w: rw, h: rh },
|
|
245
|
+
),
|
|
246
|
+
};
|
|
247
|
+
|
|
248
|
+
const math = {
|
|
249
|
+
lerp: (a, b, t) => a + (b - a) * t,
|
|
250
|
+
clamp: (value, min, max) => Math.max(min, Math.min(max, value)),
|
|
251
|
+
random: (...args) => {
|
|
252
|
+
if (args.length === 0) {
|
|
253
|
+
return Math.random();
|
|
254
|
+
}
|
|
255
|
+
if (args.length === 1) {
|
|
256
|
+
return Math.random() * args[0];
|
|
257
|
+
}
|
|
258
|
+
return args[0] + Math.random() * (args[1] - args[0]);
|
|
259
|
+
},
|
|
260
|
+
randomInt: (min, max) => Math.floor(min + Math.random() * (max - min + 1)),
|
|
261
|
+
randomFloat: (min, max) => min + Math.random() * (max - min),
|
|
262
|
+
distance: (x1, y1, x2, y2) => Math.hypot(x2 - x1, y2 - y1),
|
|
263
|
+
angle: (x1, y1, x2, y2) => Math.atan2(y2 - y1, x2 - x1),
|
|
264
|
+
degToRad: (degrees) => (degrees * Math.PI) / 180,
|
|
265
|
+
radToDeg: (radians) => (radians * 180) / Math.PI,
|
|
266
|
+
PI: Math.PI,
|
|
267
|
+
TAU: Math.PI * 2,
|
|
268
|
+
};
|
|
269
|
+
|
|
270
|
+
const timer = {
|
|
271
|
+
after: (_seconds, callback) => {
|
|
272
|
+
const id = Symbol('after');
|
|
273
|
+
if (typeof callback === 'function') callback();
|
|
274
|
+
return id;
|
|
275
|
+
},
|
|
276
|
+
every: (_seconds, callback) => {
|
|
277
|
+
const id = Symbol('every');
|
|
278
|
+
if (typeof callback === 'function') callback();
|
|
279
|
+
return id;
|
|
280
|
+
},
|
|
281
|
+
cancel: () => {},
|
|
282
|
+
getDelta: () => 1 / 60,
|
|
283
|
+
getTime: () => 0,
|
|
284
|
+
};
|
|
285
|
+
|
|
286
|
+
const color = (...args) => ({ kind: 'color', args });
|
|
287
|
+
const rgb = (r = 0, g = 0, b = 0) => createUnitColor(r, g, b, 1);
|
|
288
|
+
const rgba = (r = 0, g = 0, b = 0, a = 1) => createUnitColor(r, g, b, a);
|
|
289
|
+
const Color = {
|
|
290
|
+
WHITE: createUnitColor(1, 1, 1, 1),
|
|
291
|
+
BLACK: createUnitColor(0, 0, 0, 1),
|
|
292
|
+
RED: createUnitColor(1, 0, 0, 1),
|
|
293
|
+
YELLOW: createUnitColor(1, 1, 0, 1),
|
|
294
|
+
TRANSPARENT: createUnitColor(0, 0, 0, 0),
|
|
295
|
+
};
|
|
296
|
+
const colors = {
|
|
297
|
+
white: { r: 255, g: 255, b: 255, a: 255 },
|
|
298
|
+
black: { r: 0, g: 0, b: 0, a: 255 },
|
|
299
|
+
red: { r: 255, g: 0, b: 0, a: 255 },
|
|
300
|
+
yellow: { r: 255, g: 255, b: 0, a: 255 },
|
|
301
|
+
transparent: { r: 0, g: 0, b: 0, a: 0 },
|
|
302
|
+
};
|
|
303
|
+
|
|
304
|
+
return {
|
|
305
|
+
createUnitColor,
|
|
306
|
+
resolveHeadlessAssetPath,
|
|
307
|
+
measureHeadlessText,
|
|
308
|
+
vec2,
|
|
309
|
+
vec3,
|
|
310
|
+
collision,
|
|
311
|
+
collide,
|
|
312
|
+
math,
|
|
313
|
+
timer,
|
|
314
|
+
color,
|
|
315
|
+
rgb,
|
|
316
|
+
rgba,
|
|
317
|
+
Color,
|
|
318
|
+
colors,
|
|
319
|
+
};
|
|
320
|
+
}
|