@antv/l7-layers 2.9.25 → 2.9.26-alpha.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (579) hide show
  1. package/package.json +6 -6
  2. package/es/Geometry/index.d.ts +0 -19
  3. package/es/Geometry/index.js +0 -106
  4. package/es/Geometry/models/billboard.d.ts +0 -26
  5. package/es/Geometry/models/billboard.js +0 -232
  6. package/es/Geometry/models/index.d.ts +0 -5
  7. package/es/Geometry/models/index.js +0 -9
  8. package/es/Geometry/models/plane.d.ts +0 -45
  9. package/es/Geometry/models/plane.js +0 -421
  10. package/es/Geometry/models/sprite.d.ts +0 -47
  11. package/es/Geometry/models/sprite.js +0 -304
  12. package/es/Geometry/shaders/billboard_frag.glsl +0 -13
  13. package/es/Geometry/shaders/billboard_vert.glsl +0 -50
  14. package/es/Geometry/shaders/plane_frag.glsl +0 -22
  15. package/es/Geometry/shaders/plane_vert.glsl +0 -53
  16. package/es/Geometry/shaders/sprite_frag.glsl +0 -21
  17. package/es/Geometry/shaders/sprite_vert.glsl +0 -28
  18. package/es/canvas/index.d.ts +0 -19
  19. package/es/canvas/index.js +0 -91
  20. package/es/canvas/models/canvas.d.ts +0 -18
  21. package/es/canvas/models/canvas.js +0 -212
  22. package/es/canvas/models/index.d.ts +0 -5
  23. package/es/canvas/models/index.js +0 -5
  24. package/es/citybuliding/building.d.ts +0 -17
  25. package/es/citybuliding/building.js +0 -88
  26. package/es/citybuliding/models/build.d.ts +0 -22
  27. package/es/citybuliding/models/build.js +0 -188
  28. package/es/citybuliding/shaders/build_frag.glsl +0 -117
  29. package/es/citybuliding/shaders/build_vert.glsl +0 -54
  30. package/es/core/BaseLayer.d.ts +0 -208
  31. package/es/core/BaseLayer.js +0 -1409
  32. package/es/core/BaseModel.d.ts +0 -140
  33. package/es/core/BaseModel.js +0 -486
  34. package/es/core/interface.d.ts +0 -201
  35. package/es/core/interface.js +0 -30
  36. package/es/core/schema.d.ts +0 -27
  37. package/es/core/schema.js +0 -25
  38. package/es/core/shape/Path.d.ts +0 -39
  39. package/es/core/shape/Path.js +0 -62
  40. package/es/core/shape/extrude.d.ts +0 -17
  41. package/es/core/shape/extrude.js +0 -148
  42. package/es/core/triangulation.d.ts +0 -122
  43. package/es/core/triangulation.js +0 -491
  44. package/es/earth/index.d.ts +0 -17
  45. package/es/earth/index.js +0 -91
  46. package/es/earth/models/atmosphere.d.ts +0 -9
  47. package/es/earth/models/atmosphere.js +0 -138
  48. package/es/earth/models/base.d.ts +0 -16
  49. package/es/earth/models/base.js +0 -212
  50. package/es/earth/models/bloomsphere.d.ts +0 -9
  51. package/es/earth/models/bloomsphere.js +0 -138
  52. package/es/earth/shaders/atmosphere_frag.glsl +0 -17
  53. package/es/earth/shaders/atmosphere_vert.glsl +0 -26
  54. package/es/earth/shaders/base_frag.glsl +0 -13
  55. package/es/earth/shaders/base_vert.glsl +0 -52
  56. package/es/earth/shaders/bloomsphere_frag.glsl +0 -15
  57. package/es/earth/shaders/bloomsphere_vert.glsl +0 -20
  58. package/es/earth/utils.d.ts +0 -26
  59. package/es/earth/utils.js +0 -104
  60. package/es/heatmap/index.d.ts +0 -21
  61. package/es/heatmap/index.js +0 -145
  62. package/es/heatmap/models/grid.d.ts +0 -8
  63. package/es/heatmap/models/grid.js +0 -108
  64. package/es/heatmap/models/grid3d.d.ts +0 -8
  65. package/es/heatmap/models/grid3d.js +0 -147
  66. package/es/heatmap/models/heatmap.d.ts +0 -24
  67. package/es/heatmap/models/heatmap.js +0 -464
  68. package/es/heatmap/models/hexagon.d.ts +0 -8
  69. package/es/heatmap/models/hexagon.js +0 -111
  70. package/es/heatmap/models/index.d.ts +0 -5
  71. package/es/heatmap/models/index.js +0 -12
  72. package/es/heatmap/shaders/grid_vert.glsl +0 -42
  73. package/es/heatmap/shaders/heatmap_3d_frag.glsl +0 -14
  74. package/es/heatmap/shaders/heatmap_3d_vert.glsl +0 -46
  75. package/es/heatmap/shaders/heatmap_frag.glsl +0 -47
  76. package/es/heatmap/shaders/heatmap_framebuffer_frag.glsl +0 -10
  77. package/es/heatmap/shaders/heatmap_framebuffer_vert.glsl +0 -35
  78. package/es/heatmap/shaders/heatmap_vert.glsl +0 -10
  79. package/es/heatmap/shaders/hexagon_3d_frag.glsl +0 -0
  80. package/es/heatmap/shaders/hexagon_3d_vert.glsl +0 -64
  81. package/es/heatmap/shaders/hexagon_frag.glsl +0 -12
  82. package/es/heatmap/shaders/hexagon_vert.glsl +0 -41
  83. package/es/heatmap/triangulation.d.ts +0 -5
  84. package/es/heatmap/triangulation.js +0 -38
  85. package/es/image/index.d.ts +0 -19
  86. package/es/image/index.js +0 -103
  87. package/es/image/models/dataImage.d.ts +0 -22
  88. package/es/image/models/dataImage.js +0 -225
  89. package/es/image/models/image.d.ts +0 -19
  90. package/es/image/models/image.js +0 -169
  91. package/es/image/models/index.d.ts +0 -5
  92. package/es/image/models/index.js +0 -7
  93. package/es/image/shaders/dataImage_frag.glsl +0 -38
  94. package/es/image/shaders/image_frag.glsl +0 -9
  95. package/es/image/shaders/image_vert.glsl +0 -17
  96. package/es/index.d.ts +0 -16
  97. package/es/index.js +0 -106
  98. package/es/line/index.d.ts +0 -25
  99. package/es/line/index.js +0 -122
  100. package/es/line/models/arc.d.ts +0 -17
  101. package/es/line/models/arc.js +0 -356
  102. package/es/line/models/arc_3d.d.ts +0 -17
  103. package/es/line/models/arc_3d.js +0 -335
  104. package/es/line/models/earthArc_3d.d.ts +0 -17
  105. package/es/line/models/earthArc_3d.js +0 -338
  106. package/es/line/models/great_circle.d.ts +0 -12
  107. package/es/line/models/great_circle.js +0 -294
  108. package/es/line/models/half.d.ts +0 -18
  109. package/es/line/models/half.js +0 -282
  110. package/es/line/models/index.d.ts +0 -5
  111. package/es/line/models/index.js +0 -25
  112. package/es/line/models/line.d.ts +0 -21
  113. package/es/line/models/line.js +0 -442
  114. package/es/line/models/linearline.d.ts +0 -11
  115. package/es/line/models/linearline.js +0 -276
  116. package/es/line/models/simpleLine.d.ts +0 -14
  117. package/es/line/models/simpleLine.js +0 -233
  118. package/es/line/models/tile.d.ts +0 -11
  119. package/es/line/models/tile.js +0 -351
  120. package/es/line/models/wall.d.ts +0 -12
  121. package/es/line/models/wall.js +0 -329
  122. package/es/line/shaders/arc_chunks.vert.glsl +0 -21
  123. package/es/line/shaders/dash/arc_dash_frag.glsl +0 -28
  124. package/es/line/shaders/dash/arc_dash_vert.glsl +0 -148
  125. package/es/line/shaders/dash/line_dash_frag.glsl +0 -31
  126. package/es/line/shaders/dash/line_dash_vert.glsl +0 -93
  127. package/es/line/shaders/half/line_half_frag.glsl +0 -53
  128. package/es/line/shaders/half/line_half_vert.glsl +0 -169
  129. package/es/line/shaders/line_arc2d_vert.glsl +0 -114
  130. package/es/line/shaders/line_arc_3d_frag.glsl +0 -103
  131. package/es/line/shaders/line_arc_3d_vert.glsl +0 -207
  132. package/es/line/shaders/line_arc_frag.glsl +0 -89
  133. package/es/line/shaders/line_arc_great_circle_frag.glsl +0 -101
  134. package/es/line/shaders/line_arc_great_circle_vert.glsl +0 -215
  135. package/es/line/shaders/line_arc_vert.glsl +0 -176
  136. package/es/line/shaders/line_bezier_vert.glsl +0 -85
  137. package/es/line/shaders/line_frag.glsl +0 -100
  138. package/es/line/shaders/line_vert.glsl +0 -192
  139. package/es/line/shaders/linear/arc3d_linear_frag.glsl +0 -47
  140. package/es/line/shaders/linear/arc3d_linear_vert.glsl +0 -207
  141. package/es/line/shaders/linear/arc_linear_frag.glsl +0 -38
  142. package/es/line/shaders/linear/arc_linear_vert.glsl +0 -138
  143. package/es/line/shaders/linear/line_linear_frag.glsl +0 -27
  144. package/es/line/shaders/linearLine/line_linear_frag.glsl +0 -20
  145. package/es/line/shaders/linearLine/line_linear_vert.glsl +0 -112
  146. package/es/line/shaders/simple/simpleline_frag.glsl +0 -10
  147. package/es/line/shaders/simple/simpleline_linear_frag.glsl +0 -11
  148. package/es/line/shaders/simple/simpleline_vert.glsl +0 -79
  149. package/es/line/shaders/tile/line_tile_frag.glsl +0 -79
  150. package/es/line/shaders/tile/line_tile_vert.glsl +0 -210
  151. package/es/line/shaders/wall_frag.glsl +0 -93
  152. package/es/line/shaders/wall_vert.glsl +0 -111
  153. package/es/mask/index.d.ts +0 -18
  154. package/es/mask/index.js +0 -82
  155. package/es/mask/models/fill.d.ts +0 -11
  156. package/es/mask/models/fill.js +0 -121
  157. package/es/mask/models/index.d.ts +0 -5
  158. package/es/mask/models/index.js +0 -5
  159. package/es/mask/shaders/mask_frag.glsl +0 -7
  160. package/es/mask/shaders/mask_vert.glsl +0 -22
  161. package/es/plugins/DataMappingPlugin.d.ts +0 -18
  162. package/es/plugins/DataMappingPlugin.js +0 -345
  163. package/es/plugins/DataSourcePlugin.d.ts +0 -7
  164. package/es/plugins/DataSourcePlugin.js +0 -89
  165. package/es/plugins/FeatureScalePlugin.d.ts +0 -25
  166. package/es/plugins/FeatureScalePlugin.js +0 -324
  167. package/es/plugins/LayerAnimateStylePlugin.d.ts +0 -7
  168. package/es/plugins/LayerAnimateStylePlugin.js +0 -49
  169. package/es/plugins/LayerModelPlugin.d.ts +0 -10
  170. package/es/plugins/LayerModelPlugin.js +0 -71
  171. package/es/plugins/LayerStylePlugin.d.ts +0 -8
  172. package/es/plugins/LayerStylePlugin.js +0 -39
  173. package/es/plugins/LightingPlugin.d.ts +0 -36
  174. package/es/plugins/LightingPlugin.js +0 -110
  175. package/es/plugins/MultiPassRendererPlugin.d.ts +0 -24
  176. package/es/plugins/MultiPassRendererPlugin.js +0 -77
  177. package/es/plugins/PixelPickingPlugin.d.ts +0 -8
  178. package/es/plugins/PixelPickingPlugin.js +0 -146
  179. package/es/plugins/RegisterStyleAttributePlugin.d.ts +0 -11
  180. package/es/plugins/RegisterStyleAttributePlugin.js +0 -105
  181. package/es/plugins/ShaderUniformPlugin.d.ts +0 -17
  182. package/es/plugins/ShaderUniformPlugin.js +0 -107
  183. package/es/plugins/UpdateModelPlugin.d.ts +0 -8
  184. package/es/plugins/UpdateModelPlugin.js +0 -31
  185. package/es/plugins/UpdateStyleAttributePlugin.d.ts +0 -12
  186. package/es/plugins/UpdateStyleAttributePlugin.js +0 -87
  187. package/es/point/index.d.ts +0 -30
  188. package/es/point/index.js +0 -224
  189. package/es/point/models/earthExtrude.d.ts +0 -24
  190. package/es/point/models/earthExtrude.js +0 -279
  191. package/es/point/models/earthFill.d.ts +0 -11
  192. package/es/point/models/earthFill.js +0 -258
  193. package/es/point/models/extrude.d.ts +0 -24
  194. package/es/point/models/extrude.js +0 -298
  195. package/es/point/models/fill.d.ts +0 -40
  196. package/es/point/models/fill.js +0 -404
  197. package/es/point/models/fillmage.d.ts +0 -25
  198. package/es/point/models/fillmage.js +0 -367
  199. package/es/point/models/image.d.ts +0 -11
  200. package/es/point/models/image.js +0 -239
  201. package/es/point/models/index.d.ts +0 -5
  202. package/es/point/models/index.js +0 -28
  203. package/es/point/models/normal.d.ts +0 -17
  204. package/es/point/models/normal.js +0 -177
  205. package/es/point/models/radar.d.ts +0 -24
  206. package/es/point/models/radar.js +0 -297
  207. package/es/point/models/simplePoint.d.ts +0 -17
  208. package/es/point/models/simplePoint.js +0 -188
  209. package/es/point/models/text.d.ts +0 -57
  210. package/es/point/models/text.js +0 -622
  211. package/es/point/models/tile.d.ts +0 -22
  212. package/es/point/models/tile.js +0 -309
  213. package/es/point/shaders/animate/wave_frag.glsl +0 -65
  214. package/es/point/shaders/earth/extrude_frag.glsl +0 -44
  215. package/es/point/shaders/earth/extrude_vert.glsl +0 -140
  216. package/es/point/shaders/earth/fill_frag.glsl +0 -86
  217. package/es/point/shaders/earth/fill_vert.glsl +0 -126
  218. package/es/point/shaders/extrude/extrude_frag.glsl +0 -44
  219. package/es/point/shaders/extrude/extrude_vert.glsl +0 -121
  220. package/es/point/shaders/fill_frag.glsl +0 -84
  221. package/es/point/shaders/fill_vert.glsl +0 -189
  222. package/es/point/shaders/image/fillImage_frag.glsl +0 -20
  223. package/es/point/shaders/image/fillImage_vert.glsl +0 -116
  224. package/es/point/shaders/image_frag.glsl +0 -39
  225. package/es/point/shaders/image_vert.glsl +0 -90
  226. package/es/point/shaders/normal_frag.glsl +0 -15
  227. package/es/point/shaders/normal_vert.glsl +0 -79
  228. package/es/point/shaders/radar/radar_frag.glsl +0 -64
  229. package/es/point/shaders/radar/radar_vert.glsl +0 -120
  230. package/es/point/shaders/simplePoint_frag.glsl +0 -53
  231. package/es/point/shaders/simplePoint_vert.glsl +0 -79
  232. package/es/point/shaders/text_frag.glsl +0 -48
  233. package/es/point/shaders/text_vert.glsl +0 -131
  234. package/es/point/shaders/tile/fill_tile_frag.glsl +0 -83
  235. package/es/point/shaders/tile/fill_tile_vert.glsl +0 -181
  236. package/es/point/shape/extrude.d.ts +0 -15
  237. package/es/point/shape/extrude.js +0 -63
  238. package/es/polygon/index.d.ts +0 -19
  239. package/es/polygon/index.js +0 -148
  240. package/es/polygon/models/extrude.d.ts +0 -28
  241. package/es/polygon/models/extrude.js +0 -306
  242. package/es/polygon/models/fill.d.ts +0 -17
  243. package/es/polygon/models/fill.js +0 -211
  244. package/es/polygon/models/index.d.ts +0 -5
  245. package/es/polygon/models/index.js +0 -28
  246. package/es/polygon/models/ocean.d.ts +0 -23
  247. package/es/polygon/models/ocean.js +0 -236
  248. package/es/polygon/models/tile.d.ts +0 -15
  249. package/es/polygon/models/tile.js +0 -133
  250. package/es/polygon/models/water.d.ts +0 -18
  251. package/es/polygon/models/water.js +0 -213
  252. package/es/polygon/shaders/extrude/polygon_extrude_frag.glsl +0 -44
  253. package/es/polygon/shaders/extrude/polygon_extrude_picklight_frag.glsl +0 -44
  254. package/es/polygon/shaders/extrude/polygon_extrude_picklight_vert.glsl +0 -85
  255. package/es/polygon/shaders/extrude/polygon_extrude_vert.glsl +0 -90
  256. package/es/polygon/shaders/extrude/polygon_extrudetex_frag.glsl +0 -48
  257. package/es/polygon/shaders/extrude/polygon_extrudetex_vert.glsl +0 -93
  258. package/es/polygon/shaders/polygon_frag.glsl +0 -12
  259. package/es/polygon/shaders/polygon_linear_frag.glsl +0 -22
  260. package/es/polygon/shaders/polygon_linear_vert.glsl +0 -74
  261. package/es/polygon/shaders/polygon_vert.glsl +0 -66
  262. package/es/polygon/shaders/tile/polygon_tile_frag.glsl +0 -12
  263. package/es/polygon/shaders/tile/polygon_tile_vert.glsl +0 -82
  264. package/es/polygon/shaders/water/polygon_ocean_frag.glsl +0 -248
  265. package/es/polygon/shaders/water/polygon_ocean_vert.glsl +0 -52
  266. package/es/polygon/shaders/water/polygon_water_frag.glsl +0 -73
  267. package/es/polygon/shaders/water/polygon_water_vert.glsl +0 -55
  268. package/es/raster/buffers/triangulation.d.ts +0 -6
  269. package/es/raster/buffers/triangulation.js +0 -28
  270. package/es/raster/index.d.ts +0 -19
  271. package/es/raster/index.js +0 -106
  272. package/es/raster/models/index.d.ts +0 -5
  273. package/es/raster/models/index.js +0 -8
  274. package/es/raster/models/raster.d.ts +0 -21
  275. package/es/raster/models/raster.js +0 -167
  276. package/es/raster/raster.d.ts +0 -30
  277. package/es/raster/raster.js +0 -174
  278. package/es/raster/shaders/raster_2d_frag.glsl +0 -28
  279. package/es/raster/shaders/raster_2d_vert.glsl +0 -18
  280. package/es/raster/shaders/raster_frag.glsl +0 -9
  281. package/es/raster/shaders/raster_vert.glsl +0 -44
  282. package/es/tile/interface.d.ts +0 -28
  283. package/es/tile/interface.js +0 -1
  284. package/es/tile/manager/tileConfigManager.d.ts +0 -17
  285. package/es/tile/manager/tileConfigManager.js +0 -121
  286. package/es/tile/manager/tileLayerManager.d.ts +0 -36
  287. package/es/tile/manager/tileLayerManager.js +0 -312
  288. package/es/tile/manager/tilePickerManager.d.ts +0 -21
  289. package/es/tile/manager/tilePickerManager.js +0 -190
  290. package/es/tile/models/tileModel.d.ts +0 -8
  291. package/es/tile/models/tileModel.js +0 -62
  292. package/es/tile/tileFactory/base.d.ts +0 -44
  293. package/es/tile/tileFactory/base.js +0 -444
  294. package/es/tile/tileFactory/index.d.ts +0 -5
  295. package/es/tile/tileFactory/index.js +0 -29
  296. package/es/tile/tileFactory/line.d.ts +0 -12
  297. package/es/tile/tileFactory/line.js +0 -59
  298. package/es/tile/tileFactory/point.d.ts +0 -12
  299. package/es/tile/tileFactory/point.js +0 -59
  300. package/es/tile/tileFactory/polygon.d.ts +0 -12
  301. package/es/tile/tileFactory/polygon.js +0 -59
  302. package/es/tile/tileFactory/raster.d.ts +0 -12
  303. package/es/tile/tileFactory/raster.js +0 -55
  304. package/es/tile/tileFactory/rasterData.d.ts +0 -12
  305. package/es/tile/tileFactory/rasterData.js +0 -80
  306. package/es/tile/tileFactory/rasterDataLayer.d.ts +0 -19
  307. package/es/tile/tileFactory/rasterDataLayer.js +0 -87
  308. package/es/tile/tileFactory/vectorLayer.d.ts +0 -29
  309. package/es/tile/tileFactory/vectorLayer.js +0 -161
  310. package/es/tile/tileLayer/baseTileLayer.d.ts +0 -47
  311. package/es/tile/tileLayer/baseTileLayer.js +0 -438
  312. package/es/tile/tmsTileLayer.d.ts +0 -7
  313. package/es/tile/tmsTileLayer.js +0 -101
  314. package/es/tile/utils.d.ts +0 -13
  315. package/es/tile/utils.js +0 -131
  316. package/es/utils/blend.d.ts +0 -2
  317. package/es/utils/blend.js +0 -54
  318. package/es/utils/collision-index.d.ts +0 -47
  319. package/es/utils/collision-index.js +0 -102
  320. package/es/utils/dataMappingStyle.d.ts +0 -31
  321. package/es/utils/dataMappingStyle.js +0 -147
  322. package/es/utils/extrude_polyline.d.ts +0 -67
  323. package/es/utils/extrude_polyline.js +0 -611
  324. package/es/utils/grid-index.d.ts +0 -28
  325. package/es/utils/grid-index.js +0 -179
  326. package/es/utils/layerData.d.ts +0 -2
  327. package/es/utils/layerData.js +0 -176
  328. package/es/utils/multiPassRender.d.ts +0 -16
  329. package/es/utils/multiPassRender.js +0 -50
  330. package/es/utils/polylineNormal.d.ts +0 -9
  331. package/es/utils/polylineNormal.js +0 -191
  332. package/es/utils/simpleLine.d.ts +0 -23
  333. package/es/utils/simpleLine.js +0 -103
  334. package/es/utils/symbol-layout.d.ts +0 -43
  335. package/es/utils/symbol-layout.js +0 -299
  336. package/es/utils/updateShape.d.ts +0 -2
  337. package/es/utils/updateShape.js +0 -20
  338. package/es/wind/index.d.ts +0 -20
  339. package/es/wind/index.js +0 -100
  340. package/es/wind/models/index.d.ts +0 -5
  341. package/es/wind/models/index.js +0 -5
  342. package/es/wind/models/utils.d.ts +0 -19
  343. package/es/wind/models/utils.js +0 -226
  344. package/es/wind/models/wind.d.ts +0 -33
  345. package/es/wind/models/wind.js +0 -331
  346. package/es/wind/models/windRender.d.ts +0 -104
  347. package/es/wind/models/windRender.js +0 -357
  348. package/es/wind/models/windShader.d.ts +0 -12
  349. package/es/wind/models/windShader.js +0 -12
  350. package/es/wind/shaders/wind_frag.glsl +0 -9
  351. package/es/wind/shaders/wind_vert.glsl +0 -17
  352. package/lib/Geometry/index.js +0 -119
  353. package/lib/Geometry/models/billboard.js +0 -246
  354. package/lib/Geometry/models/index.js +0 -22
  355. package/lib/Geometry/models/plane.js +0 -436
  356. package/lib/Geometry/models/sprite.js +0 -318
  357. package/lib/Geometry/shaders/billboard_frag.glsl +0 -13
  358. package/lib/Geometry/shaders/billboard_vert.glsl +0 -50
  359. package/lib/Geometry/shaders/plane_frag.glsl +0 -22
  360. package/lib/Geometry/shaders/plane_vert.glsl +0 -53
  361. package/lib/Geometry/shaders/sprite_frag.glsl +0 -21
  362. package/lib/Geometry/shaders/sprite_vert.glsl +0 -28
  363. package/lib/canvas/index.js +0 -104
  364. package/lib/canvas/models/canvas.js +0 -221
  365. package/lib/canvas/models/index.js +0 -16
  366. package/lib/citybuliding/building.js +0 -101
  367. package/lib/citybuliding/models/build.js +0 -203
  368. package/lib/citybuliding/shaders/build_frag.glsl +0 -117
  369. package/lib/citybuliding/shaders/build_vert.glsl +0 -54
  370. package/lib/core/BaseLayer.js +0 -1408
  371. package/lib/core/BaseModel.js +0 -503
  372. package/lib/core/interface.js +0 -41
  373. package/lib/core/schema.js +0 -33
  374. package/lib/core/shape/Path.js +0 -88
  375. package/lib/core/shape/extrude.js +0 -180
  376. package/lib/core/triangulation.js +0 -555
  377. package/lib/earth/index.js +0 -107
  378. package/lib/earth/models/atmosphere.js +0 -152
  379. package/lib/earth/models/base.js +0 -222
  380. package/lib/earth/models/bloomsphere.js +0 -152
  381. package/lib/earth/shaders/atmosphere_frag.glsl +0 -17
  382. package/lib/earth/shaders/atmosphere_vert.glsl +0 -26
  383. package/lib/earth/shaders/base_frag.glsl +0 -13
  384. package/lib/earth/shaders/base_vert.glsl +0 -52
  385. package/lib/earth/shaders/bloomsphere_frag.glsl +0 -15
  386. package/lib/earth/shaders/bloomsphere_vert.glsl +0 -20
  387. package/lib/earth/utils.js +0 -136
  388. package/lib/heatmap/index.js +0 -158
  389. package/lib/heatmap/models/grid.js +0 -122
  390. package/lib/heatmap/models/grid3d.js +0 -161
  391. package/lib/heatmap/models/heatmap.js +0 -487
  392. package/lib/heatmap/models/hexagon.js +0 -125
  393. package/lib/heatmap/models/index.js +0 -26
  394. package/lib/heatmap/shaders/grid_vert.glsl +0 -42
  395. package/lib/heatmap/shaders/heatmap_3d_frag.glsl +0 -14
  396. package/lib/heatmap/shaders/heatmap_3d_vert.glsl +0 -46
  397. package/lib/heatmap/shaders/heatmap_frag.glsl +0 -47
  398. package/lib/heatmap/shaders/heatmap_framebuffer_frag.glsl +0 -10
  399. package/lib/heatmap/shaders/heatmap_framebuffer_vert.glsl +0 -35
  400. package/lib/heatmap/shaders/heatmap_vert.glsl +0 -10
  401. package/lib/heatmap/shaders/hexagon_3d_frag.glsl +0 -0
  402. package/lib/heatmap/shaders/hexagon_3d_vert.glsl +0 -64
  403. package/lib/heatmap/shaders/hexagon_frag.glsl +0 -12
  404. package/lib/heatmap/shaders/hexagon_vert.glsl +0 -41
  405. package/lib/heatmap/triangulation.js +0 -45
  406. package/lib/image/index.js +0 -116
  407. package/lib/image/models/dataImage.js +0 -240
  408. package/lib/image/models/image.js +0 -183
  409. package/lib/image/models/index.js +0 -19
  410. package/lib/image/shaders/dataImage_frag.glsl +0 -38
  411. package/lib/image/shaders/image_frag.glsl +0 -9
  412. package/lib/image/shaders/image_vert.glsl +0 -17
  413. package/lib/index.js +0 -266
  414. package/lib/line/index.js +0 -136
  415. package/lib/line/models/arc.js +0 -373
  416. package/lib/line/models/arc_3d.js +0 -353
  417. package/lib/line/models/earthArc_3d.js +0 -356
  418. package/lib/line/models/great_circle.js +0 -310
  419. package/lib/line/models/half.js +0 -299
  420. package/lib/line/models/index.js +0 -46
  421. package/lib/line/models/line.js +0 -459
  422. package/lib/line/models/linearline.js +0 -293
  423. package/lib/line/models/simpleLine.js +0 -248
  424. package/lib/line/models/tile.js +0 -368
  425. package/lib/line/models/wall.js +0 -345
  426. package/lib/line/shaders/arc_chunks.vert.glsl +0 -21
  427. package/lib/line/shaders/dash/arc_dash_frag.glsl +0 -28
  428. package/lib/line/shaders/dash/arc_dash_vert.glsl +0 -148
  429. package/lib/line/shaders/dash/line_dash_frag.glsl +0 -31
  430. package/lib/line/shaders/dash/line_dash_vert.glsl +0 -93
  431. package/lib/line/shaders/half/line_half_frag.glsl +0 -53
  432. package/lib/line/shaders/half/line_half_vert.glsl +0 -169
  433. package/lib/line/shaders/line_arc2d_vert.glsl +0 -114
  434. package/lib/line/shaders/line_arc_3d_frag.glsl +0 -103
  435. package/lib/line/shaders/line_arc_3d_vert.glsl +0 -207
  436. package/lib/line/shaders/line_arc_frag.glsl +0 -89
  437. package/lib/line/shaders/line_arc_great_circle_frag.glsl +0 -101
  438. package/lib/line/shaders/line_arc_great_circle_vert.glsl +0 -215
  439. package/lib/line/shaders/line_arc_vert.glsl +0 -176
  440. package/lib/line/shaders/line_bezier_vert.glsl +0 -85
  441. package/lib/line/shaders/line_frag.glsl +0 -100
  442. package/lib/line/shaders/line_vert.glsl +0 -192
  443. package/lib/line/shaders/linear/arc3d_linear_frag.glsl +0 -47
  444. package/lib/line/shaders/linear/arc3d_linear_vert.glsl +0 -207
  445. package/lib/line/shaders/linear/arc_linear_frag.glsl +0 -38
  446. package/lib/line/shaders/linear/arc_linear_vert.glsl +0 -138
  447. package/lib/line/shaders/linear/line_linear_frag.glsl +0 -27
  448. package/lib/line/shaders/linearLine/line_linear_frag.glsl +0 -20
  449. package/lib/line/shaders/linearLine/line_linear_vert.glsl +0 -112
  450. package/lib/line/shaders/simple/simpleline_frag.glsl +0 -10
  451. package/lib/line/shaders/simple/simpleline_linear_frag.glsl +0 -11
  452. package/lib/line/shaders/simple/simpleline_vert.glsl +0 -79
  453. package/lib/line/shaders/tile/line_tile_frag.glsl +0 -79
  454. package/lib/line/shaders/tile/line_tile_vert.glsl +0 -210
  455. package/lib/line/shaders/wall_frag.glsl +0 -93
  456. package/lib/line/shaders/wall_vert.glsl +0 -111
  457. package/lib/mask/index.js +0 -95
  458. package/lib/mask/models/fill.js +0 -137
  459. package/lib/mask/models/index.js +0 -16
  460. package/lib/mask/shaders/mask_frag.glsl +0 -7
  461. package/lib/mask/shaders/mask_vert.glsl +0 -22
  462. package/lib/plugins/DataMappingPlugin.js +0 -360
  463. package/lib/plugins/DataSourcePlugin.js +0 -108
  464. package/lib/plugins/FeatureScalePlugin.js +0 -348
  465. package/lib/plugins/LayerAnimateStylePlugin.js +0 -64
  466. package/lib/plugins/LayerModelPlugin.js +0 -82
  467. package/lib/plugins/LayerStylePlugin.js +0 -50
  468. package/lib/plugins/LightingPlugin.js +0 -125
  469. package/lib/plugins/MultiPassRendererPlugin.js +0 -93
  470. package/lib/plugins/PixelPickingPlugin.js +0 -159
  471. package/lib/plugins/RegisterStyleAttributePlugin.js +0 -117
  472. package/lib/plugins/ShaderUniformPlugin.js +0 -120
  473. package/lib/plugins/UpdateModelPlugin.js +0 -42
  474. package/lib/plugins/UpdateStyleAttributePlugin.js +0 -98
  475. package/lib/point/index.js +0 -238
  476. package/lib/point/models/earthExtrude.js +0 -295
  477. package/lib/point/models/earthFill.js +0 -293
  478. package/lib/point/models/extrude.js +0 -315
  479. package/lib/point/models/fill.js +0 -420
  480. package/lib/point/models/fillmage.js +0 -383
  481. package/lib/point/models/image.js +0 -255
  482. package/lib/point/models/index.js +0 -50
  483. package/lib/point/models/normal.js +0 -194
  484. package/lib/point/models/radar.js +0 -314
  485. package/lib/point/models/simplePoint.js +0 -205
  486. package/lib/point/models/text.js +0 -637
  487. package/lib/point/models/tile.js +0 -325
  488. package/lib/point/shaders/animate/wave_frag.glsl +0 -65
  489. package/lib/point/shaders/earth/extrude_frag.glsl +0 -44
  490. package/lib/point/shaders/earth/extrude_vert.glsl +0 -140
  491. package/lib/point/shaders/earth/fill_frag.glsl +0 -86
  492. package/lib/point/shaders/earth/fill_vert.glsl +0 -126
  493. package/lib/point/shaders/extrude/extrude_frag.glsl +0 -44
  494. package/lib/point/shaders/extrude/extrude_vert.glsl +0 -121
  495. package/lib/point/shaders/fill_frag.glsl +0 -84
  496. package/lib/point/shaders/fill_vert.glsl +0 -189
  497. package/lib/point/shaders/image/fillImage_frag.glsl +0 -20
  498. package/lib/point/shaders/image/fillImage_vert.glsl +0 -116
  499. package/lib/point/shaders/image_frag.glsl +0 -39
  500. package/lib/point/shaders/image_vert.glsl +0 -90
  501. package/lib/point/shaders/normal_frag.glsl +0 -15
  502. package/lib/point/shaders/normal_vert.glsl +0 -79
  503. package/lib/point/shaders/radar/radar_frag.glsl +0 -64
  504. package/lib/point/shaders/radar/radar_vert.glsl +0 -120
  505. package/lib/point/shaders/simplePoint_frag.glsl +0 -53
  506. package/lib/point/shaders/simplePoint_vert.glsl +0 -79
  507. package/lib/point/shaders/text_frag.glsl +0 -48
  508. package/lib/point/shaders/text_vert.glsl +0 -131
  509. package/lib/point/shaders/tile/fill_tile_frag.glsl +0 -83
  510. package/lib/point/shaders/tile/fill_tile_vert.glsl +0 -181
  511. package/lib/point/shape/extrude.js +0 -78
  512. package/lib/polygon/index.js +0 -162
  513. package/lib/polygon/models/extrude.js +0 -322
  514. package/lib/polygon/models/fill.js +0 -226
  515. package/lib/polygon/models/index.js +0 -50
  516. package/lib/polygon/models/ocean.js +0 -252
  517. package/lib/polygon/models/tile.js +0 -147
  518. package/lib/polygon/models/water.js +0 -229
  519. package/lib/polygon/shaders/extrude/polygon_extrude_frag.glsl +0 -44
  520. package/lib/polygon/shaders/extrude/polygon_extrude_picklight_frag.glsl +0 -44
  521. package/lib/polygon/shaders/extrude/polygon_extrude_picklight_vert.glsl +0 -85
  522. package/lib/polygon/shaders/extrude/polygon_extrude_vert.glsl +0 -90
  523. package/lib/polygon/shaders/extrude/polygon_extrudetex_frag.glsl +0 -48
  524. package/lib/polygon/shaders/extrude/polygon_extrudetex_vert.glsl +0 -93
  525. package/lib/polygon/shaders/polygon_frag.glsl +0 -12
  526. package/lib/polygon/shaders/polygon_linear_frag.glsl +0 -22
  527. package/lib/polygon/shaders/polygon_linear_vert.glsl +0 -74
  528. package/lib/polygon/shaders/polygon_vert.glsl +0 -66
  529. package/lib/polygon/shaders/tile/polygon_tile_frag.glsl +0 -12
  530. package/lib/polygon/shaders/tile/polygon_tile_vert.glsl +0 -82
  531. package/lib/polygon/shaders/water/polygon_ocean_frag.glsl +0 -248
  532. package/lib/polygon/shaders/water/polygon_ocean_vert.glsl +0 -52
  533. package/lib/polygon/shaders/water/polygon_water_frag.glsl +0 -73
  534. package/lib/polygon/shaders/water/polygon_water_vert.glsl +0 -55
  535. package/lib/raster/buffers/triangulation.js +0 -38
  536. package/lib/raster/index.js +0 -119
  537. package/lib/raster/models/index.js +0 -20
  538. package/lib/raster/models/raster.js +0 -182
  539. package/lib/raster/raster.js +0 -191
  540. package/lib/raster/shaders/raster_2d_frag.glsl +0 -28
  541. package/lib/raster/shaders/raster_2d_vert.glsl +0 -18
  542. package/lib/raster/shaders/raster_frag.glsl +0 -9
  543. package/lib/raster/shaders/raster_vert.glsl +0 -44
  544. package/lib/tile/interface.js +0 -5
  545. package/lib/tile/manager/tileConfigManager.js +0 -133
  546. package/lib/tile/manager/tileLayerManager.js +0 -330
  547. package/lib/tile/manager/tilePickerManager.js +0 -201
  548. package/lib/tile/models/tileModel.js +0 -74
  549. package/lib/tile/tileFactory/base.js +0 -466
  550. package/lib/tile/tileFactory/index.js +0 -59
  551. package/lib/tile/tileFactory/line.js +0 -70
  552. package/lib/tile/tileFactory/point.js +0 -70
  553. package/lib/tile/tileFactory/polygon.js +0 -70
  554. package/lib/tile/tileFactory/raster.js +0 -68
  555. package/lib/tile/tileFactory/rasterData.js +0 -93
  556. package/lib/tile/tileFactory/rasterDataLayer.js +0 -100
  557. package/lib/tile/tileFactory/vectorLayer.js +0 -176
  558. package/lib/tile/tileLayer/baseTileLayer.js +0 -447
  559. package/lib/tile/tmsTileLayer.js +0 -117
  560. package/lib/tile/utils.js +0 -158
  561. package/lib/utils/blend.js +0 -65
  562. package/lib/utils/collision-index.js +0 -118
  563. package/lib/utils/dataMappingStyle.js +0 -151
  564. package/lib/utils/extrude_polyline.js +0 -653
  565. package/lib/utils/grid-index.js +0 -188
  566. package/lib/utils/layerData.js +0 -187
  567. package/lib/utils/multiPassRender.js +0 -61
  568. package/lib/utils/polylineNormal.js +0 -230
  569. package/lib/utils/simpleLine.js +0 -116
  570. package/lib/utils/symbol-layout.js +0 -308
  571. package/lib/utils/updateShape.js +0 -27
  572. package/lib/wind/index.js +0 -113
  573. package/lib/wind/models/index.js +0 -16
  574. package/lib/wind/models/utils.js +0 -253
  575. package/lib/wind/models/wind.js +0 -346
  576. package/lib/wind/models/windRender.js +0 -373
  577. package/lib/wind/models/windShader.js +0 -25
  578. package/lib/wind/shaders/wind_frag.glsl +0 -9
  579. package/lib/wind/shaders/wind_vert.glsl +0 -17
@@ -1,318 +0,0 @@
1
- "use strict";
2
-
3
- var _interopRequireDefault = require("@babel/runtime/helpers/interopRequireDefault");
4
-
5
- Object.defineProperty(exports, "__esModule", {
6
- value: true
7
- });
8
- exports.default = void 0;
9
-
10
- var _slicedToArray2 = _interopRequireDefault(require("@babel/runtime/helpers/slicedToArray"));
11
-
12
- var _toConsumableArray2 = _interopRequireDefault(require("@babel/runtime/helpers/toConsumableArray"));
13
-
14
- var _classCallCheck2 = _interopRequireDefault(require("@babel/runtime/helpers/classCallCheck"));
15
-
16
- var _createClass2 = _interopRequireDefault(require("@babel/runtime/helpers/createClass"));
17
-
18
- var _assertThisInitialized2 = _interopRequireDefault(require("@babel/runtime/helpers/assertThisInitialized"));
19
-
20
- var _inherits2 = _interopRequireDefault(require("@babel/runtime/helpers/inherits"));
21
-
22
- var _possibleConstructorReturn2 = _interopRequireDefault(require("@babel/runtime/helpers/possibleConstructorReturn"));
23
-
24
- var _getPrototypeOf2 = _interopRequireDefault(require("@babel/runtime/helpers/getPrototypeOf"));
25
-
26
- var _defineProperty2 = _interopRequireDefault(require("@babel/runtime/helpers/defineProperty"));
27
-
28
- var _l7Core = require("@antv/l7-core");
29
-
30
- var _l7Maps = require("@antv/l7-maps");
31
-
32
- var _BaseModel2 = _interopRequireDefault(require("../../core/BaseModel"));
33
-
34
- function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = (0, _getPrototypeOf2.default)(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = (0, _getPrototypeOf2.default)(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return (0, _possibleConstructorReturn2.default)(this, result); }; }
35
-
36
- function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
37
-
38
- /* babel-plugin-inline-import '../shaders/sprite_frag.glsl' */
39
- var spriteFrag = "\nuniform sampler2D u_texture;\nuniform float u_mapFlag;\nuniform float u_opacity;\n\nvarying vec3 v_Color;\nvarying float v_d;\n\nvoid main() {\n\n if(v_d < 0.0) {\n discard;\n }\n\n if(u_mapFlag > 0.0) {\n gl_FragColor = texture2D(u_texture, gl_PointCoord);\n gl_FragColor.a *= u_opacity;\n } else {\n gl_FragColor = vec4(v_Color, u_opacity);\n }\n}\n";
40
-
41
- /* babel-plugin-inline-import '../shaders/sprite_vert.glsl' */
42
- var spriteVert = "precision highp float;\n\nattribute vec3 a_Position;\nattribute vec3 a_Color;\n\nuniform mat4 u_ModelMatrix;\nuniform mat4 u_Mvp;\nuniform float u_opacity;\nuniform float u_Scale;\nvarying vec3 v_Color;\nvarying float v_d;\n\n#pragma include \"projection\"\nvoid main() {\n v_Color = a_Color;\n \n vec4 project_pos = project_position(vec4(a_Position, 1.0));\n\n v_d = a_Position.z;\n\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x\n gl_Position = u_Mvp * (vec4(project_pos.xy, a_Position.z, 1.0));\n } else {\n gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy, a_Position.z, 1.0));\n }\n\n gl_PointSize = pow((u_Zoom - 1.0), 2.0) * u_Scale;\n}\n";
43
- var SPRITE_ANIMATE_DIR;
44
-
45
- (function (SPRITE_ANIMATE_DIR) {
46
- SPRITE_ANIMATE_DIR["UP"] = "up";
47
- SPRITE_ANIMATE_DIR["DOWN"] = "down";
48
- })(SPRITE_ANIMATE_DIR || (SPRITE_ANIMATE_DIR = {}));
49
-
50
- var SpriteModel = /*#__PURE__*/function (_BaseModel) {
51
- (0, _inherits2.default)(SpriteModel, _BaseModel);
52
-
53
- var _super = _createSuper(SpriteModel);
54
-
55
- function SpriteModel() {
56
- var _this;
57
-
58
- (0, _classCallCheck2.default)(this, SpriteModel);
59
-
60
- for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
61
- args[_key] = arguments[_key];
62
- }
63
-
64
- _this = _super.call.apply(_super, [this].concat(args));
65
- (0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "planeGeometryUpdateTriangulation", function () {
66
- var _ref = _this.layer.getLayerConfig(),
67
- _ref$spriteBottom = _ref.spriteBottom,
68
- spriteBottom = _ref$spriteBottom === void 0 ? -100000 : _ref$spriteBottom;
69
-
70
- var updateZ = _this.spriteUpdate; // const bottomZ = -100000;
71
-
72
- var bottomZ = spriteBottom;
73
- var topZ = _this.spriteTop;
74
-
75
- for (var i = 0; i < _this.positions.length; i += 5) {
76
- if (_this.spriteAnimate === SPRITE_ANIMATE_DIR.UP) {
77
- _this.positions[i + 2] += updateZ;
78
-
79
- if (_this.positions[i + 2] > topZ) {
80
- _this.positions[i + 2] = bottomZ;
81
- }
82
- } else {
83
- _this.positions[i + 2] -= updateZ;
84
-
85
- if (_this.positions[i + 2] < bottomZ) {
86
- _this.positions[i + 2] = topZ;
87
- }
88
- }
89
- }
90
-
91
- return {
92
- vertices: _this.positions,
93
- indices: _this.indices,
94
- size: 5
95
- };
96
- });
97
- (0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "updateModel", function () {
98
- // @ts-ignore
99
- var attributes = _this.layer.createAttrubutes({
100
- triangulation: _this.planeGeometryUpdateTriangulation
101
- });
102
-
103
- _this.layer.models.map(function (m) {
104
- m.updateAttributes(attributes);
105
- });
106
-
107
- _this.layer.renderLayers();
108
-
109
- _this.timer = requestAnimationFrame(_this.updateModel);
110
- });
111
- (0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "planeGeometryTriangulation", function () {
112
- var _this2;
113
-
114
- var _ref2 = _this.layer.getLayerConfig(),
115
- _ref2$center = _ref2.center,
116
- center = _ref2$center === void 0 ? [120, 30] : _ref2$center,
117
- _ref2$spriteCount = _ref2.spriteCount,
118
- spriteCount = _ref2$spriteCount === void 0 ? 100 : _ref2$spriteCount,
119
- _ref2$spriteRadius = _ref2.spriteRadius,
120
- spriteRadius = _ref2$spriteRadius === void 0 ? 10 : _ref2$spriteRadius;
121
-
122
- var _this$initSprite = (_this2 = _this).initSprite.apply(_this2, [spriteRadius, spriteCount].concat((0, _toConsumableArray2.default)(center))),
123
- indices = _this$initSprite.indices,
124
- positions = _this$initSprite.positions;
125
-
126
- _this.positions = positions;
127
- _this.indices = indices;
128
- return {
129
- vertices: positions,
130
- indices: indices,
131
- size: 5
132
- };
133
- });
134
- return _this;
135
- }
136
-
137
- (0, _createClass2.default)(SpriteModel, [{
138
- key: "initSprite",
139
- value: function initSprite() {
140
- var radius = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : 10;
141
- var spriteCount = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 100;
142
- var lng = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : 120;
143
- var lat = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : 30;
144
- var indices = [];
145
- var positions = [];
146
- var mapService = this.mapService;
147
- var heightLimit = this.spriteAnimate === SPRITE_ANIMATE_DIR.UP ? -this.spriteTop : this.spriteTop;
148
-
149
- for (var i = 0; i < spriteCount; i++) {
150
- var height = Math.random() * heightLimit;
151
- positions.push.apply(positions, (0, _toConsumableArray2.default)(getPos(height)));
152
- }
153
-
154
- for (var _i = 0; _i < spriteCount; _i++) {
155
- indices.push(_i);
156
- }
157
-
158
- function getPos(z) {
159
- var randomX = radius * Math.random();
160
- var randomY = radius * Math.random();
161
- var x = -radius / 2 + randomX;
162
- var y = -radius / 2 + randomY;
163
-
164
- if (mapService.version === _l7Maps.Version['GAODE2.x']) {
165
- // @ts-ignore
166
- var _ref3 = mapService.lngLatToCoord([x + lng, -y + lat]),
167
- _ref4 = (0, _slicedToArray2.default)(_ref3, 2),
168
- a = _ref4[0],
169
- b = _ref4[1];
170
-
171
- return [a, b, z, 0, 0];
172
- } else {
173
- return [x + lng, -y + lat, z, 0, 0];
174
- }
175
- }
176
-
177
- return {
178
- indices: indices,
179
- positions: positions
180
- };
181
- }
182
- }, {
183
- key: "getUninforms",
184
- value: function getUninforms() {
185
- var _ref5 = this.layer.getLayerConfig(),
186
- opacity = _ref5.opacity,
187
- mapTexture = _ref5.mapTexture,
188
- _ref5$spriteScale = _ref5.spriteScale,
189
- spriteScale = _ref5$spriteScale === void 0 ? 1 : _ref5$spriteScale;
190
-
191
- if (this.mapTexture !== mapTexture) {
192
- var _this$texture;
193
-
194
- this.mapTexture = mapTexture;
195
- (_this$texture = this.texture) === null || _this$texture === void 0 ? void 0 : _this$texture.destroy();
196
- this.updateTexture(mapTexture);
197
- }
198
-
199
- return {
200
- u_opacity: opacity || 1,
201
- u_mapFlag: mapTexture ? 1 : 0,
202
- u_texture: this.texture,
203
- u_Scale: spriteScale
204
- };
205
- }
206
- }, {
207
- key: "clearModels",
208
- value: function clearModels() {
209
- var _this$texture2;
210
-
211
- cancelAnimationFrame(this.timer);
212
- (_this$texture2 = this.texture) === null || _this$texture2 === void 0 ? void 0 : _this$texture2.destroy();
213
- }
214
- }, {
215
- key: "initModels",
216
- value: function initModels(callbackModel) {
217
- var _this3 = this;
218
-
219
- var _ref6 = this.layer.getLayerConfig(),
220
- mapTexture = _ref6.mapTexture,
221
- _ref6$spriteTop = _ref6.spriteTop,
222
- spriteTop = _ref6$spriteTop === void 0 ? 5000000 : _ref6$spriteTop,
223
- _ref6$spriteUpdate = _ref6.spriteUpdate,
224
- spriteUpdate = _ref6$spriteUpdate === void 0 ? 10000 : _ref6$spriteUpdate,
225
- _ref6$spriteAnimate = _ref6.spriteAnimate,
226
- spriteAnimate = _ref6$spriteAnimate === void 0 ? SPRITE_ANIMATE_DIR.DOWN : _ref6$spriteAnimate;
227
-
228
- this.mapTexture = mapTexture;
229
- this.spriteTop = spriteTop;
230
- this.spriteUpdate = spriteUpdate;
231
- spriteAnimate === 'up' ? this.spriteAnimate = SPRITE_ANIMATE_DIR.UP : this.spriteAnimate = SPRITE_ANIMATE_DIR.DOWN;
232
- var createTexture2D = this.rendererService.createTexture2D;
233
- this.texture = createTexture2D({
234
- height: 0,
235
- width: 0
236
- });
237
- this.updateTexture(mapTexture);
238
- setTimeout(function () {
239
- _this3.updateModel();
240
- }, 100);
241
- this.layer.buildLayerModel({
242
- moduleName: 'geometrySprite',
243
- vertexShader: spriteVert,
244
- fragmentShader: spriteFrag,
245
- triangulation: this.planeGeometryTriangulation,
246
- primitive: _l7Core.gl.POINTS,
247
- depth: {
248
- enable: false
249
- },
250
- blend: this.getBlend()
251
- }).then(function (model) {
252
- callbackModel([model]);
253
- }).catch(function (err) {
254
- console.warn(err);
255
- callbackModel([]);
256
- });
257
- }
258
- }, {
259
- key: "buildModels",
260
- value: function buildModels(callbackModel) {
261
- this.initModels(callbackModel);
262
- }
263
- }, {
264
- key: "updateTexture",
265
- value: function updateTexture(mapTexture) {
266
- var _this4 = this;
267
-
268
- var createTexture2D = this.rendererService.createTexture2D;
269
-
270
- if (mapTexture) {
271
- var img = new Image();
272
- img.crossOrigin = 'anonymous';
273
-
274
- img.onload = function () {
275
- _this4.texture = createTexture2D({
276
- data: img,
277
- width: img.width,
278
- height: img.height,
279
- wrapS: _l7Core.gl.CLAMP_TO_EDGE,
280
- wrapT: _l7Core.gl.CLAMP_TO_EDGE
281
- });
282
-
283
- _this4.layerService.updateLayerRenderList();
284
-
285
- _this4.layerService.renderLayers();
286
- };
287
-
288
- img.src = mapTexture;
289
- } else {
290
- this.texture = createTexture2D({
291
- width: 0,
292
- height: 0
293
- });
294
- }
295
- }
296
- }, {
297
- key: "getConfigSchema",
298
- value: function getConfigSchema() {
299
- return {
300
- properties: {
301
- opacity: {
302
- type: 'number',
303
- minimum: 0,
304
- maximum: 1
305
- }
306
- }
307
- };
308
- }
309
- }, {
310
- key: "registerBuiltinAttributes",
311
- value: function registerBuiltinAttributes() {
312
- return '';
313
- }
314
- }]);
315
- return SpriteModel;
316
- }(_BaseModel2.default);
317
-
318
- exports.default = SpriteModel;
@@ -1,13 +0,0 @@
1
-
2
- uniform sampler2D u_texture;
3
- uniform float u_opacity;
4
-
5
- varying vec3 v_Color;
6
- varying vec2 v_uv;
7
-
8
- #pragma include "picking"
9
- void main() {
10
- gl_FragColor = texture2D(u_texture, vec2(v_uv.x, 1.0 - v_uv.y));
11
- gl_FragColor.a *= u_opacity;
12
- gl_FragColor = filterColor(gl_FragColor);
13
- }
@@ -1,50 +0,0 @@
1
- precision highp float;
2
- uniform mat4 u_ModelMatrix;
3
- uniform float u_raisingHeight: 0.0;
4
- uniform mat4 u_Mvp;
5
- uniform float u_opacity;
6
- uniform vec2 u_size: [1.0, 1.0];
7
- uniform mat2 u_RotateMatrix;
8
-
9
- attribute vec3 a_Extrude;
10
- attribute vec3 a_Position;
11
- attribute vec2 a_Uv;
12
- attribute vec3 a_Color;
13
-
14
- varying vec3 v_Color;
15
- varying vec2 v_uv;
16
-
17
- #pragma include "projection"
18
- #pragma include "picking"
19
- void main() {
20
- vec3 extrude = a_Extrude;
21
- v_Color = a_Color;
22
- v_uv = a_Uv;
23
-
24
- float raiseHeight = u_raisingHeight;
25
- if(u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT || u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT_OFFSET) {
26
- float mapboxZoomScale = 4.0/pow(2.0, 21.0 - u_Zoom);
27
- raiseHeight = u_raisingHeight * mapboxZoomScale;
28
- }
29
-
30
- // 计算经纬度点位坐标
31
- vec4 project_pos = project_position(vec4(a_Position.xy, 0.0, 1.0));
32
-
33
- // 计算绕 z 轴旋转后的偏移
34
- vec2 offsetXY = project_pixel(u_RotateMatrix * vec2(extrude.x * u_size.x, 0.0));
35
- // 绕 z 轴旋转
36
- float x = project_pos.x + offsetXY.x;
37
- float y = project_pos.y + offsetXY.y;
38
- // z 轴不参与旋转
39
- float z = project_pixel(extrude.y * u_size.y + raiseHeight);
40
-
41
-
42
- if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x
43
- // gl_Position = u_Mvp * (vec4(project_pos.xy, a_Position.z, 1.0));
44
- gl_Position = u_Mvp * (vec4(x, y, z, 1.0));
45
- } else {
46
- gl_Position = project_common_position_to_clipspace(vec4(x , y, z , 1.0));
47
- }
48
-
49
- setPickingColor(a_PickingColor);
50
- }
@@ -1,22 +0,0 @@
1
-
2
- uniform sampler2D u_texture;
3
- uniform float u_mapFlag;
4
- uniform float u_opacity;
5
-
6
- varying vec3 v_Color;
7
- varying vec2 v_uv;
8
- varying float v_clip;
9
-
10
- #pragma include "picking"
11
- void main() {
12
- // gl_FragColor = vec4(v_Color, u_opacity);
13
- if(u_mapFlag > 0.0) {
14
- gl_FragColor = texture2D(u_texture, vec2(v_uv.x, 1.0 - v_uv.y));
15
- gl_FragColor.a *= u_opacity;
16
- } else {
17
- // gl_FragColor = vec4(v_uv, 0.0, u_opacity);
18
- gl_FragColor = vec4(v_Color, u_opacity);
19
- }
20
- gl_FragColor.a *= v_clip;
21
- gl_FragColor = filterColor(gl_FragColor);
22
- }
@@ -1,53 +0,0 @@
1
- precision highp float;
2
- uniform mat4 u_ModelMatrix;
3
-
4
- uniform mat4 u_Mvp;
5
- uniform float u_opacity;
6
- uniform float u_terrainClipHeight;
7
-
8
- attribute vec3 a_Position;
9
- attribute vec2 a_Uv;
10
- attribute vec3 a_Color;
11
-
12
- varying vec3 v_Color;
13
- varying vec2 v_uv;
14
- varying float v_clip;
15
-
16
- #pragma include "projection"
17
- #pragma include "picking"
18
- void main() {
19
- v_Color = a_Color;
20
- v_uv = a_Uv;
21
-
22
- vec4 project_pos = project_position(vec4(a_Position, 1.0));
23
-
24
- v_clip = 1.0;
25
- if(a_Position.z < u_terrainClipHeight) {
26
- v_clip = 0.0;
27
- }
28
-
29
- // gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy,0., 1.0));
30
-
31
- // float x = 1.0;
32
- // float y = 0.0;
33
- // float z = 0.0;
34
- // mat3 translateMatrix = mat3(
35
- // 1.0, 0.0, 0.0
36
- // 0.0, 1.0, 0.0
37
- // -project_pos.x, -project_pos.y, 1.0
38
- // );
39
- // mat4 translateMatrix = mat4(
40
- // 1.0, 0.0, 0.0, 0.0 ,
41
- // 0.0, 1.0, 0.0, 0.0,
42
- // 0.0, 0.0, 1.0, 0.0,
43
- // 1.0, 0.0, 0.0, 1.0
44
- // );
45
-
46
- if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x
47
- gl_Position = u_Mvp * (vec4(project_pos.xy, a_Position.z, 1.0));
48
- } else {
49
- gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy, a_Position.z, 1.0));
50
- }
51
-
52
- setPickingColor(a_PickingColor);
53
- }
@@ -1,21 +0,0 @@
1
-
2
- uniform sampler2D u_texture;
3
- uniform float u_mapFlag;
4
- uniform float u_opacity;
5
-
6
- varying vec3 v_Color;
7
- varying float v_d;
8
-
9
- void main() {
10
-
11
- if(v_d < 0.0) {
12
- discard;
13
- }
14
-
15
- if(u_mapFlag > 0.0) {
16
- gl_FragColor = texture2D(u_texture, gl_PointCoord);
17
- gl_FragColor.a *= u_opacity;
18
- } else {
19
- gl_FragColor = vec4(v_Color, u_opacity);
20
- }
21
- }
@@ -1,28 +0,0 @@
1
- precision highp float;
2
-
3
- attribute vec3 a_Position;
4
- attribute vec3 a_Color;
5
-
6
- uniform mat4 u_ModelMatrix;
7
- uniform mat4 u_Mvp;
8
- uniform float u_opacity;
9
- uniform float u_Scale;
10
- varying vec3 v_Color;
11
- varying float v_d;
12
-
13
- #pragma include "projection"
14
- void main() {
15
- v_Color = a_Color;
16
-
17
- vec4 project_pos = project_position(vec4(a_Position, 1.0));
18
-
19
- v_d = a_Position.z;
20
-
21
- if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x
22
- gl_Position = u_Mvp * (vec4(project_pos.xy, a_Position.z, 1.0));
23
- } else {
24
- gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy, a_Position.z, 1.0));
25
- }
26
-
27
- gl_PointSize = pow((u_Zoom - 1.0), 2.0) * u_Scale;
28
- }
@@ -1,104 +0,0 @@
1
- "use strict";
2
-
3
- var _interopRequireDefault = require("@babel/runtime/helpers/interopRequireDefault");
4
-
5
- Object.defineProperty(exports, "__esModule", {
6
- value: true
7
- });
8
- exports.default = void 0;
9
-
10
- var _classCallCheck2 = _interopRequireDefault(require("@babel/runtime/helpers/classCallCheck"));
11
-
12
- var _createClass2 = _interopRequireDefault(require("@babel/runtime/helpers/createClass"));
13
-
14
- var _assertThisInitialized2 = _interopRequireDefault(require("@babel/runtime/helpers/assertThisInitialized"));
15
-
16
- var _inherits2 = _interopRequireDefault(require("@babel/runtime/helpers/inherits"));
17
-
18
- var _possibleConstructorReturn2 = _interopRequireDefault(require("@babel/runtime/helpers/possibleConstructorReturn"));
19
-
20
- var _getPrototypeOf2 = _interopRequireDefault(require("@babel/runtime/helpers/getPrototypeOf"));
21
-
22
- var _defineProperty2 = _interopRequireDefault(require("@babel/runtime/helpers/defineProperty"));
23
-
24
- var _BaseLayer2 = _interopRequireDefault(require("../core/BaseLayer"));
25
-
26
- var _index = _interopRequireDefault(require("./models/index"));
27
-
28
- function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = (0, _getPrototypeOf2.default)(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = (0, _getPrototypeOf2.default)(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return (0, _possibleConstructorReturn2.default)(this, result); }; }
29
-
30
- function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
31
-
32
- var CanvasLayer = /*#__PURE__*/function (_BaseLayer) {
33
- (0, _inherits2.default)(CanvasLayer, _BaseLayer);
34
-
35
- var _super = _createSuper(CanvasLayer);
36
-
37
- function CanvasLayer() {
38
- var _this;
39
-
40
- (0, _classCallCheck2.default)(this, CanvasLayer);
41
-
42
- for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
43
- args[_key] = arguments[_key];
44
- }
45
-
46
- _this = _super.call.apply(_super, [this].concat(args));
47
- (0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "type", 'CanvasLayer');
48
- return _this;
49
- }
50
-
51
- (0, _createClass2.default)(CanvasLayer, [{
52
- key: "buildModels",
53
- value: function buildModels() {
54
- var _this2 = this;
55
-
56
- var modelType = this.getModelType();
57
- this.layerModel = new _index.default[modelType](this);
58
- this.layerModel.initModels(function (models) {
59
- _this2.models = models;
60
-
61
- _this2.renderLayers();
62
- });
63
- }
64
- }, {
65
- key: "rebuildModels",
66
- value: function rebuildModels() {
67
- var _this3 = this;
68
-
69
- this.layerModel.buildModels(function (models) {
70
- return _this3.models = models;
71
- });
72
- }
73
- }, {
74
- key: "getConfigSchema",
75
- value: function getConfigSchema() {
76
- return {
77
- properties: {
78
- opacity: {
79
- type: 'number',
80
- minimum: 0,
81
- maximum: 1
82
- }
83
- }
84
- };
85
- }
86
- }, {
87
- key: "getDefaultConfig",
88
- value: function getDefaultConfig() {
89
- var type = this.getModelType();
90
- var defaultConfig = {
91
- canvas: {}
92
- };
93
- return defaultConfig[type];
94
- }
95
- }, {
96
- key: "getModelType",
97
- value: function getModelType() {
98
- return 'canvas';
99
- }
100
- }]);
101
- return CanvasLayer;
102
- }(_BaseLayer2.default);
103
-
104
- exports.default = CanvasLayer;