@antv/l7-layers 2.9.25 → 2.9.26-alpha.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (579) hide show
  1. package/package.json +6 -6
  2. package/es/Geometry/index.d.ts +0 -19
  3. package/es/Geometry/index.js +0 -106
  4. package/es/Geometry/models/billboard.d.ts +0 -26
  5. package/es/Geometry/models/billboard.js +0 -232
  6. package/es/Geometry/models/index.d.ts +0 -5
  7. package/es/Geometry/models/index.js +0 -9
  8. package/es/Geometry/models/plane.d.ts +0 -45
  9. package/es/Geometry/models/plane.js +0 -421
  10. package/es/Geometry/models/sprite.d.ts +0 -47
  11. package/es/Geometry/models/sprite.js +0 -304
  12. package/es/Geometry/shaders/billboard_frag.glsl +0 -13
  13. package/es/Geometry/shaders/billboard_vert.glsl +0 -50
  14. package/es/Geometry/shaders/plane_frag.glsl +0 -22
  15. package/es/Geometry/shaders/plane_vert.glsl +0 -53
  16. package/es/Geometry/shaders/sprite_frag.glsl +0 -21
  17. package/es/Geometry/shaders/sprite_vert.glsl +0 -28
  18. package/es/canvas/index.d.ts +0 -19
  19. package/es/canvas/index.js +0 -91
  20. package/es/canvas/models/canvas.d.ts +0 -18
  21. package/es/canvas/models/canvas.js +0 -212
  22. package/es/canvas/models/index.d.ts +0 -5
  23. package/es/canvas/models/index.js +0 -5
  24. package/es/citybuliding/building.d.ts +0 -17
  25. package/es/citybuliding/building.js +0 -88
  26. package/es/citybuliding/models/build.d.ts +0 -22
  27. package/es/citybuliding/models/build.js +0 -188
  28. package/es/citybuliding/shaders/build_frag.glsl +0 -117
  29. package/es/citybuliding/shaders/build_vert.glsl +0 -54
  30. package/es/core/BaseLayer.d.ts +0 -208
  31. package/es/core/BaseLayer.js +0 -1409
  32. package/es/core/BaseModel.d.ts +0 -140
  33. package/es/core/BaseModel.js +0 -486
  34. package/es/core/interface.d.ts +0 -201
  35. package/es/core/interface.js +0 -30
  36. package/es/core/schema.d.ts +0 -27
  37. package/es/core/schema.js +0 -25
  38. package/es/core/shape/Path.d.ts +0 -39
  39. package/es/core/shape/Path.js +0 -62
  40. package/es/core/shape/extrude.d.ts +0 -17
  41. package/es/core/shape/extrude.js +0 -148
  42. package/es/core/triangulation.d.ts +0 -122
  43. package/es/core/triangulation.js +0 -491
  44. package/es/earth/index.d.ts +0 -17
  45. package/es/earth/index.js +0 -91
  46. package/es/earth/models/atmosphere.d.ts +0 -9
  47. package/es/earth/models/atmosphere.js +0 -138
  48. package/es/earth/models/base.d.ts +0 -16
  49. package/es/earth/models/base.js +0 -212
  50. package/es/earth/models/bloomsphere.d.ts +0 -9
  51. package/es/earth/models/bloomsphere.js +0 -138
  52. package/es/earth/shaders/atmosphere_frag.glsl +0 -17
  53. package/es/earth/shaders/atmosphere_vert.glsl +0 -26
  54. package/es/earth/shaders/base_frag.glsl +0 -13
  55. package/es/earth/shaders/base_vert.glsl +0 -52
  56. package/es/earth/shaders/bloomsphere_frag.glsl +0 -15
  57. package/es/earth/shaders/bloomsphere_vert.glsl +0 -20
  58. package/es/earth/utils.d.ts +0 -26
  59. package/es/earth/utils.js +0 -104
  60. package/es/heatmap/index.d.ts +0 -21
  61. package/es/heatmap/index.js +0 -145
  62. package/es/heatmap/models/grid.d.ts +0 -8
  63. package/es/heatmap/models/grid.js +0 -108
  64. package/es/heatmap/models/grid3d.d.ts +0 -8
  65. package/es/heatmap/models/grid3d.js +0 -147
  66. package/es/heatmap/models/heatmap.d.ts +0 -24
  67. package/es/heatmap/models/heatmap.js +0 -464
  68. package/es/heatmap/models/hexagon.d.ts +0 -8
  69. package/es/heatmap/models/hexagon.js +0 -111
  70. package/es/heatmap/models/index.d.ts +0 -5
  71. package/es/heatmap/models/index.js +0 -12
  72. package/es/heatmap/shaders/grid_vert.glsl +0 -42
  73. package/es/heatmap/shaders/heatmap_3d_frag.glsl +0 -14
  74. package/es/heatmap/shaders/heatmap_3d_vert.glsl +0 -46
  75. package/es/heatmap/shaders/heatmap_frag.glsl +0 -47
  76. package/es/heatmap/shaders/heatmap_framebuffer_frag.glsl +0 -10
  77. package/es/heatmap/shaders/heatmap_framebuffer_vert.glsl +0 -35
  78. package/es/heatmap/shaders/heatmap_vert.glsl +0 -10
  79. package/es/heatmap/shaders/hexagon_3d_frag.glsl +0 -0
  80. package/es/heatmap/shaders/hexagon_3d_vert.glsl +0 -64
  81. package/es/heatmap/shaders/hexagon_frag.glsl +0 -12
  82. package/es/heatmap/shaders/hexagon_vert.glsl +0 -41
  83. package/es/heatmap/triangulation.d.ts +0 -5
  84. package/es/heatmap/triangulation.js +0 -38
  85. package/es/image/index.d.ts +0 -19
  86. package/es/image/index.js +0 -103
  87. package/es/image/models/dataImage.d.ts +0 -22
  88. package/es/image/models/dataImage.js +0 -225
  89. package/es/image/models/image.d.ts +0 -19
  90. package/es/image/models/image.js +0 -169
  91. package/es/image/models/index.d.ts +0 -5
  92. package/es/image/models/index.js +0 -7
  93. package/es/image/shaders/dataImage_frag.glsl +0 -38
  94. package/es/image/shaders/image_frag.glsl +0 -9
  95. package/es/image/shaders/image_vert.glsl +0 -17
  96. package/es/index.d.ts +0 -16
  97. package/es/index.js +0 -106
  98. package/es/line/index.d.ts +0 -25
  99. package/es/line/index.js +0 -122
  100. package/es/line/models/arc.d.ts +0 -17
  101. package/es/line/models/arc.js +0 -356
  102. package/es/line/models/arc_3d.d.ts +0 -17
  103. package/es/line/models/arc_3d.js +0 -335
  104. package/es/line/models/earthArc_3d.d.ts +0 -17
  105. package/es/line/models/earthArc_3d.js +0 -338
  106. package/es/line/models/great_circle.d.ts +0 -12
  107. package/es/line/models/great_circle.js +0 -294
  108. package/es/line/models/half.d.ts +0 -18
  109. package/es/line/models/half.js +0 -282
  110. package/es/line/models/index.d.ts +0 -5
  111. package/es/line/models/index.js +0 -25
  112. package/es/line/models/line.d.ts +0 -21
  113. package/es/line/models/line.js +0 -442
  114. package/es/line/models/linearline.d.ts +0 -11
  115. package/es/line/models/linearline.js +0 -276
  116. package/es/line/models/simpleLine.d.ts +0 -14
  117. package/es/line/models/simpleLine.js +0 -233
  118. package/es/line/models/tile.d.ts +0 -11
  119. package/es/line/models/tile.js +0 -351
  120. package/es/line/models/wall.d.ts +0 -12
  121. package/es/line/models/wall.js +0 -329
  122. package/es/line/shaders/arc_chunks.vert.glsl +0 -21
  123. package/es/line/shaders/dash/arc_dash_frag.glsl +0 -28
  124. package/es/line/shaders/dash/arc_dash_vert.glsl +0 -148
  125. package/es/line/shaders/dash/line_dash_frag.glsl +0 -31
  126. package/es/line/shaders/dash/line_dash_vert.glsl +0 -93
  127. package/es/line/shaders/half/line_half_frag.glsl +0 -53
  128. package/es/line/shaders/half/line_half_vert.glsl +0 -169
  129. package/es/line/shaders/line_arc2d_vert.glsl +0 -114
  130. package/es/line/shaders/line_arc_3d_frag.glsl +0 -103
  131. package/es/line/shaders/line_arc_3d_vert.glsl +0 -207
  132. package/es/line/shaders/line_arc_frag.glsl +0 -89
  133. package/es/line/shaders/line_arc_great_circle_frag.glsl +0 -101
  134. package/es/line/shaders/line_arc_great_circle_vert.glsl +0 -215
  135. package/es/line/shaders/line_arc_vert.glsl +0 -176
  136. package/es/line/shaders/line_bezier_vert.glsl +0 -85
  137. package/es/line/shaders/line_frag.glsl +0 -100
  138. package/es/line/shaders/line_vert.glsl +0 -192
  139. package/es/line/shaders/linear/arc3d_linear_frag.glsl +0 -47
  140. package/es/line/shaders/linear/arc3d_linear_vert.glsl +0 -207
  141. package/es/line/shaders/linear/arc_linear_frag.glsl +0 -38
  142. package/es/line/shaders/linear/arc_linear_vert.glsl +0 -138
  143. package/es/line/shaders/linear/line_linear_frag.glsl +0 -27
  144. package/es/line/shaders/linearLine/line_linear_frag.glsl +0 -20
  145. package/es/line/shaders/linearLine/line_linear_vert.glsl +0 -112
  146. package/es/line/shaders/simple/simpleline_frag.glsl +0 -10
  147. package/es/line/shaders/simple/simpleline_linear_frag.glsl +0 -11
  148. package/es/line/shaders/simple/simpleline_vert.glsl +0 -79
  149. package/es/line/shaders/tile/line_tile_frag.glsl +0 -79
  150. package/es/line/shaders/tile/line_tile_vert.glsl +0 -210
  151. package/es/line/shaders/wall_frag.glsl +0 -93
  152. package/es/line/shaders/wall_vert.glsl +0 -111
  153. package/es/mask/index.d.ts +0 -18
  154. package/es/mask/index.js +0 -82
  155. package/es/mask/models/fill.d.ts +0 -11
  156. package/es/mask/models/fill.js +0 -121
  157. package/es/mask/models/index.d.ts +0 -5
  158. package/es/mask/models/index.js +0 -5
  159. package/es/mask/shaders/mask_frag.glsl +0 -7
  160. package/es/mask/shaders/mask_vert.glsl +0 -22
  161. package/es/plugins/DataMappingPlugin.d.ts +0 -18
  162. package/es/plugins/DataMappingPlugin.js +0 -345
  163. package/es/plugins/DataSourcePlugin.d.ts +0 -7
  164. package/es/plugins/DataSourcePlugin.js +0 -89
  165. package/es/plugins/FeatureScalePlugin.d.ts +0 -25
  166. package/es/plugins/FeatureScalePlugin.js +0 -324
  167. package/es/plugins/LayerAnimateStylePlugin.d.ts +0 -7
  168. package/es/plugins/LayerAnimateStylePlugin.js +0 -49
  169. package/es/plugins/LayerModelPlugin.d.ts +0 -10
  170. package/es/plugins/LayerModelPlugin.js +0 -71
  171. package/es/plugins/LayerStylePlugin.d.ts +0 -8
  172. package/es/plugins/LayerStylePlugin.js +0 -39
  173. package/es/plugins/LightingPlugin.d.ts +0 -36
  174. package/es/plugins/LightingPlugin.js +0 -110
  175. package/es/plugins/MultiPassRendererPlugin.d.ts +0 -24
  176. package/es/plugins/MultiPassRendererPlugin.js +0 -77
  177. package/es/plugins/PixelPickingPlugin.d.ts +0 -8
  178. package/es/plugins/PixelPickingPlugin.js +0 -146
  179. package/es/plugins/RegisterStyleAttributePlugin.d.ts +0 -11
  180. package/es/plugins/RegisterStyleAttributePlugin.js +0 -105
  181. package/es/plugins/ShaderUniformPlugin.d.ts +0 -17
  182. package/es/plugins/ShaderUniformPlugin.js +0 -107
  183. package/es/plugins/UpdateModelPlugin.d.ts +0 -8
  184. package/es/plugins/UpdateModelPlugin.js +0 -31
  185. package/es/plugins/UpdateStyleAttributePlugin.d.ts +0 -12
  186. package/es/plugins/UpdateStyleAttributePlugin.js +0 -87
  187. package/es/point/index.d.ts +0 -30
  188. package/es/point/index.js +0 -224
  189. package/es/point/models/earthExtrude.d.ts +0 -24
  190. package/es/point/models/earthExtrude.js +0 -279
  191. package/es/point/models/earthFill.d.ts +0 -11
  192. package/es/point/models/earthFill.js +0 -258
  193. package/es/point/models/extrude.d.ts +0 -24
  194. package/es/point/models/extrude.js +0 -298
  195. package/es/point/models/fill.d.ts +0 -40
  196. package/es/point/models/fill.js +0 -404
  197. package/es/point/models/fillmage.d.ts +0 -25
  198. package/es/point/models/fillmage.js +0 -367
  199. package/es/point/models/image.d.ts +0 -11
  200. package/es/point/models/image.js +0 -239
  201. package/es/point/models/index.d.ts +0 -5
  202. package/es/point/models/index.js +0 -28
  203. package/es/point/models/normal.d.ts +0 -17
  204. package/es/point/models/normal.js +0 -177
  205. package/es/point/models/radar.d.ts +0 -24
  206. package/es/point/models/radar.js +0 -297
  207. package/es/point/models/simplePoint.d.ts +0 -17
  208. package/es/point/models/simplePoint.js +0 -188
  209. package/es/point/models/text.d.ts +0 -57
  210. package/es/point/models/text.js +0 -622
  211. package/es/point/models/tile.d.ts +0 -22
  212. package/es/point/models/tile.js +0 -309
  213. package/es/point/shaders/animate/wave_frag.glsl +0 -65
  214. package/es/point/shaders/earth/extrude_frag.glsl +0 -44
  215. package/es/point/shaders/earth/extrude_vert.glsl +0 -140
  216. package/es/point/shaders/earth/fill_frag.glsl +0 -86
  217. package/es/point/shaders/earth/fill_vert.glsl +0 -126
  218. package/es/point/shaders/extrude/extrude_frag.glsl +0 -44
  219. package/es/point/shaders/extrude/extrude_vert.glsl +0 -121
  220. package/es/point/shaders/fill_frag.glsl +0 -84
  221. package/es/point/shaders/fill_vert.glsl +0 -189
  222. package/es/point/shaders/image/fillImage_frag.glsl +0 -20
  223. package/es/point/shaders/image/fillImage_vert.glsl +0 -116
  224. package/es/point/shaders/image_frag.glsl +0 -39
  225. package/es/point/shaders/image_vert.glsl +0 -90
  226. package/es/point/shaders/normal_frag.glsl +0 -15
  227. package/es/point/shaders/normal_vert.glsl +0 -79
  228. package/es/point/shaders/radar/radar_frag.glsl +0 -64
  229. package/es/point/shaders/radar/radar_vert.glsl +0 -120
  230. package/es/point/shaders/simplePoint_frag.glsl +0 -53
  231. package/es/point/shaders/simplePoint_vert.glsl +0 -79
  232. package/es/point/shaders/text_frag.glsl +0 -48
  233. package/es/point/shaders/text_vert.glsl +0 -131
  234. package/es/point/shaders/tile/fill_tile_frag.glsl +0 -83
  235. package/es/point/shaders/tile/fill_tile_vert.glsl +0 -181
  236. package/es/point/shape/extrude.d.ts +0 -15
  237. package/es/point/shape/extrude.js +0 -63
  238. package/es/polygon/index.d.ts +0 -19
  239. package/es/polygon/index.js +0 -148
  240. package/es/polygon/models/extrude.d.ts +0 -28
  241. package/es/polygon/models/extrude.js +0 -306
  242. package/es/polygon/models/fill.d.ts +0 -17
  243. package/es/polygon/models/fill.js +0 -211
  244. package/es/polygon/models/index.d.ts +0 -5
  245. package/es/polygon/models/index.js +0 -28
  246. package/es/polygon/models/ocean.d.ts +0 -23
  247. package/es/polygon/models/ocean.js +0 -236
  248. package/es/polygon/models/tile.d.ts +0 -15
  249. package/es/polygon/models/tile.js +0 -133
  250. package/es/polygon/models/water.d.ts +0 -18
  251. package/es/polygon/models/water.js +0 -213
  252. package/es/polygon/shaders/extrude/polygon_extrude_frag.glsl +0 -44
  253. package/es/polygon/shaders/extrude/polygon_extrude_picklight_frag.glsl +0 -44
  254. package/es/polygon/shaders/extrude/polygon_extrude_picklight_vert.glsl +0 -85
  255. package/es/polygon/shaders/extrude/polygon_extrude_vert.glsl +0 -90
  256. package/es/polygon/shaders/extrude/polygon_extrudetex_frag.glsl +0 -48
  257. package/es/polygon/shaders/extrude/polygon_extrudetex_vert.glsl +0 -93
  258. package/es/polygon/shaders/polygon_frag.glsl +0 -12
  259. package/es/polygon/shaders/polygon_linear_frag.glsl +0 -22
  260. package/es/polygon/shaders/polygon_linear_vert.glsl +0 -74
  261. package/es/polygon/shaders/polygon_vert.glsl +0 -66
  262. package/es/polygon/shaders/tile/polygon_tile_frag.glsl +0 -12
  263. package/es/polygon/shaders/tile/polygon_tile_vert.glsl +0 -82
  264. package/es/polygon/shaders/water/polygon_ocean_frag.glsl +0 -248
  265. package/es/polygon/shaders/water/polygon_ocean_vert.glsl +0 -52
  266. package/es/polygon/shaders/water/polygon_water_frag.glsl +0 -73
  267. package/es/polygon/shaders/water/polygon_water_vert.glsl +0 -55
  268. package/es/raster/buffers/triangulation.d.ts +0 -6
  269. package/es/raster/buffers/triangulation.js +0 -28
  270. package/es/raster/index.d.ts +0 -19
  271. package/es/raster/index.js +0 -106
  272. package/es/raster/models/index.d.ts +0 -5
  273. package/es/raster/models/index.js +0 -8
  274. package/es/raster/models/raster.d.ts +0 -21
  275. package/es/raster/models/raster.js +0 -167
  276. package/es/raster/raster.d.ts +0 -30
  277. package/es/raster/raster.js +0 -174
  278. package/es/raster/shaders/raster_2d_frag.glsl +0 -28
  279. package/es/raster/shaders/raster_2d_vert.glsl +0 -18
  280. package/es/raster/shaders/raster_frag.glsl +0 -9
  281. package/es/raster/shaders/raster_vert.glsl +0 -44
  282. package/es/tile/interface.d.ts +0 -28
  283. package/es/tile/interface.js +0 -1
  284. package/es/tile/manager/tileConfigManager.d.ts +0 -17
  285. package/es/tile/manager/tileConfigManager.js +0 -121
  286. package/es/tile/manager/tileLayerManager.d.ts +0 -36
  287. package/es/tile/manager/tileLayerManager.js +0 -312
  288. package/es/tile/manager/tilePickerManager.d.ts +0 -21
  289. package/es/tile/manager/tilePickerManager.js +0 -190
  290. package/es/tile/models/tileModel.d.ts +0 -8
  291. package/es/tile/models/tileModel.js +0 -62
  292. package/es/tile/tileFactory/base.d.ts +0 -44
  293. package/es/tile/tileFactory/base.js +0 -444
  294. package/es/tile/tileFactory/index.d.ts +0 -5
  295. package/es/tile/tileFactory/index.js +0 -29
  296. package/es/tile/tileFactory/line.d.ts +0 -12
  297. package/es/tile/tileFactory/line.js +0 -59
  298. package/es/tile/tileFactory/point.d.ts +0 -12
  299. package/es/tile/tileFactory/point.js +0 -59
  300. package/es/tile/tileFactory/polygon.d.ts +0 -12
  301. package/es/tile/tileFactory/polygon.js +0 -59
  302. package/es/tile/tileFactory/raster.d.ts +0 -12
  303. package/es/tile/tileFactory/raster.js +0 -55
  304. package/es/tile/tileFactory/rasterData.d.ts +0 -12
  305. package/es/tile/tileFactory/rasterData.js +0 -80
  306. package/es/tile/tileFactory/rasterDataLayer.d.ts +0 -19
  307. package/es/tile/tileFactory/rasterDataLayer.js +0 -87
  308. package/es/tile/tileFactory/vectorLayer.d.ts +0 -29
  309. package/es/tile/tileFactory/vectorLayer.js +0 -161
  310. package/es/tile/tileLayer/baseTileLayer.d.ts +0 -47
  311. package/es/tile/tileLayer/baseTileLayer.js +0 -438
  312. package/es/tile/tmsTileLayer.d.ts +0 -7
  313. package/es/tile/tmsTileLayer.js +0 -101
  314. package/es/tile/utils.d.ts +0 -13
  315. package/es/tile/utils.js +0 -131
  316. package/es/utils/blend.d.ts +0 -2
  317. package/es/utils/blend.js +0 -54
  318. package/es/utils/collision-index.d.ts +0 -47
  319. package/es/utils/collision-index.js +0 -102
  320. package/es/utils/dataMappingStyle.d.ts +0 -31
  321. package/es/utils/dataMappingStyle.js +0 -147
  322. package/es/utils/extrude_polyline.d.ts +0 -67
  323. package/es/utils/extrude_polyline.js +0 -611
  324. package/es/utils/grid-index.d.ts +0 -28
  325. package/es/utils/grid-index.js +0 -179
  326. package/es/utils/layerData.d.ts +0 -2
  327. package/es/utils/layerData.js +0 -176
  328. package/es/utils/multiPassRender.d.ts +0 -16
  329. package/es/utils/multiPassRender.js +0 -50
  330. package/es/utils/polylineNormal.d.ts +0 -9
  331. package/es/utils/polylineNormal.js +0 -191
  332. package/es/utils/simpleLine.d.ts +0 -23
  333. package/es/utils/simpleLine.js +0 -103
  334. package/es/utils/symbol-layout.d.ts +0 -43
  335. package/es/utils/symbol-layout.js +0 -299
  336. package/es/utils/updateShape.d.ts +0 -2
  337. package/es/utils/updateShape.js +0 -20
  338. package/es/wind/index.d.ts +0 -20
  339. package/es/wind/index.js +0 -100
  340. package/es/wind/models/index.d.ts +0 -5
  341. package/es/wind/models/index.js +0 -5
  342. package/es/wind/models/utils.d.ts +0 -19
  343. package/es/wind/models/utils.js +0 -226
  344. package/es/wind/models/wind.d.ts +0 -33
  345. package/es/wind/models/wind.js +0 -331
  346. package/es/wind/models/windRender.d.ts +0 -104
  347. package/es/wind/models/windRender.js +0 -357
  348. package/es/wind/models/windShader.d.ts +0 -12
  349. package/es/wind/models/windShader.js +0 -12
  350. package/es/wind/shaders/wind_frag.glsl +0 -9
  351. package/es/wind/shaders/wind_vert.glsl +0 -17
  352. package/lib/Geometry/index.js +0 -119
  353. package/lib/Geometry/models/billboard.js +0 -246
  354. package/lib/Geometry/models/index.js +0 -22
  355. package/lib/Geometry/models/plane.js +0 -436
  356. package/lib/Geometry/models/sprite.js +0 -318
  357. package/lib/Geometry/shaders/billboard_frag.glsl +0 -13
  358. package/lib/Geometry/shaders/billboard_vert.glsl +0 -50
  359. package/lib/Geometry/shaders/plane_frag.glsl +0 -22
  360. package/lib/Geometry/shaders/plane_vert.glsl +0 -53
  361. package/lib/Geometry/shaders/sprite_frag.glsl +0 -21
  362. package/lib/Geometry/shaders/sprite_vert.glsl +0 -28
  363. package/lib/canvas/index.js +0 -104
  364. package/lib/canvas/models/canvas.js +0 -221
  365. package/lib/canvas/models/index.js +0 -16
  366. package/lib/citybuliding/building.js +0 -101
  367. package/lib/citybuliding/models/build.js +0 -203
  368. package/lib/citybuliding/shaders/build_frag.glsl +0 -117
  369. package/lib/citybuliding/shaders/build_vert.glsl +0 -54
  370. package/lib/core/BaseLayer.js +0 -1408
  371. package/lib/core/BaseModel.js +0 -503
  372. package/lib/core/interface.js +0 -41
  373. package/lib/core/schema.js +0 -33
  374. package/lib/core/shape/Path.js +0 -88
  375. package/lib/core/shape/extrude.js +0 -180
  376. package/lib/core/triangulation.js +0 -555
  377. package/lib/earth/index.js +0 -107
  378. package/lib/earth/models/atmosphere.js +0 -152
  379. package/lib/earth/models/base.js +0 -222
  380. package/lib/earth/models/bloomsphere.js +0 -152
  381. package/lib/earth/shaders/atmosphere_frag.glsl +0 -17
  382. package/lib/earth/shaders/atmosphere_vert.glsl +0 -26
  383. package/lib/earth/shaders/base_frag.glsl +0 -13
  384. package/lib/earth/shaders/base_vert.glsl +0 -52
  385. package/lib/earth/shaders/bloomsphere_frag.glsl +0 -15
  386. package/lib/earth/shaders/bloomsphere_vert.glsl +0 -20
  387. package/lib/earth/utils.js +0 -136
  388. package/lib/heatmap/index.js +0 -158
  389. package/lib/heatmap/models/grid.js +0 -122
  390. package/lib/heatmap/models/grid3d.js +0 -161
  391. package/lib/heatmap/models/heatmap.js +0 -487
  392. package/lib/heatmap/models/hexagon.js +0 -125
  393. package/lib/heatmap/models/index.js +0 -26
  394. package/lib/heatmap/shaders/grid_vert.glsl +0 -42
  395. package/lib/heatmap/shaders/heatmap_3d_frag.glsl +0 -14
  396. package/lib/heatmap/shaders/heatmap_3d_vert.glsl +0 -46
  397. package/lib/heatmap/shaders/heatmap_frag.glsl +0 -47
  398. package/lib/heatmap/shaders/heatmap_framebuffer_frag.glsl +0 -10
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  403. package/lib/heatmap/shaders/hexagon_frag.glsl +0 -12
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  417. package/lib/line/models/earthArc_3d.js +0 -356
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  423. package/lib/line/models/simpleLine.js +0 -248
  424. package/lib/line/models/tile.js +0 -368
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  426. package/lib/line/shaders/arc_chunks.vert.glsl +0 -21
  427. package/lib/line/shaders/dash/arc_dash_frag.glsl +0 -28
  428. package/lib/line/shaders/dash/arc_dash_vert.glsl +0 -148
  429. package/lib/line/shaders/dash/line_dash_frag.glsl +0 -31
  430. package/lib/line/shaders/dash/line_dash_vert.glsl +0 -93
  431. package/lib/line/shaders/half/line_half_frag.glsl +0 -53
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  434. package/lib/line/shaders/line_arc_3d_frag.glsl +0 -103
  435. package/lib/line/shaders/line_arc_3d_vert.glsl +0 -207
  436. package/lib/line/shaders/line_arc_frag.glsl +0 -89
  437. package/lib/line/shaders/line_arc_great_circle_frag.glsl +0 -101
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  443. package/lib/line/shaders/linear/arc3d_linear_frag.glsl +0 -47
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@@ -1,26 +0,0 @@
1
- export declare const EARTH_RADIUS = 100;
2
- export declare const EARTH_SEGMENTS = 36;
3
- export declare const EARTH_RADIUS_OUTER = 40;
4
- /**
5
- * 经纬度转xyz
6
- * @param longitude 经度
7
- * @param latitude 纬度
8
- * @param radius 半径
9
- */
10
- export declare function lglt2xyz(lnglat: [number, number]): number[];
11
- /**
12
- * 构建地球球体网格
13
- * @param radius
14
- * @param opt
15
- * @returns
16
- */
17
- export declare function primitiveSphere(radius: number, opt: {
18
- segments: number;
19
- }): {
20
- cells: number[][];
21
- positions: (number[] | Float32Array)[];
22
- uvs: number[][];
23
- positionsArr: number[];
24
- indicesArr: number[];
25
- normalArr: number[];
26
- };
package/es/earth/utils.js DELETED
@@ -1,104 +0,0 @@
1
- import _toConsumableArray from "@babel/runtime/helpers/toConsumableArray";
2
- import { mat4, vec3 } from 'gl-matrix'; // 该文件专门记录地球模式的数值
3
- // 地球网格半径
4
-
5
- export var EARTH_RADIUS = 100;
6
- export var EARTH_SEGMENTS = 36;
7
- export var EARTH_RADIUS_OUTER = 40;
8
- /**
9
- * 角度转弧度
10
- * @param deg
11
- * @returns
12
- */
13
-
14
- function torad(deg) {
15
- return deg / 180 * Math.acos(-1);
16
- }
17
- /**
18
- * 经纬度转xyz
19
- * @param longitude 经度
20
- * @param latitude 纬度
21
- * @param radius 半径
22
- */
23
-
24
-
25
- export function lglt2xyz(lnglat) {
26
- // TODO: + Math.PI/2 是为了对齐坐标
27
- var lng = torad(lnglat[0]) + Math.PI / 2;
28
- var lat = torad(lnglat[1]); // TODO: 手动增加一些偏移,减轻面的冲突
29
-
30
- var radius = EARTH_RADIUS + Math.random() * 0.4;
31
- var z = radius * Math.cos(lat) * Math.cos(lng);
32
- var x = radius * Math.cos(lat) * Math.sin(lng);
33
- var y = radius * Math.sin(lat);
34
- return [x, y, z];
35
- }
36
- /**
37
- * 构建地球球体网格
38
- * @param radius
39
- * @param opt
40
- * @returns
41
- */
42
-
43
- export function primitiveSphere(radius, opt) {
44
- var matRotY = mat4.create();
45
- var matRotZ = mat4.create();
46
- var up = vec3.fromValues(0, 1, 0);
47
- var tmpVec3 = vec3.fromValues(0, 0, 0);
48
- opt = opt || {};
49
- radius = typeof radius !== 'undefined' ? radius : 1;
50
- var segments = typeof opt.segments !== 'undefined' ? opt.segments : 32;
51
- var totalZRotationSteps = 2 + segments;
52
- var totalYRotationSteps = 2 * totalZRotationSteps;
53
- var indices = [];
54
- var indicesArr = [];
55
- var positions = [];
56
- var positionsArr = [];
57
- var normalArr = [];
58
- var uvs = [];
59
-
60
- for (var zRotationStep = 0; zRotationStep <= totalZRotationSteps; zRotationStep++) {
61
- var normalizedZ = zRotationStep / totalZRotationSteps;
62
- var angleZ = normalizedZ * Math.PI;
63
-
64
- for (var yRotationStep = 0; yRotationStep <= totalYRotationSteps; yRotationStep++) {
65
- var normalizedY = yRotationStep / totalYRotationSteps;
66
- var angleY = normalizedY * Math.PI * 2;
67
- mat4.identity(matRotZ);
68
- mat4.rotateZ(matRotZ, matRotZ, -angleZ);
69
- mat4.identity(matRotY);
70
- mat4.rotateY(matRotY, matRotY, angleY);
71
- vec3.transformMat4(tmpVec3, up, matRotZ);
72
- vec3.transformMat4(tmpVec3, tmpVec3, matRotY);
73
- vec3.scale(tmpVec3, tmpVec3, -radius);
74
- positions.push(tmpVec3.slice());
75
- positionsArr.push.apply(positionsArr, _toConsumableArray(tmpVec3.slice()));
76
- vec3.normalize(tmpVec3, tmpVec3);
77
- normalArr.push.apply(normalArr, _toConsumableArray(tmpVec3.slice()));
78
- uvs.push([normalizedY, 1 - normalizedZ]); // position 和 uv 一起存储
79
-
80
- positionsArr.push(normalizedY, 1 - normalizedZ);
81
- }
82
-
83
- if (zRotationStep > 0) {
84
- var verticesCount = positions.length;
85
- var firstIndex = verticesCount - 2 * (totalYRotationSteps + 1);
86
-
87
- for (; firstIndex + totalYRotationSteps + 2 < verticesCount; firstIndex++) {
88
- indices.push([firstIndex, firstIndex + 1, firstIndex + totalYRotationSteps + 1]);
89
- indicesArr.push(firstIndex, firstIndex + 1, firstIndex + totalYRotationSteps + 1);
90
- indices.push([firstIndex + totalYRotationSteps + 1, firstIndex + 1, firstIndex + totalYRotationSteps + 2]);
91
- indicesArr.push(firstIndex + totalYRotationSteps + 1, firstIndex + 1, firstIndex + totalYRotationSteps + 2);
92
- }
93
- }
94
- }
95
-
96
- return {
97
- cells: indices,
98
- positions: positions,
99
- uvs: uvs,
100
- positionsArr: positionsArr,
101
- indicesArr: indicesArr,
102
- normalArr: normalArr
103
- };
104
- }
@@ -1,21 +0,0 @@
1
- import { IAttrubuteAndElements } from '@antv/l7-core';
2
- import BaseLayer from '../core/BaseLayer';
3
- import { IHeatMapLayerStyleOptions } from '../core/interface';
4
- import { HeatMapModelType } from './models';
5
- export default class HeatMapLayer extends BaseLayer<IHeatMapLayerStyleOptions> {
6
- type: string;
7
- buildModels(): void;
8
- rebuildModels(): void;
9
- renderModels(): this;
10
- updateModelData(data: IAttrubuteAndElements): void;
11
- protected getConfigSchema(): {
12
- properties: {
13
- opacity: {
14
- type: string;
15
- minimum: number;
16
- maximum: number;
17
- };
18
- };
19
- };
20
- protected getModelType(): HeatMapModelType;
21
- }
@@ -1,145 +0,0 @@
1
- import _classCallCheck from "@babel/runtime/helpers/classCallCheck";
2
- import _createClass from "@babel/runtime/helpers/createClass";
3
- import _assertThisInitialized from "@babel/runtime/helpers/assertThisInitialized";
4
- import _inherits from "@babel/runtime/helpers/inherits";
5
- import _possibleConstructorReturn from "@babel/runtime/helpers/possibleConstructorReturn";
6
- import _getPrototypeOf from "@babel/runtime/helpers/getPrototypeOf";
7
- import _defineProperty from "@babel/runtime/helpers/defineProperty";
8
-
9
- function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; }
10
-
11
- function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
12
-
13
- import BaseLayer from "../core/BaseLayer";
14
- import HeatMapModels from "./models";
15
-
16
- var HeatMapLayer = /*#__PURE__*/function (_BaseLayer) {
17
- _inherits(HeatMapLayer, _BaseLayer);
18
-
19
- var _super = _createSuper(HeatMapLayer);
20
-
21
- function HeatMapLayer() {
22
- var _this;
23
-
24
- _classCallCheck(this, HeatMapLayer);
25
-
26
- for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
27
- args[_key] = arguments[_key];
28
- }
29
-
30
- _this = _super.call.apply(_super, [this].concat(args));
31
-
32
- _defineProperty(_assertThisInitialized(_this), "type", 'HeatMapLayer');
33
-
34
- return _this;
35
- }
36
-
37
- _createClass(HeatMapLayer, [{
38
- key: "buildModels",
39
- value: function buildModels() {
40
- var _this2 = this;
41
-
42
- var shape = this.getModelType();
43
- this.layerModel = new HeatMapModels[shape](this);
44
- this.layerModel.initModels(function (models) {
45
- _this2.models = models;
46
-
47
- _this2.renderLayers();
48
- });
49
- }
50
- }, {
51
- key: "rebuildModels",
52
- value: function rebuildModels() {
53
- var _this3 = this;
54
-
55
- this.layerModel.buildModels(function (models) {
56
- return _this3.models = models;
57
- });
58
- }
59
- }, {
60
- key: "renderModels",
61
- value: function renderModels() {
62
- var _this4 = this;
63
-
64
- var shape = this.getModelType();
65
-
66
- if (shape === 'heatmap') {
67
- if (this.layerModel) {
68
- this.layerModel.render(); // 独立的渲染流程
69
- }
70
-
71
- return this;
72
- }
73
-
74
- if (this.layerModelNeedUpdate) {
75
- this.layerModel.buildModels(function (models) {
76
- return _this4.models = models;
77
- }); // @ts-ignore
78
- // this.models = this.layerModel.buildModels();
79
-
80
- this.layerModelNeedUpdate = false;
81
- }
82
-
83
- this.models.forEach(function (model) {
84
- return model.draw({
85
- uniforms: _this4.layerModel.getUninforms()
86
- });
87
- });
88
- return this;
89
- }
90
- }, {
91
- key: "updateModelData",
92
- value: function updateModelData(data) {
93
- if (data.attributes && data.elements) {
94
- this.models[0].updateAttributesAndElements(data.attributes, data.elements);
95
- } else {
96
- console.warn('data error');
97
- }
98
- }
99
- }, {
100
- key: "getConfigSchema",
101
- value: function getConfigSchema() {
102
- return {
103
- properties: {
104
- opacity: {
105
- type: 'number',
106
- minimum: 0,
107
- maximum: 1
108
- }
109
- }
110
- };
111
- }
112
- }, {
113
- key: "getModelType",
114
- value: function getModelType() {
115
- var _shapeAttribute$scale;
116
-
117
- var shapeAttribute = this.styleAttributeService.getLayerStyleAttribute('shape');
118
-
119
- var _this$getLayerConfig = this.getLayerConfig(),
120
- shape3d = _this$getLayerConfig.shape3d;
121
-
122
- var source = this.getSource();
123
- var sourceType = source.data.type;
124
- var shape = (shapeAttribute === null || shapeAttribute === void 0 ? void 0 : (_shapeAttribute$scale = shapeAttribute.scale) === null || _shapeAttribute$scale === void 0 ? void 0 : _shapeAttribute$scale.field) || 'heatmap';
125
-
126
- if (shape === 'heatmap' || shape === 'heatmap3d') {
127
- return 'heatmap';
128
- }
129
-
130
- if (sourceType === 'hexagon') {
131
- return (shape3d === null || shape3d === void 0 ? void 0 : shape3d.indexOf(shape)) === -1 ? 'hexagon' : 'grid3d';
132
- }
133
-
134
- if (sourceType === 'grid') {
135
- return (shape3d === null || shape3d === void 0 ? void 0 : shape3d.indexOf(shape)) === -1 ? 'grid' : 'grid3d';
136
- }
137
-
138
- return 'heatmap';
139
- }
140
- }]);
141
-
142
- return HeatMapLayer;
143
- }(BaseLayer);
144
-
145
- export { HeatMapLayer as default };
@@ -1,8 +0,0 @@
1
- import { IModel, IModelUniform } from '@antv/l7-core';
2
- import BaseModel from '../../core/BaseModel';
3
- export default class GridModel extends BaseModel {
4
- getUninforms(): IModelUniform;
5
- initModels(callbackModel: (models: IModel[]) => void): void;
6
- buildModels(callbackModel: (models: IModel[]) => void): void;
7
- protected registerBuiltinAttributes(): void;
8
- }
@@ -1,108 +0,0 @@
1
- import _classCallCheck from "@babel/runtime/helpers/classCallCheck";
2
- import _createClass from "@babel/runtime/helpers/createClass";
3
- import _inherits from "@babel/runtime/helpers/inherits";
4
- import _possibleConstructorReturn from "@babel/runtime/helpers/possibleConstructorReturn";
5
- import _getPrototypeOf from "@babel/runtime/helpers/getPrototypeOf";
6
-
7
- function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; }
8
-
9
- function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
10
-
11
- import { AttributeType, gl } from '@antv/l7-core';
12
- import { getMask } from '@antv/l7-utils';
13
- import BaseModel from "../../core/BaseModel";
14
- import { HeatmapGridTriangulation } from "../../core/triangulation";
15
-
16
- /* babel-plugin-inline-import '../shaders/grid_vert.glsl' */
17
- var heatmapGridVert = "precision highp float;\r\n// \u591A\u8FB9\u5F62\u9876\u70B9\u5750\u6807\r\nattribute vec3 a_Position;\r\n// \u591A\u8FB9\u5F62\u7ECF\u7EAC\u5EA6\u5750\u6807\r\nattribute vec3 a_Pos;\r\nattribute float a_Size;\r\nattribute vec4 a_Color;\r\nuniform vec2 u_radius;\r\nuniform float u_coverage: 0.9;\r\nuniform float u_angle: 0;\r\nuniform mat4 u_ModelMatrix;\r\nuniform mat4 u_Mvp;\r\nvarying vec4 v_color;\r\n\r\nuniform vec2 u_SceneCenterMKT;\r\n\r\n#pragma include \"projection\"\r\n#pragma include \"project\"\r\n#pragma include \"picking\"\r\n\r\nvoid main() {\r\n v_color = a_Color;\r\n\r\n mat2 rotationMatrix = mat2(cos(u_angle), sin(u_angle), -sin(u_angle), cos(u_angle));\r\n vec2 offset = a_Position.xy * u_radius * rotationMatrix * u_coverage ;\r\n // vec2 lnglat = unProjectFlat(a_Pos.xy + offset);\r\n // vec4 project_pos = project_position(vec4(lnglat, 0, 1.0));\r\n // gl_Position = project_common_position_to_clipspace(project_pos);\r\n\r\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x\r\n vec2 lnglat = unProjectFlat(a_Pos.xy + offset);\r\n vec2 customLnglat = customProject(lnglat) - u_SceneCenterMKT; // \u5C06\u7ECF\u7EAC\u5EA6\u8F6C\u6362\u4E3A\u9AD8\u5FB72.0\u9700\u8981\u7684\u5E73\u9762\u5750\u6807\r\n vec4 project_pos = project_position(vec4(customLnglat, 0, 1.0));\r\n gl_Position = u_Mvp * (project_pos);\r\n } else {\r\n vec2 lnglat = unProjectFlat(a_Pos.xy + offset);\r\n vec4 project_pos = project_position(vec4(lnglat, 0, 1.0));\r\n gl_Position = project_common_position_to_clipspace(project_pos);\r\n }\r\n\r\n setPickingColor(a_PickingColor);\r\n}\r\n";
18
-
19
- /* babel-plugin-inline-import '../shaders/hexagon_frag.glsl' */
20
- var heatmapGridFrag = "precision highp float;\nvarying vec4 v_color;\nuniform float u_opacity: 1;\n\n#pragma include \"picking\"\n\nvoid main() {\n gl_FragColor = v_color;\n gl_FragColor.a *= u_opacity;\n\n gl_FragColor = filterColor(gl_FragColor);\n}\n";
21
-
22
- var GridModel = /*#__PURE__*/function (_BaseModel) {
23
- _inherits(GridModel, _BaseModel);
24
-
25
- var _super = _createSuper(GridModel);
26
-
27
- function GridModel() {
28
- _classCallCheck(this, GridModel);
29
-
30
- return _super.apply(this, arguments);
31
- }
32
-
33
- _createClass(GridModel, [{
34
- key: "getUninforms",
35
- value: function getUninforms() {
36
- var _ref = this.layer.getLayerConfig(),
37
- opacity = _ref.opacity,
38
- coverage = _ref.coverage,
39
- angle = _ref.angle;
40
-
41
- return {
42
- u_opacity: opacity || 1.0,
43
- u_coverage: coverage || 0.9,
44
- u_angle: angle || 0,
45
- u_radius: [this.layer.getSource().data.xOffset, this.layer.getSource().data.yOffset]
46
- };
47
- }
48
- }, {
49
- key: "initModels",
50
- value: function initModels(callbackModel) {
51
- this.buildModels(callbackModel);
52
- }
53
- }, {
54
- key: "buildModels",
55
- value: function buildModels(callbackModel) {
56
- var _ref2 = this.layer.getLayerConfig(),
57
- _ref2$mask = _ref2.mask,
58
- mask = _ref2$mask === void 0 ? false : _ref2$mask,
59
- _ref2$maskInside = _ref2.maskInside,
60
- maskInside = _ref2$maskInside === void 0 ? true : _ref2$maskInside;
61
-
62
- this.layer.buildLayerModel({
63
- moduleName: 'heatmapGrid',
64
- vertexShader: heatmapGridVert,
65
- fragmentShader: heatmapGridFrag,
66
- triangulation: HeatmapGridTriangulation,
67
- primitive: gl.TRIANGLES,
68
- depth: {
69
- enable: false
70
- },
71
- stencil: getMask(mask, maskInside)
72
- }).then(function (model) {
73
- callbackModel([model]);
74
- }).catch(function (err) {
75
- console.warn(err);
76
- callbackModel([]);
77
- });
78
- }
79
- }, {
80
- key: "registerBuiltinAttributes",
81
- value: function registerBuiltinAttributes() {
82
- this.styleAttributeService.registerStyleAttribute({
83
- name: 'pos',
84
- // 顶点经纬度位置
85
- type: AttributeType.Attribute,
86
- descriptor: {
87
- name: 'a_Pos',
88
- buffer: {
89
- // give the WebGL driver a hint that this buffer may change
90
- usage: gl.DYNAMIC_DRAW,
91
- data: [],
92
- type: gl.FLOAT
93
- },
94
- size: 3,
95
- update: function update(feature, featureIdx) {
96
- // const coordinates = feature.coordinates as number[];
97
- var coordinates = feature.version === 'GAODE2.x' ? feature.originCoordinates : feature.coordinates;
98
- return [coordinates[0], coordinates[1], 0];
99
- }
100
- }
101
- });
102
- }
103
- }]);
104
-
105
- return GridModel;
106
- }(BaseModel);
107
-
108
- export { GridModel as default };
@@ -1,8 +0,0 @@
1
- import { IModel, IModelUniform } from '@antv/l7-core';
2
- import BaseModel from '../../core/BaseModel';
3
- export default class Grid3DModel extends BaseModel {
4
- getUninforms(): IModelUniform;
5
- initModels(callbackModel: (models: IModel[]) => void): void;
6
- buildModels(callbackModel: (models: IModel[]) => void): void;
7
- protected registerBuiltinAttributes(): void;
8
- }
@@ -1,147 +0,0 @@
1
- import _classCallCheck from "@babel/runtime/helpers/classCallCheck";
2
- import _createClass from "@babel/runtime/helpers/createClass";
3
- import _inherits from "@babel/runtime/helpers/inherits";
4
- import _possibleConstructorReturn from "@babel/runtime/helpers/possibleConstructorReturn";
5
- import _getPrototypeOf from "@babel/runtime/helpers/getPrototypeOf";
6
-
7
- function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; }
8
-
9
- function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
10
-
11
- import { AttributeType, gl } from '@antv/l7-core';
12
- import { getMask } from '@antv/l7-utils';
13
- import BaseModel from "../../core/BaseModel";
14
- import { PointExtrudeTriangulation } from "../../core/triangulation";
15
-
16
- /* babel-plugin-inline-import '../shaders/hexagon_3d_vert.glsl' */
17
- var heatmapGrid3dVert = "precision highp float;\n// \u591A\u8FB9\u5F62\u9876\u70B9\u5750\u6807\nattribute vec3 a_Position;\n// \u591A\u8FB9\u5F62\u7ECF\u7EAC\u5EA6\u5750\u6807\nattribute vec3 a_Pos;\n\nattribute vec3 a_Normal;\nattribute float a_Size;\nattribute vec4 a_Color;\nuniform vec2 u_radius;\nuniform float u_coverage: 0.9;\nuniform float u_angle: 0;\nuniform mat4 u_ModelMatrix;\nuniform mat4 u_Mvp;\nvarying vec4 v_color;\n\nuniform vec2 u_SceneCenterMKT;\n\n#pragma include \"projection\"\n#pragma include \"project\"\n#pragma include \"light\"\n#pragma include \"picking\"\n\n\nvoid main() {\n mat2 rotationMatrix = mat2(cos(u_angle), sin(u_angle), -sin(u_angle), cos(u_angle));\n vec2 offset =(vec2(a_Position.xy * u_radius * rotationMatrix * u_coverage));\n // vec2 lnglat = unProjectFlat(a_Pos.xy + offset); // \u5B9E\u9645\u7684\u7ECF\u7EAC\u5EA6\n // vec2 lnglat = (a_Pos.xy + offset); \n // vec4 project_pos = project_position(vec4(lnglat, a_Position.z * a_Size, 1.0));\n // gl_Position = project_common_position_to_clipspace(project_pos);\n // float lightWeight = calc_lighting(project_pos);\n // v_color =vec4(a_Color.rgb*lightWeight, a_Color.w);\n\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x\n // vec2 lnglat = (a_Pos.xy + offset); \n // vec4 project_pos = project_position(vec4(lnglat, a_Position.z * a_Size, 1.0));\n\n // float lightWeight = calc_lighting(project_pos);\n // v_color =vec4(a_Color.rgb*lightWeight, a_Color.w);\n \n // gl_Position = u_Mvp * vec4(lnglat , a_Position.z * a_Size, 1.0);\n vec2 lnglat = unProjectFlat(a_Pos.xy + offset); // \u7ECF\u7EAC\u5EA6\n vec2 customLnglat = customProject(lnglat) - u_SceneCenterMKT; // \u5C06\u7ECF\u7EAC\u5EA6\u8F6C\u6362\u4E3A\u9AD8\u5FB72.0\u9700\u8981\u7684\u5E73\u9762\u5750\u6807\n vec4 project_pos = project_position(vec4(customLnglat, a_Position.z * a_Size, 1.0));\n\n float lightWeight = calc_lighting(project_pos);\n v_color =vec4(a_Color.rgb*lightWeight, a_Color.w);\n \n gl_Position = u_Mvp * vec4(customLnglat , a_Position.z * a_Size, 1.0);\n } else {\n vec2 lnglat = unProjectFlat(a_Pos.xy + offset); // \u5B9E\u9645\u7684\u7ECF\u7EAC\u5EA6\n vec4 project_pos = project_position(vec4(lnglat, a_Position.z * a_Size, 1.0));\n \n float lightWeight = calc_lighting(project_pos);\n v_color =vec4(a_Color.rgb*lightWeight, a_Color.w);\n \n gl_Position = project_common_position_to_clipspace(project_pos);\n }\n\n\n\n setPickingColor(a_PickingColor);\n}\n";
18
-
19
- /* babel-plugin-inline-import '../shaders/hexagon_frag.glsl' */
20
- var heatmapGridFrag = "precision highp float;\nvarying vec4 v_color;\nuniform float u_opacity: 1;\n\n#pragma include \"picking\"\n\nvoid main() {\n gl_FragColor = v_color;\n gl_FragColor.a *= u_opacity;\n\n gl_FragColor = filterColor(gl_FragColor);\n}\n";
21
-
22
- var Grid3DModel = /*#__PURE__*/function (_BaseModel) {
23
- _inherits(Grid3DModel, _BaseModel);
24
-
25
- var _super = _createSuper(Grid3DModel);
26
-
27
- function Grid3DModel() {
28
- _classCallCheck(this, Grid3DModel);
29
-
30
- return _super.apply(this, arguments);
31
- }
32
-
33
- _createClass(Grid3DModel, [{
34
- key: "getUninforms",
35
- value: function getUninforms() {
36
- var _ref = this.layer.getLayerConfig(),
37
- opacity = _ref.opacity,
38
- coverage = _ref.coverage,
39
- angle = _ref.angle;
40
-
41
- return {
42
- u_opacity: opacity || 1.0,
43
- u_coverage: coverage || 1.0,
44
- u_angle: angle || 0,
45
- u_radius: [this.layer.getSource().data.xOffset, this.layer.getSource().data.yOffset]
46
- };
47
- }
48
- }, {
49
- key: "initModels",
50
- value: function initModels(callbackModel) {
51
- this.buildModels(callbackModel);
52
- }
53
- }, {
54
- key: "buildModels",
55
- value: function buildModels(callbackModel) {
56
- var _ref2 = this.layer.getLayerConfig(),
57
- _ref2$mask = _ref2.mask,
58
- mask = _ref2$mask === void 0 ? false : _ref2$mask,
59
- _ref2$maskInside = _ref2.maskInside,
60
- maskInside = _ref2$maskInside === void 0 ? true : _ref2$maskInside;
61
-
62
- this.layer.buildLayerModel({
63
- moduleName: 'heatmapGrid3d',
64
- vertexShader: heatmapGrid3dVert,
65
- fragmentShader: heatmapGridFrag,
66
- triangulation: PointExtrudeTriangulation,
67
- primitive: gl.TRIANGLES,
68
- depth: {
69
- enable: true
70
- },
71
- blend: this.getBlend(),
72
- stencil: getMask(mask, maskInside)
73
- }).then(function (model) {
74
- callbackModel([model]);
75
- }).catch(function (err) {
76
- console.warn(err);
77
- callbackModel([]);
78
- });
79
- }
80
- }, {
81
- key: "registerBuiltinAttributes",
82
- value: function registerBuiltinAttributes() {
83
- // point layer size;
84
- this.styleAttributeService.registerStyleAttribute({
85
- name: 'size',
86
- type: AttributeType.Attribute,
87
- descriptor: {
88
- name: 'a_Size',
89
- buffer: {
90
- // give the WebGL driver a hint that this buffer may change
91
- usage: gl.DYNAMIC_DRAW,
92
- data: [],
93
- type: gl.FLOAT
94
- },
95
- size: 1,
96
- update: function update(feature, featureIdx, vertex, attributeIdx) {
97
- var size = feature.size;
98
- return Array.isArray(size) ? [size[0]] : [size];
99
- }
100
- }
101
- }); // point layer size;
102
-
103
- this.styleAttributeService.registerStyleAttribute({
104
- name: 'normal',
105
- type: AttributeType.Attribute,
106
- descriptor: {
107
- name: 'a_Normal',
108
- buffer: {
109
- // give the WebGL driver a hint that this buffer may change
110
- usage: gl.STATIC_DRAW,
111
- data: [],
112
- type: gl.FLOAT
113
- },
114
- size: 3,
115
- update: function update(feature, featureIdx, vertex, attributeIdx, normal) {
116
- return normal;
117
- }
118
- }
119
- });
120
- this.styleAttributeService.registerStyleAttribute({
121
- name: 'pos',
122
- // 顶点经纬度位置
123
- type: AttributeType.Attribute,
124
- descriptor: {
125
- name: 'a_Pos',
126
- buffer: {
127
- // give the WebGL driver a hint that this buffer may change
128
- usage: gl.DYNAMIC_DRAW,
129
- data: [],
130
- type: gl.FLOAT
131
- },
132
- size: 3,
133
- update: function update(feature, featureIdx) {
134
- var coordinates = feature.version === 'GAODE2.x' ? feature.originCoordinates : feature.coordinates; // const coordinates = feature.coordinates as number[];
135
- // const coordinates = feature.originCoordinates as number[];
136
-
137
- return [coordinates[0], coordinates[1], 0];
138
- }
139
- }
140
- });
141
- }
142
- }]);
143
-
144
- return Grid3DModel;
145
- }(BaseModel);
146
-
147
- export { Grid3DModel as default };
@@ -1,24 +0,0 @@
1
- import { IFramebuffer, IModel, IModelUniform, ITexture2D } from '@antv/l7-core';
2
- import 'reflect-metadata';
3
- import BaseModel from '../../core/BaseModel';
4
- export default class HeatMapModel extends BaseModel {
5
- protected texture: ITexture2D;
6
- protected colorTexture: ITexture2D;
7
- protected heatmapFramerBuffer: IFramebuffer;
8
- private intensityModel;
9
- private colorModel;
10
- private shapeType;
11
- render(): void;
12
- getUninforms(): IModelUniform;
13
- initModels(callbackModel: (models: IModel[]) => void): Promise<void>;
14
- buildModels(callbackModel: (models: IModel[]) => void): void;
15
- protected registerBuiltinAttributes(): void;
16
- private buildHeatMapIntensity;
17
- private buildHeatmapColor;
18
- private drawIntensityMode;
19
- private drawColorMode;
20
- private draw3DHeatMap;
21
- private build3dHeatMap;
22
- private updateStyle;
23
- private updateColorTexture;
24
- }