@antv/l7-layers 2.9.25 → 2.9.26-alpha.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (579) hide show
  1. package/package.json +6 -6
  2. package/es/Geometry/index.d.ts +0 -19
  3. package/es/Geometry/index.js +0 -106
  4. package/es/Geometry/models/billboard.d.ts +0 -26
  5. package/es/Geometry/models/billboard.js +0 -232
  6. package/es/Geometry/models/index.d.ts +0 -5
  7. package/es/Geometry/models/index.js +0 -9
  8. package/es/Geometry/models/plane.d.ts +0 -45
  9. package/es/Geometry/models/plane.js +0 -421
  10. package/es/Geometry/models/sprite.d.ts +0 -47
  11. package/es/Geometry/models/sprite.js +0 -304
  12. package/es/Geometry/shaders/billboard_frag.glsl +0 -13
  13. package/es/Geometry/shaders/billboard_vert.glsl +0 -50
  14. package/es/Geometry/shaders/plane_frag.glsl +0 -22
  15. package/es/Geometry/shaders/plane_vert.glsl +0 -53
  16. package/es/Geometry/shaders/sprite_frag.glsl +0 -21
  17. package/es/Geometry/shaders/sprite_vert.glsl +0 -28
  18. package/es/canvas/index.d.ts +0 -19
  19. package/es/canvas/index.js +0 -91
  20. package/es/canvas/models/canvas.d.ts +0 -18
  21. package/es/canvas/models/canvas.js +0 -212
  22. package/es/canvas/models/index.d.ts +0 -5
  23. package/es/canvas/models/index.js +0 -5
  24. package/es/citybuliding/building.d.ts +0 -17
  25. package/es/citybuliding/building.js +0 -88
  26. package/es/citybuliding/models/build.d.ts +0 -22
  27. package/es/citybuliding/models/build.js +0 -188
  28. package/es/citybuliding/shaders/build_frag.glsl +0 -117
  29. package/es/citybuliding/shaders/build_vert.glsl +0 -54
  30. package/es/core/BaseLayer.d.ts +0 -208
  31. package/es/core/BaseLayer.js +0 -1409
  32. package/es/core/BaseModel.d.ts +0 -140
  33. package/es/core/BaseModel.js +0 -486
  34. package/es/core/interface.d.ts +0 -201
  35. package/es/core/interface.js +0 -30
  36. package/es/core/schema.d.ts +0 -27
  37. package/es/core/schema.js +0 -25
  38. package/es/core/shape/Path.d.ts +0 -39
  39. package/es/core/shape/Path.js +0 -62
  40. package/es/core/shape/extrude.d.ts +0 -17
  41. package/es/core/shape/extrude.js +0 -148
  42. package/es/core/triangulation.d.ts +0 -122
  43. package/es/core/triangulation.js +0 -491
  44. package/es/earth/index.d.ts +0 -17
  45. package/es/earth/index.js +0 -91
  46. package/es/earth/models/atmosphere.d.ts +0 -9
  47. package/es/earth/models/atmosphere.js +0 -138
  48. package/es/earth/models/base.d.ts +0 -16
  49. package/es/earth/models/base.js +0 -212
  50. package/es/earth/models/bloomsphere.d.ts +0 -9
  51. package/es/earth/models/bloomsphere.js +0 -138
  52. package/es/earth/shaders/atmosphere_frag.glsl +0 -17
  53. package/es/earth/shaders/atmosphere_vert.glsl +0 -26
  54. package/es/earth/shaders/base_frag.glsl +0 -13
  55. package/es/earth/shaders/base_vert.glsl +0 -52
  56. package/es/earth/shaders/bloomsphere_frag.glsl +0 -15
  57. package/es/earth/shaders/bloomsphere_vert.glsl +0 -20
  58. package/es/earth/utils.d.ts +0 -26
  59. package/es/earth/utils.js +0 -104
  60. package/es/heatmap/index.d.ts +0 -21
  61. package/es/heatmap/index.js +0 -145
  62. package/es/heatmap/models/grid.d.ts +0 -8
  63. package/es/heatmap/models/grid.js +0 -108
  64. package/es/heatmap/models/grid3d.d.ts +0 -8
  65. package/es/heatmap/models/grid3d.js +0 -147
  66. package/es/heatmap/models/heatmap.d.ts +0 -24
  67. package/es/heatmap/models/heatmap.js +0 -464
  68. package/es/heatmap/models/hexagon.d.ts +0 -8
  69. package/es/heatmap/models/hexagon.js +0 -111
  70. package/es/heatmap/models/index.d.ts +0 -5
  71. package/es/heatmap/models/index.js +0 -12
  72. package/es/heatmap/shaders/grid_vert.glsl +0 -42
  73. package/es/heatmap/shaders/heatmap_3d_frag.glsl +0 -14
  74. package/es/heatmap/shaders/heatmap_3d_vert.glsl +0 -46
  75. package/es/heatmap/shaders/heatmap_frag.glsl +0 -47
  76. package/es/heatmap/shaders/heatmap_framebuffer_frag.glsl +0 -10
  77. package/es/heatmap/shaders/heatmap_framebuffer_vert.glsl +0 -35
  78. package/es/heatmap/shaders/heatmap_vert.glsl +0 -10
  79. package/es/heatmap/shaders/hexagon_3d_frag.glsl +0 -0
  80. package/es/heatmap/shaders/hexagon_3d_vert.glsl +0 -64
  81. package/es/heatmap/shaders/hexagon_frag.glsl +0 -12
  82. package/es/heatmap/shaders/hexagon_vert.glsl +0 -41
  83. package/es/heatmap/triangulation.d.ts +0 -5
  84. package/es/heatmap/triangulation.js +0 -38
  85. package/es/image/index.d.ts +0 -19
  86. package/es/image/index.js +0 -103
  87. package/es/image/models/dataImage.d.ts +0 -22
  88. package/es/image/models/dataImage.js +0 -225
  89. package/es/image/models/image.d.ts +0 -19
  90. package/es/image/models/image.js +0 -169
  91. package/es/image/models/index.d.ts +0 -5
  92. package/es/image/models/index.js +0 -7
  93. package/es/image/shaders/dataImage_frag.glsl +0 -38
  94. package/es/image/shaders/image_frag.glsl +0 -9
  95. package/es/image/shaders/image_vert.glsl +0 -17
  96. package/es/index.d.ts +0 -16
  97. package/es/index.js +0 -106
  98. package/es/line/index.d.ts +0 -25
  99. package/es/line/index.js +0 -122
  100. package/es/line/models/arc.d.ts +0 -17
  101. package/es/line/models/arc.js +0 -356
  102. package/es/line/models/arc_3d.d.ts +0 -17
  103. package/es/line/models/arc_3d.js +0 -335
  104. package/es/line/models/earthArc_3d.d.ts +0 -17
  105. package/es/line/models/earthArc_3d.js +0 -338
  106. package/es/line/models/great_circle.d.ts +0 -12
  107. package/es/line/models/great_circle.js +0 -294
  108. package/es/line/models/half.d.ts +0 -18
  109. package/es/line/models/half.js +0 -282
  110. package/es/line/models/index.d.ts +0 -5
  111. package/es/line/models/index.js +0 -25
  112. package/es/line/models/line.d.ts +0 -21
  113. package/es/line/models/line.js +0 -442
  114. package/es/line/models/linearline.d.ts +0 -11
  115. package/es/line/models/linearline.js +0 -276
  116. package/es/line/models/simpleLine.d.ts +0 -14
  117. package/es/line/models/simpleLine.js +0 -233
  118. package/es/line/models/tile.d.ts +0 -11
  119. package/es/line/models/tile.js +0 -351
  120. package/es/line/models/wall.d.ts +0 -12
  121. package/es/line/models/wall.js +0 -329
  122. package/es/line/shaders/arc_chunks.vert.glsl +0 -21
  123. package/es/line/shaders/dash/arc_dash_frag.glsl +0 -28
  124. package/es/line/shaders/dash/arc_dash_vert.glsl +0 -148
  125. package/es/line/shaders/dash/line_dash_frag.glsl +0 -31
  126. package/es/line/shaders/dash/line_dash_vert.glsl +0 -93
  127. package/es/line/shaders/half/line_half_frag.glsl +0 -53
  128. package/es/line/shaders/half/line_half_vert.glsl +0 -169
  129. package/es/line/shaders/line_arc2d_vert.glsl +0 -114
  130. package/es/line/shaders/line_arc_3d_frag.glsl +0 -103
  131. package/es/line/shaders/line_arc_3d_vert.glsl +0 -207
  132. package/es/line/shaders/line_arc_frag.glsl +0 -89
  133. package/es/line/shaders/line_arc_great_circle_frag.glsl +0 -101
  134. package/es/line/shaders/line_arc_great_circle_vert.glsl +0 -215
  135. package/es/line/shaders/line_arc_vert.glsl +0 -176
  136. package/es/line/shaders/line_bezier_vert.glsl +0 -85
  137. package/es/line/shaders/line_frag.glsl +0 -100
  138. package/es/line/shaders/line_vert.glsl +0 -192
  139. package/es/line/shaders/linear/arc3d_linear_frag.glsl +0 -47
  140. package/es/line/shaders/linear/arc3d_linear_vert.glsl +0 -207
  141. package/es/line/shaders/linear/arc_linear_frag.glsl +0 -38
  142. package/es/line/shaders/linear/arc_linear_vert.glsl +0 -138
  143. package/es/line/shaders/linear/line_linear_frag.glsl +0 -27
  144. package/es/line/shaders/linearLine/line_linear_frag.glsl +0 -20
  145. package/es/line/shaders/linearLine/line_linear_vert.glsl +0 -112
  146. package/es/line/shaders/simple/simpleline_frag.glsl +0 -10
  147. package/es/line/shaders/simple/simpleline_linear_frag.glsl +0 -11
  148. package/es/line/shaders/simple/simpleline_vert.glsl +0 -79
  149. package/es/line/shaders/tile/line_tile_frag.glsl +0 -79
  150. package/es/line/shaders/tile/line_tile_vert.glsl +0 -210
  151. package/es/line/shaders/wall_frag.glsl +0 -93
  152. package/es/line/shaders/wall_vert.glsl +0 -111
  153. package/es/mask/index.d.ts +0 -18
  154. package/es/mask/index.js +0 -82
  155. package/es/mask/models/fill.d.ts +0 -11
  156. package/es/mask/models/fill.js +0 -121
  157. package/es/mask/models/index.d.ts +0 -5
  158. package/es/mask/models/index.js +0 -5
  159. package/es/mask/shaders/mask_frag.glsl +0 -7
  160. package/es/mask/shaders/mask_vert.glsl +0 -22
  161. package/es/plugins/DataMappingPlugin.d.ts +0 -18
  162. package/es/plugins/DataMappingPlugin.js +0 -345
  163. package/es/plugins/DataSourcePlugin.d.ts +0 -7
  164. package/es/plugins/DataSourcePlugin.js +0 -89
  165. package/es/plugins/FeatureScalePlugin.d.ts +0 -25
  166. package/es/plugins/FeatureScalePlugin.js +0 -324
  167. package/es/plugins/LayerAnimateStylePlugin.d.ts +0 -7
  168. package/es/plugins/LayerAnimateStylePlugin.js +0 -49
  169. package/es/plugins/LayerModelPlugin.d.ts +0 -10
  170. package/es/plugins/LayerModelPlugin.js +0 -71
  171. package/es/plugins/LayerStylePlugin.d.ts +0 -8
  172. package/es/plugins/LayerStylePlugin.js +0 -39
  173. package/es/plugins/LightingPlugin.d.ts +0 -36
  174. package/es/plugins/LightingPlugin.js +0 -110
  175. package/es/plugins/MultiPassRendererPlugin.d.ts +0 -24
  176. package/es/plugins/MultiPassRendererPlugin.js +0 -77
  177. package/es/plugins/PixelPickingPlugin.d.ts +0 -8
  178. package/es/plugins/PixelPickingPlugin.js +0 -146
  179. package/es/plugins/RegisterStyleAttributePlugin.d.ts +0 -11
  180. package/es/plugins/RegisterStyleAttributePlugin.js +0 -105
  181. package/es/plugins/ShaderUniformPlugin.d.ts +0 -17
  182. package/es/plugins/ShaderUniformPlugin.js +0 -107
  183. package/es/plugins/UpdateModelPlugin.d.ts +0 -8
  184. package/es/plugins/UpdateModelPlugin.js +0 -31
  185. package/es/plugins/UpdateStyleAttributePlugin.d.ts +0 -12
  186. package/es/plugins/UpdateStyleAttributePlugin.js +0 -87
  187. package/es/point/index.d.ts +0 -30
  188. package/es/point/index.js +0 -224
  189. package/es/point/models/earthExtrude.d.ts +0 -24
  190. package/es/point/models/earthExtrude.js +0 -279
  191. package/es/point/models/earthFill.d.ts +0 -11
  192. package/es/point/models/earthFill.js +0 -258
  193. package/es/point/models/extrude.d.ts +0 -24
  194. package/es/point/models/extrude.js +0 -298
  195. package/es/point/models/fill.d.ts +0 -40
  196. package/es/point/models/fill.js +0 -404
  197. package/es/point/models/fillmage.d.ts +0 -25
  198. package/es/point/models/fillmage.js +0 -367
  199. package/es/point/models/image.d.ts +0 -11
  200. package/es/point/models/image.js +0 -239
  201. package/es/point/models/index.d.ts +0 -5
  202. package/es/point/models/index.js +0 -28
  203. package/es/point/models/normal.d.ts +0 -17
  204. package/es/point/models/normal.js +0 -177
  205. package/es/point/models/radar.d.ts +0 -24
  206. package/es/point/models/radar.js +0 -297
  207. package/es/point/models/simplePoint.d.ts +0 -17
  208. package/es/point/models/simplePoint.js +0 -188
  209. package/es/point/models/text.d.ts +0 -57
  210. package/es/point/models/text.js +0 -622
  211. package/es/point/models/tile.d.ts +0 -22
  212. package/es/point/models/tile.js +0 -309
  213. package/es/point/shaders/animate/wave_frag.glsl +0 -65
  214. package/es/point/shaders/earth/extrude_frag.glsl +0 -44
  215. package/es/point/shaders/earth/extrude_vert.glsl +0 -140
  216. package/es/point/shaders/earth/fill_frag.glsl +0 -86
  217. package/es/point/shaders/earth/fill_vert.glsl +0 -126
  218. package/es/point/shaders/extrude/extrude_frag.glsl +0 -44
  219. package/es/point/shaders/extrude/extrude_vert.glsl +0 -121
  220. package/es/point/shaders/fill_frag.glsl +0 -84
  221. package/es/point/shaders/fill_vert.glsl +0 -189
  222. package/es/point/shaders/image/fillImage_frag.glsl +0 -20
  223. package/es/point/shaders/image/fillImage_vert.glsl +0 -116
  224. package/es/point/shaders/image_frag.glsl +0 -39
  225. package/es/point/shaders/image_vert.glsl +0 -90
  226. package/es/point/shaders/normal_frag.glsl +0 -15
  227. package/es/point/shaders/normal_vert.glsl +0 -79
  228. package/es/point/shaders/radar/radar_frag.glsl +0 -64
  229. package/es/point/shaders/radar/radar_vert.glsl +0 -120
  230. package/es/point/shaders/simplePoint_frag.glsl +0 -53
  231. package/es/point/shaders/simplePoint_vert.glsl +0 -79
  232. package/es/point/shaders/text_frag.glsl +0 -48
  233. package/es/point/shaders/text_vert.glsl +0 -131
  234. package/es/point/shaders/tile/fill_tile_frag.glsl +0 -83
  235. package/es/point/shaders/tile/fill_tile_vert.glsl +0 -181
  236. package/es/point/shape/extrude.d.ts +0 -15
  237. package/es/point/shape/extrude.js +0 -63
  238. package/es/polygon/index.d.ts +0 -19
  239. package/es/polygon/index.js +0 -148
  240. package/es/polygon/models/extrude.d.ts +0 -28
  241. package/es/polygon/models/extrude.js +0 -306
  242. package/es/polygon/models/fill.d.ts +0 -17
  243. package/es/polygon/models/fill.js +0 -211
  244. package/es/polygon/models/index.d.ts +0 -5
  245. package/es/polygon/models/index.js +0 -28
  246. package/es/polygon/models/ocean.d.ts +0 -23
  247. package/es/polygon/models/ocean.js +0 -236
  248. package/es/polygon/models/tile.d.ts +0 -15
  249. package/es/polygon/models/tile.js +0 -133
  250. package/es/polygon/models/water.d.ts +0 -18
  251. package/es/polygon/models/water.js +0 -213
  252. package/es/polygon/shaders/extrude/polygon_extrude_frag.glsl +0 -44
  253. package/es/polygon/shaders/extrude/polygon_extrude_picklight_frag.glsl +0 -44
  254. package/es/polygon/shaders/extrude/polygon_extrude_picklight_vert.glsl +0 -85
  255. package/es/polygon/shaders/extrude/polygon_extrude_vert.glsl +0 -90
  256. package/es/polygon/shaders/extrude/polygon_extrudetex_frag.glsl +0 -48
  257. package/es/polygon/shaders/extrude/polygon_extrudetex_vert.glsl +0 -93
  258. package/es/polygon/shaders/polygon_frag.glsl +0 -12
  259. package/es/polygon/shaders/polygon_linear_frag.glsl +0 -22
  260. package/es/polygon/shaders/polygon_linear_vert.glsl +0 -74
  261. package/es/polygon/shaders/polygon_vert.glsl +0 -66
  262. package/es/polygon/shaders/tile/polygon_tile_frag.glsl +0 -12
  263. package/es/polygon/shaders/tile/polygon_tile_vert.glsl +0 -82
  264. package/es/polygon/shaders/water/polygon_ocean_frag.glsl +0 -248
  265. package/es/polygon/shaders/water/polygon_ocean_vert.glsl +0 -52
  266. package/es/polygon/shaders/water/polygon_water_frag.glsl +0 -73
  267. package/es/polygon/shaders/water/polygon_water_vert.glsl +0 -55
  268. package/es/raster/buffers/triangulation.d.ts +0 -6
  269. package/es/raster/buffers/triangulation.js +0 -28
  270. package/es/raster/index.d.ts +0 -19
  271. package/es/raster/index.js +0 -106
  272. package/es/raster/models/index.d.ts +0 -5
  273. package/es/raster/models/index.js +0 -8
  274. package/es/raster/models/raster.d.ts +0 -21
  275. package/es/raster/models/raster.js +0 -167
  276. package/es/raster/raster.d.ts +0 -30
  277. package/es/raster/raster.js +0 -174
  278. package/es/raster/shaders/raster_2d_frag.glsl +0 -28
  279. package/es/raster/shaders/raster_2d_vert.glsl +0 -18
  280. package/es/raster/shaders/raster_frag.glsl +0 -9
  281. package/es/raster/shaders/raster_vert.glsl +0 -44
  282. package/es/tile/interface.d.ts +0 -28
  283. package/es/tile/interface.js +0 -1
  284. package/es/tile/manager/tileConfigManager.d.ts +0 -17
  285. package/es/tile/manager/tileConfigManager.js +0 -121
  286. package/es/tile/manager/tileLayerManager.d.ts +0 -36
  287. package/es/tile/manager/tileLayerManager.js +0 -312
  288. package/es/tile/manager/tilePickerManager.d.ts +0 -21
  289. package/es/tile/manager/tilePickerManager.js +0 -190
  290. package/es/tile/models/tileModel.d.ts +0 -8
  291. package/es/tile/models/tileModel.js +0 -62
  292. package/es/tile/tileFactory/base.d.ts +0 -44
  293. package/es/tile/tileFactory/base.js +0 -444
  294. package/es/tile/tileFactory/index.d.ts +0 -5
  295. package/es/tile/tileFactory/index.js +0 -29
  296. package/es/tile/tileFactory/line.d.ts +0 -12
  297. package/es/tile/tileFactory/line.js +0 -59
  298. package/es/tile/tileFactory/point.d.ts +0 -12
  299. package/es/tile/tileFactory/point.js +0 -59
  300. package/es/tile/tileFactory/polygon.d.ts +0 -12
  301. package/es/tile/tileFactory/polygon.js +0 -59
  302. package/es/tile/tileFactory/raster.d.ts +0 -12
  303. package/es/tile/tileFactory/raster.js +0 -55
  304. package/es/tile/tileFactory/rasterData.d.ts +0 -12
  305. package/es/tile/tileFactory/rasterData.js +0 -80
  306. package/es/tile/tileFactory/rasterDataLayer.d.ts +0 -19
  307. package/es/tile/tileFactory/rasterDataLayer.js +0 -87
  308. package/es/tile/tileFactory/vectorLayer.d.ts +0 -29
  309. package/es/tile/tileFactory/vectorLayer.js +0 -161
  310. package/es/tile/tileLayer/baseTileLayer.d.ts +0 -47
  311. package/es/tile/tileLayer/baseTileLayer.js +0 -438
  312. package/es/tile/tmsTileLayer.d.ts +0 -7
  313. package/es/tile/tmsTileLayer.js +0 -101
  314. package/es/tile/utils.d.ts +0 -13
  315. package/es/tile/utils.js +0 -131
  316. package/es/utils/blend.d.ts +0 -2
  317. package/es/utils/blend.js +0 -54
  318. package/es/utils/collision-index.d.ts +0 -47
  319. package/es/utils/collision-index.js +0 -102
  320. package/es/utils/dataMappingStyle.d.ts +0 -31
  321. package/es/utils/dataMappingStyle.js +0 -147
  322. package/es/utils/extrude_polyline.d.ts +0 -67
  323. package/es/utils/extrude_polyline.js +0 -611
  324. package/es/utils/grid-index.d.ts +0 -28
  325. package/es/utils/grid-index.js +0 -179
  326. package/es/utils/layerData.d.ts +0 -2
  327. package/es/utils/layerData.js +0 -176
  328. package/es/utils/multiPassRender.d.ts +0 -16
  329. package/es/utils/multiPassRender.js +0 -50
  330. package/es/utils/polylineNormal.d.ts +0 -9
  331. package/es/utils/polylineNormal.js +0 -191
  332. package/es/utils/simpleLine.d.ts +0 -23
  333. package/es/utils/simpleLine.js +0 -103
  334. package/es/utils/symbol-layout.d.ts +0 -43
  335. package/es/utils/symbol-layout.js +0 -299
  336. package/es/utils/updateShape.d.ts +0 -2
  337. package/es/utils/updateShape.js +0 -20
  338. package/es/wind/index.d.ts +0 -20
  339. package/es/wind/index.js +0 -100
  340. package/es/wind/models/index.d.ts +0 -5
  341. package/es/wind/models/index.js +0 -5
  342. package/es/wind/models/utils.d.ts +0 -19
  343. package/es/wind/models/utils.js +0 -226
  344. package/es/wind/models/wind.d.ts +0 -33
  345. package/es/wind/models/wind.js +0 -331
  346. package/es/wind/models/windRender.d.ts +0 -104
  347. package/es/wind/models/windRender.js +0 -357
  348. package/es/wind/models/windShader.d.ts +0 -12
  349. package/es/wind/models/windShader.js +0 -12
  350. package/es/wind/shaders/wind_frag.glsl +0 -9
  351. package/es/wind/shaders/wind_vert.glsl +0 -17
  352. package/lib/Geometry/index.js +0 -119
  353. package/lib/Geometry/models/billboard.js +0 -246
  354. package/lib/Geometry/models/index.js +0 -22
  355. package/lib/Geometry/models/plane.js +0 -436
  356. package/lib/Geometry/models/sprite.js +0 -318
  357. package/lib/Geometry/shaders/billboard_frag.glsl +0 -13
  358. package/lib/Geometry/shaders/billboard_vert.glsl +0 -50
  359. package/lib/Geometry/shaders/plane_frag.glsl +0 -22
  360. package/lib/Geometry/shaders/plane_vert.glsl +0 -53
  361. package/lib/Geometry/shaders/sprite_frag.glsl +0 -21
  362. package/lib/Geometry/shaders/sprite_vert.glsl +0 -28
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  364. package/lib/canvas/models/canvas.js +0 -221
  365. package/lib/canvas/models/index.js +0 -16
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  367. package/lib/citybuliding/models/build.js +0 -203
  368. package/lib/citybuliding/shaders/build_frag.glsl +0 -117
  369. package/lib/citybuliding/shaders/build_vert.glsl +0 -54
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  371. package/lib/core/BaseModel.js +0 -503
  372. package/lib/core/interface.js +0 -41
  373. package/lib/core/schema.js +0 -33
  374. package/lib/core/shape/Path.js +0 -88
  375. package/lib/core/shape/extrude.js +0 -180
  376. package/lib/core/triangulation.js +0 -555
  377. package/lib/earth/index.js +0 -107
  378. package/lib/earth/models/atmosphere.js +0 -152
  379. package/lib/earth/models/base.js +0 -222
  380. package/lib/earth/models/bloomsphere.js +0 -152
  381. package/lib/earth/shaders/atmosphere_frag.glsl +0 -17
  382. package/lib/earth/shaders/atmosphere_vert.glsl +0 -26
  383. package/lib/earth/shaders/base_frag.glsl +0 -13
  384. package/lib/earth/shaders/base_vert.glsl +0 -52
  385. package/lib/earth/shaders/bloomsphere_frag.glsl +0 -15
  386. package/lib/earth/shaders/bloomsphere_vert.glsl +0 -20
  387. package/lib/earth/utils.js +0 -136
  388. package/lib/heatmap/index.js +0 -158
  389. package/lib/heatmap/models/grid.js +0 -122
  390. package/lib/heatmap/models/grid3d.js +0 -161
  391. package/lib/heatmap/models/heatmap.js +0 -487
  392. package/lib/heatmap/models/hexagon.js +0 -125
  393. package/lib/heatmap/models/index.js +0 -26
  394. package/lib/heatmap/shaders/grid_vert.glsl +0 -42
  395. package/lib/heatmap/shaders/heatmap_3d_frag.glsl +0 -14
  396. package/lib/heatmap/shaders/heatmap_3d_vert.glsl +0 -46
  397. package/lib/heatmap/shaders/heatmap_frag.glsl +0 -47
  398. package/lib/heatmap/shaders/heatmap_framebuffer_frag.glsl +0 -10
  399. package/lib/heatmap/shaders/heatmap_framebuffer_vert.glsl +0 -35
  400. package/lib/heatmap/shaders/heatmap_vert.glsl +0 -10
  401. package/lib/heatmap/shaders/hexagon_3d_frag.glsl +0 -0
  402. package/lib/heatmap/shaders/hexagon_3d_vert.glsl +0 -64
  403. package/lib/heatmap/shaders/hexagon_frag.glsl +0 -12
  404. package/lib/heatmap/shaders/hexagon_vert.glsl +0 -41
  405. package/lib/heatmap/triangulation.js +0 -45
  406. package/lib/image/index.js +0 -116
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  408. package/lib/image/models/image.js +0 -183
  409. package/lib/image/models/index.js +0 -19
  410. package/lib/image/shaders/dataImage_frag.glsl +0 -38
  411. package/lib/image/shaders/image_frag.glsl +0 -9
  412. package/lib/image/shaders/image_vert.glsl +0 -17
  413. package/lib/index.js +0 -266
  414. package/lib/line/index.js +0 -136
  415. package/lib/line/models/arc.js +0 -373
  416. package/lib/line/models/arc_3d.js +0 -353
  417. package/lib/line/models/earthArc_3d.js +0 -356
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  423. package/lib/line/models/simpleLine.js +0 -248
  424. package/lib/line/models/tile.js +0 -368
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  427. package/lib/line/shaders/dash/arc_dash_frag.glsl +0 -28
  428. package/lib/line/shaders/dash/arc_dash_vert.glsl +0 -148
  429. package/lib/line/shaders/dash/line_dash_frag.glsl +0 -31
  430. package/lib/line/shaders/dash/line_dash_vert.glsl +0 -93
  431. package/lib/line/shaders/half/line_half_frag.glsl +0 -53
  432. package/lib/line/shaders/half/line_half_vert.glsl +0 -169
  433. package/lib/line/shaders/line_arc2d_vert.glsl +0 -114
  434. package/lib/line/shaders/line_arc_3d_frag.glsl +0 -103
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  437. package/lib/line/shaders/line_arc_great_circle_frag.glsl +0 -101
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  439. package/lib/line/shaders/line_arc_vert.glsl +0 -176
  440. package/lib/line/shaders/line_bezier_vert.glsl +0 -85
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  443. package/lib/line/shaders/linear/arc3d_linear_frag.glsl +0 -47
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  445. package/lib/line/shaders/linear/arc_linear_frag.glsl +0 -38
  446. package/lib/line/shaders/linear/arc_linear_vert.glsl +0 -138
  447. package/lib/line/shaders/linear/line_linear_frag.glsl +0 -27
  448. package/lib/line/shaders/linearLine/line_linear_frag.glsl +0 -20
  449. package/lib/line/shaders/linearLine/line_linear_vert.glsl +0 -112
  450. package/lib/line/shaders/simple/simpleline_frag.glsl +0 -10
  451. package/lib/line/shaders/simple/simpleline_linear_frag.glsl +0 -11
  452. package/lib/line/shaders/simple/simpleline_vert.glsl +0 -79
  453. package/lib/line/shaders/tile/line_tile_frag.glsl +0 -79
  454. package/lib/line/shaders/tile/line_tile_vert.glsl +0 -210
  455. package/lib/line/shaders/wall_frag.glsl +0 -93
  456. package/lib/line/shaders/wall_vert.glsl +0 -111
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  460. package/lib/mask/shaders/mask_frag.glsl +0 -7
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  488. package/lib/point/shaders/animate/wave_frag.glsl +0 -65
  489. package/lib/point/shaders/earth/extrude_frag.glsl +0 -44
  490. package/lib/point/shaders/earth/extrude_vert.glsl +0 -140
  491. package/lib/point/shaders/earth/fill_frag.glsl +0 -86
  492. package/lib/point/shaders/earth/fill_vert.glsl +0 -126
  493. package/lib/point/shaders/extrude/extrude_frag.glsl +0 -44
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  496. package/lib/point/shaders/fill_vert.glsl +0 -189
  497. package/lib/point/shaders/image/fillImage_frag.glsl +0 -20
  498. package/lib/point/shaders/image/fillImage_vert.glsl +0 -116
  499. package/lib/point/shaders/image_frag.glsl +0 -39
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  503. package/lib/point/shaders/radar/radar_frag.glsl +0 -64
  504. package/lib/point/shaders/radar/radar_vert.glsl +0 -120
  505. package/lib/point/shaders/simplePoint_frag.glsl +0 -53
  506. package/lib/point/shaders/simplePoint_vert.glsl +0 -79
  507. package/lib/point/shaders/text_frag.glsl +0 -48
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  509. package/lib/point/shaders/tile/fill_tile_frag.glsl +0 -83
  510. package/lib/point/shaders/tile/fill_tile_vert.glsl +0 -181
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  520. package/lib/polygon/shaders/extrude/polygon_extrude_picklight_frag.glsl +0 -44
  521. package/lib/polygon/shaders/extrude/polygon_extrude_picklight_vert.glsl +0 -85
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  572. package/lib/wind/index.js +0 -113
  573. package/lib/wind/models/index.js +0 -16
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  575. package/lib/wind/models/wind.js +0 -346
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  577. package/lib/wind/models/windShader.js +0 -25
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  579. package/lib/wind/shaders/wind_vert.glsl +0 -17
@@ -1,225 +0,0 @@
1
- import _classCallCheck from "@babel/runtime/helpers/classCallCheck";
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- import _createClass from "@babel/runtime/helpers/createClass";
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- import _inherits from "@babel/runtime/helpers/inherits";
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- import _possibleConstructorReturn from "@babel/runtime/helpers/possibleConstructorReturn";
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- import _getPrototypeOf from "@babel/runtime/helpers/getPrototypeOf";
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-
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- function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; }
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-
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- function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
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-
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- import { AttributeType, gl } from '@antv/l7-core';
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- import { generateColorRamp, getMask, isMini } from '@antv/l7-utils';
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- import { isEqual } from 'lodash';
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- import BaseModel from "../../core/BaseModel";
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- import { RasterImageTriangulation } from "../../core/triangulation";
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-
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- /* babel-plugin-inline-import '../shaders/dataImage_frag.glsl' */
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- var ImageFrag = "precision mediump float;\nuniform float u_opacity: 1.0;\n\nuniform sampler2D u_texture;\nuniform sampler2D u_colorTexture;\n\nvarying vec2 v_texCoord;\n\nuniform vec2 u_domain;\nuniform float u_noDataValue;\nuniform bool u_clampLow: true;\nuniform bool u_clampHigh: true;\n\nuniform float u_pixelConstant;\nuniform float u_pixelConstantR;\nuniform float u_pixelConstantG;\nuniform float u_pixelConstantB;\nuniform float u_pixelConstantRGB;\n\nvoid main() {\n vec4 baseColor = texture2D(u_texture, vec2(v_texCoord.x, v_texCoord.y));\n\n float r = baseColor.r;\n float g = baseColor.g;\n float b = baseColor.b;\n\n float value = u_pixelConstant + ((r * u_pixelConstantR + g * u_pixelConstantG + b * u_pixelConstantB) * u_pixelConstantRGB);\n if (value == u_noDataValue) {\n gl_FragColor = vec4(0.0, 0, 0, 0.0);\n } else if ((!u_clampLow && value < u_domain[0]) || (!u_clampHigh && value > u_domain[1])) {\n gl_FragColor = vec4(0, 0, 0, 0);\n } else {\n float normalisedValue =(value - u_domain[0]) / (u_domain[1] - u_domain[0]);\n vec4 color = texture2D(u_colorTexture, vec2(normalisedValue, 0));\n gl_FragColor = color;\n gl_FragColor.a = gl_FragColor.a * u_opacity ;\n }\n}\n";
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-
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- /* babel-plugin-inline-import '../shaders/image_vert.glsl' */
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- var ImageVert = "precision highp float;\nuniform mat4 u_ModelMatrix;\nuniform mat4 u_Mvp;\nattribute vec3 a_Position;\nattribute vec2 a_Uv;\nvarying vec2 v_texCoord;\n#pragma include \"projection\"\nvoid main() {\n v_texCoord = a_Uv;\n vec4 project_pos = project_position(vec4(a_Position, 1.0));\n // gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy,0., 1.0));\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x\n gl_Position = u_Mvp * (vec4(project_pos.xy,0., 1.0));\n } else {\n gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy,0., 1.0));\n }\n}\n";
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-
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- var ImageDataModel = /*#__PURE__*/function (_BaseModel) {
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- _inherits(ImageDataModel, _BaseModel);
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- var _super = _createSuper(ImageDataModel);
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-
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- function ImageDataModel() {
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- _classCallCheck(this, ImageDataModel);
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-
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- return _super.apply(this, arguments);
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- }
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-
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- _createClass(ImageDataModel, [{
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- key: "getUninforms",
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- value: function getUninforms() {
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- var _ref = this.layer.getLayerConfig(),
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- opacity = _ref.opacity,
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- _ref$clampLow = _ref.clampLow,
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- clampLow = _ref$clampLow === void 0 ? true : _ref$clampLow,
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- _ref$clampHigh = _ref.clampHigh,
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- clampHigh = _ref$clampHigh === void 0 ? true : _ref$clampHigh,
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- _ref$noDataValue = _ref.noDataValue,
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- noDataValue = _ref$noDataValue === void 0 ? -9999999 : _ref$noDataValue,
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- _ref$domain = _ref.domain,
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- domain = _ref$domain === void 0 ? [0, 1] : _ref$domain,
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- rampColors = _ref.rampColors,
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- _ref$pixelConstant = _ref.pixelConstant,
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- pixelConstant = _ref$pixelConstant === void 0 ? 0.0 : _ref$pixelConstant,
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- _ref$pixelConstantR = _ref.pixelConstantR,
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- pixelConstantR = _ref$pixelConstantR === void 0 ? 256 * 256 : _ref$pixelConstantR,
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- _ref$pixelConstantG = _ref.pixelConstantG,
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- pixelConstantG = _ref$pixelConstantG === void 0 ? 256 : _ref$pixelConstantG,
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- _ref$pixelConstantB = _ref.pixelConstantB,
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- pixelConstantB = _ref$pixelConstantB === void 0 ? 1 : _ref$pixelConstantB,
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- _ref$pixelConstantRGB = _ref.pixelConstantRGB,
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- pixelConstantRGB = _ref$pixelConstantRGB === void 0 ? 0.1 : _ref$pixelConstantRGB;
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-
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- if (!isEqual(this.rampColors, rampColors)) {
60
- this.updateColorTexure();
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- this.rampColors = rampColors;
62
- }
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-
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- return {
65
- u_opacity: opacity || 1,
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- u_texture: this.texture,
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- u_pixelConstant: pixelConstant,
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- u_pixelConstantR: pixelConstantR,
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- u_pixelConstantG: pixelConstantG,
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- u_pixelConstantB: pixelConstantB,
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- u_pixelConstantRGB: pixelConstantRGB,
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- u_domain: domain,
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- u_clampLow: clampLow,
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- u_clampHigh: typeof clampHigh !== 'undefined' ? clampHigh : clampLow,
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- u_noDataValue: noDataValue,
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- u_colorTexture: this.colorTexture
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- };
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- }
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- }, {
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- key: "initModels",
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- value: function initModels(callbackModel) {
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- var _this = this;
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-
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- var _ref2 = this.layer.getLayerConfig(),
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- _ref2$mask = _ref2.mask,
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- mask = _ref2$mask === void 0 ? false : _ref2$mask,
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- _ref2$maskInside = _ref2.maskInside,
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- maskInside = _ref2$maskInside === void 0 ? true : _ref2$maskInside,
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- rampColorsData = _ref2.rampColorsData,
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- rampColors = _ref2.rampColors;
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-
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- var source = this.layer.getSource();
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- var createTexture2D = this.rendererService.createTexture2D;
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- this.texture = createTexture2D({
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- height: 0,
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- width: 0
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- });
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-
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- if (isMini) {
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- // @ts-ignore
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- var canvas = this.layerService.sceneService.getSceneConfig().canvas;
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- var img = canvas.createImage();
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- img.crossOrigin = 'anonymous';
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- img.src = source.data.originData;
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-
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- img.onload = function () {
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- _this.texture = createTexture2D({
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- data: img,
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- width: img.width,
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- height: img.height
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- });
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-
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- _this.layerService.updateLayerRenderList();
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-
115
- _this.layerService.renderLayers();
116
- };
117
- } else {
118
- source.data.images.then(function (imageData) {
119
- _this.texture = createTexture2D({
120
- data: imageData[0],
121
- width: imageData[0].width,
122
- height: imageData[0].height
123
- });
124
-
125
- _this.layerService.updateLayerRenderList();
126
-
127
- _this.layerService.renderLayers();
128
- });
129
- }
130
-
131
- var rampImageData = rampColorsData ? rampColorsData : generateColorRamp(rampColors);
132
- this.colorTexture = createTexture2D({
133
- data: rampImageData.data,
134
- width: rampImageData.width,
135
- height: rampImageData.height,
136
- flipY: false
137
- });
138
- this.layer.buildLayerModel({
139
- moduleName: 'RasterImage',
140
- vertexShader: ImageVert,
141
- fragmentShader: ImageFrag,
142
- triangulation: RasterImageTriangulation,
143
- primitive: gl.TRIANGLES,
144
- depth: {
145
- enable: false
146
- },
147
- blend: this.getBlend(),
148
- stencil: getMask(mask, maskInside)
149
- }).then(function (model) {
150
- callbackModel([model]);
151
- }).catch(function (err) {
152
- console.warn(err);
153
- callbackModel([]);
154
- });
155
- }
156
- }, {
157
- key: "clearModels",
158
- value: function clearModels() {
159
- var _this$texture, _this$colorTexture;
160
-
161
- (_this$texture = this.texture) === null || _this$texture === void 0 ? void 0 : _this$texture.destroy();
162
- (_this$colorTexture = this.colorTexture) === null || _this$colorTexture === void 0 ? void 0 : _this$colorTexture.destroy();
163
- }
164
- }, {
165
- key: "buildModels",
166
- value: function buildModels(callbackModel) {
167
- this.initModels(callbackModel);
168
- }
169
- }, {
170
- key: "getConfigSchema",
171
- value: function getConfigSchema() {
172
- return {
173
- properties: {
174
- opacity: {
175
- type: 'number',
176
- minimum: 0,
177
- maximum: 1
178
- }
179
- }
180
- };
181
- }
182
- }, {
183
- key: "registerBuiltinAttributes",
184
- value: function registerBuiltinAttributes() {
185
- // point layer size;
186
- this.styleAttributeService.registerStyleAttribute({
187
- name: 'uv',
188
- type: AttributeType.Attribute,
189
- descriptor: {
190
- name: 'a_Uv',
191
- buffer: {
192
- // give the WebGL driver a hint that this buffer may change
193
- usage: gl.DYNAMIC_DRAW,
194
- data: [],
195
- type: gl.FLOAT
196
- },
197
- size: 2,
198
- update: function update(feature, featureIdx, vertex, attributeIdx) {
199
- return [vertex[3], vertex[4]];
200
- }
201
- }
202
- });
203
- }
204
- }, {
205
- key: "updateColorTexure",
206
- value: function updateColorTexure() {
207
- var createTexture2D = this.rendererService.createTexture2D;
208
-
209
- var _ref3 = this.layer.getLayerConfig(),
210
- rampColors = _ref3.rampColors;
211
-
212
- var imageData = generateColorRamp(rampColors);
213
- this.colorTexture = createTexture2D({
214
- data: imageData.data,
215
- width: imageData.width,
216
- height: imageData.height,
217
- flipY: false
218
- });
219
- }
220
- }]);
221
-
222
- return ImageDataModel;
223
- }(BaseModel);
224
-
225
- export { ImageDataModel as default };
@@ -1,19 +0,0 @@
1
- import { IModel, IModelUniform, ITexture2D } from '@antv/l7-core';
2
- import BaseModel from '../../core/BaseModel';
3
- export default class ImageModel extends BaseModel {
4
- protected texture: ITexture2D;
5
- getUninforms(): IModelUniform;
6
- initModels(callbackModel: (models: IModel[]) => void): void;
7
- clearModels(): void;
8
- buildModels(callbackModel: (models: IModel[]) => void): void;
9
- protected getConfigSchema(): {
10
- properties: {
11
- opacity: {
12
- type: string;
13
- minimum: number;
14
- maximum: number;
15
- };
16
- };
17
- };
18
- protected registerBuiltinAttributes(): void;
19
- }
@@ -1,169 +0,0 @@
1
- import _classCallCheck from "@babel/runtime/helpers/classCallCheck";
2
- import _createClass from "@babel/runtime/helpers/createClass";
3
- import _inherits from "@babel/runtime/helpers/inherits";
4
- import _possibleConstructorReturn from "@babel/runtime/helpers/possibleConstructorReturn";
5
- import _getPrototypeOf from "@babel/runtime/helpers/getPrototypeOf";
6
-
7
- function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; }
8
-
9
- function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
10
-
11
- import { AttributeType, gl } from '@antv/l7-core';
12
- import { getMask, isMini } from '@antv/l7-utils';
13
- import BaseModel from "../../core/BaseModel";
14
- import { RasterImageTriangulation } from "../../core/triangulation";
15
-
16
- /* babel-plugin-inline-import '../shaders/image_frag.glsl' */
17
- var ImageFrag = "precision mediump float;\nuniform float u_opacity: 1.0;\nuniform sampler2D u_texture;\nvarying vec2 v_texCoord;\nvoid main() {\n vec4 color = texture2D(u_texture,vec2(v_texCoord.x,v_texCoord.y));\n gl_FragColor = color;\n gl_FragColor.a *= u_opacity;\n}\n";
18
-
19
- /* babel-plugin-inline-import '../shaders/image_vert.glsl' */
20
- var ImageVert = "precision highp float;\nuniform mat4 u_ModelMatrix;\nuniform mat4 u_Mvp;\nattribute vec3 a_Position;\nattribute vec2 a_Uv;\nvarying vec2 v_texCoord;\n#pragma include \"projection\"\nvoid main() {\n v_texCoord = a_Uv;\n vec4 project_pos = project_position(vec4(a_Position, 1.0));\n // gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy,0., 1.0));\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x\n gl_Position = u_Mvp * (vec4(project_pos.xy,0., 1.0));\n } else {\n gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy,0., 1.0));\n }\n}\n";
21
-
22
- var ImageModel = /*#__PURE__*/function (_BaseModel) {
23
- _inherits(ImageModel, _BaseModel);
24
-
25
- var _super = _createSuper(ImageModel);
26
-
27
- function ImageModel() {
28
- _classCallCheck(this, ImageModel);
29
-
30
- return _super.apply(this, arguments);
31
- }
32
-
33
- _createClass(ImageModel, [{
34
- key: "getUninforms",
35
- value: function getUninforms() {
36
- var _ref = this.layer.getLayerConfig(),
37
- opacity = _ref.opacity;
38
-
39
- return {
40
- u_opacity: opacity || 1,
41
- u_texture: this.texture
42
- };
43
- }
44
- }, {
45
- key: "initModels",
46
- value: function initModels(callbackModel) {
47
- var _this = this;
48
-
49
- var _ref2 = this.layer.getLayerConfig(),
50
- _ref2$mask = _ref2.mask,
51
- mask = _ref2$mask === void 0 ? false : _ref2$mask,
52
- _ref2$maskInside = _ref2.maskInside,
53
- maskInside = _ref2$maskInside === void 0 ? true : _ref2$maskInside;
54
-
55
- var source = this.layer.getSource();
56
- var createTexture2D = this.rendererService.createTexture2D;
57
- this.texture = createTexture2D({
58
- height: 0,
59
- width: 0
60
- });
61
-
62
- if (isMini) {
63
- // @ts-ignore
64
- var canvas = this.layerService.sceneService.getSceneConfig().canvas;
65
- var img = canvas.createImage();
66
- img.crossOrigin = 'anonymous';
67
- img.src = source.data.originData;
68
-
69
- img.onload = function () {
70
- _this.texture = createTexture2D({
71
- data: img,
72
- width: img.width,
73
- height: img.height
74
- });
75
-
76
- _this.layerService.updateLayerRenderList();
77
-
78
- _this.layerService.renderLayers();
79
- };
80
- } else {
81
- source.data.images.then(function (imageData) {
82
- _this.texture = createTexture2D({
83
- data: imageData[0],
84
- width: imageData[0].width,
85
- height: imageData[0].height,
86
- mag: gl.LINEAR,
87
- min: gl.LINEAR
88
- });
89
-
90
- _this.layerService.updateLayerRenderList();
91
-
92
- _this.layerService.renderLayers();
93
- });
94
- }
95
-
96
- this.layer.buildLayerModel({
97
- moduleName: 'rasterImage',
98
- vertexShader: ImageVert,
99
- fragmentShader: ImageFrag,
100
- triangulation: RasterImageTriangulation,
101
- primitive: gl.TRIANGLES,
102
- blend: {
103
- // Tip: 优化显示效果
104
- enable: false
105
- },
106
- depth: {
107
- enable: false
108
- },
109
- stencil: getMask(mask, maskInside)
110
- }).then(function (model) {
111
- callbackModel([model]);
112
- }).catch(function (err) {
113
- console.warn(err);
114
- callbackModel([]);
115
- });
116
- }
117
- }, {
118
- key: "clearModels",
119
- value: function clearModels() {
120
- var _this$texture;
121
-
122
- (_this$texture = this.texture) === null || _this$texture === void 0 ? void 0 : _this$texture.destroy();
123
- }
124
- }, {
125
- key: "buildModels",
126
- value: function buildModels(callbackModel) {
127
- this.initModels(callbackModel);
128
- }
129
- }, {
130
- key: "getConfigSchema",
131
- value: function getConfigSchema() {
132
- return {
133
- properties: {
134
- opacity: {
135
- type: 'number',
136
- minimum: 0,
137
- maximum: 1
138
- }
139
- }
140
- };
141
- }
142
- }, {
143
- key: "registerBuiltinAttributes",
144
- value: function registerBuiltinAttributes() {
145
- // point layer size;
146
- this.styleAttributeService.registerStyleAttribute({
147
- name: 'uv',
148
- type: AttributeType.Attribute,
149
- descriptor: {
150
- name: 'a_Uv',
151
- buffer: {
152
- // give the WebGL driver a hint that this buffer may change
153
- usage: gl.DYNAMIC_DRAW,
154
- data: [],
155
- type: gl.FLOAT
156
- },
157
- size: 2,
158
- update: function update(feature, featureIdx, vertex, attributeIdx) {
159
- return [vertex[3], vertex[4]];
160
- }
161
- }
162
- });
163
- }
164
- }]);
165
-
166
- return ImageModel;
167
- }(BaseModel);
168
-
169
- export { ImageModel as default };
@@ -1,5 +0,0 @@
1
- export declare type ImageModelType = 'image' | 'dataImage';
2
- declare const ImageModels: {
3
- [key in ImageModelType]: any;
4
- };
5
- export default ImageModels;
@@ -1,7 +0,0 @@
1
- import DataImageModel from "./dataImage";
2
- import ImageModel from "./image";
3
- var ImageModels = {
4
- image: ImageModel,
5
- dataImage: DataImageModel
6
- };
7
- export default ImageModels;
@@ -1,38 +0,0 @@
1
- precision mediump float;
2
- uniform float u_opacity: 1.0;
3
-
4
- uniform sampler2D u_texture;
5
- uniform sampler2D u_colorTexture;
6
-
7
- varying vec2 v_texCoord;
8
-
9
- uniform vec2 u_domain;
10
- uniform float u_noDataValue;
11
- uniform bool u_clampLow: true;
12
- uniform bool u_clampHigh: true;
13
-
14
- uniform float u_pixelConstant;
15
- uniform float u_pixelConstantR;
16
- uniform float u_pixelConstantG;
17
- uniform float u_pixelConstantB;
18
- uniform float u_pixelConstantRGB;
19
-
20
- void main() {
21
- vec4 baseColor = texture2D(u_texture, vec2(v_texCoord.x, v_texCoord.y));
22
-
23
- float r = baseColor.r;
24
- float g = baseColor.g;
25
- float b = baseColor.b;
26
-
27
- float value = u_pixelConstant + ((r * u_pixelConstantR + g * u_pixelConstantG + b * u_pixelConstantB) * u_pixelConstantRGB);
28
- if (value == u_noDataValue) {
29
- gl_FragColor = vec4(0.0, 0, 0, 0.0);
30
- } else if ((!u_clampLow && value < u_domain[0]) || (!u_clampHigh && value > u_domain[1])) {
31
- gl_FragColor = vec4(0, 0, 0, 0);
32
- } else {
33
- float normalisedValue =(value - u_domain[0]) / (u_domain[1] - u_domain[0]);
34
- vec4 color = texture2D(u_colorTexture, vec2(normalisedValue, 0));
35
- gl_FragColor = color;
36
- gl_FragColor.a = gl_FragColor.a * u_opacity ;
37
- }
38
- }
@@ -1,9 +0,0 @@
1
- precision mediump float;
2
- uniform float u_opacity: 1.0;
3
- uniform sampler2D u_texture;
4
- varying vec2 v_texCoord;
5
- void main() {
6
- vec4 color = texture2D(u_texture,vec2(v_texCoord.x,v_texCoord.y));
7
- gl_FragColor = color;
8
- gl_FragColor.a *= u_opacity;
9
- }
@@ -1,17 +0,0 @@
1
- precision highp float;
2
- uniform mat4 u_ModelMatrix;
3
- uniform mat4 u_Mvp;
4
- attribute vec3 a_Position;
5
- attribute vec2 a_Uv;
6
- varying vec2 v_texCoord;
7
- #pragma include "projection"
8
- void main() {
9
- v_texCoord = a_Uv;
10
- vec4 project_pos = project_position(vec4(a_Position, 1.0));
11
- // gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy,0., 1.0));
12
- if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) { // gaode2.x
13
- gl_Position = u_Mvp * (vec4(project_pos.xy,0., 1.0));
14
- } else {
15
- gl_Position = project_common_position_to_clipspace(vec4(project_pos.xy,0., 1.0));
16
- }
17
- }
package/es/index.d.ts DELETED
@@ -1,16 +0,0 @@
1
- import CanvasLayer from './canvas';
2
- import CityBuildingLayer from './citybuliding/building';
3
- import BaseLayer from './core/BaseLayer';
4
- import BaseModel from './core/BaseModel';
5
- import GeometryLayer from './Geometry';
6
- import HeatmapLayer from './heatmap';
7
- import ImageLayer from './image';
8
- import LineLayer from './line/index';
9
- import PointLayer from './point';
10
- import PolygonLayer from './polygon';
11
- import RasterLayer from './raster';
12
- import EarthLayer from './earth';
13
- import MaskLayer from './mask';
14
- import WindLayer from './wind';
15
- export { BaseLayer, BaseModel, PointLayer, PolygonLayer, LineLayer, CityBuildingLayer, GeometryLayer, CanvasLayer, ImageLayer, RasterLayer, HeatmapLayer, EarthLayer, WindLayer, MaskLayer, };
16
- export * from './core/interface';
package/es/index.js DELETED
@@ -1,106 +0,0 @@
1
- import { container, TYPES } from '@antv/l7-core';
2
- import CanvasLayer from "./canvas";
3
- import CityBuildingLayer from "./citybuliding/building";
4
- import BaseLayer from "./core/BaseLayer";
5
- import BaseModel from "./core/BaseModel";
6
- import GeometryLayer from "./Geometry"; // 逐步替换为 Geometry
7
-
8
- import HeatmapLayer from "./heatmap";
9
- import ImageLayer from "./image";
10
- import LineLayer from "./line/index";
11
- import PointLayer from "./point";
12
- import PolygonLayer from "./polygon";
13
- import RasterLayer from "./raster";
14
- import EarthLayer from "./earth";
15
- import MaskLayer from "./mask";
16
- import WindLayer from "./wind"; // import ConfigSchemaValidationPlugin from './plugins/ConfigSchemaValidationPlugin';
17
-
18
- import DataMappingPlugin from "./plugins/DataMappingPlugin";
19
- import DataSourcePlugin from "./plugins/DataSourcePlugin";
20
- import FeatureScalePlugin from "./plugins/FeatureScalePlugin";
21
- import LayerAnimateStylePlugin from "./plugins/LayerAnimateStylePlugin";
22
- import LayerModelPlugin from "./plugins/LayerModelPlugin";
23
- import LayerStylePlugin from "./plugins/LayerStylePlugin";
24
- import LightingPlugin from "./plugins/LightingPlugin";
25
- import MultiPassRendererPlugin from "./plugins/MultiPassRendererPlugin";
26
- import PixelPickingPlugin from "./plugins/PixelPickingPlugin";
27
- import RegisterStyleAttributePlugin from "./plugins/RegisterStyleAttributePlugin";
28
- import ShaderUniformPlugin from "./plugins/ShaderUniformPlugin";
29
- import UpdateModelPlugin from "./plugins/UpdateModelPlugin";
30
- import UpdateStyleAttributePlugin from "./plugins/UpdateStyleAttributePlugin";
31
- /**
32
- * 校验传入参数配置项的正确性
33
- * @see /dev-docs/ConfigSchemaValidation.md
34
- */
35
- // container
36
- // .bind<ILayerPlugin>(TYPES.ILayerPlugin)
37
- // .to(ConfigSchemaValidationPlugin)
38
- // .inRequestScope();
39
-
40
- /**
41
- * 获取 Source
42
- */
43
-
44
- container.bind(TYPES.ILayerPlugin).to(DataSourcePlugin).inRequestScope();
45
- /**
46
- * 根据 StyleAttribute 创建 VertexAttribute
47
- */
48
-
49
- container.bind(TYPES.ILayerPlugin).to(RegisterStyleAttributePlugin).inRequestScope();
50
- /**
51
- * 根据 Source 创建 Scale
52
- */
53
-
54
- container.bind(TYPES.ILayerPlugin).to(FeatureScalePlugin).inRequestScope();
55
- /**
56
- * 使用 Scale 进行数据映射
57
- */
58
-
59
- container.bind(TYPES.ILayerPlugin).to(DataMappingPlugin).inRequestScope();
60
- /**
61
- * 更新地图样式配置项 如active, show, hide
62
- */
63
-
64
- container.bind(TYPES.ILayerPlugin).to(LayerStylePlugin).inRequestScope();
65
- /**
66
- * 负责属性更新
67
- */
68
-
69
- container.bind(TYPES.ILayerPlugin).to(UpdateStyleAttributePlugin).inRequestScope();
70
- /**
71
- * 负责Model更新
72
- */
73
-
74
- container.bind(TYPES.ILayerPlugin).to(UpdateModelPlugin).inRequestScope();
75
- /**
76
- * Multi Pass 自定义渲染管线
77
- */
78
-
79
- container.bind(TYPES.ILayerPlugin).to(MultiPassRendererPlugin).inRequestScope();
80
- /**
81
- * 传入相机坐标系参数
82
- */
83
-
84
- container.bind(TYPES.ILayerPlugin).to(ShaderUniformPlugin).inRequestScope();
85
- /**
86
- * 传入动画参数
87
- */
88
-
89
- container.bind(TYPES.ILayerPlugin).to(LayerAnimateStylePlugin).inRequestScope();
90
- /**
91
- * 传入光照相关参数
92
- */
93
-
94
- container.bind(TYPES.ILayerPlugin).to(LightingPlugin).inRequestScope();
95
- /**
96
- * 负责拾取过程中 Encode 以及 Highlight 阶段及结束后恢复
97
- */
98
-
99
- container.bind(TYPES.ILayerPlugin).to(PixelPickingPlugin).inRequestScope();
100
- /**
101
- * 初始化Model
102
- */
103
-
104
- container.bind(TYPES.ILayerPlugin).to(LayerModelPlugin).inRequestScope();
105
- export { BaseLayer, BaseModel, PointLayer, PolygonLayer, LineLayer, CityBuildingLayer, GeometryLayer, CanvasLayer, ImageLayer, RasterLayer, HeatmapLayer, EarthLayer, WindLayer, MaskLayer };
106
- export * from "./core/interface";
@@ -1,25 +0,0 @@
1
- import BaseLayer from '../core/BaseLayer';
2
- import { ILineLayerStyleOptions } from '../core/interface';
3
- import { LineModelType } from './models';
4
- export default class LineLayer extends BaseLayer<ILineLayerStyleOptions> {
5
- type: string;
6
- buildModels(): void;
7
- rebuildModels(): void;
8
- protected getConfigSchema(): {
9
- properties: {
10
- opacity: {
11
- type: string;
12
- minimum: number;
13
- maximum: number;
14
- };
15
- };
16
- };
17
- protected getDefaultConfig(): {} | {} | {} | {} | {
18
- blend: string;
19
- } | {
20
- blend: string;
21
- } | {
22
- blend: string;
23
- } | {} | {} | {} | {};
24
- protected getModelType(): LineModelType;
25
- }