@antv/l7-layers 2.21.0 → 2.21.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (397) hide show
  1. package/es/canvas/index.js +60 -113
  2. package/es/canvas/models/canvas.js +95 -135
  3. package/es/canvas/models/constants.js +1 -1
  4. package/es/citybuliding/building.js +20 -58
  5. package/es/citybuliding/models/build.js +142 -199
  6. package/es/core/BaseLayer.d.ts +2 -1
  7. package/es/core/BaseLayer.js +1113 -1405
  8. package/es/core/BaseModel.js +262 -318
  9. package/es/core/CommonStyleAttribute.js +25 -18
  10. package/es/core/LayerPickService.js +92 -142
  11. package/es/core/TextureService.js +58 -69
  12. package/es/core/constant.js +2 -2
  13. package/es/core/interface.js +5 -5
  14. package/es/core/line_trangluation.js +38 -43
  15. package/es/core/shape/Path.js +21 -13
  16. package/es/core/shape/arrow.js +50 -62
  17. package/es/core/shape/extrude.js +54 -63
  18. package/es/core/triangulation.js +192 -171
  19. package/es/core/utils.js +5 -5
  20. package/es/earth/index.js +35 -73
  21. package/es/earth/models/atmosphere.js +98 -148
  22. package/es/earth/models/base.js +148 -202
  23. package/es/earth/models/bloomsphere.js +97 -147
  24. package/es/earth/utils.js +37 -38
  25. package/es/geometry/index.js +36 -75
  26. package/es/geometry/models/billboard.js +147 -204
  27. package/es/geometry/models/index.js +1 -1
  28. package/es/geometry/models/plane.js +277 -357
  29. package/es/geometry/models/sprite.js +182 -240
  30. package/es/heatmap/index.js +72 -122
  31. package/es/heatmap/models/grid.js +66 -118
  32. package/es/heatmap/models/grid3d.js +101 -151
  33. package/es/heatmap/models/heatmap.js +398 -455
  34. package/es/heatmap/models/hexagon.js +67 -119
  35. package/es/heatmap/models/index.js +1 -1
  36. package/es/heatmap/triangulation.js +20 -20
  37. package/es/image/index.js +23 -62
  38. package/es/image/models/image.js +99 -163
  39. package/es/image/models/index.js +1 -1
  40. package/es/line/index.js +65 -106
  41. package/es/line/models/arc.js +200 -248
  42. package/es/line/models/arc_3d.js +190 -242
  43. package/es/line/models/flow.js +101 -153
  44. package/es/line/models/great_circle.js +183 -234
  45. package/es/line/models/index.js +1 -1
  46. package/es/line/models/line.js +232 -288
  47. package/es/line/models/simple_line.js +142 -192
  48. package/es/line/models/wall.js +221 -273
  49. package/es/line/shaders/line/line_vert.glsl +0 -2
  50. package/es/line/shaders/wall/wall_vert.glsl +15 -0
  51. package/es/mask/index.js +16 -53
  52. package/es/mask/models/fill.js +51 -108
  53. package/es/mask/models/index.js +1 -1
  54. package/es/plugins/DataMappingPlugin.js +205 -251
  55. package/es/plugins/DataSourcePlugin.js +64 -92
  56. package/es/plugins/FeatureScalePlugin.js +258 -302
  57. package/es/plugins/LayerAnimateStylePlugin.js +12 -22
  58. package/es/plugins/LayerMaskPlugin.js +15 -24
  59. package/es/plugins/LayerModelPlugin.js +52 -136
  60. package/es/plugins/LayerStylePlugin.js +14 -23
  61. package/es/plugins/LightingPlugin.js +26 -37
  62. package/es/plugins/MultiPassRendererPlugin.js +34 -39
  63. package/es/plugins/PixelPickingPlugin.js +129 -151
  64. package/es/plugins/RegisterStyleAttributePlugin.js +80 -96
  65. package/es/plugins/ShaderUniformPlugin.js +159 -131
  66. package/es/plugins/UpdateModelPlugin.js +16 -26
  67. package/es/plugins/UpdateStyleAttributePlugin.js +47 -65
  68. package/es/point/index.js +118 -182
  69. package/es/point/models/billboard_point.js +72 -127
  70. package/es/point/models/earthExtrude.js +170 -220
  71. package/es/point/models/earthFill.js +136 -192
  72. package/es/point/models/extrude.js +167 -217
  73. package/es/point/models/fill.js +153 -210
  74. package/es/point/models/fillImage.js +156 -211
  75. package/es/point/models/image.js +127 -180
  76. package/es/point/models/index.js +1 -1
  77. package/es/point/models/normal.js +67 -122
  78. package/es/point/models/radar.js +93 -148
  79. package/es/point/models/text.js +447 -578
  80. package/es/point/shape/extrude.js +19 -25
  81. package/es/polygon/index.js +61 -99
  82. package/es/polygon/models/extrude.js +208 -281
  83. package/es/polygon/models/extrusion.js +95 -142
  84. package/es/polygon/models/fill.js +103 -155
  85. package/es/polygon/models/index.js +1 -2
  86. package/es/polygon/models/ocean.js +139 -198
  87. package/es/polygon/models/water.js +120 -179
  88. package/es/raster/buffers/triangulation.js +13 -11
  89. package/es/raster/index.js +47 -88
  90. package/es/raster/models/index.js +1 -1
  91. package/es/raster/models/raster.js +134 -202
  92. package/es/raster/models/rasterRgb.js +134 -208
  93. package/es/raster/models/rasterTerrainRgb.js +98 -153
  94. package/es/tile/core/BaseLayer.d.ts +1 -0
  95. package/es/tile/core/BaseLayer.js +206 -282
  96. package/es/tile/core/TileDebugLayer.js +12 -46
  97. package/es/tile/interaction/getRasterData.js +24 -31
  98. package/es/tile/interaction/utils.js +15 -33
  99. package/es/tile/service/TileLayerService.js +104 -177
  100. package/es/tile/service/TilePickService.js +99 -156
  101. package/es/tile/service/TileSourceService.js +17 -26
  102. package/es/tile/tile/DebugTile.js +41 -78
  103. package/es/tile/tile/ImageTile.js +33 -66
  104. package/es/tile/tile/MaskTile.js +47 -81
  105. package/es/tile/tile/RasterRGBTile.js +40 -71
  106. package/es/tile/tile/RasterTerrainRGBTile.js +33 -66
  107. package/es/tile/tile/RasterTile.js +69 -104
  108. package/es/tile/tile/Tile.d.ts +1 -1
  109. package/es/tile/tile/Tile.js +151 -232
  110. package/es/tile/tile/VectorTile.js +77 -124
  111. package/es/tile/tile/index.js +4 -2
  112. package/es/tile/utils/constants.js +1 -1
  113. package/es/tile/utils/utils.js +2 -2
  114. package/es/utils/blend.js +52 -47
  115. package/es/utils/collision-index.js +62 -70
  116. package/es/utils/extrude_polyline.js +441 -471
  117. package/es/utils/grid-index.js +97 -123
  118. package/es/utils/identityScale.js +5 -5
  119. package/es/utils/load-image.js +15 -39
  120. package/es/utils/multiPassRender.js +7 -9
  121. package/es/utils/polylineNormal.js +40 -43
  122. package/es/utils/rampcolor_legend.js +5 -4
  123. package/es/utils/simpleLine.js +53 -66
  124. package/es/utils/symbol-layout.js +95 -117
  125. package/es/wind/index.js +28 -71
  126. package/es/wind/models/index.js +1 -1
  127. package/es/wind/models/utils.js +36 -34
  128. package/es/wind/models/wind.js +203 -260
  129. package/es/wind/models/windRender.js +258 -269
  130. package/es/wind/models/windShader.js +145 -6
  131. package/lib/canvas/index.d.ts +18 -0
  132. package/lib/canvas/index.js +64 -113
  133. package/lib/canvas/models/canvas.d.ts +23 -0
  134. package/lib/canvas/models/canvas.js +97 -136
  135. package/lib/canvas/models/constants.d.ts +2 -0
  136. package/lib/canvas/models/constants.js +1 -1
  137. package/lib/canvas/models/index.d.ts +2 -0
  138. package/lib/canvas/models/index.js +2 -2
  139. package/lib/citybuliding/building.d.ts +7 -0
  140. package/lib/citybuliding/building.js +22 -58
  141. package/lib/citybuliding/models/build.d.ts +17 -0
  142. package/lib/citybuliding/models/build.js +144 -199
  143. package/lib/core/BaseLayer.d.ts +247 -0
  144. package/lib/core/BaseLayer.js +1115 -1405
  145. package/lib/core/BaseModel.d.ts +82 -0
  146. package/lib/core/BaseModel.js +262 -316
  147. package/lib/core/CommonStyleAttribute.d.ts +20 -0
  148. package/lib/core/CommonStyleAttribute.js +25 -18
  149. package/lib/core/LayerPickService.d.ts +12 -0
  150. package/lib/core/LayerPickService.js +93 -141
  151. package/lib/core/TextureService.d.ts +15 -0
  152. package/lib/core/TextureService.js +59 -68
  153. package/lib/core/constant.d.ts +6 -0
  154. package/lib/core/constant.js +2 -2
  155. package/lib/core/interface.d.ts +282 -0
  156. package/lib/core/interface.js +5 -5
  157. package/lib/core/line_trangluation.d.ts +19 -0
  158. package/lib/core/line_trangluation.js +38 -43
  159. package/lib/core/schema.d.ts +27 -0
  160. package/lib/core/shape/Path.d.ts +39 -0
  161. package/lib/core/shape/Path.js +21 -14
  162. package/lib/core/shape/arrow.d.ts +25 -0
  163. package/lib/core/shape/arrow.js +50 -62
  164. package/lib/core/shape/extrude.d.ts +17 -0
  165. package/lib/core/shape/extrude.js +54 -63
  166. package/lib/core/triangulation.d.ts +136 -0
  167. package/lib/core/triangulation.js +194 -174
  168. package/lib/core/utils.d.ts +4 -0
  169. package/lib/core/utils.js +5 -5
  170. package/lib/earth/index.d.ts +22 -0
  171. package/lib/earth/index.js +37 -73
  172. package/lib/earth/models/atmosphere.d.ts +15 -0
  173. package/lib/earth/models/atmosphere.js +100 -148
  174. package/lib/earth/models/base.d.ts +22 -0
  175. package/lib/earth/models/base.js +150 -202
  176. package/lib/earth/models/bloomsphere.d.ts +15 -0
  177. package/lib/earth/models/bloomsphere.js +99 -147
  178. package/lib/earth/utils.d.ts +26 -0
  179. package/lib/earth/utils.js +37 -39
  180. package/lib/geometry/index.d.ts +22 -0
  181. package/lib/geometry/index.js +38 -75
  182. package/lib/geometry/models/billboard.d.ts +24 -0
  183. package/lib/geometry/models/billboard.js +149 -204
  184. package/lib/geometry/models/index.d.ts +5 -0
  185. package/lib/geometry/models/index.js +1 -1
  186. package/lib/geometry/models/plane.d.ts +43 -0
  187. package/lib/geometry/models/plane.js +280 -357
  188. package/lib/geometry/models/sprite.d.ts +48 -0
  189. package/lib/geometry/models/sprite.js +184 -240
  190. package/lib/heatmap/index.d.ts +13 -0
  191. package/lib/heatmap/index.js +74 -122
  192. package/lib/heatmap/models/grid.d.ts +15 -0
  193. package/lib/heatmap/models/grid.js +68 -118
  194. package/lib/heatmap/models/grid3d.d.ts +15 -0
  195. package/lib/heatmap/models/grid3d.js +103 -151
  196. package/lib/heatmap/models/heatmap.d.ts +27 -0
  197. package/lib/heatmap/models/heatmap.js +400 -455
  198. package/lib/heatmap/models/hexagon.d.ts +15 -0
  199. package/lib/heatmap/models/hexagon.js +69 -119
  200. package/lib/heatmap/models/index.d.ts +5 -0
  201. package/lib/heatmap/models/index.js +1 -1
  202. package/lib/heatmap/triangulation.d.ts +5 -0
  203. package/lib/heatmap/triangulation.js +20 -20
  204. package/lib/image/index.d.ts +9 -0
  205. package/lib/image/index.js +25 -62
  206. package/lib/image/models/image.d.ts +17 -0
  207. package/lib/image/models/image.js +101 -163
  208. package/lib/image/models/index.d.ts +5 -0
  209. package/lib/image/models/index.js +1 -1
  210. package/lib/index.d.ts +18 -0
  211. package/lib/index.js +17 -17
  212. package/lib/line/index.d.ts +36 -0
  213. package/lib/line/index.js +67 -106
  214. package/lib/line/models/arc.d.ts +22 -0
  215. package/lib/line/models/arc.js +202 -248
  216. package/lib/line/models/arc_3d.d.ts +22 -0
  217. package/lib/line/models/arc_3d.js +193 -242
  218. package/lib/line/models/flow.d.ts +14 -0
  219. package/lib/line/models/flow.js +103 -153
  220. package/lib/line/models/great_circle.d.ts +17 -0
  221. package/lib/line/models/great_circle.js +185 -234
  222. package/lib/line/models/index.d.ts +5 -0
  223. package/lib/line/models/index.js +1 -1
  224. package/lib/line/models/line.d.ts +27 -0
  225. package/lib/line/models/line.js +233 -285
  226. package/lib/line/models/simple_line.d.ts +19 -0
  227. package/lib/line/models/simple_line.js +144 -192
  228. package/lib/line/models/wall.d.ts +17 -0
  229. package/lib/line/models/wall.js +223 -273
  230. package/lib/line/shaders/line/line_vert.glsl +0 -2
  231. package/lib/line/shaders/wall/wall_vert.glsl +15 -0
  232. package/lib/mask/index.d.ts +16 -0
  233. package/lib/mask/index.js +18 -53
  234. package/lib/mask/models/fill.d.ts +18 -0
  235. package/lib/mask/models/fill.js +53 -108
  236. package/lib/mask/models/index.d.ts +5 -0
  237. package/lib/mask/models/index.js +1 -1
  238. package/lib/plugins/DataMappingPlugin.d.ts +13 -0
  239. package/lib/plugins/DataMappingPlugin.js +206 -250
  240. package/lib/plugins/DataSourcePlugin.d.ts +6 -0
  241. package/lib/plugins/DataSourcePlugin.js +65 -91
  242. package/lib/plugins/FeatureScalePlugin.d.ts +20 -0
  243. package/lib/plugins/FeatureScalePlugin.js +261 -304
  244. package/lib/plugins/LayerAnimateStylePlugin.d.ts +4 -0
  245. package/lib/plugins/LayerAnimateStylePlugin.js +13 -21
  246. package/lib/plugins/LayerMaskPlugin.d.ts +7 -0
  247. package/lib/plugins/LayerMaskPlugin.js +16 -24
  248. package/lib/plugins/LayerModelPlugin.d.ts +10 -0
  249. package/lib/plugins/LayerModelPlugin.js +53 -135
  250. package/lib/plugins/LayerStylePlugin.d.ts +7 -0
  251. package/lib/plugins/LayerStylePlugin.js +15 -23
  252. package/lib/plugins/LightingPlugin.d.ts +35 -0
  253. package/lib/plugins/LightingPlugin.js +27 -36
  254. package/lib/plugins/MultiPassRendererPlugin.d.ts +22 -0
  255. package/lib/plugins/MultiPassRendererPlugin.js +35 -38
  256. package/lib/plugins/PixelPickingPlugin.d.ts +11 -0
  257. package/lib/plugins/PixelPickingPlugin.js +130 -150
  258. package/lib/plugins/RegisterStyleAttributePlugin.d.ts +11 -0
  259. package/lib/plugins/RegisterStyleAttributePlugin.js +81 -96
  260. package/lib/plugins/ShaderUniformPlugin.d.ts +22 -0
  261. package/lib/plugins/ShaderUniformPlugin.js +160 -130
  262. package/lib/plugins/UpdateModelPlugin.d.ts +7 -0
  263. package/lib/plugins/UpdateModelPlugin.js +17 -26
  264. package/lib/plugins/UpdateStyleAttributePlugin.d.ts +9 -0
  265. package/lib/plugins/UpdateStyleAttributePlugin.js +48 -65
  266. package/lib/plugins/index.d.ts +15 -0
  267. package/lib/point/index.d.ts +33 -0
  268. package/lib/point/index.js +120 -182
  269. package/lib/point/models/billboard_point.d.ts +21 -0
  270. package/lib/point/models/billboard_point.js +74 -127
  271. package/lib/point/models/earthExtrude.d.ts +16 -0
  272. package/lib/point/models/earthExtrude.js +172 -220
  273. package/lib/point/models/earthFill.d.ts +15 -0
  274. package/lib/point/models/earthFill.js +138 -192
  275. package/lib/point/models/extrude.d.ts +16 -0
  276. package/lib/point/models/extrude.js +169 -217
  277. package/lib/point/models/fill.d.ts +31 -0
  278. package/lib/point/models/fill.js +155 -210
  279. package/lib/point/models/fillImage.d.ts +26 -0
  280. package/lib/point/models/fillImage.js +159 -211
  281. package/lib/point/models/image.d.ts +18 -0
  282. package/lib/point/models/image.js +129 -180
  283. package/lib/point/models/index.d.ts +5 -0
  284. package/lib/point/models/index.js +1 -1
  285. package/lib/point/models/normal.d.ts +22 -0
  286. package/lib/point/models/normal.js +69 -122
  287. package/lib/point/models/radar.d.ts +22 -0
  288. package/lib/point/models/radar.js +95 -148
  289. package/lib/point/models/text.d.ts +69 -0
  290. package/lib/point/models/text.js +449 -578
  291. package/lib/point/shape/extrude.d.ts +15 -0
  292. package/lib/point/shape/extrude.js +19 -25
  293. package/lib/polygon/index.d.ts +18 -0
  294. package/lib/polygon/index.js +63 -99
  295. package/lib/polygon/models/extrude.d.ts +25 -0
  296. package/lib/polygon/models/extrude.js +210 -281
  297. package/lib/polygon/models/extrusion.d.ts +24 -0
  298. package/lib/polygon/models/extrusion.js +97 -142
  299. package/lib/polygon/models/fill.d.ts +18 -0
  300. package/lib/polygon/models/fill.js +104 -154
  301. package/lib/polygon/models/index.d.ts +5 -0
  302. package/lib/polygon/models/index.js +1 -1
  303. package/lib/polygon/models/ocean.d.ts +23 -0
  304. package/lib/polygon/models/ocean.js +141 -198
  305. package/lib/polygon/models/water.d.ts +21 -0
  306. package/lib/polygon/models/water.js +122 -179
  307. package/lib/raster/buffers/triangulation.d.ts +6 -0
  308. package/lib/raster/buffers/triangulation.js +13 -11
  309. package/lib/raster/index.d.ts +11 -0
  310. package/lib/raster/index.js +49 -88
  311. package/lib/raster/models/index.d.ts +5 -0
  312. package/lib/raster/models/index.js +1 -1
  313. package/lib/raster/models/raster.d.ts +21 -0
  314. package/lib/raster/models/raster.js +136 -202
  315. package/lib/raster/models/rasterRgb.d.ts +21 -0
  316. package/lib/raster/models/rasterRgb.js +136 -208
  317. package/lib/raster/models/rasterTerrainRgb.d.ts +16 -0
  318. package/lib/raster/models/rasterTerrainRgb.js +100 -153
  319. package/lib/tile/core/BaseLayer.d.ts +48 -0
  320. package/lib/tile/core/BaseLayer.js +207 -281
  321. package/lib/tile/core/TileDebugLayer.d.ts +15 -0
  322. package/lib/tile/core/TileDebugLayer.js +14 -46
  323. package/lib/tile/interaction/getFeatureData.d.ts +0 -0
  324. package/lib/tile/interaction/getRasterData.d.ts +4 -0
  325. package/lib/tile/interaction/getRasterData.js +24 -32
  326. package/lib/tile/interaction/utils.d.ts +11 -0
  327. package/lib/tile/interaction/utils.js +15 -34
  328. package/lib/tile/interface.d.ts +29 -0
  329. package/lib/tile/service/TileLayerService.d.ts +33 -0
  330. package/lib/tile/service/TileLayerService.js +105 -177
  331. package/lib/tile/service/TilePickService.d.ts +26 -0
  332. package/lib/tile/service/TilePickService.js +100 -156
  333. package/lib/tile/service/TileSourceService.d.ts +7 -0
  334. package/lib/tile/service/TileSourceService.js +20 -29
  335. package/lib/tile/tile/DebugTile.d.ts +16 -0
  336. package/lib/tile/tile/DebugTile.js +43 -78
  337. package/lib/tile/tile/ImageTile.d.ts +14 -0
  338. package/lib/tile/tile/ImageTile.js +35 -66
  339. package/lib/tile/tile/MaskTile.d.ts +18 -0
  340. package/lib/tile/tile/MaskTile.js +49 -81
  341. package/lib/tile/tile/RasterRGBTile.d.ts +11 -0
  342. package/lib/tile/tile/RasterRGBTile.js +42 -71
  343. package/lib/tile/tile/RasterTerrainRGBTile.d.ts +14 -0
  344. package/lib/tile/tile/RasterTerrainRGBTile.js +35 -66
  345. package/lib/tile/tile/RasterTile.d.ts +18 -0
  346. package/lib/tile/tile/RasterTile.js +71 -104
  347. package/lib/tile/tile/Tile.d.ts +114 -0
  348. package/lib/tile/tile/Tile.js +152 -231
  349. package/lib/tile/tile/VectorTile.d.ts +26 -0
  350. package/lib/tile/tile/VectorTile.js +79 -124
  351. package/lib/tile/tile/index.d.ts +12 -0
  352. package/lib/tile/tile/index.js +6 -4
  353. package/lib/tile/tile/util.d.ts +5 -0
  354. package/lib/tile/utils/constants.d.ts +1 -0
  355. package/lib/tile/utils/constants.js +1 -1
  356. package/lib/tile/utils/utils.d.ts +8 -0
  357. package/lib/tile/utils/utils.js +2 -2
  358. package/lib/utils/blend.d.ts +2 -0
  359. package/lib/utils/blend.js +52 -48
  360. package/lib/utils/collision-index.d.ts +47 -0
  361. package/lib/utils/collision-index.js +64 -69
  362. package/lib/utils/extrude_polyline.d.ts +68 -0
  363. package/lib/utils/extrude_polyline.js +442 -470
  364. package/lib/utils/grid-index.d.ts +28 -0
  365. package/lib/utils/grid-index.js +97 -123
  366. package/lib/utils/identityScale.d.ts +8 -0
  367. package/lib/utils/identityScale.js +5 -5
  368. package/lib/utils/load-image.d.ts +1 -0
  369. package/lib/utils/load-image.js +15 -39
  370. package/lib/utils/multiPassRender.d.ts +16 -0
  371. package/lib/utils/multiPassRender.js +7 -10
  372. package/lib/utils/polylineNormal.d.ts +9 -0
  373. package/lib/utils/polylineNormal.js +40 -44
  374. package/lib/utils/rampcolor_legend.d.ts +6 -0
  375. package/lib/utils/rampcolor_legend.js +5 -5
  376. package/lib/utils/simpleLine.d.ts +23 -0
  377. package/lib/utils/simpleLine.js +54 -65
  378. package/lib/utils/stencil.d.ts +7 -0
  379. package/lib/utils/symbol-layout.d.ts +43 -0
  380. package/lib/utils/symbol-layout.js +95 -117
  381. package/lib/wind/index.d.ts +11 -0
  382. package/lib/wind/index.js +30 -71
  383. package/lib/wind/models/index.d.ts +5 -0
  384. package/lib/wind/models/index.js +1 -1
  385. package/lib/wind/models/utils.d.ts +19 -0
  386. package/lib/wind/models/utils.js +36 -34
  387. package/lib/wind/models/wind.d.ts +24 -0
  388. package/lib/wind/models/wind.js +205 -260
  389. package/lib/wind/models/windRender.d.ts +104 -0
  390. package/lib/wind/models/windRender.js +261 -272
  391. package/lib/wind/models/windShader.d.ts +12 -0
  392. package/lib/wind/models/windShader.js +145 -6
  393. package/package.json +16 -19
  394. package/CHANGELOG.md +0 -492
  395. package/LICENSE.md +0 -21
  396. package/es/glsl.d.ts +0 -5
  397. package/lib/glsl.d.ts +0 -5
@@ -5,240 +5,192 @@ Object.defineProperty(exports, "__esModule", {
5
5
  value: true
6
6
  });
7
7
  exports.default = void 0;
8
- var _regenerator = _interopRequireDefault(require("@babel/runtime/regenerator"));
9
8
  var _asyncToGenerator2 = _interopRequireDefault(require("@babel/runtime/helpers/asyncToGenerator"));
10
- var _classCallCheck2 = _interopRequireDefault(require("@babel/runtime/helpers/classCallCheck"));
11
- var _createClass2 = _interopRequireDefault(require("@babel/runtime/helpers/createClass"));
12
- var _assertThisInitialized2 = _interopRequireDefault(require("@babel/runtime/helpers/assertThisInitialized"));
13
- var _inherits2 = _interopRequireDefault(require("@babel/runtime/helpers/inherits"));
14
- var _possibleConstructorReturn2 = _interopRequireDefault(require("@babel/runtime/helpers/possibleConstructorReturn"));
15
- var _getPrototypeOf2 = _interopRequireDefault(require("@babel/runtime/helpers/getPrototypeOf"));
16
9
  var _defineProperty2 = _interopRequireDefault(require("@babel/runtime/helpers/defineProperty"));
17
10
  var _l7Core = require("@antv/l7-core");
18
11
  var _l7Utils = require("@antv/l7-utils");
19
- var _BaseModel2 = _interopRequireDefault(require("../../core/BaseModel"));
12
+ var _BaseModel = _interopRequireDefault(require("../../core/BaseModel"));
20
13
  var _CommonStyleAttribute = require("../../core/CommonStyleAttribute");
21
14
  var _triangulation = require("../../core/triangulation");
22
- function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = (0, _getPrototypeOf2.default)(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = (0, _getPrototypeOf2.default)(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return (0, _possibleConstructorReturn2.default)(this, result); }; }
23
- function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
24
15
  /* babel-plugin-inline-import '../shaders/extrude/extrude_frag.glsl' */
25
- var pointExtrudeFrag = "\nin vec4 v_color;\nin float v_lightWeight;\nout vec4 outputColor;\n\nlayout(std140) uniform commonUniforms {\n float u_pickLight;\n float u_heightfixed;\n float u_r;\n float u_linearColor;\n vec4 u_sourceColor;\n vec4 u_targetColor;\n float u_opacitylinear;\n float u_opacitylinear_dir;\n float u_lightEnable;\n};\n\n#pragma include \"scene_uniforms\"\n#pragma include \"picking\"\n\nvoid main() {\n\n outputColor = v_color;\n // \u5F00\u542F\u900F\u660E\u5EA6\u6E10\u53D8\n // picking\n if(u_pickLight > 0.0) {\n outputColor = filterColorAlpha(outputColor, v_lightWeight);\n } else {\n outputColor = filterColor(outputColor);\n }\n}\n";
16
+ const pointExtrudeFrag = "\nin vec4 v_color;\nin float v_lightWeight;\nout vec4 outputColor;\n\nlayout(std140) uniform commonUniforms {\n float u_pickLight;\n float u_heightfixed;\n float u_r;\n float u_linearColor;\n vec4 u_sourceColor;\n vec4 u_targetColor;\n float u_opacitylinear;\n float u_opacitylinear_dir;\n float u_lightEnable;\n};\n\n#pragma include \"scene_uniforms\"\n#pragma include \"picking\"\n\nvoid main() {\n\n outputColor = v_color;\n // \u5F00\u542F\u900F\u660E\u5EA6\u6E10\u53D8\n // picking\n if(u_pickLight > 0.0) {\n outputColor = filterColorAlpha(outputColor, v_lightWeight);\n } else {\n outputColor = filterColor(outputColor);\n }\n}\n";
26
17
  /* babel-plugin-inline-import '../shaders/extrude/extrude_vert.glsl' */
27
- var pointExtrudeVert = "#define pi 3.1415926535\n\nlayout(location = 0) in vec3 a_Position;\nlayout(location = 1) in vec4 a_Color;\nlayout(location = 9) in vec3 a_Size;\nlayout(location = 11) in vec3 a_Extrude;\nlayout(location = 13) in vec3 a_Normal;\n\nlayout(std140) uniform commonUniforms {\n float u_pickLight;\n float u_heightfixed;\n float u_r;\n float u_linearColor;\n vec4 u_sourceColor;\n vec4 u_targetColor;\n float u_opacitylinear;\n float u_opacitylinear_dir;\n float u_lightEnable;\n};\nout vec4 v_color;\nout float v_lightWeight;\n\n#pragma include \"projection\"\n#pragma include \"light\"\n#pragma include \"picking\"\n\nfloat getYRadian(float x, float z) {\n if(x > 0.0 && z > 0.0) {\n return atan(x/z);\n } else if(x > 0.0 && z <= 0.0){\n return atan(-z/x) + pi/2.0;\n } else if(x <= 0.0 && z <= 0.0) {\n return pi + atan(x/z); //atan(x/z) + \n } else {\n return atan(z/-x) + pi*3.0/2.0;\n }\n}\n\nfloat getXRadian(float y, float r) {\n return atan(y/r);\n}\n\nvoid main() {\n\n\n vec3 size = a_Size * a_Position;\n\n vec3 offset = size; // \u63A7\u5236\u5706\u67F1\u4F53\u7684\u5927\u5C0F - \u4ECE\u6807\u51C6\u5355\u4F4D\u5706\u67F1\u4F53\u8FDB\u884C\u504F\u79FB\n\n if(u_heightfixed < 1.0) { // \u5706\u67F1\u4F53\u4E0D\u56FA\u5B9A\u9AD8\u5EA6\n \n if (u_CoordinateSystem == COORDINATE_SYSTEM_P20 || u_CoordinateSystem == COORDINATE_SYSTEM_P20_OFFSET) {\n // P20 \u5750\u6807\u7CFB\u4E0B\uFF0C\u4E3A\u4E86\u548C Web \u58A8\u5361\u6258\u5750\u6807\u7CFB\u7EDF\u4E00\uFF0Czoom \u9ED8\u8BA4\u51CF1\n offset = offset * pow(2.0, (19.0 - u_Zoom));\n }\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) {\n // P20_2 \u5750\u6807\u7CFB\u4E0B\uFF0C\u4E3A\u4E86\u548C Web \u58A8\u5361\u6258\u5750\u6807\u7CFB\u7EDF\u4E00\uFF0Czoom \u9ED8\u8BA4\u51CF3\n offset = offset * pow(2.0, (19.0 - 3.0 - u_Zoom));\n }\n } else {// \u5706\u67F1\u4F53\u56FA\u5B9A\u9AD8\u5EA6 \uFF08 \u5904\u7406 mapbox \uFF09\n if(u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT || u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT_OFFSET) {\n offset *= 4.0/pow(2.0, 21.0 - u_Zoom);\n }\n }\n\n\n vec4 project_pos = project_position(vec4(a_Extrude.xy, 0., 1.0));\n\n // u_r \u63A7\u5236\u5706\u67F1\u7684\u751F\u957F\n vec4 pos = vec4(project_pos.xy + offset.xy, offset.z * u_r, 1.0);\n\n // // \u5706\u67F1\u5149\u7167\u6548\u679C\n float lightWeight = 1.0;\n\n if(u_lightEnable > 0.0) { // \u53D6\u6D88\u4E09\u5143\u8868\u8FBE\u5F0F\uFF0C\u589E\u5F3A\u5065\u58EE\u6027\n lightWeight = calc_lighting(pos);\n }\n\n v_lightWeight = lightWeight;\n\n v_color = a_Color;\n\n // \u8BBE\u7F6E\u5706\u67F1\u7684\u5E95\u8272\n if(u_linearColor == 1.0) { // \u4F7F\u7528\u6E10\u53D8\u989C\u8272\n v_color = mix(u_sourceColor, u_targetColor, a_Position.z);\n v_color.a = v_color.a * opacity;\n } else {\n v_color = vec4(a_Color.rgb * lightWeight, a_Color.w * opacity);\n }\n\n if(u_opacitylinear > 0.0) {\n v_color.a *= u_opacitylinear_dir > 0.0 ? (1.0 - a_Position.z): a_Position.z;\n }\n\n\n gl_Position = project_common_position_to_clipspace_v2(pos);\n\n setPickingColor(a_PickingColor);\n}\n";
28
- var ExtrudeModel = exports.default = /*#__PURE__*/function (_BaseModel) {
29
- (0, _inherits2.default)(ExtrudeModel, _BaseModel);
30
- var _super = _createSuper(ExtrudeModel);
31
- function ExtrudeModel() {
32
- var _this;
33
- (0, _classCallCheck2.default)(this, ExtrudeModel);
34
- for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
35
- args[_key] = arguments[_key];
36
- }
37
- _this = _super.call.apply(_super, [this].concat(args));
38
- (0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "raiseCount", 0);
39
- (0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "raiseRepeat", 0);
40
- return _this;
18
+ const pointExtrudeVert = "#define pi 3.1415926535\n\nlayout(location = 0) in vec3 a_Position;\nlayout(location = 1) in vec4 a_Color;\nlayout(location = 9) in vec3 a_Size;\nlayout(location = 11) in vec3 a_Extrude;\nlayout(location = 13) in vec3 a_Normal;\n\nlayout(std140) uniform commonUniforms {\n float u_pickLight;\n float u_heightfixed;\n float u_r;\n float u_linearColor;\n vec4 u_sourceColor;\n vec4 u_targetColor;\n float u_opacitylinear;\n float u_opacitylinear_dir;\n float u_lightEnable;\n};\nout vec4 v_color;\nout float v_lightWeight;\n\n#pragma include \"projection\"\n#pragma include \"light\"\n#pragma include \"picking\"\n\nfloat getYRadian(float x, float z) {\n if(x > 0.0 && z > 0.0) {\n return atan(x/z);\n } else if(x > 0.0 && z <= 0.0){\n return atan(-z/x) + pi/2.0;\n } else if(x <= 0.0 && z <= 0.0) {\n return pi + atan(x/z); //atan(x/z) + \n } else {\n return atan(z/-x) + pi*3.0/2.0;\n }\n}\n\nfloat getXRadian(float y, float r) {\n return atan(y/r);\n}\n\nvoid main() {\n\n\n vec3 size = a_Size * a_Position;\n\n vec3 offset = size; // \u63A7\u5236\u5706\u67F1\u4F53\u7684\u5927\u5C0F - \u4ECE\u6807\u51C6\u5355\u4F4D\u5706\u67F1\u4F53\u8FDB\u884C\u504F\u79FB\n\n if(u_heightfixed < 1.0) { // \u5706\u67F1\u4F53\u4E0D\u56FA\u5B9A\u9AD8\u5EA6\n \n if (u_CoordinateSystem == COORDINATE_SYSTEM_P20 || u_CoordinateSystem == COORDINATE_SYSTEM_P20_OFFSET) {\n // P20 \u5750\u6807\u7CFB\u4E0B\uFF0C\u4E3A\u4E86\u548C Web \u58A8\u5361\u6258\u5750\u6807\u7CFB\u7EDF\u4E00\uFF0Czoom \u9ED8\u8BA4\u51CF1\n offset = offset * pow(2.0, (19.0 - u_Zoom));\n }\n if(u_CoordinateSystem == COORDINATE_SYSTEM_P20_2) {\n // P20_2 \u5750\u6807\u7CFB\u4E0B\uFF0C\u4E3A\u4E86\u548C Web \u58A8\u5361\u6258\u5750\u6807\u7CFB\u7EDF\u4E00\uFF0Czoom \u9ED8\u8BA4\u51CF3\n offset = offset * pow(2.0, (19.0 - 3.0 - u_Zoom));\n }\n } else {// \u5706\u67F1\u4F53\u56FA\u5B9A\u9AD8\u5EA6 \uFF08 \u5904\u7406 mapbox \uFF09\n if(u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT || u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT_OFFSET) {\n offset *= 4.0/pow(2.0, 21.0 - u_Zoom);\n }\n }\n\n\n vec4 project_pos = project_position(vec4(a_Extrude.xy, 0., 1.0));\n\n // u_r \u63A7\u5236\u5706\u67F1\u7684\u751F\u957F\n vec4 pos = vec4(project_pos.xy + offset.xy, offset.z * u_r, 1.0);\n\n // // \u5706\u67F1\u5149\u7167\u6548\u679C\n float lightWeight = 1.0;\n\n if(u_lightEnable > 0.0) { // \u53D6\u6D88\u4E09\u5143\u8868\u8FBE\u5F0F\uFF0C\u589E\u5F3A\u5065\u58EE\u6027\n lightWeight = calc_lighting(pos);\n }\n\n v_lightWeight = lightWeight;\n\n v_color = a_Color;\n\n // \u8BBE\u7F6E\u5706\u67F1\u7684\u5E95\u8272\n if(u_linearColor == 1.0) { // \u4F7F\u7528\u6E10\u53D8\u989C\u8272\n v_color = mix(u_sourceColor, u_targetColor, a_Position.z);\n v_color.a = v_color.a * opacity;\n } else {\n v_color = vec4(a_Color.rgb * lightWeight, a_Color.w * opacity);\n }\n\n if(u_opacitylinear > 0.0) {\n v_color.a *= u_opacitylinear_dir > 0.0 ? (1.0 - a_Position.z): a_Position.z;\n }\n\n\n gl_Position = project_common_position_to_clipspace_v2(pos);\n\n setPickingColor(a_PickingColor);\n}\n";
19
+ class ExtrudeModel extends _BaseModel.default {
20
+ constructor(...args) {
21
+ super(...args);
22
+ (0, _defineProperty2.default)(this, "raiseCount", 0);
23
+ (0, _defineProperty2.default)(this, "raiseRepeat", 0);
41
24
  }
42
- (0, _createClass2.default)(ExtrudeModel, [{
43
- key: "getCommonUniformsInfo",
44
- value: function getCommonUniformsInfo() {
45
- var _ref = this.layer.getLayerConfig(),
46
- _ref$animateOption = _ref.animateOption,
47
- animateOption = _ref$animateOption === void 0 ? {
48
- enable: false,
49
- speed: 0.01,
50
- repeat: false
51
- } : _ref$animateOption,
52
- sourceColor = _ref.sourceColor,
53
- targetColor = _ref.targetColor,
54
- _ref$pickLight = _ref.pickLight,
55
- pickLight = _ref$pickLight === void 0 ? false : _ref$pickLight,
56
- _ref$heightfixed = _ref.heightfixed,
57
- heightfixed = _ref$heightfixed === void 0 ? false : _ref$heightfixed,
58
- _ref$opacityLinear = _ref.opacityLinear,
59
- opacityLinear = _ref$opacityLinear === void 0 ? {
60
- enable: false,
61
- dir: 'up'
62
- } : _ref$opacityLinear,
63
- _ref$lightEnable = _ref.lightEnable,
64
- lightEnable = _ref$lightEnable === void 0 ? true : _ref$lightEnable;
25
+ getCommonUniformsInfo() {
26
+ const {
27
+ animateOption = {
28
+ enable: false,
29
+ speed: 0.01,
30
+ repeat: false
31
+ },
32
+ sourceColor,
33
+ targetColor,
34
+ pickLight = false,
35
+ heightfixed = false,
36
+ opacityLinear = {
37
+ enable: false,
38
+ dir: 'up'
39
+ },
40
+ lightEnable = true
41
+ } = this.layer.getLayerConfig();
65
42
 
66
- // 转化渐变色
67
- var useLinearColor = 0; // 默认不生效
68
- var sourceColorArr = [0, 0, 0, 0];
69
- var targetColorArr = [0, 0, 0, 0];
70
- if (sourceColor && targetColor) {
71
- sourceColorArr = (0, _l7Utils.rgb2arr)(sourceColor);
72
- targetColorArr = (0, _l7Utils.rgb2arr)(targetColor);
73
- useLinearColor = 1;
74
- }
75
- if (this.raiseCount < 1 && this.raiseRepeat > 0) {
76
- if (animateOption.enable) {
77
- var _animateOption$speed = animateOption.speed,
78
- speed = _animateOption$speed === void 0 ? 0.01 : _animateOption$speed;
79
- this.raiseCount += speed;
80
- if (this.raiseCount >= 1) {
81
- if (this.raiseRepeat > 1) {
82
- this.raiseCount = 0;
83
- this.raiseRepeat--;
84
- } else {
85
- this.raiseCount = 1;
86
- }
43
+ // 转化渐变色
44
+ let useLinearColor = 0; // 默认不生效
45
+ let sourceColorArr = [0, 0, 0, 0];
46
+ let targetColorArr = [0, 0, 0, 0];
47
+ if (sourceColor && targetColor) {
48
+ sourceColorArr = (0, _l7Utils.rgb2arr)(sourceColor);
49
+ targetColorArr = (0, _l7Utils.rgb2arr)(targetColor);
50
+ useLinearColor = 1;
51
+ }
52
+ if (this.raiseCount < 1 && this.raiseRepeat > 0) {
53
+ if (animateOption.enable) {
54
+ const {
55
+ speed = 0.01
56
+ } = animateOption;
57
+ this.raiseCount += speed;
58
+ if (this.raiseCount >= 1) {
59
+ if (this.raiseRepeat > 1) {
60
+ this.raiseCount = 0;
61
+ this.raiseRepeat--;
62
+ } else {
63
+ this.raiseCount = 1;
87
64
  }
88
65
  }
89
66
  }
90
- var commonOptions = {
91
- // 圆柱体的拾取高亮是否要计算光照
92
- u_pickLight: Number(pickLight),
93
- // 圆柱体是否固定高度
94
- u_heightfixed: Number(heightfixed),
95
- u_r: animateOption.enable && this.raiseRepeat > 0 ? this.raiseCount : 1.0,
96
- // 渐变色支持参数
97
- u_linearColor: useLinearColor,
98
- u_sourceColor: sourceColorArr,
99
- u_targetColor: targetColorArr,
100
- // 透明度渐变
101
- u_opacitylinear: Number(opacityLinear.enable),
102
- u_opacitylinear_dir: opacityLinear.dir === 'up' ? 1.0 : 0.0,
103
- // 光照计算开关
104
- u_lightEnable: Number(lightEnable)
105
- };
106
- var commonBufferInfo = this.getUniformsBufferInfo(commonOptions);
107
- return commonBufferInfo;
108
67
  }
109
- }, {
110
- key: "initModels",
111
- value: function () {
112
- var _initModels = (0, _asyncToGenerator2.default)( /*#__PURE__*/_regenerator.default.mark(function _callee() {
113
- return _regenerator.default.wrap(function _callee$(_context) {
114
- while (1) switch (_context.prev = _context.next) {
115
- case 0:
116
- return _context.abrupt("return", this.buildModels());
117
- case 1:
118
- case "end":
119
- return _context.stop();
120
- }
121
- }, _callee, this);
122
- }));
123
- function initModels() {
124
- return _initModels.apply(this, arguments);
125
- }
126
- return initModels;
127
- }()
128
- }, {
129
- key: "buildModels",
130
- value: function () {
131
- var _buildModels = (0, _asyncToGenerator2.default)( /*#__PURE__*/_regenerator.default.mark(function _callee2() {
132
- var _ref2, _ref2$depth, depth, _ref2$animateOption$r, repeat, model;
133
- return _regenerator.default.wrap(function _callee2$(_context2) {
134
- while (1) switch (_context2.prev = _context2.next) {
135
- case 0:
136
- // GAODE1.x GAODE2.x MAPBOX
137
- _ref2 = this.layer.getLayerConfig(), _ref2$depth = _ref2.depth, depth = _ref2$depth === void 0 ? true : _ref2$depth, _ref2$animateOption$r = _ref2.animateOption.repeat, repeat = _ref2$animateOption$r === void 0 ? 1 : _ref2$animateOption$r;
138
- this.raiseRepeat = repeat;
139
- this.initUniformsBuffer();
140
- _context2.next = 5;
141
- return this.layer.buildLayerModel({
142
- moduleName: 'pointExtrude',
143
- vertexShader: pointExtrudeVert,
144
- fragmentShader: pointExtrudeFrag,
145
- triangulation: _triangulation.PointExtrudeTriangulation,
146
- inject: this.getInject(),
147
- cull: {
148
- enable: true,
149
- face: (0, _l7Utils.getCullFace)(this.mapService.version)
150
- },
151
- depth: {
152
- enable: depth
153
- }
154
- });
155
- case 5:
156
- model = _context2.sent;
157
- return _context2.abrupt("return", [model]);
158
- case 7:
159
- case "end":
160
- return _context2.stop();
161
- }
162
- }, _callee2, this);
163
- }));
164
- function buildModels() {
165
- return _buildModels.apply(this, arguments);
166
- }
167
- return buildModels;
168
- }()
169
- }, {
170
- key: "registerBuiltinAttributes",
171
- value: function registerBuiltinAttributes() {
172
- // point layer size;
173
- this.styleAttributeService.registerStyleAttribute({
174
- name: 'size',
175
- type: _l7Core.AttributeType.Attribute,
176
- descriptor: {
177
- name: 'a_Size',
178
- shaderLocation: _CommonStyleAttribute.ShaderLocation.SIZE,
179
- buffer: {
180
- usage: _l7Core.gl.DYNAMIC_DRAW,
181
- data: [],
182
- type: _l7Core.gl.FLOAT
183
- },
184
- size: 3,
185
- update: function update(feature) {
186
- var size = feature.size;
187
- if (size) {
188
- var buffersize = [];
189
- if (Array.isArray(size)) {
190
- buffersize = size.length === 2 ? [size[0], size[0], size[1]] : size;
191
- }
192
- if (!Array.isArray(size)) {
193
- buffersize = [size, size, size];
194
- }
195
- return buffersize;
196
- } else {
197
- return [2, 2, 2];
68
+ const commonOptions = {
69
+ // 圆柱体的拾取高亮是否要计算光照
70
+ u_pickLight: Number(pickLight),
71
+ // 圆柱体是否固定高度
72
+ u_heightfixed: Number(heightfixed),
73
+ u_r: animateOption.enable && this.raiseRepeat > 0 ? this.raiseCount : 1.0,
74
+ // 渐变色支持参数
75
+ u_linearColor: useLinearColor,
76
+ u_sourceColor: sourceColorArr,
77
+ u_targetColor: targetColorArr,
78
+ // 透明度渐变
79
+ u_opacitylinear: Number(opacityLinear.enable),
80
+ u_opacitylinear_dir: opacityLinear.dir === 'up' ? 1.0 : 0.0,
81
+ // 光照计算开关
82
+ u_lightEnable: Number(lightEnable)
83
+ };
84
+ const commonBufferInfo = this.getUniformsBufferInfo(commonOptions);
85
+ return commonBufferInfo;
86
+ }
87
+ initModels() {
88
+ var _this = this;
89
+ return (0, _asyncToGenerator2.default)(function* () {
90
+ return _this.buildModels();
91
+ })();
92
+ }
93
+ buildModels() {
94
+ var _this2 = this;
95
+ return (0, _asyncToGenerator2.default)(function* () {
96
+ // GAODE1.x GAODE2.x MAPBOX
97
+ const {
98
+ depth = true,
99
+ animateOption: {
100
+ repeat = 1
101
+ }
102
+ } = _this2.layer.getLayerConfig();
103
+ _this2.raiseRepeat = repeat;
104
+ _this2.initUniformsBuffer();
105
+ const model = yield _this2.layer.buildLayerModel({
106
+ moduleName: 'pointExtrude',
107
+ vertexShader: pointExtrudeVert,
108
+ fragmentShader: pointExtrudeFrag,
109
+ triangulation: _triangulation.PointExtrudeTriangulation,
110
+ inject: _this2.getInject(),
111
+ cull: {
112
+ enable: true,
113
+ face: (0, _l7Utils.getCullFace)(_this2.mapService.version)
114
+ },
115
+ depth: {
116
+ enable: depth
117
+ }
118
+ });
119
+ return [model];
120
+ })();
121
+ }
122
+ registerBuiltinAttributes() {
123
+ // point layer size;
124
+ this.styleAttributeService.registerStyleAttribute({
125
+ name: 'size',
126
+ type: _l7Core.AttributeType.Attribute,
127
+ descriptor: {
128
+ name: 'a_Size',
129
+ shaderLocation: _CommonStyleAttribute.ShaderLocation.SIZE,
130
+ buffer: {
131
+ usage: _l7Core.gl.DYNAMIC_DRAW,
132
+ data: [],
133
+ type: _l7Core.gl.FLOAT
134
+ },
135
+ size: 3,
136
+ update: feature => {
137
+ const {
138
+ size
139
+ } = feature;
140
+ if (size) {
141
+ let buffersize = [];
142
+ if (Array.isArray(size)) {
143
+ buffersize = size.length === 2 ? [size[0], size[0], size[1]] : size;
144
+ }
145
+ if (!Array.isArray(size)) {
146
+ buffersize = [size, size, size];
198
147
  }
148
+ return buffersize;
149
+ } else {
150
+ return [2, 2, 2];
199
151
  }
200
152
  }
201
- });
153
+ }
154
+ });
202
155
 
203
- // point layer size;
204
- this.styleAttributeService.registerStyleAttribute({
205
- name: 'normal',
206
- type: _l7Core.AttributeType.Attribute,
207
- descriptor: {
208
- name: 'a_Normal',
209
- shaderLocation: _CommonStyleAttribute.ShaderLocation.NORMAL,
210
- buffer: {
211
- // give the WebGL driver a hint that this buffer may change
212
- usage: _l7Core.gl.STATIC_DRAW,
213
- data: [],
214
- type: _l7Core.gl.FLOAT
215
- },
216
- size: 3,
217
- update: function update(feature, featureIdx, vertex, attributeIdx, normal) {
218
- return normal;
219
- }
156
+ // point layer size;
157
+ this.styleAttributeService.registerStyleAttribute({
158
+ name: 'normal',
159
+ type: _l7Core.AttributeType.Attribute,
160
+ descriptor: {
161
+ name: 'a_Normal',
162
+ shaderLocation: _CommonStyleAttribute.ShaderLocation.NORMAL,
163
+ buffer: {
164
+ // give the WebGL driver a hint that this buffer may change
165
+ usage: _l7Core.gl.STATIC_DRAW,
166
+ data: [],
167
+ type: _l7Core.gl.FLOAT
168
+ },
169
+ size: 3,
170
+ update: (feature, featureIdx, vertex, attributeIdx, normal) => {
171
+ return normal;
220
172
  }
221
- });
222
- this.styleAttributeService.registerStyleAttribute({
223
- name: 'extrude',
224
- type: _l7Core.AttributeType.Attribute,
225
- descriptor: {
226
- name: 'a_Extrude',
227
- shaderLocation: _CommonStyleAttribute.ShaderLocation.EXTRUDE,
228
- buffer: {
229
- // give the WebGL driver a hint that this buffer may change
230
- usage: _l7Core.gl.DYNAMIC_DRAW,
231
- data: [],
232
- type: _l7Core.gl.FLOAT
233
- },
234
- size: 3,
235
- update: function update(feature) {
236
- var coordinates = (0, _l7Utils.calculateCentroid)(feature.coordinates);
237
- return [coordinates[0], coordinates[1], 0];
238
- }
173
+ }
174
+ });
175
+ this.styleAttributeService.registerStyleAttribute({
176
+ name: 'extrude',
177
+ type: _l7Core.AttributeType.Attribute,
178
+ descriptor: {
179
+ name: 'a_Extrude',
180
+ shaderLocation: _CommonStyleAttribute.ShaderLocation.EXTRUDE,
181
+ buffer: {
182
+ // give the WebGL driver a hint that this buffer may change
183
+ usage: _l7Core.gl.DYNAMIC_DRAW,
184
+ data: [],
185
+ type: _l7Core.gl.FLOAT
186
+ },
187
+ size: 3,
188
+ update: feature => {
189
+ const coordinates = (0, _l7Utils.calculateCentroid)(feature.coordinates);
190
+ return [coordinates[0], coordinates[1], 0];
239
191
  }
240
- });
241
- }
242
- }]);
243
- return ExtrudeModel;
244
- }(_BaseModel2.default);
192
+ }
193
+ });
194
+ }
195
+ }
196
+ exports.default = ExtrudeModel;
@@ -0,0 +1,31 @@
1
+ import type { IAnimateOption, IAttribute, IElements, IModel, IModelUniform } from '@antv/l7-core';
2
+ import BaseModel from '../../core/BaseModel';
3
+ export default class FillModel extends BaseModel {
4
+ protected getCommonUniformsInfo(): {
5
+ uniformsArray: number[];
6
+ uniformsLength: number;
7
+ uniformsOption: {
8
+ [key: string]: any;
9
+ };
10
+ };
11
+ getAnimateUniforms(): IModelUniform;
12
+ getAttribute(): {
13
+ attributes: {
14
+ [attributeName: string]: IAttribute;
15
+ };
16
+ elements: IElements;
17
+ };
18
+ initModels(): Promise<IModel[]>;
19
+ buildModels(): Promise<IModel[]>;
20
+ /**
21
+ * 根据 animateOption 的值返回对应的 shader 代码
22
+ * @returns
23
+ */
24
+ getShaders(): {
25
+ frag: string;
26
+ vert: string;
27
+ type: string;
28
+ };
29
+ protected animateOption2Array(option: Partial<IAnimateOption>): number[];
30
+ protected registerBuiltinAttributes(): void;
31
+ }