@antv/l7-layers 2.21.0 → 2.21.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/es/canvas/index.js +60 -113
- package/es/canvas/models/canvas.js +95 -135
- package/es/canvas/models/constants.js +1 -1
- package/es/citybuliding/building.js +20 -58
- package/es/citybuliding/models/build.js +142 -199
- package/es/core/BaseLayer.d.ts +2 -1
- package/es/core/BaseLayer.js +1113 -1405
- package/es/core/BaseModel.js +262 -318
- package/es/core/CommonStyleAttribute.js +25 -18
- package/es/core/LayerPickService.js +92 -142
- package/es/core/TextureService.js +58 -69
- package/es/core/constant.js +2 -2
- package/es/core/interface.js +5 -5
- package/es/core/line_trangluation.js +38 -43
- package/es/core/shape/Path.js +21 -13
- package/es/core/shape/arrow.js +50 -62
- package/es/core/shape/extrude.js +54 -63
- package/es/core/triangulation.js +192 -171
- package/es/core/utils.js +5 -5
- package/es/earth/index.js +35 -73
- package/es/earth/models/atmosphere.js +98 -148
- package/es/earth/models/base.js +148 -202
- package/es/earth/models/bloomsphere.js +97 -147
- package/es/earth/utils.js +37 -38
- package/es/geometry/index.js +36 -75
- package/es/geometry/models/billboard.js +147 -204
- package/es/geometry/models/index.js +1 -1
- package/es/geometry/models/plane.js +277 -357
- package/es/geometry/models/sprite.js +182 -240
- package/es/heatmap/index.js +72 -122
- package/es/heatmap/models/grid.js +66 -118
- package/es/heatmap/models/grid3d.js +101 -151
- package/es/heatmap/models/heatmap.js +398 -455
- package/es/heatmap/models/hexagon.js +67 -119
- package/es/heatmap/models/index.js +1 -1
- package/es/heatmap/triangulation.js +20 -20
- package/es/image/index.js +23 -62
- package/es/image/models/image.js +99 -163
- package/es/image/models/index.js +1 -1
- package/es/line/index.js +65 -106
- package/es/line/models/arc.js +200 -248
- package/es/line/models/arc_3d.js +190 -242
- package/es/line/models/flow.js +101 -153
- package/es/line/models/great_circle.js +183 -234
- package/es/line/models/index.js +1 -1
- package/es/line/models/line.js +232 -288
- package/es/line/models/simple_line.js +142 -192
- package/es/line/models/wall.js +221 -273
- package/es/line/shaders/line/line_vert.glsl +0 -2
- package/es/line/shaders/wall/wall_vert.glsl +15 -0
- package/es/mask/index.js +16 -53
- package/es/mask/models/fill.js +51 -108
- package/es/mask/models/index.js +1 -1
- package/es/plugins/DataMappingPlugin.js +205 -251
- package/es/plugins/DataSourcePlugin.js +64 -92
- package/es/plugins/FeatureScalePlugin.js +258 -302
- package/es/plugins/LayerAnimateStylePlugin.js +12 -22
- package/es/plugins/LayerMaskPlugin.js +15 -24
- package/es/plugins/LayerModelPlugin.js +52 -136
- package/es/plugins/LayerStylePlugin.js +14 -23
- package/es/plugins/LightingPlugin.js +26 -37
- package/es/plugins/MultiPassRendererPlugin.js +34 -39
- package/es/plugins/PixelPickingPlugin.js +129 -151
- package/es/plugins/RegisterStyleAttributePlugin.js +80 -96
- package/es/plugins/ShaderUniformPlugin.js +159 -131
- package/es/plugins/UpdateModelPlugin.js +16 -26
- package/es/plugins/UpdateStyleAttributePlugin.js +47 -65
- package/es/point/index.js +118 -182
- package/es/point/models/billboard_point.js +72 -127
- package/es/point/models/earthExtrude.js +170 -220
- package/es/point/models/earthFill.js +136 -192
- package/es/point/models/extrude.js +167 -217
- package/es/point/models/fill.js +153 -210
- package/es/point/models/fillImage.js +156 -211
- package/es/point/models/image.js +127 -180
- package/es/point/models/index.js +1 -1
- package/es/point/models/normal.js +67 -122
- package/es/point/models/radar.js +93 -148
- package/es/point/models/text.js +447 -578
- package/es/point/shape/extrude.js +19 -25
- package/es/polygon/index.js +61 -99
- package/es/polygon/models/extrude.js +208 -281
- package/es/polygon/models/extrusion.js +95 -142
- package/es/polygon/models/fill.js +103 -155
- package/es/polygon/models/index.js +1 -2
- package/es/polygon/models/ocean.js +139 -198
- package/es/polygon/models/water.js +120 -179
- package/es/raster/buffers/triangulation.js +13 -11
- package/es/raster/index.js +47 -88
- package/es/raster/models/index.js +1 -1
- package/es/raster/models/raster.js +134 -202
- package/es/raster/models/rasterRgb.js +134 -208
- package/es/raster/models/rasterTerrainRgb.js +98 -153
- package/es/tile/core/BaseLayer.d.ts +1 -0
- package/es/tile/core/BaseLayer.js +206 -282
- package/es/tile/core/TileDebugLayer.js +12 -46
- package/es/tile/interaction/getRasterData.js +24 -31
- package/es/tile/interaction/utils.js +15 -33
- package/es/tile/service/TileLayerService.js +104 -177
- package/es/tile/service/TilePickService.js +99 -156
- package/es/tile/service/TileSourceService.js +17 -26
- package/es/tile/tile/DebugTile.js +41 -78
- package/es/tile/tile/ImageTile.js +33 -66
- package/es/tile/tile/MaskTile.js +47 -81
- package/es/tile/tile/RasterRGBTile.js +40 -71
- package/es/tile/tile/RasterTerrainRGBTile.js +33 -66
- package/es/tile/tile/RasterTile.js +69 -104
- package/es/tile/tile/Tile.d.ts +1 -1
- package/es/tile/tile/Tile.js +151 -232
- package/es/tile/tile/VectorTile.js +77 -124
- package/es/tile/tile/index.js +4 -2
- package/es/tile/utils/constants.js +1 -1
- package/es/tile/utils/utils.js +2 -2
- package/es/utils/blend.js +52 -47
- package/es/utils/collision-index.js +62 -70
- package/es/utils/extrude_polyline.js +441 -471
- package/es/utils/grid-index.js +97 -123
- package/es/utils/identityScale.js +5 -5
- package/es/utils/load-image.js +15 -39
- package/es/utils/multiPassRender.js +7 -9
- package/es/utils/polylineNormal.js +40 -43
- package/es/utils/rampcolor_legend.js +5 -4
- package/es/utils/simpleLine.js +53 -66
- package/es/utils/symbol-layout.js +95 -117
- package/es/wind/index.js +28 -71
- package/es/wind/models/index.js +1 -1
- package/es/wind/models/utils.js +36 -34
- package/es/wind/models/wind.js +203 -260
- package/es/wind/models/windRender.js +258 -269
- package/es/wind/models/windShader.js +145 -6
- package/lib/canvas/index.d.ts +18 -0
- package/lib/canvas/index.js +64 -113
- package/lib/canvas/models/canvas.d.ts +23 -0
- package/lib/canvas/models/canvas.js +97 -136
- package/lib/canvas/models/constants.d.ts +2 -0
- package/lib/canvas/models/constants.js +1 -1
- package/lib/canvas/models/index.d.ts +2 -0
- package/lib/canvas/models/index.js +2 -2
- package/lib/citybuliding/building.d.ts +7 -0
- package/lib/citybuliding/building.js +22 -58
- package/lib/citybuliding/models/build.d.ts +17 -0
- package/lib/citybuliding/models/build.js +144 -199
- package/lib/core/BaseLayer.d.ts +247 -0
- package/lib/core/BaseLayer.js +1115 -1405
- package/lib/core/BaseModel.d.ts +82 -0
- package/lib/core/BaseModel.js +262 -316
- package/lib/core/CommonStyleAttribute.d.ts +20 -0
- package/lib/core/CommonStyleAttribute.js +25 -18
- package/lib/core/LayerPickService.d.ts +12 -0
- package/lib/core/LayerPickService.js +93 -141
- package/lib/core/TextureService.d.ts +15 -0
- package/lib/core/TextureService.js +59 -68
- package/lib/core/constant.d.ts +6 -0
- package/lib/core/constant.js +2 -2
- package/lib/core/interface.d.ts +282 -0
- package/lib/core/interface.js +5 -5
- package/lib/core/line_trangluation.d.ts +19 -0
- package/lib/core/line_trangluation.js +38 -43
- package/lib/core/schema.d.ts +27 -0
- package/lib/core/shape/Path.d.ts +39 -0
- package/lib/core/shape/Path.js +21 -14
- package/lib/core/shape/arrow.d.ts +25 -0
- package/lib/core/shape/arrow.js +50 -62
- package/lib/core/shape/extrude.d.ts +17 -0
- package/lib/core/shape/extrude.js +54 -63
- package/lib/core/triangulation.d.ts +136 -0
- package/lib/core/triangulation.js +194 -174
- package/lib/core/utils.d.ts +4 -0
- package/lib/core/utils.js +5 -5
- package/lib/earth/index.d.ts +22 -0
- package/lib/earth/index.js +37 -73
- package/lib/earth/models/atmosphere.d.ts +15 -0
- package/lib/earth/models/atmosphere.js +100 -148
- package/lib/earth/models/base.d.ts +22 -0
- package/lib/earth/models/base.js +150 -202
- package/lib/earth/models/bloomsphere.d.ts +15 -0
- package/lib/earth/models/bloomsphere.js +99 -147
- package/lib/earth/utils.d.ts +26 -0
- package/lib/earth/utils.js +37 -39
- package/lib/geometry/index.d.ts +22 -0
- package/lib/geometry/index.js +38 -75
- package/lib/geometry/models/billboard.d.ts +24 -0
- package/lib/geometry/models/billboard.js +149 -204
- package/lib/geometry/models/index.d.ts +5 -0
- package/lib/geometry/models/index.js +1 -1
- package/lib/geometry/models/plane.d.ts +43 -0
- package/lib/geometry/models/plane.js +280 -357
- package/lib/geometry/models/sprite.d.ts +48 -0
- package/lib/geometry/models/sprite.js +184 -240
- package/lib/heatmap/index.d.ts +13 -0
- package/lib/heatmap/index.js +74 -122
- package/lib/heatmap/models/grid.d.ts +15 -0
- package/lib/heatmap/models/grid.js +68 -118
- package/lib/heatmap/models/grid3d.d.ts +15 -0
- package/lib/heatmap/models/grid3d.js +103 -151
- package/lib/heatmap/models/heatmap.d.ts +27 -0
- package/lib/heatmap/models/heatmap.js +400 -455
- package/lib/heatmap/models/hexagon.d.ts +15 -0
- package/lib/heatmap/models/hexagon.js +69 -119
- package/lib/heatmap/models/index.d.ts +5 -0
- package/lib/heatmap/models/index.js +1 -1
- package/lib/heatmap/triangulation.d.ts +5 -0
- package/lib/heatmap/triangulation.js +20 -20
- package/lib/image/index.d.ts +9 -0
- package/lib/image/index.js +25 -62
- package/lib/image/models/image.d.ts +17 -0
- package/lib/image/models/image.js +101 -163
- package/lib/image/models/index.d.ts +5 -0
- package/lib/image/models/index.js +1 -1
- package/lib/index.d.ts +18 -0
- package/lib/index.js +17 -17
- package/lib/line/index.d.ts +36 -0
- package/lib/line/index.js +67 -106
- package/lib/line/models/arc.d.ts +22 -0
- package/lib/line/models/arc.js +202 -248
- package/lib/line/models/arc_3d.d.ts +22 -0
- package/lib/line/models/arc_3d.js +193 -242
- package/lib/line/models/flow.d.ts +14 -0
- package/lib/line/models/flow.js +103 -153
- package/lib/line/models/great_circle.d.ts +17 -0
- package/lib/line/models/great_circle.js +185 -234
- package/lib/line/models/index.d.ts +5 -0
- package/lib/line/models/index.js +1 -1
- package/lib/line/models/line.d.ts +27 -0
- package/lib/line/models/line.js +233 -285
- package/lib/line/models/simple_line.d.ts +19 -0
- package/lib/line/models/simple_line.js +144 -192
- package/lib/line/models/wall.d.ts +17 -0
- package/lib/line/models/wall.js +223 -273
- package/lib/line/shaders/line/line_vert.glsl +0 -2
- package/lib/line/shaders/wall/wall_vert.glsl +15 -0
- package/lib/mask/index.d.ts +16 -0
- package/lib/mask/index.js +18 -53
- package/lib/mask/models/fill.d.ts +18 -0
- package/lib/mask/models/fill.js +53 -108
- package/lib/mask/models/index.d.ts +5 -0
- package/lib/mask/models/index.js +1 -1
- package/lib/plugins/DataMappingPlugin.d.ts +13 -0
- package/lib/plugins/DataMappingPlugin.js +206 -250
- package/lib/plugins/DataSourcePlugin.d.ts +6 -0
- package/lib/plugins/DataSourcePlugin.js +65 -91
- package/lib/plugins/FeatureScalePlugin.d.ts +20 -0
- package/lib/plugins/FeatureScalePlugin.js +261 -304
- package/lib/plugins/LayerAnimateStylePlugin.d.ts +4 -0
- package/lib/plugins/LayerAnimateStylePlugin.js +13 -21
- package/lib/plugins/LayerMaskPlugin.d.ts +7 -0
- package/lib/plugins/LayerMaskPlugin.js +16 -24
- package/lib/plugins/LayerModelPlugin.d.ts +10 -0
- package/lib/plugins/LayerModelPlugin.js +53 -135
- package/lib/plugins/LayerStylePlugin.d.ts +7 -0
- package/lib/plugins/LayerStylePlugin.js +15 -23
- package/lib/plugins/LightingPlugin.d.ts +35 -0
- package/lib/plugins/LightingPlugin.js +27 -36
- package/lib/plugins/MultiPassRendererPlugin.d.ts +22 -0
- package/lib/plugins/MultiPassRendererPlugin.js +35 -38
- package/lib/plugins/PixelPickingPlugin.d.ts +11 -0
- package/lib/plugins/PixelPickingPlugin.js +130 -150
- package/lib/plugins/RegisterStyleAttributePlugin.d.ts +11 -0
- package/lib/plugins/RegisterStyleAttributePlugin.js +81 -96
- package/lib/plugins/ShaderUniformPlugin.d.ts +22 -0
- package/lib/plugins/ShaderUniformPlugin.js +160 -130
- package/lib/plugins/UpdateModelPlugin.d.ts +7 -0
- package/lib/plugins/UpdateModelPlugin.js +17 -26
- package/lib/plugins/UpdateStyleAttributePlugin.d.ts +9 -0
- package/lib/plugins/UpdateStyleAttributePlugin.js +48 -65
- package/lib/plugins/index.d.ts +15 -0
- package/lib/point/index.d.ts +33 -0
- package/lib/point/index.js +120 -182
- package/lib/point/models/billboard_point.d.ts +21 -0
- package/lib/point/models/billboard_point.js +74 -127
- package/lib/point/models/earthExtrude.d.ts +16 -0
- package/lib/point/models/earthExtrude.js +172 -220
- package/lib/point/models/earthFill.d.ts +15 -0
- package/lib/point/models/earthFill.js +138 -192
- package/lib/point/models/extrude.d.ts +16 -0
- package/lib/point/models/extrude.js +169 -217
- package/lib/point/models/fill.d.ts +31 -0
- package/lib/point/models/fill.js +155 -210
- package/lib/point/models/fillImage.d.ts +26 -0
- package/lib/point/models/fillImage.js +159 -211
- package/lib/point/models/image.d.ts +18 -0
- package/lib/point/models/image.js +129 -180
- package/lib/point/models/index.d.ts +5 -0
- package/lib/point/models/index.js +1 -1
- package/lib/point/models/normal.d.ts +22 -0
- package/lib/point/models/normal.js +69 -122
- package/lib/point/models/radar.d.ts +22 -0
- package/lib/point/models/radar.js +95 -148
- package/lib/point/models/text.d.ts +69 -0
- package/lib/point/models/text.js +449 -578
- package/lib/point/shape/extrude.d.ts +15 -0
- package/lib/point/shape/extrude.js +19 -25
- package/lib/polygon/index.d.ts +18 -0
- package/lib/polygon/index.js +63 -99
- package/lib/polygon/models/extrude.d.ts +25 -0
- package/lib/polygon/models/extrude.js +210 -281
- package/lib/polygon/models/extrusion.d.ts +24 -0
- package/lib/polygon/models/extrusion.js +97 -142
- package/lib/polygon/models/fill.d.ts +18 -0
- package/lib/polygon/models/fill.js +104 -154
- package/lib/polygon/models/index.d.ts +5 -0
- package/lib/polygon/models/index.js +1 -1
- package/lib/polygon/models/ocean.d.ts +23 -0
- package/lib/polygon/models/ocean.js +141 -198
- package/lib/polygon/models/water.d.ts +21 -0
- package/lib/polygon/models/water.js +122 -179
- package/lib/raster/buffers/triangulation.d.ts +6 -0
- package/lib/raster/buffers/triangulation.js +13 -11
- package/lib/raster/index.d.ts +11 -0
- package/lib/raster/index.js +49 -88
- package/lib/raster/models/index.d.ts +5 -0
- package/lib/raster/models/index.js +1 -1
- package/lib/raster/models/raster.d.ts +21 -0
- package/lib/raster/models/raster.js +136 -202
- package/lib/raster/models/rasterRgb.d.ts +21 -0
- package/lib/raster/models/rasterRgb.js +136 -208
- package/lib/raster/models/rasterTerrainRgb.d.ts +16 -0
- package/lib/raster/models/rasterTerrainRgb.js +100 -153
- package/lib/tile/core/BaseLayer.d.ts +48 -0
- package/lib/tile/core/BaseLayer.js +207 -281
- package/lib/tile/core/TileDebugLayer.d.ts +15 -0
- package/lib/tile/core/TileDebugLayer.js +14 -46
- package/lib/tile/interaction/getFeatureData.d.ts +0 -0
- package/lib/tile/interaction/getRasterData.d.ts +4 -0
- package/lib/tile/interaction/getRasterData.js +24 -32
- package/lib/tile/interaction/utils.d.ts +11 -0
- package/lib/tile/interaction/utils.js +15 -34
- package/lib/tile/interface.d.ts +29 -0
- package/lib/tile/service/TileLayerService.d.ts +33 -0
- package/lib/tile/service/TileLayerService.js +105 -177
- package/lib/tile/service/TilePickService.d.ts +26 -0
- package/lib/tile/service/TilePickService.js +100 -156
- package/lib/tile/service/TileSourceService.d.ts +7 -0
- package/lib/tile/service/TileSourceService.js +20 -29
- package/lib/tile/tile/DebugTile.d.ts +16 -0
- package/lib/tile/tile/DebugTile.js +43 -78
- package/lib/tile/tile/ImageTile.d.ts +14 -0
- package/lib/tile/tile/ImageTile.js +35 -66
- package/lib/tile/tile/MaskTile.d.ts +18 -0
- package/lib/tile/tile/MaskTile.js +49 -81
- package/lib/tile/tile/RasterRGBTile.d.ts +11 -0
- package/lib/tile/tile/RasterRGBTile.js +42 -71
- package/lib/tile/tile/RasterTerrainRGBTile.d.ts +14 -0
- package/lib/tile/tile/RasterTerrainRGBTile.js +35 -66
- package/lib/tile/tile/RasterTile.d.ts +18 -0
- package/lib/tile/tile/RasterTile.js +71 -104
- package/lib/tile/tile/Tile.d.ts +114 -0
- package/lib/tile/tile/Tile.js +152 -231
- package/lib/tile/tile/VectorTile.d.ts +26 -0
- package/lib/tile/tile/VectorTile.js +79 -124
- package/lib/tile/tile/index.d.ts +12 -0
- package/lib/tile/tile/index.js +6 -4
- package/lib/tile/tile/util.d.ts +5 -0
- package/lib/tile/utils/constants.d.ts +1 -0
- package/lib/tile/utils/constants.js +1 -1
- package/lib/tile/utils/utils.d.ts +8 -0
- package/lib/tile/utils/utils.js +2 -2
- package/lib/utils/blend.d.ts +2 -0
- package/lib/utils/blend.js +52 -48
- package/lib/utils/collision-index.d.ts +47 -0
- package/lib/utils/collision-index.js +64 -69
- package/lib/utils/extrude_polyline.d.ts +68 -0
- package/lib/utils/extrude_polyline.js +442 -470
- package/lib/utils/grid-index.d.ts +28 -0
- package/lib/utils/grid-index.js +97 -123
- package/lib/utils/identityScale.d.ts +8 -0
- package/lib/utils/identityScale.js +5 -5
- package/lib/utils/load-image.d.ts +1 -0
- package/lib/utils/load-image.js +15 -39
- package/lib/utils/multiPassRender.d.ts +16 -0
- package/lib/utils/multiPassRender.js +7 -10
- package/lib/utils/polylineNormal.d.ts +9 -0
- package/lib/utils/polylineNormal.js +40 -44
- package/lib/utils/rampcolor_legend.d.ts +6 -0
- package/lib/utils/rampcolor_legend.js +5 -5
- package/lib/utils/simpleLine.d.ts +23 -0
- package/lib/utils/simpleLine.js +54 -65
- package/lib/utils/stencil.d.ts +7 -0
- package/lib/utils/symbol-layout.d.ts +43 -0
- package/lib/utils/symbol-layout.js +95 -117
- package/lib/wind/index.d.ts +11 -0
- package/lib/wind/index.js +30 -71
- package/lib/wind/models/index.d.ts +5 -0
- package/lib/wind/models/index.js +1 -1
- package/lib/wind/models/utils.d.ts +19 -0
- package/lib/wind/models/utils.js +36 -34
- package/lib/wind/models/wind.d.ts +24 -0
- package/lib/wind/models/wind.js +205 -260
- package/lib/wind/models/windRender.d.ts +104 -0
- package/lib/wind/models/windRender.js +261 -272
- package/lib/wind/models/windShader.d.ts +12 -0
- package/lib/wind/models/windShader.js +145 -6
- package/package.json +16 -19
- package/CHANGELOG.md +0 -492
- package/LICENSE.md +0 -21
- package/es/glsl.d.ts +0 -5
- package/lib/glsl.d.ts +0 -5
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function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = (0, _getPrototypeOf2.default)(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = (0, _getPrototypeOf2.default)(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return (0, _possibleConstructorReturn2.default)(this, result); }; }
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function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
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/* babel-plugin-inline-import '../shaders/extrude/polygon_extrude_frag.glsl' */
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const polygonExtrudeFrag = "layout(std140) uniform commonUniforms {\n vec4 u_sourceColor;\n vec4 u_targetColor;\n float u_linearColor;\n float u_topsurface;\n float u_sidesurface;\n float u_heightfixed; // \u9ED8\u8BA4\u4E0D\u56FA\u5B9A\n float u_raisingHeight;\n};\n\nin vec4 v_Color;\n#pragma include \"scene_uniforms\"\n#pragma include \"picking\"\nout vec4 outputColor;\nvoid main() {\n\n // top face\n if(u_topsurface < 1.0) {\n discard;\n }\n\n outputColor = v_Color;\n \n outputColor = filterColor(outputColor);\n}\n";
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/* babel-plugin-inline-import '../shaders/extrude/polygon_extrude_vert.glsl' */
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const polygonExtrudeVert = "layout(location = 0) in vec3 a_Position;\nlayout(location = 1) in vec4 a_Color;\nlayout(location = 9) in float a_Size;\nlayout(location = 13) in vec3 a_Normal;\nlayout(location = 14) in vec3 a_uvs;\n\nlayout(std140) uniform commonUniforms {\n vec4 u_sourceColor;\n vec4 u_targetColor;\n float u_linearColor;\n float u_topsurface;\n float u_sidesurface;\n float u_heightfixed; // \u9ED8\u8BA4\u4E0D\u56FA\u5B9A\n float u_raisingHeight;\n};\n\nout vec4 v_Color;\n\n#pragma include \"projection\"\n#pragma include \"light\"\n#pragma include \"picking\"\n\nvoid main() {\n \nfloat isSide = a_Position.z;\n float topU = a_uvs[0];\n float topV = 1.0 - a_uvs[1];\n float sidey = a_uvs[2];\n\n vec4 pos = vec4(a_Position.xy, a_Position.z * a_Size, 1.0);\n float lightWeight = calc_lighting(pos);\n\n vec4 project_pos = project_position(pos);\n\n if(u_heightfixed > 0.0) { // \u5224\u65AD\u51E0\u4F55\u4F53\u662F\u5426\u56FA\u5B9A\u9AD8\u5EA6\n project_pos.z = a_Position.z * a_Size;\n project_pos.z += u_raisingHeight;\n\n if(u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT || u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT_OFFSET) {\n float mapboxZoomScale = 4.0/pow(2.0, 21.0 - u_Zoom);\n project_pos.z *= mapboxZoomScale;\n project_pos.z += u_raisingHeight * mapboxZoomScale;\n }\n }\n\n\n gl_Position = project_common_position_to_clipspace_v2(vec4(project_pos.xyz, 1.0));\n\n // Tip: \u90E8\u5206\u673A\u578B GPU \u8BA1\u7B97\u7CBE\u5EA6\u517C\u5BB9\n if(isSide < 0.999) {\n // side face\n // if(u_sidesurface < 1.0) {\n // discard;\n // }\n\n if(u_linearColor == 1.0) {\n vec4 linearColor = mix(u_targetColor, u_sourceColor, sidey);\n linearColor.rgb *= lightWeight;\n v_Color = linearColor;\n } else {\n v_Color = a_Color;\n }\n\n } else {\n v_Color = a_Color;\n }\n\n v_Color = vec4(v_Color.rgb * lightWeight, v_Color.w * opacity);\n\n\n setPickingColor(a_PickingColor);\n}\n"; // extrude
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/* babel-plugin-inline-import '../shaders/extrude/polygon_extrudetex_frag.glsl' */
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const polygonExtrudeTexFrag = "uniform sampler2D u_texture;\n\nlayout(std140) uniform commonUniforms {\n vec4 u_sourceColor;\n vec4 u_targetColor;\n float u_linearColor;\n float u_topsurface;\n float u_sidesurface;\n float u_heightfixed; // \u9ED8\u8BA4\u4E0D\u56FA\u5B9A\n float u_raisingHeight;\n};\n\nin vec4 v_Color;\nin vec3 v_uvs;\nin vec2 v_texture_data;\n\n#pragma include \"scene_uniforms\"\n#pragma include \"picking\"\n\nout vec4 outputColor;\n\nvoid main() {\n float opacity = u_opacity;\n float isSide = v_texture_data.x;\n float lightWeight = v_texture_data.y;\n float topU = v_uvs[0];\n float topV = 1.0 - v_uvs[1];\n float sidey = v_uvs[2];\n\n outputColor = texture(SAMPLER_2D(u_texture), vec2(topU, topV));\n // Tip: \u90E8\u5206\u673A\u578B GPU \u8BA1\u7B97\u7CBE\u5EA6\u517C\u5BB9\n if (isSide < 0.999) {// \u662F\u5426\u662F\u8FB9\u7F18\n // side face\n if (u_sidesurface < 1.0) {\n discard;\n }\n\n if (u_linearColor == 1.0) {\n vec4 linearColor = mix(u_targetColor, u_sourceColor, sidey);\n linearColor.rgb *= lightWeight;\n outputColor = linearColor;\n } else {\n outputColor = v_Color;\n }\n } else {\n // top face\n if (u_topsurface < 1.0) {\n discard;\n }\n }\n \n outputColor.a *= opacity;\n outputColor = filterColor(outputColor);\n}\n"; // texture
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/* babel-plugin-inline-import '../shaders/extrude/polygon_extrudetex_vert.glsl' */
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const polygonExtrudeTexVert = "layout(location = 0) in vec3 a_Position;\nlayout(location = 1) in vec4 a_Color;\nlayout(location = 9) in float a_Size;\nlayout(location = 13) in vec3 a_Normal;\nlayout(location = 14) in vec3 a_uvs;\n\n\nlayout(std140) uniform commonUniforms {\n vec4 u_sourceColor;\n vec4 u_targetColor;\n float u_linearColor;\n float u_topsurface;\n float u_sidesurface;\n float u_heightfixed; // \u9ED8\u8BA4\u4E0D\u56FA\u5B9A\n float u_raisingHeight;\n};\n\nout vec4 v_Color;\nout vec3 v_uvs;\nout vec2 v_texture_data;\n\n#pragma include \"projection\"\n#pragma include \"light\"\n#pragma include \"picking\"\n\nvoid main() {\n \n vec4 pos = vec4(a_Position.xy, a_Position.z * a_Size, 1.0);\n float lightWeight = calc_lighting(pos);\n vec4 project_pos = project_position(pos);\n v_uvs = a_uvs;\n v_Color = a_Color;\n v_Color.a *= opacity;\n \n v_texture_data = vec2(a_Position.z, lightWeight);\n\n if(u_heightfixed > 0.0) { // \u5224\u65AD\u51E0\u4F55\u4F53\u662F\u5426\u56FA\u5B9A\u9AD8\u5EA6\n project_pos.z = a_Position.z * a_Size;\n project_pos.z += u_raisingHeight;\n\n if(u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT || u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT_OFFSET) {\n float mapboxZoomScale = 4.0/pow(2.0, 21.0 - u_Zoom);\n project_pos.z *= mapboxZoomScale;\n project_pos.z += u_raisingHeight * mapboxZoomScale;\n }\n }\n\n\n gl_Position = project_common_position_to_clipspace_v2(vec4(project_pos.xyz, 1.0));\n\n\n\n setPickingColor(a_PickingColor);\n}\n"; // extrude picking
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/* babel-plugin-inline-import '../shaders/extrude/polygon_extrude_picklight_frag.glsl' */
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const polygonExtrudePickLightFrag = "\nlayout(std140) uniform commonUniforms {\n vec4 u_sourceColor;\n vec4 u_targetColor;\n float u_linearColor;\n float u_topsurface;\n float u_sidesurface;\n float u_heightfixed; // \u9ED8\u8BA4\u4E0D\u56FA\u5B9A\n float u_raisingHeight;\n};\n\nin vec4 v_Color;\nin vec3 v_uvs;\nin vec2 v_texture_data;\nout vec4 outputColor;\n\n#pragma include \"scene_uniforms\"\n#pragma include \"picking\"\n\nvoid main() {\n float isSide = v_texture_data.x;\n float sidey = v_uvs[2];\n float lightWeight = v_texture_data.y;\n\n // Tip: \u90E8\u5206\u673A\u578B GPU \u8BA1\u7B97\u7CBE\u5EA6\u517C\u5BB9\n if(isSide < 0.999) {\n // side face\n if(u_sidesurface < 1.0) {\n discard;\n }\n \n if( u_linearColor == 1.0) {\n // side use linear\n vec4 linearColor = mix(u_targetColor, u_sourceColor, sidey);\n linearColor.rgb *= lightWeight;\n outputColor = linearColor;\n } else {\n // side notuse linear\n outputColor = v_Color;\n }\n } else {\n // top face\n if(u_topsurface < 1.0) {\n discard;\n }\n outputColor = v_Color;\n }\n\n outputColor = filterColorAlpha(outputColor, lightWeight);\n}\n";
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/* babel-plugin-inline-import '../shaders/extrude/polygon_extrude_picklight_vert.glsl' */
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(0, _classCallCheck2.default)(this, ExtrudeModel);
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return _super.apply(this, arguments);
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const polygonExtrudePickLightVert = "layout(location = 0) in vec3 a_Position;\nlayout(location = 1) in vec4 a_Color;\nlayout(location = 9) in float a_Size;\nlayout(location = 13) in vec3 a_Normal;\nlayout(location = 14) in vec3 a_uvs;\n\n\nlayout(std140) uniform commonUniforms {\n vec4 u_sourceColor;\n vec4 u_targetColor;\n float u_linearColor;\n float u_topsurface;\n float u_sidesurface;\n float u_heightfixed; // \u9ED8\u8BA4\u4E0D\u56FA\u5B9A\n float u_raisingHeight;\n};\n\nout vec4 v_Color;\nout vec3 v_uvs;\nout vec2 v_texture_data;\n\n#pragma include \"projection\"\n#pragma include \"light\"\n#pragma include \"picking\"\n\nvoid main() {\n\n\n v_uvs = a_uvs;\n // cal style mapping - \u6570\u636E\u7EB9\u7406\u6620\u5C04\u90E8\u5206\u7684\u8BA1\u7B97\n vec4 pos = vec4(a_Position.xy, a_Position.z * a_Size, 1.0);\n vec4 project_pos = project_position(pos);\n\n if(u_heightfixed > 0.0) { // \u5224\u65AD\u51E0\u4F55\u4F53\u662F\u5426\u56FA\u5B9A\u9AD8\u5EA6\n project_pos.z = a_Position.z * a_Size;\n project_pos.z += u_raisingHeight;\n if(u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT || u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT_OFFSET) {\n float mapboxZoomScale = 4.0/pow(2.0, 21.0 - u_Zoom);\n project_pos.z *= mapboxZoomScale;\n project_pos.z += u_raisingHeight * mapboxZoomScale;\n }\n }\n\n gl_Position = project_common_position_to_clipspace_v2(vec4(project_pos.xyz, 1.0));\n float lightWeight = calc_lighting(pos);\n v_texture_data = vec2(a_Position.z,lightWeight);\n\n v_Color = vec4(a_Color.rgb * lightWeight, a_Color.w * opacity);\n\n setPickingColor(a_PickingColor);\n}\n";
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class ExtrudeModel extends _BaseModel.default {
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constructor(...args) {
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super(...args);
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(0, _defineProperty2.default)(this, "texture", void 0);
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_ref$topsurface = _ref.topsurface,
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topsurface = _ref$topsurface === void 0 ? true : _ref$topsurface,
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_ref$sidesurface = _ref.sidesurface,
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sidesurface = _ref$sidesurface === void 0 ? true : _ref$sidesurface,
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sourceColor = _ref.sourceColor,
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targetColor = _ref.targetColor;
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getUninforms() {
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this.updateStyleUnifoms();
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return (0, _objectSpread2.default)((0, _objectSpread2.default)({}, commoninfo.uniformsOption), attributeInfo.uniformsOption);
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}
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getCommonUniformsInfo() {
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const {
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mapTexture,
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heightfixed = false,
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raisingHeight = 0,
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targetColor
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} = this.layer.getLayerConfig();
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}
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u_topsurface: Number(topsurface),
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};
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}
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}
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initModels() {
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})();
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}
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buildModels() {
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type
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} = _this2.getShaders();
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_this2.initUniformsBuffer();
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const model = yield _this2.layer.buildLayerModel({
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moduleName: type,
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vertexShader: vert,
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fragmentShader: frag,
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depth: {
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enable: true
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},
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inject: _this2.getInject(),
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triangulation: _triangulation.PolygonExtrudeTriangulation
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});
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return [model];
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})();
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}
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getShaders() {
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const {
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pickLight,
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mapTexture
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} = this.layer.getLayerConfig();
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return {
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frag: polygonExtrudeTexFrag,
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vert: polygonExtrudeTexVert,
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type: 'polygonExtrudeTexture'
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};
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if (mapTexture && this.texture) {
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}
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|
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}, _callee, this);
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}, {
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key: "buildModels",
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value: function () {
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var _buildModels = (0, _asyncToGenerator2.default)( /*#__PURE__*/_regenerator.default.mark(function _callee2() {
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var _this$getShaders, frag, vert, type, model;
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return _regenerator.default.wrap(function _callee2$(_context2) {
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while (1) switch (_context2.prev = _context2.next) {
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case 0:
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_this$getShaders = this.getShaders(), frag = _this$getShaders.frag, vert = _this$getShaders.vert, type = _this$getShaders.type;
|
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this.initUniformsBuffer();
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_context2.next = 4;
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return this.layer.buildLayerModel({
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vertexShader: vert,
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fragmentShader: frag,
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depth: {
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enable: true
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},
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inject: this.getInject(),
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triangulation: _triangulation.PolygonExtrudeTriangulation
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});
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case 4:
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model = _context2.sent;
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return _context2.abrupt("return", [model]);
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case 6:
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case "end":
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return _context2.stop();
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}
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}, _callee2, this);
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}));
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function buildModels() {
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value: function getShaders() {
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if (mapTexture) {
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return {
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frag: polygonExtrudeTexFrag,
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vert: polygonExtrudeTexVert,
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type: 'polygonExtrudeTexture'
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};
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}
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if (pickLight) {
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};
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} else {
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frag: polygonExtrudeFrag,
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vert: polygonExtrudeVert,
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type: 'polygonExtrude'
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};
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}
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if (pickLight) {
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return {
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frag: polygonExtrudePickLightFrag,
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vert: polygonExtrudePickLightVert,
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type: 'polygonExtrudePickLight'
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};
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} else {
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return {
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frag: polygonExtrudeFrag,
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vert: polygonExtrudeVert,
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type: 'polygonExtrude'
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};
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}
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}
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clearModels() {
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var _this$texture;
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(_this$texture = this.texture) === null || _this$texture === void 0 || _this$texture.destroy();
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this.textures = [];
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}
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registerBuiltinAttributes() {
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const bbox = this.layer.getSource().extent;
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let bounds = bbox;
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const layerCenter = this.layer.coordCenter || this.layer.getSource().center;
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let lngLen = bounds[2] - bounds[0];
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let latLen = bounds[3] - bounds[1];
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|
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if (this.mapService.version === 'GAODE2.x') {
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|
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// @ts-ignore
|
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|
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const [minX, minY] = this.mapService.coordToAMap2RelativeCoordinates([bbox[0], bbox[1]], layerCenter);
|
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// @ts-ignore
|
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const [maxX, maxY] = this.mapService.coordToAMap2RelativeCoordinates([bbox[2], bbox[3]], layerCenter);
|
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lngLen = maxX - minX;
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latLen = maxY - minY;
|
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bounds = [minX, minY, maxX, maxY];
|
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}
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|
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maxY = _this$mapService$coor4[1];
|
|
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|
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lngLen = maxX - minX;
|
|
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|
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latLen = maxY - minY;
|
|
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|
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bounds = [minX, minY, maxX, maxY];
|
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|
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}
|
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|
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this.styleAttributeService.registerStyleAttribute({
|
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|
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name: 'uvs',
|
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|
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type: _l7Core.AttributeType.Attribute,
|
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|
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descriptor: {
|
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|
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name: 'a_uvs',
|
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|
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shaderLocation: _CommonStyleAttribute.ShaderLocation.UV,
|
|
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|
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buffer: {
|
|
216
|
-
// give the WebGL driver a hint that this buffer may change
|
|
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|
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usage: _l7Core.gl.STATIC_DRAW,
|
|
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|
-
data: [],
|
|
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|
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type: _l7Core.gl.FLOAT
|
|
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|
-
},
|
|
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|
-
size: 3,
|
|
222
|
-
update: function update(feature, featureIdx, vertex) {
|
|
223
|
-
var lng = vertex[0];
|
|
224
|
-
var lat = vertex[1];
|
|
225
|
-
// 临时 兼容高德V2
|
|
226
|
-
return [(lng - bounds[0]) / lngLen, (lat - bounds[1]) / latLen, vertex[4]];
|
|
227
|
-
}
|
|
153
|
+
this.styleAttributeService.registerStyleAttribute({
|
|
154
|
+
name: 'uvs',
|
|
155
|
+
type: _l7Core.AttributeType.Attribute,
|
|
156
|
+
descriptor: {
|
|
157
|
+
name: 'a_uvs',
|
|
158
|
+
shaderLocation: _CommonStyleAttribute.ShaderLocation.UV,
|
|
159
|
+
buffer: {
|
|
160
|
+
// give the WebGL driver a hint that this buffer may change
|
|
161
|
+
usage: _l7Core.gl.STATIC_DRAW,
|
|
162
|
+
data: [],
|
|
163
|
+
type: _l7Core.gl.FLOAT
|
|
164
|
+
},
|
|
165
|
+
size: 3,
|
|
166
|
+
update: (feature, featureIdx, vertex) => {
|
|
167
|
+
const lng = vertex[0];
|
|
168
|
+
const lat = vertex[1];
|
|
169
|
+
// 临时 兼容高德V2
|
|
170
|
+
return [(lng - bounds[0]) / lngLen, (lat - bounds[1]) / latLen, vertex[4]];
|
|
228
171
|
}
|
|
229
|
-
}
|
|
230
|
-
|
|
231
|
-
|
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|
-
|
|
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|
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|
|
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|
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|
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|
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|
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|
|
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|
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|
|
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|
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|
|
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|
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|
|
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|
-
|
|
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|
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|
|
242
|
-
|
|
243
|
-
|
|
244
|
-
|
|
245
|
-
|
|
172
|
+
}
|
|
173
|
+
});
|
|
174
|
+
this.styleAttributeService.registerStyleAttribute({
|
|
175
|
+
name: 'normal',
|
|
176
|
+
type: _l7Core.AttributeType.Attribute,
|
|
177
|
+
descriptor: {
|
|
178
|
+
name: 'a_Normal',
|
|
179
|
+
shaderLocation: _CommonStyleAttribute.ShaderLocation.NORMAL,
|
|
180
|
+
buffer: {
|
|
181
|
+
// give the WebGL driver a hint that this buffer may change
|
|
182
|
+
usage: _l7Core.gl.STATIC_DRAW,
|
|
183
|
+
data: [],
|
|
184
|
+
type: _l7Core.gl.FLOAT
|
|
185
|
+
},
|
|
186
|
+
size: 3,
|
|
187
|
+
update: (feature, featureIdx, vertex, attributeIdx, normal) => {
|
|
188
|
+
return normal;
|
|
246
189
|
}
|
|
247
|
-
}
|
|
248
|
-
|
|
249
|
-
|
|
250
|
-
|
|
251
|
-
|
|
252
|
-
|
|
253
|
-
|
|
254
|
-
|
|
255
|
-
|
|
256
|
-
|
|
257
|
-
|
|
258
|
-
|
|
259
|
-
|
|
260
|
-
|
|
261
|
-
|
|
262
|
-
|
|
263
|
-
|
|
264
|
-
}
|
|
190
|
+
}
|
|
191
|
+
});
|
|
192
|
+
this.styleAttributeService.registerStyleAttribute({
|
|
193
|
+
name: 'size',
|
|
194
|
+
type: _l7Core.AttributeType.Attribute,
|
|
195
|
+
descriptor: {
|
|
196
|
+
name: 'a_Size',
|
|
197
|
+
shaderLocation: _CommonStyleAttribute.ShaderLocation.SIZE,
|
|
198
|
+
buffer: {
|
|
199
|
+
usage: _l7Core.gl.DYNAMIC_DRAW,
|
|
200
|
+
data: [],
|
|
201
|
+
type: _l7Core.gl.FLOAT
|
|
202
|
+
},
|
|
203
|
+
size: 1,
|
|
204
|
+
update: feature => {
|
|
205
|
+
const {
|
|
206
|
+
size = 10
|
|
207
|
+
} = feature;
|
|
208
|
+
return Array.isArray(size) ? [size[0]] : [size];
|
|
265
209
|
}
|
|
210
|
+
}
|
|
211
|
+
});
|
|
212
|
+
}
|
|
213
|
+
loadTexture() {
|
|
214
|
+
var _this3 = this;
|
|
215
|
+
return (0, _asyncToGenerator2.default)(function* () {
|
|
216
|
+
const {
|
|
217
|
+
mapTexture
|
|
218
|
+
} = _this3.layer.getLayerConfig();
|
|
219
|
+
const {
|
|
220
|
+
createTexture2D
|
|
221
|
+
} = _this3.rendererService;
|
|
222
|
+
_this3.texture = createTexture2D({
|
|
223
|
+
height: 1,
|
|
224
|
+
width: 1
|
|
266
225
|
});
|
|
267
|
-
|
|
268
|
-
|
|
269
|
-
|
|
270
|
-
|
|
271
|
-
|
|
272
|
-
|
|
273
|
-
|
|
274
|
-
|
|
275
|
-
|
|
276
|
-
|
|
277
|
-
|
|
278
|
-
this.texture = createTexture2D({
|
|
279
|
-
height: 1,
|
|
280
|
-
width: 1
|
|
281
|
-
});
|
|
282
|
-
if (!mapTexture) {
|
|
283
|
-
_context3.next = 8;
|
|
284
|
-
break;
|
|
285
|
-
}
|
|
286
|
-
_context3.next = 6;
|
|
287
|
-
return (0, _loadImage.loadImage)(mapTexture);
|
|
288
|
-
case 6:
|
|
289
|
-
image = _context3.sent;
|
|
290
|
-
this.texture = createTexture2D({
|
|
291
|
-
data: image,
|
|
292
|
-
width: image.width,
|
|
293
|
-
height: image.height,
|
|
294
|
-
wrapS: _l7Core.gl.CLAMP_TO_EDGE,
|
|
295
|
-
wrapT: _l7Core.gl.CLAMP_TO_EDGE,
|
|
296
|
-
min: _l7Core.gl.LINEAR,
|
|
297
|
-
mag: _l7Core.gl.LINEAR
|
|
298
|
-
});
|
|
299
|
-
case 8:
|
|
300
|
-
case "end":
|
|
301
|
-
return _context3.stop();
|
|
302
|
-
}
|
|
303
|
-
}, _callee3, this);
|
|
304
|
-
}));
|
|
305
|
-
function loadTexture() {
|
|
306
|
-
return _loadTexture.apply(this, arguments);
|
|
226
|
+
if (mapTexture) {
|
|
227
|
+
const image = yield (0, _loadImage.loadImage)(mapTexture);
|
|
228
|
+
_this3.texture = createTexture2D({
|
|
229
|
+
data: image,
|
|
230
|
+
width: image.width,
|
|
231
|
+
height: image.height,
|
|
232
|
+
wrapS: _l7Core.gl.CLAMP_TO_EDGE,
|
|
233
|
+
wrapT: _l7Core.gl.CLAMP_TO_EDGE,
|
|
234
|
+
min: _l7Core.gl.LINEAR,
|
|
235
|
+
mag: _l7Core.gl.LINEAR
|
|
236
|
+
});
|
|
307
237
|
}
|
|
308
|
-
|
|
309
|
-
|
|
310
|
-
|
|
311
|
-
|
|
312
|
-
}(_BaseModel2.default);
|
|
238
|
+
})();
|
|
239
|
+
}
|
|
240
|
+
}
|
|
241
|
+
exports.default = ExtrudeModel;
|
|
@@ -0,0 +1,24 @@
|
|
|
1
|
+
import type { IModel, ITexture2D } from '@antv/l7-core';
|
|
2
|
+
import BaseModel from '../../core/BaseModel';
|
|
3
|
+
export default class ExtrusionModel extends BaseModel {
|
|
4
|
+
protected texture: ITexture2D;
|
|
5
|
+
getUninforms(): {
|
|
6
|
+
[x: string]: any;
|
|
7
|
+
};
|
|
8
|
+
protected getCommonUniformsInfo(): {
|
|
9
|
+
uniformsArray: number[];
|
|
10
|
+
uniformsLength: number;
|
|
11
|
+
uniformsOption: {
|
|
12
|
+
[key: string]: any;
|
|
13
|
+
};
|
|
14
|
+
};
|
|
15
|
+
initModels(): Promise<IModel[]>;
|
|
16
|
+
buildModels(): Promise<IModel[]>;
|
|
17
|
+
getShaders(): {
|
|
18
|
+
frag: string;
|
|
19
|
+
vert: string;
|
|
20
|
+
type: string;
|
|
21
|
+
};
|
|
22
|
+
clearModels(): void;
|
|
23
|
+
protected registerBuiltinAttributes(): void;
|
|
24
|
+
}
|