@antv/l7-layers 2.21.0 → 2.21.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (397) hide show
  1. package/es/canvas/index.js +60 -113
  2. package/es/canvas/models/canvas.js +95 -135
  3. package/es/canvas/models/constants.js +1 -1
  4. package/es/citybuliding/building.js +20 -58
  5. package/es/citybuliding/models/build.js +142 -199
  6. package/es/core/BaseLayer.d.ts +2 -1
  7. package/es/core/BaseLayer.js +1113 -1405
  8. package/es/core/BaseModel.js +262 -318
  9. package/es/core/CommonStyleAttribute.js +25 -18
  10. package/es/core/LayerPickService.js +92 -142
  11. package/es/core/TextureService.js +58 -69
  12. package/es/core/constant.js +2 -2
  13. package/es/core/interface.js +5 -5
  14. package/es/core/line_trangluation.js +38 -43
  15. package/es/core/shape/Path.js +21 -13
  16. package/es/core/shape/arrow.js +50 -62
  17. package/es/core/shape/extrude.js +54 -63
  18. package/es/core/triangulation.js +192 -171
  19. package/es/core/utils.js +5 -5
  20. package/es/earth/index.js +35 -73
  21. package/es/earth/models/atmosphere.js +98 -148
  22. package/es/earth/models/base.js +148 -202
  23. package/es/earth/models/bloomsphere.js +97 -147
  24. package/es/earth/utils.js +37 -38
  25. package/es/geometry/index.js +36 -75
  26. package/es/geometry/models/billboard.js +147 -204
  27. package/es/geometry/models/index.js +1 -1
  28. package/es/geometry/models/plane.js +277 -357
  29. package/es/geometry/models/sprite.js +182 -240
  30. package/es/heatmap/index.js +72 -122
  31. package/es/heatmap/models/grid.js +66 -118
  32. package/es/heatmap/models/grid3d.js +101 -151
  33. package/es/heatmap/models/heatmap.js +398 -455
  34. package/es/heatmap/models/hexagon.js +67 -119
  35. package/es/heatmap/models/index.js +1 -1
  36. package/es/heatmap/triangulation.js +20 -20
  37. package/es/image/index.js +23 -62
  38. package/es/image/models/image.js +99 -163
  39. package/es/image/models/index.js +1 -1
  40. package/es/line/index.js +65 -106
  41. package/es/line/models/arc.js +200 -248
  42. package/es/line/models/arc_3d.js +190 -242
  43. package/es/line/models/flow.js +101 -153
  44. package/es/line/models/great_circle.js +183 -234
  45. package/es/line/models/index.js +1 -1
  46. package/es/line/models/line.js +232 -288
  47. package/es/line/models/simple_line.js +142 -192
  48. package/es/line/models/wall.js +221 -273
  49. package/es/line/shaders/line/line_vert.glsl +0 -2
  50. package/es/line/shaders/wall/wall_vert.glsl +15 -0
  51. package/es/mask/index.js +16 -53
  52. package/es/mask/models/fill.js +51 -108
  53. package/es/mask/models/index.js +1 -1
  54. package/es/plugins/DataMappingPlugin.js +205 -251
  55. package/es/plugins/DataSourcePlugin.js +64 -92
  56. package/es/plugins/FeatureScalePlugin.js +258 -302
  57. package/es/plugins/LayerAnimateStylePlugin.js +12 -22
  58. package/es/plugins/LayerMaskPlugin.js +15 -24
  59. package/es/plugins/LayerModelPlugin.js +52 -136
  60. package/es/plugins/LayerStylePlugin.js +14 -23
  61. package/es/plugins/LightingPlugin.js +26 -37
  62. package/es/plugins/MultiPassRendererPlugin.js +34 -39
  63. package/es/plugins/PixelPickingPlugin.js +129 -151
  64. package/es/plugins/RegisterStyleAttributePlugin.js +80 -96
  65. package/es/plugins/ShaderUniformPlugin.js +159 -131
  66. package/es/plugins/UpdateModelPlugin.js +16 -26
  67. package/es/plugins/UpdateStyleAttributePlugin.js +47 -65
  68. package/es/point/index.js +118 -182
  69. package/es/point/models/billboard_point.js +72 -127
  70. package/es/point/models/earthExtrude.js +170 -220
  71. package/es/point/models/earthFill.js +136 -192
  72. package/es/point/models/extrude.js +167 -217
  73. package/es/point/models/fill.js +153 -210
  74. package/es/point/models/fillImage.js +156 -211
  75. package/es/point/models/image.js +127 -180
  76. package/es/point/models/index.js +1 -1
  77. package/es/point/models/normal.js +67 -122
  78. package/es/point/models/radar.js +93 -148
  79. package/es/point/models/text.js +447 -578
  80. package/es/point/shape/extrude.js +19 -25
  81. package/es/polygon/index.js +61 -99
  82. package/es/polygon/models/extrude.js +208 -281
  83. package/es/polygon/models/extrusion.js +95 -142
  84. package/es/polygon/models/fill.js +103 -155
  85. package/es/polygon/models/index.js +1 -2
  86. package/es/polygon/models/ocean.js +139 -198
  87. package/es/polygon/models/water.js +120 -179
  88. package/es/raster/buffers/triangulation.js +13 -11
  89. package/es/raster/index.js +47 -88
  90. package/es/raster/models/index.js +1 -1
  91. package/es/raster/models/raster.js +134 -202
  92. package/es/raster/models/rasterRgb.js +134 -208
  93. package/es/raster/models/rasterTerrainRgb.js +98 -153
  94. package/es/tile/core/BaseLayer.d.ts +1 -0
  95. package/es/tile/core/BaseLayer.js +206 -282
  96. package/es/tile/core/TileDebugLayer.js +12 -46
  97. package/es/tile/interaction/getRasterData.js +24 -31
  98. package/es/tile/interaction/utils.js +15 -33
  99. package/es/tile/service/TileLayerService.js +104 -177
  100. package/es/tile/service/TilePickService.js +99 -156
  101. package/es/tile/service/TileSourceService.js +17 -26
  102. package/es/tile/tile/DebugTile.js +41 -78
  103. package/es/tile/tile/ImageTile.js +33 -66
  104. package/es/tile/tile/MaskTile.js +47 -81
  105. package/es/tile/tile/RasterRGBTile.js +40 -71
  106. package/es/tile/tile/RasterTerrainRGBTile.js +33 -66
  107. package/es/tile/tile/RasterTile.js +69 -104
  108. package/es/tile/tile/Tile.d.ts +1 -1
  109. package/es/tile/tile/Tile.js +151 -232
  110. package/es/tile/tile/VectorTile.js +77 -124
  111. package/es/tile/tile/index.js +4 -2
  112. package/es/tile/utils/constants.js +1 -1
  113. package/es/tile/utils/utils.js +2 -2
  114. package/es/utils/blend.js +52 -47
  115. package/es/utils/collision-index.js +62 -70
  116. package/es/utils/extrude_polyline.js +441 -471
  117. package/es/utils/grid-index.js +97 -123
  118. package/es/utils/identityScale.js +5 -5
  119. package/es/utils/load-image.js +15 -39
  120. package/es/utils/multiPassRender.js +7 -9
  121. package/es/utils/polylineNormal.js +40 -43
  122. package/es/utils/rampcolor_legend.js +5 -4
  123. package/es/utils/simpleLine.js +53 -66
  124. package/es/utils/symbol-layout.js +95 -117
  125. package/es/wind/index.js +28 -71
  126. package/es/wind/models/index.js +1 -1
  127. package/es/wind/models/utils.js +36 -34
  128. package/es/wind/models/wind.js +203 -260
  129. package/es/wind/models/windRender.js +258 -269
  130. package/es/wind/models/windShader.js +145 -6
  131. package/lib/canvas/index.d.ts +18 -0
  132. package/lib/canvas/index.js +64 -113
  133. package/lib/canvas/models/canvas.d.ts +23 -0
  134. package/lib/canvas/models/canvas.js +97 -136
  135. package/lib/canvas/models/constants.d.ts +2 -0
  136. package/lib/canvas/models/constants.js +1 -1
  137. package/lib/canvas/models/index.d.ts +2 -0
  138. package/lib/canvas/models/index.js +2 -2
  139. package/lib/citybuliding/building.d.ts +7 -0
  140. package/lib/citybuliding/building.js +22 -58
  141. package/lib/citybuliding/models/build.d.ts +17 -0
  142. package/lib/citybuliding/models/build.js +144 -199
  143. package/lib/core/BaseLayer.d.ts +247 -0
  144. package/lib/core/BaseLayer.js +1115 -1405
  145. package/lib/core/BaseModel.d.ts +82 -0
  146. package/lib/core/BaseModel.js +262 -316
  147. package/lib/core/CommonStyleAttribute.d.ts +20 -0
  148. package/lib/core/CommonStyleAttribute.js +25 -18
  149. package/lib/core/LayerPickService.d.ts +12 -0
  150. package/lib/core/LayerPickService.js +93 -141
  151. package/lib/core/TextureService.d.ts +15 -0
  152. package/lib/core/TextureService.js +59 -68
  153. package/lib/core/constant.d.ts +6 -0
  154. package/lib/core/constant.js +2 -2
  155. package/lib/core/interface.d.ts +282 -0
  156. package/lib/core/interface.js +5 -5
  157. package/lib/core/line_trangluation.d.ts +19 -0
  158. package/lib/core/line_trangluation.js +38 -43
  159. package/lib/core/schema.d.ts +27 -0
  160. package/lib/core/shape/Path.d.ts +39 -0
  161. package/lib/core/shape/Path.js +21 -14
  162. package/lib/core/shape/arrow.d.ts +25 -0
  163. package/lib/core/shape/arrow.js +50 -62
  164. package/lib/core/shape/extrude.d.ts +17 -0
  165. package/lib/core/shape/extrude.js +54 -63
  166. package/lib/core/triangulation.d.ts +136 -0
  167. package/lib/core/triangulation.js +194 -174
  168. package/lib/core/utils.d.ts +4 -0
  169. package/lib/core/utils.js +5 -5
  170. package/lib/earth/index.d.ts +22 -0
  171. package/lib/earth/index.js +37 -73
  172. package/lib/earth/models/atmosphere.d.ts +15 -0
  173. package/lib/earth/models/atmosphere.js +100 -148
  174. package/lib/earth/models/base.d.ts +22 -0
  175. package/lib/earth/models/base.js +150 -202
  176. package/lib/earth/models/bloomsphere.d.ts +15 -0
  177. package/lib/earth/models/bloomsphere.js +99 -147
  178. package/lib/earth/utils.d.ts +26 -0
  179. package/lib/earth/utils.js +37 -39
  180. package/lib/geometry/index.d.ts +22 -0
  181. package/lib/geometry/index.js +38 -75
  182. package/lib/geometry/models/billboard.d.ts +24 -0
  183. package/lib/geometry/models/billboard.js +149 -204
  184. package/lib/geometry/models/index.d.ts +5 -0
  185. package/lib/geometry/models/index.js +1 -1
  186. package/lib/geometry/models/plane.d.ts +43 -0
  187. package/lib/geometry/models/plane.js +280 -357
  188. package/lib/geometry/models/sprite.d.ts +48 -0
  189. package/lib/geometry/models/sprite.js +184 -240
  190. package/lib/heatmap/index.d.ts +13 -0
  191. package/lib/heatmap/index.js +74 -122
  192. package/lib/heatmap/models/grid.d.ts +15 -0
  193. package/lib/heatmap/models/grid.js +68 -118
  194. package/lib/heatmap/models/grid3d.d.ts +15 -0
  195. package/lib/heatmap/models/grid3d.js +103 -151
  196. package/lib/heatmap/models/heatmap.d.ts +27 -0
  197. package/lib/heatmap/models/heatmap.js +400 -455
  198. package/lib/heatmap/models/hexagon.d.ts +15 -0
  199. package/lib/heatmap/models/hexagon.js +69 -119
  200. package/lib/heatmap/models/index.d.ts +5 -0
  201. package/lib/heatmap/models/index.js +1 -1
  202. package/lib/heatmap/triangulation.d.ts +5 -0
  203. package/lib/heatmap/triangulation.js +20 -20
  204. package/lib/image/index.d.ts +9 -0
  205. package/lib/image/index.js +25 -62
  206. package/lib/image/models/image.d.ts +17 -0
  207. package/lib/image/models/image.js +101 -163
  208. package/lib/image/models/index.d.ts +5 -0
  209. package/lib/image/models/index.js +1 -1
  210. package/lib/index.d.ts +18 -0
  211. package/lib/index.js +17 -17
  212. package/lib/line/index.d.ts +36 -0
  213. package/lib/line/index.js +67 -106
  214. package/lib/line/models/arc.d.ts +22 -0
  215. package/lib/line/models/arc.js +202 -248
  216. package/lib/line/models/arc_3d.d.ts +22 -0
  217. package/lib/line/models/arc_3d.js +193 -242
  218. package/lib/line/models/flow.d.ts +14 -0
  219. package/lib/line/models/flow.js +103 -153
  220. package/lib/line/models/great_circle.d.ts +17 -0
  221. package/lib/line/models/great_circle.js +185 -234
  222. package/lib/line/models/index.d.ts +5 -0
  223. package/lib/line/models/index.js +1 -1
  224. package/lib/line/models/line.d.ts +27 -0
  225. package/lib/line/models/line.js +233 -285
  226. package/lib/line/models/simple_line.d.ts +19 -0
  227. package/lib/line/models/simple_line.js +144 -192
  228. package/lib/line/models/wall.d.ts +17 -0
  229. package/lib/line/models/wall.js +223 -273
  230. package/lib/line/shaders/line/line_vert.glsl +0 -2
  231. package/lib/line/shaders/wall/wall_vert.glsl +15 -0
  232. package/lib/mask/index.d.ts +16 -0
  233. package/lib/mask/index.js +18 -53
  234. package/lib/mask/models/fill.d.ts +18 -0
  235. package/lib/mask/models/fill.js +53 -108
  236. package/lib/mask/models/index.d.ts +5 -0
  237. package/lib/mask/models/index.js +1 -1
  238. package/lib/plugins/DataMappingPlugin.d.ts +13 -0
  239. package/lib/plugins/DataMappingPlugin.js +206 -250
  240. package/lib/plugins/DataSourcePlugin.d.ts +6 -0
  241. package/lib/plugins/DataSourcePlugin.js +65 -91
  242. package/lib/plugins/FeatureScalePlugin.d.ts +20 -0
  243. package/lib/plugins/FeatureScalePlugin.js +261 -304
  244. package/lib/plugins/LayerAnimateStylePlugin.d.ts +4 -0
  245. package/lib/plugins/LayerAnimateStylePlugin.js +13 -21
  246. package/lib/plugins/LayerMaskPlugin.d.ts +7 -0
  247. package/lib/plugins/LayerMaskPlugin.js +16 -24
  248. package/lib/plugins/LayerModelPlugin.d.ts +10 -0
  249. package/lib/plugins/LayerModelPlugin.js +53 -135
  250. package/lib/plugins/LayerStylePlugin.d.ts +7 -0
  251. package/lib/plugins/LayerStylePlugin.js +15 -23
  252. package/lib/plugins/LightingPlugin.d.ts +35 -0
  253. package/lib/plugins/LightingPlugin.js +27 -36
  254. package/lib/plugins/MultiPassRendererPlugin.d.ts +22 -0
  255. package/lib/plugins/MultiPassRendererPlugin.js +35 -38
  256. package/lib/plugins/PixelPickingPlugin.d.ts +11 -0
  257. package/lib/plugins/PixelPickingPlugin.js +130 -150
  258. package/lib/plugins/RegisterStyleAttributePlugin.d.ts +11 -0
  259. package/lib/plugins/RegisterStyleAttributePlugin.js +81 -96
  260. package/lib/plugins/ShaderUniformPlugin.d.ts +22 -0
  261. package/lib/plugins/ShaderUniformPlugin.js +160 -130
  262. package/lib/plugins/UpdateModelPlugin.d.ts +7 -0
  263. package/lib/plugins/UpdateModelPlugin.js +17 -26
  264. package/lib/plugins/UpdateStyleAttributePlugin.d.ts +9 -0
  265. package/lib/plugins/UpdateStyleAttributePlugin.js +48 -65
  266. package/lib/plugins/index.d.ts +15 -0
  267. package/lib/point/index.d.ts +33 -0
  268. package/lib/point/index.js +120 -182
  269. package/lib/point/models/billboard_point.d.ts +21 -0
  270. package/lib/point/models/billboard_point.js +74 -127
  271. package/lib/point/models/earthExtrude.d.ts +16 -0
  272. package/lib/point/models/earthExtrude.js +172 -220
  273. package/lib/point/models/earthFill.d.ts +15 -0
  274. package/lib/point/models/earthFill.js +138 -192
  275. package/lib/point/models/extrude.d.ts +16 -0
  276. package/lib/point/models/extrude.js +169 -217
  277. package/lib/point/models/fill.d.ts +31 -0
  278. package/lib/point/models/fill.js +155 -210
  279. package/lib/point/models/fillImage.d.ts +26 -0
  280. package/lib/point/models/fillImage.js +159 -211
  281. package/lib/point/models/image.d.ts +18 -0
  282. package/lib/point/models/image.js +129 -180
  283. package/lib/point/models/index.d.ts +5 -0
  284. package/lib/point/models/index.js +1 -1
  285. package/lib/point/models/normal.d.ts +22 -0
  286. package/lib/point/models/normal.js +69 -122
  287. package/lib/point/models/radar.d.ts +22 -0
  288. package/lib/point/models/radar.js +95 -148
  289. package/lib/point/models/text.d.ts +69 -0
  290. package/lib/point/models/text.js +449 -578
  291. package/lib/point/shape/extrude.d.ts +15 -0
  292. package/lib/point/shape/extrude.js +19 -25
  293. package/lib/polygon/index.d.ts +18 -0
  294. package/lib/polygon/index.js +63 -99
  295. package/lib/polygon/models/extrude.d.ts +25 -0
  296. package/lib/polygon/models/extrude.js +210 -281
  297. package/lib/polygon/models/extrusion.d.ts +24 -0
  298. package/lib/polygon/models/extrusion.js +97 -142
  299. package/lib/polygon/models/fill.d.ts +18 -0
  300. package/lib/polygon/models/fill.js +104 -154
  301. package/lib/polygon/models/index.d.ts +5 -0
  302. package/lib/polygon/models/index.js +1 -1
  303. package/lib/polygon/models/ocean.d.ts +23 -0
  304. package/lib/polygon/models/ocean.js +141 -198
  305. package/lib/polygon/models/water.d.ts +21 -0
  306. package/lib/polygon/models/water.js +122 -179
  307. package/lib/raster/buffers/triangulation.d.ts +6 -0
  308. package/lib/raster/buffers/triangulation.js +13 -11
  309. package/lib/raster/index.d.ts +11 -0
  310. package/lib/raster/index.js +49 -88
  311. package/lib/raster/models/index.d.ts +5 -0
  312. package/lib/raster/models/index.js +1 -1
  313. package/lib/raster/models/raster.d.ts +21 -0
  314. package/lib/raster/models/raster.js +136 -202
  315. package/lib/raster/models/rasterRgb.d.ts +21 -0
  316. package/lib/raster/models/rasterRgb.js +136 -208
  317. package/lib/raster/models/rasterTerrainRgb.d.ts +16 -0
  318. package/lib/raster/models/rasterTerrainRgb.js +100 -153
  319. package/lib/tile/core/BaseLayer.d.ts +48 -0
  320. package/lib/tile/core/BaseLayer.js +207 -281
  321. package/lib/tile/core/TileDebugLayer.d.ts +15 -0
  322. package/lib/tile/core/TileDebugLayer.js +14 -46
  323. package/lib/tile/interaction/getFeatureData.d.ts +0 -0
  324. package/lib/tile/interaction/getRasterData.d.ts +4 -0
  325. package/lib/tile/interaction/getRasterData.js +24 -32
  326. package/lib/tile/interaction/utils.d.ts +11 -0
  327. package/lib/tile/interaction/utils.js +15 -34
  328. package/lib/tile/interface.d.ts +29 -0
  329. package/lib/tile/service/TileLayerService.d.ts +33 -0
  330. package/lib/tile/service/TileLayerService.js +105 -177
  331. package/lib/tile/service/TilePickService.d.ts +26 -0
  332. package/lib/tile/service/TilePickService.js +100 -156
  333. package/lib/tile/service/TileSourceService.d.ts +7 -0
  334. package/lib/tile/service/TileSourceService.js +20 -29
  335. package/lib/tile/tile/DebugTile.d.ts +16 -0
  336. package/lib/tile/tile/DebugTile.js +43 -78
  337. package/lib/tile/tile/ImageTile.d.ts +14 -0
  338. package/lib/tile/tile/ImageTile.js +35 -66
  339. package/lib/tile/tile/MaskTile.d.ts +18 -0
  340. package/lib/tile/tile/MaskTile.js +49 -81
  341. package/lib/tile/tile/RasterRGBTile.d.ts +11 -0
  342. package/lib/tile/tile/RasterRGBTile.js +42 -71
  343. package/lib/tile/tile/RasterTerrainRGBTile.d.ts +14 -0
  344. package/lib/tile/tile/RasterTerrainRGBTile.js +35 -66
  345. package/lib/tile/tile/RasterTile.d.ts +18 -0
  346. package/lib/tile/tile/RasterTile.js +71 -104
  347. package/lib/tile/tile/Tile.d.ts +114 -0
  348. package/lib/tile/tile/Tile.js +152 -231
  349. package/lib/tile/tile/VectorTile.d.ts +26 -0
  350. package/lib/tile/tile/VectorTile.js +79 -124
  351. package/lib/tile/tile/index.d.ts +12 -0
  352. package/lib/tile/tile/index.js +6 -4
  353. package/lib/tile/tile/util.d.ts +5 -0
  354. package/lib/tile/utils/constants.d.ts +1 -0
  355. package/lib/tile/utils/constants.js +1 -1
  356. package/lib/tile/utils/utils.d.ts +8 -0
  357. package/lib/tile/utils/utils.js +2 -2
  358. package/lib/utils/blend.d.ts +2 -0
  359. package/lib/utils/blend.js +52 -48
  360. package/lib/utils/collision-index.d.ts +47 -0
  361. package/lib/utils/collision-index.js +64 -69
  362. package/lib/utils/extrude_polyline.d.ts +68 -0
  363. package/lib/utils/extrude_polyline.js +442 -470
  364. package/lib/utils/grid-index.d.ts +28 -0
  365. package/lib/utils/grid-index.js +97 -123
  366. package/lib/utils/identityScale.d.ts +8 -0
  367. package/lib/utils/identityScale.js +5 -5
  368. package/lib/utils/load-image.d.ts +1 -0
  369. package/lib/utils/load-image.js +15 -39
  370. package/lib/utils/multiPassRender.d.ts +16 -0
  371. package/lib/utils/multiPassRender.js +7 -10
  372. package/lib/utils/polylineNormal.d.ts +9 -0
  373. package/lib/utils/polylineNormal.js +40 -44
  374. package/lib/utils/rampcolor_legend.d.ts +6 -0
  375. package/lib/utils/rampcolor_legend.js +5 -5
  376. package/lib/utils/simpleLine.d.ts +23 -0
  377. package/lib/utils/simpleLine.js +54 -65
  378. package/lib/utils/stencil.d.ts +7 -0
  379. package/lib/utils/symbol-layout.d.ts +43 -0
  380. package/lib/utils/symbol-layout.js +95 -117
  381. package/lib/wind/index.d.ts +11 -0
  382. package/lib/wind/index.js +30 -71
  383. package/lib/wind/models/index.d.ts +5 -0
  384. package/lib/wind/models/index.js +1 -1
  385. package/lib/wind/models/utils.d.ts +19 -0
  386. package/lib/wind/models/utils.js +36 -34
  387. package/lib/wind/models/wind.d.ts +24 -0
  388. package/lib/wind/models/wind.js +205 -260
  389. package/lib/wind/models/windRender.d.ts +104 -0
  390. package/lib/wind/models/windRender.js +261 -272
  391. package/lib/wind/models/windShader.d.ts +12 -0
  392. package/lib/wind/models/windShader.js +145 -6
  393. package/package.json +16 -19
  394. package/CHANGELOG.md +0 -492
  395. package/LICENSE.md +0 -21
  396. package/es/glsl.d.ts +0 -5
  397. package/lib/glsl.d.ts +0 -5
@@ -0,0 +1,48 @@
1
+ import type { IModel, IModelUniform, ITexture2D } from '@antv/l7-core';
2
+ import BaseModel from '../../core/BaseModel';
3
+ declare enum SPRITE_ANIMATE_DIR {
4
+ 'UP' = "up",
5
+ 'DOWN' = "down"
6
+ }
7
+ export default class SpriteModel extends BaseModel {
8
+ protected texture: ITexture2D;
9
+ protected mapTexture: string | undefined;
10
+ protected positions: number[];
11
+ protected indices: number[];
12
+ protected timer: number;
13
+ protected spriteTop: number;
14
+ protected spriteUpdate: number;
15
+ protected spriteAnimate: SPRITE_ANIMATE_DIR;
16
+ initSprite(radius?: number, spriteCount?: number, lng?: number, lat?: number): {
17
+ indices: number[];
18
+ positions: number[];
19
+ };
20
+ planeGeometryUpdateTriangulation: () => {
21
+ vertices: number[];
22
+ indices: number[];
23
+ size: number;
24
+ };
25
+ /**
26
+ * Recalculate and update position attribute.
27
+ */
28
+ private updatePosition;
29
+ planeGeometryTriangulation: () => {
30
+ vertices: number[];
31
+ indices: number[];
32
+ size: number;
33
+ };
34
+ getUninforms(): IModelUniform;
35
+ protected getCommonUniformsInfo(): {
36
+ uniformsArray: number[];
37
+ uniformsLength: number;
38
+ uniformsOption: {
39
+ [key: string]: any;
40
+ };
41
+ };
42
+ clearModels(): void;
43
+ initModels(): Promise<IModel[]>;
44
+ buildModels(): Promise<IModel[]>;
45
+ updateTexture(mapTexture: string | undefined): void;
46
+ protected registerBuiltinAttributes(): string;
47
+ }
48
+ export {};
@@ -5,291 +5,235 @@ Object.defineProperty(exports, "__esModule", {
5
5
  value: true
6
6
  });
7
7
  exports.default = void 0;
8
- var _regenerator = _interopRequireDefault(require("@babel/runtime/regenerator"));
9
8
  var _asyncToGenerator2 = _interopRequireDefault(require("@babel/runtime/helpers/asyncToGenerator"));
10
9
  var _objectSpread2 = _interopRequireDefault(require("@babel/runtime/helpers/objectSpread2"));
11
- var _slicedToArray2 = _interopRequireDefault(require("@babel/runtime/helpers/slicedToArray"));
12
- var _toConsumableArray2 = _interopRequireDefault(require("@babel/runtime/helpers/toConsumableArray"));
13
- var _classCallCheck2 = _interopRequireDefault(require("@babel/runtime/helpers/classCallCheck"));
14
- var _createClass2 = _interopRequireDefault(require("@babel/runtime/helpers/createClass"));
15
- var _assertThisInitialized2 = _interopRequireDefault(require("@babel/runtime/helpers/assertThisInitialized"));
16
- var _inherits2 = _interopRequireDefault(require("@babel/runtime/helpers/inherits"));
17
- var _possibleConstructorReturn2 = _interopRequireDefault(require("@babel/runtime/helpers/possibleConstructorReturn"));
18
- var _getPrototypeOf2 = _interopRequireDefault(require("@babel/runtime/helpers/getPrototypeOf"));
19
10
  var _defineProperty2 = _interopRequireDefault(require("@babel/runtime/helpers/defineProperty"));
20
11
  var _l7Core = require("@antv/l7-core");
21
- var _BaseModel2 = _interopRequireDefault(require("../../core/BaseModel"));
22
- function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = (0, _getPrototypeOf2.default)(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = (0, _getPrototypeOf2.default)(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return (0, _possibleConstructorReturn2.default)(this, result); }; }
23
- function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
12
+ var _BaseModel = _interopRequireDefault(require("../../core/BaseModel"));
24
13
  /* babel-plugin-inline-import '../shaders/sprite_frag.glsl' */
25
- var spriteFrag = "\nlayout(std140) uniform commonUniforms {\n float u_opacity;\n float u_mapFlag;\n float u_Scale;\n};\nuniform sampler2D u_texture;\n\nin vec3 v_Color;\nin float v_d;\nout vec4 outputColor;\n\nvoid main() {\n\n if(v_d < 0.0) {\n discard;\n }\n\n if(u_mapFlag > 0.0) {\n outputColor = texture(SAMPLER_2D(u_texture), gl_PointCoord);\n outputColor.a *= u_opacity;\n } else {\n outputColor = vec4(v_Color, u_opacity);\n }\n}\n";
14
+ const spriteFrag = "\nlayout(std140) uniform commonUniforms {\n float u_opacity;\n float u_mapFlag;\n float u_Scale;\n};\nuniform sampler2D u_texture;\n\nin vec3 v_Color;\nin float v_d;\nout vec4 outputColor;\n\nvoid main() {\n\n if(v_d < 0.0) {\n discard;\n }\n\n if(u_mapFlag > 0.0) {\n outputColor = texture(SAMPLER_2D(u_texture), gl_PointCoord);\n outputColor.a *= u_opacity;\n } else {\n outputColor = vec4(v_Color, u_opacity);\n }\n}\n";
26
15
  /* babel-plugin-inline-import '../shaders/sprite_vert.glsl' */
27
- var spriteVert = "layout(location = 0) in vec3 a_Position;\nlayout(location = 1) in vec3 a_Color;\n\nlayout(std140) uniform commonUniforms {\n float u_opacity;\n float u_mapFlag;\n float u_Scale;\n};\n\nout vec3 v_Color;\nout float v_d;\n\n#pragma include \"projection\"\nvoid main() {\n v_Color = a_Color.xyz;\n \n vec4 project_pos = project_position(vec4(a_Position, 1.0));\n\n v_d = a_Position.z;\n\n gl_Position = project_common_position_to_clipspace_v2(vec4(project_pos.xy, a_Position.z, 1.0));\ngl_PointSize = pow((u_Zoom - 1.0), 2.0) * u_Scale;\n}\n";
16
+ const spriteVert = "layout(location = 0) in vec3 a_Position;\nlayout(location = 1) in vec3 a_Color;\n\nlayout(std140) uniform commonUniforms {\n float u_opacity;\n float u_mapFlag;\n float u_Scale;\n};\n\nout vec3 v_Color;\nout float v_d;\n\n#pragma include \"projection\"\nvoid main() {\n v_Color = a_Color.xyz;\n \n vec4 project_pos = project_position(vec4(a_Position, 1.0));\n\n v_d = a_Position.z;\n\n gl_Position = project_common_position_to_clipspace_v2(vec4(project_pos.xy, a_Position.z, 1.0));\ngl_PointSize = pow((u_Zoom - 1.0), 2.0) * u_Scale;\n}\n";
28
17
  var SPRITE_ANIMATE_DIR = /*#__PURE__*/function (SPRITE_ANIMATE_DIR) {
29
18
  SPRITE_ANIMATE_DIR["UP"] = "up";
30
19
  SPRITE_ANIMATE_DIR["DOWN"] = "down";
31
20
  return SPRITE_ANIMATE_DIR;
32
21
  }(SPRITE_ANIMATE_DIR || {});
33
- var SpriteModel = exports.default = /*#__PURE__*/function (_BaseModel) {
34
- (0, _inherits2.default)(SpriteModel, _BaseModel);
35
- var _super = _createSuper(SpriteModel);
36
- function SpriteModel() {
37
- var _this;
38
- (0, _classCallCheck2.default)(this, SpriteModel);
39
- for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
40
- args[_key] = arguments[_key];
41
- }
42
- _this = _super.call.apply(_super, [this].concat(args));
43
- (0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "planeGeometryUpdateTriangulation", function () {
44
- var _ref = _this.layer.getLayerConfig(),
45
- _ref$spriteBottom = _ref.spriteBottom,
46
- spriteBottom = _ref$spriteBottom === void 0 ? -100000 : _ref$spriteBottom;
47
- var updateZ = _this.spriteUpdate;
48
- var bottomZ = spriteBottom;
49
- var topZ = _this.spriteTop;
50
- for (var i = 0; i < _this.positions.length; i += 5) {
51
- if (_this.spriteAnimate === SPRITE_ANIMATE_DIR.UP) {
52
- _this.positions[i + 2] += updateZ;
53
- if (_this.positions[i + 2] > topZ) {
54
- _this.positions[i + 2] = bottomZ;
22
+ class SpriteModel extends _BaseModel.default {
23
+ constructor(...args) {
24
+ super(...args);
25
+ (0, _defineProperty2.default)(this, "texture", void 0);
26
+ (0, _defineProperty2.default)(this, "mapTexture", void 0);
27
+ (0, _defineProperty2.default)(this, "positions", void 0);
28
+ (0, _defineProperty2.default)(this, "indices", void 0);
29
+ (0, _defineProperty2.default)(this, "timer", void 0);
30
+ (0, _defineProperty2.default)(this, "spriteTop", void 0);
31
+ (0, _defineProperty2.default)(this, "spriteUpdate", void 0);
32
+ (0, _defineProperty2.default)(this, "spriteAnimate", void 0);
33
+ (0, _defineProperty2.default)(this, "planeGeometryUpdateTriangulation", () => {
34
+ const {
35
+ spriteBottom = -100000
36
+ } = this.layer.getLayerConfig();
37
+ const updateZ = this.spriteUpdate;
38
+ const bottomZ = spriteBottom;
39
+ const topZ = this.spriteTop;
40
+ for (let i = 0; i < this.positions.length; i += 5) {
41
+ if (this.spriteAnimate === SPRITE_ANIMATE_DIR.UP) {
42
+ this.positions[i + 2] += updateZ;
43
+ if (this.positions[i + 2] > topZ) {
44
+ this.positions[i + 2] = bottomZ;
55
45
  }
56
46
  } else {
57
- _this.positions[i + 2] -= updateZ;
58
- if (_this.positions[i + 2] < bottomZ) {
59
- _this.positions[i + 2] = topZ;
47
+ this.positions[i + 2] -= updateZ;
48
+ if (this.positions[i + 2] < bottomZ) {
49
+ this.positions[i + 2] = topZ;
60
50
  }
61
51
  }
62
52
  }
63
53
  return {
64
- vertices: _this.positions,
65
- indices: _this.indices,
54
+ vertices: this.positions,
55
+ indices: this.indices,
66
56
  size: 5
67
57
  };
68
58
  });
69
59
  /**
70
60
  * Recalculate and update position attribute.
71
61
  */
72
- (0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "updatePosition", function () {
62
+ (0, _defineProperty2.default)(this, "updatePosition", () => {
73
63
  var _this$styleAttributeS;
74
- _this.planeGeometryUpdateTriangulation();
75
- var vertexAttribute = (_this$styleAttributeS = _this.styleAttributeService.getLayerStyleAttribute('position')) === null || _this$styleAttributeS === void 0 ? void 0 : _this$styleAttributeS.vertexAttribute;
64
+ this.planeGeometryUpdateTriangulation();
65
+ const vertexAttribute = (_this$styleAttributeS = this.styleAttributeService.getLayerStyleAttribute('position')) === null || _this$styleAttributeS === void 0 ? void 0 : _this$styleAttributeS.vertexAttribute;
76
66
  if (vertexAttribute) {
77
67
  // [x1, y1, z1, x2, y2, z2...]
78
- var updated = [];
79
- for (var i = 0; i < _this.positions.length; i += 5) {
80
- updated.push(_this.positions[i], _this.positions[i + 1], _this.positions[i + 2]);
68
+ const updated = [];
69
+ for (let i = 0; i < this.positions.length; i += 5) {
70
+ updated.push(this.positions[i], this.positions[i + 1], this.positions[i + 2]);
81
71
  }
82
72
  vertexAttribute.updateBuffer({
83
73
  data: updated,
84
74
  offset: 0
85
75
  });
86
76
  }
87
- _this.layerService.throttleRenderLayers();
88
- _this.timer = requestAnimationFrame(_this.updatePosition);
77
+ this.layerService.throttleRenderLayers();
78
+ this.timer = requestAnimationFrame(this.updatePosition);
89
79
  });
90
- (0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "planeGeometryTriangulation", function () {
91
- var _this2;
92
- var _ref2 = _this.layer.getLayerConfig(),
93
- _ref2$center = _ref2.center,
94
- center = _ref2$center === void 0 ? [120, 30] : _ref2$center,
95
- _ref2$spriteCount = _ref2.spriteCount,
96
- spriteCount = _ref2$spriteCount === void 0 ? 100 : _ref2$spriteCount,
97
- _ref2$spriteRadius = _ref2.spriteRadius,
98
- spriteRadius = _ref2$spriteRadius === void 0 ? 10 : _ref2$spriteRadius;
99
- var _this$initSprite = (_this2 = _this).initSprite.apply(_this2, [spriteRadius, spriteCount].concat((0, _toConsumableArray2.default)(center))),
100
- indices = _this$initSprite.indices,
101
- positions = _this$initSprite.positions;
102
- _this.positions = positions;
103
- _this.indices = indices;
80
+ (0, _defineProperty2.default)(this, "planeGeometryTriangulation", () => {
81
+ const {
82
+ center = [120, 30],
83
+ spriteCount = 100,
84
+ spriteRadius = 10
85
+ } = this.layer.getLayerConfig();
86
+ const {
87
+ indices,
88
+ positions
89
+ } = this.initSprite(spriteRadius, spriteCount, ...center);
90
+ this.positions = positions;
91
+ this.indices = indices;
104
92
  return {
105
93
  vertices: positions,
106
- indices: indices,
94
+ indices,
107
95
  size: 5
108
96
  };
109
97
  });
110
- return _this;
111
98
  }
112
- (0, _createClass2.default)(SpriteModel, [{
113
- key: "initSprite",
114
- value: function initSprite() {
115
- var radius = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : 10;
116
- var spriteCount = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 100;
117
- var lng = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : 120;
118
- var lat = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : 30;
119
- var indices = [];
120
- var positions = [];
121
- var mapService = this.mapService;
122
- var heightLimit = this.spriteAnimate === SPRITE_ANIMATE_DIR.UP ? -this.spriteTop : this.spriteTop;
123
- for (var i = 0; i < spriteCount; i++) {
124
- var height = Math.random() * heightLimit;
125
- positions.push.apply(positions, (0, _toConsumableArray2.default)(getPos(height)));
126
- }
127
- for (var _i = 0; _i < spriteCount; _i++) {
128
- indices.push(_i);
129
- }
130
- function getPos(z) {
131
- var randomX = radius * Math.random();
132
- var randomY = radius * Math.random();
133
- var x = -radius / 2 + randomX;
134
- var y = -radius / 2 + randomY;
135
- if (mapService.version === 'GAODE2.x') {
136
- // @ts-ignore
137
- var _ref3 = mapService.lngLatToCoord([x + lng, -y + lat]),
138
- _ref4 = (0, _slicedToArray2.default)(_ref3, 2),
139
- a = _ref4[0],
140
- b = _ref4[1];
141
- return [a, b, z, 0, 0];
142
- } else {
143
- return [x + lng, -y + lat, z, 0, 0];
144
- }
145
- }
146
- return {
147
- indices: indices,
148
- positions: positions
149
- };
99
+ initSprite(radius = 10, spriteCount = 100, lng = 120, lat = 30) {
100
+ const indices = [];
101
+ const positions = [];
102
+ const mapService = this.mapService;
103
+ const heightLimit = this.spriteAnimate === SPRITE_ANIMATE_DIR.UP ? -this.spriteTop : this.spriteTop;
104
+ for (let i = 0; i < spriteCount; i++) {
105
+ const height = Math.random() * heightLimit;
106
+ positions.push(...getPos(height));
150
107
  }
151
- }, {
152
- key: "getUninforms",
153
- value: function getUninforms() {
154
- var commoninfo = this.getCommonUniformsInfo();
155
- var attributeInfo = this.getUniformsBufferInfo(this.getStyleAttribute());
156
- this.updateStyleUnifoms();
157
- return (0, _objectSpread2.default)((0, _objectSpread2.default)({}, commoninfo.uniformsOption), attributeInfo.uniformsOption);
108
+ for (let i = 0; i < spriteCount; i++) {
109
+ indices.push(i);
158
110
  }
159
- }, {
160
- key: "getCommonUniformsInfo",
161
- value: function getCommonUniformsInfo() {
162
- var _ref5 = this.layer.getLayerConfig(),
163
- opacity = _ref5.opacity,
164
- mapTexture = _ref5.mapTexture,
165
- _ref5$spriteScale = _ref5.spriteScale,
166
- spriteScale = _ref5$spriteScale === void 0 ? 1 : _ref5$spriteScale;
167
- if (this.mapTexture !== mapTexture) {
168
- var _this$texture;
169
- this.mapTexture = mapTexture;
170
- (_this$texture = this.texture) === null || _this$texture === void 0 || _this$texture.destroy();
171
- this.textures = [];
172
- this.updateTexture(mapTexture);
111
+ function getPos(z) {
112
+ const randomX = radius * Math.random();
113
+ const randomY = radius * Math.random();
114
+ const x = -radius / 2 + randomX;
115
+ const y = -radius / 2 + randomY;
116
+ if (mapService.version === 'GAODE2.x') {
117
+ // @ts-ignore
118
+ const [a, b] = mapService.lngLatToCoord([x + lng, -y + lat]);
119
+ return [a, b, z, 0, 0];
120
+ } else {
121
+ return [x + lng, -y + lat, z, 0, 0];
173
122
  }
174
- var commonOptions = {
175
- u_opacity: opacity || 1,
176
- u_mapFlag: mapTexture ? 1 : 0,
177
- u_Scale: spriteScale,
178
- u_texture: this.texture
179
- };
180
- this.textures = [this.texture];
181
- var commonBufferInfo = this.getUniformsBufferInfo(commonOptions);
182
- return commonBufferInfo;
183
123
  }
184
- }, {
185
- key: "clearModels",
186
- value: function clearModels() {
187
- var _this$texture2;
188
- cancelAnimationFrame(this.timer);
189
- (_this$texture2 = this.texture) === null || _this$texture2 === void 0 || _this$texture2.destroy();
124
+ return {
125
+ indices,
126
+ positions
127
+ };
128
+ }
129
+ getUninforms() {
130
+ const commoninfo = this.getCommonUniformsInfo();
131
+ const attributeInfo = this.getUniformsBufferInfo(this.getStyleAttribute());
132
+ this.updateStyleUnifoms();
133
+ return (0, _objectSpread2.default)((0, _objectSpread2.default)({}, commoninfo.uniformsOption), attributeInfo.uniformsOption);
134
+ }
135
+ getCommonUniformsInfo() {
136
+ const {
137
+ opacity,
138
+ mapTexture,
139
+ spriteScale = 1
140
+ } = this.layer.getLayerConfig();
141
+ if (this.mapTexture !== mapTexture) {
142
+ var _this$texture;
143
+ this.mapTexture = mapTexture;
144
+ (_this$texture = this.texture) === null || _this$texture === void 0 || _this$texture.destroy();
190
145
  this.textures = [];
146
+ this.updateTexture(mapTexture);
191
147
  }
192
- }, {
193
- key: "initModels",
194
- value: function () {
195
- var _initModels = (0, _asyncToGenerator2.default)( /*#__PURE__*/_regenerator.default.mark(function _callee() {
196
- var _this3 = this;
197
- var _ref6, mapTexture, _ref6$spriteTop, spriteTop, _ref6$spriteUpdate, spriteUpdate, _ref6$spriteAnimate, spriteAnimate, createTexture2D, model;
198
- return _regenerator.default.wrap(function _callee$(_context) {
199
- while (1) switch (_context.prev = _context.next) {
200
- case 0:
201
- _ref6 = this.layer.getLayerConfig(), mapTexture = _ref6.mapTexture, _ref6$spriteTop = _ref6.spriteTop, spriteTop = _ref6$spriteTop === void 0 ? 5000000 : _ref6$spriteTop, _ref6$spriteUpdate = _ref6.spriteUpdate, spriteUpdate = _ref6$spriteUpdate === void 0 ? 10000 : _ref6$spriteUpdate, _ref6$spriteAnimate = _ref6.spriteAnimate, spriteAnimate = _ref6$spriteAnimate === void 0 ? SPRITE_ANIMATE_DIR.DOWN : _ref6$spriteAnimate;
202
- this.initUniformsBuffer();
203
- this.mapTexture = mapTexture;
204
- this.spriteTop = spriteTop;
205
- this.spriteUpdate = spriteUpdate;
206
- spriteAnimate === 'up' ? this.spriteAnimate = SPRITE_ANIMATE_DIR.UP : this.spriteAnimate = SPRITE_ANIMATE_DIR.DOWN;
207
- createTexture2D = this.rendererService.createTexture2D;
208
- this.texture = createTexture2D({
209
- height: 0,
210
- width: 0
211
- });
212
- this.updateTexture(mapTexture);
213
- setTimeout(function () {
214
- _this3.updatePosition();
215
- }, 100);
216
- _context.next = 12;
217
- return this.layer.buildLayerModel({
218
- moduleName: 'geometrySprite',
219
- vertexShader: spriteVert,
220
- fragmentShader: spriteFrag,
221
- triangulation: this.planeGeometryTriangulation,
222
- inject: this.getInject(),
223
- primitive: _l7Core.gl.POINTS,
224
- depth: {
225
- enable: false
226
- },
227
- blend: this.getBlend()
228
- });
229
- case 12:
230
- model = _context.sent;
231
- return _context.abrupt("return", [model]);
232
- case 14:
233
- case "end":
234
- return _context.stop();
235
- }
236
- }, _callee, this);
237
- }));
238
- function initModels() {
239
- return _initModels.apply(this, arguments);
240
- }
241
- return initModels;
242
- }()
243
- }, {
244
- key: "buildModels",
245
- value: function () {
246
- var _buildModels = (0, _asyncToGenerator2.default)( /*#__PURE__*/_regenerator.default.mark(function _callee2() {
247
- return _regenerator.default.wrap(function _callee2$(_context2) {
248
- while (1) switch (_context2.prev = _context2.next) {
249
- case 0:
250
- return _context2.abrupt("return", this.initModels());
251
- case 1:
252
- case "end":
253
- return _context2.stop();
254
- }
255
- }, _callee2, this);
256
- }));
257
- function buildModels() {
258
- return _buildModels.apply(this, arguments);
259
- }
260
- return buildModels;
261
- }()
262
- }, {
263
- key: "updateTexture",
264
- value: function updateTexture(mapTexture) {
265
- var _this4 = this;
266
- var createTexture2D = this.rendererService.createTexture2D;
267
- if (mapTexture) {
268
- var img = new Image();
269
- img.crossOrigin = 'anonymous';
270
- img.onload = function () {
271
- _this4.texture = createTexture2D({
272
- data: img,
273
- width: img.width,
274
- height: img.height,
275
- wrapS: _l7Core.gl.CLAMP_TO_EDGE,
276
- wrapT: _l7Core.gl.CLAMP_TO_EDGE
277
- });
278
- _this4.layerService.reRender();
279
- };
280
- img.src = mapTexture;
281
- } else {
148
+ const commonOptions = {
149
+ u_opacity: opacity || 1,
150
+ u_mapFlag: mapTexture ? 1 : 0,
151
+ u_Scale: spriteScale,
152
+ u_texture: this.texture
153
+ };
154
+ this.textures = [this.texture];
155
+ const commonBufferInfo = this.getUniformsBufferInfo(commonOptions);
156
+ return commonBufferInfo;
157
+ }
158
+ clearModels() {
159
+ var _this$texture2;
160
+ cancelAnimationFrame(this.timer);
161
+ (_this$texture2 = this.texture) === null || _this$texture2 === void 0 || _this$texture2.destroy();
162
+ this.textures = [];
163
+ }
164
+ initModels() {
165
+ var _this = this;
166
+ return (0, _asyncToGenerator2.default)(function* () {
167
+ const {
168
+ mapTexture,
169
+ spriteTop = 5000000,
170
+ spriteUpdate = 10000,
171
+ spriteAnimate = SPRITE_ANIMATE_DIR.DOWN
172
+ } = _this.layer.getLayerConfig();
173
+ _this.initUniformsBuffer();
174
+ _this.mapTexture = mapTexture;
175
+ _this.spriteTop = spriteTop;
176
+ _this.spriteUpdate = spriteUpdate;
177
+ spriteAnimate === 'up' ? _this.spriteAnimate = SPRITE_ANIMATE_DIR.UP : _this.spriteAnimate = SPRITE_ANIMATE_DIR.DOWN;
178
+ const {
179
+ createTexture2D
180
+ } = _this.rendererService;
181
+ _this.texture = createTexture2D({
182
+ height: 0,
183
+ width: 0
184
+ });
185
+ _this.updateTexture(mapTexture);
186
+ setTimeout(() => {
187
+ _this.updatePosition();
188
+ }, 100);
189
+ const model = yield _this.layer.buildLayerModel({
190
+ moduleName: 'geometrySprite',
191
+ vertexShader: spriteVert,
192
+ fragmentShader: spriteFrag,
193
+ triangulation: _this.planeGeometryTriangulation,
194
+ inject: _this.getInject(),
195
+ primitive: _l7Core.gl.POINTS,
196
+ depth: {
197
+ enable: false
198
+ },
199
+ blend: _this.getBlend()
200
+ });
201
+ return [model];
202
+ })();
203
+ }
204
+ buildModels() {
205
+ var _this2 = this;
206
+ return (0, _asyncToGenerator2.default)(function* () {
207
+ return _this2.initModels();
208
+ })();
209
+ }
210
+ updateTexture(mapTexture) {
211
+ const {
212
+ createTexture2D
213
+ } = this.rendererService;
214
+ if (mapTexture) {
215
+ const img = new Image();
216
+ img.crossOrigin = 'anonymous';
217
+ img.onload = () => {
282
218
  this.texture = createTexture2D({
283
- width: 1,
284
- height: 1
219
+ data: img,
220
+ width: img.width,
221
+ height: img.height,
222
+ wrapS: _l7Core.gl.CLAMP_TO_EDGE,
223
+ wrapT: _l7Core.gl.CLAMP_TO_EDGE
285
224
  });
286
- }
287
- }
288
- }, {
289
- key: "registerBuiltinAttributes",
290
- value: function registerBuiltinAttributes() {
291
- return '';
225
+ this.layerService.reRender();
226
+ };
227
+ img.src = mapTexture;
228
+ } else {
229
+ this.texture = createTexture2D({
230
+ width: 1,
231
+ height: 1
232
+ });
292
233
  }
293
- }]);
294
- return SpriteModel;
295
- }(_BaseModel2.default);
234
+ }
235
+ registerBuiltinAttributes() {
236
+ return '';
237
+ }
238
+ }
239
+ exports.default = SpriteModel;
@@ -0,0 +1,13 @@
1
+ import type { IAttributeAndElements, ILegend, IRenderOptions } from '@antv/l7-core';
2
+ import BaseLayer from '../core/BaseLayer';
3
+ import type { IHeatMapLayerStyleOptions } from '../core/interface';
4
+ import type { HeatMapModelType } from './models';
5
+ export default class HeatMapLayer extends BaseLayer<IHeatMapLayerStyleOptions> {
6
+ type: string;
7
+ buildModels(): Promise<void>;
8
+ prerender(): void;
9
+ renderModels(options?: Partial<IRenderOptions>): this;
10
+ updateModelData(data: IAttributeAndElements): void;
11
+ getModelType(): HeatMapModelType;
12
+ getLegend(name: string): ILegend;
13
+ }