@antv/l7-layers 2.21.0 → 2.21.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (397) hide show
  1. package/es/canvas/index.js +60 -113
  2. package/es/canvas/models/canvas.js +95 -135
  3. package/es/canvas/models/constants.js +1 -1
  4. package/es/citybuliding/building.js +20 -58
  5. package/es/citybuliding/models/build.js +142 -199
  6. package/es/core/BaseLayer.d.ts +2 -1
  7. package/es/core/BaseLayer.js +1113 -1405
  8. package/es/core/BaseModel.js +262 -318
  9. package/es/core/CommonStyleAttribute.js +25 -18
  10. package/es/core/LayerPickService.js +92 -142
  11. package/es/core/TextureService.js +58 -69
  12. package/es/core/constant.js +2 -2
  13. package/es/core/interface.js +5 -5
  14. package/es/core/line_trangluation.js +38 -43
  15. package/es/core/shape/Path.js +21 -13
  16. package/es/core/shape/arrow.js +50 -62
  17. package/es/core/shape/extrude.js +54 -63
  18. package/es/core/triangulation.js +192 -171
  19. package/es/core/utils.js +5 -5
  20. package/es/earth/index.js +35 -73
  21. package/es/earth/models/atmosphere.js +98 -148
  22. package/es/earth/models/base.js +148 -202
  23. package/es/earth/models/bloomsphere.js +97 -147
  24. package/es/earth/utils.js +37 -38
  25. package/es/geometry/index.js +36 -75
  26. package/es/geometry/models/billboard.js +147 -204
  27. package/es/geometry/models/index.js +1 -1
  28. package/es/geometry/models/plane.js +277 -357
  29. package/es/geometry/models/sprite.js +182 -240
  30. package/es/heatmap/index.js +72 -122
  31. package/es/heatmap/models/grid.js +66 -118
  32. package/es/heatmap/models/grid3d.js +101 -151
  33. package/es/heatmap/models/heatmap.js +398 -455
  34. package/es/heatmap/models/hexagon.js +67 -119
  35. package/es/heatmap/models/index.js +1 -1
  36. package/es/heatmap/triangulation.js +20 -20
  37. package/es/image/index.js +23 -62
  38. package/es/image/models/image.js +99 -163
  39. package/es/image/models/index.js +1 -1
  40. package/es/line/index.js +65 -106
  41. package/es/line/models/arc.js +200 -248
  42. package/es/line/models/arc_3d.js +190 -242
  43. package/es/line/models/flow.js +101 -153
  44. package/es/line/models/great_circle.js +183 -234
  45. package/es/line/models/index.js +1 -1
  46. package/es/line/models/line.js +232 -288
  47. package/es/line/models/simple_line.js +142 -192
  48. package/es/line/models/wall.js +221 -273
  49. package/es/line/shaders/line/line_vert.glsl +0 -2
  50. package/es/line/shaders/wall/wall_vert.glsl +15 -0
  51. package/es/mask/index.js +16 -53
  52. package/es/mask/models/fill.js +51 -108
  53. package/es/mask/models/index.js +1 -1
  54. package/es/plugins/DataMappingPlugin.js +205 -251
  55. package/es/plugins/DataSourcePlugin.js +64 -92
  56. package/es/plugins/FeatureScalePlugin.js +258 -302
  57. package/es/plugins/LayerAnimateStylePlugin.js +12 -22
  58. package/es/plugins/LayerMaskPlugin.js +15 -24
  59. package/es/plugins/LayerModelPlugin.js +52 -136
  60. package/es/plugins/LayerStylePlugin.js +14 -23
  61. package/es/plugins/LightingPlugin.js +26 -37
  62. package/es/plugins/MultiPassRendererPlugin.js +34 -39
  63. package/es/plugins/PixelPickingPlugin.js +129 -151
  64. package/es/plugins/RegisterStyleAttributePlugin.js +80 -96
  65. package/es/plugins/ShaderUniformPlugin.js +159 -131
  66. package/es/plugins/UpdateModelPlugin.js +16 -26
  67. package/es/plugins/UpdateStyleAttributePlugin.js +47 -65
  68. package/es/point/index.js +118 -182
  69. package/es/point/models/billboard_point.js +72 -127
  70. package/es/point/models/earthExtrude.js +170 -220
  71. package/es/point/models/earthFill.js +136 -192
  72. package/es/point/models/extrude.js +167 -217
  73. package/es/point/models/fill.js +153 -210
  74. package/es/point/models/fillImage.js +156 -211
  75. package/es/point/models/image.js +127 -180
  76. package/es/point/models/index.js +1 -1
  77. package/es/point/models/normal.js +67 -122
  78. package/es/point/models/radar.js +93 -148
  79. package/es/point/models/text.js +447 -578
  80. package/es/point/shape/extrude.js +19 -25
  81. package/es/polygon/index.js +61 -99
  82. package/es/polygon/models/extrude.js +208 -281
  83. package/es/polygon/models/extrusion.js +95 -142
  84. package/es/polygon/models/fill.js +103 -155
  85. package/es/polygon/models/index.js +1 -2
  86. package/es/polygon/models/ocean.js +139 -198
  87. package/es/polygon/models/water.js +120 -179
  88. package/es/raster/buffers/triangulation.js +13 -11
  89. package/es/raster/index.js +47 -88
  90. package/es/raster/models/index.js +1 -1
  91. package/es/raster/models/raster.js +134 -202
  92. package/es/raster/models/rasterRgb.js +134 -208
  93. package/es/raster/models/rasterTerrainRgb.js +98 -153
  94. package/es/tile/core/BaseLayer.d.ts +1 -0
  95. package/es/tile/core/BaseLayer.js +206 -282
  96. package/es/tile/core/TileDebugLayer.js +12 -46
  97. package/es/tile/interaction/getRasterData.js +24 -31
  98. package/es/tile/interaction/utils.js +15 -33
  99. package/es/tile/service/TileLayerService.js +104 -177
  100. package/es/tile/service/TilePickService.js +99 -156
  101. package/es/tile/service/TileSourceService.js +17 -26
  102. package/es/tile/tile/DebugTile.js +41 -78
  103. package/es/tile/tile/ImageTile.js +33 -66
  104. package/es/tile/tile/MaskTile.js +47 -81
  105. package/es/tile/tile/RasterRGBTile.js +40 -71
  106. package/es/tile/tile/RasterTerrainRGBTile.js +33 -66
  107. package/es/tile/tile/RasterTile.js +69 -104
  108. package/es/tile/tile/Tile.d.ts +1 -1
  109. package/es/tile/tile/Tile.js +151 -232
  110. package/es/tile/tile/VectorTile.js +77 -124
  111. package/es/tile/tile/index.js +4 -2
  112. package/es/tile/utils/constants.js +1 -1
  113. package/es/tile/utils/utils.js +2 -2
  114. package/es/utils/blend.js +52 -47
  115. package/es/utils/collision-index.js +62 -70
  116. package/es/utils/extrude_polyline.js +441 -471
  117. package/es/utils/grid-index.js +97 -123
  118. package/es/utils/identityScale.js +5 -5
  119. package/es/utils/load-image.js +15 -39
  120. package/es/utils/multiPassRender.js +7 -9
  121. package/es/utils/polylineNormal.js +40 -43
  122. package/es/utils/rampcolor_legend.js +5 -4
  123. package/es/utils/simpleLine.js +53 -66
  124. package/es/utils/symbol-layout.js +95 -117
  125. package/es/wind/index.js +28 -71
  126. package/es/wind/models/index.js +1 -1
  127. package/es/wind/models/utils.js +36 -34
  128. package/es/wind/models/wind.js +203 -260
  129. package/es/wind/models/windRender.js +258 -269
  130. package/es/wind/models/windShader.js +145 -6
  131. package/lib/canvas/index.d.ts +18 -0
  132. package/lib/canvas/index.js +64 -113
  133. package/lib/canvas/models/canvas.d.ts +23 -0
  134. package/lib/canvas/models/canvas.js +97 -136
  135. package/lib/canvas/models/constants.d.ts +2 -0
  136. package/lib/canvas/models/constants.js +1 -1
  137. package/lib/canvas/models/index.d.ts +2 -0
  138. package/lib/canvas/models/index.js +2 -2
  139. package/lib/citybuliding/building.d.ts +7 -0
  140. package/lib/citybuliding/building.js +22 -58
  141. package/lib/citybuliding/models/build.d.ts +17 -0
  142. package/lib/citybuliding/models/build.js +144 -199
  143. package/lib/core/BaseLayer.d.ts +247 -0
  144. package/lib/core/BaseLayer.js +1115 -1405
  145. package/lib/core/BaseModel.d.ts +82 -0
  146. package/lib/core/BaseModel.js +262 -316
  147. package/lib/core/CommonStyleAttribute.d.ts +20 -0
  148. package/lib/core/CommonStyleAttribute.js +25 -18
  149. package/lib/core/LayerPickService.d.ts +12 -0
  150. package/lib/core/LayerPickService.js +93 -141
  151. package/lib/core/TextureService.d.ts +15 -0
  152. package/lib/core/TextureService.js +59 -68
  153. package/lib/core/constant.d.ts +6 -0
  154. package/lib/core/constant.js +2 -2
  155. package/lib/core/interface.d.ts +282 -0
  156. package/lib/core/interface.js +5 -5
  157. package/lib/core/line_trangluation.d.ts +19 -0
  158. package/lib/core/line_trangluation.js +38 -43
  159. package/lib/core/schema.d.ts +27 -0
  160. package/lib/core/shape/Path.d.ts +39 -0
  161. package/lib/core/shape/Path.js +21 -14
  162. package/lib/core/shape/arrow.d.ts +25 -0
  163. package/lib/core/shape/arrow.js +50 -62
  164. package/lib/core/shape/extrude.d.ts +17 -0
  165. package/lib/core/shape/extrude.js +54 -63
  166. package/lib/core/triangulation.d.ts +136 -0
  167. package/lib/core/triangulation.js +194 -174
  168. package/lib/core/utils.d.ts +4 -0
  169. package/lib/core/utils.js +5 -5
  170. package/lib/earth/index.d.ts +22 -0
  171. package/lib/earth/index.js +37 -73
  172. package/lib/earth/models/atmosphere.d.ts +15 -0
  173. package/lib/earth/models/atmosphere.js +100 -148
  174. package/lib/earth/models/base.d.ts +22 -0
  175. package/lib/earth/models/base.js +150 -202
  176. package/lib/earth/models/bloomsphere.d.ts +15 -0
  177. package/lib/earth/models/bloomsphere.js +99 -147
  178. package/lib/earth/utils.d.ts +26 -0
  179. package/lib/earth/utils.js +37 -39
  180. package/lib/geometry/index.d.ts +22 -0
  181. package/lib/geometry/index.js +38 -75
  182. package/lib/geometry/models/billboard.d.ts +24 -0
  183. package/lib/geometry/models/billboard.js +149 -204
  184. package/lib/geometry/models/index.d.ts +5 -0
  185. package/lib/geometry/models/index.js +1 -1
  186. package/lib/geometry/models/plane.d.ts +43 -0
  187. package/lib/geometry/models/plane.js +280 -357
  188. package/lib/geometry/models/sprite.d.ts +48 -0
  189. package/lib/geometry/models/sprite.js +184 -240
  190. package/lib/heatmap/index.d.ts +13 -0
  191. package/lib/heatmap/index.js +74 -122
  192. package/lib/heatmap/models/grid.d.ts +15 -0
  193. package/lib/heatmap/models/grid.js +68 -118
  194. package/lib/heatmap/models/grid3d.d.ts +15 -0
  195. package/lib/heatmap/models/grid3d.js +103 -151
  196. package/lib/heatmap/models/heatmap.d.ts +27 -0
  197. package/lib/heatmap/models/heatmap.js +400 -455
  198. package/lib/heatmap/models/hexagon.d.ts +15 -0
  199. package/lib/heatmap/models/hexagon.js +69 -119
  200. package/lib/heatmap/models/index.d.ts +5 -0
  201. package/lib/heatmap/models/index.js +1 -1
  202. package/lib/heatmap/triangulation.d.ts +5 -0
  203. package/lib/heatmap/triangulation.js +20 -20
  204. package/lib/image/index.d.ts +9 -0
  205. package/lib/image/index.js +25 -62
  206. package/lib/image/models/image.d.ts +17 -0
  207. package/lib/image/models/image.js +101 -163
  208. package/lib/image/models/index.d.ts +5 -0
  209. package/lib/image/models/index.js +1 -1
  210. package/lib/index.d.ts +18 -0
  211. package/lib/index.js +17 -17
  212. package/lib/line/index.d.ts +36 -0
  213. package/lib/line/index.js +67 -106
  214. package/lib/line/models/arc.d.ts +22 -0
  215. package/lib/line/models/arc.js +202 -248
  216. package/lib/line/models/arc_3d.d.ts +22 -0
  217. package/lib/line/models/arc_3d.js +193 -242
  218. package/lib/line/models/flow.d.ts +14 -0
  219. package/lib/line/models/flow.js +103 -153
  220. package/lib/line/models/great_circle.d.ts +17 -0
  221. package/lib/line/models/great_circle.js +185 -234
  222. package/lib/line/models/index.d.ts +5 -0
  223. package/lib/line/models/index.js +1 -1
  224. package/lib/line/models/line.d.ts +27 -0
  225. package/lib/line/models/line.js +233 -285
  226. package/lib/line/models/simple_line.d.ts +19 -0
  227. package/lib/line/models/simple_line.js +144 -192
  228. package/lib/line/models/wall.d.ts +17 -0
  229. package/lib/line/models/wall.js +223 -273
  230. package/lib/line/shaders/line/line_vert.glsl +0 -2
  231. package/lib/line/shaders/wall/wall_vert.glsl +15 -0
  232. package/lib/mask/index.d.ts +16 -0
  233. package/lib/mask/index.js +18 -53
  234. package/lib/mask/models/fill.d.ts +18 -0
  235. package/lib/mask/models/fill.js +53 -108
  236. package/lib/mask/models/index.d.ts +5 -0
  237. package/lib/mask/models/index.js +1 -1
  238. package/lib/plugins/DataMappingPlugin.d.ts +13 -0
  239. package/lib/plugins/DataMappingPlugin.js +206 -250
  240. package/lib/plugins/DataSourcePlugin.d.ts +6 -0
  241. package/lib/plugins/DataSourcePlugin.js +65 -91
  242. package/lib/plugins/FeatureScalePlugin.d.ts +20 -0
  243. package/lib/plugins/FeatureScalePlugin.js +261 -304
  244. package/lib/plugins/LayerAnimateStylePlugin.d.ts +4 -0
  245. package/lib/plugins/LayerAnimateStylePlugin.js +13 -21
  246. package/lib/plugins/LayerMaskPlugin.d.ts +7 -0
  247. package/lib/plugins/LayerMaskPlugin.js +16 -24
  248. package/lib/plugins/LayerModelPlugin.d.ts +10 -0
  249. package/lib/plugins/LayerModelPlugin.js +53 -135
  250. package/lib/plugins/LayerStylePlugin.d.ts +7 -0
  251. package/lib/plugins/LayerStylePlugin.js +15 -23
  252. package/lib/plugins/LightingPlugin.d.ts +35 -0
  253. package/lib/plugins/LightingPlugin.js +27 -36
  254. package/lib/plugins/MultiPassRendererPlugin.d.ts +22 -0
  255. package/lib/plugins/MultiPassRendererPlugin.js +35 -38
  256. package/lib/plugins/PixelPickingPlugin.d.ts +11 -0
  257. package/lib/plugins/PixelPickingPlugin.js +130 -150
  258. package/lib/plugins/RegisterStyleAttributePlugin.d.ts +11 -0
  259. package/lib/plugins/RegisterStyleAttributePlugin.js +81 -96
  260. package/lib/plugins/ShaderUniformPlugin.d.ts +22 -0
  261. package/lib/plugins/ShaderUniformPlugin.js +160 -130
  262. package/lib/plugins/UpdateModelPlugin.d.ts +7 -0
  263. package/lib/plugins/UpdateModelPlugin.js +17 -26
  264. package/lib/plugins/UpdateStyleAttributePlugin.d.ts +9 -0
  265. package/lib/plugins/UpdateStyleAttributePlugin.js +48 -65
  266. package/lib/plugins/index.d.ts +15 -0
  267. package/lib/point/index.d.ts +33 -0
  268. package/lib/point/index.js +120 -182
  269. package/lib/point/models/billboard_point.d.ts +21 -0
  270. package/lib/point/models/billboard_point.js +74 -127
  271. package/lib/point/models/earthExtrude.d.ts +16 -0
  272. package/lib/point/models/earthExtrude.js +172 -220
  273. package/lib/point/models/earthFill.d.ts +15 -0
  274. package/lib/point/models/earthFill.js +138 -192
  275. package/lib/point/models/extrude.d.ts +16 -0
  276. package/lib/point/models/extrude.js +169 -217
  277. package/lib/point/models/fill.d.ts +31 -0
  278. package/lib/point/models/fill.js +155 -210
  279. package/lib/point/models/fillImage.d.ts +26 -0
  280. package/lib/point/models/fillImage.js +159 -211
  281. package/lib/point/models/image.d.ts +18 -0
  282. package/lib/point/models/image.js +129 -180
  283. package/lib/point/models/index.d.ts +5 -0
  284. package/lib/point/models/index.js +1 -1
  285. package/lib/point/models/normal.d.ts +22 -0
  286. package/lib/point/models/normal.js +69 -122
  287. package/lib/point/models/radar.d.ts +22 -0
  288. package/lib/point/models/radar.js +95 -148
  289. package/lib/point/models/text.d.ts +69 -0
  290. package/lib/point/models/text.js +449 -578
  291. package/lib/point/shape/extrude.d.ts +15 -0
  292. package/lib/point/shape/extrude.js +19 -25
  293. package/lib/polygon/index.d.ts +18 -0
  294. package/lib/polygon/index.js +63 -99
  295. package/lib/polygon/models/extrude.d.ts +25 -0
  296. package/lib/polygon/models/extrude.js +210 -281
  297. package/lib/polygon/models/extrusion.d.ts +24 -0
  298. package/lib/polygon/models/extrusion.js +97 -142
  299. package/lib/polygon/models/fill.d.ts +18 -0
  300. package/lib/polygon/models/fill.js +104 -154
  301. package/lib/polygon/models/index.d.ts +5 -0
  302. package/lib/polygon/models/index.js +1 -1
  303. package/lib/polygon/models/ocean.d.ts +23 -0
  304. package/lib/polygon/models/ocean.js +141 -198
  305. package/lib/polygon/models/water.d.ts +21 -0
  306. package/lib/polygon/models/water.js +122 -179
  307. package/lib/raster/buffers/triangulation.d.ts +6 -0
  308. package/lib/raster/buffers/triangulation.js +13 -11
  309. package/lib/raster/index.d.ts +11 -0
  310. package/lib/raster/index.js +49 -88
  311. package/lib/raster/models/index.d.ts +5 -0
  312. package/lib/raster/models/index.js +1 -1
  313. package/lib/raster/models/raster.d.ts +21 -0
  314. package/lib/raster/models/raster.js +136 -202
  315. package/lib/raster/models/rasterRgb.d.ts +21 -0
  316. package/lib/raster/models/rasterRgb.js +136 -208
  317. package/lib/raster/models/rasterTerrainRgb.d.ts +16 -0
  318. package/lib/raster/models/rasterTerrainRgb.js +100 -153
  319. package/lib/tile/core/BaseLayer.d.ts +48 -0
  320. package/lib/tile/core/BaseLayer.js +207 -281
  321. package/lib/tile/core/TileDebugLayer.d.ts +15 -0
  322. package/lib/tile/core/TileDebugLayer.js +14 -46
  323. package/lib/tile/interaction/getFeatureData.d.ts +0 -0
  324. package/lib/tile/interaction/getRasterData.d.ts +4 -0
  325. package/lib/tile/interaction/getRasterData.js +24 -32
  326. package/lib/tile/interaction/utils.d.ts +11 -0
  327. package/lib/tile/interaction/utils.js +15 -34
  328. package/lib/tile/interface.d.ts +29 -0
  329. package/lib/tile/service/TileLayerService.d.ts +33 -0
  330. package/lib/tile/service/TileLayerService.js +105 -177
  331. package/lib/tile/service/TilePickService.d.ts +26 -0
  332. package/lib/tile/service/TilePickService.js +100 -156
  333. package/lib/tile/service/TileSourceService.d.ts +7 -0
  334. package/lib/tile/service/TileSourceService.js +20 -29
  335. package/lib/tile/tile/DebugTile.d.ts +16 -0
  336. package/lib/tile/tile/DebugTile.js +43 -78
  337. package/lib/tile/tile/ImageTile.d.ts +14 -0
  338. package/lib/tile/tile/ImageTile.js +35 -66
  339. package/lib/tile/tile/MaskTile.d.ts +18 -0
  340. package/lib/tile/tile/MaskTile.js +49 -81
  341. package/lib/tile/tile/RasterRGBTile.d.ts +11 -0
  342. package/lib/tile/tile/RasterRGBTile.js +42 -71
  343. package/lib/tile/tile/RasterTerrainRGBTile.d.ts +14 -0
  344. package/lib/tile/tile/RasterTerrainRGBTile.js +35 -66
  345. package/lib/tile/tile/RasterTile.d.ts +18 -0
  346. package/lib/tile/tile/RasterTile.js +71 -104
  347. package/lib/tile/tile/Tile.d.ts +114 -0
  348. package/lib/tile/tile/Tile.js +152 -231
  349. package/lib/tile/tile/VectorTile.d.ts +26 -0
  350. package/lib/tile/tile/VectorTile.js +79 -124
  351. package/lib/tile/tile/index.d.ts +12 -0
  352. package/lib/tile/tile/index.js +6 -4
  353. package/lib/tile/tile/util.d.ts +5 -0
  354. package/lib/tile/utils/constants.d.ts +1 -0
  355. package/lib/tile/utils/constants.js +1 -1
  356. package/lib/tile/utils/utils.d.ts +8 -0
  357. package/lib/tile/utils/utils.js +2 -2
  358. package/lib/utils/blend.d.ts +2 -0
  359. package/lib/utils/blend.js +52 -48
  360. package/lib/utils/collision-index.d.ts +47 -0
  361. package/lib/utils/collision-index.js +64 -69
  362. package/lib/utils/extrude_polyline.d.ts +68 -0
  363. package/lib/utils/extrude_polyline.js +442 -470
  364. package/lib/utils/grid-index.d.ts +28 -0
  365. package/lib/utils/grid-index.js +97 -123
  366. package/lib/utils/identityScale.d.ts +8 -0
  367. package/lib/utils/identityScale.js +5 -5
  368. package/lib/utils/load-image.d.ts +1 -0
  369. package/lib/utils/load-image.js +15 -39
  370. package/lib/utils/multiPassRender.d.ts +16 -0
  371. package/lib/utils/multiPassRender.js +7 -10
  372. package/lib/utils/polylineNormal.d.ts +9 -0
  373. package/lib/utils/polylineNormal.js +40 -44
  374. package/lib/utils/rampcolor_legend.d.ts +6 -0
  375. package/lib/utils/rampcolor_legend.js +5 -5
  376. package/lib/utils/simpleLine.d.ts +23 -0
  377. package/lib/utils/simpleLine.js +54 -65
  378. package/lib/utils/stencil.d.ts +7 -0
  379. package/lib/utils/symbol-layout.d.ts +43 -0
  380. package/lib/utils/symbol-layout.js +95 -117
  381. package/lib/wind/index.d.ts +11 -0
  382. package/lib/wind/index.js +30 -71
  383. package/lib/wind/models/index.d.ts +5 -0
  384. package/lib/wind/models/index.js +1 -1
  385. package/lib/wind/models/utils.d.ts +19 -0
  386. package/lib/wind/models/utils.js +36 -34
  387. package/lib/wind/models/wind.d.ts +24 -0
  388. package/lib/wind/models/wind.js +205 -260
  389. package/lib/wind/models/windRender.d.ts +104 -0
  390. package/lib/wind/models/windRender.js +261 -272
  391. package/lib/wind/models/windShader.d.ts +12 -0
  392. package/lib/wind/models/windShader.js +145 -6
  393. package/package.json +16 -19
  394. package/CHANGELOG.md +0 -492
  395. package/LICENSE.md +0 -21
  396. package/es/glsl.d.ts +0 -5
  397. package/lib/glsl.d.ts +0 -5
@@ -1,18 +1,14 @@
1
- import _toConsumableArray from "@babel/runtime/helpers/esm/toConsumableArray";
2
1
  import _asyncToGenerator from "@babel/runtime/helpers/esm/asyncToGenerator";
3
2
  import _objectSpread from "@babel/runtime/helpers/esm/objectSpread2";
4
- import _classCallCheck from "@babel/runtime/helpers/esm/classCallCheck";
5
- import _createClass from "@babel/runtime/helpers/esm/createClass";
6
3
  import _defineProperty from "@babel/runtime/helpers/esm/defineProperty";
7
- import _regeneratorRuntime from "@babel/runtime/regenerator";
8
4
  import { BlendType, MaskOperation, StencilType } from '@antv/l7-core';
9
5
  import { rgb2arr } from '@antv/l7-utils';
10
6
  import { BlendTypes } from "../utils/blend";
11
- import { getStencil as _getStencil, getStencilMask } from "../utils/stencil";
7
+ import { getStencil, getStencilMask } from "../utils/stencil";
12
8
  import { getCommonStyleAttributeOptions, ShaderLocation } from "./CommonStyleAttribute";
13
9
  import { DefaultUniformStyleType, DefaultUniformStyleValue } from "./constant";
14
10
  import { MultipleOfFourNumber } from "./utils";
15
- var shaderLocationMap = {
11
+ const shaderLocationMap = {
16
12
  opacity: ShaderLocation.OPACITY,
17
13
  stroke: ShaderLocation.STROKE,
18
14
  offsets: ShaderLocation.OFFSETS,
@@ -22,21 +18,38 @@ var shaderLocationMap = {
22
18
  };
23
19
 
24
20
  // eslint-disable-next-line @typescript-eslint/no-unused-vars
25
- var BaseModel = /*#__PURE__*/function () {
26
- // 用于数据传递的数据纹理
27
- // 默认有多少列(宽度)
28
-
29
- // 支持数据映射的buffer
21
+ export default class BaseModel {
30
22
  // 不支持数据映射的buffer
31
23
 
32
24
  // style texture data mapping
33
25
 
34
- function BaseModel(layer) {
35
- _classCallCheck(this, BaseModel);
26
+ constructor(layer) {
27
+ _defineProperty(this, "triangulation", void 0);
36
28
  _defineProperty(this, "uniformBuffers", []);
37
29
  _defineProperty(this, "textures", []);
30
+ // style texture data mapping
31
+ _defineProperty(this, "createTexture2D", void 0);
38
32
  _defineProperty(this, "preStyleAttribute", {});
39
33
  _defineProperty(this, "encodeStyleAttribute", {});
34
+ _defineProperty(this, "layer", void 0);
35
+ _defineProperty(this, "dataTexture", void 0);
36
+ // 用于数据传递的数据纹理
37
+ _defineProperty(this, "DATA_TEXTURE_WIDTH", void 0);
38
+ // 默认有多少列(宽度)
39
+ _defineProperty(this, "dataTextureTest", void 0);
40
+ _defineProperty(this, "configService", void 0);
41
+ _defineProperty(this, "shaderModuleService", void 0);
42
+ _defineProperty(this, "rendererService", void 0);
43
+ _defineProperty(this, "iconService", void 0);
44
+ _defineProperty(this, "fontService", void 0);
45
+ _defineProperty(this, "styleAttributeService", void 0);
46
+ _defineProperty(this, "mapService", void 0);
47
+ _defineProperty(this, "cameraService", void 0);
48
+ _defineProperty(this, "layerService", void 0);
49
+ _defineProperty(this, "pickingService", void 0);
50
+ _defineProperty(this, "attributeUnifoms", void 0);
51
+ // 支持数据映射的buffer
52
+ _defineProperty(this, "commonUnifoms", void 0);
40
53
  this.layer = layer;
41
54
  this.configService = layer.getContainer().globalConfigService;
42
55
  this.rendererService = layer.getContainer().rendererService;
@@ -55,329 +68,260 @@ var BaseModel = /*#__PURE__*/function () {
55
68
  this.registerBuiltinAttributes();
56
69
  // 开启动画
57
70
  this.startModelAnimate();
58
- var createTexture2D = this.rendererService.createTexture2D;
71
+ const {
72
+ createTexture2D
73
+ } = this.rendererService;
59
74
  this.createTexture2D = createTexture2D;
60
75
  }
61
76
 
62
77
  // style datatexture mapping
63
- _createClass(BaseModel, [{
64
- key: "getBlend",
65
- value: function getBlend() {
66
- var _this$layer$getLayerC = this.layer.getLayerConfig(),
67
- _this$layer$getLayerC2 = _this$layer$getLayerC.blend,
68
- blend = _this$layer$getLayerC2 === void 0 ? 'normal' : _this$layer$getLayerC2;
69
- return BlendTypes[BlendType[blend]];
70
- }
71
- }, {
72
- key: "getStencil",
73
- value: function getStencil(option) {
74
- var _this$layer$getLayerC3 = this.layer.getLayerConfig(),
75
- _this$layer$getLayerC4 = _this$layer$getLayerC3.mask,
76
- mask = _this$layer$getLayerC4 === void 0 ? false : _this$layer$getLayerC4,
77
- _this$layer$getLayerC5 = _this$layer$getLayerC3.maskInside,
78
- maskInside = _this$layer$getLayerC5 === void 0 ? true : _this$layer$getLayerC5,
79
- enableMask = _this$layer$getLayerC3.enableMask,
80
- _this$layer$getLayerC6 = _this$layer$getLayerC3.maskOperation,
81
- maskOperation = _this$layer$getLayerC6 === void 0 ? MaskOperation.AND : _this$layer$getLayerC6;
82
- // TODO 临时处理,后期移除MaskLayer
83
- if (this.layer.type === 'MaskLayer') {
84
- return getStencilMask({
85
- isStencil: true,
86
- stencilType: StencilType.SINGLE
87
- }); // 用于遮罩的stencil 参数
88
- }
89
-
90
- if (option.isStencil) {
91
- return getStencilMask(_objectSpread(_objectSpread({}, option), {}, {
92
- maskOperation: maskOperation
93
- })); // 用于遮罩的stencil 参数
94
- }
95
78
 
96
- var maskflag = mask ||
97
- // mask 兼容历史写法
98
- enableMask && this.layer.masks.length !== 0 ||
99
- // 外部图层的mask
100
- this.layer.tileMask !== undefined; // 瓦片图层
101
- // !!(mask || enableMask || this.layer.tileMask);
102
- return _getStencil(maskflag, maskInside);
103
- }
104
- }, {
105
- key: "getDefaultStyle",
106
- value: function getDefaultStyle() {
107
- return {};
108
- }
109
- // public getUninforms(): IModelUniform {
110
- // throw new Error('Method not implemented.');
111
- // }
112
- }, {
113
- key: "getUninforms",
114
- value: function getUninforms() {
115
- var commoninfo = this.getCommonUniformsInfo();
116
- var attributeInfo = this.getUniformsBufferInfo(this.getStyleAttribute());
117
- this.updateStyleUnifoms();
118
- var result = _objectSpread(_objectSpread({}, attributeInfo.uniformsOption), commoninfo.uniformsOption);
119
- //如果是regl渲染 需要在uniform中带上u_texture 暂时用this.rendererService.device判断
120
- if (!this.rendererService.hasOwnProperty('device') && this.textures && this.textures.length === 1) {
121
- result['u_texture'] = this.textures[0];
122
- }
123
- return result;
124
- }
125
- }, {
126
- key: "getAnimateUniforms",
127
- value: function getAnimateUniforms() {
128
- return {};
79
+ getBlend() {
80
+ const {
81
+ blend = 'normal'
82
+ } = this.layer.getLayerConfig();
83
+ return BlendTypes[BlendType[blend]];
84
+ }
85
+ getStencil(option) {
86
+ const {
87
+ mask = false,
88
+ maskInside = true,
89
+ enableMask,
90
+ maskOperation = MaskOperation.AND
91
+ } = this.layer.getLayerConfig();
92
+ // TODO 临时处理,后期移除MaskLayer
93
+ if (this.layer.type === 'MaskLayer') {
94
+ return getStencilMask({
95
+ isStencil: true,
96
+ stencilType: StencilType.SINGLE
97
+ }); // 用于遮罩的stencil 参数
129
98
  }
130
- }, {
131
- key: "needUpdate",
132
- value: function () {
133
- var _needUpdate = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime.mark(function _callee() {
134
- return _regeneratorRuntime.wrap(function _callee$(_context) {
135
- while (1) switch (_context.prev = _context.next) {
136
- case 0:
137
- return _context.abrupt("return", false);
138
- case 1:
139
- case "end":
140
- return _context.stop();
141
- }
142
- }, _callee);
143
- }));
144
- function needUpdate() {
145
- return _needUpdate.apply(this, arguments);
146
- }
147
- return needUpdate;
148
- }() // eslint-disable-next-line @typescript-eslint/no-unused-vars
149
- }, {
150
- key: "buildModels",
151
- value: function () {
152
- var _buildModels = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime.mark(function _callee2() {
153
- return _regeneratorRuntime.wrap(function _callee2$(_context2) {
154
- while (1) switch (_context2.prev = _context2.next) {
155
- case 0:
156
- throw new Error('Method not implemented.');
157
- case 1:
158
- case "end":
159
- return _context2.stop();
160
- }
161
- }, _callee2);
162
- }));
163
- function buildModels() {
164
- return _buildModels.apply(this, arguments);
165
- }
166
- return buildModels;
167
- }() // eslint-disable-next-line @typescript-eslint/no-unused-vars
168
- }, {
169
- key: "initModels",
170
- value: function () {
171
- var _initModels = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime.mark(function _callee3() {
172
- return _regeneratorRuntime.wrap(function _callee3$(_context3) {
173
- while (1) switch (_context3.prev = _context3.next) {
174
- case 0:
175
- throw new Error('Method not implemented.');
176
- case 1:
177
- case "end":
178
- return _context3.stop();
179
- }
180
- }, _callee3);
181
- }));
182
- function initModels() {
183
- return _initModels.apply(this, arguments);
184
- }
185
- return initModels;
186
- }() // eslint-disable-next-line @typescript-eslint/no-unused-vars
187
- }, {
188
- key: "clearModels",
189
- value: function clearModels() {
190
- var refresh = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : true;
191
- return;
99
+ if (option.isStencil) {
100
+ return getStencilMask(_objectSpread(_objectSpread({}, option), {}, {
101
+ maskOperation
102
+ })); // 用于遮罩的stencil 参数
192
103
  }
193
- }, {
194
- key: "getAttribute",
195
- value: function getAttribute() {
196
- throw new Error('Method not implemented.');
104
+ const maskflag = mask ||
105
+ // mask 兼容历史写法
106
+ enableMask && this.layer.masks.length !== 0 ||
107
+ // 外部图层的mask
108
+ this.layer.tileMask !== undefined; // 瓦片图层
109
+ // !!(mask || enableMask || this.layer.tileMask);
110
+ return getStencil(maskflag, maskInside);
111
+ }
112
+ getDefaultStyle() {
113
+ return {};
114
+ }
115
+ // public getUninforms(): IModelUniform {
116
+ // throw new Error('Method not implemented.');
117
+ // }
118
+ getUninforms() {
119
+ const commoninfo = this.getCommonUniformsInfo();
120
+ const attributeInfo = this.getUniformsBufferInfo(this.getStyleAttribute());
121
+ this.updateStyleUnifoms();
122
+ const result = _objectSpread(_objectSpread({}, attributeInfo.uniformsOption), commoninfo.uniformsOption);
123
+ //如果是regl渲染 需要在uniform中带上u_texture 暂时用this.rendererService.device判断
124
+ if (!this.rendererService.hasOwnProperty('device') && this.textures && this.textures.length === 1) {
125
+ result['u_texture'] = this.textures[0];
197
126
  }
198
- }, {
199
- key: "prerender",
200
- value: function prerender() {}
201
- // eslint-disable-next-line @typescript-eslint/no-unused-vars
202
- }, {
203
- key: "render",
204
- value: function render(renderOptions) {
127
+ return result;
128
+ }
129
+ getAnimateUniforms() {
130
+ return {};
131
+ }
132
+ needUpdate() {
133
+ return _asyncToGenerator(function* () {
134
+ return false;
135
+ })();
136
+ }
137
+ // eslint-disable-next-line @typescript-eslint/no-unused-vars
138
+ buildModels() {
139
+ return _asyncToGenerator(function* () {
205
140
  throw new Error('Method not implemented.');
206
- }
207
- }, {
208
- key: "registerBuiltinAttributes",
209
- value: function registerBuiltinAttributes() {
141
+ })();
142
+ }
143
+ // eslint-disable-next-line @typescript-eslint/no-unused-vars
144
+ initModels() {
145
+ return _asyncToGenerator(function* () {
210
146
  throw new Error('Method not implemented.');
147
+ })();
148
+ }
149
+ // eslint-disable-next-line @typescript-eslint/no-unused-vars
150
+ clearModels(refresh = true) {
151
+ return;
152
+ }
153
+ getAttribute() {
154
+ throw new Error('Method not implemented.');
155
+ }
156
+ prerender() {}
157
+ // eslint-disable-next-line @typescript-eslint/no-unused-vars
158
+ render(renderOptions) {
159
+ throw new Error('Method not implemented.');
160
+ }
161
+ registerBuiltinAttributes() {
162
+ throw new Error('Method not implemented.');
163
+ }
164
+ animateOption2Array(option) {
165
+ return [option.enable ? 0 : 1.0, option.duration || 4.0, option.interval || 0.2, option.trailLength || 0.1];
166
+ }
167
+ startModelAnimate() {
168
+ const {
169
+ animateOption
170
+ } = this.layer.getLayerConfig();
171
+ if (animateOption.enable) {
172
+ this.layer.setAnimateStartTime();
211
173
  }
212
- }, {
213
- key: "animateOption2Array",
214
- value: function animateOption2Array(option) {
215
- return [option.enable ? 0 : 1.0, option.duration || 4.0, option.interval || 0.2, option.trailLength || 0.1];
216
- }
217
- }, {
218
- key: "startModelAnimate",
219
- value: function startModelAnimate() {
220
- var _ref = this.layer.getLayerConfig(),
221
- animateOption = _ref.animateOption;
222
- if (animateOption.enable) {
223
- this.layer.setAnimateStartTime();
224
- }
225
- }
174
+ }
226
175
 
227
- // 动态注入参与数据映射的uniform
228
- }, {
229
- key: "getInject",
230
- value: function getInject() {
231
- var encodeStyleAttribute = this.layer.encodeStyleAttribute;
232
- var str = '';
233
- // a_Position = 0
234
- // a_Color = 1
235
- // a_PickingColor = 2
176
+ // 动态注入参与数据映射的uniform
177
+ getInject() {
178
+ const encodeStyleAttribute = this.layer.encodeStyleAttribute;
179
+ let str = '';
180
+ // a_Position = 0
181
+ // a_Color = 1
182
+ // a_PickingColor = 2
236
183
 
237
- var uniforms = [];
238
- // 支持数据映射的类型
239
- this.layer.enableShaderEncodeStyles.forEach(function (key) {
240
- if (encodeStyleAttribute[key]) {
241
- // 配置了数据映射的类型
242
- str += "#define USE_ATTRIBUTE_".concat(key.toUpperCase(), " 0.0; \n\n");
243
- } else {
244
- uniforms.push(" ".concat(DefaultUniformStyleType[key], " u_").concat(key, ";"));
245
- }
246
- var location = shaderLocationMap[key];
247
- if (!location && key === 'THETA_OFFSET') {
248
- location = 15;
249
- }
250
- str += "\n #ifdef USE_ATTRIBUTE_".concat(key.toUpperCase(), "\n layout(location = ").concat(shaderLocationMap[key], ") in ").concat(DefaultUniformStyleType[key], " a_").concat(key.charAt(0).toUpperCase() + key.slice(1), ";\n #endif\n\n ");
251
- });
252
- var attributeUniforms = uniforms.length ? "\nlayout(std140) uniform AttributeUniforms {\n".concat(uniforms.join('\n'), "\n};\n ") : '';
253
- str += attributeUniforms;
254
- var innerStr = '';
255
- this.layer.enableShaderEncodeStyles.forEach(function (key) {
256
- innerStr += "\n\n #ifdef USE_ATTRIBUTE_".concat(key.toUpperCase(), "\n ").concat(DefaultUniformStyleType[key], " ").concat(key, " = a_").concat(key.charAt(0).toUpperCase() + key.slice(1), ";\n #else\n ").concat(DefaultUniformStyleType[key], " ").concat(key, " = u_").concat(key, ";\n #endif\n\n ");
257
- });
258
- return {
259
- 'vs:#decl': str,
260
- 'fs:#decl': attributeUniforms,
261
- 'vs:#main-start': innerStr
262
- };
263
- }
184
+ const uniforms = [];
185
+ // 支持数据映射的类型
186
+ this.layer.enableShaderEncodeStyles.forEach(key => {
187
+ if (encodeStyleAttribute[key]) {
188
+ // 配置了数据映射的类型
189
+ str += `#define USE_ATTRIBUTE_${key.toUpperCase()} 0.0; \n\n`;
190
+ } else {
191
+ uniforms.push(` ${DefaultUniformStyleType[key]} u_${key};`);
192
+ }
193
+ let location = shaderLocationMap[key];
194
+ if (!location && key === 'THETA_OFFSET') {
195
+ location = 15;
196
+ }
197
+ str += `
198
+ #ifdef USE_ATTRIBUTE_${key.toUpperCase()}
199
+ layout(location = ${shaderLocationMap[key]}) in ${DefaultUniformStyleType[key]} a_${key.charAt(0).toUpperCase() + key.slice(1)};
200
+ #endif\n
201
+ `;
202
+ });
203
+ const attributeUniforms = uniforms.length ? `
204
+ layout(std140) uniform AttributeUniforms {
205
+ ${uniforms.join('\n')}
206
+ };
207
+ ` : '';
208
+ str += attributeUniforms;
209
+ let innerStr = '';
210
+ this.layer.enableShaderEncodeStyles.forEach(key => {
211
+ innerStr += `\n
212
+ #ifdef USE_ATTRIBUTE_${key.toUpperCase()}
213
+ ${DefaultUniformStyleType[key]} ${key} = a_${key.charAt(0).toUpperCase() + key.slice(1)};
214
+ #else
215
+ ${DefaultUniformStyleType[key]} ${key} = u_${key};
216
+ #endif\n
217
+ `;
218
+ });
219
+ return {
220
+ 'vs:#decl': str,
221
+ 'fs:#decl': attributeUniforms,
222
+ 'vs:#main-start': innerStr
223
+ };
224
+ }
264
225
 
265
- // 获取数据映射样式
266
- }, {
267
- key: "getStyleAttribute",
268
- value: function getStyleAttribute() {
269
- var _this = this;
270
- var options = {};
271
- // TODO: 优化
272
- this.layer.enableShaderEncodeStyles.forEach(function (key) {
273
- if (!_this.layer.encodeStyleAttribute[key]) {
274
- // 没有设置样式映射
275
- // @ts-ignore
276
- var keyValue = _this.layer.getLayerConfig()[key];
277
- var value = typeof keyValue === 'undefined' ? DefaultUniformStyleValue[key] : keyValue;
278
- if (key === 'stroke') {
279
- value = rgb2arr(value);
280
- }
281
- options['u_' + key] = value;
282
- }
283
- });
284
- return options;
285
- }
286
- // 注册数据映射样式
287
- }, {
288
- key: "registerStyleAttribute",
289
- value: function registerStyleAttribute() {
290
- var _this2 = this;
291
- Object.keys(this.layer.encodeStyleAttribute).forEach(function (key) {
292
- var options = getCommonStyleAttributeOptions(key);
293
- if (options) {
294
- _this2.styleAttributeService.registerStyleAttribute(options);
295
- if (options.descriptor) {
296
- options.descriptor.shaderLocation = shaderLocationMap[key];
297
- }
226
+ // 获取数据映射样式
227
+ getStyleAttribute() {
228
+ const options = {};
229
+ // TODO: 优化
230
+ this.layer.enableShaderEncodeStyles.forEach(key => {
231
+ if (!this.layer.encodeStyleAttribute[key]) {
232
+ // 没有设置样式映射
233
+ // @ts-ignore
234
+ const keyValue = this.layer.getLayerConfig()[key];
235
+ let value = typeof keyValue === 'undefined' ? DefaultUniformStyleValue[key] : keyValue;
236
+ if (key === 'stroke') {
237
+ value = rgb2arr(value);
298
238
  }
299
- });
300
- }
301
- }, {
302
- key: "updateEncodeAttribute",
303
- value: function updateEncodeAttribute(type, flag) {
304
- this.encodeStyleAttribute[type] = flag;
305
- }
306
- }, {
307
- key: "initUniformsBuffer",
308
- value: function initUniformsBuffer() {
309
- var attrUniforms = this.getUniformsBufferInfo(this.getStyleAttribute());
310
- var commonUniforms = this.getCommonUniformsInfo();
311
- if (attrUniforms.uniformsLength !== 0) {
312
- this.attributeUnifoms = this.rendererService.createBuffer({
313
- data: new Float32Array(MultipleOfFourNumber(attrUniforms.uniformsLength)).fill(0),
314
- // 长度需要大于等于 4
315
- isUBO: true
316
- });
317
- this.uniformBuffers.push(this.attributeUnifoms);
239
+ options['u_' + key] = value;
318
240
  }
319
- if (commonUniforms.uniformsLength !== 0) {
320
- this.commonUnifoms = this.rendererService.createBuffer({
321
- data: new Float32Array(MultipleOfFourNumber(commonUniforms.uniformsLength)).fill(0),
322
- isUBO: true
323
- });
324
- this.uniformBuffers.push(this.commonUnifoms);
325
- }
326
- }
327
- // 获取数据映射 uniform 信息
328
- }, {
329
- key: "getUniformsBufferInfo",
330
- value: function getUniformsBufferInfo(uniformsOption) {
331
- var uniformsLength = 0;
332
- var uniformsArray = [];
333
- Object.values(uniformsOption).forEach(function (value) {
334
- if (Array.isArray(value)) {
335
- uniformsArray.push.apply(uniformsArray, _toConsumableArray(value));
336
- uniformsLength += value.length;
337
- } else if (typeof value === 'number') {
338
- // 排除纹理
339
- uniformsArray.push(value);
340
- uniformsLength += 1;
341
- } else if (typeof value === 'boolean') {
342
- uniformsArray.push(Number(value));
343
- uniformsLength += 1;
241
+ });
242
+ return options;
243
+ }
244
+ // 注册数据映射样式
245
+ registerStyleAttribute() {
246
+ Object.keys(this.layer.encodeStyleAttribute).forEach(key => {
247
+ const options = getCommonStyleAttributeOptions(key);
248
+ if (options) {
249
+ this.styleAttributeService.registerStyleAttribute(options);
250
+ if (options.descriptor) {
251
+ options.descriptor.shaderLocation = shaderLocationMap[key];
344
252
  }
253
+ }
254
+ });
255
+ }
256
+ updateEncodeAttribute(type, flag) {
257
+ this.encodeStyleAttribute[type] = flag;
258
+ }
259
+ initUniformsBuffer() {
260
+ const attrUniforms = this.getUniformsBufferInfo(this.getStyleAttribute());
261
+ const commonUniforms = this.getCommonUniformsInfo();
262
+ if (attrUniforms.uniformsLength !== 0) {
263
+ this.attributeUnifoms = this.rendererService.createBuffer({
264
+ data: new Float32Array(MultipleOfFourNumber(attrUniforms.uniformsLength)).fill(0),
265
+ // 长度需要大于等于 4
266
+ isUBO: true
345
267
  });
346
- return {
347
- uniformsOption: uniformsOption,
348
- uniformsLength: uniformsLength,
349
- uniformsArray: uniformsArray
350
- };
268
+ this.uniformBuffers.push(this.attributeUnifoms);
351
269
  }
352
- }, {
353
- key: "getCommonUniformsInfo",
354
- value: function getCommonUniformsInfo() {
355
- return {
356
- uniformsLength: 0,
357
- uniformsArray: [],
358
- uniformsOption: {}
359
- };
360
- }
361
-
362
- // 更新支持数据映射的uniform
363
- }, {
364
- key: "updateStyleUnifoms",
365
- value: function updateStyleUnifoms() {
366
- var _this$attributeUnifom, _this$commonUnifoms;
367
- var _this$getUniformsBuff = this.getUniformsBufferInfo(this.getStyleAttribute()),
368
- uniformsArray = _this$getUniformsBuff.uniformsArray;
369
- var _this$getCommonUnifor = this.getCommonUniformsInfo(),
370
- commonUniformsArray = _this$getCommonUnifor.uniformsArray;
371
- (_this$attributeUnifom = this.attributeUnifoms) === null || _this$attributeUnifom === void 0 || _this$attributeUnifom.subData({
372
- offset: 0,
373
- data: new Uint8Array(new Float32Array(uniformsArray).buffer)
374
- });
375
- (_this$commonUnifoms = this.commonUnifoms) === null || _this$commonUnifoms === void 0 || _this$commonUnifoms.subData({
376
- offset: 0,
377
- data: new Uint8Array(new Float32Array(commonUniformsArray).buffer)
270
+ if (commonUniforms.uniformsLength !== 0) {
271
+ this.commonUnifoms = this.rendererService.createBuffer({
272
+ data: new Float32Array(MultipleOfFourNumber(commonUniforms.uniformsLength)).fill(0),
273
+ isUBO: true
378
274
  });
275
+ this.uniformBuffers.push(this.commonUnifoms);
379
276
  }
380
- }]);
381
- return BaseModel;
382
- }();
383
- export { BaseModel as default };
277
+ }
278
+ // 获取数据映射 uniform 信息
279
+ getUniformsBufferInfo(uniformsOption) {
280
+ let uniformsLength = 0;
281
+ const uniformsArray = [];
282
+ Object.values(uniformsOption).forEach(value => {
283
+ if (Array.isArray(value)) {
284
+ uniformsArray.push(...value);
285
+ uniformsLength += value.length;
286
+ } else if (typeof value === 'number') {
287
+ // 排除纹理
288
+ uniformsArray.push(value);
289
+ uniformsLength += 1;
290
+ } else if (typeof value === 'boolean') {
291
+ uniformsArray.push(Number(value));
292
+ uniformsLength += 1;
293
+ }
294
+ });
295
+ return {
296
+ uniformsOption,
297
+ uniformsLength,
298
+ uniformsArray
299
+ };
300
+ }
301
+ getCommonUniformsInfo() {
302
+ return {
303
+ uniformsLength: 0,
304
+ uniformsArray: [],
305
+ uniformsOption: {}
306
+ };
307
+ }
308
+
309
+ // 更新支持数据映射的uniform
310
+ updateStyleUnifoms() {
311
+ var _this$attributeUnifom, _this$commonUnifoms;
312
+ const {
313
+ uniformsArray
314
+ } = this.getUniformsBufferInfo(this.getStyleAttribute());
315
+ const {
316
+ uniformsArray: commonUniformsArray
317
+ } = this.getCommonUniformsInfo();
318
+ (_this$attributeUnifom = this.attributeUnifoms) === null || _this$attributeUnifom === void 0 || _this$attributeUnifom.subData({
319
+ offset: 0,
320
+ data: new Uint8Array(new Float32Array(uniformsArray).buffer)
321
+ });
322
+ (_this$commonUnifoms = this.commonUnifoms) === null || _this$commonUnifoms === void 0 || _this$commonUnifoms.subData({
323
+ offset: 0,
324
+ data: new Uint8Array(new Float32Array(commonUniformsArray).buffer)
325
+ });
326
+ }
327
+ }