@antv/l7-layers 2.21.0 → 2.21.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (397) hide show
  1. package/es/canvas/index.js +60 -113
  2. package/es/canvas/models/canvas.js +95 -135
  3. package/es/canvas/models/constants.js +1 -1
  4. package/es/citybuliding/building.js +20 -58
  5. package/es/citybuliding/models/build.js +142 -199
  6. package/es/core/BaseLayer.d.ts +2 -1
  7. package/es/core/BaseLayer.js +1113 -1405
  8. package/es/core/BaseModel.js +262 -318
  9. package/es/core/CommonStyleAttribute.js +25 -18
  10. package/es/core/LayerPickService.js +92 -142
  11. package/es/core/TextureService.js +58 -69
  12. package/es/core/constant.js +2 -2
  13. package/es/core/interface.js +5 -5
  14. package/es/core/line_trangluation.js +38 -43
  15. package/es/core/shape/Path.js +21 -13
  16. package/es/core/shape/arrow.js +50 -62
  17. package/es/core/shape/extrude.js +54 -63
  18. package/es/core/triangulation.js +192 -171
  19. package/es/core/utils.js +5 -5
  20. package/es/earth/index.js +35 -73
  21. package/es/earth/models/atmosphere.js +98 -148
  22. package/es/earth/models/base.js +148 -202
  23. package/es/earth/models/bloomsphere.js +97 -147
  24. package/es/earth/utils.js +37 -38
  25. package/es/geometry/index.js +36 -75
  26. package/es/geometry/models/billboard.js +147 -204
  27. package/es/geometry/models/index.js +1 -1
  28. package/es/geometry/models/plane.js +277 -357
  29. package/es/geometry/models/sprite.js +182 -240
  30. package/es/heatmap/index.js +72 -122
  31. package/es/heatmap/models/grid.js +66 -118
  32. package/es/heatmap/models/grid3d.js +101 -151
  33. package/es/heatmap/models/heatmap.js +398 -455
  34. package/es/heatmap/models/hexagon.js +67 -119
  35. package/es/heatmap/models/index.js +1 -1
  36. package/es/heatmap/triangulation.js +20 -20
  37. package/es/image/index.js +23 -62
  38. package/es/image/models/image.js +99 -163
  39. package/es/image/models/index.js +1 -1
  40. package/es/line/index.js +65 -106
  41. package/es/line/models/arc.js +200 -248
  42. package/es/line/models/arc_3d.js +190 -242
  43. package/es/line/models/flow.js +101 -153
  44. package/es/line/models/great_circle.js +183 -234
  45. package/es/line/models/index.js +1 -1
  46. package/es/line/models/line.js +232 -288
  47. package/es/line/models/simple_line.js +142 -192
  48. package/es/line/models/wall.js +221 -273
  49. package/es/line/shaders/line/line_vert.glsl +0 -2
  50. package/es/line/shaders/wall/wall_vert.glsl +15 -0
  51. package/es/mask/index.js +16 -53
  52. package/es/mask/models/fill.js +51 -108
  53. package/es/mask/models/index.js +1 -1
  54. package/es/plugins/DataMappingPlugin.js +205 -251
  55. package/es/plugins/DataSourcePlugin.js +64 -92
  56. package/es/plugins/FeatureScalePlugin.js +258 -302
  57. package/es/plugins/LayerAnimateStylePlugin.js +12 -22
  58. package/es/plugins/LayerMaskPlugin.js +15 -24
  59. package/es/plugins/LayerModelPlugin.js +52 -136
  60. package/es/plugins/LayerStylePlugin.js +14 -23
  61. package/es/plugins/LightingPlugin.js +26 -37
  62. package/es/plugins/MultiPassRendererPlugin.js +34 -39
  63. package/es/plugins/PixelPickingPlugin.js +129 -151
  64. package/es/plugins/RegisterStyleAttributePlugin.js +80 -96
  65. package/es/plugins/ShaderUniformPlugin.js +159 -131
  66. package/es/plugins/UpdateModelPlugin.js +16 -26
  67. package/es/plugins/UpdateStyleAttributePlugin.js +47 -65
  68. package/es/point/index.js +118 -182
  69. package/es/point/models/billboard_point.js +72 -127
  70. package/es/point/models/earthExtrude.js +170 -220
  71. package/es/point/models/earthFill.js +136 -192
  72. package/es/point/models/extrude.js +167 -217
  73. package/es/point/models/fill.js +153 -210
  74. package/es/point/models/fillImage.js +156 -211
  75. package/es/point/models/image.js +127 -180
  76. package/es/point/models/index.js +1 -1
  77. package/es/point/models/normal.js +67 -122
  78. package/es/point/models/radar.js +93 -148
  79. package/es/point/models/text.js +447 -578
  80. package/es/point/shape/extrude.js +19 -25
  81. package/es/polygon/index.js +61 -99
  82. package/es/polygon/models/extrude.js +208 -281
  83. package/es/polygon/models/extrusion.js +95 -142
  84. package/es/polygon/models/fill.js +103 -155
  85. package/es/polygon/models/index.js +1 -2
  86. package/es/polygon/models/ocean.js +139 -198
  87. package/es/polygon/models/water.js +120 -179
  88. package/es/raster/buffers/triangulation.js +13 -11
  89. package/es/raster/index.js +47 -88
  90. package/es/raster/models/index.js +1 -1
  91. package/es/raster/models/raster.js +134 -202
  92. package/es/raster/models/rasterRgb.js +134 -208
  93. package/es/raster/models/rasterTerrainRgb.js +98 -153
  94. package/es/tile/core/BaseLayer.d.ts +1 -0
  95. package/es/tile/core/BaseLayer.js +206 -282
  96. package/es/tile/core/TileDebugLayer.js +12 -46
  97. package/es/tile/interaction/getRasterData.js +24 -31
  98. package/es/tile/interaction/utils.js +15 -33
  99. package/es/tile/service/TileLayerService.js +104 -177
  100. package/es/tile/service/TilePickService.js +99 -156
  101. package/es/tile/service/TileSourceService.js +17 -26
  102. package/es/tile/tile/DebugTile.js +41 -78
  103. package/es/tile/tile/ImageTile.js +33 -66
  104. package/es/tile/tile/MaskTile.js +47 -81
  105. package/es/tile/tile/RasterRGBTile.js +40 -71
  106. package/es/tile/tile/RasterTerrainRGBTile.js +33 -66
  107. package/es/tile/tile/RasterTile.js +69 -104
  108. package/es/tile/tile/Tile.d.ts +1 -1
  109. package/es/tile/tile/Tile.js +151 -232
  110. package/es/tile/tile/VectorTile.js +77 -124
  111. package/es/tile/tile/index.js +4 -2
  112. package/es/tile/utils/constants.js +1 -1
  113. package/es/tile/utils/utils.js +2 -2
  114. package/es/utils/blend.js +52 -47
  115. package/es/utils/collision-index.js +62 -70
  116. package/es/utils/extrude_polyline.js +441 -471
  117. package/es/utils/grid-index.js +97 -123
  118. package/es/utils/identityScale.js +5 -5
  119. package/es/utils/load-image.js +15 -39
  120. package/es/utils/multiPassRender.js +7 -9
  121. package/es/utils/polylineNormal.js +40 -43
  122. package/es/utils/rampcolor_legend.js +5 -4
  123. package/es/utils/simpleLine.js +53 -66
  124. package/es/utils/symbol-layout.js +95 -117
  125. package/es/wind/index.js +28 -71
  126. package/es/wind/models/index.js +1 -1
  127. package/es/wind/models/utils.js +36 -34
  128. package/es/wind/models/wind.js +203 -260
  129. package/es/wind/models/windRender.js +258 -269
  130. package/es/wind/models/windShader.js +145 -6
  131. package/lib/canvas/index.d.ts +18 -0
  132. package/lib/canvas/index.js +64 -113
  133. package/lib/canvas/models/canvas.d.ts +23 -0
  134. package/lib/canvas/models/canvas.js +97 -136
  135. package/lib/canvas/models/constants.d.ts +2 -0
  136. package/lib/canvas/models/constants.js +1 -1
  137. package/lib/canvas/models/index.d.ts +2 -0
  138. package/lib/canvas/models/index.js +2 -2
  139. package/lib/citybuliding/building.d.ts +7 -0
  140. package/lib/citybuliding/building.js +22 -58
  141. package/lib/citybuliding/models/build.d.ts +17 -0
  142. package/lib/citybuliding/models/build.js +144 -199
  143. package/lib/core/BaseLayer.d.ts +247 -0
  144. package/lib/core/BaseLayer.js +1115 -1405
  145. package/lib/core/BaseModel.d.ts +82 -0
  146. package/lib/core/BaseModel.js +262 -316
  147. package/lib/core/CommonStyleAttribute.d.ts +20 -0
  148. package/lib/core/CommonStyleAttribute.js +25 -18
  149. package/lib/core/LayerPickService.d.ts +12 -0
  150. package/lib/core/LayerPickService.js +93 -141
  151. package/lib/core/TextureService.d.ts +15 -0
  152. package/lib/core/TextureService.js +59 -68
  153. package/lib/core/constant.d.ts +6 -0
  154. package/lib/core/constant.js +2 -2
  155. package/lib/core/interface.d.ts +282 -0
  156. package/lib/core/interface.js +5 -5
  157. package/lib/core/line_trangluation.d.ts +19 -0
  158. package/lib/core/line_trangluation.js +38 -43
  159. package/lib/core/schema.d.ts +27 -0
  160. package/lib/core/shape/Path.d.ts +39 -0
  161. package/lib/core/shape/Path.js +21 -14
  162. package/lib/core/shape/arrow.d.ts +25 -0
  163. package/lib/core/shape/arrow.js +50 -62
  164. package/lib/core/shape/extrude.d.ts +17 -0
  165. package/lib/core/shape/extrude.js +54 -63
  166. package/lib/core/triangulation.d.ts +136 -0
  167. package/lib/core/triangulation.js +194 -174
  168. package/lib/core/utils.d.ts +4 -0
  169. package/lib/core/utils.js +5 -5
  170. package/lib/earth/index.d.ts +22 -0
  171. package/lib/earth/index.js +37 -73
  172. package/lib/earth/models/atmosphere.d.ts +15 -0
  173. package/lib/earth/models/atmosphere.js +100 -148
  174. package/lib/earth/models/base.d.ts +22 -0
  175. package/lib/earth/models/base.js +150 -202
  176. package/lib/earth/models/bloomsphere.d.ts +15 -0
  177. package/lib/earth/models/bloomsphere.js +99 -147
  178. package/lib/earth/utils.d.ts +26 -0
  179. package/lib/earth/utils.js +37 -39
  180. package/lib/geometry/index.d.ts +22 -0
  181. package/lib/geometry/index.js +38 -75
  182. package/lib/geometry/models/billboard.d.ts +24 -0
  183. package/lib/geometry/models/billboard.js +149 -204
  184. package/lib/geometry/models/index.d.ts +5 -0
  185. package/lib/geometry/models/index.js +1 -1
  186. package/lib/geometry/models/plane.d.ts +43 -0
  187. package/lib/geometry/models/plane.js +280 -357
  188. package/lib/geometry/models/sprite.d.ts +48 -0
  189. package/lib/geometry/models/sprite.js +184 -240
  190. package/lib/heatmap/index.d.ts +13 -0
  191. package/lib/heatmap/index.js +74 -122
  192. package/lib/heatmap/models/grid.d.ts +15 -0
  193. package/lib/heatmap/models/grid.js +68 -118
  194. package/lib/heatmap/models/grid3d.d.ts +15 -0
  195. package/lib/heatmap/models/grid3d.js +103 -151
  196. package/lib/heatmap/models/heatmap.d.ts +27 -0
  197. package/lib/heatmap/models/heatmap.js +400 -455
  198. package/lib/heatmap/models/hexagon.d.ts +15 -0
  199. package/lib/heatmap/models/hexagon.js +69 -119
  200. package/lib/heatmap/models/index.d.ts +5 -0
  201. package/lib/heatmap/models/index.js +1 -1
  202. package/lib/heatmap/triangulation.d.ts +5 -0
  203. package/lib/heatmap/triangulation.js +20 -20
  204. package/lib/image/index.d.ts +9 -0
  205. package/lib/image/index.js +25 -62
  206. package/lib/image/models/image.d.ts +17 -0
  207. package/lib/image/models/image.js +101 -163
  208. package/lib/image/models/index.d.ts +5 -0
  209. package/lib/image/models/index.js +1 -1
  210. package/lib/index.d.ts +18 -0
  211. package/lib/index.js +17 -17
  212. package/lib/line/index.d.ts +36 -0
  213. package/lib/line/index.js +67 -106
  214. package/lib/line/models/arc.d.ts +22 -0
  215. package/lib/line/models/arc.js +202 -248
  216. package/lib/line/models/arc_3d.d.ts +22 -0
  217. package/lib/line/models/arc_3d.js +193 -242
  218. package/lib/line/models/flow.d.ts +14 -0
  219. package/lib/line/models/flow.js +103 -153
  220. package/lib/line/models/great_circle.d.ts +17 -0
  221. package/lib/line/models/great_circle.js +185 -234
  222. package/lib/line/models/index.d.ts +5 -0
  223. package/lib/line/models/index.js +1 -1
  224. package/lib/line/models/line.d.ts +27 -0
  225. package/lib/line/models/line.js +233 -285
  226. package/lib/line/models/simple_line.d.ts +19 -0
  227. package/lib/line/models/simple_line.js +144 -192
  228. package/lib/line/models/wall.d.ts +17 -0
  229. package/lib/line/models/wall.js +223 -273
  230. package/lib/line/shaders/line/line_vert.glsl +0 -2
  231. package/lib/line/shaders/wall/wall_vert.glsl +15 -0
  232. package/lib/mask/index.d.ts +16 -0
  233. package/lib/mask/index.js +18 -53
  234. package/lib/mask/models/fill.d.ts +18 -0
  235. package/lib/mask/models/fill.js +53 -108
  236. package/lib/mask/models/index.d.ts +5 -0
  237. package/lib/mask/models/index.js +1 -1
  238. package/lib/plugins/DataMappingPlugin.d.ts +13 -0
  239. package/lib/plugins/DataMappingPlugin.js +206 -250
  240. package/lib/plugins/DataSourcePlugin.d.ts +6 -0
  241. package/lib/plugins/DataSourcePlugin.js +65 -91
  242. package/lib/plugins/FeatureScalePlugin.d.ts +20 -0
  243. package/lib/plugins/FeatureScalePlugin.js +261 -304
  244. package/lib/plugins/LayerAnimateStylePlugin.d.ts +4 -0
  245. package/lib/plugins/LayerAnimateStylePlugin.js +13 -21
  246. package/lib/plugins/LayerMaskPlugin.d.ts +7 -0
  247. package/lib/plugins/LayerMaskPlugin.js +16 -24
  248. package/lib/plugins/LayerModelPlugin.d.ts +10 -0
  249. package/lib/plugins/LayerModelPlugin.js +53 -135
  250. package/lib/plugins/LayerStylePlugin.d.ts +7 -0
  251. package/lib/plugins/LayerStylePlugin.js +15 -23
  252. package/lib/plugins/LightingPlugin.d.ts +35 -0
  253. package/lib/plugins/LightingPlugin.js +27 -36
  254. package/lib/plugins/MultiPassRendererPlugin.d.ts +22 -0
  255. package/lib/plugins/MultiPassRendererPlugin.js +35 -38
  256. package/lib/plugins/PixelPickingPlugin.d.ts +11 -0
  257. package/lib/plugins/PixelPickingPlugin.js +130 -150
  258. package/lib/plugins/RegisterStyleAttributePlugin.d.ts +11 -0
  259. package/lib/plugins/RegisterStyleAttributePlugin.js +81 -96
  260. package/lib/plugins/ShaderUniformPlugin.d.ts +22 -0
  261. package/lib/plugins/ShaderUniformPlugin.js +160 -130
  262. package/lib/plugins/UpdateModelPlugin.d.ts +7 -0
  263. package/lib/plugins/UpdateModelPlugin.js +17 -26
  264. package/lib/plugins/UpdateStyleAttributePlugin.d.ts +9 -0
  265. package/lib/plugins/UpdateStyleAttributePlugin.js +48 -65
  266. package/lib/plugins/index.d.ts +15 -0
  267. package/lib/point/index.d.ts +33 -0
  268. package/lib/point/index.js +120 -182
  269. package/lib/point/models/billboard_point.d.ts +21 -0
  270. package/lib/point/models/billboard_point.js +74 -127
  271. package/lib/point/models/earthExtrude.d.ts +16 -0
  272. package/lib/point/models/earthExtrude.js +172 -220
  273. package/lib/point/models/earthFill.d.ts +15 -0
  274. package/lib/point/models/earthFill.js +138 -192
  275. package/lib/point/models/extrude.d.ts +16 -0
  276. package/lib/point/models/extrude.js +169 -217
  277. package/lib/point/models/fill.d.ts +31 -0
  278. package/lib/point/models/fill.js +155 -210
  279. package/lib/point/models/fillImage.d.ts +26 -0
  280. package/lib/point/models/fillImage.js +159 -211
  281. package/lib/point/models/image.d.ts +18 -0
  282. package/lib/point/models/image.js +129 -180
  283. package/lib/point/models/index.d.ts +5 -0
  284. package/lib/point/models/index.js +1 -1
  285. package/lib/point/models/normal.d.ts +22 -0
  286. package/lib/point/models/normal.js +69 -122
  287. package/lib/point/models/radar.d.ts +22 -0
  288. package/lib/point/models/radar.js +95 -148
  289. package/lib/point/models/text.d.ts +69 -0
  290. package/lib/point/models/text.js +449 -578
  291. package/lib/point/shape/extrude.d.ts +15 -0
  292. package/lib/point/shape/extrude.js +19 -25
  293. package/lib/polygon/index.d.ts +18 -0
  294. package/lib/polygon/index.js +63 -99
  295. package/lib/polygon/models/extrude.d.ts +25 -0
  296. package/lib/polygon/models/extrude.js +210 -281
  297. package/lib/polygon/models/extrusion.d.ts +24 -0
  298. package/lib/polygon/models/extrusion.js +97 -142
  299. package/lib/polygon/models/fill.d.ts +18 -0
  300. package/lib/polygon/models/fill.js +104 -154
  301. package/lib/polygon/models/index.d.ts +5 -0
  302. package/lib/polygon/models/index.js +1 -1
  303. package/lib/polygon/models/ocean.d.ts +23 -0
  304. package/lib/polygon/models/ocean.js +141 -198
  305. package/lib/polygon/models/water.d.ts +21 -0
  306. package/lib/polygon/models/water.js +122 -179
  307. package/lib/raster/buffers/triangulation.d.ts +6 -0
  308. package/lib/raster/buffers/triangulation.js +13 -11
  309. package/lib/raster/index.d.ts +11 -0
  310. package/lib/raster/index.js +49 -88
  311. package/lib/raster/models/index.d.ts +5 -0
  312. package/lib/raster/models/index.js +1 -1
  313. package/lib/raster/models/raster.d.ts +21 -0
  314. package/lib/raster/models/raster.js +136 -202
  315. package/lib/raster/models/rasterRgb.d.ts +21 -0
  316. package/lib/raster/models/rasterRgb.js +136 -208
  317. package/lib/raster/models/rasterTerrainRgb.d.ts +16 -0
  318. package/lib/raster/models/rasterTerrainRgb.js +100 -153
  319. package/lib/tile/core/BaseLayer.d.ts +48 -0
  320. package/lib/tile/core/BaseLayer.js +207 -281
  321. package/lib/tile/core/TileDebugLayer.d.ts +15 -0
  322. package/lib/tile/core/TileDebugLayer.js +14 -46
  323. package/lib/tile/interaction/getFeatureData.d.ts +0 -0
  324. package/lib/tile/interaction/getRasterData.d.ts +4 -0
  325. package/lib/tile/interaction/getRasterData.js +24 -32
  326. package/lib/tile/interaction/utils.d.ts +11 -0
  327. package/lib/tile/interaction/utils.js +15 -34
  328. package/lib/tile/interface.d.ts +29 -0
  329. package/lib/tile/service/TileLayerService.d.ts +33 -0
  330. package/lib/tile/service/TileLayerService.js +105 -177
  331. package/lib/tile/service/TilePickService.d.ts +26 -0
  332. package/lib/tile/service/TilePickService.js +100 -156
  333. package/lib/tile/service/TileSourceService.d.ts +7 -0
  334. package/lib/tile/service/TileSourceService.js +20 -29
  335. package/lib/tile/tile/DebugTile.d.ts +16 -0
  336. package/lib/tile/tile/DebugTile.js +43 -78
  337. package/lib/tile/tile/ImageTile.d.ts +14 -0
  338. package/lib/tile/tile/ImageTile.js +35 -66
  339. package/lib/tile/tile/MaskTile.d.ts +18 -0
  340. package/lib/tile/tile/MaskTile.js +49 -81
  341. package/lib/tile/tile/RasterRGBTile.d.ts +11 -0
  342. package/lib/tile/tile/RasterRGBTile.js +42 -71
  343. package/lib/tile/tile/RasterTerrainRGBTile.d.ts +14 -0
  344. package/lib/tile/tile/RasterTerrainRGBTile.js +35 -66
  345. package/lib/tile/tile/RasterTile.d.ts +18 -0
  346. package/lib/tile/tile/RasterTile.js +71 -104
  347. package/lib/tile/tile/Tile.d.ts +114 -0
  348. package/lib/tile/tile/Tile.js +152 -231
  349. package/lib/tile/tile/VectorTile.d.ts +26 -0
  350. package/lib/tile/tile/VectorTile.js +79 -124
  351. package/lib/tile/tile/index.d.ts +12 -0
  352. package/lib/tile/tile/index.js +6 -4
  353. package/lib/tile/tile/util.d.ts +5 -0
  354. package/lib/tile/utils/constants.d.ts +1 -0
  355. package/lib/tile/utils/constants.js +1 -1
  356. package/lib/tile/utils/utils.d.ts +8 -0
  357. package/lib/tile/utils/utils.js +2 -2
  358. package/lib/utils/blend.d.ts +2 -0
  359. package/lib/utils/blend.js +52 -48
  360. package/lib/utils/collision-index.d.ts +47 -0
  361. package/lib/utils/collision-index.js +64 -69
  362. package/lib/utils/extrude_polyline.d.ts +68 -0
  363. package/lib/utils/extrude_polyline.js +442 -470
  364. package/lib/utils/grid-index.d.ts +28 -0
  365. package/lib/utils/grid-index.js +97 -123
  366. package/lib/utils/identityScale.d.ts +8 -0
  367. package/lib/utils/identityScale.js +5 -5
  368. package/lib/utils/load-image.d.ts +1 -0
  369. package/lib/utils/load-image.js +15 -39
  370. package/lib/utils/multiPassRender.d.ts +16 -0
  371. package/lib/utils/multiPassRender.js +7 -10
  372. package/lib/utils/polylineNormal.d.ts +9 -0
  373. package/lib/utils/polylineNormal.js +40 -44
  374. package/lib/utils/rampcolor_legend.d.ts +6 -0
  375. package/lib/utils/rampcolor_legend.js +5 -5
  376. package/lib/utils/simpleLine.d.ts +23 -0
  377. package/lib/utils/simpleLine.js +54 -65
  378. package/lib/utils/stencil.d.ts +7 -0
  379. package/lib/utils/symbol-layout.d.ts +43 -0
  380. package/lib/utils/symbol-layout.js +95 -117
  381. package/lib/wind/index.d.ts +11 -0
  382. package/lib/wind/index.js +30 -71
  383. package/lib/wind/models/index.d.ts +5 -0
  384. package/lib/wind/models/index.js +1 -1
  385. package/lib/wind/models/utils.d.ts +19 -0
  386. package/lib/wind/models/utils.js +36 -34
  387. package/lib/wind/models/wind.d.ts +24 -0
  388. package/lib/wind/models/wind.js +205 -260
  389. package/lib/wind/models/windRender.d.ts +104 -0
  390. package/lib/wind/models/windRender.js +261 -272
  391. package/lib/wind/models/windShader.d.ts +12 -0
  392. package/lib/wind/models/windShader.js +145 -6
  393. package/package.json +16 -19
  394. package/CHANGELOG.md +0 -492
  395. package/LICENSE.md +0 -21
  396. package/es/glsl.d.ts +0 -5
  397. package/lib/glsl.d.ts +0 -5
@@ -4,9 +4,148 @@
4
4
  * updateProgram updateVert updateFrag
5
5
  * fullScreenProgram fullScreenVert fullScreenFrag
6
6
  */
7
- export var drawVert = "\n precision mediump float;\n\n attribute float a_index;\n\n uniform sampler2D u_particles;\n uniform float u_particles_res;\n\n varying vec2 v_particle_pos;\n\n void main() {\n vec4 color = texture2D(u_particles, vec2(\n fract(a_index / u_particles_res),\n floor(a_index / u_particles_res) / u_particles_res)\n );\n\n // decode current particle position from the pixel's RGBA value\n v_particle_pos = vec2( color.r / 255.0 + color.b, color.g / 255.0 + color.a);\n\n gl_PointSize = 1.0;\n gl_Position = vec4(2.0 * v_particle_pos.x - 1.0, 1.0 - 2.0 * v_particle_pos.y, 0, 1);\n }";
8
- export var drawFrag = "\n precision mediump float;\n\n uniform sampler2D u_wind;\n uniform vec2 u_wind_min;\n uniform vec2 u_wind_max;\n uniform sampler2D u_color_ramp;\n\n varying vec2 v_particle_pos;\n\n void main() {\n vec2 velocity = mix(u_wind_min, u_wind_max, texture2D(u_wind, v_particle_pos).rg);\n float speed_t = length(velocity) / length(u_wind_max);\n\n // color ramp is encoded in a 16x16 texture\n vec2 ramp_pos = vec2( fract(16.0 * speed_t), floor(16.0 * speed_t) / 16.0);\n\n gl_FragColor = texture2D(u_color_ramp, ramp_pos);\n }";
9
- export var updateVert = "\n precision mediump float;\n\n attribute vec2 a_pos;\n\n varying vec2 v_tex_pos;\n\n void main() {\n v_tex_pos = a_pos;\n gl_Position = vec4(1.0 - 2.0 * a_pos, 0, 1);\n // framebuffer \u59CB\u7EC8\u7528\u94FA\u6EE1\u5C4F\u5E55\u7684 texture\n }";
10
- export var updateFrag = "\n precision highp float;\n\n uniform sampler2D u_particles;\n uniform sampler2D u_wind;\n uniform vec2 u_wind_res;\n uniform vec2 u_wind_min;\n uniform vec2 u_wind_max;\n uniform float u_rand_seed;\n uniform float u_speed_factor;\n uniform float u_drop_rate;\n uniform float u_drop_rate_bump;\n\n varying vec2 v_tex_pos;\n\n // pseudo-random generator\n const vec3 rand_constants = vec3(12.9898, 78.233, 4375.85453);\n float rand(const vec2 co) {\n float t = dot(rand_constants.xy, co);\n return fract(sin(t) * (rand_constants.z + t));\n }\n\n // wind speed lookup; use manual bilinear filtering based on 4 adjacent pixels for smooth interpolation\n vec2 lookup_wind(const vec2 uv) {\n // return texture2D(u_wind, uv).rg; // lower-res hardware filtering\n vec2 px = 1.0 / u_wind_res;\n vec2 vc = (floor(uv * u_wind_res)) * px;\n vec2 f = fract(uv * u_wind_res);\n vec2 tl = texture2D(u_wind, vc).rg;\n vec2 tr = texture2D(u_wind, vc + vec2(px.x, 0)).rg;\n vec2 bl = texture2D(u_wind, vc + vec2(0, px.y)).rg;\n vec2 br = texture2D(u_wind, vc + px).rg;\n return mix(mix(tl, tr, f.x), mix(bl, br, f.x), f.y);\n }\n\n void main() {\n vec4 color = texture2D(u_particles, v_tex_pos);\n vec2 pos = vec2(\n color.r / 255.0 + color.b,\n color.g / 255.0 + color.a); // decode particle position from pixel RGBA\n vec2 velocity = mix(u_wind_min, u_wind_max, lookup_wind(pos));\n float speed_t = length(velocity) / length(u_wind_max);\n\n // take EPSG:4236 distortion into account for calculating where the particle moved\n float distortion = cos(radians(pos.y * 180.0 - 90.0));\n vec2 offset = vec2(velocity.x / distortion, -velocity.y) * 0.0001 * u_speed_factor;\n\n // update particle position, wrapping around the date line\n pos = fract(1.0 + pos + offset);\n\n // a random seed to use for the particle drop\n vec2 seed = (pos + v_tex_pos) * u_rand_seed;\n\n // drop rate is a chance a particle will restart at random position, to avoid degeneration\n float drop_rate = u_drop_rate + speed_t * u_drop_rate_bump;\n float drop = step(1.0 - drop_rate, rand(seed));\n\n vec2 random_pos = vec2(\n rand(seed + 1.3),\n rand(seed + 2.1));\n pos = mix(pos, random_pos, drop);\n\n // encode the new particle position back into RGBA\n gl_FragColor = vec4(\n fract(pos * 255.0),\n floor(pos * 255.0) / 255.0);\n }";
11
- export var fullScreenVert = "\n precision mediump float;\n\n attribute vec2 a_pos;\n\n varying vec2 v_tex_pos;\n\n void main() {\n v_tex_pos = a_pos;\n gl_Position = vec4(1.0 - 2.0 * a_pos, 0.0, 1.0);\n gl_PointSize = 100.0;\n }";
12
- export var fullScreenFrag = "\n precision mediump float;\n\n uniform sampler2D u_screen;\n uniform float u_opacity;\n varying vec2 v_tex_pos;\n\n void main() {\n vec4 color = texture2D(u_screen, 1.0 - v_tex_pos);\n\n // a hack to guarantee opacity fade out even with a value close to 1.0\n gl_FragColor = vec4(floor(255.0 * color * u_opacity) / 255.0);\n }";
7
+ export const drawVert = `
8
+ precision mediump float;
9
+
10
+ attribute float a_index;
11
+
12
+ uniform sampler2D u_particles;
13
+ uniform float u_particles_res;
14
+
15
+ varying vec2 v_particle_pos;
16
+
17
+ void main() {
18
+ vec4 color = texture2D(u_particles, vec2(
19
+ fract(a_index / u_particles_res),
20
+ floor(a_index / u_particles_res) / u_particles_res)
21
+ );
22
+
23
+ // decode current particle position from the pixel's RGBA value
24
+ v_particle_pos = vec2( color.r / 255.0 + color.b, color.g / 255.0 + color.a);
25
+
26
+ gl_PointSize = 1.0;
27
+ gl_Position = vec4(2.0 * v_particle_pos.x - 1.0, 1.0 - 2.0 * v_particle_pos.y, 0, 1);
28
+ }`;
29
+ export const drawFrag = `
30
+ precision mediump float;
31
+
32
+ uniform sampler2D u_wind;
33
+ uniform vec2 u_wind_min;
34
+ uniform vec2 u_wind_max;
35
+ uniform sampler2D u_color_ramp;
36
+
37
+ varying vec2 v_particle_pos;
38
+
39
+ void main() {
40
+ vec2 velocity = mix(u_wind_min, u_wind_max, texture2D(u_wind, v_particle_pos).rg);
41
+ float speed_t = length(velocity) / length(u_wind_max);
42
+
43
+ // color ramp is encoded in a 16x16 texture
44
+ vec2 ramp_pos = vec2( fract(16.0 * speed_t), floor(16.0 * speed_t) / 16.0);
45
+
46
+ gl_FragColor = texture2D(u_color_ramp, ramp_pos);
47
+ }`;
48
+ export const updateVert = `
49
+ precision mediump float;
50
+
51
+ attribute vec2 a_pos;
52
+
53
+ varying vec2 v_tex_pos;
54
+
55
+ void main() {
56
+ v_tex_pos = a_pos;
57
+ gl_Position = vec4(1.0 - 2.0 * a_pos, 0, 1);
58
+ // framebuffer 始终用铺满屏幕的 texture
59
+ }`;
60
+ export const updateFrag = `
61
+ precision highp float;
62
+
63
+ uniform sampler2D u_particles;
64
+ uniform sampler2D u_wind;
65
+ uniform vec2 u_wind_res;
66
+ uniform vec2 u_wind_min;
67
+ uniform vec2 u_wind_max;
68
+ uniform float u_rand_seed;
69
+ uniform float u_speed_factor;
70
+ uniform float u_drop_rate;
71
+ uniform float u_drop_rate_bump;
72
+
73
+ varying vec2 v_tex_pos;
74
+
75
+ // pseudo-random generator
76
+ const vec3 rand_constants = vec3(12.9898, 78.233, 4375.85453);
77
+ float rand(const vec2 co) {
78
+ float t = dot(rand_constants.xy, co);
79
+ return fract(sin(t) * (rand_constants.z + t));
80
+ }
81
+
82
+ // wind speed lookup; use manual bilinear filtering based on 4 adjacent pixels for smooth interpolation
83
+ vec2 lookup_wind(const vec2 uv) {
84
+ // return texture2D(u_wind, uv).rg; // lower-res hardware filtering
85
+ vec2 px = 1.0 / u_wind_res;
86
+ vec2 vc = (floor(uv * u_wind_res)) * px;
87
+ vec2 f = fract(uv * u_wind_res);
88
+ vec2 tl = texture2D(u_wind, vc).rg;
89
+ vec2 tr = texture2D(u_wind, vc + vec2(px.x, 0)).rg;
90
+ vec2 bl = texture2D(u_wind, vc + vec2(0, px.y)).rg;
91
+ vec2 br = texture2D(u_wind, vc + px).rg;
92
+ return mix(mix(tl, tr, f.x), mix(bl, br, f.x), f.y);
93
+ }
94
+
95
+ void main() {
96
+ vec4 color = texture2D(u_particles, v_tex_pos);
97
+ vec2 pos = vec2(
98
+ color.r / 255.0 + color.b,
99
+ color.g / 255.0 + color.a); // decode particle position from pixel RGBA
100
+ vec2 velocity = mix(u_wind_min, u_wind_max, lookup_wind(pos));
101
+ float speed_t = length(velocity) / length(u_wind_max);
102
+
103
+ // take EPSG:4236 distortion into account for calculating where the particle moved
104
+ float distortion = cos(radians(pos.y * 180.0 - 90.0));
105
+ vec2 offset = vec2(velocity.x / distortion, -velocity.y) * 0.0001 * u_speed_factor;
106
+
107
+ // update particle position, wrapping around the date line
108
+ pos = fract(1.0 + pos + offset);
109
+
110
+ // a random seed to use for the particle drop
111
+ vec2 seed = (pos + v_tex_pos) * u_rand_seed;
112
+
113
+ // drop rate is a chance a particle will restart at random position, to avoid degeneration
114
+ float drop_rate = u_drop_rate + speed_t * u_drop_rate_bump;
115
+ float drop = step(1.0 - drop_rate, rand(seed));
116
+
117
+ vec2 random_pos = vec2(
118
+ rand(seed + 1.3),
119
+ rand(seed + 2.1));
120
+ pos = mix(pos, random_pos, drop);
121
+
122
+ // encode the new particle position back into RGBA
123
+ gl_FragColor = vec4(
124
+ fract(pos * 255.0),
125
+ floor(pos * 255.0) / 255.0);
126
+ }`;
127
+ export const fullScreenVert = `
128
+ precision mediump float;
129
+
130
+ attribute vec2 a_pos;
131
+
132
+ varying vec2 v_tex_pos;
133
+
134
+ void main() {
135
+ v_tex_pos = a_pos;
136
+ gl_Position = vec4(1.0 - 2.0 * a_pos, 0.0, 1.0);
137
+ gl_PointSize = 100.0;
138
+ }`;
139
+ export const fullScreenFrag = `
140
+ precision mediump float;
141
+
142
+ uniform sampler2D u_screen;
143
+ uniform float u_opacity;
144
+ varying vec2 v_tex_pos;
145
+
146
+ void main() {
147
+ vec4 color = texture2D(u_screen, 1.0 - v_tex_pos);
148
+
149
+ // a hack to guarantee opacity fade out even with a value close to 1.0
150
+ gl_FragColor = vec4(floor(255.0 * color * u_opacity) / 255.0);
151
+ }`;
@@ -0,0 +1,18 @@
1
+ import BaseLayer from '../core/BaseLayer';
2
+ import type { ICanvasLayerOptions } from '../core/interface';
3
+ import type { CanvasModelType } from './models';
4
+ import { CanvasModel } from './models';
5
+ export default class CanvasLayer extends BaseLayer<ICanvasLayerOptions> {
6
+ type: string;
7
+ layerModel: CanvasModel;
8
+ protected getDefaultConfig(): Partial<ICanvasLayerOptions>;
9
+ buildModels(): Promise<void>;
10
+ getModelType(): CanvasModelType;
11
+ draw(draw: ICanvasLayerOptions['draw']): this;
12
+ getLayerConfig(): any;
13
+ render(): this;
14
+ getCanvas(): HTMLCanvasElement | null;
15
+ show(): this;
16
+ hide(): this;
17
+ destroy(): void;
18
+ }
@@ -5,124 +5,75 @@ Object.defineProperty(exports, "__esModule", {
5
5
  value: true
6
6
  });
7
7
  exports.default = void 0;
8
- var _regenerator = _interopRequireDefault(require("@babel/runtime/regenerator"));
9
8
  var _objectSpread2 = _interopRequireDefault(require("@babel/runtime/helpers/objectSpread2"));
10
9
  var _asyncToGenerator2 = _interopRequireDefault(require("@babel/runtime/helpers/asyncToGenerator"));
11
- var _classCallCheck2 = _interopRequireDefault(require("@babel/runtime/helpers/classCallCheck"));
12
- var _createClass2 = _interopRequireDefault(require("@babel/runtime/helpers/createClass"));
13
- var _assertThisInitialized2 = _interopRequireDefault(require("@babel/runtime/helpers/assertThisInitialized"));
14
- var _get2 = _interopRequireDefault(require("@babel/runtime/helpers/get"));
15
- var _inherits2 = _interopRequireDefault(require("@babel/runtime/helpers/inherits"));
16
- var _possibleConstructorReturn2 = _interopRequireDefault(require("@babel/runtime/helpers/possibleConstructorReturn"));
17
- var _getPrototypeOf2 = _interopRequireDefault(require("@babel/runtime/helpers/getPrototypeOf"));
18
10
  var _defineProperty2 = _interopRequireDefault(require("@babel/runtime/helpers/defineProperty"));
19
- var _BaseLayer2 = _interopRequireDefault(require("../core/BaseLayer"));
11
+ var _BaseLayer = _interopRequireDefault(require("../core/BaseLayer"));
20
12
  var _models = require("./models");
21
- function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = (0, _getPrototypeOf2.default)(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = (0, _getPrototypeOf2.default)(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return (0, _possibleConstructorReturn2.default)(this, result); }; }
22
- function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } } // import type { ILayerConfig } from '@antv/l7-core';
23
- var CanvasLayer = exports.default = /*#__PURE__*/function (_BaseLayer) {
24
- (0, _inherits2.default)(CanvasLayer, _BaseLayer);
25
- var _super = _createSuper(CanvasLayer);
26
- function CanvasLayer() {
27
- var _this;
28
- (0, _classCallCheck2.default)(this, CanvasLayer);
29
- for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
30
- args[_key] = arguments[_key];
31
- }
32
- _this = _super.call.apply(_super, [this].concat(args));
33
- (0, _defineProperty2.default)((0, _assertThisInitialized2.default)(_this), "type", 'CanvasLayer');
34
- return _this;
13
+ // import type { ILayerConfig } from '@antv/l7-core';
14
+
15
+ class CanvasLayer extends _BaseLayer.default {
16
+ constructor(...args) {
17
+ super(...args);
18
+ (0, _defineProperty2.default)(this, "type", 'CanvasLayer');
35
19
  }
36
- (0, _createClass2.default)(CanvasLayer, [{
37
- key: "getDefaultConfig",
38
- value: function getDefaultConfig() {
39
- return {
40
- zIndex: 3,
41
- contextType: 'canvas2d',
42
- trigger: 'change'
43
- };
44
- }
45
- }, {
46
- key: "buildModels",
47
- value: function () {
48
- var _buildModels = (0, _asyncToGenerator2.default)( /*#__PURE__*/_regenerator.default.mark(function _callee() {
49
- return _regenerator.default.wrap(function _callee$(_context) {
50
- while (1) switch (_context.prev = _context.next) {
51
- case 0:
52
- this.layerModel = new _models.CanvasModel(this);
53
- _context.next = 3;
54
- return this.initLayerModels();
55
- case 3:
56
- case "end":
57
- return _context.stop();
58
- }
59
- }, _callee, this);
60
- }));
61
- function buildModels() {
62
- return _buildModels.apply(this, arguments);
63
- }
64
- return buildModels;
65
- }()
66
- }, {
67
- key: "getModelType",
68
- value: function getModelType() {
69
- return this.getLayerConfig().contextType || 'canvas2d';
70
- }
71
- }, {
72
- key: "draw",
73
- value: function draw(_draw) {
74
- this.updateLayerConfig({
75
- draw: _draw
76
- });
77
- this.render();
78
- return this;
79
- }
80
- }, {
81
- key: "getLayerConfig",
82
- value: function getLayerConfig() {
83
- var config = (0, _objectSpread2.default)((0, _objectSpread2.default)({}, this.getDefaultConfig()), (0, _get2.default)((0, _getPrototypeOf2.default)(CanvasLayer.prototype), "getLayerConfig", this).call(this));
84
- if (config.zIndex < 3) {
85
- config.zIndex = 3;
86
- }
87
- return config;
88
- }
89
- }, {
90
- key: "render",
91
- value: function render() {
92
- var _this$layerModel;
93
- (_this$layerModel = this.layerModel) === null || _this$layerModel === void 0 || _this$layerModel.renderCanvas();
94
- return this;
95
- }
96
- }, {
97
- key: "getCanvas",
98
- value: function getCanvas() {
99
- var _this$layerModel2;
100
- return (_this$layerModel2 = this.layerModel) === null || _this$layerModel2 === void 0 ? void 0 : _this$layerModel2.canvas;
101
- }
102
- }, {
103
- key: "show",
104
- value: function show() {
105
- var canvas = this.getCanvas();
106
- if (canvas) {
107
- canvas.style.display = 'unset';
108
- }
109
- return this;
20
+ getDefaultConfig() {
21
+ return {
22
+ zIndex: 3,
23
+ contextType: 'canvas2d',
24
+ trigger: 'change'
25
+ };
26
+ }
27
+ buildModels() {
28
+ var _this = this;
29
+ return (0, _asyncToGenerator2.default)(function* () {
30
+ _this.layerModel = new _models.CanvasModel(_this);
31
+ yield _this.initLayerModels();
32
+ })();
33
+ }
34
+ getModelType() {
35
+ return this.getLayerConfig().contextType || 'canvas2d';
36
+ }
37
+ draw(draw) {
38
+ this.updateLayerConfig({
39
+ draw
40
+ });
41
+ this.render();
42
+ return this;
43
+ }
44
+ getLayerConfig() {
45
+ const config = (0, _objectSpread2.default)((0, _objectSpread2.default)({}, this.getDefaultConfig()), super.getLayerConfig());
46
+ if (config.zIndex < 3) {
47
+ config.zIndex = 3;
110
48
  }
111
- }, {
112
- key: "hide",
113
- value: function hide() {
114
- var canvas = this.getCanvas();
115
- if (canvas) {
116
- canvas.style.display = 'none';
117
- }
118
- return this;
49
+ return config;
50
+ }
51
+ render() {
52
+ var _this$layerModel;
53
+ (_this$layerModel = this.layerModel) === null || _this$layerModel === void 0 || _this$layerModel.renderCanvas();
54
+ return this;
55
+ }
56
+ getCanvas() {
57
+ var _this$layerModel2;
58
+ return (_this$layerModel2 = this.layerModel) === null || _this$layerModel2 === void 0 ? void 0 : _this$layerModel2.canvas;
59
+ }
60
+ show() {
61
+ const canvas = this.getCanvas();
62
+ if (canvas) {
63
+ canvas.style.display = 'unset';
119
64
  }
120
- }, {
121
- key: "destroy",
122
- value: function destroy() {
123
- this.layerModel.removeCanvas();
124
- (0, _get2.default)((0, _getPrototypeOf2.default)(CanvasLayer.prototype), "destroy", this).call(this);
65
+ return this;
66
+ }
67
+ hide() {
68
+ const canvas = this.getCanvas();
69
+ if (canvas) {
70
+ canvas.style.display = 'none';
125
71
  }
126
- }]);
127
- return CanvasLayer;
128
- }(_BaseLayer2.default);
72
+ return this;
73
+ }
74
+ destroy() {
75
+ this.layerModel.removeCanvas();
76
+ super.destroy();
77
+ }
78
+ }
79
+ exports.default = CanvasLayer;
@@ -0,0 +1,23 @@
1
+ import BaseModel from '../../core/BaseModel';
2
+ import { type ICanvasLayerOptions } from '../../core/interface';
3
+ export declare class CanvasModel extends BaseModel {
4
+ canvas: HTMLCanvasElement | null;
5
+ ctx: any;
6
+ ctxType: string;
7
+ viewportSize: [number, number];
8
+ get layerConfig(): ICanvasLayerOptions;
9
+ initModels(): Promise<never[]>;
10
+ initCanvas: () => void;
11
+ resetViewportSize: () => void;
12
+ resetCanvasSize: () => void;
13
+ renderCanvas: () => void;
14
+ removeCanvas: () => void;
15
+ onMapResize: () => void;
16
+ bindListeners(): void;
17
+ unbindListeners(): void;
18
+ lngLatToContainer: (lngLat: [number, number]) => {
19
+ x: number;
20
+ y: number;
21
+ };
22
+ registerBuiltinAttributes(): void;
23
+ }