@antv/l7-layers 2.21.0 → 2.21.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (397) hide show
  1. package/es/canvas/index.js +60 -113
  2. package/es/canvas/models/canvas.js +95 -135
  3. package/es/canvas/models/constants.js +1 -1
  4. package/es/citybuliding/building.js +20 -58
  5. package/es/citybuliding/models/build.js +142 -199
  6. package/es/core/BaseLayer.d.ts +2 -1
  7. package/es/core/BaseLayer.js +1113 -1405
  8. package/es/core/BaseModel.js +262 -318
  9. package/es/core/CommonStyleAttribute.js +25 -18
  10. package/es/core/LayerPickService.js +92 -142
  11. package/es/core/TextureService.js +58 -69
  12. package/es/core/constant.js +2 -2
  13. package/es/core/interface.js +5 -5
  14. package/es/core/line_trangluation.js +38 -43
  15. package/es/core/shape/Path.js +21 -13
  16. package/es/core/shape/arrow.js +50 -62
  17. package/es/core/shape/extrude.js +54 -63
  18. package/es/core/triangulation.js +192 -171
  19. package/es/core/utils.js +5 -5
  20. package/es/earth/index.js +35 -73
  21. package/es/earth/models/atmosphere.js +98 -148
  22. package/es/earth/models/base.js +148 -202
  23. package/es/earth/models/bloomsphere.js +97 -147
  24. package/es/earth/utils.js +37 -38
  25. package/es/geometry/index.js +36 -75
  26. package/es/geometry/models/billboard.js +147 -204
  27. package/es/geometry/models/index.js +1 -1
  28. package/es/geometry/models/plane.js +277 -357
  29. package/es/geometry/models/sprite.js +182 -240
  30. package/es/heatmap/index.js +72 -122
  31. package/es/heatmap/models/grid.js +66 -118
  32. package/es/heatmap/models/grid3d.js +101 -151
  33. package/es/heatmap/models/heatmap.js +398 -455
  34. package/es/heatmap/models/hexagon.js +67 -119
  35. package/es/heatmap/models/index.js +1 -1
  36. package/es/heatmap/triangulation.js +20 -20
  37. package/es/image/index.js +23 -62
  38. package/es/image/models/image.js +99 -163
  39. package/es/image/models/index.js +1 -1
  40. package/es/line/index.js +65 -106
  41. package/es/line/models/arc.js +200 -248
  42. package/es/line/models/arc_3d.js +190 -242
  43. package/es/line/models/flow.js +101 -153
  44. package/es/line/models/great_circle.js +183 -234
  45. package/es/line/models/index.js +1 -1
  46. package/es/line/models/line.js +232 -288
  47. package/es/line/models/simple_line.js +142 -192
  48. package/es/line/models/wall.js +221 -273
  49. package/es/line/shaders/line/line_vert.glsl +0 -2
  50. package/es/line/shaders/wall/wall_vert.glsl +15 -0
  51. package/es/mask/index.js +16 -53
  52. package/es/mask/models/fill.js +51 -108
  53. package/es/mask/models/index.js +1 -1
  54. package/es/plugins/DataMappingPlugin.js +205 -251
  55. package/es/plugins/DataSourcePlugin.js +64 -92
  56. package/es/plugins/FeatureScalePlugin.js +258 -302
  57. package/es/plugins/LayerAnimateStylePlugin.js +12 -22
  58. package/es/plugins/LayerMaskPlugin.js +15 -24
  59. package/es/plugins/LayerModelPlugin.js +52 -136
  60. package/es/plugins/LayerStylePlugin.js +14 -23
  61. package/es/plugins/LightingPlugin.js +26 -37
  62. package/es/plugins/MultiPassRendererPlugin.js +34 -39
  63. package/es/plugins/PixelPickingPlugin.js +129 -151
  64. package/es/plugins/RegisterStyleAttributePlugin.js +80 -96
  65. package/es/plugins/ShaderUniformPlugin.js +159 -131
  66. package/es/plugins/UpdateModelPlugin.js +16 -26
  67. package/es/plugins/UpdateStyleAttributePlugin.js +47 -65
  68. package/es/point/index.js +118 -182
  69. package/es/point/models/billboard_point.js +72 -127
  70. package/es/point/models/earthExtrude.js +170 -220
  71. package/es/point/models/earthFill.js +136 -192
  72. package/es/point/models/extrude.js +167 -217
  73. package/es/point/models/fill.js +153 -210
  74. package/es/point/models/fillImage.js +156 -211
  75. package/es/point/models/image.js +127 -180
  76. package/es/point/models/index.js +1 -1
  77. package/es/point/models/normal.js +67 -122
  78. package/es/point/models/radar.js +93 -148
  79. package/es/point/models/text.js +447 -578
  80. package/es/point/shape/extrude.js +19 -25
  81. package/es/polygon/index.js +61 -99
  82. package/es/polygon/models/extrude.js +208 -281
  83. package/es/polygon/models/extrusion.js +95 -142
  84. package/es/polygon/models/fill.js +103 -155
  85. package/es/polygon/models/index.js +1 -2
  86. package/es/polygon/models/ocean.js +139 -198
  87. package/es/polygon/models/water.js +120 -179
  88. package/es/raster/buffers/triangulation.js +13 -11
  89. package/es/raster/index.js +47 -88
  90. package/es/raster/models/index.js +1 -1
  91. package/es/raster/models/raster.js +134 -202
  92. package/es/raster/models/rasterRgb.js +134 -208
  93. package/es/raster/models/rasterTerrainRgb.js +98 -153
  94. package/es/tile/core/BaseLayer.d.ts +1 -0
  95. package/es/tile/core/BaseLayer.js +206 -282
  96. package/es/tile/core/TileDebugLayer.js +12 -46
  97. package/es/tile/interaction/getRasterData.js +24 -31
  98. package/es/tile/interaction/utils.js +15 -33
  99. package/es/tile/service/TileLayerService.js +104 -177
  100. package/es/tile/service/TilePickService.js +99 -156
  101. package/es/tile/service/TileSourceService.js +17 -26
  102. package/es/tile/tile/DebugTile.js +41 -78
  103. package/es/tile/tile/ImageTile.js +33 -66
  104. package/es/tile/tile/MaskTile.js +47 -81
  105. package/es/tile/tile/RasterRGBTile.js +40 -71
  106. package/es/tile/tile/RasterTerrainRGBTile.js +33 -66
  107. package/es/tile/tile/RasterTile.js +69 -104
  108. package/es/tile/tile/Tile.d.ts +1 -1
  109. package/es/tile/tile/Tile.js +151 -232
  110. package/es/tile/tile/VectorTile.js +77 -124
  111. package/es/tile/tile/index.js +4 -2
  112. package/es/tile/utils/constants.js +1 -1
  113. package/es/tile/utils/utils.js +2 -2
  114. package/es/utils/blend.js +52 -47
  115. package/es/utils/collision-index.js +62 -70
  116. package/es/utils/extrude_polyline.js +441 -471
  117. package/es/utils/grid-index.js +97 -123
  118. package/es/utils/identityScale.js +5 -5
  119. package/es/utils/load-image.js +15 -39
  120. package/es/utils/multiPassRender.js +7 -9
  121. package/es/utils/polylineNormal.js +40 -43
  122. package/es/utils/rampcolor_legend.js +5 -4
  123. package/es/utils/simpleLine.js +53 -66
  124. package/es/utils/symbol-layout.js +95 -117
  125. package/es/wind/index.js +28 -71
  126. package/es/wind/models/index.js +1 -1
  127. package/es/wind/models/utils.js +36 -34
  128. package/es/wind/models/wind.js +203 -260
  129. package/es/wind/models/windRender.js +258 -269
  130. package/es/wind/models/windShader.js +145 -6
  131. package/lib/canvas/index.d.ts +18 -0
  132. package/lib/canvas/index.js +64 -113
  133. package/lib/canvas/models/canvas.d.ts +23 -0
  134. package/lib/canvas/models/canvas.js +97 -136
  135. package/lib/canvas/models/constants.d.ts +2 -0
  136. package/lib/canvas/models/constants.js +1 -1
  137. package/lib/canvas/models/index.d.ts +2 -0
  138. package/lib/canvas/models/index.js +2 -2
  139. package/lib/citybuliding/building.d.ts +7 -0
  140. package/lib/citybuliding/building.js +22 -58
  141. package/lib/citybuliding/models/build.d.ts +17 -0
  142. package/lib/citybuliding/models/build.js +144 -199
  143. package/lib/core/BaseLayer.d.ts +247 -0
  144. package/lib/core/BaseLayer.js +1115 -1405
  145. package/lib/core/BaseModel.d.ts +82 -0
  146. package/lib/core/BaseModel.js +262 -316
  147. package/lib/core/CommonStyleAttribute.d.ts +20 -0
  148. package/lib/core/CommonStyleAttribute.js +25 -18
  149. package/lib/core/LayerPickService.d.ts +12 -0
  150. package/lib/core/LayerPickService.js +93 -141
  151. package/lib/core/TextureService.d.ts +15 -0
  152. package/lib/core/TextureService.js +59 -68
  153. package/lib/core/constant.d.ts +6 -0
  154. package/lib/core/constant.js +2 -2
  155. package/lib/core/interface.d.ts +282 -0
  156. package/lib/core/interface.js +5 -5
  157. package/lib/core/line_trangluation.d.ts +19 -0
  158. package/lib/core/line_trangluation.js +38 -43
  159. package/lib/core/schema.d.ts +27 -0
  160. package/lib/core/shape/Path.d.ts +39 -0
  161. package/lib/core/shape/Path.js +21 -14
  162. package/lib/core/shape/arrow.d.ts +25 -0
  163. package/lib/core/shape/arrow.js +50 -62
  164. package/lib/core/shape/extrude.d.ts +17 -0
  165. package/lib/core/shape/extrude.js +54 -63
  166. package/lib/core/triangulation.d.ts +136 -0
  167. package/lib/core/triangulation.js +194 -174
  168. package/lib/core/utils.d.ts +4 -0
  169. package/lib/core/utils.js +5 -5
  170. package/lib/earth/index.d.ts +22 -0
  171. package/lib/earth/index.js +37 -73
  172. package/lib/earth/models/atmosphere.d.ts +15 -0
  173. package/lib/earth/models/atmosphere.js +100 -148
  174. package/lib/earth/models/base.d.ts +22 -0
  175. package/lib/earth/models/base.js +150 -202
  176. package/lib/earth/models/bloomsphere.d.ts +15 -0
  177. package/lib/earth/models/bloomsphere.js +99 -147
  178. package/lib/earth/utils.d.ts +26 -0
  179. package/lib/earth/utils.js +37 -39
  180. package/lib/geometry/index.d.ts +22 -0
  181. package/lib/geometry/index.js +38 -75
  182. package/lib/geometry/models/billboard.d.ts +24 -0
  183. package/lib/geometry/models/billboard.js +149 -204
  184. package/lib/geometry/models/index.d.ts +5 -0
  185. package/lib/geometry/models/index.js +1 -1
  186. package/lib/geometry/models/plane.d.ts +43 -0
  187. package/lib/geometry/models/plane.js +280 -357
  188. package/lib/geometry/models/sprite.d.ts +48 -0
  189. package/lib/geometry/models/sprite.js +184 -240
  190. package/lib/heatmap/index.d.ts +13 -0
  191. package/lib/heatmap/index.js +74 -122
  192. package/lib/heatmap/models/grid.d.ts +15 -0
  193. package/lib/heatmap/models/grid.js +68 -118
  194. package/lib/heatmap/models/grid3d.d.ts +15 -0
  195. package/lib/heatmap/models/grid3d.js +103 -151
  196. package/lib/heatmap/models/heatmap.d.ts +27 -0
  197. package/lib/heatmap/models/heatmap.js +400 -455
  198. package/lib/heatmap/models/hexagon.d.ts +15 -0
  199. package/lib/heatmap/models/hexagon.js +69 -119
  200. package/lib/heatmap/models/index.d.ts +5 -0
  201. package/lib/heatmap/models/index.js +1 -1
  202. package/lib/heatmap/triangulation.d.ts +5 -0
  203. package/lib/heatmap/triangulation.js +20 -20
  204. package/lib/image/index.d.ts +9 -0
  205. package/lib/image/index.js +25 -62
  206. package/lib/image/models/image.d.ts +17 -0
  207. package/lib/image/models/image.js +101 -163
  208. package/lib/image/models/index.d.ts +5 -0
  209. package/lib/image/models/index.js +1 -1
  210. package/lib/index.d.ts +18 -0
  211. package/lib/index.js +17 -17
  212. package/lib/line/index.d.ts +36 -0
  213. package/lib/line/index.js +67 -106
  214. package/lib/line/models/arc.d.ts +22 -0
  215. package/lib/line/models/arc.js +202 -248
  216. package/lib/line/models/arc_3d.d.ts +22 -0
  217. package/lib/line/models/arc_3d.js +193 -242
  218. package/lib/line/models/flow.d.ts +14 -0
  219. package/lib/line/models/flow.js +103 -153
  220. package/lib/line/models/great_circle.d.ts +17 -0
  221. package/lib/line/models/great_circle.js +185 -234
  222. package/lib/line/models/index.d.ts +5 -0
  223. package/lib/line/models/index.js +1 -1
  224. package/lib/line/models/line.d.ts +27 -0
  225. package/lib/line/models/line.js +233 -285
  226. package/lib/line/models/simple_line.d.ts +19 -0
  227. package/lib/line/models/simple_line.js +144 -192
  228. package/lib/line/models/wall.d.ts +17 -0
  229. package/lib/line/models/wall.js +223 -273
  230. package/lib/line/shaders/line/line_vert.glsl +0 -2
  231. package/lib/line/shaders/wall/wall_vert.glsl +15 -0
  232. package/lib/mask/index.d.ts +16 -0
  233. package/lib/mask/index.js +18 -53
  234. package/lib/mask/models/fill.d.ts +18 -0
  235. package/lib/mask/models/fill.js +53 -108
  236. package/lib/mask/models/index.d.ts +5 -0
  237. package/lib/mask/models/index.js +1 -1
  238. package/lib/plugins/DataMappingPlugin.d.ts +13 -0
  239. package/lib/plugins/DataMappingPlugin.js +206 -250
  240. package/lib/plugins/DataSourcePlugin.d.ts +6 -0
  241. package/lib/plugins/DataSourcePlugin.js +65 -91
  242. package/lib/plugins/FeatureScalePlugin.d.ts +20 -0
  243. package/lib/plugins/FeatureScalePlugin.js +261 -304
  244. package/lib/plugins/LayerAnimateStylePlugin.d.ts +4 -0
  245. package/lib/plugins/LayerAnimateStylePlugin.js +13 -21
  246. package/lib/plugins/LayerMaskPlugin.d.ts +7 -0
  247. package/lib/plugins/LayerMaskPlugin.js +16 -24
  248. package/lib/plugins/LayerModelPlugin.d.ts +10 -0
  249. package/lib/plugins/LayerModelPlugin.js +53 -135
  250. package/lib/plugins/LayerStylePlugin.d.ts +7 -0
  251. package/lib/plugins/LayerStylePlugin.js +15 -23
  252. package/lib/plugins/LightingPlugin.d.ts +35 -0
  253. package/lib/plugins/LightingPlugin.js +27 -36
  254. package/lib/plugins/MultiPassRendererPlugin.d.ts +22 -0
  255. package/lib/plugins/MultiPassRendererPlugin.js +35 -38
  256. package/lib/plugins/PixelPickingPlugin.d.ts +11 -0
  257. package/lib/plugins/PixelPickingPlugin.js +130 -150
  258. package/lib/plugins/RegisterStyleAttributePlugin.d.ts +11 -0
  259. package/lib/plugins/RegisterStyleAttributePlugin.js +81 -96
  260. package/lib/plugins/ShaderUniformPlugin.d.ts +22 -0
  261. package/lib/plugins/ShaderUniformPlugin.js +160 -130
  262. package/lib/plugins/UpdateModelPlugin.d.ts +7 -0
  263. package/lib/plugins/UpdateModelPlugin.js +17 -26
  264. package/lib/plugins/UpdateStyleAttributePlugin.d.ts +9 -0
  265. package/lib/plugins/UpdateStyleAttributePlugin.js +48 -65
  266. package/lib/plugins/index.d.ts +15 -0
  267. package/lib/point/index.d.ts +33 -0
  268. package/lib/point/index.js +120 -182
  269. package/lib/point/models/billboard_point.d.ts +21 -0
  270. package/lib/point/models/billboard_point.js +74 -127
  271. package/lib/point/models/earthExtrude.d.ts +16 -0
  272. package/lib/point/models/earthExtrude.js +172 -220
  273. package/lib/point/models/earthFill.d.ts +15 -0
  274. package/lib/point/models/earthFill.js +138 -192
  275. package/lib/point/models/extrude.d.ts +16 -0
  276. package/lib/point/models/extrude.js +169 -217
  277. package/lib/point/models/fill.d.ts +31 -0
  278. package/lib/point/models/fill.js +155 -210
  279. package/lib/point/models/fillImage.d.ts +26 -0
  280. package/lib/point/models/fillImage.js +159 -211
  281. package/lib/point/models/image.d.ts +18 -0
  282. package/lib/point/models/image.js +129 -180
  283. package/lib/point/models/index.d.ts +5 -0
  284. package/lib/point/models/index.js +1 -1
  285. package/lib/point/models/normal.d.ts +22 -0
  286. package/lib/point/models/normal.js +69 -122
  287. package/lib/point/models/radar.d.ts +22 -0
  288. package/lib/point/models/radar.js +95 -148
  289. package/lib/point/models/text.d.ts +69 -0
  290. package/lib/point/models/text.js +449 -578
  291. package/lib/point/shape/extrude.d.ts +15 -0
  292. package/lib/point/shape/extrude.js +19 -25
  293. package/lib/polygon/index.d.ts +18 -0
  294. package/lib/polygon/index.js +63 -99
  295. package/lib/polygon/models/extrude.d.ts +25 -0
  296. package/lib/polygon/models/extrude.js +210 -281
  297. package/lib/polygon/models/extrusion.d.ts +24 -0
  298. package/lib/polygon/models/extrusion.js +97 -142
  299. package/lib/polygon/models/fill.d.ts +18 -0
  300. package/lib/polygon/models/fill.js +104 -154
  301. package/lib/polygon/models/index.d.ts +5 -0
  302. package/lib/polygon/models/index.js +1 -1
  303. package/lib/polygon/models/ocean.d.ts +23 -0
  304. package/lib/polygon/models/ocean.js +141 -198
  305. package/lib/polygon/models/water.d.ts +21 -0
  306. package/lib/polygon/models/water.js +122 -179
  307. package/lib/raster/buffers/triangulation.d.ts +6 -0
  308. package/lib/raster/buffers/triangulation.js +13 -11
  309. package/lib/raster/index.d.ts +11 -0
  310. package/lib/raster/index.js +49 -88
  311. package/lib/raster/models/index.d.ts +5 -0
  312. package/lib/raster/models/index.js +1 -1
  313. package/lib/raster/models/raster.d.ts +21 -0
  314. package/lib/raster/models/raster.js +136 -202
  315. package/lib/raster/models/rasterRgb.d.ts +21 -0
  316. package/lib/raster/models/rasterRgb.js +136 -208
  317. package/lib/raster/models/rasterTerrainRgb.d.ts +16 -0
  318. package/lib/raster/models/rasterTerrainRgb.js +100 -153
  319. package/lib/tile/core/BaseLayer.d.ts +48 -0
  320. package/lib/tile/core/BaseLayer.js +207 -281
  321. package/lib/tile/core/TileDebugLayer.d.ts +15 -0
  322. package/lib/tile/core/TileDebugLayer.js +14 -46
  323. package/lib/tile/interaction/getFeatureData.d.ts +0 -0
  324. package/lib/tile/interaction/getRasterData.d.ts +4 -0
  325. package/lib/tile/interaction/getRasterData.js +24 -32
  326. package/lib/tile/interaction/utils.d.ts +11 -0
  327. package/lib/tile/interaction/utils.js +15 -34
  328. package/lib/tile/interface.d.ts +29 -0
  329. package/lib/tile/service/TileLayerService.d.ts +33 -0
  330. package/lib/tile/service/TileLayerService.js +105 -177
  331. package/lib/tile/service/TilePickService.d.ts +26 -0
  332. package/lib/tile/service/TilePickService.js +100 -156
  333. package/lib/tile/service/TileSourceService.d.ts +7 -0
  334. package/lib/tile/service/TileSourceService.js +20 -29
  335. package/lib/tile/tile/DebugTile.d.ts +16 -0
  336. package/lib/tile/tile/DebugTile.js +43 -78
  337. package/lib/tile/tile/ImageTile.d.ts +14 -0
  338. package/lib/tile/tile/ImageTile.js +35 -66
  339. package/lib/tile/tile/MaskTile.d.ts +18 -0
  340. package/lib/tile/tile/MaskTile.js +49 -81
  341. package/lib/tile/tile/RasterRGBTile.d.ts +11 -0
  342. package/lib/tile/tile/RasterRGBTile.js +42 -71
  343. package/lib/tile/tile/RasterTerrainRGBTile.d.ts +14 -0
  344. package/lib/tile/tile/RasterTerrainRGBTile.js +35 -66
  345. package/lib/tile/tile/RasterTile.d.ts +18 -0
  346. package/lib/tile/tile/RasterTile.js +71 -104
  347. package/lib/tile/tile/Tile.d.ts +114 -0
  348. package/lib/tile/tile/Tile.js +152 -231
  349. package/lib/tile/tile/VectorTile.d.ts +26 -0
  350. package/lib/tile/tile/VectorTile.js +79 -124
  351. package/lib/tile/tile/index.d.ts +12 -0
  352. package/lib/tile/tile/index.js +6 -4
  353. package/lib/tile/tile/util.d.ts +5 -0
  354. package/lib/tile/utils/constants.d.ts +1 -0
  355. package/lib/tile/utils/constants.js +1 -1
  356. package/lib/tile/utils/utils.d.ts +8 -0
  357. package/lib/tile/utils/utils.js +2 -2
  358. package/lib/utils/blend.d.ts +2 -0
  359. package/lib/utils/blend.js +52 -48
  360. package/lib/utils/collision-index.d.ts +47 -0
  361. package/lib/utils/collision-index.js +64 -69
  362. package/lib/utils/extrude_polyline.d.ts +68 -0
  363. package/lib/utils/extrude_polyline.js +442 -470
  364. package/lib/utils/grid-index.d.ts +28 -0
  365. package/lib/utils/grid-index.js +97 -123
  366. package/lib/utils/identityScale.d.ts +8 -0
  367. package/lib/utils/identityScale.js +5 -5
  368. package/lib/utils/load-image.d.ts +1 -0
  369. package/lib/utils/load-image.js +15 -39
  370. package/lib/utils/multiPassRender.d.ts +16 -0
  371. package/lib/utils/multiPassRender.js +7 -10
  372. package/lib/utils/polylineNormal.d.ts +9 -0
  373. package/lib/utils/polylineNormal.js +40 -44
  374. package/lib/utils/rampcolor_legend.d.ts +6 -0
  375. package/lib/utils/rampcolor_legend.js +5 -5
  376. package/lib/utils/simpleLine.d.ts +23 -0
  377. package/lib/utils/simpleLine.js +54 -65
  378. package/lib/utils/stencil.d.ts +7 -0
  379. package/lib/utils/symbol-layout.d.ts +43 -0
  380. package/lib/utils/symbol-layout.js +95 -117
  381. package/lib/wind/index.d.ts +11 -0
  382. package/lib/wind/index.js +30 -71
  383. package/lib/wind/models/index.d.ts +5 -0
  384. package/lib/wind/models/index.js +1 -1
  385. package/lib/wind/models/utils.d.ts +19 -0
  386. package/lib/wind/models/utils.js +36 -34
  387. package/lib/wind/models/wind.d.ts +24 -0
  388. package/lib/wind/models/wind.js +205 -260
  389. package/lib/wind/models/windRender.d.ts +104 -0
  390. package/lib/wind/models/windRender.js +261 -272
  391. package/lib/wind/models/windShader.d.ts +12 -0
  392. package/lib/wind/models/windShader.js +145 -6
  393. package/package.json +16 -19
  394. package/CHANGELOG.md +0 -492
  395. package/LICENSE.md +0 -21
  396. package/es/glsl.d.ts +0 -5
  397. package/lib/glsl.d.ts +0 -5
package/es/earth/utils.js CHANGED
@@ -1,11 +1,10 @@
1
- import _toConsumableArray from "@babel/runtime/helpers/esm/toConsumableArray";
2
1
  import { mat4, vec3 } from 'gl-matrix';
3
2
  // 该文件专门记录地球模式的数值
4
3
 
5
4
  // 地球网格半径
6
- export var EARTH_RADIUS = 100;
7
- export var EARTH_SEGMENTS = 36;
8
- export var EARTH_RADIUS_OUTER = 40;
5
+ export const EARTH_RADIUS = 100;
6
+ export const EARTH_SEGMENTS = 36;
7
+ export const EARTH_RADIUS_OUTER = 40;
9
8
 
10
9
  /**
11
10
  * 角度转弧度
@@ -23,14 +22,14 @@ function torad(deg) {
23
22
  */
24
23
  export function lglt2xyz(lnglat) {
25
24
  // TODO: + Math.PI/2 是为了对齐坐标
26
- var lng = torad(lnglat[0]) + Math.PI / 2;
27
- var lat = torad(lnglat[1]);
25
+ const lng = torad(lnglat[0]) + Math.PI / 2;
26
+ const lat = torad(lnglat[1]);
28
27
 
29
28
  // TODO: 手动增加一些偏移,减轻面的冲突
30
- var radius = EARTH_RADIUS + Math.random() * 0.4;
31
- var z = radius * Math.cos(lat) * Math.cos(lng);
32
- var x = radius * Math.cos(lat) * Math.sin(lng);
33
- var y = radius * Math.sin(lat);
29
+ const radius = EARTH_RADIUS + Math.random() * 0.4;
30
+ const z = radius * Math.cos(lat) * Math.cos(lng);
31
+ const x = radius * Math.cos(lat) * Math.sin(lng);
32
+ const y = radius * Math.sin(lat);
34
33
  return [x, y, z];
35
34
  }
36
35
 
@@ -41,27 +40,27 @@ export function lglt2xyz(lnglat) {
41
40
  * @returns
42
41
  */
43
42
  export function primitiveSphere(radius, opt) {
44
- var matRotY = mat4.create();
45
- var matRotZ = mat4.create();
46
- var up = vec3.fromValues(0, 1, 0);
47
- var tmpVec3 = vec3.fromValues(0, 0, 0);
43
+ const matRotY = mat4.create();
44
+ const matRotZ = mat4.create();
45
+ const up = vec3.fromValues(0, 1, 0);
46
+ const tmpVec3 = vec3.fromValues(0, 0, 0);
48
47
  opt = opt || {};
49
48
  radius = typeof radius !== 'undefined' ? radius : 1;
50
- var segments = typeof opt.segments !== 'undefined' ? opt.segments : 32;
51
- var totalZRotationSteps = 2 + segments;
52
- var totalYRotationSteps = 2 * totalZRotationSteps;
53
- var indices = [];
54
- var indicesArr = [];
55
- var positions = [];
56
- var positionsArr = [];
57
- var normalArr = [];
58
- var uvs = [];
59
- for (var zRotationStep = 0; zRotationStep <= totalZRotationSteps; zRotationStep++) {
60
- var normalizedZ = zRotationStep / totalZRotationSteps;
61
- var angleZ = normalizedZ * Math.PI;
62
- for (var yRotationStep = 0; yRotationStep <= totalYRotationSteps; yRotationStep++) {
63
- var normalizedY = yRotationStep / totalYRotationSteps;
64
- var angleY = normalizedY * Math.PI * 2;
49
+ const segments = typeof opt.segments !== 'undefined' ? opt.segments : 32;
50
+ const totalZRotationSteps = 2 + segments;
51
+ const totalYRotationSteps = 2 * totalZRotationSteps;
52
+ const indices = [];
53
+ const indicesArr = [];
54
+ const positions = [];
55
+ const positionsArr = [];
56
+ const normalArr = [];
57
+ const uvs = [];
58
+ for (let zRotationStep = 0; zRotationStep <= totalZRotationSteps; zRotationStep++) {
59
+ const normalizedZ = zRotationStep / totalZRotationSteps;
60
+ const angleZ = normalizedZ * Math.PI;
61
+ for (let yRotationStep = 0; yRotationStep <= totalYRotationSteps; yRotationStep++) {
62
+ const normalizedY = yRotationStep / totalYRotationSteps;
63
+ const angleY = normalizedY * Math.PI * 2;
65
64
  mat4.identity(matRotZ);
66
65
  mat4.rotateZ(matRotZ, matRotZ, -angleZ);
67
66
  mat4.identity(matRotY);
@@ -70,17 +69,17 @@ export function primitiveSphere(radius, opt) {
70
69
  vec3.transformMat4(tmpVec3, tmpVec3, matRotY);
71
70
  vec3.scale(tmpVec3, tmpVec3, -radius);
72
71
  positions.push(tmpVec3.slice());
73
- positionsArr.push.apply(positionsArr, _toConsumableArray(tmpVec3.slice()));
72
+ positionsArr.push(...tmpVec3.slice());
74
73
  vec3.normalize(tmpVec3, tmpVec3);
75
- normalArr.push.apply(normalArr, _toConsumableArray(tmpVec3.slice()));
74
+ normalArr.push(...tmpVec3.slice());
76
75
  uvs.push([normalizedY, 1 - normalizedZ]);
77
76
 
78
77
  // position 和 uv 一起存储
79
78
  positionsArr.push(normalizedY, 1 - normalizedZ);
80
79
  }
81
80
  if (zRotationStep > 0) {
82
- var verticesCount = positions.length;
83
- var firstIndex = verticesCount - 2 * (totalYRotationSteps + 1);
81
+ const verticesCount = positions.length;
82
+ let firstIndex = verticesCount - 2 * (totalYRotationSteps + 1);
84
83
  for (; firstIndex + totalYRotationSteps + 2 < verticesCount; firstIndex++) {
85
84
  indices.push([firstIndex, firstIndex + 1, firstIndex + totalYRotationSteps + 1]);
86
85
  indicesArr.push(firstIndex, firstIndex + 1, firstIndex + totalYRotationSteps + 1);
@@ -91,10 +90,10 @@ export function primitiveSphere(radius, opt) {
91
90
  }
92
91
  return {
93
92
  cells: indices,
94
- positions: positions,
95
- uvs: uvs,
96
- positionsArr: positionsArr,
97
- indicesArr: indicesArr,
98
- normalArr: normalArr
93
+ positions,
94
+ uvs,
95
+ positionsArr,
96
+ indicesArr,
97
+ normalArr
99
98
  };
100
99
  }
@@ -1,28 +1,12 @@
1
1
  import _asyncToGenerator from "@babel/runtime/helpers/esm/asyncToGenerator";
2
- import _classCallCheck from "@babel/runtime/helpers/esm/classCallCheck";
3
- import _createClass from "@babel/runtime/helpers/esm/createClass";
4
- import _assertThisInitialized from "@babel/runtime/helpers/esm/assertThisInitialized";
5
- import _inherits from "@babel/runtime/helpers/esm/inherits";
6
- import _possibleConstructorReturn from "@babel/runtime/helpers/esm/possibleConstructorReturn";
7
- import _getPrototypeOf from "@babel/runtime/helpers/esm/getPrototypeOf";
8
2
  import _defineProperty from "@babel/runtime/helpers/esm/defineProperty";
9
- import _regeneratorRuntime from "@babel/runtime/regenerator";
10
- function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; }
11
- function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
12
3
  import BaseLayer from "../core/BaseLayer";
13
4
  import GeometryModels from "./models";
14
- var GeometryLayer = /*#__PURE__*/function (_BaseLayer) {
15
- _inherits(GeometryLayer, _BaseLayer);
16
- var _super = _createSuper(GeometryLayer);
17
- function GeometryLayer() {
18
- var _this;
19
- _classCallCheck(this, GeometryLayer);
20
- for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
21
- args[_key] = arguments[_key];
22
- }
23
- _this = _super.call.apply(_super, [this].concat(args));
24
- _defineProperty(_assertThisInitialized(_this), "type", 'GeometryLayer');
25
- _defineProperty(_assertThisInitialized(_this), "defaultSourceConfig", {
5
+ export default class GeometryLayer extends BaseLayer {
6
+ constructor(...args) {
7
+ super(...args);
8
+ _defineProperty(this, "type", 'GeometryLayer');
9
+ _defineProperty(this, "defaultSourceConfig", {
26
10
  data: [{
27
11
  x: 0,
28
12
  y: 0
@@ -35,59 +19,36 @@ var GeometryLayer = /*#__PURE__*/function (_BaseLayer) {
35
19
  }
36
20
  }
37
21
  });
38
- return _this;
39
22
  }
40
- _createClass(GeometryLayer, [{
41
- key: "buildModels",
42
- value: function () {
43
- var _buildModels = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime.mark(function _callee() {
44
- var modelType;
45
- return _regeneratorRuntime.wrap(function _callee$(_context) {
46
- while (1) switch (_context.prev = _context.next) {
47
- case 0:
48
- modelType = this.getModelType();
49
- this.layerModel = new GeometryModels[modelType](this);
50
- _context.next = 4;
51
- return this.initLayerModels();
52
- case 4:
53
- case "end":
54
- return _context.stop();
55
- }
56
- }, _callee, this);
57
- }));
58
- function buildModels() {
59
- return _buildModels.apply(this, arguments);
60
- }
61
- return buildModels;
62
- }()
63
- }, {
64
- key: "getDefaultConfig",
65
- value: function getDefaultConfig() {
66
- var type = this.getModelType();
67
- var defaultConfig = {
68
- plane: {},
69
- sprite: {},
70
- billboard: {}
71
- };
72
- return defaultConfig[type];
73
- }
74
- }, {
75
- key: "getModelType",
76
- value: function getModelType() {
77
- var _shapeAttribute$scale;
78
- var shapeAttribute = this.styleAttributeService.getLayerStyleAttribute('shape');
79
- var shape = shapeAttribute === null || shapeAttribute === void 0 || (_shapeAttribute$scale = shapeAttribute.scale) === null || _shapeAttribute$scale === void 0 ? void 0 : _shapeAttribute$scale.field;
80
- if (shape === 'plane') {
81
- return 'plane';
82
- } else if (shape === 'sprite') {
83
- return 'sprite';
84
- } else if (shape === 'billboard') {
85
- return 'billboard';
86
- } else {
87
- return 'plane';
88
- }
23
+ buildModels() {
24
+ var _this = this;
25
+ return _asyncToGenerator(function* () {
26
+ const modelType = _this.getModelType();
27
+ _this.layerModel = new GeometryModels[modelType](_this);
28
+ yield _this.initLayerModels();
29
+ })();
30
+ }
31
+ getDefaultConfig() {
32
+ const type = this.getModelType();
33
+ const defaultConfig = {
34
+ plane: {},
35
+ sprite: {},
36
+ billboard: {}
37
+ };
38
+ return defaultConfig[type];
39
+ }
40
+ getModelType() {
41
+ var _shapeAttribute$scale;
42
+ const shapeAttribute = this.styleAttributeService.getLayerStyleAttribute('shape');
43
+ const shape = shapeAttribute === null || shapeAttribute === void 0 || (_shapeAttribute$scale = shapeAttribute.scale) === null || _shapeAttribute$scale === void 0 ? void 0 : _shapeAttribute$scale.field;
44
+ if (shape === 'plane') {
45
+ return 'plane';
46
+ } else if (shape === 'sprite') {
47
+ return 'sprite';
48
+ } else if (shape === 'billboard') {
49
+ return 'billboard';
50
+ } else {
51
+ return 'plane';
89
52
  }
90
- }]);
91
- return GeometryLayer;
92
- }(BaseLayer);
93
- export { GeometryLayer as default };
53
+ }
54
+ }
@@ -1,226 +1,169 @@
1
1
  import _asyncToGenerator from "@babel/runtime/helpers/esm/asyncToGenerator";
2
2
  import _objectSpread from "@babel/runtime/helpers/esm/objectSpread2";
3
- import _toConsumableArray from "@babel/runtime/helpers/esm/toConsumableArray";
4
- import _classCallCheck from "@babel/runtime/helpers/esm/classCallCheck";
5
- import _createClass from "@babel/runtime/helpers/esm/createClass";
6
- import _assertThisInitialized from "@babel/runtime/helpers/esm/assertThisInitialized";
7
- import _inherits from "@babel/runtime/helpers/esm/inherits";
8
- import _possibleConstructorReturn from "@babel/runtime/helpers/esm/possibleConstructorReturn";
9
- import _getPrototypeOf from "@babel/runtime/helpers/esm/getPrototypeOf";
10
3
  import _defineProperty from "@babel/runtime/helpers/esm/defineProperty";
11
- import _regeneratorRuntime from "@babel/runtime/regenerator";
12
- function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; }
13
- function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
14
4
  import { AttributeType, gl } from '@antv/l7-core';
15
5
  import BaseModel from "../../core/BaseModel";
16
6
  /* babel-plugin-inline-import '../shaders/billboard_frag.glsl' */
17
- var planeFrag = "layout(std140) uniform commonUniforms {\n vec2 u_size;\n float u_raisingHeight;\n float u_rotation;\n float u_opacity;\n};\n\nuniform sampler2D u_texture;\n\nin vec2 v_uv;\nout vec4 outputColor;\n\n#pragma include \"picking\"\nvoid main() {\n outputColor = texture(SAMPLER_2D(u_texture), vec2(v_uv.x, 1.0 - v_uv.y));\n outputColor.a *= u_opacity;\n outputColor = filterColor(outputColor);\n}\n";
7
+ const planeFrag = "layout(std140) uniform commonUniforms {\n vec2 u_size;\n float u_raisingHeight;\n float u_rotation;\n float u_opacity;\n};\n\nuniform sampler2D u_texture;\n\nin vec2 v_uv;\nout vec4 outputColor;\n\n#pragma include \"picking\"\nvoid main() {\n outputColor = texture(SAMPLER_2D(u_texture), vec2(v_uv.x, 1.0 - v_uv.y));\n outputColor.a *= u_opacity;\n outputColor = filterColor(outputColor);\n}\n";
18
8
  /* babel-plugin-inline-import '../shaders/billboard_vert.glsl' */
19
- var planeVert = "layout(location = 0) in vec3 a_Position;\nlayout(location = 11) in vec3 a_Extrude;\nlayout(location = 14) in vec2 a_Uv;\n\nlayout(std140) uniform commonUniforms {\n vec2 u_size;\n float u_raisingHeight;\n float u_rotation;\n float u_opacity;\n};\n\nout vec2 v_uv;\n\n#pragma include \"projection\"\n#pragma include \"picking\"\n#pragma include \"rotation_2d\"\nvoid main() {\n vec3 extrude = a_Extrude;\n v_uv = a_Uv;\n float raiseHeight = u_raisingHeight;\n if(u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT || u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT_OFFSET) {\n float mapboxZoomScale = 4.0/pow(2.0, 21.0 - u_Zoom);\n raiseHeight = u_raisingHeight * mapboxZoomScale;\n }\n\n // \u8BA1\u7B97\u7ECF\u7EAC\u5EA6\u70B9\u4F4D\u5750\u6807\n vec4 project_pos = project_position(vec4(a_Position.xy, 0.0, 1.0));\n\n // \u8BA1\u7B97\u7ED5 z \u8F74\u65CB\u8F6C\u540E\u7684\u504F\u79FB\n vec2 offsetXY = project_pixel(rotate_matrix(vec2(extrude.x * u_size.x, 0.0),u_rotation));\n // \u7ED5 z \u8F74\u65CB\u8F6C\n float x = project_pos.x + offsetXY.x;\n float y = project_pos.y + offsetXY.y;\n // z \u8F74\u4E0D\u53C2\u4E0E\u65CB\u8F6C\n float z = project_pixel(extrude.y * u_size.y + raiseHeight);\n\n gl_Position = project_common_position_to_clipspace_v2(vec4(x , y, z , 1.0));\n\n setPickingColor(a_PickingColor);\n}\n";
9
+ const planeVert = "layout(location = 0) in vec3 a_Position;\nlayout(location = 11) in vec3 a_Extrude;\nlayout(location = 14) in vec2 a_Uv;\n\nlayout(std140) uniform commonUniforms {\n vec2 u_size;\n float u_raisingHeight;\n float u_rotation;\n float u_opacity;\n};\n\nout vec2 v_uv;\n\n#pragma include \"projection\"\n#pragma include \"picking\"\n#pragma include \"rotation_2d\"\nvoid main() {\n vec3 extrude = a_Extrude;\n v_uv = a_Uv;\n float raiseHeight = u_raisingHeight;\n if(u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT || u_CoordinateSystem == COORDINATE_SYSTEM_LNGLAT_OFFSET) {\n float mapboxZoomScale = 4.0/pow(2.0, 21.0 - u_Zoom);\n raiseHeight = u_raisingHeight * mapboxZoomScale;\n }\n\n // \u8BA1\u7B97\u7ECF\u7EAC\u5EA6\u70B9\u4F4D\u5750\u6807\n vec4 project_pos = project_position(vec4(a_Position.xy, 0.0, 1.0));\n\n // \u8BA1\u7B97\u7ED5 z \u8F74\u65CB\u8F6C\u540E\u7684\u504F\u79FB\n vec2 offsetXY = project_pixel(rotate_matrix(vec2(extrude.x * u_size.x, 0.0),u_rotation));\n // \u7ED5 z \u8F74\u65CB\u8F6C\n float x = project_pos.x + offsetXY.x;\n float y = project_pos.y + offsetXY.y;\n // z \u8F74\u4E0D\u53C2\u4E0E\u65CB\u8F6C\n float z = project_pixel(extrude.y * u_size.y + raiseHeight);\n\n gl_Position = project_common_position_to_clipspace_v2(vec4(x , y, z , 1.0));\n\n setPickingColor(a_PickingColor);\n}\n";
20
10
  import { ShaderLocation } from "../../core/CommonStyleAttribute";
21
- var BillBoardModel = /*#__PURE__*/function (_BaseModel) {
22
- _inherits(BillBoardModel, _BaseModel);
23
- var _super = _createSuper(BillBoardModel);
24
- function BillBoardModel() {
25
- var _this;
26
- _classCallCheck(this, BillBoardModel);
27
- for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
28
- args[_key] = arguments[_key];
29
- }
30
- _this = _super.call.apply(_super, [this].concat(args));
31
- _defineProperty(_assertThisInitialized(_this), "radian", 0);
11
+ export default class BillBoardModel extends BaseModel {
12
+ constructor(...args) {
13
+ super(...args);
14
+ _defineProperty(this, "texture", void 0);
15
+ _defineProperty(this, "radian", 0);
32
16
  // 旋转的弧度
33
- _defineProperty(_assertThisInitialized(_this), "planeGeometryTriangulation", function () {
34
- var _ref = _this.layer.getLayerConfig(),
35
- _ref$center = _ref.center,
36
- center = _ref$center === void 0 ? [120, 30] : _ref$center;
17
+ _defineProperty(this, "planeGeometryTriangulation", () => {
18
+ const {
19
+ center = [120, 30]
20
+ } = this.layer.getLayerConfig();
37
21
  return {
38
22
  size: 4,
39
23
  indices: [0, 1, 2, 2, 3, 0],
40
- vertices: [].concat(_toConsumableArray(center), [1, 1], _toConsumableArray(center), [0, 1], _toConsumableArray(center), [0, 0], _toConsumableArray(center), [1, 0])
24
+ vertices: [...center, ...[1, 1], ...center, ...[0, 1], ...center, ...[0, 0], ...center, ...[1, 0]]
41
25
  };
42
26
  });
43
- return _this;
44
27
  }
45
- _createClass(BillBoardModel, [{
46
- key: "getUninforms",
47
- value: function getUninforms() {
48
- var commoninfo = this.getCommonUniformsInfo();
49
- var attributeInfo = this.getUniformsBufferInfo(this.getStyleAttribute());
50
- this.updateStyleUnifoms();
51
- return _objectSpread(_objectSpread({}, commoninfo.uniformsOption), attributeInfo.uniformsOption);
52
- }
53
- }, {
54
- key: "getCommonUniformsInfo",
55
- value: function getCommonUniformsInfo() {
56
- var _ref2 = this.layer.getLayerConfig(),
57
- opacity = _ref2.opacity,
58
- _ref2$width = _ref2.width,
59
- width = _ref2$width === void 0 ? 1 : _ref2$width,
60
- _ref2$height = _ref2.height,
61
- height = _ref2$height === void 0 ? 1 : _ref2$height,
62
- _ref2$raisingHeight = _ref2.raisingHeight,
63
- raisingHeight = _ref2$raisingHeight === void 0 ? 0 : _ref2$raisingHeight;
28
+ getUninforms() {
29
+ const commoninfo = this.getCommonUniformsInfo();
30
+ const attributeInfo = this.getUniformsBufferInfo(this.getStyleAttribute());
31
+ this.updateStyleUnifoms();
32
+ return _objectSpread(_objectSpread({}, commoninfo.uniformsOption), attributeInfo.uniformsOption);
33
+ }
34
+ getCommonUniformsInfo() {
35
+ const {
36
+ opacity,
37
+ width = 1,
38
+ height = 1,
39
+ raisingHeight = 0
40
+ } = this.layer.getLayerConfig();
64
41
 
65
- /**
66
- * rotateFlag
67
- * DEFAULT 1
68
- * MAPBOX 1
69
- * GAODE2.x -1
70
- * GAODE1.x -1
71
- */
72
- var rotateFlag = 1;
73
- if (this.mapService.version === 'GAODE2.x' || this.mapService.version === 'GAODE1.x') {
74
- rotateFlag = -1;
75
- }
76
- // 控制图标的旋转角度(绕 Z 轴旋转)
77
- this.radian = rotateFlag * Math.PI * (this.mapService.getRotation() % 360) / 180;
78
- var commonOptions = {
79
- u_size: [width, height],
80
- u_raisingHeight: Number(raisingHeight),
81
- u_rotation: this.radian,
82
- u_opacity: opacity || 1,
83
- u_texture: this.texture
84
- };
85
- this.textures = [this.texture];
86
- var commonBufferInfo = this.getUniformsBufferInfo(commonOptions);
87
- return commonBufferInfo;
88
- }
89
- }, {
90
- key: "clearModels",
91
- value: function clearModels() {
92
- var _this$texture;
93
- (_this$texture = this.texture) === null || _this$texture === void 0 || _this$texture.destroy();
42
+ /**
43
+ * rotateFlag
44
+ * DEFAULT 1
45
+ * MAPBOX 1
46
+ * GAODE2.x -1
47
+ * GAODE1.x -1
48
+ */
49
+ let rotateFlag = 1;
50
+ if (this.mapService.version === 'GAODE2.x' || this.mapService.version === 'GAODE1.x') {
51
+ rotateFlag = -1;
94
52
  }
95
- }, {
96
- key: "initModels",
97
- value: function () {
98
- var _initModels = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime.mark(function _callee() {
99
- var _ref3, drawCanvas, createTexture2D, model;
100
- return _regeneratorRuntime.wrap(function _callee$(_context) {
101
- while (1) switch (_context.prev = _context.next) {
102
- case 0:
103
- _ref3 = this.layer.getLayerConfig(), drawCanvas = _ref3.drawCanvas;
104
- createTexture2D = this.rendererService.createTexture2D;
105
- this.texture = createTexture2D({
106
- height: 0,
107
- width: 0
108
- });
109
- if (drawCanvas) {
110
- this.updateTexture(drawCanvas);
111
- }
112
- this.initUniformsBuffer();
113
- _context.next = 7;
114
- return this.layer.buildLayerModel({
115
- moduleName: 'geometryBillboard',
116
- vertexShader: planeVert,
117
- fragmentShader: planeFrag,
118
- triangulation: this.planeGeometryTriangulation,
119
- inject: this.getInject(),
120
- primitive: gl.TRIANGLES,
121
- depth: {
122
- enable: true
123
- }
124
- });
125
- case 7:
126
- model = _context.sent;
127
- return _context.abrupt("return", [model]);
128
- case 9:
129
- case "end":
130
- return _context.stop();
131
- }
132
- }, _callee, this);
133
- }));
134
- function initModels() {
135
- return _initModels.apply(this, arguments);
136
- }
137
- return initModels;
138
- }()
139
- }, {
140
- key: "buildModels",
141
- value: function () {
142
- var _buildModels = _asyncToGenerator( /*#__PURE__*/_regeneratorRuntime.mark(function _callee2() {
143
- return _regeneratorRuntime.wrap(function _callee2$(_context2) {
144
- while (1) switch (_context2.prev = _context2.next) {
145
- case 0:
146
- return _context2.abrupt("return", this.initModels());
147
- case 1:
148
- case "end":
149
- return _context2.stop();
150
- }
151
- }, _callee2, this);
152
- }));
153
- function buildModels() {
154
- return _buildModels.apply(this, arguments);
155
- }
156
- return buildModels;
157
- }()
158
- }, {
159
- key: "updateTexture",
160
- value: function updateTexture(drawCanvas) {
161
- var createTexture2D = this.rendererService.createTexture2D;
162
- var _ref4 = this.layer.getLayerConfig(),
163
- _ref4$canvasWidth = _ref4.canvasWidth,
164
- canvasWidth = _ref4$canvasWidth === void 0 ? 1 : _ref4$canvasWidth,
165
- _ref4$canvasHeight = _ref4.canvasHeight,
166
- canvasHeight = _ref4$canvasHeight === void 0 ? 1 : _ref4$canvasHeight;
167
- var canvas = document.createElement('canvas');
168
- canvas.width = canvasWidth;
169
- canvas.height = canvasHeight;
170
- var ctx = canvas.getContext('2d');
171
- if (ctx) {
172
- drawCanvas(canvas);
173
- this.texture = createTexture2D({
174
- data: canvas,
175
- width: canvas.width,
176
- height: canvas.height,
177
- wrapS: gl.CLAMP_TO_EDGE,
178
- wrapT: gl.CLAMP_TO_EDGE
179
- });
180
- this.layerService.reRender();
53
+ // 控制图标的旋转角度(绕 Z 轴旋转)
54
+ this.radian = rotateFlag * Math.PI * (this.mapService.getRotation() % 360) / 180;
55
+ const commonOptions = {
56
+ u_size: [width, height],
57
+ u_raisingHeight: Number(raisingHeight),
58
+ u_rotation: this.radian,
59
+ u_opacity: opacity || 1,
60
+ u_texture: this.texture
61
+ };
62
+ this.textures = [this.texture];
63
+ const commonBufferInfo = this.getUniformsBufferInfo(commonOptions);
64
+ return commonBufferInfo;
65
+ }
66
+ clearModels() {
67
+ var _this$texture;
68
+ (_this$texture = this.texture) === null || _this$texture === void 0 || _this$texture.destroy();
69
+ }
70
+ initModels() {
71
+ var _this = this;
72
+ return _asyncToGenerator(function* () {
73
+ const {
74
+ drawCanvas
75
+ } = _this.layer.getLayerConfig();
76
+ const {
77
+ createTexture2D
78
+ } = _this.rendererService;
79
+ _this.texture = createTexture2D({
80
+ height: 0,
81
+ width: 0
82
+ });
83
+ if (drawCanvas) {
84
+ _this.updateTexture(drawCanvas);
181
85
  }
182
- }
183
- }, {
184
- key: "registerBuiltinAttributes",
185
- value: function registerBuiltinAttributes() {
186
- this.styleAttributeService.registerStyleAttribute({
187
- name: 'extrude',
188
- type: AttributeType.Attribute,
189
- descriptor: {
190
- name: 'a_Extrude',
191
- shaderLocation: ShaderLocation.EXTRUDE,
192
- buffer: {
193
- usage: gl.DYNAMIC_DRAW,
194
- data: [],
195
- type: gl.FLOAT
196
- },
197
- size: 3,
198
- update: function update(feature, featureIdx, vertex, attributeIdx) {
199
- var extrude = [1, 1, 0, -1, 1, 0, -1, -1, 0, 1, -1, 0];
200
- var extrudeIndex = attributeIdx % 4 * 3;
201
- return [extrude[extrudeIndex], extrude[extrudeIndex + 1], extrude[extrudeIndex + 2]];
202
- }
86
+ _this.initUniformsBuffer();
87
+ const model = yield _this.layer.buildLayerModel({
88
+ moduleName: 'geometryBillboard',
89
+ vertexShader: planeVert,
90
+ fragmentShader: planeFrag,
91
+ triangulation: _this.planeGeometryTriangulation,
92
+ inject: _this.getInject(),
93
+ primitive: gl.TRIANGLES,
94
+ depth: {
95
+ enable: true
203
96
  }
204
97
  });
205
- this.styleAttributeService.registerStyleAttribute({
206
- name: 'uv',
207
- type: AttributeType.Attribute,
208
- descriptor: {
209
- name: 'a_Uv',
210
- shaderLocation: ShaderLocation.UV,
211
- buffer: {
212
- usage: gl.DYNAMIC_DRAW,
213
- data: [],
214
- type: gl.FLOAT
215
- },
216
- size: 2,
217
- update: function update(feature, featureIdx, vertex) {
218
- return [vertex[2], vertex[3]];
219
- }
220
- }
98
+ return [model];
99
+ })();
100
+ }
101
+ buildModels() {
102
+ var _this2 = this;
103
+ return _asyncToGenerator(function* () {
104
+ return _this2.initModels();
105
+ })();
106
+ }
107
+ updateTexture(drawCanvas) {
108
+ const {
109
+ createTexture2D
110
+ } = this.rendererService;
111
+ const {
112
+ canvasWidth = 1,
113
+ canvasHeight = 1
114
+ } = this.layer.getLayerConfig();
115
+ const canvas = document.createElement('canvas');
116
+ canvas.width = canvasWidth;
117
+ canvas.height = canvasHeight;
118
+ const ctx = canvas.getContext('2d');
119
+ if (ctx) {
120
+ drawCanvas(canvas);
121
+ this.texture = createTexture2D({
122
+ data: canvas,
123
+ width: canvas.width,
124
+ height: canvas.height,
125
+ wrapS: gl.CLAMP_TO_EDGE,
126
+ wrapT: gl.CLAMP_TO_EDGE
221
127
  });
128
+ this.layerService.reRender();
222
129
  }
223
- }]);
224
- return BillBoardModel;
225
- }(BaseModel);
226
- export { BillBoardModel as default };
130
+ }
131
+ registerBuiltinAttributes() {
132
+ this.styleAttributeService.registerStyleAttribute({
133
+ name: 'extrude',
134
+ type: AttributeType.Attribute,
135
+ descriptor: {
136
+ name: 'a_Extrude',
137
+ shaderLocation: ShaderLocation.EXTRUDE,
138
+ buffer: {
139
+ usage: gl.DYNAMIC_DRAW,
140
+ data: [],
141
+ type: gl.FLOAT
142
+ },
143
+ size: 3,
144
+ update: (feature, featureIdx, vertex, attributeIdx) => {
145
+ const extrude = [1, 1, 0, -1, 1, 0, -1, -1, 0, 1, -1, 0];
146
+ const extrudeIndex = attributeIdx % 4 * 3;
147
+ return [extrude[extrudeIndex], extrude[extrudeIndex + 1], extrude[extrudeIndex + 2]];
148
+ }
149
+ }
150
+ });
151
+ this.styleAttributeService.registerStyleAttribute({
152
+ name: 'uv',
153
+ type: AttributeType.Attribute,
154
+ descriptor: {
155
+ name: 'a_Uv',
156
+ shaderLocation: ShaderLocation.UV,
157
+ buffer: {
158
+ usage: gl.DYNAMIC_DRAW,
159
+ data: [],
160
+ type: gl.FLOAT
161
+ },
162
+ size: 2,
163
+ update: (feature, featureIdx, vertex) => {
164
+ return [vertex[2], vertex[3]];
165
+ }
166
+ }
167
+ });
168
+ }
169
+ }
@@ -1,7 +1,7 @@
1
1
  import BillBoardModel from "./billboard";
2
2
  import PlaneModel from "./plane";
3
3
  import SpriteModel from "./sprite";
4
- var GeometryModels = {
4
+ const GeometryModels = {
5
5
  plane: PlaneModel,
6
6
  sprite: SpriteModel,
7
7
  billboard: BillBoardModel