@anov/3d 0.0.4-alpha.1 → 0.0.4-alpha13

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (588) hide show
  1. package/README.md +1 -144
  2. package/dist/applicationApi.d.ts +34 -0
  3. package/dist/{core/cssRenderer.js → applicationApi.js} +53 -21
  4. package/dist/environment/index.d.ts +27 -0
  5. package/dist/environment/index.js +84 -0
  6. package/dist/environment/time/index.d.ts +12 -0
  7. package/dist/environment/time/index.js +27 -0
  8. package/dist/environment/weather/type.d.ts +15 -0
  9. package/dist/environment/weather/type.js +27 -0
  10. package/dist/hooksManager.d.ts +2 -0
  11. package/dist/hooksManager.js +15 -0
  12. package/dist/index.d.ts +15 -3
  13. package/dist/index.js +38 -5
  14. package/dist/messageStatus.d.ts +49 -0
  15. package/dist/messageStatus.js +50 -0
  16. package/dist/utils/index.d.ts +11 -50
  17. package/dist/utils/index.js +29 -92
  18. package/dist/utils/messageFn.d.ts +12 -0
  19. package/dist/utils/messageFn.js +33 -0
  20. package/package.json +8 -24
  21. package/dist/commonEnu.d.ts +0 -5
  22. package/dist/commonEnu.js +0 -6
  23. package/dist/core/camera.d.ts +0 -32
  24. package/dist/core/camera.js +0 -74
  25. package/dist/core/control/transformControls.d.ts +0 -12
  26. package/dist/core/control/transformControls.js +0 -72
  27. package/dist/core/cssRenderer.d.ts +0 -17
  28. package/dist/core/events.d.ts +0 -16
  29. package/dist/core/events.js +0 -38
  30. package/dist/core/global/global.d.ts +0 -27
  31. package/dist/core/global/global.js +0 -72
  32. package/dist/core/global/globalControl.d.ts +0 -17
  33. package/dist/core/global/globalControl.js +0 -62
  34. package/dist/core/group.d.ts +0 -57
  35. package/dist/core/group.js +0 -157
  36. package/dist/core/line.d.ts +0 -13
  37. package/dist/core/line.js +0 -83
  38. package/dist/core/mesh.d.ts +0 -59
  39. package/dist/core/mesh.js +0 -180
  40. package/dist/core/model.d.ts +0 -30
  41. package/dist/core/model.js +0 -109
  42. package/dist/core/scene.d.ts +0 -175
  43. package/dist/core/scene.js +0 -381
  44. package/dist/core/use/useScene.d.ts +0 -10
  45. package/dist/core/use/useScene.js +0 -14
  46. package/dist/core/use/useframe.d.ts +0 -6
  47. package/dist/core/use/useframe.js +0 -11
  48. package/dist/export.d.ts +0 -40
  49. package/dist/export.js +0 -36
  50. package/dist/threeCell.d.ts +0 -8
  51. package/dist/threeCell.js +0 -16
  52. package/dist/type.d.ts +0 -3
  53. package/dist/type.js +0 -1
  54. package/dist/utils/createElement.d.ts +0 -103
  55. package/dist/utils/createElement.js +0 -145
  56. package/dist/utils/createLabel.d.ts +0 -2
  57. package/dist/utils/createLabel.js +0 -4
  58. package/dist/utils/line.d.ts +0 -0
  59. package/dist/utils/line.js +0 -0
  60. package/dist/utils/move.d.ts +0 -48
  61. package/dist/utils/move.js +0 -149
  62. package/examples/fonts/LICENSE +0 -13
  63. package/examples/fonts/README.md +0 -11
  64. package/examples/fonts/droid/NOTICE +0 -190
  65. package/examples/fonts/droid/README.txt +0 -18
  66. package/examples/fonts/droid/droid_sans_bold.typeface.json +0 -1
  67. package/examples/fonts/droid/droid_sans_mono_regular.typeface.json +0 -1
  68. package/examples/fonts/droid/droid_sans_regular.typeface.json +0 -1
  69. package/examples/fonts/droid/droid_serif_bold.typeface.json +0 -1
  70. package/examples/fonts/droid/droid_serif_regular.typeface.json +0 -1
  71. package/examples/fonts/gentilis_bold.typeface.json +0 -1
  72. package/examples/fonts/gentilis_regular.typeface.json +0 -1
  73. package/examples/fonts/helvetiker_bold.typeface.json +0 -1
  74. package/examples/fonts/helvetiker_regular.typeface.json +0 -1
  75. package/examples/fonts/optimer_bold.typeface.json +0 -1
  76. package/examples/fonts/optimer_regular.typeface.json +0 -1
  77. package/examples/fonts/ttf/README.md +0 -9
  78. package/examples/fonts/ttf/kenpixel.ttf +0 -0
  79. package/examples/jsm/animation/AnimationClipCreator.js +0 -116
  80. package/examples/jsm/animation/CCDIKSolver.js +0 -482
  81. package/examples/jsm/animation/MMDAnimationHelper.js +0 -1207
  82. package/examples/jsm/animation/MMDPhysics.js +0 -1406
  83. package/examples/jsm/cameras/CinematicCamera.js +0 -208
  84. package/examples/jsm/capabilities/WebGL.js +0 -91
  85. package/examples/jsm/capabilities/WebGPU.js +0 -53
  86. package/examples/jsm/controls/ArcballControls.js +0 -3224
  87. package/examples/jsm/controls/DragControls.js +0 -220
  88. package/examples/jsm/controls/FirstPersonControls.js +0 -325
  89. package/examples/jsm/controls/FlyControls.js +0 -300
  90. package/examples/jsm/controls/MapControls.js +0 -28
  91. package/examples/jsm/controls/OrbitControls.js +0 -1388
  92. package/examples/jsm/controls/PointerLockControls.js +0 -162
  93. package/examples/jsm/controls/TrackballControls.js +0 -828
  94. package/examples/jsm/controls/TransformControls.js +0 -1557
  95. package/examples/jsm/csm/CSM.js +0 -384
  96. package/examples/jsm/csm/CSMFrustum.js +0 -152
  97. package/examples/jsm/csm/CSMHelper.js +0 -193
  98. package/examples/jsm/csm/CSMShader.js +0 -252
  99. package/examples/jsm/curves/CurveExtras.js +0 -422
  100. package/examples/jsm/curves/NURBSCurve.js +0 -80
  101. package/examples/jsm/curves/NURBSSurface.js +0 -52
  102. package/examples/jsm/curves/NURBSUtils.js +0 -487
  103. package/examples/jsm/effects/AnaglyphEffect.js +0 -154
  104. package/examples/jsm/effects/AsciiEffect.js +0 -263
  105. package/examples/jsm/effects/OutlineEffect.js +0 -539
  106. package/examples/jsm/effects/ParallaxBarrierEffect.js +0 -119
  107. package/examples/jsm/effects/PeppersGhostEffect.js +0 -153
  108. package/examples/jsm/effects/StereoEffect.js +0 -55
  109. package/examples/jsm/environments/DebugEnvironment.js +0 -52
  110. package/examples/jsm/environments/RoomEnvironment.js +0 -148
  111. package/examples/jsm/exporters/DRACOExporter.js +0 -267
  112. package/examples/jsm/exporters/EXRExporter.js +0 -501
  113. package/examples/jsm/exporters/GLTFExporter.js +0 -3161
  114. package/examples/jsm/exporters/KTX2Exporter.js +0 -292
  115. package/examples/jsm/exporters/MMDExporter.js +0 -217
  116. package/examples/jsm/exporters/OBJExporter.js +0 -284
  117. package/examples/jsm/exporters/PLYExporter.js +0 -528
  118. package/examples/jsm/exporters/STLExporter.js +0 -199
  119. package/examples/jsm/exporters/USDZExporter.js +0 -711
  120. package/examples/jsm/geometries/BoxLineGeometry.js +0 -69
  121. package/examples/jsm/geometries/ConvexGeometry.js +0 -53
  122. package/examples/jsm/geometries/DecalGeometry.js +0 -356
  123. package/examples/jsm/geometries/ParametricGeometries.js +0 -254
  124. package/examples/jsm/geometries/ParametricGeometry.js +0 -139
  125. package/examples/jsm/geometries/RoundedBoxGeometry.js +0 -155
  126. package/examples/jsm/geometries/TeapotGeometry.js +0 -704
  127. package/examples/jsm/geometries/TextGeometry.js +0 -57
  128. package/examples/jsm/helpers/LightProbeHelper.js +0 -130
  129. package/examples/jsm/helpers/OctreeHelper.js +0 -73
  130. package/examples/jsm/helpers/PositionalAudioHelper.js +0 -109
  131. package/examples/jsm/helpers/RectAreaLightHelper.js +0 -85
  132. package/examples/jsm/helpers/VertexNormalsHelper.js +0 -96
  133. package/examples/jsm/helpers/VertexTangentsHelper.js +0 -88
  134. package/examples/jsm/helpers/ViewHelper.js +0 -333
  135. package/examples/jsm/interactive/HTMLMesh.js +0 -565
  136. package/examples/jsm/interactive/InteractiveGroup.js +0 -116
  137. package/examples/jsm/interactive/SelectionBox.js +0 -227
  138. package/examples/jsm/interactive/SelectionHelper.js +0 -104
  139. package/examples/jsm/libs/ammo.wasm.js +0 -822
  140. package/examples/jsm/libs/ammo.wasm.wasm +0 -0
  141. package/examples/jsm/libs/basis/README.md +0 -46
  142. package/examples/jsm/libs/basis/basis_transcoder.js +0 -21
  143. package/examples/jsm/libs/basis/basis_transcoder.wasm +0 -0
  144. package/examples/jsm/libs/chevrotain.module.min.js +0 -141
  145. package/examples/jsm/libs/draco/README.md +0 -32
  146. package/examples/jsm/libs/draco/draco_decoder.js +0 -34
  147. package/examples/jsm/libs/draco/draco_decoder.wasm +0 -0
  148. package/examples/jsm/libs/draco/draco_encoder.js +0 -33
  149. package/examples/jsm/libs/draco/draco_wasm_wrapper.js +0 -117
  150. package/examples/jsm/libs/draco/gltf/draco_decoder.js +0 -33
  151. package/examples/jsm/libs/draco/gltf/draco_decoder.wasm +0 -0
  152. package/examples/jsm/libs/draco/gltf/draco_encoder.js +0 -33
  153. package/examples/jsm/libs/draco/gltf/draco_wasm_wrapper.js +0 -116
  154. package/examples/jsm/libs/ecsy.module.js +0 -1792
  155. package/examples/jsm/libs/fflate.module.js +0 -2474
  156. package/examples/jsm/libs/ktx-parse.module.js +0 -1
  157. package/examples/jsm/libs/lil-gui.module.min.js +0 -8
  158. package/examples/jsm/libs/lottie_canvas.module.js +0 -14844
  159. package/examples/jsm/libs/meshopt_decoder.module.js +0 -178
  160. package/examples/jsm/libs/mikktspace.module.js +0 -128
  161. package/examples/jsm/libs/mmdparser.module.js +0 -11530
  162. package/examples/jsm/libs/motion-controllers.module.js +0 -397
  163. package/examples/jsm/libs/opentype.module.js +0 -14568
  164. package/examples/jsm/libs/potpack.module.js +0 -125
  165. package/examples/jsm/libs/rhino3dm/rhino3dm.js +0 -21
  166. package/examples/jsm/libs/rhino3dm/rhino3dm.module.js +0 -16
  167. package/examples/jsm/libs/rhino3dm/rhino3dm.wasm +0 -0
  168. package/examples/jsm/libs/stats.module.js +0 -167
  169. package/examples/jsm/libs/tween.module.js +0 -803
  170. package/examples/jsm/libs/utif.module.js +0 -1579
  171. package/examples/jsm/libs/zstddec.module.js +0 -1
  172. package/examples/jsm/lights/IESSpotLight.js +0 -25
  173. package/examples/jsm/lights/LightProbeGenerator.js +0 -252
  174. package/examples/jsm/lights/RectAreaLightUniformsLib.js +0 -79
  175. package/examples/jsm/lines/Line2.js +0 -19
  176. package/examples/jsm/lines/LineGeometry.js +0 -79
  177. package/examples/jsm/lines/LineMaterial.js +0 -702
  178. package/examples/jsm/lines/LineSegments2.js +0 -361
  179. package/examples/jsm/lines/LineSegmentsGeometry.js +0 -241
  180. package/examples/jsm/lines/Wireframe.js +0 -56
  181. package/examples/jsm/lines/WireframeGeometry2.js +0 -24
  182. package/examples/jsm/loaders/3DMLoader.js +0 -1497
  183. package/examples/jsm/loaders/3MFLoader.js +0 -1478
  184. package/examples/jsm/loaders/AMFLoader.js +0 -521
  185. package/examples/jsm/loaders/BVHLoader.js +0 -437
  186. package/examples/jsm/loaders/ColladaLoader.js +0 -4122
  187. package/examples/jsm/loaders/DDSLoader.js +0 -274
  188. package/examples/jsm/loaders/DRACOLoader.js +0 -612
  189. package/examples/jsm/loaders/EXRLoader.js +0 -2309
  190. package/examples/jsm/loaders/FBXLoader.js +0 -4142
  191. package/examples/jsm/loaders/FontLoader.js +0 -183
  192. package/examples/jsm/loaders/GCodeLoader.js +0 -261
  193. package/examples/jsm/loaders/GLTFLoader.js +0 -4576
  194. package/examples/jsm/loaders/HDRCubeTextureLoader.js +0 -115
  195. package/examples/jsm/loaders/IESLoader.js +0 -337
  196. package/examples/jsm/loaders/KMZLoader.js +0 -130
  197. package/examples/jsm/loaders/KTX2Loader.js +0 -868
  198. package/examples/jsm/loaders/KTXLoader.js +0 -176
  199. package/examples/jsm/loaders/LDrawLoader.js +0 -2464
  200. package/examples/jsm/loaders/LUT3dlLoader.js +0 -151
  201. package/examples/jsm/loaders/LUTCubeLoader.js +0 -153
  202. package/examples/jsm/loaders/LWOLoader.js +0 -1052
  203. package/examples/jsm/loaders/LogLuvLoader.js +0 -606
  204. package/examples/jsm/loaders/LottieLoader.js +0 -77
  205. package/examples/jsm/loaders/MD2Loader.js +0 -399
  206. package/examples/jsm/loaders/MDDLoader.js +0 -102
  207. package/examples/jsm/loaders/MMDLoader.js +0 -2273
  208. package/examples/jsm/loaders/MTLLoader.js +0 -567
  209. package/examples/jsm/loaders/MaterialXLoader.js +0 -734
  210. package/examples/jsm/loaders/NRRDLoader.js +0 -699
  211. package/examples/jsm/loaders/OBJLoader.js +0 -905
  212. package/examples/jsm/loaders/PCDLoader.js +0 -467
  213. package/examples/jsm/loaders/PDBLoader.js +0 -232
  214. package/examples/jsm/loaders/PLYLoader.js +0 -771
  215. package/examples/jsm/loaders/PVRLoader.js +0 -251
  216. package/examples/jsm/loaders/RGBELoader.js +0 -468
  217. package/examples/jsm/loaders/RGBMLoader.js +0 -1065
  218. package/examples/jsm/loaders/STLLoader.js +0 -403
  219. package/examples/jsm/loaders/SVGLoader.js +0 -3172
  220. package/examples/jsm/loaders/TDSLoader.js +0 -1124
  221. package/examples/jsm/loaders/TGALoader.js +0 -517
  222. package/examples/jsm/loaders/TIFFLoader.js +0 -36
  223. package/examples/jsm/loaders/TTFLoader.js +0 -214
  224. package/examples/jsm/loaders/TiltLoader.js +0 -520
  225. package/examples/jsm/loaders/USDZLoader.js +0 -633
  226. package/examples/jsm/loaders/VOXLoader.js +0 -311
  227. package/examples/jsm/loaders/VRMLLoader.js +0 -3533
  228. package/examples/jsm/loaders/VTKLoader.js +0 -1163
  229. package/examples/jsm/loaders/XYZLoader.js +0 -106
  230. package/examples/jsm/loaders/lwo/IFFParser.js +0 -1218
  231. package/examples/jsm/loaders/lwo/LWO2Parser.js +0 -414
  232. package/examples/jsm/loaders/lwo/LWO3Parser.js +0 -373
  233. package/examples/jsm/materials/MeshGouraudMaterial.js +0 -420
  234. package/examples/jsm/math/Capsule.js +0 -137
  235. package/examples/jsm/math/ColorConverter.js +0 -36
  236. package/examples/jsm/math/ConvexHull.js +0 -1271
  237. package/examples/jsm/math/ImprovedNoise.js +0 -71
  238. package/examples/jsm/math/Lut.js +0 -204
  239. package/examples/jsm/math/MeshSurfaceSampler.js +0 -250
  240. package/examples/jsm/math/OBB.js +0 -423
  241. package/examples/jsm/math/Octree.js +0 -462
  242. package/examples/jsm/math/SimplexNoise.js +0 -444
  243. package/examples/jsm/misc/ConvexObjectBreaker.js +0 -519
  244. package/examples/jsm/misc/GPUComputationRenderer.js +0 -446
  245. package/examples/jsm/misc/Gyroscope.js +0 -66
  246. package/examples/jsm/misc/MD2Character.js +0 -276
  247. package/examples/jsm/misc/MD2CharacterComplex.js +0 -576
  248. package/examples/jsm/misc/MorphAnimMesh.js +0 -75
  249. package/examples/jsm/misc/MorphBlendMesh.js +0 -322
  250. package/examples/jsm/misc/ProgressiveLightMap.js +0 -323
  251. package/examples/jsm/misc/RollerCoaster.js +0 -566
  252. package/examples/jsm/misc/TubePainter.js +0 -205
  253. package/examples/jsm/misc/Volume.js +0 -473
  254. package/examples/jsm/misc/VolumeSlice.js +0 -229
  255. package/examples/jsm/modifiers/CurveModifier.js +0 -326
  256. package/examples/jsm/modifiers/EdgeSplitModifier.js +0 -279
  257. package/examples/jsm/modifiers/SimplifyModifier.js +0 -525
  258. package/examples/jsm/modifiers/TessellateModifier.js +0 -307
  259. package/examples/jsm/nodes/Nodes.js +0 -171
  260. package/examples/jsm/nodes/accessors/BitangentNode.js +0 -89
  261. package/examples/jsm/nodes/accessors/BufferAttributeNode.js +0 -99
  262. package/examples/jsm/nodes/accessors/BufferNode.js +0 -30
  263. package/examples/jsm/nodes/accessors/CameraNode.js +0 -98
  264. package/examples/jsm/nodes/accessors/CubeTextureNode.js +0 -103
  265. package/examples/jsm/nodes/accessors/ExtendedMaterialNode.js +0 -77
  266. package/examples/jsm/nodes/accessors/InstanceNode.js +0 -71
  267. package/examples/jsm/nodes/accessors/MaterialNode.js +0 -267
  268. package/examples/jsm/nodes/accessors/MaterialReferenceNode.js +0 -39
  269. package/examples/jsm/nodes/accessors/ModelNode.js +0 -34
  270. package/examples/jsm/nodes/accessors/ModelViewProjectionNode.js +0 -29
  271. package/examples/jsm/nodes/accessors/MorphNode.js +0 -70
  272. package/examples/jsm/nodes/accessors/NormalNode.js +0 -96
  273. package/examples/jsm/nodes/accessors/Object3DNode.js +0 -150
  274. package/examples/jsm/nodes/accessors/PointUVNode.js +0 -26
  275. package/examples/jsm/nodes/accessors/PositionNode.js +0 -104
  276. package/examples/jsm/nodes/accessors/ReferenceNode.js +0 -72
  277. package/examples/jsm/nodes/accessors/ReflectVectorNode.js +0 -35
  278. package/examples/jsm/nodes/accessors/SceneNode.js +0 -52
  279. package/examples/jsm/nodes/accessors/SkinningNode.js +0 -93
  280. package/examples/jsm/nodes/accessors/StorageBufferNode.js +0 -27
  281. package/examples/jsm/nodes/accessors/TangentNode.js +0 -103
  282. package/examples/jsm/nodes/accessors/TextureBicubicNode.js +0 -94
  283. package/examples/jsm/nodes/accessors/TextureNode.js +0 -271
  284. package/examples/jsm/nodes/accessors/TextureSizeNode.js +0 -35
  285. package/examples/jsm/nodes/accessors/UVNode.js +0 -47
  286. package/examples/jsm/nodes/accessors/UserDataNode.js +0 -29
  287. package/examples/jsm/nodes/code/CodeNode.js +0 -78
  288. package/examples/jsm/nodes/code/ExpressionNode.js +0 -37
  289. package/examples/jsm/nodes/code/FunctionCallNode.js +0 -96
  290. package/examples/jsm/nodes/code/FunctionNode.js +0 -127
  291. package/examples/jsm/nodes/code/ScriptableNode.js +0 -488
  292. package/examples/jsm/nodes/code/ScriptableValueNode.js +0 -167
  293. package/examples/jsm/nodes/core/ArrayUniformNode.js +0 -26
  294. package/examples/jsm/nodes/core/AttributeNode.js +0 -102
  295. package/examples/jsm/nodes/core/BypassNode.js +0 -45
  296. package/examples/jsm/nodes/core/CacheNode.js +0 -46
  297. package/examples/jsm/nodes/core/ConstNode.js +0 -32
  298. package/examples/jsm/nodes/core/ContextNode.js +0 -61
  299. package/examples/jsm/nodes/core/IndexNode.js +0 -66
  300. package/examples/jsm/nodes/core/InputNode.js +0 -83
  301. package/examples/jsm/nodes/core/LightingModel.js +0 -15
  302. package/examples/jsm/nodes/core/Node.js +0 -454
  303. package/examples/jsm/nodes/core/NodeAttribute.js +0 -15
  304. package/examples/jsm/nodes/core/NodeBuilder.js +0 -1016
  305. package/examples/jsm/nodes/core/NodeCache.js +0 -26
  306. package/examples/jsm/nodes/core/NodeCode.js +0 -15
  307. package/examples/jsm/nodes/core/NodeFrame.js +0 -110
  308. package/examples/jsm/nodes/core/NodeFunction.js +0 -22
  309. package/examples/jsm/nodes/core/NodeFunctionInput.js +0 -17
  310. package/examples/jsm/nodes/core/NodeKeywords.js +0 -80
  311. package/examples/jsm/nodes/core/NodeParser.js +0 -11
  312. package/examples/jsm/nodes/core/NodeUniform.js +0 -28
  313. package/examples/jsm/nodes/core/NodeUtils.js +0 -212
  314. package/examples/jsm/nodes/core/NodeVar.js +0 -14
  315. package/examples/jsm/nodes/core/NodeVarying.js +0 -17
  316. package/examples/jsm/nodes/core/PropertyNode.js +0 -61
  317. package/examples/jsm/nodes/core/StackNode.js +0 -99
  318. package/examples/jsm/nodes/core/TempNode.js +0 -58
  319. package/examples/jsm/nodes/core/UniformNode.js +0 -61
  320. package/examples/jsm/nodes/core/VarNode.js +0 -87
  321. package/examples/jsm/nodes/core/VaryingNode.js +0 -69
  322. package/examples/jsm/nodes/core/constants.js +0 -27
  323. package/examples/jsm/nodes/display/BlendModeNode.js +0 -99
  324. package/examples/jsm/nodes/display/BumpMapNode.js +0 -77
  325. package/examples/jsm/nodes/display/ColorAdjustmentNode.js +0 -100
  326. package/examples/jsm/nodes/display/ColorSpaceNode.js +0 -108
  327. package/examples/jsm/nodes/display/FrontFacingNode.js +0 -27
  328. package/examples/jsm/nodes/display/NormalMapNode.js +0 -106
  329. package/examples/jsm/nodes/display/PosterizeNode.js +0 -32
  330. package/examples/jsm/nodes/display/ToneMappingNode.js +0 -141
  331. package/examples/jsm/nodes/display/ViewportDepthNode.js +0 -69
  332. package/examples/jsm/nodes/display/ViewportDepthTextureNode.js +0 -34
  333. package/examples/jsm/nodes/display/ViewportNode.js +0 -115
  334. package/examples/jsm/nodes/display/ViewportSharedTextureNode.js +0 -31
  335. package/examples/jsm/nodes/display/ViewportTextureNode.js +0 -75
  336. package/examples/jsm/nodes/fog/FogExp2Node.js +0 -35
  337. package/examples/jsm/nodes/fog/FogNode.js +0 -37
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@@ -1,702 +0,0 @@
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- /**
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- * parameters = {
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- * color: <hex>,
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- * linewidth: <float>,
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- * dashed: <boolean>,
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- * dashScale: <float>,
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- * dashSize: <float>,
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- * dashOffset: <float>,
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- * gapSize: <float>,
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- * resolution: <Vector2>, // to be set by renderer
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- * }
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- */
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-
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- import {
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- ShaderLib,
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- ShaderMaterial,
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- UniformsLib,
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- UniformsUtils,
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- Vector2
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- } from 'three';
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-
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-
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- UniformsLib.line = {
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-
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- worldUnits: { value: 1 },
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- linewidth: { value: 1 },
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- resolution: { value: new Vector2( 1, 1 ) },
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- dashOffset: { value: 0 },
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- dashScale: { value: 1 },
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- dashSize: { value: 1 },
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- gapSize: { value: 1 } // todo FIX - maybe change to totalSize
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-
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- };
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-
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- ShaderLib[ 'line' ] = {
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-
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- uniforms: UniformsUtils.merge( [
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- UniformsLib.common,
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- UniformsLib.fog,
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- UniformsLib.line
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- ] ),
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-
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- vertexShader:
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- /* glsl */`
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- #include <common>
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- #include <color_pars_vertex>
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- #include <fog_pars_vertex>
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- #include <logdepthbuf_pars_vertex>
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- #include <clipping_planes_pars_vertex>
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-
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- uniform float linewidth;
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- uniform vec2 resolution;
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-
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- attribute vec3 instanceStart;
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- attribute vec3 instanceEnd;
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-
57
- attribute vec3 instanceColorStart;
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- attribute vec3 instanceColorEnd;
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-
60
- #ifdef WORLD_UNITS
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-
62
- varying vec4 worldPos;
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- varying vec3 worldStart;
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- varying vec3 worldEnd;
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-
66
- #ifdef USE_DASH
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-
68
- varying vec2 vUv;
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-
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- #endif
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-
72
- #else
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-
74
- varying vec2 vUv;
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-
76
- #endif
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-
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- #ifdef USE_DASH
79
-
80
- uniform float dashScale;
81
- attribute float instanceDistanceStart;
82
- attribute float instanceDistanceEnd;
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- varying float vLineDistance;
84
-
85
- #endif
86
-
87
- void trimSegment( const in vec4 start, inout vec4 end ) {
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-
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- // trim end segment so it terminates between the camera plane and the near plane
90
-
91
- // conservative estimate of the near plane
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- float a = projectionMatrix[ 2 ][ 2 ]; // 3nd entry in 3th column
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- float b = projectionMatrix[ 3 ][ 2 ]; // 3nd entry in 4th column
94
- float nearEstimate = - 0.5 * b / a;
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-
96
- float alpha = ( nearEstimate - start.z ) / ( end.z - start.z );
97
-
98
- end.xyz = mix( start.xyz, end.xyz, alpha );
99
-
100
- }
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-
102
- void main() {
103
-
104
- #ifdef USE_COLOR
105
-
106
- vColor.xyz = ( position.y < 0.5 ) ? instanceColorStart : instanceColorEnd;
107
-
108
- #endif
109
-
110
- #ifdef USE_DASH
111
-
112
- vLineDistance = ( position.y < 0.5 ) ? dashScale * instanceDistanceStart : dashScale * instanceDistanceEnd;
113
- vUv = uv;
114
-
115
- #endif
116
-
117
- float aspect = resolution.x / resolution.y;
118
-
119
- // camera space
120
- vec4 start = modelViewMatrix * vec4( instanceStart, 1.0 );
121
- vec4 end = modelViewMatrix * vec4( instanceEnd, 1.0 );
122
-
123
- #ifdef WORLD_UNITS
124
-
125
- worldStart = start.xyz;
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- worldEnd = end.xyz;
127
-
128
- #else
129
-
130
- vUv = uv;
131
-
132
- #endif
133
-
134
- // special case for perspective projection, and segments that terminate either in, or behind, the camera plane
135
- // clearly the gpu firmware has a way of addressing this issue when projecting into ndc space
136
- // but we need to perform ndc-space calculations in the shader, so we must address this issue directly
137
- // perhaps there is a more elegant solution -- WestLangley
138
-
139
- bool perspective = ( projectionMatrix[ 2 ][ 3 ] == - 1.0 ); // 4th entry in the 3rd column
140
-
141
- if ( perspective ) {
142
-
143
- if ( start.z < 0.0 && end.z >= 0.0 ) {
144
-
145
- trimSegment( start, end );
146
-
147
- } else if ( end.z < 0.0 && start.z >= 0.0 ) {
148
-
149
- trimSegment( end, start );
150
-
151
- }
152
-
153
- }
154
-
155
- // clip space
156
- vec4 clipStart = projectionMatrix * start;
157
- vec4 clipEnd = projectionMatrix * end;
158
-
159
- // ndc space
160
- vec3 ndcStart = clipStart.xyz / clipStart.w;
161
- vec3 ndcEnd = clipEnd.xyz / clipEnd.w;
162
-
163
- // direction
164
- vec2 dir = ndcEnd.xy - ndcStart.xy;
165
-
166
- // account for clip-space aspect ratio
167
- dir.x *= aspect;
168
- dir = normalize( dir );
169
-
170
- #ifdef WORLD_UNITS
171
-
172
- // get the offset direction as perpendicular to the view vector
173
- vec3 worldDir = normalize( end.xyz - start.xyz );
174
- vec3 offset;
175
- if ( position.y < 0.5 ) {
176
-
177
- offset = normalize( cross( start.xyz, worldDir ) );
178
-
179
- } else {
180
-
181
- offset = normalize( cross( end.xyz, worldDir ) );
182
-
183
- }
184
-
185
- // sign flip
186
- if ( position.x < 0.0 ) offset *= - 1.0;
187
-
188
- float forwardOffset = dot( worldDir, vec3( 0.0, 0.0, 1.0 ) );
189
-
190
- // don't extend the line if we're rendering dashes because we
191
- // won't be rendering the endcaps
192
- #ifndef USE_DASH
193
-
194
- // extend the line bounds to encompass endcaps
195
- start.xyz += - worldDir * linewidth * 0.5;
196
- end.xyz += worldDir * linewidth * 0.5;
197
-
198
- // shift the position of the quad so it hugs the forward edge of the line
199
- offset.xy -= dir * forwardOffset;
200
- offset.z += 0.5;
201
-
202
- #endif
203
-
204
- // endcaps
205
- if ( position.y > 1.0 || position.y < 0.0 ) {
206
-
207
- offset.xy += dir * 2.0 * forwardOffset;
208
-
209
- }
210
-
211
- // adjust for linewidth
212
- offset *= linewidth * 0.5;
213
-
214
- // set the world position
215
- worldPos = ( position.y < 0.5 ) ? start : end;
216
- worldPos.xyz += offset;
217
-
218
- // project the worldpos
219
- vec4 clip = projectionMatrix * worldPos;
220
-
221
- // shift the depth of the projected points so the line
222
- // segments overlap neatly
223
- vec3 clipPose = ( position.y < 0.5 ) ? ndcStart : ndcEnd;
224
- clip.z = clipPose.z * clip.w;
225
-
226
- #else
227
-
228
- vec2 offset = vec2( dir.y, - dir.x );
229
- // undo aspect ratio adjustment
230
- dir.x /= aspect;
231
- offset.x /= aspect;
232
-
233
- // sign flip
234
- if ( position.x < 0.0 ) offset *= - 1.0;
235
-
236
- // endcaps
237
- if ( position.y < 0.0 ) {
238
-
239
- offset += - dir;
240
-
241
- } else if ( position.y > 1.0 ) {
242
-
243
- offset += dir;
244
-
245
- }
246
-
247
- // adjust for linewidth
248
- offset *= linewidth;
249
-
250
- // adjust for clip-space to screen-space conversion // maybe resolution should be based on viewport ...
251
- offset /= resolution.y;
252
-
253
- // select end
254
- vec4 clip = ( position.y < 0.5 ) ? clipStart : clipEnd;
255
-
256
- // back to clip space
257
- offset *= clip.w;
258
-
259
- clip.xy += offset;
260
-
261
- #endif
262
-
263
- gl_Position = clip;
264
-
265
- vec4 mvPosition = ( position.y < 0.5 ) ? start : end; // this is an approximation
266
-
267
- #include <logdepthbuf_vertex>
268
- #include <clipping_planes_vertex>
269
- #include <fog_vertex>
270
-
271
- }
272
- `,
273
-
274
- fragmentShader:
275
- /* glsl */`
276
- uniform vec3 diffuse;
277
- uniform float opacity;
278
- uniform float linewidth;
279
-
280
- #ifdef USE_DASH
281
-
282
- uniform float dashOffset;
283
- uniform float dashSize;
284
- uniform float gapSize;
285
-
286
- #endif
287
-
288
- varying float vLineDistance;
289
-
290
- #ifdef WORLD_UNITS
291
-
292
- varying vec4 worldPos;
293
- varying vec3 worldStart;
294
- varying vec3 worldEnd;
295
-
296
- #ifdef USE_DASH
297
-
298
- varying vec2 vUv;
299
-
300
- #endif
301
-
302
- #else
303
-
304
- varying vec2 vUv;
305
-
306
- #endif
307
-
308
- #include <common>
309
- #include <color_pars_fragment>
310
- #include <fog_pars_fragment>
311
- #include <logdepthbuf_pars_fragment>
312
- #include <clipping_planes_pars_fragment>
313
-
314
- vec2 closestLineToLine(vec3 p1, vec3 p2, vec3 p3, vec3 p4) {
315
-
316
- float mua;
317
- float mub;
318
-
319
- vec3 p13 = p1 - p3;
320
- vec3 p43 = p4 - p3;
321
-
322
- vec3 p21 = p2 - p1;
323
-
324
- float d1343 = dot( p13, p43 );
325
- float d4321 = dot( p43, p21 );
326
- float d1321 = dot( p13, p21 );
327
- float d4343 = dot( p43, p43 );
328
- float d2121 = dot( p21, p21 );
329
-
330
- float denom = d2121 * d4343 - d4321 * d4321;
331
-
332
- float numer = d1343 * d4321 - d1321 * d4343;
333
-
334
- mua = numer / denom;
335
- mua = clamp( mua, 0.0, 1.0 );
336
- mub = ( d1343 + d4321 * ( mua ) ) / d4343;
337
- mub = clamp( mub, 0.0, 1.0 );
338
-
339
- return vec2( mua, mub );
340
-
341
- }
342
-
343
- void main() {
344
-
345
- #include <clipping_planes_fragment>
346
-
347
- #ifdef USE_DASH
348
-
349
- if ( vUv.y < - 1.0 || vUv.y > 1.0 ) discard; // discard endcaps
350
-
351
- if ( mod( vLineDistance + dashOffset, dashSize + gapSize ) > dashSize ) discard; // todo - FIX
352
-
353
- #endif
354
-
355
- float alpha = opacity;
356
-
357
- #ifdef WORLD_UNITS
358
-
359
- // Find the closest points on the view ray and the line segment
360
- vec3 rayEnd = normalize( worldPos.xyz ) * 1e5;
361
- vec3 lineDir = worldEnd - worldStart;
362
- vec2 params = closestLineToLine( worldStart, worldEnd, vec3( 0.0, 0.0, 0.0 ), rayEnd );
363
-
364
- vec3 p1 = worldStart + lineDir * params.x;
365
- vec3 p2 = rayEnd * params.y;
366
- vec3 delta = p1 - p2;
367
- float len = length( delta );
368
- float norm = len / linewidth;
369
-
370
- #ifndef USE_DASH
371
-
372
- #ifdef USE_ALPHA_TO_COVERAGE
373
-
374
- float dnorm = fwidth( norm );
375
- alpha = 1.0 - smoothstep( 0.5 - dnorm, 0.5 + dnorm, norm );
376
-
377
- #else
378
-
379
- if ( norm > 0.5 ) {
380
-
381
- discard;
382
-
383
- }
384
-
385
- #endif
386
-
387
- #endif
388
-
389
- #else
390
-
391
- #ifdef USE_ALPHA_TO_COVERAGE
392
-
393
- // artifacts appear on some hardware if a derivative is taken within a conditional
394
- float a = vUv.x;
395
- float b = ( vUv.y > 0.0 ) ? vUv.y - 1.0 : vUv.y + 1.0;
396
- float len2 = a * a + b * b;
397
- float dlen = fwidth( len2 );
398
-
399
- if ( abs( vUv.y ) > 1.0 ) {
400
-
401
- alpha = 1.0 - smoothstep( 1.0 - dlen, 1.0 + dlen, len2 );
402
-
403
- }
404
-
405
- #else
406
-
407
- if ( abs( vUv.y ) > 1.0 ) {
408
-
409
- float a = vUv.x;
410
- float b = ( vUv.y > 0.0 ) ? vUv.y - 1.0 : vUv.y + 1.0;
411
- float len2 = a * a + b * b;
412
-
413
- if ( len2 > 1.0 ) discard;
414
-
415
- }
416
-
417
- #endif
418
-
419
- #endif
420
-
421
- vec4 diffuseColor = vec4( diffuse, alpha );
422
-
423
- #include <logdepthbuf_fragment>
424
- #include <color_fragment>
425
-
426
- gl_FragColor = vec4( diffuseColor.rgb, alpha );
427
-
428
- #include <tonemapping_fragment>
429
- #include <colorspace_fragment>
430
- #include <fog_fragment>
431
- #include <premultiplied_alpha_fragment>
432
-
433
- }
434
- `
435
- };
436
-
437
- class LineMaterial extends ShaderMaterial {
438
-
439
- constructor( parameters ) {
440
-
441
- super( {
442
-
443
- type: 'LineMaterial',
444
-
445
- uniforms: UniformsUtils.clone( ShaderLib[ 'line' ].uniforms ),
446
-
447
- vertexShader: ShaderLib[ 'line' ].vertexShader,
448
- fragmentShader: ShaderLib[ 'line' ].fragmentShader,
449
-
450
- clipping: true // required for clipping support
451
-
452
- } );
453
-
454
- this.isLineMaterial = true;
455
-
456
- Object.defineProperties( this, {
457
-
458
- color: {
459
-
460
- enumerable: true,
461
-
462
- get: function () {
463
-
464
- return this.uniforms.diffuse.value;
465
-
466
- },
467
-
468
- set: function ( value ) {
469
-
470
- this.uniforms.diffuse.value = value;
471
-
472
- }
473
-
474
- },
475
-
476
- worldUnits: {
477
-
478
- enumerable: true,
479
-
480
- get: function () {
481
-
482
- return 'WORLD_UNITS' in this.defines;
483
-
484
- },
485
-
486
- set: function ( value ) {
487
-
488
- if ( value === true ) {
489
-
490
- this.defines.WORLD_UNITS = '';
491
-
492
- } else {
493
-
494
- delete this.defines.WORLD_UNITS;
495
-
496
- }
497
-
498
- }
499
-
500
- },
501
-
502
- linewidth: {
503
-
504
- enumerable: true,
505
-
506
- get: function () {
507
-
508
- return this.uniforms.linewidth.value;
509
-
510
- },
511
-
512
- set: function ( value ) {
513
-
514
- this.uniforms.linewidth.value = value;
515
-
516
- }
517
-
518
- },
519
-
520
- dashed: {
521
-
522
- enumerable: true,
523
-
524
- get: function () {
525
-
526
- return Boolean( 'USE_DASH' in this.defines );
527
-
528
- },
529
-
530
- set( value ) {
531
-
532
- if ( Boolean( value ) !== Boolean( 'USE_DASH' in this.defines ) ) {
533
-
534
- this.needsUpdate = true;
535
-
536
- }
537
-
538
- if ( value === true ) {
539
-
540
- this.defines.USE_DASH = '';
541
-
542
- } else {
543
-
544
- delete this.defines.USE_DASH;
545
-
546
- }
547
-
548
- }
549
-
550
- },
551
-
552
- dashScale: {
553
-
554
- enumerable: true,
555
-
556
- get: function () {
557
-
558
- return this.uniforms.dashScale.value;
559
-
560
- },
561
-
562
- set: function ( value ) {
563
-
564
- this.uniforms.dashScale.value = value;
565
-
566
- }
567
-
568
- },
569
-
570
- dashSize: {
571
-
572
- enumerable: true,
573
-
574
- get: function () {
575
-
576
- return this.uniforms.dashSize.value;
577
-
578
- },
579
-
580
- set: function ( value ) {
581
-
582
- this.uniforms.dashSize.value = value;
583
-
584
- }
585
-
586
- },
587
-
588
- dashOffset: {
589
-
590
- enumerable: true,
591
-
592
- get: function () {
593
-
594
- return this.uniforms.dashOffset.value;
595
-
596
- },
597
-
598
- set: function ( value ) {
599
-
600
- this.uniforms.dashOffset.value = value;
601
-
602
- }
603
-
604
- },
605
-
606
- gapSize: {
607
-
608
- enumerable: true,
609
-
610
- get: function () {
611
-
612
- return this.uniforms.gapSize.value;
613
-
614
- },
615
-
616
- set: function ( value ) {
617
-
618
- this.uniforms.gapSize.value = value;
619
-
620
- }
621
-
622
- },
623
-
624
- opacity: {
625
-
626
- enumerable: true,
627
-
628
- get: function () {
629
-
630
- return this.uniforms.opacity.value;
631
-
632
- },
633
-
634
- set: function ( value ) {
635
-
636
- this.uniforms.opacity.value = value;
637
-
638
- }
639
-
640
- },
641
-
642
- resolution: {
643
-
644
- enumerable: true,
645
-
646
- get: function () {
647
-
648
- return this.uniforms.resolution.value;
649
-
650
- },
651
-
652
- set: function ( value ) {
653
-
654
- this.uniforms.resolution.value.copy( value );
655
-
656
- }
657
-
658
- },
659
-
660
- alphaToCoverage: {
661
-
662
- enumerable: true,
663
-
664
- get: function () {
665
-
666
- return Boolean( 'USE_ALPHA_TO_COVERAGE' in this.defines );
667
-
668
- },
669
-
670
- set: function ( value ) {
671
-
672
- if ( Boolean( value ) !== Boolean( 'USE_ALPHA_TO_COVERAGE' in this.defines ) ) {
673
-
674
- this.needsUpdate = true;
675
-
676
- }
677
-
678
- if ( value === true ) {
679
-
680
- this.defines.USE_ALPHA_TO_COVERAGE = '';
681
- this.extensions.derivatives = true;
682
-
683
- } else {
684
-
685
- delete this.defines.USE_ALPHA_TO_COVERAGE;
686
- this.extensions.derivatives = false;
687
-
688
- }
689
-
690
- }
691
-
692
- }
693
-
694
- } );
695
-
696
- this.setValues( parameters );
697
-
698
- }
699
-
700
- }
701
-
702
- export { LineMaterial };