@anov/3d 0.0.3 → 0.0.4-alpha12

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (586) hide show
  1. package/README.md +1 -144
  2. package/dist/applicationApi.d.ts +34 -0
  3. package/dist/{core/cssRenderer.js → applicationApi.js} +53 -21
  4. package/dist/environment/index.d.ts +24 -0
  5. package/dist/environment/index.js +84 -0
  6. package/dist/environment/time/index.d.ts +12 -0
  7. package/dist/environment/time/index.js +27 -0
  8. package/dist/environment/weather/type.d.ts +15 -0
  9. package/dist/environment/weather/type.js +27 -0
  10. package/dist/hooksManager.d.ts +2 -0
  11. package/dist/hooksManager.js +15 -0
  12. package/dist/index.d.ts +15 -3
  13. package/dist/index.js +38 -5
  14. package/dist/messageStatus.d.ts +49 -0
  15. package/dist/messageStatus.js +50 -0
  16. package/dist/utils/index.d.ts +11 -44
  17. package/dist/utils/index.js +29 -73
  18. package/dist/utils/messageFn.d.ts +12 -0
  19. package/dist/utils/messageFn.js +33 -0
  20. package/package.json +8 -24
  21. package/dist/commonEnu.d.ts +0 -5
  22. package/dist/commonEnu.js +0 -6
  23. package/dist/core/camera.d.ts +0 -32
  24. package/dist/core/camera.js +0 -74
  25. package/dist/core/control/transformControls.d.ts +0 -12
  26. package/dist/core/control/transformControls.js +0 -72
  27. package/dist/core/cssRenderer.d.ts +0 -17
  28. package/dist/core/global/global.d.ts +0 -27
  29. package/dist/core/global/global.js +0 -72
  30. package/dist/core/global/globalControl.d.ts +0 -17
  31. package/dist/core/global/globalControl.js +0 -62
  32. package/dist/core/group.d.ts +0 -53
  33. package/dist/core/group.js +0 -135
  34. package/dist/core/line.d.ts +0 -13
  35. package/dist/core/line.js +0 -83
  36. package/dist/core/mesh.d.ts +0 -49
  37. package/dist/core/mesh.js +0 -146
  38. package/dist/core/model.d.ts +0 -29
  39. package/dist/core/model.js +0 -85
  40. package/dist/core/scene.d.ts +0 -175
  41. package/dist/core/scene.js +0 -389
  42. package/dist/core/use/useScene.d.ts +0 -10
  43. package/dist/core/use/useScene.js +0 -14
  44. package/dist/core/use/useframe.d.ts +0 -6
  45. package/dist/core/use/useframe.js +0 -11
  46. package/dist/export.d.ts +0 -40
  47. package/dist/export.js +0 -36
  48. package/dist/threeCell.d.ts +0 -8
  49. package/dist/threeCell.js +0 -16
  50. package/dist/type.d.ts +0 -4
  51. package/dist/type.js +0 -1
  52. package/dist/utils/createElement.d.ts +0 -103
  53. package/dist/utils/createElement.js +0 -145
  54. package/dist/utils/createLabel.d.ts +0 -2
  55. package/dist/utils/createLabel.js +0 -4
  56. package/dist/utils/line.d.ts +0 -0
  57. package/dist/utils/line.js +0 -0
  58. package/dist/utils/move.d.ts +0 -48
  59. package/dist/utils/move.js +0 -149
  60. package/examples/fonts/LICENSE +0 -13
  61. package/examples/fonts/README.md +0 -11
  62. package/examples/fonts/droid/NOTICE +0 -190
  63. package/examples/fonts/droid/README.txt +0 -18
  64. package/examples/fonts/droid/droid_sans_bold.typeface.json +0 -1
  65. package/examples/fonts/droid/droid_sans_mono_regular.typeface.json +0 -1
  66. package/examples/fonts/droid/droid_sans_regular.typeface.json +0 -1
  67. package/examples/fonts/droid/droid_serif_bold.typeface.json +0 -1
  68. package/examples/fonts/droid/droid_serif_regular.typeface.json +0 -1
  69. package/examples/fonts/gentilis_bold.typeface.json +0 -1
  70. package/examples/fonts/gentilis_regular.typeface.json +0 -1
  71. package/examples/fonts/helvetiker_bold.typeface.json +0 -1
  72. package/examples/fonts/helvetiker_regular.typeface.json +0 -1
  73. package/examples/fonts/optimer_bold.typeface.json +0 -1
  74. package/examples/fonts/optimer_regular.typeface.json +0 -1
  75. package/examples/fonts/ttf/README.md +0 -9
  76. package/examples/fonts/ttf/kenpixel.ttf +0 -0
  77. package/examples/jsm/animation/AnimationClipCreator.js +0 -116
  78. package/examples/jsm/animation/CCDIKSolver.js +0 -482
  79. package/examples/jsm/animation/MMDAnimationHelper.js +0 -1207
  80. package/examples/jsm/animation/MMDPhysics.js +0 -1406
  81. package/examples/jsm/cameras/CinematicCamera.js +0 -208
  82. package/examples/jsm/capabilities/WebGL.js +0 -91
  83. package/examples/jsm/capabilities/WebGPU.js +0 -53
  84. package/examples/jsm/controls/ArcballControls.js +0 -3224
  85. package/examples/jsm/controls/DragControls.js +0 -220
  86. package/examples/jsm/controls/FirstPersonControls.js +0 -325
  87. package/examples/jsm/controls/FlyControls.js +0 -300
  88. package/examples/jsm/controls/MapControls.js +0 -28
  89. package/examples/jsm/controls/OrbitControls.js +0 -1388
  90. package/examples/jsm/controls/PointerLockControls.js +0 -162
  91. package/examples/jsm/controls/TrackballControls.js +0 -828
  92. package/examples/jsm/controls/TransformControls.js +0 -1557
  93. package/examples/jsm/csm/CSM.js +0 -384
  94. package/examples/jsm/csm/CSMFrustum.js +0 -152
  95. package/examples/jsm/csm/CSMHelper.js +0 -193
  96. package/examples/jsm/csm/CSMShader.js +0 -252
  97. package/examples/jsm/curves/CurveExtras.js +0 -422
  98. package/examples/jsm/curves/NURBSCurve.js +0 -80
  99. package/examples/jsm/curves/NURBSSurface.js +0 -52
  100. package/examples/jsm/curves/NURBSUtils.js +0 -487
  101. package/examples/jsm/effects/AnaglyphEffect.js +0 -154
  102. package/examples/jsm/effects/AsciiEffect.js +0 -263
  103. package/examples/jsm/effects/OutlineEffect.js +0 -539
  104. package/examples/jsm/effects/ParallaxBarrierEffect.js +0 -119
  105. package/examples/jsm/effects/PeppersGhostEffect.js +0 -153
  106. package/examples/jsm/effects/StereoEffect.js +0 -55
  107. package/examples/jsm/environments/DebugEnvironment.js +0 -52
  108. package/examples/jsm/environments/RoomEnvironment.js +0 -148
  109. package/examples/jsm/exporters/DRACOExporter.js +0 -267
  110. package/examples/jsm/exporters/EXRExporter.js +0 -501
  111. package/examples/jsm/exporters/GLTFExporter.js +0 -3161
  112. package/examples/jsm/exporters/KTX2Exporter.js +0 -292
  113. package/examples/jsm/exporters/MMDExporter.js +0 -217
  114. package/examples/jsm/exporters/OBJExporter.js +0 -284
  115. package/examples/jsm/exporters/PLYExporter.js +0 -528
  116. package/examples/jsm/exporters/STLExporter.js +0 -199
  117. package/examples/jsm/exporters/USDZExporter.js +0 -711
  118. package/examples/jsm/geometries/BoxLineGeometry.js +0 -69
  119. package/examples/jsm/geometries/ConvexGeometry.js +0 -53
  120. package/examples/jsm/geometries/DecalGeometry.js +0 -356
  121. package/examples/jsm/geometries/ParametricGeometries.js +0 -254
  122. package/examples/jsm/geometries/ParametricGeometry.js +0 -139
  123. package/examples/jsm/geometries/RoundedBoxGeometry.js +0 -155
  124. package/examples/jsm/geometries/TeapotGeometry.js +0 -704
  125. package/examples/jsm/geometries/TextGeometry.js +0 -57
  126. package/examples/jsm/helpers/LightProbeHelper.js +0 -130
  127. package/examples/jsm/helpers/OctreeHelper.js +0 -73
  128. package/examples/jsm/helpers/PositionalAudioHelper.js +0 -109
  129. package/examples/jsm/helpers/RectAreaLightHelper.js +0 -85
  130. package/examples/jsm/helpers/VertexNormalsHelper.js +0 -96
  131. package/examples/jsm/helpers/VertexTangentsHelper.js +0 -88
  132. package/examples/jsm/helpers/ViewHelper.js +0 -333
  133. package/examples/jsm/interactive/HTMLMesh.js +0 -565
  134. package/examples/jsm/interactive/InteractiveGroup.js +0 -116
  135. package/examples/jsm/interactive/SelectionBox.js +0 -227
  136. package/examples/jsm/interactive/SelectionHelper.js +0 -104
  137. package/examples/jsm/libs/ammo.wasm.js +0 -822
  138. package/examples/jsm/libs/ammo.wasm.wasm +0 -0
  139. package/examples/jsm/libs/basis/README.md +0 -46
  140. package/examples/jsm/libs/basis/basis_transcoder.js +0 -21
  141. package/examples/jsm/libs/basis/basis_transcoder.wasm +0 -0
  142. package/examples/jsm/libs/chevrotain.module.min.js +0 -141
  143. package/examples/jsm/libs/draco/README.md +0 -32
  144. package/examples/jsm/libs/draco/draco_decoder.js +0 -34
  145. package/examples/jsm/libs/draco/draco_decoder.wasm +0 -0
  146. package/examples/jsm/libs/draco/draco_encoder.js +0 -33
  147. package/examples/jsm/libs/draco/draco_wasm_wrapper.js +0 -117
  148. package/examples/jsm/libs/draco/gltf/draco_decoder.js +0 -33
  149. package/examples/jsm/libs/draco/gltf/draco_decoder.wasm +0 -0
  150. package/examples/jsm/libs/draco/gltf/draco_encoder.js +0 -33
  151. package/examples/jsm/libs/draco/gltf/draco_wasm_wrapper.js +0 -116
  152. package/examples/jsm/libs/ecsy.module.js +0 -1792
  153. package/examples/jsm/libs/fflate.module.js +0 -2474
  154. package/examples/jsm/libs/ktx-parse.module.js +0 -1
  155. package/examples/jsm/libs/lil-gui.module.min.js +0 -8
  156. package/examples/jsm/libs/lottie_canvas.module.js +0 -14844
  157. package/examples/jsm/libs/meshopt_decoder.module.js +0 -178
  158. package/examples/jsm/libs/mikktspace.module.js +0 -128
  159. package/examples/jsm/libs/mmdparser.module.js +0 -11530
  160. package/examples/jsm/libs/motion-controllers.module.js +0 -397
  161. package/examples/jsm/libs/opentype.module.js +0 -14568
  162. package/examples/jsm/libs/potpack.module.js +0 -125
  163. package/examples/jsm/libs/rhino3dm/rhino3dm.js +0 -21
  164. package/examples/jsm/libs/rhino3dm/rhino3dm.module.js +0 -16
  165. package/examples/jsm/libs/rhino3dm/rhino3dm.wasm +0 -0
  166. package/examples/jsm/libs/stats.module.js +0 -167
  167. package/examples/jsm/libs/tween.module.js +0 -803
  168. package/examples/jsm/libs/utif.module.js +0 -1579
  169. package/examples/jsm/libs/zstddec.module.js +0 -1
  170. package/examples/jsm/lights/IESSpotLight.js +0 -25
  171. package/examples/jsm/lights/LightProbeGenerator.js +0 -252
  172. package/examples/jsm/lights/RectAreaLightUniformsLib.js +0 -79
  173. package/examples/jsm/lines/Line2.js +0 -19
  174. package/examples/jsm/lines/LineGeometry.js +0 -79
  175. package/examples/jsm/lines/LineMaterial.js +0 -702
  176. package/examples/jsm/lines/LineSegments2.js +0 -361
  177. package/examples/jsm/lines/LineSegmentsGeometry.js +0 -241
  178. package/examples/jsm/lines/Wireframe.js +0 -56
  179. package/examples/jsm/lines/WireframeGeometry2.js +0 -24
  180. package/examples/jsm/loaders/3DMLoader.js +0 -1497
  181. package/examples/jsm/loaders/3MFLoader.js +0 -1478
  182. package/examples/jsm/loaders/AMFLoader.js +0 -521
  183. package/examples/jsm/loaders/BVHLoader.js +0 -437
  184. package/examples/jsm/loaders/ColladaLoader.js +0 -4122
  185. package/examples/jsm/loaders/DDSLoader.js +0 -274
  186. package/examples/jsm/loaders/DRACOLoader.js +0 -612
  187. package/examples/jsm/loaders/EXRLoader.js +0 -2309
  188. package/examples/jsm/loaders/FBXLoader.js +0 -4142
  189. package/examples/jsm/loaders/FontLoader.js +0 -183
  190. package/examples/jsm/loaders/GCodeLoader.js +0 -261
  191. package/examples/jsm/loaders/GLTFLoader.js +0 -4576
  192. package/examples/jsm/loaders/HDRCubeTextureLoader.js +0 -115
  193. package/examples/jsm/loaders/IESLoader.js +0 -337
  194. package/examples/jsm/loaders/KMZLoader.js +0 -130
  195. package/examples/jsm/loaders/KTX2Loader.js +0 -868
  196. package/examples/jsm/loaders/KTXLoader.js +0 -176
  197. package/examples/jsm/loaders/LDrawLoader.js +0 -2464
  198. package/examples/jsm/loaders/LUT3dlLoader.js +0 -151
  199. package/examples/jsm/loaders/LUTCubeLoader.js +0 -153
  200. package/examples/jsm/loaders/LWOLoader.js +0 -1052
  201. package/examples/jsm/loaders/LogLuvLoader.js +0 -606
  202. package/examples/jsm/loaders/LottieLoader.js +0 -77
  203. package/examples/jsm/loaders/MD2Loader.js +0 -399
  204. package/examples/jsm/loaders/MDDLoader.js +0 -102
  205. package/examples/jsm/loaders/MMDLoader.js +0 -2273
  206. package/examples/jsm/loaders/MTLLoader.js +0 -567
  207. package/examples/jsm/loaders/MaterialXLoader.js +0 -734
  208. package/examples/jsm/loaders/NRRDLoader.js +0 -699
  209. package/examples/jsm/loaders/OBJLoader.js +0 -905
  210. package/examples/jsm/loaders/PCDLoader.js +0 -467
  211. package/examples/jsm/loaders/PDBLoader.js +0 -232
  212. package/examples/jsm/loaders/PLYLoader.js +0 -771
  213. package/examples/jsm/loaders/PVRLoader.js +0 -251
  214. package/examples/jsm/loaders/RGBELoader.js +0 -468
  215. package/examples/jsm/loaders/RGBMLoader.js +0 -1065
  216. package/examples/jsm/loaders/STLLoader.js +0 -403
  217. package/examples/jsm/loaders/SVGLoader.js +0 -3172
  218. package/examples/jsm/loaders/TDSLoader.js +0 -1124
  219. package/examples/jsm/loaders/TGALoader.js +0 -517
  220. package/examples/jsm/loaders/TIFFLoader.js +0 -36
  221. package/examples/jsm/loaders/TTFLoader.js +0 -214
  222. package/examples/jsm/loaders/TiltLoader.js +0 -520
  223. package/examples/jsm/loaders/USDZLoader.js +0 -633
  224. package/examples/jsm/loaders/VOXLoader.js +0 -311
  225. package/examples/jsm/loaders/VRMLLoader.js +0 -3533
  226. package/examples/jsm/loaders/VTKLoader.js +0 -1163
  227. package/examples/jsm/loaders/XYZLoader.js +0 -106
  228. package/examples/jsm/loaders/lwo/IFFParser.js +0 -1218
  229. package/examples/jsm/loaders/lwo/LWO2Parser.js +0 -414
  230. package/examples/jsm/loaders/lwo/LWO3Parser.js +0 -373
  231. package/examples/jsm/materials/MeshGouraudMaterial.js +0 -420
  232. package/examples/jsm/math/Capsule.js +0 -137
  233. package/examples/jsm/math/ColorConverter.js +0 -36
  234. package/examples/jsm/math/ConvexHull.js +0 -1271
  235. package/examples/jsm/math/ImprovedNoise.js +0 -71
  236. package/examples/jsm/math/Lut.js +0 -204
  237. package/examples/jsm/math/MeshSurfaceSampler.js +0 -250
  238. package/examples/jsm/math/OBB.js +0 -423
  239. package/examples/jsm/math/Octree.js +0 -462
  240. package/examples/jsm/math/SimplexNoise.js +0 -444
  241. package/examples/jsm/misc/ConvexObjectBreaker.js +0 -519
  242. package/examples/jsm/misc/GPUComputationRenderer.js +0 -446
  243. package/examples/jsm/misc/Gyroscope.js +0 -66
  244. package/examples/jsm/misc/MD2Character.js +0 -276
  245. package/examples/jsm/misc/MD2CharacterComplex.js +0 -576
  246. package/examples/jsm/misc/MorphAnimMesh.js +0 -75
  247. package/examples/jsm/misc/MorphBlendMesh.js +0 -322
  248. package/examples/jsm/misc/ProgressiveLightMap.js +0 -323
  249. package/examples/jsm/misc/RollerCoaster.js +0 -566
  250. package/examples/jsm/misc/TubePainter.js +0 -205
  251. package/examples/jsm/misc/Volume.js +0 -473
  252. package/examples/jsm/misc/VolumeSlice.js +0 -229
  253. package/examples/jsm/modifiers/CurveModifier.js +0 -326
  254. package/examples/jsm/modifiers/EdgeSplitModifier.js +0 -279
  255. package/examples/jsm/modifiers/SimplifyModifier.js +0 -525
  256. package/examples/jsm/modifiers/TessellateModifier.js +0 -307
  257. package/examples/jsm/nodes/Nodes.js +0 -171
  258. package/examples/jsm/nodes/accessors/BitangentNode.js +0 -89
  259. package/examples/jsm/nodes/accessors/BufferAttributeNode.js +0 -99
  260. package/examples/jsm/nodes/accessors/BufferNode.js +0 -30
  261. package/examples/jsm/nodes/accessors/CameraNode.js +0 -98
  262. package/examples/jsm/nodes/accessors/CubeTextureNode.js +0 -103
  263. package/examples/jsm/nodes/accessors/ExtendedMaterialNode.js +0 -77
  264. package/examples/jsm/nodes/accessors/InstanceNode.js +0 -71
  265. package/examples/jsm/nodes/accessors/MaterialNode.js +0 -267
  266. package/examples/jsm/nodes/accessors/MaterialReferenceNode.js +0 -39
  267. package/examples/jsm/nodes/accessors/ModelNode.js +0 -34
  268. package/examples/jsm/nodes/accessors/ModelViewProjectionNode.js +0 -29
  269. package/examples/jsm/nodes/accessors/MorphNode.js +0 -70
  270. package/examples/jsm/nodes/accessors/NormalNode.js +0 -96
  271. package/examples/jsm/nodes/accessors/Object3DNode.js +0 -150
  272. package/examples/jsm/nodes/accessors/PointUVNode.js +0 -26
  273. package/examples/jsm/nodes/accessors/PositionNode.js +0 -104
  274. package/examples/jsm/nodes/accessors/ReferenceNode.js +0 -72
  275. package/examples/jsm/nodes/accessors/ReflectVectorNode.js +0 -35
  276. package/examples/jsm/nodes/accessors/SceneNode.js +0 -52
  277. package/examples/jsm/nodes/accessors/SkinningNode.js +0 -93
  278. package/examples/jsm/nodes/accessors/StorageBufferNode.js +0 -27
  279. package/examples/jsm/nodes/accessors/TangentNode.js +0 -103
  280. package/examples/jsm/nodes/accessors/TextureBicubicNode.js +0 -94
  281. package/examples/jsm/nodes/accessors/TextureNode.js +0 -271
  282. package/examples/jsm/nodes/accessors/TextureSizeNode.js +0 -35
  283. package/examples/jsm/nodes/accessors/UVNode.js +0 -47
  284. package/examples/jsm/nodes/accessors/UserDataNode.js +0 -29
  285. package/examples/jsm/nodes/code/CodeNode.js +0 -78
  286. package/examples/jsm/nodes/code/ExpressionNode.js +0 -37
  287. package/examples/jsm/nodes/code/FunctionCallNode.js +0 -96
  288. package/examples/jsm/nodes/code/FunctionNode.js +0 -127
  289. package/examples/jsm/nodes/code/ScriptableNode.js +0 -488
  290. package/examples/jsm/nodes/code/ScriptableValueNode.js +0 -167
  291. package/examples/jsm/nodes/core/ArrayUniformNode.js +0 -26
  292. package/examples/jsm/nodes/core/AttributeNode.js +0 -102
  293. package/examples/jsm/nodes/core/BypassNode.js +0 -45
  294. package/examples/jsm/nodes/core/CacheNode.js +0 -46
  295. package/examples/jsm/nodes/core/ConstNode.js +0 -32
  296. package/examples/jsm/nodes/core/ContextNode.js +0 -61
  297. package/examples/jsm/nodes/core/IndexNode.js +0 -66
  298. package/examples/jsm/nodes/core/InputNode.js +0 -83
  299. package/examples/jsm/nodes/core/LightingModel.js +0 -15
  300. package/examples/jsm/nodes/core/Node.js +0 -454
  301. package/examples/jsm/nodes/core/NodeAttribute.js +0 -15
  302. package/examples/jsm/nodes/core/NodeBuilder.js +0 -1016
  303. package/examples/jsm/nodes/core/NodeCache.js +0 -26
  304. package/examples/jsm/nodes/core/NodeCode.js +0 -15
  305. package/examples/jsm/nodes/core/NodeFrame.js +0 -110
  306. package/examples/jsm/nodes/core/NodeFunction.js +0 -22
  307. package/examples/jsm/nodes/core/NodeFunctionInput.js +0 -17
  308. package/examples/jsm/nodes/core/NodeKeywords.js +0 -80
  309. package/examples/jsm/nodes/core/NodeParser.js +0 -11
  310. package/examples/jsm/nodes/core/NodeUniform.js +0 -28
  311. package/examples/jsm/nodes/core/NodeUtils.js +0 -212
  312. package/examples/jsm/nodes/core/NodeVar.js +0 -14
  313. package/examples/jsm/nodes/core/NodeVarying.js +0 -17
  314. package/examples/jsm/nodes/core/PropertyNode.js +0 -61
  315. package/examples/jsm/nodes/core/StackNode.js +0 -99
  316. package/examples/jsm/nodes/core/TempNode.js +0 -58
  317. package/examples/jsm/nodes/core/UniformNode.js +0 -61
  318. package/examples/jsm/nodes/core/VarNode.js +0 -87
  319. package/examples/jsm/nodes/core/VaryingNode.js +0 -69
  320. package/examples/jsm/nodes/core/constants.js +0 -27
  321. package/examples/jsm/nodes/display/BlendModeNode.js +0 -99
  322. package/examples/jsm/nodes/display/BumpMapNode.js +0 -77
  323. package/examples/jsm/nodes/display/ColorAdjustmentNode.js +0 -100
  324. package/examples/jsm/nodes/display/ColorSpaceNode.js +0 -108
  325. package/examples/jsm/nodes/display/FrontFacingNode.js +0 -27
  326. package/examples/jsm/nodes/display/NormalMapNode.js +0 -106
  327. package/examples/jsm/nodes/display/PosterizeNode.js +0 -32
  328. package/examples/jsm/nodes/display/ToneMappingNode.js +0 -141
  329. package/examples/jsm/nodes/display/ViewportDepthNode.js +0 -69
  330. package/examples/jsm/nodes/display/ViewportDepthTextureNode.js +0 -34
  331. package/examples/jsm/nodes/display/ViewportNode.js +0 -115
  332. package/examples/jsm/nodes/display/ViewportSharedTextureNode.js +0 -31
  333. package/examples/jsm/nodes/display/ViewportTextureNode.js +0 -75
  334. package/examples/jsm/nodes/fog/FogExp2Node.js +0 -35
  335. package/examples/jsm/nodes/fog/FogNode.js +0 -37
  336. package/examples/jsm/nodes/fog/FogRangeNode.js +0 -34
  337. package/examples/jsm/nodes/functions/BSDF/BRDF_GGX.js +0 -40
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@@ -1,411 +0,0 @@
1
- import {
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- AddEquation,
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- Color,
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- CustomBlending,
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- DepthTexture,
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- DstAlphaFactor,
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- DstColorFactor,
8
- HalfFloatType,
9
- MeshDepthMaterial,
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- MeshNormalMaterial,
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- NearestFilter,
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- NoBlending,
13
- RGBADepthPacking,
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- ShaderMaterial,
15
- UniformsUtils,
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- UnsignedShortType,
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- Vector2,
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- WebGLRenderTarget,
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- ZeroFactor
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- } from 'three';
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- import { Pass, FullScreenQuad } from './Pass.js';
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- import { SAOShader } from '../shaders/SAOShader.js';
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- import { DepthLimitedBlurShader } from '../shaders/DepthLimitedBlurShader.js';
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- import { BlurShaderUtils } from '../shaders/DepthLimitedBlurShader.js';
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- import { CopyShader } from '../shaders/CopyShader.js';
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- import { UnpackDepthRGBAShader } from '../shaders/UnpackDepthRGBAShader.js';
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-
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- /**
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- * SAO implementation inspired from bhouston previous SAO work
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- */
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-
32
- class SAOPass extends Pass {
33
-
34
- constructor( scene, camera, useDepthTexture = false, useNormals = false, resolution = new Vector2( 256, 256 ) ) {
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-
36
- super();
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-
38
- this.scene = scene;
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- this.camera = camera;
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-
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- this.clear = true;
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- this.needsSwap = false;
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-
44
- this.supportsDepthTextureExtension = useDepthTexture;
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- this.supportsNormalTexture = useNormals;
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-
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- this.originalClearColor = new Color();
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- this._oldClearColor = new Color();
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- this.oldClearAlpha = 1;
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-
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- this.params = {
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- output: 0,
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- saoBias: 0.5,
54
- saoIntensity: 0.18,
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- saoScale: 1,
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- saoKernelRadius: 100,
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- saoMinResolution: 0,
58
- saoBlur: true,
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- saoBlurRadius: 8,
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- saoBlurStdDev: 4,
61
- saoBlurDepthCutoff: 0.01
62
- };
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-
64
- this.resolution = new Vector2( resolution.x, resolution.y );
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-
66
- this.saoRenderTarget = new WebGLRenderTarget( this.resolution.x, this.resolution.y, { type: HalfFloatType } );
67
- this.blurIntermediateRenderTarget = this.saoRenderTarget.clone();
68
- this.beautyRenderTarget = this.saoRenderTarget.clone();
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-
70
- this.normalRenderTarget = new WebGLRenderTarget( this.resolution.x, this.resolution.y, {
71
- minFilter: NearestFilter,
72
- magFilter: NearestFilter,
73
- type: HalfFloatType
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- } );
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- this.depthRenderTarget = this.normalRenderTarget.clone();
76
-
77
- let depthTexture;
78
-
79
- if ( this.supportsDepthTextureExtension ) {
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-
81
- depthTexture = new DepthTexture();
82
- depthTexture.type = UnsignedShortType;
83
-
84
- this.beautyRenderTarget.depthTexture = depthTexture;
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- this.beautyRenderTarget.depthBuffer = true;
86
-
87
- }
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-
89
- this.depthMaterial = new MeshDepthMaterial();
90
- this.depthMaterial.depthPacking = RGBADepthPacking;
91
- this.depthMaterial.blending = NoBlending;
92
-
93
- this.normalMaterial = new MeshNormalMaterial();
94
- this.normalMaterial.blending = NoBlending;
95
-
96
- this.saoMaterial = new ShaderMaterial( {
97
- defines: Object.assign( {}, SAOShader.defines ),
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- fragmentShader: SAOShader.fragmentShader,
99
- vertexShader: SAOShader.vertexShader,
100
- uniforms: UniformsUtils.clone( SAOShader.uniforms )
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- } );
102
- this.saoMaterial.extensions.derivatives = true;
103
- this.saoMaterial.defines[ 'DEPTH_PACKING' ] = this.supportsDepthTextureExtension ? 0 : 1;
104
- this.saoMaterial.defines[ 'NORMAL_TEXTURE' ] = this.supportsNormalTexture ? 1 : 0;
105
- this.saoMaterial.defines[ 'PERSPECTIVE_CAMERA' ] = this.camera.isPerspectiveCamera ? 1 : 0;
106
- this.saoMaterial.uniforms[ 'tDepth' ].value = ( this.supportsDepthTextureExtension ) ? depthTexture : this.depthRenderTarget.texture;
107
- this.saoMaterial.uniforms[ 'tNormal' ].value = this.normalRenderTarget.texture;
108
- this.saoMaterial.uniforms[ 'size' ].value.set( this.resolution.x, this.resolution.y );
109
- this.saoMaterial.uniforms[ 'cameraInverseProjectionMatrix' ].value.copy( this.camera.projectionMatrixInverse );
110
- this.saoMaterial.uniforms[ 'cameraProjectionMatrix' ].value = this.camera.projectionMatrix;
111
- this.saoMaterial.blending = NoBlending;
112
-
113
- this.vBlurMaterial = new ShaderMaterial( {
114
- uniforms: UniformsUtils.clone( DepthLimitedBlurShader.uniforms ),
115
- defines: Object.assign( {}, DepthLimitedBlurShader.defines ),
116
- vertexShader: DepthLimitedBlurShader.vertexShader,
117
- fragmentShader: DepthLimitedBlurShader.fragmentShader
118
- } );
119
- this.vBlurMaterial.defines[ 'DEPTH_PACKING' ] = this.supportsDepthTextureExtension ? 0 : 1;
120
- this.vBlurMaterial.defines[ 'PERSPECTIVE_CAMERA' ] = this.camera.isPerspectiveCamera ? 1 : 0;
121
- this.vBlurMaterial.uniforms[ 'tDiffuse' ].value = this.saoRenderTarget.texture;
122
- this.vBlurMaterial.uniforms[ 'tDepth' ].value = ( this.supportsDepthTextureExtension ) ? depthTexture : this.depthRenderTarget.texture;
123
- this.vBlurMaterial.uniforms[ 'size' ].value.set( this.resolution.x, this.resolution.y );
124
- this.vBlurMaterial.blending = NoBlending;
125
-
126
- this.hBlurMaterial = new ShaderMaterial( {
127
- uniforms: UniformsUtils.clone( DepthLimitedBlurShader.uniforms ),
128
- defines: Object.assign( {}, DepthLimitedBlurShader.defines ),
129
- vertexShader: DepthLimitedBlurShader.vertexShader,
130
- fragmentShader: DepthLimitedBlurShader.fragmentShader
131
- } );
132
- this.hBlurMaterial.defines[ 'DEPTH_PACKING' ] = this.supportsDepthTextureExtension ? 0 : 1;
133
- this.hBlurMaterial.defines[ 'PERSPECTIVE_CAMERA' ] = this.camera.isPerspectiveCamera ? 1 : 0;
134
- this.hBlurMaterial.uniforms[ 'tDiffuse' ].value = this.blurIntermediateRenderTarget.texture;
135
- this.hBlurMaterial.uniforms[ 'tDepth' ].value = ( this.supportsDepthTextureExtension ) ? depthTexture : this.depthRenderTarget.texture;
136
- this.hBlurMaterial.uniforms[ 'size' ].value.set( this.resolution.x, this.resolution.y );
137
- this.hBlurMaterial.blending = NoBlending;
138
-
139
- this.materialCopy = new ShaderMaterial( {
140
- uniforms: UniformsUtils.clone( CopyShader.uniforms ),
141
- vertexShader: CopyShader.vertexShader,
142
- fragmentShader: CopyShader.fragmentShader,
143
- blending: NoBlending
144
- } );
145
- this.materialCopy.transparent = true;
146
- this.materialCopy.depthTest = false;
147
- this.materialCopy.depthWrite = false;
148
- this.materialCopy.blending = CustomBlending;
149
- this.materialCopy.blendSrc = DstColorFactor;
150
- this.materialCopy.blendDst = ZeroFactor;
151
- this.materialCopy.blendEquation = AddEquation;
152
- this.materialCopy.blendSrcAlpha = DstAlphaFactor;
153
- this.materialCopy.blendDstAlpha = ZeroFactor;
154
- this.materialCopy.blendEquationAlpha = AddEquation;
155
-
156
- this.depthCopy = new ShaderMaterial( {
157
- uniforms: UniformsUtils.clone( UnpackDepthRGBAShader.uniforms ),
158
- vertexShader: UnpackDepthRGBAShader.vertexShader,
159
- fragmentShader: UnpackDepthRGBAShader.fragmentShader,
160
- blending: NoBlending
161
- } );
162
-
163
- this.fsQuad = new FullScreenQuad( null );
164
-
165
- }
166
-
167
- render( renderer, writeBuffer, readBuffer/*, deltaTime, maskActive*/ ) {
168
-
169
- // Rendering readBuffer first when rendering to screen
170
- if ( this.renderToScreen ) {
171
-
172
- this.materialCopy.blending = NoBlending;
173
- this.materialCopy.uniforms[ 'tDiffuse' ].value = readBuffer.texture;
174
- this.materialCopy.needsUpdate = true;
175
- this.renderPass( renderer, this.materialCopy, null );
176
-
177
- }
178
-
179
- if ( this.params.output === 1 ) {
180
-
181
- return;
182
-
183
- }
184
-
185
- renderer.getClearColor( this._oldClearColor );
186
- this.oldClearAlpha = renderer.getClearAlpha();
187
- const oldAutoClear = renderer.autoClear;
188
- renderer.autoClear = false;
189
-
190
- renderer.setRenderTarget( this.depthRenderTarget );
191
- renderer.clear();
192
-
193
- this.saoMaterial.uniforms[ 'bias' ].value = this.params.saoBias;
194
- this.saoMaterial.uniforms[ 'intensity' ].value = this.params.saoIntensity;
195
- this.saoMaterial.uniforms[ 'scale' ].value = this.params.saoScale;
196
- this.saoMaterial.uniforms[ 'kernelRadius' ].value = this.params.saoKernelRadius;
197
- this.saoMaterial.uniforms[ 'minResolution' ].value = this.params.saoMinResolution;
198
- this.saoMaterial.uniforms[ 'cameraNear' ].value = this.camera.near;
199
- this.saoMaterial.uniforms[ 'cameraFar' ].value = this.camera.far;
200
- // this.saoMaterial.uniforms['randomSeed'].value = Math.random();
201
-
202
- const depthCutoff = this.params.saoBlurDepthCutoff * ( this.camera.far - this.camera.near );
203
- this.vBlurMaterial.uniforms[ 'depthCutoff' ].value = depthCutoff;
204
- this.hBlurMaterial.uniforms[ 'depthCutoff' ].value = depthCutoff;
205
-
206
- this.vBlurMaterial.uniforms[ 'cameraNear' ].value = this.camera.near;
207
- this.vBlurMaterial.uniforms[ 'cameraFar' ].value = this.camera.far;
208
- this.hBlurMaterial.uniforms[ 'cameraNear' ].value = this.camera.near;
209
- this.hBlurMaterial.uniforms[ 'cameraFar' ].value = this.camera.far;
210
-
211
- this.params.saoBlurRadius = Math.floor( this.params.saoBlurRadius );
212
- if ( ( this.prevStdDev !== this.params.saoBlurStdDev ) || ( this.prevNumSamples !== this.params.saoBlurRadius ) ) {
213
-
214
- BlurShaderUtils.configure( this.vBlurMaterial, this.params.saoBlurRadius, this.params.saoBlurStdDev, new Vector2( 0, 1 ) );
215
- BlurShaderUtils.configure( this.hBlurMaterial, this.params.saoBlurRadius, this.params.saoBlurStdDev, new Vector2( 1, 0 ) );
216
- this.prevStdDev = this.params.saoBlurStdDev;
217
- this.prevNumSamples = this.params.saoBlurRadius;
218
-
219
- }
220
-
221
- // Rendering scene to depth texture
222
- renderer.setClearColor( 0x000000 );
223
- renderer.setRenderTarget( this.beautyRenderTarget );
224
- renderer.clear();
225
- renderer.render( this.scene, this.camera );
226
-
227
- // Re-render scene if depth texture extension is not supported
228
- if ( ! this.supportsDepthTextureExtension ) {
229
-
230
- // Clear rule : far clipping plane in both RGBA and Basic encoding
231
- this.renderOverride( renderer, this.depthMaterial, this.depthRenderTarget, 0x000000, 1.0 );
232
-
233
- }
234
-
235
- if ( this.supportsNormalTexture ) {
236
-
237
- // Clear rule : default normal is facing the camera
238
- this.renderOverride( renderer, this.normalMaterial, this.normalRenderTarget, 0x7777ff, 1.0 );
239
-
240
- }
241
-
242
- // Rendering SAO texture
243
- this.renderPass( renderer, this.saoMaterial, this.saoRenderTarget, 0xffffff, 1.0 );
244
-
245
- // Blurring SAO texture
246
- if ( this.params.saoBlur ) {
247
-
248
- this.renderPass( renderer, this.vBlurMaterial, this.blurIntermediateRenderTarget, 0xffffff, 1.0 );
249
- this.renderPass( renderer, this.hBlurMaterial, this.saoRenderTarget, 0xffffff, 1.0 );
250
-
251
- }
252
-
253
- let outputMaterial = this.materialCopy;
254
- // Setting up SAO rendering
255
- if ( this.params.output === 3 ) {
256
-
257
- if ( this.supportsDepthTextureExtension ) {
258
-
259
- this.materialCopy.uniforms[ 'tDiffuse' ].value = this.beautyRenderTarget.depthTexture;
260
- this.materialCopy.needsUpdate = true;
261
-
262
- } else {
263
-
264
- this.depthCopy.uniforms[ 'tDiffuse' ].value = this.depthRenderTarget.texture;
265
- this.depthCopy.needsUpdate = true;
266
- outputMaterial = this.depthCopy;
267
-
268
- }
269
-
270
- } else if ( this.params.output === 4 ) {
271
-
272
- this.materialCopy.uniforms[ 'tDiffuse' ].value = this.normalRenderTarget.texture;
273
- this.materialCopy.needsUpdate = true;
274
-
275
- } else {
276
-
277
- this.materialCopy.uniforms[ 'tDiffuse' ].value = this.saoRenderTarget.texture;
278
- this.materialCopy.needsUpdate = true;
279
-
280
- }
281
-
282
- // Blending depends on output, only want a CustomBlending when showing SAO
283
- if ( this.params.output === 0 ) {
284
-
285
- outputMaterial.blending = CustomBlending;
286
-
287
- } else {
288
-
289
- outputMaterial.blending = NoBlending;
290
-
291
- }
292
-
293
- // Rendering SAOPass result on top of previous pass
294
- this.renderPass( renderer, outputMaterial, this.renderToScreen ? null : readBuffer );
295
-
296
- renderer.setClearColor( this._oldClearColor, this.oldClearAlpha );
297
- renderer.autoClear = oldAutoClear;
298
-
299
- }
300
-
301
- renderPass( renderer, passMaterial, renderTarget, clearColor, clearAlpha ) {
302
-
303
- // save original state
304
- renderer.getClearColor( this.originalClearColor );
305
- const originalClearAlpha = renderer.getClearAlpha();
306
- const originalAutoClear = renderer.autoClear;
307
-
308
- renderer.setRenderTarget( renderTarget );
309
-
310
- // setup pass state
311
- renderer.autoClear = false;
312
- if ( ( clearColor !== undefined ) && ( clearColor !== null ) ) {
313
-
314
- renderer.setClearColor( clearColor );
315
- renderer.setClearAlpha( clearAlpha || 0.0 );
316
- renderer.clear();
317
-
318
- }
319
-
320
- this.fsQuad.material = passMaterial;
321
- this.fsQuad.render( renderer );
322
-
323
- // restore original state
324
- renderer.autoClear = originalAutoClear;
325
- renderer.setClearColor( this.originalClearColor );
326
- renderer.setClearAlpha( originalClearAlpha );
327
-
328
- }
329
-
330
- renderOverride( renderer, overrideMaterial, renderTarget, clearColor, clearAlpha ) {
331
-
332
- renderer.getClearColor( this.originalClearColor );
333
- const originalClearAlpha = renderer.getClearAlpha();
334
- const originalAutoClear = renderer.autoClear;
335
-
336
- renderer.setRenderTarget( renderTarget );
337
- renderer.autoClear = false;
338
-
339
- clearColor = overrideMaterial.clearColor || clearColor;
340
- clearAlpha = overrideMaterial.clearAlpha || clearAlpha;
341
- if ( ( clearColor !== undefined ) && ( clearColor !== null ) ) {
342
-
343
- renderer.setClearColor( clearColor );
344
- renderer.setClearAlpha( clearAlpha || 0.0 );
345
- renderer.clear();
346
-
347
- }
348
-
349
- this.scene.overrideMaterial = overrideMaterial;
350
- renderer.render( this.scene, this.camera );
351
- this.scene.overrideMaterial = null;
352
-
353
- // restore original state
354
- renderer.autoClear = originalAutoClear;
355
- renderer.setClearColor( this.originalClearColor );
356
- renderer.setClearAlpha( originalClearAlpha );
357
-
358
- }
359
-
360
- setSize( width, height ) {
361
-
362
- this.beautyRenderTarget.setSize( width, height );
363
- this.saoRenderTarget.setSize( width, height );
364
- this.blurIntermediateRenderTarget.setSize( width, height );
365
- this.normalRenderTarget.setSize( width, height );
366
- this.depthRenderTarget.setSize( width, height );
367
-
368
- this.saoMaterial.uniforms[ 'size' ].value.set( width, height );
369
- this.saoMaterial.uniforms[ 'cameraInverseProjectionMatrix' ].value.copy( this.camera.projectionMatrixInverse );
370
- this.saoMaterial.uniforms[ 'cameraProjectionMatrix' ].value = this.camera.projectionMatrix;
371
- this.saoMaterial.needsUpdate = true;
372
-
373
- this.vBlurMaterial.uniforms[ 'size' ].value.set( width, height );
374
- this.vBlurMaterial.needsUpdate = true;
375
-
376
- this.hBlurMaterial.uniforms[ 'size' ].value.set( width, height );
377
- this.hBlurMaterial.needsUpdate = true;
378
-
379
- }
380
-
381
- dispose() {
382
-
383
- this.saoRenderTarget.dispose();
384
- this.blurIntermediateRenderTarget.dispose();
385
- this.beautyRenderTarget.dispose();
386
- this.normalRenderTarget.dispose();
387
- this.depthRenderTarget.dispose();
388
-
389
- this.depthMaterial.dispose();
390
- this.normalMaterial.dispose();
391
- this.saoMaterial.dispose();
392
- this.vBlurMaterial.dispose();
393
- this.hBlurMaterial.dispose();
394
- this.materialCopy.dispose();
395
- this.depthCopy.dispose();
396
-
397
- this.fsQuad.dispose();
398
-
399
- }
400
-
401
- }
402
-
403
- SAOPass.OUTPUT = {
404
- 'Beauty': 1,
405
- 'Default': 0,
406
- 'SAO': 2,
407
- 'Depth': 3,
408
- 'Normal': 4
409
- };
410
-
411
- export { SAOPass };