@anov/3d 0.0.3 → 0.0.4-alpha12

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (586) hide show
  1. package/README.md +1 -144
  2. package/dist/applicationApi.d.ts +34 -0
  3. package/dist/{core/cssRenderer.js → applicationApi.js} +53 -21
  4. package/dist/environment/index.d.ts +24 -0
  5. package/dist/environment/index.js +84 -0
  6. package/dist/environment/time/index.d.ts +12 -0
  7. package/dist/environment/time/index.js +27 -0
  8. package/dist/environment/weather/type.d.ts +15 -0
  9. package/dist/environment/weather/type.js +27 -0
  10. package/dist/hooksManager.d.ts +2 -0
  11. package/dist/hooksManager.js +15 -0
  12. package/dist/index.d.ts +15 -3
  13. package/dist/index.js +38 -5
  14. package/dist/messageStatus.d.ts +49 -0
  15. package/dist/messageStatus.js +50 -0
  16. package/dist/utils/index.d.ts +11 -44
  17. package/dist/utils/index.js +29 -73
  18. package/dist/utils/messageFn.d.ts +12 -0
  19. package/dist/utils/messageFn.js +33 -0
  20. package/package.json +8 -24
  21. package/dist/commonEnu.d.ts +0 -5
  22. package/dist/commonEnu.js +0 -6
  23. package/dist/core/camera.d.ts +0 -32
  24. package/dist/core/camera.js +0 -74
  25. package/dist/core/control/transformControls.d.ts +0 -12
  26. package/dist/core/control/transformControls.js +0 -72
  27. package/dist/core/cssRenderer.d.ts +0 -17
  28. package/dist/core/global/global.d.ts +0 -27
  29. package/dist/core/global/global.js +0 -72
  30. package/dist/core/global/globalControl.d.ts +0 -17
  31. package/dist/core/global/globalControl.js +0 -62
  32. package/dist/core/group.d.ts +0 -53
  33. package/dist/core/group.js +0 -135
  34. package/dist/core/line.d.ts +0 -13
  35. package/dist/core/line.js +0 -83
  36. package/dist/core/mesh.d.ts +0 -49
  37. package/dist/core/mesh.js +0 -146
  38. package/dist/core/model.d.ts +0 -29
  39. package/dist/core/model.js +0 -85
  40. package/dist/core/scene.d.ts +0 -175
  41. package/dist/core/scene.js +0 -389
  42. package/dist/core/use/useScene.d.ts +0 -10
  43. package/dist/core/use/useScene.js +0 -14
  44. package/dist/core/use/useframe.d.ts +0 -6
  45. package/dist/core/use/useframe.js +0 -11
  46. package/dist/export.d.ts +0 -40
  47. package/dist/export.js +0 -36
  48. package/dist/threeCell.d.ts +0 -8
  49. package/dist/threeCell.js +0 -16
  50. package/dist/type.d.ts +0 -4
  51. package/dist/type.js +0 -1
  52. package/dist/utils/createElement.d.ts +0 -103
  53. package/dist/utils/createElement.js +0 -145
  54. package/dist/utils/createLabel.d.ts +0 -2
  55. package/dist/utils/createLabel.js +0 -4
  56. package/dist/utils/line.d.ts +0 -0
  57. package/dist/utils/line.js +0 -0
  58. package/dist/utils/move.d.ts +0 -48
  59. package/dist/utils/move.js +0 -149
  60. package/examples/fonts/LICENSE +0 -13
  61. package/examples/fonts/README.md +0 -11
  62. package/examples/fonts/droid/NOTICE +0 -190
  63. package/examples/fonts/droid/README.txt +0 -18
  64. package/examples/fonts/droid/droid_sans_bold.typeface.json +0 -1
  65. package/examples/fonts/droid/droid_sans_mono_regular.typeface.json +0 -1
  66. package/examples/fonts/droid/droid_sans_regular.typeface.json +0 -1
  67. package/examples/fonts/droid/droid_serif_bold.typeface.json +0 -1
  68. package/examples/fonts/droid/droid_serif_regular.typeface.json +0 -1
  69. package/examples/fonts/gentilis_bold.typeface.json +0 -1
  70. package/examples/fonts/gentilis_regular.typeface.json +0 -1
  71. package/examples/fonts/helvetiker_bold.typeface.json +0 -1
  72. package/examples/fonts/helvetiker_regular.typeface.json +0 -1
  73. package/examples/fonts/optimer_bold.typeface.json +0 -1
  74. package/examples/fonts/optimer_regular.typeface.json +0 -1
  75. package/examples/fonts/ttf/README.md +0 -9
  76. package/examples/fonts/ttf/kenpixel.ttf +0 -0
  77. package/examples/jsm/animation/AnimationClipCreator.js +0 -116
  78. package/examples/jsm/animation/CCDIKSolver.js +0 -482
  79. package/examples/jsm/animation/MMDAnimationHelper.js +0 -1207
  80. package/examples/jsm/animation/MMDPhysics.js +0 -1406
  81. package/examples/jsm/cameras/CinematicCamera.js +0 -208
  82. package/examples/jsm/capabilities/WebGL.js +0 -91
  83. package/examples/jsm/capabilities/WebGPU.js +0 -53
  84. package/examples/jsm/controls/ArcballControls.js +0 -3224
  85. package/examples/jsm/controls/DragControls.js +0 -220
  86. package/examples/jsm/controls/FirstPersonControls.js +0 -325
  87. package/examples/jsm/controls/FlyControls.js +0 -300
  88. package/examples/jsm/controls/MapControls.js +0 -28
  89. package/examples/jsm/controls/OrbitControls.js +0 -1388
  90. package/examples/jsm/controls/PointerLockControls.js +0 -162
  91. package/examples/jsm/controls/TrackballControls.js +0 -828
  92. package/examples/jsm/controls/TransformControls.js +0 -1557
  93. package/examples/jsm/csm/CSM.js +0 -384
  94. package/examples/jsm/csm/CSMFrustum.js +0 -152
  95. package/examples/jsm/csm/CSMHelper.js +0 -193
  96. package/examples/jsm/csm/CSMShader.js +0 -252
  97. package/examples/jsm/curves/CurveExtras.js +0 -422
  98. package/examples/jsm/curves/NURBSCurve.js +0 -80
  99. package/examples/jsm/curves/NURBSSurface.js +0 -52
  100. package/examples/jsm/curves/NURBSUtils.js +0 -487
  101. package/examples/jsm/effects/AnaglyphEffect.js +0 -154
  102. package/examples/jsm/effects/AsciiEffect.js +0 -263
  103. package/examples/jsm/effects/OutlineEffect.js +0 -539
  104. package/examples/jsm/effects/ParallaxBarrierEffect.js +0 -119
  105. package/examples/jsm/effects/PeppersGhostEffect.js +0 -153
  106. package/examples/jsm/effects/StereoEffect.js +0 -55
  107. package/examples/jsm/environments/DebugEnvironment.js +0 -52
  108. package/examples/jsm/environments/RoomEnvironment.js +0 -148
  109. package/examples/jsm/exporters/DRACOExporter.js +0 -267
  110. package/examples/jsm/exporters/EXRExporter.js +0 -501
  111. package/examples/jsm/exporters/GLTFExporter.js +0 -3161
  112. package/examples/jsm/exporters/KTX2Exporter.js +0 -292
  113. package/examples/jsm/exporters/MMDExporter.js +0 -217
  114. package/examples/jsm/exporters/OBJExporter.js +0 -284
  115. package/examples/jsm/exporters/PLYExporter.js +0 -528
  116. package/examples/jsm/exporters/STLExporter.js +0 -199
  117. package/examples/jsm/exporters/USDZExporter.js +0 -711
  118. package/examples/jsm/geometries/BoxLineGeometry.js +0 -69
  119. package/examples/jsm/geometries/ConvexGeometry.js +0 -53
  120. package/examples/jsm/geometries/DecalGeometry.js +0 -356
  121. package/examples/jsm/geometries/ParametricGeometries.js +0 -254
  122. package/examples/jsm/geometries/ParametricGeometry.js +0 -139
  123. package/examples/jsm/geometries/RoundedBoxGeometry.js +0 -155
  124. package/examples/jsm/geometries/TeapotGeometry.js +0 -704
  125. package/examples/jsm/geometries/TextGeometry.js +0 -57
  126. package/examples/jsm/helpers/LightProbeHelper.js +0 -130
  127. package/examples/jsm/helpers/OctreeHelper.js +0 -73
  128. package/examples/jsm/helpers/PositionalAudioHelper.js +0 -109
  129. package/examples/jsm/helpers/RectAreaLightHelper.js +0 -85
  130. package/examples/jsm/helpers/VertexNormalsHelper.js +0 -96
  131. package/examples/jsm/helpers/VertexTangentsHelper.js +0 -88
  132. package/examples/jsm/helpers/ViewHelper.js +0 -333
  133. package/examples/jsm/interactive/HTMLMesh.js +0 -565
  134. package/examples/jsm/interactive/InteractiveGroup.js +0 -116
  135. package/examples/jsm/interactive/SelectionBox.js +0 -227
  136. package/examples/jsm/interactive/SelectionHelper.js +0 -104
  137. package/examples/jsm/libs/ammo.wasm.js +0 -822
  138. package/examples/jsm/libs/ammo.wasm.wasm +0 -0
  139. package/examples/jsm/libs/basis/README.md +0 -46
  140. package/examples/jsm/libs/basis/basis_transcoder.js +0 -21
  141. package/examples/jsm/libs/basis/basis_transcoder.wasm +0 -0
  142. package/examples/jsm/libs/chevrotain.module.min.js +0 -141
  143. package/examples/jsm/libs/draco/README.md +0 -32
  144. package/examples/jsm/libs/draco/draco_decoder.js +0 -34
  145. package/examples/jsm/libs/draco/draco_decoder.wasm +0 -0
  146. package/examples/jsm/libs/draco/draco_encoder.js +0 -33
  147. package/examples/jsm/libs/draco/draco_wasm_wrapper.js +0 -117
  148. package/examples/jsm/libs/draco/gltf/draco_decoder.js +0 -33
  149. package/examples/jsm/libs/draco/gltf/draco_decoder.wasm +0 -0
  150. package/examples/jsm/libs/draco/gltf/draco_encoder.js +0 -33
  151. package/examples/jsm/libs/draco/gltf/draco_wasm_wrapper.js +0 -116
  152. package/examples/jsm/libs/ecsy.module.js +0 -1792
  153. package/examples/jsm/libs/fflate.module.js +0 -2474
  154. package/examples/jsm/libs/ktx-parse.module.js +0 -1
  155. package/examples/jsm/libs/lil-gui.module.min.js +0 -8
  156. package/examples/jsm/libs/lottie_canvas.module.js +0 -14844
  157. package/examples/jsm/libs/meshopt_decoder.module.js +0 -178
  158. package/examples/jsm/libs/mikktspace.module.js +0 -128
  159. package/examples/jsm/libs/mmdparser.module.js +0 -11530
  160. package/examples/jsm/libs/motion-controllers.module.js +0 -397
  161. package/examples/jsm/libs/opentype.module.js +0 -14568
  162. package/examples/jsm/libs/potpack.module.js +0 -125
  163. package/examples/jsm/libs/rhino3dm/rhino3dm.js +0 -21
  164. package/examples/jsm/libs/rhino3dm/rhino3dm.module.js +0 -16
  165. package/examples/jsm/libs/rhino3dm/rhino3dm.wasm +0 -0
  166. package/examples/jsm/libs/stats.module.js +0 -167
  167. package/examples/jsm/libs/tween.module.js +0 -803
  168. package/examples/jsm/libs/utif.module.js +0 -1579
  169. package/examples/jsm/libs/zstddec.module.js +0 -1
  170. package/examples/jsm/lights/IESSpotLight.js +0 -25
  171. package/examples/jsm/lights/LightProbeGenerator.js +0 -252
  172. package/examples/jsm/lights/RectAreaLightUniformsLib.js +0 -79
  173. package/examples/jsm/lines/Line2.js +0 -19
  174. package/examples/jsm/lines/LineGeometry.js +0 -79
  175. package/examples/jsm/lines/LineMaterial.js +0 -702
  176. package/examples/jsm/lines/LineSegments2.js +0 -361
  177. package/examples/jsm/lines/LineSegmentsGeometry.js +0 -241
  178. package/examples/jsm/lines/Wireframe.js +0 -56
  179. package/examples/jsm/lines/WireframeGeometry2.js +0 -24
  180. package/examples/jsm/loaders/3DMLoader.js +0 -1497
  181. package/examples/jsm/loaders/3MFLoader.js +0 -1478
  182. package/examples/jsm/loaders/AMFLoader.js +0 -521
  183. package/examples/jsm/loaders/BVHLoader.js +0 -437
  184. package/examples/jsm/loaders/ColladaLoader.js +0 -4122
  185. package/examples/jsm/loaders/DDSLoader.js +0 -274
  186. package/examples/jsm/loaders/DRACOLoader.js +0 -612
  187. package/examples/jsm/loaders/EXRLoader.js +0 -2309
  188. package/examples/jsm/loaders/FBXLoader.js +0 -4142
  189. package/examples/jsm/loaders/FontLoader.js +0 -183
  190. package/examples/jsm/loaders/GCodeLoader.js +0 -261
  191. package/examples/jsm/loaders/GLTFLoader.js +0 -4576
  192. package/examples/jsm/loaders/HDRCubeTextureLoader.js +0 -115
  193. package/examples/jsm/loaders/IESLoader.js +0 -337
  194. package/examples/jsm/loaders/KMZLoader.js +0 -130
  195. package/examples/jsm/loaders/KTX2Loader.js +0 -868
  196. package/examples/jsm/loaders/KTXLoader.js +0 -176
  197. package/examples/jsm/loaders/LDrawLoader.js +0 -2464
  198. package/examples/jsm/loaders/LUT3dlLoader.js +0 -151
  199. package/examples/jsm/loaders/LUTCubeLoader.js +0 -153
  200. package/examples/jsm/loaders/LWOLoader.js +0 -1052
  201. package/examples/jsm/loaders/LogLuvLoader.js +0 -606
  202. package/examples/jsm/loaders/LottieLoader.js +0 -77
  203. package/examples/jsm/loaders/MD2Loader.js +0 -399
  204. package/examples/jsm/loaders/MDDLoader.js +0 -102
  205. package/examples/jsm/loaders/MMDLoader.js +0 -2273
  206. package/examples/jsm/loaders/MTLLoader.js +0 -567
  207. package/examples/jsm/loaders/MaterialXLoader.js +0 -734
  208. package/examples/jsm/loaders/NRRDLoader.js +0 -699
  209. package/examples/jsm/loaders/OBJLoader.js +0 -905
  210. package/examples/jsm/loaders/PCDLoader.js +0 -467
  211. package/examples/jsm/loaders/PDBLoader.js +0 -232
  212. package/examples/jsm/loaders/PLYLoader.js +0 -771
  213. package/examples/jsm/loaders/PVRLoader.js +0 -251
  214. package/examples/jsm/loaders/RGBELoader.js +0 -468
  215. package/examples/jsm/loaders/RGBMLoader.js +0 -1065
  216. package/examples/jsm/loaders/STLLoader.js +0 -403
  217. package/examples/jsm/loaders/SVGLoader.js +0 -3172
  218. package/examples/jsm/loaders/TDSLoader.js +0 -1124
  219. package/examples/jsm/loaders/TGALoader.js +0 -517
  220. package/examples/jsm/loaders/TIFFLoader.js +0 -36
  221. package/examples/jsm/loaders/TTFLoader.js +0 -214
  222. package/examples/jsm/loaders/TiltLoader.js +0 -520
  223. package/examples/jsm/loaders/USDZLoader.js +0 -633
  224. package/examples/jsm/loaders/VOXLoader.js +0 -311
  225. package/examples/jsm/loaders/VRMLLoader.js +0 -3533
  226. package/examples/jsm/loaders/VTKLoader.js +0 -1163
  227. package/examples/jsm/loaders/XYZLoader.js +0 -106
  228. package/examples/jsm/loaders/lwo/IFFParser.js +0 -1218
  229. package/examples/jsm/loaders/lwo/LWO2Parser.js +0 -414
  230. package/examples/jsm/loaders/lwo/LWO3Parser.js +0 -373
  231. package/examples/jsm/materials/MeshGouraudMaterial.js +0 -420
  232. package/examples/jsm/math/Capsule.js +0 -137
  233. package/examples/jsm/math/ColorConverter.js +0 -36
  234. package/examples/jsm/math/ConvexHull.js +0 -1271
  235. package/examples/jsm/math/ImprovedNoise.js +0 -71
  236. package/examples/jsm/math/Lut.js +0 -204
  237. package/examples/jsm/math/MeshSurfaceSampler.js +0 -250
  238. package/examples/jsm/math/OBB.js +0 -423
  239. package/examples/jsm/math/Octree.js +0 -462
  240. package/examples/jsm/math/SimplexNoise.js +0 -444
  241. package/examples/jsm/misc/ConvexObjectBreaker.js +0 -519
  242. package/examples/jsm/misc/GPUComputationRenderer.js +0 -446
  243. package/examples/jsm/misc/Gyroscope.js +0 -66
  244. package/examples/jsm/misc/MD2Character.js +0 -276
  245. package/examples/jsm/misc/MD2CharacterComplex.js +0 -576
  246. package/examples/jsm/misc/MorphAnimMesh.js +0 -75
  247. package/examples/jsm/misc/MorphBlendMesh.js +0 -322
  248. package/examples/jsm/misc/ProgressiveLightMap.js +0 -323
  249. package/examples/jsm/misc/RollerCoaster.js +0 -566
  250. package/examples/jsm/misc/TubePainter.js +0 -205
  251. package/examples/jsm/misc/Volume.js +0 -473
  252. package/examples/jsm/misc/VolumeSlice.js +0 -229
  253. package/examples/jsm/modifiers/CurveModifier.js +0 -326
  254. package/examples/jsm/modifiers/EdgeSplitModifier.js +0 -279
  255. package/examples/jsm/modifiers/SimplifyModifier.js +0 -525
  256. package/examples/jsm/modifiers/TessellateModifier.js +0 -307
  257. package/examples/jsm/nodes/Nodes.js +0 -171
  258. package/examples/jsm/nodes/accessors/BitangentNode.js +0 -89
  259. package/examples/jsm/nodes/accessors/BufferAttributeNode.js +0 -99
  260. package/examples/jsm/nodes/accessors/BufferNode.js +0 -30
  261. package/examples/jsm/nodes/accessors/CameraNode.js +0 -98
  262. package/examples/jsm/nodes/accessors/CubeTextureNode.js +0 -103
  263. package/examples/jsm/nodes/accessors/ExtendedMaterialNode.js +0 -77
  264. package/examples/jsm/nodes/accessors/InstanceNode.js +0 -71
  265. package/examples/jsm/nodes/accessors/MaterialNode.js +0 -267
  266. package/examples/jsm/nodes/accessors/MaterialReferenceNode.js +0 -39
  267. package/examples/jsm/nodes/accessors/ModelNode.js +0 -34
  268. package/examples/jsm/nodes/accessors/ModelViewProjectionNode.js +0 -29
  269. package/examples/jsm/nodes/accessors/MorphNode.js +0 -70
  270. package/examples/jsm/nodes/accessors/NormalNode.js +0 -96
  271. package/examples/jsm/nodes/accessors/Object3DNode.js +0 -150
  272. package/examples/jsm/nodes/accessors/PointUVNode.js +0 -26
  273. package/examples/jsm/nodes/accessors/PositionNode.js +0 -104
  274. package/examples/jsm/nodes/accessors/ReferenceNode.js +0 -72
  275. package/examples/jsm/nodes/accessors/ReflectVectorNode.js +0 -35
  276. package/examples/jsm/nodes/accessors/SceneNode.js +0 -52
  277. package/examples/jsm/nodes/accessors/SkinningNode.js +0 -93
  278. package/examples/jsm/nodes/accessors/StorageBufferNode.js +0 -27
  279. package/examples/jsm/nodes/accessors/TangentNode.js +0 -103
  280. package/examples/jsm/nodes/accessors/TextureBicubicNode.js +0 -94
  281. package/examples/jsm/nodes/accessors/TextureNode.js +0 -271
  282. package/examples/jsm/nodes/accessors/TextureSizeNode.js +0 -35
  283. package/examples/jsm/nodes/accessors/UVNode.js +0 -47
  284. package/examples/jsm/nodes/accessors/UserDataNode.js +0 -29
  285. package/examples/jsm/nodes/code/CodeNode.js +0 -78
  286. package/examples/jsm/nodes/code/ExpressionNode.js +0 -37
  287. package/examples/jsm/nodes/code/FunctionCallNode.js +0 -96
  288. package/examples/jsm/nodes/code/FunctionNode.js +0 -127
  289. package/examples/jsm/nodes/code/ScriptableNode.js +0 -488
  290. package/examples/jsm/nodes/code/ScriptableValueNode.js +0 -167
  291. package/examples/jsm/nodes/core/ArrayUniformNode.js +0 -26
  292. package/examples/jsm/nodes/core/AttributeNode.js +0 -102
  293. package/examples/jsm/nodes/core/BypassNode.js +0 -45
  294. package/examples/jsm/nodes/core/CacheNode.js +0 -46
  295. package/examples/jsm/nodes/core/ConstNode.js +0 -32
  296. package/examples/jsm/nodes/core/ContextNode.js +0 -61
  297. package/examples/jsm/nodes/core/IndexNode.js +0 -66
  298. package/examples/jsm/nodes/core/InputNode.js +0 -83
  299. package/examples/jsm/nodes/core/LightingModel.js +0 -15
  300. package/examples/jsm/nodes/core/Node.js +0 -454
  301. package/examples/jsm/nodes/core/NodeAttribute.js +0 -15
  302. package/examples/jsm/nodes/core/NodeBuilder.js +0 -1016
  303. package/examples/jsm/nodes/core/NodeCache.js +0 -26
  304. package/examples/jsm/nodes/core/NodeCode.js +0 -15
  305. package/examples/jsm/nodes/core/NodeFrame.js +0 -110
  306. package/examples/jsm/nodes/core/NodeFunction.js +0 -22
  307. package/examples/jsm/nodes/core/NodeFunctionInput.js +0 -17
  308. package/examples/jsm/nodes/core/NodeKeywords.js +0 -80
  309. package/examples/jsm/nodes/core/NodeParser.js +0 -11
  310. package/examples/jsm/nodes/core/NodeUniform.js +0 -28
  311. package/examples/jsm/nodes/core/NodeUtils.js +0 -212
  312. package/examples/jsm/nodes/core/NodeVar.js +0 -14
  313. package/examples/jsm/nodes/core/NodeVarying.js +0 -17
  314. package/examples/jsm/nodes/core/PropertyNode.js +0 -61
  315. package/examples/jsm/nodes/core/StackNode.js +0 -99
  316. package/examples/jsm/nodes/core/TempNode.js +0 -58
  317. package/examples/jsm/nodes/core/UniformNode.js +0 -61
  318. package/examples/jsm/nodes/core/VarNode.js +0 -87
  319. package/examples/jsm/nodes/core/VaryingNode.js +0 -69
  320. package/examples/jsm/nodes/core/constants.js +0 -27
  321. package/examples/jsm/nodes/display/BlendModeNode.js +0 -99
  322. package/examples/jsm/nodes/display/BumpMapNode.js +0 -77
  323. package/examples/jsm/nodes/display/ColorAdjustmentNode.js +0 -100
  324. package/examples/jsm/nodes/display/ColorSpaceNode.js +0 -108
  325. package/examples/jsm/nodes/display/FrontFacingNode.js +0 -27
  326. package/examples/jsm/nodes/display/NormalMapNode.js +0 -106
  327. package/examples/jsm/nodes/display/PosterizeNode.js +0 -32
  328. package/examples/jsm/nodes/display/ToneMappingNode.js +0 -141
  329. package/examples/jsm/nodes/display/ViewportDepthNode.js +0 -69
  330. package/examples/jsm/nodes/display/ViewportDepthTextureNode.js +0 -34
  331. package/examples/jsm/nodes/display/ViewportNode.js +0 -115
  332. package/examples/jsm/nodes/display/ViewportSharedTextureNode.js +0 -31
  333. package/examples/jsm/nodes/display/ViewportTextureNode.js +0 -75
  334. package/examples/jsm/nodes/fog/FogExp2Node.js +0 -35
  335. package/examples/jsm/nodes/fog/FogNode.js +0 -37
  336. package/examples/jsm/nodes/fog/FogRangeNode.js +0 -34
  337. package/examples/jsm/nodes/functions/BSDF/BRDF_GGX.js +0 -40
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@@ -1,184 +0,0 @@
1
- import LightingNode from './LightingNode.js';
2
- import { NodeUpdateType } from '../core/constants.js';
3
- import { uniform } from '../core/UniformNode.js';
4
- import { addNodeClass } from '../core/Node.js';
5
- import { /*vec2,*/ vec3 } from '../shadernode/ShaderNode.js';
6
- import { reference } from '../accessors/ReferenceNode.js';
7
- import { texture } from '../accessors/TextureNode.js';
8
- import { positionWorld } from '../accessors/PositionNode.js';
9
- import { normalWorld } from '../accessors/NormalNode.js';
10
- //import { add } from '../math/OperatorNode.js';
11
-
12
- import { Color, DepthTexture, NearestFilter, LessCompare } from 'three';
13
-
14
- let depthMaterial = null;
15
-
16
- class AnalyticLightNode extends LightingNode {
17
-
18
- constructor( light = null ) {
19
-
20
- super();
21
-
22
- this.updateType = NodeUpdateType.FRAME;
23
-
24
- this.light = light;
25
-
26
- this.rtt = null;
27
- this.shadowNode = null;
28
-
29
- this.color = new Color();
30
- this.colorNode = uniform( this.color );
31
-
32
- }
33
-
34
- getHash( /*builder*/ ) {
35
-
36
- return this.light.uuid;
37
-
38
- }
39
-
40
- constructShadow( builder ) {
41
-
42
- let shadowNode = this.shadowNode;
43
-
44
- if ( shadowNode === null ) {
45
-
46
- if ( depthMaterial === null ) depthMaterial = builder.createNodeMaterial( 'MeshBasicNodeMaterial' );
47
-
48
- const shadow = this.light.shadow;
49
- const rtt = builder.getRenderTarget( shadow.mapSize.width, shadow.mapSize.height );
50
-
51
- const depthTexture = new DepthTexture();
52
- depthTexture.minFilter = NearestFilter;
53
- depthTexture.magFilter = NearestFilter;
54
- depthTexture.image.width = shadow.mapSize.width;
55
- depthTexture.image.height = shadow.mapSize.height;
56
- depthTexture.compareFunction = LessCompare;
57
-
58
- rtt.depthTexture = depthTexture;
59
-
60
- shadow.camera.updateProjectionMatrix();
61
-
62
- //
63
-
64
- const bias = reference( 'bias', 'float', shadow );
65
- const normalBias = reference( 'normalBias', 'float', shadow );
66
-
67
- let shadowCoord = uniform( shadow.matrix ).mul( positionWorld.add( normalWorld.mul( normalBias ) ) );
68
- shadowCoord = shadowCoord.xyz.div( shadowCoord.w );
69
-
70
- const frustumTest = shadowCoord.x.greaterThanEqual( 0 )
71
- .and( shadowCoord.x.lessThanEqual( 1 ) )
72
- .and( shadowCoord.y.greaterThanEqual( 0 ) )
73
- .and( shadowCoord.y.lessThanEqual( 1 ) )
74
- .and( shadowCoord.z.lessThanEqual( 1 ) );
75
-
76
- shadowCoord = vec3(
77
- shadowCoord.x,
78
- shadowCoord.y.oneMinus(), // WebGPU: Flip Y
79
- shadowCoord.z.add( bias ).mul( 2 ).sub( 1 ) // WebGPU: Convertion [ 0, 1 ] to [ - 1, 1 ]
80
- );
81
-
82
- const textureCompare = ( depthTexture, shadowCoord, compare ) => texture( depthTexture, shadowCoord ).compare( compare );
83
- //const textureCompare = ( depthTexture, shadowCoord, compare ) => compare.step( texture( depthTexture, shadowCoord ) );
84
-
85
- // BasicShadowMap
86
-
87
- shadowNode = textureCompare( depthTexture, shadowCoord.xy, shadowCoord.z );
88
-
89
- // PCFShadowMap
90
- /*
91
- const mapSize = reference( 'mapSize', 'vec2', shadow );
92
- const radius = reference( 'radius', 'float', shadow );
93
-
94
- const texelSize = vec2( 1 ).div( mapSize );
95
- const dx0 = texelSize.x.negate().mul( radius );
96
- const dy0 = texelSize.y.negate().mul( radius );
97
- const dx1 = texelSize.x.mul( radius );
98
- const dy1 = texelSize.y.mul( radius );
99
- const dx2 = dx0.mul( 2 );
100
- const dy2 = dy0.mul( 2 );
101
- const dx3 = dx1.mul( 2 );
102
- const dy3 = dy1.mul( 2 );
103
-
104
- shadowNode = add(
105
- textureCompare( depthTexture, shadowCoord.xy.add( vec2( dx0, dy0 ) ), shadowCoord.z ),
106
- textureCompare( depthTexture, shadowCoord.xy.add( vec2( 0, dy0 ) ), shadowCoord.z ),
107
- textureCompare( depthTexture, shadowCoord.xy.add( vec2( dx1, dy0 ) ), shadowCoord.z ),
108
- textureCompare( depthTexture, shadowCoord.xy.add( vec2( dx2, dy2 ) ), shadowCoord.z ),
109
- textureCompare( depthTexture, shadowCoord.xy.add( vec2( 0, dy2 ) ), shadowCoord.z ),
110
- textureCompare( depthTexture, shadowCoord.xy.add( vec2( dx3, dy2 ) ), shadowCoord.z ),
111
- textureCompare( depthTexture, shadowCoord.xy.add( vec2( dx0, 0 ) ), shadowCoord.z ),
112
- textureCompare( depthTexture, shadowCoord.xy.add( vec2( dx2, 0 ) ), shadowCoord.z ),
113
- textureCompare( depthTexture, shadowCoord.xy, shadowCoord.z ),
114
- textureCompare( depthTexture, shadowCoord.xy.add( vec2( dx3, 0 ) ), shadowCoord.z ),
115
- textureCompare( depthTexture, shadowCoord.xy.add( vec2( dx1, 0 ) ), shadowCoord.z ),
116
- textureCompare( depthTexture, shadowCoord.xy.add( vec2( dx2, dy3 ) ), shadowCoord.z ),
117
- textureCompare( depthTexture, shadowCoord.xy.add( vec2( 0, dy3 ) ), shadowCoord.z ),
118
- textureCompare( depthTexture, shadowCoord.xy.add( vec2( dx3, dy3 ) ), shadowCoord.z ),
119
- textureCompare( depthTexture, shadowCoord.xy.add( vec2( dx0, dy1 ) ), shadowCoord.z ),
120
- textureCompare( depthTexture, shadowCoord.xy.add( vec2( 0, dy1 ) ), shadowCoord.z ),
121
- textureCompare( depthTexture, shadowCoord.xy.add( vec2( dx1, dy1 ) ), shadowCoord.z )
122
- ).mul( 1 / 17 );
123
- */
124
- //
125
-
126
- this.rtt = rtt;
127
- this.colorNode = this.colorNode.mul( frustumTest.mix( 1, shadowNode ) );
128
-
129
- this.shadowNode = shadowNode;
130
-
131
- //
132
-
133
- this.updateBeforeType = NodeUpdateType.RENDER;
134
-
135
- }
136
-
137
- }
138
-
139
- construct( builder ) {
140
-
141
- if ( this.light.castShadow ) this.constructShadow( builder );
142
-
143
- }
144
-
145
- updateShadow( frame ) {
146
-
147
- const { rtt, light } = this;
148
- const { renderer, scene } = frame;
149
-
150
- scene.overrideMaterial = depthMaterial;
151
-
152
- rtt.setSize( light.shadow.mapSize.width, light.shadow.mapSize.height );
153
-
154
- light.shadow.updateMatrices( light );
155
-
156
- renderer.setRenderTarget( rtt );
157
- renderer.render( scene, light.shadow.camera );
158
- renderer.setRenderTarget( null );
159
-
160
- scene.overrideMaterial = null;
161
-
162
- }
163
-
164
- updateBefore( frame ) {
165
-
166
- const { light } = this;
167
-
168
- if ( light.castShadow ) this.updateShadow( frame );
169
-
170
- }
171
-
172
- update( /*frame*/ ) {
173
-
174
- const { light } = this;
175
-
176
- this.color.copy( light.color ).multiplyScalar( light.intensity );
177
-
178
- }
179
-
180
- }
181
-
182
- export default AnalyticLightNode;
183
-
184
- addNodeClass( AnalyticLightNode );
@@ -1,40 +0,0 @@
1
- import AnalyticLightNode from './AnalyticLightNode.js';
2
- import { lightTargetDirection } from './LightNode.js';
3
- import { addLightNode } from './LightsNode.js';
4
- import { addNodeClass } from '../core/Node.js';
5
-
6
- import { DirectionalLight } from 'three';
7
-
8
- class DirectionalLightNode extends AnalyticLightNode {
9
-
10
- constructor( light = null ) {
11
-
12
- super( light );
13
-
14
- }
15
-
16
- construct( builder ) {
17
-
18
- super.construct( builder );
19
-
20
- const lightingModel = builder.context.lightingModel;
21
-
22
- const lightColor = this.colorNode;
23
- const lightDirection = lightTargetDirection( this.light );
24
- const reflectedLight = builder.context.reflectedLight;
25
-
26
- lightingModel.direct( {
27
- lightDirection,
28
- lightColor,
29
- reflectedLight
30
- } );
31
-
32
- }
33
-
34
- }
35
-
36
- export default DirectionalLightNode;
37
-
38
- addLightNode( DirectionalLight, DirectionalLightNode );
39
-
40
- addNodeClass( DirectionalLightNode );
@@ -1,191 +0,0 @@
1
- import LightingNode from './LightingNode.js';
2
- import { cache } from '../core/CacheNode.js';
3
- import { context } from '../core/ContextNode.js';
4
- import { roughness, clearcoatRoughness } from '../core/PropertyNode.js';
5
- import { equirectUV } from '../utils/EquirectUVNode.js';
6
- import { specularMIPLevel } from '../utils/SpecularMIPLevelNode.js';
7
- import { cameraViewMatrix } from '../accessors/CameraNode.js';
8
- import { transformedClearcoatNormalView, transformedNormalView, transformedNormalWorld } from '../accessors/NormalNode.js';
9
- import { positionViewDirection } from '../accessors/PositionNode.js';
10
- import { addNodeClass } from '../core/Node.js';
11
- import { float, vec2 } from '../shadernode/ShaderNode.js';
12
- import { cubeTexture } from '../accessors/CubeTextureNode.js';
13
- import { reference } from '../accessors/ReferenceNode.js';
14
-
15
- const envNodeCache = new WeakMap();
16
-
17
- class EnvironmentNode extends LightingNode {
18
-
19
- constructor( envNode = null ) {
20
-
21
- super();
22
-
23
- this.envNode = envNode;
24
-
25
- }
26
-
27
- construct( builder ) {
28
-
29
- let envNode = this.envNode;
30
- const properties = builder.getNodeProperties( this );
31
-
32
- if ( envNode.isTextureNode && envNode.value.isCubeTexture !== true ) {
33
-
34
- let cacheEnvNode = envNodeCache.get( envNode.value );
35
-
36
- if ( cacheEnvNode === undefined ) {
37
-
38
- const texture = envNode.value;
39
- const renderer = builder.renderer;
40
-
41
- // @TODO: Add dispose logic here
42
- const cubeRTT = builder.getCubeRenderTarget( 512 ).fromEquirectangularTexture( renderer, texture );
43
-
44
- cacheEnvNode = cubeTexture( cubeRTT.texture );
45
-
46
- envNodeCache.set( envNode.value, cacheEnvNode );
47
-
48
- }
49
-
50
- envNode = cacheEnvNode;
51
-
52
- }
53
-
54
- //
55
-
56
- const intensity = reference( 'envMapIntensity', 'float', builder.material ); // @TODO: Add materialEnvIntensity in MaterialNode
57
-
58
- const radiance = context( envNode, createRadianceContext( roughness, transformedNormalView ) ).mul( intensity );
59
- const irradiance = context( envNode, createIrradianceContext( transformedNormalWorld ) ).mul( Math.PI ).mul( intensity );
60
-
61
- const isolateRadiance = cache( radiance );
62
-
63
- //
64
-
65
- builder.context.radiance.addAssign( isolateRadiance );
66
-
67
- builder.context.iblIrradiance.addAssign( irradiance );
68
-
69
- //
70
-
71
- const clearcoatRadiance = builder.context.lightingModel.clearcoatRadiance;
72
-
73
- if ( clearcoatRadiance ) {
74
-
75
- const clearcoatRadianceContext = context( envNode, createRadianceContext( clearcoatRoughness, transformedClearcoatNormalView ) ).mul( intensity );
76
- const isolateClearcoatRadiance = cache( clearcoatRadianceContext );
77
-
78
- clearcoatRadiance.addAssign( isolateClearcoatRadiance );
79
-
80
- }
81
-
82
- //
83
-
84
- properties.radiance = isolateRadiance;
85
- properties.irradiance = irradiance;
86
-
87
- }
88
-
89
- }
90
-
91
- const createRadianceContext = ( roughnessNode, normalViewNode ) => {
92
-
93
- let reflectVec = null;
94
- let textureUVNode = null;
95
-
96
- return {
97
- getUVNode: ( textureNode ) => {
98
-
99
- let node = null;
100
-
101
- if ( reflectVec === null ) {
102
-
103
- reflectVec = positionViewDirection.negate().reflect( normalViewNode );
104
- reflectVec = roughnessNode.mul( roughnessNode ).mix( reflectVec, normalViewNode ).normalize();
105
- reflectVec = reflectVec.transformDirection( cameraViewMatrix );
106
-
107
- }
108
-
109
- if ( textureNode.isCubeTextureNode ) {
110
-
111
- node = reflectVec;
112
-
113
- } else if ( textureNode.isTextureNode ) {
114
-
115
- if ( textureUVNode === null ) {
116
-
117
- // @TODO: Needed PMREM
118
-
119
- textureUVNode = equirectUV( reflectVec );
120
-
121
- }
122
-
123
- node = textureUVNode;
124
-
125
- }
126
-
127
- return node;
128
-
129
- },
130
- getSamplerLevelNode: () => {
131
-
132
- return roughnessNode;
133
-
134
- },
135
- getMIPLevelAlgorithmNode: ( textureNode, levelNode ) => {
136
-
137
- return specularMIPLevel( textureNode, levelNode );
138
-
139
- }
140
- };
141
-
142
- };
143
-
144
- const createIrradianceContext = ( normalWorldNode ) => {
145
-
146
- let textureUVNode = null;
147
-
148
- return {
149
- getUVNode: ( textureNode ) => {
150
-
151
- let node = null;
152
-
153
- if ( textureNode.isCubeTextureNode ) {
154
-
155
- node = normalWorldNode;
156
-
157
- } else if ( textureNode.isTextureNode ) {
158
-
159
- if ( textureUVNode === null ) {
160
-
161
- // @TODO: Needed PMREM
162
-
163
- textureUVNode = equirectUV( normalWorldNode );
164
- textureUVNode = vec2( textureUVNode.x, textureUVNode.y.oneMinus() );
165
-
166
- }
167
-
168
- node = textureUVNode;
169
-
170
- }
171
-
172
- return node;
173
-
174
- },
175
- getSamplerLevelNode: () => {
176
-
177
- return float( 1 );
178
-
179
- },
180
- getMIPLevelAlgorithmNode: ( textureNode, levelNode ) => {
181
-
182
- return specularMIPLevel( textureNode, levelNode );
183
-
184
- }
185
- };
186
-
187
- };
188
-
189
- export default EnvironmentNode;
190
-
191
- addNodeClass( EnvironmentNode );
@@ -1,55 +0,0 @@
1
- import AnalyticLightNode from './AnalyticLightNode.js';
2
- import { addLightNode } from './LightsNode.js';
3
- import { uniform } from '../core/UniformNode.js';
4
- import { mix } from '../math/MathNode.js';
5
- import { normalView } from '../accessors/NormalNode.js';
6
- import { objectPosition } from '../accessors/Object3DNode.js';
7
- import { addNodeClass } from '../core/Node.js';
8
-
9
- import { Color, HemisphereLight } from 'three';
10
-
11
- class HemisphereLightNode extends AnalyticLightNode {
12
-
13
- constructor( light = null ) {
14
-
15
- super( light );
16
-
17
- this.lightPositionNode = objectPosition( light );
18
- this.lightDirectionNode = this.lightPositionNode.normalize();
19
-
20
- this.groundColorNode = uniform( new Color() );
21
-
22
- }
23
-
24
- update( frame ) {
25
-
26
- const { light } = this;
27
-
28
- super.update( frame );
29
-
30
- this.lightPositionNode.object3d = light;
31
-
32
- this.groundColorNode.value.copy( light.groundColor ).multiplyScalar( light.intensity );
33
-
34
- }
35
-
36
- construct( builder ) {
37
-
38
- const { colorNode, groundColorNode, lightDirectionNode } = this;
39
-
40
- const dotNL = normalView.dot( lightDirectionNode );
41
- const hemiDiffuseWeight = dotNL.mul( 0.5 ).add( 0.5 );
42
-
43
- const irradiance = mix( groundColorNode, colorNode, hemiDiffuseWeight );
44
-
45
- builder.context.irradiance.addAssign( irradiance );
46
-
47
- }
48
-
49
- }
50
-
51
- export default HemisphereLightNode;
52
-
53
- addLightNode( HemisphereLight, HemisphereLightNode );
54
-
55
- addNodeClass( HemisphereLightNode );
@@ -1,39 +0,0 @@
1
- import SpotLightNode from './SpotLightNode.js';
2
- import { addLightNode } from './LightsNode.js';
3
- import { texture } from '../accessors/TextureNode.js';
4
- import { vec2 } from '../shadernode/ShaderNode.js';
5
- import { addNodeClass } from '../core/Node.js';
6
-
7
- import IESSpotLight from '../../lights/IESSpotLight.js';
8
-
9
- class IESSpotLightNode extends SpotLightNode {
10
-
11
- getSpotAttenuation( angleCosine ) {
12
-
13
- const iesMap = this.light.iesMap;
14
-
15
- let spotAttenuation = null;
16
-
17
- if ( iesMap && iesMap.isTexture === true ) {
18
-
19
- const angle = angleCosine.acos().mul( 1.0 / Math.PI );
20
-
21
- spotAttenuation = texture( iesMap, vec2( angle, 0 ), 0 ).r;
22
-
23
- } else {
24
-
25
- spotAttenuation = super.getSpotAttenuation( angleCosine );
26
-
27
- }
28
-
29
- return spotAttenuation;
30
-
31
- }
32
-
33
- }
34
-
35
- export default IESSpotLightNode;
36
-
37
- addLightNode( IESSpotLight, IESSpotLightNode );
38
-
39
- addNodeClass( IESSpotLightNode );
@@ -1,57 +0,0 @@
1
- import Node, { addNodeClass } from '../core/Node.js';
2
- import { nodeProxy } from '../shadernode/ShaderNode.js';
3
- import { objectPosition } from '../accessors/Object3DNode.js';
4
- import { cameraViewMatrix } from '../accessors/CameraNode.js';
5
-
6
- class LightNode extends Node {
7
-
8
- constructor( scope = LightNode.TARGET_DIRECTION, light = null ) {
9
-
10
- super();
11
-
12
- this.scope = scope;
13
- this.light = light;
14
-
15
- }
16
-
17
- construct() {
18
-
19
- const { scope, light } = this;
20
-
21
- let output = null;
22
-
23
- if ( scope === LightNode.TARGET_DIRECTION ) {
24
-
25
- output = cameraViewMatrix.transformDirection( objectPosition( light ).sub( objectPosition( light.target ) ) );
26
-
27
- }
28
-
29
- return output;
30
-
31
- }
32
-
33
- serialize( data ) {
34
-
35
- super.serialize( data );
36
-
37
- data.scope = this.scope;
38
-
39
- }
40
-
41
- deserialize( data ) {
42
-
43
- super.deserialize( data );
44
-
45
- this.scope = data.scope;
46
-
47
- }
48
-
49
- }
50
-
51
- LightNode.TARGET_DIRECTION = 'targetDirection';
52
-
53
- export default LightNode;
54
-
55
- export const lightTargetDirection = nodeProxy( LightNode, LightNode.TARGET_DIRECTION );
56
-
57
- addNodeClass( LightNode );
@@ -1,17 +0,0 @@
1
- import { tslFn } from '../shadernode/ShaderNode.js';
2
-
3
- export const getDistanceAttenuation = tslFn( ( inputs ) => {
4
-
5
- const { lightDistance, cutoffDistance, decayExponent } = inputs;
6
-
7
- // based upon Frostbite 3 Moving to Physically-based Rendering
8
- // page 32, equation 26: E[window1]
9
- // https://seblagarde.files.wordpress.com/2015/07/course_notes_moving_frostbite_to_pbr_v32.pdf
10
- const distanceFalloff = lightDistance.pow( decayExponent ).max( 0.01 ).reciprocal();
11
-
12
- return cutoffDistance.greaterThan( 0 ).cond(
13
- distanceFalloff.mul( lightDistance.div( cutoffDistance ).pow4().oneMinus().clamp().pow2() ),
14
- distanceFalloff
15
- );
16
-
17
- } ); // validated
@@ -1,102 +0,0 @@
1
- import ContextNode from '../core/ContextNode.js';
2
- import { add } from '../math/OperatorNode.js';
3
- import { mix } from '../math/MathNode.js';
4
- import { addNodeClass } from '../core/Node.js';
5
- import { addNodeElement, nodeProxy, float, vec3 } from '../shadernode/ShaderNode.js';
6
-
7
- class LightingContextNode extends ContextNode {
8
-
9
- constructor( node, lightingModel = null, backdropNode = null, backdropAlphaNode = null ) {
10
-
11
- super( node );
12
-
13
- this.lightingModel = lightingModel;
14
- this.backdropNode = backdropNode;
15
- this.backdropAlphaNode = backdropAlphaNode;
16
-
17
- }
18
-
19
- getNodeType( /*builder*/ ) {
20
-
21
- return 'vec3';
22
-
23
- }
24
-
25
- construct( builder ) {
26
-
27
- const { lightingModel, backdropNode, backdropAlphaNode } = this;
28
-
29
- const context = this.context = {}; // reset context
30
- const properties = builder.getNodeProperties( this );
31
-
32
- const directDiffuse = vec3().temp(),
33
- directSpecular = vec3().temp(),
34
- indirectDiffuse = vec3().temp(),
35
- indirectSpecular = vec3().temp();
36
-
37
- let totalDiffuse = add( directDiffuse, indirectDiffuse );
38
-
39
- if ( backdropNode !== null ) {
40
-
41
- totalDiffuse = vec3( backdropAlphaNode !== null ? mix( totalDiffuse, backdropNode, backdropAlphaNode ) : backdropNode );
42
-
43
- }
44
-
45
- const totalSpecular = add( directSpecular, indirectSpecular );
46
- const total = add( totalDiffuse, totalSpecular ).temp();
47
-
48
- const reflectedLight = {
49
- directDiffuse,
50
- directSpecular,
51
- indirectDiffuse,
52
- indirectSpecular,
53
- total
54
- };
55
-
56
- const lighting = {
57
- radiance: vec3().temp(),
58
- irradiance: vec3().temp(),
59
- iblIrradiance: vec3().temp(),
60
- ambientOcclusion: float( 1 ).temp()
61
- };
62
-
63
- context.reflectedLight = reflectedLight;
64
- context.lightingModel = lightingModel || context.lightingModel;
65
-
66
- Object.assign( properties, reflectedLight, lighting );
67
- Object.assign( context, lighting );
68
-
69
- if ( lightingModel ) {
70
-
71
- lightingModel.init( context, builder.stack, builder );
72
-
73
- lightingModel.indirectDiffuse( context, builder.stack, builder );
74
- lightingModel.indirectSpecular( context, builder.stack, builder );
75
- lightingModel.ambientOcclusion( context, builder.stack, builder );
76
-
77
- }
78
-
79
- return super.construct( builder );
80
-
81
- }
82
-
83
- generate( builder ) {
84
-
85
- const { context } = this;
86
- const type = this.getNodeType( builder );
87
-
88
- super.generate( builder, type );
89
-
90
- return context.reflectedLight.total.build( builder, type );
91
-
92
- }
93
-
94
- }
95
-
96
- export default LightingContextNode;
97
-
98
- export const lightingContext = nodeProxy( LightingContextNode );
99
-
100
- addNodeElement( 'lightingContext', lightingContext );
101
-
102
- addNodeClass( LightingContextNode );
@@ -1,21 +0,0 @@
1
- import Node, { addNodeClass } from '../core/Node.js';
2
-
3
- class LightingNode extends Node {
4
-
5
- constructor() {
6
-
7
- super( 'vec3' );
8
-
9
- }
10
-
11
- generate( /*builder*/ ) {
12
-
13
- console.warn( 'Abstract function.' );
14
-
15
- }
16
-
17
- }
18
-
19
- export default LightingNode;
20
-
21
- addNodeClass( LightingNode );