ruby-opengl 0.60.0-i386-mswin32
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- data/MIT-LICENSE +18 -0
 - data/README.txt +47 -0
 - data/doc/build_install.txt +122 -0
 - data/doc/history.txt +66 -0
 - data/doc/requirements_and_design.txt +117 -0
 - data/doc/roadmap.txt +28 -0
 - data/doc/scientific_use.txt +35 -0
 - data/doc/thanks.txt +29 -0
 - data/doc/tutorial.txt +469 -0
 - data/examples/NeHe/nehe_lesson02.rb +117 -0
 - data/examples/NeHe/nehe_lesson03.rb +122 -0
 - data/examples/NeHe/nehe_lesson04.rb +133 -0
 - data/examples/NeHe/nehe_lesson05.rb +186 -0
 - data/examples/NeHe/nehe_lesson36.rb +303 -0
 - data/examples/OrangeBook/3Dlabs-License.txt +33 -0
 - data/examples/OrangeBook/brick.frag +36 -0
 - data/examples/OrangeBook/brick.rb +376 -0
 - data/examples/OrangeBook/brick.vert +41 -0
 - data/examples/OrangeBook/particle.frag +17 -0
 - data/examples/OrangeBook/particle.rb +406 -0
 - data/examples/OrangeBook/particle.vert +38 -0
 - data/examples/README +16 -0
 - data/examples/RedBook/aapoly.rb +142 -0
 - data/examples/RedBook/aargb.rb +119 -0
 - data/examples/RedBook/accanti.rb +162 -0
 - data/examples/RedBook/accpersp.rb +215 -0
 - data/examples/RedBook/alpha.rb +123 -0
 - data/examples/RedBook/alpha3D.rb +158 -0
 - data/examples/RedBook/bezcurve.rb +105 -0
 - data/examples/RedBook/bezmesh.rb +137 -0
 - data/examples/RedBook/checker.rb +124 -0
 - data/examples/RedBook/clip.rb +95 -0
 - data/examples/RedBook/colormat.rb +135 -0
 - data/examples/RedBook/cube.rb +69 -0
 - data/examples/RedBook/depthcue.rb +99 -0
 - data/examples/RedBook/dof.rb +205 -0
 - data/examples/RedBook/double.rb +105 -0
 - data/examples/RedBook/drawf.rb +91 -0
 - data/examples/RedBook/feedback.rb +145 -0
 - data/examples/RedBook/fog.rb +167 -0
 - data/examples/RedBook/font.rb +151 -0
 - data/examples/RedBook/hello.rb +79 -0
 - data/examples/RedBook/image.rb +137 -0
 - data/examples/RedBook/jitter.rb +207 -0
 - data/examples/RedBook/lines.rb +128 -0
 - data/examples/RedBook/list.rb +111 -0
 - data/examples/RedBook/material.rb +275 -0
 - data/examples/RedBook/mipmap.rb +156 -0
 - data/examples/RedBook/model.rb +113 -0
 - data/examples/RedBook/movelight.rb +132 -0
 - data/examples/RedBook/pickdepth.rb +179 -0
 - data/examples/RedBook/planet.rb +108 -0
 - data/examples/RedBook/quadric.rb +158 -0
 - data/examples/RedBook/robot.rb +115 -0
 - data/examples/RedBook/select.rb +196 -0
 - data/examples/RedBook/smooth.rb +95 -0
 - data/examples/RedBook/stencil.rb +163 -0
 - data/examples/RedBook/stroke.rb +167 -0
 - data/examples/RedBook/surface.rb +166 -0
 - data/examples/RedBook/teaambient.rb +132 -0
 - data/examples/RedBook/teapots.rb +182 -0
 - data/examples/RedBook/tess.rb +183 -0
 - data/examples/RedBook/texbind.rb +147 -0
 - data/examples/RedBook/texgen.rb +169 -0
 - data/examples/RedBook/texturesurf.rb +128 -0
 - data/examples/RedBook/varray.rb +159 -0
 - data/examples/RedBook/wrap.rb +148 -0
 - data/examples/misc/OGLBench.rb +337 -0
 - data/examples/misc/anisotropic.rb +194 -0
 - data/examples/misc/fbo_test.rb +356 -0
 - data/examples/misc/font-glut.rb +46 -0
 - data/examples/misc/glfwtest.rb +30 -0
 - data/examples/misc/plane.rb +161 -0
 - data/examples/misc/readpixel.rb +65 -0
 - data/examples/misc/sdltest.rb +34 -0
 - data/examples/misc/trislam.rb +828 -0
 - data/lib/gl.so +0 -0
 - data/lib/glu.so +0 -0
 - data/lib/glut.so +0 -0
 - data/lib/opengl.rb +84 -0
 - metadata +132 -0
 
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            require 'opengl'
         
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            include Gl,Glu,Glut
         
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            display = Proc.new do
         
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            	glClear(GL_COLOR_BUFFER_BIT)
         
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            	GL.LoadIdentity
         
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            	glRasterPos2d(100,100)
         
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            	"Hello Bitmap".each_byte { |x| glutBitmapCharacter(GLUT_BITMAP_9_BY_15, x) }
         
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            	GL.Translate(100, 250, 0)
         
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            	GL.Scale(0.5, 0.5, 1)
         
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            	"Hello Stroke".each_byte { |x| glutStrokeCharacter(GLUT_STROKE_ROMAN, x) }
         
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            	glutSwapBuffers()
         
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            end
         
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            reshape = Proc.new do |w, h|
         
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            	glViewport(0, 0,  w,  h)
         
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            	glMatrixMode(GL_PROJECTION)
         
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            	glLoadIdentity()
         
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            	glOrtho(0.0, w, 0.0, h, -1.0, 1.0)
         
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            	glMatrixMode(GL_MODELVIEW)
         
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            end
         
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            keyboard = Proc.new do |key, x, y|
         
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            	case (key)
         
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            		when ?\e
         
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            			exit(0)
         
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            	end
         
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            end
         
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            #  Main Loop
         
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            #  Open window with initial window size, title bar, 
         
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            #  color index display mode, and handle input events.
         
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            #
         
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            glutInit
         
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            glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB)
         
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            glutInitWindowSize(500, 500)
         
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            glutInitWindowPosition(100, 100)
         
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            glutCreateWindow($0)
         
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            glutReshapeFunc(reshape)
         
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            glutDisplayFunc(display)
         
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            glutKeyboardFunc(keyboard)
         
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            glutMainLoop
         
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            require 'opengl'
         
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            require 'glfw'
         
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            #init
         
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            Glfw.glfwOpenWindow( 500,500, 0,0,0,0, 32,0, Glfw::GLFW_WINDOW )
         
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            # main loop
         
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            while true
         
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            	if( Glfw.glfwGetWindowParam( Glfw::GLFW_OPENED ) == false ||
         
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            		  Glfw.glfwGetKey(Glfw::GLFW_KEY_ESC) == Glfw::GLFW_PRESS )
         
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            		break
         
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            	end
         
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            	Gl.glClear( Gl::GL_COLOR_BUFFER_BIT | Gl::GL_DEPTH_BUFFER_BIT )
         
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            	Gl.glBegin( Gl::GL_POLYGON )
         
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            	Gl.glColor3f( 1.0, 0.0, 0.0 )
         
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            	Gl.glVertex2f( -0.5, -0.5 )
         
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            	Gl.glColor3f( 0.0, 1.0, 0.0 )
         
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            	Gl.glVertex2f( -0.5,  0.5 )
         
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            	Gl.glColor3f( 0.0, 0.0, 1.0 )
         
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            	Gl.glVertex2f(  0.5,  0.5 )
         
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            	Gl.glColor3f( 1.0, 0.0, 1.0 )
         
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            	Gl.glVertex2f(  0.5, -0.5 )
         
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            	Gl.glEnd
         
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              Glfw.glfwSwapBuffers()
         
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            	sleep 0.01 # to avoid consuming all CPU power
         
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            end
         
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            #!/usr/bin/env ruby -rubygems
         
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            #/* Copyright (c) Mark J. Kilgard, 1994. */
         
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            #
         
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            #/*
         
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            # * (c) Copyright 1993, Silicon Graphics, Inc.
         
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            # * ALL RIGHTS RESERVED 
         
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            # * Permission to use, copy, modify, and distribute this software for 
         
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            # * any purpose and without fee is hereby granted, provided that the above
         
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            # * copyright notice appear in all copies and that both the copyright notice
         
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            # * and this permission notice appear in supporting documentation, and that 
         
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            # * the name of Silicon Graphics, Inc. not be used in advertising
         
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            # * or publicity pertaining to distribution of the software without specific,
         
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            # * written prior permission. 
         
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            # *
         
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            # * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
         
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            # * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
         
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            # * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
         
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            # * FITNESS FOR A PARTICULAR PURPOSE.  IN NO EVENT SHALL SILICON
         
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            # * GRAPHICS, INC.  BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
         
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            # * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
         
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            # * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
         
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            # * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
         
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            # * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC.  HAS BEEN
         
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            # * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
         
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            # * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
         
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            # * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
         
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            # * 
         
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            # * US Government Users Restricted Rights 
         
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            # * Use, duplication, or disclosure by the Government is subject to
         
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            # * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
         
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            # * (c)(1)(ii) of the Rights in Technical Data and Computer Software
         
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            # * clause at DFARS 252.227-7013 and/or in similar or successor
         
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            # * clauses in the FAR or the DOD or NASA FAR Supplement.
         
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            # * Unpublished-- rights reserved under the copyright laws of the
         
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            # * United States.  Contractor/manufacturer is Silicon Graphics,
         
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            # * Inc., 2011 N.  Shoreline Blvd., Mountain View, CA 94039-7311.
         
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            # *
         
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            # * OpenGL(TM) is a trademark of Silicon Graphics, Inc.
         
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            # */
         
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            #/*
         
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            # *  plane.c
         
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            # *  This program demonstrates the use of local versus 
         
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            # *  infinite lighting on a flat plane.
         
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            # */
         
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            require "gl"
         
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            require "glut"
         
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            require "mathn"
         
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            # /*  Initialize material property, light source, and lighting model.
         
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            # */
         
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            def myinit
         
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                mat_ambient = [ 0.0, 0.0, 0.0, 1.0 ];
         
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            #/*   mat_specular and mat_shininess are NOT default values	*/
         
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                mat_diffuse = [ 0.4, 0.4, 0.4, 1.0 ];
         
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                mat_specular = [ 1.0, 1.0, 1.0, 1.0 ];
         
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                mat_shininess = [ 15.0 ];
         
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                light_ambient = [ 0.0, 0.0, 0.0, 1.0 ];
         
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                light_diffuse = [ 1.0, 1.0, 1.0, 1.0 ];
         
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                light_specular = [ 1.0, 1.0, 1.0, 1.0 ];
         
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                lmodel_ambient = [ 0.2, 0.2, 0.2, 1.0 ];
         
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                Gl.glMaterial(Gl::GL_FRONT, Gl::GL_AMBIENT, mat_ambient);
         
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                Gl.glMaterial(Gl::GL_FRONT, Gl::GL_DIFFUSE, mat_diffuse);
         
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                Gl.glMaterial(Gl::GL_FRONT, Gl::GL_SPECULAR, mat_specular);
         
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                Gl.glMaterial(Gl::GL_FRONT, Gl::GL_SHININESS, *mat_shininess);
         
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                Gl.glLight(Gl::GL_LIGHT0, Gl::GL_AMBIENT, light_ambient);
         
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                Gl.glLight(Gl::GL_LIGHT0, Gl::GL_DIFFUSE, light_diffuse);
         
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                Gl.glLight(Gl::GL_LIGHT0, Gl::GL_SPECULAR, light_specular);
         
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                Gl.glLightModel(Gl::GL_LIGHT_MODEL_AMBIENT, lmodel_ambient);
         
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                Gl.glEnable(Gl::GL_LIGHTING);
         
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                Gl.glEnable(Gl::GL_LIGHT0);
         
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                Gl.glDepthFunc(Gl::GL_LESS);
         
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                Gl.glEnable(Gl::GL_DEPTH_TEST);
         
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            end
         
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            def drawPlane
         
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                Gl.glBegin(Gl::GL_QUADS);
         
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                Gl.glNormal(0.0, 0.0, 1.0);
         
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                Gl.glVertex(-1.0, -1.0, 0.0);
         
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                Gl.glVertex(0.0, -1.0, 0.0);
         
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                Gl.glVertex(0.0, 0.0, 0.0);
         
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                Gl.glVertex(-1.0, 0.0, 0.0);
         
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                Gl.glNormal(0.0, 0.0, 1.0);
         
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                Gl.glVertex(0.0, -1.0, 0.0);
         
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                Gl.glVertex(1.0, -1.0, 0.0);
         
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 90 
     | 
    
         
            +
                Gl.glVertex(1.0, 0.0, 0.0);
         
     | 
| 
      
 91 
     | 
    
         
            +
                Gl.glVertex(0.0, 0.0, 0.0);
         
     | 
| 
      
 92 
     | 
    
         
            +
             
     | 
| 
      
 93 
     | 
    
         
            +
                Gl.glNormal(0.0, 0.0, 1.0);
         
     | 
| 
      
 94 
     | 
    
         
            +
                Gl.glVertex(0.0, 0.0, 0.0);
         
     | 
| 
      
 95 
     | 
    
         
            +
                Gl.glVertex(1.0, 0.0, 0.0);
         
     | 
| 
      
 96 
     | 
    
         
            +
                Gl.glVertex(1.0, 1.0, 0.0);
         
     | 
| 
      
 97 
     | 
    
         
            +
                Gl.glVertex(0.0, 1.0, 0.0);
         
     | 
| 
      
 98 
     | 
    
         
            +
             
     | 
| 
      
 99 
     | 
    
         
            +
                Gl.glNormal(0.0, 0.0, 1.0);
         
     | 
| 
      
 100 
     | 
    
         
            +
                Gl.glVertex(0.0, 0.0, 0.0);
         
     | 
| 
      
 101 
     | 
    
         
            +
                Gl.glVertex(0.0, 1.0, 0.0);
         
     | 
| 
      
 102 
     | 
    
         
            +
                Gl.glVertex(-1.0, 1.0, 0.0);
         
     | 
| 
      
 103 
     | 
    
         
            +
                Gl.glVertex(-1.0, 0.0, 0.0);
         
     | 
| 
      
 104 
     | 
    
         
            +
                Gl.glEnd();
         
     | 
| 
      
 105 
     | 
    
         
            +
            end
         
     | 
| 
      
 106 
     | 
    
         
            +
             
     | 
| 
      
 107 
     | 
    
         
            +
            display = Proc.new {
         
     | 
| 
      
 108 
     | 
    
         
            +
                infinite_light = [ 1.0, 1.0, 1.0, 0.0 ];
         
     | 
| 
      
 109 
     | 
    
         
            +
                local_light = [ 1.0, 1.0, 1.0, 1.0 ];
         
     | 
| 
      
 110 
     | 
    
         
            +
             
     | 
| 
      
 111 
     | 
    
         
            +
                Gl.glClear(Gl::GL_COLOR_BUFFER_BIT | Gl::GL_DEPTH_BUFFER_BIT);
         
     | 
| 
      
 112 
     | 
    
         
            +
             
     | 
| 
      
 113 
     | 
    
         
            +
                Gl.glPushMatrix();
         
     | 
| 
      
 114 
     | 
    
         
            +
                Gl.glTranslate(-1.5, 0.0, 0.0);
         
     | 
| 
      
 115 
     | 
    
         
            +
                Gl.glLight(Gl::GL_LIGHT0, Gl::GL_POSITION, infinite_light);
         
     | 
| 
      
 116 
     | 
    
         
            +
                drawPlane();
         
     | 
| 
      
 117 
     | 
    
         
            +
                Gl.glPopMatrix();
         
     | 
| 
      
 118 
     | 
    
         
            +
             
     | 
| 
      
 119 
     | 
    
         
            +
                Gl.glPushMatrix();
         
     | 
| 
      
 120 
     | 
    
         
            +
                Gl.glTranslate(1.5, 0.0, 0.0);
         
     | 
| 
      
 121 
     | 
    
         
            +
                Gl.glLight(Gl::GL_LIGHT0, Gl::GL_POSITION, local_light);
         
     | 
| 
      
 122 
     | 
    
         
            +
                drawPlane();
         
     | 
| 
      
 123 
     | 
    
         
            +
                Gl.glPopMatrix();
         
     | 
| 
      
 124 
     | 
    
         
            +
                Gl.glFlush();
         
     | 
| 
      
 125 
     | 
    
         
            +
            }
         
     | 
| 
      
 126 
     | 
    
         
            +
             
     | 
| 
      
 127 
     | 
    
         
            +
            myReshape = Proc.new {|w, h|
         
     | 
| 
      
 128 
     | 
    
         
            +
                Gl.glViewport(0, 0, w, h);
         
     | 
| 
      
 129 
     | 
    
         
            +
                Gl.glMatrixMode(Gl::GL_PROJECTION);
         
     | 
| 
      
 130 
     | 
    
         
            +
                Gl.glLoadIdentity();
         
     | 
| 
      
 131 
     | 
    
         
            +
                if (w <= h) 
         
     | 
| 
      
 132 
     | 
    
         
            +
            	Gl.glOrtho(-1.5, 1.5, -1.5*h/w, 1.5*h/w, -10.0, 10.0);
         
     | 
| 
      
 133 
     | 
    
         
            +
                else 
         
     | 
| 
      
 134 
     | 
    
         
            +
            	Gl.glOrtho(-1.5*w/h, 1.5*w/h, -1.5, 1.5, -10.0, 10.0);
         
     | 
| 
      
 135 
     | 
    
         
            +
                end
         
     | 
| 
      
 136 
     | 
    
         
            +
                Gl.glMatrixMode(Gl::GL_MODELVIEW);
         
     | 
| 
      
 137 
     | 
    
         
            +
            }
         
     | 
| 
      
 138 
     | 
    
         
            +
             
     | 
| 
      
 139 
     | 
    
         
            +
            # Keyboard handler to exit when ESC is typed
         
     | 
| 
      
 140 
     | 
    
         
            +
            keyboard = lambda do |key, x, y|
         
     | 
| 
      
 141 
     | 
    
         
            +
              case(key)
         
     | 
| 
      
 142 
     | 
    
         
            +
              when ?\e
         
     | 
| 
      
 143 
     | 
    
         
            +
                exit(0)
         
     | 
| 
      
 144 
     | 
    
         
            +
              end
         
     | 
| 
      
 145 
     | 
    
         
            +
            end
         
     | 
| 
      
 146 
     | 
    
         
            +
             
     | 
| 
      
 147 
     | 
    
         
            +
            #/*  Main Loop
         
     | 
| 
      
 148 
     | 
    
         
            +
            # *  Open window with initial window size, title bar, 
         
     | 
| 
      
 149 
     | 
    
         
            +
            # *  RGBA display mode, and handle input events.
         
     | 
| 
      
 150 
     | 
    
         
            +
            # */
         
     | 
| 
      
 151 
     | 
    
         
            +
            #int main(int argc, char** argv)
         
     | 
| 
      
 152 
     | 
    
         
            +
            #{
         
     | 
| 
      
 153 
     | 
    
         
            +
                Glut.glutInit
         
     | 
| 
      
 154 
     | 
    
         
            +
                Glut.glutInitDisplayMode(Glut::GLUT_SINGLE | Glut::GLUT_RGB | Glut::GLUT_DEPTH);
         
     | 
| 
      
 155 
     | 
    
         
            +
                Glut.glutInitWindowSize(500, 200);
         
     | 
| 
      
 156 
     | 
    
         
            +
                Glut.glutCreateWindow($0);
         
     | 
| 
      
 157 
     | 
    
         
            +
                myinit();
         
     | 
| 
      
 158 
     | 
    
         
            +
                Glut.glutReshapeFunc(myReshape);
         
     | 
| 
      
 159 
     | 
    
         
            +
                Glut.glutDisplayFunc(display);
         
     | 
| 
      
 160 
     | 
    
         
            +
                Glut.glutKeyboardFunc(keyboard);
         
     | 
| 
      
 161 
     | 
    
         
            +
                Glut.glutMainLoop();
         
     | 
| 
         @@ -0,0 +1,65 @@ 
     | 
|
| 
      
 1 
     | 
    
         
            +
            require 'opengl'
         
     | 
| 
      
 2 
     | 
    
         
            +
            include Gl,Glu,Glut
         
     | 
| 
      
 3 
     | 
    
         
            +
             
     | 
| 
      
 4 
     | 
    
         
            +
            begin
         
     | 
| 
      
 5 
     | 
    
         
            +
            	require "RMagick"
         
     | 
| 
      
 6 
     | 
    
         
            +
            rescue Exception
         
     | 
| 
      
 7 
     | 
    
         
            +
            	print "This sample needs RMagick Module.\n"
         
     | 
| 
      
 8 
     | 
    
         
            +
            	exit
         
     | 
| 
      
 9 
     | 
    
         
            +
            end
         
     | 
| 
      
 10 
     | 
    
         
            +
             
     | 
| 
      
 11 
     | 
    
         
            +
            WIDTH = 500
         
     | 
| 
      
 12 
     | 
    
         
            +
            HEIGHT = 500
         
     | 
| 
      
 13 
     | 
    
         
            +
             
     | 
| 
      
 14 
     | 
    
         
            +
            display = Proc.new do
         
     | 
| 
      
 15 
     | 
    
         
            +
            	glClear(GL_COLOR_BUFFER_BIT)
         
     | 
| 
      
 16 
     | 
    
         
            +
            	
         
     | 
| 
      
 17 
     | 
    
         
            +
            	glBegin(GL_LINES)
         
     | 
| 
      
 18 
     | 
    
         
            +
            	glVertex(0.5, 0.5)
         
     | 
| 
      
 19 
     | 
    
         
            +
            	glVertex(-0.5, -0.5)
         
     | 
| 
      
 20 
     | 
    
         
            +
            	glEnd
         
     | 
| 
      
 21 
     | 
    
         
            +
            	
         
     | 
| 
      
 22 
     | 
    
         
            +
            	glFlush()
         
     | 
| 
      
 23 
     | 
    
         
            +
            	
         
     | 
| 
      
 24 
     | 
    
         
            +
            	pixels = glReadPixels(0, 0, WIDTH, HEIGHT, GL_RGBA, GL_UNSIGNED_SHORT)
         
     | 
| 
      
 25 
     | 
    
         
            +
            	
         
     | 
| 
      
 26 
     | 
    
         
            +
            	image = Magick::Image.new(WIDTH, HEIGHT)
         
     | 
| 
      
 27 
     | 
    
         
            +
            	image.import_pixels(0, 0, WIDTH, HEIGHT, "RGBA", pixels,Magick::ShortPixel)
         
     | 
| 
      
 28 
     | 
    
         
            +
            	image.flip!
         
     | 
| 
      
 29 
     | 
    
         
            +
            	image.write("opengl_window.gif")
         
     | 
| 
      
 30 
     | 
    
         
            +
            end
         
     | 
| 
      
 31 
     | 
    
         
            +
             
     | 
| 
      
 32 
     | 
    
         
            +
            reshape = Proc.new do |w, h|
         
     | 
| 
      
 33 
     | 
    
         
            +
            	glViewport(0, 0,  w,  h)
         
     | 
| 
      
 34 
     | 
    
         
            +
            	glMatrixMode(GL_PROJECTION)
         
     | 
| 
      
 35 
     | 
    
         
            +
            	glLoadIdentity()
         
     | 
| 
      
 36 
     | 
    
         
            +
            	if (w <= h) 
         
     | 
| 
      
 37 
     | 
    
         
            +
            		gluOrtho2D(-1.0, 1.0, -h.to_f/w.to_f, h.to_f/w.to_f)
         
     | 
| 
      
 38 
     | 
    
         
            +
            	else 
         
     | 
| 
      
 39 
     | 
    
         
            +
            		gluOrtho2D(w.to_f/h.to_f, w.to_f/h.to_f, -1.0, 1.0)
         
     | 
| 
      
 40 
     | 
    
         
            +
            	end
         
     | 
| 
      
 41 
     | 
    
         
            +
            	glMatrixMode(GL_MODELVIEW)
         
     | 
| 
      
 42 
     | 
    
         
            +
            	glLoadIdentity()
         
     | 
| 
      
 43 
     | 
    
         
            +
            end
         
     | 
| 
      
 44 
     | 
    
         
            +
             
     | 
| 
      
 45 
     | 
    
         
            +
             
     | 
| 
      
 46 
     | 
    
         
            +
            keyboard = Proc.new do |key, x, y|
         
     | 
| 
      
 47 
     | 
    
         
            +
            	case (key)
         
     | 
| 
      
 48 
     | 
    
         
            +
            		when ?\e
         
     | 
| 
      
 49 
     | 
    
         
            +
            		exit(0);
         
     | 
| 
      
 50 
     | 
    
         
            +
            	end
         
     | 
| 
      
 51 
     | 
    
         
            +
            end
         
     | 
| 
      
 52 
     | 
    
         
            +
             
     | 
| 
      
 53 
     | 
    
         
            +
            #  Main Loop
         
     | 
| 
      
 54 
     | 
    
         
            +
            #  Open window with initial window size, title bar, 
         
     | 
| 
      
 55 
     | 
    
         
            +
            #  color index display mode, and handle input events.
         
     | 
| 
      
 56 
     | 
    
         
            +
            glutInit
         
     | 
| 
      
 57 
     | 
    
         
            +
            glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB | GLUT_ALPHA)
         
     | 
| 
      
 58 
     | 
    
         
            +
            glutInitWindowSize(WIDTH, HEIGHT)
         
     | 
| 
      
 59 
     | 
    
         
            +
            glutInitWindowPosition(100, 100)
         
     | 
| 
      
 60 
     | 
    
         
            +
            glutCreateWindow($0)
         
     | 
| 
      
 61 
     | 
    
         
            +
            glutReshapeFunc(reshape)
         
     | 
| 
      
 62 
     | 
    
         
            +
            glutDisplayFunc(display)
         
     | 
| 
      
 63 
     | 
    
         
            +
            glutKeyboardFunc(keyboard)
         
     | 
| 
      
 64 
     | 
    
         
            +
            glutMainLoop
         
     | 
| 
      
 65 
     | 
    
         
            +
             
     | 
| 
         @@ -0,0 +1,34 @@ 
     | 
|
| 
      
 1 
     | 
    
         
            +
            require 'opengl'
         
     | 
| 
      
 2 
     | 
    
         
            +
            require 'sdl'
         
     | 
| 
      
 3 
     | 
    
         
            +
             
     | 
| 
      
 4 
     | 
    
         
            +
            #init
         
     | 
| 
      
 5 
     | 
    
         
            +
            SDL.init(SDL::INIT_VIDEO)
         
     | 
| 
      
 6 
     | 
    
         
            +
            SDL.setGLAttr(SDL::GL_DOUBLEBUFFER,1)
         
     | 
| 
      
 7 
     | 
    
         
            +
            SDL.setVideoMode(512,512,32,SDL::OPENGL)
         
     | 
| 
      
 8 
     | 
    
         
            +
             
     | 
| 
      
 9 
     | 
    
         
            +
            # main loop
         
     | 
| 
      
 10 
     | 
    
         
            +
            while true
         
     | 
| 
      
 11 
     | 
    
         
            +
            	while event = SDL::Event2.poll
         
     | 
| 
      
 12 
     | 
    
         
            +
            		case event
         
     | 
| 
      
 13 
     | 
    
         
            +
            		when SDL::Event2::KeyDown, SDL::Event2::Quit
         
     | 
| 
      
 14 
     | 
    
         
            +
            			exit
         
     | 
| 
      
 15 
     | 
    
         
            +
            		end
         
     | 
| 
      
 16 
     | 
    
         
            +
            	end
         
     | 
| 
      
 17 
     | 
    
         
            +
             
     | 
| 
      
 18 
     | 
    
         
            +
            	Gl.glClear( Gl::GL_COLOR_BUFFER_BIT | Gl::GL_DEPTH_BUFFER_BIT )
         
     | 
| 
      
 19 
     | 
    
         
            +
             
     | 
| 
      
 20 
     | 
    
         
            +
            	Gl.glBegin( Gl::GL_POLYGON )
         
     | 
| 
      
 21 
     | 
    
         
            +
            	Gl.glColor3f( 1.0, 0.0, 0.0 )
         
     | 
| 
      
 22 
     | 
    
         
            +
            	Gl.glVertex2f( -0.5, -0.5 )
         
     | 
| 
      
 23 
     | 
    
         
            +
            	Gl.glColor3f( 0.0, 1.0, 0.0 )
         
     | 
| 
      
 24 
     | 
    
         
            +
            	Gl.glVertex2f( -0.5,  0.5 )
         
     | 
| 
      
 25 
     | 
    
         
            +
            	Gl.glColor3f( 0.0, 0.0, 1.0 )
         
     | 
| 
      
 26 
     | 
    
         
            +
            	Gl.glVertex2f(  0.5,  0.5 )
         
     | 
| 
      
 27 
     | 
    
         
            +
            	Gl.glColor3f( 1.0, 0.0, 1.0 )
         
     | 
| 
      
 28 
     | 
    
         
            +
            	Gl.glVertex2f(  0.5, -0.5 )
         
     | 
| 
      
 29 
     | 
    
         
            +
            	Gl.glEnd
         
     | 
| 
      
 30 
     | 
    
         
            +
             
     | 
| 
      
 31 
     | 
    
         
            +
            	SDL.GLSwapBuffers()
         
     | 
| 
      
 32 
     | 
    
         
            +
             
     | 
| 
      
 33 
     | 
    
         
            +
            	sleep 0.01 # to avoid consuming all CPU power
         
     | 
| 
      
 34 
     | 
    
         
            +
            end
         
     | 
| 
         @@ -0,0 +1,828 @@ 
     | 
|
| 
      
 1 
     | 
    
         
            +
            #!/usr/bin/env ruby
         
     | 
| 
      
 2 
     | 
    
         
            +
             
     | 
| 
      
 3 
     | 
    
         
            +
            # Purpose: Determine performance curves for various methods of pushing
         
     | 
| 
      
 4 
     | 
    
         
            +
            #          triangles and quads through the OpenGL pipeline
         
     | 
| 
      
 5 
     | 
    
         
            +
             
     | 
| 
      
 6 
     | 
    
         
            +
            # Copyright (c) 2004-2006, Geoff Broadwell; this script is released
         
     | 
| 
      
 7 
     | 
    
         
            +
            # as open source and may be distributed and modified under the terms
         
     | 
| 
      
 8 
     | 
    
         
            +
            # of either the Artistic License or the GNU General Public License,
         
     | 
| 
      
 9 
     | 
    
         
            +
            # in the same manner as Perl itself.  These licenses should have been
         
     | 
| 
      
 10 
     | 
    
         
            +
            # distributed to you as part of your Perl distribution, and can be
         
     | 
| 
      
 11 
     | 
    
         
            +
            # read using `perldoc perlartistic` and `perldoc perlgpl` respectively.
         
     | 
| 
      
 12 
     | 
    
         
            +
             
     | 
| 
      
 13 
     | 
    
         
            +
            # Conversion to ruby by Jan Dvorak <jan.dvorak@kraxnet.cz>
         
     | 
| 
      
 14 
     | 
    
         
            +
             
     | 
| 
      
 15 
     | 
    
         
            +
            require 'opengl'
         
     | 
| 
      
 16 
     | 
    
         
            +
            include Gl,Glu,Glut
         
     | 
| 
      
 17 
     | 
    
         
            +
             
     | 
| 
      
 18 
     | 
    
         
            +
            require 'mathn'
         
     | 
| 
      
 19 
     | 
    
         
            +
             
     | 
| 
      
 20 
     | 
    
         
            +
            require 'OGLBench'
         
     | 
| 
      
 21 
     | 
    
         
            +
             
     | 
| 
      
 22 
     | 
    
         
            +
            $VERSION = '0.1.24-ruby-p1'
         
     | 
| 
      
 23 
     | 
    
         
            +
             
     | 
| 
      
 24 
     | 
    
         
            +
            $test = 0
         
     | 
| 
      
 25 
     | 
    
         
            +
            $run = 0
         
     | 
| 
      
 26 
     | 
    
         
            +
            $done = false
         
     | 
| 
      
 27 
     | 
    
         
            +
            $ready = false
         
     | 
| 
      
 28 
     | 
    
         
            +
             
     | 
| 
      
 29 
     | 
    
         
            +
            ### USER CONFIG
         
     | 
| 
      
 30 
     | 
    
         
            +
             
     | 
| 
      
 31 
     | 
    
         
            +
            # Primitive sizes (and therefore counts) are integer divisors of
         
     | 
| 
      
 32 
     | 
    
         
            +
            # (A^i * B^j * C^k ...) where good A, B, C, ... are relatively prime;
         
     | 
| 
      
 33 
     | 
    
         
            +
            # this number is used for the draw area height and width and defaults to:
         
     | 
| 
      
 34 
     | 
    
         
            +
            #     2^4 * 3^2 * 5 = 720
         
     | 
| 
      
 35 
     | 
    
         
            +
            # You may also want to get fewer data points across the same range by
         
     | 
| 
      
 36 
     | 
    
         
            +
            # directly using higher powers; for example:
         
     | 
| 
      
 37 
     | 
    
         
            +
            #     16  * 9   * 5 = 720
         
     | 
| 
      
 38 
     | 
    
         
            +
            #
         
     | 
| 
      
 39 
     | 
    
         
            +
            # my @max_powers = (16 => 1, 9 => 1, 5 => 1);
         
     | 
| 
      
 40 
     | 
    
         
            +
            $max_powers = { 2 => 4, 3 => 2, 5 => 1 }.to_a.flatten
         
     | 
| 
      
 41 
     | 
    
         
            +
             
     | 
| 
      
 42 
     | 
    
         
            +
            # Maximum quads along each axis for known slow versus usually fast tests;
         
     | 
| 
      
 43 
     | 
    
         
            +
            # chosen to be somewhat reasonable for most common settings of @max_powers
         
     | 
| 
      
 44 
     | 
    
         
            +
            # my $max_count_slow = 60;
         
     | 
| 
      
 45 
     | 
    
         
            +
            $max_count_slow = 154
         
     | 
| 
      
 46 
     | 
    
         
            +
            $max_count_fast = 154
         
     | 
| 
      
 47 
     | 
    
         
            +
             
     | 
| 
      
 48 
     | 
    
         
            +
            # Font to use to label graphs
         
     | 
| 
      
 49 
     | 
    
         
            +
            $font_style = GLUT_BITMAP_HELVETICA_10
         
     | 
| 
      
 50 
     | 
    
         
            +
             
     | 
| 
      
 51 
     | 
    
         
            +
            ### MISC GLOBALS
         
     | 
| 
      
 52 
     | 
    
         
            +
             
     | 
| 
      
 53 
     | 
    
         
            +
            $conf = $app = $gl_info = nil
         
     | 
| 
      
 54 
     | 
    
         
            +
            $MIN_FRAMES = $MIN_SECONDS = 0
         
     | 
| 
      
 55 
     | 
    
         
            +
            $w = $h = 0
         
     | 
| 
      
 56 
     | 
    
         
            +
            $dls = {}
         
     | 
| 
      
 57 
     | 
    
         
            +
            $vas = {}
         
     | 
| 
      
 58 
     | 
    
         
            +
            $combos = $slow = $fast = 0
         
     | 
| 
      
 59 
     | 
    
         
            +
            $showing_graph = false
         
     | 
| 
      
 60 
     | 
    
         
            +
            $empty_time = $empty_frames = $total = 0
         
     | 
| 
      
 61 
     | 
    
         
            +
            $max = []
         
     | 
| 
      
 62 
     | 
    
         
            +
            $stats = []
         
     | 
| 
      
 63 
     | 
    
         
            +
            $stats_fixed = []
         
     | 
| 
      
 64 
     | 
    
         
            +
             
     | 
| 
      
 65 
     | 
    
         
            +
            ### CODE
         
     | 
| 
      
 66 
     | 
    
         
            +
             
     | 
| 
      
 67 
     | 
    
         
            +
            def main
         
     | 
| 
      
 68 
     | 
    
         
            +
            	init()
         
     | 
| 
      
 69 
     | 
    
         
            +
            	print "Benchmarks:"
         
     | 
| 
      
 70 
     | 
    
         
            +
             
     | 
| 
      
 71 
     | 
    
         
            +
            	glutDisplayFunc(method(:cbDraw).to_proc)
         
     | 
| 
      
 72 
     | 
    
         
            +
            	glutIdleFunc(method(:cbDraw).to_proc)
         
     | 
| 
      
 73 
     | 
    
         
            +
            	glutKeyboardFunc(method(:cbKeyPressed).to_proc)
         
     | 
| 
      
 74 
     | 
    
         
            +
            	glutMainLoop()
         
     | 
| 
      
 75 
     | 
    
         
            +
            end
         
     | 
| 
      
 76 
     | 
    
         
            +
             
     | 
| 
      
 77 
     | 
    
         
            +
            def init
         
     | 
| 
      
 78 
     | 
    
         
            +
            	$stdout.sync = true
         
     | 
| 
      
 79 
     | 
    
         
            +
             
     | 
| 
      
 80 
     | 
    
         
            +
            	$combos = recurse_combos($max_powers)
         
     | 
| 
      
 81 
     | 
    
         
            +
            	$combos.sort!
         
     | 
| 
      
 82 
     | 
    
         
            +
            	$slow = $combos.select { |a| a <= $max_count_slow }
         
     | 
| 
      
 83 
     | 
    
         
            +
            	$fast = $combos.select { |a| a > $max_count_slow &&
         
     | 
| 
      
 84 
     | 
    
         
            +
            	                             a <= $max_count_slow }
         
     | 
| 
      
 85 
     | 
    
         
            +
             
     | 
| 
      
 86 
     | 
    
         
            +
            	# Choose drawing area size to match counts
         
     | 
| 
      
 87 
     | 
    
         
            +
            	$h = $w = $combos.last
         
     | 
| 
      
 88 
     | 
    
         
            +
             
     | 
| 
      
 89 
     | 
    
         
            +
              default_conf = {
         
     | 
| 
      
 90 
     | 
    
         
            +
            			:title    => 'Triangle Slammer OpenGL Benchmark',
         
     | 
| 
      
 91 
     | 
    
         
            +
            			:geometry => "#{$w}x#{$h}",
         
     | 
| 
      
 92 
     | 
    
         
            +
            			:frames   => 10,
         
     | 
| 
      
 93 
     | 
    
         
            +
            			:seconds  => 1,
         
     | 
| 
      
 94 
     | 
    
         
            +
            	}
         
     | 
| 
      
 95 
     | 
    
         
            +
              $conf, $app, $gl_info = OGLBench.basic_init(default_conf)
         
     | 
| 
      
 96 
     | 
    
         
            +
             
     | 
| 
      
 97 
     | 
    
         
            +
             
     | 
| 
      
 98 
     | 
    
         
            +
            	# Reduce indirections in inner loops
         
     | 
| 
      
 99 
     | 
    
         
            +
            	$MIN_FRAMES, $MIN_SECONDS = $conf[:frames], $conf[:seconds]
         
     | 
| 
      
 100 
     | 
    
         
            +
            	
         
     | 
| 
      
 101 
     | 
    
         
            +
            	# Let user know what's going on
         
     | 
| 
      
 102 
     | 
    
         
            +
            	show_user_message()
         
     | 
| 
      
 103 
     | 
    
         
            +
             
     | 
| 
      
 104 
     | 
    
         
            +
            	# Change projection to integer-pixel ortho
         
     | 
| 
      
 105 
     | 
    
         
            +
            	glMatrixMode(GL_PROJECTION)
         
     | 
| 
      
 106 
     | 
    
         
            +
            	glOrtho(0, $w, 0, $h, -1, 1)
         
     | 
| 
      
 107 
     | 
    
         
            +
            	glMatrixMode(GL_MODELVIEW)
         
     | 
| 
      
 108 
     | 
    
         
            +
             
     | 
| 
      
 109 
     | 
    
         
            +
            	# Make sure GL state is consistent for VA and DL creation
         
     | 
| 
      
 110 
     | 
    
         
            +
            	start_frame()
         
     | 
| 
      
 111 
     | 
    
         
            +
            	
         
     | 
| 
      
 112 
     | 
    
         
            +
            	# Create vertex arrays and display lists outside timing loop
         
     | 
| 
      
 113 
     | 
    
         
            +
            	init_vertex_arrays()
         
     | 
| 
      
 114 
     | 
    
         
            +
            	init_display_lists()
         
     | 
| 
      
 115 
     | 
    
         
            +
            	
         
     | 
| 
      
 116 
     | 
    
         
            +
            	# Clean up GL state
         
     | 
| 
      
 117 
     | 
    
         
            +
            	end_frame()
         
     | 
| 
      
 118 
     | 
    
         
            +
            end
         
     | 
| 
      
 119 
     | 
    
         
            +
             
     | 
| 
      
 120 
     | 
    
         
            +
            def recurse_combos(powers)
         
     | 
| 
      
 121 
     | 
    
         
            +
            	base, max_power, *rest = powers
         
     | 
| 
      
 122 
     | 
    
         
            +
             
     | 
| 
      
 123 
     | 
    
         
            +
            	return [1] if powers.size<1
         
     | 
| 
      
 124 
     | 
    
         
            +
             
     | 
| 
      
 125 
     | 
    
         
            +
            	combos = []	
         
     | 
| 
      
 126 
     | 
    
         
            +
            	(0..max_power).each do |power|
         
     | 
| 
      
 127 
     | 
    
         
            +
            		multiplier = base ** power
         
     | 
| 
      
 128 
     | 
    
         
            +
            		recurse_combos(rest).each do |item|
         
     | 
| 
      
 129 
     | 
    
         
            +
            			combos << (item*multiplier)
         
     | 
| 
      
 130 
     | 
    
         
            +
            		end
         
     | 
| 
      
 131 
     | 
    
         
            +
            	end
         
     | 
| 
      
 132 
     | 
    
         
            +
            	combos
         
     | 
| 
      
 133 
     | 
    
         
            +
            end
         
     | 
| 
      
 134 
     | 
    
         
            +
             
     | 
| 
      
 135 
     | 
    
         
            +
            def show_user_message
         
     | 
| 
      
 136 
     | 
    
         
            +
            	print <<"EOM";
         
     | 
| 
      
 137 
     | 
    
         
            +
            TRISLAM benchmarks several methods of pushing OpenGL primitives,
         
     | 
| 
      
 138 
     | 
    
         
            +
            testing each method with various primitive counts and sizes.
         
     | 
| 
      
 139 
     | 
    
         
            +
            During the benchmark, the test window will start out black, slowly
         
     | 
| 
      
 140 
     | 
    
         
            +
            brightening to white as testing progresses.  Once benchmarking is
         
     | 
| 
      
 141 
     | 
    
         
            +
            complete, the collected data will be dumped in tabular form.
         
     | 
| 
      
 142 
     | 
    
         
            +
             
     | 
| 
      
 143 
     | 
    
         
            +
            The configuration for this series of tests will be as follows:
         
     | 
| 
      
 144 
     | 
    
         
            +
             
     | 
| 
      
 145 
     | 
    
         
            +
            EOM
         
     | 
| 
      
 146 
     | 
    
         
            +
             
     | 
| 
      
 147 
     | 
    
         
            +
            	OGLBench.show_basic_config($conf, $gl_info, $VERSION)
         
     | 
| 
      
 148 
     | 
    
         
            +
            	
         
     | 
| 
      
 149 
     | 
    
         
            +
            	puts "standard runs:    #{$slow.join(' ')}"
         
     | 
| 
      
 150 
     | 
    
         
            +
            	puts "extra fast runs:  #{$fast.join(' ')}"
         
     | 
| 
      
 151 
     | 
    
         
            +
            	puts '-' * 79
         
     | 
| 
      
 152 
     | 
    
         
            +
            end
         
     | 
| 
      
 153 
     | 
    
         
            +
             
     | 
| 
      
 154 
     | 
    
         
            +
             
     | 
| 
      
 155 
     | 
    
         
            +
            def init_vertex_arrays
         
     | 
| 
      
 156 
     | 
    
         
            +
            	print "Init vertex arrays:"
         
     | 
| 
      
 157 
     | 
    
         
            +
             
     | 
| 
      
 158 
     | 
    
         
            +
            	$va_types.keys.sort.each do |type|
         
     | 
| 
      
 159 
     | 
    
         
            +
            		print " #{type}"
         
     | 
| 
      
 160 
     | 
    
         
            +
            		($slow + $fast).each do |count|
         
     | 
| 
      
 161 
     | 
    
         
            +
            			data = $va_types[type].call(count, $w / count.to_f)
         
     | 
| 
      
 162 
     | 
    
         
            +
            			va = data.pack("f*")
         
     | 
| 
      
 163 
     | 
    
         
            +
            			$vas["#{type}_#{count}"] = va
         
     | 
| 
      
 164 
     | 
    
         
            +
            		end
         
     | 
| 
      
 165 
     | 
    
         
            +
            	end	
         
     | 
| 
      
 166 
     | 
    
         
            +
             
     | 
| 
      
 167 
     | 
    
         
            +
            	print ".\n";
         
     | 
| 
      
 168 
     | 
    
         
            +
            end
         
     | 
| 
      
 169 
     | 
    
         
            +
             
     | 
| 
      
 170 
     | 
    
         
            +
            def init_display_lists
         
     | 
| 
      
 171 
     | 
    
         
            +
            	print "Init display lists:"
         
     | 
| 
      
 172 
     | 
    
         
            +
             
     | 
| 
      
 173 
     | 
    
         
            +
            	num_lists = $dl_types.size * ($slow + $fast).size
         
     | 
| 
      
 174 
     | 
    
         
            +
            	current = glGenLists(num_lists)
         
     | 
| 
      
 175 
     | 
    
         
            +
             
     | 
| 
      
 176 
     | 
    
         
            +
            	$dl_types.keys.sort.each do |type|
         
     | 
| 
      
 177 
     | 
    
         
            +
            		print " #{type}"
         
     | 
| 
      
 178 
     | 
    
         
            +
            		($slow + $fast).each do |count|
         
     | 
| 
      
 179 
     | 
    
         
            +
            			$dls["#{type}_#{count}"] = current
         
     | 
| 
      
 180 
     | 
    
         
            +
            			glNewList(current, GL_COMPILE)
         
     | 
| 
      
 181 
     | 
    
         
            +
            			$dl_types[type].call(count, $w / count.to_f)
         
     | 
| 
      
 182 
     | 
    
         
            +
            			glEndList()
         
     | 
| 
      
 183 
     | 
    
         
            +
            			current += 1
         
     | 
| 
      
 184 
     | 
    
         
            +
            		end
         
     | 
| 
      
 185 
     | 
    
         
            +
            	end    
         
     | 
| 
      
 186 
     | 
    
         
            +
            	puts "."
         
     | 
| 
      
 187 
     | 
    
         
            +
            end
         
     | 
| 
      
 188 
     | 
    
         
            +
             
     | 
| 
      
 189 
     | 
    
         
            +
            def benchmark
         
     | 
| 
      
 190 
     | 
    
         
            +
            	if ($test >= $tests.size)
         
     | 
| 
      
 191 
     | 
    
         
            +
            		print ".\n" if (!$done)
         
     | 
| 
      
 192 
     | 
    
         
            +
            		$done = true
         
     | 
| 
      
 193 
     | 
    
         
            +
            		return
         
     | 
| 
      
 194 
     | 
    
         
            +
            	end
         
     | 
| 
      
 195 
     | 
    
         
            +
            	name,draw,stats,class_ = $tests[$test]
         
     | 
| 
      
 196 
     | 
    
         
            +
             
     | 
| 
      
 197 
     | 
    
         
            +
            	counts = class_ == 'single' ? [1] : (class_ == 'slow' ? $slow : $slow + $fast)
         
     | 
| 
      
 198 
     | 
    
         
            +
             
     | 
| 
      
 199 
     | 
    
         
            +
            	if ($run == 0)
         
     | 
| 
      
 200 
     | 
    
         
            +
            		print " #{name}";
         
     | 
| 
      
 201 
     | 
    
         
            +
             
     | 
| 
      
 202 
     | 
    
         
            +
            		# After printing current test name, busy wait for a second
         
     | 
| 
      
 203 
     | 
    
         
            +
            		# so that the terminal can catch up and not do work while
         
     | 
| 
      
 204 
     | 
    
         
            +
            		# the GL timing is in progress
         
     | 
| 
      
 205 
     | 
    
         
            +
            		a = Time.now
         
     | 
| 
      
 206 
     | 
    
         
            +
            		while 1 > (Time.now - a) do end
         
     | 
| 
      
 207 
     | 
    
         
            +
            	end
         
     | 
| 
      
 208 
     | 
    
         
            +
             
     | 
| 
      
 209 
     | 
    
         
            +
            	count = counts[$run]
         
     | 
| 
      
 210 
     | 
    
         
            +
              size  = $w / count
         
     | 
| 
      
 211 
     | 
    
         
            +
             
     | 
| 
      
 212 
     | 
    
         
            +
            	OGLBench.fade_to_white(($test + ($run.to_f / counts.size)) / $tests.size)
         
     | 
| 
      
 213 
     | 
    
         
            +
             
     | 
| 
      
 214 
     | 
    
         
            +
            	run_done = 0
         
     | 
| 
      
 215 
     | 
    
         
            +
              frames   = 0
         
     | 
| 
      
 216 
     | 
    
         
            +
              start    = Time.now
         
     | 
| 
      
 217 
     | 
    
         
            +
             
     | 
| 
      
 218 
     | 
    
         
            +
              while (run_done==0)
         
     | 
| 
      
 219 
     | 
    
         
            +
            		start_frame()
         
     | 
| 
      
 220 
     | 
    
         
            +
                draw.call(count, size.to_f)
         
     | 
| 
      
 221 
     | 
    
         
            +
                end_frame()
         
     | 
| 
      
 222 
     | 
    
         
            +
               
         
     | 
| 
      
 223 
     | 
    
         
            +
                frames += 1
         
     | 
| 
      
 224 
     | 
    
         
            +
                run_done = 1 if ($MIN_FRAMES <= frames &&
         
     | 
| 
      
 225 
     | 
    
         
            +
                         $MIN_SECONDS <= Time.now - start)
         
     | 
| 
      
 226 
     | 
    
         
            +
            	end
         
     | 
| 
      
 227 
     | 
    
         
            +
            	glFinish()
         
     | 
| 
      
 228 
     | 
    
         
            +
              end_ = Time.now
         
     | 
| 
      
 229 
     | 
    
         
            +
              time = end_ - start
         
     | 
| 
      
 230 
     | 
    
         
            +
                
         
     | 
| 
      
 231 
     | 
    
         
            +
            	$stats << [name,count,time,frames] + stats.call(count,size.to_f)
         
     | 
| 
      
 232 
     | 
    
         
            +
             
     | 
| 
      
 233 
     | 
    
         
            +
            	$run += 1
         
     | 
| 
      
 234 
     | 
    
         
            +
            	if ($run >= counts.size)
         
     | 
| 
      
 235 
     | 
    
         
            +
            		$test += 1
         
     | 
| 
      
 236 
     | 
    
         
            +
            		$run = 0
         
     | 
| 
      
 237 
     | 
    
         
            +
            	end
         
     | 
| 
      
 238 
     | 
    
         
            +
            end
         
     | 
| 
      
 239 
     | 
    
         
            +
             
     | 
| 
      
 240 
     | 
    
         
            +
            def cleanup
         
     | 
| 
      
 241 
     | 
    
         
            +
            	fixup_stats()
         
     | 
| 
      
 242 
     | 
    
         
            +
            	show_stats()
         
     | 
| 
      
 243 
     | 
    
         
            +
            	draw_stats()
         
     | 
| 
      
 244 
     | 
    
         
            +
            end
         
     | 
| 
      
 245 
     | 
    
         
            +
             
     | 
| 
      
 246 
     | 
    
         
            +
            def start_frame
         
     | 
| 
      
 247 
     | 
    
         
            +
            	glClear(GL_COLOR_BUFFER_BIT |
         
     | 
| 
      
 248 
     | 
    
         
            +
            	        GL_DEPTH_BUFFER_BIT)
         
     | 
| 
      
 249 
     | 
    
         
            +
            end
         
     | 
| 
      
 250 
     | 
    
         
            +
             
     | 
| 
      
 251 
     | 
    
         
            +
            def end_frame
         
     | 
| 
      
 252 
     | 
    
         
            +
            	glFinish()
         
     | 
| 
      
 253 
     | 
    
         
            +
            end
         
     | 
| 
      
 254 
     | 
    
         
            +
             
     | 
| 
      
 255 
     | 
    
         
            +
            def fixup_stats
         
     | 
| 
      
 256 
     | 
    
         
            +
            	empty = $stats.shift
         
     | 
| 
      
 257 
     | 
    
         
            +
                
         
     | 
| 
      
 258 
     | 
    
         
            +
            	$empty_time   = empty[2]
         
     | 
| 
      
 259 
     | 
    
         
            +
              $empty_frames = empty[3]
         
     | 
| 
      
 260 
     | 
    
         
            +
              empty_tpf = $empty_time.to_f / $empty_frames
         
     | 
| 
      
 261 
     | 
    
         
            +
             
     | 
| 
      
 262 
     | 
    
         
            +
            	$total = ['totl,','avg'] + [0] * 12
         
     | 
| 
      
 263 
     | 
    
         
            +
            	$max = ['max','max'] + [0] * 12
         
     | 
| 
      
 264 
     | 
    
         
            +
             
     | 
| 
      
 265 
     | 
    
         
            +
            	$stats.each do |stat|
         
     | 
| 
      
 266 
     | 
    
         
            +
            		name, count, time, frames, pixpf, prmpf, tpf, vpf = stat
         
     | 
| 
      
 267 
     | 
    
         
            +
             
     | 
| 
      
 268 
     | 
    
         
            +
            		# Subtract out empty loop time, and loop if negative result
         
     | 
| 
      
 269 
     | 
    
         
            +
            		# $time -= $empty_tpf * $frames;
         
     | 
| 
      
 270 
     | 
    
         
            +
            		if (time <= 0)
         
     | 
| 
      
 271 
     | 
    
         
            +
            			stat += [0] * 5
         
     | 
| 
      
 272 
     | 
    
         
            +
            			next
         
     | 
| 
      
 273 
     | 
    
         
            +
            		end
         
     | 
| 
      
 274 
     | 
    
         
            +
                
         
     | 
| 
      
 275 
     | 
    
         
            +
            		# Calc "work", the geometric mean of pixels and vertices
         
     | 
| 
      
 276 
     | 
    
         
            +
            		workpf = Math::sqrt(pixpf * vpf)
         
     | 
| 
      
 277 
     | 
    
         
            +
                
         
     | 
| 
      
 278 
     | 
    
         
            +
            		# Calc fps
         
     | 
| 
      
 279 
     | 
    
         
            +
            		fps = frames / time
         
     | 
| 
      
 280 
     | 
    
         
            +
                
         
     | 
| 
      
 281 
     | 
    
         
            +
            		# Calc other perf stats
         
     | 
| 
      
 282 
     | 
    
         
            +
            		pixps = pixpf  * fps
         
     | 
| 
      
 283 
     | 
    
         
            +
            		prmps = prmpf  * fps
         
     | 
| 
      
 284 
     | 
    
         
            +
            		tps   = tpf    * fps
         
     | 
| 
      
 285 
     | 
    
         
            +
            		vps   = vpf    * fps
         
     | 
| 
      
 286 
     | 
    
         
            +
            		wps   = workpf * fps  
         
     | 
| 
      
 287 
     | 
    
         
            +
            		
         
     | 
| 
      
 288 
     | 
    
         
            +
            		# Add them to stat row
         
     | 
| 
      
 289 
     | 
    
         
            +
            		stat += [fps, pixps, prmps, tps, vps, wps]
         
     | 
| 
      
 290 
     | 
    
         
            +
                
         
     | 
| 
      
 291 
     | 
    
         
            +
            		# Convert per frame counts to totals
         
     | 
| 
      
 292 
     | 
    
         
            +
            		(4..7).each { |i| stat[i] *= frames }
         
     | 
| 
      
 293 
     | 
    
         
            +
             
     | 
| 
      
 294 
     | 
    
         
            +
            		# Update running totals
         
     | 
| 
      
 295 
     | 
    
         
            +
            		(2..7).each { |i| $total[i] += stat[i] }
         
     | 
| 
      
 296 
     | 
    
         
            +
            			
         
     | 
| 
      
 297 
     | 
    
         
            +
            		# Update running maximums
         
     | 
| 
      
 298 
     | 
    
         
            +
            		(2..13).each do |i|
         
     | 
| 
      
 299 
     | 
    
         
            +
            			$max[i] = stat[i] if $max[i] < stat[i]
         
     | 
| 
      
 300 
     | 
    
         
            +
            		end
         
     | 
| 
      
 301 
     | 
    
         
            +
            	
         
     | 
| 
      
 302 
     | 
    
         
            +
            		$stats_fixed << stat
         
     | 
| 
      
 303 
     | 
    
         
            +
            	end
         
     | 
| 
      
 304 
     | 
    
         
            +
             
     | 
| 
      
 305 
     | 
    
         
            +
            	# Calc averages for totals line
         
     | 
| 
      
 306 
     | 
    
         
            +
            	(8..13).each { |i| $total[i] = $total[i-5] / $total[2].to_f }
         
     | 
| 
      
 307 
     | 
    
         
            +
             
     | 
| 
      
 308 
     | 
    
         
            +
            	$ready = true
         
     | 
| 
      
 309 
     | 
    
         
            +
            	$stats = $stats_fixed
         
     | 
| 
      
 310 
     | 
    
         
            +
            end
         
     | 
| 
      
 311 
     | 
    
         
            +
             
     | 
| 
      
 312 
     | 
    
         
            +
             
     | 
| 
      
 313 
     | 
    
         
            +
            def show_stats
         
     | 
| 
      
 314 
     | 
    
         
            +
            	basic = ["Name","Cnt","Time"]
         
     | 
| 
      
 315 
     | 
    
         
            +
            	raw =   ["Frms","Mpix","Kprim","Ktri","Kvert"]
         
     | 
| 
      
 316 
     | 
    
         
            +
            	calc = raw
         
     | 
| 
      
 317 
     | 
    
         
            +
            	scale = [ 0,   6,    3,    3,   3,    ] * 2
         
     | 
| 
      
 318 
     | 
    
         
            +
            	header = basic + raw + calc
         
     | 
| 
      
 319 
     | 
    
         
            +
            	scale.map! {|n| 10 ** n }
         
     | 
| 
      
 320 
     | 
    
         
            +
            	
         
     | 
| 
      
 321 
     | 
    
         
            +
            	g_form = "%9s%-*s %s\n"
         
     | 
| 
      
 322 
     | 
    
         
            +
            	h_form = '%-5s%3s %6s'   + ' %5s' * raw.size + ' ' + ' %5s' * calc.size + "\n"
         
     | 
| 
      
 323 
     | 
    
         
            +
            	format = '%-5s%3s %6.3f' + ' %5d' * raw.size + ' ' + ' %5d' * calc.size + "\n"
         
     | 
| 
      
 324 
     | 
    
         
            +
             
     | 
| 
      
 325 
     | 
    
         
            +
            	printf(g_form, '', 6 * 5 + 8, 'MEASURED', 'PER SECOND')
         
     | 
| 
      
 326 
     | 
    
         
            +
              printf(h_form, *header)
         
     | 
| 
      
 327 
     | 
    
         
            +
              printf(format, "empty", 1, $empty_time, $empty_frames, *([0] * 9))
         
     | 
| 
      
 328 
     | 
    
         
            +
                #
         
     | 
| 
      
 329 
     | 
    
         
            +
             
     | 
| 
      
 330 
     | 
    
         
            +
            	($stats + [$total]).each do |stat|
         
     | 
| 
      
 331 
     | 
    
         
            +
            		st = stat.clone()
         
     | 
| 
      
 332 
     | 
    
         
            +
            		(0..scale.size-1).each do |i|
         
     | 
| 
      
 333 
     | 
    
         
            +
            			st[i + 3] /= scale[i]
         
     | 
| 
      
 334 
     | 
    
         
            +
            		end
         
     | 
| 
      
 335 
     | 
    
         
            +
            		printf(format,*st)
         
     | 
| 
      
 336 
     | 
    
         
            +
            	end
         
     | 
| 
      
 337 
     | 
    
         
            +
            end
         
     | 
| 
      
 338 
     | 
    
         
            +
             
     | 
| 
      
 339 
     | 
    
         
            +
             
     | 
| 
      
 340 
     | 
    
         
            +
            def make_quads_va(count,size)
         
     | 
| 
      
 341 
     | 
    
         
            +
            	data = []
         
     | 
| 
      
 342 
     | 
    
         
            +
            	(0 .. count-1).each do |y|
         
     | 
| 
      
 343 
     | 
    
         
            +
            		(0 .. count-1).each do |x|
         
     | 
| 
      
 344 
     | 
    
         
            +
            			data << x * size        << y * size + size
         
     | 
| 
      
 345 
     | 
    
         
            +
            			data << x * size        << y * size
         
     | 
| 
      
 346 
     | 
    
         
            +
            			data << x * size + size << y * size
         
     | 
| 
      
 347 
     | 
    
         
            +
            			data << x * size + size << y * size + size
         
     | 
| 
      
 348 
     | 
    
         
            +
            		end
         
     | 
| 
      
 349 
     | 
    
         
            +
            	end
         
     | 
| 
      
 350 
     | 
    
         
            +
            	data
         
     | 
| 
      
 351 
     | 
    
         
            +
            end
         
     | 
| 
      
 352 
     | 
    
         
            +
             
     | 
| 
      
 353 
     | 
    
         
            +
            def make_tris_va(count,size)
         
     | 
| 
      
 354 
     | 
    
         
            +
            	data = []
         
     | 
| 
      
 355 
     | 
    
         
            +
            	(0 .. count-1).each do |y|
         
     | 
| 
      
 356 
     | 
    
         
            +
            		(0 .. count-1).each do |x|
         
     | 
| 
      
 357 
     | 
    
         
            +
            			data << x * size        <<  y * size + size
         
     | 
| 
      
 358 
     | 
    
         
            +
            			data << x * size        <<  y * size
         
     | 
| 
      
 359 
     | 
    
         
            +
            			data << x * size + size <<  y * size + size
         
     | 
| 
      
 360 
     | 
    
         
            +
            	
         
     | 
| 
      
 361 
     | 
    
         
            +
            			data << x * size + size <<  y * size + size
         
     | 
| 
      
 362 
     | 
    
         
            +
            			data << x * size        <<  y * size
         
     | 
| 
      
 363 
     | 
    
         
            +
            			data << x * size + size <<  y * size
         
     | 
| 
      
 364 
     | 
    
         
            +
            		end
         
     | 
| 
      
 365 
     | 
    
         
            +
            	end
         
     | 
| 
      
 366 
     | 
    
         
            +
            	data
         
     | 
| 
      
 367 
     | 
    
         
            +
            end
         
     | 
| 
      
 368 
     | 
    
         
            +
             
     | 
| 
      
 369 
     | 
    
         
            +
            def make_qs_va(count,size)
         
     | 
| 
      
 370 
     | 
    
         
            +
            	data = []
         
     | 
| 
      
 371 
     | 
    
         
            +
            	(0 .. count-1).each do |y|
         
     | 
| 
      
 372 
     | 
    
         
            +
            		(0 .. count).each do |x|
         
     | 
| 
      
 373 
     | 
    
         
            +
            			data << x * size << y * size + size
         
     | 
| 
      
 374 
     | 
    
         
            +
            			data << x * size << y * size
         
     | 
| 
      
 375 
     | 
    
         
            +
                end
         
     | 
| 
      
 376 
     | 
    
         
            +
            	end
         
     | 
| 
      
 377 
     | 
    
         
            +
            	data
         
     | 
| 
      
 378 
     | 
    
         
            +
            end
         
     | 
| 
      
 379 
     | 
    
         
            +
             
     | 
| 
      
 380 
     | 
    
         
            +
            def make_ts_va(count,size)
         
     | 
| 
      
 381 
     | 
    
         
            +
            	data = []
         
     | 
| 
      
 382 
     | 
    
         
            +
            	(0 .. count-1).each do |y|
         
     | 
| 
      
 383 
     | 
    
         
            +
            		(0 .. count).each do |x|
         
     | 
| 
      
 384 
     | 
    
         
            +
            			data << x * size << y * size + size
         
     | 
| 
      
 385 
     | 
    
         
            +
            			data << x * size << y * size
         
     | 
| 
      
 386 
     | 
    
         
            +
                end
         
     | 
| 
      
 387 
     | 
    
         
            +
            	end
         
     | 
| 
      
 388 
     | 
    
         
            +
            	data
         
     | 
| 
      
 389 
     | 
    
         
            +
            end
         
     | 
| 
      
 390 
     | 
    
         
            +
             
     | 
| 
      
 391 
     | 
    
         
            +
            def draw_qs(count,size)
         
     | 
| 
      
 392 
     | 
    
         
            +
            	(0 .. count-1).each do |y|
         
     | 
| 
      
 393 
     | 
    
         
            +
            		glBegin(GL_QUAD_STRIP)
         
     | 
| 
      
 394 
     | 
    
         
            +
            		(0 .. count).each do |x|
         
     | 
| 
      
 395 
     | 
    
         
            +
            			glVertex2f(x * size, y * size + size)
         
     | 
| 
      
 396 
     | 
    
         
            +
            			glVertex2f(x * size, y * size )
         
     | 
| 
      
 397 
     | 
    
         
            +
            		end
         
     | 
| 
      
 398 
     | 
    
         
            +
            		glEnd()
         
     | 
| 
      
 399 
     | 
    
         
            +
            	end
         
     | 
| 
      
 400 
     | 
    
         
            +
            end
         
     | 
| 
      
 401 
     | 
    
         
            +
             
     | 
| 
      
 402 
     | 
    
         
            +
            def draw_ts(count,size)
         
     | 
| 
      
 403 
     | 
    
         
            +
            	(0 .. count-1).each do |y|
         
     | 
| 
      
 404 
     | 
    
         
            +
            		glBegin(GL_TRIANGLE_STRIP)
         
     | 
| 
      
 405 
     | 
    
         
            +
            		(0 .. count).each do |x|
         
     | 
| 
      
 406 
     | 
    
         
            +
            			glVertex2f(x * size, y * size + size)
         
     | 
| 
      
 407 
     | 
    
         
            +
            			glVertex2f(x * size, y * size )
         
     | 
| 
      
 408 
     | 
    
         
            +
            		end
         
     | 
| 
      
 409 
     | 
    
         
            +
            		glEnd()
         
     | 
| 
      
 410 
     | 
    
         
            +
            	end
         
     | 
| 
      
 411 
     | 
    
         
            +
            end
         
     | 
| 
      
 412 
     | 
    
         
            +
             
     | 
| 
      
 413 
     | 
    
         
            +
            def draw_qs_va(count,size)
         
     | 
| 
      
 414 
     | 
    
         
            +
            	va  = $vas["qs_#{count}"]
         
     | 
| 
      
 415 
     | 
    
         
            +
            	row = 2 * (count + 1)
         
     | 
| 
      
 416 
     | 
    
         
            +
             
     | 
| 
      
 417 
     | 
    
         
            +
            	glEnableClientState(GL_VERTEX_ARRAY)
         
     | 
| 
      
 418 
     | 
    
         
            +
            	glVertexPointer(2, GL_FLOAT, 0, va)
         
     | 
| 
      
 419 
     | 
    
         
            +
            	(0 .. count-1).each do |y|
         
     | 
| 
      
 420 
     | 
    
         
            +
            		glDrawArrays(GL_QUAD_STRIP, y * row, row)
         
     | 
| 
      
 421 
     | 
    
         
            +
            	end
         
     | 
| 
      
 422 
     | 
    
         
            +
            	glDisableClientState(GL_VERTEX_ARRAY)
         
     | 
| 
      
 423 
     | 
    
         
            +
            end
         
     | 
| 
      
 424 
     | 
    
         
            +
             
     | 
| 
      
 425 
     | 
    
         
            +
            def draw_ts_va(count,size)
         
     | 
| 
      
 426 
     | 
    
         
            +
            	va  = $vas["ts_#{count}"]
         
     | 
| 
      
 427 
     | 
    
         
            +
            	row = 2 * (count + 1)
         
     | 
| 
      
 428 
     | 
    
         
            +
             
     | 
| 
      
 429 
     | 
    
         
            +
            	glEnableClientState(GL_VERTEX_ARRAY)
         
     | 
| 
      
 430 
     | 
    
         
            +
            	glVertexPointer(2, GL_FLOAT, 0, va)
         
     | 
| 
      
 431 
     | 
    
         
            +
            	(0 .. count-1).each do |y|
         
     | 
| 
      
 432 
     | 
    
         
            +
            		glDrawArrays(GL_TRIANGLE_STRIP, y * row, row)
         
     | 
| 
      
 433 
     | 
    
         
            +
            	end
         
     | 
| 
      
 434 
     | 
    
         
            +
            	glDisableClientState(GL_VERTEX_ARRAY)
         
     | 
| 
      
 435 
     | 
    
         
            +
            end
         
     | 
| 
      
 436 
     | 
    
         
            +
             
     | 
| 
      
 437 
     | 
    
         
            +
            def draw_tris(count,size)
         
     | 
| 
      
 438 
     | 
    
         
            +
            	glBegin(GL_TRIANGLES)
         
     | 
| 
      
 439 
     | 
    
         
            +
            	(0 .. count-1).each do |y|
         
     | 
| 
      
 440 
     | 
    
         
            +
            		(0 .. count-1).each do |x|
         
     | 
| 
      
 441 
     | 
    
         
            +
            			glVertex2f(x * size       , y * size + size)
         
     | 
| 
      
 442 
     | 
    
         
            +
            			glVertex2f(x * size       , y * size       )
         
     | 
| 
      
 443 
     | 
    
         
            +
            			glVertex2f(x * size + size, y * size + size)
         
     | 
| 
      
 444 
     | 
    
         
            +
            	
         
     | 
| 
      
 445 
     | 
    
         
            +
            			glVertex2f(x * size + size, y * size + size)
         
     | 
| 
      
 446 
     | 
    
         
            +
            			glVertex2f(x * size       , y * size       )
         
     | 
| 
      
 447 
     | 
    
         
            +
            			glVertex2f(x * size + size, y * size       )
         
     | 
| 
      
 448 
     | 
    
         
            +
            		end
         
     | 
| 
      
 449 
     | 
    
         
            +
            	end
         
     | 
| 
      
 450 
     | 
    
         
            +
            	glEnd
         
     | 
| 
      
 451 
     | 
    
         
            +
            end
         
     | 
| 
      
 452 
     | 
    
         
            +
             
     | 
| 
      
 453 
     | 
    
         
            +
            def stats_tris(count,size)
         
     | 
| 
      
 454 
     | 
    
         
            +
            	length = size * count
         
     | 
| 
      
 455 
     | 
    
         
            +
            	area   = length * length
         
     | 
| 
      
 456 
     | 
    
         
            +
            	prims  = 2 * count * count
         
     | 
| 
      
 457 
     | 
    
         
            +
            	tris   =     prims
         
     | 
| 
      
 458 
     | 
    
         
            +
            	verts  = 3 * prims
         
     | 
| 
      
 459 
     | 
    
         
            +
            	
         
     | 
| 
      
 460 
     | 
    
         
            +
            	[area, prims, tris, verts]
         
     | 
| 
      
 461 
     | 
    
         
            +
            end
         
     | 
| 
      
 462 
     | 
    
         
            +
             
     | 
| 
      
 463 
     | 
    
         
            +
            def draw_empty(count,size)
         
     | 
| 
      
 464 
     | 
    
         
            +
            end
         
     | 
| 
      
 465 
     | 
    
         
            +
             
     | 
| 
      
 466 
     | 
    
         
            +
            def stats_empty(count,size)
         
     | 
| 
      
 467 
     | 
    
         
            +
               [0,0,0,0]
         
     | 
| 
      
 468 
     | 
    
         
            +
            end
         
     | 
| 
      
 469 
     | 
    
         
            +
             
     | 
| 
      
 470 
     | 
    
         
            +
            def draw_quads(count,size)
         
     | 
| 
      
 471 
     | 
    
         
            +
            	glBegin(GL_QUADS)
         
     | 
| 
      
 472 
     | 
    
         
            +
            	(0 .. count-1).each do |y|
         
     | 
| 
      
 473 
     | 
    
         
            +
            		(0 .. count-1).each do |x|
         
     | 
| 
      
 474 
     | 
    
         
            +
            			glVertex2f(x * size       , y * size + size)
         
     | 
| 
      
 475 
     | 
    
         
            +
            			glVertex2f(x * size       , y * size       )
         
     | 
| 
      
 476 
     | 
    
         
            +
            			glVertex2f(x * size + size, y * size       )
         
     | 
| 
      
 477 
     | 
    
         
            +
            			glVertex2f(x * size + size, y * size + size)
         
     | 
| 
      
 478 
     | 
    
         
            +
            		end
         
     | 
| 
      
 479 
     | 
    
         
            +
            	end
         
     | 
| 
      
 480 
     | 
    
         
            +
            	glEnd
         
     | 
| 
      
 481 
     | 
    
         
            +
            end
         
     | 
| 
      
 482 
     | 
    
         
            +
             
     | 
| 
      
 483 
     | 
    
         
            +
            def stats_quads(count,size)
         
     | 
| 
      
 484 
     | 
    
         
            +
            	length = size * count
         
     | 
| 
      
 485 
     | 
    
         
            +
            	area   = length * length
         
     | 
| 
      
 486 
     | 
    
         
            +
            	prims  = count * count
         
     | 
| 
      
 487 
     | 
    
         
            +
            	tris   = 2 * prims
         
     | 
| 
      
 488 
     | 
    
         
            +
            	verts  = 4 * prims
         
     | 
| 
      
 489 
     | 
    
         
            +
             
     | 
| 
      
 490 
     | 
    
         
            +
            	[area, prims, tris, verts]
         
     | 
| 
      
 491 
     | 
    
         
            +
            end
         
     | 
| 
      
 492 
     | 
    
         
            +
             
     | 
| 
      
 493 
     | 
    
         
            +
            def stats_ts(count,size)
         
     | 
| 
      
 494 
     | 
    
         
            +
            	length = size * count
         
     | 
| 
      
 495 
     | 
    
         
            +
            	area   = length * length
         
     | 
| 
      
 496 
     | 
    
         
            +
            	prims  = count
         
     | 
| 
      
 497 
     | 
    
         
            +
            	tris   = 2 *  count      * prims
         
     | 
| 
      
 498 
     | 
    
         
            +
            	verts  = 2 * (count + 1) * prims
         
     | 
| 
      
 499 
     | 
    
         
            +
            	
         
     | 
| 
      
 500 
     | 
    
         
            +
            	[area, prims, tris, verts]
         
     | 
| 
      
 501 
     | 
    
         
            +
            end
         
     | 
| 
      
 502 
     | 
    
         
            +
             
     | 
| 
      
 503 
     | 
    
         
            +
            def stats_qs(count,size)
         
     | 
| 
      
 504 
     | 
    
         
            +
            	length = size * count
         
     | 
| 
      
 505 
     | 
    
         
            +
            	area   = length * length
         
     | 
| 
      
 506 
     | 
    
         
            +
            	prims  = count
         
     | 
| 
      
 507 
     | 
    
         
            +
            	tris   = 2 *  count      * prims
         
     | 
| 
      
 508 
     | 
    
         
            +
            	verts  = 2 * (count + 1) * prims
         
     | 
| 
      
 509 
     | 
    
         
            +
            	
         
     | 
| 
      
 510 
     | 
    
         
            +
            	[area, prims, tris, verts]
         
     | 
| 
      
 511 
     | 
    
         
            +
            end
         
     | 
| 
      
 512 
     | 
    
         
            +
             
     | 
| 
      
 513 
     | 
    
         
            +
            def draw_ts_dl(count,size)
         
     | 
| 
      
 514 
     | 
    
         
            +
            	glCallList($dls["ts_#{count}"]);
         
     | 
| 
      
 515 
     | 
    
         
            +
            end
         
     | 
| 
      
 516 
     | 
    
         
            +
             
     | 
| 
      
 517 
     | 
    
         
            +
            def draw_qs_dl(count,size)
         
     | 
| 
      
 518 
     | 
    
         
            +
              glCallList($dls["qs_#{count}"]);
         
     | 
| 
      
 519 
     | 
    
         
            +
            end
         
     | 
| 
      
 520 
     | 
    
         
            +
             
     | 
| 
      
 521 
     | 
    
         
            +
            def draw_tris_va(count,size)
         
     | 
| 
      
 522 
     | 
    
         
            +
            	va = $vas["t_#{count}"]
         
     | 
| 
      
 523 
     | 
    
         
            +
            	
         
     | 
| 
      
 524 
     | 
    
         
            +
            	glVertexPointer(2, GL_FLOAT, 0, va)
         
     | 
| 
      
 525 
     | 
    
         
            +
            	
         
     | 
| 
      
 526 
     | 
    
         
            +
            	glEnableClientState(GL_VERTEX_ARRAY)
         
     | 
| 
      
 527 
     | 
    
         
            +
            	glDrawArrays(GL_TRIANGLES, 0, 6 * count * count)
         
     | 
| 
      
 528 
     | 
    
         
            +
            	glDisableClientState(GL_VERTEX_ARRAY)
         
     | 
| 
      
 529 
     | 
    
         
            +
            end
         
     | 
| 
      
 530 
     | 
    
         
            +
             
     | 
| 
      
 531 
     | 
    
         
            +
            def draw_quads_va(count,size)
         
     | 
| 
      
 532 
     | 
    
         
            +
            	va = $vas["q_#{count}"]
         
     | 
| 
      
 533 
     | 
    
         
            +
            	
         
     | 
| 
      
 534 
     | 
    
         
            +
            	glVertexPointer(2, GL_FLOAT, 0, va)
         
     | 
| 
      
 535 
     | 
    
         
            +
            	
         
     | 
| 
      
 536 
     | 
    
         
            +
            	glEnableClientState(GL_VERTEX_ARRAY)
         
     | 
| 
      
 537 
     | 
    
         
            +
            	glDrawArrays(GL_QUADS, 0, 4 * count * count)
         
     | 
| 
      
 538 
     | 
    
         
            +
            	glDisableClientState(GL_VERTEX_ARRAY)
         
     | 
| 
      
 539 
     | 
    
         
            +
            end
         
     | 
| 
      
 540 
     | 
    
         
            +
             
     | 
| 
      
 541 
     | 
    
         
            +
             
     | 
| 
      
 542 
     | 
    
         
            +
            def draw_ts_va_dl(count,size)
         
     | 
| 
      
 543 
     | 
    
         
            +
            	va = $vas["ts_#{count}"]
         
     | 
| 
      
 544 
     | 
    
         
            +
            	
         
     | 
| 
      
 545 
     | 
    
         
            +
            	glVertexPointer(2, GL_FLOAT, 0, va)
         
     | 
| 
      
 546 
     | 
    
         
            +
            	
         
     | 
| 
      
 547 
     | 
    
         
            +
            	glEnableClientState(GL_VERTEX_ARRAY)
         
     | 
| 
      
 548 
     | 
    
         
            +
            	glCallList($dls["tsv_#{count}"])
         
     | 
| 
      
 549 
     | 
    
         
            +
            	glDisableClientState(GL_VERTEX_ARRAY)
         
     | 
| 
      
 550 
     | 
    
         
            +
            end
         
     | 
| 
      
 551 
     | 
    
         
            +
             
     | 
| 
      
 552 
     | 
    
         
            +
            def draw_qs_va_dl(count,size)
         
     | 
| 
      
 553 
     | 
    
         
            +
            	va = $vas["qs_#{count}"]
         
     | 
| 
      
 554 
     | 
    
         
            +
            	
         
     | 
| 
      
 555 
     | 
    
         
            +
            	glVertexPointer(2, GL_FLOAT, 0, va)
         
     | 
| 
      
 556 
     | 
    
         
            +
            	
         
     | 
| 
      
 557 
     | 
    
         
            +
            	glEnableClientState(GL_VERTEX_ARRAY)
         
     | 
| 
      
 558 
     | 
    
         
            +
            	glCallList($dls["qsv_#{count}"])
         
     | 
| 
      
 559 
     | 
    
         
            +
            	glDisableClientState(GL_VERTEX_ARRAY)
         
     | 
| 
      
 560 
     | 
    
         
            +
            end
         
     | 
| 
      
 561 
     | 
    
         
            +
             
     | 
| 
      
 562 
     | 
    
         
            +
             
     | 
| 
      
 563 
     | 
    
         
            +
            def draw_stats
         
     | 
| 
      
 564 
     | 
    
         
            +
            	return if (!$ready)
         
     | 
| 
      
 565 
     | 
    
         
            +
             
     | 
| 
      
 566 
     | 
    
         
            +
            	# Graph config
         
     | 
| 
      
 567 
     | 
    
         
            +
            	x_off     = 10
         
     | 
| 
      
 568 
     | 
    
         
            +
            	y_off     = 10
         
     | 
| 
      
 569 
     | 
    
         
            +
            	tick_size = 3
         
     | 
| 
      
 570 
     | 
    
         
            +
            	val_space = 50
         
     | 
| 
      
 571 
     | 
    
         
            +
            	key_size  = 20
         
     | 
| 
      
 572 
     | 
    
         
            +
            	x_scale   = ($w - 4 * x_off) / (2 * ($fast.last || $slow.last))
         
     | 
| 
      
 573 
     | 
    
         
            +
            	key_scale = ($h - 4 * y_off) / (2 * $tests.size)
         
     | 
| 
      
 574 
     | 
    
         
            +
             
     | 
| 
      
 575 
     | 
    
         
            +
            	# Get a fresh black frame for graphing
         
     | 
| 
      
 576 
     | 
    
         
            +
            	glClearColor(0, 0, 0, 1)
         
     | 
| 
      
 577 
     | 
    
         
            +
            	start_frame()
         
     | 
| 
      
 578 
     | 
    
         
            +
             
     | 
| 
      
 579 
     | 
    
         
            +
            	# Use antialiased lines
         
     | 
| 
      
 580 
     | 
    
         
            +
            	glEnable(GL_BLEND)
         
     | 
| 
      
 581 
     | 
    
         
            +
            	glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA)
         
     | 
| 
      
 582 
     | 
    
         
            +
            	glEnable(GL_LINE_SMOOTH)
         
     | 
| 
      
 583 
     | 
    
         
            +
            	glHint(GL_LINE_SMOOTH_HINT, GL_NICEST)
         
     | 
| 
      
 584 
     | 
    
         
            +
             
     | 
| 
      
 585 
     | 
    
         
            +
            	# Draw axis ticks
         
     | 
| 
      
 586 
     | 
    
         
            +
            	glColor3f(1, 1, 1);
         
     | 
| 
      
 587 
     | 
    
         
            +
            	glBegin(GL_LINES);
         
     | 
| 
      
 588 
     | 
    
         
            +
             
     | 
| 
      
 589 
     | 
    
         
            +
            	([0] + $slow + $fast).each do |count|
         
     | 
| 
      
 590 
     | 
    
         
            +
            		x_tick = count * x_scale + x_off
         
     | 
| 
      
 591 
     | 
    
         
            +
            		glVertex2f(x_tick, y_off)
         
     | 
| 
      
 592 
     | 
    
         
            +
            		glVertex2f(x_tick, y_off - tick_size)
         
     | 
| 
      
 593 
     | 
    
         
            +
            		glVertex2f(x_tick, y_off + $h / 2)
         
     | 
| 
      
 594 
     | 
    
         
            +
            		glVertex2f(x_tick, y_off + $h / 2 - tick_size)
         
     | 
| 
      
 595 
     | 
    
         
            +
            		glVertex2f(x_tick + $w / 2, y_off + $h / 2)
         
     | 
| 
      
 596 
     | 
    
         
            +
            		glVertex2f(x_tick + $w / 2, y_off + $h / 2 - tick_size)
         
     | 
| 
      
 597 
     | 
    
         
            +
            	end
         
     | 
| 
      
 598 
     | 
    
         
            +
            	glEnd
         
     | 
| 
      
 599 
     | 
    
         
            +
             
     | 
| 
      
 600 
     | 
    
         
            +
            	x_tick = x_off + 3
         
     | 
| 
      
 601 
     | 
    
         
            +
            	val_max = (($h / 2 - 2 * y_off) / val_space).to_i
         
     | 
| 
      
 602 
     | 
    
         
            +
             
     | 
| 
      
 603 
     | 
    
         
            +
            	# Work
         
     | 
| 
      
 604 
     | 
    
         
            +
            	(0..val_max).each do |value|
         
     | 
| 
      
 605 
     | 
    
         
            +
            		y_tick = value * val_space + y_off
         
     | 
| 
      
 606 
     | 
    
         
            +
             
     | 
| 
      
 607 
     | 
    
         
            +
            		glBegin(GL_LINES)
         
     | 
| 
      
 608 
     | 
    
         
            +
            			glVertex2f(x_off,             y_tick)
         
     | 
| 
      
 609 
     | 
    
         
            +
            			glVertex2f(x_off - tick_size, y_tick)
         
     | 
| 
      
 610 
     | 
    
         
            +
            		glEnd
         
     | 
| 
      
 611 
     | 
    
         
            +
            	end
         
     | 
| 
      
 612 
     | 
    
         
            +
             
     | 
| 
      
 613 
     | 
    
         
            +
            	# Pixels
         
     | 
| 
      
 614 
     | 
    
         
            +
            	value = 0
         
     | 
| 
      
 615 
     | 
    
         
            +
            	val_max = $max[9] / mag_scale($max[9])
         
     | 
| 
      
 616 
     | 
    
         
            +
            	y_scale = ($h - 4 * y_off) / (2 * val_max)
         
     | 
| 
      
 617 
     | 
    
         
            +
            	val_inc = tick_inc(val_max,5)
         
     | 
| 
      
 618 
     | 
    
         
            +
             
     | 
| 
      
 619 
     | 
    
         
            +
            	while (value < val_max)
         
     | 
| 
      
 620 
     | 
    
         
            +
            		y_tick = (value * y_scale)  + y_off
         
     | 
| 
      
 621 
     | 
    
         
            +
             
     | 
| 
      
 622 
     | 
    
         
            +
            		glBegin(GL_LINES)
         
     | 
| 
      
 623 
     | 
    
         
            +
            		glVertex2f(x_off,              y_tick + $h / 2)
         
     | 
| 
      
 624 
     | 
    
         
            +
            		glVertex2f(x_off - tick_size, y_tick + $h / 2)
         
     | 
| 
      
 625 
     | 
    
         
            +
            		glEnd
         
     | 
| 
      
 626 
     | 
    
         
            +
            		OGLBench.draw_string($font_style, value.to_s, x_tick, y_tick + $h / 2) if (value!=0)
         
     | 
| 
      
 627 
     | 
    
         
            +
            		value += val_inc
         
     | 
| 
      
 628 
     | 
    
         
            +
            	end
         
     | 
| 
      
 629 
     | 
    
         
            +
             
     | 
| 
      
 630 
     | 
    
         
            +
            	# Vertices
         
     | 
| 
      
 631 
     | 
    
         
            +
            	value = 0
         
     | 
| 
      
 632 
     | 
    
         
            +
            	val_max = $max[12] / mag_scale($max[12])
         
     | 
| 
      
 633 
     | 
    
         
            +
            	y_scale = ($h - 4 * y_off) / (2 * val_max)
         
     | 
| 
      
 634 
     | 
    
         
            +
            	val_inc = tick_inc(val_max,5)
         
     | 
| 
      
 635 
     | 
    
         
            +
            	while (value < val_max)
         
     | 
| 
      
 636 
     | 
    
         
            +
            		y_tick = (value * y_scale)  + y_off
         
     | 
| 
      
 637 
     | 
    
         
            +
             
     | 
| 
      
 638 
     | 
    
         
            +
            		glBegin(GL_LINES)
         
     | 
| 
      
 639 
     | 
    
         
            +
            		glVertex2f(x_off + $w / 2,              y_tick + $h / 2)
         
     | 
| 
      
 640 
     | 
    
         
            +
            		glVertex2f(x_off + $w / 2 - tick_size,  y_tick + $h / 2)
         
     | 
| 
      
 641 
     | 
    
         
            +
            		glEnd
         
     | 
| 
      
 642 
     | 
    
         
            +
             
     | 
| 
      
 643 
     | 
    
         
            +
            		OGLBench.draw_string($font_style, value.to_s, x_tick + $w / 2, y_tick + $h / 2) if (value!=0)
         
     | 
| 
      
 644 
     | 
    
         
            +
            		value += val_inc
         
     | 
| 
      
 645 
     | 
    
         
            +
            	end
         
     | 
| 
      
 646 
     | 
    
         
            +
             
     | 
| 
      
 647 
     | 
    
         
            +
            	# Draw axes
         
     | 
| 
      
 648 
     | 
    
         
            +
            	glBegin(GL_LINE_STRIP)
         
     | 
| 
      
 649 
     | 
    
         
            +
            	glVertex2f(x_off,          $h / 2 - y_off)
         
     | 
| 
      
 650 
     | 
    
         
            +
            	glVertex2f(x_off,          y_off)
         
     | 
| 
      
 651 
     | 
    
         
            +
            	glVertex2f($w / 2 - x_off, y_off)
         
     | 
| 
      
 652 
     | 
    
         
            +
            	glEnd
         
     | 
| 
      
 653 
     | 
    
         
            +
            	glBegin(GL_LINE_STRIP)
         
     | 
| 
      
 654 
     | 
    
         
            +
            	glVertex2f(x_off,          $h - y_off)
         
     | 
| 
      
 655 
     | 
    
         
            +
            	glVertex2f(x_off,          $h / 2 + y_off)
         
     | 
| 
      
 656 
     | 
    
         
            +
            	glVertex2f($w / 2 - x_off, $h / 2 + y_off)
         
     | 
| 
      
 657 
     | 
    
         
            +
            	glEnd
         
     | 
| 
      
 658 
     | 
    
         
            +
            	glBegin(GL_LINE_STRIP)
         
     | 
| 
      
 659 
     | 
    
         
            +
            	glVertex2f($w / 2 + x_off, $h - y_off)
         
     | 
| 
      
 660 
     | 
    
         
            +
            	glVertex2f($w / 2 + x_off, $h / 2 + y_off)
         
     | 
| 
      
 661 
     | 
    
         
            +
            	glVertex2f($w - x_off,     $h / 2 + y_off)
         
     | 
| 
      
 662 
     | 
    
         
            +
            	glEnd
         
     | 
| 
      
 663 
     | 
    
         
            +
             
     | 
| 
      
 664 
     | 
    
         
            +
              # Draw color key
         
     | 
| 
      
 665 
     | 
    
         
            +
            	(0..$tests.size - 1).each do |num|
         
     | 
| 
      
 666 
     | 
    
         
            +
            		test = $tests[num]
         
     | 
| 
      
 667 
     | 
    
         
            +
            		name,color,stipple = [test[0]] + test[-2,2]
         
     | 
| 
      
 668 
     | 
    
         
            +
            		glEnable(GL_LINE_STIPPLE)
         
     | 
| 
      
 669 
     | 
    
         
            +
            		glLineStipple(3, stipple)
         
     | 
| 
      
 670 
     | 
    
         
            +
             
     | 
| 
      
 671 
     | 
    
         
            +
            		glBegin(GL_LINES)
         
     | 
| 
      
 672 
     | 
    
         
            +
            		glColor3fv(color)
         
     | 
| 
      
 673 
     | 
    
         
            +
            		glVertex2f(x_off + $w / 2,            y_off + num * key_scale)
         
     | 
| 
      
 674 
     | 
    
         
            +
            		glVertex2f(x_off + $w / 2 + key_size, y_off + num * key_scale)
         
     | 
| 
      
 675 
     | 
    
         
            +
            		glEnd()
         
     | 
| 
      
 676 
     | 
    
         
            +
             
     | 
| 
      
 677 
     | 
    
         
            +
            		glDisable(GL_LINE_STIPPLE)
         
     | 
| 
      
 678 
     | 
    
         
            +
             
     | 
| 
      
 679 
     | 
    
         
            +
            		OGLBench.draw_string($font_style, name, x_off + $w / 2 + key_size * 2,  y_off + num * key_scale)
         
     | 
| 
      
 680 
     | 
    
         
            +
            	end
         
     | 
| 
      
 681 
     | 
    
         
            +
             
     | 
| 
      
 682 
     | 
    
         
            +
            	# Draw performance graph lines
         
     | 
| 
      
 683 
     | 
    
         
            +
             
     | 
| 
      
 684 
     | 
    
         
            +
            	# Pixels per second
         
     | 
| 
      
 685 
     | 
    
         
            +
            	draw_one_stat(x_off, y_off + $h / 2, y_off, x_scale, 9)
         
     | 
| 
      
 686 
     | 
    
         
            +
            	glColor3f(1, 1, 1)
         
     | 
| 
      
 687 
     | 
    
         
            +
             
     | 
| 
      
 688 
     | 
    
         
            +
            	OGLBench.draw_string($font_style, mag_char($max[9]) + " Pixels/Sec", $w / 4, $h - 2 * y_off)
         
     | 
| 
      
 689 
     | 
    
         
            +
             
     | 
| 
      
 690 
     | 
    
         
            +
            	# Vertices per second
         
     | 
| 
      
 691 
     | 
    
         
            +
            	draw_one_stat(x_off + $w / 2, y_off + $h / 2, y_off, x_scale, 12)
         
     | 
| 
      
 692 
     | 
    
         
            +
            	glColor3f(1, 1, 1)
         
     | 
| 
      
 693 
     | 
    
         
            +
            	OGLBench.draw_string($font_style, mag_char($max[12]) + " Vertices/Sec", 3 * $w / 4, $h - 2 * y_off)
         
     | 
| 
      
 694 
     | 
    
         
            +
             
     | 
| 
      
 695 
     | 
    
         
            +
            	# "Work" per second, the geometric mean of pixels and vertices
         
     | 
| 
      
 696 
     | 
    
         
            +
            	draw_one_stat(x_off, y_off, y_off, x_scale, 13)
         
     | 
| 
      
 697 
     | 
    
         
            +
            	glColor3f(1, 1, 1)
         
     | 
| 
      
 698 
     | 
    
         
            +
             
     | 
| 
      
 699 
     | 
    
         
            +
            	OGLBench.draw_string($font_style, "Work/Sec", $w / 4, $h / 2 - 2 * y_off)
         
     | 
| 
      
 700 
     | 
    
         
            +
             
     | 
| 
      
 701 
     | 
    
         
            +
            	# Show our graph
         
     | 
| 
      
 702 
     | 
    
         
            +
            	end_frame();
         
     | 
| 
      
 703 
     | 
    
         
            +
            	$showing_graph = true
         
     | 
| 
      
 704 
     | 
    
         
            +
            end
         
     | 
| 
      
 705 
     | 
    
         
            +
             
     | 
| 
      
 706 
     | 
    
         
            +
            def draw_one_stat(x_loc,y_loc,y_off,x_scale,num)
         
     | 
| 
      
 707 
     | 
    
         
            +
            	max     = $max[num]
         
     | 
| 
      
 708 
     | 
    
         
            +
            	y_scale = ($h - 4 * y_off) / (2 * max)
         
     | 
| 
      
 709 
     | 
    
         
            +
            	colors = {}
         
     | 
| 
      
 710 
     | 
    
         
            +
            	$tests.each do |test| colors[test[0]] = test[-2] end
         
     | 
| 
      
 711 
     | 
    
         
            +
             
     | 
| 
      
 712 
     | 
    
         
            +
            	stipple = {}
         
     | 
| 
      
 713 
     | 
    
         
            +
            	$tests.each do |test| stipple[test[0]] = test[-1] end
         
     | 
| 
      
 714 
     | 
    
         
            +
             
     | 
| 
      
 715 
     | 
    
         
            +
            	last = ''
         
     | 
| 
      
 716 
     | 
    
         
            +
            	
         
     | 
| 
      
 717 
     | 
    
         
            +
            	glEnable(GL_LINE_STIPPLE)
         
     | 
| 
      
 718 
     | 
    
         
            +
            	glBegin(GL_LINE_STRIP)
         
     | 
| 
      
 719 
     | 
    
         
            +
            	$stats.each_with_index do |stat,run|
         
     | 
| 
      
 720 
     | 
    
         
            +
            		name,count, st = stat[0,2] + [stat[num]]
         
     | 
| 
      
 721 
     | 
    
         
            +
             
     | 
| 
      
 722 
     | 
    
         
            +
            		if name != last
         
     | 
| 
      
 723 
     | 
    
         
            +
            			glEnd
         
     | 
| 
      
 724 
     | 
    
         
            +
            			glLineStipple(3, stipple[name])
         
     | 
| 
      
 725 
     | 
    
         
            +
            			glBegin(GL_LINE_STRIP)
         
     | 
| 
      
 726 
     | 
    
         
            +
            			last = name
         
     | 
| 
      
 727 
     | 
    
         
            +
            		end
         
     | 
| 
      
 728 
     | 
    
         
            +
             
     | 
| 
      
 729 
     | 
    
         
            +
            		glColor3fv(colors[name])
         
     | 
| 
      
 730 
     | 
    
         
            +
            		glVertex2f(count * x_scale + x_loc, st * y_scale + y_loc)
         
     | 
| 
      
 731 
     | 
    
         
            +
            	end
         
     | 
| 
      
 732 
     | 
    
         
            +
            	glEnd
         
     | 
| 
      
 733 
     | 
    
         
            +
            	glDisable(GL_LINE_STIPPLE)
         
     | 
| 
      
 734 
     | 
    
         
            +
            end
         
     | 
| 
      
 735 
     | 
    
         
            +
             
     | 
| 
      
 736 
     | 
    
         
            +
             
     | 
| 
      
 737 
     | 
    
         
            +
            def kilo_mag(num)
         
     | 
| 
      
 738 
     | 
    
         
            +
            	mag = (Math::log(num) / Math::log(10)).to_i
         
     | 
| 
      
 739 
     | 
    
         
            +
            	(mag / 3)
         
     | 
| 
      
 740 
     | 
    
         
            +
            end
         
     | 
| 
      
 741 
     | 
    
         
            +
             
     | 
| 
      
 742 
     | 
    
         
            +
            def mag_char(num)
         
     | 
| 
      
 743 
     | 
    
         
            +
            	['','K','M','G','T','P','E','Z','Y'][kilo_mag(num)]
         
     | 
| 
      
 744 
     | 
    
         
            +
            end
         
     | 
| 
      
 745 
     | 
    
         
            +
             
     | 
| 
      
 746 
     | 
    
         
            +
            def mag_scale(num)
         
     | 
| 
      
 747 
     | 
    
         
            +
            	10 ** (3*kilo_mag(num))
         
     | 
| 
      
 748 
     | 
    
         
            +
            end
         
     | 
| 
      
 749 
     | 
    
         
            +
             
     | 
| 
      
 750 
     | 
    
         
            +
            def tick_inc(max,parts = 5)
         
     | 
| 
      
 751 
     | 
    
         
            +
            	return (max / parts.to_f) if (max < 1)
         
     | 
| 
      
 752 
     | 
    
         
            +
             
     | 
| 
      
 753 
     | 
    
         
            +
            	mag = (Math::log(max) / Math::log(10)).to_i
         
     | 
| 
      
 754 
     | 
    
         
            +
            	scl = (10 ** (mag - 1))
         
     | 
| 
      
 755 
     | 
    
         
            +
            	inc = max / (scl * parts)
         
     | 
| 
      
 756 
     | 
    
         
            +
            	
         
     | 
| 
      
 757 
     | 
    
         
            +
            	if (inc > 7.5)
         
     | 
| 
      
 758 
     | 
    
         
            +
            		inc = 10
         
     | 
| 
      
 759 
     | 
    
         
            +
            	elsif (inc > 3.5)
         
     | 
| 
      
 760 
     | 
    
         
            +
            		inc = 5
         
     | 
| 
      
 761 
     | 
    
         
            +
            	elsif (inc > 1.5)
         
     | 
| 
      
 762 
     | 
    
         
            +
            		inc = 2
         
     | 
| 
      
 763 
     | 
    
         
            +
            	else
         
     | 
| 
      
 764 
     | 
    
         
            +
            		inc = 1
         
     | 
| 
      
 765 
     | 
    
         
            +
            	end	
         
     | 
| 
      
 766 
     | 
    
         
            +
            	(inc * scl.to_f)
         
     | 
| 
      
 767 
     | 
    
         
            +
            end
         
     | 
| 
      
 768 
     | 
    
         
            +
             
     | 
| 
      
 769 
     | 
    
         
            +
            # State engine
         
     | 
| 
      
 770 
     | 
    
         
            +
            def cbDraw
         
     | 
| 
      
 771 
     | 
    
         
            +
            	if (!$done)
         
     | 
| 
      
 772 
     | 
    
         
            +
            		benchmark()
         
     | 
| 
      
 773 
     | 
    
         
            +
            	elsif (!$ready)
         
     | 
| 
      
 774 
     | 
    
         
            +
            		cleanup()
         
     | 
| 
      
 775 
     | 
    
         
            +
            	else
         
     | 
| 
      
 776 
     | 
    
         
            +
            		sleep(1)
         
     | 
| 
      
 777 
     | 
    
         
            +
            		draw_stats()
         
     | 
| 
      
 778 
     | 
    
         
            +
            	end
         
     | 
| 
      
 779 
     | 
    
         
            +
            end
         
     | 
| 
      
 780 
     | 
    
         
            +
             
     | 
| 
      
 781 
     | 
    
         
            +
            # Keyboard handler
         
     | 
| 
      
 782 
     | 
    
         
            +
            def cbKeyPressed(key,x,y)
         
     | 
| 
      
 783 
     | 
    
         
            +
              if (key == ?\e or key == ?q)
         
     | 
| 
      
 784 
     | 
    
         
            +
            		glutDestroyWindow($app)
         
     | 
| 
      
 785 
     | 
    
         
            +
            		exit(0)
         
     | 
| 
      
 786 
     | 
    
         
            +
            	end
         
     | 
| 
      
 787 
     | 
    
         
            +
            	if ($done && key == ?r)
         
     | 
| 
      
 788 
     | 
    
         
            +
            		draw_stats()
         
     | 
| 
      
 789 
     | 
    
         
            +
            	end
         
     | 
| 
      
 790 
     | 
    
         
            +
            end
         
     | 
| 
      
 791 
     | 
    
         
            +
             
     | 
| 
      
 792 
     | 
    
         
            +
             
     | 
| 
      
 793 
     | 
    
         
            +
            ### METHODS TO BENCHMARK
         
     | 
| 
      
 794 
     | 
    
         
            +
             
     | 
| 
      
 795 
     | 
    
         
            +
            $va_types = {
         
     | 
| 
      
 796 
     | 
    
         
            +
            	"q"   => method(:make_quads_va),
         
     | 
| 
      
 797 
     | 
    
         
            +
            	"t"   => method(:make_tris_va),
         
     | 
| 
      
 798 
     | 
    
         
            +
            	"qs"  => method(:make_qs_va),
         
     | 
| 
      
 799 
     | 
    
         
            +
            	"ts"  => method(:make_ts_va),
         
     | 
| 
      
 800 
     | 
    
         
            +
            }
         
     | 
| 
      
 801 
     | 
    
         
            +
             
     | 
| 
      
 802 
     | 
    
         
            +
            $dl_types = {
         
     | 
| 
      
 803 
     | 
    
         
            +
            	"qs"  => method(:draw_qs),
         
     | 
| 
      
 804 
     | 
    
         
            +
              "ts"  => method(:draw_ts),
         
     | 
| 
      
 805 
     | 
    
         
            +
              "qsv" => method(:draw_qs_va),
         
     | 
| 
      
 806 
     | 
    
         
            +
            	"tsv" => method(:draw_ts_va),
         
     | 
| 
      
 807 
     | 
    
         
            +
            }
         
     | 
| 
      
 808 
     | 
    
         
            +
             
     | 
| 
      
 809 
     | 
    
         
            +
            $tests = [
         
     | 
| 
      
 810 
     | 
    
         
            +
            	# Nick    Draw Routine          Stats Calc           Type     Graph Color
         
     | 
| 
      
 811 
     | 
    
         
            +
            #	["empty",method(:draw_empty),   method(:stats_empty),'single',[1 ,  1,  1], 0xFFFF],
         
     | 
| 
      
 812 
     | 
    
         
            +
            	["t"    ,method(:draw_tris),    method(:stats_tris) ,'slow',  [1 ,  0,  0], 0xAAAA],
         
     | 
| 
      
 813 
     | 
    
         
            +
            	["q"    ,method(:draw_quads),   method(:stats_quads),'slow',  [1 ,0.5,  0], 0xAAAA],
         
     | 
| 
      
 814 
     | 
    
         
            +
            	["ts"   ,method(:draw_ts),      method(:stats_ts),   'slow',  [1 ,  1,  0], 0xAAAA],
         
     | 
| 
      
 815 
     | 
    
         
            +
            	["qs"   ,method(:draw_qs),      method(:stats_qs),   'slow',  [0 ,  1,  0], 0xAAAA],
         
     | 
| 
      
 816 
     | 
    
         
            +
            	["tsd"  ,method(:draw_ts_dl),   method(:stats_ts),   'fast',  [0 ,  1,  1], 0xAAAA],
         
     | 
| 
      
 817 
     | 
    
         
            +
            	["qsd"  ,method(:draw_qs_dl),   method(:stats_qs),   'fast',  [0 ,  0,  1], 0xAAAA],
         
     | 
| 
      
 818 
     | 
    
         
            +
            	["tv"   ,method(:draw_tris_va), method(:stats_tris), 'fast',  [0.8,  0, 0], 0xFFFF],
         
     | 
| 
      
 819 
     | 
    
         
            +
            	["qv"   ,method(:draw_quads_va),method(:stats_quads),'fast',  [0.8,0.4, 0], 0xFFFF],
         
     | 
| 
      
 820 
     | 
    
         
            +
            	["tsv"  ,method(:draw_ts_va),   method(:stats_ts),   'fast',  [0.8,0.8, 0], 0xFFFF],
         
     | 
| 
      
 821 
     | 
    
         
            +
            	["qsv"  ,method(:draw_qs_va),   method(:stats_qs),   'fast',  [0 ,0.8,  0], 0xFFFF],
         
     | 
| 
      
 822 
     | 
    
         
            +
            	["tsvd" ,method(:draw_ts_va_dl),method(:stats_ts),   'fast',  [0 ,0.8,0.8], 0xFFFF],
         
     | 
| 
      
 823 
     | 
    
         
            +
            	["qsvd" ,method(:draw_qs_va_dl),method(:stats_qs),   'fast',  [0 ,  0,0.8], 0xFFFF],
         
     | 
| 
      
 824 
     | 
    
         
            +
            ]
         
     | 
| 
      
 825 
     | 
    
         
            +
             
     | 
| 
      
 826 
     | 
    
         
            +
            # Start from main function ()
         
     | 
| 
      
 827 
     | 
    
         
            +
            main()
         
     | 
| 
      
 828 
     | 
    
         
            +
             
     |