ruby-opengl 0.60.0-i386-mswin32

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  1. data/MIT-LICENSE +18 -0
  2. data/README.txt +47 -0
  3. data/doc/build_install.txt +122 -0
  4. data/doc/history.txt +66 -0
  5. data/doc/requirements_and_design.txt +117 -0
  6. data/doc/roadmap.txt +28 -0
  7. data/doc/scientific_use.txt +35 -0
  8. data/doc/thanks.txt +29 -0
  9. data/doc/tutorial.txt +469 -0
  10. data/examples/NeHe/nehe_lesson02.rb +117 -0
  11. data/examples/NeHe/nehe_lesson03.rb +122 -0
  12. data/examples/NeHe/nehe_lesson04.rb +133 -0
  13. data/examples/NeHe/nehe_lesson05.rb +186 -0
  14. data/examples/NeHe/nehe_lesson36.rb +303 -0
  15. data/examples/OrangeBook/3Dlabs-License.txt +33 -0
  16. data/examples/OrangeBook/brick.frag +36 -0
  17. data/examples/OrangeBook/brick.rb +376 -0
  18. data/examples/OrangeBook/brick.vert +41 -0
  19. data/examples/OrangeBook/particle.frag +17 -0
  20. data/examples/OrangeBook/particle.rb +406 -0
  21. data/examples/OrangeBook/particle.vert +38 -0
  22. data/examples/README +16 -0
  23. data/examples/RedBook/aapoly.rb +142 -0
  24. data/examples/RedBook/aargb.rb +119 -0
  25. data/examples/RedBook/accanti.rb +162 -0
  26. data/examples/RedBook/accpersp.rb +215 -0
  27. data/examples/RedBook/alpha.rb +123 -0
  28. data/examples/RedBook/alpha3D.rb +158 -0
  29. data/examples/RedBook/bezcurve.rb +105 -0
  30. data/examples/RedBook/bezmesh.rb +137 -0
  31. data/examples/RedBook/checker.rb +124 -0
  32. data/examples/RedBook/clip.rb +95 -0
  33. data/examples/RedBook/colormat.rb +135 -0
  34. data/examples/RedBook/cube.rb +69 -0
  35. data/examples/RedBook/depthcue.rb +99 -0
  36. data/examples/RedBook/dof.rb +205 -0
  37. data/examples/RedBook/double.rb +105 -0
  38. data/examples/RedBook/drawf.rb +91 -0
  39. data/examples/RedBook/feedback.rb +145 -0
  40. data/examples/RedBook/fog.rb +167 -0
  41. data/examples/RedBook/font.rb +151 -0
  42. data/examples/RedBook/hello.rb +79 -0
  43. data/examples/RedBook/image.rb +137 -0
  44. data/examples/RedBook/jitter.rb +207 -0
  45. data/examples/RedBook/lines.rb +128 -0
  46. data/examples/RedBook/list.rb +111 -0
  47. data/examples/RedBook/material.rb +275 -0
  48. data/examples/RedBook/mipmap.rb +156 -0
  49. data/examples/RedBook/model.rb +113 -0
  50. data/examples/RedBook/movelight.rb +132 -0
  51. data/examples/RedBook/pickdepth.rb +179 -0
  52. data/examples/RedBook/planet.rb +108 -0
  53. data/examples/RedBook/quadric.rb +158 -0
  54. data/examples/RedBook/robot.rb +115 -0
  55. data/examples/RedBook/select.rb +196 -0
  56. data/examples/RedBook/smooth.rb +95 -0
  57. data/examples/RedBook/stencil.rb +163 -0
  58. data/examples/RedBook/stroke.rb +167 -0
  59. data/examples/RedBook/surface.rb +166 -0
  60. data/examples/RedBook/teaambient.rb +132 -0
  61. data/examples/RedBook/teapots.rb +182 -0
  62. data/examples/RedBook/tess.rb +183 -0
  63. data/examples/RedBook/texbind.rb +147 -0
  64. data/examples/RedBook/texgen.rb +169 -0
  65. data/examples/RedBook/texturesurf.rb +128 -0
  66. data/examples/RedBook/varray.rb +159 -0
  67. data/examples/RedBook/wrap.rb +148 -0
  68. data/examples/misc/OGLBench.rb +337 -0
  69. data/examples/misc/anisotropic.rb +194 -0
  70. data/examples/misc/fbo_test.rb +356 -0
  71. data/examples/misc/font-glut.rb +46 -0
  72. data/examples/misc/glfwtest.rb +30 -0
  73. data/examples/misc/plane.rb +161 -0
  74. data/examples/misc/readpixel.rb +65 -0
  75. data/examples/misc/sdltest.rb +34 -0
  76. data/examples/misc/trislam.rb +828 -0
  77. data/lib/gl.so +0 -0
  78. data/lib/glu.so +0 -0
  79. data/lib/glut.so +0 -0
  80. data/lib/opengl.rb +84 -0
  81. metadata +132 -0
@@ -0,0 +1,108 @@
1
+ #
2
+ # Copyright (c) 1993-1997, Silicon Graphics, Inc.
3
+ # ALL RIGHTS RESERVED
4
+ # Permission to use, copy, modify, and distribute this software for
5
+ # any purpose and without fee is hereby granted, provided that the above
6
+ # copyright notice appear in all copies and that both the copyright notice
7
+ # and this permission notice appear in supporting documentation, and that
8
+ # the name of Silicon Graphics, Inc. not be used in advertising
9
+ # or publicity pertaining to distribution of the software without specific,
10
+ # written prior permission.
11
+ #
12
+ # THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
13
+ # AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
14
+ # INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
15
+ # FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
16
+ # GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
17
+ # SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
18
+ # KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
19
+ # LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
20
+ # THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
21
+ # ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
22
+ # ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
23
+ # POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
24
+ #
25
+ # US Government Users Restricted Rights
26
+ # Use, duplication, or disclosure by the Government is subject to
27
+ # restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
28
+ # (c)(1)(ii) of the Rights in Technical Data and Computer Software
29
+ # clause at DFARS 252.227-7013 and/or in similar or successor
30
+ # clauses in the FAR or the DOD or NASA FAR Supplement.
31
+ # Unpublished-- rights reserved under the copyright laws of the
32
+ # United States. Contractor/manufacturer is Silicon Graphics,
33
+ # Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
34
+ #
35
+ # OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
36
+ #
37
+ # planet.c
38
+ # This program shows how to composite modeling transformations
39
+ # to draw translated and rotated models.
40
+ # Interaction: pressing the d and y keys (day and year)
41
+ # alters the rotation of the planet around the sun.
42
+ require 'opengl'
43
+ require 'rational'
44
+ include Gl,Glu,Glut
45
+
46
+ STDOUT.sync = TRUE
47
+
48
+ $year = 0
49
+ $day = 0
50
+
51
+ def init
52
+ glClearColor(0.0, 0.0, 0.0, 0.0)
53
+ glShadeModel(GL_FLAT)
54
+ end
55
+
56
+ display = Proc.new do
57
+ glClear(GL_COLOR_BUFFER_BIT)
58
+ glColor(1.0, 1.0, 1.0)
59
+
60
+ glPushMatrix()
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+ glutWireSphere(1.0, 20, 16) # draw sun
62
+ glRotate($year, 0.0, 1.0, 0.0)
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+ glTranslate(2.0, 0.0, 0.0)
64
+ glRotate($day, 0.0, 1.0, 0.0)
65
+ glutWireSphere(0.2, 10, 8) # draw smaller planet
66
+ glPopMatrix()
67
+ glutSwapBuffers()
68
+ end
69
+
70
+ reshape = Proc.new do |w, h|
71
+ glViewport(0, 0, w, h)
72
+ glMatrixMode(GL_PROJECTION)
73
+ glLoadIdentity()
74
+ gluPerspective(60.0, w.to_f/h.to_f, 1.0, 20.0)
75
+ glMatrixMode(GL_MODELVIEW)
76
+ glLoadIdentity()
77
+ gluLookAt(0.0, 0.0, 5.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0)
78
+ end
79
+
80
+ keyboard = Proc.new do |key, x, y|
81
+ case (key)
82
+ when ?d
83
+ $day = ($day + 10) % 360
84
+ glutPostRedisplay()
85
+ when ?D
86
+ $day = ($day - 10) % 360
87
+ glutPostRedisplay()
88
+ when ?y
89
+ $year = ($year + 5) % 360
90
+ glutPostRedisplay()
91
+ when ?Y
92
+ $year = ($year - 5) % 360
93
+ glutPostRedisplay()
94
+ when ?\e
95
+ exit(0)
96
+ end
97
+ end
98
+
99
+ glutInit
100
+ glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB)
101
+ glutInitWindowSize(500, 500)
102
+ glutInitWindowPosition(100, 100)
103
+ glutCreateWindow($0)
104
+ init()
105
+ glutDisplayFunc(display)
106
+ glutReshapeFunc(reshape)
107
+ glutKeyboardFunc(keyboard)
108
+ glutMainLoop()
@@ -0,0 +1,158 @@
1
+ #
2
+ # Copyright (c) 1993-1997, Silicon Graphics, Inc.
3
+ # ALL RIGHTS RESERVED
4
+ # Permission to use, copy, modify, and distribute this software for
5
+ # any purpose and without fee is hereby granted, provided that the above
6
+ # copyright notice appear in all copies and that both the copyright notice
7
+ # and this permission notice appear in supporting documentation, and that
8
+ # the name of Silicon Graphics, Inc. not be used in advertising
9
+ # or publicity pertaining to distribution of the software without specific,
10
+ # written prior permission.
11
+ #
12
+ # THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
13
+ # AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
14
+ # INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
15
+ # FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
16
+ # GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
17
+ # SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
18
+ # KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
19
+ # LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
20
+ # THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
21
+ # ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
22
+ # ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
23
+ # POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
24
+ #
25
+ # US Government Users Restricted Rights
26
+ # Use, duplication, or disclosure by the Government is subject to
27
+ # restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
28
+ # (c)(1)(ii) of the Rights in Technical Data and Computer Software
29
+ # clause at DFARS 252.227-7013 and/or in similar or successor
30
+ # clauses in the FAR or the DOD or NASA FAR Supplement.
31
+ # Unpublished-- rights reserved under the copyright laws of the
32
+ # United States. Contractor/manufacturer is Silicon Graphics,
33
+ # Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
34
+ #
35
+ # OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
36
+ #
37
+ # quadric.c
38
+ # This program demonstrates the use of some of the gluQuadric*
39
+ # routines. Quadric objects are created with some quadric
40
+ # properties and the callback routine to handle errors.
41
+ # Note that the cylinder has no top or bottom and the circle
42
+ # has a hole in it.
43
+ require 'opengl'
44
+ require 'mathn'
45
+ include Gl,Glu,Glut
46
+
47
+ $startList = nil
48
+
49
+ def init
50
+ mat_ambient = [ 0.5, 0.5, 0.5, 1.0 ]
51
+ mat_specular = [ 1.0, 1.0, 1.0, 1.0 ]
52
+ mat_shininess = [ 50.0 ]
53
+ light_position = [ 1.0, 1.0, 1.0, 0.0 ]
54
+ model_ambient = [ 0.5, 0.5, 0.5, 1.0 ]
55
+
56
+ glClearColor(0.0, 0.0, 0.0, 0.0)
57
+
58
+ glMaterial(GL_FRONT, GL_AMBIENT, mat_ambient)
59
+ glMaterial(GL_FRONT, GL_SPECULAR, mat_specular)
60
+ glMaterial(GL_FRONT, GL_SHININESS, mat_shininess)
61
+ glLight(GL_LIGHT0, GL_POSITION, light_position)
62
+ glLightModel(GL_LIGHT_MODEL_AMBIENT, model_ambient)
63
+
64
+ glEnable(GL_LIGHTING)
65
+ glEnable(GL_LIGHT0)
66
+ glEnable(GL_DEPTH_TEST)
67
+
68
+ # Create 4 display lists, each with a different quadric object.
69
+ # Different drawing styles and surface normal specifications
70
+ # are demonstrated.
71
+ $startList = glGenLists(4)
72
+ qobj = gluNewQuadric()
73
+
74
+ gluQuadricDrawStyle(qobj, GLU_FILL) # smooth shaded
75
+ gluQuadricNormals(qobj, GLU_SMOOTH)
76
+ glNewList($startList, GL_COMPILE)
77
+ gluSphere(qobj, 0.75, 15, 10)
78
+ glEndList()
79
+
80
+ gluQuadricDrawStyle(qobj, GLU_FILL) # flat shaded
81
+ gluQuadricNormals(qobj, GLU_FLAT)
82
+ glNewList($startList+1, GL_COMPILE)
83
+ gluCylinder(qobj, 0.5, 0.3, 1.0, 15, 5)
84
+ glEndList()
85
+
86
+ gluQuadricDrawStyle(qobj, GLU_LINE) # all polygons wireframe
87
+ gluQuadricNormals(qobj, GLU_NONE)
88
+ glNewList($startList+2, GL_COMPILE)
89
+ gluDisk(qobj, 0.25, 1.0, 20, 4)
90
+ glEndList()
91
+
92
+ gluQuadricDrawStyle(qobj, GLU_SILHOUETTE) # boundary only
93
+ gluQuadricNormals(qobj, GLU_NONE)
94
+ glNewList($startList+3, GL_COMPILE)
95
+ gluPartialDisk(qobj, 0.0, 1.0, 20, 4, 0.0, 225.0)
96
+ glEndList()
97
+ end
98
+
99
+ display = Proc.new do
100
+ glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT)
101
+ glPushMatrix()
102
+
103
+ glEnable(GL_LIGHTING)
104
+ glShadeModel(GL_SMOOTH)
105
+ glTranslate(-1.0, -1.0, 0.0)
106
+ glCallList($startList)
107
+
108
+ glShadeModel(GL_FLAT)
109
+ glTranslate(0.0, 2.0, 0.0)
110
+ glPushMatrix()
111
+ glRotate(300.0, 1.0, 0.0, 0.0)
112
+ glCallList($startList+1)
113
+ glPopMatrix()
114
+
115
+ glDisable(GL_LIGHTING)
116
+ glColor(0.0, 1.0, 1.0)
117
+ glTranslate(2.0, -2.0, 0.0)
118
+ glCallList($startList+2)
119
+
120
+ glColor(1.0, 1.0, 0.0)
121
+ glTranslate(0.0, 2.0, 0.0)
122
+ glCallList($startList+3)
123
+
124
+ glPopMatrix()
125
+ glutSwapBuffers()
126
+ end
127
+
128
+ reshape = Proc.new do |w, h|
129
+ glViewport(0, 0, w, h)
130
+ glMatrixMode(GL_PROJECTION)
131
+ glLoadIdentity()
132
+ if (w <= h)
133
+ glOrtho(-2.5, 2.5, -2.5*h/w, 2.5*h/w, -10.0, 10.0)
134
+ else
135
+ glOrtho(-2.5*w/h, 2.5*w/h, -2.5, 2.5, -10.0, 10.0)
136
+ end
137
+ glMatrixMode(GL_MODELVIEW)
138
+ glLoadIdentity()
139
+ end
140
+
141
+ keyboard = Proc.new do |key, x, y|
142
+ case (key)
143
+ when ?\e
144
+ exit(0)
145
+ end
146
+ end
147
+
148
+ # main
149
+ glutInit
150
+ glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB | GLUT_DEPTH)
151
+ glutInitWindowSize(500, 500)
152
+ glutInitWindowPosition(100, 100)
153
+ glutCreateWindow($0)
154
+ init()
155
+ glutDisplayFunc(display)
156
+ glutReshapeFunc(reshape)
157
+ glutKeyboardFunc(keyboard)
158
+ glutMainLoop()
@@ -0,0 +1,115 @@
1
+ #
2
+ # Copyright (c) 1993-1997, Silicon Graphics, Inc.
3
+ # ALL RIGHTS RESERVED
4
+ # Permission to use, copy, modify, and distribute this software for
5
+ # any purpose and without fee is hereby granted, provided that the above
6
+ # copyright notice appear in all copies and that both the copyright notice
7
+ # and this permission notice appear in supporting documentation, and that
8
+ # the name of Silicon Graphics, Inc. not be used in advertising
9
+ # or publicity pertaining to distribution of the software without specific,
10
+ # written prior permission.
11
+ #
12
+ # THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
13
+ # AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
14
+ # INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
15
+ # FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
16
+ # GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
17
+ # SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
18
+ # KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
19
+ # LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
20
+ # THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
21
+ # ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
22
+ # ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
23
+ # POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
24
+ #
25
+ # US Government Users Restricted Rights
26
+ # Use, duplication, or disclosure by the Government is subject to
27
+ # restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
28
+ # (c)(1)(ii) of the Rights in Technical Data and Computer Software
29
+ # clause at DFARS 252.227-7013 and/or in similar or successor
30
+ # clauses in the FAR or the DOD or NASA FAR Supplement.
31
+ # Unpublished-- rights reserved under the copyright laws of the
32
+ # United States. Contractor/manufacturer is Silicon Graphics,
33
+ # Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
34
+ #
35
+ # OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
36
+ #
37
+ # robot.c
38
+ # This program shows how to composite modeling transformations
39
+ # to draw translated and rotated hierarchical models.
40
+ # Interaction: pressing the s and e keys (shoulder and elbow)
41
+ # alters the rotation of the robot arm.
42
+ require 'opengl'
43
+ require 'mathn'
44
+ include Gl,Glu,Glut
45
+
46
+ $shoulder = 0
47
+ $elbow = 0
48
+
49
+ def init
50
+ glClearColor(0.0, 0.0, 0.0, 0.0)
51
+ glShadeModel(GL_FLAT)
52
+ end
53
+
54
+ display = Proc.new do
55
+ glClear(GL_COLOR_BUFFER_BIT)
56
+ glPushMatrix()
57
+ glTranslate(-1.0, 0.0, 0.0)
58
+ glRotate($shoulder, 0.0, 0.0, 1.0)
59
+ glTranslate(1.0, 0.0, 0.0)
60
+ glPushMatrix()
61
+ glScale(2.0, 0.4, 1.0)
62
+ glutWireCube(1.0)
63
+ glPopMatrix()
64
+
65
+ glTranslate(1.0, 0.0, 0.0)
66
+ glRotate($elbow, 0.0, 0.0, 1.0)
67
+ glTranslate(1.0, 0.0, 0.0)
68
+ glPushMatrix()
69
+ glScale(2.0, 0.4, 1.0)
70
+ glutWireCube(1.0)
71
+ glPopMatrix()
72
+
73
+ glPopMatrix()
74
+ glutSwapBuffers()
75
+ end
76
+
77
+ reshape = Proc.new do |w, h|
78
+ glViewport(0, 0, w, h)
79
+ glMatrixMode(GL_PROJECTION)
80
+ glLoadIdentity()
81
+ gluPerspective(65.0, w/ h, 1.0, 20.0)
82
+ glMatrixMode(GL_MODELVIEW)
83
+ glLoadIdentity()
84
+ glTranslate(0.0, 0.0, -5.0)
85
+ end
86
+
87
+ keyboard = Proc.new do|key, x, y|
88
+ case (key)
89
+ when ?s
90
+ $shoulder = ($shoulder + 5) % 360
91
+ glutPostRedisplay()
92
+ when ?S
93
+ $shoulder = ($shoulder - 5) % 360
94
+ glutPostRedisplay()
95
+ when ?e
96
+ $elbow = ($elbow + 5) % 360
97
+ glutPostRedisplay()
98
+ when ?E
99
+ $elbow = ($elbow - 5) % 360
100
+ glutPostRedisplay()
101
+ when ?\e
102
+ exit(0)
103
+ end
104
+ end
105
+
106
+ glutInit
107
+ glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB)
108
+ glutInitWindowSize(500, 500)
109
+ glutInitWindowPosition(100, 100)
110
+ glutCreateWindow($0)
111
+ init()
112
+ glutDisplayFunc(display)
113
+ glutReshapeFunc(reshape)
114
+ glutKeyboardFunc(keyboard)
115
+ glutMainLoop()
@@ -0,0 +1,196 @@
1
+ #
2
+ # Copyright (c) 1993-1997, Silicon Graphics, Inc.
3
+ # ALL RIGHTS RESERVED
4
+ # Permission to use, copy, modify, and distribute this software for
5
+ # any purpose and without fee is hereby granted, provided that the above
6
+ # copyright notice appear in all copies and that both the copyright notice
7
+ # and this permission notice appear in supporting documentation, and that
8
+ # the name of Silicon Graphics, Inc. not be used in advertising
9
+ # or publicity pertaining to distribution of the software without specific,
10
+ # written prior permission.
11
+ #
12
+ # THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
13
+ # AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
14
+ # INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
15
+ # FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
16
+ # GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
17
+ # SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
18
+ # KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
19
+ # LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
20
+ # THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
21
+ # ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
22
+ # ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
23
+ # POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
24
+ #
25
+ # US Government Users Restricted Rights
26
+ # Use, duplication, or disclosure by the Government is subject to
27
+ # restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
28
+ # (c)(1)(ii) of the Rights in Technical Data and Computer Software
29
+ # clause at DFARS 252.227-7013 and/or in similar or successor
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+ # clauses in the FAR or the DOD or NASA FAR Supplement.
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+ # Unpublished-- rights reserved under the copyright laws of the
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+ # United States. Contractor/manufacturer is Silicon Graphics,
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+ # Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
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+ #
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+ # OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
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+ #
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+ #
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+ # select.c
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+ # This is an illustration of the selection mode and
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+ # name stack, which detects whether objects which collide
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+ # with a viewing volume. First, four triangles and a
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+ # rectangular box representing a viewing volume are drawn
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+ # (drawScene routine). The green triangle and yellow
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+ # triangles appear to lie within the viewing volume, but
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+ # the red triangle appears to lie outside it. Then the
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+ # selection mode is entered (selectObjects routine).
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+ # Drawing to the screen ceases. To see if any collisions
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+ # occur, the four triangles are called. In this example,
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+ # the green triangle causes one hit with the name 1, and
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+ # the yellow triangles cause one hit with the name 3.
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+ require 'opengl'
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+ include Gl,Glu,Glut
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+
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+ # draw a triangle with vertices at (x1, y1), (x2, y2)
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+ # and (x3, y3) at z units away from the origin.
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+ def drawTriangle(x1, y1, x2, y2, x3, y3, z)
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+ glBegin(GL_TRIANGLES)
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+ glVertex(x1, y1, z)
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+ glVertex(x2, y2, z)
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+ glVertex(x3, y3, z)
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+ glEnd()
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+ end
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+
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+ # draw a rectangular box with these outer x, y, and z values
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+ def drawViewVolume(x1, x2, y1, y2, z1, z2)
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+ glColor(1.0, 1.0, 1.0)
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+ glBegin(GL_LINE_LOOP)
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+ glVertex(x1, y1, -z1)
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+ glVertex(x2, y1, -z1)
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+ glVertex(x2, y2, -z1)
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+ glVertex(x1, y2, -z1)
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+ glEnd()
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+
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+ glBegin(GL_LINE_LOOP)
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+ glVertex(x1, y1, -z2)
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+ glVertex(x2, y1, -z2)
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+ glVertex(x2, y2, -z2)
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+ glVertex(x1, y2, -z2)
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+ glEnd()
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+
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+ glBegin(GL_LINES)# 4 lines
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+ glVertex(x1, y1, -z1)
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+ glVertex(x1, y1, -z2)
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+ glVertex(x1, y2, -z1)
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+ glVertex(x1, y2, -z2)
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+ glVertex(x2, y1, -z1)
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+ glVertex(x2, y1, -z2)
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+ glVertex(x2, y2, -z1)
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+ glVertex(x2, y2, -z2)
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+ glEnd()
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+ end
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+
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+ # drawScene draws 4 triangles and a wire frame
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+ # which represents the viewing volume.
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+ def drawScene()
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+ glMatrixMode(GL_PROJECTION)
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+ glLoadIdentity()
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+ gluPerspective(40.0, 4.0/3.0, 1.0, 100.0)
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+
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+ glMatrixMode(GL_MODELVIEW)
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+ glLoadIdentity()
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+ gluLookAt(7.5, 7.5, 12.5, 2.5, 2.5, -5.0, 0.0, 1.0, 0.0)
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+ glColor(0.0, 1.0, 0.0)# green triangle
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+ drawTriangle(2.0, 2.0, 3.0, 2.0, 2.5, 3.0, -5.0)
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+ glColor(1.0, 0.0, 0.0)# red triangle
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+ drawTriangle(2.0, 7.0, 3.0, 7.0, 2.5, 8.0, -5.0)
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+ glColor(1.0, 1.0, 0.0)# yellow triangles
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+ drawTriangle(2.0, 2.0, 3.0, 2.0, 2.5, 3.0, 0.0)
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+ drawTriangle(2.0, 2.0, 3.0, 2.0, 2.5, 3.0, -10.0)
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+ drawViewVolume(0.0, 5.0, 0.0, 5.0, 0.0, 10.0)
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+ end
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+
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+ # processHits prints out the contents of the selection array
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+ def processHits(hits, buffer)
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+ printf("hits = %d\n", hits)
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+ ptr = buffer.unpack("I*")
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+ p = 0
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+ for i in 0...hits # for each hit
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+ names = ptr[p]
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+ printf(" number of names for hit = %d\n", names); p+=1
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+ printf(" z1 is %g", ptr[p].to_f/0xffffffff); p+=1
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+ printf(" z2 is %g\n", ptr[p].to_f/0xffffffff); p+=1
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+ printf(" the name is ")
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+ for j in 0...names # for each name
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+ printf("%d ", ptr[p]); p+=1
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+ end
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+ printf("\n")
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+ end
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+ end
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+
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+ # selectObjects "draws" the triangles in selection mode,
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+ # assigning names for the triangles. Note that the third
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+ # and fourth triangles share one name, so that if either
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+ # or both triangles intersects the viewing/clipping volume,
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+ # only one hit will be registered.
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+
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+ BUFSIZE=512
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+
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+ def selectObjects
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+ selectBuf = glSelectBuffer(BUFSIZE)
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+ glRenderMode(GL_SELECT)
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+
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+ glInitNames()
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+ glPushName(0)
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+
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+ glPushMatrix()
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+ glMatrixMode(GL_PROJECTION)
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+ glLoadIdentity()
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+ glOrtho(0.0, 5.0, 0.0, 5.0, 0.0, 10.0)
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+ glMatrixMode(GL_MODELVIEW)
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+ glLoadIdentity()
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+ glLoadName(1)
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+ drawTriangle(2.0, 2.0, 3.0, 2.0, 2.5, 3.0, -5.0)
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+ glLoadName(2)
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+ drawTriangle(2.0, 7.0, 3.0, 7.0, 2.5, 8.0, -5.0)
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+ glLoadName(3)
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+ drawTriangle(2.0, 2.0, 3.0, 2.0, 2.5, 3.0, 0.0)
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+ drawTriangle(2.0, 2.0, 3.0, 2.0, 2.5, 3.0, -10.0)
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+ glPopMatrix()
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+ glFlush()
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+
162
+ hits = glRenderMode(GL_RENDER)
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+ processHits(hits, selectBuf)
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+ end
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+
166
+ def init
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+ glEnable(GL_DEPTH_TEST)
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+ glShadeModel(GL_FLAT)
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+ end
170
+
171
+ display = proc do
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+ glClearColor(0.0, 0.0, 0.0, 0.0)
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+ glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT)
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+ drawScene()
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+ selectObjects()
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+ glFlush()
177
+ end
178
+
179
+ keyboard = proc do |key, x, y|
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+ case (key)
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+ when ?\e
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+ exit(0)
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+ end
184
+ end
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+
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+ # Main Loop
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+
188
+ GLUT.Init
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+ glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB | GLUT_DEPTH)
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+ glutInitWindowSize(500, 500)
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+ glutInitWindowPosition(100, 100)
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+ glutCreateWindow $0
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+ init()
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+ glutDisplayFunc(display)
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+ glutKeyboardFunc(keyboard)
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+ glutMainLoop()