ruby-opengl 0.60.0-i386-mswin32

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  1. data/MIT-LICENSE +18 -0
  2. data/README.txt +47 -0
  3. data/doc/build_install.txt +122 -0
  4. data/doc/history.txt +66 -0
  5. data/doc/requirements_and_design.txt +117 -0
  6. data/doc/roadmap.txt +28 -0
  7. data/doc/scientific_use.txt +35 -0
  8. data/doc/thanks.txt +29 -0
  9. data/doc/tutorial.txt +469 -0
  10. data/examples/NeHe/nehe_lesson02.rb +117 -0
  11. data/examples/NeHe/nehe_lesson03.rb +122 -0
  12. data/examples/NeHe/nehe_lesson04.rb +133 -0
  13. data/examples/NeHe/nehe_lesson05.rb +186 -0
  14. data/examples/NeHe/nehe_lesson36.rb +303 -0
  15. data/examples/OrangeBook/3Dlabs-License.txt +33 -0
  16. data/examples/OrangeBook/brick.frag +36 -0
  17. data/examples/OrangeBook/brick.rb +376 -0
  18. data/examples/OrangeBook/brick.vert +41 -0
  19. data/examples/OrangeBook/particle.frag +17 -0
  20. data/examples/OrangeBook/particle.rb +406 -0
  21. data/examples/OrangeBook/particle.vert +38 -0
  22. data/examples/README +16 -0
  23. data/examples/RedBook/aapoly.rb +142 -0
  24. data/examples/RedBook/aargb.rb +119 -0
  25. data/examples/RedBook/accanti.rb +162 -0
  26. data/examples/RedBook/accpersp.rb +215 -0
  27. data/examples/RedBook/alpha.rb +123 -0
  28. data/examples/RedBook/alpha3D.rb +158 -0
  29. data/examples/RedBook/bezcurve.rb +105 -0
  30. data/examples/RedBook/bezmesh.rb +137 -0
  31. data/examples/RedBook/checker.rb +124 -0
  32. data/examples/RedBook/clip.rb +95 -0
  33. data/examples/RedBook/colormat.rb +135 -0
  34. data/examples/RedBook/cube.rb +69 -0
  35. data/examples/RedBook/depthcue.rb +99 -0
  36. data/examples/RedBook/dof.rb +205 -0
  37. data/examples/RedBook/double.rb +105 -0
  38. data/examples/RedBook/drawf.rb +91 -0
  39. data/examples/RedBook/feedback.rb +145 -0
  40. data/examples/RedBook/fog.rb +167 -0
  41. data/examples/RedBook/font.rb +151 -0
  42. data/examples/RedBook/hello.rb +79 -0
  43. data/examples/RedBook/image.rb +137 -0
  44. data/examples/RedBook/jitter.rb +207 -0
  45. data/examples/RedBook/lines.rb +128 -0
  46. data/examples/RedBook/list.rb +111 -0
  47. data/examples/RedBook/material.rb +275 -0
  48. data/examples/RedBook/mipmap.rb +156 -0
  49. data/examples/RedBook/model.rb +113 -0
  50. data/examples/RedBook/movelight.rb +132 -0
  51. data/examples/RedBook/pickdepth.rb +179 -0
  52. data/examples/RedBook/planet.rb +108 -0
  53. data/examples/RedBook/quadric.rb +158 -0
  54. data/examples/RedBook/robot.rb +115 -0
  55. data/examples/RedBook/select.rb +196 -0
  56. data/examples/RedBook/smooth.rb +95 -0
  57. data/examples/RedBook/stencil.rb +163 -0
  58. data/examples/RedBook/stroke.rb +167 -0
  59. data/examples/RedBook/surface.rb +166 -0
  60. data/examples/RedBook/teaambient.rb +132 -0
  61. data/examples/RedBook/teapots.rb +182 -0
  62. data/examples/RedBook/tess.rb +183 -0
  63. data/examples/RedBook/texbind.rb +147 -0
  64. data/examples/RedBook/texgen.rb +169 -0
  65. data/examples/RedBook/texturesurf.rb +128 -0
  66. data/examples/RedBook/varray.rb +159 -0
  67. data/examples/RedBook/wrap.rb +148 -0
  68. data/examples/misc/OGLBench.rb +337 -0
  69. data/examples/misc/anisotropic.rb +194 -0
  70. data/examples/misc/fbo_test.rb +356 -0
  71. data/examples/misc/font-glut.rb +46 -0
  72. data/examples/misc/glfwtest.rb +30 -0
  73. data/examples/misc/plane.rb +161 -0
  74. data/examples/misc/readpixel.rb +65 -0
  75. data/examples/misc/sdltest.rb +34 -0
  76. data/examples/misc/trislam.rb +828 -0
  77. data/lib/gl.so +0 -0
  78. data/lib/glu.so +0 -0
  79. data/lib/glut.so +0 -0
  80. data/lib/opengl.rb +84 -0
  81. metadata +132 -0
@@ -0,0 +1,95 @@
1
+ #
2
+ # Copyright (c) 1993-1997, Silicon Graphics, Inc.
3
+ # ALL RIGHTS RESERVED
4
+ # Permission to use, copy, modify, and distribute this software for
5
+ # any purpose and without fee is hereby granted, provided that the above
6
+ # copyright notice appear in all copies and that both the copyright notice
7
+ # and this permission notice appear in supporting documentation, and that
8
+ # the name of Silicon Graphics, Inc. not be used in advertising
9
+ # or publicity pertaining to distribution of the software without specific,
10
+ # written prior permission.
11
+ #
12
+ # THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
13
+ # AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
14
+ # INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
15
+ # FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
16
+ # GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
17
+ # SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
18
+ # KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
19
+ # LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
20
+ # THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
21
+ # ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
22
+ # ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
23
+ # POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
24
+ #
25
+ # US Government Users Restricted Rights
26
+ # Use, duplication, or disclosure by the Government is subject to
27
+ # restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
28
+ # (c)(1)(ii) of the Rights in Technical Data and Computer Software
29
+ # clause at DFARS 252.227-7013 and/or in similar or successor
30
+ # clauses in the FAR or the DOD or NASA FAR Supplement.
31
+ # Unpublished-- rights reserved under the copyright laws of the
32
+ # United States. Contractor/manufacturer is Silicon Graphics,
33
+ # Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
34
+ #
35
+ # OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
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+ #
37
+ # smooth.c
38
+ # This program demonstrates smooth shading.
39
+ # A smooth shaded polygon is drawn in a 2-D projection.
40
+
41
+ require 'opengl'
42
+ include Gl,Glu,Glut
43
+
44
+ def init
45
+ glClearColor(0,0,0,0)
46
+ glShadeModel(GL_SMOOTH)
47
+ end
48
+
49
+ def triangle
50
+ glBegin(GL_TRIANGLES)
51
+ glColor3f(1.0, 0.0, 0.0)
52
+ glVertex2f(5, 5)
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+ glColor3f(0.0, 1.0, 0.0)
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+ glVertex2f(25, 5)
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+ glColor3f(0.0, 0.0, 1.0)
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+ glVertex2f(5, 25)
57
+ glEnd()
58
+ end
59
+
60
+
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+ display = Proc.new do
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+ glClear(GL_COLOR_BUFFER_BIT)
63
+ triangle
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+ glutSwapBuffers()
65
+ end
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+
67
+ reshape = Proc.new do |w, h|
68
+ glViewport(0, 0, w, h)
69
+ glMatrixMode(GL_PROJECTION)
70
+ glLoadIdentity
71
+ if w<=h
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+ gluOrtho2D(0,30,0, 30 * h/w)
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+ else
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+ gluOrtho2D(0,30 * w/h, 0,30)
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+ end
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+ glMatrixMode(GL_MODELVIEW)
77
+ end
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+
79
+ keyboard = lambda do |key, x, y|
80
+ case(key)
81
+ when ?\e
82
+ exit(0)
83
+ end
84
+ end
85
+
86
+ glutInit()
87
+ glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB)
88
+ glutInitWindowSize(500, 500)
89
+ glutInitWindowPosition(100, 100)
90
+ glutCreateWindow($0)
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+ init()
92
+ glutDisplayFunc(display)
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+ glutReshapeFunc(reshape)
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+ glutKeyboardFunc(keyboard)
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+ glutMainLoop()
@@ -0,0 +1,163 @@
1
+ #
2
+ # Copyright (c) Mark J. Kilgard, 1994.
3
+ #
4
+ # (c) Copyright 1993, Silicon Graphics, Inc.
5
+ # ALL RIGHTS RESERVED
6
+ # Permission to use, copy, modify, and distribute this software for
7
+ # any purpose and without fee is hereby granted, provided that the above
8
+ # copyright notice appear in all copies and that both the copyright notice
9
+ # and this permission notice appear in supporting documentation, and that
10
+ # the name of Silicon Graphics, Inc. not be used in advertising
11
+ # or publicity pertaining to distribution of the software without specific,
12
+ # written prior permission.
13
+ #
14
+ # THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
15
+ # AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
16
+ # INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
17
+ # FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
18
+ # GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
19
+ # SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
20
+ # KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
21
+ # LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
22
+ # THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
23
+ # ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
24
+ # ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
25
+ # POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
26
+ #
27
+ # US Government Users Restricted Rights
28
+ # Use, duplication, or disclosure by the Government is subject to
29
+ # restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
30
+ # (c)(1)(ii) of the Rights in Technical Data and Computer Software
31
+ # clause at DFARS 252.227-7013 and/or in similar or successor
32
+ # clauses in the FAR or the DOD or NASA FAR Supplement.
33
+ # Unpublished-- rights reserved under the copyright laws of the
34
+ # United States. Contractor/manufacturer is Silicon Graphics,
35
+ # Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
36
+ #
37
+ # OpenGL(TM) is a trademark of Silicon Graphics, Inc.
38
+ #
39
+ # stencil.c
40
+ # This program draws two rotated tori in a window.
41
+ # A diamond in the center of the window masks out part
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+ # of the scene. Within this mask, a different model
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+ # (a sphere) is drawn in a different color.
44
+ #
45
+ require 'opengl'
46
+ require 'rational'
47
+ include Gl,Glu,Glut
48
+
49
+ YELLOWMAT=1
50
+ BLUEMAT=2
51
+
52
+ def myinit
53
+ yellow_diffuse = [ 0.7, 0.7, 0.0, 1.0 ]
54
+ yellow_specular = [ 1.0, 1.0, 1.0, 1.0 ]
55
+
56
+ blue_diffuse = [ 0.1, 0.1, 0.7, 1.0 ]
57
+ blue_specular = [ 0.1, 1.0, 1.0, 1.0 ]
58
+
59
+ position_one = [ 1.0, 1.0, 1.0, 0.0 ]
60
+
61
+ glNewList(YELLOWMAT, GL_COMPILE)
62
+ glMaterial(GL_FRONT, GL_DIFFUSE, yellow_diffuse)
63
+ glMaterial(GL_FRONT, GL_SPECULAR, yellow_specular)
64
+ glMaterial(GL_FRONT, GL_SHININESS, 64.0)
65
+ glEndList()
66
+
67
+ glNewList(BLUEMAT, GL_COMPILE)
68
+ glMaterial(GL_FRONT, GL_DIFFUSE, blue_diffuse)
69
+ glMaterial(GL_FRONT, GL_SPECULAR, blue_specular)
70
+ glMaterial(GL_FRONT, GL_SHININESS, 45.0)
71
+ glEndList()
72
+
73
+ glLight(GL_LIGHT0, GL_POSITION, position_one)
74
+
75
+ glEnable(GL_LIGHT0)
76
+ glEnable(GL_LIGHTING)
77
+ glEnable(GL_DEPTH_TEST)
78
+
79
+ glClearStencil(0x0)
80
+ glEnable(GL_STENCIL_TEST)
81
+ end
82
+
83
+ # Draw a sphere in a diamond-shaped section in the
84
+ # middle of a window with 2 tori.
85
+ display = Proc.new do
86
+ glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT)
87
+
88
+ # draw blue sphere where the stencil is 1
89
+ glStencilFunc(GL_EQUAL, 0x1, 0x1)
90
+ glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP)
91
+ glCallList(BLUEMAT)
92
+ glutSolidSphere(0.5, 15, 15)
93
+
94
+ # draw the tori where the stencil is not 1
95
+ glStencilFunc(GL_NOTEQUAL, 0x1, 0x1)
96
+ glPushMatrix()
97
+ glRotate(45.0, 0.0, 0.0, 1.0)
98
+ glRotate(45.0, 0.0, 1.0, 0.0)
99
+ glCallList(YELLOWMAT)
100
+ glutSolidTorus(0.275, 0.85, 15, 15)
101
+ glPushMatrix()
102
+ glRotate(90.0, 1.0, 0.0, 0.0)
103
+ glutSolidTorus(0.275, 0.85, 15, 15)
104
+ glPopMatrix()
105
+ glPopMatrix()
106
+
107
+ glutSwapBuffers()
108
+ end
109
+
110
+ # Whenever the window is reshaped, redefine the
111
+ # coordinate system and redraw the stencil area.
112
+ myReshape = Proc.new do |w, h|
113
+ glViewport(0, 0, w, h)
114
+
115
+ # create a diamond shaped stencil area
116
+ glMatrixMode(GL_PROJECTION)
117
+ glLoadIdentity()
118
+ if w<=h
119
+ gluOrtho2D(-3.0, 3.0, -3.0*h/w, 3*h/w)
120
+ else
121
+ gluOrtho2D(-3.0*w/h, 3.0*w/h, -3.0, 3)
122
+ end
123
+ glMatrixMode(GL_MODELVIEW)
124
+ glLoadIdentity()
125
+
126
+ glClear(GL_STENCIL_BUFFER_BIT)
127
+ glStencilFunc(GL_ALWAYS, 0x1, 0x1)
128
+ glStencilOp(GL_REPLACE, GL_REPLACE, GL_REPLACE)
129
+ glBegin(GL_QUADS)
130
+ glVertex2f(-1.0, 0.0)
131
+ glVertex2f(0.0, 1.0)
132
+ glVertex2f(1.0, 0.0)
133
+ glVertex2f(0.0, -1.0)
134
+ glEnd()
135
+
136
+ glMatrixMode(GL_PROJECTION)
137
+ glLoadIdentity()
138
+ GLU.Perspective(45.0, w.to_f/h.to_f, 3.0, 7.0)
139
+ glMatrixMode(GL_MODELVIEW)
140
+ glLoadIdentity()
141
+ glTranslate(0.0, 0.0, -5.0)
142
+ end
143
+
144
+ keyboard = Proc.new do |key, x, y|
145
+ case (key)
146
+ when ?\e
147
+ exit(0);
148
+ end
149
+ end
150
+
151
+ # Main Loop
152
+ # Open window with initial window size, title bar,
153
+ # RGB display mode, and handle input events.
154
+ glutInit()
155
+ glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB | GLUT_DEPTH | GLUT_STENCIL)
156
+ glutInitWindowSize(500, 500)
157
+ glutInitWindowPosition(100, 100)
158
+ glutCreateWindow($0)
159
+ myinit
160
+ glutReshapeFunc(myReshape)
161
+ glutDisplayFunc(display)
162
+ glutKeyboardFunc(keyboard)
163
+ glutMainLoop()
@@ -0,0 +1,167 @@
1
+ #
2
+ # Copyright (c) Mark J. Kilgard, 1994.
3
+ #
4
+ # (c) Copyright 1993, Silicon Graphics, Inc.
5
+ # ALL RIGHTS RESERVED
6
+ # Permission to use, copy, modify, and distribute this software for
7
+ # any purpose and without fee is hereby granted, provided that the above
8
+ # copyright notice appear in all copies and that both the copyright notice
9
+ # and this permission notice appear in supporting documentation, and that
10
+ # the name of Silicon Graphics, Inc. not be used in advertising
11
+ # or publicity pertaining to distribution of the software without specific,
12
+ # written prior permission.
13
+ #
14
+ # THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
15
+ # AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
16
+ # INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
17
+ # FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
18
+ # GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
19
+ # SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
20
+ # KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
21
+ # LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
22
+ # THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
23
+ # ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
24
+ # ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
25
+ # POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
26
+ #
27
+ # US Government Users Restricted Rights
28
+ # Use, duplication, or disclosure by the Government is subject to
29
+ # restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
30
+ # (c)(1)(ii) of the Rights in Technical Data and Computer Software
31
+ # clause at DFARS 252.227-7013 and/or in similar or successor
32
+ # clauses in the FAR or the DOD or NASA FAR Supplement.
33
+ # Unpublished-- rights reserved under the copyright laws of the
34
+ # United States. Contractor/manufacturer is Silicon Graphics,
35
+ # Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
36
+ #
37
+ # OpenGL(TM) is a trademark of Silicon Graphics, Inc.
38
+ #
39
+ # stroke.c
40
+ # This program demonstrates some characters of a
41
+ # stroke (vector) font. The characters are represented
42
+ # by display lists, which are given numbers which
43
+ # correspond to the ASCII values of the characters.
44
+ # Use of glCallLists() is demonstrated.
45
+ require 'opengl'
46
+ require 'mathn'
47
+ include Gl,Glu,Glut
48
+
49
+ PT=1
50
+ STROKE=2
51
+ END_=3
52
+
53
+ Adata = [
54
+ [[0, 0], PT], [[0, 9], PT], [[1, 10], PT], [[4, 10], PT],
55
+ [[5, 9], PT], [[5, 0], STROKE], [[0, 5], PT], [[5, 5], END_]
56
+ ]
57
+
58
+ Edata = [
59
+ [[5, 0], PT], [[0, 0], PT], [[0, 10], PT], [[5, 10], STROKE],
60
+ [[0, 5], PT], [[4, 5], END_]
61
+ ]
62
+
63
+ Pdata = [
64
+ [[0, 0], PT], [[0, 10], PT], [[4, 10], PT], [[5, 9], PT], [[5, 6], PT],
65
+ [[4, 5], PT], [[0, 5], END_]
66
+ ]
67
+
68
+ Rdata = [
69
+ [[0, 0], PT], [[0, 10], PT], [[4, 10], PT], [[5, 9], PT], [[5, 6], PT],
70
+ [[4, 5], PT], [[0, 5], STROKE], [[3, 5], PT], [[5, 0], END_]
71
+ ]
72
+
73
+ Sdata = [
74
+ [[0, 1], PT], [[1, 0], PT], [[4, 0], PT], [[5, 1], PT], [[5, 4], PT],
75
+ [[4, 5], PT], [[1, 5], PT], [[0, 6], PT], [[0, 9], PT], [[1, 10], PT],
76
+ [[4, 10], PT], [[5, 9], END_]
77
+ ]
78
+
79
+ # drawLetter() interprets the instructions from the array
80
+ # for that letter and renders the letter with line segments.
81
+ def drawLetter(l)
82
+ i = 0
83
+ glBegin(GL_LINE_STRIP)
84
+ while true
85
+ case (l[i][1])
86
+ when PT
87
+ glVertex(l[i][0])
88
+ when STROKE
89
+ glVertex(l[i][0])
90
+ glEnd()
91
+ glBegin(GL_LINE_STRIP)
92
+ when END_
93
+ glVertex(l[i][0])
94
+ glEnd()
95
+ glTranslate(8.0, 0.0, 0.0)
96
+ return
97
+ end
98
+ i += 1
99
+ end
100
+ end
101
+
102
+ # Create a display list for each of 6 characters
103
+ def myinit
104
+ glShadeModel(GL_FLAT)
105
+
106
+ base = glGenLists(128)
107
+ glListBase(base)
108
+ glNewList(base+'A'[0], GL_COMPILE); drawLetter(Adata); glEndList()
109
+ glNewList(base+'E'[0], GL_COMPILE); drawLetter(Edata); glEndList()
110
+ glNewList(base+'P'[0], GL_COMPILE); drawLetter(Pdata); glEndList()
111
+ glNewList(base+'R'[0], GL_COMPILE); drawLetter(Rdata); glEndList()
112
+ glNewList(base+'S'[0], GL_COMPILE); drawLetter(Sdata); glEndList()
113
+ glNewList(base+' '[0], GL_COMPILE); glTranslate(8.0, 0.0, 0.0); glEndList()
114
+ end
115
+
116
+ $test1 = "A SPARE SERAPE APPEARS AS"
117
+ $test2 = "APES PREPARE RARE PEPPERS"
118
+
119
+ def printStrokedString(s)
120
+ glCallLists(GL_BYTE,s)
121
+ end
122
+
123
+ display = Proc.new do
124
+ glClear(GL_COLOR_BUFFER_BIT)
125
+ glColor(1.0, 1.0, 1.0)
126
+ glPushMatrix()
127
+ glScale(2.0, 2.0, 2.0)
128
+ glTranslate(10.0, 30.0, 0.0)
129
+ printStrokedString($test1)
130
+ glPopMatrix()
131
+ glPushMatrix()
132
+ glScale(2.0, 2.0, 2.0)
133
+ glTranslate(10.0, 13.0, 0.0)
134
+ printStrokedString($test2)
135
+ glPopMatrix()
136
+ glutSwapBuffers()
137
+ end
138
+
139
+ reshape = Proc.new do |w, h|
140
+ glViewport(0, 0, w, h)
141
+ glMatrixMode(GL_PROJECTION)
142
+ glLoadIdentity()
143
+ glOrtho(0.0, w, 0.0, h, -1.0, 1.0)
144
+ glMatrixMode(GL_MODELVIEW)
145
+ glLoadIdentity()
146
+ end
147
+
148
+ keyboard = Proc.new do |key, x, y|
149
+ case (key)
150
+ when ?\e
151
+ exit(0);
152
+ end
153
+ end
154
+
155
+ # Main Loop
156
+ # Open window with initial window size, title bar,
157
+ # RGBA display mode, and handle input events.
158
+ glutInit
159
+ glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB)
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+ glutInitWindowSize(440, 120)
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+ glutInitWindowPosition(100, 100)
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+ glutCreateWindow($0)
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+ myinit()
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+ glutDisplayFunc(display)
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+ glutReshapeFunc(reshape)
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+ glutKeyboardFunc(keyboard)
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+ glutMainLoop()
@@ -0,0 +1,166 @@
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+ #
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+ # (c) Copyright 1993, Silicon Graphics, Inc.
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+ # ALL RIGHTS RESERVED
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+ # Permission to use, copy, modify, and distribute this software for
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+ # any purpose and without fee is hereby granted, provided that the above
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+ # copyright notice appear in all copies and that both the copyright notice
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+ # and this permission notice appear in supporting documentation, and that
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+ # the name of Silicon Graphics, Inc. not be used in advertising
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+ # or publicity pertaining to distribution of the software without specific,
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+ # written prior permission.
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+ #
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+ # THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
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+ # AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
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+ # INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
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+ # FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
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+ # GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
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+ # SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
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+ # KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
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+ # LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
20
+ # THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
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+ # ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
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+ # ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
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+ # POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
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+ #
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+ # US Government Users Restricted Rights
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+ # Use, duplication, or disclosure by the Government is subject to
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+ # restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
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+ # (c)(1)(ii) of the Rights in Technical Data and Computer Software
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+ # clause at DFARS 252.227-7013 and/or in similar or successor
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+ # clauses in the FAR or the DOD or NASA FAR Supplement.
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+ # Unpublished-- rights reserved under the copyright laws of the
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+ # United States. Contractor/manufacturer is Silicon Graphics,
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+ # Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
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+ #
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+ # OpenGL(TM) is a trademark of Silicon Graphics, Inc.
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+ #
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+ #
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+ # surface.c
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+ # This program draws a NURBS surface in the shape of a
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+ # symmetrical hill.
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+ #
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+ require 'opengl'
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+ include Gl,Glu,Glut
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+
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+ $ctlpoints = Array.new(4).collect { Array.new(4).collect { Array.new(3, nil) } } # 4*4*3 array
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+ $showPoints = 0
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+
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+ $theNurb = nil
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+
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+ # Initializes the control points of the surface to a small hill.
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+ # The control points range from -3 to +3 in x, y, and z
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+ def init_surface
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+ for u in 0..3
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+ for v in 0..3
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+ $ctlpoints[u][v][0] = 2.0*(u - 1.5)
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+ $ctlpoints[u][v][1] = 2.0*(v - 1.5)
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+
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+ if ( (u == 1 || u == 2) && (v == 1 || v == 2))
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+ $ctlpoints[u][v][2] = 3
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+ else
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+ $ctlpoints[u][v][2] = -3
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+ end
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+ end
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+ end
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+ end
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+
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+ # Initialize material property and depth buffer.
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+ def myinit
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+ mat_diffuse = [ 0.7, 0.7, 0.7, 1.0 ]
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+ mat_specular = [ 1.0, 1.0, 1.0, 1.0 ]
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+ mat_shininess = [ 100.0 ]
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+
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+ glClearColor(0.0, 0.0, 0.0, 1.0)
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+ glMaterial(GL_FRONT, GL_DIFFUSE, mat_diffuse)
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+ glMaterial(GL_FRONT, GL_SPECULAR, mat_specular)
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+ glMaterial(GL_FRONT, GL_SHININESS, mat_shininess)
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+
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+ glEnable(GL_LIGHTING)
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+ glEnable(GL_LIGHT0)
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+ glDepthFunc(GL_LESS)
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+ glEnable(GL_DEPTH_TEST)
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+ glEnable(GL_AUTO_NORMAL)
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+ glEnable(GL_NORMALIZE)
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+
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+ init_surface()
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+
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+ $theNurb = gluNewNurbsRenderer()
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+ gluNurbsProperty($theNurb, GLU_SAMPLING_TOLERANCE, 25.0)
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+ gluNurbsProperty($theNurb, GLU_DISPLAY_MODE, GLU_FILL)
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+ end
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+
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+ display = Proc.new do
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+ knots = [0.0, 0.0, 0.0, 0.0, 1.0, 1.0, 1.0, 1.0]
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+
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+ glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT)
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+
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+ glPushMatrix()
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+ glRotate(330.0, 1.0,0.0,0.0)
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+ glScale(0.5, 0.5, 0.5)
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+
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+ gluBeginSurface($theNurb)
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+ gluNurbsSurface($theNurb,
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+ 8, knots,
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+ 8, knots,
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+ 4 * 3,
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+ 3,
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+ $ctlpoints.flatten,
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+ 4, 4,
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+ GL_MAP2_VERTEX_3)
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+ gluEndSurface($theNurb)
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+
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+ if($showPoints==1)
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+ glPointSize(5.0)
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+ glDisable(GL_LIGHTING)
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+ glColor(1.0, 1.0, 0.0)
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+ glBegin(GL_POINTS)
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+ for i in 0..3
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+ for j in 0..3
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+ glVertex($ctlpoints[i][j][0], $ctlpoints[i][j][1], $ctlpoints[i][j][2])
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+ end
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+ end
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+ glEnd()
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+ glEnable(GL_LIGHTING)
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+ end
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+
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+ glPopMatrix()
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+ glutSwapBuffers()
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+ end
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+
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+ reshape = Proc.new do |w, h|
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+ glViewport(0, 0, w, h)
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+ glMatrixMode(GL_PROJECTION)
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+ glLoadIdentity()
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+ gluPerspective(45.0, w/h, 3.0, 8.0)
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+
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+ glMatrixMode(GL_MODELVIEW)
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+ glLoadIdentity()
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+ glTranslate(0.0, 0.0, -5.0)
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+ end
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+
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+ menu = Proc.new do |value|
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+ $showPoints = value
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+ glutPostRedisplay()
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+ end
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+
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+ keyboard = Proc.new do |key, x, y|
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+ case (key)
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+ when ?\e
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+ exit(0);
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+ end
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+ end
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+
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+ glutInit
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+ glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB | GLUT_DEPTH)
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+ glutInitWindowSize(500, 500)
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+ glutInitWindowPosition(100, 100)
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+ glutCreateWindow($0)
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+ myinit()
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+ glutReshapeFunc(reshape)
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+ glutDisplayFunc(display)
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+ glutKeyboardFunc(keyboard)
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+ glutCreateMenu(menu)
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+ glutAddMenuEntry("Show control points", 1)
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+ glutAddMenuEntry("Hide control points", 0)
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+ glutAttachMenu(GLUT_RIGHT_BUTTON)
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+ glutMainLoop()