rmxp_extractor 1.6 → 1.7

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Files changed (535) hide show
  1. checksums.yaml +4 -4
  2. data/CODE_OF_CONDUCT.md +74 -74
  3. data/Data/Actors.rxdata +0 -0
  4. data/Data/Animations.rxdata +0 -0
  5. data/Data/Armors.rxdata +0 -0
  6. data/Data/Classes.rxdata +0 -0
  7. data/Data/CommonEvents.rxdata +0 -0
  8. data/Data/Enemies.rxdata +0 -0
  9. data/Data/Items.rxdata +0 -0
  10. data/Data/Map-1.rxdata +0 -0
  11. data/Data/Map-327.rxdata +0 -0
  12. data/Data/Map001.rxdata +0 -0
  13. data/Data/Map002.rxdata +0 -0
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  18. data/Data/Map007.rxdata +0 -0
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  20. data/Data/Map009.rxdata +0 -0
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  22. data/Data/Map011.rxdata +0 -0
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  25. data/Data/Map014.rxdata +0 -0
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  111. data/Data/Map100.rxdata +0 -0
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  114. data/Data/Map103.rxdata +0 -0
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  116. data/Data/Map105.rxdata +0 -0
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  145. data/Data/Map134.rxdata +0 -0
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  147. data/Data/Map136.rxdata +0 -0
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  149. data/Data/Map138.rxdata +0 -0
  150. data/Data/Map139.rxdata +0 -0
  151. data/Data/Map140.rxdata +0 -0
  152. data/Data/Map141.rxdata +0 -0
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  158. data/Data/Map147.rxdata +0 -0
  159. data/Data/Map148.rxdata +0 -0
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  171. data/Data/Map160.rxdata +0 -0
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  173. data/Data/Map162.rxdata +0 -0
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  206. data/Data/Map195.rxdata +0 -0
  207. data/Data/Map196.rxdata +0 -0
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  209. data/Data/Map198.rxdata +0 -0
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  291. data/Data/Map280.rxdata +0 -0
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  397. data/Data/MapInfos.rxdata +0 -0
  398. data/Data/Scripts.rxdata +0 -0
  399. data/Data/Skills.rxdata +0 -0
  400. data/Data/States.rxdata +0 -0
  401. data/Data/System.rxdata +0 -0
  402. data/Data/Tilesets.rxdata +0 -0
  403. data/Data/Troops.rxdata +0 -0
  404. data/Data/Weapons.rxdata +0 -0
  405. data/Data/xScripts.rxdata +0 -0
  406. data/Gemfile +13 -13
  407. data/Gemfile.lock +2 -1
  408. data/LICENSE.txt +21 -21
  409. data/README.md +35 -35
  410. data/Rakefile +6 -6
  411. data/Scripts/Main.rb +9 -46
  412. data/Scripts/_scripts.txt +1 -111
  413. data/bin/rmxp_extractor +13 -13
  414. data/bin/setup +8 -8
  415. data/diff_check.rb +13 -13
  416. data/lib/rmxp_extractor/classnames.rb +243 -243
  417. data/lib/rmxp_extractor/data_export.rb +82 -82
  418. data/lib/rmxp_extractor/data_import.rb +69 -69
  419. data/lib/rmxp_extractor/ron.rb +144 -146
  420. data/lib/rmxp_extractor/script_handler.rb +85 -85
  421. data/lib/rmxp_extractor/version.rb +3 -3
  422. data/lib/rmxp_extractor.rb +46 -46
  423. data/rmxp_extractor.gemspec +30 -30
  424. data/spec/spec_helper.rb +100 -100
  425. metadata +126 -112
  426. data/Scripts/Credits_Message.rb +0 -259
  427. data/Scripts/Data_FastTravel.rb +0 -50
  428. data/Scripts/Data_Footsteps.rb +0 -77
  429. data/Scripts/Data_Item.rb +0 -50
  430. data/Scripts/Data_SpecialEventData.rb +0 -60
  431. data/Scripts/Demo.rb +0 -7
  432. data/Scripts/Desktop_Message.rb +0 -210
  433. data/Scripts/Doc_Message.rb +0 -273
  434. data/Scripts/EdText.rb +0 -50
  435. data/Scripts/Ed_Message.rb +0 -234
  436. data/Scripts/FastTravel.rb +0 -175
  437. data/Scripts/Game_Actor.rb +0 -156
  438. data/Scripts/Game_Actors.rb +0 -28
  439. data/Scripts/Game_BattleAction.rb +0 -145
  440. data/Scripts/Game_Battler 1.rb +0 -307
  441. data/Scripts/Game_Battler 2.rb +0 -294
  442. data/Scripts/Game_Battler 3.rb +0 -354
  443. data/Scripts/Game_Character 1.rb +0 -291
  444. data/Scripts/Game_Character 2.rb +0 -355
  445. data/Scripts/Game_Character 3.rb +0 -505
  446. data/Scripts/Game_CommonEvent.rb +0 -70
  447. data/Scripts/Game_Enemy.rb +0 -317
  448. data/Scripts/Game_Event.rb +0 -264
  449. data/Scripts/Game_FastTravel.rb +0 -40
  450. data/Scripts/Game_Follower.rb +0 -76
  451. data/Scripts/Game_Light.rb +0 -13
  452. data/Scripts/Game_Map.rb +0 -551
  453. data/Scripts/Game_Oneshot.rb +0 -83
  454. data/Scripts/Game_Party.rb +0 -380
  455. data/Scripts/Game_Picture.rb +0 -164
  456. data/Scripts/Game_Player.rb +0 -298
  457. data/Scripts/Game_Screen.rb +0 -148
  458. data/Scripts/Game_SelfSwitches.rb +0 -30
  459. data/Scripts/Game_Switches.rb +0 -45
  460. data/Scripts/Game_System.rb +0 -210
  461. data/Scripts/Game_Temp.rb +0 -145
  462. data/Scripts/Game_Variables.rb +0 -36
  463. data/Scripts/Interpreter 1.rb +0 -320
  464. data/Scripts/Interpreter 2.rb +0 -286
  465. data/Scripts/Interpreter 3.rb +0 -474
  466. data/Scripts/Interpreter 4.rb +0 -327
  467. data/Scripts/Interpreter 5.rb +0 -448
  468. data/Scripts/Interpreter 6.rb +0 -307
  469. data/Scripts/Interpreter 7.rb +0 -282
  470. data/Scripts/Particles.rb +0 -141
  471. data/Scripts/Persistent.rb +0 -71
  472. data/Scripts/Puzzle_Film.rb +0 -14
  473. data/Scripts/Puzzle_Pixel.rb +0 -210
  474. data/Scripts/Puzzle_Safe.rb +0 -152
  475. data/Scripts/Puzzle_Sokoban.rb +0 -14
  476. data/Scripts/RPG.rb +0 -55
  477. data/Scripts/SaveLoad.rb +0 -275
  478. data/Scripts/Scene_Debug.rb +0 -190
  479. data/Scripts/Scene_End.rb +0 -108
  480. data/Scripts/Scene_Equip.rb +0 -222
  481. data/Scripts/Scene_File.rb +0 -111
  482. data/Scripts/Scene_Item.rb +0 -205
  483. data/Scripts/Scene_Load.rb +0 -106
  484. data/Scripts/Scene_Map.rb +0 -540
  485. data/Scripts/Scene_Menu.rb +0 -213
  486. data/Scripts/Scene_Name.rb +0 -113
  487. data/Scripts/Scene_Save.rb +0 -88
  488. data/Scripts/Scene_Skill.rb +0 -232
  489. data/Scripts/Scene_Status.rb +0 -78
  490. data/Scripts/Scene_Title.rb +0 -237
  491. data/Scripts/Script.rb +0 -780
  492. data/Scripts/Sprite_Battler.rb +0 -131
  493. data/Scripts/Sprite_Character.rb +0 -192
  494. data/Scripts/Sprite_Footprint.rb +0 -35
  495. data/Scripts/Sprite_Footsplash.rb +0 -54
  496. data/Scripts/Sprite_Light.rb +0 -18
  497. data/Scripts/Sprite_MapText.rb +0 -63
  498. data/Scripts/Sprite_Picture.rb +0 -72
  499. data/Scripts/Sprite_Timer.rb +0 -52
  500. data/Scripts/Spriteset_Map.rb +0 -370
  501. data/Scripts/Window_Base.rb +0 -327
  502. data/Scripts/Window_BattleResult.rb +0 -51
  503. data/Scripts/Window_BattleStatus.rb +0 -62
  504. data/Scripts/Window_Command.rb +0 -49
  505. data/Scripts/Window_DebugLeft.rb +0 -57
  506. data/Scripts/Window_DebugRight.rb +0 -69
  507. data/Scripts/Window_EquipItem.rb +0 -94
  508. data/Scripts/Window_EquipLeft.rb +0 -61
  509. data/Scripts/Window_EquipRight.rb +0 -56
  510. data/Scripts/Window_Gold.rb +0 -27
  511. data/Scripts/Window_Help.rb +0 -33
  512. data/Scripts/Window_InputNumber.rb +0 -111
  513. data/Scripts/Window_Item.rb +0 -229
  514. data/Scripts/Window_MainMenu.rb +0 -150
  515. data/Scripts/Window_MenuStatus.rb +0 -48
  516. data/Scripts/Window_Message.rb +0 -459
  517. data/Scripts/Window_NameEdit.rb +0 -108
  518. data/Scripts/Window_NameInput.rb +0 -262
  519. data/Scripts/Window_PartyCommand.rb +0 -42
  520. data/Scripts/Window_PlayTime.rb +0 -40
  521. data/Scripts/Window_SaveFile.rb +0 -91
  522. data/Scripts/Window_Selectable.rb +0 -203
  523. data/Scripts/Window_Settings.rb +0 -469
  524. data/Scripts/Window_ShopBuy.rb +0 -93
  525. data/Scripts/Window_ShopCommand.rb +0 -37
  526. data/Scripts/Window_ShopNumber.rb +0 -87
  527. data/Scripts/Window_ShopSell.rb +0 -94
  528. data/Scripts/Window_ShopStatus.rb +0 -107
  529. data/Scripts/Window_Skill.rb +0 -83
  530. data/Scripts/Window_SkillStatus.rb +0 -28
  531. data/Scripts/Window_Status.rb +0 -64
  532. data/Scripts/Window_Steps.rb +0 -26
  533. data/Scripts/Window_Target.rb +0 -49
  534. data/Scripts/i18n_English.rb +0 -59
  535. data/Scripts/i18n_Language.rb +0 -130
data/Gemfile CHANGED
@@ -1,13 +1,13 @@
1
- source "https://rubygems.org"
2
-
3
- # Specify your gem's dependencies in rmxp_extractor.gemspec
4
- gemspec
5
-
6
- gem "oj"
7
- gem "ruby-progressbar"
8
- gem "fileutils"
9
- gem "pathname"
10
- gem "zlib"
11
- gem "json"
12
- gem "yaml"
13
- gem "amazing_print"
1
+ source "https://rubygems.org"
2
+
3
+ # Specify your gem's dependencies in rmxp_extractor.gemspec
4
+ gemspec
5
+
6
+ gem "oj"
7
+ gem "ruby-progressbar"
8
+ gem "fileutils"
9
+ gem "pathname"
10
+ gem "zlib"
11
+ gem "json"
12
+ gem "yaml"
13
+ gem "amazing_print"
data/Gemfile.lock CHANGED
@@ -1,7 +1,7 @@
1
1
  PATH
2
2
  remote: .
3
3
  specs:
4
- rmxp_extractor (1.5)
4
+ rmxp_extractor (1.7)
5
5
  fileutils
6
6
  json
7
7
  oj
@@ -22,6 +22,7 @@ GEM
22
22
  zlib (2.1.1)
23
23
 
24
24
  PLATFORMS
25
+ x64-mingw-ucrt
25
26
  x86_64-linux
26
27
 
27
28
  DEPENDENCIES
data/LICENSE.txt CHANGED
@@ -1,21 +1,21 @@
1
- The MIT License (MIT)
2
-
3
- Copyright (c) 2021 Speak2Erase
4
-
5
- Permission is hereby granted, free of charge, to any person obtaining a copy
6
- of this software and associated documentation files (the "Software"), to deal
7
- in the Software without restriction, including without limitation the rights
8
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
9
- copies of the Software, and to permit persons to whom the Software is
10
- furnished to do so, subject to the following conditions:
11
-
12
- The above copyright notice and this permission notice shall be included in
13
- all copies or substantial portions of the Software.
14
-
15
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
21
- THE SOFTWARE.
1
+ The MIT License (MIT)
2
+
3
+ Copyright (c) 2021 Speak2Erase
4
+
5
+ Permission is hereby granted, free of charge, to any person obtaining a copy
6
+ of this software and associated documentation files (the "Software"), to deal
7
+ in the Software without restriction, including without limitation the rights
8
+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
9
+ copies of the Software, and to permit persons to whom the Software is
10
+ furnished to do so, subject to the following conditions:
11
+
12
+ The above copyright notice and this permission notice shall be included in
13
+ all copies or substantial portions of the Software.
14
+
15
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16
+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17
+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18
+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19
+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20
+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
21
+ THE SOFTWARE.
data/README.md CHANGED
@@ -1,35 +1,35 @@
1
- # RMXP-Extractor
2
-
3
- A tool designed to dump rxdata to various git compatible formats. Some work better than others, though.
4
- YAML is slow in comparison to JSON. I'd suggest sticking to JSON generally.
5
-
6
- Originally, I used a complex monkey patched system to dump things to a hash that was very slow and imprecise.
7
- Now, it uses some neat tricks to do it relatively efficiently.
8
-
9
- Only problem is, classes dumped or loaded dump their instance variables, meaning that classes are **not** initialized with their default values at all.
10
-
11
- This is important if you are handwriting the config files for whatever reason.
12
-
13
- Pretty print is also a format, but it uses eval for loading. There's likely a better way of doing this out there, but eh, I'm not bothered.
14
- It's fairly readable though.
15
-
16
- There is a minor problem right now with string encoding, especially with oneshot since there's some foul text that's encoded weirdly.
17
- I'll try to fix that later.
18
-
19
- Usage:
20
-
21
- `rmxp_extractor import | export <type> | scripts"`
22
- # Script
23
-
24
- Allows you to export Scripts/xScripts to a specified folder. You can also import said specified folder back into Scripts/xScripts.
25
- The last argument `[x]` is optional. Placing just `x` there will extract Scripts.
26
-
27
- # Is it flawless?
28
-
29
- Running export followed by import should produce an almost identical file with some minor differences.
30
-
31
- As far as I'm aware from my testing, a file diff may say the the two are different, but loading them via marshal provides the exact same instance give or take.
32
- Ruby reports the original and imported instances as being different when loaded from Marshal, but pretty printing each instance to a file shows this is not the case.
33
- RPG Maker XP probably doesn't exactly follow Marshal spec and cuts some corners, which is why the file diff shows up differently.
34
-
35
- A diff check tool is provided if you want to try it yourself.
1
+ # RMXP-Extractor
2
+
3
+ A tool designed to dump rxdata to various git compatible formats. Some work better than others, though.
4
+ YAML is slow in comparison to JSON. I'd suggest sticking to JSON generally.
5
+
6
+ Originally, I used a complex monkey patched system to dump things to a hash that was very slow and imprecise.
7
+ Now, it uses some neat tricks to do it relatively efficiently.
8
+
9
+ Only problem is, classes dumped or loaded dump their instance variables, meaning that classes are **not** initialized with their default values at all.
10
+
11
+ This is important if you are handwriting the config files for whatever reason.
12
+
13
+ Pretty print is also a format, but it uses eval for loading. There's likely a better way of doing this out there, but eh, I'm not bothered.
14
+ It's fairly readable though.
15
+
16
+ There is a minor problem right now with string encoding, especially with oneshot since there's some foul text that's encoded weirdly.
17
+ I'll try to fix that later.
18
+
19
+ Usage:
20
+
21
+ `rmxp_extractor import | export <type> | scripts"`
22
+ # Script
23
+
24
+ Allows you to export Scripts/xScripts to a specified folder. You can also import said specified folder back into Scripts/xScripts.
25
+ The last argument `[x]` is optional. Placing just `x` there will extract Scripts.
26
+
27
+ # Is it flawless?
28
+
29
+ Running export followed by import should produce an almost identical file with some minor differences.
30
+
31
+ As far as I'm aware from my testing, a file diff may say the the two are different, but loading them via marshal provides the exact same instance give or take.
32
+ Ruby reports the original and imported instances as being different when loaded from Marshal, but pretty printing each instance to a file shows this is not the case.
33
+ RPG Maker XP probably doesn't exactly follow Marshal spec and cuts some corners, which is why the file diff shows up differently.
34
+
35
+ A diff check tool is provided if you want to try it yourself.
data/Rakefile CHANGED
@@ -1,6 +1,6 @@
1
- require "bundler/gem_tasks"
2
- require "rspec/core/rake_task"
3
-
4
- RSpec::Core::RakeTask.new(:spec)
5
-
6
- task :default => :spec
1
+ require "bundler/gem_tasks"
2
+ require "rspec/core/rake_task"
3
+
4
+ RSpec::Core::RakeTask.new(:spec)
5
+
6
+ task :default => :spec
data/Scripts/Main.rb CHANGED
@@ -1,50 +1,13 @@
1
- #==============================================================================
2
- # ** Main
3
- #------------------------------------------------------------------------------
4
- # After defining each class, actual processing begins here.
5
- #==============================================================================
1
+ # Setup debugger
6
2
 
7
- at_exit do
8
- Wallpaper.reset
9
- save unless $game_switches[99] || ($game_system.map_interpreter.running? || !$scene.is_a?(Scene_Map))
10
- end
11
-
12
- begin
13
- $console = Graphics.fullscreen
14
- Graphics.frame_rate = 60
15
- Font.default_size = 20
16
-
17
- # Load persistent data
18
- Persistent.load
19
-
20
- # Prepare for transition
21
- Graphics.freeze
22
- $demo = false
23
- $GDC = false
24
- # Make scene object (title screen)
25
- $scene = Scene_Title.new
26
- Oneshot.allow_exit false
27
- Oneshot.exiting false
28
-
29
- # x = Oneshot.textinput("Foo Bar")
30
- # print("#{x}")
31
-
32
- # Call main method as long as $scene is effective
33
- while $scene != nil
34
- $scene.main
35
- end
36
- # Fade out
37
- Oneshot.exiting true
38
- Graphics.transition(20)
3
+ # ENV["RUBY_DEBUG_PORT"] = "12345"
4
+ # require "debug/start"
39
5
 
40
- if Journal.active?
41
- Journal.set ''
42
- end
6
+ list_path = File.join("Ruby-files/", "_scripts.txt")
7
+ IO.foreach(list_path) do |name|
8
+ name.strip!
9
+ next if name.empty? || name.start_with?("#")
10
+ puts "Loading #{name}"
43
11
 
44
- Oneshot.allow_exit true
45
- rescue Errno::ENOENT
46
- # Supplement Errno::ENOENT exception
47
- # If unable to open file, display message and end
48
- filename = $!.message.sub("No such file or directory - ", "")
49
- print("Unable to find file #{filename}.")
12
+ require_relative "Ruby-files/#{name}"
50
13
  end
data/Scripts/_scripts.txt CHANGED
@@ -1,111 +1 @@
1
- RPG
2
- Game_Temp
3
- Game_System
4
- Game_Switches
5
- Game_Variables
6
- Game_SelfSwitches
7
- Game_Screen
8
- Game_Picture
9
- Game_Battler 1
10
- Game_Battler 2
11
- Game_Battler 3
12
- Game_BattleAction
13
- Game_Actor
14
- Game_Enemy
15
- Game_Actors
16
- Game_Party
17
- Game_Map
18
- Game_CommonEvent
19
- Game_Character 1
20
- Game_Character 2
21
- Game_Character 3
22
- Game_Event
23
- Game_Player
24
- Game_Oneshot
25
- Game_Light
26
- Game_Follower
27
- Game_FastTravel
28
- Sprite_Character
29
- Sprite_Battler
30
- Sprite_Picture
31
- Sprite_Timer
32
- Sprite_Light
33
- Sprite_Footprint
34
- Sprite_Footsplash
35
- Sprite_MapText
36
- Spriteset_Map
37
- FastTravel
38
- Window_Base
39
- Window_Selectable
40
- Window_Command
41
- Window_Help
42
- Window_Gold
43
- Window_PlayTime
44
- Window_Steps
45
- Window_MenuStatus
46
- Window_Item
47
- Window_Skill
48
- Window_SkillStatus
49
- Window_Target
50
- Window_EquipLeft
51
- Window_EquipRight
52
- Window_EquipItem
53
- Window_Status
54
- Window_SaveFile
55
- Window_Settings
56
- Window_ShopCommand
57
- Window_ShopBuy
58
- Window_ShopSell
59
- Window_ShopNumber
60
- Window_ShopStatus
61
- Window_NameEdit
62
- Window_NameInput
63
- Window_InputNumber
64
- Window_Message
65
- Window_PartyCommand
66
- Window_BattleStatus
67
- Window_BattleResult
68
- Window_DebugLeft
69
- Window_DebugRight
70
- Window_MainMenu
71
- Interpreter 1
72
- Interpreter 2
73
- Interpreter 3
74
- Interpreter 4
75
- Interpreter 5
76
- Interpreter 6
77
- Interpreter 7
78
- Scene_Title
79
- Scene_Map
80
- Scene_Menu
81
- Scene_Item
82
- Scene_Skill
83
- Scene_Equip
84
- Scene_Status
85
- Scene_File
86
- Scene_Save
87
- Scene_Load
88
- Scene_End
89
- Scene_Name
90
- Scene_Debug
91
- Persistent
92
- i18n_Language
93
- i18n_English
94
- Data_Item
95
- Data_Footsteps
96
- Data_SpecialEventData
97
- Data_FastTravel
98
- Script
99
- Puzzle_Sokoban
100
- Puzzle_Pixel
101
- Puzzle_Film
102
- Puzzle_Safe
103
- SaveLoad
104
- Ed_Message
105
- Doc_Message
106
- Desktop_Message
107
- Credits_Message
108
- Particles
109
- Demo
110
- EdText
111
- Main
1
+ Main
data/bin/rmxp_extractor CHANGED
@@ -1,13 +1,13 @@
1
- #!/usr/bin/env ruby
2
-
3
- require "bundler/setup"
4
- require "rmxp_extractor"
5
-
6
- # You can add fixtures and/or initialization code here to make experimenting
7
- # with your gem easier. You can also use a different console, if you like.
8
-
9
- # (If you use this, don't forget to add pry to your Gemfile!)
10
- # require "pry"
11
- # Pry.start
12
-
13
- RMXPExtractor.process ARGV
1
+ #!/usr/bin/env ruby
2
+
3
+ require "bundler/setup"
4
+ require "rmxp_extractor"
5
+
6
+ # You can add fixtures and/or initialization code here to make experimenting
7
+ # with your gem easier. You can also use a different console, if you like.
8
+
9
+ # (If you use this, don't forget to add pry to your Gemfile!)
10
+ # require "pry"
11
+ # Pry.start
12
+
13
+ RMXPExtractor.process ARGV
data/bin/setup CHANGED
@@ -1,8 +1,8 @@
1
- #!/usr/bin/env bash
2
- set -euo pipefail
3
- IFS=$'\n\t'
4
- set -vx
5
-
6
- bundle install
7
-
8
- # Do any other automated setup that you need to do here
1
+ #!/usr/bin/env bash
2
+ set -euo pipefail
3
+ IFS=$'\n\t'
4
+ set -vx
5
+
6
+ bundle install
7
+
8
+ # Do any other automated setup that you need to do here
data/diff_check.rb CHANGED
@@ -1,13 +1,13 @@
1
- require_relative "lib/rmxp_extractor/classnames"
2
- require "amazing_print"
3
-
4
- f = File.open("Data_OLD/Map266.rxdata")
5
- ins1 = Marshal.load(f)
6
-
7
- f2 = File.open("Data/Map266.rxdata")
8
- ins2 = Marshal.load(f2)
9
-
10
- f = File.open("ins1", "w")
11
- f2 = File.open("ins2", "w")
12
- f.puts ins1.ai(plain: true, raw: true, object_id: false)
13
- f2.puts ins2.ai(plain: true, raw: true, object_id: false)
1
+ require_relative "lib/rmxp_extractor/classnames"
2
+ require "amazing_print"
3
+
4
+ f = File.open("Data_OLD/Map266.rxdata")
5
+ ins1 = Marshal.load(f)
6
+
7
+ f2 = File.open("Data/Map266.rxdata")
8
+ ins2 = Marshal.load(f2)
9
+
10
+ f = File.open("ins1", "w")
11
+ f2 = File.open("ins2", "w")
12
+ f.puts ins1.ai(plain: true, raw: true, object_id: false)
13
+ f2.puts ins2.ai(plain: true, raw: true, object_id: false)