rmxp_extractor 1.6 → 1.7
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- checksums.yaml +4 -4
- data/CODE_OF_CONDUCT.md +74 -74
- data/Data/Actors.rxdata +0 -0
- data/Data/Animations.rxdata +0 -0
- data/Data/Armors.rxdata +0 -0
- data/Data/Classes.rxdata +0 -0
- data/Data/CommonEvents.rxdata +0 -0
- data/Data/Enemies.rxdata +0 -0
- data/Data/Items.rxdata +0 -0
- data/Data/Map-1.rxdata +0 -0
- data/Data/Map-327.rxdata +0 -0
- data/Data/Map001.rxdata +0 -0
- data/Data/Map002.rxdata +0 -0
- data/Data/Map003.rxdata +0 -0
- data/Data/Map004.rxdata +0 -0
- data/Data/Map005.rxdata +0 -0
- data/Data/Map006.rxdata +0 -0
- data/Data/Map007.rxdata +0 -0
- data/Data/Map008.rxdata +0 -0
- data/Data/Map009.rxdata +0 -0
- data/Data/Map010.rxdata +0 -0
- data/Data/Map011.rxdata +0 -0
- data/Data/Map012.rxdata +0 -0
- data/Data/Map013.rxdata +0 -0
- data/Data/Map014.rxdata +0 -0
- data/Data/Map015.rxdata +0 -0
- data/Data/Map016.rxdata +0 -0
- data/Data/Map017.rxdata +0 -0
- data/Data/Map018.rxdata +0 -0
- data/Data/Map019.rxdata +0 -0
- data/Data/Map020.rxdata +0 -0
- data/Data/Map021.rxdata +0 -0
- data/Data/Map022.rxdata +0 -0
- data/Data/Map023.rxdata +0 -0
- data/Data/Map024.rxdata +0 -0
- data/Data/Map025.rxdata +0 -0
- data/Data/Map026.rxdata +0 -0
- data/Data/Map027.rxdata +0 -0
- data/Data/Map028.rxdata +0 -0
- data/Data/Map029.rxdata +0 -0
- data/Data/Map030.rxdata +0 -0
- data/Data/Map031.rxdata +0 -0
- data/Data/Map032.rxdata +0 -0
- data/Data/Map033.rxdata +0 -0
- data/Data/Map034.rxdata +0 -0
- data/Data/Map035.rxdata +0 -0
- data/Data/Map036.rxdata +0 -0
- data/Data/Map037.rxdata +0 -0
- data/Data/Map038.rxdata +0 -0
- data/Data/Map039.rxdata +0 -0
- data/Data/Map040.rxdata +0 -0
- data/Data/Map041.rxdata +0 -0
- data/Data/Map042.rxdata +0 -0
- data/Data/Map043.rxdata +0 -0
- data/Data/Map044.rxdata +0 -0
- data/Data/Map045.rxdata +0 -0
- data/Data/Map046.rxdata +0 -0
- data/Data/Map047.rxdata +0 -0
- data/Data/Map048.rxdata +0 -0
- data/Data/Map049.rxdata +0 -0
- data/Data/Map050.rxdata +0 -0
- data/Data/Map051.rxdata +0 -0
- data/Data/Map052.rxdata +0 -0
- data/Data/Map053.rxdata +0 -0
- data/Data/Map054.rxdata +0 -0
- data/Data/Map055.rxdata +0 -0
- data/Data/Map056.rxdata +0 -0
- data/Data/Map057.rxdata +0 -0
- data/Data/Map058.rxdata +0 -0
- data/Data/Map059.rxdata +0 -0
- data/Data/Map060.rxdata +0 -0
- data/Data/Map061.rxdata +0 -0
- data/Data/Map062.rxdata +0 -0
- data/Data/Map063.rxdata +0 -0
- data/Data/Map064.rxdata +0 -0
- data/Data/Map065.rxdata +0 -0
- data/Data/Map066.rxdata +0 -0
- data/Data/Map067.rxdata +0 -0
- data/Data/Map068.rxdata +0 -0
- data/Data/Map069.rxdata +0 -0
- data/Data/Map070.rxdata +0 -0
- data/Data/Map071.rxdata +0 -0
- data/Data/Map072.rxdata +0 -0
- data/Data/Map073.rxdata +0 -0
- data/Data/Map074.rxdata +0 -0
- data/Data/Map075.rxdata +0 -0
- data/Data/Map076.rxdata +0 -0
- data/Data/Map077.rxdata +0 -0
- data/Data/Map078.rxdata +0 -0
- data/Data/Map079.rxdata +0 -0
- data/Data/Map080.rxdata +0 -0
- data/Data/Map081.rxdata +0 -0
- data/Data/Map082.rxdata +0 -0
- data/Data/Map083.rxdata +0 -0
- data/Data/Map084.rxdata +0 -0
- data/Data/Map085.rxdata +0 -0
- data/Data/Map086.rxdata +0 -0
- data/Data/Map087.rxdata +0 -0
- data/Data/Map088.rxdata +0 -0
- data/Data/Map089.rxdata +0 -0
- data/Data/Map090.rxdata +0 -0
- data/Data/Map091.rxdata +0 -0
- data/Data/Map092.rxdata +0 -0
- data/Data/Map093.rxdata +0 -0
- data/Data/Map094.rxdata +0 -0
- data/Data/Map095.rxdata +0 -0
- data/Data/Map096.rxdata +0 -0
- data/Data/Map097.rxdata +0 -0
- data/Data/Map098.rxdata +0 -0
- data/Data/Map099.rxdata +0 -0
- data/Data/Map100.rxdata +0 -0
- data/Data/Map101.rxdata +0 -0
- data/Data/Map102.rxdata +0 -0
- data/Data/Map103.rxdata +0 -0
- data/Data/Map104.rxdata +0 -0
- data/Data/Map105.rxdata +0 -0
- data/Data/Map106.rxdata +0 -0
- data/Data/Map107.rxdata +0 -0
- data/Data/Map108.rxdata +0 -0
- data/Data/Map109.rxdata +0 -0
- data/Data/Map110.rxdata +0 -0
- data/Data/Map111.rxdata +0 -0
- data/Data/Map112.rxdata +0 -0
- data/Data/Map113.rxdata +0 -0
- data/Data/Map114.rxdata +0 -0
- data/Data/Map115.rxdata +0 -0
- data/Data/Map116.rxdata +0 -0
- data/Data/Map117.rxdata +0 -0
- data/Data/Map118.rxdata +0 -0
- data/Data/Map119.rxdata +0 -0
- data/Data/Map120.rxdata +0 -0
- data/Data/Map121.rxdata +0 -0
- data/Data/Map122.rxdata +0 -0
- data/Data/Map123.rxdata +0 -0
- data/Data/Map124.rxdata +0 -0
- data/Data/Map125.rxdata +0 -0
- data/Data/Map126.rxdata +0 -0
- data/Data/Map127.rxdata +0 -0
- data/Data/Map128.rxdata +0 -0
- data/Data/Map129.rxdata +0 -0
- data/Data/Map130.rxdata +0 -0
- data/Data/Map131.rxdata +0 -0
- data/Data/Map132.rxdata +0 -0
- data/Data/Map133.rxdata +0 -0
- data/Data/Map134.rxdata +0 -0
- data/Data/Map135.rxdata +0 -0
- data/Data/Map136.rxdata +0 -0
- data/Data/Map137.rxdata +0 -0
- data/Data/Map138.rxdata +0 -0
- data/Data/Map139.rxdata +0 -0
- data/Data/Map140.rxdata +0 -0
- data/Data/Map141.rxdata +0 -0
- data/Data/Map142.rxdata +0 -0
- data/Data/Map143.rxdata +0 -0
- data/Data/Map144.rxdata +0 -0
- data/Data/Map145.rxdata +0 -0
- data/Data/Map146.rxdata +0 -0
- data/Data/Map147.rxdata +0 -0
- data/Data/Map148.rxdata +0 -0
- data/Data/Map149.rxdata +0 -0
- data/Data/Map150.rxdata +0 -0
- data/Data/Map151.rxdata +0 -0
- data/Data/Map152.rxdata +0 -0
- data/Data/Map153.rxdata +0 -0
- data/Data/Map154.rxdata +0 -0
- data/Data/Map155.rxdata +0 -0
- data/Data/Map156.rxdata +0 -0
- data/Data/Map157.rxdata +0 -0
- data/Data/Map158.rxdata +0 -0
- data/Data/Map159.rxdata +0 -0
- data/Data/Map160.rxdata +0 -0
- data/Data/Map161.rxdata +0 -0
- data/Data/Map162.rxdata +0 -0
- data/Data/Map163.rxdata +0 -0
- data/Data/Map164.rxdata +0 -0
- data/Data/Map165.rxdata +0 -0
- data/Data/Map166.rxdata +0 -0
- data/Data/Map167.rxdata +0 -0
- data/Data/Map168.rxdata +0 -0
- data/Data/Map169.rxdata +0 -0
- data/Data/Map170.rxdata +0 -0
- data/Data/Map171.rxdata +0 -0
- data/Data/Map172.rxdata +0 -0
- data/Data/Map173.rxdata +0 -0
- data/Data/Map174.rxdata +0 -0
- data/Data/Map175.rxdata +0 -0
- data/Data/Map176.rxdata +0 -0
- data/Data/Map177.rxdata +0 -0
- data/Data/Map178.rxdata +0 -0
- data/Data/Map179.rxdata +0 -0
- data/Data/Map180.rxdata +0 -0
- data/Data/Map181.rxdata +0 -0
- data/Data/Map182.rxdata +0 -0
- data/Data/Map183.rxdata +0 -0
- data/Data/Map184.rxdata +0 -0
- data/Data/Map185.rxdata +0 -0
- data/Data/Map186.rxdata +0 -0
- data/Data/Map187.rxdata +0 -0
- data/Data/Map188.rxdata +0 -0
- data/Data/Map189.rxdata +0 -0
- data/Data/Map190.rxdata +0 -0
- data/Data/Map191.rxdata +0 -0
- data/Data/Map192.rxdata +0 -0
- data/Data/Map193.rxdata +0 -0
- data/Data/Map194.rxdata +0 -0
- data/Data/Map195.rxdata +0 -0
- data/Data/Map196.rxdata +0 -0
- data/Data/Map197.rxdata +0 -0
- data/Data/Map198.rxdata +0 -0
- data/Data/Map199.rxdata +0 -0
- data/Data/Map200.rxdata +0 -0
- data/Data/Map201.rxdata +0 -0
- data/Data/Map202.rxdata +0 -0
- data/Data/Map203.rxdata +0 -0
- data/Data/Map204.rxdata +0 -0
- data/Data/Map205.rxdata +0 -0
- data/Data/Map206.rxdata +0 -0
- data/Data/Map207.rxdata +0 -0
- data/Data/Map208.rxdata +0 -0
- data/Data/Map209.rxdata +0 -0
- data/Data/Map210.rxdata +0 -0
- data/Data/Map211.rxdata +0 -0
- data/Data/Map212.rxdata +0 -0
- data/Data/Map213.rxdata +0 -0
- data/Data/Map214.rxdata +0 -0
- data/Data/Map215.rxdata +0 -0
- data/Data/Map216.rxdata +0 -0
- data/Data/Map217.rxdata +0 -0
- data/Data/Map218.rxdata +0 -0
- data/Data/Map219.rxdata +0 -0
- data/Data/Map220.rxdata +0 -0
- data/Data/Map221.rxdata +0 -0
- data/Data/Map222.rxdata +0 -0
- data/Data/Map223.rxdata +0 -0
- data/Data/Map224.rxdata +0 -0
- data/Data/Map225.rxdata +0 -0
- data/Data/Map226.rxdata +0 -0
- data/Data/Map227.rxdata +0 -0
- data/Data/Map228.rxdata +0 -0
- data/Data/Map229.rxdata +0 -0
- data/Data/Map230.rxdata +0 -0
- data/Data/Map231.rxdata +0 -0
- data/Data/Map232.rxdata +0 -0
- data/Data/Map233.rxdata +0 -0
- data/Data/Map234.rxdata +0 -0
- data/Data/Map235.rxdata +0 -0
- data/Data/Map236.rxdata +0 -0
- data/Data/Map237.rxdata +0 -0
- data/Data/Map238.rxdata +0 -0
- data/Data/Map239.rxdata +0 -0
- data/Data/Map240.rxdata +0 -0
- data/Data/Map241.rxdata +0 -0
- data/Data/Map242.rxdata +0 -0
- data/Data/Map243.rxdata +0 -0
- data/Data/Map244.rxdata +0 -0
- data/Data/Map245.rxdata +0 -0
- data/Data/Map246.rxdata +0 -0
- data/Data/Map247.rxdata +0 -0
- data/Data/Map248.rxdata +0 -0
- data/Data/Map249.rxdata +0 -0
- data/Data/Map250.rxdata +0 -0
- data/Data/Map251.rxdata +0 -0
- data/Data/Map252.rxdata +0 -0
- data/Data/Map253.rxdata +0 -0
- data/Data/Map254.rxdata +0 -0
- data/Data/Map255.rxdata +0 -0
- data/Data/Map256.rxdata +0 -0
- data/Data/Map257.rxdata +0 -0
- data/Data/Map258.rxdata +0 -0
- data/Data/Map259.rxdata +0 -0
- data/Data/Map260.rxdata +0 -0
- data/Data/Map261.rxdata +0 -0
- data/Data/Map262.rxdata +0 -0
- data/Data/Map263.rxdata +0 -0
- data/Data/Map264.rxdata +0 -0
- data/Data/Map265.rxdata +0 -0
- data/Data/Map266.rxdata +0 -0
- data/Data/Map267.rxdata +0 -0
- data/Data/Map268.rxdata +0 -0
- data/Data/Map269.rxdata +0 -0
- data/Data/Map270.rxdata +0 -0
- data/Data/Map271.rxdata +0 -0
- data/Data/Map272.rxdata +0 -0
- data/Data/Map273.rxdata +0 -0
- data/Data/Map274.rxdata +0 -0
- data/Data/Map275.rxdata +0 -0
- data/Data/Map276.rxdata +0 -0
- data/Data/Map277.rxdata +0 -0
- data/Data/Map278.rxdata +0 -0
- data/Data/Map279.rxdata +0 -0
- data/Data/Map280.rxdata +0 -0
- data/Data/Map281.rxdata +0 -0
- data/Data/Map282.rxdata +0 -0
- data/Data/Map283.rxdata +0 -0
- data/Data/Map284.rxdata +0 -0
- data/Data/Map285.rxdata +0 -0
- data/Data/Map286.rxdata +0 -0
- data/Data/Map287.rxdata +0 -0
- data/Data/Map288.rxdata +0 -0
- data/Data/Map289.rxdata +0 -0
- data/Data/Map290.rxdata +0 -0
- data/Data/Map291.rxdata +0 -0
- data/Data/Map292.rxdata +0 -0
- data/Data/Map293.rxdata +0 -0
- data/Data/Map294.rxdata +0 -0
- data/Data/Map295.rxdata +0 -0
- data/Data/Map296.rxdata +0 -0
- data/Data/Map297.rxdata +0 -0
- data/Data/Map298.rxdata +0 -0
- data/Data/Map299.rxdata +0 -0
- data/Data/Map300.rxdata +0 -0
- data/Data/Map301.rxdata +0 -0
- data/Data/Map302.rxdata +0 -0
- data/Data/Map303.rxdata +0 -0
- data/Data/Map304.rxdata +0 -0
- data/Data/Map305.rxdata +0 -0
- data/Data/Map306.rxdata +0 -0
- data/Data/Map307.rxdata +0 -0
- data/Data/Map308.rxdata +0 -0
- data/Data/Map309.rxdata +0 -0
- data/Data/Map310.rxdata +0 -0
- data/Data/Map311.rxdata +0 -0
- data/Data/Map312.rxdata +0 -0
- data/Data/Map313.rxdata +0 -0
- data/Data/Map314.rxdata +0 -0
- data/Data/Map315.rxdata +0 -0
- data/Data/Map316.rxdata +0 -0
- data/Data/Map317.rxdata +0 -0
- data/Data/Map318.rxdata +0 -0
- data/Data/Map319.rxdata +0 -0
- data/Data/Map320.rxdata +0 -0
- data/Data/Map321.rxdata +0 -0
- data/Data/Map322.rxdata +0 -0
- data/Data/Map323.rxdata +0 -0
- data/Data/Map324.rxdata +0 -0
- data/Data/Map325.rxdata +0 -0
- data/Data/Map326.rxdata +0 -0
- data/Data/Map327.rxdata +0 -0
- data/Data/Map328.rxdata +0 -0
- data/Data/Map329.rxdata +0 -0
- data/Data/Map330.rxdata +0 -0
- data/Data/Map331.rxdata +0 -0
- data/Data/Map332.rxdata +0 -0
- data/Data/Map333.rxdata +0 -0
- data/Data/Map334.rxdata +0 -0
- data/Data/Map335.rxdata +0 -0
- data/Data/Map336.rxdata +0 -0
- data/Data/Map337.rxdata +0 -0
- data/Data/Map338.rxdata +0 -0
- data/Data/Map339.rxdata +0 -0
- data/Data/Map340.rxdata +0 -0
- data/Data/Map341.rxdata +0 -0
- data/Data/Map342.rxdata +0 -0
- data/Data/Map343.rxdata +0 -0
- data/Data/Map344.rxdata +0 -0
- data/Data/Map345.rxdata +0 -0
- data/Data/Map346.rxdata +0 -0
- data/Data/Map347.rxdata +0 -0
- data/Data/Map348.rxdata +0 -0
- data/Data/Map349.rxdata +0 -0
- data/Data/Map350.rxdata +0 -0
- data/Data/Map351.rxdata +0 -0
- data/Data/Map352.rxdata +0 -0
- data/Data/Map353.rxdata +0 -0
- data/Data/Map354.rxdata +0 -0
- data/Data/Map355.rxdata +0 -0
- data/Data/Map356.rxdata +0 -0
- data/Data/Map357.rxdata +0 -0
- data/Data/Map358.rxdata +0 -0
- data/Data/Map359.rxdata +0 -0
- data/Data/Map360.rxdata +0 -0
- data/Data/Map361.rxdata +0 -0
- data/Data/Map362.rxdata +0 -0
- data/Data/Map363.rxdata +0 -0
- data/Data/Map364.rxdata +0 -0
- data/Data/Map365.rxdata +0 -0
- data/Data/Map366.rxdata +0 -0
- data/Data/Map367.rxdata +0 -0
- data/Data/Map368.rxdata +0 -0
- data/Data/Map369.rxdata +0 -0
- data/Data/Map370.rxdata +0 -0
- data/Data/Map371.rxdata +0 -0
- data/Data/Map372.rxdata +0 -0
- data/Data/Map373.rxdata +0 -0
- data/Data/Map374.rxdata +0 -0
- data/Data/Map375.rxdata +0 -0
- data/Data/Map376.rxdata +0 -0
- data/Data/Map377.rxdata +0 -0
- data/Data/Map378.rxdata +0 -0
- data/Data/Map379.rxdata +0 -0
- data/Data/Map380.rxdata +0 -0
- data/Data/Map381.rxdata +0 -0
- data/Data/Map382.rxdata +0 -0
- data/Data/Map383.rxdata +0 -0
- data/Data/Map384.rxdata +0 -0
- data/Data/Map385.rxdata +0 -0
- data/Data/MapInfos.rxdata +0 -0
- data/Data/Scripts.rxdata +0 -0
- data/Data/Skills.rxdata +0 -0
- data/Data/States.rxdata +0 -0
- data/Data/System.rxdata +0 -0
- data/Data/Tilesets.rxdata +0 -0
- data/Data/Troops.rxdata +0 -0
- data/Data/Weapons.rxdata +0 -0
- data/Data/xScripts.rxdata +0 -0
- data/Gemfile +13 -13
- data/Gemfile.lock +2 -1
- data/LICENSE.txt +21 -21
- data/README.md +35 -35
- data/Rakefile +6 -6
- data/Scripts/Main.rb +9 -46
- data/Scripts/_scripts.txt +1 -111
- data/bin/rmxp_extractor +13 -13
- data/bin/setup +8 -8
- data/diff_check.rb +13 -13
- data/lib/rmxp_extractor/classnames.rb +243 -243
- data/lib/rmxp_extractor/data_export.rb +82 -82
- data/lib/rmxp_extractor/data_import.rb +69 -69
- data/lib/rmxp_extractor/ron.rb +144 -146
- data/lib/rmxp_extractor/script_handler.rb +85 -85
- data/lib/rmxp_extractor/version.rb +3 -3
- data/lib/rmxp_extractor.rb +46 -46
- data/rmxp_extractor.gemspec +30 -30
- data/spec/spec_helper.rb +100 -100
- metadata +126 -112
- data/Scripts/Credits_Message.rb +0 -259
- data/Scripts/Data_FastTravel.rb +0 -50
- data/Scripts/Data_Footsteps.rb +0 -77
- data/Scripts/Data_Item.rb +0 -50
- data/Scripts/Data_SpecialEventData.rb +0 -60
- data/Scripts/Demo.rb +0 -7
- data/Scripts/Desktop_Message.rb +0 -210
- data/Scripts/Doc_Message.rb +0 -273
- data/Scripts/EdText.rb +0 -50
- data/Scripts/Ed_Message.rb +0 -234
- data/Scripts/FastTravel.rb +0 -175
- data/Scripts/Game_Actor.rb +0 -156
- data/Scripts/Game_Actors.rb +0 -28
- data/Scripts/Game_BattleAction.rb +0 -145
- data/Scripts/Game_Battler 1.rb +0 -307
- data/Scripts/Game_Battler 2.rb +0 -294
- data/Scripts/Game_Battler 3.rb +0 -354
- data/Scripts/Game_Character 1.rb +0 -291
- data/Scripts/Game_Character 2.rb +0 -355
- data/Scripts/Game_Character 3.rb +0 -505
- data/Scripts/Game_CommonEvent.rb +0 -70
- data/Scripts/Game_Enemy.rb +0 -317
- data/Scripts/Game_Event.rb +0 -264
- data/Scripts/Game_FastTravel.rb +0 -40
- data/Scripts/Game_Follower.rb +0 -76
- data/Scripts/Game_Light.rb +0 -13
- data/Scripts/Game_Map.rb +0 -551
- data/Scripts/Game_Oneshot.rb +0 -83
- data/Scripts/Game_Party.rb +0 -380
- data/Scripts/Game_Picture.rb +0 -164
- data/Scripts/Game_Player.rb +0 -298
- data/Scripts/Game_Screen.rb +0 -148
- data/Scripts/Game_SelfSwitches.rb +0 -30
- data/Scripts/Game_Switches.rb +0 -45
- data/Scripts/Game_System.rb +0 -210
- data/Scripts/Game_Temp.rb +0 -145
- data/Scripts/Game_Variables.rb +0 -36
- data/Scripts/Interpreter 1.rb +0 -320
- data/Scripts/Interpreter 2.rb +0 -286
- data/Scripts/Interpreter 3.rb +0 -474
- data/Scripts/Interpreter 4.rb +0 -327
- data/Scripts/Interpreter 5.rb +0 -448
- data/Scripts/Interpreter 6.rb +0 -307
- data/Scripts/Interpreter 7.rb +0 -282
- data/Scripts/Particles.rb +0 -141
- data/Scripts/Persistent.rb +0 -71
- data/Scripts/Puzzle_Film.rb +0 -14
- data/Scripts/Puzzle_Pixel.rb +0 -210
- data/Scripts/Puzzle_Safe.rb +0 -152
- data/Scripts/Puzzle_Sokoban.rb +0 -14
- data/Scripts/RPG.rb +0 -55
- data/Scripts/SaveLoad.rb +0 -275
- data/Scripts/Scene_Debug.rb +0 -190
- data/Scripts/Scene_End.rb +0 -108
- data/Scripts/Scene_Equip.rb +0 -222
- data/Scripts/Scene_File.rb +0 -111
- data/Scripts/Scene_Item.rb +0 -205
- data/Scripts/Scene_Load.rb +0 -106
- data/Scripts/Scene_Map.rb +0 -540
- data/Scripts/Scene_Menu.rb +0 -213
- data/Scripts/Scene_Name.rb +0 -113
- data/Scripts/Scene_Save.rb +0 -88
- data/Scripts/Scene_Skill.rb +0 -232
- data/Scripts/Scene_Status.rb +0 -78
- data/Scripts/Scene_Title.rb +0 -237
- data/Scripts/Script.rb +0 -780
- data/Scripts/Sprite_Battler.rb +0 -131
- data/Scripts/Sprite_Character.rb +0 -192
- data/Scripts/Sprite_Footprint.rb +0 -35
- data/Scripts/Sprite_Footsplash.rb +0 -54
- data/Scripts/Sprite_Light.rb +0 -18
- data/Scripts/Sprite_MapText.rb +0 -63
- data/Scripts/Sprite_Picture.rb +0 -72
- data/Scripts/Sprite_Timer.rb +0 -52
- data/Scripts/Spriteset_Map.rb +0 -370
- data/Scripts/Window_Base.rb +0 -327
- data/Scripts/Window_BattleResult.rb +0 -51
- data/Scripts/Window_BattleStatus.rb +0 -62
- data/Scripts/Window_Command.rb +0 -49
- data/Scripts/Window_DebugLeft.rb +0 -57
- data/Scripts/Window_DebugRight.rb +0 -69
- data/Scripts/Window_EquipItem.rb +0 -94
- data/Scripts/Window_EquipLeft.rb +0 -61
- data/Scripts/Window_EquipRight.rb +0 -56
- data/Scripts/Window_Gold.rb +0 -27
- data/Scripts/Window_Help.rb +0 -33
- data/Scripts/Window_InputNumber.rb +0 -111
- data/Scripts/Window_Item.rb +0 -229
- data/Scripts/Window_MainMenu.rb +0 -150
- data/Scripts/Window_MenuStatus.rb +0 -48
- data/Scripts/Window_Message.rb +0 -459
- data/Scripts/Window_NameEdit.rb +0 -108
- data/Scripts/Window_NameInput.rb +0 -262
- data/Scripts/Window_PartyCommand.rb +0 -42
- data/Scripts/Window_PlayTime.rb +0 -40
- data/Scripts/Window_SaveFile.rb +0 -91
- data/Scripts/Window_Selectable.rb +0 -203
- data/Scripts/Window_Settings.rb +0 -469
- data/Scripts/Window_ShopBuy.rb +0 -93
- data/Scripts/Window_ShopCommand.rb +0 -37
- data/Scripts/Window_ShopNumber.rb +0 -87
- data/Scripts/Window_ShopSell.rb +0 -94
- data/Scripts/Window_ShopStatus.rb +0 -107
- data/Scripts/Window_Skill.rb +0 -83
- data/Scripts/Window_SkillStatus.rb +0 -28
- data/Scripts/Window_Status.rb +0 -64
- data/Scripts/Window_Steps.rb +0 -26
- data/Scripts/Window_Target.rb +0 -49
- data/Scripts/i18n_English.rb +0 -59
- data/Scripts/i18n_Language.rb +0 -130
data/Scripts/Interpreter 3.rb
DELETED
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#==============================================================================
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# ** Interpreter (part 3)
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#------------------------------------------------------------------------------
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# This interpreter runs event commands. This class is used within the
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# Game_System class and the Game_Event class.
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#==============================================================================
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class Interpreter
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#--------------------------------------------------------------------------
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# * Show Text
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#--------------------------------------------------------------------------
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def command_101
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# If other text has been set to message_text
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if $game_temp.message_text != nil ||
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$game_temp.message_ed_text != nil ||
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$game_temp.message_doc_text != nil ||
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$game_temp.message_desktop_text != nil ||
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$game_temp.message_credits_text != nil
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# End
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return false
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end
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# Create full text string
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choices = false
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text = @list[@index].parameters[0].strip
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# Translate text
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text = Language.tr(text).clone
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if text.start_with?('$')
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is_doc = true
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text.slice!(0)
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elsif text.start_with?('@credits')
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is_credits = true
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else
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is_doc = false
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end
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loop do
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# 401: another line of text
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if @list[@index+1].code == 401
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@index += 1
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text << " " << Language.tr(@list[@index].parameters[0].rstrip).clone
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elsif @list[@index+1].code == 101 && (is_doc || is_credits)
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# 101: Another message box
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# Tack on if we're a doc
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new_text = Language.tr(@list[@index+1].parameters[0].strip).clone
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if new_text.start_with?('$')
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text << "\n\n" << new_text[1..-1]
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@index += 1
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elsif new_text.start_with?('@credits')
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text << new_text[9..-1]
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@index += 1
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else
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break
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end
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else
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# 102: show choices
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if @list[@index+1].code == 102
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# Add choice data to message
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@index += 1
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setup_choices(@list[@index].parameters)
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choices = true
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# 103: choose number
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elsif @list[@index+1].code == 103
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# Add number data to message
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@index += 1
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$game_temp.num_input_variable_id = @list[@index].parameters[0]
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$game_temp.num_input_digits_max = @list[@index].parameters[1]
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end
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break
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end
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end
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text.gsub!(/\s*\\n\s*/, '\\n')
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text.strip!
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text = Language.tr(text)
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# Parse first line for portrait specifier
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if text[0,1] == '@'
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# Set portrait if text begins with @
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space = text.index(' ') || text.size
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face = text[1..space-1]
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if face == 'ed'
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is_desktop = false
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is_ed = true
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is_credits = false
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elsif face == 'desktop'
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is_desktop = true
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is_ed = false
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is_credits = false
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elsif face == 'credits'
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is_desktop = false
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is_ed = false
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is_credits = true
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else
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is_desktop = false
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is_ed = false
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is_credits = false
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$game_temp.message_face = face
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end
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# Remove portrait text
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text.slice!(0..space)
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end
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# Set message end waiting flag and callback
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if !text.empty? || choices
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@message_waiting = true
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$game_temp.message_proc = Proc.new { @message_waiting = false }
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end
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# Set message box text
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unless text.empty?
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if is_ed
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$game_temp.message_ed_text = text
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elsif is_doc
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$game_temp.message_doc_text = text
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elsif is_desktop
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$game_temp.message_desktop_text = text
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elsif is_credits
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$game_temp.message_credits_text = text
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else
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$game_temp.message_text = text
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end
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end
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return true
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end
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#--------------------------------------------------------------------------
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# * Show Choices
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#--------------------------------------------------------------------------
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def command_102
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# If text has been set to message_text
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if $game_temp.message_text != nil
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# End
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return false
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end
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# Set message end waiting flag and callback
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@message_waiting = true
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$game_temp.message_proc = Proc.new { @message_waiting = false }
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# Choices setup
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setup_choices(@parameters)
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# Continue
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return true
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end
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#--------------------------------------------------------------------------
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# * When [**]
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#--------------------------------------------------------------------------
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def command_402
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# If fitting choices are selected
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if @branch[@list[@index].indent] == @parameters[0]
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# Delete branch data
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@branch.delete(@list[@index].indent)
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# Continue
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return true
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end
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# If it doesn't meet the condition: command skip
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return command_skip
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end
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#--------------------------------------------------------------------------
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# * When Cancel
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#--------------------------------------------------------------------------
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def command_403
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# If choices are cancelled
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if @branch[@list[@index].indent] == 4
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# Delete branch data
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@branch.delete(@list[@index].indent)
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# Continue
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return true
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end
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# If it doen't meet the condition: command skip
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return command_skip
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end
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#--------------------------------------------------------------------------
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# * Input Number
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#--------------------------------------------------------------------------
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def command_103
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# If text has been set to message_text
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if $game_temp.message_text != nil
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# End
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return false
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end
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# Set message end waiting flag and callback
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@message_waiting = true
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$game_temp.message_proc = Proc.new { @message_waiting = false }
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# Number input setup
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$game_temp.num_input_variable_id = @parameters[0]
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$game_temp.num_input_digits_max = @parameters[1]
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# Continue
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return true
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end
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#--------------------------------------------------------------------------
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# * Change Text Options
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#--------------------------------------------------------------------------
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def command_104
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# If message is showing
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if $game_temp.message_window_showing
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# End
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return false
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end
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# Change each option
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$game_system.message_position = @parameters[0]
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$game_system.message_frame = @parameters[1]
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# Continue
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return true
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end
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#--------------------------------------------------------------------------
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# * Button Input Processing
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#--------------------------------------------------------------------------
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def command_105
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# Set variable ID for button input
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@button_input_variable_id = @parameters[0]
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# Advance index
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@index += 1
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# End
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return false
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end
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#--------------------------------------------------------------------------
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# * Wait
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#--------------------------------------------------------------------------
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def command_106
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# Set wait count
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@wait_count = @parameters[0] * 2
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# Continue
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return true
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end
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#--------------------------------------------------------------------------
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# * Conditional Branch
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#--------------------------------------------------------------------------
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def command_111
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# Initialize local variable: result
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result = false
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case @parameters[0]
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when 0 # switch
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result = ($game_switches[@parameters[1]] == (@parameters[2] == 0))
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when 1 # variable
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value1 = $game_variables[@parameters[1]]
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if @parameters[2] == 0
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value2 = @parameters[3]
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else
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value2 = $game_variables[@parameters[3]]
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end
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case @parameters[4]
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when 0 # value1 is equal to value2
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result = (value1 == value2)
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when 1 # value1 is greater than or equal to value2
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result = (value1 >= value2)
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when 2 # value1 is less than or equal to value2
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result = (value1 <= value2)
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when 3 # value1 is greater than value2
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result = (value1 > value2)
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when 4 # value1 is less than value2
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result = (value1 < value2)
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when 5 # value1 is not equal to value2
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result = (value1 != value2)
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end
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when 2 # self switch
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if @event_id > 0
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key = [$game_map.map_id, @event_id, @parameters[1]]
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if @parameters[2] == 0
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result = ($game_self_switches[key] == true)
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else
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result = ($game_self_switches[key] != true)
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end
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end
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when 3 # timer
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if $game_system.timer_working
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sec = $game_system.timer / Graphics.frame_rate
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if @parameters[2] == 0
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result = (sec >= @parameters[1])
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else
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result = (sec <= @parameters[1])
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end
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end
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when 4 # actor
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actor = $game_actors[@parameters[1]]
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if actor != nil
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case @parameters[2]
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when 0 # in party
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result = ($game_party.actors.include?(actor))
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when 1 # name
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result = (actor.name == @parameters[3])
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when 2 # skill
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result = (actor.skill_learn?(@parameters[3]))
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when 3 # weapon
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result = (actor.weapon_id == @parameters[3])
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when 4 # armor
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result = (actor.armor1_id == @parameters[3] or
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actor.armor2_id == @parameters[3] or
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actor.armor3_id == @parameters[3] or
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actor.armor4_id == @parameters[3])
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when 5 # state
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result = (actor.state?(@parameters[3]))
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end
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end
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when 5 # enemy
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enemy = $game_troop.enemies[@parameters[1]]
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if enemy != nil
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case @parameters[2]
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when 0 # appear
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result = (enemy.exist?)
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when 1 # state
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result = (enemy.state?(@parameters[3]))
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end
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end
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when 6 # character
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character = get_character(@parameters[1])
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if character != nil
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result = (character.direction == @parameters[2])
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end
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309
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when 7 # gold
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if @parameters[2] == 0
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result = ($game_party.gold >= @parameters[1])
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else
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313
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result = ($game_party.gold <= @parameters[1])
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314
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end
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315
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when 8 # item
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result = ($game_party.item_number(@parameters[1]) > 0)
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when 9 # weapon
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result = ($game_party.weapon_number(@parameters[1]) > 0)
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when 10 # armor
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320
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result = ($game_party.armor_number(@parameters[1]) > 0)
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321
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when 11 # button
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result = (Input.press?(@parameters[1]))
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323
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when 12 # script
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result = !!eval(@parameters[1])
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325
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end
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326
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# Store determinant results in hash
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327
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@branch[@list[@index].indent] = result
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# If determinant results are true
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329
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if @branch[@list[@index].indent] == true
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# Delete branch data
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331
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@branch.delete(@list[@index].indent)
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332
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# Continue
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333
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return true
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334
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end
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335
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# If it doesn't meet the conditions: command skip
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336
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return command_skip
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337
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-
end
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338
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#--------------------------------------------------------------------------
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339
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# * Else
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340
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#--------------------------------------------------------------------------
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341
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def command_411
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342
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# If determinant results are false
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343
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if @branch[@list[@index].indent] == false
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# Delete branch data
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345
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@branch.delete(@list[@index].indent)
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346
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# Continue
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347
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return true
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348
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end
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349
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# If it doesn't meet the conditions: command skip
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350
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return command_skip
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351
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end
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352
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#--------------------------------------------------------------------------
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353
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# * Loop
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354
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#--------------------------------------------------------------------------
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355
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def command_112
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356
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# Continue
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357
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return true
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358
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-
end
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359
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#--------------------------------------------------------------------------
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360
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# * Repeat Above
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361
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-
#--------------------------------------------------------------------------
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362
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def command_413
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363
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# Get indent
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364
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indent = @list[@index].indent
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365
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-
# Loop
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366
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loop do
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367
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# Return index
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368
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@index -= 1
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369
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# If this event command is the same level as indent
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370
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-
if @list[@index].indent == indent
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371
|
-
# Continue
|
372
|
-
return true
|
373
|
-
end
|
374
|
-
end
|
375
|
-
end
|
376
|
-
#--------------------------------------------------------------------------
|
377
|
-
# * Break Loop
|
378
|
-
#--------------------------------------------------------------------------
|
379
|
-
def command_113
|
380
|
-
# Get indent
|
381
|
-
indent = @list[@index].indent
|
382
|
-
# Copy index to temporary variables
|
383
|
-
temp_index = @index
|
384
|
-
# Loop
|
385
|
-
loop do
|
386
|
-
# Advance index
|
387
|
-
temp_index += 1
|
388
|
-
# If a fitting loop was not found
|
389
|
-
if temp_index >= @list.size-1
|
390
|
-
# Continue
|
391
|
-
return true
|
392
|
-
end
|
393
|
-
# If this event command is [repeat above] and indent is shallow
|
394
|
-
if @list[temp_index].code == 413 and @list[temp_index].indent < indent
|
395
|
-
# Update index
|
396
|
-
@index = temp_index
|
397
|
-
# Continue
|
398
|
-
return true
|
399
|
-
end
|
400
|
-
end
|
401
|
-
end
|
402
|
-
#--------------------------------------------------------------------------
|
403
|
-
# * Exit Event Processing
|
404
|
-
#--------------------------------------------------------------------------
|
405
|
-
def command_115
|
406
|
-
# End event
|
407
|
-
command_end
|
408
|
-
# Continue
|
409
|
-
return true
|
410
|
-
end
|
411
|
-
#--------------------------------------------------------------------------
|
412
|
-
# * Erase Event
|
413
|
-
#--------------------------------------------------------------------------
|
414
|
-
def command_116
|
415
|
-
# If event ID is valid
|
416
|
-
if @event_id > 0
|
417
|
-
# Erase event
|
418
|
-
$game_map.events[@event_id].erase
|
419
|
-
end
|
420
|
-
# Advance index
|
421
|
-
@index += 1
|
422
|
-
# End
|
423
|
-
return false
|
424
|
-
end
|
425
|
-
#--------------------------------------------------------------------------
|
426
|
-
# * Call Common Event
|
427
|
-
#--------------------------------------------------------------------------
|
428
|
-
def command_117
|
429
|
-
# Get common event
|
430
|
-
common_event = $data_common_events[@parameters[0]]
|
431
|
-
# If common event is valid
|
432
|
-
if common_event != nil
|
433
|
-
# Make child interpreter
|
434
|
-
@child_interpreter = Interpreter.new(@depth + 1)
|
435
|
-
@child_interpreter.setup(common_event.list, @event_id, common_event.name)
|
436
|
-
end
|
437
|
-
# Continue
|
438
|
-
return true
|
439
|
-
end
|
440
|
-
#--------------------------------------------------------------------------
|
441
|
-
# * Label
|
442
|
-
#--------------------------------------------------------------------------
|
443
|
-
def command_118
|
444
|
-
# Continue
|
445
|
-
return true
|
446
|
-
end
|
447
|
-
#--------------------------------------------------------------------------
|
448
|
-
# * Jump to Label
|
449
|
-
#--------------------------------------------------------------------------
|
450
|
-
def command_119
|
451
|
-
# Get label name
|
452
|
-
label_name = @parameters[0]
|
453
|
-
# Initialize temporary variables
|
454
|
-
temp_index = 0
|
455
|
-
# Loop
|
456
|
-
loop do
|
457
|
-
# If a fitting label was not found
|
458
|
-
if temp_index >= @list.size-1
|
459
|
-
# Continue
|
460
|
-
return true
|
461
|
-
end
|
462
|
-
# If this event command is a designated label name
|
463
|
-
if @list[temp_index].code == 118 and
|
464
|
-
@list[temp_index].parameters[0] == label_name
|
465
|
-
# Update index
|
466
|
-
@index = temp_index
|
467
|
-
# Continue
|
468
|
-
return true
|
469
|
-
end
|
470
|
-
# Advance index
|
471
|
-
temp_index += 1
|
472
|
-
end
|
473
|
-
end
|
474
|
-
end
|