jax 1.1.1 → 2.0.0

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Files changed (473) hide show
  1. data/.gitignore +4 -0
  2. data/.rvmrc +2 -3
  3. data/.travis.yml +8 -22
  4. data/README.md +2 -2
  5. data/Rakefile +128 -96
  6. data/app/assets/javascripts/jax/controller-list.js.coffee +22 -0
  7. data/app/assets/javascripts/jax/dom-helpers.js.coffee +17 -0
  8. data/app/assets/javascripts/jax/jasmine_runner.js +177 -0
  9. data/app/assets/javascripts/jax/runtime.js +6 -0
  10. data/app/assets/javascripts/jax/shader_editor.js.coffee +33 -0
  11. data/app/assets/stylesheets/jax/controller-list.css +5 -0
  12. data/app/assets/stylesheets/jax/jasmine.css +16 -0
  13. data/app/assets/stylesheets/jax/nav.css +41 -0
  14. data/app/assets/stylesheets/jax/runtime.css +47 -0
  15. data/app/assets/stylesheets/jax/shader_editor.css +3 -0
  16. data/app/assets/stylesheets/jax/suite.css +82 -0
  17. data/app/controllers/jax/suite_controller.rb +48 -0
  18. data/app/views/jax/suite/jasmine.html.erb +38 -0
  19. data/app/views/jax/suite/run_webgl.html.erb +49 -0
  20. data/app/views/jax/suite/shader_editor.html.erb +24 -0
  21. data/app/views/layouts/jax.html.erb +40 -0
  22. data/bin/jax +8 -4
  23. data/config/routes.rb +2 -0
  24. data/config.ru +5 -0
  25. data/features/rails/resources.feature +45 -0
  26. data/features/rails/shaders.feature +13 -0
  27. data/features/rails/specs.feature +24 -0
  28. data/features/runtime.feature +15 -0
  29. data/features/step_definitions/environment_steps.rb +15 -0
  30. data/features/step_definitions/response_steps.rb +13 -0
  31. data/features/step_definitions/runtime.rb +11 -0
  32. data/features/step_definitions/web_steps.rb +223 -0
  33. data/features/support/env.rb +75 -0
  34. data/features/support/paths.rb +30 -0
  35. data/features/support/rails_environment.rb +3 -0
  36. data/features/support/selectors.rb +39 -0
  37. data/features/support/setup.rb +17 -0
  38. data/jax.gemspec +22 -16
  39. data/lib/assets/javascripts/jax/anim_frame.js +64 -0
  40. data/lib/assets/javascripts/jax/application.js +16 -0
  41. data/lib/assets/javascripts/jax/builtin/all.js +21 -0
  42. data/lib/assets/javascripts/jax/builtin/meshes/cube.js +83 -0
  43. data/lib/assets/javascripts/jax/builtin/meshes/plane.js +67 -0
  44. data/lib/assets/javascripts/jax/builtin/meshes/quad.js +89 -0
  45. data/lib/assets/javascripts/jax/builtin/meshes/sphere.js +65 -0
  46. data/lib/assets/javascripts/jax/builtin/meshes/teapot.js +48 -0
  47. data/lib/assets/javascripts/jax/builtin/meshes/torus.js +64 -0
  48. data/lib/assets/javascripts/jax/compatibility.js +312 -0
  49. data/lib/assets/javascripts/jax/context.js +741 -0
  50. data/lib/assets/javascripts/jax/core/base.js +69 -0
  51. data/lib/assets/javascripts/jax/core/glMatrix_ext/mat3.js +20 -0
  52. data/lib/assets/javascripts/jax/core/glMatrix_ext/mat4.js +10 -0
  53. data/lib/assets/javascripts/jax/core/glMatrix_ext/quat4.js +148 -0
  54. data/lib/assets/javascripts/jax/core/glMatrix_ext/vec2.js +25 -0
  55. data/lib/assets/javascripts/jax/core/glMatrix_ext/vec3.js +86 -0
  56. data/lib/assets/javascripts/jax/core/glMatrix_ext/vec4.js +28 -0
  57. data/lib/assets/javascripts/jax/core/helper.js +44 -0
  58. data/lib/assets/javascripts/jax/core/math.js +61 -0
  59. data/lib/assets/javascripts/jax/core/matrix_stack.js +310 -0
  60. data/lib/assets/javascripts/jax/core/util.js +271 -0
  61. data/lib/assets/javascripts/jax/core.js +43 -0
  62. data/lib/assets/javascripts/jax/events.js +304 -0
  63. data/lib/assets/javascripts/jax/geometry/line.js +185 -0
  64. data/lib/assets/javascripts/jax/geometry/plane.js +371 -0
  65. data/lib/assets/javascripts/jax/geometry/triangle/inliner.rb +94 -0
  66. data/lib/assets/javascripts/jax/geometry/triangle/slow_tri_tri_intersect.js +20 -0
  67. data/lib/assets/javascripts/jax/geometry/triangle/tri_tri_intersect.js +281 -0
  68. data/lib/assets/javascripts/jax/geometry/triangle/tri_tri_intersect_optimized.js +564 -0
  69. data/lib/assets/javascripts/jax/geometry/triangle.js +311 -0
  70. data/lib/assets/javascripts/jax/geometry.js +14 -0
  71. data/lib/assets/javascripts/jax/mvc/controller.js +188 -0
  72. data/lib/assets/javascripts/jax/mvc/model.js +302 -0
  73. data/lib/assets/javascripts/jax/mvc/route_set.js +148 -0
  74. data/lib/assets/javascripts/jax/mvc/view.js +43 -0
  75. data/lib/assets/javascripts/jax/mvc/view_manager.js +65 -0
  76. data/lib/assets/javascripts/jax/noise.js +251 -0
  77. data/lib/assets/javascripts/jax/prototype/class.js +81 -0
  78. data/lib/assets/javascripts/jax/prototype/core.js +112 -0
  79. data/lib/assets/javascripts/jax/prototype/extensions.js +142 -0
  80. data/lib/assets/javascripts/jax/vendor/ejs.js +1 -0
  81. data/lib/assets/javascripts/jax/vendor/glMatrix.js +7 -0
  82. data/lib/assets/javascripts/jax/webgl/camera.js +697 -0
  83. data/lib/assets/javascripts/jax/webgl/cleanup.js +1 -0
  84. data/lib/assets/javascripts/jax/webgl/core/buffer.js +292 -0
  85. data/lib/assets/javascripts/jax/webgl/core/data_region.js +184 -0
  86. data/lib/assets/javascripts/jax/webgl/core/data_segment.js +255 -0
  87. data/lib/assets/javascripts/jax/webgl/core/events.js +99 -0
  88. data/lib/assets/javascripts/jax/webgl/core/framebuffer.js +316 -0
  89. data/lib/assets/javascripts/jax/webgl/core.js +6 -0
  90. data/lib/assets/javascripts/jax/webgl/material.js +381 -0
  91. data/lib/assets/javascripts/jax/webgl/mesh/normals.js +37 -0
  92. data/lib/assets/javascripts/jax/webgl/mesh/support.js +104 -0
  93. data/lib/assets/javascripts/jax/webgl/mesh/tangent_space.js +111 -0
  94. data/lib/assets/javascripts/jax/webgl/mesh.js +440 -0
  95. data/lib/assets/javascripts/jax/webgl/scene/frustum.js +422 -0
  96. data/lib/assets/javascripts/jax/webgl/scene/light_manager.js +141 -0
  97. data/lib/assets/javascripts/jax/webgl/scene/light_source.js +300 -0
  98. data/lib/assets/javascripts/jax/webgl/scene.js +16 -0
  99. data/lib/assets/javascripts/jax/webgl/shader/delegator/attribute.js +53 -0
  100. data/lib/assets/javascripts/jax/webgl/shader/delegator/uniform.js +71 -0
  101. data/lib/assets/javascripts/jax/webgl/shader/delegator.js +13 -0
  102. data/lib/assets/javascripts/jax/webgl/shader/manifest.js +70 -0
  103. data/lib/assets/javascripts/jax/webgl/shader/program.js +138 -0
  104. data/lib/assets/javascripts/jax/webgl/shader.js +299 -0
  105. data/lib/assets/javascripts/jax/webgl/shader_chain.js +267 -0
  106. data/lib/assets/javascripts/jax/webgl/texture.js +506 -0
  107. data/lib/assets/javascripts/jax/webgl/world.js +279 -0
  108. data/lib/assets/javascripts/jax/webgl.js +109 -0
  109. data/lib/assets/javascripts/jax.js +136 -0
  110. data/{builtin/app/shaders/basic/common.ejs → lib/assets/javascripts/shaders/basic/common.glsl} +0 -0
  111. data/{builtin/app/shaders/basic/fragment.ejs → lib/assets/javascripts/shaders/basic/fragment.glsl} +0 -0
  112. data/{builtin/app/shaders/basic/vertex.ejs → lib/assets/javascripts/shaders/basic/vertex.glsl} +1 -1
  113. data/{builtin/app/shaders/depthmap/common.ejs → lib/assets/javascripts/shaders/depthmap/common.glsl} +0 -0
  114. data/{builtin/app/shaders/depthmap/fragment.ejs → lib/assets/javascripts/shaders/depthmap/fragment.glsl} +1 -1
  115. data/{builtin/app → lib/assets/javascripts}/shaders/depthmap/material.js +0 -0
  116. data/{builtin/app/shaders/depthmap/vertex.ejs → lib/assets/javascripts/shaders/depthmap/vertex.glsl} +0 -0
  117. data/{builtin/app/shaders/fog/common.ejs → lib/assets/javascripts/shaders/fog/common.glsl} +0 -0
  118. data/{builtin/app/shaders/fog/fragment.ejs → lib/assets/javascripts/shaders/fog/fragment.glsl} +0 -0
  119. data/{builtin/app → lib/assets/javascripts}/shaders/fog/manifest.yml +0 -0
  120. data/{builtin/app → lib/assets/javascripts}/shaders/fog/material.js +6 -8
  121. data/{builtin/app/shaders/fog/vertex.ejs → lib/assets/javascripts/shaders/fog/vertex.glsl} +0 -0
  122. data/{builtin/app/shaders/functions/depth_map.ejs → lib/assets/javascripts/shaders/functions/depth_map.glsl} +0 -0
  123. data/{builtin/app/shaders/functions/lights.ejs → lib/assets/javascripts/shaders/functions/lights.glsl} +0 -0
  124. data/{builtin/app/shaders/functions/noise.ejs → lib/assets/javascripts/shaders/functions/noise.glsl} +0 -0
  125. data/lib/assets/javascripts/shaders/lighting/common.glsl +5 -0
  126. data/{builtin/app/shaders/lighting/fragment.ejs → lib/assets/javascripts/shaders/lighting/fragment.glsl} +0 -0
  127. data/{builtin/app → lib/assets/javascripts}/shaders/lighting/manifest.yml +0 -0
  128. data/{builtin/app → lib/assets/javascripts}/shaders/lighting/material.js +2 -4
  129. data/{builtin/app/shaders/lighting/vertex.ejs → lib/assets/javascripts/shaders/lighting/vertex.glsl} +0 -0
  130. data/{builtin/app/shaders/normal_map/common.ejs → lib/assets/javascripts/shaders/normal_map/common.glsl} +1 -1
  131. data/{builtin/app/shaders/normal_map/fragment.ejs → lib/assets/javascripts/shaders/normal_map/fragment.glsl} +0 -0
  132. data/{builtin/app → lib/assets/javascripts}/shaders/normal_map/manifest.yml +0 -0
  133. data/lib/assets/javascripts/shaders/normal_map/material.js +11 -0
  134. data/{builtin/app/shaders/normal_map/vertex.ejs → lib/assets/javascripts/shaders/normal_map/vertex.glsl} +0 -0
  135. data/{builtin/app/shaders/paraboloid/common.ejs → lib/assets/javascripts/shaders/paraboloid/common.glsl} +0 -0
  136. data/{builtin/app/shaders/paraboloid/fragment.ejs → lib/assets/javascripts/shaders/paraboloid/fragment.glsl} +0 -0
  137. data/{builtin/app → lib/assets/javascripts}/shaders/paraboloid/manifest.yml +0 -0
  138. data/{builtin/app → lib/assets/javascripts}/shaders/paraboloid/material.js +2 -4
  139. data/{builtin/app/shaders/paraboloid/vertex.ejs → lib/assets/javascripts/shaders/paraboloid/vertex.glsl} +0 -0
  140. data/{builtin/app/shaders/picking/common.ejs → lib/assets/javascripts/shaders/picking/common.glsl} +0 -0
  141. data/{builtin/app/shaders/picking/fragment.ejs → lib/assets/javascripts/shaders/picking/fragment.glsl} +0 -0
  142. data/{builtin/app → lib/assets/javascripts}/shaders/picking/material.js +2 -4
  143. data/{builtin/app/shaders/picking/vertex.ejs → lib/assets/javascripts/shaders/picking/vertex.glsl} +0 -0
  144. data/{builtin/app/shaders/shadow_map/common.ejs → lib/assets/javascripts/shaders/shadow_map/common.glsl} +2 -1
  145. data/{builtin/app/shaders/shadow_map/fragment.ejs → lib/assets/javascripts/shaders/shadow_map/fragment.glsl} +1 -1
  146. data/{builtin/app → lib/assets/javascripts}/shaders/shadow_map/manifest.yml +0 -0
  147. data/{builtin/app → lib/assets/javascripts}/shaders/shadow_map/material.js +4 -6
  148. data/{builtin/app/shaders/shadow_map/vertex.ejs → lib/assets/javascripts/shaders/shadow_map/vertex.glsl} +0 -0
  149. data/{builtin/app/shaders/texture/common.ejs → lib/assets/javascripts/shaders/texture/common.glsl} +0 -0
  150. data/{builtin/app/shaders/texture/fragment.ejs → lib/assets/javascripts/shaders/texture/fragment.glsl} +0 -0
  151. data/{builtin/app → lib/assets/javascripts}/shaders/texture/manifest.yml +0 -0
  152. data/lib/assets/javascripts/shaders/texture/material.js +17 -0
  153. data/{builtin/app/shaders/texture/vertex.ejs → lib/assets/javascripts/shaders/texture/vertex.glsl} +0 -0
  154. data/lib/generators/jax/all.rb +16 -0
  155. data/lib/generators/jax/application/application_generator.rb +48 -0
  156. data/lib/generators/jax/base/actions.rb +52 -0
  157. data/lib/generators/jax/base/coffee_generator.rb +30 -0
  158. data/lib/generators/jax/base/named_base.rb +17 -0
  159. data/lib/generators/jax/base/plugin_base.rb +108 -0
  160. data/lib/generators/jax/base/plugin_credentials.rb +99 -0
  161. data/lib/generators/jax/base/plugin_manifest.rb +75 -0
  162. data/lib/generators/jax/base/rails_base.rb +30 -0
  163. data/lib/generators/jax/base/source_root.rb +5 -0
  164. data/lib/generators/jax/controller/controller_generator.rb +37 -0
  165. data/lib/generators/jax/helper/helper_generator.rb +30 -0
  166. data/lib/generators/jax/install/install_generator.rb +27 -0
  167. data/lib/generators/jax/jax_generator.rb +13 -0
  168. data/lib/generators/jax/light/light_generator.rb +23 -0
  169. data/lib/{jax/generators → generators/jax}/material/USAGE +4 -8
  170. data/lib/generators/jax/material/material_generator.rb +112 -0
  171. data/lib/generators/jax/model/model_generator.rb +24 -0
  172. data/lib/generators/jax/plugin/plugin_generator.rb +72 -0
  173. data/lib/generators/jax/scaffold/scaffold_generator.rb +35 -0
  174. data/lib/generators/jax/shader/shader_generator.rb +38 -0
  175. data/lib/jax/commands/plugin_manager.rb +240 -0
  176. data/lib/jax/commands.rb +69 -0
  177. data/lib/jax/configuration.rb +64 -0
  178. data/lib/jax/directive_processor.rb +53 -0
  179. data/lib/jax/engine.rb +38 -54
  180. data/lib/jax/helper_methods.rb +3 -0
  181. data/lib/jax/rails/application.rb +34 -0
  182. data/lib/jax/resource_file.rb +29 -0
  183. data/lib/jax/script_loader.rb +68 -0
  184. data/lib/jax/server.rb +87 -0
  185. data/lib/jax/shader.rb +70 -172
  186. data/lib/jax/testing/rails_environment.rb +94 -0
  187. data/lib/jax/util/tar.rb +75 -0
  188. data/lib/jax/util.rb +3 -0
  189. data/lib/jax/version.rb +7 -8
  190. data/lib/jax.rb +23 -41
  191. data/spec/bin/jax_spec.rb +149 -0
  192. data/{lib/jax/generators/app/templates/app/models/.empty_directory → spec/fixtures/public/favicon.ico} +0 -0
  193. data/spec/fixtures/public/textures/brickwall.jpg +0 -0
  194. data/spec/fixtures/public/textures/jacks.jpg +0 -0
  195. data/spec/fixtures/public/textures/normal_map.jpg +0 -0
  196. data/spec/fixtures/public/textures/rock.png +0 -0
  197. data/spec/fixtures/public/textures/rock_normal.png +0 -0
  198. data/spec/fixtures/public/textures/rss.png +0 -0
  199. data/spec/generators/jax/application_generator_spec.rb +18 -0
  200. data/spec/generators/jax/controller_generator_spec.rb +102 -0
  201. data/spec/generators/jax/helper_generator_spec.rb +55 -0
  202. data/spec/generators/jax/install_generator_spec.rb +30 -0
  203. data/spec/generators/jax/jax_generator_spec.rb +21 -0
  204. data/spec/generators/jax/light_generator_spec.rb +27 -0
  205. data/spec/generators/jax/material_generator_spec.rb +62 -0
  206. data/spec/generators/jax/model_generator_spec.rb +72 -0
  207. data/spec/generators/jax/plugin_generator_spec.rb +143 -0
  208. data/spec/generators/jax/scaffold_generator_spec.rb +35 -0
  209. data/spec/generators/jax/shader_generator_spec.rb +37 -0
  210. data/spec/javascripts/helpers/jasmine_webgl_helper.js +13 -0
  211. data/{lib/jax/generators/app/templates/spec/javascripts/support/spec_helpers → spec/javascripts/helpers}/jax_spec_environment_helper.js +7 -2
  212. data/{lib/jax/generators/app/templates/spec/javascripts/support/spec_helpers → spec/javascripts/helpers}/jax_spec_helper.js +0 -0
  213. data/spec/javascripts/jax/builtin/meshes/cube_spec.js +10 -0
  214. data/spec/javascripts/jax/builtin/meshes/plane_spec.js +8 -0
  215. data/spec/javascripts/jax/builtin/meshes/quad_spec.js +8 -0
  216. data/spec/javascripts/jax/builtin/meshes/sphere_spec.js +8 -0
  217. data/spec/javascripts/jax/builtin/meshes/teapot_spec.js +8 -0
  218. data/spec/javascripts/jax/builtin/meshes/torus_spec.js +8 -0
  219. data/spec/javascripts/jax/compatibility_spec.js +46 -0
  220. data/spec/javascripts/jax/context_events_spec.js +212 -0
  221. data/spec/javascripts/jax/context_spec.js +305 -0
  222. data/spec/javascripts/jax/core/data_region_spec.js +118 -0
  223. data/spec/javascripts/jax/core/data_segment_spec.js +96 -0
  224. data/spec/javascripts/jax/core/delegation_spec.js +48 -0
  225. data/spec/javascripts/jax/core/events_spec.js +17 -0
  226. data/spec/javascripts/jax/core/glMatrix_extensions_spec.js +8 -0
  227. data/spec/javascripts/jax/core/helper_spec.js +61 -0
  228. data/spec/javascripts/jax/core/matrix_stack_spec.js +28 -0
  229. data/spec/javascripts/jax/core/utils_spec.js +275 -0
  230. data/spec/javascripts/jax/geometry/line_spec.js +20 -0
  231. data/spec/javascripts/jax/geometry/plane_spec.js +181 -0
  232. data/spec/javascripts/jax/geometry/triangle_spec.js +105 -0
  233. data/spec/javascripts/jax/mvc/controller_spec.js +156 -0
  234. data/spec/javascripts/jax/mvc/model_spec.js +93 -0
  235. data/spec/javascripts/jax/mvc/route_set_spec.js +49 -0
  236. data/spec/javascripts/jax/mvc/view_manager_spec.js +17 -0
  237. data/spec/javascripts/jax/noise_spec.js +50 -0
  238. data/spec/javascripts/jax/optimizations/material_limitations_spec.js +85 -0
  239. data/spec/javascripts/jax/optimizations/shaders/basic_spec.js +65 -0
  240. data/spec/javascripts/jax/prototype/extensions_spec.js +34 -0
  241. data/spec/javascripts/jax/webgl/camera_spec.js +237 -0
  242. data/spec/javascripts/jax/webgl/core/events_spec.js +47 -0
  243. data/spec/javascripts/jax/webgl/framebuffer_spec.js +44 -0
  244. data/spec/javascripts/jax/webgl/lighting_spec.js +108 -0
  245. data/spec/javascripts/jax/webgl/material_spec.js +117 -0
  246. data/spec/javascripts/jax/webgl/mesh_spec.js +228 -0
  247. data/spec/javascripts/jax/webgl/shader/manifest_spec.js +57 -0
  248. data/spec/javascripts/jax/webgl/shader_chain_spec.js +211 -0
  249. data/spec/javascripts/jax/webgl/shader_spec.js +276 -0
  250. data/spec/javascripts/jax/webgl/tangent_space_spec.js +142 -0
  251. data/spec/javascripts/jax/webgl/texture_spec.js +159 -0
  252. data/spec/javascripts/jax/webgl_spec.js +5 -0
  253. data/spec/javascripts/jax/world_spec.js +175 -0
  254. data/spec/javascripts/jax_spec.js +14 -0
  255. data/spec/javascripts/node/mocks/webgl.js +159 -0
  256. data/spec/javascripts/node_helper.js +51 -0
  257. data/spec/javascripts/shaders/core_materials_spec.js +38 -0
  258. data/spec/javascripts/shaders/fog_spec.js +15 -0
  259. data/spec/javascripts/shaders/lighting_spec.js +15 -0
  260. data/spec/javascripts/shaders/normal_map_spec.js +15 -0
  261. data/spec/javascripts/shaders/paraboloid_spec.js +33 -0
  262. data/spec/javascripts/shaders/preprocessor_spec.js +45 -0
  263. data/spec/javascripts/shaders/shadow_map_spec.js +15 -0
  264. data/spec/javascripts/shaders/texture_spec.js +37 -0
  265. data/spec/javascripts/suite/controller_select_spec.js.coffee +24 -0
  266. data/spec/lib/jax/commands/plugin_manager/credentials_spec.rb +56 -0
  267. data/spec/lib/jax/commands/plugin_manager/push_spec.rb +62 -0
  268. data/spec/lib/jax/commands/plugin_manager_spec.rb +204 -0
  269. data/spec/lib/jax/rails/application_spec.rb +23 -0
  270. data/spec/lib/jax/shader_spec.rb +67 -0
  271. data/spec/lib/jax/util/tar_spec.rb +26 -0
  272. data/spec/{test_helper.rb → spec_helper.rb} +37 -28
  273. data/spec/support/test_model_generator.rb +14 -0
  274. data/templates/app/Gemfile.tt +17 -0
  275. data/templates/app/Rakefile +4 -0
  276. data/templates/app/config/application.rb +16 -0
  277. data/{lib/jax/generators/app/templates → templates/app}/config/boot.rb +0 -0
  278. data/templates/app/config/environment.rb +5 -0
  279. data/templates/app/config/environments/production.rb +4 -0
  280. data/templates/app/config.ru +6 -0
  281. data/{lib/jax/generators/app/templates/app/resources → templates/app/public}/.empty_directory +0 -0
  282. data/templates/app/script/jax +8 -0
  283. data/{lib/jax/generators/app/templates/app/views → templates/app/spec}/.empty_directory +0 -0
  284. data/templates/application_controller.js.coffee.erb +3 -0
  285. data/templates/application_controller.js.erb +6 -0
  286. data/templates/application_helper.js.coffee.erb +3 -0
  287. data/templates/application_helper.js.erb +3 -0
  288. data/templates/controller.js.coffee.erb +9 -0
  289. data/templates/controller.js.erb +15 -0
  290. data/templates/controller_spec.js.coffee.erb +9 -0
  291. data/templates/controller_spec.js.erb +12 -0
  292. data/templates/helper.js.coffee.erb +2 -0
  293. data/templates/helper.js.erb +3 -0
  294. data/templates/helper_spec.js.coffee.erb +8 -0
  295. data/templates/helper_spec.js.erb +12 -0
  296. data/{lib/jax/generators/light_source/templates/light.yml.tt → templates/light_source.resource.erb} +3 -3
  297. data/{lib/jax/generators/material/templates/material.yml.tt → templates/material.resource.erb} +0 -9
  298. data/templates/model.js.coffee.erb +3 -0
  299. data/templates/model.js.erb +5 -0
  300. data/templates/model_defaults.resource.erb +5 -0
  301. data/templates/model_spec.js.coffee.erb +16 -0
  302. data/templates/model_spec.js.erb +18 -0
  303. data/{lib/jax/generators/plugin/templates/new_plugin/app → templates/new_plugin/app/assets/jax}/controllers/.empty_directory +0 -0
  304. data/{lib/jax/generators/plugin/templates/new_plugin/app → templates/new_plugin/app/assets/jax}/helpers/.empty_directory +0 -0
  305. data/{lib/jax/generators/plugin/templates/new_plugin/app → templates/new_plugin/app/assets/jax}/models/.empty_directory +0 -0
  306. data/{lib/jax/generators/plugin/templates/new_plugin/app → templates/new_plugin/app/assets/jax}/resources/.empty_directory +0 -0
  307. data/{lib/jax/generators/plugin/templates/new_plugin/app → templates/new_plugin/app/assets/jax}/views/.empty_directory +0 -0
  308. data/{lib/jax/generators/plugin/templates → templates}/new_plugin/init.rb +0 -0
  309. data/{lib/jax/generators/plugin/templates → templates}/new_plugin/install.rb +0 -0
  310. data/{lib/jax/generators/plugin/templates/new_plugin/public → templates/new_plugin/spec}/.empty_directory +0 -0
  311. data/{lib/jax/generators/plugin/templates → templates}/new_plugin/uninstall.rb +0 -0
  312. data/{lib/jax/generators/shader/templates/common.ejs.tt → templates/shader_common.glsl.erb} +0 -0
  313. data/{lib/jax/generators/shader/templates/fragment.ejs.tt → templates/shader_fragment.glsl.erb} +0 -0
  314. data/{lib/jax/generators/shader/templates/manifest.yml.tt → templates/shader_manifest.yml.erb} +0 -0
  315. data/templates/shader_material.js.coffee.erb +22 -0
  316. data/{lib/jax/generators/shader/templates/material.js.tt → templates/shader_material.js.erb} +0 -0
  317. data/templates/shader_spec.js.coffee.erb +16 -0
  318. data/{lib/jax/generators/shader/templates/spec.js.tt → templates/shader_spec.js.erb} +1 -1
  319. data/{lib/jax/generators/shader/templates/vertex.ejs.tt → templates/shader_vertex.glsl.erb} +0 -0
  320. data/templates/view.js.coffee.erb +3 -0
  321. data/{lib/jax/generators/controller/templates/view.js.tt → templates/view.js.erb} +1 -1
  322. data/vendor/assets/javascripts/ejs.js +505 -0
  323. data/vendor/assets/javascripts/glMatrix.js +1772 -0
  324. data/vendor/assets/javascripts/jasmine.js +2476 -0
  325. data/vendor/assets/stylesheets/jasmine.css +166 -0
  326. data/vendor/pdoc_template/html/assets/images/pdoc/alias.png +0 -0
  327. data/vendor/pdoc_template/html/assets/images/pdoc/class.png +0 -0
  328. data/vendor/pdoc_template/html/assets/images/pdoc/class_deprecated.png +0 -0
  329. data/vendor/pdoc_template/html/assets/images/pdoc/class_method.png +0 -0
  330. data/vendor/pdoc_template/html/assets/images/pdoc/class_property.png +0 -0
  331. data/vendor/pdoc_template/html/assets/images/pdoc/constant.png +0 -0
  332. data/vendor/pdoc_template/html/assets/images/pdoc/constructor.png +0 -0
  333. data/vendor/pdoc_template/html/assets/images/pdoc/deprecated.png +0 -0
  334. data/vendor/pdoc_template/html/assets/images/pdoc/description.png +0 -0
  335. data/vendor/pdoc_template/html/assets/images/pdoc/information.png +0 -0
  336. data/vendor/pdoc_template/html/assets/images/pdoc/instance_method.png +0 -0
  337. data/vendor/pdoc_template/html/assets/images/pdoc/instance_property.png +0 -0
  338. data/vendor/pdoc_template/html/assets/images/pdoc/method.png +0 -0
  339. data/vendor/pdoc_template/html/assets/images/pdoc/method_deprecated.png +0 -0
  340. data/vendor/pdoc_template/html/assets/images/pdoc/mixin.png +0 -0
  341. data/vendor/pdoc_template/html/assets/images/pdoc/namespace.png +0 -0
  342. data/vendor/pdoc_template/html/assets/images/pdoc/property.png +0 -0
  343. data/vendor/pdoc_template/html/assets/images/pdoc/related_to.png +0 -0
  344. data/vendor/pdoc_template/html/assets/images/pdoc/search-background.png +0 -0
  345. data/vendor/pdoc_template/html/assets/images/pdoc/section-background.png +0 -0
  346. data/vendor/pdoc_template/html/assets/images/pdoc/section.png +0 -0
  347. data/vendor/pdoc_template/html/assets/images/pdoc/selected-section-background.png +0 -0
  348. data/vendor/pdoc_template/html/assets/images/pdoc/subclass.png +0 -0
  349. data/vendor/pdoc_template/html/assets/images/pdoc/superclass.png +0 -0
  350. data/vendor/pdoc_template/html/assets/images/pdoc/utility.png +0 -0
  351. data/vendor/pdoc_template/html/assets/javascripts/pdoc/application.js +478 -0
  352. data/vendor/pdoc_template/html/assets/javascripts/pdoc/prototype.js +4874 -0
  353. data/vendor/pdoc_template/html/assets/javascripts/pdoc/tabs.js +506 -0
  354. data/vendor/pdoc_template/html/assets/stylesheets/jax.css +30 -0
  355. data/vendor/pdoc_template/html/assets/stylesheets/pdoc/api.css +681 -0
  356. data/vendor/pdoc_template/html/assets/stylesheets/pdoc/pygments.css +62 -0
  357. data/vendor/pdoc_template/html/helpers.rb +35 -0
  358. data/vendor/pdoc_template/html/index.erb +18 -0
  359. data/vendor/pdoc_template/html/item_index.js.erb +6 -0
  360. data/vendor/pdoc_template/html/layout.erb +67 -0
  361. data/vendor/pdoc_template/html/leaf.erb +22 -0
  362. data/vendor/pdoc_template/html/node.erb +30 -0
  363. data/vendor/pdoc_template/html/partials/class_relationships.erb +19 -0
  364. data/vendor/pdoc_template/html/partials/classes.erb +7 -0
  365. data/vendor/pdoc_template/html/partials/constructor.erb +5 -0
  366. data/vendor/pdoc_template/html/partials/description.erb +5 -0
  367. data/vendor/pdoc_template/html/partials/link_list.erb +1 -0
  368. data/vendor/pdoc_template/html/partials/method_signatures.erb +14 -0
  369. data/vendor/pdoc_template/html/partials/methodized_note.erb +9 -0
  370. data/vendor/pdoc_template/html/partials/mixins.erb +7 -0
  371. data/vendor/pdoc_template/html/partials/namespaces.erb +7 -0
  372. data/vendor/pdoc_template/html/partials/related_utilities.erb +5 -0
  373. data/vendor/pdoc_template/html/partials/relationships.erb +11 -0
  374. data/vendor/pdoc_template/html/partials/short_description_list.erb +7 -0
  375. data/vendor/pdoc_template/html/partials/title.erb +24 -0
  376. data/vendor/pdoc_template/html/section.erb +18 -0
  377. metadata +635 -332
  378. data/builtin/app/shaders/lighting/common.ejs +0 -5
  379. data/builtin/app/shaders/normal_map/material.js +0 -16
  380. data/builtin/app/shaders/texture/material.js +0 -18
  381. data/jax.gems +0 -1
  382. data/lib/jax/application/builtin/configurable.rb +0 -5
  383. data/lib/jax/application/builtin/configuration.rb +0 -5
  384. data/lib/jax/application/builtin.rb +0 -12
  385. data/lib/jax/application/configurable.rb +0 -19
  386. data/lib/jax/application/configuration.rb +0 -60
  387. data/lib/jax/application/railties.rb +0 -26
  388. data/lib/jax/application.rb +0 -149
  389. data/lib/jax/core_ext/kernel.rb +0 -7
  390. data/lib/jax/engine/configurable.rb +0 -19
  391. data/lib/jax/engine/configuration.rb +0 -49
  392. data/lib/jax/generators/app/app_generator.rb +0 -96
  393. data/lib/jax/generators/app/templates/Gemfile.tt +0 -3
  394. data/lib/jax/generators/app/templates/Rakefile +0 -6
  395. data/lib/jax/generators/app/templates/app/controllers/application_controller.js.tt +0 -5
  396. data/lib/jax/generators/app/templates/app/helpers/application_helper.js.tt +0 -3
  397. data/lib/jax/generators/app/templates/config/application.rb.tt +0 -6
  398. data/lib/jax/generators/app/templates/config/environment.rb.tt +0 -5
  399. data/lib/jax/generators/app/templates/config/routes.rb.tt +0 -5
  400. data/lib/jax/generators/app/templates/public/index.html.tt +0 -26
  401. data/lib/jax/generators/app/templates/public/javascripts/jax.js +0 -9462
  402. data/lib/jax/generators/app/templates/public/stylesheets/%file_name%.css.tt +0 -11
  403. data/lib/jax/generators/app/templates/public/webgl_not_supported.html +0 -26
  404. data/lib/jax/generators/app/templates/script/jax +0 -7
  405. data/lib/jax/generators/app/templates/spec/javascripts/controllers/application_controller_spec.js +0 -11
  406. data/lib/jax/generators/app/templates/spec/javascripts/helpers/application_helper_spec.js +0 -12
  407. data/lib/jax/generators/app/templates/spec/javascripts/support/jasmine.yml +0 -91
  408. data/lib/jax/generators/app/templates/spec/javascripts/support/jasmine_config.rb +0 -23
  409. data/lib/jax/generators/app/templates/spec/javascripts/support/jasmine_runner.rb +0 -32
  410. data/lib/jax/generators/app/templates/spec/javascripts/support/spec_layout.html.erb +0 -104
  411. data/lib/jax/generators/app.rb +0 -18
  412. data/lib/jax/generators/commands.rb +0 -220
  413. data/lib/jax/generators/controller/USAGE +0 -9
  414. data/lib/jax/generators/controller/controller_generator.rb +0 -66
  415. data/lib/jax/generators/controller/templates/controller_source.js.tt +0 -16
  416. data/lib/jax/generators/controller/templates/controller_test.js.tt +0 -11
  417. data/lib/jax/generators/controller/templates/helper.js.tt +0 -3
  418. data/lib/jax/generators/controller/templates/helper_test.js.tt +0 -12
  419. data/lib/jax/generators/interactions.rb +0 -56
  420. data/lib/jax/generators/light_source/USAGE +0 -14
  421. data/lib/jax/generators/light_source/light_source_generator.rb +0 -46
  422. data/lib/jax/generators/material/material_generator.rb +0 -80
  423. data/lib/jax/generators/material/templates/append.yml.tt +0 -7
  424. data/lib/jax/generators/model/USAGE +0 -5
  425. data/lib/jax/generators/model/model_generator.rb +0 -40
  426. data/lib/jax/generators/model/templates/model.js.tt +0 -11
  427. data/lib/jax/generators/model/templates/test.js.tt +0 -11
  428. data/lib/jax/generators/packager/package_generator.rb +0 -32
  429. data/lib/jax/generators/plugin/USAGE +0 -4
  430. data/lib/jax/generators/plugin/all.rb +0 -113
  431. data/lib/jax/generators/plugin/credentials.rb +0 -108
  432. data/lib/jax/generators/plugin/plugin_generator.rb +0 -72
  433. data/lib/jax/generators/plugin/plugin_manager.rb +0 -254
  434. data/lib/jax/generators/plugin/templates/new_plugin/config/routes.rb +0 -3
  435. data/lib/jax/generators/plugin/templates/new_plugin/spec/.empty_directory +0 -0
  436. data/lib/jax/generators/script_jax_loader.rb +0 -49
  437. data/lib/jax/generators/shader/USAGE +0 -4
  438. data/lib/jax/generators/shader/shader_generator.rb +0 -70
  439. data/lib/jax/monkeypatch/jasmine/config.rb +0 -45
  440. data/lib/jax/monkeypatch/jasmine/server.rb +0 -50
  441. data/lib/jax/monkeypatch/jasmine.rb +0 -3
  442. data/lib/jax/packager/sprockets_template.rb +0 -77
  443. data/lib/jax/packager.rb +0 -59
  444. data/lib/jax/plugin/manifest.rb +0 -71
  445. data/lib/jax/plugin.rb +0 -49
  446. data/lib/jax/resource_compiler.rb +0 -60
  447. data/lib/jax/routes.rb +0 -62
  448. data/lib/jax/tasks/rake.rb +0 -38
  449. data/spec/benchmark.htm +0 -93
  450. data/spec/generators/app_generator_test.rb +0 -42
  451. data/spec/generators/controller_generator_test.rb +0 -47
  452. data/spec/generators/light_generator_test.rb +0 -37
  453. data/spec/generators/material_generator_test.rb +0 -22
  454. data/spec/generators/model_generator_test.rb +0 -26
  455. data/spec/generators/plugin_generator_test.rb +0 -114
  456. data/spec/generators/plugin_manager/push_test.rb +0 -59
  457. data/spec/generators/plugin_manager_test.rb +0 -192
  458. data/spec/generators/shader_generator_test.rb +0 -38
  459. data/spec/javascripts/support/jasmine.yml +0 -85
  460. data/spec/javascripts/support/jasmine_runner.rb +0 -32
  461. data/spec/lib/jax/application_test.rb +0 -18
  462. data/spec/lib/jax/generators/plugin/credentials_test.rb +0 -72
  463. data/spec/lib/jax/packager_test.rb +0 -87
  464. data/spec/lib/jax/plugin_test.rb +0 -27
  465. data/spec/lib/jax/reloading_test.rb +0 -23
  466. data/spec/lib/jax/routes_test.rb +0 -28
  467. data/spec/lib/jax/shader_test.rb +0 -29
  468. data/spec/lib/jax/tasks/jax_rake_test.rb +0 -85
  469. data/spec/support/bases/generator_test_case.rb +0 -108
  470. data/spec/support/bases/isolated_test_case.rb +0 -148
  471. data/spec/support/file_exist_matcher.rb +0 -23
  472. data/spec/support/spec_shell.rb +0 -110
  473. data/spec/test_app.rb +0 -3
@@ -0,0 +1,117 @@
1
+ describe("Jax.Material", function() {
2
+ var material, mesh;
3
+ var _img = "/textures/rss.png";
4
+
5
+ beforeEach(function() { mesh = new Jax.Mesh(); });
6
+
7
+ describe("constructed as though from a Resource", function() {
8
+ beforeEach(function() {
9
+ material = new Jax.Material({
10
+ name: "lighting_with_shadows",
11
+ "ambient":{"red":1.0,"green":2.0,"blue":3.0,"alpha":4.0},
12
+ "diffuse":{"red":0.2,"green":0.3,"blue":0.4,"alpha":0.5},
13
+ "specular":{"red":0.6,"green":0.7,"blue":0.8,"alpha":0.9},
14
+ "shininess":128,
15
+ "layers":[
16
+ {"type":"Texture","path":"/textures/rock.png","flip_y":false,"scale":1},
17
+ {"type":"NormalMap","path":"/textures/rock_normal.png","flip_y":false,"scale":1},
18
+ {"type":"ShadowMap"},
19
+ {"type":"Fog","algorithm":"EXP2","start":10.0,"end":100.0,"density":0.0015,
20
+ color:{"red":1.0,"green":1.0,"blue":1.0,"alpha":1.0}}
21
+ ]
22
+ });
23
+ });
24
+
25
+ it("should be usable", function() {
26
+ material.render(SPEC_CONTEXT, mesh, {});
27
+ });
28
+
29
+ it("should have the correct name", function() {
30
+ expect(material.getName()).toEqual("lighting_with_shadows");
31
+ });
32
+
33
+ it("should use the default shader", function() {
34
+ expect(material.default_shader).toEqual(Jax.default_shader);
35
+ });
36
+
37
+ it("should have the correct ambient", function() { expect(material.ambient).toEqualVector([1,2,3,4]); });
38
+ it("should have the correct diffuse", function() { expect(material.diffuse).toEqualVector([0.2,0.3,0.4,0.5]); });
39
+ it("should have the correct specular", function() { expect(material.specular).toEqualVector([0.6,0.7,0.8,0.9]); });
40
+ it("should have the correct shininess", function() { expect(material.shininess).toEqual(128); });
41
+ it("should have 4 layers", function() { expect(material.layers.length).toEqual(4); });
42
+
43
+ it("should have a texture map layer", function() {
44
+ expect(material.layers[0].klass).toEqual(Jax.Material.Texture);
45
+ });
46
+
47
+ it("should have a normal map layer", function() {
48
+ expect(material.layers[1].klass).toEqual(Jax.Material.NormalMap);
49
+ });
50
+
51
+ it("should have a shadow map layer", function() {
52
+ expect(material.layers[2].klass).toEqual(Jax.Material.ShadowMap);
53
+ });
54
+
55
+ it("should have a fog layer", function() {
56
+ expect(material.layers[3].klass).toEqual(Jax.Material.Fog);
57
+ });
58
+ });
59
+
60
+ describe("with one texture specified by string", function() {
61
+ beforeEach(function() { material = new Jax.Material({texture: _img}); });
62
+ it("should have texture layer", function() {
63
+ expect(material.layers[0].texture.image.src).toMatch(/\/textures\/rss\.png$/);
64
+ });
65
+ });
66
+
67
+ describe("with multiple textures specified by string", function() {
68
+ beforeEach(function() { material = new Jax.Material({textures: [_img, _img]}); });
69
+
70
+ it("should have 2 texture layers", function() {
71
+ expect(material.layers[0].texture.image.src).toMatch(/\/textures\/rss\.png$/);
72
+ expect(material.layers[1].texture.image.src).toMatch(/\/textures\/rss\.png$/);
73
+ });
74
+ });
75
+
76
+ describe("with a normal map", function() {
77
+ beforeEach(function() { material = new Jax.Material({texture:{path:_img,type:Jax.NORMAL_MAP}}); });
78
+ it("should use Jax.Material.NormalMap", function() {
79
+ expect(material.layers[0]).toBeKindOf(Jax.Material.NormalMap);
80
+ });
81
+ });
82
+
83
+ describe("by default", function() {
84
+ beforeEach(function() { material = new Jax.Material(); });
85
+
86
+ describe("switching shaders", function() {
87
+ it("should not rebuild the shaders", function() {
88
+ material.render(SPEC_CONTEXT, mesh, {shader:"basic"});
89
+ material.render(SPEC_CONTEXT, mesh, {shader:"blinn-phong"});
90
+
91
+ spyOn(material, 'buildShader').andCallThrough();
92
+ material.render(SPEC_CONTEXT, mesh, {shader:"basic"});
93
+ expect(material.buildShader).not.toHaveBeenCalled();
94
+ });
95
+
96
+ // it("should build both shaders", function() {
97
+ // spyOn(material, 'buildShader').andCallThrough();
98
+ // material.render(SPEC_CONTEXT, mesh, {shader:"blinn-phong"});
99
+ // material.render(SPEC_CONTEXT, mesh, {shader:"basic"});
100
+ // expect(material.buildShader).toHaveBeenCalledWith('blinn-phong', SPEC_CONTEXT);
101
+ // expect(material.buildShader).toHaveBeenCalledWith('basic', SPEC_CONTEXT);
102
+ // });
103
+ });
104
+
105
+
106
+ // it("should use basic shader", function() {
107
+ // spyOn(material, 'prepareShader').andCallThrough();
108
+ // material.render(SPEC_CONTEXT, mesh);
109
+ // // I don't like this, but I don't know a better way to test it.
110
+ // expect(material.prepareShader).toHaveBeenCalledWith('basic', SPEC_CONTEXT);
111
+ // });
112
+ });
113
+
114
+ it("should have a default material", function() {
115
+ expect(Jax.Material.find('default')).not.toBeUndefined();
116
+ });
117
+ });
@@ -0,0 +1,228 @@
1
+ describe("Jax.Mesh", function() {
2
+ var mesh;
3
+
4
+ it("points", function() {
5
+ var realDrawMode;
6
+ var mat = new Jax.Material();
7
+ mat.render = function(context, mesh, options) {
8
+ realDrawMode = options.draw_mode;
9
+ };
10
+ mesh = new Jax.Mesh({
11
+ init: function() { this.draw_mode = GL_POINTS; },
12
+ material: mat
13
+ });
14
+ mesh.rebuild();
15
+ mesh.render(SPEC_CONTEXT);
16
+ expect(realDrawMode).toEqual(GL_POINTS);
17
+ });
18
+
19
+ describe("triangles", function() {
20
+ describe("GL_TRIANGLES vertices", function() {
21
+ beforeEach(function() {
22
+ mesh = new Jax.Mesh({init: function(v) {
23
+ this.draw_mode = GL_TRIANGLES;
24
+ v.push(0,0,0, 1,0,0, 0,1,0);
25
+ v.push(0,1,0, 1,0,0, 1,1,0);
26
+ }});
27
+ });
28
+
29
+ it("should build triangles", function() {
30
+ var tri1 = mesh.getTriangles()[0];
31
+ var tri2 = mesh.getTriangles()[1];
32
+
33
+ expect(tri1.a).toEqualVector([0,0,0]);
34
+ expect(tri1.b).toEqualVector([1,0,0]);
35
+ expect(tri1.c).toEqualVector([0,1,0]);
36
+
37
+ expect(tri2.a).toEqualVector([0,1,0]);
38
+ expect(tri2.b).toEqualVector([1,0,0]);
39
+ expect(tri2.c).toEqualVector([1,1,0]);
40
+ });
41
+ });
42
+
43
+ describe("GL_TRIANGLE_STRIP vertices", function() {
44
+ beforeEach(function() {
45
+ mesh = new Jax.Mesh({init: function(v) {
46
+ this.draw_mode = GL_TRIANGLE_STRIP;
47
+ v.push(0,0,0, 1,0,0);
48
+ v.push(0,1,0, 1,1,0);
49
+ }});
50
+ });
51
+
52
+ it("should build triangles", function() {
53
+ var tri1 = mesh.getTriangles()[0];
54
+ var tri2 = mesh.getTriangles()[1];
55
+
56
+ expect(tri1.a).toEqualVector([0,0,0]);
57
+ expect(tri1.b).toEqualVector([1,0,0]);
58
+ expect(tri1.c).toEqualVector([0,1,0]);
59
+
60
+ expect(tri2.a).toEqualVector([0,1,0]);
61
+ expect(tri2.b).toEqualVector([1,0,0]);
62
+ expect(tri2.c).toEqualVector([1,1,0]);
63
+ });
64
+ });
65
+
66
+ describe("GL_TRIANGLE_FAN vertices", function() {
67
+ beforeEach(function() {
68
+ mesh = new Jax.Mesh({init: function(v) {
69
+ this.draw_mode = GL_TRIANGLE_FAN;
70
+ v.push(0,0,0, 1,0,0);
71
+ v.push(1,1,0, 0,1,0);
72
+ }});
73
+ });
74
+
75
+ it("should build triangles", function() {
76
+ var tri1 = mesh.getTriangles()[0];
77
+ var tri2 = mesh.getTriangles()[1];
78
+
79
+ expect(tri1.a).toEqualVector([0,0,0]);
80
+ expect(tri1.b).toEqualVector([1,0,0]);
81
+ expect(tri1.c).toEqualVector([1,1,0]);
82
+
83
+ expect(tri2.a).toEqualVector([0,0,0]);
84
+ expect(tri2.b).toEqualVector([1,1,0]);
85
+ expect(tri2.c).toEqualVector([0,1,0]);
86
+ });
87
+ });
88
+ });
89
+
90
+ describe("without vertices", function() {
91
+ beforeEach(function() {
92
+ mesh = new Jax.Mesh({init: function(v) { } });
93
+ mesh.getBounds().left = 1;
94
+ mesh.rebuild();
95
+ });
96
+
97
+ it("should be renderable", function() {
98
+ expect(function() { mesh.render(SPEC_CONTEXT); }).not.toThrow();
99
+ });
100
+
101
+ it("should have valid (but zero) bounds", function() {
102
+ expect(mesh.getBounds().left).toEqual(0);
103
+ expect(mesh.getBounds().right).toEqual(0);
104
+ expect(mesh.getBounds().top).toEqual(0);
105
+ expect(mesh.getBounds().bottom).toEqual(0);
106
+ expect(mesh.getBounds().front).toEqual(0);
107
+ expect(mesh.getBounds().back).toEqual(0);
108
+ expect(mesh.getBounds().width).toEqual(0);
109
+ expect(mesh.getBounds().height).toEqual(0);
110
+ expect(mesh.getBounds().depth).toEqual(0);
111
+ });
112
+ });
113
+
114
+ describe("without normals", function() {
115
+ beforeEach(function() {
116
+ mesh = new Jax.Mesh({init: function(v) { v.push(0,1,0, -1,0,0, 1,0,0); }});
117
+ mesh.rebuild();
118
+ });
119
+
120
+ it("should auto-generate the normals when requested, but not before", function() {
121
+ // This is cheating BDD a bit because the only way to get the normal
122
+ // buffer without requesting it is to access the mesh's private properties.
123
+ // We'll test the data buffer and add some mocks, rather than test the data segments directly,
124
+ // to make the test a little less brittle.
125
+ expect((mesh.buffers.normal_buffer || {length:0}).length).toEqual(0);
126
+ expect(mesh.getNormalBuffer().getTypedArray()).toEqualVector([
127
+ 0,0,1, 0,0,1, 0,0,1
128
+ ]);
129
+ });
130
+ });
131
+
132
+ describe("a torus", function() {
133
+ beforeEach(function() { mesh = new Jax.Mesh.Torus(); mesh.rebuild(); });
134
+
135
+ it("should build", function() { });
136
+ });
137
+
138
+ describe("#setColor", function() {
139
+ beforeEach(function() {
140
+ mesh = new Jax.Mesh({init: function(vertices, colors) {
141
+ vertices.push(0,0,0); // need a vertex to color
142
+ }});
143
+ });
144
+
145
+ it("should set with rgba args", function() {
146
+ try { mesh.setColor(1,0,0,1); } catch(e) { alert(e+"\n\n"+e.stack); }
147
+ expect(mesh.getColorBuffer().getTypedArray()).toEqualVector([1,0,0,1]);
148
+ });
149
+
150
+ it("should set with vec4 args", function() {
151
+ mesh.setColor([1,0,0,1]);
152
+ expect(mesh.getColorBuffer().getTypedArray()).toEqualVector([1,0,0,1]);
153
+ });
154
+ });
155
+
156
+ describe("a sphere", function() {
157
+ beforeEach(function() { mesh = new Jax.Mesh.Sphere(); });
158
+
159
+ describe("that is already built", function() {
160
+ beforeEach(function() { mesh.rebuild(); });
161
+
162
+ it("should set color", function() {
163
+ mesh.color = [0.5,0,0.4,0.2];
164
+ mesh.rebuild();
165
+ var cbuf = mesh.getColorBuffer();
166
+ var color = vec4.create();
167
+ for (var i = 0; i < mesh.getVertexBuffer().js.length / 3; i += 4) {
168
+ color[0] = cbuf.js[i]; color[1] = cbuf.js[i+1]; color[2] = cbuf.js[i+2]; color[3] = cbuf.js[i+3];
169
+ expect(color).toEqualVector([0.5, 0, 0.4, 0.2]);
170
+ }
171
+ });
172
+ });
173
+
174
+ it("should set color", function() {
175
+ mesh.color = [0.5,0,0.4,0.2];
176
+ mesh.rebuild();
177
+ var cbuf = mesh.getColorBuffer();
178
+ var color = vec4.create();
179
+ for (var i = 0; i < cbuf.js.length; i += 4) {
180
+ color[0] = cbuf.js[i]; color[1] = cbuf.js[i+1]; color[2] = cbuf.js[i+2]; color[3] = cbuf.js[i+3];
181
+ expect(color).toEqualVector([0.5, 0, 0.4, 0.2]);
182
+ }
183
+ });
184
+ });
185
+
186
+ describe("a simple quad", function() {
187
+ beforeEach(function() {
188
+ mesh = new Jax.Mesh.Quad(2);
189
+ });
190
+
191
+ describe("with a specific material", function() {
192
+ beforeEach(function() { mesh.material = 'basic'; });
193
+
194
+ it("should use the specific material", function() {
195
+ expect(mesh.getNormalizedRenderOptions().material.getName()).toEqual("basic");
196
+ });
197
+
198
+ it("should override the specific material", function() {
199
+ expect(mesh.getNormalizedRenderOptions({material:"depthmap"}).material.name).toEqual("depthmap");
200
+ });
201
+ });
202
+
203
+ it("should be renderable", function() {
204
+ /*
205
+ we can't verify that it's rendering *properly* without a human to verify -- but,
206
+ we can at least assume that webgl will work properly, and check for other logical errors
207
+ in the render process itself. For now I'm basically just seeing whether #render fails.
208
+ */
209
+ expect(function() { mesh.render(SPEC_CONTEXT); }).not.toThrow();
210
+ });
211
+
212
+ describe("that has been built", function() {
213
+ beforeEach(function() { mesh.rebuild(); });
214
+
215
+ it("should have appropriate boundaries", function() {
216
+ expect(mesh.bounds.left).toEqual(-1);
217
+ expect(mesh.bounds.right).toEqual(1);
218
+ expect(mesh.bounds.top).toEqual(1);
219
+ expect(mesh.bounds.bottom).toEqual(-1);
220
+ expect(mesh.bounds.front).toEqual(0);
221
+ expect(mesh.bounds.back).toEqual(0);
222
+ expect(mesh.bounds.width).toEqual(2);
223
+ expect(mesh.bounds.height).toEqual(2);
224
+ expect(mesh.bounds.depth).toEqual(0);
225
+ });
226
+ });
227
+ });
228
+ });
@@ -0,0 +1,57 @@
1
+ describe("Jax.Shader.Manifest", function() {
2
+ var manifest;
3
+ var img = "/textures/rss.png";
4
+
5
+ beforeEach(function() {
6
+ manifest = new Jax.Shader.Manifest();
7
+ });
8
+
9
+ describe("special handling for Jax textures", function() {
10
+ var tex0, tex1;
11
+
12
+ beforeEach(function() {
13
+ tex0 = new Jax.Texture(img);
14
+ tex1 = new Jax.Texture(img);
15
+ waitsFor(function() {
16
+ if (tex0.loaded && tex1.loaded) {
17
+ spyOn(SPEC_CONTEXT, 'glActiveTexture');
18
+ spyOn(tex0, 'bind');
19
+ spyOn(tex1, 'bind');
20
+ manifest.texture('Texture0', tex0, SPEC_CONTEXT);
21
+ manifest.texture('Texture1', tex1, SPEC_CONTEXT);
22
+ return true;
23
+ }
24
+ return false;
25
+ });
26
+ });
27
+
28
+ // see Jax.Material for the reason this is disabled
29
+ xit("should not allow more than the maximum number of textures to be bound", function() {
30
+ expect(function() {
31
+ for (var j = 0; j < GL_MAX_ACTIVE_TEXTURES+1; j++) {
32
+ manifest.texture('Texture'+j, tex0, SPEC_CONTEXT);
33
+ }
34
+ }).toThrow("Maximum number of textures ("+GL_MAX_ACTIVE_TEXTURES+") has been reached!");
35
+ });
36
+
37
+ it("should recycle texture slots", function () {
38
+ var i = manifest.getValue('Texture0');
39
+ manifest.texture('Texture0', tex1, SPEC_CONTEXT);
40
+ expect(manifest.getValue('Texture0')).toEqual(i);
41
+ });
42
+
43
+ it("should activate the textures", function() {
44
+ expect(SPEC_CONTEXT.glActiveTexture).toHaveBeenCalledWith(GL_TEXTURE0);
45
+ expect(SPEC_CONTEXT.glActiveTexture).toHaveBeenCalledWith(GL_TEXTURE1);
46
+ });
47
+
48
+ it("should bind the textures", function() {
49
+ expect(tex0.bind).toHaveBeenCalledWith(SPEC_CONTEXT, 0);
50
+ expect(tex1.bind).toHaveBeenCalledWith(SPEC_CONTEXT, 1);
51
+ });
52
+
53
+ it("should set unique texture IDs", function() {
54
+ expect(manifest.getValue('Texture0')).not.toEqual(manifest.getValue('Texture1'));
55
+ });
56
+ });
57
+ });
@@ -0,0 +1,211 @@
1
+ describe("Jax.ShaderChain", function() {
2
+ var chain, material;
3
+
4
+ beforeEach(function() {
5
+ material = new Jax.Material();
6
+ chain = new Jax.ShaderChain("shader");
7
+ });
8
+
9
+ describe("with a vertex main with 1 unqualified argument", function() {
10
+ beforeEach(function() {
11
+ chain.addShader(new Jax.Shader({vertex:"void main(vec4 pos) { }",name:"one"}));
12
+ });
13
+
14
+ it("should mangle #main but keep the arguments", function() {
15
+ expect(chain.getVertexSource(material)).toMatch(/void one0_main_v\(vec4 pos\) \{/);
16
+ });
17
+
18
+ it("should send the 3 arguments from #main", function() {
19
+ expect(chain.getVertexSource(material)).toMatch(/one0_main_v\(gl_Position\);/);
20
+ });
21
+ });
22
+
23
+ describe("with a fragment main with 3 unqualified arguments", function() {
24
+ beforeEach(function() {
25
+ chain.addShader(new Jax.Shader({fragment:"/* comment with void main(void) in it*/\nvoid main(vec4 amb, vec4 dif, vec4 spec) { }",name:"one"}));
26
+ });
27
+
28
+ it("should mangle #main but keep the arguments", function() {
29
+ expect(chain.getFragmentSource(material)).toMatch(/void one0_main_f\(vec4 amb, vec4 dif, vec4 spec\) \{/);
30
+ });
31
+
32
+ it("should send the 3 arguments from #main", function() {
33
+ expect(chain.getFragmentSource(material)).toMatch(/one0_main_f\(ambient, diffuse, specular\);/);
34
+ });
35
+ });
36
+
37
+ describe("with a fragment main with 3 inout arguments", function() {
38
+ beforeEach(function() {
39
+ chain.addShader(new Jax.Shader({fragment:"void main(inout vec4 amb, inout vec4 dif, inout vec4 spec) { }",name:"one"}));
40
+ });
41
+
42
+ it("should mangle #main but keep the arguments", function() {
43
+ expect(chain.getFragmentSource(material)).toMatch(/void one0_main_f\(inout vec4 amb, inout vec4 dif, inout vec4 spec\) \{/);
44
+ });
45
+
46
+ it("should send the 3 arguments from #main", function() {
47
+ expect(chain.getFragmentSource(material)).toMatch(/one0_main_f\(ambient, diffuse, specular\);/);
48
+ });
49
+ });
50
+
51
+ describe("with a local texture", function() {
52
+ beforeEach(function() {
53
+ chain.addShader(new Jax.Shader({vertex:"uniform sampler2D Texture; void main(void) { }",name:"one"}));
54
+ });
55
+
56
+ it("should rename the uniform", function() {
57
+ expect(chain.getVertexSource(material)).toMatch(/uniform sampler2D one0_Texture;/);
58
+ });
59
+ });
60
+
61
+ describe("with a local float uniform", function() {
62
+ var prefix;
63
+ beforeEach(function() {
64
+ prefix = chain.addShader(new Jax.Shader({
65
+ vertex:"uniform float TextureScaleX; void main(void) { float f = TextureScaleX; gl_Position = vec4(0,0,0,1); }",
66
+ fragment:"void main(void) { }",name:"one"
67
+ }));
68
+ });
69
+
70
+ it("should delegate to the expanded uniform name", function() {
71
+ // mock up the context's uniforms if the webgl context isn't a real implementation
72
+ if (SPEC_CONTEXT.gl.fake) {
73
+ // --- here's how the mocks will be used ---
74
+ // var numUniforms = context.glGetProgramParameter(program, GL_ACTIVE_UNIFORMS);
75
+ // for (var i = 0; i < numUniforms; i++)
76
+ // var unif = context.glGetActiveUniform(program, i);
77
+ // uniforms[unif.name] = {
78
+ // length:unif.length,
79
+ // size:unif.size,
80
+ // type:unif.type,
81
+ // type_str:Jax.Util.enumName(unif.type),
82
+ // location: context.glGetUniformLocation(program, unif.name)
83
+ // };
84
+ // if (!context.glGetProgramParameter(program, GL_LINK_STATUS))
85
+ SPEC_CONTEXT.gl.getProgramParameter = function(p, en) {
86
+ if (en == GL_ACTIVE_UNIFORMS) return 1;
87
+ if (en == GL_LINK_STATUS) return {};
88
+ return 0;
89
+ };
90
+ SPEC_CONTEXT.gl.getActiveUniform = function() { return { length:1, size:1, type:1, name:prefix+"TextureScaleX" } };
91
+ }
92
+
93
+ chain.link(SPEC_CONTEXT, material);
94
+ chain.manifest.variable_prefix = prefix;
95
+ chain.manifest.set('TextureScaleX', 1);
96
+ var uniforms = chain.getUniformDelegator(SPEC_CONTEXT);
97
+ spyOn(uniforms, 'set');
98
+ chain.manifest.apply(uniforms, chain.getAttributeDelegator(SPEC_CONTEXT));
99
+
100
+ expect(uniforms.set).toHaveBeenCalledWith(prefix+'TextureScaleX', 1);
101
+ });
102
+ });
103
+
104
+ describe("with multiple identical uniforms", function() {
105
+ beforeEach(function() {
106
+ chain.addShader(new Jax.Shader({vertex:"shared uniform int x; void main(void) { }",name:"one"}));
107
+ chain.addShader(new Jax.Shader({vertex:"shared uniform int x; void main(void) { }",name:"two"}));
108
+ });
109
+
110
+ it("should not redefine the uniform", function() {
111
+ var source = chain.getVertexSource();
112
+ expect(source.split(/uniform int x;/).length).toEqual(2);
113
+ });
114
+ });
115
+
116
+ describe("with a shader that exports", function() {
117
+ describe("and a shader that imports", function() {
118
+ beforeEach(function() {
119
+ chain.addShader(new Jax.Shader({vertex:"uniform int x; void main(void) { vec3 p; _shader_position = p; gl_Position = vec4(0,0,0,1); }",
120
+ fragment:"void main(void) { vec4 a; _shader_ambient = a; }",
121
+ exports:{"ambient":"vec4", "position":"vec3"},
122
+ name:"one"}));
123
+ chain.addShader(new Jax.Shader({vertex:"void main(void) { vec3 p; import(position, p = position); }",
124
+ fragment:"uniform float y; void main(void) { vec4 a; import(ambient, a = ambient); }",
125
+ name:"two"}));
126
+ });
127
+
128
+ it("should produce a master shader", function() {
129
+ chain.link(SPEC_CONTEXT, material);
130
+ expect(chain.getMasterShader().getFragmentSource()).not.toBeNull();
131
+ expect(chain.getMasterShader().getVertexSource()).not.toBeNull();
132
+ });
133
+
134
+ it("should produce an input map", function() {
135
+ expect(Jax.Util.properties(chain.getInputMap(material))).toEqualVector(['one_x', 'one_y']);
136
+ });
137
+
138
+ describe(" - fragment - ", function() {
139
+ it("should use local for uniform name", function() {
140
+ expect(chain.getFragmentSource(material)).toMatch(/uniform float two1_y;/);
141
+ });
142
+
143
+ it("should perform import", function() {
144
+ expect(chain.getFragmentSource(material)).toMatch(/a = _shader_ambient;/);
145
+ });
146
+
147
+ it("should define one_main", function() {
148
+ expect(chain.getFragmentSource(material)).toMatch(/void one0_main_f\(void\)/);
149
+ });
150
+
151
+ it("should define two_main", function() {
152
+ expect(chain.getFragmentSource(material)).toMatch(/void two1_main_f\(void\)/);
153
+ });
154
+
155
+ it("should define exported variables", function() {
156
+ expect(chain.getFragmentSource(material)).toMatch(/vec4 _shader_ambient;/);
157
+ });
158
+
159
+ it("should build a main()", function() {
160
+ expect(chain.getFragmentSource(material)).toMatch(/void main\(void/);
161
+ });
162
+
163
+ describe("#main", function() {
164
+ it("should call main for 'one'", function() {
165
+ expect(chain.getFragmentMain()).toMatch(/one0_main_f\(\);/);
166
+ });
167
+
168
+ it("should call main for 'two'", function() {
169
+ expect(chain.getFragmentMain()).toMatch(/two1_main_f\(\);/);
170
+ });
171
+ });
172
+ });
173
+
174
+ describe(" - vertex - ", function() {
175
+ it("should use local for uniform name", function() {
176
+ expect(chain.getVertexSource(material)).toMatch(/uniform int one0_x;/);
177
+ });
178
+
179
+ it("should perform import", function() {
180
+ expect(chain.getVertexSource(material)).toMatch(/p = _shader_position;/);
181
+ });
182
+
183
+ it("should define one_main", function() {
184
+ expect(chain.getVertexSource(material)).toMatch(/void one0_main_v\(void\)/);
185
+ });
186
+
187
+ it("should define two_main", function() {
188
+ expect(chain.getVertexSource(material)).toMatch(/void two1_main_v\(void\)/);
189
+ });
190
+
191
+ it("should define exported variables", function() {
192
+ expect(chain.getVertexSource(material)).toMatch(/vec3 _shader_position;/);
193
+ });
194
+
195
+ it("should build a main()", function() {
196
+ expect(chain.getVertexSource(material)).toMatch(/void main\(void/);
197
+ });
198
+
199
+ describe("#main", function() {
200
+ it("should call main for 'one'", function() {
201
+ expect(chain.getVertexMain()).toMatch(/one0_main_v\(\);/);
202
+ });
203
+
204
+ it("should call main for 'two'", function() {
205
+ expect(chain.getVertexMain()).toMatch(/two1_main_v\(\);/);
206
+ });
207
+ });
208
+ });
209
+ });
210
+ });
211
+ });